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@ -5,6 +5,10 @@
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.set LOCALID_PLAYER, 13
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.set LOCALID_OPPONENT, 15
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.set NO_DRAW, 0
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.set DRAW_TRAINER, 1
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.set DRAW_TUCKER, 2
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BattleFrontier_BattleDomeBattleRoom_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleDomeBattleRoom_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeBattleRoom_OnFrame
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@ -12,10 +16,6 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeBattleRoom_OnResume
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.byte 0
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.set NO_DRAW, 0
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.set DRAW_TRAINER, 1
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.set DRAW_TUCKER, 2
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BattleFrontier_BattleDomeBattleRoom_OnTransition:
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dome_setopponentgfx
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frontier_get FRONTIER_DATA_BATTLE_NUM
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