Sort includes into alphabetical order

This commit is contained in:
Slawter666 2018-11-14 00:01:50 +00:00
parent 6fcf878e2f
commit 4311fd8b89
35 changed files with 395 additions and 401 deletions

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@ -1,18 +1,18 @@
#include "global.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "battle.h"
#include "battle_setup.h"
#include "recorded_battle.h"
#include "random.h"
#include "item.h"
#include "util.h"
#include "battle_ai_script_commands.h"
#include "battle_factory.h"
#include "constants/species.h"
#include "battle_setup.h"
#include "item.h"
#include "pokemon.h"
#include "random.h"
#include "recorded_battle.h"
#include "util.h"
#include "constants/abilities.h"
#include "constants/battle_ai.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
#include "constants/battle_ai.h"
#include "constants/species.h"
#define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002

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@ -1,13 +1,13 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "pokemon.h"
#include "constants/species.h"
#include "random.h"
#include "util.h"
#include "constants/abilities.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
// this file's functions
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);

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@ -1,21 +1,21 @@
#include "global.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
#include "battle.h"
#include "battle_anim.h"
#include "bg.h"
#include "contest.h"
#include "data2.h"
#include "decompress.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "palette.h"
#include "pokemon_icon.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "gpu_regs.h"
#include "bg.h"
#include "malloc.h"
#include "dma3.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
#define GET_UNOWN_LETTER(personality) (( \
(((personality & 0x03000000) >> 24) << 6) \

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@ -1,15 +1,15 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "util.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "palette.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "gpu_regs.h"
#include "util.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];

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@ -1,11 +1,11 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "contest.h"
#include "sound.h"
#include "task.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
#include "battle_anim.h"
#include "task.h"
#include "sound.h"
#include "contest.h"
// this file's functions
static void sub_8158B98(u8 taskId);

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@ -1,22 +1,22 @@
#include "global.h"
#include "battle_arena.h"
#include "event_data.h"
#include "palette.h"
#include "gpu_regs.h"
#include "decompress.h"
#include "battle.h"
#include "battle_arena.h"
#include "battle_message.h"
#include "text.h"
#include "bg.h"
#include "sound.h"
#include "m4a.h"
#include "util.h"
#include "battle_setup.h"
#include "overworld.h"
#include "frontier_util.h"
#include "random.h"
#include "item.h"
#include "battle_tower.h"
#include "bg.h"
#include "decompress.h"
#include "event_data.h"
#include "frontier_util.h"
#include "gpu_regs.h"
#include "item.h"
#include "m4a.h"
#include "overworld.h"
#include "palette.h"
#include "random.h"
#include "sound.h"
#include "text.h"
#include "util.h"
#include "constants/songs.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_frontier.h"

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@ -1,30 +1,30 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "battle_setup.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "bg.h"
#include "data2.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,30 +1,30 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "battle_setup.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "bg.h"
#include "data2.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,37 +1,37 @@
#include "global.h"
#include "battle.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_arena.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_setup.h"
#include "battle_tower.h"
#include "battle_tv.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "bg.h"
#include "data2.h"
#include "frontier_util.h"
#include "item.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/moves.h"
#include "constants/trainers.h"
#include "window.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "random.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
#include "battle_arena.h"
#include "battle_tower.h"
#include "frontier_util.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,38 +1,38 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_arena.h"
#include "battle_controllers.h"
#include "battle_dome.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "battle_setup.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "bg.h"
#include "data2.h"
#include "item.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/moves.h"
#include "constants/trainers.h"
#include "window.h"
#include "item_menu.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokemon.h"
#include "random.h"
#include "recorded_battle.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
#include "item_menu.h"
#include "recorded_battle.h"
#include "party_menu.h"
#include "battle_dome.h"
#include "battle_arena.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;

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@ -1,30 +1,30 @@
#include "global.h"
#include "battle.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "battle_setup.h"
#include "bg.h"
#include "data2.h"
#include "item_use.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
#include "item_use.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,32 +1,32 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "battle_setup.h"
#include "battle_tv.h"
#include "recorded_battle.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "item_use.h"
#include "battle_setup.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "recorded_battle.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,29 +1,29 @@
#include "global.h"
#include "battle.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "recorded_battle.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "item_use.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "recorded_battle.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,27 +1,27 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "pokemon.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "bg.h"
#include "data2.h"
#include "item_menu.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "constants/songs.h"
#include "sound.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "task.h"
#include "text.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "pokeblock.h"
#include "item_menu.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,35 +1,35 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "battle_setup.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
#include "main.h"
#include "bg.h"
#include "data2.h"
#include "item.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/moves.h"
#include "constants/trainers.h"
#include "window.h"
#include "item_menu.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokemon.h"
#include "random.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"
#include "party_menu.h"
#include "battle_setup.h"
#include "item_menu.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;

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@ -1,17 +1,17 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "cable_club.h"
#include "link.h"
#include "task.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "cable_club.h"
#include "link.h"
#include "pokemon.h"
#include "constants/species.h"
#include "recorded_battle.h"
#include "task.h"
#include "util.h"
#include "constants/abilities.h"
#include "battle_message.h"
#include "constants/species.h"
extern u8 gUnknown_02022D08;
extern u8 gUnknown_02022D09;

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@ -10,9 +10,9 @@
#include "battle_tower.h"
#include "berry.h"
#include "bg.h"
#include "dma3.h"
#include "data2.h"
#include "decompress.h"
#include "dma3.h"
#include "event_data.h"
#include "evolution_scene.h"
#include "gpu_regs.h"
@ -50,9 +50,9 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
struct UnknownPokemonStruct4
{

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@ -1,13 +1,13 @@
#include "global.h"
#include "event_data.h"
#include "field_door.h"
#include "field_camera.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "event_data.h"
#include "constants/songs.h"
#include "task.h"
#include "constants/flags.h"
#include "constants/maps.h"
#include "task.h"
#include "constants/songs.h"
bool8 sub_808A964(void);

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@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_pike.h"
#include "event_data.h"
#include "field_message_box.h"
#include "field_poison.h"
@ -12,7 +13,6 @@
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "battle_pike.h"
#include "constants/species.h"
static bool32 IsMonValidSpecies(struct Pokemon *pokemon)

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@ -1,18 +1,16 @@
// Includes
#include "global.h"
#include "bg.h"
#include "gpu_regs.h"
#include "international_string_util.h"
#include "main.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "bg.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "palette.h"
#include "menu.h"
#include "strings.h"
#include "international_string_util.h"
#include "palette.h"
#include "region_map.h"
#include "strings.h"
#include "text.h"
#include "text_window.h"
#include "window.h"
// Static type declarations

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@ -1,24 +1,24 @@
#include "global.h"
#include "task.h"
#include "main.h"
#include "constants/vars.h"
#include "bike.h"
#include "item.h"
#include "constants/items.h"
#include "event_data.h"
#include "overworld.h"
#include "clock.h"
#include "script.h"
#include "field_special_scene.h"
#include "field_effect_helpers.h"
#include "secret_base.h"
#include "metatile_behavior.h"
#include "fieldmap.h"
#include "field_player_avatar.h"
#include "event_data.h"
#include "field_camera.h"
#include "constants/songs.h"
#include "sound.h"
#include "field_effect_helpers.h"
#include "field_player_avatar.h"
#include "field_special_scene.h"
#include "field_tasks.h"
#include "fieldmap.h"
#include "item.h"
#include "main.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "script.h"
#include "secret_base.h"
#include "sound.h"
#include "task.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/vars.h"
struct MetatileOffset
{

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@ -1,18 +1,18 @@
#include "global.h"
#include "overworld.h"
#include "bg.h"
#include "frontier_util.h"
#include "constants/rgb.h"
#include "fieldmap.h"
#include "fldeff_80F9BCC.h"
#include "fldeff_cut.h"
#include "fldeff_groundshake.h"
#include "frontier_util.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokenav.h"
#include "script.h"
#include "secret_base.h"
#include "tv.h"
#include "constants/rgb.h"
extern void sub_81AA078(u16*, u8);

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@ -1,8 +1,8 @@
#include "global.h"
#include "task.h"
#include "fieldmap.h"
#include "field_camera.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "task.h"
static EWRAM_DATA u8 sEscalatorAnim_TaskId = 0;

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@ -1,20 +1,19 @@
#include "global.h"
#include "constants/songs.h"
#include "braille_puzzles.h"
#include "event_data.h"
#include "event_scripts.h"
#include "field_effect.h"
#include "gpu_regs.h"
#include "gba/io_reg.h"
#include "main.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "overworld.h"
#include "rom6.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "constants/songs.h"
// structures
struct FlashStruct

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@ -1,10 +1,7 @@
#include "global.h"
#include "global.fieldmap.h"
#include "constants/flags.h"
#include "constants/songs.h"
#include "event_data.h"
#include "field_camera.h"
#include "event_object_movement.h"
#include "field_camera.h"
#include "malloc.h"
#include "random.h"
#include "roulette_util.h"
@ -12,6 +9,8 @@
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "constants/flags.h"
#include "constants/songs.h"
// structures
struct Struct203CF18 {

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@ -2,12 +2,12 @@
#include "menu.h"
#include "party_menu.h"
#include "pokemon.h"
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "constants/songs.h"
static void sub_816166C(u8 taskId);
static void sub_81616C0(u8 taskId);

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@ -1,19 +1,19 @@
#include "global.h"
#include "pokemon.h"
#include "sprite.h"
#include "pokeball.h"
#include "battle.h"
#include "battle_anim.h"
#include "task.h"
#include "sound.h"
#include "constants/songs.h"
#include "trig.h"
#include "decompress.h"
#include "graphics.h"
#include "main.h"
#include "m4a.h"
#include "decompress.h"
#include "constants/species.h"
#include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "graphics.h"
#include "constants/songs.h"
#include "constants/species.h"
extern struct MusicPlayerInfo gMPlayInfo_BGM;

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@ -1,35 +1,35 @@
#include "global.h"
#include "pokeblock.h"
#include "bg.h"
#include "strings.h"
#include "text.h"
#include "text_window.h"
#include "menu.h"
#include "task.h"
#include "menu_helpers.h"
#include "pokemon.h"
#include "graphics.h"
#include "malloc.h"
#include "main.h"
#include "battle.h"
#include "battle_controllers.h"
#include "palette.h"
#include "scanline_effect.h"
#include "list_menu.h"
#include "gpu_regs.h"
#include "battle_message.h"
#include "berry.h"
#include "bg.h"
#include "decompress.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item.h"
#include "constants/items.h"
#include "string_util.h"
#include "constants/songs.h"
#include "sound.h"
#include "berry.h"
#include "event_data.h"
#include "battle_message.h"
#include "safari_zone.h"
#include "lilycove_lady.h"
#include "list_menu.h"
#include "main.h"
#include "malloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "safari_zone.h"
#include "scanline_effect.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "constants/items.h"
#include "constants/songs.h"
#define POKEBLOCK_MAX_FEEL 99
#define FIELD_E75_COUNT 7

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@ -1,28 +1,28 @@
#include "global.h"
#include "pokeblock.h"
#include "sprite.h"
#include "task.h"
#include "palette.h"
#include "menu.h"
#include "malloc.h"
#include "pokemon.h"
#include "util.h"
#include "main.h"
#include "menu_helpers.h"
#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
#include "bg.h"
#include "gpu_regs.h"
#include "data2.h"
#include "decompress.h"
#include "event_data.h"
#include "strings.h"
#include "string_util.h"
#include "party_menu.h"
#include "m4a.h"
#include "sound.h"
#include "trig.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "main.h"
#include "malloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "sound.h"
#include "task.h"
#include "text_window.h"
#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
#include "trig.h"
#include "util.h"
struct PokeblockFeedStruct
{

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@ -1,34 +1,33 @@
#include "global.h"
#include "gba/m4a_internal.h"
#include "pokedex.h"
#include "sprite.h"
#include "graphics.h"
#include "decompress.h"
#include "bg.h"
#include "window.h"
#include "event_data.h"
#include "palette.h"
#include "main.h"
#include "sound.h"
#include "task.h"
#include "trainer_pokemon_sprites.h"
#include "scanline_effect.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/rgb.h"
#include "overworld.h"
#include "menu.h"
#include "text_window.h"
#include "data2.h"
#include "string_util.h"
#include "trig.h"
#include "decompress.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "main.h"
#include "malloc.h"
#include "menu.h"
#include "m4a.h"
#include "overworld.h"
#include "palette.h"
#include "pokedex.h"
#include "pokedex_area_screen.h"
#include "pokedex_cry_screen.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "m4a.h"
#include "international_string_util.h"
#include "task.h"
#include "text_window.h"
#include "trainer_pokemon_sprites.h"
#include "trig.h"
#include "window.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL;
static EWRAM_DATA u16 gUnknown_02039B50 = 0;

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@ -1,43 +1,42 @@
#include "global.h"
#include "pokemon.h"
#include "apprentice.h"
#include "battle.h"
#include "battle_setup.h"
#include "battle_message.h"
#include "random.h"
#include "main.h"
#include "constants/species.h"
#include "constants/abilities.h"
#include "constants/items.h"
#include "constants/trainers.h"
#include "constants/moves.h"
#include "constants/hold_effects.h"
#include "constants/battle_move_effects.h"
#include "constants/songs.h"
#include "constants/battle_frontier.h"
#include "string_util.h"
#include "text.h"
#include "link.h"
#include "event_data.h"
#include "item.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_pike.h"
#include "battle_setup.h"
#include "battle_tower.h"
#include "event_data.h"
#include "evolution_scene.h"
#include "pokemon_animation.h"
#include "item.h"
#include "link.h"
#include "main.h"
#include "malloc.h"
#include "m4a.h"
#include "pokedex.h"
#include "pokeblock.h"
#include "sound.h"
#include "task.h"
#include "rtc.h"
#include "m4a.h"
#include "malloc.h"
#include "util.h"
#include "strings.h"
#include "pokenav.h"
#include "pokemon.h"
#include "pokemon_animation.h"
#include "pokemon_storage_system.h"
#include "pokenav.h"
#include "random.h"
#include "recorded_battle.h"
#include "apprentice.h"
#include "battle_pike.h"
#include "battle_tower.h"
#include "rtc.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "constants/abilities.h"
#include "constants/battle_frontier.h"
#include "constants/battle_move_effects.h"
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
struct SpeciesItem
{

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@ -1,12 +1,12 @@
#include "global.h"
#include "pokemon.h"
#include "sprite.h"
#include "pokemon_animation.h"
#include "trig.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "constants/rgb.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/species.h"
struct UnkAnimStruct

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@ -1,10 +1,10 @@
#include "global.h"
#include "sprite.h"
#include "mail.h"
#include "graphics.h"
#include "constants/species.h"
#include "mail.h"
#include "palette.h"
#include "pokemon_icon.h"
#include "sprite.h"
#include "constants/species.h"
#define POKE_ICON_BASE_PAL_TAG 56000

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@ -1,10 +1,10 @@
#include "global.h"
#include "pokemon_size_record.h"
#include "event_data.h"
#include "constants/species.h"
#include "pokemon.h"
#include "pokemon_size_record.h"
#include "string_util.h"
#include "text.h"
#include "pokemon.h"
#include "constants/species.h"
#define DEFAULT_MAX_SIZE 0x8000 // was 0x8100 in Ruby/Sapphire

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@ -1,25 +1,25 @@
#include "global.h"
#include "pokemon_storage_system.h"
#include "pokemon.h"
#include "constants/species.h"
#include "event_data.h"
#include "string_util.h"
#include "text.h"
#include "strings.h"
#include "window.h"
#include "menu.h"
#include "bg.h"
#include "main.h"
#include "palette.h"
#include "overworld.h"
#include "event_data.h"
#include "field_screen.h"
#include "field_weather.h"
#include "script.h"
#include "international_string_util.h"
#include "walda_phrase.h"
#include "sound.h"
#include "gpu_regs.h"
#include "international_string_util.h"
#include "main.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokemon.h"
#include "pokemon_storage_system.h"
#include "script.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
#include "walda_phrase.h"
#include "window.h"
#include "constants/songs.h"
#include "constants/species.h"
IWRAM_DATA u8 gUnknown_03000F78[0x188];