Sync link opponent controller doc to opponent

This commit is contained in:
GriffinR 2021-01-22 21:47:00 -05:00
parent 6f71569fbd
commit 4228509e95

View File

@ -92,14 +92,14 @@ static void LinkOpponentCmdEnd(void);
static void LinkOpponentBufferRunCommand(void);
static void LinkOpponentBufferExecCompleted(void);
static void sub_8064DD0(void);
static void SwitchIn_HandleSoundAndEnd(void);
static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst);
static void SetLinkOpponentMonData(u8 monId);
static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit);
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void LinkOpponentDoMoveAnimation(void);
static void sub_8067618(u8 taskId);
static void sub_80676FC(struct Sprite *sprite);
static void Task_StartSendOutAnim(u8 taskId);
static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite);
static void EndDrawPartyStatusSummary(void);
static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
@ -163,7 +163,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_TERMINATOR_NOP] = LinkOpponentCmdEnd
};
static void nullsub_28(void)
static void LinkOpponentDummy(void)
{
}
@ -195,7 +195,7 @@ static void CompleteOnBankSpriteCallbackDummy2(void)
LinkOpponentBufferExecCompleted();
}
static void sub_8064470(void)
static void FreeTrainerSpriteAfterSlide(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
@ -206,7 +206,7 @@ static void sub_8064470(void)
}
}
static void sub_80644D8(void)
static void Intro_DelayAndEnd(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
{
@ -215,29 +215,29 @@ static void sub_80644D8(void)
}
}
static void sub_8064520(void)
static void Intro_WaitForShinyAnimAndHealthbox(void)
{
bool32 r8 = FALSE;
bool32 r4 = FALSE;
bool32 healthboxAnimDone = FALSE;
bool32 twoMons = FALSE;
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
r8 = TRUE;
healthboxAnimDone = TRUE;
}
else
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy)
{
r8 = TRUE;
healthboxAnimDone = TRUE;
}
r4 = TRUE;
twoMons = TRUE;
}
if (r8)
if (healthboxAnimDone)
{
if (r4 || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
if (twoMons || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
return;
@ -269,13 +269,13 @@ static void sub_8064520(void)
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_80644D8;
gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
}
}
static void sub_8064734(void)
static void Intro_TryShinyAnimShowHealthbox(void)
{
bool32 r10 = FALSE;
bool32 bgmRestored = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
@ -328,10 +328,10 @@ static void sub_8064734(void)
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
r10 = TRUE;
bgmRestored = TRUE;
}
if (r10)
if (bgmRestored)
{
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
@ -357,12 +357,12 @@ static void sub_8064734(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
gBattlerControllerFuncs[gActiveBattler] = sub_8064520;
gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
}
static void sub_8064B04(void)
static void TryShinyAnimAfterMonAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
@ -401,7 +401,7 @@ static void CompleteOnHealthbarDone(void)
}
}
static void sub_8064C14(void)
static void HideHealthboxAfterMonFaint(void)
{
if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
{
@ -410,7 +410,7 @@ static void sub_8064C14(void)
}
}
static void sub_8064C58(void)
static void FreeMonSpriteAfterSwitchOutAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@ -447,18 +447,18 @@ static void DoHitAnimBlinkSpriteEffect(void)
}
}
static void sub_8064D60(void)
static void SwitchIn_ShowSubstitute(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattlerControllerFuncs[gActiveBattler] = sub_8064DD0;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
}
}
static void sub_8064DD0(void)
static void SwitchIn_HandleSoundAndEnd(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
{
@ -471,7 +471,7 @@ static void sub_8064DD0(void)
}
}
static void sub_8064E50(void)
static void SwitchIn_ShowHealthbox(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
@ -488,11 +488,11 @@ static void sub_8064E50(void)
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_8064D60;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
}
}
static void sub_8064F40(void)
static void SwitchIn_TryShinyAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
@ -505,7 +505,7 @@ static void sub_8064F40(void)
{
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8064E50;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
}
}
@ -1141,17 +1141,17 @@ static void LinkOpponentHandleLoadMonSprite(void)
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8064B04;
gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim;
}
static void LinkOpponentHandleSwitchInAnim(void)
{
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
sub_8066494(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = sub_8064F40;
StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
}
static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
@ -1215,7 +1215,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattlerControllerFuncs[gActiveBattler] = sub_8064C58;
gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
}
break;
}
@ -1345,7 +1345,7 @@ static void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_8064470;
gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
}
static void LinkOpponentHandleFaintAnimation(void)
@ -1363,7 +1363,7 @@ static void LinkOpponentHandleFaintAnimation(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint;
}
}
}
@ -1706,19 +1706,19 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);
taskId = CreateTask(sub_8067618, 5);
taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
gBattlerControllerFuncs[gActiveBattler] = nullsub_28;
gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDummy;
}
static void sub_8067618(u8 taskId)
static void Task_StartSendOutAnim(u8 taskId)
{
u8 savedActiveBank = gActiveBattler;
@ -1726,23 +1726,23 @@ static void sub_8067618(u8 taskId)
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8066494(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8066494(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8066494(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
}
gBattlerControllerFuncs[gActiveBattler] = sub_8064734;
gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBank;
DestroyTask(taskId);
}
static void sub_80676FC(struct Sprite *sprite)
static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)
{
FreeTrainerFrontPicPalette(sprite->oam.affineParam);
FreeSpriteOamMatrix(sprite);