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Unified multi-strike move flags (#3126)
* Unified twoStrikes and threeStrikes flags into strikeCount * Decreased strikeCount max from 255 to 15.
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@ -376,8 +376,7 @@ struct BattleMove
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u32 ignoreTypeIfFlyingAndUngrounded:1;
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u32 thawsUser:1;
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u32 ignoresSubstitute:1;
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u32 twoStrikes:1; // May apply its effect on each hit.
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u32 threeStrikes:1; // May apply its effect on each hit.
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u32 strikeCount:4; // Max 15 hits. Defaults to 1 if not set. May apply its effect on each hit.
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u32 meFirstBanned:1;
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u32 gravityBanned:1;
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u32 mimicBanned:1;
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@ -864,9 +864,9 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 *typeEffectiveness,
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}
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// Handle other multi-strike moves
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if (gBattleMoves[move].twoStrikes)
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dmg *= 2;
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else if (gBattleMoves[move].threeStrikes || (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH))
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if (gBattleMoves[move].strikeCount > 1)
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dmg *= gBattleMoves[move].strikeCount;
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else if (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH)
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dmg *= 3;
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if (dmg == 0)
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@ -16034,8 +16034,7 @@ bool8 IsMoveAffectedByParentalBond(u16 move, u8 battlerId)
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{
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if (move != MOVE_NONE && move != MOVE_STRUGGLE
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&& gBattleMoves[move].split != SPLIT_STATUS
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&& !gBattleMoves[move].twoStrikes
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&& !gBattleMoves[move].threeStrikes)
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&& !gBattleMoves[move].strikeCount > 2)
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{
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u32 i;
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for (i = 0; i < ARRAY_COUNT(sParentalBondBannedEffects); i++)
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@ -3743,16 +3743,12 @@ u8 AtkCanceller_UnableToUseMove(void)
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PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
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}
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else if (gBattleMoves[gCurrentMove].twoStrikes)
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else if (gBattleMoves[gCurrentMove].strikeCount > 1)
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{
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gMultiHitCounter = 2;
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PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
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if (gCurrentMove == MOVE_DRAGON_DARTS)
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{
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// TODO
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gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount;
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PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0)
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}
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}
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else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK || gBattleMoves[gCurrentMove].threeStrikes)
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else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK)
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{
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gMultiHitCounter = 3;
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PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
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@ -428,7 +428,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_MEGA_KICK] =
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@ -716,7 +716,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.zMoveEffect = Z_EFFECT_NONE,
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.sheerForceBoost = TRUE,
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.ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_PIN_MISSILE] =
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@ -2680,7 +2680,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.priority = 0,
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_REST] =
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@ -7767,7 +7767,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_ROAR_OF_TIME] =
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@ -8930,7 +8930,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_HEART_STAMP] =
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@ -9158,7 +9158,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_SEARING_SHOT] =
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@ -11540,7 +11540,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.makesContact = TRUE,
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.punchingMove = TRUE,
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.sheerForceBoost = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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.minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8,
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.metronomeBanned = TRUE,
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},
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@ -11668,7 +11668,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.priority = 0,
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_TEATIME] =
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@ -12372,7 +12372,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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},
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[MOVE_SCORCHING_SANDS] =
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@ -12441,7 +12441,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.punchingMove = TRUE,
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.threeStrikes = TRUE,
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.strikeCount = 3,
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.metronomeBanned = TRUE,
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},
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@ -13241,7 +13241,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.split = SPLIT_PHYSICAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.makesContact = TRUE,
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.threeStrikes = TRUE,
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.strikeCount = 3,
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},
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[MOVE_MORTAL_SPIN] =
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@ -13566,7 +13566,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.priority = 0,
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.split = SPLIT_SPECIAL,
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.zMoveEffect = Z_EFFECT_NONE,
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.twoStrikes = TRUE,
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.strikeCount = 2,
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.metronomeBanned = TRUE,
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},
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@ -8,7 +8,7 @@ SINGLE_BATTLE_TEST("Three-strike flag turns a move into a 3-hit move")
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s16 thirdHit;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].threeStrikes);
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ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].strikeCount == 3);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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@ -34,7 +34,7 @@ SINGLE_BATTLE_TEST("Surging Strikes hits 3 times with each hit being a critical
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s16 thirdHit;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].threeStrikes);
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ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].strikeCount == 3);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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