A few labels in party, start, option menus

This commit is contained in:
GriffinR 2021-03-21 00:54:24 -04:00 committed by huderlem
parent 9773b436d2
commit 4077c53338
3 changed files with 66 additions and 38 deletions

View File

@ -543,7 +543,7 @@ static const struct WindowTemplate sLevelUpStatsWindowTemplate =
.baseBlock = 0x2E9,
};
static const struct WindowTemplate sUnusedWindowTemplate_08615978 =
static const struct WindowTemplate sUnusedWindowTemplate1 =
{
.bg = 2,
.tilemapLeft = 2,
@ -554,7 +554,7 @@ static const struct WindowTemplate sUnusedWindowTemplate_08615978 =
.baseBlock = 0x1DF,
};
static const struct WindowTemplate sUnusedWindowTemplate_08615980 =
static const struct WindowTemplate sUnusedWindowTemplate2 =
{
.bg = 2,
.tilemapLeft = 0,
@ -669,7 +669,7 @@ static const u8 *const sDescriptionStringTable[] =
[PARTYBOX_DESC_DONT_HAVE] = gText_DontHave,
};
static const u16 sUnused_08615B94[] =
static const u16 sUnusedData[] =
{
0x0108, 0x0151, 0x0160, 0x015b, 0x002e, 0x005c, 0x0102, 0x0153, 0x014b, 0x00ed, 0x00f1, 0x010d, 0x003a, 0x003b, 0x003f, 0x0071,
0x00b6, 0x00f0, 0x00ca, 0x00db, 0x00da, 0x004c, 0x00e7, 0x0055, 0x0057, 0x0059, 0x00d8, 0x005b, 0x005e, 0x00f7, 0x0118, 0x0068,

View File

@ -75,7 +75,7 @@ static u8 ButtonMode_ProcessInput(u8 selection);
static void ButtonMode_DrawChoices(u8 selection);
static void DrawTextOption(void);
static void DrawOptionMenuTexts(void);
static void sub_80BB154(void);
static void DrawBgWindowFrames(void);
EWRAM_DATA static bool8 sArrowPressed = FALSE;
@ -228,7 +228,7 @@ void CB2_InitOptionMenu(void)
DrawOptionMenuTexts();
gMain.state++;
case 9:
sub_80BB154();
DrawBgWindowFrames();
gMain.state++;
break;
case 10:
@ -642,25 +642,37 @@ static void DrawOptionMenuTexts(void)
CopyWindowToVram(WIN_OPTIONS, 3);
}
static void sub_80BB154(void)
#define TILE_TOP_CORNER_L 0x1A2
#define TILE_TOP_EDGE 0x1A3
#define TILE_TOP_CORNER_R 0x1A4
#define TILE_LEFT_EDGE 0x1A5
#define TILE_RIGHT_EDGE 0x1A7
#define TILE_BOT_CORNER_L 0x1A8
#define TILE_BOT_EDGE 0x1A9
#define TILE_BOT_CORNER_R 0x1AA
static void DrawBgWindowFrames(void)
{
// bg, tileNum, x, y, width, height, pal
FillBgTilemapBufferRect(1, 0x1A2, 1, 0, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A3, 2, 0, 0x1B, 1, 7);
FillBgTilemapBufferRect(1, 0x1A4, 28, 0, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A5, 1, 1, 1, 2, 7);
FillBgTilemapBufferRect(1, 0x1A7, 28, 1, 1, 2, 7);
FillBgTilemapBufferRect(1, 0x1A8, 1, 3, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A9, 2, 3, 0x1B, 1, 7);
FillBgTilemapBufferRect(1, 0x1AA, 28, 3, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A2, 1, 4, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A3, 2, 4, 0x1A, 1, 7);
FillBgTilemapBufferRect(1, 0x1A4, 28, 4, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A5, 1, 5, 1, 0x12, 7);
FillBgTilemapBufferRect(1, 0x1A7, 28, 5, 1, 0x12, 7);
FillBgTilemapBufferRect(1, 0x1A8, 1, 19, 1, 1, 7);
FillBgTilemapBufferRect(1, 0x1A9, 2, 19, 0x1A, 1, 7);
FillBgTilemapBufferRect(1, 0x1AA, 28, 19, 1, 1, 7);
// bg, tile, x, y, width, height, palNum
// Draw title window frame
FillBgTilemapBufferRect(1, TILE_TOP_CORNER_L, 1, 0, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_TOP_EDGE, 2, 0, 27, 1, 7);
FillBgTilemapBufferRect(1, TILE_TOP_CORNER_R, 28, 0, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_LEFT_EDGE, 1, 1, 1, 2, 7);
FillBgTilemapBufferRect(1, TILE_RIGHT_EDGE, 28, 1, 1, 2, 7);
FillBgTilemapBufferRect(1, TILE_BOT_CORNER_L, 1, 3, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_BOT_EDGE, 2, 3, 27, 1, 7);
FillBgTilemapBufferRect(1, TILE_BOT_CORNER_R, 28, 3, 1, 1, 7);
// Draw options list window frame
FillBgTilemapBufferRect(1, TILE_TOP_CORNER_L, 1, 4, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_TOP_EDGE, 2, 4, 26, 1, 7);
FillBgTilemapBufferRect(1, TILE_TOP_CORNER_R, 28, 4, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_LEFT_EDGE, 1, 5, 1, 18, 7);
FillBgTilemapBufferRect(1, TILE_RIGHT_EDGE, 28, 5, 1, 18, 7);
FillBgTilemapBufferRect(1, TILE_BOT_CORNER_L, 1, 19, 1, 1, 7);
FillBgTilemapBufferRect(1, TILE_BOT_EDGE, 2, 19, 26, 1, 7);
FillBgTilemapBufferRect(1, TILE_BOT_CORNER_R, 28, 19, 1, 1, 7);
CopyBgTilemapBufferToVram(1);
}

View File

@ -170,7 +170,7 @@ static const struct MenuAction sStartMenuItems[] =
{gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}}
};
static const struct BgTemplate sUnknown_085105A8[] =
static const struct BgTemplate sBgTemplates_LinkBattleSave[] =
{
{
.bg = 0,
@ -183,13 +183,29 @@ static const struct BgTemplate sUnknown_085105A8[] =
}
};
static const struct WindowTemplate sUnknown_085105AC[] =
static const struct WindowTemplate sWindowTemplates_LinkBattleSave[] =
{
{0, 2, 0xF, 0x1A, 4, 0xF, 0x194},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x194
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sSaveInfoWindowTemplate = {0, 1, 1, 0xE, 0xA, 0xF, 8};
static const struct WindowTemplate sSaveInfoWindowTemplate = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 14,
.height = 10,
.paletteNum = 15,
.baseBlock = 8
};
// Local functions
static void BuildStartMenuActions(void);
@ -211,13 +227,13 @@ static void CreateStartMenuTask(TaskFunc followupFunc);
static void InitSave(void);
static u8 RunSaveCallback(void);
static void ShowSaveMessage(const u8 *message, u8 (*saveCallback)(void));
static void sub_80A0014(void);
static void HideSaveMessageWindow(void);
static void HideSaveInfoWindow(void);
static void SaveStartTimer(void);
static bool8 SaveSuccesTimer(void);
static bool8 SaveErrorTimer(void);
static void InitBattlePyramidRetire(void);
static void sub_80A03D8(void);
static void VBlankCB_LinkBattleSave(void);
static bool32 InitSaveWindowAfterLinkBattle(u8 *par1);
static void CB2_SaveAfterLinkBattle(void);
static void ShowSaveInfoWindow(void);
@ -887,7 +903,7 @@ static void SaveGameTask(u8 taskId)
EnableBothScriptContexts();
}
static void sub_80A0014(void)
static void HideSaveMessageWindow(void)
{
ClearDialogWindowAndFrame(0, TRUE);
}
@ -982,7 +998,7 @@ static u8 SaveConfirmInputCallback(void)
case -1: // B Button
case 1: // No
HideSaveInfoWindow();
sub_80A0014();
HideSaveMessageWindow();
return SAVE_CANCELED;
}
@ -1028,7 +1044,7 @@ static u8 SaveOverwriteInputCallback(void)
case -1: // B Button
case 1: // No
HideSaveInfoWindow();
sub_80A0014();
HideSaveMessageWindow();
return SAVE_CANCELED;
}
@ -1146,14 +1162,14 @@ static u8 BattlePyramidRetireInputCallback(void)
return SAVE_CANCELED;
case -1: // B Button
case 1: // No
sub_80A0014();
HideSaveMessageWindow();
return SAVE_SUCCESS;
}
return SAVE_IN_PROGRESS;
}
static void sub_80A03D8(void)
static void VBlankCB_LinkBattleSave(void)
{
TransferPlttBuffer();
}
@ -1167,7 +1183,7 @@ static bool32 InitSaveWindowAfterLinkBattle(u8 *state)
SetVBlankCallback(NULL);
ScanlineEffect_Stop();
DmaClear16(3, PLTT, PLTT_SIZE);
DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
break;
case 1:
ResetSpriteData();
@ -1177,15 +1193,15 @@ static bool32 InitSaveWindowAfterLinkBattle(u8 *state)
break;
case 2:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sUnknown_085105A8, ARRAY_COUNT(sUnknown_085105A8));
InitWindows(sUnknown_085105AC);
InitBgsFromTemplates(0, sBgTemplates_LinkBattleSave, ARRAY_COUNT(sBgTemplates_LinkBattleSave));
InitWindows(sWindowTemplates_LinkBattleSave);
LoadUserWindowBorderGfx_(0, 8, 224);
Menu_LoadStdPalAt(240);
break;
case 3:
ShowBg(0);
BlendPalettes(-1, 16, 0);
SetVBlankCallback(sub_80A03D8);
SetVBlankCallback(VBlankCB_LinkBattleSave);
EnableInterrupts(1);
break;
case 4: