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https://github.com/Ninjdai1/pokeemerald.git
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Apply style suggestions from code review
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13cc640b78
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@ -52,7 +52,7 @@ Debug_FlagsNotSetMessage::
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Debug_FlagsNotSetMessage_Text:
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.string "Feature unavailable!\n"
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.string "Please define a usable flag in:\l"
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.string "'include/constants/debug{UNDERSCORE}config.h'!$"
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.string "'include/constants/overworld{UNDERSCORE}config.h'!$"
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Debug_Script_1::
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end
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@ -138,8 +138,8 @@
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#define B_FLAG_INVERSE_BATTLE 0 // If this flag is set, the battle's type effectiveness are inversed. For example, fire is super effective against water.
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#define B_FLAG_FORCE_DOUBLE_WILD 0 // If this flag is set, all land and surfing wild battles will be double battles.
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#define B_SMART_WILD_AI_FLAG 0 // If not 0, you can set this flag in a script to enable smart wild pokemon
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#define B_FLAG_NO_BAG_USE 0 // If this flag is set, the debug function in the Utility submenu to disable the bag in battle can be used.
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#define B_FLAG_NO_CATCHING 0 // If this flag is set, the debug function in the Utility submenu to disable catching of wild Pokémon can be used.
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#define B_FLAG_NO_BAG_USE 0 // If this flag is set, the ability to use the bag in battle is disabled.
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#define B_FLAG_NO_CATCHING 0 // If this flag is set, the ability to catch wild Pokémon is disabled.
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// Var Settings
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// To use the following features in scripting, replace the 0s with the var ID you're assigning it to.
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@ -16,7 +16,6 @@
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#include "berry.h"
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#include "bg.h"
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#include "data.h"
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#include "debug.h"
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#include "decompress.h"
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#include "dma3.h"
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#include "event_data.h"
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149
src/debug.c
149
src/debug.c
@ -151,7 +151,6 @@ enum { //Sound
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// EWRAM
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static EWRAM_DATA struct DebugMonData *sDebugMonData = NULL;
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// *******************************
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struct DebugMonData
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{
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@ -172,7 +171,6 @@ struct DebugMonData
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u16 mon_move_3;
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};
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// *******************************
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// Define functions
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static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate);
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@ -285,12 +283,6 @@ extern u8 Debug_ShowFieldMessageStringVar4[];
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extern u8 Debug_CheatStart[];
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extern u8 PlayersHouse_2F_EventScript_SetWallClock[];
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extern u8 PlayersHouse_2F_EventScript_CheckWallClock[];
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#ifdef BATTLE_ENGINE
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#define ABILITY_NAME_LENGTH 16
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#else
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#define ABILITY_NAME_LENGTH 12
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#endif
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extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1];
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// *******************************
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@ -449,7 +441,6 @@ static const struct ListMenuItem sDebugMenu_Items_Utilities[] =
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[DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = {gDebugText_Util_SaveBlockSpace, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK},
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[DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = {gDebugText_Util_CheckWallClock, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK},
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[DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = {gDebugText_Util_SetWallClock, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK},
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[DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY] = {gDebugText_Util_CheckWeekDay, DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY},
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[DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = {gDebugText_Util_WatchCredits, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS},
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[DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = {gDebugText_Util_Trainer_Name, DEBUG_UTIL_MENU_ITEM_TRAINER_NAME},
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[DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = {gDebugText_Util_Trainer_Gender, DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER},
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@ -528,7 +519,6 @@ static void (*const sDebugMenu_Actions_Utilities[])(u8) =
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[DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = DebugAction_Util_CheckSaveBlock,
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[DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = DebugAction_Util_CheckWallClock,
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[DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = DebugAction_Util_SetWallClock,
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[DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY] = DebugAction_Util_CheckWeekDay,
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[DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = DebugAction_Util_WatchCredits,
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[DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = DebugAction_Util_Trainer_Name,
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[DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = DebugAction_Util_Trainer_Gender,
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@ -944,7 +934,6 @@ static void DebugAction_Util_Warp_Warp(u8 taskId)
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CopyWindowToVram(windowId, 3);
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ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar2, MAP_GROUPS_COUNT-1, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax);
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@ -1103,7 +1092,8 @@ static void DebugAction_Util_Warp_SelectWarp(u8 taskId)
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{
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gTasks[taskId].data[7] = gTasks[taskId].data[3];
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//WARP
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SetWarpDestinationToMapWarp(gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]); //If not warp with the number available -> center of map
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//If there's no warp with the number available, warp to the center of the map.
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SetWarpDestinationToMapWarp(gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]);
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DoWarp();
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ResetInitialPlayerAvatarState();
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DebugAction_DestroyExtraWindow(taskId);
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@ -1365,13 +1355,10 @@ static void DebugAction_Flags_SetPokedexFlags(u8 taskId)
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static void DebugAction_Flags_SwitchDex(u8 taskId)
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{
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if (FlagGet(FLAG_SYS_POKEDEX_GET))
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{
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FlagClear(FLAG_SYS_POKEDEX_GET);
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(FLAG_SYS_POKEDEX_GET);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(FLAG_SYS_POKEDEX_GET);
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}
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static void DebugAction_Flags_SwitchNatDex(u8 taskId)
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{
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@ -1379,7 +1366,9 @@ static void DebugAction_Flags_SwitchNatDex(u8 taskId)
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{
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DisableNationalPokedex();
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PlaySE(SE_PC_OFF);
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}else{
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}
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else
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{
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EnableNationalPokedex();
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PlaySE(SE_PC_LOGIN);
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}
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@ -1387,13 +1376,10 @@ static void DebugAction_Flags_SwitchNatDex(u8 taskId)
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static void DebugAction_Flags_SwitchPokeNav(u8 taskId)
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{
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if (FlagGet(FLAG_SYS_POKENAV_GET))
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{
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FlagClear(FLAG_SYS_POKENAV_GET);
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(FLAG_SYS_POKENAV_GET);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(FLAG_SYS_POKENAV_GET);
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}
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static void DebugAction_Flags_ToggleFlyFlags(u8 taskId)
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{
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@ -1402,6 +1388,7 @@ static void DebugAction_Flags_ToggleFlyFlags(u8 taskId)
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PlaySE(SE_PC_OFF);
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else
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PlaySE(SE_PC_LOGIN);
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FlagToggle(FLAG_VISITED_LITTLEROOT_TOWN);
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FlagToggle(FLAG_VISITED_OLDALE_TOWN);
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FlagToggle(FLAG_VISITED_DEWFORD_TOWN);
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@ -1428,6 +1415,7 @@ static void DebugAction_Flags_ToggleBadgeFlags(u8 taskId)
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PlaySE(SE_PC_OFF);
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else
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PlaySE(SE_PC_LOGIN);
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FlagToggle(FLAG_BADGE01_GET);
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FlagToggle(FLAG_BADGE02_GET);
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FlagToggle(FLAG_BADGE03_GET);
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@ -1454,47 +1442,38 @@ static void DebugAction_Flags_CollisionOnOff(u8 taskId)
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ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
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#else
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if (FlagGet(DEBUG_FLAG_NO_COLLISION))
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{
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FlagClear(DEBUG_FLAG_NO_COLLISION);
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(DEBUG_FLAG_NO_COLLISION);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(DEBUG_FLAG_NO_COLLISION);
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#endif
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}
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static void DebugAction_Flags_EncounterOnOff(u8 taskId)
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{
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#if DEBUG_FLAG_NO_ENCOUNTER == 0
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#if OW_FLAG_NO_ENCOUNTER == 0
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Debug_DestroyMenu(taskId);
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LockPlayerFieldControls();
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ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
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#else
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if(FlagGet(DEBUG_FLAG_NO_ENCOUNTER))
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{
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FlagClear(DEBUG_FLAG_NO_ENCOUNTER);
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if (FlagGet(OW_FLAG_NO_ENCOUNTER))
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(DEBUG_FLAG_NO_ENCOUNTER);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(OW_FLAG_NO_ENCOUNTER);
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#endif
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}
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static void DebugAction_Flags_TrainerSeeOnOff(u8 taskId)
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{
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#if DEBUG_FLAG_NO_TRAINER_SEE == 0
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#if OW_FLAG_NO_TRAINER_SEE == 0
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Debug_DestroyMenu(taskId);
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LockPlayerFieldControls();
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ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
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#else
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if(FlagGet(DEBUG_FLAG_NO_TRAINER_SEE))
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{
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FlagClear(DEBUG_FLAG_NO_TRAINER_SEE);
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if (FlagGet(OW_FLAG_NO_TRAINER_SEE))
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(DEBUG_FLAG_NO_TRAINER_SEE);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(OW_FLAG_NO_TRAINER_SEE);
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#endif
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}
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static void DebugAction_Flags_BagUseOnOff(u8 taskId)
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@ -1505,13 +1484,10 @@ static void DebugAction_Flags_BagUseOnOff(u8 taskId)
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ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
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#else
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if (FlagGet(B_FLAG_NO_BAG_USE))
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{
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FlagClear(B_FLAG_NO_BAG_USE);
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(B_FLAG_NO_BAG_USE);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(B_FLAG_NO_BAG_USE);
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#endif
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}
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static void DebugAction_Flags_CatchingOnOff(u8 taskId)
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@ -1522,13 +1498,10 @@ static void DebugAction_Flags_CatchingOnOff(u8 taskId)
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ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
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#else
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if (FlagGet(B_FLAG_NO_CATCHING))
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{
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FlagClear(B_FLAG_NO_CATCHING);
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PlaySE(SE_PC_OFF);
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}else{
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FlagSet(B_FLAG_NO_CATCHING);
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else
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PlaySE(SE_PC_LOGIN);
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}
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FlagToggle(B_FLAG_NO_CATCHING);
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#endif
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}
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@ -1570,33 +1543,27 @@ static void DebugAction_Vars_Select(u8 taskId)
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if (gMain.newKeys & DPAD_UP)
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{
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gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
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if(gTasks[taskId].data[3] > VARS_END){
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if(gTasks[taskId].data[3] > VARS_END)
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gTasks[taskId].data[3] = VARS_END;
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}
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}
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if (gMain.newKeys & DPAD_DOWN)
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{
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gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
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if(gTasks[taskId].data[3] < VARS_START){
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if (gTasks[taskId].data[3] < VARS_START)
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gTasks[taskId].data[3] = VARS_START;
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}
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}
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if (gMain.newKeys & DPAD_LEFT)
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{
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gTasks[taskId].data[4] -= 1;
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if(gTasks[taskId].data[4] < 0)
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{
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gTasks[taskId].data[4] = 0;
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}
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}
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if (gMain.newKeys & DPAD_RIGHT)
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{
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gTasks[taskId].data[4] += 1;
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if (gTasks[taskId].data[4] > DEBUG_NUMBER_DIGITS_VARIABLES - 1)
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{
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gTasks[taskId].data[4] = DEBUG_NUMBER_DIGITS_VARIABLES - 1;
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}
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}
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if (gMain.newKeys & DPAD_ANY)
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{
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@ -1654,10 +1621,10 @@ static void DebugAction_Vars_SetValue(u8 taskId)
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gTasks[taskId].data[6] += sPowersOfTen[gTasks[taskId].data[4]];
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else
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gTasks[taskId].data[6] = 32000 - 1;
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if(gTasks[taskId].data[6] >= 32000){
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if (gTasks[taskId].data[6] >= 32000)
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gTasks[taskId].data[6] = 32000 - 1;
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}
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}
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if(gMain.newKeys & DPAD_DOWN)
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{
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gTasks[taskId].data[6] -= sPowersOfTen[gTasks[taskId].data[4]];
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@ -1880,9 +1847,11 @@ static void DebugAction_Give_AllTMs(u8 taskId)
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{
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u16 i;
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PlayFanfare(MUS_OBTAIN_TMHM);
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for (i = ITEM_TM01; i <= ITEM_TM50; i++)
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if(!CheckBagHasItem(i, 1))
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for (i = ITEM_TM01; i <= ITEM_HM08; i++)
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{
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if (ItemIdToBattleMoveId(i) != MOVE_NONE && !CheckBagHasItem(i, 1))
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AddBagItem(i, 1);
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}
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Debug_DestroyMenu(taskId);
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ScriptContext_Enable();
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}
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@ -1937,12 +1906,7 @@ static void DebugAction_Give_PokemonSimple(u8 taskId)
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gTasks[taskId].data[5] = 0; //Complex?
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FreeMonIconPalettes(); //Free space for new pallete
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LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
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#ifndef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
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#endif
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#ifdef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
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#endif
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gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
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}
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static void DebugAction_Give_PokemonComplex(u8 taskId)
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@ -1972,7 +1936,6 @@ static void DebugAction_Give_PokemonComplex(u8 taskId)
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StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID);
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AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
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gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId;
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gTasks[taskId].data[2] = windowId;
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gTasks[taskId].data[3] = 1; //Current ID
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@ -1980,12 +1943,7 @@ static void DebugAction_Give_PokemonComplex(u8 taskId)
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gTasks[taskId].data[5] = 1; //Complex?
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FreeMonIconPalettes(); //Free space for new palletes
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LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
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#ifndef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
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#endif
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#ifdef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
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#endif
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gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
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gTasks[taskId].data[7] = 0; //iterator
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}
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@ -1999,16 +1957,12 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
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if (gMain.newKeys & DPAD_UP)
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{
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gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
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if(gTasks[taskId].data[3] > SPECIES_CELEBI && gTasks[taskId].data[3] < SPECIES_TREECKO)
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gTasks[taskId].data[3] = SPECIES_TREECKO;
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if (gTasks[taskId].data[3] >= NUM_SPECIES)
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gTasks[taskId].data[3] = NUM_SPECIES - 1;
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}
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if (gMain.newKeys & DPAD_DOWN)
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{
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gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
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if(gTasks[taskId].data[3] < SPECIES_TREECKO && gTasks[taskId].data[3] > SPECIES_CELEBI)
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gTasks[taskId].data[3] = SPECIES_CELEBI;
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if (gTasks[taskId].data[3] < 1)
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gTasks[taskId].data[3] = 1;
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}
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@ -2033,12 +1987,7 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
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FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]);
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FreeMonIconPalettes(); //Free space for new pallete
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LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
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#ifndef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
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#endif
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#ifdef POKEMON_EXPANSION
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
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#endif
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gSprites[gTasks[taskId].data[6]].oam.priority = 0;
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}
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@ -2242,11 +2191,8 @@ static void DebugAction_Give_Pokemon_SelectNature(u8 taskId)
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static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId)
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{
|
||||
u8 abilityId;
|
||||
u8 abilityCount = 2 - 1; //-1 for proper iteration
|
||||
u8 abilityCount = NUM_ABILITY_SLOTS - 1; //-1 for proper iteration
|
||||
u8 i = 0;
|
||||
#ifdef POKEMON_EXPANSION
|
||||
abilityCount = NUM_ABILITY_SLOTS - 1;
|
||||
#endif
|
||||
|
||||
if (gMain.newKeys & DPAD_ANY)
|
||||
{
|
||||
@ -2583,12 +2529,11 @@ static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://githu
|
||||
IVs[4] = sDebugMonData->mon_iv_satk;
|
||||
IVs[5] = sDebugMonData->mon_iv_sdef;
|
||||
|
||||
|
||||
//Nature
|
||||
if (nature == NUM_NATURES || nature == 0xFF)
|
||||
nature = Random() % NUM_NATURES;
|
||||
|
||||
//Shinyness
|
||||
//Shininess
|
||||
if (isShiny == 1)
|
||||
{
|
||||
u32 personality;
|
||||
@ -2608,21 +2553,9 @@ static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://githu
|
||||
else
|
||||
CreateMonWithNature(&mon, species, level, 32, nature);
|
||||
|
||||
//EVs/IVs
|
||||
//IVs
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
{
|
||||
// ev
|
||||
// if (evs[i] != 0xFF && evTotal < 510)
|
||||
// {
|
||||
// // only up to 510 evs
|
||||
// if ((evTotal + evs[i]) > 510)
|
||||
// evs[i] = (510 - evTotal);
|
||||
|
||||
// evTotal += evs[i];
|
||||
// SetMonData(&mon, MON_DATA_HP_EV + i, &evs[i]);
|
||||
// }
|
||||
|
||||
// iv
|
||||
iv_val = IVs[i];
|
||||
if (iv_val != 32 && iv_val != 0xFF)
|
||||
SetMonData(&mon, MON_DATA_HP_IV + i, &iv_val);
|
||||
@ -2648,17 +2581,7 @@ static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://githu
|
||||
|
||||
SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum);
|
||||
|
||||
//ball
|
||||
// if (ball <= POKEBALL_COUNT)
|
||||
// SetMonData(&mon, MON_DATA_POKEBALL, &ball);
|
||||
|
||||
//item
|
||||
// heldItem[0] = item;
|
||||
// heldItem[1] = item >> 8;
|
||||
// SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem);
|
||||
|
||||
// give player the mon
|
||||
//sentToPc = GiveMonToPlayer(&mon);
|
||||
SetMonData(&mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
|
||||
SetMonData(&mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include "bike.h"
|
||||
#include "coins.h"
|
||||
#include "data.h"
|
||||
#include "debug.h"
|
||||
#include "event_data.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "event_object_movement.h"
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "battle_setup.h"
|
||||
#include "debug.h"
|
||||
#include "event_data.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_effect.h"
|
||||
|
Loading…
Reference in New Issue
Block a user