mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
almost decomp sound tasks battle anim
This commit is contained in:
parent
cff12d7907
commit
3d12a02f3e
@ -554,7 +554,7 @@ _080A60E8:
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ldrh r0, [r1, 0x2]
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cmp r0, 0
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bne _080A610C
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ldr r1, =gAnimSpeciesByBanks
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ldr r1, =gAnimBattlerSpecies
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lsls r0, r4, 1
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adds r0, r1
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ldrh r1, [r0]
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File diff suppressed because it is too large
Load Diff
@ -47,7 +47,7 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
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extern u8 gAnimMoveTurn;
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extern u8 gBattleAnimAttacker;
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extern u8 gBattleAnimTarget;
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extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT];
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extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT];
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extern u8 gUnknown_02038440;
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void ClearBattleAnimationVars(void);
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@ -61,7 +61,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible);
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bool8 IsContest(void);
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s8 BattleAnimAdjustPanning(s8 pan);
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s8 BattleAnimAdjustPanning2(s8 pan);
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s16 sub_80A52EC(s16 a);
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s16 KeepPanInRange(s16 a);
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s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
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// battle_anim_80FE840.s
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@ -204,7 +204,7 @@ SECTIONS {
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src/mystery_event_script.o(.text);
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asm/field_effect_helpers.o(.text);
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asm/contest_ai.o(.text);
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asm/battle_anim_sound_tasks.o(.text);
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src/battle_anim_sound_tasks.o(.text);
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src/battle_controller_safari.o(.text);
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src/fldeff_sweetscent.o(.text);
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asm/battle_anim_815A0D4.o(.text);
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@ -123,7 +123,7 @@ EWRAM_DATA static u8 sAnimBackgroundFadeState = 0;
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EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused.
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EWRAM_DATA u8 gBattleAnimAttacker = 0;
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EWRAM_DATA u8 gBattleAnimTarget = 0;
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EWRAM_DATA u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT] = {0};
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EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0};
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EWRAM_DATA u8 gUnknown_02038440 = 0;
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// const rom data
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@ -228,15 +228,15 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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if (GetBattlerSide(i) != 0)
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gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
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gAnimBattlerSpecies[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
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else
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gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
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gAnimBattlerSpecies[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
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}
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}
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else
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{
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for (i = 0; i < 4; i++)
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gAnimSpeciesByBanks[i] = gContestResources->field_18->field_0;
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gAnimBattlerSpecies[i] = gContestResources->field_18->field_0;
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}
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if (!isMoveAnim)
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@ -1318,16 +1318,16 @@ s8 BattleAnimAdjustPanning2(s8 pan)
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return pan;
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}
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s16 sub_80A52EC(s16 a)
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s16 KeepPanInRange(s16 panArg)
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{
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s16 var = a;
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s16 pan = panArg;
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if (var > 63)
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var = 63;
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else if (var < -64)
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var = -64;
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if (pan > PAN_SIDE_OPPONENT)
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pan = PAN_SIDE_OPPONENT;
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else if (pan < PAN_SIDE_PLAYER)
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pan = PAN_SIDE_PLAYER;
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return var;
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return pan;
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}
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s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan)
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438
src/battle_anim_sound_tasks.c
Normal file
438
src/battle_anim_sound_tasks.c
Normal file
@ -0,0 +1,438 @@
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#include "global.h"
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#include "battle.h"
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#include "constants/battle_anim.h"
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#include "constants/species.h"
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#include "battle_anim.h"
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#include "task.h"
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#include "sound.h"
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#include "contest.h"
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// this file's functions
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static void sub_8158B98(u8 taskId);
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static void sub_8158C04(u8 taskId);
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static void sub_8158D08(u8 taskId);
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static void sub_8158FF4(u8 taskId);
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static void sub_815913C(u8 taskId);
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static void sub_8159308(u8 taskId);
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// task start
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void sub_8158B30(u8 taskId)
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{
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s8 pan1, pan2, panIncrement;
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gTasks[taskId].data[0] = gBattleAnimArgs[0];
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gTasks[taskId].data[1] = gBattleAnimArgs[1];
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pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
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pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
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panIncrement = CalculatePanIncrement(pan1, pan2, 2);
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gTasks[taskId].data[2] = pan1;
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gTasks[taskId].data[3] = pan2;
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gTasks[taskId].data[4] = panIncrement;
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gTasks[taskId].data[10] = 10;
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gTasks[taskId].func = sub_8158B98;
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}
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static void sub_8158B98(u8 taskId)
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{
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s16 pan = gTasks[taskId].data[2];
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s8 panIncrement = gTasks[taskId].data[4];
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if (++gTasks[taskId].data[11] == 111)
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{
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gTasks[taskId].data[10] = 5;
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gTasks[taskId].data[11] = 0;
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gTasks[taskId].func = sub_8158C04;
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}
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else
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{
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if (++gTasks[taskId].data[10] == 11)
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{
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gTasks[taskId].data[10] = 0;
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PlaySE12WithPanning(gTasks[taskId].data[0], pan);
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}
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pan += panIncrement;
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gTasks[taskId].data[2] = KeepPanInRange(pan);
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}
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}
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static void sub_8158C04(u8 taskId)
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{
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if (++gTasks[taskId].data[10] == 6)
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{
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s8 pan;
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gTasks[taskId].data[10] = 0;
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pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
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PlaySE12WithPanning(gTasks[taskId].data[1], pan);
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if (++gTasks[taskId].data[11] == 2)
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DestroyAnimSoundTask(taskId);
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}
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}
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// task end
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// task start
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void sub_8158C58(u8 taskId)
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{
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u16 songId = gBattleAnimArgs[0];
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s8 targetPan = gBattleAnimArgs[2];
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s8 panIncrement = gBattleAnimArgs[3];
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u8 r10 = gBattleAnimArgs[4];
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u8 r7 = gBattleAnimArgs[5];
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u8 r9 = gBattleAnimArgs[6];
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s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
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targetPan = BattleAnimAdjustPanning(targetPan);
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panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
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gTasks[taskId].data[0] = songId;
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gTasks[taskId].data[1] = sourcePan;
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gTasks[taskId].data[2] = targetPan;
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gTasks[taskId].data[3] = panIncrement;
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gTasks[taskId].data[4] = r10;
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gTasks[taskId].data[5] = r7;
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gTasks[taskId].data[6] = r9;
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gTasks[taskId].data[10] = 0;
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gTasks[taskId].data[11] = sourcePan;
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gTasks[taskId].data[12] = r9;
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gTasks[taskId].func = sub_8158D08;
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sub_8158D08(taskId);
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}
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static void sub_8158D08(u8 taskId)
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{
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if (gTasks[taskId].data[12]++ == gTasks[taskId].data[6])
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{
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gTasks[taskId].data[12] = 0;
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PlaySE12WithPanning(gTasks[taskId].data[0], gTasks[taskId].data[11]);
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if (--gTasks[taskId].data[4] == 0)
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{
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DestroyAnimSoundTask(taskId);
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return;
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}
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}
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if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
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{
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gTasks[taskId].data[10] = 0;
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gTasks[taskId].data[11] += gTasks[taskId].data[3];
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gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11]);
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}
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}
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// task end
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// task start
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void sub_8158D8C(u8 taskId)
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{
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u16 species = 0;
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s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
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if (IsContest())
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{
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if (gBattleAnimArgs[0] == ANIM_ATTACKER)
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species = gContestResources->field_18->field_0;
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else
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DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
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}
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else
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{
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u8 battlerId;
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// get wanted battler
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if (gBattleAnimArgs[0] == ANIM_ATTACKER)
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battlerId = gBattleAnimAttacker;
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else if (gBattleAnimArgs[0] == ANIM_TARGET)
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battlerId = gBattleAnimTarget;
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else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
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battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
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else
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battlerId = BATTLE_PARTNER(gBattleAnimTarget);
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// check if battler is visible
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if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
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{
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DestroyAnimVisualTask(taskId);
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return;
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}
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if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
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species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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else
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species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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}
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if (species != SPECIES_NONE)
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PlayCry3(species, pan, 3);
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DestroyAnimVisualTask(taskId);
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}
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// task end
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// task start
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void sub_8158E9C(u8 taskId)
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{
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u16 species = 0;
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s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
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if (IsContest())
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{
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if (gBattleAnimArgs[0] == ANIM_ATTACKER)
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species = gContestResources->field_18->field_0;
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else
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DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
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}
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else
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{
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u8 battlerId;
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// get wanted battler
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if (gBattleAnimArgs[0] == ANIM_ATTACKER)
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battlerId = gBattleAnimAttacker;
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else if (gBattleAnimArgs[0] == ANIM_TARGET)
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battlerId = gBattleAnimTarget;
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else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
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battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
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else
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battlerId = BATTLE_PARTNER(gBattleAnimTarget);
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// check if battler is visible
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if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
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{
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DestroyAnimVisualTask(taskId);
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return;
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}
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if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
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species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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else
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species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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}
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gTasks[taskId].data[0] = gBattleAnimArgs[1];
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gTasks[taskId].data[1] = species;
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gTasks[taskId].data[2] = pan;
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if (species != SPECIES_NONE)
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{
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if (gBattleAnimArgs[1] == 0xFF)
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PlayCry3(species, pan, 9);
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else
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PlayCry3(species, pan, 7);
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gTasks[taskId].func = sub_8158FF4;
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}
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else
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{
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DestroyAnimVisualTask(taskId);
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}
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}
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static void sub_8158FF4(u8 taskId)
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{
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u16 species = gTasks[taskId].data[1];
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s8 pan = gTasks[taskId].data[2];
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if (gTasks[taskId].data[9] < 2)
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{
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gTasks[taskId].data[9]++;
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}
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else
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{
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if (gTasks[taskId].data[0] == 0xFF)
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{
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if (!IsCryPlaying())
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{
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PlayCry3(species, pan, 10);
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DestroyAnimVisualTask(taskId);
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}
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}
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else
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{
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if (!IsCryPlaying())
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{
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PlayCry3(species, pan, 8);
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DestroyAnimVisualTask(taskId);
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}
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}
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}
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}
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// task end
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void sub_8159078(u8 taskId)
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{
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if (gTasks[taskId].data[9] < 2)
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{
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gTasks[taskId].data[9]++;
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}
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else
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{
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if (!IsCryPlaying())
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DestroyAnimVisualTask(taskId);
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}
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}
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// task start
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void sub_81590B8(u8 taskId)
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{
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u16 species;
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s8 pan;
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gTasks[taskId].data[10] = gBattleAnimArgs[0];
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pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
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if (IsContest())
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species = gContestResources->field_18->field_0;
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else
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species = gAnimBattlerSpecies[gBattleAnimAttacker];
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gTasks[taskId].data[1] = species;
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gTasks[taskId].data[2] = pan;
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if (species != SPECIES_NONE)
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gTasks[taskId].func = sub_815913C;
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else
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DestroyAnimVisualTask(taskId);
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}
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static void sub_815913C(u8 taskId)
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{
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u16 species = gTasks[taskId].data[1];
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s8 pan = gTasks[taskId].data[2];
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switch (gTasks[taskId].data[9])
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{
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case 2:
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PlayCry6(species, pan, 4);
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gTasks[taskId].data[9]++;
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break;
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case 1:
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case 3:
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case 4:
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gTasks[taskId].data[9]++;
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break;
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case 5:
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if (IsCryPlaying())
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break;
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case 0:
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StopCryAndClearCrySongs();
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gTasks[taskId].data[9]++;
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break;
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default:
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if (gTasks[taskId].data[10] == 0)
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PlayCry6(species, pan, 6);
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else
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PlayCry3(species, pan, 6);
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DestroyAnimVisualTask(taskId);
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break;
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}
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}
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// task end
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void sub_8159210(u8 taskId)
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{
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u16 songId = gBattleAnimArgs[0];
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s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
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PlaySE1WithPanning(songId, pan);
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DestroyAnimVisualTask(taskId);
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}
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void sub_8159244(u8 taskId)
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{
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u16 songId = gBattleAnimArgs[0];
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s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
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PlaySE2WithPanning(songId, pan);
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DestroyAnimVisualTask(taskId);
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}
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void sub_8159278(u8 taskId)
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{
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s8 targetPan = gBattleAnimArgs[1];
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s8 panIncrement = gBattleAnimArgs[2];
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u16 r9 = gBattleAnimArgs[3];
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s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[0]);
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targetPan = BattleAnimAdjustPanning(targetPan);
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panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
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gTasks[taskId].data[1] = sourcePan;
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gTasks[taskId].data[2] = targetPan;
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gTasks[taskId].data[3] = panIncrement;
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gTasks[taskId].data[5] = r9;
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gTasks[taskId].data[10] = 0;
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||||
gTasks[taskId].data[11] = sourcePan;
|
||||
|
||||
gTasks[taskId].func = sub_8159308;
|
||||
sub_8159308(taskId);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void sub_8159308(u8 taskId)
|
||||
{
|
||||
s16 panIncrement = gTasks[taskId].data[3];
|
||||
|
||||
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
|
||||
{
|
||||
gTasks[taskId].data[10] = 0;
|
||||
|
||||
gTasks[taskId].data[11] += panIncrement;
|
||||
gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11]);
|
||||
}
|
||||
|
||||
gUnknown_02038440 = gTasks[taskId].data[11];
|
||||
if (gTasks[taskId].data[11] == gTasks[taskId].data[2])
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
#else
|
||||
ASM_DIRECT
|
||||
void sub_8159308(u8 taskId)
|
||||
{
|
||||
asm_unified(" push {r4,r5,lr}\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
adds r5, r0, 0\n\
|
||||
ldr r1, =gTasks\n\
|
||||
lsls r0, r5, 2\n\
|
||||
adds r0, r5\n\
|
||||
lsls r0, 3\n\
|
||||
adds r4, r0, r1\n\
|
||||
ldrh r2, [r4, 0xE]\n\
|
||||
ldrh r0, [r4, 0x1C]\n\
|
||||
adds r1, r0, 0x1\n\
|
||||
strh r1, [r4, 0x1C]\n\
|
||||
lsls r0, 16\n\
|
||||
asrs r0, 16\n\
|
||||
movs r3, 0x12\n\
|
||||
ldrsh r1, [r4, r3]\n\
|
||||
cmp r0, r1\n\
|
||||
bne _08159342\n\
|
||||
movs r0, 0\n\
|
||||
strh r0, [r4, 0x1C]\n\
|
||||
ldrh r1, [r4, 0x1E]\n\
|
||||
adds r0, r2, r1\n\
|
||||
strh r0, [r4, 0x1E]\n\
|
||||
movs r2, 0x1E\n\
|
||||
ldrsh r0, [r4, r2]\n\
|
||||
bl KeepPanInRange\n\
|
||||
strh r0, [r4, 0x1E]\n\
|
||||
_08159342:\n\
|
||||
ldr r1, =gUnknown_02038440\n\
|
||||
ldrh r0, [r4, 0x1E]\n\
|
||||
strb r0, [r1]\n\
|
||||
movs r3, 0x1E\n\
|
||||
ldrsh r1, [r4, r3]\n\
|
||||
movs r2, 0xC\n\
|
||||
ldrsh r0, [r4, r2]\n\
|
||||
cmp r1, r0\n\
|
||||
bne _0815935A\n\
|
||||
adds r0, r5, 0\n\
|
||||
bl DestroyAnimVisualTask\n\
|
||||
_0815935A:\n\
|
||||
pop {r4,r5}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool");
|
||||
}
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user