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Merge branch 'master' of https://github.com/garakmon/pokeemerald
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3964dbd482
14
INSTALL.md
14
INSTALL.md
@ -64,7 +64,7 @@ cd ../pokeemerald
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./build_tools.sh
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```
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And build the ROM with `make -j4`.
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And build the ROM with `make`.
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# Faster builds
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@ -78,12 +78,12 @@ By default `make` only runs a single thread. You can tell `make` to run on multi
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The optimal value for `-j` is the number of logical cores on your machine. You can run `nproc` to see the exact number.
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$ nproc
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8
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```
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$ nproc
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8
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```
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If you have 8 cores, run:
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make -j8
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If you have 8 cores, run: `make -j8`
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`-j` on its own will spawn a new thread for each job. A clean build will have thousands of jobs, which will be slower than not using -j at all.
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@ -91,5 +91,5 @@ If you have 8 cores, run:
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If you've only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes.
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make NODEP=1
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`make NODEP=1`
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9
Makefile
9
Makefile
@ -31,14 +31,7 @@ LDFLAGS = -Map ../../$(MAP)
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LIB := -L ../../tools/agbcc/lib -lgcc -lc
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ifeq ($(OS),Windows_NT)
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SHA1 := sha1sum -c
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else ifeq ($(shell uname -s),Darwin)
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SHA1 := shasum -c
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else
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SHA1 := sha1sum -c
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endif
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SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
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GFX := tools/gbagfx/gbagfx
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AIF := tools/aif2pcm/aif2pcm
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MID := $(abspath tools/mid2agb/mid2agb)
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