mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
Unified multi-strike move flags (#3126)
* Unified twoStrikes and threeStrikes flags into strikeCount * Decreased strikeCount max from 255 to 15.
This commit is contained in:
parent
ab33b7d863
commit
43ad1a4d3b
@ -376,8 +376,7 @@ struct BattleMove
|
||||
u32 ignoreTypeIfFlyingAndUngrounded:1;
|
||||
u32 thawsUser:1;
|
||||
u32 ignoresSubstitute:1;
|
||||
u32 twoStrikes:1; // May apply its effect on each hit.
|
||||
u32 threeStrikes:1; // May apply its effect on each hit.
|
||||
u32 strikeCount:4; // Max 15 hits. Defaults to 1 if not set. May apply its effect on each hit.
|
||||
u32 meFirstBanned:1;
|
||||
u32 gravityBanned:1;
|
||||
u32 mimicBanned:1;
|
||||
|
@ -864,9 +864,9 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 *typeEffectiveness,
|
||||
}
|
||||
|
||||
// Handle other multi-strike moves
|
||||
if (gBattleMoves[move].twoStrikes)
|
||||
dmg *= 2;
|
||||
else if (gBattleMoves[move].threeStrikes || (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH))
|
||||
if (gBattleMoves[move].strikeCount > 1)
|
||||
dmg *= gBattleMoves[move].strikeCount;
|
||||
else if (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH)
|
||||
dmg *= 3;
|
||||
|
||||
if (dmg == 0)
|
||||
|
@ -16034,8 +16034,7 @@ bool8 IsMoveAffectedByParentalBond(u16 move, u8 battlerId)
|
||||
{
|
||||
if (move != MOVE_NONE && move != MOVE_STRUGGLE
|
||||
&& gBattleMoves[move].split != SPLIT_STATUS
|
||||
&& !gBattleMoves[move].twoStrikes
|
||||
&& !gBattleMoves[move].threeStrikes)
|
||||
&& !gBattleMoves[move].strikeCount > 2)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < ARRAY_COUNT(sParentalBondBannedEffects); i++)
|
||||
|
@ -3743,21 +3743,17 @@ u8 AtkCanceller_UnableToUseMove(void)
|
||||
|
||||
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
|
||||
}
|
||||
else if (gBattleMoves[gCurrentMove].twoStrikes)
|
||||
else if (gBattleMoves[gCurrentMove].strikeCount > 1)
|
||||
{
|
||||
gMultiHitCounter = 2;
|
||||
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
|
||||
if (gCurrentMove == MOVE_DRAGON_DARTS)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount;
|
||||
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0)
|
||||
}
|
||||
else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK || gBattleMoves[gCurrentMove].threeStrikes)
|
||||
else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK)
|
||||
{
|
||||
gMultiHitCounter = 3;
|
||||
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
|
||||
}
|
||||
#if B_BEAT_UP >= GEN_5
|
||||
#if B_BEAT_UP >= GEN_5
|
||||
else if (gBattleMoves[gCurrentMove].effect == EFFECT_BEAT_UP)
|
||||
{
|
||||
struct Pokemon* party = GetBattlerParty(gBattlerAttacker);
|
||||
@ -3775,7 +3771,7 @@ u8 AtkCanceller_UnableToUseMove(void)
|
||||
gBattleStruct->beatUpSlot = 0;
|
||||
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
gBattleStruct->atkCancellerTracker++;
|
||||
break;
|
||||
case CANCELLER_END:
|
||||
|
@ -428,7 +428,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_MEGA_KICK] =
|
||||
@ -716,7 +716,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.sheerForceBoost = TRUE,
|
||||
.ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_PIN_MISSILE] =
|
||||
@ -2680,7 +2680,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.priority = 0,
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_REST] =
|
||||
@ -7767,7 +7767,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_ROAR_OF_TIME] =
|
||||
@ -8930,7 +8930,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_HEART_STAMP] =
|
||||
@ -9158,7 +9158,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_SEARING_SHOT] =
|
||||
@ -11540,7 +11540,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.makesContact = TRUE,
|
||||
.punchingMove = TRUE,
|
||||
.sheerForceBoost = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
.minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8,
|
||||
.metronomeBanned = TRUE,
|
||||
},
|
||||
@ -11668,7 +11668,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.priority = 0,
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_TEATIME] =
|
||||
@ -12372,7 +12372,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
},
|
||||
|
||||
[MOVE_SCORCHING_SANDS] =
|
||||
@ -12441,7 +12441,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.punchingMove = TRUE,
|
||||
.threeStrikes = TRUE,
|
||||
.strikeCount = 3,
|
||||
.metronomeBanned = TRUE,
|
||||
},
|
||||
|
||||
@ -13241,7 +13241,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.makesContact = TRUE,
|
||||
.threeStrikes = TRUE,
|
||||
.strikeCount = 3,
|
||||
},
|
||||
|
||||
[MOVE_MORTAL_SPIN] =
|
||||
@ -13566,7 +13566,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.priority = 0,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
.twoStrikes = TRUE,
|
||||
.strikeCount = 2,
|
||||
.metronomeBanned = TRUE,
|
||||
},
|
||||
|
||||
|
@ -8,7 +8,7 @@ SINGLE_BATTLE_TEST("Three-strike flag turns a move into a 3-hit move")
|
||||
s16 thirdHit;
|
||||
|
||||
GIVEN {
|
||||
ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].threeStrikes);
|
||||
ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].strikeCount == 3);
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
OPPONENT(SPECIES_WOBBUFFET);
|
||||
} WHEN {
|
||||
@ -34,7 +34,7 @@ SINGLE_BATTLE_TEST("Surging Strikes hits 3 times with each hit being a critical
|
||||
s16 thirdHit;
|
||||
|
||||
GIVEN {
|
||||
ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].threeStrikes);
|
||||
ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].strikeCount == 3);
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
OPPONENT(SPECIES_WOBBUFFET);
|
||||
} WHEN {
|
||||
|
Loading…
Reference in New Issue
Block a user