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https://github.com/Ninjdai1/pokeemerald.git
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sub_81BF7E8
This commit is contained in:
parent
097a38f054
commit
39e6bdf094
@ -5,102 +5,6 @@
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.text
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thumb_func_start sub_81BF7E8
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sub_81BF7E8: @ 81BF7E8
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push {r4-r6,lr}
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sub sp, 0xC
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adds r6, r0, 0
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movs r0, 0x20
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str r0, [sp]
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str r0, [sp, 0x4]
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movs r0, 0
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect_Palette0
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movs r0, 0x1
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movs r1, 0xAA
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bl FillWindowPixelBuffer
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ldr r0, =gUnknown_08618158
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str r0, [sp]
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movs r0, 0x1
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negs r0, r0
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str r0, [sp, 0x4]
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ldr r0, =gUnknown_08618160
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lsls r4, r6, 2
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adds r0, r4, r0
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ldr r0, [r0]
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str r0, [sp, 0x8]
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movs r0, 0x1
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movs r1, 0x1
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movs r2, 0
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movs r3, 0
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bl box_print
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movs r0, 0x1
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bl PutWindowTilemap
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movs r0, 0x1
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movs r1, 0x2
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bl CopyWindowToVram
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cmp r6, 0x5
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bhi _081BF87E
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ldr r0, =_081BF850
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adds r0, r4, r0
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_081BF850:
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.4byte _081BF868
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.4byte _081BF870
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.4byte _081BF868
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.4byte _081BF868
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.4byte _081BF868
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.4byte _081BF878
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_081BF868:
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movs r0, 0x2
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bl PutWindowTilemap
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b _081BF87E
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_081BF870:
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movs r0, 0x3
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bl PutWindowTilemap
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b _081BF87E
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_081BF878:
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movs r0, 0
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bl PutWindowTilemap
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_081BF87E:
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movs r0, 0
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bl CopyBgTilemapBufferToVram
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ldr r5, =gUnknown_08618178
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lsls r4, r6, 1
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adds r4, r6
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lsls r4, 2
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adds r0, r4, r5
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ldr r0, [r0]
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ldr r1, =0x06004000
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bl LZ77UnCompVram
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adds r0, r5, 0x4
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adds r0, r4, r0
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ldr r0, [r0]
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ldr r1, =0x0600f800
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bl LZ77UnCompVram
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adds r5, 0x8
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adds r4, r5
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ldr r0, [r4]
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movs r1, 0xA0
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lsls r1, 19
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ldr r2, =0x04000040
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bl CpuSet
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movs r0, 0
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bl ShowBg
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movs r0, 0x1
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bl ShowBg
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add sp, 0xC
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pop {r4-r6}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81BF7E8
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thumb_func_start sub_81BF8D8
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sub_81BF8D8: @ 81BF8D8
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push {lr}
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@ -15,5 +15,9 @@ void ResetBgsAndClearDma3BusyFlags(u32);
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void InitBgsFromTemplates(u8, const struct BgTemplate *, u8);
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u32 ChangeBgX(u8, u32, u8);
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u32 ChangeBgY(u8, u32, u8);
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void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height);
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void ShowBg(u8);
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void HideBg(u8);
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void CopyBgTilemapBufferToVram(u8);
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#endif //GUARD_bg_H
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@ -31,7 +31,7 @@ extern berryfix_t *gUnknown_030012B8;
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static void sub_81BF3DC(void);
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static void sub_81BF5A4(void);
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static int sub_81BF7A4(int);
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void sub_81BF7E8(int);
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static void sub_81BF7E8(int);
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void sub_81BF8D8(int);
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// .rodata
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@ -48,6 +48,8 @@ extern const struct WindowTemplate gUnknown_08618110[7];
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extern const u16 gUnknown_08618138[16];
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extern const u8 gUnknown_08618158[3];
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extern const u8 gUnknown_0861815B[3];
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extern const u8 *const gUnknown_08618160[6];
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extern const u8 *const gUnknown_08618178[6][3];
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// .text
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@ -454,3 +456,32 @@ __attribute__((naked)) static int sub_81BF7A4(int checkval)
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}
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#endif
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static void sub_81BF7E8(int scene)
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{
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FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
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FillWindowPixelBuffer(1, 0xAA);
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box_print(1, 1, 0, 0, gUnknown_08618158, -1, gUnknown_08618160[scene]);
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PutWindowTilemap(1);
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CopyWindowToVram(1, 2);
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switch (scene)
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{
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case 0:
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case 2:
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case 3:
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case 4:
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PutWindowTilemap(2);
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break;
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case 1:
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PutWindowTilemap(3);
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break;
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case 5:
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PutWindowTilemap(0);
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break;
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}
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CopyBgTilemapBufferToVram(0);
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LZ77UnCompVram(gUnknown_08618178[scene][0], (void *)BG_CHAR_ADDR(1));
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LZ77UnCompVram(gUnknown_08618178[scene][1], (void *)BG_SCREEN_ADDR(31));
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CpuCopy32(gUnknown_08618178[scene][2], (void *)BG_PLTT, 0x100);
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ShowBg(0);
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ShowBg(1);
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}
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