Get rid of redundant cast

This commit is contained in:
DizzyEggg 2019-04-03 22:00:15 +02:00 committed by huderlem
parent 4018017e9e
commit 438521bf21

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@ -5463,7 +5463,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
if (gEvolutionTable[species][i].param == heldItem) if (gEvolutionTable[species][i].param == heldItem)
{ {
heldItem = 0; heldItem = 0;
SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem); SetMonData(mon, MON_DATA_HELD_ITEM, &heldItem);
targetSpecies = gEvolutionTable[species][i].targetSpecies; targetSpecies = gEvolutionTable[species][i].targetSpecies;
} }
break; break;