Merge branch 'master' into doc-pokejump

This commit is contained in:
GriffinR 2021-02-28 10:27:50 -05:00 committed by GitHub
commit 3f59362397
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165 changed files with 4500 additions and 3973 deletions

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@ -3,7 +3,6 @@
.include "asm/macros/movement.inc"
.include "asm/macros/window.inc"
.include "asm/macros/pokemon_data.inc"
.include "asm/macros/ec.inc"
.include "asm/macros/map.inc"
.include "asm/macros/field_effect_script.inc"
.include "asm/macros/trainer_hill.inc"

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@ -1,19 +0,0 @@
.macro ec_word word
.2byte EC_WORD_\word
.endm
.macro ec_move1 name
.2byte (EC_GROUP_MOVE_1 << 9) | MOVE_\name
.endm
.macro ec_move2 name
.2byte (EC_GROUP_MOVE_2 << 9) | MOVE_\name
.endm
.macro ec_pokemon1 name
.2byte (EC_GROUP_POKEMON << 9) | SPECIES_\name
.endm
.macro ec_pokemon2 name
.2byte (EC_GROUP_POKEMON2 << 9) | SPECIES_\name
.endm

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@ -854,7 +854,7 @@ Move_TWINEEDLE:
Move_FIRE_BLAST:
loadspritegfx ANIM_TAG_SMALL_EMBER
createsoundtask sub_8158B30, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2
createsoundtask SoundTask_FireBlast, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2
call FireBlastRing
call FireBlastRing
call FireBlastRing

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@ -624,15 +624,15 @@ DewfordTown_EventScript_RejectTrendyPhrase:: @ 81E9952
call Common_ShowEasyChatScreen
lock
faceplayer
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq DewfordTown_EventScript_GiveNewTrendyPhrase
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq DewfordTown_EventScript_CancelNewTrendyPhrase
end
DewfordTown_EventScript_GiveNewTrendyPhrase:: @ 81E997D
incrementgamestat GAME_STAT_STARTED_TRENDS
compare VAR_0x8004, 0
compare VAR_0x8004, FALSE
goto_if_eq DewfordTown_EventScript_PhraseNotTrendyEnough
msgbox DewfordTown_Text_OfCourseIKnowAboutThat, MSGBOX_DEFAULT
release

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@ -33,6 +33,12 @@ struct SpriteCopyRequest
u16 size;
};
struct OamDimensions32
{
s32 width;
s32 height;
};
struct OamDimensions
{
s8 width;
@ -240,25 +246,28 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] =
AffineAnimCmd_frame,
};
static const s32 sUnknown_082EC6F4[3][4][2] =
static const struct OamDimensions32 sOamDimensions32[3][4] =
{
[ST_OAM_SQUARE] =
{
{8, 8},
{0x10, 0x10},
{0x20, 0x20},
{0x40, 0x40},
[SPRITE_SIZE(8x8)] = { 8, 8 },
[SPRITE_SIZE(16x16)] = { 16, 16 },
[SPRITE_SIZE(32x32)] = { 32, 32 },
[SPRITE_SIZE(64x64)] = { 64, 64 },
},
[ST_OAM_H_RECTANGLE] =
{
{0x10, 8},
{0x20, 8},
{0x20, 0x10},
{0x40, 0x20},
[SPRITE_SIZE(16x8)] = { 16, 8 },
[SPRITE_SIZE(32x8)] = { 32, 8 },
[SPRITE_SIZE(32x16)] = { 32, 16 },
[SPRITE_SIZE(64x32)] = { 64, 32 },
},
[ST_OAM_V_RECTANGLE] =
{
{8, 0x10},
{8, 0x20},
{0x10, 0x20},
{0x20, 0x40},
[SPRITE_SIZE(8x16)] = { 8, 16 },
[SPRITE_SIZE(8x32)] = { 8, 32 },
[SPRITE_SIZE(16x32)] = { 16, 32 },
[SPRITE_SIZE(32x64)] = { 32, 64 },
},
};
@ -1233,14 +1242,14 @@ void obj_update_pos2(struct Sprite *sprite, s32 a1, s32 a2)
u32 matrixNum = sprite->oam.matrixNum;
if (a1 != 0x800)
{
var0 = sUnknown_082EC6F4[sprite->oam.shape][sprite->oam.size][0];
var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].width;
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].a;
sprite->pos2.x = sub_8007E28(var1, var2, a1);
}
if (a2 != 0x800)
{
var0 = sUnknown_082EC6F4[sprite->oam.shape][sprite->oam.size][1];
var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].height;
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].d;
sprite->pos2.y = sub_8007E28(var1, var2, a2);

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@ -2,6 +2,7 @@
#define GUARD_SPRITE_H
#define MAX_SPRITES 64
#define SPRITE_NONE 0xFF
#define SPRITE_INVALID_TAG 0xFFFF
struct SpriteSheet

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@ -108,7 +108,7 @@ u8 GetBattlerSpriteBGPriority(u8 battlerId);
void *LoadPointerFromVars(s16 bottom, s16 top);
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
void sub_80A8278(void);
void sub_80A6B30(struct BattleAnimBgData*);
void GetDefaultBattleAnimBgData(struct BattleAnimBgData*);
void sub_80A6B90(struct BattleAnimBgData*, u32 arg1);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
@ -127,12 +127,12 @@ void obj_delete_but_dont_free_vram(struct Sprite*);
u8 sub_80A89C8(int, u8, int);
void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, u32);
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void sub_80A6DAC(bool8);
void UpdateAnimBg3ScreenSize(bool8);
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
void sub_80A653C(struct Sprite *);
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
u8 sub_80A80C8(struct Task *task);
void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
u8 UpdateEruptAnimTask(struct Task *task);
void DestroyAnimSpriteAndDisableBlend(struct Sprite *);
void AnimLoadCompressedBgTilemap(u32 bgId, const void *src);
void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite);
@ -149,7 +149,7 @@ bool8 RunAffineAnimFromTaskData(struct Task *task);
void AnimThrowProjectile(struct Sprite *sprite);
void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm);
void sub_80A749C(struct Sprite *sprite);
void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite);
void TradeMenuBouncePartySprites(struct Sprite *sprite);
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
void DestroySpriteAndFreeResources_(struct Sprite *sprite);

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@ -28,29 +28,29 @@
#define EASY_CHAT_PERSON_BOY 2
#define EASY_CHAT_PERSON_DISPLAY_NONE 3
#define EC_GROUP_POKEMON 0x0
#define EC_GROUP_TRAINER 0x1
#define EC_GROUP_STATUS 0x2
#define EC_GROUP_BATTLE 0x3
#define EC_GROUP_GREETINGS 0x4
#define EC_GROUP_PEOPLE 0x5
#define EC_GROUP_VOICES 0x6
#define EC_GROUP_SPEECH 0x7
#define EC_GROUP_ENDINGS 0x8
#define EC_GROUP_FEELINGS 0x9
#define EC_GROUP_CONDITIONS 0xa
#define EC_GROUP_ACTIONS 0xb
#define EC_GROUP_LIFESTYLE 0xc
#define EC_GROUP_HOBBIES 0xd
#define EC_GROUP_TIME 0xe
#define EC_GROUP_MISC 0xf
#define EC_GROUP_ADJECTIVES 0x10
#define EC_GROUP_EVENTS 0x11
#define EC_GROUP_MOVE_1 0x12
#define EC_GROUP_MOVE_2 0x13
#define EC_GROUP_TRENDY_SAYING 0x14
#define EC_GROUP_POKEMON_2 0x15
#define EC_NUM_GROUPS 0x16
#define EC_GROUP_POKEMON 0
#define EC_GROUP_TRAINER 1
#define EC_GROUP_STATUS 2
#define EC_GROUP_BATTLE 3
#define EC_GROUP_GREETINGS 4
#define EC_GROUP_PEOPLE 5
#define EC_GROUP_VOICES 6
#define EC_GROUP_SPEECH 7
#define EC_GROUP_ENDINGS 8
#define EC_GROUP_FEELINGS 9
#define EC_GROUP_CONDITIONS 10
#define EC_GROUP_ACTIONS 11
#define EC_GROUP_LIFESTYLE 12
#define EC_GROUP_HOBBIES 13
#define EC_GROUP_TIME 14
#define EC_GROUP_MISC 15
#define EC_GROUP_ADJECTIVES 16
#define EC_GROUP_EVENTS 17
#define EC_GROUP_MOVE_1 18
#define EC_GROUP_MOVE_2 19
#define EC_GROUP_TRENDY_SAYING 20
#define EC_GROUP_POKEMON_NATIONAL 21
#define EC_NUM_GROUPS 22
// TRAINER
#define EC_WORD_I_CHOOSE_YOU (EC_GROUP_TRAINER << 9) | 0x0
@ -1105,13 +1105,22 @@
#define PHRASE_COOL_LATIOS 4
#define PHRASE_SUPER_HUSTLE 5
#define EC_NUM_ALPHABET_GROUPS 27 // 26 (1 for each letter) + 1 (Others)
#define EC_MAX_WORDS_IN_GROUP 270 // The closest is words by letter S, at 262
#define EC_MASK_GROUP 0x7F
#define EC_MASK_INDEX 0x1FF
#define EC_POKEMON(mon) ((EC_GROUP_POKEMON << 9) | SPECIES_##mon)
#define EC_POKEMON2(mon) ((EC_GROUP_POKEMON_2 << 9) | SPECIES_##mon)
#define EC_POKEMON_NATIONAL(mon) ((EC_GROUP_POKEMON_NATIONAL << 9) | SPECIES_##mon)
#define EC_MOVE(move) ((EC_GROUP_MOVE_1 << 9) | MOVE_##move)
#define EC_MOVE2(move) ((EC_GROUP_MOVE_2 << 9) | MOVE_##move)
#define EC_GROUP(word) ((word) >> 9)
#define EC_INDEX(word) ((word) & 0x1FF)
#define EC_WORD(group, index) ((((group) & 0x7F) << 9) | ((index) & 0x1FF))
#define EC_INDEX(word) ((word) & EC_MASK_INDEX)
#define EC_WORD(group, index) ((((group) & EC_MASK_GROUP) << 9) | ((index) & EC_MASK_INDEX))
#define EC_EMPTY_WORD 0xFFFF
#endif // GUARD_CONSTANTS_EASY_CHAT_H

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@ -84,6 +84,7 @@
#define MAIL_WORDS_COUNT 9
#define EASY_CHAT_BATTLE_WORDS_COUNT 6
#define MOVE_NAME_LENGTH 12
#define NUM_QUESTIONNAIRE_WORDS 4
#define MALE 0
#define FEMALE 1

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@ -495,7 +495,9 @@
#define NUM_ROUTE_114_MAN_BERRIES (LAST_ROUTE_114_MAN_BERRY - FIRST_ROUTE_114_MAN_BERRY + 1)
#define NUM_ROUTE_114_MAN_BERRIES_SKIPPED (FIRST_ROUTE_114_MAN_BERRY - FIRST_BERRY_INDEX)
#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
#define ITEM_TO_BERRY(itemId)(((itemId) - FIRST_BERRY_INDEX) + 1)
#define ITEM_TO_MAIL(itemId)((itemId) - FIRST_MAIL_INDEX)
#define MAIL_NONE 0xFF
#define NUM_TECHNICAL_MACHINES 50
#define NUM_HIDDEN_MACHINES 8

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@ -288,8 +288,6 @@
#define MAX_TOTAL_EVS 510
#define EV_ITEM_RAISE_LIMIT 100
#define UNOWN_FORM_COUNT 28
// Battle move flags
#define FLAG_MAKES_CONTACT (1 << 0)
#define FLAG_PROTECT_AFFECTED (1 << 1)

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@ -4,7 +4,7 @@
void InitDewfordTrend(void);
void UpdateDewfordTrendPerDay(u16);
void UpdateDewfordTrendPerDay(u16 days);
bool8 sub_81226D8(u16 *a);
bool8 IsPhraseTrendy(u16 *a);
void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused);

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@ -24,55 +24,55 @@ struct EasyChatScreen
/*0x01*/ u8 templateId;
/*0x02*/ u8 numColumns;
/*0x03*/ u8 numRows;
/*0x04*/ u8 state;
/*0x04*/ u8 inputState;
/*0x05*/ s8 mainCursorColumn;
/*0x06*/ s8 mainCursorRow;
/*0x07*/ u8 unk_07;
/*0x08*/ u8 stateBackup;
/*0x09*/ u8 unk_09;
/*0x0A*/ s8 unk_0a;
/*0x0B*/ s8 unk_0b;
/*0x0C*/ u8 unk_0c;
/*0x0D*/ u8 unk_0d;
/*0x0E*/ u8 unk_0e;
/*0x0F*/ u8 unk_0f;
/*0x10*/ s8 unk_10;
/*0x11*/ s8 unk_11;
/*0x07*/ u8 maxWords;
/*0x08*/ u8 inputStateBackup;
/*0x09*/ bool8 inAlphabetMode;
/*0x0A*/ s8 keyboardColumn;
/*0x0B*/ s8 keyboardRow;
/*0x0C*/ u8 keyboardScrollOffset;
/*0x0D*/ u8 keyboardLastRow;
/*0x0E*/ u8 wordSelectScrollOffset;
/*0x0F*/ u8 wordSelectLastRow;
/*0x10*/ s8 wordSelectColumn;
/*0x11*/ s8 wordSelectRow;
/*0x12*/ u8 displayedPersonType;
/*0x13*/ u8 unk_13;
/*0x14*/ u8 unk_14[0x20];
/*0x13*/ u8 unused; // Set to 0, never read
/*0x14*/ u8 quizTitle[32];
/*0x34*/ const u8 *titleText;
/*0x38*/ u16 *words;
/*0x3C*/ u16 ecWordBuffer[9];
/*0x38*/ u16 *savedPhrase;
/*0x3C*/ u16 currentPhrase[9];
};
struct Unk203A11C
struct EasyChatScreenControl
{
u16 unk0;
u16 funcState;
u16 windowId;
u16 unk4;
u8 unk6;
u8 unk7;
s8 unk8;
u8 unk9;
u8 unkA;
u8 unkB[0xC1];
u8 unkCC[0x202];
u16 unk2CE;
int unk2D0;
int unk2D4;
struct Sprite *unk2D8;
struct Sprite *unk2DC;
struct Sprite *unk2E0;
struct Sprite *unk2E4;
struct Sprite *unk2E8;
struct Sprite *unk2EC;
struct Sprite *unk2F0;
struct Sprite *unk2F4;
struct Sprite *unk2F8;
struct Sprite *unk2FC;
u16 unk300[BG_SCREEN_SIZE / 2];
u16 unkB00[BG_SCREEN_SIZE / 2];
u16 currentFuncId;
u8 curWindowAnimState;
u8 destWindowAnimState;
s8 windowAnimStateDir;
u8 modeWindowState;
bool8 fourFooterOptions; // Never read (template is used directly instead)
u8 phrasePrintBuffer[193];
u8 wordSelectPrintBuffer[514];
u16 scrollOffset;
int scrollDest;
int scrollSpeed;
struct Sprite *mainCursorSprite;
struct Sprite *rectangleCursorSpriteRight;
struct Sprite *rectangleCursorSpriteLeft;
struct Sprite *wordSelectCursorSprite;
struct Sprite *buttonWindowSprite;
struct Sprite *modeWindowSprite;
struct Sprite *scrollIndicatorUpSprite;
struct Sprite *scrollIndicatorDownSprite;
struct Sprite *startButtonSprite;
struct Sprite *selectButtonSprite;
u16 bg1TilemapBuffer[BG_SCREEN_SIZE / 2];
u16 bg3TilemapBuffer[BG_SCREEN_SIZE / 2];
};
struct EasyChatPhraseFrameDimensions
@ -104,15 +104,15 @@ struct EasyChatGroup
u16 numEnabledWords;
};
struct Unk203A120
struct EasyChatScreenWordData
{
u16 unk0;
u16 unk2[EC_NUM_GROUPS];
u16 unk2E[27];
u16 unk64[27][270];
u8 filler3958[0x2C];
u16 unk3984[0x10E];
u16 unk3BA0;
u16 numUnlockedGroups;
u16 unlockedGroupIds[EC_NUM_GROUPS];
u16 numUnlockedAlphabetWords[EC_NUM_ALPHABET_GROUPS];
u16 unlockedAlphabetWords[EC_NUM_ALPHABET_GROUPS][EC_MAX_WORDS_IN_GROUP];
u8 unused[44];
u16 selectedGroupWords[EC_MAX_WORDS_IN_GROUP];
u16 numSelectedGroupWords;
}; /*size = 0x3BA4*/
struct EasyChatWordsByLetter
@ -124,7 +124,7 @@ struct EasyChatWordsByLetter
void InitEasyChatPhrases(void);
void ShowEasyChatScreen(void);
u8 * CopyEasyChatWord(u8 *dest, u16 word);
bool32 sub_811F8D8(int word);
bool32 IsEasyChatAnswerUnlocked(int word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
u8 *ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 columns, u16 rows);
bool8 IsBardWordInvalid(u16 word);
@ -133,7 +133,7 @@ u16 GetNewHipsterPhraseToTeach(void);
u16 EasyChat_GetNumWordsInGroup(u8);
u16 GetRandomEasyChatWordFromUnlockedGroup(u16);
void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
void sub_811F8BC(void);
void InitQuestionnaireWords(void);
void UnlockAdditionalPhrase(u8 additionalPhraseId);
#endif // GUARD_EASYCHAT_H

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@ -893,7 +893,7 @@ struct MysteryEventStruct
/*0x000 0x322C*/ struct WonderNewsSaveStruct wonderNews;
/*0x1c0 0x33EC*/ struct WonderCardSaveStruct wonderCard;
/*0x310 0x353C*/ struct MEventBuffer_3430 buffer_310;
/*0x338 0x3564*/ u16 unk_338[4];
/*0x338 0x3564*/ u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS];
/*0x340 0x356C*/ struct MysteryEventStruct unk_340;
/*0x344 0x3570*/ u32 unk_344[2][5];
}; // 0x36C 0x3598

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@ -4977,10 +4977,10 @@ extern const u32 gEasyChatWindow_Gfx[];
extern const u32 gEasyChatWindow_Tilemap[];
extern const u32 gEasyChatMode_Gfx[];
extern const u16 gEasyChatMode_Pal[];
extern const u32 gEasyChatCursor_Gfx[];
extern const u16 gEasyChatCursor_Pal[];
extern const u32 gEasyChatRightWindow_Gfx[];
extern const u16 gEasyChatRightWindow_Pal[];
extern const u32 gEasyChatRectangleCursor_Gfx[];
extern const u16 gEasyChatRectangleCursor_Pal[];
extern const u32 gEasyChatButtonWindow_Gfx[];
extern const u16 gEasyChatButtonWindow_Pal[];
// Use Pokeblock
extern const u32 gUsePokeblockCondition_Gfx[];
@ -5025,4 +5025,42 @@ extern const u16 gObjectEventPal_May[];
extern const u16 gObjectEventPal_RubySapphireBrendan[];
extern const u16 gObjectEventPal_RubySapphireMay[];
// Mail
extern const u16 gMailPalette_Orange[];
extern const u16 gMailPalette_Harbor[];
extern const u16 gMailPalette_Glitter[];
extern const u16 gMailPalette_Mech[];
extern const u16 gMailPalette_Wood[];
extern const u16 gMailPalette_Wave[];
extern const u16 gMailPalette_Bead[];
extern const u16 gMailPalette_Shadow[];
extern const u16 gMailPalette_Tropic[];
extern const u16 gMailPalette_Dream[];
extern const u16 gMailPalette_Fab[];
extern const u16 gMailPalette_Retro[];
extern const u8 gMailTiles_Orange[];
extern const u8 gMailTilemap_Orange[];
extern const u8 gMailTiles_Harbor[];
extern const u8 gMailTilemap_Harbor[];
extern const u8 gMailTiles_Glitter[];
extern const u8 gMailTilemap_Glitter[];
extern const u8 gMailTiles_Mech[];
extern const u8 gMailTilemap_Mech[];
extern const u8 gMailTiles_Wood[];
extern const u8 gMailTilemap_Wood[];
extern const u8 gMailTiles_Wave[];
extern const u8 gMailTilemap_Wave[];
extern const u8 gMailTiles_Bead[];
extern const u8 gMailTilemap_Bead[];
extern const u8 gMailTiles_Shadow[];
extern const u8 gMailTilemap_Shadow[];
extern const u8 gMailTiles_Tropic[];
extern const u8 gMailTilemap_Tropic[];
extern const u8 gMailTiles_Dream[];
extern const u8 gMailTilemap_Dream[];
extern const u8 gMailTiles_Fab[];
extern const u8 gMailTilemap_Fab[];
extern const u8 gMailTiles_Retro[];
extern const u8 gMailTilemap_Retro[];
#endif //GUARD_GRAPHICS_H

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@ -4,7 +4,7 @@
#include "menu.h"
#include "list_menu.h"
void sub_81DB52C(u8 *src);
void ConvertInternationalPlayerName(u8 *src);
void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language);
int GetStringCenterAlignXOffset(int fontId, const u8 *str, int totalWidth);
int GetStringRightAlignXOffset(int fontId, const u8 *str, int totalWidth);
@ -16,7 +16,7 @@ int Intl_GetListMenuWidth(const struct ListMenuTemplate *listMenu);
void CopyMonCategoryText(int dexNum, u8 *dest);
u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth);
void PadNameString(u8 *dest, u8 padChar);
void sub_81DB554(u8 *, u8);
void ConvertInternationalPlayerNameStripChar(u8 *, u8);
void sub_81DB5AC(u8 *);
int sub_81DB604(u8 *);
void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);

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@ -21,7 +21,7 @@ struct MEventStruct_Unk1442CC
u16 unk_0C;
u32 unk_10;
u16 unk_14;
u16 unk_16[4];
u16 unk_16[NUM_QUESTIONNAIRE_WORDS];
struct MEventBuffer_3430_Sub unk_20;
u8 unk_44;
u8 unk_45[7];
@ -36,7 +36,7 @@ struct WonderNews *GetSavedWonderNews(void);
struct WonderCard *GetSavedWonderCard(void);
struct MEventBuffer_3430_Sub *sav1_get_mevent_buffer_2(void);
struct MysteryEventStruct *sub_801B044(void);
u16 *sub_801B058(void);
u16 *GetQuestionnaireWordsPtr(void);
void DestroyWonderNews(void);
bool32 sub_801B078(const struct WonderNews *src);
bool32 ValidateReceivedWonderNews(void);

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@ -14,6 +14,10 @@
#define PALETTE_FADE_STATUS_DONE 0
#define PALETTE_FADE_STATUS_LOADING 0xFF
#define PALETTES_BG 0x0000FFFF
#define PALETTES_OBJECTS 0xFFFF0000
#define PALETTES_ALL (PALETTES_BG | PALETTES_OBJECTS)
enum
{
FAST_FADE_IN_FROM_WHITE,

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@ -73,7 +73,7 @@ struct PlayerPCItemPageStruct
u8 pageItems;
u8 count;
u8 filler[3];
u8 scrollIndicatorId;
u8 scrollIndicatorTaskId;
};
// Exported type declarations

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@ -10,14 +10,14 @@ const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetIconSpecies(u16 species, u32 personality);
u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId);
u16 GetIconSpeciesNoPersonality(u16 speciesId);
void LoadMonIconPalettes(void);
void LoadMonIconPalette(u16 species);
void FreeMonIconPalettes(void);
u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra);
u8 CreateMonIconNoPersonality(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 handleDeoxys);
void FreeMonIconPalette(u16 species);
void FreeAndDestroyMonIconSprite(struct Sprite *sprite);
u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra);
u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 handleDeoxys);
u8 UpdateMonIconFrame(struct Sprite *sprite);
void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);

View File

@ -26,8 +26,6 @@ u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr);
void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void));
void StopScript(struct ScriptContext *ctx);
bool8 RunScriptCommand(struct ScriptContext *ctx);
u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr);
const u8 *ScriptPop(struct ScriptContext *ctx);
void ScriptJump(struct ScriptContext *ctx, const u8 *ptr);
void ScriptCall(struct ScriptContext *ctx, const u8 *ptr);
void ScriptReturn(struct ScriptContext *ctx);

View File

@ -3,6 +3,7 @@
#define HEAD_SENTINEL 0xFE
#define TAIL_SENTINEL 0xFF
#define TASK_NONE TAIL_SENTINEL
#define NUM_TASKS 16
#define NUM_TASK_DATA 16

View File

@ -144,7 +144,7 @@ void ResetApprenticeStruct(struct Apprentice *apprentice)
u8 i;
for (i = 0; i < ARRAY_COUNT(apprentice->speechWon); i++)
apprentice->speechWon[i] = 0xFFFF;
apprentice->speechWon[i] = EC_EMPTY_WORD;
apprentice->playerName[0] = EOS;
apprentice->id = NUM_APPRENTICES;
@ -158,7 +158,7 @@ void ResetAllApprenticeData(void)
for (i = 0; i < APPRENTICE_COUNT; i++)
{
for (j = 0; j < ARRAY_COUNT(gSaveBlock2Ptr->apprentices[i].speechWon); j++)
gSaveBlock2Ptr->apprentices[i].speechWon[j] = 0xFFFF;
gSaveBlock2Ptr->apprentices[i].speechWon[j] = EC_EMPTY_WORD;
gSaveBlock2Ptr->apprentices[i].id = NUM_APPRENTICES;
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
gSaveBlock2Ptr->apprentices[i].lvlMode = 0;

View File

@ -28,7 +28,7 @@ const struct BardSound *GetWordSounds(u16 word)
switch (category)
{
case EC_GROUP_POKEMON:
case EC_GROUP_POKEMON_2:
case EC_GROUP_POKEMON_NATIONAL:
ptr = gBardSounds_Pokemon;
break;
case EC_GROUP_MOVE_1:

View File

@ -1814,8 +1814,8 @@ void ClearBattleAnimationVars(void)
for (i = 0; i < ANIM_ARGS_COUNT; i++)
gBattleAnimArgs[i] = 0;
sMonAnimTaskIdArray[0] = 0xFF;
sMonAnimTaskIdArray[1] = 0xFF;
sMonAnimTaskIdArray[0] = TASK_NONE;
sMonAnimTaskIdArray[1] = TASK_NONE;
gAnimMoveTurn = 0;
sAnimBackgroundFadeState = 0;
sAnimMoveIndex = 0;
@ -1861,8 +1861,8 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
for (i = 0; i < ANIM_ARGS_COUNT; i++)
gBattleAnimArgs[i] = 0;
sMonAnimTaskIdArray[0] = 0xFF;
sMonAnimTaskIdArray[1] = 0xFF;
sMonAnimTaskIdArray[0] = TASK_NONE;
sMonAnimTaskIdArray[1] = TASK_NONE;
sBattleAnimScriptPtr = animsTable[tableId];
gAnimScriptActive = TRUE;
gAnimFramesToWait = 0;
@ -2106,7 +2106,7 @@ static void ScriptCmd_end(void)
// Keep waiting as long as there are animations to be done.
if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0
|| sMonAnimTaskIdArray[0] != 0xFF || sMonAnimTaskIdArray[1] != 0xFF)
|| sMonAnimTaskIdArray[0] != TASK_NONE || sMonAnimTaskIdArray[1] != TASK_NONE)
{
sSoundAnimFramesToWait = 0;
gAnimFramesToWait = 1;
@ -2300,7 +2300,7 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible)
RequestDma3Fill(0xFF, (void*)(BG_SCREEN_ADDR(28)), 0x1000, 0);
}
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
CpuFill16(0, animBg.bgTiles, 0x1000);
CpuFill16(0xFF, animBg.bgTilemap, 0x800);
@ -2371,7 +2371,7 @@ static void sub_80A46A0(void)
if (IsSpeciesNotUnown(gContestResources->moveAnim->species))
{
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
ptr = animBg.bgTilemap;
for (i = 0; i < 8; i++)
{
@ -2411,7 +2411,7 @@ void sub_80A4720(u16 a, u16 *b, u32 c, u8 d)
void sub_80A477C(bool8 to_BG2)
{
struct BattleAnimBgData animBg;
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
if (!to_BG2 || IsContest())
{
@ -2435,7 +2435,7 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId)
spriteId = gTasks[taskId].data[0];
palIndex = gTasks[taskId].data[6];
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
x = gTasks[taskId].data[1] - (gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x);
y = gTasks[taskId].data[2] - (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y);
@ -2482,9 +2482,9 @@ static void ScriptCmd_clearmonbg(void)
else
battlerId = gBattleAnimTarget;
if (sMonAnimTaskIdArray[0] != 0xFF)
if (sMonAnimTaskIdArray[0] != TASK_NONE)
gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE;
if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != TASK_NONE)
gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE;
else
animBattlerId = 0;
@ -2508,17 +2508,17 @@ static void sub_80A4980(u8 taskId)
else
to_BG2 = TRUE;
if (sMonAnimTaskIdArray[0] != 0xFF)
if (sMonAnimTaskIdArray[0] != TASK_NONE)
{
sub_80A477C(to_BG2);
DestroyTask(sMonAnimTaskIdArray[0]);
sMonAnimTaskIdArray[0] = 0xFF;
sMonAnimTaskIdArray[0] = TASK_NONE;
}
if (gTasks[taskId].data[0] > 1)
{
sub_80A477C(to_BG2 ^ 1);
DestroyTask(sMonAnimTaskIdArray[1]);
sMonAnimTaskIdArray[1] = 0xFF;
sMonAnimTaskIdArray[1] = TASK_NONE;
}
DestroyTask(taskId);
}
@ -3362,7 +3362,7 @@ static void ScriptCmd_invisible(void)
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
gSprites[spriteId].invisible = TRUE;
sBattleAnimScriptPtr += 2;
@ -3373,7 +3373,7 @@ static void ScriptCmd_visible(void)
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
gSprites[spriteId].invisible = FALSE;
sBattleAnimScriptPtr += 2;
@ -3400,7 +3400,7 @@ static void ScriptCmd_doublebattle_2D(void)
r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
{
gSprites[spriteId].invisible = FALSE;
if (r4 == 2)
@ -3436,7 +3436,7 @@ static void ScriptCmd_doublebattle_2E(void)
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF && r4 == 2)
if (spriteId != SPRITE_NONE && r4 == 2)
gSprites[spriteId].oam.priority = 2;
}
}

View File

@ -423,7 +423,7 @@ void AnimTask_MoveAttackerMementoShadow(u8 taskId)
task->data[3] = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
if (task->data[3] == 1)
{
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
task->data[10] = gBattle_BG1_Y;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1);
FillPalette(0, animBg.paletteId * 16, 32);
@ -564,7 +564,7 @@ void AnimTask_MoveTargetMementoShadow(u8 taskId)
case 1:
if (task->data[3] == 1)
{
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
task->data[10] = gBattle_BG1_Y;
FillPalette(0, animBg.paletteId * 16, 32);
}
@ -764,7 +764,7 @@ static void sub_8114374(u8 priority)
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
u8 spriteId = GetAnimBattlerSpriteId(i);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
gSprites[spriteId].oam.priority = priority;
}
}
@ -860,7 +860,7 @@ void AnimTask_MetallicShine(u8 taskId)
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
newSpriteId = sub_80A89C8(gBattleAnimAttacker, spriteId, species);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgTilemap(animBg.bgId, gMetalShineTilemap);
AnimLoadCompressedBgGfx(animBg.bgId, gMetalShineGfx, animBg.tilesOffset);
LoadCompressedPalette(gMetalShinePalette, animBg.paletteId * 16, 32);
@ -903,7 +903,7 @@ static void AnimTask_MetallicShine_Step(u8 taskId)
SetGreyscaleOrOriginalPalette(paletteNum, TRUE);
DestroySprite(&gSprites[gTasks[taskId].data[0]]);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
if (gTasks[taskId].data[6] == 1)
gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority++;
@ -960,7 +960,7 @@ void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId)
calcSpriteId = TRUE;
break;
default:
spriteId = 0xFF;
spriteId = SPRITE_NONE;
break;
}
@ -970,10 +970,10 @@ void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId)
if (IsBattlerSpriteVisible(battler))
spriteId = gBattlerSpriteIds[battler];
else
spriteId = 0xFF;
spriteId = SPRITE_NONE;
}
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
SetGreyscaleOrOriginalPalette(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]);
DestroyAnimVisualTask(taskId);

View File

@ -13,11 +13,11 @@ static void AnimDragonDanceOrb_Step(struct Sprite *);
static void AnimOverheatFlame(struct Sprite *);
static void AnimOverheatFlame_Step(struct Sprite *);
static void AnimTask_DragonDanceWaver_Step(u8);
static void sub_8113574(struct Task *);
static void UpdateDragonDanceScanlineEffect(struct Task *);
EWRAM_DATA static u16 gUnknown_0203A100[7] = {0};
EWRAM_DATA static u16 gUnusedOverheatData[7] = {0};
static const union AnimCmd gUnknown_08596E60[] =
static const union AnimCmd sAnim_OutrageOverheatFire_0[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@ -27,9 +27,9 @@ static const union AnimCmd gUnknown_08596E60[] =
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const gUnknown_08596E78[] =
static const union AnimCmd *const sAnims_OutrageOverheatFire[] =
{
gUnknown_08596E60,
sAnim_OutrageOverheatFire_0,
};
const struct SpriteTemplate gOutrageFlameSpriteTemplate =
@ -37,7 +37,7 @@ const struct SpriteTemplate gOutrageFlameSpriteTemplate =
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_08596E78,
.anims = sAnims_OutrageOverheatFire,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimOutrageFlame,
@ -181,7 +181,7 @@ const struct SpriteTemplate gOverheatFlameSpriteTemplate =
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_08596E78,
.anims = sAnims_OutrageOverheatFire,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimOverheatFlame,
@ -212,7 +212,7 @@ static void AnimOutrageFlame(struct Sprite *sprite)
sprite->callback = TranslateSpriteLinearAndFlicker;
}
static void sub_8113100(struct Sprite *sprite)
static void StartDragonFireTranslation(struct Sprite *sprite)
{
SetSpriteCoordsToAnimAttackerCoords(sprite);
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
@ -263,7 +263,7 @@ static void AnimDragonFireToTarget(struct Sprite *sprite)
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
StartSpriteAffineAnim(sprite, 1);
sub_8113100(sprite);
StartDragonFireTranslation(sprite);
}
static void AnimDragonDanceOrb(struct Sprite *sprite)
@ -328,27 +328,27 @@ static void AnimDragonDanceOrb_Step(struct Sprite *sprite)
// Used by Dragon Dance
void AnimTask_DragonDanceWaver(u8 taskId)
{
struct ScanlineEffectParams sp;
struct ScanlineEffectParams scanlineParams;
struct Task *task = &gTasks[taskId];
u16 i;
u8 r1;
u8 y;
if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
{
sp.dmaDest = &REG_BG1HOFS;
scanlineParams.dmaDest = &REG_BG1HOFS;
task->data[2] = gBattle_BG1_X;
}
else
{
sp.dmaDest = &REG_BG2HOFS;
scanlineParams.dmaDest = &REG_BG2HOFS;
task->data[2] = gBattle_BG2_X;
}
sp.dmaControl = 0xA2600001;
sp.initState = 1;
sp.unused9 = 0;
r1 = GetBattlerYCoordWithElevation(gBattleAnimAttacker);
task->data[3] = r1 - 32;
task->data[4] = r1 + 32;
scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
scanlineParams.initState = 1;
scanlineParams.unused9 = 0;
y = GetBattlerYCoordWithElevation(gBattleAnimAttacker);
task->data[3] = y - 32;
task->data[4] = y + 32;
if (task->data[3] < 0)
task->data[3] = 0;
@ -358,7 +358,7 @@ void AnimTask_DragonDanceWaver(u8 taskId)
gScanlineEffectRegBuffers[1][i] = task->data[2];
}
ScanlineEffect_SetParams(sp);
ScanlineEffect_SetParams(scanlineParams);
task->func = AnimTask_DragonDanceWaver_Step;
}
@ -374,12 +374,12 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId)
if (++task->data[6] == 3)
task->data[0]++;
}
sub_8113574(task);
UpdateDragonDanceScanlineEffect(task);
break;
case 1:
if (++task->data[1] > 0x3C)
task->data[0]++;
sub_8113574(task);
UpdateDragonDanceScanlineEffect(task);
break;
case 2:
if (++task->data[7] > 1)
@ -388,7 +388,7 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId)
if (--task->data[6] == 0)
task->data[0]++;
}
sub_8113574(task);
UpdateDragonDanceScanlineEffect(task);
break;
case 3:
gScanlineEffect.state = 3;
@ -400,14 +400,14 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId)
}
}
static void sub_8113574(struct Task *task)
static void UpdateDragonDanceScanlineEffect(struct Task *task)
{
u16 r3 = task->data[5];
u16 sineIndex = task->data[5];
u16 i;
for (i = task->data[3]; i <= task->data[4]; i++)
{
gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[r3] * task->data[6]) >> 7) + task->data[2];
r3 = (r3 + 8) & 0xFF;
gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[sineIndex] * task->data[6]) >> 7) + task->data[2];
sineIndex = (sineIndex + 8) & 0xFF;
}
task->data[5] = (task->data[5] + 9) & 0xFF;
@ -415,18 +415,18 @@ static void sub_8113574(struct Task *task)
static void AnimOverheatFlame(struct Sprite *sprite)
{
int r6 = (gBattleAnimArgs[2] * 3) / 5;
int i;
int yAmplitude = (gBattleAnimArgs[2] * 3) / 5;
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[4];
sprite->data[1] = Cos(gBattleAnimArgs[1], gBattleAnimArgs[2]);
sprite->data[2] = Sin(gBattleAnimArgs[1], r6);
sprite->data[2] = Sin(gBattleAnimArgs[1], yAmplitude);
sprite->pos1.x += sprite->data[1] * gBattleAnimArgs[0];
sprite->pos1.y += sprite->data[2] * gBattleAnimArgs[0];
sprite->data[3] = gBattleAnimArgs[3];
sprite->callback = AnimOverheatFlame_Step;
for (i = 0; i < 7; i++)
gUnknown_0203A100[i] = sprite->data[i];
gUnusedOverheatData[i] = sprite->data[i];
}
static void AnimOverheatFlame_Step(struct Sprite *sprite)

View File

@ -3248,7 +3248,7 @@ void AnimTask_HeartsBackground(u8 taskId)
gBattle_BG1_Y = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgGfx(animBg.bgId, &gBattleAnimBgImage_Attract, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_Attract, 0);
LoadCompressedPalette(&gBattleAnimBgPalette_Attract, animBg.paletteId * 16, 32);
@ -3295,7 +3295,7 @@ static void AnimTask_HeartsBackground_Step(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
gTasks[taskId].data[12]++;
break;
@ -3326,7 +3326,7 @@ void AnimTask_ScaryFace(u8 taskId)
gBattle_BG1_Y = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
if (IsContest())
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceContest, 0);
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
@ -3379,7 +3379,7 @@ static void AnimTask_ScaryFace_Step(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(1);
sub_80A6C68(2);
gTasks[taskId].data[12]++;

View File

@ -2387,7 +2387,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
@ -2450,7 +2450,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
}
break;
case 4:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@ -2568,7 +2568,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
@ -2639,7 +2639,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
gTasks[taskId].data[0] = 1;
break;
case 5:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@ -3286,7 +3286,7 @@ static void AnimTask_RolePlaySilhouette_Step2(u8 taskId)
TrySetSpriteRotScale(&gSprites[spriteId], TRUE, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
if (++gTasks[taskId].data[12] == 9)
{
sub_80A749C(&gSprites[spriteId]);
ResetSpriteRotScale_PreserveAffine(&gSprites[spriteId]);
DestroySpriteAndFreeResources_(&gSprites[spriteId]);
gTasks[taskId].func = DestroyAnimVisualTaskAndDisableBlend;
}

View File

@ -7,9 +7,9 @@
static void AnimLightning(struct Sprite *);
static void AnimLightning_Step(struct Sprite *);
static void sub_810A214(struct Sprite *);
static void sub_810A258(struct Sprite *);
static void sub_810A274(struct Sprite *);
static void AnimUnused_0810A214(struct Sprite *);
static void AnimUnused_0810A214_Step(struct Sprite *);
static void AnimUnused_0810A274(struct Sprite *);
static void AnimSparkElectricity(struct Sprite *);
static void AnimZapCannonSpark(struct Sprite *);
static void AnimZapCannonSpark_Step(struct Sprite *);
@ -29,13 +29,13 @@ static void AnimGrowingChargeOrb(struct Sprite *);
static void AnimElectricPuff(struct Sprite *);
static void AnimVoltTackleOrbSlide(struct Sprite *);
static void AnimVoltTackleOrbSlide_Step(struct Sprite *);
static bool8 sub_810B154(struct Task *task, u8 taskId);
static bool8 CreateVoltTackleBolt(struct Task *task, u8 taskId);
static void AnimVoltTackleBolt(struct Sprite *);
static void AnimGrowingShockWaveOrb(struct Sprite *);
static bool8 sub_810B430(struct Task *task, u8 taskId);
static bool8 CreateShockWaveBoltSprite(struct Task *task, u8 taskId);
static void AnimShockWaveProgressingBolt(struct Sprite *);
static bool8 sub_810B614(struct Task *task, u8 taskId);
static void sub_810B684(struct Sprite *sprite);
static bool8 CreateShockWaveLightningSprite(struct Task *task, u8 taskId);
static void AnimShockWaveLightning(struct Sprite *sprite);
static const union AnimCmd sAnim_Lightning[] =
{
@ -63,7 +63,7 @@ const struct SpriteTemplate gLightningSpriteTemplate =
.callback = AnimLightning,
};
static const union AffineAnimCmd gUnknown_085956D8[] =
static const union AffineAnimCmd sAnim_Unused_085956D8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 20),
@ -71,24 +71,24 @@ static const union AffineAnimCmd gUnknown_085956D8[] =
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd *const gUnknown_085956F8[] =
static const union AffineAnimCmd *const sAnims_Unused_085956F8[] =
{
gUnknown_085956D8,
sAnim_Unused_085956D8,
};
// Unused
const struct SpriteTemplate gUnknown_085956FC =
const struct SpriteTemplate gUnusedSpriteTemplate_085956FC =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085956F8,
.callback = sub_810A214,
.affineAnims = sAnims_Unused_085956F8,
.callback = AnimUnused_0810A214,
};
static const union AnimCmd gUnknown_08595714[] =
static const union AnimCmd sAnim_Unused_08595714[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
@ -99,21 +99,21 @@ static const union AnimCmd gUnknown_08595714[] =
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const gUnknown_08595730[] =
static const union AnimCmd *const sAnims_Unused_08595730[] =
{
gUnknown_08595714,
sAnim_Unused_08595714,
};
// Unused
const struct SpriteTemplate gUnknown_08595734 =
const struct SpriteTemplate gUnusedSpriteTemplate_08595734 =
{
.tileTag = ANIM_TAG_SHOCK,
.paletteTag = ANIM_TAG_SHOCK,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_08595730,
.anims = sAnims_Unused_08595730,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A274,
.callback = AnimUnused_0810A274,
};
const struct SpriteTemplate gSparkElectricitySpriteTemplate =
@ -473,23 +473,23 @@ static void AnimLightning_Step(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
static void sub_810A214(struct Sprite *sprite)
static void AnimUnused_0810A214(struct Sprite *sprite)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
sprite->pos1.x -= gBattleAnimArgs[0];
else
sprite->pos1.x += gBattleAnimArgs[0];
sprite->callback = sub_810A258;
sprite->callback = AnimUnused_0810A214_Step;
}
static void sub_810A258(struct Sprite *sprite)
static void AnimUnused_0810A214_Step(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
DestroySpriteAndMatrix(sprite);
}
static void sub_810A274(struct Sprite *sprite)
static void AnimUnused_0810A274(struct Sprite *sprite)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
@ -1076,7 +1076,7 @@ void AnimTask_VoltTackleBolt(u8 taskId)
if (++task->data[2] > 0)
{
task->data[2] = 0;
if (sub_810B154(task, taskId) || sub_810B154(task, taskId))
if (CreateVoltTackleBolt(task, taskId) || CreateVoltTackleBolt(task, taskId))
task->data[0]++;
}
break;
@ -1086,7 +1086,7 @@ void AnimTask_VoltTackleBolt(u8 taskId)
}
}
static bool8 sub_810B154(struct Task *task, u8 taskId)
static bool8 CreateVoltTackleBolt(struct Task *task, u8 taskId)
{
u8 spriteId = CreateSprite(&gVoltTackleBoltSpriteTemplate, task->data[3], task->data[5], 35);
if (spriteId != MAX_SPRITES)
@ -1169,7 +1169,7 @@ void AnimTask_ShockWaveProgressingBolt(u8 taskId)
if (++task->data[1] > 0)
{
task->data[1] = 0;
if (sub_810B430(task, taskId))
if (CreateShockWaveBoltSprite(task, taskId))
{
if (task->data[2] == 5)
task->data[0] = 3;
@ -1222,7 +1222,7 @@ void AnimTask_ShockWaveProgressingBolt(u8 taskId)
}
}
static bool8 sub_810B430(struct Task *task, u8 taskId)
static bool8 CreateShockWaveBoltSprite(struct Task *task, u8 taskId)
{
u8 spriteId = CreateSprite(&gShockWaveProgressingBoltSpriteTemplate, task->data[6], task->data[7], 35);
if (spriteId != MAX_SPRITES)
@ -1291,7 +1291,7 @@ void AnimTask_ShockWaveLightning(u8 taskId)
if (++task->data[1] > 1)
{
task->data[1] = 0;
if (sub_810B614(task, taskId))
if (CreateShockWaveLightningSprite(task, taskId))
task->data[0]++;
}
break;
@ -1302,13 +1302,13 @@ void AnimTask_ShockWaveLightning(u8 taskId)
}
}
bool8 sub_810B614(struct Task *task, u8 taskId)
static bool8 CreateShockWaveLightningSprite(struct Task *task, u8 taskId)
{
u8 spriteId = CreateSprite(&gLightningSpriteTemplate, task->data[13], task->data[14], task->data[12]);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].callback = sub_810B684;
gSprites[spriteId].callback = AnimShockWaveLightning;
gSprites[spriteId].data[6] = taskId;
gSprites[spriteId].data[7] = 10;
task->data[10]++;
@ -1319,7 +1319,7 @@ bool8 sub_810B614(struct Task *task, u8 taskId)
return FALSE;
}
static void sub_810B684(struct Sprite *sprite)
static void AnimShockWaveLightning(struct Sprite *sprite)
{
if (sprite->animEnded)
{

View File

@ -6,7 +6,7 @@
#include "trig.h"
#include "constants/rgb.h"
static void unc_080B08A0(struct Sprite *);
static void AnimUnused_080B08A0(struct Sprite *);
static void AnimSlideHandOrFootToTarget(struct Sprite *);
static void AnimJumpKick(struct Sprite *);
static void AnimBasicFistOrFoot(struct Sprite *);
@ -40,7 +40,7 @@ static void AnimSpinningKickOrPunchFinish(struct Sprite *);
extern struct SpriteTemplate gBasicHitSplatSpriteTemplate;
// Unused
const struct SpriteTemplate gUnknown_08595E14 =
const struct SpriteTemplate gUnusedSpriteTemplate_08595E14 =
{
.tileTag = ANIM_TAG_HUMANOID_FOOT,
.paletteTag = ANIM_TAG_HUMANOID_FOOT,
@ -48,7 +48,7 @@ const struct SpriteTemplate gUnknown_08595E14 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = unc_080B08A0,
.callback = AnimUnused_080B08A0,
};
static const union AnimCmd sAnim_HandOrFoot[] =
@ -417,7 +417,7 @@ const struct SpriteTemplate gFocusPunchFistSpriteTemplate =
.callback = AnimFocusPunchFist,
};
static void unc_080B08A0(struct Sprite *sprite)
static void AnimUnused_080B08A0(struct Sprite *sprite)
{
SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
@ -1008,7 +1008,7 @@ void AnimTask_MoveSkyUppercutBg(u8 taskId)
switch (task->data[0])
{
case 0:
sub_80A6DAC(0);
UpdateAnimBg3ScreenSize(FALSE);
task->data[8] = gBattleAnimArgs[0];
task->data[0]++;
break;
@ -1037,7 +1037,7 @@ void AnimTask_MoveSkyUppercutBg(u8 taskId)
{
gBattle_BG3_X = 0;
gBattle_BG3_Y = 0;
sub_80A6DAC(1);
UpdateAnimBg3ScreenSize(TRUE);
DestroyAnimVisualTask(taskId);
}
}

View File

@ -11,9 +11,9 @@ static void AnimFireSpiralInward(struct Sprite *);
static void AnimFireSpread(struct Sprite *);
static void AnimFirePlume(struct Sprite *);
static void AnimLargeFlame(struct Sprite *);
static void sub_8109028(struct Sprite *);
static void sub_8109064(struct Sprite *);
static void sub_81090D8(struct Sprite *);
static void AnimLargeFlame_Step(struct Sprite *);
static void AnimUnused_8109064(struct Sprite *);
static void AnimUnused_8109064_Step(struct Sprite *);
static void AnimSunlight(struct Sprite *);
static void AnimEmberFlare(struct Sprite *);
static void AnimBurnFlame(struct Sprite *);
@ -162,7 +162,7 @@ const struct SpriteTemplate gFirePlumeSpriteTemplate =
};
// Unused
const struct SpriteTemplate gUnknown_08595440 =
const struct SpriteTemplate gUnusedSpriteTemplate_08595440 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
@ -173,7 +173,7 @@ const struct SpriteTemplate gUnknown_08595440 =
.callback = AnimFirePlume,
};
static const union AnimCmd gUnknown_08595458[] =
static const union AnimCmd sAnim_Unused_08595458[] =
{
ANIMCMD_FRAME(16, 6),
ANIMCMD_FRAME(32, 6),
@ -181,21 +181,21 @@ static const union AnimCmd gUnknown_08595458[] =
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const gUnknown_08595468[] =
static const union AnimCmd *const sAnims_Unused_08595468[] =
{
gUnknown_08595458,
sAnim_Unused_08595458,
};
// Unused
const struct SpriteTemplate gUnknown_0859546C =
const struct SpriteTemplate gUnusedSpriteTemplate_0859546C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_08595468,
.anims = sAnims_Unused_08595468,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109064,
.callback = AnimUnused_8109064,
};
static const union AffineAnimCmd sAffineAnim_SunlightRay[] =
@ -292,23 +292,23 @@ static const union AnimCmd *const sAnims_FireBlastCross[] =
sAnim_FireBlastCross,
};
static const union AffineAnimCmd gUnknown_08595544[] =
static const union AffineAnimCmd sAnim_Unused_08595544[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd gUnknown_08595554[] =
static const union AffineAnimCmd sAnim_Unused_08595554[] =
{
AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0),
AFFINEANIMCMD_END,
};
// Unused
static const union AffineAnimCmd *const gUnknown_08595564[] =
static const union AffineAnimCmd *const sAnims_Unused_08595564[] =
{
gUnknown_08595544,
gUnknown_08595554,
sAnim_Unused_08595544,
sAnim_Unused_08595554,
};
const struct SpriteTemplate gFireBlastCrossSpriteTemplate =
@ -511,7 +511,7 @@ static void AnimFirePlume(struct Sprite *sprite)
sprite->data[4] = gBattleAnimArgs[3];
sprite->data[3] = gBattleAnimArgs[5];
sprite->callback = sub_8109028;
sprite->callback = AnimLargeFlame_Step;
}
static void AnimLargeFlame(struct Sprite *sprite)
@ -533,10 +533,10 @@ static void AnimLargeFlame(struct Sprite *sprite)
sprite->data[4] = gBattleAnimArgs[3];
sprite->data[3] = gBattleAnimArgs[5];
sprite->callback = sub_8109028;
sprite->callback = AnimLargeFlame_Step;
}
static void sub_8109028(struct Sprite *sprite)
static void AnimLargeFlame_Step(struct Sprite *sprite)
{
if (++sprite->data[0] < sprite->data[4])
{
@ -548,7 +548,7 @@ static void sub_8109028(struct Sprite *sprite)
DestroySpriteAndMatrix(sprite);
}
static void sub_8109064(struct Sprite *sprite)
static void AnimUnused_8109064(struct Sprite *sprite)
{
SetSpriteCoordsToAnimAttackerCoords(sprite);
@ -570,10 +570,10 @@ static void sub_8109064(struct Sprite *sprite)
sprite->data[4] = gBattleAnimArgs[6];
sprite->data[5] = 0;
sprite->callback = sub_81090D8;
sprite->callback = AnimUnused_8109064_Step;
}
static void sub_81090D8(struct Sprite *sprite)
static void AnimUnused_8109064_Step(struct Sprite *sprite)
{
if (sprite->data[3])
{
@ -611,8 +611,6 @@ static void AnimSunlight(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
//fire 2
// Animates the secondary effect of MOVE_EMBER, where the flames grow and slide
// horizontally a bit.
// arg 0: initial x pixel offset
@ -792,15 +790,14 @@ void AnimTask_EruptionLaunchRocks(u8 taskId)
task->func = AnimTask_EruptionLaunchRocks_Step;
}
static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTION?
static void AnimTask_EruptionLaunchRocks_Step(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
sub_80A805C(task, task->data[15], 0x100, 0x100, 0xE0, 0x200, 0x20);
PrepareEruptAnimTaskData(task, task->data[15], 0x100, 0x100, 0xE0, 0x200, 32);
task->data[0]++;
case 1:
if (++task->data[1] > 1)
@ -813,7 +810,7 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
gSprites[task->data[15]].pos2.x = -3;
}
if (task->data[5])
if (task->data[5] != B_SIDE_PLAYER)
{
if (++task->data[3] > 4)
{
@ -822,7 +819,7 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
}
}
if(!sub_80A80C8(task))
if(!UpdateEruptAnimTask(task))
{
SetBattlerSpriteYOffsetFromYScale(task->data[15]);
gSprites[task->data[15]].pos2.x = 0;
@ -836,20 +833,19 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
case 2:
if (++task->data[1] > 4)
{
if (task->data[5])
sub_80A805C(task, task->data[15], 0xE0, 0x200, 0x180, 0xF0, 0x6);
if (task->data[5] != B_SIDE_PLAYER)
PrepareEruptAnimTaskData(task, task->data[15], 0xE0, 0x200, 0x180, 0xF0, 6);
else
sub_80A805C(task, task->data[15], 0xE0, 0x200, 0x180, 0xC0, 0x6);
PrepareEruptAnimTaskData(task, task->data[15], 0xE0, 0x200, 0x180, 0xC0, 6);
task->data[1] = 0;
task->data[0]++;
}
break;
case 3:
if (!sub_80A80C8(task))
if (!UpdateEruptAnimTask(task))
{
CreateEruptionLaunchRocks(task->data[15], taskId, 6);
task->data[0]++;
}
break;
@ -866,10 +862,10 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
if (++task->data[3] > 0x18)
{
if (task->data[5])
sub_80A805C(task, task->data[15], 0x180, 0xF0, 0x100, 0x100, 0x8);
if (task->data[5] != B_SIDE_PLAYER)
PrepareEruptAnimTaskData(task, task->data[15], 0x180, 0xF0, 0x100, 0x100, 8);
else
sub_80A805C(task, task->data[15], 0x180, 0xC0, 0x100, 0x100, 0x8);
PrepareEruptAnimTaskData(task, task->data[15], 0x180, 0xC0, 0x100, 0x100, 8);
if (task->data[2] & 1)
gSprites[task->data[15]].pos2.y -= 3;
@ -881,14 +877,13 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
}
break;
case 5:
if (task->data[5])
if (task->data[5] != B_SIDE_PLAYER)
gSprites[task->data[15]].pos1.y--;
if (!sub_80A80C8(task))
if (!UpdateEruptAnimTask(task))
{
gSprites[task->data[15]].pos1.y = task->data[4];
ResetSpriteRotScale(task->data[15]);
task->data[2] = 0;
task->data[0]++;
}
@ -896,7 +891,6 @@ static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTIO
case 6:
if (!task->data[6])
DestroyAnimVisualTask(taskId);
break;
default:
break;
@ -955,16 +949,12 @@ static void AnimEruptionLaunchRock(struct Sprite *sprite)
static u16 GetEruptionLaunchRockInitialYPos(u8 spriteId)
{
u16 y = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y + gSprites[spriteId].centerToCornerVecY;
s16 y = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y + gSprites[spriteId].centerToCornerVecY;
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
y = ((y << 16) + 0x4A0000) >> 16;
}
y += 74;
else
{
y = ((y << 16) + 0x2C0000) >> 16;
}
y += 44;
return y;
}
@ -1282,14 +1272,14 @@ static void AnimTask_MoveHeatWaveTargets_Step(u8 taskId)
}
}
// Used to add a color mask to the battle interface / HUD in Heat Wave.
// Used to add a color mask to the battle background.
// arg 0: opacity
// arg 1: color code
void AnimTask_BlendBackground(u8 taskId)
{
struct BattleAnimBgData animBg;
sub_80A6B30(&animBg);
BlendPalette(animBg.paletteId * 16, 16, gBattleAnimArgs[0], gBattleAnimArgs[1]); // u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor
GetDefaultBattleAnimBgData(&animBg);
BlendPalette(animBg.paletteId * 16, 16, gBattleAnimArgs[0], gBattleAnimArgs[1]);
DestroyAnimVisualTask(taskId);
}

View File

@ -18,9 +18,9 @@ static void AnimFlyBallUp_Step(struct Sprite *);
static void AnimFlyBallAttack(struct Sprite *);
static void AnimFlyBallAttack_Step(struct Sprite *);
static void AnimFallingFeather(struct Sprite *);
static void sub_810E520(struct Sprite *);
static void sub_810EB40(struct Sprite *);
static void sub_810EA4C(struct Sprite *);
static void AnimFallingFeather_Step(struct Sprite *);
static void AnimWhirlwindLine_Step(struct Sprite *);
static void AnimUnused_810EA4C(struct Sprite *);
static void AnimWhirlwindLine(struct Sprite *);
static void AnimBounceBallShrink(struct Sprite *);
static void AnimBounceBallLand(struct Sprite *);
@ -30,8 +30,8 @@ static void AnimDiveBall_Step2(struct Sprite *);
static void AnimDiveWaterSplash(struct Sprite *);
static void AnimSprayWaterDroplet(struct Sprite *);
static void AnimSprayWaterDroplet_Step(struct Sprite *);
static void sub_810F004(struct Sprite *);
static void sub_810F018(struct Sprite *);
static void AnimUnused_810F004(struct Sprite *);
static void AnimUnused_810F004_Step(struct Sprite *);
static void AnimSkyAttackBird(struct Sprite *);
static void AnimSkyAttackBird_Step(struct Sprite *);
static void AnimTask_AnimateGustTornadoPalette_Step(u8);
@ -179,7 +179,8 @@ const struct SpriteTemplate gFallingFeatherSpriteTemplate =
.callback = AnimFallingFeather,
};
const struct SpriteTemplate gUnknown_085963A0 =
// Unused
const struct SpriteTemplate gUnusedSpriteTemplate_085963A0 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
@ -187,7 +188,7 @@ const struct SpriteTemplate gUnknown_085963A0 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810EA4C,
.callback = AnimUnused_810EA4C,
};
static const union AnimCmd sAnim_WhirlwindLines[] =
@ -289,7 +290,7 @@ const struct SpriteTemplate gDiveBallSpriteTemplate =
.callback = AnimDiveBall,
};
static const union AffineAnimCmd gUnknown_085964A8[] =
static const union AffineAnimCmd sAnim_Unused_085964A8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x0, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x20, 0, 12),
@ -298,9 +299,9 @@ static const union AffineAnimCmd gUnknown_085964A8[] =
};
// Unused
static const union AffineAnimCmd *const gUnknown_085964C8[] =
static const union AffineAnimCmd *const sAnims_Unused_085964C8[] =
{
gUnknown_085964A8,
sAnim_Unused_085964A8,
};
const struct SpriteTemplate gDiveWaterSplashSpriteTemplate =
@ -325,7 +326,8 @@ const struct SpriteTemplate gSprayWaterDropletSpriteTemplate =
.callback = AnimSprayWaterDroplet,
};
const struct SpriteTemplate gUnknown_085964FC =
// Unused
const struct SpriteTemplate gUnusedSpriteTemplate_085964FC =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
@ -333,7 +335,7 @@ const struct SpriteTemplate gUnknown_085964FC =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F004,
.callback = AnimUnused_810F004,
};
const struct SpriteTemplate gSkyAttackBirdSpriteTemplate =
@ -639,10 +641,10 @@ static void AnimFallingFeather(struct Sprite *sprite)
gOamMatrices[matrixNum].b = spriteCoord;
gOamMatrices[matrixNum].c = -spriteCoord;
sprite->callback = sub_810E520;
sprite->callback = AnimFallingFeather_Step;
}
static void sub_810E520(struct Sprite *sprite)
static void AnimFallingFeather_Step(struct Sprite *sprite)
{
u8 matrixNum, sinIndex;
s16 sinVal = 0;
@ -890,7 +892,7 @@ static void sub_810E520(struct Sprite *sprite)
}
}
static void sub_810EA4C(struct Sprite *sprite)
static void AnimUnused_810EA4C(struct Sprite *sprite)
{
sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
@ -900,7 +902,7 @@ static void sub_810EA4C(struct Sprite *sprite)
static void AnimWhirlwindLine(struct Sprite * sprite)
{
u16 arg;
u16 offset;
u8 mult;
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
@ -918,15 +920,15 @@ static void AnimWhirlwindLine(struct Sprite * sprite)
sprite->pos1.x -= 32;
sprite->data[1] = 0x0ccc;
arg = gBattleAnimArgs[4];
offset = gBattleAnimArgs[4];
mult = 12;
sprite->pos2.x += mult * arg;
sprite->data[0] = arg;
sprite->pos2.x += mult * offset;
sprite->data[0] = offset;
sprite->data[7] = gBattleAnimArgs[3];
sprite->callback = sub_810EB40;
sprite->callback = AnimWhirlwindLine_Step;
}
static void sub_810EB40(struct Sprite *sprite)
static void AnimWhirlwindLine_Step(struct Sprite *sprite)
{
sprite->pos2.x += sprite->data[1] >> 8;
@ -1063,9 +1065,9 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
}
sprite->data[1] = 512;
sprite->data[1] = 0x200;
TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
TrySetSpriteRotScale(sprite, 0, 0x100, sprite->data[1], 0);
sprite->data[0]++;
break;
case 1:
@ -1076,11 +1078,11 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[2]++;
TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
TrySetSpriteRotScale(sprite, 0, 0x100, sprite->data[1], 0);
matrixNum = sprite->oam.matrixNum;
t1 = 15616;
t1 = 0x3D00;
t2 = t1 / gOamMatrices[matrixNum].d + 1;
if (t2 > 128)
@ -1091,7 +1093,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
if (sprite->data[2] == 24)
{
sub_80A749C(sprite);
ResetSpriteRotScale_PreserveAffine(sprite);
DestroyAnimSprite(sprite);
}
break;
@ -1156,14 +1158,14 @@ static void AnimSprayWaterDroplet_Step(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
static void sub_810F004(struct Sprite *sprite)
static void AnimUnused_810F004(struct Sprite *sprite)
{
sprite->data[6] = 0;
sprite->data[7] = 64;
sprite->callback = sub_810F018;
sprite->callback = AnimUnused_810F004_Step;
}
static void sub_810F018(struct Sprite *sprite)
static void AnimUnused_810F004_Step(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@ -1218,7 +1220,7 @@ void AnimSkyAttackBird_Step(struct Sprite *sprite)
DestroySpriteAndMatrix(sprite);
}
void unref_sub_810F184(u8 taskId)
void AnimTask_Unused_810F184(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{

View File

@ -603,7 +603,7 @@ void AnimTask_HorizontalShake(u8 taskId)
break;
default: // Shake specific battler
task->tbattlerSpriteIds(0) = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (task->tbattlerSpriteIds(0) == 0xFF)
if (task->tbattlerSpriteIds(0) == SPRITE_NONE)
{
DestroyAnimVisualTask(taskId);
}

View File

@ -998,7 +998,7 @@ void AnimTask_HazeScrollingFog(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
@ -1052,7 +1052,7 @@ static void AnimTask_Haze2(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(1);
sub_80A6C68(2);
@ -1105,7 +1105,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
@ -1154,7 +1154,7 @@ static void AnimTask_OverlayFogTiles(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(1);
sub_80A6C68(2);

View File

@ -94,7 +94,7 @@ void AnimTask_ShakeMon(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (spriteId == 0xff)
if (spriteId == SPRITE_NONE)
{
DestroyAnimVisualTask(taskId);
return;
@ -162,7 +162,7 @@ void AnimTask_ShakeMon2(u8 taskId)
if (gBattleAnimArgs[0] < MAX_BATTLERS_COUNT)
{
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (spriteId == 0xff)
if (spriteId == SPRITE_NONE)
{
DestroyAnimVisualTask(taskId);
return;
@ -255,7 +255,7 @@ static void AnimTask_ShakeMon2_Step(u8 taskId)
void AnimTask_ShakeMonInPlace(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (spriteId == 0xff)
if (spriteId == SPRITE_NONE)
{
DestroyAnimVisualTask(taskId);
return;

View File

@ -849,25 +849,25 @@ bool8 IsDoubleBattle(void)
return IS_DOUBLE_BATTLE();
}
void sub_80A6B30(struct BattleAnimBgData *unk)
void GetDefaultBattleAnimBgData(struct BattleAnimBgData *out)
{
if (IsContest())
{
unk->bgTiles = gUnknown_0202305C;
unk->bgTilemap = (u16 *)gUnknown_02023060;
unk->paletteId = 14;
unk->bgId = 1;
unk->tilesOffset = 0;
unk->unused = 0;
out->bgTiles = gUnknown_0202305C;
out->bgTilemap = (u16 *)gUnknown_02023060;
out->paletteId = 14;
out->bgId = 1;
out->tilesOffset = 0;
out->unused = 0;
}
else
{
unk->bgTiles = gUnknown_0202305C;
unk->bgTilemap = (u16 *)gUnknown_02023060;
unk->paletteId = 8;
unk->bgId = 1;
unk->tilesOffset = 0x200;
unk->unused = 0;
out->bgTiles = gUnknown_0202305C;
out->bgTilemap = (u16 *)gUnknown_02023060;
out->paletteId = 8;
out->bgId = 1;
out->tilesOffset = 0x200;
out->unused = 0;
}
}
@ -884,7 +884,7 @@ void sub_80A6B90(struct BattleAnimBgData *unk, u32 arg1)
}
else if (arg1 == 1)
{
sub_80A6B30(unk);
GetDefaultBattleAnimBgData(unk);
}
else
{
@ -970,9 +970,9 @@ u8 GetBattleBgPaletteNum(void)
return 2;
}
void sub_80A6DAC(bool8 arg0)
void UpdateAnimBg3ScreenSize(bool8 largeScreenSize)
{
if (!arg0 || IsContest())
if (!largeScreenSize || IsContest())
{
SetAnimBgAttribute(3, BG_ANIM_SCREEN_SIZE, 0);
SetAnimBgAttribute(3, BG_ANIM_AREA_OVERFLOW_MODE, 1);
@ -1292,7 +1292,7 @@ void TrySetSpriteRotScale(struct Sprite *sprite, bool8 recalcCenterVector, s16 x
}
}
void sub_80A749C(struct Sprite *sprite)
void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite)
{
TrySetSpriteRotScale(sprite, TRUE, 0x100, 0x100, 0);
sprite->affineAnimPaused = FALSE;
@ -1569,7 +1569,7 @@ s16 CloneBattlerSpriteWithBlend(u8 animBattler)
u16 i;
u8 spriteId = GetAnimBattlerSpriteId(animBattler);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
{
for (i = 0; i < MAX_SPRITES; i++)
{
@ -1655,7 +1655,7 @@ static void AnimTask_AlphaFadeIn_Step(u8 taskId)
void AnimTask_BlendMonInAndOut(u8 task)
{
u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (spriteId == 0xff)
if (spriteId == SPRITE_NONE)
{
DestroyAnimVisualTask(task);
return;
@ -1896,19 +1896,19 @@ void *LoadPointerFromVars(s16 lo, s16 hi)
return (void *)((u16)lo | ((u16)hi << 16));
}
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7)
void PrepareEruptAnimTaskData(struct Task *task, u8 spriteId, s16 xScaleStart, s16 yScaleStart, s16 xScaleEnd, s16 yScaleEnd, u16 duration)
{
task->data[8] = a7;
task->data[15] = a2; // spriteId
task->data[9] = a3;
task->data[10] = a4;
task->data[13] = a5;
task->data[14] = a6;
task->data[11] = (a5 - a3) / a7;
task->data[12] = (a6 - a4) / a7;
task->data[8] = duration;
task->data[15] = spriteId;
task->data[9] = xScaleStart;
task->data[10] = yScaleStart;
task->data[13] = xScaleEnd;
task->data[14] = yScaleEnd;
task->data[11] = (xScaleEnd - xScaleStart) / duration;
task->data[12] = (yScaleEnd - yScaleStart) / duration;
}
u8 sub_80A80C8(struct Task *task)
u8 UpdateEruptAnimTask(struct Task *task)
{
if (!task->data[8])
return 0;

View File

@ -411,7 +411,7 @@ void AnimTask_LoadSandstormBackground(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Sandstorm, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Sandstorm, 0);
LoadCompressedPalette(gBattleAnimSpritePal_FlyingDirt, animBg.paletteId * 16, 32);
@ -470,7 +470,7 @@ static void AnimTask_LoadSandstormBackground_Step(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
gTasks[taskId].data[12]++;
break;
@ -731,7 +731,7 @@ static void AnimRolloutParticle(struct Sprite *sprite)
if (TranslateAnimHorizontalArc(sprite))
{
u8 taskId = FindTaskIdByFunc(AnimTask_Rollout_Step);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
gTasks[taskId].data[11]--;
DestroySprite(sprite);
@ -833,7 +833,7 @@ void AnimTask_MoveSeismicTossBg(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
sub_80A6DAC(FALSE);
UpdateAnimBg3ScreenSize(FALSE);
gTasks[taskId].data[1] = 200;
}
@ -842,7 +842,7 @@ void AnimTask_MoveSeismicTossBg(u8 taskId)
if (gTasks[taskId].data[0] == 120)
{
sub_80A6DAC(TRUE);
UpdateAnimBg3ScreenSize(TRUE);
DestroyAnimVisualTask(taskId);
}
@ -853,7 +853,7 @@ void AnimTask_SeismicTossBgAccelerateDownAtEnd(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
sub_80A6DAC(FALSE);
UpdateAnimBg3ScreenSize(FALSE);
gTasks[taskId].data[0]++;
gTasks[taskId].data[2] = gBattle_BG3_Y;
}
@ -865,7 +865,7 @@ void AnimTask_SeismicTossBgAccelerateDownAtEnd(u8 taskId)
if (gBattleAnimArgs[7] == 0xFFF)
{
gBattle_BG3_Y = 0;
sub_80A6DAC(TRUE);
UpdateAnimBg3ScreenSize(TRUE);
DestroyAnimVisualTask(taskId);
}
}

View File

@ -6,16 +6,21 @@
#include "task.h"
#include "constants/battle_anim.h"
// this file's functions
static void sub_8158B98(u8 taskId);
static void sub_8158C04(u8 taskId);
static void SoundTask_FireBlast_Step1(u8 taskId);
static void SoundTask_FireBlast_Step2(u8 taskId);
static void SoundTask_LoopSEAdjustPanning_Step(u8 taskId);
static void SoundTask_PlayDoubleCry_Step(u8 taskId);
static void SoundTask_PlayCryWithEcho_Step(u8 taskId);
static void SoundTask_AdjustPanningVar_Step(u8 taskId);
// task start
void sub_8158B30(u8 taskId)
// Loops the specified sound effect and pans from the
// attacker to the target. The second specified sound effect
// is played at the very end. This task is effectively
// hardcoded to the move FIRE_BLAST due to the baked-in
// durations.
// arg 0: looped sound effect
// arg 1: ending sound effect
void SoundTask_FireBlast(u8 taskId)
{
s8 pan1, pan2, panIncrement;
@ -31,10 +36,10 @@ void sub_8158B30(u8 taskId)
gTasks[taskId].data[4] = panIncrement;
gTasks[taskId].data[10] = 10;
gTasks[taskId].func = sub_8158B98;
gTasks[taskId].func = SoundTask_FireBlast_Step1;
}
static void sub_8158B98(u8 taskId)
static void SoundTask_FireBlast_Step1(u8 taskId)
{
s16 pan = gTasks[taskId].data[2];
s8 panIncrement = gTasks[taskId].data[4];
@ -42,7 +47,7 @@ static void sub_8158B98(u8 taskId)
{
gTasks[taskId].data[10] = 5;
gTasks[taskId].data[11] = 0;
gTasks[taskId].func = sub_8158C04;
gTasks[taskId].func = SoundTask_FireBlast_Step2;
}
else
{
@ -56,7 +61,7 @@ static void sub_8158B98(u8 taskId)
}
}
static void sub_8158C04(u8 taskId)
static void SoundTask_FireBlast_Step2(u8 taskId)
{
if (++gTasks[taskId].data[10] == 6)
{
@ -69,9 +74,7 @@ static void sub_8158C04(u8 taskId)
DestroyAnimSoundTask(taskId);
}
}
// task end
// task start
void SoundTask_LoopSEAdjustPanning(u8 taskId)
{
u16 songId = gBattleAnimArgs[0];
@ -123,9 +126,7 @@ static void SoundTask_LoopSEAdjustPanning_Step(u8 taskId)
gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11], oldPan);
}
}
// task end
// task start
void SoundTask_PlayCryHighPitch(u8 taskId)
{
u16 species = 0;
@ -169,9 +170,7 @@ void SoundTask_PlayCryHighPitch(u8 taskId)
DestroyAnimVisualTask(taskId);
}
// task end
// task start
void SoundTask_PlayDoubleCry(u8 taskId)
{
u16 species = 0;
@ -258,7 +257,6 @@ static void SoundTask_PlayDoubleCry_Step(u8 taskId)
}
}
}
// task end
void SoundTask_WaitForCry(u8 taskId)
{
@ -273,7 +271,6 @@ void SoundTask_WaitForCry(u8 taskId)
}
}
// task start
void SoundTask_PlayCryWithEcho(u8 taskId)
{
u16 species;
@ -329,7 +326,6 @@ static void SoundTask_PlayCryWithEcho_Step(u8 taskId)
break;
}
}
// task end
void SoundTask_PlaySE1WithPanning(u8 taskId)
{
@ -389,4 +385,3 @@ static void SoundTask_AdjustPanningVar_Step(u8 taskId)
if (gTasks[taskId].data[11] == gTasks[taskId].data[2])
DestroyAnimVisualTask(taskId);
}

View File

@ -464,7 +464,7 @@ void unref_sub_8170478(u8 taskId)
gSprites[spriteId3].callback = SpriteCallbackDummy;
gSprites[spriteId4].callback = SpriteCallbackDummy;
sub_80A6B30(&unknownStruct);
GetDefaultBattleAnimBgData(&unknownStruct);
AnimLoadCompressedBgTilemap(unknownStruct.bgId, gUnknown_08C2EA9C);
AnimLoadCompressedBgGfx(unknownStruct.bgId, gUnknown_08C2EA50, unknownStruct.tilesOffset);
LoadCompressedPalette(gCureBubblesPal, unknownStruct.paletteId << 4, 32);

View File

@ -330,7 +330,7 @@ void AnimTask_DrawFallingWhiteLinesOnAttacker(u8 taskId)
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
newSpriteId = sub_80A89C8(gBattleAnimAttacker, spriteId, species);
sub_80A6B30(&unknownStruct);
GetDefaultBattleAnimBgData(&unknownStruct);
AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, gUnknown_08C20684, 0);
AnimLoadCompressedBgGfx(unknownStruct.bgId, gUnknown_08C20668, unknownStruct.tilesOffset);
LoadPalette(&gUnknown_08597418, unknownStruct.paletteId * 16 + 1, 2);
@ -377,7 +377,7 @@ static void AnimTask_DrawFallingWhiteLinesOnAttacker_Step(u8 taskId)
sprite = &gSprites[gTasks[taskId].data[0]];
DestroySprite(sprite);
sub_80A6B30(&unknownStruct);
GetDefaultBattleAnimBgData(&unknownStruct);
sub_80A6C68(unknownStruct.bgId);
if (gTasks[taskId].data[6] == 1)
gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority++;
@ -468,7 +468,7 @@ static void sub_81170EC(u8 taskId)
spriteId2 = sub_80A89C8(sAnimStatsChangeData->battler2, battlerSpriteId, sAnimStatsChangeData->species);
}
sub_80A6B30(&unknownStruct);
GetDefaultBattleAnimBgData(&unknownStruct);
if (sAnimStatsChangeData->data[0] == 0)
AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, gBattleStatMask1_Tilemap, 0);
else
@ -705,7 +705,7 @@ void AnimTask_StartSlidingBg(u8 taskId)
{
u8 newTaskId;
sub_80A6DAC(0);
UpdateAnimBg3ScreenSize(FALSE);
newTaskId = CreateTask(AnimTask_UpdateSlidingBg, 5);
if (gBattleAnimArgs[2] && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
@ -733,7 +733,7 @@ static void AnimTask_UpdateSlidingBg(u8 taskId)
{
gBattle_BG3_X = 0;
gBattle_BG3_Y = 0;
sub_80A6DAC(1);
UpdateAnimBg3ScreenSize(TRUE);
DestroyTask(taskId);
}
}
@ -824,7 +824,7 @@ void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5,
if (arg4)
spriteId2 = sub_80A89C8(battler2, gBattlerSpriteIds[battler2], species);
sub_80A6B30(&unknownStruct);
GetDefaultBattleAnimBgData(&unknownStruct);
AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, tilemap, 0);
AnimLoadCompressedBgGfx(unknownStruct.bgId, gfx, unknownStruct.tilesOffset);
LoadCompressedPalette(palette, unknownStruct.paletteId * 16, 32);

View File

@ -811,7 +811,7 @@ void AnimTask_CreateSurfWave(u8 taskId)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
if (!IsContest())
{
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
@ -884,7 +884,7 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
*BGptrX += gTasks[taskId].data[0];
*BGptrY += gTasks[taskId].data[1];
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
gTasks[taskId].data[2] += gTasks[taskId].data[1];
if (++gTasks[taskId].data[5] == 4)
{
@ -1053,7 +1053,7 @@ static void AnimTask_WaterSpoutLaunch_Step(u8 taskId)
switch (task->data[0])
{
case 0:
sub_80A805C(task, task->data[15], 0x100, 0x100, 224, 0x200, 32);
PrepareEruptAnimTaskData(task, task->data[15], 0x100, 0x100, 0xE0, 0x200, 32);
task->data[0]++;
case 1:
if (++task->data[3] > 1)
@ -1069,7 +1069,7 @@ static void AnimTask_WaterSpoutLaunch_Step(u8 taskId)
gSprites[task->data[15]].pos2.x = -3;
}
}
if (sub_80A80C8(task) == 0)
if (UpdateEruptAnimTask(task) == 0)
{
SetBattlerSpriteYOffsetFromYScale(task->data[15]);
gSprites[task->data[15]].pos2.x = 0;
@ -1081,13 +1081,13 @@ static void AnimTask_WaterSpoutLaunch_Step(u8 taskId)
case 2:
if (++task->data[3] > 4)
{
sub_80A805C(task, task->data[15], 224, 0x200, 384, 224, 8);
PrepareEruptAnimTaskData(task, task->data[15], 0xE0, 0x200, 0x180, 0xE0, 8);
task->data[3] = 0;
task->data[0]++;
}
break;
case 3:
if (sub_80A80C8(task) == 0)
if (UpdateEruptAnimTask(task) == 0)
{
task->data[3] = 0;
task->data[4] = 0;
@ -1107,7 +1107,7 @@ static void AnimTask_WaterSpoutLaunch_Step(u8 taskId)
gSprites[task->data[15]].pos2.y -= 2;
if (task->data[4] == 10)
{
sub_80A805C(task, task->data[15], 384, 224, 0x100, 0x100, 8);
PrepareEruptAnimTaskData(task, task->data[15], 0x180, 0xE0, 0x100, 0x100, 8);
task->data[3] = 0;
task->data[4] = 0;
task->data[0]++;
@ -1116,7 +1116,7 @@ static void AnimTask_WaterSpoutLaunch_Step(u8 taskId)
break;
case 6:
gSprites[task->data[15]].pos1.y--;
if (sub_80A80C8(task) == 0)
if (UpdateEruptAnimTask(task) == 0)
{
ResetSpriteRotScale(task->data[15]);
gSprites[task->data[15]].pos1.y = task->data[5];
@ -1260,14 +1260,14 @@ static void AnimTask_WaterSpoutRain_Step(u8 taskId)
gBattleAnimArgs[1] = 0;
gBattleAnimArgs[2] = 12;
taskId2 = CreateTask(AnimTask_HorizontalShake, 80);
if (taskId2 != 0xFF)
if (taskId2 != TASK_NONE)
{
gTasks[taskId2].func(taskId2);
gAnimVisualTaskCount++;
}
gBattleAnimArgs[0] = ANIM_DEF_PARTNER;
taskId2 = CreateTask(AnimTask_HorizontalShake, 80);
if (taskId2 != 0xFF)
if (taskId2 != TASK_NONE)
{
gTasks[taskId2].func(taskId2);
gAnimVisualTaskCount++;

View File

@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void)
static void PlayerHandlePaletteFade(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK);
PlayerBufferExecCompleted();
}
@ -2655,7 +2655,7 @@ static void PlayerHandleChooseItem(void)
{
s32 i;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
gBattlerInMenuId = gActiveBattler;
@ -2682,7 +2682,7 @@ static void PlayerHandleChoosePokemon(void)
*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
*(&gBattleStruct->prevSelectedPartySlot) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
gBattlerInMenuId = gActiveBattler;
}
@ -2691,7 +2691,7 @@ static void PlayerHandleChoosePokemon(void)
static void PlayerHandleCmd23(void)
{
BattleStopLowHpSound();
BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK);
PlayerBufferExecCompleted();
}

View File

@ -474,7 +474,7 @@ static void SafariHandleChooseMove(void)
static void SafariHandleChooseItem(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase;
gBattlerInMenuId = gActiveBattler;
}

View File

@ -1250,7 +1250,7 @@ static void WallyHandleChooseMove(void)
static void WallyHandleChooseItem(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = OpenBagAfterPaletteFade;
gBattlerInMenuId = gActiveBattler;
}

View File

@ -3040,7 +3040,7 @@ static void Task_ShowTourneyInfoCard(u8 taskId)
SetVBlankCallback(VblankCb_TourneyInfoCard);
sInfoCard = AllocZeroed(sizeof(*sInfoCard));
for (i = 0; i < NUM_INFOCARD_SPRITES; i++)
sInfoCard->spriteIds[i] = 0xFF;
sInfoCard->spriteIds[i] = SPRITE_NONE;
LoadMonIconPalettes();
i = CreateTask(Task_HandleInfoCardInput, 0);
gTasks[i].data[0] = 0;
@ -3105,7 +3105,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
{
if (sprite->pos1.y >= 192)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
}
}
@ -3125,7 +3125,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
{
if (sprite->pos1.y <= -32)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
}
}
@ -3145,7 +3145,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
{
if (sprite->pos1.x >= 272)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
}
}
@ -3165,7 +3165,7 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
{
if (sprite->pos1.x <= -32)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
}
}
@ -3195,7 +3195,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
{
if (sprite->pos1.y >= 176)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyMonIconSprite(sprite);
}
}
@ -3217,7 +3217,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
{
if (sprite->pos1.y <= -16)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyMonIconSprite(sprite);
}
}
@ -3239,7 +3239,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
{
if (sprite->pos1.x >= 256)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyMonIconSprite(sprite);
}
}
@ -3261,7 +3261,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
{
if (sprite->pos1.x <= -16)
{
sInfoCard->spriteIds[sprite->data[2]] = 0xFF;
sInfoCard->spriteIds[sprite->data[2]] = SPRITE_NONE;
FreeAndDestroyMonIconSprite(sprite);
}
}
@ -3393,7 +3393,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
case STATE_FADE_IN:
if (!gPaletteFade.active)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gTasks[taskId].tState = STATE_WAIT_FADE;
}
break;
@ -3406,7 +3406,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
switch (i)
{
case INFOCARD_INPUT_AB:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_CLOSE_CARD;
break;
case TRAINERCARD_INPUT_UP ... TRAINERCARD_INPUT_RIGHT:
@ -3500,7 +3500,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3511,7 +3511,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3524,7 +3524,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3535,7 +3535,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3616,7 +3616,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3627,7 +3627,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3640,7 +3640,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3651,7 +3651,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3699,7 +3699,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3710,7 +3710,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3723,7 +3723,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3734,7 +3734,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3782,7 +3782,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3793,7 +3793,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3806,7 +3806,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3817,7 +3817,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3863,7 +3863,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3874,7 +3874,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3887,7 +3887,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3898,7 +3898,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3946,7 +3946,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3957,7 +3957,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
@ -3970,7 +3970,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -3981,7 +3981,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
@ -4051,12 +4051,12 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 2)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
FreeAndDestroyTrainerPicSprite(sInfoCard->spriteIds[i]);
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
FreeAndDestroyMonIconSprite(&gSprites[sInfoCard->spriteIds[i]]);
}
}
@ -4064,12 +4064,12 @@ static void Task_HandleInfoCardInput(u8 taskId)
{
if (i < 10)
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
FreeAndDestroyTrainerPicSprite(sInfoCard->spriteIds[i]);
}
else
{
if (sInfoCard->spriteIds[i] != 0xFF)
if (sInfoCard->spriteIds[i] != SPRITE_NONE)
FreeAndDestroyMonIconSprite(&gSprites[sInfoCard->spriteIds[i]]);
}
}
@ -4946,7 +4946,7 @@ static void Task_HandleTourneyTreeInput(u8 taskId)
case STATE_FADE_IN:
if (!gPaletteFade.active)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gTasks[taskId].tState = STATE_WAIT_FADE;
StartSpriteAnim(&gSprites[spriteId], 1);
}
@ -4960,17 +4960,17 @@ static void Task_HandleTourneyTreeInput(u8 taskId)
{
case TOURNEY_TREE_SELECTED_CLOSE:
default:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_CLOSE_TOURNEY_TREE;
break;
case TOURNEY_TREE_NO_SELECTION:
break;
case TOURNEY_TREE_SELECTED_TRAINER:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_SHOW_INFOCARD_TRAINER;
break;
case TOURNEY_TREE_SELECTED_MATCH:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_SHOW_INFOCARD_MATCH;
break;
}
@ -5509,7 +5509,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
switch (gTasks[taskId].tState)
{
case STATE_FADE_IN:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gTasks[taskId].tState = STATE_SHOW_RESULTS;
break;
case STATE_SHOW_RESULTS:
@ -5559,7 +5559,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
case STATE_WAIT_FOR_INPUT:
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_CLOSE_TOURNEY_TREE;
}
break;

View File

@ -1203,7 +1203,7 @@ static void CB2_InitSelectScreen(void)
ShowBg(0);
ShowBg(1);
SetVBlankCallback(VBlankCB_SelectScreen);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
#ifdef UBFIX
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
@ -1451,7 +1451,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId)
{
case STATE_SUMMARY_FADE:
gPlttBufferUnfaded[228] = gPlttBufferFaded[228];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState = STATE_SUMMARY_CLEAN;
break;
case STATE_SUMMARY_CLEAN:
@ -1489,7 +1489,7 @@ static void Select_Task_Exit(u8 taskId)
switch (gTasks[taskId].tState)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState++;
break;
case 1:
@ -2369,7 +2369,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId)
switch (gTasks[taskId].tState)
{
case STATE_SUMMARY_FADE:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState = STATE_SUMMARY_CLEAN;
break;
case STATE_SUMMARY_CLEAN:
@ -2425,7 +2425,7 @@ static void Swap_Task_Exit(u8 taskId)
gTasks[taskId].tState++;
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState++;
break;
case 3:
@ -3381,7 +3381,7 @@ static void CB2_InitSwapScreen(void)
gMain.state++;
break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);

View File

@ -1841,7 +1841,7 @@ void BattleMainCB2(void)
{
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED;
ResetPaletteFadeControl();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
SetMainCallback2(CB2_QuitRecordedBattle);
}
}
@ -2242,7 +2242,7 @@ static void EndLinkBattleInSteps(void)
case 1:
if (--gBattleCommunication[1] == 0)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@ -2299,7 +2299,7 @@ static void EndLinkBattleInSteps(void)
for (i = 0; i < 2; i++)
LoadChosenBattleElement(i);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 4:
@ -2404,7 +2404,7 @@ static void sub_80392A8(void)
gReservedSpritePaletteCount = 4;
SetVBlankCallback(VBlankCB_Battle);
SetMainCallback2(sub_803937C);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gBattleCommunication[MULTIUSE_STATE] = 0;
}
@ -2564,7 +2564,7 @@ static void sub_803939C(void)
{
if (IsLinkTaskFinished() == TRUE)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattleCommunication[1] = 0x20;
gBattleCommunication[MULTIUSE_STATE] = 8;
}
@ -2572,7 +2572,7 @@ static void sub_803939C(void)
}
else
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattleCommunication[1] = 0x20;
gBattleCommunication[MULTIUSE_STATE] = 8;
}

View File

@ -428,32 +428,32 @@ static const u16 sNPCSpeeches[][EASY_CHAT_BATTLE_WORDS_COUNT] =
{EC_WORD_DID, EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES},
{EC_WORD_IT_S, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_IN, EC_WORD_HERE},
{EC_WORD_I_AM, EC_WORD_SO, EC_WORD_TIRED, EC_WORD_OF, EC_WORD_THIS, EC_WORD_PLACE},
{EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, 0xFFFF},
{EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, EC_EMPTY_WORD},
{EC_WORD_LOOK, EC_WORD_AT, EC_WORD_HOW, EC_WORD_I, EC_MOVE2(TACKLE), EC_WORD_THIS},
{EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, 0xFFFF},
{EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, EC_EMPTY_WORD},
{EC_WORD_OH, EC_WORD_NO, EC_WORD_WHO, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_QUES},
{EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_WANDERING, EC_WORD_ABOUT, EC_WORD_FOREVER, EC_WORD_ELLIPSIS},
{EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, 0xFFFF},
{EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, EC_EMPTY_WORD},
{EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_NEXT, EC_WORD_QUES},
{EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_WITH, EC_WORD_MY, EC_MOVE(SHEER_COLD), EC_WORD_GENIUS},
{EC_WORD_WON_T, EC_WORD_SOMEONE, EC_WORD_COOL, EC_WORD_SHOW, EC_WORD_UP, EC_WORD_QUES},
{EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, 0xFFFF},
{EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, EC_EMPTY_WORD},
{EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_THIS, EC_WORD_ANY, EC_WORD_MORE},
{EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_OKAY},
{EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER},
{EC_WORD_IT, EC_WORD_HAS, EC_WORD_TO, EC_WORD_BE, EC_WORD_LEFT, EC_WORD_NEXT},
{EC_WORD_IT, EC_WORD_MUST_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_RIGHT, EC_WORD_QUES},
{EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, 0xFFFF},
{EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, 0xFFFF},
{EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, EC_EMPTY_WORD},
{EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, EC_EMPTY_WORD},
{EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_GIVE_UP, EC_WORD_IN, EC_WORD_ME},
{EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_IT},
{EC_WORD_GO, EC_WORD_ON, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ANY, EC_WORD_MORE},
{EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, 0xFFFF},
{EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
{EC_WORD_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_STEEL, EC_WORD_POKEMON, EC_WORD_QUES},
{EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, 0xFFFF},
{EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, EC_EMPTY_WORD},
{EC_WORD_YOU, EC_WORD_THINK, EC_WORD_THIS, EC_WORD_IS, EC_WORD_EASY, EC_WORD_QUES},
{EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_COME, EC_WORD_AFTER, EC_WORD_THIS, EC_WORD_QUES},
{EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, 0xFFFF},
{EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, EC_EMPTY_WORD},
{EC_WORD_I, EC_WORD_JUST, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_ELLIPSIS},
{EC_WORD_YEEHAW_EXCL, EC_WORD_THIS, EC_WORD_PLACE, EC_WORD_IS, EC_WORD_A, EC_WORD_PUSHOVER},
{EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_BEEN, EC_WORD_IN, EC_WORD_A, EC_WORD_BATTLE},
@ -1184,7 +1184,7 @@ static bool8 StatusInflictionFadeOut(struct Task *task)
task->data[7] += task->data[4];
if (task->data[7] > 16)
task->data[7] = 16;
BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11));
BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11));
}
if (task->data[7] >= 16)
@ -1203,7 +1203,7 @@ static bool8 StatusInflictionFadeIn(struct Task *task)
task->data[7] -= task->data[5];
if (task->data[7] < 0)
task->data[7] = 0;
BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11));
BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11));
}
if (task->data[7] == 0)
@ -1235,7 +1235,7 @@ static void StartStatusInflictionScreenFlash(s16 fadeOutDelay, s16 fadeInDelay,
static bool8 IsStatusInflictionScreenFlashTaskFinished(void)
{
if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == 0xFF)
if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == TASK_NONE)
return TRUE;
else
return FALSE;

View File

@ -389,10 +389,10 @@ void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void))
gPyramidBagResources->callback2 = NULL;
gPyramidBagResources->unk814 = 0xFF;
gPyramidBagResources->scrollIndicatorsTaskId = 0xFF;
gPyramidBagResources->scrollIndicatorsTaskId = TASK_NONE;
memset(gPyramidBagResources->itemsSpriteIds, 0xFF, sizeof(gPyramidBagResources->itemsSpriteIds));
memset(gPyramidBagResources->windowIds, 0xFF, sizeof(gPyramidBagResources->windowIds));
memset(gPyramidBagResources->windowIds, WINDOW_NONE, sizeof(gPyramidBagResources->windowIds));
SetMainCallback2(sub_81C504C);
}
@ -493,11 +493,11 @@ static bool8 sub_81C5078(void)
gMain.state++;
break;
case 15:
BlendPalettes(0xFFFFFFFF, 0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
gMain.state++;
break;
case 16:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = FALSE;
gMain.state++;
break;
@ -657,16 +657,16 @@ static void PrintItemDescription(s32 listMenuId)
static void AddScrollArrow(void)
{
if (gPyramidBagResources->scrollIndicatorsTaskId == 0xFF)
if (gPyramidBagResources->scrollIndicatorsTaskId == TASK_NONE)
gPyramidBagResources->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition);
}
static void RemoveScrollArrow(void)
{
if (gPyramidBagResources->scrollIndicatorsTaskId != 0xFF)
if (gPyramidBagResources->scrollIndicatorsTaskId != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollIndicatorsTaskId);
gPyramidBagResources->scrollIndicatorsTaskId = 0xFF;
gPyramidBagResources->scrollIndicatorsTaskId = TASK_NONE;
}
}
@ -811,7 +811,7 @@ static void sub_81C5AB8(u8 y, u8 arg1)
void CloseBattlePyramidBagAndSetCallback(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_81C5B4C;
}
@ -1428,7 +1428,7 @@ static u8 sub_81C6D08(u8 windowArrayId)
static u8 sub_81C6D24(u8 windowArrayId)
{
u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
if (*windowId == 0xFF)
if (*windowId == WINDOW_NONE)
{
*windowId = AddWindow(&gUnknown_0861F350[windowArrayId]);
DrawStdFrameWithCustomTileAndPalette(*windowId, FALSE, 1, 0xE);
@ -1440,13 +1440,13 @@ static u8 sub_81C6D24(u8 windowArrayId)
static void sub_81C6D6C(u8 windowArrayId)
{
u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
if (*windowId != 0xFF)
if (*windowId != WINDOW_NONE)
{
ClearStdWindowAndFrameToTransparent(*windowId, FALSE);
ClearWindowTilemap(*windowId);
RemoveWindow(*windowId);
ScheduleBgCopyTilemapToVram(1);
*windowId = 0xFF;
*windowId = WINDOW_NONE;
}
}
@ -1475,13 +1475,13 @@ static void CloseBattlePyramidBagTextWindow(void)
static void sub_81C6E38(u8 itemSpriteArrayId)
{
u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId];
if (*spriteId != 0xFF)
if (*spriteId != SPRITE_NONE)
{
FreeSpriteTilesByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
FreeSpritePaletteByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]);
*spriteId = 0xFF;
*spriteId = SPRITE_NONE;
}
}
@ -1526,7 +1526,7 @@ static void ShowItemImage(u16 itemId, u8 itemSpriteArrayId)
{
u8 itemSpriteId;
u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId + 1];
if (*spriteId == 0xFF)
if (*spriteId == SPRITE_NONE)
{
FreeSpriteTilesByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);
FreeSpritePaletteByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);

View File

@ -365,7 +365,7 @@ static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
static void Task_BeginPaletteFade(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ExitTrainerHillRecords;
}
@ -512,7 +512,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++;
break;
case 6:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gMain.state++;
break;
case 7:

View File

@ -5374,7 +5374,7 @@ static void Cmd_yesnoboxlearnmove(void)
if (gBattleCommunication[1] == 0)
{
HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattleScripting.learnMoveState++;
}
else
@ -9942,7 +9942,7 @@ static void Cmd_displaydexinfo(void)
switch (gBattleCommunication[0])
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattleCommunication[0]++;
break;
case 1:
@ -9973,7 +9973,7 @@ static void Cmd_displaydexinfo(void)
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
{
BeginNormalPaletteFade(0xFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_BLACK);
ShowBg(0);
ShowBg(3);
gBattleCommunication[0]++;

View File

@ -991,7 +991,7 @@ static bool8 Transition_Phase1(struct Task *task)
static bool8 Transition_WaitForPhase1(struct Task *task)
{
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == 0xFF)
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == TASK_NONE)
{
task->tState++;
return TRUE;
@ -1012,7 +1012,7 @@ static bool8 Transition_Phase2(struct Task *task)
static bool8 Transition_WaitForPhase2(struct Task *task)
{
task->tTransitionDone = FALSE;
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == 0xFF)
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == TASK_NONE)
task->tTransitionDone = TRUE;
return FALSE;
}
@ -1071,7 +1071,7 @@ static bool8 Phase2_Blur_Func2(struct Task *task)
{
task->tData1 = 4;
if (++task->tData2 == 10)
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_BLACK);
SetGpuReg(REG_OFFSET_MOSAIC, (task->tData2 & 15) * 17);
if (task->tData2 > 14)
task->tState++;
@ -1098,7 +1098,7 @@ static bool8 Phase2_Swirl_Func1(struct Task *task)
{
InitTransitionStructVars();
ScanlineEffect_Clear();
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 0x10, RGB_BLACK);
sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160);
SetVBlankCallback(VBlankCB_Phase2_Swirl);
@ -1153,7 +1153,7 @@ static bool8 Phase2_Shuffle_Func1(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 0x10, RGB_BLACK);
memset(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_16, 0x140);
SetVBlankCallback(VBlankCB_Phase2_Shuffle);
@ -1456,7 +1456,7 @@ static bool8 Phase2_Kyogre_Func5(struct Task *task)
static bool8 Phase2_WeatherDuo_Func6(struct Task *task)
{
BeginNormalPaletteFade(0xFFFF8000, 1, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_OBJECTS | 0x8000, 1, 0, 0x10, RGB_BLACK);
task->tState++;
return FALSE;
}
@ -1541,7 +1541,7 @@ static bool8 Phase2_FramesCountdown(struct Task *task)
static bool8 Phase2_WeatherTrio_Func1(struct Task *task)
{
BeginNormalPaletteFade(0x0000FFFF, 1, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_BG, 1, 0, 0x10, RGB_BLACK);
task->tState++;
return FALSE;
}
@ -1962,7 +1962,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task)
if (++task->tData3 == 81)
{
task->tData4++;
BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 0x10, RGB_BLACK);
}
if (task->tData4 != 0 && !gPaletteFade.active)
@ -2308,7 +2308,7 @@ static bool8 Phase2_Mugshot_Func7(struct Task *task)
static bool8 Phase2_Mugshot_Func8(struct Task *task)
{
sTransitionStructPtr->VBlank_DMA = FALSE;
BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
BlendPalettes(PALETTES_ALL, 0x10, RGB_WHITE);
sTransitionStructPtr->BLDCNT = 0xFF;
task->tData3 = 0;
@ -3168,7 +3168,7 @@ static bool8 Phase2_Rayquaza_Func6(struct Task *task)
{
task->tState++;
task->tData1 = 0;
BeginNormalPaletteFade(0xFFFF8000, 2, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_OBJECTS | 0x8000, 2, 0, 0x10, RGB_BLACK);
}
return FALSE;
@ -3187,8 +3187,8 @@ static bool8 Phase2_Rayquaza_Func7(struct Task *task)
static bool8 Phase2_Rayquaza_Func8(struct Task *task)
{
BlendPalettes(0x00007FFF, 8, 0);
BlendPalettes(0xFFFF8000, 0, 0);
BlendPalettes(PALETTES_BG & ~(0x8000), 8, 0);
BlendPalettes(PALETTES_OBJECTS | 0x8000, 0, 0);
task->tState++;
return FALSE;
@ -3300,7 +3300,7 @@ static bool8 Phase2_WhiteFade_Func3(struct Task *task)
sTransitionStructPtr->VBlank_DMA = 0;
if (sTransitionStructPtr->field_20 > 7)
{
BlendPalettes(-1, 0x10, 0x7FFF);
BlendPalettes(PALETTES_ALL, 0x10, 0x7FFF);
task->tState++;
}
return FALSE;
@ -3612,7 +3612,7 @@ static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
static bool8 IsPhase1Done(void)
{
if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF)
if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == TASK_NONE)
return TRUE;
else
return FALSE;
@ -3631,7 +3631,7 @@ static bool8 Phase1_TransitionAll_Func1(struct Task *task)
task->tData7 += task->tData4;
if (task->tData7 > 16)
task->tData7 = 16;
BlendPalettes(-1, task->tData7, 0x2D6B);
BlendPalettes(PALETTES_ALL, task->tData7, 0x2D6B);
}
if (task->tData7 > 15)
{
@ -3649,7 +3649,7 @@ static bool8 Phase1_TransitionAll_Func2(struct Task *task)
task->tData7 -= task->tData5;
if (task->tData7 < 0)
task->tData7 = 0;
BlendPalettes(-1, task->tData7, 0x2D6B);
BlendPalettes(PALETTES_ALL, task->tData7, 0x2D6B);
}
if (task->tData7 == 0)
{
@ -3706,7 +3706,7 @@ void GetBg0TilesDst(u16 **tilemap, u16 **tileset)
static void FadeScreenBlack(void)
{
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
}
static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
@ -3977,7 +3977,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
if (++task->tData3 == 101)
{
task->tData4++;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
}
if (task->tData4 != 0 && !gPaletteFade.active)
@ -4077,7 +4077,7 @@ static bool8 Phase2_FrontierSquares_Func3(struct Task *task)
}
break;
case 1:
BlendPalettes(0xFFFF7FFF, 0x10, 0);
BlendPalettes(PALETTES_ALL & ~(0x8000), 0x10, 0);
LZ77UnCompVram(sFrontierSquares_EmptyBg_Tileset, tileset);
break;
case 2:
@ -4138,7 +4138,7 @@ static bool8 Phase2_FrontierSquaresSpiral_Func2(struct Task *task)
static bool8 Phase2_FrontierSquaresSpiral_Func3(struct Task *task)
{
BlendPalette(0xE0, 0x10, 3, 0);
BlendPalettes(0xFFFF3FFF, 0x10, 0);
BlendPalettes(PALETTES_ALL & ~(0x8000 | 0x4000), 0x10, 0);
task->tData2 = 0;
task->tData3 = 0;
@ -4194,7 +4194,7 @@ static bool8 Phase2_FrontierSquares_End(struct Task *task)
{
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
BlendPalettes(0xFFFFFFFF, 0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
@ -4286,7 +4286,7 @@ static bool8 Phase2_FrontierSquaresScroll_Func2(struct Task *task)
static bool8 Phase2_FrontierSquaresScroll_Func3(struct Task *task)
{
BlendPalettes(0xFFFF7FFF, 0x10, 0);
BlendPalettes(PALETTES_ALL & ~(0x8000), 0x10, 0);
task->tData2 = 0;
@ -4325,7 +4325,7 @@ static bool8 Phase2_FrontierSquaresScroll_Func5(struct Task *task)
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
BlendPalettes(0xFFFFFFFF, 0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
DestroyTask(FindTaskIdByFunc(task->func));
task->tState++; // UB: changing value of a destroyed task

View File

@ -373,7 +373,7 @@ static bool8 FadeInCenterLogoCircle(struct Task *task)
{
if (task->data[3] == 31)
{
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_BLACK);
task->tState++;
}
else

View File

@ -1097,7 +1097,7 @@ static void CB2_LoadBerryBlender(void)
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
UpdateBlenderCenter();
sBerryBlender->mainState++;
break;
@ -1111,7 +1111,7 @@ static void CB2_LoadBerryBlender(void)
sBerryBlender->mainState++;
break;
case 5:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
sBerryBlender->mainState++;
break;
case 6:
@ -1326,7 +1326,7 @@ static void CB2_StartBlenderLink(void)
sBerryBlender->mainState++;
break;
case 3:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
sBerryBlender->mainState++;
break;
case 4:
@ -1664,7 +1664,7 @@ static void CB2_StartBlenderLocal(void)
sBerryBlender->mainState++;
break;
case 3:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
sBerryBlender->mainState++;
sBerryBlender->framesToWait = 0;
break;
@ -2895,7 +2895,7 @@ static void CB2_CheckPlayAgainLink(void)
case 9:
if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
sBerryBlender->gameEndState++;
}
break;

View File

@ -1089,7 +1089,7 @@ s32 InitBerryCrushDisplay(void)
break;
case 9:
gPaletteFade.bufferTransferDisabled = FALSE;
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
ShowBg(0);
ShowBg(1);
ShowBg(2);
@ -1121,7 +1121,7 @@ int sub_802130C(void)
// fall through. The original author forgot to use "break" here
// because this will call BeginNormalPaletteFade() twice.
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:
@ -2635,13 +2635,13 @@ static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
case 0:
r4->unk12 = 8;
PlaySE(SE_M_STRENGTH);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
BlendPalettes(PALETTES_ALL, 8, RGB(31, 31, 0));
r4->unk138.unk0 = 2;
break;
case 1:
if (--r4->unk138.unk0 != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
BlendPalettes(PALETTES_ALL, 0, RGB(31, 31, 0));
r4->unk138.unk1 = 4;
r4->unk138.unk0 = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
@ -2692,13 +2692,13 @@ static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6)
case 0:
r5->unk12 = 9;
PlaySE(SE_FAILURE);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
BlendPalettes(PALETTES_ALL, 8, RGB(31, 0, 0));
r5->unk138.unk0 = 4;
break;
case 1:
if (--r5->unk138.unk0 != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
BlendPalettes(PALETTES_ALL, 0, RGB(31, 0, 0));
r5->unk138.unk0 = 0;
break;
case 2:
@ -3057,7 +3057,7 @@ static u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1
switch (r5->unkC)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 1, 0, 0x10, RGB_BLACK);
UpdatePaletteFade();
break;
case 1:
@ -3067,7 +3067,7 @@ static u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1
case 2:
ClearDialogWindowAndFrame(0, 1);
sub_8021488(r5);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:

View File

@ -276,11 +276,11 @@ static bool8 InitBerryTagScreen(void)
gMain.state++;
break;
case 14:
BlendPalettes(-1, 0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
gMain.state++;
break;
case 15:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = 0;
gMain.state++;
break;
@ -514,7 +514,7 @@ static void DestroyFlavorCircleSprites(void)
static void PrepareToCloseBerryTagScreen(u8 taskId)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_CloseBerryTagScreen;
}

View File

@ -246,7 +246,7 @@ void CableCar(void)
{
ScriptContext2_Enable();
CreateTask(Task_LoadCableCar, 1);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0));
}
static void CB2_LoadCableCar(void)
@ -350,7 +350,7 @@ static void CB2_LoadCableCar(void)
gMain.state++;
break;
case 8:
BeginNormalPaletteFade(0xFFFFFFFF, 3, 16, 0, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 3, 16, 0, RGB(0, 0, 0));
FadeInNewBGM(MUS_CABLE_CAR, 1);
SetBgRegs(TRUE);
gMain.state++;
@ -468,7 +468,7 @@ static void Task_CableCar(u8 taskId)
if (sCableCar->timer == 570)
{
sCableCar->state = 3;
BeginNormalPaletteFade(0xFFFFFFFF, 3, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 3, 0, 16, RGB(0, 0, 0));
FadeOutBGM(4);
}
break;

View File

@ -82,7 +82,7 @@ static void Task_ReestablishLinkAwaitConfirmation(u8 taskId);
static void CreateLinkupTask(u8 minPlayers, u8 maxPlayers)
{
if (FindTaskIdByFunc(Task_LinkupStart) == 0xFF)
if (FindTaskIdByFunc(Task_LinkupStart) == TASK_NONE)
{
u8 taskId1;
@ -627,7 +627,7 @@ void ValidateMixingGameLanguage(void)
{
u32 taskId = FindTaskIdByFunc(Task_ValidateMixingGameLanguage);
if (taskId == 0xFF)
if (taskId == TASK_NONE)
{
taskId = CreateTask(Task_ValidateMixingGameLanguage, 80);
gTasks[taskId].tState = 0;

View File

@ -163,7 +163,7 @@ static bool8 SetupClearSaveDataScreen(void)
ShowBg(3);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
InitClearSaveDataScreenWindows();
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_WHITEALPHA);
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(VBlankCB);
gMain.state = 1;
@ -185,7 +185,7 @@ static void CB2_FadeAndDoReset(void)
{
case 0:
default:
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_BG, 0, 0, 0x10, RGB_WHITEALPHA);
gMain.state = 1;
break;
case 1:

View File

@ -2711,7 +2711,7 @@ static void Task_TryCommunicateFinalStandings(u8 taskId)
}
else
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_ContestReturnToField;
}
}
@ -2730,7 +2730,7 @@ static void Task_CommunicateFinalStandings(u8 taskId)
static void Task_EndCommunicateFinalStandings(u8 taskId)
{
DestroyTask(taskId);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[eContest.mainTaskId].func = Task_ContestReturnToField;
}

View File

@ -250,7 +250,7 @@ static void HoldContestPainting(void)
if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
{
gContestPaintingState++;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0));
}
if (gUnknown_030011F6)

View File

@ -517,7 +517,7 @@ static void CB2_StartShowContestResults(void)
memset(sContestResults->monResults, 0, sizeof(*sContestResults->monResults));
LoadContestResultSprites();
TryCreateWirelessSprites();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = FALSE;
sContestResults->data->showResultsTaskId = CreateTask(Task_ShowContestResults, 5);
SetMainCallback2(CB2_ShowContestResults);
@ -1018,12 +1018,12 @@ static void Task_EndShowContestResults(u8 taskId)
if (gTasks[taskId].tTimer == 0)
{
DestroyTask(sContestResults->data->highlightWinnerTaskId);
BlendPalettes(0x0000FFFF, 16, RGB_BLACK);
BlendPalettes(PALETTES_BG, 16, RGB_BLACK);
gTasks[taskId].tTimer++;
}
else if (gTasks[taskId].tTimer == 1)
{
BlendPalettes(0xFFFF0000, 16, RGB_BLACK);
BlendPalettes(PALETTES_OBJECTS, 16, RGB_BLACK);
gTasks[taskId].tTimer++;
}
else
@ -2102,7 +2102,7 @@ void StartContest(void)
{
ScriptContext2_Enable();
CreateTask(Task_StartContest, 10);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
}
void BufferContestantMonSpecies(void)
@ -2123,7 +2123,7 @@ void ShowContestResults(void)
{
ScriptContext2_Enable();
CreateTask(Task_StartShowContestResults, 10);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
}
void GetContestPlayerId(void)
@ -2535,7 +2535,7 @@ void ShowContestEntryMonPic(void)
u8 taskId;
u8 left, top;
if (FindTaskIdByFunc(Task_ShowContestEntryMonPic) == 0xFF)
if (FindTaskIdByFunc(Task_ShowContestEntryMonPic) == TASK_NONE)
{
AllocateMonSpritesGfx();
left = 10;
@ -2578,7 +2578,7 @@ void ShowContestEntryMonPic(void)
void HideContestEntryMonPic(void)
{
u8 taskId = FindTaskIdByFunc(Task_ShowContestEntryMonPic);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
{
gTasks[taskId].data[0]++;
FreeMonSpritesGfx();

View File

@ -1235,7 +1235,7 @@ void CB2_StartCreditsSequence(void)
gTasks[taskIdB].data[TDB_TASK_A_ID] = taskIdA;
gTasks[taskIdA].data[TDA_TASK_B_ID] = taskIdB;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(CreditsVBlankCallback);
m4aSongNumStart(MUS_CREDITS);
@ -1281,14 +1281,14 @@ static void Task_ProgressCreditTasks(u8 taskIdA)
{
gTasks[taskIdA].data[TDA_13] = data1;
gTasks[taskIdA].data[TDA_11] = 0;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskIdA].func = sub_8175808;
}
else if (gTasks[taskIdA].data[TDA_11] == 2)
{
gTasks[taskIdA].data[TDA_13] = data1;
gTasks[taskIdA].data[TDA_11] = 0;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskIdA].func = sub_81758A4;
}
}
@ -1309,7 +1309,7 @@ static void c2_080C9BFC(u8 taskIdA)
if (sub_8176AB0(gTasks[taskIdA].data[TDA_7], taskIdA))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(CreditsVBlankCallback);
gTasks[taskIdA].func = Task_WaitPaletteFade;
@ -1369,7 +1369,7 @@ static void Task_CreditsLoadGrassScene(u8 taskIdA)
gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_TASK_A_ID] = taskIdA;
gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_2] = gTasks[taskIdA].data[TDA_7];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 32);
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
@ -1398,7 +1398,7 @@ static void Task_CreditsTheEnd1(u8 taskIdA)
return;
}
BeginNormalPaletteFade(0xFFFFFFFF, 12, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 12, 0, 16, RGB_BLACK);
gTasks[taskIdA].func = Task_CreditsTheEnd2;
}
@ -1418,7 +1418,7 @@ static void Task_CreditsTheEnd3(u8 taskIdA)
LoadTheEndScreen(0, 0x3800, 0);
ResetSpriteData();
FreeAllSpritePalettes();
BeginNormalPaletteFade(0xFFFFFFFF, 8, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 8, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
| BGCNT_CHARBASE(0)
@ -1442,7 +1442,7 @@ static void Task_CreditsTheEnd4(u8 taskIdA)
return;
}
BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 6, 0, 16, RGB_BLACK);
gTasks[taskIdA].func = Task_CreditsTheEnd5;
}
@ -1452,7 +1452,7 @@ static void Task_CreditsTheEnd5(u8 taskIdA)
{
sub_8176E40(0x3800, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0, RGB_BLACK);
gTasks[taskIdA].data[TDA_0] = 7200;
gTasks[taskIdA].func = Task_CreditsTheEnd6;
}
@ -1465,7 +1465,7 @@ static void Task_CreditsTheEnd6(u8 taskIdA)
if (gTasks[taskIdA].data[TDA_0] == 0 || gMain.newKeys)
{
FadeOutBGM(4);
BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 8, 0, 16, RGB_WHITEALPHA);
gTasks[taskIdA].func = Task_CreditsSoftReset;
return;
}

View File

@ -25,28 +25,28 @@
#include "trendysaying.h"
const struct BardSound (*const gBardSoundsTable[EC_NUM_GROUPS])[6] = {
[EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon
[EC_GROUP_TRAINER] = gBardSounds_Trainer,
[EC_GROUP_STATUS] = gBardSounds_Status,
[EC_GROUP_BATTLE] = gBardSounds_Battle,
[EC_GROUP_GREETINGS] = gBardSounds_Greetings,
[EC_GROUP_PEOPLE] = gBardSounds_People,
[EC_GROUP_VOICES] = gBardSounds_Voices,
[EC_GROUP_SPEECH] = gBardSounds_Speech,
[EC_GROUP_ENDINGS] = gBardSounds_Endings,
[EC_GROUP_FEELINGS] = gBardSounds_Feelings,
[EC_GROUP_CONDITIONS] = gBardSounds_Conditions,
[EC_GROUP_ACTIONS] = gBardSounds_Actions,
[EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle,
[EC_GROUP_HOBBIES] = gBardSounds_Hobbies,
[EC_GROUP_TIME] = gBardSounds_Time,
[EC_GROUP_MISC] = gBardSounds_Misc,
[EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives,
[EC_GROUP_EVENTS] = gBardSounds_Events,
[EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying,
[EC_GROUP_POKEMON_2] = NULL // Handled by gBardSounds_Pokemon
[EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon
[EC_GROUP_TRAINER] = gBardSounds_Trainer,
[EC_GROUP_STATUS] = gBardSounds_Status,
[EC_GROUP_BATTLE] = gBardSounds_Battle,
[EC_GROUP_GREETINGS] = gBardSounds_Greetings,
[EC_GROUP_PEOPLE] = gBardSounds_People,
[EC_GROUP_VOICES] = gBardSounds_Voices,
[EC_GROUP_SPEECH] = gBardSounds_Speech,
[EC_GROUP_ENDINGS] = gBardSounds_Endings,
[EC_GROUP_FEELINGS] = gBardSounds_Feelings,
[EC_GROUP_CONDITIONS] = gBardSounds_Conditions,
[EC_GROUP_ACTIONS] = gBardSounds_Actions,
[EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle,
[EC_GROUP_HOBBIES] = gBardSounds_Hobbies,
[EC_GROUP_TIME] = gBardSounds_Time,
[EC_GROUP_MISC] = gBardSounds_Misc,
[EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives,
[EC_GROUP_EVENTS] = gBardSounds_Events,
[EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying,
[EC_GROUP_POKEMON_NATIONAL] = NULL // Handled by gBardSounds_Pokemon
};
#endif //GUARD_BARD_SOUNDS_TABLE_H

View File

@ -326,7 +326,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_LASS,
.species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
.id = 3,
.speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, 0xFFFF},
.speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, EC_EMPTY_WORD},
},
{
.name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
@ -358,7 +358,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_BEAUTY,
.species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
.id = 7,
.speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
.speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, EC_EMPTY_WORD},
},
{
.name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
@ -374,7 +374,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_HIKER,
.species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
.id = 9,
.speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, 0xFFFF},
.speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
},
{
.name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
@ -382,7 +382,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_FISHERMAN,
.species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
.id = 10,
.speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
.speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
},
{
.name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},

File diff suppressed because it is too large Load Diff

View File

@ -616,9 +616,9 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_
[SLATEPORT_TENT_TRAINER_MAGGIE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("MAGGIE"),
.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON_NATIONAL(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
.speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON_NATIONAL(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
.monSet = gSlateportBattleTentTrainerMons_Maggie
},
[SLATEPORT_TENT_TRAINER_STEPHON] = {

View File

@ -314,7 +314,7 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
.speechBefore = { EC_WORD_SISTER, EC_WORD_ALTHOUGH, EC_WORD_KIND, EC_WORD_MATCH, EC_WORD_PLEASE, EC_WORD_WITHOUT },
.speechWin = { EC_WORD_KIND, EC_WORD_ELLIPSIS, EC_WORD_INSTEAD, EC_WORD_DEEP, EC_WORD_WEAK, EC_WORD_QUES },
.speechLose = { EC_WORD_AWFUL, EC_WORD_GWAH, EC_WORD_HOPELESS, EC_WORD_CAN_T_WIN, EC_WORD_IS, EC_WORD_NONE },
.speechAfter = { EC_WORD_AWW, 0xFFFF, 0xFFFF, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
.speechAfter = { EC_WORD_AWW, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
.mons = {
[0] = NULL_BATTLE_TOWER_POKEMON,
[1] = NULL_BATTLE_TOWER_POKEMON,
@ -444,7 +444,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.unused = 0,
.speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_CHOOSE, EC_WORD_NOT, EC_WORD_TO, EC_WORD_BELIEVE},
.speechWin = {EC_WORD_A, EC_WORD_SUPER, EC_WORD_NATURAL, EC_WORD_POWER, EC_WORD_HAS, EC_WORD_COME},
.speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_I, EC_WORD_WILL, EC_WORD_DISAPPEAR, EC_WORD_IN, EC_WORD_THE, EC_WORD_DARK},
.mons =
{
@ -589,7 +589,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.name = _("ALFONSO"),
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.unused = 0,
.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, 0xFFFF},
.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(SUPERSONIC), EC_WORD_ON, EC_WORD_MY, EC_WORD_BIKE},
.speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL, EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_IT},
.speechAfter = {EC_WORD_A, EC_WORD_BIKE, EC_WORD_OVER, EC_WORD_ANY, EC_WORD_TRAIN, EC_WORD_EXCL},
@ -907,8 +907,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
.speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, EC_EMPTY_WORD},
.speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_MAYBE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_BOY, EC_WORD_FRIEND},
.mons =
{
@ -1086,7 +1086,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.speechBefore = {EC_WORD_LET_S, EC_MOVE2(WRAP), EC_WORD_THINGS, EC_WORD_UP, EC_WORD_HERE, EC_WORD_HEY_QUES},
.speechWin = {EC_WORD_WOULD, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SORRY, EC_WORD_FRIEND},
.speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, 0xFFFF},
.speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@ -1229,7 +1229,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_TODAY, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL},
.speechAfter = {EC_WORD_WHY, EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_THANK_YOU, EC_WORD_EXCL},
.mons =
@ -1404,8 +1404,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.name = _("KEENAN"),
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.unused = 0,
.speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_TOO, EC_WORD_BAD, 0xFFFF, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
.speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_TOO, EC_WORD_BAD, EC_EMPTY_WORD, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
.speechLose = {EC_WORD_DOES, EC_WORD_THE, EC_WORD_TIME, EC_WORD_WORRY, EC_WORD_YOU, EC_WORD_QUES},
.speechAfter = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_TIME, EC_WORD_TO, EC_WORD_CHAT},
.mons =
@ -1547,7 +1547,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.unused = 0,
.speechBefore = {EC_WORD_IT_S, EC_WORD_HOT, EC_WORD_ELLIPSIS, EC_WORD_WHAT, EC_WORD_A, EC_WORD_STENCH},
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_OFFENSIVE, EC_WORD_STENCH},
.speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, 0xFFFF},
.speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_MY, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_SMELL, EC_WORD_ISN_T, EC_WORD_NORMAL},
.mons =
{
@ -1731,8 +1731,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_GOOD, EC_WORD_CHILDREN, EC_WORD_WILL, EC_WORD_GET, EC_WORD_A, EC_MOVE2(PRESENT)},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_IS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, 0xFFFF},
.speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, EC_EMPTY_WORD, EC_EMPTY_WORD},
.mons =
{
[0] =
@ -1870,7 +1870,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SENSE, EC_WORD_ME, EC_MOVE(FOCUS_ENERGY), EC_WORD_QUES},
.speechWin = {EC_WORD_THAT_S, EC_WORD_ABOUT, EC_WORD_RIGHT, EC_WORD_I, EC_WORD_WOULD, EC_WORD_THINK},
.speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, 0xFFFF},
.speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LONESOME, EC_WORD_AND, EC_WORD_SAD, EC_WORD_NOW},
.mons =
{
@ -2040,7 +2040,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.unused = 0,
.speechBefore = {EC_WORD_HI, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_UPBEAT, EC_WORD_QUES},
.speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_SEE, EC_WORD_YOU_RE, EC_WORD_FEELING, EC_WORD_GREAT},
.speechAfter = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_READY, EC_WORD_TO, EC_WORD_HUSTLE},
.mons =
@ -2380,8 +2380,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.unused = 0,
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_TIME},
.speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_QUES},
.mons =
{
@ -2840,10 +2840,10 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.name = _("FRANCISCO"),
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.unused = 0,
.speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, 0xFFFF},
.speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, 0xFFFF},
.speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, EC_EMPTY_WORD},
.speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_NO, EC_WORD_WONDER, EC_WORD_I, EC_WORD_COULDN_T, EC_WORD_BEAT, EC_WORD_YOU},
.speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, 0xFFFF, 0xFFFF},
.speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_EMPTY_WORD, EC_EMPTY_WORD},
.mons =
{
[0] =
@ -3023,10 +3023,10 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
.name = _("MEREDITH"),
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
.unused = 0,
.speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I, EC_WORD_ELLIPSIS, 0xFFFF},
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
.speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, 0xFFFF},
.speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
.speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
.speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
.mons =
{
[0] =
@ -4948,8 +4948,8 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_THIS, EC_WORD_MATCH, EC_WORD_IS, EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, 0xFFFF, 0xFFFF},
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@ -5094,7 +5094,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN, EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_WE, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PARTY, EC_WORD_LATER},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_DISAPPOINT, EC_WORD_YOU},
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, 0xFFFF},
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@ -5271,7 +5271,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.speechBefore = {EC_WORD_WAAAH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_WON},
.speechLose = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_LOST},
.speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
.speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
.mons =
{
[0] =
@ -5410,7 +5410,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
.unused = 0,
.speechBefore = {EC_WORD_WAHAHAHA, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_STOP, EC_WORD_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
.speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
.speechAfter = {EC_WORD_HEHEHE, EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_BATTLE, EC_WORD_EXCL},
.mons =

File diff suppressed because it is too large Load Diff

View File

@ -1479,7 +1479,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_ORANGE_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_ORANGE_MAIL),
},
[ITEM_HARBOR_MAIL] =
@ -1491,7 +1491,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_HARBOR_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_HARBOR_MAIL),
},
[ITEM_GLITTER_MAIL] =
@ -1503,7 +1503,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_GLITTER_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_GLITTER_MAIL),
},
[ITEM_MECH_MAIL] =
@ -1515,7 +1515,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_MECH_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_MECH_MAIL),
},
[ITEM_WOOD_MAIL] =
@ -1527,7 +1527,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_WOOD_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_WOOD_MAIL),
},
[ITEM_WAVE_MAIL] =
@ -1539,7 +1539,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_WAVE_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_WAVE_MAIL),
},
[ITEM_BEAD_MAIL] =
@ -1551,7 +1551,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_BEAD_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_BEAD_MAIL),
},
[ITEM_SHADOW_MAIL] =
@ -1563,7 +1563,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_SHADOW_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_SHADOW_MAIL),
},
[ITEM_TROPIC_MAIL] =
@ -1575,7 +1575,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_TROPIC_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_TROPIC_MAIL),
},
[ITEM_DREAM_MAIL] =
@ -1587,7 +1587,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_DREAM_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_DREAM_MAIL),
},
[ITEM_FAB_MAIL] =
@ -1599,7 +1599,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_FAB_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_FAB_MAIL),
},
[ITEM_RETRO_MAIL] =
@ -1611,7 +1611,7 @@ const struct Item gItems[] =
.pocket = POCKET_ITEMS,
.type = ITEM_USE_MAIL,
.fieldUseFunc = ItemUseOutOfBattle_Mail,
.secondaryId = ITEM_RETRO_MAIL - FIRST_MAIL_INDEX,
.secondaryId = ITEM_TO_MAIL(ITEM_RETRO_MAIL),
},
// Berries

View File

@ -53,7 +53,7 @@ static const u16 sQuizLadyQuestion3[] =
EC_WORD_POKEMON,
EC_WORD_EVOLVE,
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_LEVEL,
EC_WORD_INSOMNIA,
EC_WORD_CUTE_CHARM
@ -92,7 +92,7 @@ static const u16 sQuizLadyQuestion6[] =
EC_WORD_STOP,
EC_MOVE2(CONFUSION),
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_ILLUMINATE,
EC_WORD_OWN_TEMPO,
EC_WORD_SWIFT_SWIM
@ -118,7 +118,7 @@ static const u16 sQuizLadyQuestion8[] =
EC_MOVE2(BLOCK),
EC_WORD_ESCAPE,
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_RUN_AWAY,
EC_WORD_SHADOW_TAG,
EC_WORD_WONDER_GUARD
@ -131,7 +131,7 @@ static const u16 sQuizLadyQuestion9[] =
EC_WORD_STOP,
EC_WORD_POISON,
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_GUTS,
EC_WORD_IMMUNITY,
EC_WORD_SHED_SKIN
@ -144,7 +144,7 @@ static const u16 sQuizLadyQuestion10[] =
EC_WORD_WITH,
EC_WORD_CENTER,
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_POKEDEX,
EC_WORD_POKEMON,
EC_WORD_POKENAV
@ -157,7 +157,7 @@ static const u16 sQuizLadyQuestion11[] =
EC_WORD_YOUR,
EC_WORD_POKEMON,
EC_WORD_QUES,
0xFFFF,
EC_EMPTY_WORD,
EC_WORD_PC,
EC_WORD_DEPT_STORE,
EC_WORD_TELEVISION
@ -199,7 +199,7 @@ static const u16 sQuizLadyQuestion14[] =
EC_WORD_QUES,
EC_WORD_ICE,
EC_WORD_GROUND,
0xFFFF
EC_EMPTY_WORD
};
static const u16 sQuizLadyQuestion15[] =
@ -212,7 +212,7 @@ static const u16 sQuizLadyQuestion15[] =
EC_WORD_QUES,
EC_WORD_PSYCHIC,
EC_WORD_FIGHTING,
0xFFFF
EC_EMPTY_WORD
};
static const u16 sQuizLadyQuestion16[] =
@ -225,7 +225,7 @@ static const u16 sQuizLadyQuestion16[] =
EC_WORD_QUES,
EC_WORD_NORMAL,
EC_WORD_DARK,
0xFFFF
EC_EMPTY_WORD
};
static const u16 *const sQuizLadyQuizQuestions[] =

View File

@ -1070,7 +1070,7 @@ static const u16 sIngameTradeMail[][MAIL_WORDS_COUNT + 1] =
EC_WORD_THANK_YOU,
EC_WORD_FOR,
EC_POKEMON(SKITTY),
EC_POKEMON2(MEOWTH),
EC_POKEMON_NATIONAL(MEOWTH),
EC_WORD_CRIES,
EC_WORD_IN,
EC_WORD_A,

View File

@ -925,7 +925,7 @@ static void DecorationItemsMenu_PrintDecorationInUse(u8 windowId, s32 itemIndex,
static void AddDecorationItemsScrollIndicators(void)
{
if (sDecorationItemsMenu->scrollIndicatorsTaskId == 0xFF)
if (sDecorationItemsMenu->scrollIndicatorsTaskId == TASK_NONE)
{
sDecorationItemsMenu->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(
SCROLL_ARROW_UP,
@ -941,10 +941,10 @@ static void AddDecorationItemsScrollIndicators(void)
static void RemoveDecorationItemsScrollIndicators(void)
{
if (sDecorationItemsMenu->scrollIndicatorsTaskId != 0xFF)
if (sDecorationItemsMenu->scrollIndicatorsTaskId != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(sDecorationItemsMenu->scrollIndicatorsTaskId);
sDecorationItemsMenu->scrollIndicatorsTaskId = 0xFF;
sDecorationItemsMenu->scrollIndicatorsTaskId = TASK_NONE;
}
}
@ -960,7 +960,7 @@ static void InitDecorationItemsWindow(u8 taskId)
AddDecorationWindow(WINDOW_DECORATION_CATEGORY_ITEMS);
ShowDecorationCategorySummaryWindow(sCurDecorationCategory);
sDecorationItemsMenu = AllocZeroed(sizeof(*sDecorationItemsMenu));
sDecorationItemsMenu->scrollIndicatorsTaskId = 0xFF;
sDecorationItemsMenu->scrollIndicatorsTaskId = TASK_NONE;
InitDecorationItemsMenuLimits();
InitDecorationItemsMenuScrollAndCursor();
InitDecorationItemsMenuScrollAndCursor2();

View File

@ -90,7 +90,7 @@ void UpdateDewfordTrendPerDay(u16 a)
}
bool8 sub_81226D8(u16 *a)
bool8 IsPhraseTrendy(u16 *a)
{
struct EasyChatPair s = {0};
u16 i;

View File

@ -84,7 +84,7 @@ void CB2_ShowDiploma(void)
CopyBgTilemapBufferToVram(1);
DisplayDiplomaText();
BlendPalettes(-1, 16, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB);
SetMainCallback2(MainCB2);
@ -109,7 +109,7 @@ static void Task_DiplomaWaitForKeyPress(u8 taskId)
{
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_DiplomaFadeOut;
}
}

View File

@ -590,8 +590,8 @@ static void sub_8024BC8(u8 taskId)
gUnknown_02022C98->unk0C++;
break;
case 6:
BlendPalettes(0xFFFFFFFF, 0x10, 0x00);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0x00);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, 0);
SetVBlankCallback(sub_80261E4);
gUnknown_02022C98->unk0C++;
break;
@ -1110,7 +1110,7 @@ static void sub_80256AC(void)
switch (gUnknown_02022C98->unk10)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
gUnknown_02022C98->unk10++;
break;
case 1:
@ -1147,7 +1147,7 @@ static void sub_8025758(void)
{
case 0:
sub_80292E0(9);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
gUnknown_02022C98->unk10++;
break;
case 1:
@ -1178,8 +1178,8 @@ static void sub_8025758(void)
gUnknown_02022C98->unk10++;
break;
case 5:
BlendPalettes(0xFFFFFFFF, 16, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
BlendPalettes(PALETTES_ALL, 16, 0);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, 0);
gUnknown_02022C98->unk10++;
break;
case 6:

File diff suppressed because it is too large Load Diff

View File

@ -597,7 +597,7 @@ static void CB2_EggHatch_1(void)
switch (sEggHatchData->CB2_state)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
ShowBg(0);
ShowBg(1);
@ -680,7 +680,7 @@ static void CB2_EggHatch_1(void)
}
break;
case 11:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
sEggHatchData->CB2_state++;
break;
case 12:
@ -790,7 +790,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
{
s16 i;
if (sprite->data[0] == 0)
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_WHITEALPHA);
if (sprite->data[0] < 4u)
{
for (i = 0; i <= 3; i++)
@ -814,7 +814,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
}
if (sprite->data[0] == 8)
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_WHITEALPHA);
if (sprite->data[0] <= 9)
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
if (sprite->data[0] > 40)

View File

@ -134,10 +134,10 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
.name = __("ハルヒト$$$$ "),
.facilityClass = FACILITY_CLASS_CAMPER,
.unused = 0x1,
.speechBefore = { EC_MOVE2(BOUNCE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_STRONG, EC_WORD_EXCL },
.speechWin = { EC_MOVE(FLY), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_HAPPY, EC_WORD_EXCL },
.speechLose = { EC_MOVE2(MINIMIZE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_SAD, EC_WORD_EXCL },
.speechAfter = { EC_MOVE(BITE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_ANGRY, EC_WORD_EXCL },
.speechBefore = { EC_MOVE2(BOUNCE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_STRONG, EC_WORD_EXCL },
.speechWin = { EC_MOVE(FLY), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_HAPPY, EC_WORD_EXCL },
.speechLose = { EC_MOVE2(MINIMIZE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_SAD, EC_WORD_EXCL },
.speechAfter = { EC_MOVE(BITE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_ANGRY, EC_WORD_EXCL },
.mons = {
[0] = NULL_BATTLE_TOWER_POKEMON,
[1] = NULL_BATTLE_TOWER_POKEMON,
@ -223,7 +223,7 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
.speechBefore = { EC_WORD_SHINE, EC_WORD_POKEMON, EC_WORD_RELEASE, EC_WORD_WAS, EC_MOVE2(FRUSTRATION), EC_WORD_WITHOUT },
.speechWin = { EC_WORD_SHINE, EC_WORD_POKEMON, EC_WORD_TO_HER, EC_MOVE2(PRESENT), EC_WORD_KNOWS, EC_WORD_WITHOUT },
.speechLose = { EC_WORD_THAT, EC_WORD_ABOVE, EC_WORD_LOST, EC_WORD_STORES, EC_WORD_JOKING, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS },
.speechAfter = { EC_WORD_ENTERTAINING, EC_WORD_NONE, EC_WORD_HEY_QUES, EC_WORD_ALMOST, EC_WORD_EXCL, 0xFFFF },
.speechAfter = { EC_WORD_ENTERTAINING, EC_WORD_NONE, EC_WORD_HEY_QUES, EC_WORD_ALMOST, EC_WORD_EXCL, EC_EMPTY_WORD },
.mons = {
[0] = NULL_BATTLE_TOWER_POKEMON,
[1] = NULL_BATTLE_TOWER_POKEMON,
@ -307,7 +307,7 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.unused = 0x1,
.speechBefore = { EC_WORD_SHE_WAS, EC_WORD_NO_1, EC_WORD_STRONG, EC_WORD_UNCLE, EC_WORD_THERE, EC_WORD_EXCL },
.speechWin = { EC_WORD_HAHAHA, EC_WORD_TEACHER, EC_WORD_BECOMES, EC_WORD_GIVE, EC_WORD_IS_IT_QUES, 0xFFFF },
.speechWin = { EC_WORD_HAHAHA, EC_WORD_TEACHER, EC_WORD_BECOMES, EC_WORD_GIVE, EC_WORD_IS_IT_QUES, EC_EMPTY_WORD },
.speechLose = { EC_WORD_OUTSIDE, EC_WORD_UNCLE, EC_WORD_SURPRISE, EC_WORD_THESE, EC_WORD_HEY_QUES, EC_WORD_ELLIPSIS_EXCL },
.speechAfter = { EC_WORD_HE_S, EC_WORD_NO_1, EC_WORD_STRONG, EC_WORD_CHILDREN, EC_WORD_CAN_T, EC_WORD_EXCL_EXCL },
.mons = {

View File

@ -32,6 +32,7 @@
#include "constants/battle_string_ids.h"
#include "constants/songs.h"
#include "constants/rgb.h"
#include "constants/items.h"
struct EvoInfo
{
@ -171,7 +172,7 @@ static void Task_BeginEvolutionScene(u8 taskId)
switch (gTasks[taskId].tState)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState++;
break;
case 1:
@ -368,7 +369,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
SetVBlankCallback(VBlankCB_EvolutionScene);
SetMainCallback2(CB2_EvolutionSceneUpdate);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
ShowBg(0);
ShowBg(1);
@ -448,11 +449,11 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
BlendPalettes(-1,0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
gMain.state++;
break;
case 7:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
InitTradeSequenceBgGpuRegs();
ShowBg(0);
ShowBg(1);
@ -565,7 +566,7 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
SetMonData(&gPlayerParty[gPlayerPartyCount], i, &data);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, &data);
data = 0xFF;
data = MAIL_NONE;
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, &data);
CalculateMonStats(&gPlayerParty[gPlayerPartyCount]);
@ -652,7 +653,7 @@ static void Task_EvolutionScene(u8 taskId)
switch (gTasks[taskId].tState)
{
case EVOSTATE_FADE_IN:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gSprites[sEvoStructPtr->preEvoSpriteId].invisible = FALSE;
gTasks[taskId].tState++;
ShowBg(0);
@ -801,7 +802,7 @@ static void Task_EvolutionScene(u8 taskId)
}
else // no move to learn, or evolution was canceled
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState++;
}
}
@ -945,7 +946,7 @@ static void Task_EvolutionScene(u8 taskId)
// YES
gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveYesState;
if (gTasks[taskId].tLearnMoveState == MVSTATE_SHOW_MOVE_SELECT)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
}
}
if (JOY_NEW(B_BUTTON))
@ -1322,7 +1323,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveYesState;
if (gTasks[taskId].tLearnMoveState == T_MVSTATE_SHOW_MOVE_SELECT)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
break;
case 1: // NO
case MENU_B_PRESSED:
@ -1646,7 +1647,7 @@ static void PauseBgPaletteAnim(void)
{
u8 taskId = FindTaskIdByFunc(Task_UpdateBgPalette);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
gTasks[taskId].tPaused = TRUE;
FillPalette(0, 0xA0, 0x20);
@ -1658,9 +1659,9 @@ static void StopBgAnimation(void)
{
u8 taskId;
if ((taskId = FindTaskIdByFunc(Task_UpdateBgPalette)) != 0xFF)
if ((taskId = FindTaskIdByFunc(Task_UpdateBgPalette)) != TASK_NONE)
DestroyTask(taskId);
if ((taskId = FindTaskIdByFunc(Task_AnimateBg)) != 0xFF)
if ((taskId = FindTaskIdByFunc(Task_AnimateBg)) != TASK_NONE)
DestroyTask(taskId);
FillPalette(0, 0xA0, 0x20);

View File

@ -3703,8 +3703,8 @@ static void DestroyDeoxysRockEffect_RockFragments(s16* data, u8 taskId)
{
struct Sprite *sprite = &gSprites[gObjectEvents[tObjectEventId].spriteId];
gObjectEvents[tObjectEventId].invisible = TRUE;
BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE);
BlendPalettes(PALETTES_BG, 0x10, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_WHITE);
CreateDeoxysRockFragments(sprite);
PlaySE(SE_THUNDER);
StartEndingDeoxysRockCameraShake(tCameraTaskId);

View File

@ -55,7 +55,7 @@ static void CreateTask_DrawFieldMessage(void)
static void DestroyTask_DrawFieldMessage(void)
{
u8 taskId = FindTaskIdByFunc(Task_DrawFieldMessage);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
DestroyTask(taskId);
}

View File

@ -156,7 +156,7 @@ static void FieldUpdateRegionMap(void)
ScheduleBgCopyTilemapToVram(0);
DrawStdFrameWithCustomTileAndPalette(0, 0, 0x27, 0xd);
PrintRegionMapSecName();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
sFieldRegionMapHandler->state++;
break;
case 2:
@ -184,7 +184,7 @@ static void FieldUpdateRegionMap(void)
}
break;
case 5:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sFieldRegionMapHandler->state++;
break;
case 6:

View File

@ -2667,7 +2667,7 @@ static void ScrollableMultichoice_MoveCursor(s32 itemIndex, bool8 onInit, struct
u8 taskId;
PlaySE(SE_SELECT);
taskId = FindTaskIdByFunc(ScrollableMultichoice_ProcessInput);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
{
u16 selection;
struct Task *task = &gTasks[taskId];
@ -2753,7 +2753,7 @@ static void sub_813A600(u8 taskId)
void sub_813A630(void)
{
u8 taskId = FindTaskIdByFunc(sub_813A600);
if (taskId == 0xFF)
if (taskId == TASK_NONE)
{
EnableBothScriptContexts();
}
@ -3262,7 +3262,7 @@ void sub_813ADD4(void)
u16 scrollOffset, selectedRow;
u8 i;
u8 taskId = FindTaskIdByFunc(sub_813A600);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
{
struct Task *task = &gTasks[taskId];
ListMenuGetScrollAndRow(task->tListTaskId, &scrollOffset, &selectedRow);
@ -3321,7 +3321,7 @@ void GetBattleFrontierTutorMoveIndex(void)
void sub_813AF48(void)
{
u8 taskId = FindTaskIdByFunc(sub_813A600);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
{
struct Task *task = &gTasks[taskId];
DestroyListMenuTask(task->tListTaskId, NULL, NULL);

View File

@ -174,7 +174,7 @@ void SetUpFieldTasks(void)
void ActivatePerStepCallback(u8 callbackId)
{
u8 taskId = FindTaskIdByFunc(Task_RunPerStepCallback);
if (taskId != 0xff)
if (taskId != TASK_NONE)
{
s32 i;
s16 *data = gTasks[taskId].data;
@ -199,12 +199,12 @@ void ResetFieldTasksArgs(void)
s16 *data;
taskId = FindTaskIdByFunc(Task_RunPerStepCallback);
if (taskId != 0xff)
if (taskId != TASK_NONE)
{
data = gTasks[taskId].data;
}
taskId = FindTaskIdByFunc(Task_RunTimeBasedEvents);
if (taskId != 0xff)
if (taskId != TASK_NONE)
{
data = gTasks[taskId].data;
data[1] = 0;

View File

@ -782,7 +782,7 @@ void FadeScreen(u8 mode, s8 delay)
if (useWeatherPal)
CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor);
BeginNormalPaletteFade(PALETTES_ALL, delay, 0, 16, fadeColor);
gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT;
}
else
@ -791,7 +791,7 @@ void FadeScreen(u8 mode, s8 delay)
if (useWeatherPal)
gWeatherPtr->fadeScreenCounter = 0;
else
BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor);
BeginNormalPaletteFade(PALETTES_ALL, delay, 16, 0, fadeColor);
gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_IN;
gWeatherPtr->unknown_6CA = 1;

View File

@ -387,7 +387,7 @@ static void Task_ComputerScreenOpenEffect(u8 taskId)
task->tWinRight = DISPLAY_WIDTH;
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, task->tBlendCnt);
BlendPalettes(0xFFFFFFFF, 0, 0);
BlendPalettes(PALETTES_ALL, 0, 0);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
@ -463,7 +463,7 @@ static void Task_ComputerScreenCloseEffect(u8 taskId)
{
task->tWinLeft = DISPLAY_WIDTH / 2;
task->tWinRight = DISPLAY_WIDTH / 2;
BlendPalettes(-1, 16, 0);
BlendPalettes(PALETTES_ALL, 16, 0);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));

View File

@ -751,8 +751,8 @@ static bool32 InitFrontierPass(void)
ShowBg(2);
LoadCursorAndSymbolSprites();
SetVBlankCallback(VblankCb_FrontierPass);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
break;
case 10:
AnimateSprites();
@ -775,7 +775,7 @@ static bool32 HideFrontierPass(void)
case 0:
if (sPassData->unkE != 1 && sPassData->unkE != 2)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
}
else
{
@ -1023,7 +1023,7 @@ static void Task_DoFadeEffect(u8 taskId)
data[2] = Q_8_8(1);
data[3] = 0x15;
data[4] = 0x15;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_WHITE);
}
else
{
@ -1037,8 +1037,8 @@ static void Task_DoFadeEffect(u8 taskId)
ShowBg(2);
LoadCursorAndSymbolSprites();
SetVBlankCallback(VblankCb_FrontierPass);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
BlendPalettes(PALETTES_ALL, 0x10, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITE);
}
sPassGfx->setAffine = TRUE;
sPassGfx->unk2E = MathUtil_Inv16(data[1]);
@ -1366,8 +1366,8 @@ static bool32 InitFrontierMap(void)
ShowBg(2);
InitFrontierMapSprites();
SetVBlankCallback(VblankCb_FrontierPass);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
BlendPalettes(PALETTES_ALL, 0x10, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITE);
break;
case 7:
if (UpdatePaletteFade())
@ -1385,7 +1385,7 @@ static bool32 ExitFrontierMap(void)
switch (sPassData->state)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_WHITE);
break;
case 1:
if (UpdatePaletteFade())

View File

@ -1361,11 +1361,11 @@ static const u8 sEmpty1[0x200] = {0};
const u8 gBerryBlenderPlayerArrow_Gfx[] = INCBIN_U8("graphics/berry_blender/arrow.4bpp");
static const u8 sEmpty2[0x2C0] = {0};
const u16 gEasyChatCursor_Pal[] = INCBIN_U16("graphics/easy_chat/cursor.gbapal");
const u32 gEasyChatCursor_Gfx[] = INCBIN_U32("graphics/easy_chat/cursor.4bpp.lz");
const u16 gEasyChatRectangleCursor_Pal[] = INCBIN_U16("graphics/easy_chat/rectangle_cursor.gbapal");
const u32 gEasyChatRectangleCursor_Gfx[] = INCBIN_U32("graphics/easy_chat/rectangle_cursor.4bpp.lz");
const u16 gEasyChatRightWindow_Pal[] = INCBIN_U16("graphics/easy_chat/rwindow.gbapal");
const u32 gEasyChatRightWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/rwindow.4bpp.lz");
const u16 gEasyChatButtonWindow_Pal[] = INCBIN_U16("graphics/easy_chat/button_window.gbapal");
const u32 gEasyChatButtonWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/button_window.4bpp.lz");
const u32 gEasyChatMode_Gfx[] = INCBIN_U32("graphics/easy_chat/mode.4bpp.lz");
const u16 gEasyChatMode_Pal[] = INCBIN_U16("graphics/easy_chat/mode.gbapal");

View File

@ -386,7 +386,7 @@ static bool8 InitHallOfFameScreen(void)
if (!sub_8175024())
{
SetVBlankCallback(VBlankCB_HallOfFame);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gMain.state++;
}
break;
@ -464,11 +464,11 @@ static void Task_Hof_InitMonData(u8 taskId)
sHofFadePalettes = 0;
gTasks[taskId].tDisplayedMonId = 0;
gTasks[taskId].tPlayerSpriteID = 0xFF;
gTasks[taskId].tPlayerSpriteID = SPRITE_NONE;
for (i = 0; i < PARTY_SIZE; i++)
{
gTasks[taskId].tMonSpriteId(i) = 0xFF;
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
if (gTasks[taskId].tDontSaveData)
@ -639,10 +639,10 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId)
{
u16 i;
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_OBJECTS, 0, 0, 0, RGB_BLACK);
for (i = 0; i < PARTY_SIZE; i++)
{
if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
if (gTasks[taskId].tMonSpriteId(i) != SPRITE_NONE)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0;
}
@ -668,7 +668,7 @@ static void Task_Hof_DoConfetti(u8 taskId)
u16 i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
if (gTasks[taskId].tMonSpriteId(i) != SPRITE_NONE)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1;
}
BeginNormalPaletteFade(sHofFadePalettes, 0, 12, 12, RGB(16, 29, 24));
@ -739,7 +739,7 @@ static void Task_Hof_ExitOnKeyPressed(u8 taskId)
static void Task_Hof_HandlePaletteOnExit(u8 taskId)
{
CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 8, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_Hof_HandleExit;
}
@ -752,7 +752,7 @@ static void Task_Hof_HandleExit(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++)
{
u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
{
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
FreeAndDestroyMonPicSprite(spriteId);
@ -847,7 +847,7 @@ void CB2_DoHallOfFamePC(void)
for (i = 0; i < PARTY_SIZE; i++)
{
gTasks[taskId].tMonSpriteId(i) = 0xFF;
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
sHofMonPtr = AllocZeroed(0x2000);
@ -937,11 +937,11 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
}
else
{
gTasks[taskId].tMonSpriteId(i) = 0xFF;
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
BlendPalettes(0xFFFF0000, 0xC, RGB(16, 29, 24));
BlendPalettes(PALETTES_OBJECTS, 0xC, RGB(16, 29, 24));
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tCurrPageNo, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_HOFNumber);
@ -967,7 +967,7 @@ static void Task_HofPC_PrintMonInfo(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++)
{
u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
gSprites[spriteId].oam.priority = 1;
}
@ -999,10 +999,10 @@ static void Task_HofPC_HandleInput(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++)
{
u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
{
FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = 0xFF;
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
if (gTasks[taskId].tCurrPageNo != 0)
@ -1060,10 +1060,10 @@ static void Task_HofPC_HandleExit(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++)
{
u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
if (spriteId != SPRITE_NONE)
{
FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = 0xFF;
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
@ -1433,7 +1433,7 @@ void DoDomeConfetti(void)
gSpecialVar_0x8004 = 180;
taskId = CreateTask(Task_DoDomeConfetti, 0);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
{
gTasks[taskId].tTimer = gSpecialVar_0x8004;
gSpecialVar_0x8005 = taskId;
@ -1444,7 +1444,7 @@ static void StopDomeConfetti(void)
{
u8 taskId;
if ((taskId = FindTaskIdByFunc(Task_DoDomeConfetti)) != 0xFF)
if ((taskId = FindTaskIdByFunc(Task_DoDomeConfetti)) != TASK_NONE)
DestroyTask(taskId);
ConfettiUtil_Free();

View File

@ -29,7 +29,7 @@ static void ReshowPCMenuAfterHallOfFamePC(void)
Overworld_PlaySpecialMapMusic();
ScriptMenu_CreatePCMultichoice();
ScriptMenu_DisplayPCStartupPrompt();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
CreateTask(Task_WaitForPaletteFade, 10);
}

View File

@ -152,7 +152,7 @@ void PadNameString(u8 *dest, u8 padChar)
dest[length] = EOS;
}
void sub_81DB52C(u8 *str)
void ConvertInternationalPlayerName(u8 *str)
{
if (StringLength(str) < PLAYER_NAME_LENGTH - 1)
ConvertInternationalString(str, LANGUAGE_JAPANESE);
@ -160,14 +160,14 @@ void sub_81DB52C(u8 *str)
StripExtCtrlCodes(str);
}
void sub_81DB554(u8 *str, u8 arg1)
void ConvertInternationalPlayerNameStripChar(u8 *str, u8 removeChar)
{
u8 *buffer;
if (StringLength(str) < PLAYER_NAME_LENGTH - 1)
{
ConvertInternationalString(str, LANGUAGE_JAPANESE);
}
else if (arg1 == EXT_CTRL_CODE_BEGIN)
else if (removeChar == EXT_CTRL_CODE_BEGIN)
{
StripExtCtrlCodes(str);
}
@ -177,7 +177,7 @@ void sub_81DB554(u8 *str, u8 arg1)
while (buffer[1] != EOS)
buffer++;
while (buffer >= str && buffer[0] == arg1)
while (buffer >= str && buffer[0] == removeChar)
{
buffer[0] = EOS;
buffer--;

View File

@ -1006,7 +1006,7 @@ static u8 SetUpCopyrightScreen(void)
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITEALPHA);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
| BGCNT_CHARBASE(0)
| BGCNT_SCREENBASE(7)
@ -1026,7 +1026,7 @@ static u8 SetUpCopyrightScreen(void)
GameCubeMultiBoot_Main(&gMultibootProgramStruct);
if (gMultibootProgramStruct.gcmb_field_2 != 1)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gMain.state++;
}
break;
@ -1121,7 +1121,7 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
static void Task_IntroFadeIn(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
SetVBlankCallback(VBlankCB_Intro);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON);
gTasks[taskId].func = Task_IntroWaterDrops;
@ -1232,7 +1232,7 @@ static void Task_IntroScrollDownAndShowFlygon(u8 taskId)
//fade to white
if (gIntroFrameCounter > 1007)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroWaitToSetupPart2;
}
}
@ -1291,7 +1291,7 @@ static void Task_IntroStartBikeRide(u8 taskId)
spriteId = intro_create_flygon_sprite(-0x40, 0x3C);
gSprites[spriteId].callback = SpriteCB_IntroGraphicsFlygon;
gTasks[taskId].data[2] = spriteId;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_WHITEALPHA);
SetVBlankCallback(VBlankCB_Intro);
gTasks[taskId].data[0] = CreateBicycleAnimationTask(1, 0x4000, 0x400, 0x10);
sub_817B150(1);
@ -1310,7 +1310,7 @@ static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId)
}
if (gIntroFrameCounter > 1946)
{
BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 8, 0, 16, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroWaitToSetupPart3;
}
if (gIntroFrameCounter == 1109)
@ -1554,7 +1554,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId)
PanFadeAndZoomScreen(0x78, 0x50, 0, 0);
ResetSpriteData();
FreeAllSpritePalettes();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITEALPHA);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_256COLOR | BGCNT_AFF256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
gTasks[taskId].func = Task_IntroSpinAndZoomPokeball;
@ -1579,7 +1579,7 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId)
PanFadeAndZoomScreen(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
if (gIntroFrameCounter == 28)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_WHITEALPHA);
}
static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId)
@ -1630,7 +1630,7 @@ static void Task_IntroLoadPart3Graphics1(u8 taskId)
| DISPCNT_BG2_ON
| DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITEALPHA);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0xFFA0;
gTasks[taskId].data[2] = 0xFF51;
@ -1749,7 +1749,7 @@ static void Task_IntroGroudonScene(u8 taskId)
data[3] = Sin((data[6] & 0xFF00) >> 8, 0x40) + 0x100;
if (data[1] == 0x78)
{
BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL & ~1, 3, 0, 16, RGB_WHITE);
data[3] = 0x100;
data[4] = 0;
data[0]++;
@ -1824,7 +1824,7 @@ static void Task_IntroLoadKyogreScene(u8 taskId)
LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(BG_SCREEN_ADDR(28)));
LoadCompressedSpriteSheet(gUnknown_085E4C88);
LoadSpritePalette(gUnknown_085E4C98);
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL & ~1, 0, 0x10, 0, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroKyogreScene;
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0x150;
@ -1958,7 +1958,7 @@ static void Task_IntroKyogreScene(u8 taskId)
gTasks[taskId].data[1] = Sin(data[6], 0x3C) + 0x58;
if (data[6] == 0x40)
{
BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL & ~1, 3, 0, 16, RGB_WHITE);
data[0]++;
}
break;
@ -2117,14 +2117,14 @@ static void Task_IntroCloudScene(u8 taskId)
case 0:
if (--data[6] == 0)
{
BeginNormalPaletteFade(0xFFFFFFFE, 0, 16, 0, RGB_WHITEALPHA);
BeginNormalPaletteFade(PALETTES_ALL & ~1, 0, 16, 0, RGB_WHITEALPHA);
data[6] = 0x5000;
data[0]++;
}
break;
case 1:
if (data[6] == 0x2800)
BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, RGB(9, 10, 10));
BeginNormalPaletteFade(PALETTES_BG & ~1, 3, 0, 16, RGB(9, 10, 10));
if (data[6] != 0)
data[6] -= 0x80;
@ -2236,7 +2236,7 @@ static void Task_IntroLoadRayquazaGlowScene(u8 taskId)
| DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON);
gTasks[taskId].func = Task_IntroRayquazaGlowScene_0;
BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
BeginNormalPaletteFade(PALETTES_BG & ~(0x21), 0, 16, 0, RGB(9, 10, 10));
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0xA8;
gTasks[taskId].data[2] = -0x10;
@ -2383,7 +2383,7 @@ static void Task_IntroRayquazaGlowScene_1(u8 taskId)
case 4:
if (--data[3] == 0)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITE);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_WHITE);
data[0]++;
}
break;

View File

@ -594,8 +594,8 @@ void GoToBagMenu(u8 location, u8 pocket, void ( *postExitMenuMainCallback2)())
gBagMenu->pocketSwitchDisabled = TRUE;
gBagMenu->exitCallback = NULL;
gBagMenu->itemOriginalLocation = 0xFF;
gBagMenu->pocketScrollArrowsTask = 0xFF;
gBagMenu->pocketSwitchArrowsTask = 0xFF;
gBagMenu->pocketScrollArrowsTask = TASK_NONE;
gBagMenu->pocketSwitchArrowsTask = TASK_NONE;
memset(gBagMenu->spriteId, 0xFF, sizeof(gBagMenu->spriteId));
memset(gBagMenu->windowPointers, 0xFF, 10);
SetMainCallback2(CB2_Bag);
@ -720,11 +720,11 @@ bool8 SetupBagMenu(void)
gMain.state++;
break;
case 19:
BlendPalettes(0xFFFFFFFF, 16, 0);
BlendPalettes(PALETTES_ALL, 16, 0);
gMain.state++;
break;
case 20:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = FALSE;
gMain.state++;
break;
@ -971,7 +971,7 @@ void BagMenu_PrintCursor(u8 y, u8 colorIndex)
void CreatePocketScrollArrowPair(void)
{
if (gBagMenu->pocketScrollArrowsTask == 0xFF)
if (gBagMenu->pocketScrollArrowsTask == TASK_NONE)
gBagMenu->pocketScrollArrowsTask = AddScrollIndicatorArrowPairParameterized(
SCROLL_ARROW_UP,
172,
@ -985,26 +985,26 @@ void CreatePocketScrollArrowPair(void)
void BagDestroyPocketScrollArrowPair(void)
{
if (gBagMenu->pocketScrollArrowsTask != 0xFF)
if (gBagMenu->pocketScrollArrowsTask != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(gBagMenu->pocketScrollArrowsTask);
gBagMenu->pocketScrollArrowsTask = 0xFF;
gBagMenu->pocketScrollArrowsTask = TASK_NONE;
}
BagDestroyPocketSwitchArrowPair();
}
void CreatePocketSwitchArrowPair(void)
{
if (gBagMenu->pocketSwitchDisabled != TRUE && gBagMenu->pocketSwitchArrowsTask == 0xFF)
if (gBagMenu->pocketSwitchDisabled != TRUE && gBagMenu->pocketSwitchArrowsTask == TASK_NONE)
gBagMenu->pocketSwitchArrowsTask = AddScrollIndicatorArrowPair(&sBagScrollArrowsTemplate, &gBagPositionStruct.unk6);
}
void BagDestroyPocketSwitchArrowPair(void)
{
if (gBagMenu->pocketSwitchArrowsTask != 0xFF)
if (gBagMenu->pocketSwitchArrowsTask != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(gBagMenu->pocketSwitchArrowsTask);
gBagMenu->pocketSwitchArrowsTask = 0xFF;
gBagMenu->pocketSwitchArrowsTask = TASK_NONE;
}
}
@ -1018,7 +1018,7 @@ void FreeBagItemListBuffers(void)
void Task_FadeAndCloseBagMenu(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = TaskCloseBagMenu_2;
}
@ -2390,7 +2390,7 @@ u8 sub_81AE124(u8 which)
u8 BagMenu_AddWindow(u8 which)
{
u8 *ptr = &gBagMenu->windowPointers[which];
if (*ptr == 0xFF)
if (*ptr == WINDOW_NONE)
{
*ptr = AddWindow(&sContextMenuWindowTemplates[which]);
DrawStdFrameWithCustomTileAndPalette(*ptr, 0, 1, 14);
@ -2402,20 +2402,20 @@ u8 BagMenu_AddWindow(u8 which)
void BagMenu_RemoveWindow(u8 which)
{
u8 *ptr = &gBagMenu->windowPointers[which];
if (*ptr != 0xFF)
if (*ptr != WINDOW_NONE)
{
ClearStdWindowAndFrameToTransparent(*ptr, FALSE);
ClearWindowTilemap(*ptr);
RemoveWindow(*ptr);
ScheduleBgCopyTilemapToVram(1);
*ptr = 0xFF;
*ptr = WINDOW_NONE;
}
}
u8 AddItemMessageWindow(u8 which)
{
u8 *ptr = &gBagMenu->windowPointers[which];
if (*ptr == 0xFF)
if (*ptr == WINDOW_NONE)
*ptr = AddWindow(&sContextMenuWindowTemplates[which]);
return *ptr;
}
@ -2423,14 +2423,14 @@ u8 AddItemMessageWindow(u8 which)
void BagMenu_RemoveBagItemMessageWindow(u8 which)
{
u8 *ptr = &gBagMenu->windowPointers[which];
if (*ptr != 0xFF)
if (*ptr != WINDOW_NONE)
{
ClearDialogWindowAndFrameToTransparent(*ptr, FALSE);
// This ClearWindowTilemap call is redundant, since ClearDialogWindowAndFrameToTransparent already calls it.
ClearWindowTilemap(*ptr);
RemoveWindow(*ptr);
ScheduleBgCopyTilemapToVram(1);
*ptr = 0xFF;
*ptr = WINDOW_NONE;
}
}

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