fix l graphic

This commit is contained in:
ghoulslash 2021-09-23 13:20:32 -04:00
parent 768598b154
commit 3925c07c1a

View File

@ -3179,7 +3179,7 @@ static const struct SpriteTemplate sSpriteTemplate_LastUsedBallWindow =
#if B_LAST_USED_BALL_BUTTON == R_BUTTON
static const u8 sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_r.4bpp");
#else
static const u8 sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_r.4bpp");
static const u8 sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_l.4bpp");
#endif
static const struct SpriteSheet sSpriteSheet_LastUsedBallWindow =
{