This commit is contained in:
ghoulslash 2021-09-16 19:36:06 -04:00
parent 806be64935
commit 40fcd257a0
2 changed files with 6 additions and 6 deletions

View File

@ -10791,7 +10791,7 @@ static void Cmd_handlerollout(void)
static void Cmd_jumpifconfusedandstatmaxed(void)
{
if (gBattleMons[gBattlerTarget].status2 & STATUS2_CONFUSION
&& CompareStat(gBattlerTarget, gBattlescriptCurrInstr[1], MAX_STAT_STAGE, CMP_LESS_THAN))
&& !CompareStat(gBattlerTarget, gBattlescriptCurrInstr[1], MAX_STAT_STAGE, CMP_LESS_THAN))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); // Fails if we're confused AND stat cannot be raised
else
gBattlescriptCurrInstr += 6;

View File

@ -6350,7 +6350,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
}
break;
case ITEMEFFECT_KINGSROCK:
// occur on each hit of a multi-strike move
// Occur on each hit of a multi-strike move
switch (atkHoldEffect)
{
case HOLD_EFFECT_FLINCH:
@ -6383,7 +6383,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
}
break;
case ITEMEFFECT_LIFEORB_SHELLBELL:
// occur after the final hit of a multi-strike move
// Occur after the final hit of a multi-strike move
switch (atkHoldEffect)
{
case HOLD_EFFECT_SHELL_BELL:
@ -6401,7 +6401,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gSpecialStatuses[gBattlerTarget].dmg = 0;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
effect = TRUE;
effect = ITEM_HP_CHANGE;
}
break;
case HOLD_EFFECT_LIFE_ORB:
@ -6413,7 +6413,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 10;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
effect = TRUE;
effect = ITEM_HP_CHANGE;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ItemHurtRet;
gLastUsedItem = gBattleMons[gBattlerAttacker].item;
@ -6424,7 +6424,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
&& gBattleMons[gBattlerAttacker].hp != 0
&& gBattleMoves[gCurrentMove].flags & FLAG_SOUND
&& CompareStat(gBattlerAttacker, STAT_SPATK, MAX_STAT_STAGE, CMP_LESS_THAN)
&& !NoAliveMonsForEitherParty()) // don't activate if battle will end
&& !NoAliveMonsForEitherParty()) // Don't activate if battle will end
{
gLastUsedItem = atkItem;
gBattleScripting.battler = gBattlerAttacker;