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String Shot lowers speed twice, (#360)
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@ -1136,7 +1136,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_STRING_SHOT] =
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[MOVE_STRING_SHOT] =
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{
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{
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.effect = EFFECT_SPEED_DOWN,
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.effect = EFFECT_SPEED_DOWN_2,
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.power = 0,
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.power = 0,
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.type = TYPE_BUG,
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.type = TYPE_BUG,
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.accuracy = 95,
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.accuracy = 95,
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