Label remaining symbols in graphics.c

This commit is contained in:
GriffinR 2021-10-26 16:52:23 -04:00
parent f9f91be60a
commit 41ecae91f8
96 changed files with 201 additions and 228 deletions

Binary file not shown.

View File

Before

Width:  |  Height:  |  Size: 290 B

After

Width:  |  Height:  |  Size: 290 B

View File

Before

Width:  |  Height:  |  Size: 159 B

After

Width:  |  Height:  |  Size: 159 B

View File

Before

Width:  |  Height:  |  Size: 328 B

After

Width:  |  Height:  |  Size: 328 B

View File

Before

Width:  |  Height:  |  Size: 154 B

After

Width:  |  Height:  |  Size: 154 B

View File

Before

Width:  |  Height:  |  Size: 202 B

After

Width:  |  Height:  |  Size: 202 B

View File

Before

Width:  |  Height:  |  Size: 310 B

After

Width:  |  Height:  |  Size: 310 B

View File

Before

Width:  |  Height:  |  Size: 220 B

After

Width:  |  Height:  |  Size: 220 B

View File

Before

Width:  |  Height:  |  Size: 181 B

After

Width:  |  Height:  |  Size: 181 B

View File

Before

Width:  |  Height:  |  Size: 286 B

After

Width:  |  Height:  |  Size: 286 B

View File

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

Before

Width:  |  Height:  |  Size: 102 B

After

Width:  |  Height:  |  Size: 102 B

View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

View File

Before

Width:  |  Height:  |  Size: 614 B

After

Width:  |  Height:  |  Size: 614 B

View File

Before

Width:  |  Height:  |  Size: 359 B

After

Width:  |  Height:  |  Size: 359 B

View File

Before

Width:  |  Height:  |  Size: 259 B

After

Width:  |  Height:  |  Size: 259 B

View File

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

Before

Width:  |  Height:  |  Size: 292 B

After

Width:  |  Height:  |  Size: 292 B

View File

Before

Width:  |  Height:  |  Size: 212 B

After

Width:  |  Height:  |  Size: 212 B

View File

Before

Width:  |  Height:  |  Size: 324 B

After

Width:  |  Height:  |  Size: 324 B

View File

Before

Width:  |  Height:  |  Size: 237 B

After

Width:  |  Height:  |  Size: 237 B

View File

Before

Width:  |  Height:  |  Size: 255 B

After

Width:  |  Height:  |  Size: 255 B

View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

Before

Width:  |  Height:  |  Size: 401 B

After

Width:  |  Height:  |  Size: 401 B

View File

Before

Width:  |  Height:  |  Size: 177 B

After

Width:  |  Height:  |  Size: 177 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 156 B

View File

@ -17,6 +17,7 @@ PKNAVOPTIONSGFXDIR := graphics/pokenav/options
WALLPAPERGFXDIR := graphics/pokemon_storage/wallpapers
OBJEVENTGFXDIR := graphics/object_events
MISCGFXDIR := graphics/misc
JPCONTESTGFXDIR := graphics/contest/japanese
types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
contest_types := cool beauty cute smart tough
@ -385,7 +386,7 @@ $(UNUSEDGFXDIR)/obi2.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur2.4bpp \
$(UNUSEDGFXDIR)/old_battle_interface_3.4bpp
@cat $^ >$@
$(INTERFACEGFXDIR)/hp_numbers.4bpp: $(INTERFACEGFXDIR)/hpbar_anim.4bpp \
$(INTERFACEGFXDIR)/battle_bar.4bpp: $(INTERFACEGFXDIR)/hpbar_anim.4bpp \
$(INTERFACEGFXDIR)/numbers1.4bpp \
$(INTERFACEGFXDIR)/numbers2.4bpp
@cat $^ >$@
@ -402,20 +403,20 @@ $(UNUSEDGFXDIR)/color_frames.4bpp: %.4bpp: %.png
$(BATINTGFXDIR)/unused_window2bar.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5
$(UNUSEDGFXDIR)/old_contest.4bpp: $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp \
$(UNUSEDGFXDIR)/old_contest_floor.4bpp \
$(UNUSEDGFXDIR)/old_contest_frame_2.4bpp \
$(UNUSEDGFXDIR)/old_contest_symbols.4bpp \
$(UNUSEDGFXDIR)/old_contest_meter.4bpp \
$(UNUSEDGFXDIR)/old_contest_classes.4bpp \
$(UNUSEDGFXDIR)/old_contest_numbers.4bpp
$(JPCONTESTGFXDIR)/composite_1.4bpp: $(JPCONTESTGFXDIR)/frame_1.4bpp \
$(JPCONTESTGFXDIR)/floor.4bpp \
$(JPCONTESTGFXDIR)/frame_2.4bpp \
$(JPCONTESTGFXDIR)/symbols.4bpp \
$(JPCONTESTGFXDIR)/meter.4bpp \
$(JPCONTESTGFXDIR)/letters.4bpp \
$(JPCONTESTGFXDIR)/numbers.4bpp
@cat $^ >$@
$(UNUSEDGFXDIR)/old_contest_2.4bpp: $(UNUSEDGFXDIR)/old_contest_2_1.4bpp \
$(UNUSEDGFXDIR)/old_contest_2_2.4bpp
$(JPCONTESTGFXDIR)/composite_2.4bpp: $(JPCONTESTGFXDIR)/interface.4bpp \
$(JPCONTESTGFXDIR)/audience.4bpp
@cat $^ >$@
$(UNKNOWNGFXDIR)/unknown_C19470.4bpp: %.4bpp: %.png
$(JPCONTESTGFXDIR)/voltage.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 36
$(BTLANMSPRGFXDIR)/ice_crystals.4bpp: $(BTLANMSPRGFXDIR)/ice_crystals_0.4bpp \

View File

@ -3208,12 +3208,12 @@ extern const u16 gBerryFixWindow_Pal[];
extern const u32 gBattleTextboxTiles[];
extern const u32 gBattleTextboxTilemap[];
extern const u32 gBattleTextboxPalette[];
extern const u32 gUnknown_08D778F0[];
extern const u32 gVsLettersGfx[];
extern const u32 gUnknown_08D77AE4[];
extern const u32 gUnknown_08D779D8[];
extern const u32 gUnknown_08D857A8[];
extern const u32 gUnknown_08D85A1C[];
extern const u32 gBattleVSFrame_Gfx[];
extern const u32 gBattleVSFrame_Pal[];
extern const u32 gBattleVSFrame_Tilemap[];
extern const u32 gMultiBattleIntroBg_Opponent_Tilemap[];
extern const u32 gMultiBattleIntroBg_Player_Tilemap[];
// battle terrains
extern const u32 gBattleTerrainTiles_TallGrass[];
@ -4032,16 +4032,16 @@ extern const u16 gPokenavRibbonsSummaryBg_Pal[];
extern const u32 gPokenavRibbonsSummaryBg_Gfx[];
extern const u32 gPokenavRibbonsSummaryBg_Tilemap[];
extern const u32 gPageInfoTilemap[];
extern const u32 gUnknown_08D98CC8[];
extern const u32 gPageSkillsTilemap[];
extern const u32 gPageBattleMovesTilemap[];
extern const u32 gPageContestMovesTilemap[];
extern const u32 gStatusScreenPalette[];
extern const u16 gUnknown_08D85620[];
extern const u32 gSummaryScreen_Gfx[];
extern const u32 gSummaryScreen_Pal[];
extern const u32 gSummaryPage_Info_Tilemap[];
extern const u32 gSummaryPage_InfoCopy_Tilemap[];
extern const u32 gSummaryPage_Skills_Tilemap[];
extern const u32 gSummaryPage_BattleMoves_Tilemap[];
extern const u32 gSummaryPage_ContestMoves_Tilemap[];
extern const u16 gPPTextPalette[];
extern const u16 gSummaryScreenWindow_Tilemap[];
extern const u32 gMoveTypes_Pal[];
extern const u32 gStatusScreenBitmap[];
extern const u16 gSummaryScreenPowAcc_Tilemap[];
extern const u16 gSummaryScreenAppealJam_Tilemap[];
@ -4081,7 +4081,7 @@ extern const u32 gPokeblockFeedBg_Tilemap[];
extern const u32 gConfetti_Gfx[];
extern const u32 gConfetti_Pal[];
extern const u32 gUnknown_08C093F0[];
extern const u32 gBattleInterfaceGfx_BattleBar[];
extern const u32 gSubstituteDollBackGfx[];
extern const u32 gSubstituteDollFrontGfx[];
extern const u32 gSubstituteDollPal[];
@ -4097,17 +4097,19 @@ extern const u16 gBattleInterface_BallDisplayPal[];
extern const u32 gBagSwapLineGfx[];
extern const u32 gBagSwapLinePal[];
extern const u32 gBattleFrontierGfx_PyramidBag[];
extern const u32 gBattleFrontierGfx_PyramidBag_Pal[];
extern const u32 gBattleFrontierGfx_PyramidBagTileMap[];
extern const u32 gUnknown_08D9AF44[];
extern const u16 gUnknown_0860F074[];
extern const u32 gBattlePyramidBag_Gfx[];
extern const u32 gBattlePyramidBag_Pal[];
extern const u32 gBattlePyramidBagTilemap[];
extern const u32 gBattlePyramidBagInterface_Pal[];
extern const u16 gBattlePyramidFloor_Pal[][16];
extern const u16 gStandardMenuPalette[];
extern const u32 gTitleScreenEmeraldVersionGfx[];
extern const u32 gTitleScreenPressStartGfx[];
extern const u32 gTitleScreenPokemonLogoGfx[];
extern const u32 gUnknown_08DE0644[];
extern const u32 gUnknown_08DDE458[];
extern const u32 gTitleScreenPokemonLogoTilemap[];
extern const u32 gTitleScreenCloudsTilemap[];
extern const u16 gTitleScreenBgPalettes[];
extern const u16 gTitleScreenPressStartPal[];
extern const u16 gTitleScreenEmeraldVersionPal[];
@ -4773,15 +4775,15 @@ extern const u32 gBattleStatMask6_Pal[];
extern const u32 gBattleStatMask7_Pal[];
extern const u32 gBattleStatMask8_Pal[];
extern const u32 gContestMiscGfx[];
extern const u32 gContestInterfaceGfx[];
extern const u32 gContestAudienceGfx[];
extern const u8 gContestApplauseMeterGfx[];
extern const u8 gContestNextTurnNumbersGfx[];
extern const u8 gContestNextTurnRandomGfx[];
extern const u32 gOldContestGfx[];
extern const u32 gOldContestPalette[];
extern const u32 gUnknown_08C17170[];
extern const u32 gUnknown_08C17980[];
extern const u32 gContestAudienceTilemap[];
extern const u32 gContestInterfaceAudiencePalette[];
extern const u32 gContestInterfaceTilemap[];
extern const u32 gContestCurtainTilemap[];
extern const u32 gContestSliderHeart_Gfx[];
extern const u32 gContestNextTurnGfx[];
extern const u16 gContestPal[];
@ -4789,7 +4791,7 @@ extern const u32 gContestFaces_Gfx[];
extern const u32 gContestApplauseGfx[];
extern const u32 gContestJudgeGfx[];
extern const u32 gContestJudgeSymbolsGfx[];
extern const u32 gContest3Pal[];
extern const u32 gContestJudgeSymbolsPal[];
extern const u32 gBattleAnimBgTilemap_SurfOpponent[];
extern const u32 gBattleAnimBgTilemap_SurfPlayer[];
@ -4899,7 +4901,7 @@ extern const u16 gCableCar_Pal[];
// Trade
extern const u16 gTradeMenu_Pal[];
extern const u8 gTradeMenu_Gfx[];
extern const u16 gUnknown_08DDCF04[];
extern const u16 gTradeMenu_Tilemap[];
extern const u16 gTradeGba2_Pal[];
extern const u8 gTradeGba_Gfx[];
extern const u16 gTradeMenuMonBox_Tilemap[];

View File

@ -72,6 +72,5 @@ void RestoreSerialTimer3IntrHandlers(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
u16 GetGeneratedTrainerIdLower(void);
void sub_819789C(void);
#endif // GUARD_MAIN_H

View File

@ -41,7 +41,7 @@ struct MenuAction
} func;
};
extern const u16 gUnknown_0860F074[];
extern const u16 gStandardMenuPalette[];
void FreeAllOverworldWindowBuffers(void);
void InitStandardTextBoxWindows(void);
@ -125,5 +125,6 @@ void ResetBgPositions(void);
void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed);
void sub_8198C78(void);
void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs);
void Menu_LoadStdPal(void);
#endif // GUARD_MENU_H

View File

@ -718,7 +718,7 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate =
.callback = AnimSweetScentPetal,
};
static const u16 sUnusedPalette[] = INCBIN_U16("graphics/battle_anims/unused.gbapal");
static const u16 sUnusedPalette[] = INCBIN_U16("graphics/battle_anims/unused/unknown.gbapal");
const union AnimCmd gPainSplitAnimCmds[] =
{

View File

@ -54,8 +54,8 @@ static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused_water_gfx.4bpp");
static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused_water.bin");
static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused/water_gfx.4bpp");
static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused/water.bin");
static const union AnimCmd sAnim_RainDrop[] =
{

View File

@ -1124,13 +1124,13 @@ void DrawBattleEntryBackground(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1)));
LZDecompressVram(gBattleVSFrame_Gfx, (void*)(BG_CHAR_ADDR(1)));
LZDecompressVram(gVsLettersGfx, (void*)OBJ_VRAM0);
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
LoadCompressedPalette(gBattleVSFrame_Pal, 0x60, 0x20);
SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
CopyToBgTilemapBuffer(1, gBattleVSFrame_Tilemap, 0, 0);
CopyToBgTilemapBuffer(2, gBattleVSFrame_Tilemap, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR);
@ -1148,10 +1148,12 @@ void DrawBattleEntryBackground(void)
}
else
{
// Set up bg for the multi battle intro where both teams slide in facing the screen.
// Note Steven's multi battle (which has a dedicated back pic) is excluded above.
SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 2);
SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 2);
CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
CopyToBgTilemapBuffer(1, gMultiBattleIntroBg_Opponent_Tilemap, 0, 0);
CopyToBgTilemapBuffer(2, gMultiBattleIntroBg_Player_Tilemap, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
}

View File

@ -785,7 +785,7 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
void LoadBattleBarGfx(u8 arg0)
{
LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx);
LZDecompressWram(gBattleInterfaceGfx_BattleBar, gMonSpritesGfxPtr->barFontGfx);
}
bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId)

View File

@ -617,7 +617,7 @@ static const struct SubspriteTable sUnknown_0832C2CC[] =
};
// unused unknown image
static const u8 sUnknown_0832C2D4[] = INCBIN_U8("graphics/battle_interface/unknown_32C2D4.4bpp");
static const u8 sUnusedStatusSummary[] = INCBIN_U8("graphics/battle_interface/unused_status_summary.4bpp");
static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheet =
{
@ -640,7 +640,7 @@ static const struct SpriteSheet sStatusSummaryBallsSpriteSheet =
};
// unused oam data
static const struct OamData sUnknown_0832C354 =
static const struct OamData sOamData_Unused64x32 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,

View File

@ -8,6 +8,7 @@
#include "data.h"
#include "event_data.h"
#include "frontier_util.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item.h"
#include "link.h"
@ -42,18 +43,13 @@ struct BattleWindowText
u8 shadowColor;
};
extern const u16 gUnknown_08D85620[];
// this file's functions
static void ChooseMoveUsedParticle(u8 *textPtr);
static void ChooseTypeOfMoveUsedString(u8 *dst);
static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst);
// EWRAM vars
static EWRAM_DATA u8 sBattlerAbilities[MAX_BATTLERS_COUNT] = {0};
EWRAM_DATA struct BattleMsgData *gBattleMsgDataPtr = NULL;
// const rom data
// todo: make some of those names less vague: attacker/target vs pkmn, etc.
static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}");
@ -2058,7 +2054,6 @@ static const struct BattleWindowText *const sBattleTextOnWindowsInfo[] =
static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
// code
void BufferStringBattle(u16 stringID)
{
s32 i;
@ -3125,7 +3120,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
void SetPpNumbersPaletteInMoveSelection(void)
{
struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
const u16 *palPtr = gUnknown_08D85620;
const u16 *palPtr = gPPTextPalette;
u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBattler]],
chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBattler]]);

View File

@ -26,6 +26,7 @@
#include "malloc.h"
#include "overworld.h"
#include "event_scripts.h"
#include "graphics.h"
#include "constants/battle_frontier.h"
#include "constants/battle_pyramid.h"
#include "constants/event_objects.h"
@ -39,9 +40,6 @@
#include "constants/trainers.h"
extern const struct MapLayout *const gMapLayouts[];
extern const u16 gUnknown_08D856C8[][16];
struct PyramidWildMon
{
@ -1188,7 +1186,7 @@ static void Task_SetPyramidFloorPalette(u8 taskId)
{
if (gPaletteFade.active)
{
CpuCopy16(gUnknown_08D856C8[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
DestroyTask(taskId);
}
}

View File

@ -358,7 +358,7 @@ static const union AffineAnimCmd * const sAffineAnims_PyramidBag[] =
[ANIM_BAG_SHAKE] = sAffineAnim_PyramidBag_Shake,
};
static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattleFrontierGfx_PyramidBag, 0x0800, TAG_PYRAMID_BAG};
static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattlePyramidBag_Gfx, 0x0800, TAG_PYRAMID_BAG};
static const struct SpriteTemplate sSpriteTemplate_PyramidBag =
{
@ -573,12 +573,12 @@ static bool8 LoadPyramidBagGfx(void)
case 1:
if (FreeTempTileDataBuffersIfPossible() != TRUE)
{
LZDecompressWram(gBattleFrontierGfx_PyramidBagTileMap, gPyramidBagMenu->tilemapBuffer);
LZDecompressWram(gBattlePyramidBagTilemap, gPyramidBagMenu->tilemapBuffer);
gPyramidBagMenu->state++;
}
break;
case 2:
LoadCompressedPalette(gUnknown_08D9AF44, 0, 32);
LoadCompressedPalette(gBattlePyramidBagInterface_Pal, 0, 32);
gPyramidBagMenu->state++;
break;
case 3:
@ -1443,7 +1443,7 @@ static void InitPyramidBagWindows(void)
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 0x1, 0xE0);
LoadMessageBoxGfx(0, 0xA, 0xD0);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
for (i = 0; i < ARRAY_COUNT(sWindowTemplates); i++)
FillWindowPixelBuffer(i, PIXEL_FILL(0));
@ -1541,7 +1541,7 @@ static void LoadPyramidBagPalette(void)
struct SpritePalette spritePalette;
u16 *palPtr = Alloc(0x40);
LZDecompressWram(gBattleFrontierGfx_PyramidBag_Pal, palPtr);
LZDecompressWram(gBattlePyramidBag_Pal, palPtr);
spritePalette.data = palPtr + (gSaveBlock2Ptr->frontier.lvlMode * 16);
spritePalette.tag = TAG_PYRAMID_BAG;
LoadSpritePalette(&spritePalette);

View File

@ -24,21 +24,18 @@
#include "trainer_hill.h"
#include "constants/rgb.h"
// this file's functions
static void Task_CloseTrainerHillRecordsOnButton(u8 taskId);
static void Task_BeginPaletteFade(u8 taskId);
static void Task_ExitTrainerHillRecords(u8 taskId);
static void RemoveTrainerHillRecordsWindow(u8 windowId);
static void CB2_ShowTrainerHillRecords(void);
// EWRAM variables
EWRAM_DATA u8 gRecordsWindowId = 0;
EWRAM_DATA static u8 *sTilemapBuffer = NULL;
// const rom data
static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp");
static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal");
static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/unknown/unknown_5B3564.bin");
static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/trainer_hill/records_window.4bpp");
static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/trainer_hill/records_window.gbapal");
static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/trainer_hill/records_window.bin");
static const struct BgTemplate sTrainerHillRecordsBgTemplates[] =
{

View File

@ -205,5 +205,5 @@ static void InitClearSaveDataScreenWindows(void)
DeactivateAllTextPrinters();
FillWindowPixelBuffer(0, PIXEL_FILL(0));
LoadWindowGfx(0, 0, 2, 224);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
}

View File

@ -666,7 +666,7 @@ static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols =
const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
{
.data = gContest3Pal,
.data = gContestJudgeSymbolsPal,
.tag = TAG_CONTEST_SYMBOLS_PAL
};
@ -1028,11 +1028,11 @@ void LoadContestBgAfterMoveAnim(void)
{
s32 i;
LZDecompressVram(gContestMiscGfx, (void *)VRAM);
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0);
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
CopyBgTilemapBufferToVram(3);
LoadCompressedPalette(gOldContestPalette, 0, 0x200);
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
LoadContestPalettes();
for (i = 0; i < CONTESTANT_COUNT; i++)
{
@ -1310,24 +1310,24 @@ static bool8 SetupContestGraphics(u8 *stateVar)
RequestDma3Fill(0, (void *)VRAM + 0x10000, 0x8000, 1);
break;
case 1:
LZDecompressVram(gContestMiscGfx, (void *)VRAM);
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
break;
case 2:
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
DmaCopyLarge32(3, (void *)(BG_SCREEN_ADDR(4)), eUnzippedContestAudience_Gfx, 0x2000, 0x1000);
break;
case 3:
CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0);
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
CopyBgTilemapBufferToVram(3);
break;
case 4:
CopyToBgTilemapBuffer(2, gUnknown_08C17170, 0, 0);
CopyToBgTilemapBuffer(2, gContestInterfaceTilemap, 0, 0);
CopyBgTilemapBufferToVram(2);
// This is a bug, and copies random junk. savedJunk is never read.
DmaCopy32Defvars(3, gContestResources->contestBgTilemaps[2], eContestTempSave.savedJunk, sizeof(eContestTempSave.savedJunk));
break;
case 5:
LoadCompressedPalette(gOldContestPalette, 0, 0x200);
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
CpuCopy32(gPlttBufferUnfaded + 128, tempPalette1, 16 * sizeof(u16));
CpuCopy32(gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, tempPalette2, 16 * sizeof(u16));
CpuCopy32(tempPalette2, gPlttBufferUnfaded + 128, 16 * sizeof(u16));
@ -5089,7 +5089,7 @@ static void SetBgForCurtainDrop(void)
CpuFill32(0, gContestResources->contestBgTilemaps[1], 0x1000);
CopyToBgTilemapBuffer(1, gUnknown_08C17980, 0, 0);
CopyToBgTilemapBuffer(1, gContestCurtainTilemap, 0, 0);
Contest_SetBgCopyFlags(1);
for (i = 0; i < CONTESTANT_COUNT; i++)

View File

@ -2696,12 +2696,12 @@ const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/back.4bpp.l
const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz");
const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp");
const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed.4bpp");
const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp");
const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed_wide.4bpp"); // Unused
// Probably the leftover space from the other Deoxys forms
static const u8 sEmpty[0x6800] = {0};
const u16 gUnknown_D437F8[] = INCBIN_U16("graphics/unknown/unknown_D437F8.bin");
const u16 gMonUnusedGarbage[] = INCBIN_U16("graphics/pokemon/unused_garbage.bin");
const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp");

View File

@ -196,7 +196,7 @@ static void InitDiplomaWindow(void)
{
InitWindows(sDiplomaWinTemplates);
DeactivateAllTextPrinters();
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
}

View File

@ -69,8 +69,7 @@ const u32 gBattleAnimSpriteGfx_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/
const u32 gBattleAnimSpritePal_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/sprites/black_smoke.gbapal.lz");
const u32 gBattleAnimSpriteGfx_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.4bpp.lz");
const u32 gUnknownGfx_C035B8[] = INCBIN_U32("graphics/unknown/unknown_C035B8.4bpp.lz");
const u32 gBattleAnimSpritePal_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.bin");
const u32 gBattleAnimSpritePal_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.4bpp.lz");
@ -81,9 +80,8 @@ const u32 gBattleAnimSpritePal_HornHit[] = INCBIN_U32("graphics/battle_anims/spr
const u32 gBattleAnimSpritePal_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.gbapal.lz");
const u32 gBattleAnimSpriteGfx_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.4bpp.lz");
const u32 gUnused_BattleSpritePalette_023[] = INCBIN_U32("graphics/unused/battle_anim_023.gbapal.lz");
const u32 gUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/unused/music_notes.4bpp.lz");
const u32 gBattleAnimUnusedPal_MusicNotes[] = INCBIN_U32("graphics/battle_anims/unused/music_notes.gbapal.lz");
const u32 gBattleAnimUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/battle_anims/unused/music_notes.4bpp.lz");
const u32 gBattleAnimSpritePal_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.4bpp.lz");
@ -128,9 +126,9 @@ const u32 gBattleAnimSpriteGfx_Lightning2[] = INCBIN_U32("graphics/battle_anims/
const u32 gBattleAnimSpriteGfx_Lightning[] = INCBIN_U32("graphics/battle_anims/sprites/lightning.4bpp.lz");
const u32 gUnknownGfx_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.4bpp.lz");
const u32 gUnknownPal_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.gbapal.lz");
const u32 gUnknownPal_C06D98_2[] = INCBIN_U32("graphics/unknown/unknown_C06D98_2.gbapal.lz");
const u32 gBattleAnimSpriteGfx_SpinningBall[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball.4bpp.lz");
const u32 gBattleAnimSpritePal_SpinningBall[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball.gbapal.lz");
const u32 gBattleAnimSpritePal_SpinningBall2[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball_2.gbapal.lz");
// old battle interface data, unused
@ -164,18 +162,18 @@ const u32 gBattleAnimSpriteGfx_Glass2[] = INCBIN_U32("graphics/battle_anims/spri
const u32 gBattleAnimSpritePal_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.gbapal.lz");
const u32 gBattleAnimSpriteGfx_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.4bpp.lz");
const u32 gUnknown_08C08F0C[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz");
const u32 gUnknown_08C093C8[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz");
const u32 gBattleInterfaceGfx_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz");
const u32 gBattleInterfacePal_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz");
const u32 gUnknown_08C093F0[] = INCBIN_U32("graphics/interface/hp_numbers.4bpp.lz");
const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/interface/battle_bar.4bpp.lz");
const u32 gBattleAnimSpriteGfx_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.4bpp.lz");
const u32 gBattleAnimSpritePal_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.gbapal.lz");
const u32 gBattleAnimSpritePal_SapDrip2[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip_2.gbapal.lz");
const u32 gUnusedGfx_Window2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz");
const u32 gUnusedGfx_Window2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz");
const u32 gBattleInterfaceGfx_UnusedWindow2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz");
const u32 gBattleInterfaceGfx_UnusedWindow2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz");
const u32 gBattleAnimSpriteGfx_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.4bpp.lz");
const u32 gBattleAnimSpritePal_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.gbapal.lz");
@ -187,8 +185,8 @@ const u32 gBattleAnimSpriteGfx_HumanoidFoot[] = INCBIN_U32("graphics/battle_anim
const u32 gBattleAnimSpriteGfx_MonsterFoot[] = INCBIN_U32("graphics/battle_anims/sprites/monster_foot.4bpp.lz");
const u32 gBattleAnimSpriteGfx_HumanoidHand[] = INCBIN_U32("graphics/battle_anims/sprites/humanoid_hand.4bpp.lz");
const u32 gUnusedGfx_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.4bpp.lz");
const u32 gUnusedPal_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.gbapal.lz");
const u32 gBattleAnimSpriteGfx_LineSketch[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch.4bpp.lz");
const u32 gBattleAnimSpritePal_LineSketch[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch.gbapal.lz");
const u32 gBattleAnimSpriteGfx_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.4bpp.lz");
const u32 gBattleAnimSpritePal_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.gbapal.lz");
@ -219,7 +217,7 @@ const u32 gBattleAnimSpritePal_SpinningGreenOrbs[] = INCBIN_U32("graphics/battle
const u32 gBattleAnimSpriteGfx_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.4bpp.lz");
const u32 gBattleAnimSpritePal_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.gbapal.lz");
const u32 gUnusedGfx_Metronome[] = INCBIN_U32("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point
const u32 gBattleAnimSpriteGfx_MetronomeSmallHand[] = INCBIN_U32("graphics/battle_anims/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point
const u32 gBattleAnimSpritePal_Clapping[] = INCBIN_U32("graphics/battle_anims/sprites/clapping.gbapal.lz");
@ -254,12 +252,13 @@ const u32 gBattleAnimSpritePal_Bell2[] = INCBIN_U32("graphics/battle_anims/sprit
const u32 gBattleAnimSpriteGfx_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.4bpp.lz");
const u32 gBattleAnimSpritePal_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.gbapal.lz");
const u16 gUnknown_C0CA1C[] = INCBIN_U16("graphics/unknown/unknown_C0CA1C.bin");
const u16 gUnknown_C0CA40[] = INCBIN_U16("graphics/unknown/unknown_C0CA40.bin");
const u16 gUnknown_C0CA64[] = INCBIN_U16("graphics/unknown/unknown_C0CA64.bin");
const u32 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.8bpp.lz");
const u16 gUnknown_C0CAE0[] = INCBIN_U16("graphics/unknown/unknown_C0CAE0.bin");
const u32 gUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.bin.lz");
const u16 gBattleAnimUnused_Unknown1[] = INCBIN_U16("graphics/battle_anims/unused/unknown_1.bin");
const u16 gBattleAnimUnused_Unknown2[] = INCBIN_U16("graphics/battle_anims/unused/unknown_2.bin");
const u16 gBattleAnimUnused_Unknown3[] = INCBIN_U16("graphics/battle_anims/unused/unknown_3.bin");
const u32 gBattleAnimUnusedGfx_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.8bpp.lz");
const u16 gBattleAnimUnusedPal_LineSketch2[] = INCBIN_U16("graphics/battle_anims/unused/line_sketch_2_pal.bin");
const u32 gBattleAnimUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.bin.lz");
const u32 gBattleAnimSpriteGfx_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.4bpp.lz");
const u32 gBattleAnimSpritePal_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.gbapal.lz");
@ -275,7 +274,7 @@ const u32 gBattleAnimSpritePal_RedTube[] = INCBIN_U32("graphics/battle_anims/spr
const u32 gBattleAnimSpritePal_Amnesia[] = INCBIN_U32("graphics/battle_anims/sprites/amnesia.gbapal.lz");
const u32 gBattleAnimSpritePal_String2[] = INCBIN_U32("graphics/battle_anims/sprites/string_2.gbapal.lz");
const u32 gUnknown_D0D2B4[] = INCBIN_U32("graphics/unknown/unknown_D0D2B4.bin.lz");
const u32 gBattleAnimUnused_Unknown4[] = INCBIN_U32("graphics/battle_anims/unused/unknown_4.bin.lz");
const u32 gBattleAnimSpritePal_Pencil2[] = INCBIN_U32("graphics/battle_anims/sprites/pencil_2.gbapal.lz");
const u32 gBattleAnimSpritePal_Petal[] = INCBIN_U32("graphics/battle_anims/sprites/petal.gbapal.lz");
@ -341,9 +340,9 @@ const u32 gUnusedPal_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.gb
const u32 gBattleAnimSpriteGfx_RainDrops[] = INCBIN_U32("graphics/battle_anims/sprites/rain_drops.4bpp.lz");
const u32 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U32("graphics/unused/water_splash.8bpp.lz");
const u32 gUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.bin.lz");
const u32 gUnusedPalette_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.gbapal.lz");
const u32 gBattleAnimUnusedGfx_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.8bpp.lz");
const u32 gBattleAnimUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.bin.lz");
const u32 gBattleAnimUnusedPal_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.gbapal.lz");
const u32 gUnusedGfx_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.4bpp.lz");
const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz");
@ -434,39 +433,31 @@ const u32 gBattleAnimSpritePal_BlueFlames[] = INCBIN_U32("graphics/battle_anims/
const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims/sprites/blue_flames_2.4bpp.lz");
// Contest
const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz");
const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz");
const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz");
const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz");
const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz");
const u32 gUnusedGfx_OldContest[] = INCBIN_U32("graphics/unused/old_contest.4bpp.lz");
const u32 gUnusedPal_OldContest[] = INCBIN_U32("graphics/unused/old_contest.gbapal.lz");
const u32 gUnusedTilemap_OldContest[] = INCBIN_U32("graphics/unused/old_contest.bin.lz");
const u32 gUnknownTilemap_C15BC0[] = INCBIN_U32("graphics/unknown/unknown_C15BC0.bin.lz");
const u32 gUnusedGfx_OldContest2[] = INCBIN_U32("graphics/unused/old_contest_2.4bpp.lz");
const u32 gOldContestPalette[] = INCBIN_U32("graphics/unused/old_contest_2.gbapal.lz");
const u32 gOldContestGfx[] = INCBIN_U32("graphics/unused/old_contest_2.bin.lz");
const u32 gUnknown_08C17170[] = INCBIN_U32("graphics/unknown/unknown_C17170.bin.lz");
const u32 gUnknown_08C17410[] = INCBIN_U32("graphics/unknown/unknown_C17410.bin.lz");
const u32 gUnknown_08C1751C[] = INCBIN_U32("graphics/unknown/unknown_C1751C.bin.lz");
const u32 gUnknown_08C17980[] = INCBIN_U32("graphics/unknown/unknown_C17980.bin.lz");
const u32 gContestMiscGfx[] = INCBIN_U32("graphics/contest/misc.4bpp.lz");
const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz");
const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz");
const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz");
const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz");
const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz");
const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz");
const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz");
const u32 gContestAudienceGfx[] = INCBIN_U32("graphics/contest/audience.4bpp.lz");
const u32 gContestFaces_Gfx[] = INCBIN_U32("graphics/contest/faces.4bpp.lz");
const u32 gContestJudgeSymbolsGfx[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz");
const u32 gContest3Pal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz");
const u32 gContestJudgeSymbolsPal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz");
const u8 gContestSliderHeart_Gfx[] = INCBIN_U8("graphics/contest/slider_heart.4bpp");
const u32 gUnknownGfx_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.4bpp.lz");
const u32 gUnknownPal_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.gbapal.lz");
// JP equivalent of the Applause meter
const u32 gJPContestVoltageGfx[] = INCBIN_U32("graphics/contest/japanese/voltage.4bpp.lz");
const u32 gJPContestVoltagePal[] = INCBIN_U32("graphics/contest/japanese/voltage.gbapal.lz");
// Contest results
const u32 gContestResults_Gfx[] = INCBIN_U32("graphics/contest/results_screen/tiles.4bpp.lz");
const u32 gContestResults_WinnerBanner_Tilemap[] = INCBIN_U32("graphics/contest/results_screen/winner_banner.bin.lz");
const u32 gContestResults_Interface_Tilemap[] = INCBIN_U32("graphics/contest/results_screen/interface.bin.lz");
@ -498,8 +489,8 @@ const u32 gBattleAnimSpritePal_IceCrystals[] = INCBIN_U32("graphics/battle_anims
const u32 gBattleAnimSpriteGfx_IceSpikes[] = INCBIN_U32("graphics/battle_anims/sprites/ice_spikes.4bpp.lz");
const u32 gUnusedGfx_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.4bpp.lz");
const u32 gUnusedPal_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.gbapal.lz");
const u32 gBattleAnimSpriteGfx_OldBeatUp[] = INCBIN_U32("graphics/battle_anims/unused/old_beatup.4bpp.lz");
const u32 gBattleAnimSpritePal_OldBeatUp[] = INCBIN_U32("graphics/battle_anims/unused/old_beatup.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.4bpp.lz");
const u32 gBattleAnimSpritePal_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.gbapal.lz");
@ -547,9 +538,9 @@ const u32 gBattleAnimSpritePal_RazorLeaf[] = INCBIN_U32("graphics/battle_anims/s
const u32 gBattleAnimSpriteGfx_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.4bpp.lz");
const u32 gBattleAnimSpritePal_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.gbapal.lz");
const u32 gUnknownGfx_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.4bpp.lz");
const u32 gUnknownPal_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.gbapal.lz");
const u32 gUnknownTilemap_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.bin.lz");
const u32 gBattleAnimUnusedGfx_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.4bpp.lz");
const u32 gBattleAnimUnusedPal_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.gbapal.lz");
const u32 gBattleAnimUnusedTilemap_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.bin.lz");
const u32 gBattleAnimSpriteGfx_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.4bpp.lz");
const u32 gBattleAnimSpritePal_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.gbapal.lz");
@ -590,9 +581,9 @@ const u32 gMetalShineGfx[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine
const u32 gMetalShinePalette[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.gbapal.lz");
const u32 gMetalShineTilemap[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.bin.lz");
const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.4bpp.lz"); // ghost
const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.gbapal.lz");
const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.bin.lz");
const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.4bpp.lz"); // ghost
const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.gbapal.lz");
const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.bin.lz");
const u32 gBattleAnimSpriteGfx_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.4bpp.lz");
const u32 gBattleAnimSpritePal_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.gbapal.lz");
@ -942,7 +933,7 @@ const u32 gBattleAnimSpritePal_Meteor[] = INCBIN_U32("graphics/battle_anims/spri
const u32 gBattleAnimSpriteGfx_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.4bpp.lz");
const u32 gBattleAnimSpritePal_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.gbapal.lz");
const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gbapal.lz");
const u32 gBattleAnimUnusedPal_Unknown2[] = INCBIN_U32("graphics/battle_anims/unused/unknown_2.gbapal.lz");
#include "data/graphics/pokemon.h"
#include "data/graphics/trainers.h"
@ -950,9 +941,9 @@ const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gba
const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp");
const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp");
const u32 gUnknown_08D778F0[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz");
const u32 gUnknown_08D779D8[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz");
const u32 gUnknown_08D77AE4[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz");
const u32 gBattleVSFrame_Gfx[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz");
const u32 gBattleVSFrame_Tilemap[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz");
const u32 gBattleVSFrame_Pal[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz");
const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz");
@ -976,7 +967,7 @@ const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_fronti
const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz");
const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz");
const u16 gUnknown_08D85620[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal");
const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal");
const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal");
const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal");
@ -985,10 +976,10 @@ const u16 gTilesetAnims_BattleDomePals0_3[] = INCBIN_U16("graphics/battle_fronti
static const u16 sUnused0[] = {0x13F, 0x119, 0x113, 0x10E};
const u16 gUnknown_08D856C8[] = INCBIN_U16("graphics/battle_frontier/pyramid_light.gbapal"); // unfaded pal for the player light in battle pyramid
const u16 gBattlePyramidFloor_Pal[] = INCBIN_U16("graphics/battle_frontier/pyramid_floor.gbapal");
const u32 gUnknown_08D857A8[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap1.bin.lz");
const u32 gUnknown_08D85A1C[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap2.bin.lz");
const u32 gMultiBattleIntroBg_Opponent_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_opponent.bin.lz");
const u32 gMultiBattleIntroBg_Player_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_player.bin.lz");
#include "data/graphics/intro_scene.h"
@ -1060,8 +1051,7 @@ const u32 gBattleAnimBgTilemap_Ghost[] = INCBIN_U32("graphics/battle_anims/backg
const u32 gBattleAnimSpritePal_WhipHit[] = INCBIN_U32("graphics/battle_anims/sprites/whip_hit.gbapal.lz");
const u32 gBattleAnimBgPalette_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz");
const u32 gUnknown_E6BC04[] = INCBIN_U32("graphics/unknown/unknown_E6BC04.bin.lz");
const u32 gBattleAnimBgTilemap_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.bin.lz"); // Unused
const u32 gBerryBlenderCenter_Gfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz");
const u32 gBerryBlenderOuter_Gfx[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz");
@ -1139,13 +1129,13 @@ const u32 gMoveTypes_Pal[] = INCBIN_U32("graphics/types/move_types.gbapal.lz");
const u32 gSummaryMoveSelect_Gfx[] = INCBIN_U32("graphics/interface/summary_frames.4bpp.lz");
const u32 gSummaryMoveSelect_Pal[] = INCBIN_U32("graphics/interface/summary_frames.gbapal.lz");
const u32 gStatusScreenBitmap[] = INCBIN_U32("graphics/interface/status_screen.4bpp.lz");
const u32 gStatusScreenPalette[] = INCBIN_U32("graphics/interface/status_screen.gbapal.lz");
const u32 gPageInfoTilemap[] = INCBIN_U32("graphics/interface/status_screen.bin.lz");
const u32 gPageSkillsTilemap[] = INCBIN_U32("graphics/interface/status_tilemap1.bin.lz");
const u32 gPageBattleMovesTilemap[] = INCBIN_U32("graphics/interface/status_tilemap2.bin.lz");
const u32 gPageContestMovesTilemap[] = INCBIN_U32("graphics/interface/status_tilemap3.bin.lz");
const u32 gUnknown_08D98CC8[] = INCBIN_U32("graphics/interface/status_tilemap0.bin.lz");
const u32 gSummaryScreen_Gfx[] = INCBIN_U32("graphics/interface/summary_screen.4bpp.lz");
const u32 gSummaryScreen_Pal[] = INCBIN_U32("graphics/interface/summary_screen.gbapal.lz");
const u32 gSummaryPage_Info_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info.bin.lz");
const u32 gSummaryPage_Skills_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_skills.bin.lz");
const u32 gSummaryPage_BattleMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_battle_moves.bin.lz");
const u32 gSummaryPage_ContestMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_contest_moves.bin.lz");
const u32 gSummaryPage_InfoCopy_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info_copy.bin.lz");
const u32 gBagMaleTiles[] = INCBIN_U32("graphics/misc/bag_male.4bpp.lz");
const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/misc/bag_female.4bpp.lz");
@ -1157,11 +1147,10 @@ const u32 gBagScreenFemale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_fem
const u32 gBagScreen_Gfx[] = INCBIN_U32("graphics/interface/bag_screen.4bpp.lz");
const u32 gBagScreen_GfxTileMap[] = INCBIN_U32("graphics/interface/bag_screen_tilemap.bin.lz");
const u32 gBattleFrontierGfx_PyramidBag[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz");
const u32 gBattleFrontierGfx_PyramidBag_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second.
const u32 gBattleFrontierGfx_PyramidBagTileMap[] = INCBIN_U32("graphics/interface/bag_pyramid_tilemap.bin.lz");
const u32 gUnknown_08D9AF44[] = INCBIN_U32("graphics/unknown/unknown_D9AF44.gbapal.lz");
const u32 gBattlePyramidBag_Gfx[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz");
const u32 gBattlePyramidBag_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second.
const u32 gBattlePyramidBagTilemap[] = INCBIN_U32("graphics/interface/bag_pyramid_tilemap.bin.lz");
const u32 gBattlePyramidBagInterface_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid_interface.gbapal.lz");
const u32 gBagSwapLineGfx[] = INCBIN_U32("graphics/interface/bag_swap.4bpp.lz");
const u32 gBagSwapLinePal[] = INCBIN_U32("graphics/interface/bag_swap.gbapal.lz");
@ -1473,8 +1462,8 @@ const u16 gTradeMenu_Pal[] = INCBIN_U16("graphics/trade/menu.gbapal");
const u16 gTradeCursor_Pal[] = INCBIN_U16("graphics/trade/cursor.gbapal");
const u8 gTradeMenu_Gfx[] = INCBIN_U8("graphics/trade/menu.4bpp");
const u8 gTradeCursor_Gfx[] = INCBIN_U8("graphics/trade/cursor.4bpp");
const u16 gUnused_DDCEE4[] = INCBIN_U16("graphics/unused/unused_DDCEE4.bin");
const u16 gUnknown_08DDCF04[] = INCBIN_U16("graphics/trade/unknown_DDCF04.bin");
const u16 gTradeUnused_Tilemap[] = INCBIN_U16("graphics/trade/unused.bin");
const u16 gTradeMenu_Tilemap[] = INCBIN_U16("graphics/trade/menu.bin");
const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.bin");
const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal");
@ -1513,26 +1502,21 @@ const u16 gMonIconPalettes[][16] =
INCBIN_U16("graphics/pokemon/icon_palettes/icon_palette_2.gbapal"),
};
const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal",
"graphics/title_screen/rayquaza_and_clouds.gbapal");
const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal",
"graphics/title_screen/rayquaza_and_clouds.gbapal");
const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal");
const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz");
const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz");
const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz");
const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal");
const u32 gUnknown_08DDE458[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz");
const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz");
const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz");
const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.lz");
const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.lz");
const u32 gFrontierPassBg_Tilemap[] = INCBIN_U32("graphics/frontier_pass/bg.bin.lz");
// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");
const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.lz");
const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.lz");
const u32 gFrontierPassBg_Tilemap[] = INCBIN_U32("graphics/frontier_pass/bg.bin.lz");
const u16 gFrontierPassCancelButton_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel.bin");
const u16 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel_highlighted.bin");

View File

@ -2451,7 +2451,7 @@ static void LoadBagMenuTextWindows(void)
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadMessageBoxGfx(0, 10, 0xD0);
ListMenuLoadStdPalAt(0xC0, 1);
LoadPalette(&gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(&gStandardMenuPalette, 0xF0, 0x20);
for (i = 0; i <= WIN_POCKET_NAME; i++)
{
FillWindowPixelBuffer(i, PIXEL_FILL(0));

View File

@ -1622,7 +1622,7 @@ void CB2_LinkError(void)
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON);
LoadPalette(gUnknown_0860F074, 0xf0, 0x20);
LoadPalette(gStandardMenuPalette, 0xf0, 0x20);
gSoftResetDisabled = FALSE;
CreateTask(Task_DestroySelf, 0);
StopMapMusic();

View File

@ -60,7 +60,7 @@ static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE};
static EWRAM_DATA u16 sTempTileDataBufferIdx = 0;
static EWRAM_DATA void *sTempTileDataBuffer[0x20] = {NULL};
const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal");
const u16 gStandardMenuPalette[] = INCBIN_U16("graphics/interface/860F074.gbapal");
static const u8 sTextSpeedFrameDelays[] =
{
@ -433,26 +433,28 @@ void sub_819786C(u8 windowId, bool8 copyToVram)
DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, 0xF);
}
void sub_819789C(void)
void Menu_LoadStdPal(void)
{
LoadPalette(gUnknown_0860F074, STD_WINDOW_PALETTE_NUM * 0x10, 0x14);
LoadPalette(gStandardMenuPalette, STD_WINDOW_PALETTE_NUM * 0x10, 0x14);
}
void Menu_LoadStdPalAt(u16 offset)
{
LoadPalette(gUnknown_0860F074, offset, 0x14);
LoadPalette(gStandardMenuPalette, offset, 0x14);
}
const u16 *sub_81978C8(void)
// Unused
static const u16 *Menu_GetStdPal(void)
{
return gUnknown_0860F074;
return gStandardMenuPalette;
}
u16 sub_81978D0(u8 colorNum)
// Unused
static u16 Menu_GetStdPalColor(u8 colorNum)
{
if (colorNum > 15)
colorNum = 0;
return gUnknown_0860F074[colorNum];
return gStandardMenuPalette[colorNum];
}
void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback)

View File

@ -683,7 +683,7 @@ void InitMoveRelearnerWindows(bool8 useContextWindow)
InitWindows(sMoveRelearnerWindowTemplates);
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
for (i = 0; i < 5; i++)
{

View File

@ -2019,7 +2019,7 @@ static void InitPartyMenuWindows(u8 layout)
FillWindowPixelBuffer(i, PIXEL_FILL(0));
LoadUserWindowBorderGfx(0, 0x4F, 0xD0);
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
}
static void CreateCancelConfirmWindows(bool8 chooseHalf)

View File

@ -95,10 +95,6 @@ enum
PKBL_GIVE_TO_LADY
};
extern const u16 gUnknown_0860F074[];
// this file's functions
static void CB2_InitPokeblockMenu(void);
static bool8 InitPokeblockMenu(void);
static bool8 LoadPokeblockMenuGfx(void);
@ -685,7 +681,7 @@ static void HandleInitWindows(void)
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadMessageBoxGfx(0, 0xA, 0xD0);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++)
FillWindowPixelBuffer(i, PIXEL_FILL(0));

View File

@ -116,8 +116,6 @@ struct PokeblockFeed
u8 unused4;
};
extern const u16 gUnknown_0860F074[];
static void HandleInitBackgrounds(void);
static void HandleInitWindows(void);
static void LaunchPokeblockFeedTask(void);
@ -786,7 +784,7 @@ static void HandleInitWindows(void)
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
ScheduleBgCopyTilemapToVram(0);

View File

@ -1301,35 +1301,35 @@ static bool8 DecompressGraphics(void)
{
case 0:
ResetTempTileDataBuffers();
DecompressAndCopyTileDataToVram(1, &gStatusScreenBitmap, 0, 0, 0);
DecompressAndCopyTileDataToVram(1, &gSummaryScreen_Gfx, 0, 0, 0);
sMonSummaryScreen->switchCounter++;
break;
case 1:
if (FreeTempTileDataBuffersIfPossible() != 1)
{
LZDecompressWram(gPageInfoTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]);
LZDecompressWram(gSummaryPage_Info_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]);
sMonSummaryScreen->switchCounter++;
}
break;
case 2:
LZDecompressWram(gUnknown_08D98CC8, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]);
LZDecompressWram(gSummaryPage_InfoCopy_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]);
sMonSummaryScreen->switchCounter++;
break;
case 3:
LZDecompressWram(gPageSkillsTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1]);
LZDecompressWram(gSummaryPage_Skills_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1]);
sMonSummaryScreen->switchCounter++;
break;
case 4:
LZDecompressWram(gPageBattleMovesTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]);
LZDecompressWram(gSummaryPage_BattleMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]);
sMonSummaryScreen->switchCounter++;
break;
case 5:
LZDecompressWram(gPageContestMovesTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]);
LZDecompressWram(gSummaryPage_ContestMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]);
sMonSummaryScreen->switchCounter++;
break;
case 6:
LoadCompressedPalette(gStatusScreenPalette, 0, 0x100);
LoadPalette(&gUnknown_08D85620, 0x81, 0x1E);
LoadCompressedPalette(gSummaryScreen_Pal, 0, 0x100);
LoadPalette(&gPPTextPalette, 0x81, 0x1E);
sMonSummaryScreen->switchCounter++;
break;
case 7:

View File

@ -217,7 +217,7 @@ static void CB2_SaveFailedScreen(void)
LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
DrawStdFrameWithCustomTileAndPalette(sWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
DrawStdFrameWithCustomTileAndPalette(sWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
FillWindowPixelBuffer(sWindowIds[CLOCK_WIN_ID], PIXEL_FILL(1)); // backwards?

View File

@ -547,14 +547,14 @@ void CB2_InitTitleScreen(void)
case 1:
// bg2
LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)(BG_CHAR_ADDR(0)));
LZ77UnCompVram(gUnknown_08DE0644, (void *)(BG_SCREEN_ADDR(9)));
LZ77UnCompVram(gTitleScreenPokemonLogoTilemap, (void *)(BG_SCREEN_ADDR(9)));
LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0);
// bg3
LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(BG_CHAR_ADDR(2)));
LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(BG_SCREEN_ADDR(26)));
// bg1
LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(BG_CHAR_ADDR(3)));
LZ77UnCompVram(gUnknown_08DDE458, (void *)(BG_SCREEN_ADDR(27)));
LZ77UnCompVram(gTitleScreenCloudsTilemap, (void *)(BG_SCREEN_ADDR(27)));
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();

View File

@ -334,8 +334,8 @@ static void InitTradeMenu(void)
gPaletteFade.bufferTransferDisabled = TRUE;
SetVBlankCallback(VBlankCB_TradeMenu);
LoadPalette(gUnknown_0860F074, 0xF0, 20);
LoadPalette(gUnknown_0860F074, 0xD0, 20);
LoadPalette(gStandardMenuPalette, 0xF0, 20);
LoadPalette(gStandardMenuPalette, 0xD0, 20);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTradeMenuBgTemplates, ARRAY_COUNT(sTradeMenuBgTemplates));
SetBgTilemapBuffer(1, sTradeMenuData->tilemapBuffer);
@ -913,7 +913,7 @@ static void LoadTradeBgGfx(u8 state)
case 0:
LoadPalette(gTradeMenu_Pal, 0, 0x60);
LoadBgTiles(1, gTradeMenu_Gfx, 0x1280, 0);
CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DDCF04, 0, 0, 32, 20, 0);
CopyToBgTilemapBufferRect_ChangePalette(1, gTradeMenu_Tilemap, 0, 0, 32, 20, 0);
LoadBgTilemap(2, sTradeStripesBG2Tilemap, 0x800, 0);
break;
case 1:
@ -924,9 +924,7 @@ static void LoadTradeBgGfx(u8 state)
break;
case 2:
for (i = 0; i < 4; i++)
{
SetGpuReg(REG_OFFSET_BG0HOFS + (i * 2), 0);
}
ShowBg(0);
ShowBg(1);
ShowBg(2);

View File

@ -132,7 +132,7 @@ void CB2_UnionRoomBattle(void)
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
sub_819789C();
Menu_LoadStdPal();
SetVBlankCallback(VBlankCB_UnionRoomBattle);
gMain.state++;
break;

View File

@ -3115,7 +3115,7 @@ static void LoadKeyboardSwapWindow(void)
FillWindowPixelBuffer(3, PIXEL_FILL(1));
LoadUserWindowBorderGfx(3, 1, 0xD0);
LoadUserWindowBorderGfx_(3, 0xA, 0x20);
LoadPalette(gUnknown_0860F074, 0xE0, 0x20);
LoadPalette(gStandardMenuPalette, 0xE0, 0x20);
}
static void InitScanlineEffect(void)