mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
decompile more of field_map_obj_helpers.c
This commit is contained in:
parent
3eaaa59c04
commit
42bfa15ae0
@ -5,375 +5,6 @@
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.text
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thumb_func_start sub_8097BB4
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sub_8097BB4: @ 8097BB4
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push {r4,r5,lr}
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 24
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lsrs r5, r1, 24
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bl sub_8097B2C
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adds r1, r0, 0
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cmp r1, 0x40
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beq _08097C3E
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, =gSprites
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adds r4, r0, r1
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adds r0, r5, 0
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bl GetFieldObjectGraphicsInfo
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ldrh r3, [r4, 0x4]
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lsls r3, 22
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ldr r1, [r0, 0x10]
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ldr r2, [r1, 0x4]
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ldr r1, [r1]
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str r1, [r4]
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str r2, [r4, 0x4]
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lsrs r3, 22
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ldrh r2, [r4, 0x4]
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ldr r1, =0xfffffc00
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ands r1, r2
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orrs r1, r3
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strh r1, [r4, 0x4]
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ldrb r2, [r0, 0xC]
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lsls r2, 28
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lsrs r2, 24
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ldrb r3, [r4, 0x5]
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movs r1, 0xF
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ands r1, r3
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orrs r1, r2
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strb r1, [r4, 0x5]
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ldr r1, [r0, 0x1C]
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str r1, [r4, 0xC]
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ldr r1, [r0, 0x14]
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cmp r1, 0
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bne _08097C20
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str r1, [r4, 0x18]
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adds r0, r4, 0
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adds r0, 0x42
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strb r1, [r0]
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b _08097C36
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.pool
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_08097C20:
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adds r0, r4, 0
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bl SetSubspriteTables
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adds r2, r4, 0
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adds r2, 0x42
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ldrb r0, [r2]
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movs r1, 0x3F
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ands r1, r0
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movs r0, 0x80
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orrs r1, r0
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strb r1, [r2]
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_08097C36:
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adds r0, r4, 0
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movs r1, 0
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bl StartSpriteAnim
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_08097C3E:
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_8097BB4
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thumb_func_start sub_8097C44
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sub_8097C44: @ 8097C44
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push {r4,lr}
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adds r4, r1, 0
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lsls r0, 24
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lsrs r0, 24
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bl sub_8097B2C
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lsls r0, 24
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lsrs r2, r0, 24
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adds r3, r2, 0
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cmp r2, 0x40
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beq _08097C80
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cmp r4, 0
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beq _08097C74
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ldr r0, =gSprites
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lsls r1, r2, 4
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adds r1, r2
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lsls r1, 2
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adds r1, r0
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movs r0, 0x1
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strh r0, [r1, 0x32]
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b _08097C80
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.pool
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_08097C74:
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ldr r1, =gSprites
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lsls r0, r3, 4
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adds r0, r3
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lsls r0, 2
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adds r0, r1
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strh r4, [r0, 0x32]
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_08097C80:
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8097C44
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thumb_func_start sub_8097C8C
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sub_8097C8C: @ 8097C8C
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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bl sub_8097B2C
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lsls r0, 24
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lsrs r2, r0, 24
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cmp r2, 0x40
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bne _08097CA2
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movs r0, 0
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b _08097CBA
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_08097CA2:
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movs r3, 0
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ldr r0, =gSprites
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lsls r1, r2, 4
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adds r1, r2
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lsls r1, 2
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adds r1, r0
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movs r2, 0x32
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ldrsh r0, [r1, r2]
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cmp r0, 0x1
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bne _08097CB8
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movs r3, 0x1
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_08097CB8:
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adds r0, r3, 0
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_08097CBA:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8097C8C
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thumb_func_start sub_8097CC4
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sub_8097CC4: @ 8097CC4
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push {r4,lr}
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 24
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lsrs r4, r1, 24
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bl sub_8097B2C
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lsls r0, 24
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lsrs r2, r0, 24
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cmp r2, 0x40
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beq _08097CEA
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ldr r0, =gSprites
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lsls r1, r2, 4
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adds r1, r2
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lsls r1, 2
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adds r1, r0
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movs r0, 0
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strh r4, [r1, 0x34]
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strh r0, [r1, 0x36]
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_08097CEA:
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8097CC4
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thumb_func_start sub_8097CF4
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sub_8097CF4: @ 8097CF4
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push {lr}
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adds r2, r0, 0
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movs r1, 0x36
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ldrsh r0, [r2, r1]
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cmp r0, 0
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beq _08097D06
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cmp r0, 0x1
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beq _08097D0E
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b _08097D2C
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_08097D06:
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strh r0, [r2, 0x26]
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ldrh r0, [r2, 0x36]
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adds r0, 0x1
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strh r0, [r2, 0x36]
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_08097D0E:
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ldrh r0, [r2, 0x26]
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subs r0, 0x8
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movs r3, 0
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strh r0, [r2, 0x26]
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lsls r0, 16
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asrs r0, 16
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movs r1, 0xA0
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negs r1, r1
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cmp r0, r1
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bne _08097D2C
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strh r3, [r2, 0x26]
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movs r0, 0x1
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strh r0, [r2, 0x32]
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strh r3, [r2, 0x34]
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strh r3, [r2, 0x36]
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_08097D2C:
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pop {r0}
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bx r0
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thumb_func_end sub_8097CF4
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thumb_func_start sub_8097D30
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sub_8097D30: @ 8097D30
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push {lr}
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adds r1, r0, 0
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movs r2, 0x36
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ldrsh r0, [r1, r2]
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cmp r0, 0
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beq _08097D42
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cmp r0, 0x1
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beq _08097D4C
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b _08097D5E
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_08097D42:
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ldr r0, =0x0000ff60
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strh r0, [r1, 0x26]
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ldrh r0, [r1, 0x36]
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adds r0, 0x1
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strh r0, [r1, 0x36]
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_08097D4C:
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ldrh r0, [r1, 0x26]
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adds r0, 0x8
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strh r0, [r1, 0x26]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0
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bne _08097D5E
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strh r0, [r1, 0x34]
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strh r0, [r1, 0x36]
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_08097D5E:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8097D30
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thumb_func_start sub_8097D68
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sub_8097D68: @ 8097D68
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push {lr}
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adds r1, r0, 0
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movs r2, 0x34
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ldrsh r0, [r1, r2]
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cmp r0, 0x1
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beq _08097D84
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cmp r0, 0x1
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bgt _08097D7E
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cmp r0, 0
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beq _08097D98
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b _08097D94
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_08097D7E:
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cmp r0, 0x2
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beq _08097D8C
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b _08097D94
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_08097D84:
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adds r0, r1, 0
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bl sub_8097D30
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b _08097D98
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_08097D8C:
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adds r0, r1, 0
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bl sub_8097CF4
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b _08097D98
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_08097D94:
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movs r0, 0
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strh r0, [r1, 0x34]
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_08097D98:
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pop {r0}
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bx r0
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thumb_func_end sub_8097D68
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thumb_func_start sub_8097D9C
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sub_8097D9C: @ 8097D9C
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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bl sub_8097B2C
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lsls r0, 24
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lsrs r2, r0, 24
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cmp r2, 0x40
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beq _08097DC0
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ldr r0, =gSprites
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lsls r1, r2, 4
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adds r1, r2
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lsls r1, 2
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adds r1, r0
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movs r2, 0x34
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ldrsh r0, [r1, r2]
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cmp r0, 0
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bne _08097DC8
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_08097DC0:
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movs r0, 0
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b _08097DCA
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.pool
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_08097DC8:
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movs r0, 0x1
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_08097DCA:
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pop {r1}
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bx r1
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thumb_func_end sub_8097D9C
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thumb_func_start oe_exec_and_other_stuff
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oe_exec_and_other_stuff: @ 8097DD0
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push {r4,lr}
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adds r4, r0, 0
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adds r0, r1, 0
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lsls r4, 24
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lsrs r4, 24
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ldr r1, =gFieldEffectArguments
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adds r2, r1, 0x4
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adds r3, r1, 0
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adds r3, 0x8
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bl FieldObjectGetLocalIdAndMap
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adds r0, r4, 0
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bl FieldEffectStart
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end oe_exec_and_other_stuff
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thumb_func_start DoShadowFieldEffect
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DoShadowFieldEffect: @ 8097DF8
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push {lr}
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adds r1, r0, 0
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ldrb r2, [r1, 0x2]
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lsls r0, r2, 25
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cmp r0, 0
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blt _08097E10
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movs r0, 0x40
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orrs r0, r2
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strb r0, [r1, 0x2]
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movs r0, 0x3
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bl oe_exec_and_other_stuff
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_08097E10:
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pop {r0}
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bx r0
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thumb_func_end DoShadowFieldEffect
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thumb_func_start DoRippleFieldEffect
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@ void DoRippleFieldEffect(struct npc_state *fieldObject, struct obj *object)
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DoRippleFieldEffect: @ 8097E14
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push {r4,lr}
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adds r4, r1, 0
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ldrb r0, [r0, 0x5]
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bl GetFieldObjectGraphicsInfo
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ldr r2, =gFieldEffectArguments
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movs r3, 0x20
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ldrsh r1, [r4, r3]
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str r1, [r2]
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movs r3, 0x22
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ldrsh r1, [r4, r3]
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ldrh r0, [r0, 0xA]
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lsls r0, 16
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asrs r0, 17
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adds r1, r0
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subs r1, 0x2
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str r1, [r2, 0x4]
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movs r0, 0x97
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str r0, [r2, 0x8]
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movs r0, 0x3
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str r0, [r2, 0xC]
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movs r0, 0x5
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bl FieldEffectStart
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end DoRippleFieldEffect
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thumb_func_start sub_8097E50
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sub_8097E50: @ 8097E50
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push {r4-r7,lr}
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@ -1,15 +1,22 @@
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#include "global.h"
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#include "field_ground_effect.h"
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#include "field_map_obj.h"
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#include "field_effect.h"
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extern void sub_8097D68(struct Sprite *sprite);
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typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir);
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extern const s8 gUnknown_0850E7BA[];
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extern const s8 gUnknown_0850E772[];
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extern const struct Coords16 gUnknown_0850DB7C[4];
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extern s16 gUnknown_0850E768[];
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extern SpriteStepFunc *const gUnknown_0850E754[];
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extern const struct Coords16 gUnknown_0850DB7C[4];
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extern const s8 gUnknown_0850E772[];
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extern const s8 gUnknown_0850E7BA[];
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extern const s8 *const gUnknown_0850E834[];
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extern s16 gUnknown_0850E840[];
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extern u8 gUnknown_0850E846[];
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extern s16 gUnknown_0850E84A[];
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extern u8 gUnknown_0850E850[];
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bool8 FreezeMapObject(struct MapObject *mapObject)
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{
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@ -192,10 +199,6 @@ bool8 sub_8097758(struct Sprite *sprite)
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return result;
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}
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extern const s8 *const gUnknown_0850E834[];
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extern s16 gUnknown_0850E840[];
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extern u8 gUnknown_0850E846[];
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s16 sub_8097820(s16 a1, u8 a2)
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{
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return gUnknown_0850E834[a2][a1];
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@ -238,9 +241,6 @@ u8 sub_809785C(struct Sprite *sprite)
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return v2;
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}
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extern s16 gUnknown_0850E84A[];
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extern u8 gUnknown_0850E850[];
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u8 sub_80978E4(struct Sprite *sprite)
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{
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s16 v5[3];
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@ -328,8 +328,6 @@ void sub_80979D4(struct Sprite *sprite, bool8 invisible)
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sprite->invisible = 1;
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}
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extern void sub_8097D68(struct Sprite *sprite);
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void sub_8097AC8(struct Sprite *sprite)
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{
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sub_8097D68(sprite);
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@ -369,3 +367,159 @@ void sub_8097B78(u8 var1, u8 var2)
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if(spriteId != MAX_SPRITES)
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StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(var2));
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}
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void sub_8097BB4(u8 var1, u8 var2)
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{
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int spriteId = sub_8097B2C(var1);
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if(spriteId != MAX_SPRITES)
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{
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struct Sprite *sprite = &gSprites[spriteId];
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const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(var2);
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u16 tileNum = sprite->oam.tileNum;
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sprite->oam = *gfxInfo->oam;
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sprite->oam.tileNum = tileNum;
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sprite->oam.paletteNum = gfxInfo->paletteSlot;
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sprite->images = gfxInfo->images;
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if(gfxInfo->subspriteTables == NULL)
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{
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sprite->subspriteTables = NULL;
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sprite->subspriteTableNum = 0;
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sprite->subspriteMode = 0;
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}
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else
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{
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SetSubspriteTables(sprite, gfxInfo->subspriteTables);
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sprite->subspriteMode = 2;
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}
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StartSpriteAnim(sprite, 0);
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}
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}
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void sub_8097C44(u8 var, bool32 var2)
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{
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u8 spriteId = sub_8097B2C(var);
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if(spriteId == MAX_SPRITES)
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return;
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if(var2)
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gSprites[spriteId].data[2] = 1;
|
||||
else
|
||||
gSprites[spriteId].data[2] = 0;
|
||||
}
|
||||
|
||||
bool32 sub_8097C8C(u8 var)
|
||||
{
|
||||
u8 spriteId = sub_8097B2C(var);
|
||||
|
||||
if(spriteId == MAX_SPRITES)
|
||||
return FALSE;
|
||||
|
||||
return (gSprites[spriteId].data[2] == TRUE);
|
||||
}
|
||||
|
||||
void sub_8097CC4(u8 var1, u8 var2)
|
||||
{
|
||||
u8 spriteId = sub_8097B2C(var1);
|
||||
|
||||
if(spriteId != MAX_SPRITES)
|
||||
{
|
||||
gSprites[spriteId].data[3] = var2;
|
||||
gSprites[spriteId].data[4] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8097CF4(struct Sprite *sprite)
|
||||
{
|
||||
switch(sprite->data[4])
|
||||
{
|
||||
case 0:
|
||||
sprite->pos2.y = 0;
|
||||
sprite->data[4]++;
|
||||
case 1:
|
||||
sprite->pos2.y -= 8;
|
||||
if(sprite->pos2.y == -160)
|
||||
{
|
||||
sprite->pos2.y = 0;
|
||||
sprite->data[2] = 1;
|
||||
sprite->data[3] = 0;
|
||||
sprite->data[4] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8097D30(struct Sprite *sprite)
|
||||
{
|
||||
switch(sprite->data[4])
|
||||
{
|
||||
case 0:
|
||||
sprite->pos2.y = -160;
|
||||
sprite->data[4]++;
|
||||
case 1:
|
||||
sprite->pos2.y += 8;
|
||||
if(sprite->pos2.y == 0)
|
||||
{
|
||||
sprite->data[3] = 0;
|
||||
sprite->data[4] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8097D68(struct Sprite *sprite)
|
||||
{
|
||||
switch(sprite->data[3])
|
||||
{
|
||||
case 1:
|
||||
sub_8097D30(sprite);
|
||||
break;
|
||||
case 2:
|
||||
sub_8097CF4(sprite);
|
||||
break;
|
||||
case 0:
|
||||
break;
|
||||
default:
|
||||
sprite->data[3] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_8097D9C(u8 var)
|
||||
{
|
||||
u8 spriteId = sub_8097B2C(var);
|
||||
|
||||
if(spriteId == MAX_SPRITES)
|
||||
return FALSE;
|
||||
|
||||
if(gSprites[spriteId].data[3] != FALSE)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
return FieldEffectStart(fieldEffectId);
|
||||
}
|
||||
|
||||
void DoShadowFieldEffect(struct MapObject *mapObject)
|
||||
{
|
||||
if (!mapObject->mapobj_bit_22)
|
||||
{
|
||||
mapObject->mapobj_bit_22 = 1;
|
||||
oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject);
|
||||
}
|
||||
}
|
||||
|
||||
void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
||||
gFieldEffectArguments[0] = sprite->pos1.x;
|
||||
gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
|
||||
gFieldEffectArguments[2] = 151;
|
||||
gFieldEffectArguments[3] = 3;
|
||||
FieldEffectStart(FLDEFF_RIPPLE);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user