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Fixed KeyInterCB_DeferToEventScript comment
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@ -2520,8 +2520,7 @@ static u16 KeyInterCB_Idle(u32 key)
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return LINK_KEY_CODE_EMPTY;
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}
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// Ignore the player's inputs as long as there is an event script
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// in ScriptContext2.
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// Ignore the player's inputs as long as there is an event script being executed.
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static u16 KeyInterCB_DeferToEventScript(u32 key)
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{
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u16 retVal;
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