Set up Battle Pike macros

This commit is contained in:
GriffinR 2019-11-29 02:00:19 -05:00 committed by huderlem
parent 9b3d1cfab6
commit 41c1c9ca8a
11 changed files with 339 additions and 260 deletions

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@ -1,54 +1,173 @@
@ To be populated with macros for CallBattlePikeFunction
@ TODO: Add explanatory comments
.macro battlepike_getstreak
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
.endm
.macro battlepike_setstreak streak:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
.if \streak >= VARS_START
copyvar VAR_0x8006, \streak
.else
setvar VAR_0x8006, \streak
.endif
special CallBattlePikeFunction
.endm
.macro battlepike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
.macro battlepike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
.macro battlepike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_setnextroom
@
.macro pike_setnextroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_gethint
@
.macro pike_get data:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattlePikeFunction
.endm
@
.macro pike_set data:req, val:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val >= VARS_START
copyvar VAR_0x8006, \val
.else
setvar VAR_0x8006, \val
.endif
special CallBattlePikeFunction
.endm
@
.macro pike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
@
.macro pike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
@
.macro pike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
@ Sets a bool that's never read
.macro pike_inwildmonroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM
special CallBattlePikeFunction
.endm
@ Clears a bool that's never read
.macro pike_exitwildmonroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM
special CallBattlePikeFunction
.endm
@ Save the game and set the challenge status
.macro pike_save challengeStatus:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattlePikeFunction
.endm
@
.macro pike_getstatus
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
.endm
@
.macro pike_getstatusmon
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
.endm
@
.macro pike_healonetwomons
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
.endm
@
.macro pike_getnpcmsg
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
.endm
@
.macro pike_fadescreen
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
.endm
@ TRUE if the player is currently in a Battle Pike challenge map
.macro pike_inchallenge
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_IN
special CallBattlePikeFunction
.endm
@ TRUE if its the Pike Queens room
.macro pike_sethintroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
special CallBattlePikeFunction
.endm
@
.macro pike_gethintroomid
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
.endm
@
.macro pike_gethint
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
.endm
.macro battlepike_nohealing set:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
@
.macro pike_cleartrainerids
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
.endm
@
.macro pike_gettrainerintro trainer:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_TRAINER_INTRO
setvar VAR_0x8005, \trainer
special CallBattlePikeFunction
.endm
@ Get the status of the Pike Queen (Not ready, Silver/Gold streak before symbols, Silver/Gold streak after symbols)
.macro pike_getbrainstatus
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
.endm
@
.macro pike_prequeenheal
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
.endm
@
.macro pike_nohealing set:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED
setvar VAR_0x8005, \set
special CallBattlePikeFunction
.endm
.macro battlepike_ispartyfullhealth
@
.macro pike_ispartyfullhealth
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH
special CallBattlePikeFunction
.endm
@
.macro pike_savehelditems
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS
special CallBattlePikeFunction
.endm
@
.macro pike_resethelditems
setvar VAR_0x8004, BATTLE_PIKE_FUNC_RESET_HELD_ITEMS
special CallBattlePikeFunction
.endm
@ Initialize the Battle Arena challenge
.macro pike_init
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT
special CallBattlePikeFunction
.endm

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@ -10,9 +10,8 @@ BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
battlepike_nohealing TRUE
pike_cleartrainerids
pike_nohealing TRUE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0

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@ -25,16 +25,12 @@ BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_resethelditems
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
closemessage
battlepike_setstreak 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK 0
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@ -58,23 +54,15 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
frontier_checkairshow
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 3
special CallBattlePikeFunction
pike_get PIKE_DATA_TOTAL_STREAKS
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 3
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
pike_set PIKE_DATA_TOTAL_STREAKS, VAR_RESULT
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_resethelditems
message BattleFrontier_BattlePikeLobby_Text_25C1DF
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
@ -89,17 +77,11 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
waitmessage
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_resethelditems
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
@ -156,23 +138,17 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT_CHALLENGE
special CallBattlePikeFunction
pike_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, TRUE
pike_savehelditems
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_savehelditems
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
special SavePlayerParty

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@ -11,7 +11,7 @@ BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
battlepike_getroomtype
pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E
@ -26,9 +26,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@ -39,7 +37,6 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226
BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
@ -59,9 +56,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@ -98,8 +93,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF
lockall
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
pike_prequeenheal
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA
@ -112,7 +106,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2
waitmovement 0
playse 267
playse SE_CURTAIN
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
@ -121,7 +115,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
delay 4
waitse
delay 60
playse 268
playse SE_CURTAIN1
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
@ -132,12 +126,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
waitse
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
pike_getbrainstatus
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
case 3, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
case 4, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
@ -199,9 +192,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
battlepike_getstreak
pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
pike_set PIKE_DATA_WIN_STREAK VAR_RESULT
call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
waitstate
end
@ -256,17 +249,13 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 1
special CallBattlePikeFunction
pike_gettrainerintro 1
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
@ -294,12 +283,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605
message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
pike_getstatusmon
copyvar VAR_0x8004, VAR_RESULT
compare VAR_0x8004, 0
compare VAR_0x8004, PIKE_STATUS_KIRLIA
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643
compare VAR_0x8004, 1
compare VAR_0x8004, PIKE_STATUS_DUSCLOPS
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT
closemessage
@ -312,18 +300,16 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 2
pike_getstatus
compare VAR_RESULT, PIKE_STATUS_TOXIC
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751
compare VAR_RESULT, 1
compare VAR_RESULT, PIKE_STATUS_BURN
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758
compare VAR_RESULT, 3
compare VAR_RESULT, PIKE_STATUS_PARALYSIS
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F
compare VAR_RESULT, 4
compare VAR_RESULT, PIKE_STATUS_SLEEP
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
pike_fadescreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
@ -349,14 +335,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 0
pike_getstatus
compare VAR_RESULT, PIKE_STATUS_FREEZE
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D
compare VAR_RESULT, 1
compare VAR_RESULT, PIKE_STATUS_BURN
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
pike_fadescreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
@ -555,7 +539,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA
step_end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
battlepike_getroomtype
pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831
@ -563,8 +547,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
lock
faceplayer
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
pike_getnpcmsg
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@ -580,8 +563,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
pike_healonetwomons
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881
compare VAR_RESULT, 1

View File

@ -11,8 +11,7 @@ BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
pike_inwildmonroom
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A

View File

@ -34,9 +34,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, CHALLENGE_STATUS_SAVING
special CallBattlePikeFunction
pike_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@ -124,9 +122,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
special CallBattlePikeFunction
pike_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@ -152,9 +148,8 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
special CallBattlePikeFunction
compare VAR_RESULT, 1
pike_sethintroom
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91
setvar VAR_TEMP_5, 255
end
@ -175,7 +170,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
battlepike_gethint
pike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
@ -194,8 +189,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
pike_gethintroomid
switch VAR_RESULT
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
@ -215,7 +209,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
battlepike_gethint
pike_gethint
switch VAR_RESULT
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering

View File

@ -3,8 +3,8 @@ BattleFrontier_BattlePikeRoomNormal_MapScripts_2C3E1B: @ 82C3E1B
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25
battlepike_setroomobjects
battlepike_getroomtype
pike_setroomobjects
pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
@ -48,7 +48,7 @@ BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 82C3EE8
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_LINK_RECEPTIONIST
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_LINK_RECEPTIONIST
battlepike_getroomtype
pike_getroomtype
compare VAR_RESULT, PIKE_ROOM_STATUS
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE
@ -89,14 +89,14 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: @ 82C3F64
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: @ 82C3F6F
battlepike_getstreak
pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_setnextroom
battlepike_getroomtype
pike_setnextroom
pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
@ -152,18 +152,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D:: @ 82C408D
end
BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
battlepike_ispartyfullhealth
pike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
battlepike_getstreak
pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_isfinalroom
pike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE
@ -172,11 +172,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
end
BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: @ 82C4128
battlepike_nohealing TRUE
pike_nohealing TRUE
return
BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: @ 82C4136
battlepike_nohealing FALSE
pike_nohealing FALSE
return
BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: @ 82C4144
@ -194,20 +194,19 @@ BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C
return
BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174:: @ 82C4174
setvar VAR_0x8004, BATTLE_PIKE_FUNC_7
special CallBattlePikeFunction
battlepike_ispartyfullhealth
pike_exitwildmonroom
pike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
battlepike_getstreak
pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_isfinalroom
pike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE

View File

@ -29,9 +29,8 @@ EventScript_FrontierFieldWhiteOut:: @ 82736F8
message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_IN
special CallBattlePikeFunction
compare VAR_RESULT, 1
pike_inchallenge
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePike_EventScript_Retire
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
special CallBattlePyramidFunction

View File

@ -26,6 +26,12 @@
#define PIKE_STATUS_KIRLIA 0
#define PIKE_STATUS_DUSCLOPS 1
#define PIKE_STATUS_FREEZE 0
#define PIKE_STATUS_BURN 1
#define PIKE_STATUS_TOXIC 2
#define PIKE_STATUS_PARALYSIS 3
#define PIKE_STATUS_SLEEP 4
// Function IDs for sBattlePikeFunctions / CallBattlePikeFunction
#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
#define BATTLE_PIKE_FUNC_GET_DATA 1
@ -33,8 +39,8 @@
#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3
#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
#define BATTLE_PIKE_FUNC_6 6
#define BATTLE_PIKE_FUNC_7 7
#define BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM 6
#define BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM 7
#define BATTLE_PIKE_FUNC_SAVE 8
#define BATTLE_PIKE_FUNC_NULL_9 9
#define BATTLE_PIKE_FUNC_NULL_10 10
@ -48,13 +54,19 @@
#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
#define BATTLE_PIKE_FUNC_GET_TRAINER_INTRO 21
#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
#define BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED 24
#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25
#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28
#define BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS 26
#define BATTLE_PIKE_FUNC_RESET_HELD_ITEMS 27
#define BATTLE_PIKE_FUNC_INIT 28
#define PIKE_DATA_PRIZE 0
#define PIKE_DATA_WIN_STREAK 1
#define PIKE_DATA_RECORD_STREAK 2
#define PIKE_DATA_TOTAL_STREAKS 3
#define PIKE_DATA_WIN_STREAK_ACTIVE 4
#endif // GUARD_CONSTANTS_BATTLE_PIKE_H

View File

@ -44,7 +44,7 @@ struct PikeWildMon
// IWRAM bss
static u8 sRoomType;
static u8 sStatusMon;
static bool8 sUnknown_0300128E;
static bool8 sInWildMonRoom;
static u32 sStatusFlags;
static u8 sNpcId;
@ -55,8 +55,8 @@ static void SetBattlePikeData(void);
static void IsNextRoomFinal(void);
static void SetupRoomEventObjects(void);
static void GetRoomType(void);
static void sub_81A7400(void);
static void sub_81A740C(void);
static void SetInWildMonRoom(void);
static void ClearInWildMonRoom(void);
static void SavePikeChallenge(void);
static void nullsub_76(void);
static void nullsub_124(void);
@ -70,12 +70,12 @@ static void SetHintedRoom(void);
static void GetHintedRoomIndex(void);
static void GetRoomTypeHint(void);
static void ClearPikeTrainerIds(void);
static void BufferRecordMixingTrainerMessage(void);
static void BufferTrainerIntro(void);
static void GetCurrentRoomPikeQueenFightType(void);
static void HealSomeMonsBeforePikeQueen(void);
static void SetHealingroomTypesDisabled(void);
static void IsPartyFullHealed(void);
static void BackupMonHeldItems(void);
static void SaveMonHeldItems(void);
static void RestoreMonHeldItems(void);
static void InitPikeChallenge(void);
static u8 GetNextRoomType(void);
@ -486,8 +486,8 @@ static void (* const sBattlePikeFunctions[])(void) =
[BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
[BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomEventObjects,
[BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
[BATTLE_PIKE_FUNC_6] = sub_81A7400,
[BATTLE_PIKE_FUNC_7] = sub_81A740C,
[BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom,
[BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom,
[BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge,
[BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
[BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
@ -501,14 +501,14 @@ static void (* const sBattlePikeFunctions[])(void) =
[BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
[BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
[BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
[BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage,
[BATTLE_PIKE_FUNC_GET_TRAINER_INTRO] = BufferTrainerIntro,
[BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
[BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
[BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
[BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
[BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
[BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems,
[BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems,
[BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge
[BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS] = SaveMonHeldItems,
[BATTLE_PIKE_FUNC_RESET_HELD_ITEMS] = RestoreMonHeldItems,
[BATTLE_PIKE_FUNC_INIT] = InitPikeChallenge
};
static const u8 sRoomTypeHints[] = {
@ -623,19 +623,19 @@ static void GetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
case 0:
case PIKE_DATA_PRIZE:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikePrize;
break;
case 1:
case PIKE_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
case 2:
case PIKE_DATA_RECORD_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
case 3:
case PIKE_DATA_TOTAL_STREAKS:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
case 4:
case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN;
else
@ -650,22 +650,22 @@ static void SetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
case 0:
case PIKE_DATA_PRIZE:
gSaveBlock2Ptr->frontier.pikePrize = gSpecialVar_0x8006;
break;
case 1:
case PIKE_DATA_WIN_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 2:
case PIKE_DATA_RECORD_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 3:
case PIKE_DATA_TOTAL_STREAKS:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 4:
case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
@ -697,14 +697,14 @@ static void GetRoomType(void)
gSpecialVar_Result = sRoomType;
}
static void sub_81A7400(void)
static void SetInWildMonRoom(void)
{
sUnknown_0300128E = TRUE;
sInWildMonRoom = TRUE;
}
static void sub_81A740C(void)
static void ClearInWildMonRoom(void)
{
sUnknown_0300128E = FALSE;
sInWildMonRoom = FALSE;
}
static void SavePikeChallenge(void)
@ -731,19 +731,19 @@ static void GetRoomInflictedStatus(void)
switch (sStatusFlags)
{
case STATUS1_FREEZE:
gSpecialVar_Result = 0;
gSpecialVar_Result = PIKE_STATUS_FREEZE;
break;
case STATUS1_BURN:
gSpecialVar_Result = 1;
gSpecialVar_Result = PIKE_STATUS_BURN;
break;
case STATUS1_TOXIC_POISON:
gSpecialVar_Result = 2;
gSpecialVar_Result = PIKE_STATUS_TOXIC;
break;
case STATUS1_PARALYSIS:
gSpecialVar_Result = 3;
gSpecialVar_Result = PIKE_STATUS_PARALYSIS;
break;
case STATUS1_SLEEP:
gSpecialVar_Result = 4;
gSpecialVar_Result = PIKE_STATUS_SLEEP;
break;
}
}
@ -1100,9 +1100,9 @@ static u16 GetNPCRoomGraphicsId(void)
}
// Unused
static u8 sub_81A7B84(void)
static u8 GetInWildMonRoom(void)
{
return sUnknown_0300128E;
return sInWildMonRoom;
}
bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
@ -1335,10 +1335,10 @@ static void SetHintedRoom(void)
u8 i, count, id;
u8 *roomCandidates;
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
if (GetPikeQueenFightType(1))
{
gSpecialVar_Result = 1;
gSpecialVar_Result = TRUE;
gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 6;
gSaveBlock2Ptr->frontier.pikeHintedRoomType = PIKE_ROOM_BRAIN;
}
@ -1462,7 +1462,7 @@ static void ClearPikeTrainerIds(void)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
}
static void BufferRecordMixingTrainerMessage(void)
static void BufferTrainerIntro(void)
{
if (gSpecialVar_0x8005 == 0)
{
@ -1500,7 +1500,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
u8 numPikeSymbols;
u8 facility = FRONTIER_FACILITY_PIKE;
u8 ret = 0;
u8 ret = FRONTIER_BRAIN_NOT_READY;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
winStreak += nextRoom;
@ -1511,16 +1511,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
case 0:
case 1:
if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3])
ret = numPikeSymbols + 1;
ret = numPikeSymbols + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
case 2:
default:
if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3])
ret = 3;
ret = FRONTIER_BRAIN_STREAK;
else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3]
|| (winStreak > sFrontierBrainStreakAppearances[facility][1]
&& (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0))
ret = 4;
ret = FRONTIER_BRAIN_STREAK_LONG;
break;
}
@ -1584,7 +1584,7 @@ static void IsPartyFullHealed(void)
}
}
static void BackupMonHeldItems(void)
static void SaveMonHeldItems(void)
{
u8 i;

View File

@ -89,7 +89,7 @@ EWRAM_DATA static void(*gUnknown_0203A0F4)(u8 taskId) = NULL;
// .rodata
static const MainCallback gUnknown_085920D8[] =
static const MainCallback sItemUseCallbacks[] =
{
CB2_ShowPartyMenuForItemUse,
CB2_ReturnToField,
@ -115,12 +115,12 @@ void SetUpItemUseCallback(u8 taskId)
type = ItemId_GetType(gSpecialVar_ItemId) - 1;
if (!InBattlePyramid())
{
gBagMenu->mainCallback2 = gUnknown_085920D8[type];
gBagMenu->mainCallback2 = sItemUseCallbacks[type];
unknown_ItemMenu_Confirm(taskId);
}
else
{
gPyramidBagResources->callback2 = gUnknown_085920D8[type];
gPyramidBagResources->callback2 = sItemUseCallbacks[type];
sub_81C5B14(taskId);
}
}