mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
Document more battle pyramid
This commit is contained in:
parent
a1ad1bad3a
commit
3a88ab831d
@ -7498,7 +7498,7 @@ TrainerHill_1F_Movement_2C83EE:: @ 82C83EE
|
||||
step_end
|
||||
|
||||
EventScript_2C83F0:: @ 82C83F0
|
||||
trainerbattle TRAINER_BATTLE_12, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
|
||||
trainerbattle TRAINER_BATTLE_12, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
|
||||
setvar VAR_0x8004, 11
|
||||
special CallTrainerHillFunction
|
||||
waitmessage
|
||||
|
@ -152,8 +152,8 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
|
||||
waitstate
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
|
||||
trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
|
||||
BattlePyramid_TrainerBattle:: @ 8252C4F
|
||||
trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
|
||||
setvar VAR_0x8004, 10
|
||||
special CallBattlePyramidFunction
|
||||
waitmessage
|
||||
@ -162,22 +162,22 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A
|
||||
BattlePyramid_FindItemBall:: @ 8252C6A
|
||||
setvar VAR_0x8004, 7
|
||||
special CallBattlePyramidFunction
|
||||
callstd STD_FIND_ITEM
|
||||
compare VAR_0x8007, 0
|
||||
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87
|
||||
goto_if_eq BattlePyramid_FindItemBall_End
|
||||
setvar VAR_0x8004, 8
|
||||
special CallBattlePyramidFunction
|
||||
|
||||
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87
|
||||
BattlePyramid_FindItemBall_End:: @ 8252C87
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88:: @ 8252C88
|
||||
goto BattleFrontier_BattlePyramidTop_EventScript_252B42
|
||||
|
||||
BattleFrontier_BattlePyramidEmptySquare_Text_252C8D: @ 8252C8D
|
||||
BattleFacility_TrainerBattle_PlaceholderText: @ 8252C8D
|
||||
.string "This is a sample message.$"
|
||||
|
||||
gText_BattlePyramidConfirmRest:: @ 8252CA7
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 7,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 7,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 7,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 3,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 7,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 7,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 5,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 4,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -24,7 +24,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -37,7 +37,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -50,7 +50,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -63,7 +63,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 1,
|
||||
"trainer_sight_or_berry_tree_id": 6,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F",
|
||||
"script": "BattlePyramid_TrainerBattle",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -76,7 +76,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -89,7 +89,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
},
|
||||
{
|
||||
@ -102,7 +102,7 @@
|
||||
"movement_range_y": 1,
|
||||
"trainer_type": 0,
|
||||
"trainer_sight_or_berry_tree_id": 0,
|
||||
"script": "BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A",
|
||||
"script": "BattlePyramid_FindItemBall",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
|
@ -4,20 +4,20 @@
|
||||
void CallBattlePyramidFunction(void);
|
||||
u16 LocalIdToPyramidTrainerId(u8 localId);
|
||||
bool8 GetBattlePyramidTrainerFlag(u8 eventId);
|
||||
void sub_81A9B04(void);
|
||||
void MarkApproachingPyramidTrainersAsBattled(void);
|
||||
void GenerateBattlePyramidWildMon(void);
|
||||
u8 GetPyramidRunMultiplier(void);
|
||||
u8 InBattlePyramid(void);
|
||||
bool8 InBattlePyramid_(void);
|
||||
void sub_81A9E90(void);
|
||||
void sub_81A9EC8(void);
|
||||
void SoftResetInBattlePyramid(void);
|
||||
void CopyPyramidTrainerSpeechBefore(u16 trainerId);
|
||||
void CopyPyramidTrainerWinSpeech(u16 trainerId);
|
||||
void CopyPyramidTrainerLoseSpeech(u16 trainerId);
|
||||
u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId);
|
||||
u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId);
|
||||
void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition);
|
||||
void sub_81AA1D8(void);
|
||||
void sub_81AA2F8(void);
|
||||
void LoadBattlePyramidEventObjectTemplates(void);
|
||||
void LoadBattlePyramidFloorEventObjectScripts(void);
|
||||
u8 GetNumBattlePyramidEventObjects(void);
|
||||
u16 GetBattlePyramidPickupItemId(void);
|
||||
|
||||
|
@ -576,8 +576,8 @@ extern const u8 gUnknown_082A8350[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[];
|
||||
extern const u8 BattlePyramid_TrainerBattle[];
|
||||
extern const u8 BattlePyramid_FindItemBall[];
|
||||
|
||||
// fldeff misc
|
||||
extern const u8 EventScript_275A86[];
|
||||
|
@ -316,7 +316,7 @@ struct BattleFrontier
|
||||
/*0xCAA*/ u16 selectedPartyMons[3];
|
||||
/*0xCB0*/ u16 field_CB0;
|
||||
/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
|
||||
/*0xCB4*/ u16 field_CB4[20];
|
||||
/*0xCB4*/ u16 trainerIds[20];
|
||||
/*0xCDC*/ u32 field_CDC;
|
||||
/*0xCE0*/ u16 towerWinStreaks[4][2];
|
||||
/*0xCF0*/ u16 towerRecordWinStreaks[4][2];
|
||||
|
1
porymap.project.cfg
Executable file
1
porymap.project.cfg
Executable file
@ -0,0 +1 @@
|
||||
base_game_version=pokeemerald
|
@ -304,14 +304,14 @@ static void sub_81A61B0(void)
|
||||
trainerId = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
|
||||
gTrainerBattleOpponent_A = trainerId;
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId;
|
||||
|
||||
i = 0;
|
||||
while (i != 3)
|
||||
|
@ -1393,7 +1393,7 @@ static void PrepareOneTrainer(bool8 difficult)
|
||||
trainerId = sub_8162548(challengeNum, battleNum);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1);
|
||||
@ -1402,7 +1402,7 @@ static void PrepareOneTrainer(bool8 difficult)
|
||||
gFacilityTrainers = gBattleFrontierTrainers;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
|
||||
}
|
||||
|
||||
static void PrepareTwoTrainers(void)
|
||||
@ -1418,7 +1418,7 @@ static void PrepareTwoTrainers(void)
|
||||
trainerId = sub_8162548(challengeNum, 1);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1);
|
||||
@ -1426,14 +1426,14 @@ static void PrepareTwoTrainers(void)
|
||||
gTrainerBattleOpponent_A = trainerId;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 14)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
|
||||
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, 1);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
@ -1441,7 +1441,7 @@ static void PrepareTwoTrainers(void)
|
||||
gTrainerBattleOpponent_B = trainerId;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B;
|
||||
}
|
||||
|
||||
static void sub_81A84B4(void)
|
||||
@ -1449,7 +1449,7 @@ static void sub_81A84B4(void)
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < 14; i++)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = 0xFFFF;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
|
||||
}
|
||||
|
||||
static void sub_81A84EC(void)
|
||||
|
@ -57,6 +57,21 @@ enum
|
||||
HINT_EXIT_FAR_REMAINING_ITEMS,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OBJ_TRAINERS,
|
||||
OBJ_ITEMS,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OBJ_POSITIONS_UNIFORM,
|
||||
OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE,
|
||||
OBJ_POSITIONS_IN_AND_NEAR_EXIT,
|
||||
OBJ_POSITIONS_NEAR_NEAR_ENTRANCE,
|
||||
OBJ_POSITIONS_NEAR_NEAR_EXIT,
|
||||
};
|
||||
|
||||
struct PyramidWildMon
|
||||
{
|
||||
u16 species;
|
||||
@ -69,8 +84,8 @@ struct PyramidFloorTemplate
|
||||
{
|
||||
u8 numItems;
|
||||
u8 numTrainers;
|
||||
u8 unk2;
|
||||
u8 unk3;
|
||||
u8 itemPositions;
|
||||
u8 trainerPositions;
|
||||
u8 runMultiplier;
|
||||
u8 layoutOffsets[8];
|
||||
};
|
||||
@ -99,19 +114,19 @@ static void UpdatePyramidLightRadius(void);
|
||||
static void ClearPyramidPartyHeldItems(void);
|
||||
static void SetPyramidFloorPalette(void);
|
||||
static void sub_81A9828(void);
|
||||
static void RestorePlayerPartyAfterPyramid(void);
|
||||
static void RestorePyramidPlayerParty(void);
|
||||
static void InitPyramidBagItems(u8 lvlMode);
|
||||
static u8 GetPyramidFloorTemplateId(void);
|
||||
static u8 GetPostBattleDirectionHintTextIndex(int *, u8, u8);
|
||||
static void Task_SetPyramidFloorPalette(u8 taskId);
|
||||
static void sub_81A9B44(u16 trainerId);
|
||||
static void SetPyramidFloorLayoutOffsets(u8 *layoutOffsets);
|
||||
static void SetPyramidEntranceAndExitSquareIds(u8 *, u8 *);
|
||||
static void sub_81AA398(u8);
|
||||
static bool8 sub_81AA4D8(u8, u8);
|
||||
static bool8 sub_81AA648(u8, u8);
|
||||
static bool8 sub_81AA760(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
|
||||
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
|
||||
static void MarkPyramidTrainerAsBattled(u16 trainerId);
|
||||
static void GetPyramidFloorLayoutOffsets(u8 *layoutOffsets);
|
||||
static void GetPyramidEntranceAndExitSquareIds(u8 *, u8 *);
|
||||
static void SetPyramidObjectPositionsUniformly(u8);
|
||||
static bool8 SetPyramidObjectPositionsInAndNearSquare(u8, u8);
|
||||
static bool8 SetPyramidObjectPositionsNearSquare(u8, u8);
|
||||
static bool8 TrySetPyramidEventObjectPositionInSquare(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
|
||||
static bool8 TrySetPyramidEventObjectPositionAtCoords(bool8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
|
||||
|
||||
// Const rom data.
|
||||
#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h"
|
||||
@ -122,129 +137,129 @@ static const struct PyramidFloorTemplate sPyramidFloorTemplates[] =
|
||||
{
|
||||
.numItems = 7,
|
||||
.numTrainers = 3,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x80,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 128,
|
||||
.layoutOffsets = {0, 0, 1, 1, 2, 2, 3, 3},
|
||||
},
|
||||
{
|
||||
.numItems = 6,
|
||||
.numTrainers = 3,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x80,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 128,
|
||||
.layoutOffsets = {1, 1, 2, 2, 3, 3, 4, 4},
|
||||
},
|
||||
{
|
||||
.numItems = 5,
|
||||
.numTrainers = 3,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x78,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 120,
|
||||
.layoutOffsets = {2, 2, 3, 3, 4, 4, 5, 5},
|
||||
},
|
||||
{
|
||||
.numItems = 4,
|
||||
.numTrainers = 4,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x78,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 120,
|
||||
.layoutOffsets = {3, 3, 4, 4, 5, 5, 6, 6},
|
||||
},
|
||||
{
|
||||
.numItems = 4,
|
||||
.numTrainers = 4,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x01,
|
||||
.runMultiplier = 0x70,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE,
|
||||
.runMultiplier = 112,
|
||||
.layoutOffsets = {4, 4, 5, 5, 6, 6, 7, 7},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 5,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x02,
|
||||
.runMultiplier = 0x70,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_IN_AND_NEAR_EXIT,
|
||||
.runMultiplier = 112,
|
||||
.layoutOffsets = {5, 6, 7, 8, 9, 10, 11, 12},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 5,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x68,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 104,
|
||||
.layoutOffsets = {6, 7, 8, 9, 10, 11, 12, 13},
|
||||
},
|
||||
{
|
||||
.numItems = 2,
|
||||
.numTrainers = 4,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x01,
|
||||
.runMultiplier = 0x68,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE,
|
||||
.runMultiplier = 104,
|
||||
.layoutOffsets = {7, 8, 9, 10, 11, 12, 13, 14},
|
||||
},
|
||||
{
|
||||
.numItems = 4,
|
||||
.numTrainers = 5,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x02,
|
||||
.runMultiplier = 0x60,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_IN_AND_NEAR_EXIT,
|
||||
.runMultiplier = 96,
|
||||
.layoutOffsets = {8, 9, 10, 11, 12, 13, 14, 15},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 6,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x04,
|
||||
.runMultiplier = 0x60,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_NEAR_NEAR_EXIT,
|
||||
.runMultiplier = 96,
|
||||
.layoutOffsets = {8, 9, 10, 11, 12, 13, 14, 15},
|
||||
},
|
||||
{
|
||||
.numItems = 2,
|
||||
.numTrainers = 3,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x58,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 88,
|
||||
.layoutOffsets = {12, 13, 14, 12, 13, 14, 12, 13},
|
||||
},
|
||||
{
|
||||
.numItems = 4,
|
||||
.numTrainers = 5,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x58,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 88,
|
||||
.layoutOffsets = {11, 11, 11, 11, 11, 11, 11, 11},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 7,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x50,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 80,
|
||||
.layoutOffsets = {12, 12, 12, 12, 12, 12, 12, 12},
|
||||
},
|
||||
{
|
||||
.numItems = 2,
|
||||
.numTrainers = 4,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x50,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 80,
|
||||
.layoutOffsets = {13, 13, 13, 13, 13, 13, 13, 13},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 6,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x50,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 80,
|
||||
.layoutOffsets = {14, 14, 14, 14, 14, 14, 14, 14},
|
||||
},
|
||||
{
|
||||
.numItems = 3,
|
||||
.numTrainers = 8,
|
||||
.unk2 = 0x00,
|
||||
.unk3 = 0x00,
|
||||
.runMultiplier = 0x50,
|
||||
.itemPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.trainerPositions = OBJ_POSITIONS_UNIFORM,
|
||||
.runMultiplier = 80,
|
||||
.layoutOffsets = {15, 15, 15, 15, 15, 15, 15, 15},
|
||||
}
|
||||
};
|
||||
@ -816,7 +831,7 @@ static void (* const sBattlePyramidFunctions[])(void) =
|
||||
ClearPyramidPartyHeldItems,
|
||||
SetPyramidFloorPalette,
|
||||
sub_81A9828,
|
||||
RestorePlayerPartyAfterPyramid,
|
||||
RestorePyramidPlayerParty,
|
||||
};
|
||||
|
||||
static const u16 sShortStreakRewardItems[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
|
||||
@ -1209,7 +1224,7 @@ static void sub_81A9828(void)
|
||||
sub_809FDD4();
|
||||
}
|
||||
|
||||
static void RestorePlayerPartyAfterPyramid(void)
|
||||
static void RestorePyramidPlayerParty(void)
|
||||
{
|
||||
int i, j, k, l;
|
||||
|
||||
@ -1317,7 +1332,7 @@ static u8 GetPostBattleDirectionHintTextIndex(int *hintType, u8 minDistanceForEx
|
||||
|
||||
u16 LocalIdToPyramidTrainerId(u8 localId)
|
||||
{
|
||||
return gSaveBlock2Ptr->frontier.field_CB4[localId - 1];
|
||||
return gSaveBlock2Ptr->frontier.trainerIds[localId - 1];
|
||||
}
|
||||
|
||||
bool8 GetBattlePyramidTrainerFlag(u8 eventId)
|
||||
@ -1325,23 +1340,23 @@ bool8 GetBattlePyramidTrainerFlag(u8 eventId)
|
||||
return gSaveBlock2Ptr->frontier.pyramidTrainerFlags & gBitTable[gEventObjects[eventId].localId - 1];
|
||||
}
|
||||
|
||||
void sub_81A9B04(void)
|
||||
void MarkApproachingPyramidTrainersAsBattled(void)
|
||||
{
|
||||
sub_81A9B44(gTrainerBattleOpponent_A);
|
||||
MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_A);
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
|
||||
{
|
||||
gSelectedEventObject = GetChosenApproachingTrainerEventObjectId(1);
|
||||
sub_81A9B44(gTrainerBattleOpponent_B);
|
||||
MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_B);
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81A9B44(u16 trainerId)
|
||||
static void MarkPyramidTrainerAsBattled(u16 trainerId)
|
||||
{
|
||||
s32 i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
gSaveBlock2Ptr->frontier.pyramidTrainerFlags |= gBitTable[i];
|
||||
}
|
||||
|
||||
@ -1354,7 +1369,7 @@ static void sub_81A9B44(u16 trainerId)
|
||||
void GenerateBattlePyramidWildMon(void)
|
||||
{
|
||||
u8 name[POKEMON_NAME_LENGTH + 1];
|
||||
s32 i;
|
||||
int i;
|
||||
const struct PyramidWildMon *wildMons;
|
||||
u32 id;
|
||||
u32 lvl = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
@ -1410,7 +1425,8 @@ void GenerateBattlePyramidWildMon(void)
|
||||
for (i = 0; i < MAX_MON_MOVES; i++)
|
||||
SetMonMoveSlot(&gEnemyParty[0], wildMons[id].moves[i], i);
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] >= 140) // BUG: Reading outside the array as lvl was used for mon level instead of frontier lvl mode.
|
||||
// BUG: Reading outside the array as lvl was used for mon level instead of frontier lvl mode.
|
||||
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] >= 140)
|
||||
{
|
||||
id = (Random() % 17) + 15;
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
@ -1445,14 +1461,14 @@ void sub_81A9E90(void)
|
||||
{
|
||||
if (InBattlePyramid())
|
||||
{
|
||||
RestorePlayerPartyAfterPyramid();
|
||||
RestorePyramidPlayerParty();
|
||||
gSaveBlock2Ptr->frontier.field_CA8 = 2;
|
||||
VarSet(VAR_TEMP_E, 0);
|
||||
LoadPlayerParty();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9EC8(void)
|
||||
void SoftResetInBattlePyramid(void)
|
||||
{
|
||||
if (InBattlePyramid())
|
||||
DoSoftReset();
|
||||
@ -1473,7 +1489,7 @@ void CopyPyramidTrainerLoseSpeech(u16 trainerId)
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
|
||||
}
|
||||
|
||||
u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
|
||||
u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId)
|
||||
{
|
||||
int i;
|
||||
|
||||
@ -1485,12 +1501,12 @@ u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
|
||||
return TRAINER_ENCOUNTER_MUSIC_MALE;
|
||||
}
|
||||
|
||||
static void sub_81A9F80(void)
|
||||
void sub_81A9F80(void)
|
||||
{
|
||||
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
|
||||
}
|
||||
|
||||
static u16 sub_81A9F90(u8 count)
|
||||
static u16 GetUniqueTrainerId(u8 eventObjectId)
|
||||
{
|
||||
int i;
|
||||
u16 trainerId;
|
||||
@ -1502,24 +1518,24 @@ static u16 sub_81A9F90(u8 count)
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum + 1, battleNum);
|
||||
for (i = 0; i < count; i++)
|
||||
for (i = 0; i < eventObjectId; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != count);
|
||||
} while (i != eventObjectId);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, battleNum);
|
||||
for (i = 0; i < count; i++)
|
||||
for (i = 0; i < eventObjectId; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != count);
|
||||
} while (i != eventObjectId);
|
||||
}
|
||||
|
||||
return trainerId;
|
||||
@ -1532,8 +1548,8 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio
|
||||
u8 entranceSquareId, exitSquareId;
|
||||
u8 *floorLayoutOffsets = AllocZeroed(16);
|
||||
|
||||
SetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
SetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId);
|
||||
GetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
GetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId);
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
u16 *map;
|
||||
@ -1578,67 +1594,67 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio
|
||||
free(floorLayoutOffsets);
|
||||
}
|
||||
|
||||
void sub_81AA1D8(void)
|
||||
void LoadBattlePyramidEventObjectTemplates(void)
|
||||
{
|
||||
int i;
|
||||
u8 id;
|
||||
u8 entranceSquareId, exitSquareId;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = 0xFFFF;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
|
||||
|
||||
id = GetPyramidFloorTemplateId();
|
||||
SetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId);
|
||||
GetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId);
|
||||
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
u8 value;
|
||||
u8 objectPositionsType;
|
||||
|
||||
if (i == 0)
|
||||
value = sPyramidFloorTemplates[id].unk3;
|
||||
else
|
||||
value = sPyramidFloorTemplates[id].unk2;
|
||||
if (i == OBJ_TRAINERS)
|
||||
objectPositionsType = sPyramidFloorTemplates[id].trainerPositions;
|
||||
else // OBJ_ITEMS
|
||||
objectPositionsType = sPyramidFloorTemplates[id].itemPositions;
|
||||
|
||||
switch (value)
|
||||
switch (objectPositionsType)
|
||||
{
|
||||
case 0:
|
||||
sub_81AA398(i);
|
||||
case OBJ_POSITIONS_UNIFORM:
|
||||
SetPyramidObjectPositionsUniformly(i);
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81AA4D8(i, entranceSquareId))
|
||||
sub_81AA398(i);
|
||||
case OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE:
|
||||
if (SetPyramidObjectPositionsInAndNearSquare(i, entranceSquareId))
|
||||
SetPyramidObjectPositionsUniformly(i);
|
||||
break;
|
||||
case 2:
|
||||
if (sub_81AA4D8(i, exitSquareId))
|
||||
sub_81AA398(i);
|
||||
case OBJ_POSITIONS_IN_AND_NEAR_EXIT:
|
||||
if (SetPyramidObjectPositionsInAndNearSquare(i, exitSquareId))
|
||||
SetPyramidObjectPositionsUniformly(i);
|
||||
break;
|
||||
case 3:
|
||||
if (sub_81AA648(i, entranceSquareId))
|
||||
sub_81AA398(i);
|
||||
case OBJ_POSITIONS_NEAR_NEAR_ENTRANCE:
|
||||
if (SetPyramidObjectPositionsNearSquare(i, entranceSquareId))
|
||||
SetPyramidObjectPositionsUniformly(i);
|
||||
break;
|
||||
case 4:
|
||||
if (sub_81AA648(i, exitSquareId))
|
||||
sub_81AA398(i);
|
||||
case OBJ_POSITIONS_NEAR_NEAR_EXIT:
|
||||
if (SetPyramidObjectPositionsNearSquare(i, exitSquareId))
|
||||
SetPyramidObjectPositionsUniformly(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81AA2F8(void)
|
||||
void LoadBattlePyramidFloorEventObjectScripts(void)
|
||||
{
|
||||
s32 i;
|
||||
int i;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
|
||||
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
|
||||
{
|
||||
if (events[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F;
|
||||
events[i].script = BattlePyramid_TrainerBattle;
|
||||
else
|
||||
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A;
|
||||
events[i].script = BattlePyramid_FindItemBall;
|
||||
}
|
||||
}
|
||||
|
||||
static void SetPyramidEntranceAndExitSquareIds(u8 *entranceSquareId, u8 *exitSquareId)
|
||||
static void GetPyramidEntranceAndExitSquareIds(u8 *entranceSquareId, u8 *exitSquareId)
|
||||
{
|
||||
*entranceSquareId = gSaveBlock2Ptr->frontier.pyramidRandoms[3] % 16;
|
||||
*exitSquareId = gSaveBlock2Ptr->frontier.pyramidRandoms[0] % 16;
|
||||
@ -1650,30 +1666,30 @@ static void SetPyramidEntranceAndExitSquareIds(u8 *entranceSquareId, u8 *exitSqu
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81AA398(u8 arg0)
|
||||
static void SetPyramidObjectPositionsUniformly(u8 objType)
|
||||
{
|
||||
int i;
|
||||
int count;
|
||||
int var_28;
|
||||
int numObjects;
|
||||
int objectStartIndex;
|
||||
int squareId;
|
||||
u32 bits = 0;
|
||||
u8 id = GetPyramidFloorTemplateId();
|
||||
u8 *floorLayoutOffsets = AllocZeroed(16);
|
||||
|
||||
SetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
GetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
squareId = gSaveBlock2Ptr->frontier.pyramidRandoms[2] % 16;
|
||||
if (arg0 == 0)
|
||||
if (objType == OBJ_TRAINERS)
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numTrainers;
|
||||
var_28 = 0;
|
||||
numObjects = sPyramidFloorTemplates[id].numTrainers;
|
||||
objectStartIndex = 0;
|
||||
}
|
||||
else
|
||||
else // OBJ_ITEMS
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numItems;
|
||||
var_28 = sPyramidFloorTemplates[id].numTrainers;
|
||||
numObjects = sPyramidFloorTemplates[id].numItems;
|
||||
objectStartIndex = sPyramidFloorTemplates[id].numTrainers;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (i = 0; i < numObjects; i++)
|
||||
{
|
||||
do
|
||||
{
|
||||
@ -1701,47 +1717,47 @@ static void sub_81AA398(u8 arg0)
|
||||
}
|
||||
} while (!(bits & 2));
|
||||
|
||||
} while (!(bits & 4) && sub_81AA760(arg0, floorLayoutOffsets, squareId, var_28 + i));
|
||||
} while (!(bits & 4) && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i));
|
||||
bits &= 1;
|
||||
}
|
||||
free(floorLayoutOffsets);
|
||||
}
|
||||
|
||||
static bool8 sub_81AA4D8(u8 arg0, u8 squareId)
|
||||
static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId)
|
||||
{
|
||||
int i;
|
||||
int var_28;
|
||||
int objectStartIndex;
|
||||
int borderedIndex = 0;
|
||||
int r7 = 0;
|
||||
int var_34 = 0;
|
||||
int count;
|
||||
int numPlacedObjects = 0;
|
||||
int numObjects;
|
||||
u8 id = GetPyramidFloorTemplateId();
|
||||
u8 *floorLayoutOffsets = AllocZeroed(16);
|
||||
|
||||
SetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
if (arg0 == 0)
|
||||
GetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
if (objType == OBJ_TRAINERS)
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numTrainers;
|
||||
var_28 = 0;
|
||||
numObjects = sPyramidFloorTemplates[id].numTrainers;
|
||||
objectStartIndex = 0;
|
||||
}
|
||||
else
|
||||
else // OBJ_ITEMS
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numItems;
|
||||
var_28 = sPyramidFloorTemplates[id].numTrainers;
|
||||
numObjects = sPyramidFloorTemplates[id].numItems;
|
||||
objectStartIndex = sPyramidFloorTemplates[id].numTrainers;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (i = 0; i < numObjects; i++)
|
||||
{
|
||||
if (r7 == 0)
|
||||
{
|
||||
if (sub_81AA760(arg0, floorLayoutOffsets, squareId, var_28 + i))
|
||||
if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i))
|
||||
r7 = 1;
|
||||
else
|
||||
var_34++;
|
||||
numPlacedObjects++;
|
||||
}
|
||||
if (r7 & 1)
|
||||
{
|
||||
if (sub_81AA760(arg0, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], var_28 + i))
|
||||
if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i))
|
||||
{
|
||||
do
|
||||
{
|
||||
@ -1749,15 +1765,15 @@ static bool8 sub_81AA4D8(u8 arg0, u8 squareId)
|
||||
if (sBorderedSquareIds[squareId][borderedIndex] == 0xFF || borderedIndex >= 4)
|
||||
borderedIndex = 0;
|
||||
r7 += 2;
|
||||
} while (r7 >> 1 != 4 && sub_81AA760(arg0, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], var_28 + i));
|
||||
var_34++;
|
||||
} while (r7 >> 1 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i));
|
||||
numPlacedObjects++;
|
||||
}
|
||||
else
|
||||
{
|
||||
borderedIndex++;
|
||||
if (sBorderedSquareIds[squareId][borderedIndex] == 0xFF || borderedIndex >= 4)
|
||||
borderedIndex = 0;
|
||||
var_34++;
|
||||
numPlacedObjects++;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1768,51 +1784,51 @@ static bool8 sub_81AA4D8(u8 arg0, u8 squareId)
|
||||
}
|
||||
// free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed
|
||||
|
||||
return (count / 2 > var_34);
|
||||
return (numObjects / 2) > numPlacedObjects;
|
||||
}
|
||||
|
||||
static bool8 sub_81AA648(u8 arg0, u8 squareId)
|
||||
static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId)
|
||||
{
|
||||
int i;
|
||||
int var_28;
|
||||
int r4 = 0;
|
||||
int r7 = 0;
|
||||
int objectStartIndex;
|
||||
int borderOffset = 0;
|
||||
int numPlacedObjects = 0;
|
||||
int r8 = 0;
|
||||
int count;
|
||||
int numObjects;
|
||||
u8 id = GetPyramidFloorTemplateId();
|
||||
u8 *floorLayoutOffsets = AllocZeroed(16);
|
||||
|
||||
SetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
if (arg0 == 0)
|
||||
GetPyramidFloorLayoutOffsets(floorLayoutOffsets);
|
||||
if (objType == OBJ_TRAINERS)
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numTrainers;
|
||||
var_28 = 0;
|
||||
numObjects = sPyramidFloorTemplates[id].numTrainers;
|
||||
objectStartIndex = 0;
|
||||
}
|
||||
else
|
||||
else // OBJ_ITEMS
|
||||
{
|
||||
count = sPyramidFloorTemplates[id].numItems;
|
||||
var_28 = sPyramidFloorTemplates[id].numTrainers;
|
||||
numObjects = sPyramidFloorTemplates[id].numItems;
|
||||
objectStartIndex = sPyramidFloorTemplates[id].numTrainers;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (i = 0; i < numObjects; i++)
|
||||
{
|
||||
if (sub_81AA760(arg0, floorLayoutOffsets, sBorderedSquareIds[squareId][r4], var_28 + i))
|
||||
if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i))
|
||||
{
|
||||
do
|
||||
{
|
||||
r4++;
|
||||
if (sBorderedSquareIds[squareId][r4] == 0xFF || r4 >= 4)
|
||||
r4 = 0;
|
||||
borderOffset++;
|
||||
if (sBorderedSquareIds[squareId][borderOffset] == 0xFF || borderOffset >= 4)
|
||||
borderOffset = 0;
|
||||
r8++;
|
||||
} while (r8 != 4 && sub_81AA760(arg0, floorLayoutOffsets, sBorderedSquareIds[squareId][r4], var_28 + i));
|
||||
r7++;
|
||||
} while (r8 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i));
|
||||
numPlacedObjects++;
|
||||
}
|
||||
else
|
||||
{
|
||||
r4++;
|
||||
if (sBorderedSquareIds[squareId][r4] == 0xFF || r4 >= 4)
|
||||
r4 = 0;
|
||||
r7++;
|
||||
borderOffset++;
|
||||
if (sBorderedSquareIds[squareId][borderOffset] == 0xFF || borderOffset >= 4)
|
||||
borderOffset = 0;
|
||||
numPlacedObjects++;
|
||||
}
|
||||
|
||||
if (r8 == 4)
|
||||
@ -1820,32 +1836,31 @@ static bool8 sub_81AA648(u8 arg0, u8 squareId)
|
||||
}
|
||||
// free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed
|
||||
|
||||
return (count / 2 > r7);
|
||||
return (numObjects / 2) > numPlacedObjects;
|
||||
}
|
||||
|
||||
static bool8 sub_81AA760(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
|
||||
static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
|
||||
{
|
||||
int i, j;
|
||||
int x, y;
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.pyramidRandoms[0] & 1)
|
||||
{
|
||||
int minus1 = -1;
|
||||
for (i = 7; i > minus1; i--)
|
||||
for (y = 7; y > -1; y--)
|
||||
{
|
||||
for (j = 7; j >= 0; j--)
|
||||
for (x = 7; x > -1; x--)
|
||||
{
|
||||
if (!sub_81AA810(arg0, j, i, floorLayoutOffsets, squareId, eventObjectId))
|
||||
if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId))
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
for (y = 0; y < 8; y++)
|
||||
{
|
||||
for (j = 0; j < 8; j++)
|
||||
for (x = 0; x < 8; x++)
|
||||
{
|
||||
if (!sub_81AA810(arg0, j, i, floorLayoutOffsets, squareId, eventObjectId))
|
||||
if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId))
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
@ -1854,11 +1869,11 @@ static bool8 sub_81AA760(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventO
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
|
||||
static bool8 TrySetPyramidEventObjectPositionAtCoords(u8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
|
||||
{
|
||||
int i, j;
|
||||
const struct MapHeader *mapHeader;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
struct EventObjectTemplate *floorEvents = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), floorLayoutOffsets[squareId] + MAP_NUM(BATTLE_PYRAMID_SQUARE01));
|
||||
for (i = 0; i < mapHeader->events->eventObjectCount; i++)
|
||||
@ -1866,37 +1881,39 @@ static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareI
|
||||
if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y)
|
||||
continue;
|
||||
|
||||
if (arg0 != 0 || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
|
||||
if (objType != OBJ_TRAINERS || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
|
||||
{
|
||||
if (arg0 != 1 || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
if (objType != OBJ_ITEMS || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
continue;
|
||||
}
|
||||
|
||||
// Ensure an object wasn't previously placed in the exact same position.
|
||||
for (j = 0; j < eventObjectId; j++)
|
||||
{
|
||||
if (events[j].x == x + ((squareId % 4) * 8) && events[j].y == y + ((squareId / 4) * 8))
|
||||
if (floorEvents[j].x == x + ((squareId % 4) * 8) && floorEvents[j].y == y + ((squareId / 4) * 8))
|
||||
break;
|
||||
}
|
||||
if (j != eventObjectId)
|
||||
continue;
|
||||
|
||||
events[eventObjectId] = mapHeader->events->eventObjects[i];
|
||||
events[eventObjectId].x += ((squareId % 4) * 8);
|
||||
events[eventObjectId].y += ((squareId / 4) * 8);
|
||||
events[eventObjectId].localId = eventObjectId + 1;
|
||||
if (events[eventObjectId].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
if (j == eventObjectId)
|
||||
{
|
||||
i = sub_81A9F90(eventObjectId);
|
||||
events[eventObjectId].graphicsId = GetBattleFacilityTrainerGfxId(i);
|
||||
gSaveBlock2Ptr->frontier.field_CB4[eventObjectId] = i;
|
||||
floorEvents[eventObjectId] = mapHeader->events->eventObjects[i];
|
||||
floorEvents[eventObjectId].x += (squareId % 4) * 8;
|
||||
floorEvents[eventObjectId].y += (squareId / 4) * 8;
|
||||
floorEvents[eventObjectId].localId = eventObjectId + 1;
|
||||
if (floorEvents[eventObjectId].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
{
|
||||
i = GetUniqueTrainerId(eventObjectId);
|
||||
floorEvents[eventObjectId].graphicsId = GetBattleFacilityTrainerGfxId(i);
|
||||
gSaveBlock2Ptr->frontier.trainerIds[eventObjectId] = i;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void SetPyramidFloorLayoutOffsets(u8 *layoutOffsets)
|
||||
static void GetPyramidFloorLayoutOffsets(u8 *layoutOffsets)
|
||||
{
|
||||
int i;
|
||||
int rand = (gSaveBlock2Ptr->frontier.pyramidRandoms[0]) | (gSaveBlock2Ptr->frontier.pyramidRandoms[1] << 16);
|
||||
@ -1944,7 +1961,7 @@ u8 GetNumBattlePyramidEventObjects(void)
|
||||
|
||||
static void InitPyramidBagItems(u8 lvlMode)
|
||||
{
|
||||
s32 i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
|
||||
{
|
||||
|
@ -874,8 +874,8 @@ u8 sub_80B100C(s32 arg0)
|
||||
return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
|
||||
}
|
||||
|
||||
var = gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0]
|
||||
+ gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1];
|
||||
var = gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0]
|
||||
+ gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1];
|
||||
|
||||
return sUnknown_0854FE98[var % ARRAY_COUNT(sUnknown_0854FE98)];
|
||||
}
|
||||
@ -1266,7 +1266,7 @@ void BattleSetup_StartTrainerBattle(void)
|
||||
ZeroMonData(&gEnemyParty[2]);
|
||||
}
|
||||
|
||||
sub_81A9B04();
|
||||
MarkApproachingPyramidTrainersAsBattled();
|
||||
}
|
||||
else if (sub_81D5C18())
|
||||
{
|
||||
|
@ -356,7 +356,7 @@ static void sub_81BA040(void)
|
||||
trainerId = Random() % 30;
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
@ -370,7 +370,7 @@ static void sub_81BA040(void)
|
||||
}
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
|
||||
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
|
||||
i = 0;
|
||||
|
@ -1311,15 +1311,15 @@ static void ChooseNextBattleTowerTrainer(void)
|
||||
if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS)
|
||||
{
|
||||
id = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
||||
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[id * 2];
|
||||
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[id * 2 + 1];
|
||||
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[id * 2];
|
||||
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[id * 2 + 1];
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
||||
}
|
||||
else if (ChooseSpecialBattleTowerTrainer())
|
||||
{
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1331,7 +1331,7 @@ static void ChooseNextBattleTowerTrainer(void)
|
||||
// Ensure trainer wasn't previously fought in this challenge.
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == id)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == id)
|
||||
break;
|
||||
}
|
||||
if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum)
|
||||
@ -1341,7 +1341,7 @@ static void ChooseNextBattleTowerTrainer(void)
|
||||
gTrainerBattleOpponent_A = id;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2250,7 +2250,7 @@ void DoSpecialTrainerBattle(void)
|
||||
break;
|
||||
case FRONTIER_MODE_MULTIS:
|
||||
FillFrontierTrainersParties(2);
|
||||
gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CB4[17];
|
||||
gPartnerTrainerId = gSaveBlock2Ptr->frontier.trainerIds[17];
|
||||
FillPartnerParty(gPartnerTrainerId);
|
||||
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
|
||||
break;
|
||||
@ -2524,32 +2524,32 @@ static void sub_81642A0(void)
|
||||
trainerId = sub_8162548(challengeNum, 0);
|
||||
for (i = 0; i < j; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.field_CB4[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
|
||||
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.trainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
|
||||
break;
|
||||
}
|
||||
} while (i != j);
|
||||
gSaveBlock2Ptr->frontier.field_CB4[j] = trainerId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[j] = trainerId;
|
||||
j++;
|
||||
} while (j < 6);
|
||||
|
||||
r10 = 8;
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
trainerId = gSaveBlock2Ptr->frontier.field_CB4[i];
|
||||
trainerId = gSaveBlock2Ptr->frontier.trainerIds[i];
|
||||
eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
|
||||
for (j = 0; j < 2; j++)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
|
||||
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
|
||||
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
|
||||
continue;
|
||||
|
||||
for (k = 8; k < r10; k++)
|
||||
{
|
||||
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monSetId].species)
|
||||
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[k]].species == gFacilityTrainerMons[monSetId].species)
|
||||
break;
|
||||
if (species1 == gFacilityTrainerMons[monSetId].species)
|
||||
break;
|
||||
@ -2560,7 +2560,7 @@ static void sub_81642A0(void)
|
||||
break;
|
||||
}
|
||||
|
||||
gSaveBlock2Ptr->frontier.field_CB4[r10] = monSetId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[r10] = monSetId;
|
||||
r10++;
|
||||
}
|
||||
}
|
||||
@ -2591,10 +2591,10 @@ static void sub_81642A0(void)
|
||||
}
|
||||
if (r10 != 0)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CB4[6] = spArray[Random() % r10];
|
||||
eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[6]);
|
||||
gSaveBlock2Ptr->frontier.trainerIds[6] = spArray[Random() % r10];
|
||||
eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[6]);
|
||||
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
|
||||
sub_81640E0(gSaveBlock2Ptr->frontier.field_CB4[6]);
|
||||
sub_81640E0(gSaveBlock2Ptr->frontier.trainerIds[6]);
|
||||
}
|
||||
|
||||
r10 = 0;
|
||||
@ -2634,10 +2634,10 @@ static void sub_81642A0(void)
|
||||
}
|
||||
if (r10 != 0)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CB4[7] = spArray[Random() % r10];
|
||||
eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[7]);
|
||||
gSaveBlock2Ptr->frontier.trainerIds[7] = spArray[Random() % r10];
|
||||
eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[7]);
|
||||
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
|
||||
sub_8164188(gSaveBlock2Ptr->frontier.field_CB4[7]);
|
||||
sub_8164188(gSaveBlock2Ptr->frontier.trainerIds[7]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2684,7 +2684,7 @@ static void sub_8164828(void)
|
||||
u16 winStreak = GetCurrentFacilityWinStreak();
|
||||
s32 challengeNum = winStreak / 7;
|
||||
s32 k = gSpecialVar_LastTalked - 2;
|
||||
s32 trainerId = gSaveBlock2Ptr->frontier.field_CB4[k];
|
||||
s32 trainerId = gSaveBlock2Ptr->frontier.trainerIds[k];
|
||||
|
||||
for (arrId = 0; arrId < ARRAY_COUNT(gUnknown_085DD500); arrId++)
|
||||
{
|
||||
@ -2717,29 +2717,29 @@ static void sub_8164828(void)
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
monSetId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
||||
sub_81646BC(trainerId, monSetId);
|
||||
break;
|
||||
case 2:
|
||||
monSetId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
||||
sub_81646BC(trainerId, monSetId);
|
||||
break;
|
||||
case 3:
|
||||
gPartnerTrainerId = trainerId;
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CB4[18] = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
|
||||
gSaveBlock2Ptr->frontier.field_CB4[19] = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[18] = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[19] = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[2];
|
||||
gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[3];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[2];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[3];
|
||||
}
|
||||
else
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[0];
|
||||
gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[1];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[0];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[1];
|
||||
}
|
||||
for (k = 0; k < 14; k++)
|
||||
{
|
||||
@ -2751,15 +2751,15 @@ static void sub_8164828(void)
|
||||
|
||||
for (j = 0; j < k; j++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[j] == i)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[j] == i)
|
||||
break;
|
||||
}
|
||||
if (j == k)
|
||||
break;
|
||||
}
|
||||
gSaveBlock2Ptr->frontier.field_CB4[k] = i;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[k] = i;
|
||||
}
|
||||
gSaveBlock2Ptr->frontier.field_CB4[17] = trainerId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[17] = trainerId;
|
||||
break;
|
||||
case 4:
|
||||
break;
|
||||
@ -2825,12 +2825,12 @@ static void sub_8164B74(void)
|
||||
trainerId = sub_8162548(challengeNum, i / 2);
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[j] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[j] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != j);
|
||||
if (i == j) // This condition is always true, because of the loop above.
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = trainerId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = trainerId;
|
||||
}
|
||||
gSpecialVar_Result = 2;
|
||||
}
|
||||
@ -2838,7 +2838,7 @@ static void sub_8164B74(void)
|
||||
case 2:
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.field_CB4, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.trainerIds, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
|
||||
gSpecialVar_Result = 3;
|
||||
}
|
||||
break;
|
||||
@ -2846,9 +2846,9 @@ static void sub_8164B74(void)
|
||||
if ((GetBlockReceivedStatus() & 3) == 3)
|
||||
{
|
||||
ResetBlockReceivedFlags();
|
||||
memcpy(&gSaveBlock2Ptr->frontier.field_CB4, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
|
||||
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2];
|
||||
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2 + 1];
|
||||
memcpy(&gSaveBlock2Ptr->frontier.trainerIds, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
|
||||
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2];
|
||||
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2 + 1];
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
||||
if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType == 0)
|
||||
@ -2880,7 +2880,7 @@ static void sub_8164DCC(void)
|
||||
|
||||
static void sub_8164DE4(void)
|
||||
{
|
||||
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF);
|
||||
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF);
|
||||
}
|
||||
|
||||
static void sub_8164E04(void)
|
||||
@ -3213,7 +3213,7 @@ static void FillPartnerParty(u16 trainerId)
|
||||
otID = Random32();
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
monSetId = gSaveBlock2Ptr->frontier.field_CB4[i + 18];
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[i + 18];
|
||||
CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
level,
|
||||
@ -3243,7 +3243,7 @@ static void FillPartnerParty(u16 trainerId)
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId];
|
||||
struct BattleTowerPokemon monData = record->party[gSaveBlock2Ptr->frontier.field_CB4[18 + i]];
|
||||
struct BattleTowerPokemon monData = record->party[gSaveBlock2Ptr->frontier.trainerIds[18 + i]];
|
||||
StringCopy(trainerName, record->name);
|
||||
if (record->language == LANGUAGE_JAPANESE)
|
||||
{
|
||||
@ -3269,7 +3269,7 @@ static void FillPartnerParty(u16 trainerId)
|
||||
trainerId -= TRAINER_RECORD_MIXING_APPRENTICE;
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.field_CB4[18 + i]);
|
||||
CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.trainerIds[18 + i]);
|
||||
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_APPRENTICE);
|
||||
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
|
||||
}
|
||||
@ -3564,7 +3564,7 @@ static void sub_8165E18(void)
|
||||
trainerId = sub_8165D40();
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
break;
|
||||
}
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
@ -3572,7 +3572,7 @@ static void sub_8165E18(void)
|
||||
gTrainerBattleOpponent_A = trainerId;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 3)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
}
|
||||
|
||||
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
|
@ -1827,7 +1827,7 @@ void sub_81A3ACC(void)
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 20; i++)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = 0xFFFF;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
|
||||
}
|
||||
|
||||
static void sub_81A3B00(void)
|
||||
|
@ -124,7 +124,6 @@ extern void sub_80AF3C8(void);
|
||||
extern void ExecuteTruckSequence(void);
|
||||
extern void sub_80A0A38(void);
|
||||
extern void WriteFlashScanlineEffectBuffer(u8);
|
||||
extern void sub_81AA2F8(void);
|
||||
extern void InitMatchCallCounters(void);
|
||||
extern void sub_80EDB44(void);
|
||||
extern void InitFieldMessageBox(void);
|
||||
@ -886,7 +885,7 @@ static void mli0_load_map(u32 a1)
|
||||
if (!(sUnknown_020322D8 & 1))
|
||||
{
|
||||
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
|
||||
sub_81AA1D8();
|
||||
LoadBattlePyramidEventObjectTemplates();
|
||||
else if (InTrainerHill())
|
||||
sub_81D5DF8();
|
||||
else
|
||||
@ -1753,7 +1752,7 @@ void CB2_ContinueSavedGame(void)
|
||||
ClearDiveAndHoleWarps();
|
||||
trainerHillMapId = GetCurrentTrainerHillMapId();
|
||||
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
|
||||
sub_81AA2F8();
|
||||
LoadBattlePyramidFloorEventObjectScripts();
|
||||
else if (trainerHillMapId != 0 && trainerHillMapId != 6)
|
||||
sub_81D5F48();
|
||||
else
|
||||
|
@ -6081,7 +6081,7 @@ s32 GetBattlerMultiplayerId(u16 a1)
|
||||
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
|
||||
{
|
||||
if (InBattlePyramid())
|
||||
return GetTrainerEncounterMusicIdInBattlePyramind(trainerOpponentId);
|
||||
return GetBattlePyramindTrainerEncounterMusicId(trainerOpponentId);
|
||||
else if (sub_81D5C18())
|
||||
return GetTrainerEncounterMusicIdInTrainerHill(trainerOpponentId);
|
||||
else
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include "international_string_util.h"
|
||||
#include "constants/songs.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_pyramid_bag.h"
|
||||
#include "battle_pike.h"
|
||||
#include "new_game.h"
|
||||
@ -94,9 +95,7 @@ extern void CB2_Pokedex(void);
|
||||
extern void PlayRainSoundEffect(void);
|
||||
extern void CB2_PokeNav(void);
|
||||
extern void ScriptUnfreezeEventObjects(void);
|
||||
extern void sub_81A9EC8(void);
|
||||
extern void save_serialize_map(void);
|
||||
extern void sub_81A9E90(void);
|
||||
|
||||
// Menu action callbacks
|
||||
static bool8 StartMenuPokedexCallback(void);
|
||||
@ -798,7 +797,7 @@ static bool8 SaveCallback(void)
|
||||
sub_8197DF8(0, TRUE);
|
||||
ScriptUnfreezeEventObjects();
|
||||
ScriptContext2_Disable();
|
||||
sub_81A9EC8();
|
||||
SoftResetInBattlePyramid();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -660,7 +660,7 @@ void sub_81D5DF8(void)
|
||||
|
||||
SetUpDataStruct();
|
||||
for (i = 0; i < 2; i++)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = 0xFFFF;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
|
||||
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
|
||||
|
||||
floorId = GetFloorId();
|
||||
@ -677,7 +677,7 @@ void sub_81D5DF8(void)
|
||||
eventTemplates[i].movementType = ((sHillData->tag.floors[floorId].direction >> bits) & 0xF) + MOVEMENT_TYPE_FACE_UP;
|
||||
eventTemplates[i].trainerRange_berryTreeId = (sHillData->tag.floors[floorId].range >> bits) & 0xF;
|
||||
eventTemplates[i].script = EventScript_2C83F0;
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] = i + 1;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[i] = i + 1;
|
||||
}
|
||||
|
||||
FreeDataStruct();
|
||||
@ -874,7 +874,7 @@ const struct WarpEvent* sub_81D6134(u8 warpEventId)
|
||||
|
||||
u16 LocalIdToHillTrainerId(u8 localId)
|
||||
{
|
||||
return gSaveBlock2Ptr->frontier.field_CB4[localId - 1];
|
||||
return gSaveBlock2Ptr->frontier.trainerIds[localId - 1];
|
||||
}
|
||||
|
||||
bool8 GetHillTrainerFlag(u8 eventObjectId)
|
||||
@ -892,7 +892,7 @@ void SetHillTrainerFlag(void)
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == gTrainerBattleOpponent_A)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_A)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
|
||||
break;
|
||||
@ -903,7 +903,7 @@ void SetHillTrainerFlag(void)
|
||||
{
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CB4[i] == gTrainerBattleOpponent_B)
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_B)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user