Merge pull request #267 from garakmon/master

macOS support
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Diegoisawesome 2018-08-11 18:37:09 -07:00 committed by GitHub
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11 changed files with 84 additions and 17 deletions

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@ -8,16 +8,22 @@ Make sure that there is an environment variable called DEVKITARM with the path o
Then get the compiler from https://github.com/pret/agbcc and run the following commands.
```
./build.sh
./install.sh PATH_OF_POKEEMERALD_DIRECTORY
```
Then in the pokeemerald directory, build the tools.
```
./build_tools.sh
```
Finally, build the rom.
```
make
```
# Windows
@ -26,3 +32,65 @@ Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
Then get the compiled tools from https://github.com/pret/pokeruby-tools. Copy the `tools/` folder over the `tools/` folder in your pokeemerald directory.
You can then build pokeemerald using `make` in the MSYS environment provided with devkitARM.
# Mac
Installing pokeemerald on a Mac requires macOS >= 10.12 (Sierra or higher).
Download a [devkitPRO pacman](https://github.com/devkitPro/pacman/releases/tag/v1.0.0)
Run the following commands in Terminal:
```
xcode-select --install
sudo dkp-pacman -S devkitARM
export DEVKITPRO=/opt/devkitpro
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
export DEVKITARM=$DEVKITPRO/devkitARM
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
echo "if [ -f ~/.bashrc ]; then . ~/.bashrc; fi" >> ~/.bash_profile
git clone https://github.com/pret/pokeemerald
git clone https://github.com/pret/agbcc
cd agbcc/
./build.sh
./install.sh ../pokeemerald
cd ../pokeemerald
./build_tools.sh
```
And build the ROM with `make`.
# Faster builds
After the first build, subsequent builds are faster. You can further speed up the build:
## Parallel build
This significantly speeds up the build on modern machines.
By default `make` only runs a single thread. You can tell `make` to run on multiple threads with `make -j`. See the manfile for usage (`man make`).
The optimal value for `-j` is the number of logical cores on your machine. You can run `nproc` to see the exact number.
```
$ nproc
8
```
If you have 8 cores, run: `make -j8`
`-j` on its own will spawn a new thread for each job. A clean build will have thousands of jobs, which will be slower than not using -j at all.
## Disable the dependency scanning
If you've only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes.
`make NODEP=1`

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@ -25,14 +25,13 @@ ASFLAGS := -mcpu=arm7tdmi
CC1 := tools/agbcc/bin/agbcc
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -nostdinc -undef
LDFLAGS = -Map ../../$(MAP)
LIB := -L ../../tools/agbcc/lib -lgcc -lc
SHA1 := sha1sum -c
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
GFX := tools/gbagfx/gbagfx
AIF := tools/aif2pcm/aif2pcm
MID := $(abspath tools/mid2agb/mid2agb)

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@ -1,6 +1,6 @@
CC = gcc
CFLAGS = -Wall -Wextra -Wno-switch -Werror -std=c11 -O2 -s
CFLAGS = -Wall -Wextra -Wno-switch -Werror -std=c11 -O2
LIBS = -lm

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@ -469,12 +469,12 @@ do { \
void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress)
{
struct Bytes *aif = read_bytearray(aif_filename);
AifData aif_data = {0};
AifData aif_data = {0,0,0,0,0,0,0};
read_aif(aif, &aif_data);
int header_size = 0x10;
struct Bytes *pcm;
struct Bytes output = {0};
struct Bytes output = {0,0};
if (compress)
{

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@ -1,6 +1,6 @@
CC = gcc
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -s
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2
.PHONY: clean

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@ -1,6 +1,6 @@
CC = gcc
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -s -DPNG_SKIP_SETJMP_CHECK
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -DPNG_SKIP_SETJMP_CHECK
LIBS = -lpng -lz

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@ -1,6 +1,6 @@
CXX := g++
CXXFLAGS := -std=c++11 -O2 -s -Wall -Wno-switch -Werror
CXXFLAGS := -std=c++11 -O2 -Wall -Wno-switch -Werror
SRCS := agb.cpp error.cpp main.cpp midi.cpp tables.cpp

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@ -1,6 +1,6 @@
CXX := g++
CXXFLAGS := -std=c++11 -O2 -s -Wall -Wno-switch -Werror
CXXFLAGS := -std=c++11 -O2 -Wall -Wno-switch -Werror
SRCS := asm_file.cpp c_file.cpp charmap.cpp preproc.cpp string_parser.cpp \
utf8.cpp

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@ -1,6 +1,6 @@
CXX := g++
CXXFLAGS := -std=c++11 -O2 -s -Wall -Wno-switch -Werror
CXXFLAGS := -std=c++11 -O2 -Wall -Wno-switch -Werror
SRCS := main.cpp sym_file.cpp elf.cpp

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@ -1,6 +1,6 @@
CC = gcc
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -s -DPNG_SKIP_SETJMP_CHECK
CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -DPNG_SKIP_SETJMP_CHECK
LIBS = -lpng -lz

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@ -1,6 +1,6 @@
CXX = g++
CXXFLAGS = -Wall -Werror -std=c++11 -O2 -s
CXXFLAGS = -Wall -Werror -std=c++11 -O2
SRCS = scaninc.cpp c_file.cpp asm_file.cpp