Merge branch 'master' of https://github.com/pret/pokeemerald into doc-windows
@ -9,7 +9,7 @@ If you run into trouble, ask for help on Discord or IRC (see [README.md](README.
|
||||
|
||||
## Windows
|
||||
Windows has instructions for building with three possible terminals, providing 3 different options in case the user stumbles upon unexpected errors.
|
||||
- [Windows 10 (WSL1)](#windows-10-wsl1) (**Fastest, highly recommended**, Windows 10 only)
|
||||
- [Windows 10/11 (WSL1)](#windows-1011-wsl1) (**Fastest, highly recommended**, Windows 10 and 11 only)
|
||||
- [Windows (msys2)](#windows-msys2) (Second fastest)
|
||||
- [Windows (Cygwin)](#windows-cygwin) (Slowest)
|
||||
|
||||
@ -26,7 +26,7 @@ All of the Windows instructions assume that the default drive is C:\\. If this d
|
||||
|
||||
**A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions.
|
||||
|
||||
## Windows 10 (WSL1)
|
||||
## Windows 10/11 (WSL1)
|
||||
WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL).
|
||||
- If WSL (Debian or Ubuntu) is **not installed**, then go to [Installing WSL1](#Installing-WSL1).
|
||||
- Otherwise, if WSL is installed, but it **hasn't previously been set up for another decompilation project**, then go to [Setting up WSL1](#Setting-up-WSL1).
|
||||
|
@ -1458,11 +1458,11 @@ FuryCutterStrongest:
|
||||
Move_SELF_DESTRUCT:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 1, 0, 9, RGB_RED
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 6, 0, 38, 1
|
||||
call SelfDestructExplode
|
||||
call SelfDestructExplode
|
||||
waitforvisualfinish
|
||||
@ -1624,11 +1624,11 @@ RisingWaterHitEffect:
|
||||
Move_EXPLOSION:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 9, RGB(26, 8, 8), 8, RGB_BLACK, 8
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 8, 0, 40, 1
|
||||
call Explosion1
|
||||
call Explosion1
|
||||
waitforvisualfinish
|
||||
@ -1657,12 +1657,12 @@ Explosion1:
|
||||
Move_DEFENSE_CURL:
|
||||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||||
loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_DefenseCurlDeformMon, 5
|
||||
waitforvisualfinish
|
||||
createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -3920,22 +3920,22 @@ Move_LUSTER_PURGE:
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
|
||||
waitforvisualfinish
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
|
||||
@ -4360,7 +4360,7 @@ Move_AERIAL_ACE:
|
||||
|
||||
Move_IRON_DEFENSE:
|
||||
loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 2, RGB_WHITEALPHA, 14, RGB_WHITEALPHA, 0
|
||||
waitforvisualfinish
|
||||
end
|
||||
@ -4373,7 +4373,7 @@ Move_BLOCK:
|
||||
|
||||
Move_HOWL:
|
||||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||||
createvisualtask AnimTask_DeepInhale, 2, 0
|
||||
createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER
|
||||
delay 12
|
||||
call RoarEffect
|
||||
createvisualtask SoundTask_PlayCryHighPitch, 2, ANIM_ATTACKER, 3
|
||||
@ -4572,7 +4572,7 @@ Move_SHOCK_WAVE:
|
||||
|
||||
Move_HARDEN:
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -5645,7 +5645,7 @@ HydroPumpBeams:
|
||||
createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
|
||||
delay 1
|
||||
return
|
||||
HydroPumpHitSplats :
|
||||
HydroPumpHitSplats:
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 15, ANIM_TARGET, 1
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, -15, ANIM_TARGET, 1
|
||||
return
|
||||
@ -7219,7 +7219,7 @@ Move_STEEL_WING:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_DEF_PARTNER
|
||||
splitbgprio ANIM_TARGET
|
||||
@ -7245,7 +7245,7 @@ Move_STEEL_WING:
|
||||
Move_IRON_TAIL:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
@ -7255,7 +7255,7 @@ Move_IRON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
waitforvisualfinish
|
||||
@ -7275,7 +7275,7 @@ Move_POISON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
call PoisonBubblesEffect
|
||||
@ -7285,7 +7285,7 @@ Move_POISON_TAIL:
|
||||
Move_METAL_CLAW:
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||||
delay 2
|
||||
@ -7947,16 +7947,16 @@ Move_PERISH_SONG:
|
||||
panse SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||||
delay 80
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 0, 16, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, FALSE
|
||||
delay 100
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 16, 0, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -8102,7 +8102,7 @@ Move_ENCORE:
|
||||
loadspritegfx ANIM_TAG_SPOTLIGHT
|
||||
loadspritegfx ANIM_TAG_TAG_HAND
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
|
||||
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
|
||||
@ -8113,7 +8113,7 @@ Move_ENCORE:
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -8364,7 +8364,7 @@ Move_HYPER_BEAM:
|
||||
delay 30
|
||||
createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
@ -8408,7 +8408,7 @@ Move_FLATTER:
|
||||
loadspritegfx ANIM_TAG_CONFETTI
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
|
||||
delay 0
|
||||
@ -8439,7 +8439,7 @@ Move_FLATTER:
|
||||
delay 5
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -9680,10 +9680,10 @@ Move_TWISTER:
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, ANIM_TARGET, 3
|
||||
|
@ -411,7 +411,13 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeLinkMultisChallenge::
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
@ The command tower_save ultimately calls TrySavingData(SAVE_LINK), which writes data in SaveBlock1 and SaveBlock2
|
||||
@ to the flash, but not data in PokemonStorage. The SaveGame script that follows asks the player to do a full save,
|
||||
@ which they can opt out of. As a result the player can save their party and quit without having saved the PC.
|
||||
@ This allows players to clone pokemon and their held items by withdrawing them (or erase them by despositing).
|
||||
.ifndef BUGFIX
|
||||
tower_save 0
|
||||
.endif
|
||||
call Common_EventScript_SaveGame
|
||||
setvar VAR_TEMP_0, 255
|
||||
goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed
|
||||
|
@ -258,7 +258,7 @@ gSpecials::
|
||||
def_special CallSlateportTentFunction
|
||||
def_special ChoosePartyForBattleFrontier
|
||||
def_special ValidateEReaderTrainer
|
||||
def_special GetBestBattleTowerStreak
|
||||
def_special GetBattleTowerSinglesStreak
|
||||
def_special ReducePlayerPartyToSelectedMons
|
||||
def_special BedroomPC
|
||||
def_special PlayerPC
|
||||
|
@ -1615,7 +1615,7 @@ void LoadSpritePalettes(const struct SpritePalette *palettes)
|
||||
|
||||
void DoLoadSpritePalette(const u16 *src, u16 paletteOffset)
|
||||
{
|
||||
LoadPalette(src, paletteOffset + 0x100, 32);
|
||||
LoadPalette(src, OBJ_PLTT_OFFSET + paletteOffset, PLTT_SIZE_4BPP);
|
||||
}
|
||||
|
||||
u8 AllocSpritePalette(u16 tag)
|
||||
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 103 B After Width: | Height: | Size: 158 B |
BIN
graphics/battle_interface/status.png
Normal file
After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
@ -1,147 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
144
|
||||
98 172 180
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
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JASC-PAL
|
||||
0100
|
||||
16
|
||||
106 205 106
|
||||
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|
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|
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0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
Before Width: | Height: | Size: 107 B After Width: | Height: | Size: 164 B |
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 185 B |
Before Width: | Height: | Size: 170 B After Width: | Height: | Size: 170 B |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
19
graphics/pokemon_storage/party_menu.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
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16
|
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0 0 0
|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
255 255 255
|
||||
123 189 255
|
||||
0 123 255
|
||||
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|
||||
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|
||||
8 74 65
|
||||
164 238 148
|
||||
65 82 90
|
Before Width: | Height: | Size: 168 B After Width: | Height: | Size: 228 B |
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|
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JASC-PAL
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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Before Width: | Height: | Size: 964 B After Width: | Height: | Size: 1.1 KiB |
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|
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JASC-PAL
|
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|
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80
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|
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|
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255 0 255
|
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90 172 106
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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123 123 123
|
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|
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|
||||
0 0 0
|
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255 0 255
|
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255 255 255
|
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65 164 82
|
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|
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139 230 139
|
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148 238 148
|
||||
164 246 164
|
||||
180 246 180
|
||||
189 246 189
|
||||
205 255 205
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
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0 0 0
|
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|
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255 255 255
|
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131 213 172
|
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|
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90 90 0
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90 90 0
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|
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205 205 0
|
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205 205 0
|
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246 106 74
|
||||
246 106 74
|
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0 0 0
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 691 B |
BIN
graphics/starter_choose/tiles.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
@ -1,131 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
128
|
||||
180 180 115
|
||||
74 65 57
|
||||
255 255 255
|
||||
222 230 246
|
||||
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|
||||
246 255 255
|
||||
115 106 98
|
||||
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|
||||
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|
||||
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|
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|
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156 222 164
|
||||
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|
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|
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||||
180 180 115
|
||||
74 65 57
|
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255 255 255
|
||||
90 106 0
|
||||
123 139 32
|
||||
255 246 205
|
||||
115 106 98
|
||||
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|
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|
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98 172 49
|
||||
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|
||||
238 164 255
|
||||
189 156 164
|
||||
148 148 82
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106 148 0
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|
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|
||||
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213 189 57
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189 164 98
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164 139 131
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139 115 172
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205 222 123
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172 172 148
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180 180 115
|
||||
74 65 57
|
||||
255 255 255
|
||||
0 0 0
|
||||
0 0 0
|
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246 255 246
|
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115 106 98
|
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|
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|
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|
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|
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|
||||
82 0 255
|
||||
180 180 115
|
||||
74 65 57
|
||||
148 32 172
|
||||
189 106 213
|
||||
230 189 255
|
||||
255 255 255
|
||||
213 148 246
|
||||
189 139 205
|
||||
255 230 255
|
||||
230 180 213
|
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0 0 0
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115 98 90
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||||
180 180 115
|
||||
74 65 57
|
||||
255 255 255
|
||||
222 230 246
|
||||
246 246 222
|
||||
246 255 255
|
||||
115 106 98
|
||||
255 205 74
|
||||
230 164 98
|
||||
205 123 123
|
||||
180 82 148
|
||||
156 41 172
|
||||
230 156 255
|
||||
197 98 238
|
||||
164 49 222
|
||||
131 0 205
|
||||
98 180 106
|
||||
0 0 0
|
||||
213 213 205
|
||||
255 255 255
|
||||
98 98 98
|
||||
230 8 8
|
||||
255 189 115
|
||||
65 205 255
|
||||
0 139 189
|
||||
255 156 148
|
||||
189 90 82
|
||||
139 246 255
|
||||
24 164 213
|
||||
255 189 180
|
||||
213 115 106
|
||||
0 0 0
|
||||
98 180 106
|
||||
0 0 0
|
||||
213 213 205
|
||||
255 255 255
|
||||
98 98 98
|
||||
230 8 8
|
||||
255 189 115
|
||||
238 238 172
|
||||
164 164 98
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
255 0 0
|
||||
164 0 0
|
||||
255 255 255
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 970 B |
Before Width: | Height: | Size: 1.4 KiB |
@ -1,51 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
48
|
||||
139 98 115
|
||||
246 246 222
|
||||
246 238 172
|
||||
164 164 164
|
||||
123 123 123
|
||||
98 98 115
|
||||
41 57 65
|
||||
57 106 139
|
||||
65 139 197
|
||||
246 230 139
|
||||
230 213 49
|
||||
213 197 57
|
||||
156 115 57
|
||||
106 189 255
|
||||
205 205 205
|
||||
0 0 0
|
||||
0 0 0
|
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0 0 0
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||||
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||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
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||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
106 180 213
|
||||
41 123 164
|
||||
0 0 0
|
||||
0 0 0
|
||||
98 98 115
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
106 189 255
|
||||
205 205 205
|
||||
0 0 0
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 587 B After Width: | Height: | Size: 587 B |
Before Width: | Height: | Size: 387 B After Width: | Height: | Size: 387 B |
BIN
graphics/trainer_card/frlg/tiles.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
@ -1,19 +1,51 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
48
|
||||
139 98 115
|
||||
246 197 0
|
||||
205 164 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 246 222
|
||||
246 238 172
|
||||
164 164 164
|
||||
123 123 123
|
||||
98 98 115
|
||||
41 57 65
|
||||
57 106 139
|
||||
65 139 197
|
||||
246 230 139
|
||||
230 213 49
|
||||
213 197 57
|
||||
156 115 57
|
||||
106 189 255
|
||||
205 205 205
|
||||
0 0 0
|
||||
0 0 0
|
||||
189 148 16
|
||||
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|
||||
0 0 0
|
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0 0 0
|
||||
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|
||||
246 197 0
|
||||
0 0 0
|
||||
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|
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0 0 0
|
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0 0 0
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0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
106 180 213
|
||||
41 123 164
|
||||
0 0 0
|
||||
0 0 0
|
||||
98 98 115
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
106 189 255
|
||||
205 205 205
|
||||
0 0 0
|
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|
19
graphics/trainer_card/star.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
139 98 115
|
||||
246 197 0
|
||||
205 164 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
0 0 0
|
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|
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|
BIN
graphics/trainer_card/tiles.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
@ -632,9 +632,6 @@ $(WALLPAPERGFXDIR)/ludicolo/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame2.4bpp $
|
||||
$(WALLPAPERGFXDIR)/whiscash/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame2.4bpp $(WALLPAPERGFXDIR)/whiscash/bg.4bpp
|
||||
@cat $^ >$@
|
||||
|
||||
$(OBJEVENTGFXDIR)/pics/effects/unknown_4F6D38/0.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 11 -Wnum_tiles
|
||||
|
||||
$(INTERFACEGFXDIR)/outline_cursor.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 8 -Wnum_tiles
|
||||
|
||||
@ -675,9 +672,6 @@ $(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png
|
||||
$(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 233 -Wnum_tiles
|
||||
|
||||
$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp
|
||||
@cat $^ >$@
|
||||
|
||||
$(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 5 -Wnum_tiles
|
||||
|
||||
|
@ -298,10 +298,17 @@
|
||||
#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288)
|
||||
|
||||
// battlers
|
||||
#define ANIM_ATTACKER 0
|
||||
#define ANIM_TARGET 1
|
||||
#define ANIM_ATK_PARTNER 2
|
||||
#define ANIM_DEF_PARTNER 3
|
||||
#define ANIM_ATTACKER 0
|
||||
#define ANIM_TARGET 1
|
||||
#define ANIM_ATK_PARTNER 2
|
||||
#define ANIM_DEF_PARTNER 3
|
||||
|
||||
// Below are used by AnimTask_ShakeMon2 and AnimTask_SetGrayscaleOrOriginalPal
|
||||
#define ANIM_PLAYER_LEFT (MAX_BATTLERS_COUNT + 0)
|
||||
#define ANIM_PLAYER_RIGHT (MAX_BATTLERS_COUNT + 1)
|
||||
#define ANIM_OPPONENT_LEFT (MAX_BATTLERS_COUNT + 2)
|
||||
#define ANIM_OPPONENT_RIGHT (MAX_BATTLERS_COUNT + 3)
|
||||
#define ANIM_ATTACKER_FORCE (MAX_BATTLERS_COUNT + 4)
|
||||
|
||||
// stereo panning constants [0-255]
|
||||
//
|
||||
|
@ -1,60 +1,60 @@
|
||||
#ifndef GUARD_CONSTANTS_GAME_STAT_H
|
||||
#define GUARD_CONSTANTS_GAME_STAT_H
|
||||
|
||||
#define GAME_STAT_SAVED_GAME 0
|
||||
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
|
||||
#define GAME_STAT_STARTED_TRENDS 2
|
||||
#define GAME_STAT_PLANTED_BERRIES 3
|
||||
#define GAME_STAT_TRADED_BIKES 4
|
||||
#define GAME_STAT_STEPS 5
|
||||
#define GAME_STAT_GOT_INTERVIEWED 6
|
||||
#define GAME_STAT_TOTAL_BATTLES 7
|
||||
#define GAME_STAT_WILD_BATTLES 8
|
||||
#define GAME_STAT_TRAINER_BATTLES 9
|
||||
#define GAME_STAT_ENTERED_HOF 10
|
||||
#define GAME_STAT_POKEMON_CAPTURES 11
|
||||
#define GAME_STAT_FISHING_CAPTURES 12
|
||||
#define GAME_STAT_HATCHED_EGGS 13
|
||||
#define GAME_STAT_EVOLVED_POKEMON 14
|
||||
#define GAME_STAT_USED_POKECENTER 15
|
||||
#define GAME_STAT_RESTED_AT_HOME 16
|
||||
#define GAME_STAT_ENTERED_SAFARI_ZONE 17
|
||||
#define GAME_STAT_USED_CUT 18
|
||||
#define GAME_STAT_USED_ROCK_SMASH 19
|
||||
#define GAME_STAT_MOVED_SECRET_BASE 20
|
||||
#define GAME_STAT_POKEMON_TRADES 21
|
||||
#define GAME_STAT_UNKNOWN_22 22
|
||||
#define GAME_STAT_LINK_BATTLE_WINS 23
|
||||
#define GAME_STAT_LINK_BATTLE_LOSSES 24
|
||||
#define GAME_STAT_LINK_BATTLE_DRAWS 25
|
||||
#define GAME_STAT_USED_SPLASH 26
|
||||
#define GAME_STAT_USED_STRUGGLE 27
|
||||
#define GAME_STAT_SLOT_JACKPOTS 28
|
||||
#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
|
||||
#define GAME_STAT_ENTERED_BATTLE_TOWER 30
|
||||
#define GAME_STAT_UNKNOWN_31 31
|
||||
#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32
|
||||
#define GAME_STAT_POKEBLOCKS 33
|
||||
#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
|
||||
#define GAME_STAT_WON_LINK_CONTEST 35
|
||||
#define GAME_STAT_ENTERED_CONTEST 36
|
||||
#define GAME_STAT_WON_CONTEST 37
|
||||
#define GAME_STAT_SHOPPED 38
|
||||
#define GAME_STAT_USED_ITEMFINDER 39
|
||||
#define GAME_STAT_GOT_RAINED_ON 40
|
||||
#define GAME_STAT_CHECKED_POKEDEX 41
|
||||
#define GAME_STAT_RECEIVED_RIBBONS 42
|
||||
#define GAME_STAT_JUMPED_DOWN_LEDGES 43
|
||||
#define GAME_STAT_WATCHED_TV 44
|
||||
#define GAME_STAT_CHECKED_CLOCK 45
|
||||
#define GAME_STAT_WON_POKEMON_LOTTERY 46
|
||||
#define GAME_STAT_USED_DAYCARE 47
|
||||
#define GAME_STAT_RODE_CABLE_CAR 48
|
||||
#define GAME_STAT_ENTERED_HOT_SPRINGS 49
|
||||
#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
|
||||
#define GAME_STAT_PLAYED_BERRY_CRUSH 51
|
||||
#define GAME_STAT_SAVED_GAME 0
|
||||
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
|
||||
#define GAME_STAT_STARTED_TRENDS 2
|
||||
#define GAME_STAT_PLANTED_BERRIES 3
|
||||
#define GAME_STAT_TRADED_BIKES 4
|
||||
#define GAME_STAT_STEPS 5
|
||||
#define GAME_STAT_GOT_INTERVIEWED 6
|
||||
#define GAME_STAT_TOTAL_BATTLES 7
|
||||
#define GAME_STAT_WILD_BATTLES 8
|
||||
#define GAME_STAT_TRAINER_BATTLES 9
|
||||
#define GAME_STAT_ENTERED_HOF 10
|
||||
#define GAME_STAT_POKEMON_CAPTURES 11
|
||||
#define GAME_STAT_FISHING_CAPTURES 12
|
||||
#define GAME_STAT_HATCHED_EGGS 13
|
||||
#define GAME_STAT_EVOLVED_POKEMON 14
|
||||
#define GAME_STAT_USED_POKECENTER 15
|
||||
#define GAME_STAT_RESTED_AT_HOME 16
|
||||
#define GAME_STAT_ENTERED_SAFARI_ZONE 17
|
||||
#define GAME_STAT_USED_CUT 18
|
||||
#define GAME_STAT_USED_ROCK_SMASH 19
|
||||
#define GAME_STAT_MOVED_SECRET_BASE 20
|
||||
#define GAME_STAT_POKEMON_TRADES 21
|
||||
#define GAME_STAT_UNKNOWN_22 22
|
||||
#define GAME_STAT_LINK_BATTLE_WINS 23
|
||||
#define GAME_STAT_LINK_BATTLE_LOSSES 24
|
||||
#define GAME_STAT_LINK_BATTLE_DRAWS 25
|
||||
#define GAME_STAT_USED_SPLASH 26
|
||||
#define GAME_STAT_USED_STRUGGLE 27
|
||||
#define GAME_STAT_SLOT_JACKPOTS 28
|
||||
#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
|
||||
#define GAME_STAT_ENTERED_BATTLE_TOWER 30
|
||||
#define GAME_STAT_UNKNOWN_31 31
|
||||
#define GAME_STAT_BATTLE_TOWER_SINGLES_STREAK 32
|
||||
#define GAME_STAT_POKEBLOCKS 33
|
||||
#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
|
||||
#define GAME_STAT_WON_LINK_CONTEST 35
|
||||
#define GAME_STAT_ENTERED_CONTEST 36
|
||||
#define GAME_STAT_WON_CONTEST 37
|
||||
#define GAME_STAT_SHOPPED 38
|
||||
#define GAME_STAT_USED_ITEMFINDER 39
|
||||
#define GAME_STAT_GOT_RAINED_ON 40
|
||||
#define GAME_STAT_CHECKED_POKEDEX 41
|
||||
#define GAME_STAT_RECEIVED_RIBBONS 42
|
||||
#define GAME_STAT_JUMPED_DOWN_LEDGES 43
|
||||
#define GAME_STAT_WATCHED_TV 44
|
||||
#define GAME_STAT_CHECKED_CLOCK 45
|
||||
#define GAME_STAT_WON_POKEMON_LOTTERY 46
|
||||
#define GAME_STAT_USED_DAYCARE 47
|
||||
#define GAME_STAT_RODE_CABLE_CAR 48
|
||||
#define GAME_STAT_ENTERED_HOT_SPRINGS 49
|
||||
#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
|
||||
#define GAME_STAT_PLAYED_BERRY_CRUSH 51
|
||||
|
||||
#define NUM_USED_GAME_STATS 52
|
||||
#define NUM_GAME_STATS 64
|
||||
#define NUM_USED_GAME_STATS 52
|
||||
#define NUM_GAME_STATS 64
|
||||
|
||||
#endif // GUARD_CONSTANTS_GAME_STAT_H
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
// IDs for dynamic warps. Both are used in the dest_warp_id field for warp events, but they
|
||||
// are never read in practice. A dest_map of MAP_DYNAMIC is used to indicate that a
|
||||
// dynamic warp should be used, at which point the warp id is ignored. It can be passed to
|
||||
// SetDynamicWarp/SetDynamicWarpWithCoords as the first argument, but this argument is unused.
|
||||
// dynamic warp should be used, at which point the warp id is ignored. They can be passed
|
||||
// as the argument to SetWarpDestinationToDynamicWarp, but this argument is unused.
|
||||
// As only one dynamic warp is saved at a time there's no need to distinguish between them.
|
||||
#define WARP_ID_SECRET_BASE 0x7E
|
||||
#define WARP_ID_DYNAMIC 0x7F
|
||||
|