From 43b7fd741a3fcbda3ff868843e4639a3ab64b988 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 7 Nov 2019 09:41:59 -0500 Subject: [PATCH] Document Game Corner scripts --- data/event_scripts.s | 1 + data/maps/MauvilleCity_GameCorner/map.json | 48 +- data/maps/MauvilleCity_GameCorner/scripts.inc | 620 +++++++++--------- data/maps/MauvilleCity_House1/map.json | 2 +- data/maps/MauvilleCity_House1/scripts.inc | 18 +- data/maps/MauvilleCity_House2/map.json | 2 +- data/maps/MauvilleCity_House2/scripts.inc | 42 +- include/constants/coins.h | 6 + src/coins.c | 3 +- 9 files changed, 381 insertions(+), 361 deletions(-) create mode 100644 include/constants/coins.h diff --git a/data/event_scripts.s b/data/event_scripts.s index b1e637bf0..7a86344bb 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -6,6 +6,7 @@ #include "constants/battle_setup.h" #include "constants/berry.h" #include "constants/cable_club.h" +#include "constants/coins.h" #include "constants/contest.h" #include "constants/daycare.h" #include "constants/decorations.h" diff --git a/data/maps/MauvilleCity_GameCorner/map.json b/data/maps/MauvilleCity_GameCorner/map.json index c811cd7fd..efebc685a 100644 --- a/data/maps/MauvilleCity_GameCorner/map.json +++ b/data/maps/MauvilleCity_GameCorner/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_210125", + "script": "MauvilleCity_GameCorner_EventScript_Woman2", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_21012E", + "script": "MauvilleCity_GameCorner_EventScript_Gentleman", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_20FBB9", + "script": "MauvilleCity_GameCorner_EventScript_CoinsClerk", "flag": "0" }, { @@ -63,7 +63,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_20FCF1", + "script": "MauvilleCity_GameCorner_EventScript_PrizeCornerDolls", "flag": "0" }, { @@ -76,7 +76,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_210137", + "script": "MauvilleCity_GameCorner_EventScript_Girl", "flag": "0" }, { @@ -89,7 +89,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_21021D", + "script": "MauvilleCity_GameCorner_EventScript_PokefanM", "flag": "0" }, { @@ -102,7 +102,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_210279", + "script": "MauvilleCity_GameCorner_EventScript_OldMan", "flag": "0" }, { @@ -115,7 +115,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_210289", + "script": "MauvilleCity_GameCorner_EventScript_Cook", "flag": "0" }, { @@ -128,7 +128,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_20FE9F", + "script": "MauvilleCity_GameCorner_EventScript_PrizeCornerTMs", "flag": "0" }, { @@ -141,7 +141,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_210299", + "script": "MauvilleCity_GameCorner_EventScript_Man", "flag": "0" }, { @@ -154,7 +154,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_2102B6", + "script": "MauvilleCity_GameCorner_EventScript_Maniac", "flag": "0" }, { @@ -167,7 +167,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_GameCorner_EventScript_2102C6", + "script": "MauvilleCity_GameCorner_EventScript_Woman", "flag": "0" } ], @@ -195,7 +195,7 @@ "y": 6, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_2102D6" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine0" }, { "type": "sign", @@ -203,7 +203,7 @@ "y": 8, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_2102F6" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine1" }, { "type": "sign", @@ -211,7 +211,7 @@ "y": 9, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_210316" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine2" }, { "type": "sign", @@ -219,7 +219,7 @@ "y": 7, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_210336" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine3" }, { "type": "sign", @@ -227,7 +227,7 @@ "y": 8, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_210356" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine4" }, { "type": "sign", @@ -235,7 +235,7 @@ "y": 9, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_210376" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine5" }, { "type": "sign", @@ -243,7 +243,7 @@ "y": 6, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_210396" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine6" }, { "type": "sign", @@ -251,7 +251,7 @@ "y": 7, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_2103B6" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine7" }, { "type": "sign", @@ -259,7 +259,7 @@ "y": 9, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_EAST", - "script": "MauvilleCity_GameCorner_EventScript_2103D6" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine8" }, { "type": "sign", @@ -267,7 +267,7 @@ "y": 6, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_2103F6" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine9" }, { "type": "sign", @@ -275,7 +275,7 @@ "y": 7, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_210416" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine10" }, { "type": "sign", @@ -283,7 +283,7 @@ "y": 9, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_WEST", - "script": "MauvilleCity_GameCorner_EventScript_210436" + "script": "MauvilleCity_GameCorner_EventScript_SlotMachine11" }, { "type": "sign", diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc index 7e4180b92..2a77c010f 100644 --- a/data/maps/MauvilleCity_GameCorner/scripts.inc +++ b/data/maps/MauvilleCity_GameCorner/scripts.inc @@ -1,48 +1,60 @@ MauvilleCity_GameCorner_MapScripts:: @ 820FBB8 .byte 0 -MauvilleCity_GameCorner_EventScript_20FBB9:: @ 820FBB9 + @ Game Corner prices + .set TM32_COINS, 1500 + .set TM29_COINS, 3500 + .set TM35_COINS, 4000 + .set TM24_COINS, 4000 + .set TM13_COINS, 4000 + .set DOLL_COINS, 1000 + + .set COINS_PRICE_50, 1000 + .set COINS_PRICE_500, 10000 + +MauvilleCity_GameCorner_EventScript_CoinsClerk:: @ 820FBB9 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210460, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FCB7 - message MauvilleCity_GameCorner_Text_2104DF + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NeedCoinCase + message MauvilleCity_GameCorner_Text_WereYouLookingForCoins waitmessage showmoneybox 0, 0, 0 showcoinsbox 1, 6 - goto MauvilleCity_GameCorner_EventScript_20FBE5 + goto MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50 -MauvilleCity_GameCorner_EventScript_20FBE5:: @ 820FBE5 +MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50:: @ 820FBE5 multichoicedefault 15, 0, MULTI_GAME_CORNER_COINS, 0, 0 switch VAR_RESULT - case 0, MauvilleCity_GameCorner_EventScript_20FC33 - case 1, MauvilleCity_GameCorner_EventScript_20FC75 - goto MauvilleCity_GameCorner_EventScript_20FCD1 + case 0, MauvilleCity_GameCorner_EventScript_Buy50Coins + case 1, MauvilleCity_GameCorner_EventScript_Buy500Coins + goto MauvilleCity_GameCorner_EventScript_CancelBuyCoins end -MauvilleCity_GameCorner_EventScript_20FC0C:: @ 820FC0C +@ Unused +MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault500:: @ 820FC0C multichoicedefault 15, 0, MULTI_GAME_CORNER_COINS, 1, 0 switch VAR_RESULT - case 0, MauvilleCity_GameCorner_EventScript_20FC33 - case 1, MauvilleCity_GameCorner_EventScript_20FC75 - goto MauvilleCity_GameCorner_EventScript_20FCD1 + case 0, MauvilleCity_GameCorner_EventScript_Buy50Coins + case 1, MauvilleCity_GameCorner_EventScript_Buy500Coins + goto MauvilleCity_GameCorner_EventScript_CancelBuyCoins end -MauvilleCity_GameCorner_EventScript_20FC33:: @ 820FC33 +MauvilleCity_GameCorner_EventScript_Buy50Coins:: @ 820FC33 checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 9950 - goto_if_ge MauvilleCity_GameCorner_EventScript_20FCE1 - checkmoney 1000, 0 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FCC1 + compare VAR_TEMP_1, MAX_COINS + 1 - 50 + goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins + checkmoney COINS_PRICE_50, 0 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney givecoins 50 - takemoney 1000, 0 + takemoney COINS_PRICE_50, 0 updatemoneybox 0, 0 updatecoinsbox 1, 6 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT hidemoneybox nop nop @@ -50,19 +62,19 @@ MauvilleCity_GameCorner_EventScript_20FC33:: @ 820FC33 release end -MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75 +MauvilleCity_GameCorner_EventScript_Buy500Coins:: @ 820FC75 checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 9500 - goto_if_ge MauvilleCity_GameCorner_EventScript_20FCE1 - checkmoney 10000, 0 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FCC1 + compare VAR_TEMP_1, MAX_COINS + 1 - 500 + goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins + checkmoney COINS_PRICE_500, 0 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney givecoins 500 - takemoney 10000, 0 + takemoney COINS_PRICE_500, 0 updatemoneybox 0, 0 updatecoinsbox 1, 6 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT hidemoneybox nop nop @@ -70,13 +82,13 @@ MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75 release end -MauvilleCity_GameCorner_EventScript_20FCB7:: @ 820FCB7 - msgbox MauvilleCity_GameCorner_Text_21047E, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_NeedCoinCase:: @ 820FCB7 + msgbox MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins, MSGBOX_DEFAULT release end -MauvilleCity_GameCorner_EventScript_20FCC1:: @ 820FCC1 - msgbox MauvilleCity_GameCorner_Text_210553, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_NotEnoughMoney:: @ 820FCC1 + msgbox MauvilleCity_GameCorner_Text_DontHaveEnoughMoney, MSGBOX_DEFAULT hidemoneybox nop nop @@ -84,8 +96,8 @@ MauvilleCity_GameCorner_EventScript_20FCC1:: @ 820FCC1 release end -MauvilleCity_GameCorner_EventScript_20FCD1:: @ 820FCD1 - msgbox MauvilleCity_GameCorner_Text_21059A, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_CancelBuyCoins:: @ 820FCD1 + msgbox MauvilleCity_GameCorner_Text_DontNeedCoinsThen, MSGBOX_DEFAULT hidemoneybox nop nop @@ -93,8 +105,8 @@ MauvilleCity_GameCorner_EventScript_20FCD1:: @ 820FCD1 release end -MauvilleCity_GameCorner_EventScript_20FCE1:: @ 820FCE1 - msgbox MauvilleCity_GameCorner_Text_21057E, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_NoRoomForCoins:: @ 820FCE1 + msgbox MauvilleCity_GameCorner_Text_CoinCaseIsFull, MSGBOX_DEFAULT hidemoneybox nop nop @@ -102,438 +114,438 @@ MauvilleCity_GameCorner_EventScript_20FCE1:: @ 820FCE1 release end -MauvilleCity_GameCorner_EventScript_20FCF1:: @ 820FCF1 +MauvilleCity_GameCorner_EventScript_PrizeCornerDolls:: @ 820FCF1 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_2105D7, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FD0D + compare VAR_RESULT, TRUE + goto_if_eq MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage release end -MauvilleCity_GameCorner_EventScript_20FD0D:: @ 820FD0D - message MauvilleCity_GameCorner_Text_21060D +MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage:: @ 820FD0D + message MauvilleCity_GameCorner_Text_WhichPrize waitmessage setvar VAR_TEMP_1, 0 showcoinsbox 1, 1 - goto MauvilleCity_GameCorner_EventScript_20FD2B + goto MauvilleCity_GameCorner_EventScript_ChooseDollPrize -MauvilleCity_GameCorner_EventScript_20FD20:: @ 820FD20 - message MauvilleCity_GameCorner_Text_21060D +MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize:: @ 820FD20 + message MauvilleCity_GameCorner_Text_WhichPrize waitmessage - goto MauvilleCity_GameCorner_EventScript_20FD2B + goto MauvilleCity_GameCorner_EventScript_ChooseDollPrize -MauvilleCity_GameCorner_EventScript_20FD2B:: @ 820FD2B +MauvilleCity_GameCorner_EventScript_ChooseDollPrize:: @ 820FD2B multichoice 12, 0, MULTI_GAME_CORNER_DOLLS, 0 switch VAR_RESULT - case 0, MauvilleCity_GameCorner_EventScript_20FD67 - case 1, MauvilleCity_GameCorner_EventScript_20FD75 - case 2, MauvilleCity_GameCorner_EventScript_20FD83 - case 3, MauvilleCity_GameCorner_EventScript_20FE92 - goto MauvilleCity_GameCorner_EventScript_20FE92 + case 0, MauvilleCity_GameCorner_EventScript_TreeckoDoll + case 1, MauvilleCity_GameCorner_EventScript_TorchicDoll + case 2, MauvilleCity_GameCorner_EventScript_MudkipDoll + case 3, MauvilleCity_GameCorner_EventScript_CancelDollSelect + goto MauvilleCity_GameCorner_EventScript_CancelDollSelect end -MauvilleCity_GameCorner_EventScript_20FD67:: @ 820FD67 +MauvilleCity_GameCorner_EventScript_TreeckoDoll:: @ 820FD67 setvar VAR_TEMP_1, 1 bufferdecorationname 0, DECOR_TREECKO_DOLL - goto MauvilleCity_GameCorner_EventScript_20FD91 + goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize -MauvilleCity_GameCorner_EventScript_20FD75:: @ 820FD75 +MauvilleCity_GameCorner_EventScript_TorchicDoll:: @ 820FD75 setvar VAR_TEMP_1, 2 bufferdecorationname 0, DECOR_TORCHIC_DOLL - goto MauvilleCity_GameCorner_EventScript_20FD91 + goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize -MauvilleCity_GameCorner_EventScript_20FD83:: @ 820FD83 +MauvilleCity_GameCorner_EventScript_MudkipDoll:: @ 820FD83 setvar VAR_TEMP_1, 3 bufferdecorationname 0, DECOR_MUDKIP_DOLL - goto MauvilleCity_GameCorner_EventScript_20FD91 + goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize -MauvilleCity_GameCorner_EventScript_20FD91:: @ 820FD91 - msgbox MauvilleCity_GameCorner_Text_210705, MSGBOX_YESNO +MauvilleCity_GameCorner_EventScript_ConfirmDollPrize:: @ 820FD91 + msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsX, MSGBOX_YESNO compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_20FE92 + goto_if_eq MauvilleCity_GameCorner_EventScript_CancelDollSelect switch VAR_TEMP_1 - case 1, MauvilleCity_GameCorner_EventScript_20FDCB - case 2, MauvilleCity_GameCorner_EventScript_20FE05 - case 3, MauvilleCity_GameCorner_EventScript_20FE3F + case 1, MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll + case 2, MauvilleCity_GameCorner_EventScript_BuyTorchicDoll + case 3, MauvilleCity_GameCorner_EventScript_BuyMudkipDoll end -MauvilleCity_GameCorner_EventScript_20FDCB:: @ 820FDCB +MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: @ 820FDCB checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_20FE79 + compare VAR_TEMP_2, DOLL_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll bufferdecorationname 1, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FE87 - takecoins 1000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + takecoins DOLL_COINS givedecoration DECOR_TREECKO_DOLL updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FD20 + msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end -MauvilleCity_GameCorner_EventScript_20FE05:: @ 820FE05 +MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: @ 820FE05 checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_20FE79 + compare VAR_TEMP_2, DOLL_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll bufferdecorationname 1, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FE87 - takecoins 1000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + takecoins DOLL_COINS givedecoration DECOR_TORCHIC_DOLL updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FD20 + msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end -MauvilleCity_GameCorner_EventScript_20FE3F:: @ 820FE3F +MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: @ 820FE3F checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_20FE79 + compare VAR_TEMP_2, DOLL_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll bufferdecorationname 1, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FE87 - takecoins 1000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + takecoins DOLL_COINS givedecoration DECOR_MUDKIP_DOLL updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FD20 + msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end -MauvilleCity_GameCorner_EventScript_20FE79:: @ 820FE79 - msgbox MauvilleCity_GameCorner_Text_210673, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FD20 +MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll:: @ 820FE79 + msgbox MauvilleCity_GameCorner_Text_NotEnoughCoins, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end -MauvilleCity_GameCorner_EventScript_20FE87:: @ 820FE87 +MauvilleCity_GameCorner_EventScript_NoRoomForDoll:: @ 820FE87 call Common_EventScript_NoRoomForDecor - goto MauvilleCity_GameCorner_EventScript_20FD20 + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end -MauvilleCity_GameCorner_EventScript_20FE92:: @ 820FE92 - msgbox MauvilleCity_GameCorner_Text_2106BF, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_CancelDollSelect:: @ 820FE92 + msgbox MauvilleCity_GameCorner_Text_OhIsThatSo, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end -MauvilleCity_GameCorner_EventScript_20FE9F:: @ 820FE9F +MauvilleCity_GameCorner_EventScript_PrizeCornerTMs:: @ 820FE9F lock faceplayer - msgbox MauvilleCity_GameCorner_Text_2105D7, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_20FEBB + compare VAR_RESULT, TRUE + goto_if_eq MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage release end -MauvilleCity_GameCorner_EventScript_20FEBB:: @ 820FEBB - message MauvilleCity_GameCorner_Text_21060D +MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage:: @ 820FEBB + message MauvilleCity_GameCorner_Text_WhichPrize waitmessage setvar VAR_TEMP_1, 0 showcoinsbox 1, 1 - goto MauvilleCity_GameCorner_EventScript_20FED9 + goto MauvilleCity_GameCorner_EventScript_ChooseTMPrize -MauvilleCity_GameCorner_EventScript_20FECE:: @ 820FECE - message MauvilleCity_GameCorner_Text_21060D +MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize:: @ 820FECE + message MauvilleCity_GameCorner_Text_WhichPrize waitmessage - goto MauvilleCity_GameCorner_EventScript_20FED9 + goto MauvilleCity_GameCorner_EventScript_ChooseTMPrize -MauvilleCity_GameCorner_EventScript_20FED9:: @ 820FED9 +MauvilleCity_GameCorner_EventScript_ChooseTMPrize:: @ 820FED9 multichoice 12, 0, MULTI_GAME_CORNER_TMS, 0 switch VAR_RESULT - case 0, MauvilleCity_GameCorner_EventScript_20FF2B - case 1, MauvilleCity_GameCorner_EventScript_20FF3E - case 2, MauvilleCity_GameCorner_EventScript_20FF51 - case 3, MauvilleCity_GameCorner_EventScript_20FF64 - case 4, MauvilleCity_GameCorner_EventScript_20FF77 - case 5, MauvilleCity_GameCorner_EventScript_210118 - goto MauvilleCity_GameCorner_EventScript_210118 + case 0, MauvilleCity_GameCorner_EventScript_TM32 + case 1, MauvilleCity_GameCorner_EventScript_TM29 + case 2, MauvilleCity_GameCorner_EventScript_TM35 + case 3, MauvilleCity_GameCorner_EventScript_TM24 + case 4, MauvilleCity_GameCorner_EventScript_TM13 + case 5, MauvilleCity_GameCorner_EventScript_CancelTMSelect + goto MauvilleCity_GameCorner_EventScript_CancelTMSelect end -MauvilleCity_GameCorner_EventScript_20FF2B:: @ 820FF2B +MauvilleCity_GameCorner_EventScript_TM32:: @ 820FF2B setvar VAR_TEMP_1, 1 bufferitemname 0, ITEM_TM32 - setvar VAR_0x8004, 320 - goto MauvilleCity_GameCorner_EventScript_20FF8A + setvar VAR_0x8004, ITEM_TM32 + goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize -MauvilleCity_GameCorner_EventScript_20FF3E:: @ 820FF3E +MauvilleCity_GameCorner_EventScript_TM29:: @ 820FF3E setvar VAR_TEMP_1, 2 bufferitemname 0, ITEM_TM29 - setvar VAR_0x8004, 317 - goto MauvilleCity_GameCorner_EventScript_20FF8A + setvar VAR_0x8004, ITEM_TM29 + goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize -MauvilleCity_GameCorner_EventScript_20FF51:: @ 820FF51 +MauvilleCity_GameCorner_EventScript_TM35:: @ 820FF51 setvar VAR_TEMP_1, 3 bufferitemname 0, ITEM_TM35 - setvar VAR_0x8004, 323 - goto MauvilleCity_GameCorner_EventScript_20FF8A + setvar VAR_0x8004, ITEM_TM35 + goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize -MauvilleCity_GameCorner_EventScript_20FF64:: @ 820FF64 +MauvilleCity_GameCorner_EventScript_TM24:: @ 820FF64 setvar VAR_TEMP_1, 4 bufferitemname 0, ITEM_TM24 - setvar VAR_0x8004, 312 - goto MauvilleCity_GameCorner_EventScript_20FF8A + setvar VAR_0x8004, ITEM_TM24 + goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize -MauvilleCity_GameCorner_EventScript_20FF77:: @ 820FF77 +MauvilleCity_GameCorner_EventScript_TM13:: @ 820FF77 setvar VAR_TEMP_1, 5 bufferitemname 0, ITEM_TM13 - setvar VAR_0x8004, 301 - goto MauvilleCity_GameCorner_EventScript_20FF8A + setvar VAR_0x8004, ITEM_TM13 + goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize -MauvilleCity_GameCorner_EventScript_20FF8A:: @ 820FF8A +MauvilleCity_GameCorner_EventScript_ConfirmTMPrize:: @ 820FF8A special BufferTMHMMoveName - msgbox MauvilleCity_GameCorner_Text_210629, MSGBOX_YESNO + msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX, MSGBOX_YESNO compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_210118 + goto_if_eq MauvilleCity_GameCorner_EventScript_CancelTMSelect switch VAR_TEMP_1 - case 1, MauvilleCity_GameCorner_EventScript_20FFDD - case 2, MauvilleCity_GameCorner_EventScript_210017 - case 3, MauvilleCity_GameCorner_EventScript_210051 - case 4, MauvilleCity_GameCorner_EventScript_21008B - case 5, MauvilleCity_GameCorner_EventScript_2100C5 + case 1, MauvilleCity_GameCorner_EventScript_BuyTM32 + case 2, MauvilleCity_GameCorner_EventScript_BuyTM29 + case 3, MauvilleCity_GameCorner_EventScript_BuyTM35 + case 4, MauvilleCity_GameCorner_EventScript_BuyTM24 + case 5, MauvilleCity_GameCorner_EventScript_BuyTM13 end -MauvilleCity_GameCorner_EventScript_20FFDD:: @ 820FFDD +MauvilleCity_GameCorner_EventScript_BuyTM32:: @ 820FFDD checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1500 - goto_if_lt MauvilleCity_GameCorner_EventScript_2100FF + compare VAR_TEMP_2, TM32_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM checkitemspace ITEM_TM32, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_21010D - takecoins 1500 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + takecoins TM32_COINS giveitem ITEM_TM32, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE + msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_210017:: @ 8210017 +MauvilleCity_GameCorner_EventScript_BuyTM29:: @ 8210017 checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 3500 - goto_if_lt MauvilleCity_GameCorner_EventScript_2100FF + compare VAR_TEMP_2, TM29_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM checkitemspace ITEM_TM29, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_21010D - takecoins 3500 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + takecoins TM29_COINS giveitem ITEM_TM29, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE + msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_210051:: @ 8210051 +MauvilleCity_GameCorner_EventScript_BuyTM35:: @ 8210051 checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_2100FF + compare VAR_TEMP_2, TM35_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM checkitemspace ITEM_TM35, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_21010D - takecoins 4000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + takecoins TM35_COINS giveitem ITEM_TM35, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE + msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_21008B:: @ 821008B +MauvilleCity_GameCorner_EventScript_BuyTM24:: @ 821008B checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_2100FF + compare VAR_TEMP_2, TM24_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM checkitemspace ITEM_TM24, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_21010D - takecoins 4000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + takecoins TM24_COINS giveitem ITEM_TM24, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE + msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_2100C5:: @ 82100C5 +MauvilleCity_GameCorner_EventScript_BuyTM13:: @ 82100C5 checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_2100FF + compare VAR_TEMP_2, TM13_COINS + goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM checkitemspace ITEM_TM13, 1 - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_21010D - takecoins 4000 + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + takecoins TM13_COINS giveitem ITEM_TM13, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE + msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_2100FF:: @ 82100FF - msgbox MauvilleCity_GameCorner_Text_210673, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_20FECE +MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM:: @ 82100FF + msgbox MauvilleCity_GameCorner_Text_NotEnoughCoins, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_21010D:: @ 821010D +MauvilleCity_GameCorner_EventScript_NoRoomForTM:: @ 821010D call Common_EventScript_BagIsFull - goto MauvilleCity_GameCorner_EventScript_20FECE + goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end -MauvilleCity_GameCorner_EventScript_210118:: @ 8210118 - msgbox MauvilleCity_GameCorner_Text_2106BF, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_CancelTMSelect:: @ 8210118 + msgbox MauvilleCity_GameCorner_Text_OhIsThatSo, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end -MauvilleCity_GameCorner_EventScript_210125:: @ 8210125 - msgbox MauvilleCity_GameCorner_Text_2109D3, MSGBOX_NPC +MauvilleCity_GameCorner_EventScript_Woman2:: @ 8210125 + msgbox MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay, MSGBOX_NPC end -MauvilleCity_GameCorner_EventScript_21012E:: @ 821012E - msgbox MauvilleCity_GameCorner_Text_210A05, MSGBOX_NPC +MauvilleCity_GameCorner_EventScript_Gentleman:: @ 821012E + msgbox MauvilleCity_GameCorner_Text_RouletteOnlyLuck, MSGBOX_NPC end -MauvilleCity_GameCorner_EventScript_210137:: @ 8210137 +MauvilleCity_GameCorner_EventScript_Girl:: @ 8210137 lock faceplayer - goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_210213 - msgbox MauvilleCity_GameCorner_Text_210750, MSGBOX_YESNO + goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll + msgbox MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne, MSGBOX_YESNO compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_210209 + goto_if_eq MauvilleCity_GameCorner_EventScript_DeclineStarterDoll switch VAR_STARTER_MON - case 0, MauvilleCity_GameCorner_EventScript_21017C - case 1, MauvilleCity_GameCorner_EventScript_2101A6 - case 2, MauvilleCity_GameCorner_EventScript_2101D0 + case 0, MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll + case 1, MauvilleCity_GameCorner_EventScript_GiveTorchicDoll + case 2, MauvilleCity_GameCorner_EventScript_GiveMudkipDoll end -MauvilleCity_GameCorner_EventScript_21017C:: @ 821017C +MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: @ 821017C bufferdecorationname 1, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration_std DECOR_TREECKO_DOLL setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_210213 + goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll end -MauvilleCity_GameCorner_EventScript_2101A6:: @ 82101A6 +MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: @ 82101A6 bufferdecorationname 1, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration_std DECOR_TORCHIC_DOLL setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_210213 + goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll end -MauvilleCity_GameCorner_EventScript_2101D0:: @ 82101D0 +MauvilleCity_GameCorner_EventScript_GiveMudkipDoll:: @ 82101D0 bufferdecorationname 1, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration_std DECOR_MUDKIP_DOLL setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_210213 + goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll end -MauvilleCity_GameCorner_EventScript_2101FA:: @ 82101FA +MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll:: @ 82101FA call Common_EventScript_NoRoomForDecor - msgbox MauvilleCity_GameCorner_Text_2107A9, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_YouWantItButNotNow, MSGBOX_DEFAULT release end -MauvilleCity_GameCorner_EventScript_210209:: @ 8210209 - msgbox MauvilleCity_GameCorner_Text_2107CE, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_DeclineStarterDoll:: @ 8210209 + msgbox MauvilleCity_GameCorner_Text_DontBeNegative, MSGBOX_DEFAULT release end -MauvilleCity_GameCorner_EventScript_210213:: @ 8210213 - msgbox MauvilleCity_GameCorner_Text_2107FB, MSGBOX_DEFAULT +MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll:: @ 8210213 + msgbox MauvilleCity_GameCorner_Text_CantWinJackpot, MSGBOX_DEFAULT release end -MauvilleCity_GameCorner_EventScript_21021D:: @ 821021D +MauvilleCity_GameCorner_EventScript_PokefanM:: @ 821021D lock faceplayer checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_21023D - msgbox MauvilleCity_GameCorner_Text_210830, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + compare VAR_RESULT, TRUE + goto_if_eq MauvilleCity_GameCorner_EventScript_TryGive20Coins + msgbox MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_21023D:: @ 821023D - goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_21026B +MauvilleCity_GameCorner_EventScript_TryGive20Coins:: @ 821023D + goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_PokefanMNormal checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 1 - goto_if_ge MauvilleCity_GameCorner_EventScript_21026B + compare VAR_TEMP_1, 1 @ Only give 20 coins if player has no coins + goto_if_ge MauvilleCity_GameCorner_EventScript_PokefanMNormal setflag FLAG_RECEIVED_20_COINS givecoins 20 - msgbox MauvilleCity_GameCorner_Text_2108A0, MSGBOX_DEFAULT + msgbox MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins, MSGBOX_DEFAULT playse SE_REGI - goto MauvilleCity_GameCorner_EventScript_21026B + goto MauvilleCity_GameCorner_EventScript_PokefanMNormal end -MauvilleCity_GameCorner_EventScript_21026B:: @ 821026B - msgbox MauvilleCity_GameCorner_Text_2108EF, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 +MauvilleCity_GameCorner_EventScript_PokefanMNormal:: @ 821026B + msgbox MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_210279:: @ 8210279 +MauvilleCity_GameCorner_EventScript_OldMan:: @ 8210279 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210932, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + msgbox MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_210289:: @ 8210289 +MauvilleCity_GameCorner_EventScript_Cook:: @ 8210289 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_21098E, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + msgbox MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_210299:: @ 8210299 +MauvilleCity_GameCorner_EventScript_Man:: @ 8210299 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210A51, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + msgbox MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_2102A9:: @ 82102A9 +MauvilleCity_GameCorner_EventScript_NPCReturnToSlots:: @ 82102A9 closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end -MauvilleCity_GameCorner_EventScript_2102B6:: @ 82102B6 +MauvilleCity_GameCorner_EventScript_Maniac:: @ 82102B6 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210A82, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + msgbox MauvilleCity_GameCorner_Text_DifficultToStopOn7, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_2102C6:: @ 82102C6 +MauvilleCity_GameCorner_EventScript_Woman:: @ 82102C6 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210B04, MSGBOX_DEFAULT - goto MauvilleCity_GameCorner_EventScript_2102A9 + msgbox MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo, MSGBOX_DEFAULT + goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end -MauvilleCity_GameCorner_EventScript_2102D6:: @ 82102D6 +MauvilleCity_GameCorner_EventScript_SlotMachine0:: @ 82102D6 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 0 specialvar VAR_RESULT, GetSlotMachineId @@ -541,10 +553,10 @@ MauvilleCity_GameCorner_EventScript_2102D6:: @ 82102D6 releaseall end -MauvilleCity_GameCorner_EventScript_2102F6:: @ 82102F6 +MauvilleCity_GameCorner_EventScript_SlotMachine1:: @ 82102F6 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 1 specialvar VAR_RESULT, GetSlotMachineId @@ -552,10 +564,10 @@ MauvilleCity_GameCorner_EventScript_2102F6:: @ 82102F6 releaseall end -MauvilleCity_GameCorner_EventScript_210316:: @ 8210316 +MauvilleCity_GameCorner_EventScript_SlotMachine2:: @ 8210316 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 2 specialvar VAR_RESULT, GetSlotMachineId @@ -563,10 +575,10 @@ MauvilleCity_GameCorner_EventScript_210316:: @ 8210316 releaseall end -MauvilleCity_GameCorner_EventScript_210336:: @ 8210336 +MauvilleCity_GameCorner_EventScript_SlotMachine3:: @ 8210336 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 3 specialvar VAR_RESULT, GetSlotMachineId @@ -574,10 +586,10 @@ MauvilleCity_GameCorner_EventScript_210336:: @ 8210336 releaseall end -MauvilleCity_GameCorner_EventScript_210356:: @ 8210356 +MauvilleCity_GameCorner_EventScript_SlotMachine4:: @ 8210356 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 4 specialvar VAR_RESULT, GetSlotMachineId @@ -585,10 +597,10 @@ MauvilleCity_GameCorner_EventScript_210356:: @ 8210356 releaseall end -MauvilleCity_GameCorner_EventScript_210376:: @ 8210376 +MauvilleCity_GameCorner_EventScript_SlotMachine5:: @ 8210376 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 5 specialvar VAR_RESULT, GetSlotMachineId @@ -596,10 +608,10 @@ MauvilleCity_GameCorner_EventScript_210376:: @ 8210376 releaseall end -MauvilleCity_GameCorner_EventScript_210396:: @ 8210396 +MauvilleCity_GameCorner_EventScript_SlotMachine6:: @ 8210396 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 6 specialvar VAR_RESULT, GetSlotMachineId @@ -607,10 +619,10 @@ MauvilleCity_GameCorner_EventScript_210396:: @ 8210396 releaseall end -MauvilleCity_GameCorner_EventScript_2103B6:: @ 82103B6 +MauvilleCity_GameCorner_EventScript_SlotMachine7:: @ 82103B6 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 7 specialvar VAR_RESULT, GetSlotMachineId @@ -618,10 +630,10 @@ MauvilleCity_GameCorner_EventScript_2103B6:: @ 82103B6 releaseall end -MauvilleCity_GameCorner_EventScript_2103D6:: @ 82103D6 +MauvilleCity_GameCorner_EventScript_SlotMachine8:: @ 82103D6 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 8 specialvar VAR_RESULT, GetSlotMachineId @@ -629,10 +641,10 @@ MauvilleCity_GameCorner_EventScript_2103D6:: @ 82103D6 releaseall end -MauvilleCity_GameCorner_EventScript_2103F6:: @ 82103F6 +MauvilleCity_GameCorner_EventScript_SlotMachine9:: @ 82103F6 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 9 specialvar VAR_RESULT, GetSlotMachineId @@ -640,10 +652,10 @@ MauvilleCity_GameCorner_EventScript_2103F6:: @ 82103F6 releaseall end -MauvilleCity_GameCorner_EventScript_210416:: @ 8210416 +MauvilleCity_GameCorner_EventScript_SlotMachine10:: @ 8210416 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 10 specialvar VAR_RESULT, GetSlotMachineId @@ -651,10 +663,10 @@ MauvilleCity_GameCorner_EventScript_210416:: @ 8210416 releaseall end -MauvilleCity_GameCorner_EventScript_210436:: @ 8210436 +MauvilleCity_GameCorner_EventScript_SlotMachine11:: @ 8210436 lockall checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, 0 + compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 11 specialvar VAR_RESULT, GetSlotMachineId @@ -667,139 +679,141 @@ MauvilleCity_GameCorner_EventScript_NoCoinCase:: @ 8210456 releaseall end -MauvilleCity_GameCorner_Text_210460: @ 8210460 +MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner: @ 8210460 .string "This is MAUVILLE GAME CORNER.$" -MauvilleCity_GameCorner_Text_21047E: @ 821047E +MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins: @ 821047E .string "Okay, you wanted some COINS for\n" .string "the games?\p" .string "But you don't have a COIN CASE for\n" .string "stowing the COINS.$" -MauvilleCity_GameCorner_Text_2104DF: @ 82104DF +MauvilleCity_GameCorner_Text_WereYouLookingForCoins: @ 82104DF .string "Were you looking for COINS?\p" .string "It's ¥1000 for 50 COINS.\n" .string "Would you like some?$" -MauvilleCity_GameCorner_Text_210529: @ 8210529 +MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins: @ 8210529 .string "Thank you very much!\n" .string "Here are your COINS!$" -MauvilleCity_GameCorner_Text_210553: @ 8210553 +MauvilleCity_GameCorner_Text_DontHaveEnoughMoney: @ 8210553 .string "Um… You don't appear to have\n" .string "enough money…$" -MauvilleCity_GameCorner_Text_21057E: @ 821057E +MauvilleCity_GameCorner_Text_CoinCaseIsFull: @ 821057E .string "Oh?\n" .string "Your COIN CASE is full.$" -MauvilleCity_GameCorner_Text_21059A: @ 821059A +MauvilleCity_GameCorner_Text_DontNeedCoinsThen: @ 821059A .string "Oh… You don't need COINS, then?\n" .string "Good luck on your adventure!$" -MauvilleCity_GameCorner_Text_2105D7: @ 82105D7 +MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes: @ 82105D7 .string "Welcome.\p" .string "You can exchange your COINS for\n" .string "prizes here.$" -MauvilleCity_GameCorner_Text_21060D: @ 821060D +MauvilleCity_GameCorner_Text_WhichPrize: @ 821060D .string "Which prize would you like?$" -MauvilleCity_GameCorner_Text_210629: @ 8210629 +MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX: @ 8210629 .string "So your choice is\n" .string "the {STR_VAR_1} {STR_VAR_2}?$" -MauvilleCity_GameCorner_Text_210646: @ 8210646 +MauvilleCity_GameCorner_Text_SendToYourHomePC: @ 8210646 .string "Thank you!\n" .string "We'll send it to your PC at home.$" -MauvilleCity_GameCorner_Text_210673: @ 8210673 +MauvilleCity_GameCorner_Text_NotEnoughCoins: @ 8210673 .string "You don't have enough COINS.$" -MauvilleCity_GameCorner_Text_210690: @ 8210690 +@ Unused +MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor: @ 8210690 .string "There isn't any room available for\n" .string "placing {STR_VAR_1}.$" -MauvilleCity_GameCorner_Text_2106BF: @ 82106BF +MauvilleCity_GameCorner_Text_OhIsThatSo: @ 82106BF .string "Oh, is that so? \n" .string "You need to save some COINS before\l" .string "coming back here.$" -MauvilleCity_GameCorner_Text_210705: @ 8210705 +MauvilleCity_GameCorner_Text_SoYourChoiceIsX: @ 8210705 .string "So your choice is {STR_VAR_1}?$" -MauvilleCity_GameCorner_Text_21071B: @ 821071B +MauvilleCity_GameCorner_Text_HereYouGo: @ 821071B .string "Here you go!$" -MauvilleCity_GameCorner_Text_210728: @ 8210728 +@ Unused +MauvilleCity_GameCorner_Text_CantCarryAnyMore: @ 8210728 .string "Oh, you can't carry any more than that.$" -MauvilleCity_GameCorner_Text_210750: @ 8210750 +MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne: @ 8210750 .string "I made a mistake and got two of\n" .string "the same DOLLS.\p" .string "Would you like one of them?$" -MauvilleCity_GameCorner_Text_21079C: @ 821079C +MauvilleCity_GameCorner_Text_HereYouGo2: @ 821079C .string "Here you go!$" -MauvilleCity_GameCorner_Text_2107A9: @ 82107A9 +MauvilleCity_GameCorner_Text_YouWantItButNotNow: @ 82107A9 .string "Huh?\n" .string "You want it, but not right now?$" -MauvilleCity_GameCorner_Text_2107CE: @ 82107CE +MauvilleCity_GameCorner_Text_DontBeNegative: @ 82107CE .string "Oh, don't be so negative!\n" .string "You can have this!$" -MauvilleCity_GameCorner_Text_2107FB: @ 82107FB +MauvilleCity_GameCorner_Text_CantWinJackpot: @ 82107FB .string "There's a prize I want, but I can't win\n" .string "the jackpot.$" -MauvilleCity_GameCorner_Text_210830: @ 8210830 +MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor: @ 8210830 .string "Hey, kid, if you want to play here,\n" .string "you need a COIN CASE.\p" .string "I think the young lady next door\n" .string "had one. Go see her!$" -MauvilleCity_GameCorner_Text_2108A0: @ 82108A0 +MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins: @ 82108A0 .string "My luck can only last so long.\n" .string "This is too much for me.\l" .string "Here, take some COINS!$" -MauvilleCity_GameCorner_Text_2108EF: @ 82108EF +MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone: @ 82108EF .string "MAUVILLE has something for\n" .string "everyone.\p" .string "For me, it's the GAME CORNER.$" -MauvilleCity_GameCorner_Text_210932: @ 8210932 +MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates: @ 8210932 .string "The ROULETTE tables have different\n" .string "rates.\p" .string "Check your COINS if you're going to\n" .string "pick a table.$" -MauvilleCity_GameCorner_Text_21098E: @ 821098E +MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime: @ 821098E .string "It's easy to lose track of time in here. \n" .string "I should get back to work.$" -MauvilleCity_GameCorner_Text_2109D3: @ 82109D3 +MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay: @ 82109D3 .string "COINS are needed to play here\n" .string "in the GAME CORNER.$" -MauvilleCity_GameCorner_Text_210A05: @ 8210A05 +MauvilleCity_GameCorner_Text_RouletteOnlyLuck: @ 8210A05 .string "This ROULETTE thing…\n" .string "It's rather demanding.\p" .string "Win or lose, it's only by luck.$" -MauvilleCity_GameCorner_Text_210A51: @ 8210A51 +MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed: @ 8210A51 .string "Up to three COINS can be used to play\n" .string "the SLOTS.$" -MauvilleCity_GameCorner_Text_210A82: @ 8210A82 +MauvilleCity_GameCorner_Text_DifficultToStopOn7: @ 8210A82 .string "It's very difficult to make it stop\n" .string "right on “7.”\p" .string "If it stops on “7” during the REEL TIME\n" .string "bonus game, you'll receive extra COINS.$" -MauvilleCity_GameCorner_Text_210B04: @ 8210B04 +MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo: @ 8210B04 .string "Here's some information for you\n" .string "about the SLOTS.\p" .string "The more lightning bolts you stock,\n" diff --git a/data/maps/MauvilleCity_House1/map.json b/data/maps/MauvilleCity_House1/map.json index d7e148b31..9df540885 100644 --- a/data/maps/MauvilleCity_House1/map.json +++ b/data/maps/MauvilleCity_House1/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_House1_EventScript_20F976", + "script": "MauvilleCity_House1_EventScript_RockSmashDude", "flag": "0" } ], diff --git a/data/maps/MauvilleCity_House1/scripts.inc b/data/maps/MauvilleCity_House1/scripts.inc index 50f84d87c..eff01eb94 100644 --- a/data/maps/MauvilleCity_House1/scripts.inc +++ b/data/maps/MauvilleCity_House1/scripts.inc @@ -1,24 +1,24 @@ MauvilleCity_House1_MapScripts:: @ 820F975 .byte 0 -MauvilleCity_House1_EventScript_20F976:: @ 820F976 +MauvilleCity_House1_EventScript_RockSmashDude:: @ 820F976 lock faceplayer - goto_if_set FLAG_RECEIVED_HM06, MauvilleCity_House1_EventScript_20F9A5 - msgbox MauvilleCity_House1_Text_20F9AF, MSGBOX_DEFAULT + goto_if_set FLAG_RECEIVED_HM06, MauvilleCity_House1_EventScript_ReceivedRockSmash + msgbox MauvilleCity_House1_Text_ImRockSmashDudeTakeThis, MSGBOX_DEFAULT giveitem_std ITEM_HM06 setflag FLAG_RECEIVED_HM06 setflag FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY - msgbox MauvilleCity_House1_Text_20FAA9, MSGBOX_DEFAULT + msgbox MauvilleCity_House1_Text_ExplainRockSmash, MSGBOX_DEFAULT release end -MauvilleCity_House1_EventScript_20F9A5:: @ 820F9A5 - msgbox MauvilleCity_House1_Text_20FB67, MSGBOX_DEFAULT +MauvilleCity_House1_EventScript_ReceivedRockSmash:: @ 820F9A5 + msgbox MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock, MSGBOX_DEFAULT release end -MauvilleCity_House1_Text_20F9AF: @ 820F9AF +MauvilleCity_House1_Text_ImRockSmashDudeTakeThis: @ 820F9AF .string "Woohoo!\p" .string "I hear people call me the ROCK SMASH\n" .string "GUY, but I find that sort of degrading.\p" @@ -30,7 +30,7 @@ MauvilleCity_House1_Text_20F9AF: @ 820F9AF .string "I like that!\n" .string "Here, take this HIDDEN MACHINE!$" -MauvilleCity_House1_Text_20FAA9: @ 820FAA9 +MauvilleCity_House1_Text_ExplainRockSmash: @ 820FAA9 .string "That HM contains ROCK SMASH.\p" .string "If you come across large boulders\n" .string "that block your path…\p" @@ -39,7 +39,7 @@ MauvilleCity_House1_Text_20FAA9: @ 820FAA9 .string "Yes, sir! Smash rocks aside, I say!\n" .string "Woohoo!$" -MauvilleCity_House1_Text_20FB67: @ 820FB67 +MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock: @ 820FB67 .string "Oh, yes, if you smash a rock, a POKéMON\n" .string "could come flying out of hiding.\p" .string "Woohoo!$" diff --git a/data/maps/MauvilleCity_House2/map.json b/data/maps/MauvilleCity_House2/map.json index 272b60f0f..acdb4f504 100644 --- a/data/maps/MauvilleCity_House2/map.json +++ b/data/maps/MauvilleCity_House2/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_House2_EventScript_210C5D", + "script": "MauvilleCity_House2_EventScript_Woman", "flag": "0" } ], diff --git a/data/maps/MauvilleCity_House2/scripts.inc b/data/maps/MauvilleCity_House2/scripts.inc index e0b6a404f..5dbf5d411 100644 --- a/data/maps/MauvilleCity_House2/scripts.inc +++ b/data/maps/MauvilleCity_House2/scripts.inc @@ -1,67 +1,67 @@ MauvilleCity_House2_MapScripts:: @ 8210C5C .byte 0 -MauvilleCity_House2_EventScript_210C5D:: @ 8210C5D +MauvilleCity_House2_EventScript_Woman:: @ 8210C5D lock faceplayer - goto_if_set FLAG_RECEIVED_COIN_CASE, MauvilleCity_House2_EventScript_210CDA - msgbox MauvilleCity_House2_Text_210CEE, MSGBOX_DEFAULT + goto_if_set FLAG_RECEIVED_COIN_CASE, MauvilleCity_House2_EventScript_ReceivedCoinCase + msgbox MauvilleCity_House2_Text_BuyHarborMailAtSlateport, MSGBOX_DEFAULT checkitem ITEM_HARBOR_MAIL, 1 - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_House2_EventScript_210C82 + compare VAR_RESULT, TRUE + goto_if_eq MauvilleCity_House2_EventScript_AskToTradeForHarborMail release end -MauvilleCity_House2_EventScript_210C82:: @ 8210C82 +MauvilleCity_House2_EventScript_AskToTradeForHarborMail:: @ 8210C82 playse SE_PIN applymovement VAR_LAST_TALKED, Common_Movement_ExclamationMark waitmovement 0 applymovement VAR_LAST_TALKED, Common_Movement_Delay48 waitmovement 0 - msgbox MauvilleCity_House2_Text_210D76, MSGBOX_YESNO + msgbox MauvilleCity_House2_Text_TradeHarborMailForCoinCase, MSGBOX_YESNO compare VAR_RESULT, YES - goto_if_eq MauvilleCity_House2_EventScript_210CB8 + goto_if_eq MauvilleCity_House2_EventScript_AcceptTrade compare VAR_RESULT, NO - goto_if_eq MauvilleCity_House2_EventScript_210CE4 + goto_if_eq MauvilleCity_House2_EventScript_DeclineTrade end -MauvilleCity_House2_EventScript_210CB8:: @ 8210CB8 - msgbox MauvilleCity_House2_Text_210DB3, MSGBOX_DEFAULT +MauvilleCity_House2_EventScript_AcceptTrade:: @ 8210CB8 + msgbox MauvilleCity_House2_Text_IllTradeYouCoinCase, MSGBOX_DEFAULT takeitem ITEM_HARBOR_MAIL, 1 giveitem_std ITEM_COIN_CASE setflag FLAG_RECEIVED_COIN_CASE - goto MauvilleCity_House2_EventScript_210CDA + goto MauvilleCity_House2_EventScript_ReceivedCoinCase end -MauvilleCity_House2_EventScript_210CDA:: @ 8210CDA - msgbox MauvilleCity_House2_Text_210DE7, MSGBOX_DEFAULT +MauvilleCity_House2_EventScript_ReceivedCoinCase:: @ 8210CDA + msgbox MauvilleCity_House2_Text_UseCoinCaseAtGameCorner, MSGBOX_DEFAULT release end -MauvilleCity_House2_EventScript_210CE4:: @ 8210CE4 - msgbox MauvilleCity_House2_Text_210E16, MSGBOX_DEFAULT +MauvilleCity_House2_EventScript_DeclineTrade:: @ 8210CE4 + msgbox MauvilleCity_House2_Text_ThatsDisappointing, MSGBOX_DEFAULT release end -MauvilleCity_House2_Text_210CEE: @ 8210CEE +MauvilleCity_House2_Text_BuyHarborMailAtSlateport: @ 8210CEE .string "If I had a BIKE, it'd be easy to cycle to\n" .string "SLATEPORT for some shopping.\p" .string "I'd be able to buy HARBOR MAIL at the\n" .string "POKéMON MART in SLATEPORT…$" -MauvilleCity_House2_Text_210D76: @ 8210D76 +MauvilleCity_House2_Text_TradeHarborMailForCoinCase: @ 8210D76 .string "Oh! You have HARBOR MAIL?\n" .string "Will you trade it for a COIN CASE?$" -MauvilleCity_House2_Text_210DB3: @ 8210DB3 +MauvilleCity_House2_Text_IllTradeYouCoinCase: @ 8210DB3 .string "Oh, I'm so happy!\n" .string "Okay, I'll trade you a COIN CASE!$" -MauvilleCity_House2_Text_210DE7: @ 8210DE7 +MauvilleCity_House2_Text_UseCoinCaseAtGameCorner: @ 8210DE7 .string "That COIN CASE can be used\n" .string "at the GAME CORNER.$" -MauvilleCity_House2_Text_210E16: @ 8210E16 +MauvilleCity_House2_Text_ThatsDisappointing: @ 8210E16 .string "Oh, that's disappointing.\p" .string "A COIN CASE is needed for the\n" .string "GAME CORNER.$" diff --git a/include/constants/coins.h b/include/constants/coins.h new file mode 100644 index 000000000..fd68f3f9e --- /dev/null +++ b/include/constants/coins.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONSTANTS_COINS_H +#define GUARD_CONSTANTS_COINS_H + +#define MAX_COINS 9999 + +#endif // GUARD_CONSTANTS_COINS_H \ No newline at end of file diff --git a/src/coins.c b/src/coins.c index b838c303e..1b9656abd 100644 --- a/src/coins.c +++ b/src/coins.c @@ -6,8 +6,7 @@ #include "string_util.h" #include "menu.h" #include "international_string_util.h" - -#define MAX_COINS 9999 +#include "constants/coins.h" EWRAM_DATA u8 sCoinsWindowId = 0;