From cc4a9b9f4b5ea742cccab1dc5d889d6a9956a7ed Mon Sep 17 00:00:00 2001 From: Ct11217 Date: Thu, 15 Sep 2022 22:57:29 -0600 Subject: [PATCH 01/82] Recommit to Dev branch --- include/battle_ai_switch_items.h | 2 +- src/battle_ai_main.c | 4 +- src/battle_ai_switch_items.c | 168 +++++++++++++++---------- src/battle_controller_opponent.c | 5 +- src/battle_controller_player_partner.c | 2 +- 5 files changed, 109 insertions(+), 72 deletions(-) diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h index 70dc41b34..77d1e6315 100644 --- a/include/battle_ai_switch_items.h +++ b/include/battle_ai_switch_items.h @@ -33,7 +33,7 @@ enum { void GetAIPartyIndexes(u32 battlerId, s32 *firstId, s32 *lastId); void AI_TrySwitchOrUseItem(void); -u8 GetMostSuitableMonToSwitchInto(void); +u8 GetMostSuitableMonToSwitchInto(bool8); bool32 ShouldSwitch(void); #endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 312ff853c..7bc4edae6 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -356,7 +356,7 @@ static u8 ChooseMoveOrAction_Singles(void) break; } - if (i == MAX_MON_MOVES && GetMostSuitableMonToSwitchInto() != PARTY_SIZE) + if (i == MAX_MON_MOVES && GetMostSuitableMonToSwitchInto(TRUE) != PARTY_SIZE) { AI_THINKING_STRUCT->switchMon = TRUE; return AI_CHOICE_SWITCH; @@ -370,7 +370,7 @@ static u8 ChooseMoveOrAction_Singles(void) && gDisableStructs[sBattler_AI].truantCounter && gBattleMons[sBattler_AI].hp >= gBattleMons[sBattler_AI].maxHP / 2) { - if (GetMostSuitableMonToSwitchInto() != PARTY_SIZE) + if (GetMostSuitableMonToSwitchInto(TRUE) != PARTY_SIZE) { AI_THINKING_STRUCT->switchMon = TRUE; return AI_CHOICE_SWITCH; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 4948113a2..f8e60ee7e 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -26,6 +26,7 @@ static bool8 ShouldUseItem(void); static bool32 AiExpectsToFaintPlayer(void); static bool32 AI_ShouldHeal(u32 healAmount); static bool32 AI_OpponentCanFaintAiWithMod(u32 healAmount); +static bool32 AI_CheckSurvivabilty(bool8 checkSurvivability, int playerPokemon, int aiPokemon); void GetAIPartyIndexes(u32 battlerId, s32 *firstId, s32 *lastId) { @@ -414,12 +415,12 @@ static bool8 ShouldSwitchIfAbilityBenefit(void) moduloChance = 4; //25% //Attempt to cure bad ailment if (gBattleMons[gActiveBattler].status1 & (STATUS1_SLEEP | STATUS1_FREEZE | STATUS1_TOXIC_POISON) - && GetMostSuitableMonToSwitchInto() != PARTY_SIZE) + && GetMostSuitableMonToSwitchInto(TRUE) != PARTY_SIZE) break; //Attempt to cure lesser ailment if ((gBattleMons[gActiveBattler].status1 & STATUS1_ANY) && (gBattleMons[gActiveBattler].hp >= gBattleMons[gActiveBattler].maxHP / 2) - && GetMostSuitableMonToSwitchInto() != PARTY_SIZE + && GetMostSuitableMonToSwitchInto(TRUE) != PARTY_SIZE && Random() % (moduloChance*chanceReducer) == 0) break; @@ -431,7 +432,7 @@ static bool8 ShouldSwitchIfAbilityBenefit(void) if (gBattleMons[gActiveBattler].status1 & STATUS1_ANY) return FALSE; if ((gBattleMons[gActiveBattler].hp <= ((gBattleMons[gActiveBattler].maxHP * 2) / 3)) - && GetMostSuitableMonToSwitchInto() != PARTY_SIZE + && GetMostSuitableMonToSwitchInto(TRUE) != PARTY_SIZE && Random() % (moduloChance*chanceReducer) == 0) break; @@ -726,7 +727,7 @@ void AI_TrySwitchOrUseItem(void) { if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE) { - s32 monToSwitchId = GetMostSuitableMonToSwitchInto(); + s32 monToSwitchId = GetMostSuitableMonToSwitchInto(TRUE); if (monToSwitchId == PARTY_SIZE) { if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) @@ -746,6 +747,8 @@ void AI_TrySwitchOrUseItem(void) { if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0) continue; + if (GetMonData(&party[monToSwitchId], MON_DATA_SPECIES2) == SPECIES_NONE) + continue; if (monToSwitchId == gBattlerPartyIndexes[battlerIn1]) continue; if (monToSwitchId == gBattlerPartyIndexes[battlerIn2]) @@ -779,7 +782,7 @@ void AI_TrySwitchOrUseItem(void) // If there are two(or more) mons to choose from, always choose one that has baton pass // as most often it can't do much on its own. -static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, int aliveCount) +static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, int aliveCount, bool8 checkSurvivability) { int i, j, bits = 0; @@ -788,6 +791,9 @@ static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u if (invalidMons & gBitTable[i]) continue; + if (AI_CheckSurvivabilty(checkSurvivability, BATTLE_OPPOSITE(gActiveBattler), i)) + continue; + for (j = 0; j < MAX_MON_MOVES; j++) { if (GetMonData(&party[i], MON_DATA_MOVE1 + j, NULL) == MOVE_BATON_PASS) @@ -810,69 +816,71 @@ static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u return PARTY_SIZE; } -static u32 GetBestMonTypeMatchup(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, u32 opposingBattler) +static u32 GetBestMonTypeMatchup(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, u32 opposingBattler, bool8 checkSurvivability) { - int i, bits = 0; - - while (bits != 0x3F) // All mons were checked. + int i, j = 0; + u32 bestResist = UQ_4_12(1.0); + int bestMonId = PARTY_SIZE; + // Find the mon whose type is the most suitable defensively. + for (i = firstId; i < lastId; i++) { - u32 bestResist = UQ_4_12(1.0); - int bestMonId = PARTY_SIZE; - // Find the mon whose type is the most suitable defensively. - for (i = firstId; i < lastId; i++) + u16 species = GetMonData(&party[i], MON_DATA_SPECIES); + u32 typeEffectiveness = UQ_4_12(1.0); + + u8 atkType1 = gBattleMons[opposingBattler].type1; + u8 atkType2 = gBattleMons[opposingBattler].type2; + u8 defType1 = gBaseStats[species].type1; + u8 defType2 = gBaseStats[species].type2; + + if (gBitTable[i] & invalidMons) + continue; + if (AI_CheckSurvivabilty(checkSurvivability, BATTLE_OPPOSITE(gActiveBattler), i)) + continue; + + typeEffectiveness *= GetTypeModifier(atkType1, defType1); + if (atkType2 != atkType1) + typeEffectiveness *= GetTypeModifier(atkType2, defType1); + if (defType2 != defType1) { - if (!(gBitTable[i] & invalidMons) && !(gBitTable[i] & bits)) - { - u16 species = GetMonData(&party[i], MON_DATA_SPECIES); - u32 typeEffectiveness = UQ_4_12(1.0); - - u8 atkType1 = gBattleMons[opposingBattler].type1; - u8 atkType2 = gBattleMons[opposingBattler].type2; - u8 defType1 = gBaseStats[species].type1; - u8 defType2 = gBaseStats[species].type2; - - typeEffectiveness *= GetTypeModifier(atkType1, defType1); - if (atkType2 != atkType1) - typeEffectiveness *= GetTypeModifier(atkType2, defType1); - if (defType2 != defType1) - { - typeEffectiveness *= GetTypeModifier(atkType1, defType2); - if (atkType2 != atkType1) - typeEffectiveness *= GetTypeModifier(atkType2, defType2); - } - if (typeEffectiveness < bestResist) - { - bestResist = typeEffectiveness; - bestMonId = i; - } - } + typeEffectiveness *= GetTypeModifier(atkType1, defType2); + if (atkType2 != atkType1) + typeEffectiveness *= GetTypeModifier(atkType2, defType2); } - - // Ok, we know the mon has the right typing but does it have at least one super effective move? - if (bestMonId != PARTY_SIZE) + if ((typeEffectiveness < bestResist) + || ((typeEffectiveness <= bestResist) && !checkSurvivability)) //Fine with a nuetral matchup on second time through { - for (i = 0; i < MAX_MON_MOVES; i++) - { - u32 move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i); - if (move != MOVE_NONE && AI_GetTypeEffectiveness(move, gActiveBattler, opposingBattler) >= UQ_4_12(2.0)) - break; - } - - if (i != MAX_MON_MOVES) - return bestMonId; // Has both the typing and at least one super effective move. - - bits |= gBitTable[bestMonId]; // Sorry buddy, we want something better. - } - else - { - bits = 0x3F; // No viable mon to switch. + bestResist = typeEffectiveness; + bestMonId = i; } } - return PARTY_SIZE; + // Ok, we don't have anything that type resists. But do we at least have something with a super effective move? + if (bestMonId == PARTY_SIZE) + { + // Find the mon that has an attack most suited offensively + for (i = firstId; i < lastId; i++) + { + if (gBitTable[i] & invalidMons) + continue; + if (AI_CheckSurvivabilty(checkSurvivability, BATTLE_OPPOSITE(gActiveBattler), i)) + continue; + + for (j = 0; j < MAX_MON_MOVES; j++) + { + u32 move = GetMonData(&party[i], MON_DATA_MOVE1 + j); + if (move != MOVE_NONE && AI_GetTypeEffectiveness(move, gActiveBattler, opposingBattler) >= UQ_4_12(2.0)) + { + bestMonId = i; // Has at least one super effective move. + break; + } + } + } + } + + return bestMonId; } -static u32 GetBestMonDmg(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, u32 opposingBattler) +static u32 GetBestMonDmg(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, u32 opposingBattler, bool8 checkSurvivability) { int i, j; int bestDmg = 0; @@ -884,6 +892,8 @@ static u32 GetBestMonDmg(struct Pokemon *party, int firstId, int lastId, u8 inva { if (gBitTable[i] & invalidMons) continue; + if (AI_CheckSurvivabilty(checkSurvivability, BATTLE_OPPOSITE(gActiveBattler), i)) + continue; for (j = 0; j < MAX_MON_MOVES; j++) { @@ -903,10 +913,10 @@ static u32 GetBestMonDmg(struct Pokemon *party, int firstId, int lastId, u8 inva return bestMonId; } -u8 GetMostSuitableMonToSwitchInto(void) +u8 GetMostSuitableMonToSwitchInto(bool8 checkSurvivability) { u32 opposingBattler = 0; - u32 bestMonId = 0; + u32 bestMonId = PARTY_SIZE; u8 battlerIn1 = 0, battlerIn2 = 0; s32 firstId = 0; s32 lastId = 0; // + 1 @@ -948,7 +958,7 @@ u8 GetMostSuitableMonToSwitchInto(void) // Get invalid slots ids. for (i = firstId; i < lastId; i++) { - if (GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&party[i], MON_DATA_HP) == 0 || gBattlerPartyIndexes[battlerIn1] == i || gBattlerPartyIndexes[battlerIn2] == i @@ -962,19 +972,26 @@ u8 GetMostSuitableMonToSwitchInto(void) aliveCount++; } - bestMonId = GetBestMonBatonPass(party, firstId, lastId, invalidMons, aliveCount); + bestMonId = GetBestMonBatonPass(party, firstId, lastId, invalidMons, aliveCount, checkSurvivability); if (bestMonId != PARTY_SIZE) return bestMonId; - bestMonId = GetBestMonTypeMatchup(party, firstId, lastId, invalidMons, opposingBattler); + bestMonId = GetBestMonTypeMatchup(party, firstId, lastId, invalidMons, opposingBattler, checkSurvivability); if (bestMonId != PARTY_SIZE) return bestMonId; - bestMonId = GetBestMonDmg(party, firstId, lastId, invalidMons, opposingBattler); + bestMonId = GetBestMonDmg(party, firstId, lastId, invalidMons, opposingBattler, checkSurvivability); if (bestMonId != PARTY_SIZE) return bestMonId; - return PARTY_SIZE; + //Didn't find any good options first time around. Try again without checking survivabilty, better than a random mon + if (checkSurvivability && bestMonId == PARTY_SIZE) + { + bestMonId = GetMostSuitableMonToSwitchInto(FALSE); + return bestMonId; + } + + return bestMonId; } static u8 GetAI_ItemType(u16 itemId, const u8 *itemEffect) @@ -1178,3 +1195,24 @@ static bool32 AI_OpponentCanFaintAiWithMod(u32 healAmount) } return FALSE; } + +static bool32 AI_CheckSurvivabilty(bool8 checkSurvivability, int playerPokemon, int aiPokemon) +{ + if (!checkSurvivability) + return FALSE; + + if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_SMART_SWITCHING) + { + //Opponent can OHKO AI, don't send this Pokemon out + if (CanTargetFaintAiWithMod(playerPokemon, aiPokemon, 0, 0)) + return TRUE; + + //Opponent can 2HKO AI and AI cannot strike first + //ToDo: Modify for switches when AI has already attacked (Volt Switch etc.) + if (CanTargetFaintAiWithMod(playerPokemon, aiPokemon, 0, 2) + && GetWhoStrikesFirst(playerPokemon, aiPokemon, TRUE) == 0) //Player strikes first + return TRUE; + } + + return FALSE; +} \ No newline at end of file diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index c32d0cd58..8e95e3bb9 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1676,8 +1676,7 @@ static void OpponentHandleChoosePokemon(void) if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE) { - chosenMonId = GetMostSuitableMonToSwitchInto(); - + chosenMonId = GetMostSuitableMonToSwitchInto(TRUE); if (chosenMonId == PARTY_SIZE) { s32 battler1, battler2, firstId, lastId; @@ -1691,7 +1690,6 @@ static void OpponentHandleChoosePokemon(void) battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); battler2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); pokemonInBattle = 2; - } GetAIPartyIndexes(gActiveBattler, &firstId, &lastId); @@ -1699,6 +1697,7 @@ static void OpponentHandleChoosePokemon(void) for (chosenMonId = (lastId-1); chosenMonId >= firstId; chosenMonId--) { if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0 + && GetMonData(&gEnemyParty[chosenMonId], MON_DATA_SPECIES2) != SPECIES_NONE && chosenMonId != gBattlerPartyIndexes[battler1] && chosenMonId != gBattlerPartyIndexes[battler2] && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_ACE_POKEMON diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d39d745a6..8af44377d 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1548,7 +1548,7 @@ static void PlayerPartnerHandleChooseItem(void) static void PlayerPartnerHandleChoosePokemon(void) { - s32 chosenMonId = GetMostSuitableMonToSwitchInto(); + s32 chosenMonId = GetMostSuitableMonToSwitchInto(TRUE); if (chosenMonId == 6) // just switch to the next mon { From 36c1c4dc11cb767a117ab34751cbb6d336bb379f Mon Sep 17 00:00:00 2001 From: Porygon23 <59948117+Porygon23@users.noreply.github.com> Date: Fri, 16 Sep 2022 08:21:13 -0600 Subject: [PATCH 02/82] Update include/battle_ai_switch_items.h Co-authored-by: Eduardo Quezada D'Ottone --- include/battle_ai_switch_items.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h index 77d1e6315..58b65396a 100644 --- a/include/battle_ai_switch_items.h +++ b/include/battle_ai_switch_items.h @@ -33,7 +33,7 @@ enum { void GetAIPartyIndexes(u32 battlerId, s32 *firstId, s32 *lastId); void AI_TrySwitchOrUseItem(void); -u8 GetMostSuitableMonToSwitchInto(bool8); +u8 GetMostSuitableMonToSwitchInto(bool8 checkSurvivability); bool32 ShouldSwitch(void); #endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H From c201cae2ee9ce17fbb9a7ece71ef4d0641846fb5 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 4 Jul 2023 21:06:55 -0400 Subject: [PATCH 03/82] Removed TrainerMonItemCustomMoves --- include/data.h | 11 --- src/battle_main.c | 20 ------ src/battle_script_commands.c | 6 -- src/battle_setup.c | 8 --- src/battle_tower.c | 15 ---- src/data/trainer_parties.h | 128 +++++++++++++++++------------------ src/data/trainers.h | 128 +++++++++++++++++------------------ src/match_call.c | 3 - 8 files changed, 128 insertions(+), 191 deletions(-) diff --git a/include/data.h b/include/data.h index 6e41ac703..c39097ce8 100644 --- a/include/data.h +++ b/include/data.h @@ -75,19 +75,9 @@ struct TrainerMonNoItemCustomMoves u16 moves[MAX_MON_MOVES]; }; -struct TrainerMonItemCustomMoves -{ - u16 iv; - u8 lvl; - u16 species; - u16 heldItem; - u16 moves[MAX_MON_MOVES]; -}; - #define NO_ITEM_DEFAULT_MOVES(party) { .NoItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = 0 #define NO_ITEM_CUSTOM_MOVES(party) { .NoItemCustomMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET #define ITEM_DEFAULT_MOVES(party) { .ItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_HELD_ITEM -#define ITEM_CUSTOM_MOVES(party) { .ItemCustomMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM #define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED union TrainerMonPtr @@ -95,7 +85,6 @@ union TrainerMonPtr const struct TrainerMonNoItemDefaultMoves *NoItemDefaultMoves; const struct TrainerMonNoItemCustomMoves *NoItemCustomMoves; const struct TrainerMonItemDefaultMoves *ItemDefaultMoves; - const struct TrainerMonItemCustomMoves *ItemCustomMoves; const struct TrainerMonCustomized *EverythingCustomized; }; diff --git a/src/battle_main.c b/src/battle_main.c index 6ba91a5bb..e30dd98d7 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1900,11 +1900,6 @@ static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) buffer = (const u8 *) &trainer->party.ItemDefaultMoves[i]; n = sizeof(*trainer->party.ItemDefaultMoves); } - else if (trainer->partyFlags == (F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET)) - { - buffer = (const u8 *) &trainer->party.ItemCustomMoves[i]; - n = sizeof(*trainer->party.ItemCustomMoves); - } else if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) { buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; @@ -2026,21 +2021,6 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); break; } - case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemCustomMoves *partyData = trainer->party.ItemCustomMoves; - fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); - - SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - - for (j = 0; j < MAX_MON_MOVES; j++) - { - SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); - SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b20ef8cec..0036457d5 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7357,12 +7357,6 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves; - lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; diff --git a/src/battle_setup.c b/src/battle_setup.c index 2b8e63e76..9942fbcac 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -790,14 +790,6 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemCustomMoves *party; - party = gTrainers[opponentId].party.ItemCustomMoves; - for (i = 0; i < count; i++) - sum += party[i].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party; diff --git a/src/battle_tower.c b/src/battle_tower.c index 4e16467f0..73dc88afc 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3085,21 +3085,6 @@ static void FillPartnerParty(u16 trainerId) SetMonData(&gPlayerParty[i + 3], MON_DATA_HELD_ITEM, &partyData[i].heldItem); break; } - case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.ItemCustomMoves; - - CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, partyData[i].iv * 31 / 255, TRUE, j, TRUE, otID); - - SetMonData(&gPlayerParty[i + 3], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - - for (j = 0; j < 4; j++) - { - SetMonData(&gPlayerParty[i + 3], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); - SetMonData(&gPlayerParty[i + 3], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 1759120b7..6bee993f9 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -817,7 +817,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Randall[] = { +static const struct TrainerMonCustomized sParty_Randall[] = { { .iv = 255, .lvl = 26, @@ -827,7 +827,7 @@ static const struct TrainerMonItemCustomMoves sParty_Randall[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Parker[] = { +static const struct TrainerMonCustomized sParty_Parker[] = { { .iv = 255, .lvl = 26, @@ -837,7 +837,7 @@ static const struct TrainerMonItemCustomMoves sParty_Parker[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_George[] = { +static const struct TrainerMonCustomized sParty_George[] = { { .iv = 255, .lvl = 26, @@ -847,7 +847,7 @@ static const struct TrainerMonItemCustomMoves sParty_George[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Berke[] = { +static const struct TrainerMonCustomized sParty_Berke[] = { { .iv = 255, .lvl = 26, @@ -1109,7 +1109,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Warren[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Mary[] = { +static const struct TrainerMonCustomized sParty_Mary[] = { { .iv = 255, .lvl = 26, @@ -1119,7 +1119,7 @@ static const struct TrainerMonItemCustomMoves sParty_Mary[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Alexia[] = { +static const struct TrainerMonCustomized sParty_Alexia[] = { { .iv = 255, .lvl = 26, @@ -1129,7 +1129,7 @@ static const struct TrainerMonItemCustomMoves sParty_Alexia[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Jody[] = { +static const struct TrainerMonCustomized sParty_Jody[] = { { .iv = 255, .lvl = 26, @@ -1457,7 +1457,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Cindy1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Daphne[] = { +static const struct TrainerMonCustomized sParty_Daphne[] = { { .iv = 100, .lvl = 39, @@ -1492,7 +1492,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Cindy2[] = { +static const struct TrainerMonCustomized sParty_Cindy2[] = { { .iv = 0, .lvl = 11, @@ -1547,7 +1547,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Cindy5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Cindy6[] = { +static const struct TrainerMonCustomized sParty_Cindy6[] = { { .iv = 40, .lvl = 36, @@ -1764,7 +1764,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Winston4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winston5[] = { +static const struct TrainerMonCustomized sParty_Winston5[] = { { .iv = 0, .lvl = 36, @@ -3212,7 +3212,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Sidney[] = { +static const struct TrainerMonCustomized sParty_Sidney[] = { { .iv = 250, .lvl = 46, @@ -3250,7 +3250,7 @@ static const struct TrainerMonItemCustomMoves sParty_Sidney[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Phoebe[] = { +static const struct TrainerMonCustomized sParty_Phoebe[] = { { .iv = 250, .lvl = 48, @@ -3288,7 +3288,7 @@ static const struct TrainerMonItemCustomMoves sParty_Phoebe[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Glacia[] = { +static const struct TrainerMonCustomized sParty_Glacia[] = { { .iv = 250, .lvl = 50, @@ -3326,7 +3326,7 @@ static const struct TrainerMonItemCustomMoves sParty_Glacia[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Drake[] = { +static const struct TrainerMonCustomized sParty_Drake[] = { { .iv = 250, .lvl = 52, @@ -3364,7 +3364,7 @@ static const struct TrainerMonItemCustomMoves sParty_Drake[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Roxanne1[] = { +static const struct TrainerMonCustomized sParty_Roxanne1[] = { { .iv = 100, .lvl = 12, @@ -3388,7 +3388,7 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Brawly1[] = { +static const struct TrainerMonCustomized sParty_Brawly1[] = { { .iv = 100, .lvl = 16, @@ -3412,7 +3412,7 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wattson1[] = { +static const struct TrainerMonCustomized sParty_Wattson1[] = { { .iv = 200, .lvl = 20, @@ -3443,7 +3443,7 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Flannery1[] = { +static const struct TrainerMonCustomized sParty_Flannery1[] = { { .iv = 200, .lvl = 24, @@ -3474,7 +3474,7 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Norman1[] = { +static const struct TrainerMonCustomized sParty_Norman1[] = { { .iv = 200, .lvl = 27, @@ -3505,7 +3505,7 @@ static const struct TrainerMonItemCustomMoves sParty_Norman1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winona1[] = { +static const struct TrainerMonCustomized sParty_Winona1[] = { { .iv = 210, .lvl = 29, @@ -3543,7 +3543,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winona1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_TateAndLiza1[] = { +static const struct TrainerMonCustomized sParty_TateAndLiza1[] = { { .iv = 250, .lvl = 41, @@ -3574,7 +3574,7 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Juan1[] = { +static const struct TrainerMonCustomized sParty_Juan1[] = { { .iv = 200, .lvl = 41, @@ -3890,7 +3890,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Miguel1[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Colton[] = { +static const struct TrainerMonCustomized sParty_Colton[] = { { .iv = 0, .lvl = 22, @@ -4411,7 +4411,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Timmy[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wallace[] = { +static const struct TrainerMonCustomized sParty_Wallace[] = { { .iv = 255, .lvl = 57, @@ -5418,7 +5418,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Takashi[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Dianne[] = { +static const struct TrainerMonCustomized sParty_Dianne[] = { { .iv = 0, .lvl = 43, @@ -5558,7 +5558,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Lao5[] = { +static const struct TrainerMonCustomized sParty_Lao5[] = { { .iv = 40, .lvl = 33, @@ -6539,7 +6539,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Eli[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Annika[] = { +static const struct TrainerMonCustomized sParty_Annika[] = { { .iv = 100, .lvl = 39, @@ -6608,7 +6608,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kelvin[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Marley[] = { +static const struct TrainerMonCustomized sParty_Marley[] = { { .iv = 255, .lvl = 34, @@ -7699,7 +7699,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Leonardo[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Athena[] = { +static const struct TrainerMonCustomized sParty_Athena[] = { { .iv = 100, .lvl = 32, @@ -10298,7 +10298,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Roxanne2[] = { +static const struct TrainerMonCustomized sParty_Roxanne2[] = { { .iv = 255, .lvl = 32, @@ -10329,7 +10329,7 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Roxanne3[] = { +static const struct TrainerMonCustomized sParty_Roxanne3[] = { { .iv = 255, .lvl = 37, @@ -10367,7 +10367,7 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Roxanne4[] = { +static const struct TrainerMonCustomized sParty_Roxanne4[] = { { .iv = 255, .lvl = 42, @@ -10405,7 +10405,7 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Roxanne5[] = { +static const struct TrainerMonCustomized sParty_Roxanne5[] = { { .iv = 255, .lvl = 47, @@ -10450,7 +10450,7 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Brawly2[] = { +static const struct TrainerMonCustomized sParty_Brawly2[] = { { .iv = 255, .lvl = 33, @@ -10481,7 +10481,7 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Brawly3[] = { +static const struct TrainerMonCustomized sParty_Brawly3[] = { { .iv = 255, .lvl = 38, @@ -10512,7 +10512,7 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Brawly4[] = { +static const struct TrainerMonCustomized sParty_Brawly4[] = { { .iv = 255, .lvl = 40, @@ -10550,7 +10550,7 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Brawly5[] = { +static const struct TrainerMonCustomized sParty_Brawly5[] = { { .iv = 255, .lvl = 46, @@ -10595,7 +10595,7 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wattson2[] = { +static const struct TrainerMonCustomized sParty_Wattson2[] = { { .iv = 255, .lvl = 36, @@ -10626,7 +10626,7 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wattson3[] = { +static const struct TrainerMonCustomized sParty_Wattson3[] = { { .iv = 255, .lvl = 39, @@ -10664,7 +10664,7 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wattson4[] = { +static const struct TrainerMonCustomized sParty_Wattson4[] = { { .iv = 255, .lvl = 44, @@ -10702,7 +10702,7 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Wattson5[] = { +static const struct TrainerMonCustomized sParty_Wattson5[] = { { .iv = 255, .lvl = 50, @@ -10747,7 +10747,7 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Flannery2[] = { +static const struct TrainerMonCustomized sParty_Flannery2[] = { { .iv = 255, .lvl = 38, @@ -10778,7 +10778,7 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Flannery3[] = { +static const struct TrainerMonCustomized sParty_Flannery3[] = { { .iv = 255, .lvl = 41, @@ -10816,7 +10816,7 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Flannery4[] = { +static const struct TrainerMonCustomized sParty_Flannery4[] = { { .iv = 255, .lvl = 46, @@ -10861,7 +10861,7 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Flannery5[] = { +static const struct TrainerMonCustomized sParty_Flannery5[] = { { .iv = 255, .lvl = 51, @@ -10906,7 +10906,7 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Norman2[] = { +static const struct TrainerMonCustomized sParty_Norman2[] = { { .iv = 255, .lvl = 42, @@ -10937,7 +10937,7 @@ static const struct TrainerMonItemCustomMoves sParty_Norman2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Norman3[] = { +static const struct TrainerMonCustomized sParty_Norman3[] = { { .iv = 255, .lvl = 47, @@ -10975,7 +10975,7 @@ static const struct TrainerMonItemCustomMoves sParty_Norman3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Norman4[] = { +static const struct TrainerMonCustomized sParty_Norman4[] = { { .iv = 255, .lvl = 52, @@ -11013,7 +11013,7 @@ static const struct TrainerMonItemCustomMoves sParty_Norman4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Norman5[] = { +static const struct TrainerMonCustomized sParty_Norman5[] = { { .iv = 255, .lvl = 57, @@ -11058,7 +11058,7 @@ static const struct TrainerMonItemCustomMoves sParty_Norman5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winona2[] = { +static const struct TrainerMonCustomized sParty_Winona2[] = { { .iv = 255, .lvl = 40, @@ -11096,7 +11096,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winona2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winona3[] = { +static const struct TrainerMonCustomized sParty_Winona3[] = { { .iv = 255, .lvl = 43, @@ -11141,7 +11141,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winona3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winona4[] = { +static const struct TrainerMonCustomized sParty_Winona4[] = { { .iv = 255, .lvl = 48, @@ -11186,7 +11186,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winona4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Winona5[] = { +static const struct TrainerMonCustomized sParty_Winona5[] = { { .iv = 255, .lvl = 53, @@ -11231,7 +11231,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winona5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_TateAndLiza2[] = { +static const struct TrainerMonCustomized sParty_TateAndLiza2[] = { { .iv = 255, .lvl = 48, @@ -11269,7 +11269,7 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_TateAndLiza3[] = { +static const struct TrainerMonCustomized sParty_TateAndLiza3[] = { { .iv = 255, .lvl = 53, @@ -11314,7 +11314,7 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_TateAndLiza4[] = { +static const struct TrainerMonCustomized sParty_TateAndLiza4[] = { { .iv = 255, .lvl = 58, @@ -11359,7 +11359,7 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_TateAndLiza5[] = { +static const struct TrainerMonCustomized sParty_TateAndLiza5[] = { { .iv = 255, .lvl = 63, @@ -11404,7 +11404,7 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Juan2[] = { +static const struct TrainerMonCustomized sParty_Juan2[] = { { .iv = 255, .lvl = 46, @@ -11442,7 +11442,7 @@ static const struct TrainerMonItemCustomMoves sParty_Juan2[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Juan3[] = { +static const struct TrainerMonCustomized sParty_Juan3[] = { { .iv = 255, .lvl = 50, @@ -11480,7 +11480,7 @@ static const struct TrainerMonItemCustomMoves sParty_Juan3[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Juan4[] = { +static const struct TrainerMonCustomized sParty_Juan4[] = { { .iv = 255, .lvl = 56, @@ -11525,7 +11525,7 @@ static const struct TrainerMonItemCustomMoves sParty_Juan4[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Juan5[] = { +static const struct TrainerMonCustomized sParty_Juan5[] = { { .iv = 255, .lvl = 61, @@ -11570,7 +11570,7 @@ static const struct TrainerMonItemCustomMoves sParty_Juan5[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Angelo[] = { +static const struct TrainerMonCustomized sParty_Angelo[] = { { .iv = 100, .lvl = 17, @@ -11595,7 +11595,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darius[] = { } }; -static const struct TrainerMonItemCustomMoves sParty_Steven[] = { +static const struct TrainerMonCustomized sParty_Steven[] = { { .iv = 255, .lvl = 77, diff --git a/src/data/trainers.h b/src/data/trainers.h index 75f7edc8b..f4558a365 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -862,7 +862,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Randall), + .party = EVERYTHING_CUSTOMIZED(sParty_Randall), }, [TRAINER_PARKER] = @@ -874,7 +874,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Parker), + .party = EVERYTHING_CUSTOMIZED(sParty_Parker), }, [TRAINER_GEORGE] = @@ -886,7 +886,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_George), + .party = EVERYTHING_CUSTOMIZED(sParty_George), }, [TRAINER_BERKE] = @@ -898,7 +898,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Berke), + .party = EVERYTHING_CUSTOMIZED(sParty_Berke), }, [TRAINER_BRAXTON] = @@ -1078,7 +1078,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Mary), + .party = EVERYTHING_CUSTOMIZED(sParty_Mary), }, [TRAINER_ALEXIA] = @@ -1090,7 +1090,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Alexia), + .party = EVERYTHING_CUSTOMIZED(sParty_Alexia), }, [TRAINER_JODY] = @@ -1102,7 +1102,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = ITEM_CUSTOM_MOVES(sParty_Jody), + .party = EVERYTHING_CUSTOMIZED(sParty_Jody), }, [TRAINER_WENDY] = @@ -1390,7 +1390,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Daphne), + .party = EVERYTHING_CUSTOMIZED(sParty_Daphne), }, [TRAINER_GRUNT_SPACE_CENTER_2] = @@ -1414,7 +1414,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Cindy2), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy2), }, [TRAINER_BRIANNA] = @@ -1486,7 +1486,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Cindy6), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy6), }, [TRAINER_MELISSA] = @@ -1714,7 +1714,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Winston5), + .party = EVERYTHING_CUSTOMIZED(sParty_Winston5), }, [TRAINER_STEVE_1] = @@ -3142,7 +3142,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_SETUP_FIRST_TURN, - .party = ITEM_CUSTOM_MOVES(sParty_Sidney), + .party = EVERYTHING_CUSTOMIZED(sParty_Sidney), }, [TRAINER_PHOEBE] = @@ -3154,7 +3154,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Phoebe), + .party = EVERYTHING_CUSTOMIZED(sParty_Phoebe), }, [TRAINER_GLACIA] = @@ -3166,7 +3166,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Glacia), + .party = EVERYTHING_CUSTOMIZED(sParty_Glacia), }, [TRAINER_DRAKE] = @@ -3178,7 +3178,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Drake), + .party = EVERYTHING_CUSTOMIZED(sParty_Drake), }, [TRAINER_ROXANNE_1] = @@ -3190,7 +3190,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_POTION, ITEM_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Roxanne1), + .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne1), }, [TRAINER_BRAWLY_1] = @@ -3202,7 +3202,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Brawly1), + .party = EVERYTHING_CUSTOMIZED(sParty_Brawly1), }, [TRAINER_WATTSON_1] = @@ -3214,7 +3214,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wattson1), + .party = EVERYTHING_CUSTOMIZED(sParty_Wattson1), }, [TRAINER_FLANNERY_1] = @@ -3226,7 +3226,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Flannery1), + .party = EVERYTHING_CUSTOMIZED(sParty_Flannery1), }, [TRAINER_NORMAN_1] = @@ -3238,7 +3238,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Norman1), + .party = EVERYTHING_CUSTOMIZED(sParty_Norman1), }, [TRAINER_WINONA_1] = @@ -3250,7 +3250,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = ITEM_CUSTOM_MOVES(sParty_Winona1), + .party = EVERYTHING_CUSTOMIZED(sParty_Winona1), }, [TRAINER_TATE_AND_LIZA_1] = @@ -3262,7 +3262,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_TateAndLiza1), + .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza1), }, [TRAINER_JUAN_1] = @@ -3274,7 +3274,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Juan1), + .party = EVERYTHING_CUSTOMIZED(sParty_Juan1), }, [TRAINER_JERRY_1] = @@ -3538,7 +3538,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Colton), + .party = EVERYTHING_CUSTOMIZED(sParty_Colton), }, [TRAINER_MIGUEL_2] = @@ -4030,7 +4030,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wallace), + .party = EVERYTHING_CUSTOMIZED(sParty_Wallace), }, [TRAINER_ANDREW] = @@ -5014,7 +5014,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = 0, - .party = ITEM_CUSTOM_MOVES(sParty_Dianne), + .party = EVERYTHING_CUSTOMIZED(sParty_Dianne), }, [TRAINER_JANI] = @@ -5098,7 +5098,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = ITEM_CUSTOM_MOVES(sParty_Lao5), + .party = EVERYTHING_CUSTOMIZED(sParty_Lao5), }, [TRAINER_JOCELYN] = @@ -6034,7 +6034,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_CUSTOM_MOVES(sParty_Annika), + .party = EVERYTHING_CUSTOMIZED(sParty_Annika), }, [TRAINER_JAZMYN] = @@ -6106,7 +6106,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Marley), + .party = EVERYTHING_CUSTOMIZED(sParty_Marley), }, [TRAINER_REYNA] = @@ -6934,7 +6934,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Athena), + .party = EVERYTHING_CUSTOMIZED(sParty_Athena), }, [TRAINER_HARRISON] = @@ -9250,7 +9250,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Roxanne2), + .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne2), }, [TRAINER_ROXANNE_3] = @@ -9262,7 +9262,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Roxanne3), + .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne3), }, [TRAINER_ROXANNE_4] = @@ -9274,7 +9274,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Roxanne4), + .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne4), }, [TRAINER_ROXANNE_5] = @@ -9286,7 +9286,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Roxanne5), + .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne5), }, [TRAINER_BRAWLY_2] = @@ -9298,7 +9298,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Brawly2), + .party = EVERYTHING_CUSTOMIZED(sParty_Brawly2), }, [TRAINER_BRAWLY_3] = @@ -9310,7 +9310,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Brawly3), + .party = EVERYTHING_CUSTOMIZED(sParty_Brawly3), }, [TRAINER_BRAWLY_4] = @@ -9322,7 +9322,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Brawly4), + .party = EVERYTHING_CUSTOMIZED(sParty_Brawly4), }, [TRAINER_BRAWLY_5] = @@ -9334,7 +9334,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Brawly5), + .party = EVERYTHING_CUSTOMIZED(sParty_Brawly5), }, [TRAINER_WATTSON_2] = @@ -9346,7 +9346,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wattson2), + .party = EVERYTHING_CUSTOMIZED(sParty_Wattson2), }, [TRAINER_WATTSON_3] = @@ -9358,7 +9358,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wattson3), + .party = EVERYTHING_CUSTOMIZED(sParty_Wattson3), }, [TRAINER_WATTSON_4] = @@ -9370,7 +9370,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wattson4), + .party = EVERYTHING_CUSTOMIZED(sParty_Wattson4), }, [TRAINER_WATTSON_5] = @@ -9382,7 +9382,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Wattson5), + .party = EVERYTHING_CUSTOMIZED(sParty_Wattson5), }, [TRAINER_FLANNERY_2] = @@ -9394,7 +9394,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Flannery2), + .party = EVERYTHING_CUSTOMIZED(sParty_Flannery2), }, [TRAINER_FLANNERY_3] = @@ -9406,7 +9406,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Flannery3), + .party = EVERYTHING_CUSTOMIZED(sParty_Flannery3), }, [TRAINER_FLANNERY_4] = @@ -9418,7 +9418,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Flannery4), + .party = EVERYTHING_CUSTOMIZED(sParty_Flannery4), }, [TRAINER_FLANNERY_5] = @@ -9430,7 +9430,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Flannery5), + .party = EVERYTHING_CUSTOMIZED(sParty_Flannery5), }, [TRAINER_NORMAN_2] = @@ -9442,7 +9442,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Norman2), + .party = EVERYTHING_CUSTOMIZED(sParty_Norman2), }, [TRAINER_NORMAN_3] = @@ -9454,7 +9454,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Norman3), + .party = EVERYTHING_CUSTOMIZED(sParty_Norman3), }, [TRAINER_NORMAN_4] = @@ -9466,7 +9466,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Norman4), + .party = EVERYTHING_CUSTOMIZED(sParty_Norman4), }, [TRAINER_NORMAN_5] = @@ -9478,7 +9478,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Norman5), + .party = EVERYTHING_CUSTOMIZED(sParty_Norman5), }, [TRAINER_WINONA_2] = @@ -9490,7 +9490,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = ITEM_CUSTOM_MOVES(sParty_Winona2), + .party = EVERYTHING_CUSTOMIZED(sParty_Winona2), }, [TRAINER_WINONA_3] = @@ -9502,7 +9502,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = ITEM_CUSTOM_MOVES(sParty_Winona3), + .party = EVERYTHING_CUSTOMIZED(sParty_Winona3), }, [TRAINER_WINONA_4] = @@ -9514,7 +9514,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = ITEM_CUSTOM_MOVES(sParty_Winona4), + .party = EVERYTHING_CUSTOMIZED(sParty_Winona4), }, [TRAINER_WINONA_5] = @@ -9526,7 +9526,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = ITEM_CUSTOM_MOVES(sParty_Winona5), + .party = EVERYTHING_CUSTOMIZED(sParty_Winona5), }, [TRAINER_TATE_AND_LIZA_2] = @@ -9538,7 +9538,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_TateAndLiza2), + .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza2), }, [TRAINER_TATE_AND_LIZA_3] = @@ -9550,7 +9550,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_TateAndLiza3), + .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza3), }, [TRAINER_TATE_AND_LIZA_4] = @@ -9562,7 +9562,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_TateAndLiza4), + .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza4), }, [TRAINER_TATE_AND_LIZA_5] = @@ -9574,7 +9574,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_TateAndLiza5), + .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza5), }, [TRAINER_JUAN_2] = @@ -9586,7 +9586,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Juan2), + .party = EVERYTHING_CUSTOMIZED(sParty_Juan2), }, [TRAINER_JUAN_3] = @@ -9598,7 +9598,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Juan3), + .party = EVERYTHING_CUSTOMIZED(sParty_Juan3), }, [TRAINER_JUAN_4] = @@ -9610,7 +9610,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Juan4), + .party = EVERYTHING_CUSTOMIZED(sParty_Juan4), }, [TRAINER_JUAN_5] = @@ -9622,7 +9622,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Juan5), + .party = EVERYTHING_CUSTOMIZED(sParty_Juan5), }, [TRAINER_ANGELO] = @@ -9634,7 +9634,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Angelo), + .party = EVERYTHING_CUSTOMIZED(sParty_Angelo), }, [TRAINER_DARIUS] = @@ -9658,7 +9658,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = ITEM_CUSTOM_MOVES(sParty_Steven), + .party = EVERYTHING_CUSTOMIZED(sParty_Steven), }, [TRAINER_ANABEL] = diff --git a/src/match_call.c b/src/match_call.c index c3378040e..eb9b8f1ed 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1809,9 +1809,6 @@ static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) case F_TRAINER_PARTY_HELD_ITEM: speciesName = gSpeciesNames[party.ItemDefaultMoves[monId].species]; break; - case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: - speciesName = gSpeciesNames[party.ItemCustomMoves[monId].species]; - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; break; From 1ef56f6ae192498aa7defb1da25cbb6cfb47a9ad Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 4 Jul 2023 21:16:47 -0400 Subject: [PATCH 04/82] Removed TrainerMonItemDefaultMoves --- include/constants/trainers.h | 1 - include/data.h | 10 ------ src/battle_main.c | 14 -------- src/battle_script_commands.c | 6 ---- src/battle_setup.c | 8 ----- src/battle_tower.c | 9 ------ src/data/trainer_parties.h | 62 ++++++++++++++++++------------------ src/data/trainers.h | 62 ++++++++++++++++++------------------ src/match_call.c | 3 -- 9 files changed, 62 insertions(+), 113 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 25660ac07..c8bd855e5 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -375,7 +375,6 @@ // party. Some trainer parties also specify held items and custom moves for each // Pokémon. #define F_TRAINER_PARTY_CUSTOM_MOVESET (1 << 0) -#define F_TRAINER_PARTY_HELD_ITEM (1 << 1) #define F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED (1 << 3) // Trainer party defines diff --git a/include/data.h b/include/data.h index c39097ce8..f772ffcc5 100644 --- a/include/data.h +++ b/include/data.h @@ -59,14 +59,6 @@ struct TrainerMonNoItemDefaultMoves u16 species; }; -struct TrainerMonItemDefaultMoves -{ - u16 iv; - u8 lvl; - u16 species; - u16 heldItem; -}; - struct TrainerMonNoItemCustomMoves { u16 iv; @@ -77,14 +69,12 @@ struct TrainerMonNoItemCustomMoves #define NO_ITEM_DEFAULT_MOVES(party) { .NoItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = 0 #define NO_ITEM_CUSTOM_MOVES(party) { .NoItemCustomMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET -#define ITEM_DEFAULT_MOVES(party) { .ItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_HELD_ITEM #define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED union TrainerMonPtr { const struct TrainerMonNoItemDefaultMoves *NoItemDefaultMoves; const struct TrainerMonNoItemCustomMoves *NoItemCustomMoves; - const struct TrainerMonItemDefaultMoves *ItemDefaultMoves; const struct TrainerMonCustomized *EverythingCustomized; }; diff --git a/src/battle_main.c b/src/battle_main.c index e30dd98d7..c235a75cc 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1895,11 +1895,6 @@ static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) buffer = (const u8 *) &trainer->party.NoItemCustomMoves[i]; n = sizeof(*trainer->party.NoItemCustomMoves); } - else if (trainer->partyFlags == F_TRAINER_PARTY_HELD_ITEM) - { - buffer = (const u8 *) &trainer->party.ItemDefaultMoves[i]; - n = sizeof(*trainer->party.ItemDefaultMoves); - } else if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) { buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; @@ -2012,15 +2007,6 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer } break; } - case F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemDefaultMoves *partyData = trainer->party.ItemDefaultMoves; - fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); - - SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 0036457d5..26b87f310 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7351,12 +7351,6 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves; - lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; diff --git a/src/battle_setup.c b/src/battle_setup.c index 9942fbcac..0419fd96e 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -782,14 +782,6 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemDefaultMoves *party; - party = gTrainers[opponentId].party.ItemDefaultMoves; - for (i = 0; i < count; i++) - sum += party[i].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party; diff --git a/src/battle_tower.c b/src/battle_tower.c index 73dc88afc..3542c24cd 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3076,15 +3076,6 @@ static void FillPartnerParty(u16 trainerId) } break; } - case F_TRAINER_PARTY_HELD_ITEM: - { - const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.ItemDefaultMoves; - - CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, partyData[i].iv * 31 / 255, TRUE, j, TRUE, otID); - - SetMonData(&gPlayerParty[i + 3], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 6bee993f9..b3a1fdaea 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -1448,7 +1448,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Valerie5[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Cindy1[] = { +static const struct TrainerMonCustomized sParty_Cindy1[] = { { .iv = 0, .lvl = 7, @@ -1502,7 +1502,7 @@ static const struct TrainerMonCustomized sParty_Cindy2[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Brianna[] = { +static const struct TrainerMonCustomized sParty_Brianna[] = { { .iv = 150, .lvl = 40, @@ -1511,7 +1511,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Brianna[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Naomi[] = { +static const struct TrainerMonCustomized sParty_Naomi[] = { { .iv = 100, .lvl = 45, @@ -1520,7 +1520,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Naomi[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Cindy3[] = { +static const struct TrainerMonCustomized sParty_Cindy3[] = { { .iv = 10, .lvl = 27, @@ -1529,7 +1529,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Cindy3[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Cindy4[] = { +static const struct TrainerMonCustomized sParty_Cindy4[] = { { .iv = 20, .lvl = 30, @@ -1538,7 +1538,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Cindy4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Cindy5[] = { +static const struct TrainerMonCustomized sParty_Cindy5[] = { { .iv = 30, .lvl = 33, @@ -1706,7 +1706,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica5[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Winston1[] = { +static const struct TrainerMonCustomized sParty_Winston1[] = { { .iv = 0, .lvl = 7, @@ -1728,7 +1728,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Mollie[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Garret[] = { +static const struct TrainerMonCustomized sParty_Garret[] = { { .iv = 0, .lvl = 45, @@ -1737,7 +1737,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Garret[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Winston2[] = { +static const struct TrainerMonCustomized sParty_Winston2[] = { { .iv = 0, .lvl = 27, @@ -1746,7 +1746,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Winston2[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Winston3[] = { +static const struct TrainerMonCustomized sParty_Winston3[] = { { .iv = 0, .lvl = 30, @@ -1755,7 +1755,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Winston3[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Winston4[] = { +static const struct TrainerMonCustomized sParty_Winston4[] = { { .iv = 0, .lvl = 33, @@ -2241,7 +2241,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nob4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Nob5[] = { +static const struct TrainerMonCustomized sParty_Nob5[] = { { .iv = 140, .lvl = 33, @@ -2838,7 +2838,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Jeffrey5[] = { +static const struct TrainerMonCustomized sParty_Jeffrey5[] = { { .iv = 40, .lvl = 38, @@ -3866,7 +3866,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg5[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Victor[] = { +static const struct TrainerMonCustomized sParty_Victor[] = { { .iv = 25, .lvl = 16, @@ -3881,7 +3881,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Victor[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Miguel1[] = { +static const struct TrainerMonCustomized sParty_Miguel1[] = { { .iv = 0, .lvl = 15, @@ -3935,7 +3935,7 @@ static const struct TrainerMonCustomized sParty_Colton[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Miguel2[] = { +static const struct TrainerMonCustomized sParty_Miguel2[] = { { .iv = 0, .lvl = 29, @@ -3944,7 +3944,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Miguel2[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Miguel3[] = { +static const struct TrainerMonCustomized sParty_Miguel3[] = { { .iv = 0, .lvl = 32, @@ -3953,7 +3953,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Miguel3[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Miguel4[] = { +static const struct TrainerMonCustomized sParty_Miguel4[] = { { .iv = 0, .lvl = 35, @@ -3962,7 +3962,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Miguel4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Miguel5[] = { +static const struct TrainerMonCustomized sParty_Miguel5[] = { { .iv = 0, .lvl = 38, @@ -3971,7 +3971,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Miguel5[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Victoria[] = { +static const struct TrainerMonCustomized sParty_Victoria[] = { { .iv = 50, .lvl = 17, @@ -3980,7 +3980,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Victoria[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Vanessa[] = { +static const struct TrainerMonCustomized sParty_Vanessa[] = { { .iv = 0, .lvl = 30, @@ -3989,7 +3989,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Vanessa[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Bethany[] = { +static const struct TrainerMonCustomized sParty_Bethany[] = { { .iv = 100, .lvl = 35, @@ -4010,7 +4010,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Bethany[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Isabel1[] = { +static const struct TrainerMonCustomized sParty_Isabel1[] = { { .iv = 0, .lvl = 14, @@ -4025,7 +4025,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Isabel1[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Isabel2[] = { +static const struct TrainerMonCustomized sParty_Isabel2[] = { { .iv = 10, .lvl = 26, @@ -4040,7 +4040,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Isabel2[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Isabel3[] = { +static const struct TrainerMonCustomized sParty_Isabel3[] = { { .iv = 20, .lvl = 29, @@ -4055,7 +4055,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Isabel3[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Isabel4[] = { +static const struct TrainerMonCustomized sParty_Isabel4[] = { { .iv = 30, .lvl = 32, @@ -4070,7 +4070,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Isabel4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Isabel5[] = { +static const struct TrainerMonCustomized sParty_Isabel5[] = { { .iv = 40, .lvl = 35, @@ -5161,7 +5161,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas4[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Nicolas5[] = { +static const struct TrainerMonCustomized sParty_Nicolas5[] = { { .iv = 140, .lvl = 49, @@ -9403,7 +9403,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Chris[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Dawson[] = { +static const struct TrainerMonCustomized sParty_Dawson[] = { { .iv = 0, .lvl = 8, @@ -9418,7 +9418,7 @@ static const struct TrainerMonItemDefaultMoves sParty_Dawson[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Sarah[] = { +static const struct TrainerMonCustomized sParty_Sarah[] = { { .iv = 0, .lvl = 8, @@ -9462,7 +9462,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Chandler[] = { } }; -static const struct TrainerMonItemDefaultMoves sParty_Kaleb[] = { +static const struct TrainerMonCustomized sParty_Kaleb[] = { { .iv = 0, .lvl = 14, diff --git a/src/data/trainers.h b/src/data/trainers.h index f4558a365..ae78135b7 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -1378,7 +1378,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Cindy1), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy1), }, [TRAINER_DAPHNE] = @@ -1426,7 +1426,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Brianna), + .party = EVERYTHING_CUSTOMIZED(sParty_Brianna), }, [TRAINER_NAOMI] = @@ -1438,7 +1438,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Naomi), + .party = EVERYTHING_CUSTOMIZED(sParty_Naomi), }, [TRAINER_CINDY_3] = @@ -1450,7 +1450,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Cindy3), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy3), }, [TRAINER_CINDY_4] = @@ -1462,7 +1462,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Cindy4), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy4), }, [TRAINER_CINDY_5] = @@ -1474,7 +1474,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Cindy5), + .party = EVERYTHING_CUSTOMIZED(sParty_Cindy5), }, [TRAINER_CINDY_6] = @@ -1642,7 +1642,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Winston1), + .party = EVERYTHING_CUSTOMIZED(sParty_Winston1), }, [TRAINER_MOLLIE] = @@ -1666,7 +1666,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Garret), + .party = EVERYTHING_CUSTOMIZED(sParty_Garret), }, [TRAINER_WINSTON_2] = @@ -1678,7 +1678,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Winston2), + .party = EVERYTHING_CUSTOMIZED(sParty_Winston2), }, [TRAINER_WINSTON_3] = @@ -1690,7 +1690,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Winston3), + .party = EVERYTHING_CUSTOMIZED(sParty_Winston3), }, [TRAINER_WINSTON_4] = @@ -1702,7 +1702,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Winston4), + .party = EVERYTHING_CUSTOMIZED(sParty_Winston4), }, [TRAINER_WINSTON_5] = @@ -2254,7 +2254,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Nob5), + .party = EVERYTHING_CUSTOMIZED(sParty_Nob5), }, [TRAINER_YUJI] = @@ -2782,7 +2782,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Jeffrey5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey5), }, [TRAINER_EDWARD] = @@ -3514,7 +3514,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Victor), + .party = EVERYTHING_CUSTOMIZED(sParty_Victor), }, [TRAINER_MIGUEL_1] = @@ -3526,7 +3526,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Miguel1), + .party = EVERYTHING_CUSTOMIZED(sParty_Miguel1), }, [TRAINER_COLTON] = @@ -3550,7 +3550,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Miguel2), + .party = EVERYTHING_CUSTOMIZED(sParty_Miguel2), }, [TRAINER_MIGUEL_3] = @@ -3562,7 +3562,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Miguel3), + .party = EVERYTHING_CUSTOMIZED(sParty_Miguel3), }, [TRAINER_MIGUEL_4] = @@ -3574,7 +3574,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Miguel4), + .party = EVERYTHING_CUSTOMIZED(sParty_Miguel4), }, [TRAINER_MIGUEL_5] = @@ -3586,7 +3586,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Miguel5), + .party = EVERYTHING_CUSTOMIZED(sParty_Miguel5), }, [TRAINER_VICTORIA] = @@ -3598,7 +3598,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = ITEM_DEFAULT_MOVES(sParty_Victoria), + .party = EVERYTHING_CUSTOMIZED(sParty_Victoria), }, [TRAINER_VANESSA] = @@ -3610,7 +3610,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Vanessa), + .party = EVERYTHING_CUSTOMIZED(sParty_Vanessa), }, [TRAINER_BETHANY] = @@ -3622,7 +3622,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Bethany), + .party = EVERYTHING_CUSTOMIZED(sParty_Bethany), }, [TRAINER_ISABEL_1] = @@ -3634,7 +3634,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Isabel1), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabel1), }, [TRAINER_ISABEL_2] = @@ -3646,7 +3646,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Isabel2), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabel2), }, [TRAINER_ISABEL_3] = @@ -3658,7 +3658,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Isabel3), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabel3), }, [TRAINER_ISABEL_4] = @@ -3670,7 +3670,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Isabel4), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabel4), }, [TRAINER_ISABEL_5] = @@ -3682,7 +3682,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Isabel5), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabel5), }, [TRAINER_TIMOTHY_1] = @@ -4762,7 +4762,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Nicolas5), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas5), }, [TRAINER_AARON] = @@ -8338,7 +8338,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Dawson), + .party = EVERYTHING_CUSTOMIZED(sParty_Dawson), }, [TRAINER_SARAH] = @@ -8350,7 +8350,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Sarah), + .party = EVERYTHING_CUSTOMIZED(sParty_Sarah), }, [TRAINER_DARIAN] = @@ -8398,7 +8398,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = ITEM_DEFAULT_MOVES(sParty_Kaleb), + .party = EVERYTHING_CUSTOMIZED(sParty_Kaleb), }, [TRAINER_JOSEPH] = diff --git a/src/match_call.c b/src/match_call.c index eb9b8f1ed..1cc757736 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1806,9 +1806,6 @@ static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) case F_TRAINER_PARTY_CUSTOM_MOVESET: speciesName = gSpeciesNames[party.NoItemCustomMoves[monId].species]; break; - case F_TRAINER_PARTY_HELD_ITEM: - speciesName = gSpeciesNames[party.ItemDefaultMoves[monId].species]; - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; break; From 9c961b4fd52e55fcfc779b42d4dd97c92ef4316f Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 4 Jul 2023 21:22:27 -0400 Subject: [PATCH 05/82] Removed TrainerMonNoItemCustomMoves --- include/constants/trainers.h | 1 - include/data.h | 10 -- src/battle_main.c | 18 ---- src/battle_script_commands.c | 6 -- src/battle_setup.c | 8 -- src/battle_tower.c | 13 --- src/data/trainer_parties.h | 174 +++++++++++++++++------------------ src/data/trainers.h | 174 +++++++++++++++++------------------ src/match_call.c | 3 - 9 files changed, 174 insertions(+), 233 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index c8bd855e5..0fda71cee 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -374,7 +374,6 @@ // All trainer parties specify the IV, level, and species for each Pokémon in the // party. Some trainer parties also specify held items and custom moves for each // Pokémon. -#define F_TRAINER_PARTY_CUSTOM_MOVESET (1 << 0) #define F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED (1 << 3) // Trainer party defines diff --git a/include/data.h b/include/data.h index f772ffcc5..0b88973a5 100644 --- a/include/data.h +++ b/include/data.h @@ -59,22 +59,12 @@ struct TrainerMonNoItemDefaultMoves u16 species; }; -struct TrainerMonNoItemCustomMoves -{ - u16 iv; - u8 lvl; - u16 species; - u16 moves[MAX_MON_MOVES]; -}; - #define NO_ITEM_DEFAULT_MOVES(party) { .NoItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = 0 -#define NO_ITEM_CUSTOM_MOVES(party) { .NoItemCustomMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET #define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED union TrainerMonPtr { const struct TrainerMonNoItemDefaultMoves *NoItemDefaultMoves; - const struct TrainerMonNoItemCustomMoves *NoItemCustomMoves; const struct TrainerMonCustomized *EverythingCustomized; }; diff --git a/src/battle_main.c b/src/battle_main.c index c235a75cc..4c660b4a2 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1890,11 +1890,6 @@ static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) buffer = (const u8 *) &trainer->party.NoItemDefaultMoves[i]; n = sizeof(*trainer->party.NoItemDefaultMoves); } - else if (trainer->partyFlags == F_TRAINER_PARTY_CUSTOM_MOVESET) - { - buffer = (const u8 *) &trainer->party.NoItemCustomMoves[i]; - n = sizeof(*trainer->party.NoItemCustomMoves); - } else if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) { buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; @@ -1994,19 +1989,6 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); break; } - case F_TRAINER_PARTY_CUSTOM_MOVESET: - { - const struct TrainerMonNoItemCustomMoves *partyData = trainer->party.NoItemCustomMoves; - fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); - - for (j = 0; j < MAX_MON_MOVES; j++) - { - SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); - SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 26b87f310..d922b5352 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7345,12 +7345,6 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case F_TRAINER_PARTY_CUSTOM_MOVESET: - { - const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves; - lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; diff --git a/src/battle_setup.c b/src/battle_setup.c index 0419fd96e..3ea68426e 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -774,14 +774,6 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case F_TRAINER_PARTY_CUSTOM_MOVESET: - { - const struct TrainerMonNoItemCustomMoves *party; - party = gTrainers[opponentId].party.NoItemCustomMoves; - for (i = 0; i < count; i++) - sum += party[i].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party; diff --git a/src/battle_tower.c b/src/battle_tower.c index 3542c24cd..daace40c6 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3063,19 +3063,6 @@ static void FillPartnerParty(u16 trainerId) CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, partyData[i].iv * 31 / 255, TRUE, j, TRUE, otID); break; } - case F_TRAINER_PARTY_CUSTOM_MOVESET: - { - const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.NoItemCustomMoves; - - CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, partyData[i].iv * 31 / 255, TRUE, j, TRUE, otID); - - for (j = 0; j < 4; j++) - { - SetMonData(&gPlayerParty[i + 3], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); - SetMonData(&gPlayerParty[i + 3], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index b3a1fdaea..f7b4c696c 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -414,7 +414,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rose1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Felix[] = { +static const struct TrainerMonCustomized sParty_Felix[] = { { .iv = 0, .lvl = 43, @@ -509,7 +509,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rose5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Dusty1[] = { +static const struct TrainerMonCustomized sParty_Dusty1[] = { { .iv = 50, .lvl = 23, @@ -518,7 +518,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Chip[] = { +static const struct TrainerMonCustomized sParty_Chip[] = { { .iv = 50, .lvl = 27, @@ -539,7 +539,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Chip[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Foster[] = { +static const struct TrainerMonCustomized sParty_Foster[] = { { .iv = 100, .lvl = 25, @@ -554,7 +554,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Foster[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Dusty2[] = { +static const struct TrainerMonCustomized sParty_Dusty2[] = { { .iv = 60, .lvl = 27, @@ -563,7 +563,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Dusty3[] = { +static const struct TrainerMonCustomized sParty_Dusty3[] = { { .iv = 70, .lvl = 30, @@ -572,7 +572,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Dusty4[] = { +static const struct TrainerMonCustomized sParty_Dusty4[] = { { .iv = 80, .lvl = 33, @@ -581,7 +581,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Dusty5[] = { +static const struct TrainerMonCustomized sParty_Dusty5[] = { { .iv = 90, .lvl = 36, @@ -655,7 +655,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_GabbyAndTy6[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { { .iv = 250, .lvl = 39, @@ -751,7 +751,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lola5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ricky1[] = { +static const struct TrainerMonCustomized sParty_Ricky1[] = { { .iv = 10, .lvl = 13, @@ -781,7 +781,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Charlie[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ricky2[] = { +static const struct TrainerMonCustomized sParty_Ricky2[] = { { .iv = 10, .lvl = 27, @@ -790,7 +790,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ricky3[] = { +static const struct TrainerMonCustomized sParty_Ricky3[] = { { .iv = 20, .lvl = 30, @@ -799,7 +799,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ricky4[] = { +static const struct TrainerMonCustomized sParty_Ricky4[] = { { .iv = 30, .lvl = 33, @@ -808,7 +808,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ricky5[] = { +static const struct TrainerMonCustomized sParty_Ricky5[] = { { .iv = 40, .lvl = 36, @@ -857,7 +857,7 @@ static const struct TrainerMonCustomized sParty_Berke[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Braxton[] = { +static const struct TrainerMonCustomized sParty_Braxton[] = { { .iv = 100, .lvl = 28, @@ -1139,7 +1139,7 @@ static const struct TrainerMonCustomized sParty_Jody[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Wendy[] = { +static const struct TrainerMonCustomized sParty_Wendy[] = { { .iv = 100, .lvl = 29, @@ -1581,7 +1581,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shirley[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jessica1[] = { +static const struct TrainerMonCustomized sParty_Jessica1[] = { { .iv = 0, .lvl = 29, @@ -1612,7 +1612,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bridget[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Olivia[] = { +static const struct TrainerMonCustomized sParty_Olivia[] = { { .iv = 100, .lvl = 35, @@ -1646,7 +1646,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tiffany[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jessica2[] = { +static const struct TrainerMonCustomized sParty_Jessica2[] = { { .iv = 10, .lvl = 35, @@ -1661,7 +1661,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jessica3[] = { +static const struct TrainerMonCustomized sParty_Jessica3[] = { { .iv = 20, .lvl = 38, @@ -1676,7 +1676,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jessica4[] = { +static const struct TrainerMonCustomized sParty_Jessica4[] = { { .iv = 30, .lvl = 41, @@ -1691,7 +1691,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jessica5[] = { +static const struct TrainerMonCustomized sParty_Jessica5[] = { { .iv = 40, .lvl = 44, @@ -2297,7 +2297,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Atsushi[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Kirk[] = { +static const struct TrainerMonCustomized sParty_Kirk[] = { { .iv = 100, .lvl = 17, @@ -2554,7 +2554,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bernie5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Drew[] = { +static const struct TrainerMonCustomized sParty_Drew[] = { { .iv = 0, .lvl = 23, @@ -2563,7 +2563,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Drew[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Beau[] = { +static const struct TrainerMonCustomized sParty_Beau[] = { { .iv = 0, .lvl = 21, @@ -2871,7 +2871,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Edward[] = { +static const struct TrainerMonCustomized sParty_Edward[] = { { .iv = 0, .lvl = 15, @@ -2995,7 +2995,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cameron5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jaclyn[] = { +static const struct TrainerMonCustomized sParty_Jaclyn[] = { { .iv = 0, .lvl = 16, @@ -3161,7 +3161,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Walter2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Walter3[] = { +static const struct TrainerMonCustomized sParty_Walter3[] = { { .iv = 20, .lvl = 36, @@ -3176,7 +3176,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Walter4[] = { +static const struct TrainerMonCustomized sParty_Walter4[] = { { .iv = 30, .lvl = 39, @@ -3191,7 +3191,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Walter5[] = { +static const struct TrainerMonCustomized sParty_Walter5[] = { { .iv = 40, .lvl = 41, @@ -3776,7 +3776,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Karen5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_KateAndJoy[] = { +static const struct TrainerMonCustomized sParty_KateAndJoy[] = { { .iv = 0, .lvl = 30, @@ -3791,7 +3791,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_KateAndJoy[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg1[] = { +static const struct TrainerMonCustomized sParty_AnnaAndMeg1[] = { { .iv = 0, .lvl = 15, @@ -3806,7 +3806,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg2[] = { +static const struct TrainerMonCustomized sParty_AnnaAndMeg2[] = { { .iv = 10, .lvl = 28, @@ -3821,7 +3821,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg3[] = { +static const struct TrainerMonCustomized sParty_AnnaAndMeg3[] = { { .iv = 20, .lvl = 31, @@ -3836,7 +3836,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg4[] = { +static const struct TrainerMonCustomized sParty_AnnaAndMeg4[] = { { .iv = 30, .lvl = 34, @@ -3851,7 +3851,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg5[] = { +static const struct TrainerMonCustomized sParty_AnnaAndMeg5[] = { { .iv = 40, .lvl = 36, @@ -4093,7 +4093,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Timothy1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Timothy2[] = { +static const struct TrainerMonCustomized sParty_Timothy2[] = { { .iv = 210, .lvl = 33, @@ -4102,7 +4102,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Timothy3[] = { +static const struct TrainerMonCustomized sParty_Timothy3[] = { { .iv = 220, .lvl = 36, @@ -4111,7 +4111,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Timothy4[] = { +static const struct TrainerMonCustomized sParty_Timothy4[] = { { .iv = 230, .lvl = 39, @@ -4120,7 +4120,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Timothy5[] = { +static const struct TrainerMonCustomized sParty_Timothy5[] = { { .iv = 240, .lvl = 42, @@ -4129,7 +4129,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Vicky[] = { +static const struct TrainerMonCustomized sParty_Vicky[] = { { .iv = 200, .lvl = 18, @@ -4224,7 +4224,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Billy[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Josh[] = { +static const struct TrainerMonCustomized sParty_Josh[] = { { .iv = 100, .lvl = 10, @@ -4254,7 +4254,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Joey[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Ben[] = { +static const struct TrainerMonCustomized sParty_Ben[] = { { .iv = 150, .lvl = 17, @@ -4269,7 +4269,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ben[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Quincy[] = { +static const struct TrainerMonCustomized sParty_Quincy[] = { { .iv = 100, .lvl = 43, @@ -4284,7 +4284,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Quincy[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Katelynn[] = { +static const struct TrainerMonCustomized sParty_Katelynn[] = { { .iv = 100, .lvl = 43, @@ -5182,7 +5182,7 @@ static const struct TrainerMonCustomized sParty_Nicolas5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Aaron[] = { +static const struct TrainerMonCustomized sParty_Aaron[] = { { .iv = 255, .lvl = 34, @@ -5443,7 +5443,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jani[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Lao1[] = { +static const struct TrainerMonCustomized sParty_Lao1[] = { { .iv = 0, .lvl = 17, @@ -5477,7 +5477,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lung[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Lao2[] = { +static const struct TrainerMonCustomized sParty_Lao2[] = { { .iv = 0, .lvl = 24, @@ -5504,7 +5504,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Lao3[] = { +static const struct TrainerMonCustomized sParty_Lao3[] = { { .iv = 20, .lvl = 27, @@ -5531,7 +5531,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Lao4[] = { +static const struct TrainerMonCustomized sParty_Lao4[] = { { .iv = 30, .lvl = 30, @@ -5686,7 +5686,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Madeline1[] = { +static const struct TrainerMonCustomized sParty_Madeline1[] = { { .iv = 0, .lvl = 19, @@ -5708,7 +5708,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Clarissa[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Angelica[] = { +static const struct TrainerMonCustomized sParty_Angelica[] = { { .iv = 50, .lvl = 30, @@ -5717,7 +5717,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Angelica[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Madeline2[] = { +static const struct TrainerMonCustomized sParty_Madeline2[] = { { .iv = 10, .lvl = 29, @@ -5726,7 +5726,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Madeline3[] = { +static const struct TrainerMonCustomized sParty_Madeline3[] = { { .iv = 20, .lvl = 32, @@ -5735,7 +5735,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Madeline4[] = { +static const struct TrainerMonCustomized sParty_Madeline4[] = { { .iv = 30, .lvl = 34, @@ -5750,7 +5750,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Madeline5[] = { +static const struct TrainerMonCustomized sParty_Madeline5[] = { { .iv = 40, .lvl = 37, @@ -6059,7 +6059,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenny5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Heidi[] = { +static const struct TrainerMonCustomized sParty_Heidi[] = { { .iv = 0, .lvl = 22, @@ -6074,7 +6074,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Heidi[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Becky[] = { +static const struct TrainerMonCustomized sParty_Becky[] = { { .iv = 0, .lvl = 22, @@ -6146,7 +6146,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Diana1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Cedric[] = { +static const struct TrainerMonCustomized sParty_Cedric[] = { { .iv = 0, .lvl = 32, @@ -6305,7 +6305,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_GinaAndMia2[] = { +static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { { .iv = 0, .lvl = 10, @@ -6333,7 +6333,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv5[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv5[] = { { .iv = 30, .lvl = 33, @@ -6348,7 +6348,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv6[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { { .iv = 40, .lvl = 36, @@ -6564,7 +6564,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jazmyn[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Jonas[] = { +static const struct TrainerMonCustomized sParty_Jonas[] = { { .iv = 0, .lvl = 31, @@ -6573,7 +6573,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jonas[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Kayley[] = { +static const struct TrainerMonCustomized sParty_Kayley[] = { { .iv = 0, .lvl = 31, @@ -6748,7 +6748,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwin5[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_WallyVR1[] = { +static const struct TrainerMonCustomized sParty_WallyVR1[] = { { .iv = 150, .lvl = 44, @@ -7086,7 +7086,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Davis[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Mitchell[] = { +static const struct TrainerMonCustomized sParty_Mitchell[] = { { .iv = 0, .lvl = 43, @@ -8401,7 +8401,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Eric[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Lucas2[] = { +static const struct TrainerMonCustomized sParty_Lucas2[] = { { .iv = 0, .lvl = 9, @@ -8410,7 +8410,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lucas2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Mike1[] = { +static const struct TrainerMonCustomized sParty_Mike1[] = { { .iv = 0, .lvl = 10, @@ -8634,7 +8634,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Johanna[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Gerald[] = { +static const struct TrainerMonCustomized sParty_Gerald[] = { { .iv = 100, .lvl = 23, @@ -8643,7 +8643,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Gerald[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Vivian[] = { +static const struct TrainerMonCustomized sParty_Vivian[] = { { .iv = 100, .lvl = 17, @@ -8658,7 +8658,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Vivian[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Danielle[] = { +static const struct TrainerMonCustomized sParty_Danielle[] = { { .iv = 100, .lvl = 23, @@ -8667,7 +8667,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Danielle[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Hideo[] = { +static const struct TrainerMonCustomized sParty_Hideo[] = { { .iv = 0, .lvl = 25, @@ -8682,7 +8682,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Hideo[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Keigo[] = { +static const struct TrainerMonCustomized sParty_Keigo[] = { { .iv = 0, .lvl = 28, @@ -8697,7 +8697,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Keigo[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Riley[] = { +static const struct TrainerMonCustomized sParty_Riley[] = { { .iv = 0, .lvl = 28, @@ -8751,7 +8751,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_WallyMauville[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_WallyVR2[] = { +static const struct TrainerMonCustomized sParty_WallyVR2[] = { { .iv = 150, .lvl = 47, @@ -8784,7 +8784,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_WallyVR3[] = { +static const struct TrainerMonCustomized sParty_WallyVR3[] = { { .iv = 150, .lvl = 50, @@ -8817,7 +8817,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_WallyVR4[] = { +static const struct TrainerMonCustomized sParty_WallyVR4[] = { { .iv = 150, .lvl = 53, @@ -8850,7 +8850,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_WallyVR5[] = { +static const struct TrainerMonCustomized sParty_WallyVR5[] = { { .iv = 150, .lvl = 56, @@ -9169,7 +9169,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_ToriAndTia[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_KimAndIris[] = { +static const struct TrainerMonCustomized sParty_KimAndIris[] = { { .iv = 0, .lvl = 32, @@ -9184,7 +9184,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_KimAndIris[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_TyraAndIvy[] = { +static const struct TrainerMonCustomized sParty_TyraAndIvy[] = { { .iv = 0, .lvl = 18, @@ -9199,7 +9199,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_TyraAndIvy[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_MelAndPaul[] = { +static const struct TrainerMonCustomized sParty_MelAndPaul[] = { { .iv = 0, .lvl = 27, @@ -9214,7 +9214,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_MelAndPaul[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay1[] = { +static const struct TrainerMonCustomized sParty_JohnAndJay1[] = { { .iv = 200, .lvl = 39, @@ -9229,7 +9229,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay1[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay2[] = { +static const struct TrainerMonCustomized sParty_JohnAndJay2[] = { { .iv = 210, .lvl = 43, @@ -9244,7 +9244,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay2[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay3[] = { +static const struct TrainerMonCustomized sParty_JohnAndJay3[] = { { .iv = 220, .lvl = 46, @@ -9259,7 +9259,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay3[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay4[] = { +static const struct TrainerMonCustomized sParty_JohnAndJay4[] = { { .iv = 230, .lvl = 49, @@ -9274,7 +9274,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay4[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay5[] = { +static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { { .iv = 240, .lvl = 52, @@ -10158,7 +10158,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rachel[] = { } }; -static const struct TrainerMonNoItemCustomMoves sParty_Leonel[] = { +static const struct TrainerMonCustomized sParty_Leonel[] = { { .iv = 100, .lvl = 30, diff --git a/src/data/trainers.h b/src/data/trainers.h index ae78135b7..88ffbc0bc 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -466,7 +466,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Felix), + .party = EVERYTHING_CUSTOMIZED(sParty_Felix), }, [TRAINER_VIOLET] = @@ -538,7 +538,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Dusty1), + .party = EVERYTHING_CUSTOMIZED(sParty_Dusty1), }, [TRAINER_CHIP] = @@ -550,7 +550,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Chip), + .party = EVERYTHING_CUSTOMIZED(sParty_Chip), }, [TRAINER_FOSTER] = @@ -562,7 +562,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Foster), + .party = EVERYTHING_CUSTOMIZED(sParty_Foster), }, [TRAINER_DUSTY_2] = @@ -574,7 +574,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Dusty2), + .party = EVERYTHING_CUSTOMIZED(sParty_Dusty2), }, [TRAINER_DUSTY_3] = @@ -586,7 +586,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Dusty3), + .party = EVERYTHING_CUSTOMIZED(sParty_Dusty3), }, [TRAINER_DUSTY_4] = @@ -598,7 +598,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Dusty4), + .party = EVERYTHING_CUSTOMIZED(sParty_Dusty4), }, [TRAINER_DUSTY_5] = @@ -610,7 +610,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Dusty5), + .party = EVERYTHING_CUSTOMIZED(sParty_Dusty5), }, [TRAINER_GABBY_AND_TY_1] = @@ -682,7 +682,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_GabbyAndTy6), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy6), }, [TRAINER_LOLA_1] = @@ -778,7 +778,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ricky1), + .party = EVERYTHING_CUSTOMIZED(sParty_Ricky1), }, [TRAINER_SIMON] = @@ -814,7 +814,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ricky2), + .party = EVERYTHING_CUSTOMIZED(sParty_Ricky2), }, [TRAINER_RICKY_3] = @@ -826,7 +826,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ricky3), + .party = EVERYTHING_CUSTOMIZED(sParty_Ricky3), }, [TRAINER_RICKY_4] = @@ -838,7 +838,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ricky4), + .party = EVERYTHING_CUSTOMIZED(sParty_Ricky4), }, [TRAINER_RICKY_5] = @@ -850,7 +850,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ricky5), + .party = EVERYTHING_CUSTOMIZED(sParty_Ricky5), }, [TRAINER_RANDALL] = @@ -910,7 +910,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Braxton), + .party = EVERYTHING_CUSTOMIZED(sParty_Braxton), }, [TRAINER_VINCENT] = @@ -1114,7 +1114,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Wendy), + .party = EVERYTHING_CUSTOMIZED(sParty_Wendy), }, [TRAINER_KEIRA] = @@ -1534,7 +1534,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jessica1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jessica1), }, [TRAINER_CONNIE] = @@ -1570,7 +1570,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Olivia), + .party = EVERYTHING_CUSTOMIZED(sParty_Olivia), }, [TRAINER_TIFFANY] = @@ -1594,7 +1594,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jessica2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jessica2), }, [TRAINER_JESSICA_3] = @@ -1606,7 +1606,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jessica3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jessica3), }, [TRAINER_JESSICA_4] = @@ -1618,7 +1618,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jessica4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jessica4), }, [TRAINER_JESSICA_5] = @@ -1630,7 +1630,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jessica5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jessica5), }, [TRAINER_WINSTON_1] = @@ -2302,7 +2302,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Kirk), + .party = EVERYTHING_CUSTOMIZED(sParty_Kirk), }, [TRAINER_GRUNT_AQUA_HIDEOUT_7] = @@ -2542,7 +2542,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Drew), + .party = EVERYTHING_CUSTOMIZED(sParty_Drew), }, [TRAINER_BEAU] = @@ -2554,7 +2554,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Beau), + .party = EVERYTHING_CUSTOMIZED(sParty_Beau), }, [TRAINER_LARRY] = @@ -2794,7 +2794,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Edward), + .party = EVERYTHING_CUSTOMIZED(sParty_Edward), }, [TRAINER_PRESTON] = @@ -2926,7 +2926,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jaclyn), + .party = EVERYTHING_CUSTOMIZED(sParty_Jaclyn), }, [TRAINER_HANNAH] = @@ -3106,7 +3106,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Walter3), + .party = EVERYTHING_CUSTOMIZED(sParty_Walter3), }, [TRAINER_WALTER_4] = @@ -3118,7 +3118,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Walter4), + .party = EVERYTHING_CUSTOMIZED(sParty_Walter4), }, [TRAINER_WALTER_5] = @@ -3130,7 +3130,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Walter5), + .party = EVERYTHING_CUSTOMIZED(sParty_Walter5), }, [TRAINER_SIDNEY] = @@ -3442,7 +3442,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_KateAndJoy), + .party = EVERYTHING_CUSTOMIZED(sParty_KateAndJoy), }, [TRAINER_ANNA_AND_MEG_1] = @@ -3454,7 +3454,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AnnaAndMeg1), + .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg1), }, [TRAINER_ANNA_AND_MEG_2] = @@ -3466,7 +3466,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AnnaAndMeg2), + .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg2), }, [TRAINER_ANNA_AND_MEG_3] = @@ -3478,7 +3478,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AnnaAndMeg3), + .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg3), }, [TRAINER_ANNA_AND_MEG_4] = @@ -3490,7 +3490,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AnnaAndMeg4), + .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg4), }, [TRAINER_ANNA_AND_MEG_5] = @@ -3502,7 +3502,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AnnaAndMeg5), + .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg5), }, [TRAINER_VICTOR] = @@ -3706,7 +3706,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Timothy2), + .party = EVERYTHING_CUSTOMIZED(sParty_Timothy2), }, [TRAINER_TIMOTHY_3] = @@ -3718,7 +3718,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Timothy3), + .party = EVERYTHING_CUSTOMIZED(sParty_Timothy3), }, [TRAINER_TIMOTHY_4] = @@ -3730,7 +3730,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Timothy4), + .party = EVERYTHING_CUSTOMIZED(sParty_Timothy4), }, [TRAINER_TIMOTHY_5] = @@ -3742,7 +3742,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Timothy5), + .party = EVERYTHING_CUSTOMIZED(sParty_Timothy5), }, [TRAINER_VICKY] = @@ -3754,7 +3754,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Vicky), + .party = EVERYTHING_CUSTOMIZED(sParty_Vicky), }, [TRAINER_SHELBY_1] = @@ -3850,7 +3850,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Josh), + .party = EVERYTHING_CUSTOMIZED(sParty_Josh), }, [TRAINER_TOMMY] = @@ -3886,7 +3886,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Ben), + .party = EVERYTHING_CUSTOMIZED(sParty_Ben), }, [TRAINER_QUINCY] = @@ -3898,7 +3898,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Quincy), + .party = EVERYTHING_CUSTOMIZED(sParty_Quincy), }, [TRAINER_KATELYNN] = @@ -3910,7 +3910,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Katelynn), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelynn), }, [TRAINER_JAYLEN] = @@ -4774,7 +4774,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Aaron), + .party = EVERYTHING_CUSTOMIZED(sParty_Aaron), }, [TRAINER_PERRY] = @@ -5038,7 +5038,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Lao1), + .party = EVERYTHING_CUSTOMIZED(sParty_Lao1), }, [TRAINER_LUNG] = @@ -5062,7 +5062,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Lao2), + .party = EVERYTHING_CUSTOMIZED(sParty_Lao2), }, [TRAINER_LAO_3] = @@ -5074,7 +5074,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Lao3), + .party = EVERYTHING_CUSTOMIZED(sParty_Lao3), }, [TRAINER_LAO_4] = @@ -5086,7 +5086,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Lao4), + .party = EVERYTHING_CUSTOMIZED(sParty_Lao4), }, [TRAINER_LAO_5] = @@ -5218,7 +5218,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Madeline1), + .party = EVERYTHING_CUSTOMIZED(sParty_Madeline1), }, [TRAINER_CLARISSA] = @@ -5242,7 +5242,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Angelica), + .party = EVERYTHING_CUSTOMIZED(sParty_Angelica), }, [TRAINER_MADELINE_2] = @@ -5254,7 +5254,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Madeline2), + .party = EVERYTHING_CUSTOMIZED(sParty_Madeline2), }, [TRAINER_MADELINE_3] = @@ -5266,7 +5266,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Madeline3), + .party = EVERYTHING_CUSTOMIZED(sParty_Madeline3), }, [TRAINER_MADELINE_4] = @@ -5278,7 +5278,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Madeline4), + .party = EVERYTHING_CUSTOMIZED(sParty_Madeline4), }, [TRAINER_MADELINE_5] = @@ -5290,7 +5290,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Madeline5), + .party = EVERYTHING_CUSTOMIZED(sParty_Madeline5), }, [TRAINER_BEVERLY] = @@ -5638,7 +5638,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Heidi), + .party = EVERYTHING_CUSTOMIZED(sParty_Heidi), }, [TRAINER_BECKY] = @@ -5650,7 +5650,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Becky), + .party = EVERYTHING_CUSTOMIZED(sParty_Becky), }, [TRAINER_CAROL] = @@ -5710,7 +5710,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Cedric), + .party = EVERYTHING_CUSTOMIZED(sParty_Cedric), }, [TRAINER_IRENE] = @@ -5842,7 +5842,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_GinaAndMia2), + .party = EVERYTHING_CUSTOMIZED(sParty_GinaAndMia2), }, [TRAINER_AMY_AND_LIV_4] = @@ -5866,7 +5866,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AmyAndLiv5), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv5), }, [TRAINER_AMY_AND_LIV_6] = @@ -5878,7 +5878,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_AmyAndLiv6), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv6), }, [TRAINER_HUEY] = @@ -6058,7 +6058,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Jonas), + .party = EVERYTHING_CUSTOMIZED(sParty_Jonas), }, [TRAINER_KAYLEY] = @@ -6070,7 +6070,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Kayley), + .party = EVERYTHING_CUSTOMIZED(sParty_Kayley), }, [TRAINER_AURON] = @@ -6238,7 +6238,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_WallyVR1), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR1), }, [TRAINER_BRENDAN_ROUTE_103_MUDKIP] = @@ -6490,7 +6490,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Mitchell), + .party = EVERYTHING_CUSTOMIZED(sParty_Mitchell), }, [TRAINER_ISAAC_2] = @@ -7606,7 +7606,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Lucas2), + .party = EVERYTHING_CUSTOMIZED(sParty_Lucas2), }, [TRAINER_MIKE_1] = @@ -7618,7 +7618,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Mike1), + .party = EVERYTHING_CUSTOMIZED(sParty_Mike1), }, [TRAINER_MIKE_2] = @@ -7786,7 +7786,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Gerald), + .party = EVERYTHING_CUSTOMIZED(sParty_Gerald), }, [TRAINER_VIVIAN] = @@ -7798,7 +7798,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Vivian), + .party = EVERYTHING_CUSTOMIZED(sParty_Vivian), }, [TRAINER_DANIELLE] = @@ -7810,7 +7810,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Danielle), + .party = EVERYTHING_CUSTOMIZED(sParty_Danielle), }, [TRAINER_HIDEO] = @@ -7822,7 +7822,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Hideo), + .party = EVERYTHING_CUSTOMIZED(sParty_Hideo), }, [TRAINER_KEIGO] = @@ -7834,7 +7834,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Keigo), + .party = EVERYTHING_CUSTOMIZED(sParty_Keigo), }, [TRAINER_RILEY] = @@ -7846,7 +7846,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Riley), + .party = EVERYTHING_CUSTOMIZED(sParty_Riley), }, [TRAINER_FLINT] = @@ -7894,7 +7894,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_WallyVR2), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR2), }, [TRAINER_WALLY_VR_3] = @@ -7906,7 +7906,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_WallyVR3), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR3), }, [TRAINER_WALLY_VR_4] = @@ -7918,7 +7918,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_WallyVR4), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR4), }, [TRAINER_WALLY_VR_5] = @@ -7930,7 +7930,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_WallyVR5), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR5), }, [TRAINER_BRENDAN_LILYCOVE_MUDKIP] = @@ -8146,7 +8146,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_KimAndIris), + .party = EVERYTHING_CUSTOMIZED(sParty_KimAndIris), }, [TRAINER_TYRA_AND_IVY] = @@ -8158,7 +8158,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_TyraAndIvy), + .party = EVERYTHING_CUSTOMIZED(sParty_TyraAndIvy), }, [TRAINER_MEL_AND_PAUL] = @@ -8170,7 +8170,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_CUSTOM_MOVES(sParty_MelAndPaul), + .party = EVERYTHING_CUSTOMIZED(sParty_MelAndPaul), }, [TRAINER_JOHN_AND_JAY_1] = @@ -8182,7 +8182,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_JohnAndJay1), + .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay1), }, [TRAINER_JOHN_AND_JAY_2] = @@ -8194,7 +8194,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_JohnAndJay2), + .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay2), }, [TRAINER_JOHN_AND_JAY_3] = @@ -8206,7 +8206,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_JohnAndJay3), + .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay3), }, [TRAINER_JOHN_AND_JAY_4] = @@ -8218,7 +8218,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_CUSTOM_MOVES(sParty_JohnAndJay4), + .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay4), }, [TRAINER_JOHN_AND_JAY_5] = @@ -8230,7 +8230,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_JohnAndJay5), + .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay5), }, [TRAINER_RELI_AND_IAN] = @@ -9154,7 +9154,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_CUSTOM_MOVES(sParty_Leonel), + .party = EVERYTHING_CUSTOMIZED(sParty_Leonel), }, [TRAINER_CALLIE] = diff --git a/src/match_call.c b/src/match_call.c index 1cc757736..6384e1da5 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1803,9 +1803,6 @@ static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) default: speciesName = gSpeciesNames[party.NoItemDefaultMoves[monId].species]; break; - case F_TRAINER_PARTY_CUSTOM_MOVESET: - speciesName = gSpeciesNames[party.NoItemCustomMoves[monId].species]; - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; break; From 3dd7a2c09ec3ac28349c8729a050c115dc5d4b1b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 4 Jul 2023 21:29:58 -0400 Subject: [PATCH 06/82] Removed TrainerMonNoItemDefaultMoves --- include/data.h | 9 - src/battle_main.c | 14 +- src/battle_script_commands.c | 6 - src/battle_setup.c | 8 - src/battle_tower.c | 7 - src/data/trainer_parties.h | 1344 ++++++++++++++++----------------- src/data/trainers.h | 1346 +++++++++++++++++----------------- src/match_call.c | 3 - test/trainer_control.c | 20 +- 9 files changed, 1347 insertions(+), 1410 deletions(-) diff --git a/include/data.h b/include/data.h index 0b88973a5..dec0f8841 100644 --- a/include/data.h +++ b/include/data.h @@ -52,19 +52,10 @@ struct TrainerMonCustomized bool8 isShiny : 1; }; -struct TrainerMonNoItemDefaultMoves -{ - u16 iv; - u8 lvl; - u16 species; -}; - -#define NO_ITEM_DEFAULT_MOVES(party) { .NoItemDefaultMoves = party }, .partySize = ARRAY_COUNT(party), .partyFlags = 0 #define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED union TrainerMonPtr { - const struct TrainerMonNoItemDefaultMoves *NoItemDefaultMoves; const struct TrainerMonCustomized *EverythingCustomized; }; diff --git a/src/battle_main.c b/src/battle_main.c index 4c660b4a2..a996f680b 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1885,12 +1885,7 @@ static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) { const u8 *buffer; u32 n; - if (trainer->partyFlags == 0) - { - buffer = (const u8 *) &trainer->party.NoItemDefaultMoves[i]; - n = sizeof(*trainer->party.NoItemDefaultMoves); - } - else if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) + if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) { buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; n = sizeof(*trainer->party.EverythingCustomized); @@ -1982,13 +1977,6 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer personalityValue += personalityHash << 8; switch (trainer->partyFlags) { - case 0: - { - const struct TrainerMonNoItemDefaultMoves *partyData = trainer->party.NoItemDefaultMoves; - fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index d922b5352..ea6f5a3b9 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7339,12 +7339,6 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) { switch (gTrainers[trainerId].partyFlags) { - case 0: - { - const struct TrainerMonNoItemDefaultMoves *party = gTrainers[trainerId].party.NoItemDefaultMoves; - lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; diff --git a/src/battle_setup.c b/src/battle_setup.c index 3ea68426e..44a01977b 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -766,14 +766,6 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) switch (gTrainers[opponentId].partyFlags) { - case 0: - { - const struct TrainerMonNoItemDefaultMoves *party; - party = gTrainers[opponentId].party.NoItemDefaultMoves; - for (i = 0; i < count; i++) - sum += party[i].lvl; - } - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *party; diff --git a/src/battle_tower.c b/src/battle_tower.c index daace40c6..4b962673b 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3056,13 +3056,6 @@ static void FillPartnerParty(u16 trainerId) switch (gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].partyFlags) { - case 0: - { - const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.NoItemDefaultMoves; - - CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, partyData[i].iv * 31 / 255, TRUE, j, TRUE, otID); - break; - } case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: { const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index f7b4c696c..84447a55e 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -1,4 +1,4 @@ -static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer1[] = { +static const struct TrainerMonCustomized sParty_Sawyer1[] = { { .iv = 0, .lvl = 21, @@ -6,7 +6,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout1[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout1[] = { { .iv = 0, .lvl = 32, @@ -14,7 +14,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout2[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout2[] = { { .iv = 0, .lvl = 31, @@ -27,7 +27,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout3[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout3[] = { { .iv = 0, .lvl = 32, @@ -35,7 +35,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout4[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout4[] = { { .iv = 0, .lvl = 32, @@ -43,7 +43,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern1[] = { +static const struct TrainerMonCustomized sParty_GruntSeafloorCavern1[] = { { .iv = 0, .lvl = 36, @@ -51,7 +51,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern1[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern2[] = { +static const struct TrainerMonCustomized sParty_GruntSeafloorCavern2[] = { { .iv = 0, .lvl = 36, @@ -59,7 +59,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern2[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern3[] = { +static const struct TrainerMonCustomized sParty_GruntSeafloorCavern3[] = { { .iv = 0, .lvl = 36, @@ -67,7 +67,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern3[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle1[] = { +static const struct TrainerMonCustomized sParty_Gabrielle1[] = { { .iv = 0, .lvl = 26, @@ -100,7 +100,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntPetalburgWoods[] = { +static const struct TrainerMonCustomized sParty_GruntPetalburgWoods[] = { { .iv = 0, .lvl = 9, @@ -108,7 +108,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntPetalburgWoods[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Marcel[] = { +static const struct TrainerMonCustomized sParty_Marcel[] = { { .iv = 100, .lvl = 29, @@ -121,7 +121,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Marcel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alberto[] = { +static const struct TrainerMonCustomized sParty_Alberto[] = { { .iv = 0, .lvl = 30, @@ -134,7 +134,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alberto[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ed[] = { +static const struct TrainerMonCustomized sParty_Ed[] = { { .iv = 0, .lvl = 30, @@ -147,7 +147,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ed[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern4[] = { +static const struct TrainerMonCustomized sParty_GruntSeafloorCavern4[] = { { .iv = 0, .lvl = 36, @@ -155,7 +155,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern4[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Declan[] = { +static const struct TrainerMonCustomized sParty_Declan[] = { { .iv = 0, .lvl = 34, @@ -163,7 +163,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Declan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntRusturfTunnel[] = { +static const struct TrainerMonCustomized sParty_GruntRusturfTunnel[] = { { .iv = 0, .lvl = 11, @@ -171,7 +171,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntRusturfTunnel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst1[] = { +static const struct TrainerMonCustomized sParty_GruntWeatherInst1[] = { { .iv = 0, .lvl = 27, @@ -184,7 +184,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst2[] = { +static const struct TrainerMonCustomized sParty_GruntWeatherInst2[] = { { .iv = 0, .lvl = 27, @@ -197,7 +197,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst3[] = { +static const struct TrainerMonCustomized sParty_GruntWeatherInst3[] = { { .iv = 0, .lvl = 26, @@ -215,7 +215,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMuseum1[] = { +static const struct TrainerMonCustomized sParty_GruntMuseum1[] = { { .iv = 0, .lvl = 15, @@ -223,7 +223,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMuseum1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMuseum2[] = { +static const struct TrainerMonCustomized sParty_GruntMuseum2[] = { { .iv = 0, .lvl = 14, @@ -236,7 +236,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMuseum2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter1[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter1[] = { { .iv = 0, .lvl = 32, @@ -244,7 +244,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre1[] = { +static const struct TrainerMonCustomized sParty_GruntMtPyre1[] = { { .iv = 0, .lvl = 32, @@ -252,7 +252,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre2[] = { +static const struct TrainerMonCustomized sParty_GruntMtPyre2[] = { { .iv = 0, .lvl = 32, @@ -260,7 +260,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre3[] = { +static const struct TrainerMonCustomized sParty_GruntMtPyre3[] = { { .iv = 0, .lvl = 30, @@ -273,7 +273,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst4[] = { +static const struct TrainerMonCustomized sParty_GruntWeatherInst4[] = { { .iv = 0, .lvl = 28, @@ -281,7 +281,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout5[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout5[] = { { .iv = 0, .lvl = 32, @@ -289,7 +289,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout6[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout6[] = { { .iv = 0, .lvl = 32, @@ -297,7 +297,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fredrick[] = { +static const struct TrainerMonCustomized sParty_Fredrick[] = { { .iv = 100, .lvl = 30, @@ -310,7 +310,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fredrick[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Matt[] = { +static const struct TrainerMonCustomized sParty_Matt[] = { { .iv = 50, .lvl = 34, @@ -323,7 +323,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Matt[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Zander[] = { +static const struct TrainerMonCustomized sParty_Zander[] = { { .iv = 0, .lvl = 31, @@ -331,7 +331,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Zander[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_ShellyWeatherInstitute[] = { +static const struct TrainerMonCustomized sParty_ShellyWeatherInstitute[] = { { .iv = 50, .lvl = 28, @@ -344,7 +344,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_ShellyWeatherInstitute[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_ShellySeafloorCavern[] = { +static const struct TrainerMonCustomized sParty_ShellySeafloorCavern[] = { { .iv = 100, .lvl = 37, @@ -357,7 +357,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_ShellySeafloorCavern[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Archie[] = { +static const struct TrainerMonCustomized sParty_Archie[] = { { .iv = 150, .lvl = 41, @@ -375,7 +375,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Archie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Leah[] = { +static const struct TrainerMonCustomized sParty_Leah[] = { { .iv = 0, .lvl = 31, @@ -383,7 +383,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Leah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Daisy[] = { +static const struct TrainerMonCustomized sParty_Daisy[] = { { .iv = 0, .lvl = 14, @@ -396,7 +396,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Daisy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rose1[] = { +static const struct TrainerMonCustomized sParty_Rose1[] = { { .iv = 0, .lvl = 14, @@ -429,7 +429,7 @@ static const struct TrainerMonCustomized sParty_Felix[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Violet[] = { +static const struct TrainerMonCustomized sParty_Violet[] = { { .iv = 0, .lvl = 26, @@ -442,7 +442,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Violet[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rose2[] = { +static const struct TrainerMonCustomized sParty_Rose2[] = { { .iv = 10, .lvl = 26, @@ -455,7 +455,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rose2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rose3[] = { +static const struct TrainerMonCustomized sParty_Rose3[] = { { .iv = 20, .lvl = 28, @@ -473,7 +473,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rose3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rose4[] = { +static const struct TrainerMonCustomized sParty_Rose4[] = { { .iv = 30, .lvl = 31, @@ -491,7 +491,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rose4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rose5[] = { +static const struct TrainerMonCustomized sParty_Rose5[] = { { .iv = 40, .lvl = 34, @@ -590,7 +590,7 @@ static const struct TrainerMonCustomized sParty_Dusty5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy1[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy1[] = { { .iv = 50, .lvl = 17, @@ -603,7 +603,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy2[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy2[] = { { .iv = 100, .lvl = 27, @@ -616,7 +616,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy3[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy3[] = { { .iv = 150, .lvl = 30, @@ -629,7 +629,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy4[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy4[] = { { .iv = 200, .lvl = 33, @@ -642,7 +642,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GabbyAndTy5[] = { +static const struct TrainerMonCustomized sParty_GabbyAndTy5[] = { { .iv = 250, .lvl = 36, @@ -670,7 +670,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lola1[] = { +static const struct TrainerMonCustomized sParty_Lola1[] = { { .iv = 10, .lvl = 12, @@ -683,7 +683,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lola1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Austina[] = { +static const struct TrainerMonCustomized sParty_Austina[] = { { .iv = 0, .lvl = 26, @@ -691,7 +691,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Austina[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gwen[] = { +static const struct TrainerMonCustomized sParty_Gwen[] = { { .iv = 0, .lvl = 26, @@ -699,7 +699,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gwen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lola2[] = { +static const struct TrainerMonCustomized sParty_Lola2[] = { { .iv = 10, .lvl = 26, @@ -712,7 +712,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lola2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lola3[] = { +static const struct TrainerMonCustomized sParty_Lola3[] = { { .iv = 20, .lvl = 29, @@ -725,7 +725,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lola3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lola4[] = { +static const struct TrainerMonCustomized sParty_Lola4[] = { { .iv = 30, .lvl = 32, @@ -738,7 +738,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lola4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lola5[] = { +static const struct TrainerMonCustomized sParty_Lola5[] = { { .iv = 40, .lvl = 35, @@ -760,7 +760,7 @@ static const struct TrainerMonCustomized sParty_Ricky1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Simon[] = { +static const struct TrainerMonCustomized sParty_Simon[] = { { .iv = 0, .lvl = 12, @@ -773,7 +773,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Simon[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Charlie[] = { +static const struct TrainerMonCustomized sParty_Charlie[] = { { .iv = 0, .lvl = 26, @@ -890,7 +890,7 @@ static const struct TrainerMonCustomized sParty_Braxton[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Vincent[] = { +static const struct TrainerMonCustomized sParty_Vincent[] = { { .iv = 100, .lvl = 44, @@ -908,7 +908,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Vincent[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Leroy[] = { +static const struct TrainerMonCustomized sParty_Leroy[] = { { .iv = 100, .lvl = 46, @@ -921,7 +921,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Leroy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wilton1[] = { +static const struct TrainerMonCustomized sParty_Wilton1[] = { { .iv = 100, .lvl = 17, @@ -939,7 +939,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wilton1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edgar[] = { +static const struct TrainerMonCustomized sParty_Edgar[] = { { .iv = 100, .lvl = 43, @@ -952,7 +952,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edgar[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Albert[] = { +static const struct TrainerMonCustomized sParty_Albert[] = { { .iv = 100, .lvl = 43, @@ -965,7 +965,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Albert[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Samuel[] = { +static const struct TrainerMonCustomized sParty_Samuel[] = { { .iv = 100, .lvl = 42, @@ -983,7 +983,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Samuel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Vito[] = { +static const struct TrainerMonCustomized sParty_Vito[] = { { .iv = 100, .lvl = 42, @@ -1006,7 +1006,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Vito[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Owen[] = { +static const struct TrainerMonCustomized sParty_Owen[] = { { .iv = 100, .lvl = 42, @@ -1024,7 +1024,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Owen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wilton2[] = { +static const struct TrainerMonCustomized sParty_Wilton2[] = { { .iv = 110, .lvl = 26, @@ -1042,7 +1042,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wilton2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wilton3[] = { +static const struct TrainerMonCustomized sParty_Wilton3[] = { { .iv = 120, .lvl = 29, @@ -1060,7 +1060,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wilton3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wilton4[] = { +static const struct TrainerMonCustomized sParty_Wilton4[] = { { .iv = 130, .lvl = 32, @@ -1078,7 +1078,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wilton4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wilton5[] = { +static const struct TrainerMonCustomized sParty_Wilton5[] = { { .iv = 140, .lvl = 35, @@ -1096,7 +1096,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wilton5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Warren[] = { +static const struct TrainerMonCustomized sParty_Warren[] = { { .iv = 100, .lvl = 33, @@ -1160,7 +1160,7 @@ static const struct TrainerMonCustomized sParty_Wendy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Keira[] = { +static const struct TrainerMonCustomized sParty_Keira[] = { { .iv = 100, .lvl = 45, @@ -1173,7 +1173,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Keira[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brooke1[] = { +static const struct TrainerMonCustomized sParty_Brooke1[] = { { .iv = 100, .lvl = 17, @@ -1191,7 +1191,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brooke1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jennifer[] = { +static const struct TrainerMonCustomized sParty_Jennifer[] = { { .iv = 200, .lvl = 30, @@ -1199,7 +1199,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jennifer[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hope[] = { +static const struct TrainerMonCustomized sParty_Hope[] = { { .iv = 100, .lvl = 45, @@ -1207,7 +1207,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hope[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shannon[] = { +static const struct TrainerMonCustomized sParty_Shannon[] = { { .iv = 100, .lvl = 45, @@ -1215,7 +1215,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shannon[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Michelle[] = { +static const struct TrainerMonCustomized sParty_Michelle[] = { { .iv = 100, .lvl = 42, @@ -1233,7 +1233,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Michelle[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Caroline[] = { +static const struct TrainerMonCustomized sParty_Caroline[] = { { .iv = 100, .lvl = 43, @@ -1246,7 +1246,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Caroline[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Julie[] = { +static const struct TrainerMonCustomized sParty_Julie[] = { { .iv = 100, .lvl = 42, @@ -1264,7 +1264,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Julie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brooke2[] = { +static const struct TrainerMonCustomized sParty_Brooke2[] = { { .iv = 110, .lvl = 26, @@ -1282,7 +1282,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brooke2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brooke3[] = { +static const struct TrainerMonCustomized sParty_Brooke3[] = { { .iv = 120, .lvl = 29, @@ -1300,7 +1300,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brooke3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brooke4[] = { +static const struct TrainerMonCustomized sParty_Brooke4[] = { { .iv = 130, .lvl = 32, @@ -1318,7 +1318,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brooke4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brooke5[] = { +static const struct TrainerMonCustomized sParty_Brooke5[] = { { .iv = 140, .lvl = 34, @@ -1336,7 +1336,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brooke5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Patricia[] = { +static const struct TrainerMonCustomized sParty_Patricia[] = { { .iv = 0, .lvl = 41, @@ -1349,7 +1349,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Patricia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kindra[] = { +static const struct TrainerMonCustomized sParty_Kindra[] = { { .iv = 0, .lvl = 30, @@ -1362,7 +1362,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kindra[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tammy[] = { +static const struct TrainerMonCustomized sParty_Tammy[] = { { .iv = 0, .lvl = 29, @@ -1375,7 +1375,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tammy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Valerie1[] = { +static const struct TrainerMonCustomized sParty_Valerie1[] = { { .iv = 0, .lvl = 32, @@ -1383,7 +1383,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Valerie1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tasha[] = { +static const struct TrainerMonCustomized sParty_Tasha[] = { { .iv = 50, .lvl = 32, @@ -1391,7 +1391,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tasha[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Valerie2[] = { +static const struct TrainerMonCustomized sParty_Valerie2[] = { { .iv = 10, .lvl = 31, @@ -1404,7 +1404,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Valerie2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Valerie3[] = { +static const struct TrainerMonCustomized sParty_Valerie3[] = { { .iv = 20, .lvl = 35, @@ -1417,7 +1417,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Valerie3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Valerie4[] = { +static const struct TrainerMonCustomized sParty_Valerie4[] = { { .iv = 30, .lvl = 40, @@ -1430,7 +1430,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Valerie4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Valerie5[] = { +static const struct TrainerMonCustomized sParty_Valerie5[] = { { .iv = 40, .lvl = 42, @@ -1474,7 +1474,7 @@ static const struct TrainerMonCustomized sParty_Daphne[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter2[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter2[] = { { .iv = 0, .lvl = 26, @@ -1557,7 +1557,7 @@ static const struct TrainerMonCustomized sParty_Cindy6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Melissa[] = { +static const struct TrainerMonCustomized sParty_Melissa[] = { { .iv = 0, .lvl = 21, @@ -1565,7 +1565,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Melissa[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sheila[] = { +static const struct TrainerMonCustomized sParty_Sheila[] = { { .iv = 0, .lvl = 21, @@ -1573,7 +1573,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sheila[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shirley[] = { +static const struct TrainerMonCustomized sParty_Shirley[] = { { .iv = 0, .lvl = 21, @@ -1596,7 +1596,7 @@ static const struct TrainerMonCustomized sParty_Jessica1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Connie[] = { +static const struct TrainerMonCustomized sParty_Connie[] = { { .iv = 100, .lvl = 40, @@ -1604,7 +1604,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Connie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bridget[] = { +static const struct TrainerMonCustomized sParty_Bridget[] = { { .iv = 150, .lvl = 40, @@ -1633,7 +1633,7 @@ static const struct TrainerMonCustomized sParty_Olivia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tiffany[] = { +static const struct TrainerMonCustomized sParty_Tiffany[] = { { .iv = 100, .lvl = 39, @@ -1715,7 +1715,7 @@ static const struct TrainerMonCustomized sParty_Winston1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Mollie[] = { +static const struct TrainerMonCustomized sParty_Mollie[] = { { .iv = 0, .lvl = 33, @@ -1774,7 +1774,7 @@ static const struct TrainerMonCustomized sParty_Winston5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Steve1[] = { +static const struct TrainerMonCustomized sParty_Steve1[] = { { .iv = 0, .lvl = 19, @@ -1782,7 +1782,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Steve1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thalia1[] = { +static const struct TrainerMonCustomized sParty_Thalia1[] = { { .iv = 0, .lvl = 25, @@ -1795,7 +1795,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thalia1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Mark[] = { +static const struct TrainerMonCustomized sParty_Mark[] = { { .iv = 0, .lvl = 31, @@ -1803,7 +1803,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Mark[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtChimney1[] = { +static const struct TrainerMonCustomized sParty_GruntMtChimney1[] = { { .iv = 0, .lvl = 20, @@ -1811,7 +1811,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtChimney1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Steve2[] = { +static const struct TrainerMonCustomized sParty_Steve2[] = { { .iv = 10, .lvl = 27, @@ -1819,7 +1819,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Steve2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Steve3[] = { +static const struct TrainerMonCustomized sParty_Steve3[] = { { .iv = 20, .lvl = 29, @@ -1832,7 +1832,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Steve3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Steve4[] = { +static const struct TrainerMonCustomized sParty_Steve4[] = { { .iv = 30, .lvl = 32, @@ -1845,7 +1845,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Steve4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Steve5[] = { +static const struct TrainerMonCustomized sParty_Steve5[] = { { .iv = 40, .lvl = 35, @@ -1858,7 +1858,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Steve5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Luis[] = { +static const struct TrainerMonCustomized sParty_Luis[] = { { .iv = 0, .lvl = 26, @@ -1866,7 +1866,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Luis[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dominik[] = { +static const struct TrainerMonCustomized sParty_Dominik[] = { { .iv = 0, .lvl = 26, @@ -1874,7 +1874,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dominik[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Douglas[] = { +static const struct TrainerMonCustomized sParty_Douglas[] = { { .iv = 10, .lvl = 24, @@ -1887,7 +1887,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Douglas[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Darrin[] = { +static const struct TrainerMonCustomized sParty_Darrin[] = { { .iv = 10, .lvl = 24, @@ -1905,7 +1905,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darrin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tony1[] = { +static const struct TrainerMonCustomized sParty_Tony1[] = { { .iv = 0, .lvl = 26, @@ -1913,7 +1913,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tony1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerome[] = { +static const struct TrainerMonCustomized sParty_Jerome[] = { { .iv = 0, .lvl = 26, @@ -1921,7 +1921,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerome[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Matthew[] = { +static const struct TrainerMonCustomized sParty_Matthew[] = { { .iv = 0, .lvl = 26, @@ -1929,7 +1929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Matthew[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_David[] = { +static const struct TrainerMonCustomized sParty_David[] = { { .iv = 0, .lvl = 25, @@ -1942,7 +1942,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_David[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Spencer[] = { +static const struct TrainerMonCustomized sParty_Spencer[] = { { .iv = 0, .lvl = 33, @@ -1955,7 +1955,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Spencer[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Roland[] = { +static const struct TrainerMonCustomized sParty_Roland[] = { { .iv = 0, .lvl = 34, @@ -1963,7 +1963,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Roland[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nolen[] = { +static const struct TrainerMonCustomized sParty_Nolen[] = { { .iv = 0, .lvl = 34, @@ -1971,7 +1971,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nolen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Stan[] = { +static const struct TrainerMonCustomized sParty_Stan[] = { { .iv = 0, .lvl = 34, @@ -1979,7 +1979,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Stan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Barry[] = { +static const struct TrainerMonCustomized sParty_Barry[] = { { .iv = 0, .lvl = 34, @@ -1987,7 +1987,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Barry[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dean[] = { +static const struct TrainerMonCustomized sParty_Dean[] = { { .iv = 0, .lvl = 31, @@ -2005,7 +2005,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dean[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rodney[] = { +static const struct TrainerMonCustomized sParty_Rodney[] = { { .iv = 0, .lvl = 34, @@ -2013,7 +2013,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rodney[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Richard[] = { +static const struct TrainerMonCustomized sParty_Richard[] = { { .iv = 0, .lvl = 34, @@ -2021,7 +2021,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Richard[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Herman[] = { +static const struct TrainerMonCustomized sParty_Herman[] = { { .iv = 0, .lvl = 33, @@ -2034,7 +2034,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Herman[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Santiago[] = { +static const struct TrainerMonCustomized sParty_Santiago[] = { { .iv = 0, .lvl = 33, @@ -2047,7 +2047,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Santiago[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gilbert[] = { +static const struct TrainerMonCustomized sParty_Gilbert[] = { { .iv = 0, .lvl = 34, @@ -2055,7 +2055,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gilbert[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Franklin[] = { +static const struct TrainerMonCustomized sParty_Franklin[] = { { .iv = 0, .lvl = 34, @@ -2063,7 +2063,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Franklin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kevin[] = { +static const struct TrainerMonCustomized sParty_Kevin[] = { { .iv = 0, .lvl = 34, @@ -2071,7 +2071,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kevin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jack[] = { +static const struct TrainerMonCustomized sParty_Jack[] = { { .iv = 0, .lvl = 34, @@ -2079,7 +2079,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jack[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dudley[] = { +static const struct TrainerMonCustomized sParty_Dudley[] = { { .iv = 0, .lvl = 33, @@ -2097,7 +2097,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dudley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Chad[] = { +static const struct TrainerMonCustomized sParty_Chad[] = { { .iv = 0, .lvl = 33, @@ -2110,7 +2110,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Chad[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tony2[] = { +static const struct TrainerMonCustomized sParty_Tony2[] = { { .iv = 10, .lvl = 30, @@ -2118,7 +2118,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tony2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tony3[] = { +static const struct TrainerMonCustomized sParty_Tony3[] = { { .iv = 20, .lvl = 33, @@ -2126,7 +2126,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tony3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tony4[] = { +static const struct TrainerMonCustomized sParty_Tony4[] = { { .iv = 30, .lvl = 34, @@ -2139,7 +2139,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tony4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tony5[] = { +static const struct TrainerMonCustomized sParty_Tony5[] = { { .iv = 40, .lvl = 37, @@ -2152,7 +2152,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tony5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Takao[] = { +static const struct TrainerMonCustomized sParty_Takao[] = { { .iv = 127, .lvl = 13, @@ -2160,7 +2160,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Takao[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hitoshi[] = { +static const struct TrainerMonCustomized sParty_Hitoshi[] = { { .iv = 50, .lvl = 32, @@ -2173,7 +2173,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hitoshi[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kiyo[] = { +static const struct TrainerMonCustomized sParty_Kiyo[] = { { .iv = 100, .lvl = 34, @@ -2181,7 +2181,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kiyo[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koichi[] = { +static const struct TrainerMonCustomized sParty_Koichi[] = { { .iv = 100, .lvl = 24, @@ -2194,7 +2194,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koichi[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nob1[] = { +static const struct TrainerMonCustomized sParty_Nob1[] = { { .iv = 100, .lvl = 19, @@ -2202,7 +2202,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nob1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nob2[] = { +static const struct TrainerMonCustomized sParty_Nob2[] = { { .iv = 110, .lvl = 27, @@ -2210,7 +2210,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nob2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nob3[] = { +static const struct TrainerMonCustomized sParty_Nob3[] = { { .iv = 120, .lvl = 29, @@ -2223,7 +2223,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nob3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nob4[] = { +static const struct TrainerMonCustomized sParty_Nob4[] = { { .iv = 130, .lvl = 31, @@ -2268,7 +2268,7 @@ static const struct TrainerMonCustomized sParty_Nob5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Yuji[] = { +static const struct TrainerMonCustomized sParty_Yuji[] = { { .iv = 100, .lvl = 26, @@ -2281,7 +2281,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Yuji[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Daisuke[] = { +static const struct TrainerMonCustomized sParty_Daisuke[] = { { .iv = 100, .lvl = 19, @@ -2289,7 +2289,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Daisuke[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Atsushi[] = { +static const struct TrainerMonCustomized sParty_Atsushi[] = { { .iv = 100, .lvl = 32, @@ -2312,7 +2312,7 @@ static const struct TrainerMonCustomized sParty_Kirk[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout7[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout7[] = { { .iv = 0, .lvl = 31, @@ -2325,7 +2325,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout7[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout8[] = { +static const struct TrainerMonCustomized sParty_GruntAquaHideout8[] = { { .iv = 0, .lvl = 32, @@ -2333,7 +2333,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntAquaHideout8[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shawn[] = { +static const struct TrainerMonCustomized sParty_Shawn[] = { { .iv = 100, .lvl = 17, @@ -2346,7 +2346,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shawn[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fernando1[] = { +static const struct TrainerMonCustomized sParty_Fernando1[] = { { .iv = 0, .lvl = 30, @@ -2359,7 +2359,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fernando1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dalton1[] = { +static const struct TrainerMonCustomized sParty_Dalton1[] = { { .iv = 0, .lvl = 15, @@ -2372,7 +2372,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dalton1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dalton2[] = { +static const struct TrainerMonCustomized sParty_Dalton2[] = { { .iv = 10, .lvl = 25, @@ -2390,7 +2390,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dalton2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dalton3[] = { +static const struct TrainerMonCustomized sParty_Dalton3[] = { { .iv = 20, .lvl = 28, @@ -2408,7 +2408,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dalton3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dalton4[] = { +static const struct TrainerMonCustomized sParty_Dalton4[] = { { .iv = 30, .lvl = 31, @@ -2426,7 +2426,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dalton4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dalton5[] = { +static const struct TrainerMonCustomized sParty_Dalton5[] = { { .iv = 40, .lvl = 34, @@ -2444,7 +2444,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dalton5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cole[] = { +static const struct TrainerMonCustomized sParty_Cole[] = { { .iv = 100, .lvl = 23, @@ -2452,7 +2452,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cole[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jeff[] = { +static const struct TrainerMonCustomized sParty_Jeff[] = { { .iv = 100, .lvl = 22, @@ -2465,7 +2465,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jeff[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Axle[] = { +static const struct TrainerMonCustomized sParty_Axle[] = { { .iv = 100, .lvl = 23, @@ -2473,7 +2473,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Axle[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jace[] = { +static const struct TrainerMonCustomized sParty_Jace[] = { { .iv = 100, .lvl = 23, @@ -2481,7 +2481,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jace[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Keegan[] = { +static const struct TrainerMonCustomized sParty_Keegan[] = { { .iv = 120, .lvl = 23, @@ -2489,7 +2489,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Keegan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bernie1[] = { +static const struct TrainerMonCustomized sParty_Bernie1[] = { { .iv = 0, .lvl = 18, @@ -2502,7 +2502,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bernie1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bernie2[] = { +static const struct TrainerMonCustomized sParty_Bernie2[] = { { .iv = 10, .lvl = 26, @@ -2515,7 +2515,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bernie2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bernie3[] = { +static const struct TrainerMonCustomized sParty_Bernie3[] = { { .iv = 20, .lvl = 29, @@ -2528,7 +2528,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bernie3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bernie4[] = { +static const struct TrainerMonCustomized sParty_Bernie4[] = { { .iv = 30, .lvl = 32, @@ -2541,7 +2541,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bernie4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bernie5[] = { +static const struct TrainerMonCustomized sParty_Bernie5[] = { { .iv = 40, .lvl = 35, @@ -2584,7 +2584,7 @@ static const struct TrainerMonCustomized sParty_Beau[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Larry[] = { +static const struct TrainerMonCustomized sParty_Larry[] = { { .iv = 0, .lvl = 18, @@ -2592,7 +2592,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Larry[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shane[] = { +static const struct TrainerMonCustomized sParty_Shane[] = { { .iv = 0, .lvl = 18, @@ -2605,7 +2605,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shane[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Justin[] = { +static const struct TrainerMonCustomized sParty_Justin[] = { { .iv = 0, .lvl = 24, @@ -2613,7 +2613,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Justin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ethan1[] = { +static const struct TrainerMonCustomized sParty_Ethan1[] = { { .iv = 0, .lvl = 20, @@ -2626,7 +2626,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ethan1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Autumn[] = { +static const struct TrainerMonCustomized sParty_Autumn[] = { { .iv = 0, .lvl = 21, @@ -2634,7 +2634,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Autumn[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Travis[] = { +static const struct TrainerMonCustomized sParty_Travis[] = { { .iv = 0, .lvl = 18, @@ -2642,7 +2642,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Travis[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ethan2[] = { +static const struct TrainerMonCustomized sParty_Ethan2[] = { { .iv = 10, .lvl = 26, @@ -2655,7 +2655,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ethan2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ethan3[] = { +static const struct TrainerMonCustomized sParty_Ethan3[] = { { .iv = 20, .lvl = 29, @@ -2668,7 +2668,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ethan3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ethan4[] = { +static const struct TrainerMonCustomized sParty_Ethan4[] = { { .iv = 30, .lvl = 31, @@ -2686,7 +2686,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ethan4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ethan5[] = { +static const struct TrainerMonCustomized sParty_Ethan5[] = { { .iv = 40, .lvl = 34, @@ -2704,7 +2704,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ethan5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brent[] = { +static const struct TrainerMonCustomized sParty_Brent[] = { { .iv = 100, .lvl = 26, @@ -2712,7 +2712,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brent[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Donald[] = { +static const struct TrainerMonCustomized sParty_Donald[] = { { .iv = 100, .lvl = 24, @@ -2730,7 +2730,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Donald[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Taylor[] = { +static const struct TrainerMonCustomized sParty_Taylor[] = { { .iv = 100, .lvl = 27, @@ -2748,7 +2748,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Taylor[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey1[] = { +static const struct TrainerMonCustomized sParty_Jeffrey1[] = { { .iv = 0, .lvl = 27, @@ -2766,7 +2766,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Derek[] = { +static const struct TrainerMonCustomized sParty_Derek[] = { { .iv = 150, .lvl = 16, @@ -2779,7 +2779,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Derek[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey2[] = { +static const struct TrainerMonCustomized sParty_Jeffrey2[] = { { .iv = 10, .lvl = 31, @@ -2797,7 +2797,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey3[] = { +static const struct TrainerMonCustomized sParty_Jeffrey3[] = { { .iv = 20, .lvl = 34, @@ -2815,7 +2815,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jeffrey4[] = { +static const struct TrainerMonCustomized sParty_Jeffrey4[] = { { .iv = 30, .lvl = 36, @@ -2880,7 +2880,7 @@ static const struct TrainerMonCustomized sParty_Edward[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Preston[] = { +static const struct TrainerMonCustomized sParty_Preston[] = { { .iv = 100, .lvl = 36, @@ -2888,7 +2888,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Preston[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Virgil[] = { +static const struct TrainerMonCustomized sParty_Virgil[] = { { .iv = 100, .lvl = 36, @@ -2896,7 +2896,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Virgil[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Blake[] = { +static const struct TrainerMonCustomized sParty_Blake[] = { { .iv = 100, .lvl = 36, @@ -2904,7 +2904,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Blake[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_William[] = { +static const struct TrainerMonCustomized sParty_William[] = { { .iv = 0, .lvl = 26, @@ -2922,7 +2922,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_William[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Joshua[] = { +static const struct TrainerMonCustomized sParty_Joshua[] = { { .iv = 0, .lvl = 41, @@ -2935,7 +2935,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Joshua[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cameron1[] = { +static const struct TrainerMonCustomized sParty_Cameron1[] = { { .iv = 0, .lvl = 31, @@ -2943,7 +2943,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cameron1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cameron2[] = { +static const struct TrainerMonCustomized sParty_Cameron2[] = { { .iv = 10, .lvl = 33, @@ -2956,7 +2956,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cameron2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cameron3[] = { +static const struct TrainerMonCustomized sParty_Cameron3[] = { { .iv = 20, .lvl = 38, @@ -2969,7 +2969,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cameron3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cameron4[] = { +static const struct TrainerMonCustomized sParty_Cameron4[] = { { .iv = 30, .lvl = 41, @@ -2982,7 +2982,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cameron4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cameron5[] = { +static const struct TrainerMonCustomized sParty_Cameron5[] = { { .iv = 40, .lvl = 45, @@ -3004,7 +3004,7 @@ static const struct TrainerMonCustomized sParty_Jaclyn[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hannah[] = { +static const struct TrainerMonCustomized sParty_Hannah[] = { { .iv = 100, .lvl = 36, @@ -3012,7 +3012,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hannah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Samantha[] = { +static const struct TrainerMonCustomized sParty_Samantha[] = { { .iv = 100, .lvl = 36, @@ -3020,7 +3020,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Samantha[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maura[] = { +static const struct TrainerMonCustomized sParty_Maura[] = { { .iv = 100, .lvl = 36, @@ -3028,7 +3028,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maura[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kayla[] = { +static const struct TrainerMonCustomized sParty_Kayla[] = { { .iv = 0, .lvl = 26, @@ -3046,7 +3046,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kayla[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alexis[] = { +static const struct TrainerMonCustomized sParty_Alexis[] = { { .iv = 0, .lvl = 41, @@ -3059,7 +3059,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alexis[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacki1[] = { +static const struct TrainerMonCustomized sParty_Jacki1[] = { { .iv = 0, .lvl = 30, @@ -3072,7 +3072,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacki1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacki2[] = { +static const struct TrainerMonCustomized sParty_Jacki2[] = { { .iv = 10, .lvl = 34, @@ -3085,7 +3085,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacki2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacki3[] = { +static const struct TrainerMonCustomized sParty_Jacki3[] = { { .iv = 20, .lvl = 37, @@ -3098,7 +3098,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacki3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacki4[] = { +static const struct TrainerMonCustomized sParty_Jacki4[] = { { .iv = 30, .lvl = 40, @@ -3111,7 +3111,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacki4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacki5[] = { +static const struct TrainerMonCustomized sParty_Jacki5[] = { { .iv = 40, .lvl = 43, @@ -3124,7 +3124,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacki5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Walter1[] = { +static const struct TrainerMonCustomized sParty_Walter1[] = { { .iv = 0, .lvl = 29, @@ -3132,7 +3132,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Walter1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Micah[] = { +static const struct TrainerMonCustomized sParty_Micah[] = { { .iv = 0, .lvl = 44, @@ -3145,7 +3145,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Micah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thomas[] = { +static const struct TrainerMonCustomized sParty_Thomas[] = { { .iv = 0, .lvl = 45, @@ -3153,7 +3153,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thomas[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Walter2[] = { +static const struct TrainerMonCustomized sParty_Walter2[] = { { .iv = 10, .lvl = 34, @@ -3612,7 +3612,7 @@ static const struct TrainerMonCustomized sParty_Juan1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerry1[] = { +static const struct TrainerMonCustomized sParty_Jerry1[] = { { .iv = 10, .lvl = 9, @@ -3620,7 +3620,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerry1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ted[] = { +static const struct TrainerMonCustomized sParty_Ted[] = { { .iv = 10, .lvl = 17, @@ -3628,7 +3628,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ted[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Paul[] = { +static const struct TrainerMonCustomized sParty_Paul[] = { { .iv = 10, .lvl = 15, @@ -3646,7 +3646,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Paul[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerry2[] = { +static const struct TrainerMonCustomized sParty_Jerry2[] = { { .iv = 20, .lvl = 26, @@ -3659,7 +3659,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerry2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerry3[] = { +static const struct TrainerMonCustomized sParty_Jerry3[] = { { .iv = 30, .lvl = 29, @@ -3672,7 +3672,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerry3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerry4[] = { +static const struct TrainerMonCustomized sParty_Jerry4[] = { { .iv = 40, .lvl = 32, @@ -3685,7 +3685,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerry4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jerry5[] = { +static const struct TrainerMonCustomized sParty_Jerry5[] = { { .iv = 50, .lvl = 34, @@ -3703,7 +3703,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jerry5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Karen1[] = { +static const struct TrainerMonCustomized sParty_Karen1[] = { { .iv = 10, .lvl = 9, @@ -3711,7 +3711,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Karen1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Georgia[] = { +static const struct TrainerMonCustomized sParty_Georgia[] = { { .iv = 10, .lvl = 16, @@ -3724,7 +3724,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Georgia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Karen2[] = { +static const struct TrainerMonCustomized sParty_Karen2[] = { { .iv = 20, .lvl = 26, @@ -3737,7 +3737,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Karen2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Karen3[] = { +static const struct TrainerMonCustomized sParty_Karen3[] = { { .iv = 30, .lvl = 29, @@ -3750,7 +3750,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Karen3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Karen4[] = { +static const struct TrainerMonCustomized sParty_Karen4[] = { { .iv = 40, .lvl = 32, @@ -3763,7 +3763,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Karen4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Karen5[] = { +static const struct TrainerMonCustomized sParty_Karen5[] = { { .iv = 50, .lvl = 35, @@ -4085,7 +4085,7 @@ static const struct TrainerMonCustomized sParty_Isabel5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Timothy1[] = { +static const struct TrainerMonCustomized sParty_Timothy1[] = { { .iv = 200, .lvl = 27, @@ -4138,7 +4138,7 @@ static const struct TrainerMonCustomized sParty_Vicky[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shelby1[] = { +static const struct TrainerMonCustomized sParty_Shelby1[] = { { .iv = 200, .lvl = 21, @@ -4151,7 +4151,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shelby1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shelby2[] = { +static const struct TrainerMonCustomized sParty_Shelby2[] = { { .iv = 210, .lvl = 30, @@ -4164,7 +4164,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shelby2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shelby3[] = { +static const struct TrainerMonCustomized sParty_Shelby3[] = { { .iv = 220, .lvl = 33, @@ -4177,7 +4177,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shelby3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shelby4[] = { +static const struct TrainerMonCustomized sParty_Shelby4[] = { { .iv = 230, .lvl = 36, @@ -4190,7 +4190,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shelby4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shelby5[] = { +static const struct TrainerMonCustomized sParty_Shelby5[] = { { .iv = 240, .lvl = 39, @@ -4203,7 +4203,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shelby5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Calvin1[] = { +static const struct TrainerMonCustomized sParty_Calvin1[] = { { .iv = 0, .lvl = 5, @@ -4211,7 +4211,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Calvin1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Billy[] = { +static const struct TrainerMonCustomized sParty_Billy[] = { { .iv = 0, .lvl = 5, @@ -4233,7 +4233,7 @@ static const struct TrainerMonCustomized sParty_Josh[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tommy[] = { +static const struct TrainerMonCustomized sParty_Tommy[] = { { .iv = 110, .lvl = 8, @@ -4246,7 +4246,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tommy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Joey[] = { +static const struct TrainerMonCustomized sParty_Joey[] = { { .iv = 0, .lvl = 9, @@ -4299,7 +4299,7 @@ static const struct TrainerMonCustomized sParty_Katelynn[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jaylen[] = { +static const struct TrainerMonCustomized sParty_Jaylen[] = { { .iv = 0, .lvl = 19, @@ -4307,7 +4307,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jaylen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dillon[] = { +static const struct TrainerMonCustomized sParty_Dillon[] = { { .iv = 0, .lvl = 19, @@ -4315,7 +4315,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dillon[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Calvin2[] = { +static const struct TrainerMonCustomized sParty_Calvin2[] = { { .iv = 10, .lvl = 27, @@ -4323,7 +4323,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Calvin2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Calvin3[] = { +static const struct TrainerMonCustomized sParty_Calvin3[] = { { .iv = 20, .lvl = 28, @@ -4336,7 +4336,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Calvin3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Calvin4[] = { +static const struct TrainerMonCustomized sParty_Calvin4[] = { { .iv = 30, .lvl = 31, @@ -4354,7 +4354,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Calvin4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Calvin5[] = { +static const struct TrainerMonCustomized sParty_Calvin5[] = { { .iv = 40, .lvl = 34, @@ -4372,7 +4372,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Calvin5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Eddie[] = { +static const struct TrainerMonCustomized sParty_Eddie[] = { { .iv = 0, .lvl = 14, @@ -4385,7 +4385,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Eddie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Allen[] = { +static const struct TrainerMonCustomized sParty_Allen[] = { { .iv = 0, .lvl = 4, @@ -4398,7 +4398,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Allen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Timmy[] = { +static const struct TrainerMonCustomized sParty_Timmy[] = { { .iv = 0, .lvl = 15, @@ -4456,7 +4456,7 @@ static const struct TrainerMonCustomized sParty_Wallace[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andrew[] = { +static const struct TrainerMonCustomized sParty_Andrew[] = { { .iv = 0, .lvl = 5, @@ -4474,7 +4474,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andrew[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ivan[] = { +static const struct TrainerMonCustomized sParty_Ivan[] = { { .iv = 0, .lvl = 5, @@ -4492,7 +4492,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ivan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Claude[] = { +static const struct TrainerMonCustomized sParty_Claude[] = { { .iv = 0, .lvl = 16, @@ -4510,7 +4510,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Claude[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elliot1[] = { +static const struct TrainerMonCustomized sParty_Elliot1[] = { { .iv = 0, .lvl = 10, @@ -4528,7 +4528,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elliot1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ned[] = { +static const struct TrainerMonCustomized sParty_Ned[] = { { .iv = 10, .lvl = 11, @@ -4536,7 +4536,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ned[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dale[] = { +static const struct TrainerMonCustomized sParty_Dale[] = { { .iv = 0, .lvl = 11, @@ -4559,7 +4559,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dale[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nolan[] = { +static const struct TrainerMonCustomized sParty_Nolan[] = { { .iv = 0, .lvl = 19, @@ -4567,7 +4567,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nolan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Barny[] = { +static const struct TrainerMonCustomized sParty_Barny[] = { { .iv = 0, .lvl = 25, @@ -4580,7 +4580,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Barny[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wade[] = { +static const struct TrainerMonCustomized sParty_Wade[] = { { .iv = 0, .lvl = 16, @@ -4588,7 +4588,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wade[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Carter[] = { +static const struct TrainerMonCustomized sParty_Carter[] = { { .iv = 10, .lvl = 25, @@ -4601,7 +4601,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Carter[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elliot2[] = { +static const struct TrainerMonCustomized sParty_Elliot2[] = { { .iv = 10, .lvl = 24, @@ -4619,7 +4619,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elliot2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elliot3[] = { +static const struct TrainerMonCustomized sParty_Elliot3[] = { { .iv = 20, .lvl = 29, @@ -4642,7 +4642,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elliot3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elliot4[] = { +static const struct TrainerMonCustomized sParty_Elliot4[] = { { .iv = 30, .lvl = 31, @@ -4665,7 +4665,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elliot4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elliot5[] = { +static const struct TrainerMonCustomized sParty_Elliot5[] = { { .iv = 40, .lvl = 33, @@ -4688,7 +4688,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elliot5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ronald[] = { +static const struct TrainerMonCustomized sParty_Ronald[] = { { .iv = 0, .lvl = 19, @@ -4721,7 +4721,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ronald[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jacob[] = { +static const struct TrainerMonCustomized sParty_Jacob[] = { { .iv = 20, .lvl = 6, @@ -4739,7 +4739,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jacob[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Anthony[] = { +static const struct TrainerMonCustomized sParty_Anthony[] = { { .iv = 0, .lvl = 14, @@ -4752,7 +4752,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Anthony[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin1[] = { +static const struct TrainerMonCustomized sParty_Benjamin1[] = { { .iv = 0, .lvl = 16, @@ -4760,7 +4760,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin2[] = { +static const struct TrainerMonCustomized sParty_Benjamin2[] = { { .iv = 10, .lvl = 30, @@ -4768,7 +4768,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin3[] = { +static const struct TrainerMonCustomized sParty_Benjamin3[] = { { .iv = 20, .lvl = 33, @@ -4776,7 +4776,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin4[] = { +static const struct TrainerMonCustomized sParty_Benjamin4[] = { { .iv = 30, .lvl = 36, @@ -4784,7 +4784,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin5[] = { +static const struct TrainerMonCustomized sParty_Benjamin5[] = { { .iv = 40, .lvl = 39, @@ -4792,7 +4792,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benjamin5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Abigail1[] = { +static const struct TrainerMonCustomized sParty_Abigail1[] = { { .iv = 0, .lvl = 16, @@ -4800,7 +4800,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Abigail1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jasmine[] = { +static const struct TrainerMonCustomized sParty_Jasmine[] = { { .iv = 80, .lvl = 14, @@ -4818,7 +4818,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jasmine[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Abigail2[] = { +static const struct TrainerMonCustomized sParty_Abigail2[] = { { .iv = 10, .lvl = 28, @@ -4826,7 +4826,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Abigail2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Abigail3[] = { +static const struct TrainerMonCustomized sParty_Abigail3[] = { { .iv = 20, .lvl = 31, @@ -4834,7 +4834,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Abigail3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Abigail4[] = { +static const struct TrainerMonCustomized sParty_Abigail4[] = { { .iv = 30, .lvl = 34, @@ -4842,7 +4842,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Abigail4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Abigail5[] = { +static const struct TrainerMonCustomized sParty_Abigail5[] = { { .iv = 40, .lvl = 37, @@ -4850,7 +4850,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Abigail5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dylan1[] = { +static const struct TrainerMonCustomized sParty_Dylan1[] = { { .iv = 0, .lvl = 17, @@ -4858,7 +4858,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dylan1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dylan2[] = { +static const struct TrainerMonCustomized sParty_Dylan2[] = { { .iv = 10, .lvl = 28, @@ -4866,7 +4866,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dylan2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dylan3[] = { +static const struct TrainerMonCustomized sParty_Dylan3[] = { { .iv = 20, .lvl = 31, @@ -4874,7 +4874,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dylan3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dylan4[] = { +static const struct TrainerMonCustomized sParty_Dylan4[] = { { .iv = 30, .lvl = 34, @@ -4882,7 +4882,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dylan4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dylan5[] = { +static const struct TrainerMonCustomized sParty_Dylan5[] = { { .iv = 40, .lvl = 37, @@ -4890,7 +4890,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dylan5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maria1[] = { +static const struct TrainerMonCustomized sParty_Maria1[] = { { .iv = 0, .lvl = 17, @@ -4898,7 +4898,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maria1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maria2[] = { +static const struct TrainerMonCustomized sParty_Maria2[] = { { .iv = 10, .lvl = 28, @@ -4906,7 +4906,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maria2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maria3[] = { +static const struct TrainerMonCustomized sParty_Maria3[] = { { .iv = 20, .lvl = 31, @@ -4914,7 +4914,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maria3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maria4[] = { +static const struct TrainerMonCustomized sParty_Maria4[] = { { .iv = 30, .lvl = 34, @@ -4922,7 +4922,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maria4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Maria5[] = { +static const struct TrainerMonCustomized sParty_Maria5[] = { { .iv = 40, .lvl = 37, @@ -4930,7 +4930,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Maria5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Camden[] = { +static const struct TrainerMonCustomized sParty_Camden[] = { { .iv = 0, .lvl = 33, @@ -4943,7 +4943,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Camden[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Demetrius[] = { +static const struct TrainerMonCustomized sParty_Demetrius[] = { { .iv = 0, .lvl = 25, @@ -4956,7 +4956,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Demetrius[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah1[] = { +static const struct TrainerMonCustomized sParty_Isaiah1[] = { { .iv = 0, .lvl = 35, @@ -4964,7 +4964,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pablo1[] = { +static const struct TrainerMonCustomized sParty_Pablo1[] = { { .iv = 0, .lvl = 33, @@ -4977,7 +4977,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pablo1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Chase[] = { +static const struct TrainerMonCustomized sParty_Chase[] = { { .iv = 0, .lvl = 26, @@ -4990,7 +4990,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Chase[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah2[] = { +static const struct TrainerMonCustomized sParty_Isaiah2[] = { { .iv = 10, .lvl = 39, @@ -4998,7 +4998,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah3[] = { +static const struct TrainerMonCustomized sParty_Isaiah3[] = { { .iv = 20, .lvl = 42, @@ -5006,7 +5006,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah4[] = { +static const struct TrainerMonCustomized sParty_Isaiah4[] = { { .iv = 30, .lvl = 45, @@ -5014,7 +5014,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah5[] = { +static const struct TrainerMonCustomized sParty_Isaiah5[] = { { .iv = 40, .lvl = 48, @@ -5022,7 +5022,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaiah5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isobel[] = { +static const struct TrainerMonCustomized sParty_Isobel[] = { { .iv = 0, .lvl = 34, @@ -5030,7 +5030,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isobel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Donny[] = { +static const struct TrainerMonCustomized sParty_Donny[] = { { .iv = 0, .lvl = 26, @@ -5043,7 +5043,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Donny[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Talia[] = { +static const struct TrainerMonCustomized sParty_Talia[] = { { .iv = 0, .lvl = 34, @@ -5051,7 +5051,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Talia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn1[] = { +static const struct TrainerMonCustomized sParty_Katelyn1[] = { { .iv = 0, .lvl = 35, @@ -5059,7 +5059,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Allison[] = { +static const struct TrainerMonCustomized sParty_Allison[] = { { .iv = 0, .lvl = 27, @@ -5072,7 +5072,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Allison[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn2[] = { +static const struct TrainerMonCustomized sParty_Katelyn2[] = { { .iv = 10, .lvl = 39, @@ -5080,7 +5080,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn3[] = { +static const struct TrainerMonCustomized sParty_Katelyn3[] = { { .iv = 20, .lvl = 42, @@ -5088,7 +5088,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn4[] = { +static const struct TrainerMonCustomized sParty_Katelyn4[] = { { .iv = 30, .lvl = 45, @@ -5096,7 +5096,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn5[] = { +static const struct TrainerMonCustomized sParty_Katelyn5[] = { { .iv = 40, .lvl = 48, @@ -5104,7 +5104,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katelyn5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas1[] = { +static const struct TrainerMonCustomized sParty_Nicolas1[] = { { .iv = 100, .lvl = 37, @@ -5117,7 +5117,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas2[] = { +static const struct TrainerMonCustomized sParty_Nicolas2[] = { { .iv = 110, .lvl = 41, @@ -5130,7 +5130,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas3[] = { +static const struct TrainerMonCustomized sParty_Nicolas3[] = { { .iv = 120, .lvl = 44, @@ -5143,7 +5143,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nicolas4[] = { +static const struct TrainerMonCustomized sParty_Nicolas4[] = { { .iv = 130, .lvl = 46, @@ -5191,7 +5191,7 @@ static const struct TrainerMonCustomized sParty_Aaron[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Perry[] = { +static const struct TrainerMonCustomized sParty_Perry[] = { { .iv = 0, .lvl = 26, @@ -5199,7 +5199,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Perry[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hugh[] = { +static const struct TrainerMonCustomized sParty_Hugh[] = { { .iv = 0, .lvl = 25, @@ -5212,7 +5212,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hugh[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Phil[] = { +static const struct TrainerMonCustomized sParty_Phil[] = { { .iv = 0, .lvl = 26, @@ -5220,7 +5220,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Phil[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jared[] = { +static const struct TrainerMonCustomized sParty_Jared[] = { { .iv = 100, .lvl = 27, @@ -5238,7 +5238,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jared[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Humberto[] = { +static const struct TrainerMonCustomized sParty_Humberto[] = { { .iv = 250, .lvl = 30, @@ -5246,7 +5246,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Humberto[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Presley[] = { +static const struct TrainerMonCustomized sParty_Presley[] = { { .iv = 0, .lvl = 33, @@ -5259,7 +5259,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Presley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwardo[] = { +static const struct TrainerMonCustomized sParty_Edwardo[] = { { .iv = 150, .lvl = 29, @@ -5272,7 +5272,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwardo[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Colin[] = { +static const struct TrainerMonCustomized sParty_Colin[] = { { .iv = 0, .lvl = 28, @@ -5285,7 +5285,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Colin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robert1[] = { +static const struct TrainerMonCustomized sParty_Robert1[] = { { .iv = 0, .lvl = 29, @@ -5293,7 +5293,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robert1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Benny[] = { +static const struct TrainerMonCustomized sParty_Benny[] = { { .iv = 0, .lvl = 36, @@ -5311,7 +5311,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Benny[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Chester[] = { +static const struct TrainerMonCustomized sParty_Chester[] = { { .iv = 0, .lvl = 25, @@ -5324,7 +5324,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Chester[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robert2[] = { +static const struct TrainerMonCustomized sParty_Robert2[] = { { .iv = 10, .lvl = 32, @@ -5337,7 +5337,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robert2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robert3[] = { +static const struct TrainerMonCustomized sParty_Robert3[] = { { .iv = 20, .lvl = 35, @@ -5350,7 +5350,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robert3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robert4[] = { +static const struct TrainerMonCustomized sParty_Robert4[] = { { .iv = 30, .lvl = 38, @@ -5363,7 +5363,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robert4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robert5[] = { +static const struct TrainerMonCustomized sParty_Robert5[] = { { .iv = 40, .lvl = 41, @@ -5376,7 +5376,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robert5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alex[] = { +static const struct TrainerMonCustomized sParty_Alex[] = { { .iv = 150, .lvl = 33, @@ -5389,7 +5389,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alex[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Beck[] = { +static const struct TrainerMonCustomized sParty_Beck[] = { { .iv = 0, .lvl = 34, @@ -5397,7 +5397,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Beck[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Yasu[] = { +static const struct TrainerMonCustomized sParty_Yasu[] = { { .iv = 0, .lvl = 26, @@ -5405,7 +5405,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Yasu[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Takashi[] = { +static const struct TrainerMonCustomized sParty_Takashi[] = { { .iv = 0, .lvl = 25, @@ -5435,7 +5435,7 @@ static const struct TrainerMonCustomized sParty_Dianne[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jani[] = { +static const struct TrainerMonCustomized sParty_Jani[] = { { .iv = 0, .lvl = 26, @@ -5464,7 +5464,7 @@ static const struct TrainerMonCustomized sParty_Lao1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lung[] = { +static const struct TrainerMonCustomized sParty_Lung[] = { { .iv = 0, .lvl = 18, @@ -5589,7 +5589,7 @@ static const struct TrainerMonCustomized sParty_Lao5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jocelyn[] = { +static const struct TrainerMonCustomized sParty_Jocelyn[] = { { .iv = 127, .lvl = 13, @@ -5597,7 +5597,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jocelyn[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Laura[] = { +static const struct TrainerMonCustomized sParty_Laura[] = { { .iv = 150, .lvl = 13, @@ -5605,7 +5605,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Laura[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy1[] = { +static const struct TrainerMonCustomized sParty_Cyndy1[] = { { .iv = 100, .lvl = 18, @@ -5618,7 +5618,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cora[] = { +static const struct TrainerMonCustomized sParty_Cora[] = { { .iv = 100, .lvl = 27, @@ -5626,7 +5626,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cora[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Paula[] = { +static const struct TrainerMonCustomized sParty_Paula[] = { { .iv = 100, .lvl = 27, @@ -5634,7 +5634,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Paula[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy2[] = { +static const struct TrainerMonCustomized sParty_Cyndy2[] = { { .iv = 110, .lvl = 26, @@ -5647,7 +5647,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy3[] = { +static const struct TrainerMonCustomized sParty_Cyndy3[] = { { .iv = 120, .lvl = 29, @@ -5660,7 +5660,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy4[] = { +static const struct TrainerMonCustomized sParty_Cyndy4[] = { { .iv = 130, .lvl = 32, @@ -5673,7 +5673,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cyndy5[] = { +static const struct TrainerMonCustomized sParty_Cyndy5[] = { { .iv = 140, .lvl = 35, @@ -5695,7 +5695,7 @@ static const struct TrainerMonCustomized sParty_Madeline1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Clarissa[] = { +static const struct TrainerMonCustomized sParty_Clarissa[] = { { .iv = 0, .lvl = 28, @@ -5765,7 +5765,7 @@ static const struct TrainerMonCustomized sParty_Madeline5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Beverly[] = { +static const struct TrainerMonCustomized sParty_Beverly[] = { { .iv = 0, .lvl = 25, @@ -5778,7 +5778,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Beverly[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Imani[] = { +static const struct TrainerMonCustomized sParty_Imani[] = { { .iv = 0, .lvl = 26, @@ -5786,7 +5786,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Imani[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kyla[] = { +static const struct TrainerMonCustomized sParty_Kyla[] = { { .iv = 0, .lvl = 26, @@ -5794,7 +5794,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kyla[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Denise[] = { +static const struct TrainerMonCustomized sParty_Denise[] = { { .iv = 0, .lvl = 25, @@ -5807,7 +5807,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Denise[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Beth[] = { +static const struct TrainerMonCustomized sParty_Beth[] = { { .iv = 0, .lvl = 26, @@ -5815,7 +5815,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Beth[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tara[] = { +static const struct TrainerMonCustomized sParty_Tara[] = { { .iv = 0, .lvl = 25, @@ -5828,7 +5828,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tara[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Missy[] = { +static const struct TrainerMonCustomized sParty_Missy[] = { { .iv = 0, .lvl = 26, @@ -5836,7 +5836,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Missy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alice[] = { +static const struct TrainerMonCustomized sParty_Alice[] = { { .iv = 0, .lvl = 24, @@ -5854,7 +5854,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alice[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenny1[] = { +static const struct TrainerMonCustomized sParty_Jenny1[] = { { .iv = 0, .lvl = 34, @@ -5862,7 +5862,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenny1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Grace[] = { +static const struct TrainerMonCustomized sParty_Grace[] = { { .iv = 0, .lvl = 34, @@ -5870,7 +5870,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Grace[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tanya[] = { +static const struct TrainerMonCustomized sParty_Tanya[] = { { .iv = 0, .lvl = 34, @@ -5878,7 +5878,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tanya[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sharon[] = { +static const struct TrainerMonCustomized sParty_Sharon[] = { { .iv = 0, .lvl = 34, @@ -5886,7 +5886,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sharon[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nikki[] = { +static const struct TrainerMonCustomized sParty_Nikki[] = { { .iv = 0, .lvl = 33, @@ -5899,7 +5899,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nikki[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brenda[] = { +static const struct TrainerMonCustomized sParty_Brenda[] = { { .iv = 0, .lvl = 34, @@ -5907,7 +5907,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brenda[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Katie[] = { +static const struct TrainerMonCustomized sParty_Katie[] = { { .iv = 0, .lvl = 33, @@ -5920,7 +5920,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Katie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Susie[] = { +static const struct TrainerMonCustomized sParty_Susie[] = { { .iv = 0, .lvl = 34, @@ -5928,7 +5928,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Susie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kara[] = { +static const struct TrainerMonCustomized sParty_Kara[] = { { .iv = 0, .lvl = 34, @@ -5936,7 +5936,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kara[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dana[] = { +static const struct TrainerMonCustomized sParty_Dana[] = { { .iv = 0, .lvl = 34, @@ -5944,7 +5944,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dana[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sienna[] = { +static const struct TrainerMonCustomized sParty_Sienna[] = { { .iv = 0, .lvl = 33, @@ -5957,7 +5957,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sienna[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Debra[] = { +static const struct TrainerMonCustomized sParty_Debra[] = { { .iv = 0, .lvl = 34, @@ -5965,7 +5965,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Debra[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Linda[] = { +static const struct TrainerMonCustomized sParty_Linda[] = { { .iv = 0, .lvl = 33, @@ -5978,7 +5978,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Linda[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kaylee[] = { +static const struct TrainerMonCustomized sParty_Kaylee[] = { { .iv = 0, .lvl = 34, @@ -5991,7 +5991,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kaylee[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Laurel[] = { +static const struct TrainerMonCustomized sParty_Laurel[] = { { .iv = 0, .lvl = 33, @@ -6004,7 +6004,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Laurel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Carlee[] = { +static const struct TrainerMonCustomized sParty_Carlee[] = { { .iv = 0, .lvl = 35, @@ -6012,7 +6012,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Carlee[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenny2[] = { +static const struct TrainerMonCustomized sParty_Jenny2[] = { { .iv = 0, .lvl = 38, @@ -6020,7 +6020,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenny2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenny3[] = { +static const struct TrainerMonCustomized sParty_Jenny3[] = { { .iv = 0, .lvl = 41, @@ -6028,7 +6028,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenny3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenny4[] = { +static const struct TrainerMonCustomized sParty_Jenny4[] = { { .iv = 0, .lvl = 43, @@ -6041,7 +6041,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenny4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenny5[] = { +static const struct TrainerMonCustomized sParty_Jenny5[] = { { .iv = 0, .lvl = 45, @@ -6089,7 +6089,7 @@ static const struct TrainerMonCustomized sParty_Becky[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Carol[] = { +static const struct TrainerMonCustomized sParty_Carol[] = { { .iv = 0, .lvl = 17, @@ -6102,7 +6102,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Carol[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nancy[] = { +static const struct TrainerMonCustomized sParty_Nancy[] = { { .iv = 0, .lvl = 18, @@ -6115,7 +6115,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nancy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Martha[] = { +static const struct TrainerMonCustomized sParty_Martha[] = { { .iv = 0, .lvl = 23, @@ -6128,7 +6128,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Martha[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Diana1[] = { +static const struct TrainerMonCustomized sParty_Diana1[] = { { .iv = 0, .lvl = 19, @@ -6155,7 +6155,7 @@ static const struct TrainerMonCustomized sParty_Cedric[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Irene[] = { +static const struct TrainerMonCustomized sParty_Irene[] = { { .iv = 0, .lvl = 17, @@ -6168,7 +6168,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Irene[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Diana2[] = { +static const struct TrainerMonCustomized sParty_Diana2[] = { { .iv = 10, .lvl = 25, @@ -6186,7 +6186,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Diana2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Diana3[] = { +static const struct TrainerMonCustomized sParty_Diana3[] = { { .iv = 20, .lvl = 28, @@ -6204,7 +6204,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Diana3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Diana4[] = { +static const struct TrainerMonCustomized sParty_Diana4[] = { { .iv = 30, .lvl = 31, @@ -6222,7 +6222,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Diana4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Diana5[] = { +static const struct TrainerMonCustomized sParty_Diana5[] = { { .iv = 40, .lvl = 40, @@ -6240,7 +6240,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Diana5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv1[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv1[] = { { .iv = 0, .lvl = 15, @@ -6253,7 +6253,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv2[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv2[] = { { .iv = 10, .lvl = 27, @@ -6266,7 +6266,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GinaAndMia1[] = { +static const struct TrainerMonCustomized sParty_GinaAndMia1[] = { { .iv = 0, .lvl = 6, @@ -6279,7 +6279,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GinaAndMia1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MiuAndYuki[] = { +static const struct TrainerMonCustomized sParty_MiuAndYuki[] = { { .iv = 0, .lvl = 26, @@ -6292,7 +6292,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MiuAndYuki[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv3[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv3[] = { { .iv = 0, .lvl = 9, @@ -6320,7 +6320,7 @@ static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_AmyAndLiv4[] = { +static const struct TrainerMonCustomized sParty_AmyAndLiv4[] = { { .iv = 20, .lvl = 30, @@ -6363,7 +6363,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Huey[] = { +static const struct TrainerMonCustomized sParty_Huey[] = { { .iv = 10, .lvl = 12, @@ -6376,7 +6376,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Huey[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edmond[] = { +static const struct TrainerMonCustomized sParty_Edmond[] = { { .iv = 0, .lvl = 13, @@ -6384,7 +6384,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edmond[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ernest1[] = { +static const struct TrainerMonCustomized sParty_Ernest1[] = { { .iv = 0, .lvl = 33, @@ -6397,7 +6397,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ernest1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dwayne[] = { +static const struct TrainerMonCustomized sParty_Dwayne[] = { { .iv = 0, .lvl = 11, @@ -6415,7 +6415,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dwayne[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Phillip[] = { +static const struct TrainerMonCustomized sParty_Phillip[] = { { .iv = 0, .lvl = 44, @@ -6428,7 +6428,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Phillip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Leonard[] = { +static const struct TrainerMonCustomized sParty_Leonard[] = { { .iv = 0, .lvl = 43, @@ -6446,7 +6446,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Leonard[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Duncan[] = { +static const struct TrainerMonCustomized sParty_Duncan[] = { { .iv = 0, .lvl = 25, @@ -6459,7 +6459,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Duncan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ernest2[] = { +static const struct TrainerMonCustomized sParty_Ernest2[] = { { .iv = 10, .lvl = 36, @@ -6477,7 +6477,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ernest2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ernest3[] = { +static const struct TrainerMonCustomized sParty_Ernest3[] = { { .iv = 20, .lvl = 39, @@ -6495,7 +6495,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ernest3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ernest4[] = { +static const struct TrainerMonCustomized sParty_Ernest4[] = { { .iv = 30, .lvl = 42, @@ -6513,7 +6513,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ernest4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ernest5[] = { +static const struct TrainerMonCustomized sParty_Ernest5[] = { { .iv = 40, .lvl = 45, @@ -6531,7 +6531,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ernest5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Eli[] = { +static const struct TrainerMonCustomized sParty_Eli[] = { { .iv = 100, .lvl = 23, @@ -6556,7 +6556,7 @@ static const struct TrainerMonCustomized sParty_Annika[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jazmyn[] = { +static const struct TrainerMonCustomized sParty_Jazmyn[] = { { .iv = 0, .lvl = 27, @@ -6582,7 +6582,7 @@ static const struct TrainerMonCustomized sParty_Kayley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Auron[] = { +static const struct TrainerMonCustomized sParty_Auron[] = { { .iv = 0, .lvl = 33, @@ -6595,7 +6595,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Auron[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kelvin[] = { +static const struct TrainerMonCustomized sParty_Kelvin[] = { { .iv = 150, .lvl = 33, @@ -6618,7 +6618,7 @@ static const struct TrainerMonCustomized sParty_Marley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Reyna[] = { +static const struct TrainerMonCustomized sParty_Reyna[] = { { .iv = 50, .lvl = 33, @@ -6631,7 +6631,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Reyna[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hudson[] = { +static const struct TrainerMonCustomized sParty_Hudson[] = { { .iv = 0, .lvl = 34, @@ -6639,7 +6639,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hudson[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Conor[] = { +static const struct TrainerMonCustomized sParty_Conor[] = { { .iv = 0, .lvl = 33, @@ -6652,7 +6652,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Conor[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwin1[] = { +static const struct TrainerMonCustomized sParty_Edwin1[] = { { .iv = 0, .lvl = 14, @@ -6665,7 +6665,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwin1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hector[] = { +static const struct TrainerMonCustomized sParty_Hector[] = { { .iv = 0, .lvl = 18, @@ -6678,7 +6678,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hector[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMossdeep[] = { +static const struct TrainerMonCustomized sParty_TabithaMossdeep[] = { { .iv = 100, .lvl = 36, @@ -6696,7 +6696,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMossdeep[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwin2[] = { +static const struct TrainerMonCustomized sParty_Edwin2[] = { { .iv = 0, .lvl = 26, @@ -6709,7 +6709,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwin2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwin3[] = { +static const struct TrainerMonCustomized sParty_Edwin3[] = { { .iv = 0, .lvl = 29, @@ -6722,7 +6722,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwin3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwin4[] = { +static const struct TrainerMonCustomized sParty_Edwin4[] = { { .iv = 0, .lvl = 32, @@ -6735,7 +6735,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Edwin4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Edwin5[] = { +static const struct TrainerMonCustomized sParty_Edwin5[] = { { .iv = 0, .lvl = 35, @@ -6781,7 +6781,7 @@ static const struct TrainerMonCustomized sParty_WallyVR1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Mudkip[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute103Mudkip[] = { { .iv = 0, .lvl = 5, @@ -6789,7 +6789,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Mudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Mudkip[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute110Mudkip[] = { { .iv = 50, .lvl = 18, @@ -6807,7 +6807,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Mudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Mudkip[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute119Mudkip[] = { { .iv = 100, .lvl = 29, @@ -6825,7 +6825,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Mudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Treecko[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute103Treecko[] = { { .iv = 0, .lvl = 5, @@ -6833,7 +6833,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Treecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Treecko[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute110Treecko[] = { { .iv = 50, .lvl = 18, @@ -6851,7 +6851,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Treecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Treecko[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute119Treecko[] = { { .iv = 100, .lvl = 29, @@ -6869,7 +6869,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Treecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Torchic[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute103Torchic[] = { { .iv = 0, .lvl = 5, @@ -6877,7 +6877,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute103Torchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Torchic[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute110Torchic[] = { { .iv = 50, .lvl = 18, @@ -6895,7 +6895,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute110Torchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Torchic[] = { +static const struct TrainerMonCustomized sParty_BrendanRoute119Torchic[] = { { .iv = 100, .lvl = 29, @@ -6913,7 +6913,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRoute119Torchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Mudkip[] = { +static const struct TrainerMonCustomized sParty_MayRoute103Mudkip[] = { { .iv = 0, .lvl = 5, @@ -6921,7 +6921,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Mudkip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Mudkip[] = { +static const struct TrainerMonCustomized sParty_MayRoute110Mudkip[] = { { .iv = 50, .lvl = 18, @@ -6939,7 +6939,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Mudkip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Mudkip[] = { +static const struct TrainerMonCustomized sParty_MayRoute119Mudkip[] = { { .iv = 100, .lvl = 29, @@ -6957,7 +6957,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Mudkip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Treecko[] = { +static const struct TrainerMonCustomized sParty_MayRoute103Treecko[] = { { .iv = 0, .lvl = 5, @@ -6965,7 +6965,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Treecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Treecko[] = { +static const struct TrainerMonCustomized sParty_MayRoute110Treecko[] = { { .iv = 50, .lvl = 18, @@ -6983,7 +6983,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Treecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Treecko[] = { +static const struct TrainerMonCustomized sParty_MayRoute119Treecko[] = { { .iv = 100, .lvl = 29, @@ -7001,7 +7001,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Treecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Torchic[] = { +static const struct TrainerMonCustomized sParty_MayRoute103Torchic[] = { { .iv = 0, .lvl = 5, @@ -7009,7 +7009,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute103Torchic[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Torchic[] = { +static const struct TrainerMonCustomized sParty_MayRoute110Torchic[] = { { .iv = 50, .lvl = 18, @@ -7027,7 +7027,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute110Torchic[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Torchic[] = { +static const struct TrainerMonCustomized sParty_MayRoute119Torchic[] = { { .iv = 100, .lvl = 29, @@ -7045,7 +7045,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRoute119Torchic[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaac1[] = { +static const struct TrainerMonCustomized sParty_Isaac1[] = { { .iv = 0, .lvl = 11, @@ -7078,7 +7078,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaac1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Davis[] = { +static const struct TrainerMonCustomized sParty_Davis[] = { { .iv = 0, .lvl = 27, @@ -7101,7 +7101,7 @@ static const struct TrainerMonCustomized sParty_Mitchell[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaac2[] = { +static const struct TrainerMonCustomized sParty_Isaac2[] = { { .iv = 10, .lvl = 22, @@ -7134,7 +7134,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaac2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaac3[] = { +static const struct TrainerMonCustomized sParty_Isaac3[] = { { .iv = 20, .lvl = 25, @@ -7167,7 +7167,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaac3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaac4[] = { +static const struct TrainerMonCustomized sParty_Isaac4[] = { { .iv = 30, .lvl = 28, @@ -7200,7 +7200,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaac4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isaac5[] = { +static const struct TrainerMonCustomized sParty_Isaac5[] = { { .iv = 40, .lvl = 31, @@ -7233,7 +7233,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isaac5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lydia1[] = { +static const struct TrainerMonCustomized sParty_Lydia1[] = { { .iv = 0, .lvl = 11, @@ -7266,7 +7266,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lydia1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Halle[] = { +static const struct TrainerMonCustomized sParty_Halle[] = { { .iv = 0, .lvl = 43, @@ -7279,7 +7279,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Halle[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Garrison[] = { +static const struct TrainerMonCustomized sParty_Garrison[] = { { .iv = 0, .lvl = 26, @@ -7287,7 +7287,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Garrison[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lydia2[] = { +static const struct TrainerMonCustomized sParty_Lydia2[] = { { .iv = 10, .lvl = 22, @@ -7320,7 +7320,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lydia2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lydia3[] = { +static const struct TrainerMonCustomized sParty_Lydia3[] = { { .iv = 20, .lvl = 25, @@ -7353,7 +7353,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lydia3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lydia4[] = { +static const struct TrainerMonCustomized sParty_Lydia4[] = { { .iv = 30, .lvl = 28, @@ -7386,7 +7386,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lydia4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lydia5[] = { +static const struct TrainerMonCustomized sParty_Lydia5[] = { { .iv = 40, .lvl = 31, @@ -7419,7 +7419,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lydia5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jackson1[] = { +static const struct TrainerMonCustomized sParty_Jackson1[] = { { .iv = 50, .lvl = 27, @@ -7427,7 +7427,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jackson1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lorenzo[] = { +static const struct TrainerMonCustomized sParty_Lorenzo[] = { { .iv = 50, .lvl = 28, @@ -7445,7 +7445,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lorenzo[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sebastian[] = { +static const struct TrainerMonCustomized sParty_Sebastian[] = { { .iv = 50, .lvl = 39, @@ -7453,7 +7453,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sebastian[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jackson2[] = { +static const struct TrainerMonCustomized sParty_Jackson2[] = { { .iv = 60, .lvl = 31, @@ -7461,7 +7461,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jackson2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jackson3[] = { +static const struct TrainerMonCustomized sParty_Jackson3[] = { { .iv = 70, .lvl = 34, @@ -7469,7 +7469,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jackson3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jackson4[] = { +static const struct TrainerMonCustomized sParty_Jackson4[] = { { .iv = 80, .lvl = 37, @@ -7477,7 +7477,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jackson4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jackson5[] = { +static const struct TrainerMonCustomized sParty_Jackson5[] = { { .iv = 90, .lvl = 39, @@ -7490,7 +7490,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jackson5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Catherine1[] = { +static const struct TrainerMonCustomized sParty_Catherine1[] = { { .iv = 50, .lvl = 26, @@ -7503,7 +7503,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Catherine1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jenna[] = { +static const struct TrainerMonCustomized sParty_Jenna[] = { { .iv = 50, .lvl = 28, @@ -7521,7 +7521,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jenna[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sophia[] = { +static const struct TrainerMonCustomized sParty_Sophia[] = { { .iv = 50, .lvl = 38, @@ -7534,7 +7534,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sophia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Catherine2[] = { +static const struct TrainerMonCustomized sParty_Catherine2[] = { { .iv = 60, .lvl = 30, @@ -7547,7 +7547,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Catherine2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Catherine3[] = { +static const struct TrainerMonCustomized sParty_Catherine3[] = { { .iv = 70, .lvl = 33, @@ -7560,7 +7560,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Catherine3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Catherine4[] = { +static const struct TrainerMonCustomized sParty_Catherine4[] = { { .iv = 80, .lvl = 36, @@ -7573,7 +7573,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Catherine4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Catherine5[] = { +static const struct TrainerMonCustomized sParty_Catherine5[] = { { .iv = 90, .lvl = 39, @@ -7586,7 +7586,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Catherine5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Julio[] = { +static const struct TrainerMonCustomized sParty_Julio[] = { { .iv = 0, .lvl = 21, @@ -7594,7 +7594,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Julio[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern5[] = { +static const struct TrainerMonCustomized sParty_GruntSeafloorCavern5[] = { { .iv = 50, .lvl = 35, @@ -7607,7 +7607,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSeafloorCavern5[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntUnused[] = { +static const struct TrainerMonCustomized sParty_GruntUnused[] = { { .iv = 0, .lvl = 31, @@ -7620,7 +7620,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntUnused[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre4[] = { +static const struct TrainerMonCustomized sParty_GruntMtPyre4[] = { { .iv = 0, .lvl = 30, @@ -7633,7 +7633,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtPyre4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntJaggedPass[] = { +static const struct TrainerMonCustomized sParty_GruntJaggedPass[] = { { .iv = 50, .lvl = 22, @@ -7646,7 +7646,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntJaggedPass[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Marc[] = { +static const struct TrainerMonCustomized sParty_Marc[] = { { .iv = 120, .lvl = 8, @@ -7659,7 +7659,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Marc[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brenden[] = { +static const struct TrainerMonCustomized sParty_Brenden[] = { { .iv = 100, .lvl = 13, @@ -7667,7 +7667,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brenden[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lilith[] = { +static const struct TrainerMonCustomized sParty_Lilith[] = { { .iv = 150, .lvl = 13, @@ -7675,7 +7675,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lilith[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristian[] = { +static const struct TrainerMonCustomized sParty_Cristian[] = { { .iv = 200, .lvl = 13, @@ -7683,7 +7683,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristian[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sylvia[] = { +static const struct TrainerMonCustomized sParty_Sylvia[] = { { .iv = 100, .lvl = 36, @@ -7691,7 +7691,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sylvia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Leonardo[] = { +static const struct TrainerMonCustomized sParty_Leonardo[] = { { .iv = 0, .lvl = 34, @@ -7716,7 +7716,7 @@ static const struct TrainerMonCustomized sParty_Athena[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Harrison[] = { +static const struct TrainerMonCustomized sParty_Harrison[] = { { .iv = 0, .lvl = 35, @@ -7724,7 +7724,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Harrison[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtChimney2[] = { +static const struct TrainerMonCustomized sParty_GruntMtChimney2[] = { { .iv = 0, .lvl = 20, @@ -7732,7 +7732,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMtChimney2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Clarence[] = { +static const struct TrainerMonCustomized sParty_Clarence[] = { { .iv = 0, .lvl = 34, @@ -7740,7 +7740,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Clarence[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Terry[] = { +static const struct TrainerMonCustomized sParty_Terry[] = { { .iv = 0, .lvl = 37, @@ -7748,7 +7748,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Terry[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nate[] = { +static const struct TrainerMonCustomized sParty_Nate[] = { { .iv = 100, .lvl = 36, @@ -7756,7 +7756,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nate[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kathleen[] = { +static const struct TrainerMonCustomized sParty_Kathleen[] = { { .iv = 100, .lvl = 36, @@ -7764,7 +7764,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kathleen[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Clifford[] = { +static const struct TrainerMonCustomized sParty_Clifford[] = { { .iv = 0, .lvl = 36, @@ -7772,7 +7772,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Clifford[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Nicholas[] = { +static const struct TrainerMonCustomized sParty_Nicholas[] = { { .iv = 0, .lvl = 36, @@ -7780,7 +7780,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Nicholas[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter3[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter3[] = { { .iv = 0, .lvl = 31, @@ -7793,7 +7793,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter4[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter4[] = { { .iv = 0, .lvl = 32, @@ -7801,7 +7801,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter5[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter5[] = { { .iv = 0, .lvl = 32, @@ -7809,7 +7809,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter6[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter6[] = { { .iv = 0, .lvl = 32, @@ -7817,7 +7817,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter7[] = { +static const struct TrainerMonCustomized sParty_GruntSpaceCenter7[] = { { .iv = 0, .lvl = 32, @@ -7825,7 +7825,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntSpaceCenter7[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Macey[] = { +static const struct TrainerMonCustomized sParty_Macey[] = { { .iv = 0, .lvl = 36, @@ -7833,7 +7833,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Macey[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] = { +static const struct TrainerMonCustomized sParty_BrendanRustboroTreecko[] = { { .iv = 25, .lvl = 13, @@ -7846,7 +7846,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] = { +static const struct TrainerMonCustomized sParty_BrendanRustboroMudkip[] = { { .iv = 25, .lvl = 13, @@ -7859,7 +7859,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Paxton[] = { +static const struct TrainerMonCustomized sParty_Paxton[] = { { .iv = 0, .lvl = 33, @@ -7872,7 +7872,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Paxton[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isabella[] = { +static const struct TrainerMonCustomized sParty_Isabella[] = { { .iv = 0, .lvl = 34, @@ -7880,7 +7880,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isabella[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst5[] = { +static const struct TrainerMonCustomized sParty_GruntWeatherInst5[] = { { .iv = 0, .lvl = 27, @@ -7893,7 +7893,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntWeatherInst5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMtChimney[] = { +static const struct TrainerMonCustomized sParty_TabithaMtChimney[] = { { .iv = 50, .lvl = 18, @@ -7916,7 +7916,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMtChimney[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jonathan[] = { +static const struct TrainerMonCustomized sParty_Jonathan[] = { { .iv = 0, .lvl = 33, @@ -7929,7 +7929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jonathan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] = { +static const struct TrainerMonCustomized sParty_BrendanRustboroTorchic[] = { { .iv = 25, .lvl = 13, @@ -7942,7 +7942,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = { +static const struct TrainerMonCustomized sParty_MayRustboroMudkip[] = { { .iv = 25, .lvl = 13, @@ -7955,7 +7955,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = { +static const struct TrainerMonCustomized sParty_MaxieMagmaHideout[] = { { .iv = 150, .lvl = 37, @@ -7973,7 +7973,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = { +static const struct TrainerMonCustomized sParty_MaxieMtChimney[] = { { .iv = 150, .lvl = 24, @@ -7991,7 +7991,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tiana[] = { +static const struct TrainerMonCustomized sParty_Tiana[] = { { .iv = 0, .lvl = 4, @@ -8004,7 +8004,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tiana[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Haley1[] = { +static const struct TrainerMonCustomized sParty_Haley1[] = { { .iv = 0, .lvl = 6, @@ -8017,7 +8017,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Haley1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Janice[] = { +static const struct TrainerMonCustomized sParty_Janice[] = { { .iv = 0, .lvl = 9, @@ -8025,7 +8025,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Janice[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Vivi[] = { +static const struct TrainerMonCustomized sParty_Vivi[] = { { .iv = 100, .lvl = 15, @@ -8043,7 +8043,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Vivi[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Haley2[] = { +static const struct TrainerMonCustomized sParty_Haley2[] = { { .iv = 10, .lvl = 26, @@ -8056,7 +8056,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Haley2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Haley3[] = { +static const struct TrainerMonCustomized sParty_Haley3[] = { { .iv = 20, .lvl = 29, @@ -8069,7 +8069,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Haley3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Haley4[] = { +static const struct TrainerMonCustomized sParty_Haley4[] = { { .iv = 30, .lvl = 32, @@ -8082,7 +8082,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Haley4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Haley5[] = { +static const struct TrainerMonCustomized sParty_Haley5[] = { { .iv = 40, .lvl = 34, @@ -8100,7 +8100,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Haley5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sally[] = { +static const struct TrainerMonCustomized sParty_Sally[] = { { .iv = 0, .lvl = 16, @@ -8108,7 +8108,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sally[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Robin[] = { +static const struct TrainerMonCustomized sParty_Robin[] = { { .iv = 0, .lvl = 14, @@ -8126,7 +8126,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Robin[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andrea[] = { +static const struct TrainerMonCustomized sParty_Andrea[] = { { .iv = 100, .lvl = 40, @@ -8134,7 +8134,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andrea[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Crissy[] = { +static const struct TrainerMonCustomized sParty_Crissy[] = { { .iv = 100, .lvl = 39, @@ -8147,7 +8147,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Crissy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rick[] = { +static const struct TrainerMonCustomized sParty_Rick[] = { { .iv = 0, .lvl = 4, @@ -8160,7 +8160,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rick[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lyle[] = { +static const struct TrainerMonCustomized sParty_Lyle[] = { { .iv = 0, .lvl = 3, @@ -8183,7 +8183,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lyle[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jose[] = { +static const struct TrainerMonCustomized sParty_Jose[] = { { .iv = 50, .lvl = 8, @@ -8196,7 +8196,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jose[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Doug[] = { +static const struct TrainerMonCustomized sParty_Doug[] = { { .iv = 0, .lvl = 28, @@ -8209,7 +8209,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Doug[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Greg[] = { +static const struct TrainerMonCustomized sParty_Greg[] = { { .iv = 0, .lvl = 25, @@ -8222,7 +8222,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Greg[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kent[] = { +static const struct TrainerMonCustomized sParty_Kent[] = { { .iv = 0, .lvl = 25, @@ -8230,7 +8230,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kent[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_James1[] = { +static const struct TrainerMonCustomized sParty_James1[] = { { .iv = 0, .lvl = 6, @@ -8243,7 +8243,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_James1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_James2[] = { +static const struct TrainerMonCustomized sParty_James2[] = { { .iv = 10, .lvl = 27, @@ -8251,7 +8251,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_James2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_James3[] = { +static const struct TrainerMonCustomized sParty_James3[] = { { .iv = 20, .lvl = 29, @@ -8264,7 +8264,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_James3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_James4[] = { +static const struct TrainerMonCustomized sParty_James4[] = { { .iv = 30, .lvl = 31, @@ -8282,7 +8282,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_James4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_James5[] = { +static const struct TrainerMonCustomized sParty_James5[] = { { .iv = 40, .lvl = 33, @@ -8305,7 +8305,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_James5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brice[] = { +static const struct TrainerMonCustomized sParty_Brice[] = { { .iv = 0, .lvl = 17, @@ -8318,7 +8318,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brice[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Trent1[] = { +static const struct TrainerMonCustomized sParty_Trent1[] = { { .iv = 0, .lvl = 16, @@ -8336,7 +8336,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Trent1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lenny[] = { +static const struct TrainerMonCustomized sParty_Lenny[] = { { .iv = 0, .lvl = 18, @@ -8349,7 +8349,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lenny[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lucas1[] = { +static const struct TrainerMonCustomized sParty_Lucas1[] = { { .iv = 0, .lvl = 18, @@ -8362,7 +8362,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lucas1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alan[] = { +static const struct TrainerMonCustomized sParty_Alan[] = { { .iv = 0, .lvl = 22, @@ -8380,7 +8380,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Clark[] = { +static const struct TrainerMonCustomized sParty_Clark[] = { { .iv = 0, .lvl = 8, @@ -8388,7 +8388,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Clark[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Eric[] = { +static const struct TrainerMonCustomized sParty_Eric[] = { { .iv = 0, .lvl = 20, @@ -8425,7 +8425,7 @@ static const struct TrainerMonCustomized sParty_Mike1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Mike2[] = { +static const struct TrainerMonCustomized sParty_Mike2[] = { { .iv = 0, .lvl = 16, @@ -8443,7 +8443,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Mike2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Trent2[] = { +static const struct TrainerMonCustomized sParty_Trent2[] = { { .iv = 10, .lvl = 24, @@ -8466,7 +8466,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Trent2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Trent3[] = { +static const struct TrainerMonCustomized sParty_Trent3[] = { { .iv = 20, .lvl = 27, @@ -8489,7 +8489,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Trent3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Trent4[] = { +static const struct TrainerMonCustomized sParty_Trent4[] = { { .iv = 30, .lvl = 30, @@ -8512,7 +8512,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Trent4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Trent5[] = { +static const struct TrainerMonCustomized sParty_Trent5[] = { { .iv = 40, .lvl = 33, @@ -8535,7 +8535,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Trent5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_DezAndLuke[] = { +static const struct TrainerMonCustomized sParty_DezAndLuke[] = { { .iv = 0, .lvl = 31, @@ -8548,7 +8548,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_DezAndLuke[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LeaAndJed[] = { +static const struct TrainerMonCustomized sParty_LeaAndJed[] = { { .iv = 0, .lvl = 45, @@ -8561,7 +8561,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LeaAndJed[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan1[] = { +static const struct TrainerMonCustomized sParty_KiraAndDan1[] = { { .iv = 0, .lvl = 25, @@ -8574,7 +8574,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan2[] = { +static const struct TrainerMonCustomized sParty_KiraAndDan2[] = { { .iv = 10, .lvl = 30, @@ -8587,7 +8587,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan3[] = { +static const struct TrainerMonCustomized sParty_KiraAndDan3[] = { { .iv = 20, .lvl = 33, @@ -8600,7 +8600,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan4[] = { +static const struct TrainerMonCustomized sParty_KiraAndDan4[] = { { .iv = 30, .lvl = 36, @@ -8613,7 +8613,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan5[] = { +static const struct TrainerMonCustomized sParty_KiraAndDan5[] = { { .iv = 40, .lvl = 39, @@ -8626,7 +8626,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_KiraAndDan5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Johanna[] = { +static const struct TrainerMonCustomized sParty_Johanna[] = { { .iv = 0, .lvl = 13, @@ -8712,7 +8712,7 @@ static const struct TrainerMonCustomized sParty_Riley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Flint[] = { +static const struct TrainerMonCustomized sParty_Flint[] = { { .iv = 150, .lvl = 29, @@ -8725,7 +8725,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Flint[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ashley[] = { +static const struct TrainerMonCustomized sParty_Ashley[] = { { .iv = 100, .lvl = 27, @@ -8743,7 +8743,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ashley[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_WallyMauville[] = { +static const struct TrainerMonCustomized sParty_WallyMauville[] = { { .iv = 30, .lvl = 16, @@ -8883,7 +8883,7 @@ static const struct TrainerMonCustomized sParty_WallyVR5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] = { +static const struct TrainerMonCustomized sParty_BrendanLilycoveMudkip[] = { { .iv = 150, .lvl = 31, @@ -8906,7 +8906,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] = { +static const struct TrainerMonCustomized sParty_BrendanLilycoveTreecko[] = { { .iv = 150, .lvl = 31, @@ -8929,7 +8929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] = { +static const struct TrainerMonCustomized sParty_BrendanLilycoveTorchic[] = { { .iv = 150, .lvl = 31, @@ -8952,7 +8952,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = { +static const struct TrainerMonCustomized sParty_MayLilycoveMudkip[] = { { .iv = 150, .lvl = 31, @@ -8975,7 +8975,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = { +static const struct TrainerMonCustomized sParty_MayLilycoveTreecko[] = { { .iv = 150, .lvl = 31, @@ -8998,7 +8998,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = { +static const struct TrainerMonCustomized sParty_MayLilycoveTorchic[] = { { .iv = 150, .lvl = 31, @@ -9021,7 +9021,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jonah[] = { +static const struct TrainerMonCustomized sParty_Jonah[] = { { .iv = 0, .lvl = 30, @@ -9039,7 +9039,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jonah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Henry[] = { +static const struct TrainerMonCustomized sParty_Henry[] = { { .iv = 0, .lvl = 31, @@ -9052,7 +9052,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Henry[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Roger[] = { +static const struct TrainerMonCustomized sParty_Roger[] = { { .iv = 0, .lvl = 15, @@ -9070,7 +9070,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Roger[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alexa[] = { +static const struct TrainerMonCustomized sParty_Alexa[] = { { .iv = 100, .lvl = 34, @@ -9083,7 +9083,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alexa[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Ruben[] = { +static const struct TrainerMonCustomized sParty_Ruben[] = { { .iv = 100, .lvl = 34, @@ -9096,7 +9096,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Ruben[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koji1[] = { +static const struct TrainerMonCustomized sParty_Koji1[] = { { .iv = 0, .lvl = 34, @@ -9104,7 +9104,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koji1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wayne[] = { +static const struct TrainerMonCustomized sParty_Wayne[] = { { .iv = 0, .lvl = 31, @@ -9122,7 +9122,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wayne[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Aidan[] = { +static const struct TrainerMonCustomized sParty_Aidan[] = { { .iv = 0, .lvl = 32, @@ -9135,7 +9135,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Aidan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Reed[] = { +static const struct TrainerMonCustomized sParty_Reed[] = { { .iv = 0, .lvl = 33, @@ -9148,7 +9148,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Reed[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tisha[] = { +static const struct TrainerMonCustomized sParty_Tisha[] = { { .iv = 0, .lvl = 34, @@ -9156,7 +9156,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tisha[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_ToriAndTia[] = { +static const struct TrainerMonCustomized sParty_ToriAndTia[] = { { .iv = 0, .lvl = 19, @@ -9289,7 +9289,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_ReliAndIan[] = { +static const struct TrainerMonCustomized sParty_ReliAndIan[] = { { .iv = 0, .lvl = 35, @@ -9302,7 +9302,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_ReliAndIan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy1[] = { +static const struct TrainerMonCustomized sParty_LilaAndRoy1[] = { { .iv = 0, .lvl = 34, @@ -9315,7 +9315,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy2[] = { +static const struct TrainerMonCustomized sParty_LilaAndRoy2[] = { { .iv = 0, .lvl = 42, @@ -9328,7 +9328,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy3[] = { +static const struct TrainerMonCustomized sParty_LilaAndRoy3[] = { { .iv = 0, .lvl = 45, @@ -9341,7 +9341,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy4[] = { +static const struct TrainerMonCustomized sParty_LilaAndRoy4[] = { { .iv = 0, .lvl = 48, @@ -9354,7 +9354,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy5[] = { +static const struct TrainerMonCustomized sParty_LilaAndRoy5[] = { { .iv = 0, .lvl = 51, @@ -9367,7 +9367,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LilaAndRoy5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_LisaAndRay[] = { +static const struct TrainerMonCustomized sParty_LisaAndRay[] = { { .iv = 0, .lvl = 27, @@ -9380,7 +9380,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_LisaAndRay[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Chris[] = { +static const struct TrainerMonCustomized sParty_Chris[] = { { .iv = 0, .lvl = 29, @@ -9433,7 +9433,7 @@ static const struct TrainerMonCustomized sParty_Sarah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Darian[] = { +static const struct TrainerMonCustomized sParty_Darian[] = { { .iv = 0, .lvl = 9, @@ -9441,7 +9441,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darian[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hailey[] = { +static const struct TrainerMonCustomized sParty_Hailey[] = { { .iv = 0, .lvl = 13, @@ -9449,7 +9449,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hailey[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Chandler[] = { +static const struct TrainerMonCustomized sParty_Chandler[] = { { .iv = 0, .lvl = 12, @@ -9477,7 +9477,7 @@ static const struct TrainerMonCustomized sParty_Kaleb[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Joseph[] = { +static const struct TrainerMonCustomized sParty_Joseph[] = { { .iv = 0, .lvl = 14, @@ -9490,7 +9490,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Joseph[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alyssa[] = { +static const struct TrainerMonCustomized sParty_Alyssa[] = { { .iv = 0, .lvl = 15, @@ -9498,7 +9498,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alyssa[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Marcos[] = { +static const struct TrainerMonCustomized sParty_Marcos[] = { { .iv = 100, .lvl = 15, @@ -9506,7 +9506,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Marcos[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rhett[] = { +static const struct TrainerMonCustomized sParty_Rhett[] = { { .iv = 100, .lvl = 15, @@ -9514,7 +9514,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Rhett[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tyron[] = { +static const struct TrainerMonCustomized sParty_Tyron[] = { { .iv = 0, .lvl = 19, @@ -9522,7 +9522,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tyron[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Celina[] = { +static const struct TrainerMonCustomized sParty_Celina[] = { { .iv = 0, .lvl = 18, @@ -9530,7 +9530,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Celina[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bianca[] = { +static const struct TrainerMonCustomized sParty_Bianca[] = { { .iv = 0, .lvl = 18, @@ -9538,7 +9538,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bianca[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Hayden[] = { +static const struct TrainerMonCustomized sParty_Hayden[] = { { .iv = 0, .lvl = 18, @@ -9546,7 +9546,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Hayden[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sophie[] = { +static const struct TrainerMonCustomized sParty_Sophie[] = { { .iv = 0, .lvl = 17, @@ -9559,7 +9559,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sophie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Coby[] = { +static const struct TrainerMonCustomized sParty_Coby[] = { { .iv = 0, .lvl = 17, @@ -9572,7 +9572,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Coby[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lawrence[] = { +static const struct TrainerMonCustomized sParty_Lawrence[] = { { .iv = 0, .lvl = 18, @@ -9585,7 +9585,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lawrence[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Wyatt[] = { +static const struct TrainerMonCustomized sParty_Wyatt[] = { { .iv = 0, .lvl = 18, @@ -9598,7 +9598,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Wyatt[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Angelina[] = { +static const struct TrainerMonCustomized sParty_Angelina[] = { { .iv = 0, .lvl = 18, @@ -9611,7 +9611,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Angelina[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kai[] = { +static const struct TrainerMonCustomized sParty_Kai[] = { { .iv = 0, .lvl = 19, @@ -9619,7 +9619,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kai[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Charlotte[] = { +static const struct TrainerMonCustomized sParty_Charlotte[] = { { .iv = 0, .lvl = 19, @@ -9627,7 +9627,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Charlotte[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Deandre[] = { +static const struct TrainerMonCustomized sParty_Deandre[] = { { .iv = 0, .lvl = 14, @@ -9645,7 +9645,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Deandre[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout1[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout1[] = { { .iv = 0, .lvl = 29, @@ -9653,7 +9653,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout2[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout2[] = { { .iv = 0, .lvl = 29, @@ -9661,7 +9661,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout3[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout3[] = { { .iv = 0, .lvl = 29, @@ -9669,7 +9669,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout4[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout4[] = { { .iv = 0, .lvl = 28, @@ -9682,7 +9682,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout5[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout5[] = { { .iv = 0, .lvl = 28, @@ -9695,7 +9695,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout6[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout6[] = { { .iv = 0, .lvl = 29, @@ -9703,7 +9703,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout6[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout7[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout7[] = { { .iv = 0, .lvl = 29, @@ -9711,7 +9711,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout7[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout8[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout8[] = { { .iv = 0, .lvl = 29, @@ -9719,7 +9719,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout8[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout9[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout9[] = { { .iv = 0, .lvl = 29, @@ -9727,7 +9727,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout9[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout10[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout10[] = { { .iv = 0, .lvl = 29, @@ -9735,7 +9735,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout10[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout11[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout11[] = { { .iv = 0, .lvl = 29, @@ -9743,7 +9743,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout11[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout12[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout12[] = { { .iv = 0, .lvl = 29, @@ -9751,7 +9751,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout12[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout13[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout13[] = { { .iv = 0, .lvl = 29, @@ -9759,7 +9759,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout13[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout14[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout14[] = { { .iv = 0, .lvl = 29, @@ -9767,7 +9767,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout14[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout15[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout15[] = { { .iv = 0, .lvl = 29, @@ -9775,7 +9775,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout15[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout16[] = { +static const struct TrainerMonCustomized sParty_GruntMagmaHideout16[] = { { .iv = 0, .lvl = 29, @@ -9783,7 +9783,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_GruntMagmaHideout16[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMagmaHideout[] = { +static const struct TrainerMonCustomized sParty_TabithaMagmaHideout[] = { { .iv = 75, .lvl = 26, @@ -9806,7 +9806,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_TabithaMagmaHideout[] = } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Darcy[] = { +static const struct TrainerMonCustomized sParty_Darcy[] = { { .iv = 0, .lvl = 33, @@ -9819,7 +9819,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darcy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = { +static const struct TrainerMonCustomized sParty_MaxieMossdeep[] = { { .iv = 150, .lvl = 42, @@ -9837,7 +9837,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pete[] = { +static const struct TrainerMonCustomized sParty_Pete[] = { { .iv = 0, .lvl = 15, @@ -9845,7 +9845,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pete[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Isabelle[] = { +static const struct TrainerMonCustomized sParty_Isabelle[] = { { .iv = 0, .lvl = 15, @@ -9853,7 +9853,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Isabelle[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andres1[] = { +static const struct TrainerMonCustomized sParty_Andres1[] = { { .iv = 50, .lvl = 25, @@ -9866,7 +9866,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andres1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Josue[] = { +static const struct TrainerMonCustomized sParty_Josue[] = { { .iv = 50, .lvl = 25, @@ -9879,7 +9879,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Josue[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Camron[] = { +static const struct TrainerMonCustomized sParty_Camron[] = { { .iv = 0, .lvl = 26, @@ -9887,7 +9887,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Camron[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cory1[] = { +static const struct TrainerMonCustomized sParty_Cory1[] = { { .iv = 0, .lvl = 24, @@ -9905,7 +9905,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cory1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Carolina[] = { +static const struct TrainerMonCustomized sParty_Carolina[] = { { .iv = 50, .lvl = 24, @@ -9923,7 +9923,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Carolina[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Elijah[] = { +static const struct TrainerMonCustomized sParty_Elijah[] = { { .iv = 0, .lvl = 25, @@ -9936,7 +9936,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Elijah[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Celia[] = { +static const struct TrainerMonCustomized sParty_Celia[] = { { .iv = 0, .lvl = 22, @@ -9949,7 +9949,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Celia[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bryan[] = { +static const struct TrainerMonCustomized sParty_Bryan[] = { { .iv = 0, .lvl = 22, @@ -9962,7 +9962,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bryan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Branden[] = { +static const struct TrainerMonCustomized sParty_Branden[] = { { .iv = 0, .lvl = 22, @@ -9975,7 +9975,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Branden[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Bryant[] = { +static const struct TrainerMonCustomized sParty_Bryant[] = { { .iv = 0, .lvl = 18, @@ -9988,7 +9988,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Bryant[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Shayla[] = { +static const struct TrainerMonCustomized sParty_Shayla[] = { { .iv = 0, .lvl = 18, @@ -10001,7 +10001,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Shayla[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Kyra[] = { +static const struct TrainerMonCustomized sParty_Kyra[] = { { .iv = 0, .lvl = 26, @@ -10014,7 +10014,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Kyra[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Jaiden[] = { +static const struct TrainerMonCustomized sParty_Jaiden[] = { { .iv = 0, .lvl = 26, @@ -10027,7 +10027,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jaiden[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alix[] = { +static const struct TrainerMonCustomized sParty_Alix[] = { { .iv = 0, .lvl = 26, @@ -10040,7 +10040,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alix[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Helene[] = { +static const struct TrainerMonCustomized sParty_Helene[] = { { .iv = 0, .lvl = 26, @@ -10053,7 +10053,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Helene[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Marlene[] = { +static const struct TrainerMonCustomized sParty_Marlene[] = { { .iv = 0, .lvl = 18, @@ -10066,7 +10066,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Marlene[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Devan[] = { +static const struct TrainerMonCustomized sParty_Devan[] = { { .iv = 0, .lvl = 8, @@ -10079,7 +10079,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Devan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Johnson[] = { +static const struct TrainerMonCustomized sParty_Johnson[] = { { .iv = 0, .lvl = 8, @@ -10092,7 +10092,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Johnson[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Melina[] = { +static const struct TrainerMonCustomized sParty_Melina[] = { { .iv = 0, .lvl = 17, @@ -10100,7 +10100,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Melina[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brandi[] = { +static const struct TrainerMonCustomized sParty_Brandi[] = { { .iv = 0, .lvl = 17, @@ -10108,7 +10108,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brandi[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Aisha[] = { +static const struct TrainerMonCustomized sParty_Aisha[] = { { .iv = 0, .lvl = 17, @@ -10116,7 +10116,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Aisha[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Makayla[] = { +static const struct TrainerMonCustomized sParty_Makayla[] = { { .iv = 0, .lvl = 33, @@ -10129,7 +10129,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Makayla[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fabian[] = { +static const struct TrainerMonCustomized sParty_Fabian[] = { { .iv = 0, .lvl = 26, @@ -10137,7 +10137,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fabian[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Dayton[] = { +static const struct TrainerMonCustomized sParty_Dayton[] = { { .iv = 0, .lvl = 25, @@ -10150,7 +10150,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Dayton[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Rachel[] = { +static const struct TrainerMonCustomized sParty_Rachel[] = { { .iv = 0, .lvl = 26, @@ -10167,7 +10167,7 @@ static const struct TrainerMonCustomized sParty_Leonel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Callie[] = { +static const struct TrainerMonCustomized sParty_Callie[] = { { .iv = 0, .lvl = 28, @@ -10180,7 +10180,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Callie[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cale[] = { +static const struct TrainerMonCustomized sParty_Cale[] = { { .iv = 0, .lvl = 29, @@ -10193,7 +10193,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cale[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Myles[] = { +static const struct TrainerMonCustomized sParty_Myles[] = { { .iv = 10, .lvl = 25, @@ -10226,7 +10226,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Myles[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pat[] = { +static const struct TrainerMonCustomized sParty_Pat[] = { { .iv = 10, .lvl = 25, @@ -10259,7 +10259,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pat[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristin1[] = { +static const struct TrainerMonCustomized sParty_Cristin1[] = { { .iv = 100, .lvl = 29, @@ -10272,7 +10272,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = { +static const struct TrainerMonCustomized sParty_MayRustboroTreecko[] = { { .iv = 25, .lvl = 13, @@ -10285,7 +10285,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = { +static const struct TrainerMonCustomized sParty_MayRustboroTorchic[] = { { .iv = 25, .lvl = 13, @@ -11587,7 +11587,7 @@ static const struct TrainerMonCustomized sParty_Angelo[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Darius[] = { +static const struct TrainerMonCustomized sParty_Darius[] = { { .iv = 200, .lvl = 30, @@ -11640,7 +11640,7 @@ static const struct TrainerMonCustomized sParty_Steven[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Anabel[] = { +static const struct TrainerMonCustomized sParty_Anabel[] = { { .iv = 0, .lvl = 5, @@ -11648,7 +11648,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Anabel[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Tucker[] = { +static const struct TrainerMonCustomized sParty_Tucker[] = { { .iv = 0, .lvl = 5, @@ -11656,7 +11656,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Tucker[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Spenser[] = { +static const struct TrainerMonCustomized sParty_Spenser[] = { { .iv = 0, .lvl = 5, @@ -11664,7 +11664,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Spenser[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Greta[] = { +static const struct TrainerMonCustomized sParty_Greta[] = { { .iv = 0, .lvl = 5, @@ -11672,7 +11672,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Greta[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Noland[] = { +static const struct TrainerMonCustomized sParty_Noland[] = { { .iv = 0, .lvl = 5, @@ -11680,7 +11680,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Noland[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Lucy[] = { +static const struct TrainerMonCustomized sParty_Lucy[] = { { .iv = 0, .lvl = 5, @@ -11688,7 +11688,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Lucy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Brandon[] = { +static const struct TrainerMonCustomized sParty_Brandon[] = { { .iv = 0, .lvl = 5, @@ -11696,7 +11696,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Brandon[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andres2[] = { +static const struct TrainerMonCustomized sParty_Andres2[] = { { .iv = 10, .lvl = 31, @@ -11709,7 +11709,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andres2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andres3[] = { +static const struct TrainerMonCustomized sParty_Andres3[] = { { .iv = 20, .lvl = 33, @@ -11727,7 +11727,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andres3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andres4[] = { +static const struct TrainerMonCustomized sParty_Andres4[] = { { .iv = 30, .lvl = 35, @@ -11745,7 +11745,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andres4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Andres5[] = { +static const struct TrainerMonCustomized sParty_Andres5[] = { { .iv = 40, .lvl = 37, @@ -11763,7 +11763,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Andres5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cory2[] = { +static const struct TrainerMonCustomized sParty_Cory2[] = { { .iv = 10, .lvl = 30, @@ -11781,7 +11781,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cory2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cory3[] = { +static const struct TrainerMonCustomized sParty_Cory3[] = { { .iv = 20, .lvl = 32, @@ -11799,7 +11799,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cory3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cory4[] = { +static const struct TrainerMonCustomized sParty_Cory4[] = { { .iv = 30, .lvl = 34, @@ -11817,7 +11817,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cory4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cory5[] = { +static const struct TrainerMonCustomized sParty_Cory5[] = { { .iv = 40, .lvl = 36, @@ -11835,7 +11835,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cory5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pablo2[] = { +static const struct TrainerMonCustomized sParty_Pablo2[] = { { .iv = 10, .lvl = 37, @@ -11848,7 +11848,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pablo2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pablo3[] = { +static const struct TrainerMonCustomized sParty_Pablo3[] = { { .iv = 20, .lvl = 39, @@ -11866,7 +11866,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pablo3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pablo4[] = { +static const struct TrainerMonCustomized sParty_Pablo4[] = { { .iv = 30, .lvl = 41, @@ -11884,7 +11884,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pablo4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Pablo5[] = { +static const struct TrainerMonCustomized sParty_Pablo5[] = { { .iv = 40, .lvl = 43, @@ -11902,7 +11902,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Pablo5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koji2[] = { +static const struct TrainerMonCustomized sParty_Koji2[] = { { .iv = 10, .lvl = 37, @@ -11915,7 +11915,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koji2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koji3[] = { +static const struct TrainerMonCustomized sParty_Koji3[] = { { .iv = 20, .lvl = 39, @@ -11933,7 +11933,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koji3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koji4[] = { +static const struct TrainerMonCustomized sParty_Koji4[] = { { .iv = 30, .lvl = 41, @@ -11951,7 +11951,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koji4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Koji5[] = { +static const struct TrainerMonCustomized sParty_Koji5[] = { { .iv = 40, .lvl = 43, @@ -11969,7 +11969,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Koji5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristin2[] = { +static const struct TrainerMonCustomized sParty_Cristin2[] = { { .iv = 110, .lvl = 35, @@ -11982,7 +11982,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristin3[] = { +static const struct TrainerMonCustomized sParty_Cristin3[] = { { .iv = 120, .lvl = 37, @@ -12000,7 +12000,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristin4[] = { +static const struct TrainerMonCustomized sParty_Cristin4[] = { { .iv = 130, .lvl = 39, @@ -12018,7 +12018,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Cristin5[] = { +static const struct TrainerMonCustomized sParty_Cristin5[] = { { .iv = 140, .lvl = 41, @@ -12036,7 +12036,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fernando2[] = { +static const struct TrainerMonCustomized sParty_Fernando2[] = { { .iv = 10, .lvl = 35, @@ -12054,7 +12054,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fernando2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fernando3[] = { +static const struct TrainerMonCustomized sParty_Fernando3[] = { { .iv = 20, .lvl = 37, @@ -12072,7 +12072,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fernando3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fernando4[] = { +static const struct TrainerMonCustomized sParty_Fernando4[] = { { .iv = 30, .lvl = 39, @@ -12090,7 +12090,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fernando4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Fernando5[] = { +static const struct TrainerMonCustomized sParty_Fernando5[] = { { .iv = 40, .lvl = 41, @@ -12108,7 +12108,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Fernando5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer2[] = { +static const struct TrainerMonCustomized sParty_Sawyer2[] = { { .iv = 10, .lvl = 26, @@ -12121,7 +12121,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer3[] = { +static const struct TrainerMonCustomized sParty_Sawyer3[] = { { .iv = 20, .lvl = 28, @@ -12139,7 +12139,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer4[] = { +static const struct TrainerMonCustomized sParty_Sawyer4[] = { { .iv = 30, .lvl = 30, @@ -12157,7 +12157,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer5[] = { +static const struct TrainerMonCustomized sParty_Sawyer5[] = { { .iv = 40, .lvl = 33, @@ -12175,7 +12175,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Sawyer5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle2[] = { +static const struct TrainerMonCustomized sParty_Gabrielle2[] = { { .iv = 10, .lvl = 31, @@ -12208,7 +12208,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle3[] = { +static const struct TrainerMonCustomized sParty_Gabrielle3[] = { { .iv = 20, .lvl = 33, @@ -12241,7 +12241,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle4[] = { +static const struct TrainerMonCustomized sParty_Gabrielle4[] = { { .iv = 30, .lvl = 35, @@ -12274,7 +12274,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle5[] = { +static const struct TrainerMonCustomized sParty_Gabrielle5[] = { { .iv = 40, .lvl = 37, @@ -12307,7 +12307,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Gabrielle5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thalia2[] = { +static const struct TrainerMonCustomized sParty_Thalia2[] = { { .iv = 10, .lvl = 34, @@ -12320,7 +12320,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thalia2[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thalia3[] = { +static const struct TrainerMonCustomized sParty_Thalia3[] = { { .iv = 20, .lvl = 36, @@ -12338,7 +12338,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thalia3[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thalia4[] = { +static const struct TrainerMonCustomized sParty_Thalia4[] = { { .iv = 30, .lvl = 38, @@ -12356,7 +12356,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thalia4[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Thalia5[] = { +static const struct TrainerMonCustomized sParty_Thalia5[] = { { .iv = 40, .lvl = 40, @@ -12374,7 +12374,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Thalia5[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Mariela[] = { +static const struct TrainerMonCustomized sParty_Mariela[] = { { .iv = 0, .lvl = 41, @@ -12382,7 +12382,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Mariela[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Alvaro[] = { +static const struct TrainerMonCustomized sParty_Alvaro[] = { { .iv = 0, .lvl = 41, @@ -12395,7 +12395,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Alvaro[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Everett[] = { +static const struct TrainerMonCustomized sParty_Everett[] = { { .iv = 0, .lvl = 41, @@ -12403,7 +12403,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Everett[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Red[] = { +static const struct TrainerMonCustomized sParty_Red[] = { { .iv = 0, .lvl = 5, @@ -12411,7 +12411,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Red[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_Leaf[] = { +static const struct TrainerMonCustomized sParty_Leaf[] = { { .iv = 0, .lvl = 5, @@ -12419,7 +12419,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Leaf[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLinkPlaceholder[] = { +static const struct TrainerMonCustomized sParty_BrendanLinkPlaceholder[] = { { .iv = 0, .lvl = 5, @@ -12427,7 +12427,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLinkPlaceholder[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLinkPlaceholder[] = { +static const struct TrainerMonCustomized sParty_MayLinkPlaceholder[] = { { .iv = 0, .lvl = 5, diff --git a/src/data/trainers.h b/src/data/trainers.h index 88ffbc0bc..c37e183c0 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -10,7 +10,7 @@ const struct Trainer gTrainers[] = { .doubleBattle = FALSE, .aiFlags = 0, .partySize = 0, - .party = {.NoItemDefaultMoves = NULL}, + .party = {.EverythingCustomized = NULL}, }, [TRAINER_SAWYER_1] = @@ -22,7 +22,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sawyer1), + .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer1), }, [TRAINER_GRUNT_AQUA_HIDEOUT_1] = @@ -34,7 +34,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout1), }, [TRAINER_GRUNT_AQUA_HIDEOUT_2] = @@ -46,7 +46,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout2), }, [TRAINER_GRUNT_AQUA_HIDEOUT_3] = @@ -58,7 +58,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout3), }, [TRAINER_GRUNT_AQUA_HIDEOUT_4] = @@ -70,7 +70,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout4), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_1] = @@ -82,7 +82,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSeafloorCavern1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern1), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_2] = @@ -94,7 +94,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSeafloorCavern2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern2), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_3] = @@ -106,7 +106,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSeafloorCavern3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern3), }, [TRAINER_GABRIELLE_1] = @@ -118,7 +118,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gabrielle1), + .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle1), }, [TRAINER_GRUNT_PETALBURG_WOODS] = @@ -130,7 +130,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntPetalburgWoods), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntPetalburgWoods), }, [TRAINER_MARCEL] = @@ -142,7 +142,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Marcel), + .party = EVERYTHING_CUSTOMIZED(sParty_Marcel), }, [TRAINER_ALBERTO] = @@ -154,7 +154,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alberto), + .party = EVERYTHING_CUSTOMIZED(sParty_Alberto), }, [TRAINER_ED] = @@ -166,7 +166,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ed), + .party = EVERYTHING_CUSTOMIZED(sParty_Ed), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_4] = @@ -178,7 +178,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSeafloorCavern4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern4), }, [TRAINER_DECLAN] = @@ -190,7 +190,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Declan), + .party = EVERYTHING_CUSTOMIZED(sParty_Declan), }, [TRAINER_GRUNT_RUSTURF_TUNNEL] = @@ -202,7 +202,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntRusturfTunnel), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntRusturfTunnel), }, [TRAINER_GRUNT_WEATHER_INST_1] = @@ -214,7 +214,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntWeatherInst1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst1), }, [TRAINER_GRUNT_WEATHER_INST_2] = @@ -226,7 +226,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntWeatherInst2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst2), }, [TRAINER_GRUNT_WEATHER_INST_3] = @@ -238,7 +238,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntWeatherInst3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst3), }, [TRAINER_GRUNT_MUSEUM_1] = @@ -250,7 +250,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMuseum1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMuseum1), }, [TRAINER_GRUNT_MUSEUM_2] = @@ -262,7 +262,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMuseum2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMuseum2), }, [TRAINER_GRUNT_SPACE_CENTER_1] = @@ -274,7 +274,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter1), }, [TRAINER_GRUNT_MT_PYRE_1] = @@ -286,7 +286,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtPyre1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre1), }, [TRAINER_GRUNT_MT_PYRE_2] = @@ -298,7 +298,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtPyre2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre2), }, [TRAINER_GRUNT_MT_PYRE_3] = @@ -310,7 +310,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtPyre3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre3), }, [TRAINER_GRUNT_WEATHER_INST_4] = @@ -322,7 +322,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntWeatherInst4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst4), }, [TRAINER_GRUNT_AQUA_HIDEOUT_5] = @@ -334,7 +334,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout5), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout5), }, [TRAINER_GRUNT_AQUA_HIDEOUT_6] = @@ -346,7 +346,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout6), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout6), }, [TRAINER_FREDRICK] = @@ -358,7 +358,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fredrick), + .party = EVERYTHING_CUSTOMIZED(sParty_Fredrick), }, [TRAINER_MATT] = @@ -370,7 +370,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Matt), + .party = EVERYTHING_CUSTOMIZED(sParty_Matt), }, [TRAINER_ZANDER] = @@ -382,7 +382,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Zander), + .party = EVERYTHING_CUSTOMIZED(sParty_Zander), }, [TRAINER_SHELLY_WEATHER_INSTITUTE] = @@ -394,7 +394,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_ShellyWeatherInstitute), + .party = EVERYTHING_CUSTOMIZED(sParty_ShellyWeatherInstitute), }, [TRAINER_SHELLY_SEAFLOOR_CAVERN] = @@ -406,7 +406,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_ShellySeafloorCavern), + .party = EVERYTHING_CUSTOMIZED(sParty_ShellySeafloorCavern), }, [TRAINER_ARCHIE] = @@ -418,7 +418,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Archie), + .party = EVERYTHING_CUSTOMIZED(sParty_Archie), }, [TRAINER_LEAH] = @@ -430,7 +430,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Leah), + .party = EVERYTHING_CUSTOMIZED(sParty_Leah), }, [TRAINER_DAISY] = @@ -442,7 +442,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Daisy), + .party = EVERYTHING_CUSTOMIZED(sParty_Daisy), }, [TRAINER_ROSE_1] = @@ -454,7 +454,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rose1), + .party = EVERYTHING_CUSTOMIZED(sParty_Rose1), }, [TRAINER_FELIX] = @@ -478,7 +478,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Violet), + .party = EVERYTHING_CUSTOMIZED(sParty_Violet), }, [TRAINER_ROSE_2] = @@ -490,7 +490,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rose2), + .party = EVERYTHING_CUSTOMIZED(sParty_Rose2), }, [TRAINER_ROSE_3] = @@ -502,7 +502,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rose3), + .party = EVERYTHING_CUSTOMIZED(sParty_Rose3), }, [TRAINER_ROSE_4] = @@ -514,7 +514,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rose4), + .party = EVERYTHING_CUSTOMIZED(sParty_Rose4), }, [TRAINER_ROSE_5] = @@ -526,7 +526,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rose5), + .party = EVERYTHING_CUSTOMIZED(sParty_Rose5), }, [TRAINER_DUSTY_1] = @@ -622,7 +622,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GabbyAndTy1), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy1), }, [TRAINER_GABBY_AND_TY_2] = @@ -634,7 +634,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GabbyAndTy2), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy2), }, [TRAINER_GABBY_AND_TY_3] = @@ -646,7 +646,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GabbyAndTy3), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy3), }, [TRAINER_GABBY_AND_TY_4] = @@ -658,7 +658,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GabbyAndTy4), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy4), }, [TRAINER_GABBY_AND_TY_5] = @@ -670,7 +670,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GabbyAndTy5), + .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy5), }, [TRAINER_GABBY_AND_TY_6] = @@ -694,7 +694,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lola1), + .party = EVERYTHING_CUSTOMIZED(sParty_Lola1), }, [TRAINER_AUSTINA] = @@ -706,7 +706,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Austina), + .party = EVERYTHING_CUSTOMIZED(sParty_Austina), }, [TRAINER_GWEN] = @@ -718,7 +718,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gwen), + .party = EVERYTHING_CUSTOMIZED(sParty_Gwen), }, [TRAINER_LOLA_2] = @@ -730,7 +730,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lola2), + .party = EVERYTHING_CUSTOMIZED(sParty_Lola2), }, [TRAINER_LOLA_3] = @@ -742,7 +742,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lola3), + .party = EVERYTHING_CUSTOMIZED(sParty_Lola3), }, [TRAINER_LOLA_4] = @@ -754,7 +754,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lola4), + .party = EVERYTHING_CUSTOMIZED(sParty_Lola4), }, [TRAINER_LOLA_5] = @@ -766,7 +766,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lola5), + .party = EVERYTHING_CUSTOMIZED(sParty_Lola5), }, [TRAINER_RICKY_1] = @@ -790,7 +790,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Simon), + .party = EVERYTHING_CUSTOMIZED(sParty_Simon), }, [TRAINER_CHARLIE] = @@ -802,7 +802,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Charlie), + .party = EVERYTHING_CUSTOMIZED(sParty_Charlie), }, [TRAINER_RICKY_2] = @@ -922,7 +922,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Vincent), + .party = EVERYTHING_CUSTOMIZED(sParty_Vincent), }, [TRAINER_LEROY] = @@ -934,7 +934,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Leroy), + .party = EVERYTHING_CUSTOMIZED(sParty_Leroy), }, [TRAINER_WILTON_1] = @@ -946,7 +946,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wilton1), + .party = EVERYTHING_CUSTOMIZED(sParty_Wilton1), }, [TRAINER_EDGAR] = @@ -958,7 +958,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edgar), + .party = EVERYTHING_CUSTOMIZED(sParty_Edgar), }, [TRAINER_ALBERT] = @@ -970,7 +970,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Albert), + .party = EVERYTHING_CUSTOMIZED(sParty_Albert), }, [TRAINER_SAMUEL] = @@ -982,7 +982,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Samuel), + .party = EVERYTHING_CUSTOMIZED(sParty_Samuel), }, [TRAINER_VITO] = @@ -994,7 +994,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Vito), + .party = EVERYTHING_CUSTOMIZED(sParty_Vito), }, [TRAINER_OWEN] = @@ -1006,7 +1006,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Owen), + .party = EVERYTHING_CUSTOMIZED(sParty_Owen), }, [TRAINER_WILTON_2] = @@ -1018,7 +1018,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wilton2), + .party = EVERYTHING_CUSTOMIZED(sParty_Wilton2), }, [TRAINER_WILTON_3] = @@ -1030,7 +1030,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wilton3), + .party = EVERYTHING_CUSTOMIZED(sParty_Wilton3), }, [TRAINER_WILTON_4] = @@ -1042,7 +1042,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wilton4), + .party = EVERYTHING_CUSTOMIZED(sParty_Wilton4), }, [TRAINER_WILTON_5] = @@ -1054,7 +1054,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wilton5), + .party = EVERYTHING_CUSTOMIZED(sParty_Wilton5), }, [TRAINER_WARREN] = @@ -1066,7 +1066,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Warren), + .party = EVERYTHING_CUSTOMIZED(sParty_Warren), }, [TRAINER_MARY] = @@ -1126,7 +1126,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Keira), + .party = EVERYTHING_CUSTOMIZED(sParty_Keira), }, [TRAINER_BROOKE_1] = @@ -1138,7 +1138,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brooke1), + .party = EVERYTHING_CUSTOMIZED(sParty_Brooke1), }, [TRAINER_JENNIFER] = @@ -1150,7 +1150,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jennifer), + .party = EVERYTHING_CUSTOMIZED(sParty_Jennifer), }, [TRAINER_HOPE] = @@ -1162,7 +1162,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hope), + .party = EVERYTHING_CUSTOMIZED(sParty_Hope), }, [TRAINER_SHANNON] = @@ -1174,7 +1174,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shannon), + .party = EVERYTHING_CUSTOMIZED(sParty_Shannon), }, [TRAINER_MICHELLE] = @@ -1186,7 +1186,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Michelle), + .party = EVERYTHING_CUSTOMIZED(sParty_Michelle), }, [TRAINER_CAROLINE] = @@ -1198,7 +1198,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Caroline), + .party = EVERYTHING_CUSTOMIZED(sParty_Caroline), }, [TRAINER_JULIE] = @@ -1210,7 +1210,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Julie), + .party = EVERYTHING_CUSTOMIZED(sParty_Julie), }, [TRAINER_BROOKE_2] = @@ -1222,7 +1222,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brooke2), + .party = EVERYTHING_CUSTOMIZED(sParty_Brooke2), }, [TRAINER_BROOKE_3] = @@ -1234,7 +1234,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brooke3), + .party = EVERYTHING_CUSTOMIZED(sParty_Brooke3), }, [TRAINER_BROOKE_4] = @@ -1246,7 +1246,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brooke4), + .party = EVERYTHING_CUSTOMIZED(sParty_Brooke4), }, [TRAINER_BROOKE_5] = @@ -1258,7 +1258,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brooke5), + .party = EVERYTHING_CUSTOMIZED(sParty_Brooke5), }, [TRAINER_PATRICIA] = @@ -1270,7 +1270,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Patricia), + .party = EVERYTHING_CUSTOMIZED(sParty_Patricia), }, [TRAINER_KINDRA] = @@ -1282,7 +1282,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kindra), + .party = EVERYTHING_CUSTOMIZED(sParty_Kindra), }, [TRAINER_TAMMY] = @@ -1294,7 +1294,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tammy), + .party = EVERYTHING_CUSTOMIZED(sParty_Tammy), }, [TRAINER_VALERIE_1] = @@ -1306,7 +1306,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Valerie1), + .party = EVERYTHING_CUSTOMIZED(sParty_Valerie1), }, [TRAINER_TASHA] = @@ -1318,7 +1318,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tasha), + .party = EVERYTHING_CUSTOMIZED(sParty_Tasha), }, [TRAINER_VALERIE_2] = @@ -1330,7 +1330,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Valerie2), + .party = EVERYTHING_CUSTOMIZED(sParty_Valerie2), }, [TRAINER_VALERIE_3] = @@ -1342,7 +1342,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Valerie3), + .party = EVERYTHING_CUSTOMIZED(sParty_Valerie3), }, [TRAINER_VALERIE_4] = @@ -1354,7 +1354,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Valerie4), + .party = EVERYTHING_CUSTOMIZED(sParty_Valerie4), }, [TRAINER_VALERIE_5] = @@ -1366,7 +1366,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Valerie5), + .party = EVERYTHING_CUSTOMIZED(sParty_Valerie5), }, [TRAINER_CINDY_1] = @@ -1402,7 +1402,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter2), }, [TRAINER_CINDY_2] = @@ -1498,7 +1498,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Melissa), + .party = EVERYTHING_CUSTOMIZED(sParty_Melissa), }, [TRAINER_SHEILA] = @@ -1510,7 +1510,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sheila), + .party = EVERYTHING_CUSTOMIZED(sParty_Sheila), }, [TRAINER_SHIRLEY] = @@ -1522,7 +1522,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shirley), + .party = EVERYTHING_CUSTOMIZED(sParty_Shirley), }, [TRAINER_JESSICA_1] = @@ -1546,7 +1546,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Connie), + .party = EVERYTHING_CUSTOMIZED(sParty_Connie), }, [TRAINER_BRIDGET] = @@ -1558,7 +1558,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bridget), + .party = EVERYTHING_CUSTOMIZED(sParty_Bridget), }, [TRAINER_OLIVIA] = @@ -1582,7 +1582,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tiffany), + .party = EVERYTHING_CUSTOMIZED(sParty_Tiffany), }, [TRAINER_JESSICA_2] = @@ -1654,7 +1654,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Mollie), + .party = EVERYTHING_CUSTOMIZED(sParty_Mollie), }, [TRAINER_GARRET] = @@ -1726,7 +1726,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Steve1), + .party = EVERYTHING_CUSTOMIZED(sParty_Steve1), }, [TRAINER_THALIA_1] = @@ -1738,7 +1738,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thalia1), + .party = EVERYTHING_CUSTOMIZED(sParty_Thalia1), }, [TRAINER_MARK] = @@ -1750,7 +1750,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Mark), + .party = EVERYTHING_CUSTOMIZED(sParty_Mark), }, [TRAINER_GRUNT_MT_CHIMNEY_1] = @@ -1762,7 +1762,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtChimney1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtChimney1), }, [TRAINER_STEVE_2] = @@ -1774,7 +1774,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Steve2), + .party = EVERYTHING_CUSTOMIZED(sParty_Steve2), }, [TRAINER_STEVE_3] = @@ -1786,7 +1786,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Steve3), + .party = EVERYTHING_CUSTOMIZED(sParty_Steve3), }, [TRAINER_STEVE_4] = @@ -1798,7 +1798,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Steve4), + .party = EVERYTHING_CUSTOMIZED(sParty_Steve4), }, [TRAINER_STEVE_5] = @@ -1810,7 +1810,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Steve5), + .party = EVERYTHING_CUSTOMIZED(sParty_Steve5), }, [TRAINER_LUIS] = @@ -1822,7 +1822,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Luis), + .party = EVERYTHING_CUSTOMIZED(sParty_Luis), }, [TRAINER_DOMINIK] = @@ -1834,7 +1834,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dominik), + .party = EVERYTHING_CUSTOMIZED(sParty_Dominik), }, [TRAINER_DOUGLAS] = @@ -1846,7 +1846,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Douglas), + .party = EVERYTHING_CUSTOMIZED(sParty_Douglas), }, [TRAINER_DARRIN] = @@ -1858,7 +1858,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Darrin), + .party = EVERYTHING_CUSTOMIZED(sParty_Darrin), }, [TRAINER_TONY_1] = @@ -1870,7 +1870,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tony1), + .party = EVERYTHING_CUSTOMIZED(sParty_Tony1), }, [TRAINER_JEROME] = @@ -1882,7 +1882,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerome), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerome), }, [TRAINER_MATTHEW] = @@ -1894,7 +1894,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Matthew), + .party = EVERYTHING_CUSTOMIZED(sParty_Matthew), }, [TRAINER_DAVID] = @@ -1906,7 +1906,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_David), + .party = EVERYTHING_CUSTOMIZED(sParty_David), }, [TRAINER_SPENCER] = @@ -1918,7 +1918,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Spencer), + .party = EVERYTHING_CUSTOMIZED(sParty_Spencer), }, [TRAINER_ROLAND] = @@ -1930,7 +1930,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Roland), + .party = EVERYTHING_CUSTOMIZED(sParty_Roland), }, [TRAINER_NOLEN] = @@ -1942,7 +1942,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nolen), + .party = EVERYTHING_CUSTOMIZED(sParty_Nolen), }, [TRAINER_STAN] = @@ -1954,7 +1954,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Stan), + .party = EVERYTHING_CUSTOMIZED(sParty_Stan), }, [TRAINER_BARRY] = @@ -1966,7 +1966,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Barry), + .party = EVERYTHING_CUSTOMIZED(sParty_Barry), }, [TRAINER_DEAN] = @@ -1978,7 +1978,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dean), + .party = EVERYTHING_CUSTOMIZED(sParty_Dean), }, [TRAINER_RODNEY] = @@ -1990,7 +1990,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rodney), + .party = EVERYTHING_CUSTOMIZED(sParty_Rodney), }, [TRAINER_RICHARD] = @@ -2002,7 +2002,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Richard), + .party = EVERYTHING_CUSTOMIZED(sParty_Richard), }, [TRAINER_HERMAN] = @@ -2014,7 +2014,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Herman), + .party = EVERYTHING_CUSTOMIZED(sParty_Herman), }, [TRAINER_SANTIAGO] = @@ -2026,7 +2026,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Santiago), + .party = EVERYTHING_CUSTOMIZED(sParty_Santiago), }, [TRAINER_GILBERT] = @@ -2038,7 +2038,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gilbert), + .party = EVERYTHING_CUSTOMIZED(sParty_Gilbert), }, [TRAINER_FRANKLIN] = @@ -2050,7 +2050,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Franklin), + .party = EVERYTHING_CUSTOMIZED(sParty_Franklin), }, [TRAINER_KEVIN] = @@ -2062,7 +2062,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kevin), + .party = EVERYTHING_CUSTOMIZED(sParty_Kevin), }, [TRAINER_JACK] = @@ -2074,7 +2074,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jack), + .party = EVERYTHING_CUSTOMIZED(sParty_Jack), }, [TRAINER_DUDLEY] = @@ -2086,7 +2086,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dudley), + .party = EVERYTHING_CUSTOMIZED(sParty_Dudley), }, [TRAINER_CHAD] = @@ -2098,7 +2098,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Chad), + .party = EVERYTHING_CUSTOMIZED(sParty_Chad), }, [TRAINER_TONY_2] = @@ -2110,7 +2110,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tony2), + .party = EVERYTHING_CUSTOMIZED(sParty_Tony2), }, [TRAINER_TONY_3] = @@ -2122,7 +2122,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tony3), + .party = EVERYTHING_CUSTOMIZED(sParty_Tony3), }, [TRAINER_TONY_4] = @@ -2134,7 +2134,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tony4), + .party = EVERYTHING_CUSTOMIZED(sParty_Tony4), }, [TRAINER_TONY_5] = @@ -2146,7 +2146,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tony5), + .party = EVERYTHING_CUSTOMIZED(sParty_Tony5), }, [TRAINER_TAKAO] = @@ -2158,7 +2158,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Takao), + .party = EVERYTHING_CUSTOMIZED(sParty_Takao), }, [TRAINER_HITOSHI] = @@ -2170,7 +2170,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hitoshi), + .party = EVERYTHING_CUSTOMIZED(sParty_Hitoshi), }, [TRAINER_KIYO] = @@ -2182,7 +2182,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kiyo), + .party = EVERYTHING_CUSTOMIZED(sParty_Kiyo), }, [TRAINER_KOICHI] = @@ -2194,7 +2194,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koichi), + .party = EVERYTHING_CUSTOMIZED(sParty_Koichi), }, [TRAINER_NOB_1] = @@ -2206,7 +2206,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nob1), + .party = EVERYTHING_CUSTOMIZED(sParty_Nob1), }, [TRAINER_NOB_2] = @@ -2218,7 +2218,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nob2), + .party = EVERYTHING_CUSTOMIZED(sParty_Nob2), }, [TRAINER_NOB_3] = @@ -2230,7 +2230,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nob3), + .party = EVERYTHING_CUSTOMIZED(sParty_Nob3), }, [TRAINER_NOB_4] = @@ -2242,7 +2242,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nob4), + .party = EVERYTHING_CUSTOMIZED(sParty_Nob4), }, [TRAINER_NOB_5] = @@ -2266,7 +2266,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Yuji), + .party = EVERYTHING_CUSTOMIZED(sParty_Yuji), }, [TRAINER_DAISUKE] = @@ -2278,7 +2278,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Daisuke), + .party = EVERYTHING_CUSTOMIZED(sParty_Daisuke), }, [TRAINER_ATSUSHI] = @@ -2290,7 +2290,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Atsushi), + .party = EVERYTHING_CUSTOMIZED(sParty_Atsushi), }, [TRAINER_KIRK] = @@ -2314,7 +2314,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout7), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout7), }, [TRAINER_GRUNT_AQUA_HIDEOUT_8] = @@ -2326,7 +2326,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntAquaHideout8), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout8), }, [TRAINER_SHAWN] = @@ -2338,7 +2338,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shawn), + .party = EVERYTHING_CUSTOMIZED(sParty_Shawn), }, [TRAINER_FERNANDO_1] = @@ -2350,7 +2350,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fernando1), + .party = EVERYTHING_CUSTOMIZED(sParty_Fernando1), }, [TRAINER_DALTON_1] = @@ -2362,7 +2362,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dalton1), + .party = EVERYTHING_CUSTOMIZED(sParty_Dalton1), }, [TRAINER_DALTON_2] = @@ -2374,7 +2374,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dalton2), + .party = EVERYTHING_CUSTOMIZED(sParty_Dalton2), }, [TRAINER_DALTON_3] = @@ -2386,7 +2386,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dalton3), + .party = EVERYTHING_CUSTOMIZED(sParty_Dalton3), }, [TRAINER_DALTON_4] = @@ -2398,7 +2398,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dalton4), + .party = EVERYTHING_CUSTOMIZED(sParty_Dalton4), }, [TRAINER_DALTON_5] = @@ -2410,7 +2410,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dalton5), + .party = EVERYTHING_CUSTOMIZED(sParty_Dalton5), }, [TRAINER_COLE] = @@ -2422,7 +2422,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cole), + .party = EVERYTHING_CUSTOMIZED(sParty_Cole), }, [TRAINER_JEFF] = @@ -2434,7 +2434,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jeff), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeff), }, [TRAINER_AXLE] = @@ -2446,7 +2446,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Axle), + .party = EVERYTHING_CUSTOMIZED(sParty_Axle), }, [TRAINER_JACE] = @@ -2458,7 +2458,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jace), + .party = EVERYTHING_CUSTOMIZED(sParty_Jace), }, [TRAINER_KEEGAN] = @@ -2470,7 +2470,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Keegan), + .party = EVERYTHING_CUSTOMIZED(sParty_Keegan), }, [TRAINER_BERNIE_1] = @@ -2482,7 +2482,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bernie1), + .party = EVERYTHING_CUSTOMIZED(sParty_Bernie1), }, [TRAINER_BERNIE_2] = @@ -2494,7 +2494,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bernie2), + .party = EVERYTHING_CUSTOMIZED(sParty_Bernie2), }, [TRAINER_BERNIE_3] = @@ -2506,7 +2506,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bernie3), + .party = EVERYTHING_CUSTOMIZED(sParty_Bernie3), }, [TRAINER_BERNIE_4] = @@ -2518,7 +2518,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bernie4), + .party = EVERYTHING_CUSTOMIZED(sParty_Bernie4), }, [TRAINER_BERNIE_5] = @@ -2530,7 +2530,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bernie5), + .party = EVERYTHING_CUSTOMIZED(sParty_Bernie5), }, [TRAINER_DREW] = @@ -2566,7 +2566,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Larry), + .party = EVERYTHING_CUSTOMIZED(sParty_Larry), }, [TRAINER_SHANE] = @@ -2578,7 +2578,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shane), + .party = EVERYTHING_CUSTOMIZED(sParty_Shane), }, [TRAINER_JUSTIN] = @@ -2590,7 +2590,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Justin), + .party = EVERYTHING_CUSTOMIZED(sParty_Justin), }, [TRAINER_ETHAN_1] = @@ -2602,7 +2602,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ethan1), + .party = EVERYTHING_CUSTOMIZED(sParty_Ethan1), }, [TRAINER_AUTUMN] = @@ -2614,7 +2614,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Autumn), + .party = EVERYTHING_CUSTOMIZED(sParty_Autumn), }, [TRAINER_TRAVIS] = @@ -2626,7 +2626,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Travis), + .party = EVERYTHING_CUSTOMIZED(sParty_Travis), }, [TRAINER_ETHAN_2] = @@ -2638,7 +2638,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ethan2), + .party = EVERYTHING_CUSTOMIZED(sParty_Ethan2), }, [TRAINER_ETHAN_3] = @@ -2650,7 +2650,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ethan3), + .party = EVERYTHING_CUSTOMIZED(sParty_Ethan3), }, [TRAINER_ETHAN_4] = @@ -2662,7 +2662,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ethan4), + .party = EVERYTHING_CUSTOMIZED(sParty_Ethan4), }, [TRAINER_ETHAN_5] = @@ -2674,7 +2674,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ethan5), + .party = EVERYTHING_CUSTOMIZED(sParty_Ethan5), }, [TRAINER_BRENT] = @@ -2686,7 +2686,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brent), + .party = EVERYTHING_CUSTOMIZED(sParty_Brent), }, [TRAINER_DONALD] = @@ -2698,7 +2698,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Donald), + .party = EVERYTHING_CUSTOMIZED(sParty_Donald), }, [TRAINER_TAYLOR] = @@ -2710,7 +2710,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Taylor), + .party = EVERYTHING_CUSTOMIZED(sParty_Taylor), }, [TRAINER_JEFFREY_1] = @@ -2722,7 +2722,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jeffrey1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey1), }, [TRAINER_DEREK] = @@ -2734,7 +2734,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Derek), + .party = EVERYTHING_CUSTOMIZED(sParty_Derek), }, [TRAINER_JEFFREY_2] = @@ -2746,7 +2746,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jeffrey2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey2), }, [TRAINER_JEFFREY_3] = @@ -2758,7 +2758,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jeffrey3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey3), }, [TRAINER_JEFFREY_4] = @@ -2770,7 +2770,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jeffrey4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey4), }, [TRAINER_JEFFREY_5] = @@ -2806,7 +2806,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Preston), + .party = EVERYTHING_CUSTOMIZED(sParty_Preston), }, [TRAINER_VIRGIL] = @@ -2818,7 +2818,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Virgil), + .party = EVERYTHING_CUSTOMIZED(sParty_Virgil), }, [TRAINER_BLAKE] = @@ -2830,7 +2830,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Blake), + .party = EVERYTHING_CUSTOMIZED(sParty_Blake), }, [TRAINER_WILLIAM] = @@ -2842,7 +2842,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_William), + .party = EVERYTHING_CUSTOMIZED(sParty_William), }, [TRAINER_JOSHUA] = @@ -2854,7 +2854,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Joshua), + .party = EVERYTHING_CUSTOMIZED(sParty_Joshua), }, [TRAINER_CAMERON_1] = @@ -2866,7 +2866,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cameron1), + .party = EVERYTHING_CUSTOMIZED(sParty_Cameron1), }, [TRAINER_CAMERON_2] = @@ -2878,7 +2878,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cameron2), + .party = EVERYTHING_CUSTOMIZED(sParty_Cameron2), }, [TRAINER_CAMERON_3] = @@ -2890,7 +2890,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cameron3), + .party = EVERYTHING_CUSTOMIZED(sParty_Cameron3), }, [TRAINER_CAMERON_4] = @@ -2902,7 +2902,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cameron4), + .party = EVERYTHING_CUSTOMIZED(sParty_Cameron4), }, [TRAINER_CAMERON_5] = @@ -2914,7 +2914,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cameron5), + .party = EVERYTHING_CUSTOMIZED(sParty_Cameron5), }, [TRAINER_JACLYN] = @@ -2938,7 +2938,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hannah), + .party = EVERYTHING_CUSTOMIZED(sParty_Hannah), }, [TRAINER_SAMANTHA] = @@ -2950,7 +2950,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Samantha), + .party = EVERYTHING_CUSTOMIZED(sParty_Samantha), }, [TRAINER_MAURA] = @@ -2962,7 +2962,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maura), + .party = EVERYTHING_CUSTOMIZED(sParty_Maura), }, [TRAINER_KAYLA] = @@ -2974,7 +2974,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kayla), + .party = EVERYTHING_CUSTOMIZED(sParty_Kayla), }, [TRAINER_ALEXIS] = @@ -2986,7 +2986,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alexis), + .party = EVERYTHING_CUSTOMIZED(sParty_Alexis), }, [TRAINER_JACKI_1] = @@ -2998,7 +2998,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacki1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacki1), }, [TRAINER_JACKI_2] = @@ -3010,7 +3010,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacki2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacki2), }, [TRAINER_JACKI_3] = @@ -3022,7 +3022,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacki3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacki3), }, [TRAINER_JACKI_4] = @@ -3034,7 +3034,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacki4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacki4), }, [TRAINER_JACKI_5] = @@ -3046,7 +3046,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacki5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacki5), }, [TRAINER_WALTER_1] = @@ -3058,7 +3058,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Walter1), + .party = EVERYTHING_CUSTOMIZED(sParty_Walter1), }, [TRAINER_MICAH] = @@ -3070,7 +3070,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Micah), + .party = EVERYTHING_CUSTOMIZED(sParty_Micah), }, [TRAINER_THOMAS] = @@ -3082,7 +3082,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thomas), + .party = EVERYTHING_CUSTOMIZED(sParty_Thomas), }, [TRAINER_WALTER_2] = @@ -3094,7 +3094,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Walter2), + .party = EVERYTHING_CUSTOMIZED(sParty_Walter2), }, [TRAINER_WALTER_3] = @@ -3286,7 +3286,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerry1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerry1), }, [TRAINER_TED] = @@ -3298,7 +3298,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ted), + .party = EVERYTHING_CUSTOMIZED(sParty_Ted), }, [TRAINER_PAUL] = @@ -3310,7 +3310,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Paul), + .party = EVERYTHING_CUSTOMIZED(sParty_Paul), }, [TRAINER_JERRY_2] = @@ -3322,7 +3322,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerry2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerry2), }, [TRAINER_JERRY_3] = @@ -3334,7 +3334,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerry3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerry3), }, [TRAINER_JERRY_4] = @@ -3346,7 +3346,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerry4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerry4), }, [TRAINER_JERRY_5] = @@ -3358,7 +3358,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jerry5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jerry5), }, [TRAINER_KAREN_1] = @@ -3370,7 +3370,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Karen1), + .party = EVERYTHING_CUSTOMIZED(sParty_Karen1), }, [TRAINER_GEORGIA] = @@ -3382,7 +3382,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Georgia), + .party = EVERYTHING_CUSTOMIZED(sParty_Georgia), }, [TRAINER_KAREN_2] = @@ -3394,7 +3394,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Karen2), + .party = EVERYTHING_CUSTOMIZED(sParty_Karen2), }, [TRAINER_KAREN_3] = @@ -3406,7 +3406,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Karen3), + .party = EVERYTHING_CUSTOMIZED(sParty_Karen3), }, [TRAINER_KAREN_4] = @@ -3418,7 +3418,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Karen4), + .party = EVERYTHING_CUSTOMIZED(sParty_Karen4), }, [TRAINER_KAREN_5] = @@ -3430,7 +3430,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Karen5), + .party = EVERYTHING_CUSTOMIZED(sParty_Karen5), }, [TRAINER_KATE_AND_JOY] = @@ -3694,7 +3694,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Timothy1), + .party = EVERYTHING_CUSTOMIZED(sParty_Timothy1), }, [TRAINER_TIMOTHY_2] = @@ -3766,7 +3766,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shelby1), + .party = EVERYTHING_CUSTOMIZED(sParty_Shelby1), }, [TRAINER_SHELBY_2] = @@ -3778,7 +3778,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shelby2), + .party = EVERYTHING_CUSTOMIZED(sParty_Shelby2), }, [TRAINER_SHELBY_3] = @@ -3790,7 +3790,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shelby3), + .party = EVERYTHING_CUSTOMIZED(sParty_Shelby3), }, [TRAINER_SHELBY_4] = @@ -3802,7 +3802,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shelby4), + .party = EVERYTHING_CUSTOMIZED(sParty_Shelby4), }, [TRAINER_SHELBY_5] = @@ -3814,7 +3814,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shelby5), + .party = EVERYTHING_CUSTOMIZED(sParty_Shelby5), }, [TRAINER_CALVIN_1] = @@ -3826,7 +3826,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Calvin1), + .party = EVERYTHING_CUSTOMIZED(sParty_Calvin1), }, [TRAINER_BILLY] = @@ -3838,7 +3838,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Billy), + .party = EVERYTHING_CUSTOMIZED(sParty_Billy), }, [TRAINER_JOSH] = @@ -3862,7 +3862,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tommy), + .party = EVERYTHING_CUSTOMIZED(sParty_Tommy), }, [TRAINER_JOEY] = @@ -3874,7 +3874,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Joey), + .party = EVERYTHING_CUSTOMIZED(sParty_Joey), }, [TRAINER_BEN] = @@ -3922,7 +3922,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jaylen), + .party = EVERYTHING_CUSTOMIZED(sParty_Jaylen), }, [TRAINER_DILLON] = @@ -3934,7 +3934,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dillon), + .party = EVERYTHING_CUSTOMIZED(sParty_Dillon), }, [TRAINER_CALVIN_2] = @@ -3946,7 +3946,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Calvin2), + .party = EVERYTHING_CUSTOMIZED(sParty_Calvin2), }, [TRAINER_CALVIN_3] = @@ -3958,7 +3958,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Calvin3), + .party = EVERYTHING_CUSTOMIZED(sParty_Calvin3), }, [TRAINER_CALVIN_4] = @@ -3970,7 +3970,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Calvin4), + .party = EVERYTHING_CUSTOMIZED(sParty_Calvin4), }, [TRAINER_CALVIN_5] = @@ -3982,7 +3982,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Calvin5), + .party = EVERYTHING_CUSTOMIZED(sParty_Calvin5), }, [TRAINER_EDDIE] = @@ -3994,7 +3994,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Eddie), + .party = EVERYTHING_CUSTOMIZED(sParty_Eddie), }, [TRAINER_ALLEN] = @@ -4006,7 +4006,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Allen), + .party = EVERYTHING_CUSTOMIZED(sParty_Allen), }, [TRAINER_TIMMY] = @@ -4018,7 +4018,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Timmy), + .party = EVERYTHING_CUSTOMIZED(sParty_Timmy), }, [TRAINER_WALLACE] = @@ -4042,7 +4042,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andrew), + .party = EVERYTHING_CUSTOMIZED(sParty_Andrew), }, [TRAINER_IVAN] = @@ -4054,7 +4054,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ivan), + .party = EVERYTHING_CUSTOMIZED(sParty_Ivan), }, [TRAINER_CLAUDE] = @@ -4066,7 +4066,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Claude), + .party = EVERYTHING_CUSTOMIZED(sParty_Claude), }, [TRAINER_ELLIOT_1] = @@ -4078,7 +4078,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elliot1), + .party = EVERYTHING_CUSTOMIZED(sParty_Elliot1), }, [TRAINER_NED] = @@ -4090,7 +4090,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ned), + .party = EVERYTHING_CUSTOMIZED(sParty_Ned), }, [TRAINER_DALE] = @@ -4102,7 +4102,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dale), + .party = EVERYTHING_CUSTOMIZED(sParty_Dale), }, [TRAINER_NOLAN] = @@ -4114,7 +4114,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nolan), + .party = EVERYTHING_CUSTOMIZED(sParty_Nolan), }, [TRAINER_BARNY] = @@ -4126,7 +4126,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Barny), + .party = EVERYTHING_CUSTOMIZED(sParty_Barny), }, [TRAINER_WADE] = @@ -4138,7 +4138,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wade), + .party = EVERYTHING_CUSTOMIZED(sParty_Wade), }, [TRAINER_CARTER] = @@ -4150,7 +4150,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Carter), + .party = EVERYTHING_CUSTOMIZED(sParty_Carter), }, [TRAINER_ELLIOT_2] = @@ -4162,7 +4162,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elliot2), + .party = EVERYTHING_CUSTOMIZED(sParty_Elliot2), }, [TRAINER_ELLIOT_3] = @@ -4174,7 +4174,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elliot3), + .party = EVERYTHING_CUSTOMIZED(sParty_Elliot3), }, [TRAINER_ELLIOT_4] = @@ -4186,7 +4186,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elliot4), + .party = EVERYTHING_CUSTOMIZED(sParty_Elliot4), }, [TRAINER_ELLIOT_5] = @@ -4198,7 +4198,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elliot5), + .party = EVERYTHING_CUSTOMIZED(sParty_Elliot5), }, [TRAINER_RONALD] = @@ -4210,7 +4210,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ronald), + .party = EVERYTHING_CUSTOMIZED(sParty_Ronald), }, [TRAINER_JACOB] = @@ -4222,7 +4222,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jacob), + .party = EVERYTHING_CUSTOMIZED(sParty_Jacob), }, [TRAINER_ANTHONY] = @@ -4234,7 +4234,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Anthony), + .party = EVERYTHING_CUSTOMIZED(sParty_Anthony), }, [TRAINER_BENJAMIN_1] = @@ -4246,7 +4246,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benjamin1), + .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin1), }, [TRAINER_BENJAMIN_2] = @@ -4258,7 +4258,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benjamin2), + .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin2), }, [TRAINER_BENJAMIN_3] = @@ -4270,7 +4270,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benjamin3), + .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin3), }, [TRAINER_BENJAMIN_4] = @@ -4282,7 +4282,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benjamin4), + .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin4), }, [TRAINER_BENJAMIN_5] = @@ -4294,7 +4294,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benjamin5), + .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin5), }, [TRAINER_ABIGAIL_1] = @@ -4306,7 +4306,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Abigail1), + .party = EVERYTHING_CUSTOMIZED(sParty_Abigail1), }, [TRAINER_JASMINE] = @@ -4318,7 +4318,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jasmine), + .party = EVERYTHING_CUSTOMIZED(sParty_Jasmine), }, [TRAINER_ABIGAIL_2] = @@ -4330,7 +4330,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Abigail2), + .party = EVERYTHING_CUSTOMIZED(sParty_Abigail2), }, [TRAINER_ABIGAIL_3] = @@ -4342,7 +4342,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Abigail3), + .party = EVERYTHING_CUSTOMIZED(sParty_Abigail3), }, [TRAINER_ABIGAIL_4] = @@ -4354,7 +4354,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Abigail4), + .party = EVERYTHING_CUSTOMIZED(sParty_Abigail4), }, [TRAINER_ABIGAIL_5] = @@ -4366,7 +4366,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Abigail5), + .party = EVERYTHING_CUSTOMIZED(sParty_Abigail5), }, [TRAINER_DYLAN_1] = @@ -4378,7 +4378,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dylan1), + .party = EVERYTHING_CUSTOMIZED(sParty_Dylan1), }, [TRAINER_DYLAN_2] = @@ -4390,7 +4390,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dylan2), + .party = EVERYTHING_CUSTOMIZED(sParty_Dylan2), }, [TRAINER_DYLAN_3] = @@ -4402,7 +4402,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dylan3), + .party = EVERYTHING_CUSTOMIZED(sParty_Dylan3), }, [TRAINER_DYLAN_4] = @@ -4414,7 +4414,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dylan4), + .party = EVERYTHING_CUSTOMIZED(sParty_Dylan4), }, [TRAINER_DYLAN_5] = @@ -4426,7 +4426,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dylan5), + .party = EVERYTHING_CUSTOMIZED(sParty_Dylan5), }, [TRAINER_MARIA_1] = @@ -4438,7 +4438,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maria1), + .party = EVERYTHING_CUSTOMIZED(sParty_Maria1), }, [TRAINER_MARIA_2] = @@ -4450,7 +4450,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maria2), + .party = EVERYTHING_CUSTOMIZED(sParty_Maria2), }, [TRAINER_MARIA_3] = @@ -4462,7 +4462,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maria3), + .party = EVERYTHING_CUSTOMIZED(sParty_Maria3), }, [TRAINER_MARIA_4] = @@ -4474,7 +4474,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maria4), + .party = EVERYTHING_CUSTOMIZED(sParty_Maria4), }, [TRAINER_MARIA_5] = @@ -4486,7 +4486,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Maria5), + .party = EVERYTHING_CUSTOMIZED(sParty_Maria5), }, [TRAINER_CAMDEN] = @@ -4498,7 +4498,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Camden), + .party = EVERYTHING_CUSTOMIZED(sParty_Camden), }, [TRAINER_DEMETRIUS] = @@ -4510,7 +4510,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Demetrius), + .party = EVERYTHING_CUSTOMIZED(sParty_Demetrius), }, [TRAINER_ISAIAH_1] = @@ -4522,7 +4522,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaiah1), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah1), }, [TRAINER_PABLO_1] = @@ -4534,7 +4534,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pablo1), + .party = EVERYTHING_CUSTOMIZED(sParty_Pablo1), }, [TRAINER_CHASE] = @@ -4546,7 +4546,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Chase), + .party = EVERYTHING_CUSTOMIZED(sParty_Chase), }, [TRAINER_ISAIAH_2] = @@ -4558,7 +4558,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaiah2), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah2), }, [TRAINER_ISAIAH_3] = @@ -4570,7 +4570,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaiah3), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah3), }, [TRAINER_ISAIAH_4] = @@ -4582,7 +4582,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaiah4), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah4), }, [TRAINER_ISAIAH_5] = @@ -4594,7 +4594,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaiah5), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah5), }, [TRAINER_ISOBEL] = @@ -4606,7 +4606,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isobel), + .party = EVERYTHING_CUSTOMIZED(sParty_Isobel), }, [TRAINER_DONNY] = @@ -4618,7 +4618,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Donny), + .party = EVERYTHING_CUSTOMIZED(sParty_Donny), }, [TRAINER_TALIA] = @@ -4630,7 +4630,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Talia), + .party = EVERYTHING_CUSTOMIZED(sParty_Talia), }, [TRAINER_KATELYN_1] = @@ -4642,7 +4642,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katelyn1), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn1), }, [TRAINER_ALLISON] = @@ -4654,7 +4654,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Allison), + .party = EVERYTHING_CUSTOMIZED(sParty_Allison), }, [TRAINER_KATELYN_2] = @@ -4666,7 +4666,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katelyn2), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn2), }, [TRAINER_KATELYN_3] = @@ -4678,7 +4678,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katelyn3), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn3), }, [TRAINER_KATELYN_4] = @@ -4690,7 +4690,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katelyn4), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn4), }, [TRAINER_KATELYN_5] = @@ -4702,7 +4702,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katelyn5), + .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn5), }, [TRAINER_NICOLAS_1] = @@ -4714,7 +4714,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nicolas1), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas1), }, [TRAINER_NICOLAS_2] = @@ -4726,7 +4726,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nicolas2), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas2), }, [TRAINER_NICOLAS_3] = @@ -4738,7 +4738,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nicolas3), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas3), }, [TRAINER_NICOLAS_4] = @@ -4750,7 +4750,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nicolas4), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas4), }, [TRAINER_NICOLAS_5] = @@ -4786,7 +4786,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Perry), + .party = EVERYTHING_CUSTOMIZED(sParty_Perry), }, [TRAINER_HUGH] = @@ -4798,7 +4798,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hugh), + .party = EVERYTHING_CUSTOMIZED(sParty_Hugh), }, [TRAINER_PHIL] = @@ -4810,7 +4810,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Phil), + .party = EVERYTHING_CUSTOMIZED(sParty_Phil), }, [TRAINER_JARED] = @@ -4822,7 +4822,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jared), + .party = EVERYTHING_CUSTOMIZED(sParty_Jared), }, [TRAINER_HUMBERTO] = @@ -4834,7 +4834,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Humberto), + .party = EVERYTHING_CUSTOMIZED(sParty_Humberto), }, [TRAINER_PRESLEY] = @@ -4846,7 +4846,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Presley), + .party = EVERYTHING_CUSTOMIZED(sParty_Presley), }, [TRAINER_EDWARDO] = @@ -4858,7 +4858,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwardo), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwardo), }, [TRAINER_COLIN] = @@ -4870,7 +4870,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Colin), + .party = EVERYTHING_CUSTOMIZED(sParty_Colin), }, [TRAINER_ROBERT_1] = @@ -4882,7 +4882,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robert1), + .party = EVERYTHING_CUSTOMIZED(sParty_Robert1), }, [TRAINER_BENNY] = @@ -4894,7 +4894,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Benny), + .party = EVERYTHING_CUSTOMIZED(sParty_Benny), }, [TRAINER_CHESTER] = @@ -4906,7 +4906,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Chester), + .party = EVERYTHING_CUSTOMIZED(sParty_Chester), }, [TRAINER_ROBERT_2] = @@ -4918,7 +4918,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robert2), + .party = EVERYTHING_CUSTOMIZED(sParty_Robert2), }, [TRAINER_ROBERT_3] = @@ -4930,7 +4930,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robert3), + .party = EVERYTHING_CUSTOMIZED(sParty_Robert3), }, [TRAINER_ROBERT_4] = @@ -4942,7 +4942,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robert4), + .party = EVERYTHING_CUSTOMIZED(sParty_Robert4), }, [TRAINER_ROBERT_5] = @@ -4954,7 +4954,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robert5), + .party = EVERYTHING_CUSTOMIZED(sParty_Robert5), }, [TRAINER_ALEX] = @@ -4966,7 +4966,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alex), + .party = EVERYTHING_CUSTOMIZED(sParty_Alex), }, [TRAINER_BECK] = @@ -4978,7 +4978,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Beck), + .party = EVERYTHING_CUSTOMIZED(sParty_Beck), }, [TRAINER_YASU] = @@ -4990,7 +4990,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Yasu), + .party = EVERYTHING_CUSTOMIZED(sParty_Yasu), }, [TRAINER_TAKASHI] = @@ -5002,7 +5002,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Takashi), + .party = EVERYTHING_CUSTOMIZED(sParty_Takashi), }, [TRAINER_DIANNE] = @@ -5026,7 +5026,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jani), + .party = EVERYTHING_CUSTOMIZED(sParty_Jani), }, [TRAINER_LAO_1] = @@ -5050,7 +5050,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lung), + .party = EVERYTHING_CUSTOMIZED(sParty_Lung), }, [TRAINER_LAO_2] = @@ -5110,7 +5110,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jocelyn), + .party = EVERYTHING_CUSTOMIZED(sParty_Jocelyn), }, [TRAINER_LAURA] = @@ -5122,7 +5122,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Laura), + .party = EVERYTHING_CUSTOMIZED(sParty_Laura), }, [TRAINER_CYNDY_1] = @@ -5134,7 +5134,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cyndy1), + .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy1), }, [TRAINER_CORA] = @@ -5146,7 +5146,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cora), + .party = EVERYTHING_CUSTOMIZED(sParty_Cora), }, [TRAINER_PAULA] = @@ -5158,7 +5158,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Paula), + .party = EVERYTHING_CUSTOMIZED(sParty_Paula), }, [TRAINER_CYNDY_2] = @@ -5170,7 +5170,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cyndy2), + .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy2), }, [TRAINER_CYNDY_3] = @@ -5182,7 +5182,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cyndy3), + .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy3), }, [TRAINER_CYNDY_4] = @@ -5194,7 +5194,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cyndy4), + .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy4), }, [TRAINER_CYNDY_5] = @@ -5206,7 +5206,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cyndy5), + .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy5), }, [TRAINER_MADELINE_1] = @@ -5230,7 +5230,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Clarissa), + .party = EVERYTHING_CUSTOMIZED(sParty_Clarissa), }, [TRAINER_ANGELICA] = @@ -5302,7 +5302,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Beverly), + .party = EVERYTHING_CUSTOMIZED(sParty_Beverly), }, [TRAINER_IMANI] = @@ -5314,7 +5314,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Imani), + .party = EVERYTHING_CUSTOMIZED(sParty_Imani), }, [TRAINER_KYLA] = @@ -5326,7 +5326,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kyla), + .party = EVERYTHING_CUSTOMIZED(sParty_Kyla), }, [TRAINER_DENISE] = @@ -5338,7 +5338,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Denise), + .party = EVERYTHING_CUSTOMIZED(sParty_Denise), }, [TRAINER_BETH] = @@ -5350,7 +5350,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Beth), + .party = EVERYTHING_CUSTOMIZED(sParty_Beth), }, [TRAINER_TARA] = @@ -5362,7 +5362,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tara), + .party = EVERYTHING_CUSTOMIZED(sParty_Tara), }, [TRAINER_MISSY] = @@ -5374,7 +5374,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Missy), + .party = EVERYTHING_CUSTOMIZED(sParty_Missy), }, [TRAINER_ALICE] = @@ -5386,7 +5386,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alice), + .party = EVERYTHING_CUSTOMIZED(sParty_Alice), }, [TRAINER_JENNY_1] = @@ -5398,7 +5398,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenny1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenny1), }, [TRAINER_GRACE] = @@ -5410,7 +5410,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Grace), + .party = EVERYTHING_CUSTOMIZED(sParty_Grace), }, [TRAINER_TANYA] = @@ -5422,7 +5422,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tanya), + .party = EVERYTHING_CUSTOMIZED(sParty_Tanya), }, [TRAINER_SHARON] = @@ -5434,7 +5434,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sharon), + .party = EVERYTHING_CUSTOMIZED(sParty_Sharon), }, [TRAINER_NIKKI] = @@ -5446,7 +5446,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nikki), + .party = EVERYTHING_CUSTOMIZED(sParty_Nikki), }, [TRAINER_BRENDA] = @@ -5458,7 +5458,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brenda), + .party = EVERYTHING_CUSTOMIZED(sParty_Brenda), }, [TRAINER_KATIE] = @@ -5470,7 +5470,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Katie), + .party = EVERYTHING_CUSTOMIZED(sParty_Katie), }, [TRAINER_SUSIE] = @@ -5482,7 +5482,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Susie), + .party = EVERYTHING_CUSTOMIZED(sParty_Susie), }, [TRAINER_KARA] = @@ -5494,7 +5494,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kara), + .party = EVERYTHING_CUSTOMIZED(sParty_Kara), }, [TRAINER_DANA] = @@ -5506,7 +5506,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dana), + .party = EVERYTHING_CUSTOMIZED(sParty_Dana), }, [TRAINER_SIENNA] = @@ -5518,7 +5518,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sienna), + .party = EVERYTHING_CUSTOMIZED(sParty_Sienna), }, [TRAINER_DEBRA] = @@ -5530,7 +5530,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Debra), + .party = EVERYTHING_CUSTOMIZED(sParty_Debra), }, [TRAINER_LINDA] = @@ -5542,7 +5542,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Linda), + .party = EVERYTHING_CUSTOMIZED(sParty_Linda), }, [TRAINER_KAYLEE] = @@ -5554,7 +5554,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kaylee), + .party = EVERYTHING_CUSTOMIZED(sParty_Kaylee), }, [TRAINER_LAUREL] = @@ -5566,7 +5566,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Laurel), + .party = EVERYTHING_CUSTOMIZED(sParty_Laurel), }, [TRAINER_CARLEE] = @@ -5578,7 +5578,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Carlee), + .party = EVERYTHING_CUSTOMIZED(sParty_Carlee), }, [TRAINER_JENNY_2] = @@ -5590,7 +5590,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenny2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenny2), }, [TRAINER_JENNY_3] = @@ -5602,7 +5602,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenny3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenny3), }, [TRAINER_JENNY_4] = @@ -5614,7 +5614,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenny4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenny4), }, [TRAINER_JENNY_5] = @@ -5626,7 +5626,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenny5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenny5), }, [TRAINER_HEIDI] = @@ -5662,7 +5662,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Carol), + .party = EVERYTHING_CUSTOMIZED(sParty_Carol), }, [TRAINER_NANCY] = @@ -5674,7 +5674,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nancy), + .party = EVERYTHING_CUSTOMIZED(sParty_Nancy), }, [TRAINER_MARTHA] = @@ -5686,7 +5686,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Martha), + .party = EVERYTHING_CUSTOMIZED(sParty_Martha), }, [TRAINER_DIANA_1] = @@ -5698,7 +5698,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Diana1), + .party = EVERYTHING_CUSTOMIZED(sParty_Diana1), }, [TRAINER_CEDRIC] = @@ -5722,7 +5722,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Irene), + .party = EVERYTHING_CUSTOMIZED(sParty_Irene), }, [TRAINER_DIANA_2] = @@ -5734,7 +5734,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Diana2), + .party = EVERYTHING_CUSTOMIZED(sParty_Diana2), }, [TRAINER_DIANA_3] = @@ -5746,7 +5746,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Diana3), + .party = EVERYTHING_CUSTOMIZED(sParty_Diana3), }, [TRAINER_DIANA_4] = @@ -5758,7 +5758,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Diana4), + .party = EVERYTHING_CUSTOMIZED(sParty_Diana4), }, [TRAINER_DIANA_5] = @@ -5770,7 +5770,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Diana5), + .party = EVERYTHING_CUSTOMIZED(sParty_Diana5), }, [TRAINER_AMY_AND_LIV_1] = @@ -5782,7 +5782,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_AmyAndLiv1), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv1), }, [TRAINER_AMY_AND_LIV_2] = @@ -5794,7 +5794,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_AmyAndLiv2), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv2), }, [TRAINER_GINA_AND_MIA_1] = @@ -5806,7 +5806,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GinaAndMia1), + .party = EVERYTHING_CUSTOMIZED(sParty_GinaAndMia1), }, [TRAINER_MIU_AND_YUKI] = @@ -5818,7 +5818,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MiuAndYuki), + .party = EVERYTHING_CUSTOMIZED(sParty_MiuAndYuki), }, [TRAINER_AMY_AND_LIV_3] = @@ -5830,7 +5830,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_AmyAndLiv3), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv3), }, [TRAINER_GINA_AND_MIA_2] = @@ -5854,7 +5854,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_AmyAndLiv4), + .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv4), }, [TRAINER_AMY_AND_LIV_5] = @@ -5890,7 +5890,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Huey), + .party = EVERYTHING_CUSTOMIZED(sParty_Huey), }, [TRAINER_EDMOND] = @@ -5902,7 +5902,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edmond), + .party = EVERYTHING_CUSTOMIZED(sParty_Edmond), }, [TRAINER_ERNEST_1] = @@ -5914,7 +5914,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ernest1), + .party = EVERYTHING_CUSTOMIZED(sParty_Ernest1), }, [TRAINER_DWAYNE] = @@ -5926,7 +5926,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dwayne), + .party = EVERYTHING_CUSTOMIZED(sParty_Dwayne), }, [TRAINER_PHILLIP] = @@ -5938,7 +5938,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Phillip), + .party = EVERYTHING_CUSTOMIZED(sParty_Phillip), }, [TRAINER_LEONARD] = @@ -5950,7 +5950,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Leonard), + .party = EVERYTHING_CUSTOMIZED(sParty_Leonard), }, [TRAINER_DUNCAN] = @@ -5962,7 +5962,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Duncan), + .party = EVERYTHING_CUSTOMIZED(sParty_Duncan), }, [TRAINER_ERNEST_2] = @@ -5974,7 +5974,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ernest2), + .party = EVERYTHING_CUSTOMIZED(sParty_Ernest2), }, [TRAINER_ERNEST_3] = @@ -5986,7 +5986,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ernest3), + .party = EVERYTHING_CUSTOMIZED(sParty_Ernest3), }, [TRAINER_ERNEST_4] = @@ -5998,7 +5998,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ernest4), + .party = EVERYTHING_CUSTOMIZED(sParty_Ernest4), }, [TRAINER_ERNEST_5] = @@ -6010,7 +6010,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ernest5), + .party = EVERYTHING_CUSTOMIZED(sParty_Ernest5), }, [TRAINER_ELI] = @@ -6022,7 +6022,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Eli), + .party = EVERYTHING_CUSTOMIZED(sParty_Eli), }, [TRAINER_ANNIKA] = @@ -6046,7 +6046,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jazmyn), + .party = EVERYTHING_CUSTOMIZED(sParty_Jazmyn), }, [TRAINER_JONAS] = @@ -6082,7 +6082,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Auron), + .party = EVERYTHING_CUSTOMIZED(sParty_Auron), }, [TRAINER_KELVIN] = @@ -6094,7 +6094,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kelvin), + .party = EVERYTHING_CUSTOMIZED(sParty_Kelvin), }, [TRAINER_MARLEY] = @@ -6118,7 +6118,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Reyna), + .party = EVERYTHING_CUSTOMIZED(sParty_Reyna), }, [TRAINER_HUDSON] = @@ -6130,7 +6130,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hudson), + .party = EVERYTHING_CUSTOMIZED(sParty_Hudson), }, [TRAINER_CONOR] = @@ -6142,7 +6142,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Conor), + .party = EVERYTHING_CUSTOMIZED(sParty_Conor), }, [TRAINER_EDWIN_1] = @@ -6154,7 +6154,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwin1), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwin1), }, [TRAINER_HECTOR] = @@ -6166,7 +6166,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hector), + .party = EVERYTHING_CUSTOMIZED(sParty_Hector), }, [TRAINER_TABITHA_MOSSDEEP] = @@ -6178,7 +6178,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_TabithaMossdeep), + .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMossdeep), }, [TRAINER_EDWIN_2] = @@ -6190,7 +6190,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwin2), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwin2), }, [TRAINER_EDWIN_3] = @@ -6202,7 +6202,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwin3), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwin3), }, [TRAINER_EDWIN_4] = @@ -6214,7 +6214,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwin4), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwin4), }, [TRAINER_EDWIN_5] = @@ -6226,7 +6226,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Edwin5), + .party = EVERYTHING_CUSTOMIZED(sParty_Edwin5), }, [TRAINER_WALLY_VR_1] = @@ -6250,7 +6250,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute103Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Mudkip), }, [TRAINER_BRENDAN_ROUTE_110_MUDKIP] = @@ -6262,7 +6262,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute110Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Mudkip), }, [TRAINER_BRENDAN_ROUTE_119_MUDKIP] = @@ -6274,7 +6274,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute119Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Mudkip), }, [TRAINER_BRENDAN_ROUTE_103_TREECKO] = @@ -6286,7 +6286,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute103Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Treecko), }, [TRAINER_BRENDAN_ROUTE_110_TREECKO] = @@ -6298,7 +6298,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute110Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Treecko), }, [TRAINER_BRENDAN_ROUTE_119_TREECKO] = @@ -6310,7 +6310,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute119Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Treecko), }, [TRAINER_BRENDAN_ROUTE_103_TORCHIC] = @@ -6322,7 +6322,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute103Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Torchic), }, [TRAINER_BRENDAN_ROUTE_110_TORCHIC] = @@ -6334,7 +6334,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute110Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Torchic), }, [TRAINER_BRENDAN_ROUTE_119_TORCHIC] = @@ -6346,7 +6346,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRoute119Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Torchic), }, [TRAINER_MAY_ROUTE_103_MUDKIP] = @@ -6358,7 +6358,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute103Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Mudkip), }, [TRAINER_MAY_ROUTE_110_MUDKIP] = @@ -6370,7 +6370,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute110Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Mudkip), }, [TRAINER_MAY_ROUTE_119_MUDKIP] = @@ -6382,7 +6382,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute119Mudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Mudkip), }, [TRAINER_MAY_ROUTE_103_TREECKO] = @@ -6394,7 +6394,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute103Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Treecko), }, [TRAINER_MAY_ROUTE_110_TREECKO] = @@ -6406,7 +6406,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute110Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Treecko), }, [TRAINER_MAY_ROUTE_119_TREECKO] = @@ -6418,7 +6418,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute119Treecko), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Treecko), }, [TRAINER_MAY_ROUTE_103_TORCHIC] = @@ -6430,7 +6430,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute103Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Torchic), }, [TRAINER_MAY_ROUTE_110_TORCHIC] = @@ -6442,7 +6442,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute110Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Torchic), }, [TRAINER_MAY_ROUTE_119_TORCHIC] = @@ -6454,7 +6454,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRoute119Torchic), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Torchic), }, [TRAINER_ISAAC_1] = @@ -6466,7 +6466,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaac1), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaac1), }, [TRAINER_DAVIS] = @@ -6478,7 +6478,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Davis), + .party = EVERYTHING_CUSTOMIZED(sParty_Davis), }, [TRAINER_MITCHELL] = @@ -6502,7 +6502,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaac2), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaac2), }, [TRAINER_ISAAC_3] = @@ -6514,7 +6514,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaac3), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaac3), }, [TRAINER_ISAAC_4] = @@ -6526,7 +6526,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaac4), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaac4), }, [TRAINER_ISAAC_5] = @@ -6538,7 +6538,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isaac5), + .party = EVERYTHING_CUSTOMIZED(sParty_Isaac5), }, [TRAINER_LYDIA_1] = @@ -6550,7 +6550,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lydia1), + .party = EVERYTHING_CUSTOMIZED(sParty_Lydia1), }, [TRAINER_HALLE] = @@ -6562,7 +6562,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Halle), + .party = EVERYTHING_CUSTOMIZED(sParty_Halle), }, [TRAINER_GARRISON] = @@ -6574,7 +6574,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Garrison), + .party = EVERYTHING_CUSTOMIZED(sParty_Garrison), }, [TRAINER_LYDIA_2] = @@ -6586,7 +6586,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lydia2), + .party = EVERYTHING_CUSTOMIZED(sParty_Lydia2), }, [TRAINER_LYDIA_3] = @@ -6598,7 +6598,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lydia3), + .party = EVERYTHING_CUSTOMIZED(sParty_Lydia3), }, [TRAINER_LYDIA_4] = @@ -6610,7 +6610,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lydia4), + .party = EVERYTHING_CUSTOMIZED(sParty_Lydia4), }, [TRAINER_LYDIA_5] = @@ -6622,7 +6622,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lydia5), + .party = EVERYTHING_CUSTOMIZED(sParty_Lydia5), }, [TRAINER_JACKSON_1] = @@ -6634,7 +6634,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jackson1), + .party = EVERYTHING_CUSTOMIZED(sParty_Jackson1), }, [TRAINER_LORENZO] = @@ -6646,7 +6646,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lorenzo), + .party = EVERYTHING_CUSTOMIZED(sParty_Lorenzo), }, [TRAINER_SEBASTIAN] = @@ -6658,7 +6658,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sebastian), + .party = EVERYTHING_CUSTOMIZED(sParty_Sebastian), }, [TRAINER_JACKSON_2] = @@ -6670,7 +6670,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jackson2), + .party = EVERYTHING_CUSTOMIZED(sParty_Jackson2), }, [TRAINER_JACKSON_3] = @@ -6682,7 +6682,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jackson3), + .party = EVERYTHING_CUSTOMIZED(sParty_Jackson3), }, [TRAINER_JACKSON_4] = @@ -6694,7 +6694,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jackson4), + .party = EVERYTHING_CUSTOMIZED(sParty_Jackson4), }, [TRAINER_JACKSON_5] = @@ -6706,7 +6706,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jackson5), + .party = EVERYTHING_CUSTOMIZED(sParty_Jackson5), }, [TRAINER_CATHERINE_1] = @@ -6718,7 +6718,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Catherine1), + .party = EVERYTHING_CUSTOMIZED(sParty_Catherine1), }, [TRAINER_JENNA] = @@ -6730,7 +6730,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jenna), + .party = EVERYTHING_CUSTOMIZED(sParty_Jenna), }, [TRAINER_SOPHIA] = @@ -6742,7 +6742,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sophia), + .party = EVERYTHING_CUSTOMIZED(sParty_Sophia), }, [TRAINER_CATHERINE_2] = @@ -6754,7 +6754,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Catherine2), + .party = EVERYTHING_CUSTOMIZED(sParty_Catherine2), }, [TRAINER_CATHERINE_3] = @@ -6766,7 +6766,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Catherine3), + .party = EVERYTHING_CUSTOMIZED(sParty_Catherine3), }, [TRAINER_CATHERINE_4] = @@ -6778,7 +6778,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Catherine4), + .party = EVERYTHING_CUSTOMIZED(sParty_Catherine4), }, [TRAINER_CATHERINE_5] = @@ -6790,7 +6790,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Catherine5), + .party = EVERYTHING_CUSTOMIZED(sParty_Catherine5), }, [TRAINER_JULIO] = @@ -6802,7 +6802,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Julio), + .party = EVERYTHING_CUSTOMIZED(sParty_Julio), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_5] = @@ -6814,7 +6814,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSeafloorCavern5), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern5), }, [TRAINER_GRUNT_UNUSED] = @@ -6826,7 +6826,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntUnused), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntUnused), }, [TRAINER_GRUNT_MT_PYRE_4] = @@ -6838,7 +6838,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtPyre4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre4), }, [TRAINER_GRUNT_JAGGED_PASS] = @@ -6850,7 +6850,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntJaggedPass), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntJaggedPass), }, [TRAINER_MARC] = @@ -6862,7 +6862,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Marc), + .party = EVERYTHING_CUSTOMIZED(sParty_Marc), }, [TRAINER_BRENDEN] = @@ -6874,7 +6874,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brenden), + .party = EVERYTHING_CUSTOMIZED(sParty_Brenden), }, [TRAINER_LILITH] = @@ -6886,7 +6886,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lilith), + .party = EVERYTHING_CUSTOMIZED(sParty_Lilith), }, [TRAINER_CRISTIAN] = @@ -6898,7 +6898,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristian), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristian), }, [TRAINER_SYLVIA] = @@ -6910,7 +6910,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sylvia), + .party = EVERYTHING_CUSTOMIZED(sParty_Sylvia), }, [TRAINER_LEONARDO] = @@ -6922,7 +6922,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Leonardo), + .party = EVERYTHING_CUSTOMIZED(sParty_Leonardo), }, [TRAINER_ATHENA] = @@ -6946,7 +6946,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Harrison), + .party = EVERYTHING_CUSTOMIZED(sParty_Harrison), }, [TRAINER_GRUNT_MT_CHIMNEY_2] = @@ -6958,7 +6958,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMtChimney2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtChimney2), }, [TRAINER_CLARENCE] = @@ -6970,7 +6970,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Clarence), + .party = EVERYTHING_CUSTOMIZED(sParty_Clarence), }, [TRAINER_TERRY] = @@ -6982,7 +6982,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Terry), + .party = EVERYTHING_CUSTOMIZED(sParty_Terry), }, [TRAINER_NATE] = @@ -6994,7 +6994,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nate), + .party = EVERYTHING_CUSTOMIZED(sParty_Nate), }, [TRAINER_KATHLEEN] = @@ -7006,7 +7006,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kathleen), + .party = EVERYTHING_CUSTOMIZED(sParty_Kathleen), }, [TRAINER_CLIFFORD] = @@ -7018,7 +7018,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Clifford), + .party = EVERYTHING_CUSTOMIZED(sParty_Clifford), }, [TRAINER_NICHOLAS] = @@ -7030,7 +7030,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Nicholas), + .party = EVERYTHING_CUSTOMIZED(sParty_Nicholas), }, [TRAINER_GRUNT_SPACE_CENTER_3] = @@ -7042,7 +7042,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter3), }, [TRAINER_GRUNT_SPACE_CENTER_4] = @@ -7054,7 +7054,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter4), }, [TRAINER_GRUNT_SPACE_CENTER_5] = @@ -7066,7 +7066,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter5), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter5), }, [TRAINER_GRUNT_SPACE_CENTER_6] = @@ -7078,7 +7078,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter6), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter6), }, [TRAINER_GRUNT_SPACE_CENTER_7] = @@ -7090,7 +7090,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntSpaceCenter7), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter7), }, [TRAINER_MACEY] = @@ -7102,7 +7102,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Macey), + .party = EVERYTHING_CUSTOMIZED(sParty_Macey), }, [TRAINER_BRENDAN_RUSTBORO_TREECKO] = @@ -7114,7 +7114,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRustboroTreecko), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroTreecko), }, [TRAINER_BRENDAN_RUSTBORO_MUDKIP] = @@ -7126,7 +7126,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRustboroMudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroMudkip), }, [TRAINER_PAXTON] = @@ -7138,7 +7138,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Paxton), + .party = EVERYTHING_CUSTOMIZED(sParty_Paxton), }, [TRAINER_ISABELLA] = @@ -7150,7 +7150,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isabella), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabella), }, [TRAINER_GRUNT_WEATHER_INST_5] = @@ -7162,7 +7162,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntWeatherInst5), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst5), }, [TRAINER_TABITHA_MT_CHIMNEY] = @@ -7174,7 +7174,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_TabithaMtChimney), + .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMtChimney), }, [TRAINER_JONATHAN] = @@ -7186,7 +7186,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jonathan), + .party = EVERYTHING_CUSTOMIZED(sParty_Jonathan), }, [TRAINER_BRENDAN_RUSTBORO_TORCHIC] = @@ -7198,7 +7198,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanRustboroTorchic), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroTorchic), }, [TRAINER_MAY_RUSTBORO_MUDKIP] = @@ -7210,7 +7210,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRustboroMudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroMudkip), }, [TRAINER_MAXIE_MAGMA_HIDEOUT] = @@ -7222,7 +7222,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MaxieMagmaHideout), + .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMagmaHideout), }, [TRAINER_MAXIE_MT_CHIMNEY] = @@ -7234,7 +7234,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MaxieMtChimney), + .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMtChimney), }, [TRAINER_TIANA] = @@ -7246,7 +7246,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tiana), + .party = EVERYTHING_CUSTOMIZED(sParty_Tiana), }, [TRAINER_HALEY_1] = @@ -7258,7 +7258,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Haley1), + .party = EVERYTHING_CUSTOMIZED(sParty_Haley1), }, [TRAINER_JANICE] = @@ -7270,7 +7270,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Janice), + .party = EVERYTHING_CUSTOMIZED(sParty_Janice), }, [TRAINER_VIVI] = @@ -7282,7 +7282,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Vivi), + .party = EVERYTHING_CUSTOMIZED(sParty_Vivi), }, [TRAINER_HALEY_2] = @@ -7294,7 +7294,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Haley2), + .party = EVERYTHING_CUSTOMIZED(sParty_Haley2), }, [TRAINER_HALEY_3] = @@ -7306,7 +7306,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Haley3), + .party = EVERYTHING_CUSTOMIZED(sParty_Haley3), }, [TRAINER_HALEY_4] = @@ -7318,7 +7318,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Haley4), + .party = EVERYTHING_CUSTOMIZED(sParty_Haley4), }, [TRAINER_HALEY_5] = @@ -7330,7 +7330,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Haley5), + .party = EVERYTHING_CUSTOMIZED(sParty_Haley5), }, [TRAINER_SALLY] = @@ -7342,7 +7342,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sally), + .party = EVERYTHING_CUSTOMIZED(sParty_Sally), }, [TRAINER_ROBIN] = @@ -7354,7 +7354,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Robin), + .party = EVERYTHING_CUSTOMIZED(sParty_Robin), }, [TRAINER_ANDREA] = @@ -7366,7 +7366,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andrea), + .party = EVERYTHING_CUSTOMIZED(sParty_Andrea), }, [TRAINER_CRISSY] = @@ -7378,7 +7378,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Crissy), + .party = EVERYTHING_CUSTOMIZED(sParty_Crissy), }, [TRAINER_RICK] = @@ -7390,7 +7390,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rick), + .party = EVERYTHING_CUSTOMIZED(sParty_Rick), }, [TRAINER_LYLE] = @@ -7402,7 +7402,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lyle), + .party = EVERYTHING_CUSTOMIZED(sParty_Lyle), }, [TRAINER_JOSE] = @@ -7414,7 +7414,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jose), + .party = EVERYTHING_CUSTOMIZED(sParty_Jose), }, [TRAINER_DOUG] = @@ -7426,7 +7426,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Doug), + .party = EVERYTHING_CUSTOMIZED(sParty_Doug), }, [TRAINER_GREG] = @@ -7438,7 +7438,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Greg), + .party = EVERYTHING_CUSTOMIZED(sParty_Greg), }, [TRAINER_KENT] = @@ -7450,7 +7450,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kent), + .party = EVERYTHING_CUSTOMIZED(sParty_Kent), }, [TRAINER_JAMES_1] = @@ -7462,7 +7462,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_James1), + .party = EVERYTHING_CUSTOMIZED(sParty_James1), }, [TRAINER_JAMES_2] = @@ -7474,7 +7474,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_James2), + .party = EVERYTHING_CUSTOMIZED(sParty_James2), }, [TRAINER_JAMES_3] = @@ -7486,7 +7486,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_James3), + .party = EVERYTHING_CUSTOMIZED(sParty_James3), }, [TRAINER_JAMES_4] = @@ -7498,7 +7498,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_James4), + .party = EVERYTHING_CUSTOMIZED(sParty_James4), }, [TRAINER_JAMES_5] = @@ -7510,7 +7510,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_James5), + .party = EVERYTHING_CUSTOMIZED(sParty_James5), }, [TRAINER_BRICE] = @@ -7522,7 +7522,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brice), + .party = EVERYTHING_CUSTOMIZED(sParty_Brice), }, [TRAINER_TRENT_1] = @@ -7534,7 +7534,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Trent1), + .party = EVERYTHING_CUSTOMIZED(sParty_Trent1), }, [TRAINER_LENNY] = @@ -7546,7 +7546,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lenny), + .party = EVERYTHING_CUSTOMIZED(sParty_Lenny), }, [TRAINER_LUCAS_1] = @@ -7558,7 +7558,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lucas1), + .party = EVERYTHING_CUSTOMIZED(sParty_Lucas1), }, [TRAINER_ALAN] = @@ -7570,7 +7570,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alan), + .party = EVERYTHING_CUSTOMIZED(sParty_Alan), }, [TRAINER_CLARK] = @@ -7582,7 +7582,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Clark), + .party = EVERYTHING_CUSTOMIZED(sParty_Clark), }, [TRAINER_ERIC] = @@ -7594,7 +7594,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Eric), + .party = EVERYTHING_CUSTOMIZED(sParty_Eric), }, [TRAINER_LUCAS_2] = @@ -7630,7 +7630,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Mike2), + .party = EVERYTHING_CUSTOMIZED(sParty_Mike2), }, [TRAINER_TRENT_2] = @@ -7642,7 +7642,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Trent2), + .party = EVERYTHING_CUSTOMIZED(sParty_Trent2), }, [TRAINER_TRENT_3] = @@ -7654,7 +7654,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Trent3), + .party = EVERYTHING_CUSTOMIZED(sParty_Trent3), }, [TRAINER_TRENT_4] = @@ -7666,7 +7666,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Trent4), + .party = EVERYTHING_CUSTOMIZED(sParty_Trent4), }, [TRAINER_TRENT_5] = @@ -7678,7 +7678,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Trent5), + .party = EVERYTHING_CUSTOMIZED(sParty_Trent5), }, [TRAINER_DEZ_AND_LUKE] = @@ -7690,7 +7690,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_DezAndLuke), + .party = EVERYTHING_CUSTOMIZED(sParty_DezAndLuke), }, [TRAINER_LEA_AND_JED] = @@ -7702,7 +7702,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LeaAndJed), + .party = EVERYTHING_CUSTOMIZED(sParty_LeaAndJed), }, [TRAINER_KIRA_AND_DAN_1] = @@ -7714,7 +7714,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_KiraAndDan1), + .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan1), }, [TRAINER_KIRA_AND_DAN_2] = @@ -7726,7 +7726,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_KiraAndDan2), + .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan2), }, [TRAINER_KIRA_AND_DAN_3] = @@ -7738,7 +7738,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_KiraAndDan3), + .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan3), }, [TRAINER_KIRA_AND_DAN_4] = @@ -7750,7 +7750,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_KiraAndDan4), + .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan4), }, [TRAINER_KIRA_AND_DAN_5] = @@ -7762,7 +7762,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_KiraAndDan5), + .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan5), }, [TRAINER_JOHANNA] = @@ -7774,7 +7774,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Johanna), + .party = EVERYTHING_CUSTOMIZED(sParty_Johanna), }, [TRAINER_GERALD] = @@ -7858,7 +7858,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Flint), + .party = EVERYTHING_CUSTOMIZED(sParty_Flint), }, [TRAINER_ASHLEY] = @@ -7870,7 +7870,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ashley), + .party = EVERYTHING_CUSTOMIZED(sParty_Ashley), }, [TRAINER_WALLY_MAUVILLE] = @@ -7882,7 +7882,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_WallyMauville), + .party = EVERYTHING_CUSTOMIZED(sParty_WallyMauville), }, [TRAINER_WALLY_VR_2] = @@ -7942,7 +7942,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanLilycoveMudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveMudkip), }, [TRAINER_BRENDAN_LILYCOVE_TREECKO] = @@ -7954,7 +7954,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanLilycoveTreecko), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveTreecko), }, [TRAINER_BRENDAN_LILYCOVE_TORCHIC] = @@ -7966,7 +7966,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanLilycoveTorchic), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveTorchic), }, [TRAINER_MAY_LILYCOVE_MUDKIP] = @@ -7978,7 +7978,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayLilycoveMudkip), + .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveMudkip), }, [TRAINER_MAY_LILYCOVE_TREECKO] = @@ -7990,7 +7990,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayLilycoveTreecko), + .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveTreecko), }, [TRAINER_MAY_LILYCOVE_TORCHIC] = @@ -8002,7 +8002,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayLilycoveTorchic), + .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveTorchic), }, [TRAINER_JONAH] = @@ -8014,7 +8014,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jonah), + .party = EVERYTHING_CUSTOMIZED(sParty_Jonah), }, [TRAINER_HENRY] = @@ -8026,7 +8026,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Henry), + .party = EVERYTHING_CUSTOMIZED(sParty_Henry), }, [TRAINER_ROGER] = @@ -8038,7 +8038,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Roger), + .party = EVERYTHING_CUSTOMIZED(sParty_Roger), }, [TRAINER_ALEXA] = @@ -8050,7 +8050,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alexa), + .party = EVERYTHING_CUSTOMIZED(sParty_Alexa), }, [TRAINER_RUBEN] = @@ -8062,7 +8062,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Ruben), + .party = EVERYTHING_CUSTOMIZED(sParty_Ruben), }, [TRAINER_KOJI_1] = @@ -8074,7 +8074,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koji1), + .party = EVERYTHING_CUSTOMIZED(sParty_Koji1), }, [TRAINER_WAYNE] = @@ -8086,7 +8086,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wayne), + .party = EVERYTHING_CUSTOMIZED(sParty_Wayne), }, [TRAINER_AIDAN] = @@ -8098,7 +8098,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Aidan), + .party = EVERYTHING_CUSTOMIZED(sParty_Aidan), }, [TRAINER_REED] = @@ -8110,7 +8110,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Reed), + .party = EVERYTHING_CUSTOMIZED(sParty_Reed), }, [TRAINER_TISHA] = @@ -8122,7 +8122,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tisha), + .party = EVERYTHING_CUSTOMIZED(sParty_Tisha), }, [TRAINER_TORI_AND_TIA] = @@ -8134,7 +8134,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_ToriAndTia), + .party = EVERYTHING_CUSTOMIZED(sParty_ToriAndTia), }, [TRAINER_KIM_AND_IRIS] = @@ -8242,7 +8242,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_ReliAndIan), + .party = EVERYTHING_CUSTOMIZED(sParty_ReliAndIan), }, [TRAINER_LILA_AND_ROY_1] = @@ -8254,7 +8254,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LilaAndRoy1), + .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy1), }, [TRAINER_LILA_AND_ROY_2] = @@ -8266,7 +8266,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LilaAndRoy2), + .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy2), }, [TRAINER_LILA_AND_ROY_3] = @@ -8278,7 +8278,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LilaAndRoy3), + .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy3), }, [TRAINER_LILA_AND_ROY_4] = @@ -8290,7 +8290,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LilaAndRoy4), + .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy4), }, [TRAINER_LILA_AND_ROY_5] = @@ -8302,7 +8302,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LilaAndRoy5), + .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy5), }, [TRAINER_LISA_AND_RAY] = @@ -8314,7 +8314,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_LisaAndRay), + .party = EVERYTHING_CUSTOMIZED(sParty_LisaAndRay), }, [TRAINER_CHRIS] = @@ -8326,7 +8326,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Chris), + .party = EVERYTHING_CUSTOMIZED(sParty_Chris), }, [TRAINER_DAWSON] = @@ -8362,7 +8362,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Darian), + .party = EVERYTHING_CUSTOMIZED(sParty_Darian), }, [TRAINER_HAILEY] = @@ -8374,7 +8374,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hailey), + .party = EVERYTHING_CUSTOMIZED(sParty_Hailey), }, [TRAINER_CHANDLER] = @@ -8386,7 +8386,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Chandler), + .party = EVERYTHING_CUSTOMIZED(sParty_Chandler), }, [TRAINER_KALEB] = @@ -8410,7 +8410,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Joseph), + .party = EVERYTHING_CUSTOMIZED(sParty_Joseph), }, [TRAINER_ALYSSA] = @@ -8422,7 +8422,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alyssa), + .party = EVERYTHING_CUSTOMIZED(sParty_Alyssa), }, [TRAINER_MARCOS] = @@ -8434,7 +8434,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Marcos), + .party = EVERYTHING_CUSTOMIZED(sParty_Marcos), }, [TRAINER_RHETT] = @@ -8446,7 +8446,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rhett), + .party = EVERYTHING_CUSTOMIZED(sParty_Rhett), }, [TRAINER_TYRON] = @@ -8458,7 +8458,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tyron), + .party = EVERYTHING_CUSTOMIZED(sParty_Tyron), }, [TRAINER_CELINA] = @@ -8470,7 +8470,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Celina), + .party = EVERYTHING_CUSTOMIZED(sParty_Celina), }, [TRAINER_BIANCA] = @@ -8482,7 +8482,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bianca), + .party = EVERYTHING_CUSTOMIZED(sParty_Bianca), }, [TRAINER_HAYDEN] = @@ -8494,7 +8494,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Hayden), + .party = EVERYTHING_CUSTOMIZED(sParty_Hayden), }, [TRAINER_SOPHIE] = @@ -8506,7 +8506,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sophie), + .party = EVERYTHING_CUSTOMIZED(sParty_Sophie), }, [TRAINER_COBY] = @@ -8518,7 +8518,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Coby), + .party = EVERYTHING_CUSTOMIZED(sParty_Coby), }, [TRAINER_LAWRENCE] = @@ -8530,7 +8530,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lawrence), + .party = EVERYTHING_CUSTOMIZED(sParty_Lawrence), }, [TRAINER_WYATT] = @@ -8542,7 +8542,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Wyatt), + .party = EVERYTHING_CUSTOMIZED(sParty_Wyatt), }, [TRAINER_ANGELINA] = @@ -8554,7 +8554,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Angelina), + .party = EVERYTHING_CUSTOMIZED(sParty_Angelina), }, [TRAINER_KAI] = @@ -8566,7 +8566,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kai), + .party = EVERYTHING_CUSTOMIZED(sParty_Kai), }, [TRAINER_CHARLOTTE] = @@ -8578,7 +8578,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Charlotte), + .party = EVERYTHING_CUSTOMIZED(sParty_Charlotte), }, [TRAINER_DEANDRE] = @@ -8590,7 +8590,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Deandre), + .party = EVERYTHING_CUSTOMIZED(sParty_Deandre), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_1] = @@ -8602,7 +8602,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout1), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout1), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_2] = @@ -8614,7 +8614,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout2), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout2), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_3] = @@ -8626,7 +8626,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout3), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout3), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_4] = @@ -8638,7 +8638,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout4), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout4), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_5] = @@ -8650,7 +8650,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout5), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout5), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_6] = @@ -8662,7 +8662,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout6), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout6), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_7] = @@ -8674,7 +8674,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout7), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout7), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_8] = @@ -8686,7 +8686,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout8), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout8), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_9] = @@ -8698,7 +8698,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout9), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout9), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_10] = @@ -8710,7 +8710,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout10), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout10), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_11] = @@ -8722,7 +8722,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout11), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout11), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_12] = @@ -8734,7 +8734,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout12), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout12), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_13] = @@ -8746,7 +8746,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout13), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout13), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_14] = @@ -8758,7 +8758,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout14), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout14), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_15] = @@ -8770,7 +8770,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout15), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout15), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_16] = @@ -8782,7 +8782,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_GruntMagmaHideout16), + .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout16), }, [TRAINER_TABITHA_MAGMA_HIDEOUT] = @@ -8794,7 +8794,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_TabithaMagmaHideout), + .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMagmaHideout), }, [TRAINER_DARCY] = @@ -8806,7 +8806,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Darcy), + .party = EVERYTHING_CUSTOMIZED(sParty_Darcy), }, [TRAINER_MAXIE_MOSSDEEP] = @@ -8818,7 +8818,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MaxieMossdeep), + .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMossdeep), }, [TRAINER_PETE] = @@ -8830,7 +8830,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pete), + .party = EVERYTHING_CUSTOMIZED(sParty_Pete), }, [TRAINER_ISABELLE] = @@ -8842,7 +8842,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Isabelle), + .party = EVERYTHING_CUSTOMIZED(sParty_Isabelle), }, [TRAINER_ANDRES_1] = @@ -8854,7 +8854,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andres1), + .party = EVERYTHING_CUSTOMIZED(sParty_Andres1), }, [TRAINER_JOSUE] = @@ -8866,7 +8866,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Josue), + .party = EVERYTHING_CUSTOMIZED(sParty_Josue), }, [TRAINER_CAMRON] = @@ -8878,7 +8878,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Camron), + .party = EVERYTHING_CUSTOMIZED(sParty_Camron), }, [TRAINER_CORY_1] = @@ -8890,7 +8890,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cory1), + .party = EVERYTHING_CUSTOMIZED(sParty_Cory1), }, [TRAINER_CAROLINA] = @@ -8902,7 +8902,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Carolina), + .party = EVERYTHING_CUSTOMIZED(sParty_Carolina), }, [TRAINER_ELIJAH] = @@ -8914,7 +8914,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Elijah), + .party = EVERYTHING_CUSTOMIZED(sParty_Elijah), }, [TRAINER_CELIA] = @@ -8926,7 +8926,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Celia), + .party = EVERYTHING_CUSTOMIZED(sParty_Celia), }, [TRAINER_BRYAN] = @@ -8938,7 +8938,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bryan), + .party = EVERYTHING_CUSTOMIZED(sParty_Bryan), }, [TRAINER_BRANDEN] = @@ -8950,7 +8950,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Branden), + .party = EVERYTHING_CUSTOMIZED(sParty_Branden), }, [TRAINER_BRYANT] = @@ -8962,7 +8962,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Bryant), + .party = EVERYTHING_CUSTOMIZED(sParty_Bryant), }, [TRAINER_SHAYLA] = @@ -8974,7 +8974,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Shayla), + .party = EVERYTHING_CUSTOMIZED(sParty_Shayla), }, [TRAINER_KYRA] = @@ -8986,7 +8986,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Kyra), + .party = EVERYTHING_CUSTOMIZED(sParty_Kyra), }, [TRAINER_JAIDEN] = @@ -8998,7 +8998,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Jaiden), + .party = EVERYTHING_CUSTOMIZED(sParty_Jaiden), }, [TRAINER_ALIX] = @@ -9010,7 +9010,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alix), + .party = EVERYTHING_CUSTOMIZED(sParty_Alix), }, [TRAINER_HELENE] = @@ -9022,7 +9022,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Helene), + .party = EVERYTHING_CUSTOMIZED(sParty_Helene), }, [TRAINER_MARLENE] = @@ -9034,7 +9034,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Marlene), + .party = EVERYTHING_CUSTOMIZED(sParty_Marlene), }, [TRAINER_DEVAN] = @@ -9046,7 +9046,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Devan), + .party = EVERYTHING_CUSTOMIZED(sParty_Devan), }, [TRAINER_JOHNSON] = @@ -9058,7 +9058,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Johnson), + .party = EVERYTHING_CUSTOMIZED(sParty_Johnson), }, [TRAINER_MELINA] = @@ -9070,7 +9070,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Melina), + .party = EVERYTHING_CUSTOMIZED(sParty_Melina), }, [TRAINER_BRANDI] = @@ -9082,7 +9082,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brandi), + .party = EVERYTHING_CUSTOMIZED(sParty_Brandi), }, [TRAINER_AISHA] = @@ -9094,7 +9094,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Aisha), + .party = EVERYTHING_CUSTOMIZED(sParty_Aisha), }, [TRAINER_MAKAYLA] = @@ -9106,7 +9106,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Makayla), + .party = EVERYTHING_CUSTOMIZED(sParty_Makayla), }, [TRAINER_FABIAN] = @@ -9118,7 +9118,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fabian), + .party = EVERYTHING_CUSTOMIZED(sParty_Fabian), }, [TRAINER_DAYTON] = @@ -9130,7 +9130,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Dayton), + .party = EVERYTHING_CUSTOMIZED(sParty_Dayton), }, [TRAINER_RACHEL] = @@ -9142,7 +9142,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Rachel), + .party = EVERYTHING_CUSTOMIZED(sParty_Rachel), }, [TRAINER_LEONEL] = @@ -9166,7 +9166,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Callie), + .party = EVERYTHING_CUSTOMIZED(sParty_Callie), }, [TRAINER_CALE] = @@ -9178,7 +9178,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cale), + .party = EVERYTHING_CUSTOMIZED(sParty_Cale), }, [TRAINER_MYLES] = @@ -9190,7 +9190,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Myles), + .party = EVERYTHING_CUSTOMIZED(sParty_Myles), }, [TRAINER_PAT] = @@ -9202,7 +9202,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pat), + .party = EVERYTHING_CUSTOMIZED(sParty_Pat), }, [TRAINER_CRISTIN_1] = @@ -9214,7 +9214,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristin1), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristin1), }, [TRAINER_MAY_RUSTBORO_TREECKO] = @@ -9226,7 +9226,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRustboroTreecko), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroTreecko), }, [TRAINER_MAY_RUSTBORO_TORCHIC] = @@ -9238,7 +9238,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayRustboroTorchic), + .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroTorchic), }, [TRAINER_ROXANNE_2] = @@ -9646,7 +9646,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Darius), + .party = EVERYTHING_CUSTOMIZED(sParty_Darius), }, [TRAINER_STEVEN] = @@ -9670,7 +9670,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Anabel), + .party = EVERYTHING_CUSTOMIZED(sParty_Anabel), }, [TRAINER_TUCKER] = @@ -9682,7 +9682,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Tucker), + .party = EVERYTHING_CUSTOMIZED(sParty_Tucker), }, [TRAINER_SPENSER] = @@ -9694,7 +9694,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Spenser), + .party = EVERYTHING_CUSTOMIZED(sParty_Spenser), }, [TRAINER_GRETA] = @@ -9706,7 +9706,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Greta), + .party = EVERYTHING_CUSTOMIZED(sParty_Greta), }, [TRAINER_NOLAND] = @@ -9718,7 +9718,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Noland), + .party = EVERYTHING_CUSTOMIZED(sParty_Noland), }, [TRAINER_LUCY] = @@ -9730,7 +9730,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Lucy), + .party = EVERYTHING_CUSTOMIZED(sParty_Lucy), }, [TRAINER_BRANDON] = @@ -9742,7 +9742,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Brandon), + .party = EVERYTHING_CUSTOMIZED(sParty_Brandon), }, [TRAINER_ANDRES_2] = @@ -9754,7 +9754,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andres2), + .party = EVERYTHING_CUSTOMIZED(sParty_Andres2), }, [TRAINER_ANDRES_3] = @@ -9766,7 +9766,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andres3), + .party = EVERYTHING_CUSTOMIZED(sParty_Andres3), }, [TRAINER_ANDRES_4] = @@ -9778,7 +9778,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andres4), + .party = EVERYTHING_CUSTOMIZED(sParty_Andres4), }, [TRAINER_ANDRES_5] = @@ -9790,7 +9790,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Andres5), + .party = EVERYTHING_CUSTOMIZED(sParty_Andres5), }, [TRAINER_CORY_2] = @@ -9802,7 +9802,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cory2), + .party = EVERYTHING_CUSTOMIZED(sParty_Cory2), }, [TRAINER_CORY_3] = @@ -9814,7 +9814,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cory3), + .party = EVERYTHING_CUSTOMIZED(sParty_Cory3), }, [TRAINER_CORY_4] = @@ -9826,7 +9826,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cory4), + .party = EVERYTHING_CUSTOMIZED(sParty_Cory4), }, [TRAINER_CORY_5] = @@ -9838,7 +9838,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cory5), + .party = EVERYTHING_CUSTOMIZED(sParty_Cory5), }, [TRAINER_PABLO_2] = @@ -9850,7 +9850,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pablo2), + .party = EVERYTHING_CUSTOMIZED(sParty_Pablo2), }, [TRAINER_PABLO_3] = @@ -9862,7 +9862,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pablo3), + .party = EVERYTHING_CUSTOMIZED(sParty_Pablo3), }, [TRAINER_PABLO_4] = @@ -9874,7 +9874,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pablo4), + .party = EVERYTHING_CUSTOMIZED(sParty_Pablo4), }, [TRAINER_PABLO_5] = @@ -9886,7 +9886,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Pablo5), + .party = EVERYTHING_CUSTOMIZED(sParty_Pablo5), }, [TRAINER_KOJI_2] = @@ -9898,7 +9898,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koji2), + .party = EVERYTHING_CUSTOMIZED(sParty_Koji2), }, [TRAINER_KOJI_3] = @@ -9910,7 +9910,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koji3), + .party = EVERYTHING_CUSTOMIZED(sParty_Koji3), }, [TRAINER_KOJI_4] = @@ -9922,7 +9922,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koji4), + .party = EVERYTHING_CUSTOMIZED(sParty_Koji4), }, [TRAINER_KOJI_5] = @@ -9934,7 +9934,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Koji5), + .party = EVERYTHING_CUSTOMIZED(sParty_Koji5), }, [TRAINER_CRISTIN_2] = @@ -9946,7 +9946,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristin2), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristin2), }, [TRAINER_CRISTIN_3] = @@ -9958,7 +9958,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristin3), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristin3), }, [TRAINER_CRISTIN_4] = @@ -9970,7 +9970,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristin4), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristin4), }, [TRAINER_CRISTIN_5] = @@ -9982,7 +9982,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Cristin5), + .party = EVERYTHING_CUSTOMIZED(sParty_Cristin5), }, [TRAINER_FERNANDO_2] = @@ -9994,7 +9994,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fernando2), + .party = EVERYTHING_CUSTOMIZED(sParty_Fernando2), }, [TRAINER_FERNANDO_3] = @@ -10006,7 +10006,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fernando3), + .party = EVERYTHING_CUSTOMIZED(sParty_Fernando3), }, [TRAINER_FERNANDO_4] = @@ -10018,7 +10018,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fernando4), + .party = EVERYTHING_CUSTOMIZED(sParty_Fernando4), }, [TRAINER_FERNANDO_5] = @@ -10030,7 +10030,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Fernando5), + .party = EVERYTHING_CUSTOMIZED(sParty_Fernando5), }, [TRAINER_SAWYER_2] = @@ -10042,7 +10042,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sawyer2), + .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer2), }, [TRAINER_SAWYER_3] = @@ -10054,7 +10054,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sawyer3), + .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer3), }, [TRAINER_SAWYER_4] = @@ -10066,7 +10066,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sawyer4), + .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer4), }, [TRAINER_SAWYER_5] = @@ -10078,7 +10078,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Sawyer5), + .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer5), }, [TRAINER_GABRIELLE_2] = @@ -10090,7 +10090,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gabrielle2), + .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle2), }, [TRAINER_GABRIELLE_3] = @@ -10102,7 +10102,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gabrielle3), + .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle3), }, [TRAINER_GABRIELLE_4] = @@ -10114,7 +10114,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gabrielle4), + .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle4), }, [TRAINER_GABRIELLE_5] = @@ -10126,7 +10126,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Gabrielle5), + .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle5), }, [TRAINER_THALIA_2] = @@ -10138,7 +10138,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thalia2), + .party = EVERYTHING_CUSTOMIZED(sParty_Thalia2), }, [TRAINER_THALIA_3] = @@ -10150,7 +10150,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thalia3), + .party = EVERYTHING_CUSTOMIZED(sParty_Thalia3), }, [TRAINER_THALIA_4] = @@ -10162,7 +10162,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thalia4), + .party = EVERYTHING_CUSTOMIZED(sParty_Thalia4), }, [TRAINER_THALIA_5] = @@ -10174,7 +10174,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Thalia5), + .party = EVERYTHING_CUSTOMIZED(sParty_Thalia5), }, [TRAINER_MARIELA] = @@ -10186,7 +10186,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Mariela), + .party = EVERYTHING_CUSTOMIZED(sParty_Mariela), }, [TRAINER_ALVARO] = @@ -10198,7 +10198,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Alvaro), + .party = EVERYTHING_CUSTOMIZED(sParty_Alvaro), }, [TRAINER_EVERETT] = @@ -10210,7 +10210,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Everett), + .party = EVERYTHING_CUSTOMIZED(sParty_Everett), }, [TRAINER_RED] = @@ -10222,7 +10222,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Red), + .party = EVERYTHING_CUSTOMIZED(sParty_Red), }, [TRAINER_LEAF] = @@ -10234,7 +10234,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_Leaf), + .party = EVERYTHING_CUSTOMIZED(sParty_Leaf), }, [TRAINER_BRENDAN_PLACEHOLDER] = @@ -10246,7 +10246,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_BrendanLinkPlaceholder), + .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLinkPlaceholder), }, [TRAINER_MAY_PLACEHOLDER] = @@ -10258,6 +10258,6 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = NO_ITEM_DEFAULT_MOVES(sParty_MayLinkPlaceholder), + .party = EVERYTHING_CUSTOMIZED(sParty_MayLinkPlaceholder), }, }; diff --git a/src/match_call.c b/src/match_call.c index 6384e1da5..25e949300 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1799,10 +1799,7 @@ static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) switch (gTrainers[trainerId].partyFlags) { - case 0: default: - speciesName = gSpeciesNames[party.NoItemDefaultMoves[monId].species]; - break; case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; break; diff --git a/test/trainer_control.c b/test/trainer_control.c index 2a21dcdf6..6578e1ab8 100644 --- a/test/trainer_control.c +++ b/test/trainer_control.c @@ -35,30 +35,12 @@ static const struct TrainerMonCustomized sTestParty1[] = }, }; -static const struct TrainerMonNoItemDefaultMoves sTestParty2[] = -{ - { - .species = SPECIES_WOBBUFFET, - .lvl = 5, - }, - { - .species = SPECIES_WOBBUFFET, - .lvl = 6, - } -}; - static const struct Trainer sTestTrainer1 = { .trainerName = _("Test1"), .party = EVERYTHING_CUSTOMIZED(sTestParty1), }; -static const struct Trainer sTestTrainer2 = -{ - .trainerName = _("Test2"), - .party = NO_ITEM_DEFAULT_MOVES(sTestParty2), -}; - TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon") { struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon)); @@ -134,7 +116,7 @@ TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon") TEST("CreateNPCTrainerPartyForTrainer generates different personalities for different mons") { struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon)); - CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainer2, TRUE, BATTLE_TYPE_TRAINER); + CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainer1, TRUE, BATTLE_TYPE_TRAINER); EXPECT(testParty[0].box.personality != testParty[1].box.personality); Free(testParty); } From 0b3c7b7d3b3ef1075caa5611e04138f410d07010 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 4 Jul 2023 21:49:06 -0400 Subject: [PATCH 07/82] Converted IV fields to the current system --- src/data/trainer_parties.h | 3020 ++++++++++++++---------------------- 1 file changed, 1195 insertions(+), 1825 deletions(-) diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 84447a55e..e14afc605 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -1,6 +1,5 @@ static const struct TrainerMonCustomized sParty_Sawyer1[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_GEODUDE, } @@ -8,7 +7,6 @@ static const struct TrainerMonCustomized sParty_Sawyer1[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout1[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_POOCHYENA, } @@ -16,12 +14,10 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout1[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout2[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 31, .species = SPECIES_CARVANHA, } @@ -29,7 +25,6 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout2[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout3[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_ZUBAT, } @@ -37,7 +32,6 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout3[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout4[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_CARVANHA, } @@ -45,7 +39,6 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout4[] = { static const struct TrainerMonCustomized sParty_GruntSeafloorCavern1[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_POOCHYENA, } @@ -53,7 +46,6 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern1[] = { static const struct TrainerMonCustomized sParty_GruntSeafloorCavern2[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_CARVANHA, } @@ -61,7 +53,6 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern2[] = { static const struct TrainerMonCustomized sParty_GruntSeafloorCavern3[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_ZUBAT, } @@ -69,32 +60,26 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern3[] = { static const struct TrainerMonCustomized sParty_Gabrielle1[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_SKITTY, }, { - .iv = 0, .lvl = 26, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 26, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 26, .species = SPECIES_LOTAD, }, { - .iv = 0, .lvl = 26, .species = SPECIES_SEEDOT, }, { - .iv = 0, .lvl = 26, .species = SPECIES_TAILLOW, } @@ -102,7 +87,6 @@ static const struct TrainerMonCustomized sParty_Gabrielle1[] = { static const struct TrainerMonCustomized sParty_GruntPetalburgWoods[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_POOCHYENA, } @@ -110,12 +94,12 @@ static const struct TrainerMonCustomized sParty_GruntPetalburgWoods[] = { static const struct TrainerMonCustomized sParty_Marcel[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_MANECTRIC, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_SHIFTRY, } @@ -123,12 +107,10 @@ static const struct TrainerMonCustomized sParty_Marcel[] = { static const struct TrainerMonCustomized sParty_Alberto[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_PELIPPER, }, { - .iv = 0, .lvl = 30, .species = SPECIES_XATU, } @@ -136,12 +118,10 @@ static const struct TrainerMonCustomized sParty_Alberto[] = { static const struct TrainerMonCustomized sParty_Ed[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_ZANGOOSE, }, { - .iv = 0, .lvl = 30, .species = SPECIES_SEVIPER, } @@ -149,7 +129,6 @@ static const struct TrainerMonCustomized sParty_Ed[] = { static const struct TrainerMonCustomized sParty_GruntSeafloorCavern4[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_CARVANHA, } @@ -157,7 +136,6 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern4[] = { static const struct TrainerMonCustomized sParty_Declan[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_GYARADOS, } @@ -165,7 +143,6 @@ static const struct TrainerMonCustomized sParty_Declan[] = { static const struct TrainerMonCustomized sParty_GruntRusturfTunnel[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_POOCHYENA, } @@ -173,12 +150,10 @@ static const struct TrainerMonCustomized sParty_GruntRusturfTunnel[] = { static const struct TrainerMonCustomized sParty_GruntWeatherInst1[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 27, .species = SPECIES_POOCHYENA, } @@ -186,12 +161,10 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst1[] = { static const struct TrainerMonCustomized sParty_GruntWeatherInst2[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 27, .species = SPECIES_CARVANHA, } @@ -199,17 +172,14 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst2[] = { static const struct TrainerMonCustomized sParty_GruntWeatherInst3[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 26, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 26, .species = SPECIES_CARVANHA, } @@ -217,7 +187,6 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst3[] = { static const struct TrainerMonCustomized sParty_GruntMuseum1[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_CARVANHA, } @@ -225,12 +194,10 @@ static const struct TrainerMonCustomized sParty_GruntMuseum1[] = { static const struct TrainerMonCustomized sParty_GruntMuseum2[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 14, .species = SPECIES_CARVANHA, } @@ -238,7 +205,6 @@ static const struct TrainerMonCustomized sParty_GruntMuseum2[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter1[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_NUMEL, } @@ -246,7 +212,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter1[] = { static const struct TrainerMonCustomized sParty_GruntMtPyre1[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_ZUBAT, } @@ -254,7 +219,6 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre1[] = { static const struct TrainerMonCustomized sParty_GruntMtPyre2[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_CARVANHA, } @@ -262,12 +226,10 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre2[] = { static const struct TrainerMonCustomized sParty_GruntMtPyre3[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 30, .species = SPECIES_CARVANHA, } @@ -275,7 +237,6 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre3[] = { static const struct TrainerMonCustomized sParty_GruntWeatherInst4[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_CARVANHA, } @@ -283,7 +244,6 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst4[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout5[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_CARVANHA, } @@ -291,7 +251,6 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout5[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout6[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_ZUBAT, } @@ -299,12 +258,12 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout6[] = { static const struct TrainerMonCustomized sParty_Fredrick[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 30, .species = SPECIES_MAKUHITA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 30, .species = SPECIES_MACHOKE, } @@ -312,12 +271,12 @@ static const struct TrainerMonCustomized sParty_Fredrick[] = { static const struct TrainerMonCustomized sParty_Matt[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, .species = SPECIES_MIGHTYENA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, .species = SPECIES_GOLBAT, } @@ -325,7 +284,6 @@ static const struct TrainerMonCustomized sParty_Matt[] = { static const struct TrainerMonCustomized sParty_Zander[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_HARIYAMA, } @@ -333,12 +291,12 @@ static const struct TrainerMonCustomized sParty_Zander[] = { static const struct TrainerMonCustomized sParty_ShellyWeatherInstitute[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_CARVANHA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_MIGHTYENA, } @@ -346,12 +304,12 @@ static const struct TrainerMonCustomized sParty_ShellyWeatherInstitute[] = { static const struct TrainerMonCustomized sParty_ShellySeafloorCavern[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_SHARPEDO, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_MIGHTYENA, } @@ -359,17 +317,17 @@ static const struct TrainerMonCustomized sParty_ShellySeafloorCavern[] = { static const struct TrainerMonCustomized sParty_Archie[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 41, .species = SPECIES_MIGHTYENA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 41, .species = SPECIES_CROBAT, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 43, .species = SPECIES_SHARPEDO, } @@ -377,7 +335,6 @@ static const struct TrainerMonCustomized sParty_Archie[] = { static const struct TrainerMonCustomized sParty_Leah[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_SPOINK, } @@ -385,12 +342,10 @@ static const struct TrainerMonCustomized sParty_Leah[] = { static const struct TrainerMonCustomized sParty_Daisy[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 14, .species = SPECIES_ROSELIA, } @@ -398,17 +353,14 @@ static const struct TrainerMonCustomized sParty_Daisy[] = { static const struct TrainerMonCustomized sParty_Rose1[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_ROSELIA, }, { - .iv = 0, .lvl = 14, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 14, .species = SPECIES_ROSELIA, } @@ -416,13 +368,11 @@ static const struct TrainerMonCustomized sParty_Rose1[] = { static const struct TrainerMonCustomized sParty_Felix[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE} }, { - .iv = 0, .lvl = 43, .species = SPECIES_CLAYDOL, .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE} @@ -431,12 +381,10 @@ static const struct TrainerMonCustomized sParty_Felix[] = { static const struct TrainerMonCustomized sParty_Violet[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_ROSELIA, }, { - .iv = 0, .lvl = 26, .species = SPECIES_GLOOM, } @@ -444,12 +392,12 @@ static const struct TrainerMonCustomized sParty_Violet[] = { static const struct TrainerMonCustomized sParty_Rose2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_SHROOMISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_ROSELIA, } @@ -457,17 +405,17 @@ static const struct TrainerMonCustomized sParty_Rose2[] = { static const struct TrainerMonCustomized sParty_Rose3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_SHROOMISH, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_GLOOM, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_ROSELIA, } @@ -475,17 +423,17 @@ static const struct TrainerMonCustomized sParty_Rose3[] = { static const struct TrainerMonCustomized sParty_Rose4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SHROOMISH, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_GLOOM, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_ROSELIA, } @@ -493,17 +441,17 @@ static const struct TrainerMonCustomized sParty_Rose4[] = { static const struct TrainerMonCustomized sParty_Rose5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_BRELOOM, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_GLOOM, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_ROSELIA, } @@ -511,7 +459,7 @@ static const struct TrainerMonCustomized sParty_Rose5[] = { static const struct TrainerMonCustomized sParty_Dusty1[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 23, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -520,19 +468,19 @@ static const struct TrainerMonCustomized sParty_Dusty1[] = { static const struct TrainerMonCustomized sParty_Chip[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, .species = SPECIES_BALTOY, .moves = {MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER} }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, .species = SPECIES_SANDSHREW, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -541,13 +489,13 @@ static const struct TrainerMonCustomized sParty_Chip[] = { static const struct TrainerMonCustomized sParty_Foster[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 25, .species = SPECIES_SANDSHREW, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 25, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -556,7 +504,7 @@ static const struct TrainerMonCustomized sParty_Foster[] = { static const struct TrainerMonCustomized sParty_Dusty2[] = { { - .iv = 60, + .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 27, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -565,7 +513,7 @@ static const struct TrainerMonCustomized sParty_Dusty2[] = { static const struct TrainerMonCustomized sParty_Dusty3[] = { { - .iv = 70, + .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 30, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -574,7 +522,7 @@ static const struct TrainerMonCustomized sParty_Dusty3[] = { static const struct TrainerMonCustomized sParty_Dusty4[] = { { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 33, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -583,7 +531,7 @@ static const struct TrainerMonCustomized sParty_Dusty4[] = { static const struct TrainerMonCustomized sParty_Dusty5[] = { { - .iv = 90, + .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 36, .species = SPECIES_SANDSLASH, .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} @@ -592,12 +540,12 @@ static const struct TrainerMonCustomized sParty_Dusty5[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy1[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 17, .species = SPECIES_MAGNEMITE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 17, .species = SPECIES_WHISMUR, } @@ -605,12 +553,12 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy1[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy2[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_MAGNEMITE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_LOUDRED, } @@ -618,12 +566,12 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy2[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy3[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 30, .species = SPECIES_MAGNETON, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 30, .species = SPECIES_LOUDRED, } @@ -631,12 +579,12 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy3[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy4[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, .species = SPECIES_MAGNETON, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, .species = SPECIES_LOUDRED, } @@ -644,12 +592,12 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy4[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy5[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 36, .species = SPECIES_MAGNETON, }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 36, .species = SPECIES_LOUDRED, } @@ -657,13 +605,13 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy5[] = { static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 39, .species = SPECIES_MAGNETON, .moves = {MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 39, .species = SPECIES_EXPLOUD, .moves = {MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE} @@ -672,12 +620,12 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { static const struct TrainerMonCustomized sParty_Lola1[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, .species = SPECIES_AZURILL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, .species = SPECIES_AZURILL, } @@ -685,7 +633,6 @@ static const struct TrainerMonCustomized sParty_Lola1[] = { static const struct TrainerMonCustomized sParty_Austina[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MARILL, } @@ -693,7 +640,6 @@ static const struct TrainerMonCustomized sParty_Austina[] = { static const struct TrainerMonCustomized sParty_Gwen[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MARILL, } @@ -701,12 +647,12 @@ static const struct TrainerMonCustomized sParty_Gwen[] = { static const struct TrainerMonCustomized sParty_Lola2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_MARILL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_MARILL, } @@ -714,12 +660,12 @@ static const struct TrainerMonCustomized sParty_Lola2[] = { static const struct TrainerMonCustomized sParty_Lola3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_MARILL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_MARILL, } @@ -727,12 +673,12 @@ static const struct TrainerMonCustomized sParty_Lola3[] = { static const struct TrainerMonCustomized sParty_Lola4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_MARILL, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_MARILL, } @@ -740,12 +686,12 @@ static const struct TrainerMonCustomized sParty_Lola4[] = { static const struct TrainerMonCustomized sParty_Lola5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_AZUMARILL, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_AZUMARILL, } @@ -753,7 +699,7 @@ static const struct TrainerMonCustomized sParty_Lola5[] = { static const struct TrainerMonCustomized sParty_Ricky1[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 13, .species = SPECIES_ZIGZAGOON, .moves = {MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF} @@ -762,12 +708,10 @@ static const struct TrainerMonCustomized sParty_Ricky1[] = { static const struct TrainerMonCustomized sParty_Simon[] = { { - .iv = 0, .lvl = 12, .species = SPECIES_AZURILL, }, { - .iv = 0, .lvl = 12, .species = SPECIES_MARILL, } @@ -775,7 +719,6 @@ static const struct TrainerMonCustomized sParty_Simon[] = { static const struct TrainerMonCustomized sParty_Charlie[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MARILL, } @@ -783,7 +726,7 @@ static const struct TrainerMonCustomized sParty_Charlie[] = { static const struct TrainerMonCustomized sParty_Ricky2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_LINOONE, .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} @@ -792,7 +735,7 @@ static const struct TrainerMonCustomized sParty_Ricky2[] = { static const struct TrainerMonCustomized sParty_Ricky3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, .species = SPECIES_LINOONE, .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} @@ -801,7 +744,7 @@ static const struct TrainerMonCustomized sParty_Ricky3[] = { static const struct TrainerMonCustomized sParty_Ricky4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, .species = SPECIES_LINOONE, .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} @@ -810,7 +753,7 @@ static const struct TrainerMonCustomized sParty_Ricky4[] = { static const struct TrainerMonCustomized sParty_Ricky5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_LINOONE, .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} @@ -819,7 +762,7 @@ static const struct TrainerMonCustomized sParty_Ricky5[] = { static const struct TrainerMonCustomized sParty_Randall[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_SWELLOW, .heldItem = ITEM_NONE, @@ -829,7 +772,7 @@ static const struct TrainerMonCustomized sParty_Randall[] = { static const struct TrainerMonCustomized sParty_Parker[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, @@ -839,7 +782,7 @@ static const struct TrainerMonCustomized sParty_Parker[] = { static const struct TrainerMonCustomized sParty_George[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_SLAKOTH, .heldItem = ITEM_SITRUS_BERRY, @@ -849,7 +792,7 @@ static const struct TrainerMonCustomized sParty_George[] = { static const struct TrainerMonCustomized sParty_Berke[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_VIGOROTH, .heldItem = ITEM_NONE, @@ -859,31 +802,31 @@ static const struct TrainerMonCustomized sParty_Berke[] = { static const struct TrainerMonCustomized sParty_Braxton[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, .species = SPECIES_SWELLOW, .moves = {MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, .species = SPECIES_TRAPINCH, .moves = {MOVE_BITE, MOVE_DIG, MOVE_FEINT_ATTACK, MOVE_SAND_TOMB} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, .species = SPECIES_WAILMER, .moves = {MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, .species = SPECIES_MAGNETON, .moves = {MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, .species = SPECIES_SHIFTRY, .moves = {MOVE_GIGA_DRAIN, MOVE_FEINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER} @@ -892,17 +835,17 @@ static const struct TrainerMonCustomized sParty_Braxton[] = { static const struct TrainerMonCustomized sParty_Vincent[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 44, .species = SPECIES_SABLEYE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 44, .species = SPECIES_MEDICHAM, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 44, .species = SPECIES_SHARPEDO, } @@ -910,12 +853,12 @@ static const struct TrainerMonCustomized sParty_Vincent[] = { static const struct TrainerMonCustomized sParty_Leroy[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 46, .species = SPECIES_MAWILE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 46, .species = SPECIES_STARMIE, } @@ -923,17 +866,17 @@ static const struct TrainerMonCustomized sParty_Leroy[] = { static const struct TrainerMonCustomized sParty_Wilton1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_ELECTRIKE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_WAILMER, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_MAKUHITA, } @@ -941,12 +884,12 @@ static const struct TrainerMonCustomized sParty_Wilton1[] = { static const struct TrainerMonCustomized sParty_Edgar[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_CACTURNE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_PELIPPER, } @@ -954,12 +897,12 @@ static const struct TrainerMonCustomized sParty_Edgar[] = { static const struct TrainerMonCustomized sParty_Albert[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_MAGNETON, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_MUK, } @@ -967,17 +910,17 @@ static const struct TrainerMonCustomized sParty_Albert[] = { static const struct TrainerMonCustomized sParty_Samuel[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_SWELLOW, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_MAWILE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_KADABRA, } @@ -985,22 +928,22 @@ static const struct TrainerMonCustomized sParty_Samuel[] = { static const struct TrainerMonCustomized sParty_Vito[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_DODRIO, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_KADABRA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_ELECTRODE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_SHIFTRY, } @@ -1008,17 +951,17 @@ static const struct TrainerMonCustomized sParty_Vito[] = { static const struct TrainerMonCustomized sParty_Owen[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_KECLEON, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_GRAVELER, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_WAILORD, } @@ -1026,17 +969,17 @@ static const struct TrainerMonCustomized sParty_Owen[] = { static const struct TrainerMonCustomized sParty_Wilton2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_ELECTRIKE, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_WAILMER, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_MAKUHITA, } @@ -1044,17 +987,17 @@ static const struct TrainerMonCustomized sParty_Wilton2[] = { static const struct TrainerMonCustomized sParty_Wilton3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MANECTRIC, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_WAILMER, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MAKUHITA, } @@ -1062,17 +1005,17 @@ static const struct TrainerMonCustomized sParty_Wilton3[] = { static const struct TrainerMonCustomized sParty_Wilton4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_MANECTRIC, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_WAILMER, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_MAKUHITA, } @@ -1080,17 +1023,17 @@ static const struct TrainerMonCustomized sParty_Wilton4[] = { static const struct TrainerMonCustomized sParty_Wilton5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, .species = SPECIES_MANECTRIC, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, .species = SPECIES_WAILMER, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, .species = SPECIES_HARIYAMA, } @@ -1098,12 +1041,12 @@ static const struct TrainerMonCustomized sParty_Wilton5[] = { static const struct TrainerMonCustomized sParty_Warren[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 33, .species = SPECIES_GRAVELER, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 33, .species = SPECIES_LUDICOLO, } @@ -1111,7 +1054,7 @@ static const struct TrainerMonCustomized sParty_Warren[] = { static const struct TrainerMonCustomized sParty_Mary[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_DELCATTY, .heldItem = ITEM_NONE, @@ -1121,7 +1064,7 @@ static const struct TrainerMonCustomized sParty_Mary[] = { static const struct TrainerMonCustomized sParty_Alexia[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_WIGGLYTUFF, .heldItem = ITEM_NONE, @@ -1131,7 +1074,7 @@ static const struct TrainerMonCustomized sParty_Alexia[] = { static const struct TrainerMonCustomized sParty_Jody[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, .species = SPECIES_ZANGOOSE, .heldItem = ITEM_NONE, @@ -1141,19 +1084,19 @@ static const struct TrainerMonCustomized sParty_Jody[] = { static const struct TrainerMonCustomized sParty_Wendy[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_MAWILE, .moves = {MOVE_BATON_PASS, MOVE_FEINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_ROSELIA, .moves = {MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_PELIPPER, .moves = {MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT} @@ -1162,12 +1105,12 @@ static const struct TrainerMonCustomized sParty_Wendy[] = { static const struct TrainerMonCustomized sParty_Keira[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, .species = SPECIES_LAIRON, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, .species = SPECIES_MANECTRIC, } @@ -1175,17 +1118,17 @@ static const struct TrainerMonCustomized sParty_Keira[] = { static const struct TrainerMonCustomized sParty_Brooke1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_WINGULL, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_NUMEL, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_ROSELIA, } @@ -1193,7 +1136,7 @@ static const struct TrainerMonCustomized sParty_Brooke1[] = { static const struct TrainerMonCustomized sParty_Jennifer[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 30, .species = SPECIES_SABLEYE, } @@ -1201,7 +1144,7 @@ static const struct TrainerMonCustomized sParty_Jennifer[] = { static const struct TrainerMonCustomized sParty_Hope[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, .species = SPECIES_ROSELIA, } @@ -1209,7 +1152,7 @@ static const struct TrainerMonCustomized sParty_Hope[] = { static const struct TrainerMonCustomized sParty_Shannon[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, .species = SPECIES_CLAYDOL, } @@ -1217,17 +1160,17 @@ static const struct TrainerMonCustomized sParty_Shannon[] = { static const struct TrainerMonCustomized sParty_Michelle[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_TORKOAL, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_MEDICHAM, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_LUDICOLO, } @@ -1235,12 +1178,12 @@ static const struct TrainerMonCustomized sParty_Michelle[] = { static const struct TrainerMonCustomized sParty_Caroline[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_SKARMORY, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_SABLEYE, } @@ -1248,17 +1191,17 @@ static const struct TrainerMonCustomized sParty_Caroline[] = { static const struct TrainerMonCustomized sParty_Julie[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_SANDSLASH, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_NINETALES, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, .species = SPECIES_TROPIUS, } @@ -1266,17 +1209,17 @@ static const struct TrainerMonCustomized sParty_Julie[] = { static const struct TrainerMonCustomized sParty_Brooke2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_WINGULL, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_NUMEL, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_ROSELIA, } @@ -1284,17 +1227,17 @@ static const struct TrainerMonCustomized sParty_Brooke2[] = { static const struct TrainerMonCustomized sParty_Brooke3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_PELIPPER, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_NUMEL, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_ROSELIA, } @@ -1302,17 +1245,17 @@ static const struct TrainerMonCustomized sParty_Brooke3[] = { static const struct TrainerMonCustomized sParty_Brooke4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_NUMEL, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_ROSELIA, } @@ -1320,17 +1263,17 @@ static const struct TrainerMonCustomized sParty_Brooke4[] = { static const struct TrainerMonCustomized sParty_Brooke5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 34, .species = SPECIES_PELIPPER, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 34, .species = SPECIES_CAMERUPT, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 34, .species = SPECIES_ROSELIA, } @@ -1338,12 +1281,10 @@ static const struct TrainerMonCustomized sParty_Brooke5[] = { static const struct TrainerMonCustomized sParty_Patricia[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_BANETTE, }, { - .iv = 0, .lvl = 41, .species = SPECIES_LUNATONE, } @@ -1351,12 +1292,10 @@ static const struct TrainerMonCustomized sParty_Patricia[] = { static const struct TrainerMonCustomized sParty_Kindra[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_DUSKULL, }, { - .iv = 0, .lvl = 30, .species = SPECIES_SHUPPET, } @@ -1364,12 +1303,10 @@ static const struct TrainerMonCustomized sParty_Kindra[] = { static const struct TrainerMonCustomized sParty_Tammy[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_DUSKULL, }, { - .iv = 0, .lvl = 29, .species = SPECIES_SHUPPET, } @@ -1377,7 +1314,6 @@ static const struct TrainerMonCustomized sParty_Tammy[] = { static const struct TrainerMonCustomized sParty_Valerie1[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_SABLEYE, } @@ -1385,7 +1321,7 @@ static const struct TrainerMonCustomized sParty_Valerie1[] = { static const struct TrainerMonCustomized sParty_Tasha[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 32, .species = SPECIES_SHUPPET, } @@ -1393,12 +1329,12 @@ static const struct TrainerMonCustomized sParty_Tasha[] = { static const struct TrainerMonCustomized sParty_Valerie2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SABLEYE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SPOINK, } @@ -1406,12 +1342,12 @@ static const struct TrainerMonCustomized sParty_Valerie2[] = { static const struct TrainerMonCustomized sParty_Valerie3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, .species = SPECIES_SPOINK, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, .species = SPECIES_SABLEYE, } @@ -1419,12 +1355,12 @@ static const struct TrainerMonCustomized sParty_Valerie3[] = { static const struct TrainerMonCustomized sParty_Valerie4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, .species = SPECIES_SPOINK, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, .species = SPECIES_SABLEYE, } @@ -1432,17 +1368,17 @@ static const struct TrainerMonCustomized sParty_Valerie4[] = { static const struct TrainerMonCustomized sParty_Valerie5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 42, .species = SPECIES_DUSKULL, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 42, .species = SPECIES_SABLEYE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 42, .species = SPECIES_GRUMPIG, } @@ -1450,7 +1386,6 @@ static const struct TrainerMonCustomized sParty_Valerie5[] = { static const struct TrainerMonCustomized sParty_Cindy1[] = { { - .iv = 0, .lvl = 7, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET @@ -1459,14 +1394,14 @@ static const struct TrainerMonCustomized sParty_Cindy1[] = { static const struct TrainerMonCustomized sParty_Daphne[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_LUVDISC, .heldItem = ITEM_NUGGET, .moves = {MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_LUVDISC, .heldItem = ITEM_NUGGET, @@ -1476,17 +1411,14 @@ static const struct TrainerMonCustomized sParty_Daphne[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter2[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MIGHTYENA, }, { - .iv = 0, .lvl = 28, .species = SPECIES_MIGHTYENA, }, { - .iv = 0, .lvl = 30, .species = SPECIES_NUMEL, } @@ -1494,7 +1426,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter2[] = { static const struct TrainerMonCustomized sParty_Cindy2[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET, @@ -1504,7 +1435,7 @@ static const struct TrainerMonCustomized sParty_Cindy2[] = { static const struct TrainerMonCustomized sParty_Brianna[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 40, .species = SPECIES_SEAKING, .heldItem = ITEM_NUGGET @@ -1513,7 +1444,7 @@ static const struct TrainerMonCustomized sParty_Brianna[] = { static const struct TrainerMonCustomized sParty_Naomi[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, .species = SPECIES_ROSELIA, .heldItem = ITEM_NUGGET @@ -1522,7 +1453,7 @@ static const struct TrainerMonCustomized sParty_Naomi[] = { static const struct TrainerMonCustomized sParty_Cindy3[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1531,7 +1462,7 @@ static const struct TrainerMonCustomized sParty_Cindy3[] = { static const struct TrainerMonCustomized sParty_Cindy4[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1540,7 +1471,7 @@ static const struct TrainerMonCustomized sParty_Cindy4[] = { static const struct TrainerMonCustomized sParty_Cindy5[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1549,7 +1480,7 @@ static const struct TrainerMonCustomized sParty_Cindy5[] = { static const struct TrainerMonCustomized sParty_Cindy6[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET, @@ -1559,7 +1490,6 @@ static const struct TrainerMonCustomized sParty_Cindy6[] = { static const struct TrainerMonCustomized sParty_Melissa[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_MARILL, } @@ -1567,7 +1497,6 @@ static const struct TrainerMonCustomized sParty_Melissa[] = { static const struct TrainerMonCustomized sParty_Sheila[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_SHROOMISH, } @@ -1575,7 +1504,6 @@ static const struct TrainerMonCustomized sParty_Sheila[] = { static const struct TrainerMonCustomized sParty_Shirley[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_NUMEL, } @@ -1583,13 +1511,11 @@ static const struct TrainerMonCustomized sParty_Shirley[] = { static const struct TrainerMonCustomized sParty_Jessica1[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_KECLEON, .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK} }, { - .iv = 0, .lvl = 29, .species = SPECIES_SEVIPER, .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} @@ -1598,7 +1524,7 @@ static const struct TrainerMonCustomized sParty_Jessica1[] = { static const struct TrainerMonCustomized sParty_Connie[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 40, .species = SPECIES_GOLDEEN, } @@ -1606,7 +1532,7 @@ static const struct TrainerMonCustomized sParty_Connie[] = { static const struct TrainerMonCustomized sParty_Bridget[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 40, .species = SPECIES_AZUMARILL, } @@ -1614,19 +1540,19 @@ static const struct TrainerMonCustomized sParty_Bridget[] = { static const struct TrainerMonCustomized sParty_Olivia[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 35, .species = SPECIES_CLAMPERL, .moves = {MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_CORPHISH, .moves = {MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_LOMBRE, .moves = {MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE} @@ -1635,12 +1561,12 @@ static const struct TrainerMonCustomized sParty_Olivia[] = { static const struct TrainerMonCustomized sParty_Tiffany[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_CARVANHA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_SHARPEDO, } @@ -1648,13 +1574,13 @@ static const struct TrainerMonCustomized sParty_Tiffany[] = { static const struct TrainerMonCustomized sParty_Jessica2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, .species = SPECIES_KECLEON, .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK} }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, .species = SPECIES_SEVIPER, .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} @@ -1663,13 +1589,13 @@ static const struct TrainerMonCustomized sParty_Jessica2[] = { static const struct TrainerMonCustomized sParty_Jessica3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, .species = SPECIES_KECLEON, .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, .species = SPECIES_SEVIPER, .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} @@ -1678,13 +1604,13 @@ static const struct TrainerMonCustomized sParty_Jessica3[] = { static const struct TrainerMonCustomized sParty_Jessica4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_KECLEON, .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_SEVIPER, .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} @@ -1693,13 +1619,13 @@ static const struct TrainerMonCustomized sParty_Jessica4[] = { static const struct TrainerMonCustomized sParty_Jessica5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 44, .species = SPECIES_KECLEON, .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 44, .species = SPECIES_SEVIPER, .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} @@ -1708,7 +1634,6 @@ static const struct TrainerMonCustomized sParty_Jessica5[] = { static const struct TrainerMonCustomized sParty_Winston1[] = { { - .iv = 0, .lvl = 7, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET @@ -1717,12 +1642,11 @@ static const struct TrainerMonCustomized sParty_Winston1[] = { static const struct TrainerMonCustomized sParty_Mollie[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_WHISCASH, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, .species = SPECIES_MEDITITE, } @@ -1730,7 +1654,6 @@ static const struct TrainerMonCustomized sParty_Mollie[] = { static const struct TrainerMonCustomized sParty_Garret[] = { { - .iv = 0, .lvl = 45, .species = SPECIES_AZUMARILL, .heldItem = ITEM_NUGGET @@ -1739,7 +1662,6 @@ static const struct TrainerMonCustomized sParty_Garret[] = { static const struct TrainerMonCustomized sParty_Winston2[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1748,7 +1670,6 @@ static const struct TrainerMonCustomized sParty_Winston2[] = { static const struct TrainerMonCustomized sParty_Winston3[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1757,7 +1678,6 @@ static const struct TrainerMonCustomized sParty_Winston3[] = { static const struct TrainerMonCustomized sParty_Winston4[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET @@ -1766,7 +1686,6 @@ static const struct TrainerMonCustomized sParty_Winston4[] = { static const struct TrainerMonCustomized sParty_Winston5[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET, @@ -1776,7 +1695,6 @@ static const struct TrainerMonCustomized sParty_Winston5[] = { static const struct TrainerMonCustomized sParty_Steve1[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_ARON, } @@ -1784,12 +1702,10 @@ static const struct TrainerMonCustomized sParty_Steve1[] = { static const struct TrainerMonCustomized sParty_Thalia1[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 25, .species = SPECIES_HORSEA, } @@ -1797,7 +1713,6 @@ static const struct TrainerMonCustomized sParty_Thalia1[] = { static const struct TrainerMonCustomized sParty_Mark[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_RHYHORN, } @@ -1805,7 +1720,6 @@ static const struct TrainerMonCustomized sParty_Mark[] = { static const struct TrainerMonCustomized sParty_GruntMtChimney1[] = { { - .iv = 0, .lvl = 20, .species = SPECIES_NUMEL, } @@ -1813,7 +1727,7 @@ static const struct TrainerMonCustomized sParty_GruntMtChimney1[] = { static const struct TrainerMonCustomized sParty_Steve2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_LAIRON, } @@ -1821,12 +1735,12 @@ static const struct TrainerMonCustomized sParty_Steve2[] = { static const struct TrainerMonCustomized sParty_Steve3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_LAIRON, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_RHYHORN, } @@ -1834,12 +1748,12 @@ static const struct TrainerMonCustomized sParty_Steve3[] = { static const struct TrainerMonCustomized sParty_Steve4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_LAIRON, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_RHYHORN, } @@ -1847,12 +1761,12 @@ static const struct TrainerMonCustomized sParty_Steve4[] = { static const struct TrainerMonCustomized sParty_Steve5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_AGGRON, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_RHYDON, } @@ -1860,7 +1774,6 @@ static const struct TrainerMonCustomized sParty_Steve5[] = { static const struct TrainerMonCustomized sParty_Luis[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_CARVANHA, } @@ -1868,7 +1781,6 @@ static const struct TrainerMonCustomized sParty_Luis[] = { static const struct TrainerMonCustomized sParty_Dominik[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_TENTACOOL, } @@ -1876,12 +1788,12 @@ static const struct TrainerMonCustomized sParty_Dominik[] = { static const struct TrainerMonCustomized sParty_Douglas[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_TENTACOOL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_TENTACOOL, } @@ -1889,17 +1801,17 @@ static const struct TrainerMonCustomized sParty_Douglas[] = { static const struct TrainerMonCustomized sParty_Darrin[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_TENTACOOL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_TENTACOOL, } @@ -1907,7 +1819,6 @@ static const struct TrainerMonCustomized sParty_Darrin[] = { static const struct TrainerMonCustomized sParty_Tony1[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_CARVANHA, } @@ -1915,7 +1826,6 @@ static const struct TrainerMonCustomized sParty_Tony1[] = { static const struct TrainerMonCustomized sParty_Jerome[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_TENTACRUEL, } @@ -1923,7 +1833,6 @@ static const struct TrainerMonCustomized sParty_Jerome[] = { static const struct TrainerMonCustomized sParty_Matthew[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_CARVANHA, } @@ -1931,12 +1840,10 @@ static const struct TrainerMonCustomized sParty_Matthew[] = { static const struct TrainerMonCustomized sParty_David[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_CARVANHA, } @@ -1944,12 +1851,10 @@ static const struct TrainerMonCustomized sParty_David[] = { static const struct TrainerMonCustomized sParty_Spencer[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_WINGULL, } @@ -1957,7 +1862,6 @@ static const struct TrainerMonCustomized sParty_Spencer[] = { static const struct TrainerMonCustomized sParty_Roland[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_CARVANHA, } @@ -1965,7 +1869,6 @@ static const struct TrainerMonCustomized sParty_Roland[] = { static const struct TrainerMonCustomized sParty_Nolen[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_TENTACRUEL, } @@ -1973,7 +1876,6 @@ static const struct TrainerMonCustomized sParty_Nolen[] = { static const struct TrainerMonCustomized sParty_Stan[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_HORSEA, } @@ -1981,7 +1883,6 @@ static const struct TrainerMonCustomized sParty_Stan[] = { static const struct TrainerMonCustomized sParty_Barry[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_GYARADOS, } @@ -1989,17 +1890,14 @@ static const struct TrainerMonCustomized sParty_Barry[] = { static const struct TrainerMonCustomized sParty_Dean[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_CARVANHA, }, { - .iv = 0, .lvl = 31, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 31, .species = SPECIES_CARVANHA, } @@ -2007,7 +1905,6 @@ static const struct TrainerMonCustomized sParty_Dean[] = { static const struct TrainerMonCustomized sParty_Rodney[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_GYARADOS, } @@ -2015,7 +1912,6 @@ static const struct TrainerMonCustomized sParty_Rodney[] = { static const struct TrainerMonCustomized sParty_Richard[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_PELIPPER, } @@ -2023,12 +1919,10 @@ static const struct TrainerMonCustomized sParty_Richard[] = { static const struct TrainerMonCustomized sParty_Herman[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACRUEL, } @@ -2036,12 +1930,10 @@ static const struct TrainerMonCustomized sParty_Herman[] = { static const struct TrainerMonCustomized sParty_Santiago[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACRUEL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_WAILMER, } @@ -2049,7 +1941,6 @@ static const struct TrainerMonCustomized sParty_Santiago[] = { static const struct TrainerMonCustomized sParty_Gilbert[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SHARPEDO, } @@ -2057,7 +1948,6 @@ static const struct TrainerMonCustomized sParty_Gilbert[] = { static const struct TrainerMonCustomized sParty_Franklin[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SEALEO, } @@ -2065,7 +1955,6 @@ static const struct TrainerMonCustomized sParty_Franklin[] = { static const struct TrainerMonCustomized sParty_Kevin[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SPHEAL, } @@ -2073,7 +1962,6 @@ static const struct TrainerMonCustomized sParty_Kevin[] = { static const struct TrainerMonCustomized sParty_Jack[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_GYARADOS, } @@ -2081,17 +1969,14 @@ static const struct TrainerMonCustomized sParty_Jack[] = { static const struct TrainerMonCustomized sParty_Dudley[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACRUEL, } @@ -2099,12 +1984,10 @@ static const struct TrainerMonCustomized sParty_Dudley[] = { static const struct TrainerMonCustomized sParty_Chad[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_WAILMER, } @@ -2112,7 +1995,7 @@ static const struct TrainerMonCustomized sParty_Chad[] = { static const struct TrainerMonCustomized sParty_Tony2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_SHARPEDO, } @@ -2120,7 +2003,7 @@ static const struct TrainerMonCustomized sParty_Tony2[] = { static const struct TrainerMonCustomized sParty_Tony3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_SHARPEDO, } @@ -2128,12 +2011,12 @@ static const struct TrainerMonCustomized sParty_Tony3[] = { static const struct TrainerMonCustomized sParty_Tony4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_STARYU, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_SHARPEDO, } @@ -2141,12 +2024,12 @@ static const struct TrainerMonCustomized sParty_Tony4[] = { static const struct TrainerMonCustomized sParty_Tony5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_STARMIE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, .species = SPECIES_SHARPEDO, } @@ -2154,7 +2037,7 @@ static const struct TrainerMonCustomized sParty_Tony5[] = { static const struct TrainerMonCustomized sParty_Takao[] = { { - .iv = 127, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 13, .species = SPECIES_MACHOP, } @@ -2162,12 +2045,12 @@ static const struct TrainerMonCustomized sParty_Takao[] = { static const struct TrainerMonCustomized sParty_Hitoshi[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 32, .species = SPECIES_MACHOP, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 32, .species = SPECIES_MACHOKE, } @@ -2175,7 +2058,7 @@ static const struct TrainerMonCustomized sParty_Hitoshi[] = { static const struct TrainerMonCustomized sParty_Kiyo[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, .species = SPECIES_HARIYAMA, } @@ -2183,12 +2066,12 @@ static const struct TrainerMonCustomized sParty_Kiyo[] = { static const struct TrainerMonCustomized sParty_Koichi[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, .species = SPECIES_MACHOP, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 28, .species = SPECIES_MACHOKE, } @@ -2196,7 +2079,7 @@ static const struct TrainerMonCustomized sParty_Koichi[] = { static const struct TrainerMonCustomized sParty_Nob1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 19, .species = SPECIES_MACHOP, } @@ -2204,7 +2087,7 @@ static const struct TrainerMonCustomized sParty_Nob1[] = { static const struct TrainerMonCustomized sParty_Nob2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 27, .species = SPECIES_MACHOKE, } @@ -2212,12 +2095,12 @@ static const struct TrainerMonCustomized sParty_Nob2[] = { static const struct TrainerMonCustomized sParty_Nob3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MACHOP, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MACHOKE, } @@ -2225,17 +2108,17 @@ static const struct TrainerMonCustomized sParty_Nob3[] = { static const struct TrainerMonCustomized sParty_Nob4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 31, .species = SPECIES_MACHOP, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 31, .species = SPECIES_MACHOKE, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 31, .species = SPECIES_MACHOKE, } @@ -2243,25 +2126,25 @@ static const struct TrainerMonCustomized sParty_Nob4[] = { static const struct TrainerMonCustomized sParty_Nob5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 33, .species = SPECIES_MACHOP, .heldItem = ITEM_NONE }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 33, .species = SPECIES_MACHOKE, .heldItem = ITEM_NONE }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 33, .species = SPECIES_MACHOKE, .heldItem = ITEM_NONE }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 33, .species = SPECIES_MACHAMP, .heldItem = ITEM_BLACK_BELT @@ -2270,12 +2153,12 @@ static const struct TrainerMonCustomized sParty_Nob5[] = { static const struct TrainerMonCustomized sParty_Yuji[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 26, .species = SPECIES_MAKUHITA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 26, .species = SPECIES_MACHOKE, } @@ -2283,7 +2166,7 @@ static const struct TrainerMonCustomized sParty_Yuji[] = { static const struct TrainerMonCustomized sParty_Daisuke[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 19, .species = SPECIES_MACHOP, } @@ -2291,7 +2174,7 @@ static const struct TrainerMonCustomized sParty_Daisuke[] = { static const struct TrainerMonCustomized sParty_Atsushi[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 32, .species = SPECIES_HARIYAMA, } @@ -2299,13 +2182,13 @@ static const struct TrainerMonCustomized sParty_Atsushi[] = { static const struct TrainerMonCustomized sParty_Kirk[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_ELECTRIKE, .moves = {MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_VOLTORB, .moves = {MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE} @@ -2314,12 +2197,10 @@ static const struct TrainerMonCustomized sParty_Kirk[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout7[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 31, .species = SPECIES_ZUBAT, } @@ -2327,7 +2208,6 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout7[] = { static const struct TrainerMonCustomized sParty_GruntAquaHideout8[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_CARVANHA, } @@ -2335,12 +2215,12 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout8[] = { static const struct TrainerMonCustomized sParty_Shawn[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_VOLTORB, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_MAGNEMITE, } @@ -2348,12 +2228,10 @@ static const struct TrainerMonCustomized sParty_Shawn[] = { static const struct TrainerMonCustomized sParty_Fernando1[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_ELECTRIKE, }, { - .iv = 0, .lvl = 30, .species = SPECIES_LOUDRED, } @@ -2361,12 +2239,10 @@ static const struct TrainerMonCustomized sParty_Fernando1[] = { static const struct TrainerMonCustomized sParty_Dalton1[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_MAGNEMITE, }, { - .iv = 0, .lvl = 15, .species = SPECIES_WHISMUR, } @@ -2374,17 +2250,17 @@ static const struct TrainerMonCustomized sParty_Dalton1[] = { static const struct TrainerMonCustomized sParty_Dalton2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_MAGNEMITE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_WHISMUR, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_MAGNEMITE, } @@ -2392,17 +2268,17 @@ static const struct TrainerMonCustomized sParty_Dalton2[] = { static const struct TrainerMonCustomized sParty_Dalton3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_MAGNEMITE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_LOUDRED, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_MAGNEMITE, } @@ -2410,17 +2286,17 @@ static const struct TrainerMonCustomized sParty_Dalton3[] = { static const struct TrainerMonCustomized sParty_Dalton4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_MAGNETON, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_LOUDRED, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_MAGNETON, } @@ -2428,17 +2304,17 @@ static const struct TrainerMonCustomized sParty_Dalton4[] = { static const struct TrainerMonCustomized sParty_Dalton5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_MAGNETON, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_EXPLOUD, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_MAGNETON, } @@ -2446,7 +2322,7 @@ static const struct TrainerMonCustomized sParty_Dalton5[] = { static const struct TrainerMonCustomized sParty_Cole[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_NUMEL, } @@ -2454,12 +2330,12 @@ static const struct TrainerMonCustomized sParty_Cole[] = { static const struct TrainerMonCustomized sParty_Jeff[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 22, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 22, .species = SPECIES_SLUGMA, } @@ -2467,7 +2343,7 @@ static const struct TrainerMonCustomized sParty_Jeff[] = { static const struct TrainerMonCustomized sParty_Axle[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_NUMEL, } @@ -2475,7 +2351,7 @@ static const struct TrainerMonCustomized sParty_Axle[] = { static const struct TrainerMonCustomized sParty_Jace[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_SLUGMA, } @@ -2483,7 +2359,7 @@ static const struct TrainerMonCustomized sParty_Jace[] = { static const struct TrainerMonCustomized sParty_Keegan[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 23, .species = SPECIES_SLUGMA, } @@ -2491,12 +2367,10 @@ static const struct TrainerMonCustomized sParty_Keegan[] = { static const struct TrainerMonCustomized sParty_Bernie1[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_SLUGMA, }, { - .iv = 0, .lvl = 18, .species = SPECIES_WINGULL, } @@ -2504,12 +2378,12 @@ static const struct TrainerMonCustomized sParty_Bernie1[] = { static const struct TrainerMonCustomized sParty_Bernie2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_SLUGMA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_WINGULL, } @@ -2517,12 +2391,12 @@ static const struct TrainerMonCustomized sParty_Bernie2[] = { static const struct TrainerMonCustomized sParty_Bernie3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_SLUGMA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_PELIPPER, } @@ -2530,12 +2404,12 @@ static const struct TrainerMonCustomized sParty_Bernie3[] = { static const struct TrainerMonCustomized sParty_Bernie4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_SLUGMA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_PELIPPER, } @@ -2543,12 +2417,12 @@ static const struct TrainerMonCustomized sParty_Bernie4[] = { static const struct TrainerMonCustomized sParty_Bernie5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_MAGCARGO, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_PELIPPER, } @@ -2556,7 +2430,6 @@ static const struct TrainerMonCustomized sParty_Bernie5[] = { static const struct TrainerMonCustomized sParty_Drew[] = { { - .iv = 0, .lvl = 23, .species = SPECIES_SANDSHREW, .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH} @@ -2565,19 +2438,16 @@ static const struct TrainerMonCustomized sParty_Drew[] = { static const struct TrainerMonCustomized sParty_Beau[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_BALTOY, .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} }, { - .iv = 0, .lvl = 21, .species = SPECIES_SANDSHREW, .moves = {MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG} }, { - .iv = 0, .lvl = 21, .species = SPECIES_BALTOY, .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} @@ -2586,7 +2456,6 @@ static const struct TrainerMonCustomized sParty_Beau[] = { static const struct TrainerMonCustomized sParty_Larry[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_NUZLEAF, } @@ -2594,12 +2463,10 @@ static const struct TrainerMonCustomized sParty_Larry[] = { static const struct TrainerMonCustomized sParty_Shane[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_SANDSHREW, }, { - .iv = 0, .lvl = 18, .species = SPECIES_NUZLEAF, } @@ -2607,7 +2474,6 @@ static const struct TrainerMonCustomized sParty_Shane[] = { static const struct TrainerMonCustomized sParty_Justin[] = { { - .iv = 0, .lvl = 24, .species = SPECIES_KECLEON, } @@ -2615,12 +2481,10 @@ static const struct TrainerMonCustomized sParty_Justin[] = { static const struct TrainerMonCustomized sParty_Ethan1[] = { { - .iv = 0, .lvl = 20, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 20, .species = SPECIES_TAILLOW, } @@ -2628,7 +2492,6 @@ static const struct TrainerMonCustomized sParty_Ethan1[] = { static const struct TrainerMonCustomized sParty_Autumn[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_SHROOMISH, } @@ -2636,7 +2499,6 @@ static const struct TrainerMonCustomized sParty_Autumn[] = { static const struct TrainerMonCustomized sParty_Travis[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_SANDSHREW, } @@ -2644,12 +2506,12 @@ static const struct TrainerMonCustomized sParty_Travis[] = { static const struct TrainerMonCustomized sParty_Ethan2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_ZIGZAGOON, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_TAILLOW, } @@ -2657,12 +2519,12 @@ static const struct TrainerMonCustomized sParty_Ethan2[] = { static const struct TrainerMonCustomized sParty_Ethan3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_LINOONE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_SWELLOW, } @@ -2670,17 +2532,17 @@ static const struct TrainerMonCustomized sParty_Ethan3[] = { static const struct TrainerMonCustomized sParty_Ethan4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SANDSHREW, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SWELLOW, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_LINOONE, } @@ -2688,17 +2550,17 @@ static const struct TrainerMonCustomized sParty_Ethan4[] = { static const struct TrainerMonCustomized sParty_Ethan5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_SWELLOW, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_SANDSLASH, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_LINOONE, } @@ -2706,7 +2568,7 @@ static const struct TrainerMonCustomized sParty_Ethan5[] = { static const struct TrainerMonCustomized sParty_Brent[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 26, .species = SPECIES_SURSKIT, } @@ -2714,17 +2576,17 @@ static const struct TrainerMonCustomized sParty_Brent[] = { static const struct TrainerMonCustomized sParty_Donald[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, .species = SPECIES_WURMPLE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, .species = SPECIES_SILCOON, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, .species = SPECIES_BEAUTIFLY, } @@ -2732,17 +2594,17 @@ static const struct TrainerMonCustomized sParty_Donald[] = { static const struct TrainerMonCustomized sParty_Taylor[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_WURMPLE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_CASCOON, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_DUSTOX, } @@ -2750,17 +2612,14 @@ static const struct TrainerMonCustomized sParty_Taylor[] = { static const struct TrainerMonCustomized sParty_Jeffrey1[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_SURSKIT, }, { - .iv = 0, .lvl = 27, .species = SPECIES_SURSKIT, }, { - .iv = 0, .lvl = 27, .species = SPECIES_SURSKIT, } @@ -2768,12 +2627,12 @@ static const struct TrainerMonCustomized sParty_Jeffrey1[] = { static const struct TrainerMonCustomized sParty_Derek[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 16, .species = SPECIES_DUSTOX, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 16, .species = SPECIES_BEAUTIFLY, } @@ -2781,17 +2640,17 @@ static const struct TrainerMonCustomized sParty_Derek[] = { static const struct TrainerMonCustomized sParty_Jeffrey2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SURSKIT, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SURSKIT, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SURSKIT, } @@ -2799,17 +2658,17 @@ static const struct TrainerMonCustomized sParty_Jeffrey2[] = { static const struct TrainerMonCustomized sParty_Jeffrey3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 34, .species = SPECIES_SURSKIT, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 34, .species = SPECIES_SURSKIT, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 34, .species = SPECIES_MASQUERAIN, } @@ -2817,22 +2676,22 @@ static const struct TrainerMonCustomized sParty_Jeffrey3[] = { static const struct TrainerMonCustomized sParty_Jeffrey4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_SURSKIT, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_WURMPLE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_SURSKIT, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_MASQUERAIN, } @@ -2840,31 +2699,31 @@ static const struct TrainerMonCustomized sParty_Jeffrey4[] = { static const struct TrainerMonCustomized sParty_Jeffrey5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_SURSKIT, .heldItem = ITEM_NONE }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_DUSTOX, .heldItem = ITEM_NONE }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_SURSKIT, .heldItem = ITEM_NONE }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_MASQUERAIN, .heldItem = ITEM_SILVER_POWDER }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_BEAUTIFLY, .heldItem = ITEM_NONE @@ -2873,7 +2732,6 @@ static const struct TrainerMonCustomized sParty_Jeffrey5[] = { static const struct TrainerMonCustomized sParty_Edward[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_ABRA, .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE} @@ -2882,7 +2740,7 @@ static const struct TrainerMonCustomized sParty_Edward[] = { static const struct TrainerMonCustomized sParty_Preston[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_KIRLIA, } @@ -2890,7 +2748,7 @@ static const struct TrainerMonCustomized sParty_Preston[] = { static const struct TrainerMonCustomized sParty_Virgil[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_RALTS, } @@ -2898,7 +2756,7 @@ static const struct TrainerMonCustomized sParty_Virgil[] = { static const struct TrainerMonCustomized sParty_Blake[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_GIRAFARIG, } @@ -2906,17 +2764,14 @@ static const struct TrainerMonCustomized sParty_Blake[] = { static const struct TrainerMonCustomized sParty_William[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_RALTS, }, { - .iv = 0, .lvl = 26, .species = SPECIES_RALTS, }, { - .iv = 0, .lvl = 26, .species = SPECIES_KIRLIA, } @@ -2924,12 +2779,10 @@ static const struct TrainerMonCustomized sParty_William[] = { static const struct TrainerMonCustomized sParty_Joshua[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_KADABRA, }, { - .iv = 0, .lvl = 41, .species = SPECIES_SOLROCK, } @@ -2937,7 +2790,6 @@ static const struct TrainerMonCustomized sParty_Joshua[] = { static const struct TrainerMonCustomized sParty_Cameron1[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_SOLROCK, } @@ -2945,12 +2797,12 @@ static const struct TrainerMonCustomized sParty_Cameron1[] = { static const struct TrainerMonCustomized sParty_Cameron2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 33, .species = SPECIES_KADABRA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 33, .species = SPECIES_SOLROCK, } @@ -2958,12 +2810,12 @@ static const struct TrainerMonCustomized sParty_Cameron2[] = { static const struct TrainerMonCustomized sParty_Cameron3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, .species = SPECIES_KADABRA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, .species = SPECIES_SOLROCK, } @@ -2971,12 +2823,12 @@ static const struct TrainerMonCustomized sParty_Cameron3[] = { static const struct TrainerMonCustomized sParty_Cameron4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_KADABRA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_SOLROCK, } @@ -2984,12 +2836,12 @@ static const struct TrainerMonCustomized sParty_Cameron4[] = { static const struct TrainerMonCustomized sParty_Cameron5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, .species = SPECIES_SOLROCK, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, .species = SPECIES_ALAKAZAM, } @@ -2997,7 +2849,6 @@ static const struct TrainerMonCustomized sParty_Cameron5[] = { static const struct TrainerMonCustomized sParty_Jaclyn[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_ABRA, .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE} @@ -3006,7 +2857,7 @@ static const struct TrainerMonCustomized sParty_Jaclyn[] = { static const struct TrainerMonCustomized sParty_Hannah[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_KIRLIA, } @@ -3014,7 +2865,7 @@ static const struct TrainerMonCustomized sParty_Hannah[] = { static const struct TrainerMonCustomized sParty_Samantha[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_XATU, } @@ -3022,7 +2873,7 @@ static const struct TrainerMonCustomized sParty_Samantha[] = { static const struct TrainerMonCustomized sParty_Maura[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_KADABRA, } @@ -3030,17 +2881,14 @@ static const struct TrainerMonCustomized sParty_Maura[] = { static const struct TrainerMonCustomized sParty_Kayla[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_WOBBUFFET, }, { - .iv = 0, .lvl = 26, .species = SPECIES_NATU, }, { - .iv = 0, .lvl = 26, .species = SPECIES_KADABRA, } @@ -3048,12 +2896,10 @@ static const struct TrainerMonCustomized sParty_Kayla[] = { static const struct TrainerMonCustomized sParty_Alexis[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_KIRLIA, }, { - .iv = 0, .lvl = 41, .species = SPECIES_XATU, } @@ -3061,12 +2907,10 @@ static const struct TrainerMonCustomized sParty_Alexis[] = { static const struct TrainerMonCustomized sParty_Jacki1[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_KADABRA, }, { - .iv = 0, .lvl = 30, .species = SPECIES_LUNATONE, } @@ -3074,12 +2918,12 @@ static const struct TrainerMonCustomized sParty_Jacki1[] = { static const struct TrainerMonCustomized sParty_Jacki2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, .species = SPECIES_KADABRA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, .species = SPECIES_LUNATONE, } @@ -3087,12 +2931,12 @@ static const struct TrainerMonCustomized sParty_Jacki2[] = { static const struct TrainerMonCustomized sParty_Jacki3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, .species = SPECIES_KADABRA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, .species = SPECIES_LUNATONE, } @@ -3100,12 +2944,12 @@ static const struct TrainerMonCustomized sParty_Jacki3[] = { static const struct TrainerMonCustomized sParty_Jacki4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, .species = SPECIES_KADABRA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, .species = SPECIES_LUNATONE, } @@ -3113,12 +2957,12 @@ static const struct TrainerMonCustomized sParty_Jacki4[] = { static const struct TrainerMonCustomized sParty_Jacki5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_LUNATONE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_ALAKAZAM, } @@ -3126,7 +2970,6 @@ static const struct TrainerMonCustomized sParty_Jacki5[] = { static const struct TrainerMonCustomized sParty_Walter1[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_MANECTRIC, } @@ -3134,12 +2977,10 @@ static const struct TrainerMonCustomized sParty_Walter1[] = { static const struct TrainerMonCustomized sParty_Micah[] = { { - .iv = 0, .lvl = 44, .species = SPECIES_MANECTRIC, }, { - .iv = 0, .lvl = 44, .species = SPECIES_MANECTRIC, } @@ -3147,7 +2988,6 @@ static const struct TrainerMonCustomized sParty_Micah[] = { static const struct TrainerMonCustomized sParty_Thomas[] = { { - .iv = 0, .lvl = 45, .species = SPECIES_ZANGOOSE, } @@ -3155,7 +2995,7 @@ static const struct TrainerMonCustomized sParty_Thomas[] = { static const struct TrainerMonCustomized sParty_Walter2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, .species = SPECIES_MANECTRIC, } @@ -3163,13 +3003,13 @@ static const struct TrainerMonCustomized sParty_Walter2[] = { static const struct TrainerMonCustomized sParty_Walter3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, .species = SPECIES_LINOONE, .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, .species = SPECIES_MANECTRIC, .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR} @@ -3178,13 +3018,13 @@ static const struct TrainerMonCustomized sParty_Walter3[] = { static const struct TrainerMonCustomized sParty_Walter4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, .species = SPECIES_LINOONE, .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, .species = SPECIES_MANECTRIC, .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE} @@ -3193,19 +3033,19 @@ static const struct TrainerMonCustomized sParty_Walter4[] = { static const struct TrainerMonCustomized sParty_Walter5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_LINOONE, .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_GOLDUCK, .moves = {MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_MANECTRIC, .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR} @@ -3214,35 +3054,35 @@ static const struct TrainerMonCustomized sParty_Walter5[] = { static const struct TrainerMonCustomized sParty_Sidney[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 46, .species = SPECIES_MIGHTYENA, .heldItem = ITEM_NONE, .moves = {MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 48, .species = SPECIES_SHIFTRY, .heldItem = ITEM_NONE, .moves = {MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 46, .species = SPECIES_CACTURNE, .heldItem = ITEM_NONE, .moves = {MOVE_LEECH_SEED, MOVE_FEINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 48, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_NONE, .moves = {MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 49, .species = SPECIES_ABSOL, .heldItem = ITEM_SITRUS_BERRY, @@ -3252,35 +3092,35 @@ static const struct TrainerMonCustomized sParty_Sidney[] = { static const struct TrainerMonCustomized sParty_Phoebe[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 48, .species = SPECIES_DUSCLOPS, .heldItem = ITEM_NONE, .moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 49, .species = SPECIES_BANETTE, .heldItem = ITEM_NONE, .moves = {MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FEINT_ATTACK} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 50, .species = SPECIES_SABLEYE, .heldItem = ITEM_NONE, .moves = {MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FEINT_ATTACK} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 49, .species = SPECIES_BANETTE, .heldItem = ITEM_NONE, .moves = {MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_DUSCLOPS, .heldItem = ITEM_SITRUS_BERRY, @@ -3290,35 +3130,35 @@ static const struct TrainerMonCustomized sParty_Phoebe[] = { static const struct TrainerMonCustomized sParty_Glacia[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 50, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 50, .species = SPECIES_GLALIE, .heldItem = ITEM_NONE, .moves = {MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 52, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, .moves = {MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 52, .species = SPECIES_GLALIE, .heldItem = ITEM_NONE, .moves = {MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_WALREIN, .heldItem = ITEM_SITRUS_BERRY, @@ -3328,35 +3168,35 @@ static const struct TrainerMonCustomized sParty_Glacia[] = { static const struct TrainerMonCustomized sParty_Drake[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 52, .species = SPECIES_SHELGON, .heldItem = ITEM_NONE, .moves = {MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 54, .species = SPECIES_ALTARIA, .heldItem = ITEM_NONE, .moves = {MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 53, .species = SPECIES_KINGDRA, .heldItem = ITEM_NONE, .moves = {MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 53, .species = SPECIES_FLYGON, .heldItem = ITEM_NONE, .moves = {MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_SALAMENCE, .heldItem = ITEM_SITRUS_BERRY, @@ -3366,21 +3206,21 @@ static const struct TrainerMonCustomized sParty_Drake[] = { static const struct TrainerMonCustomized sParty_Roxanne1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 12, .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 12, .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 15, .species = SPECIES_NOSEPASS, .heldItem = ITEM_ORAN_BERRY, @@ -3390,21 +3230,21 @@ static const struct TrainerMonCustomized sParty_Roxanne1[] = { static const struct TrainerMonCustomized sParty_Brawly1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 16, .species = SPECIES_MACHOP, .heldItem = ITEM_NONE, .moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 16, .species = SPECIES_MEDITITE, .heldItem = ITEM_NONE, .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 19, .species = SPECIES_MAKUHITA, .heldItem = ITEM_SITRUS_BERRY, @@ -3414,28 +3254,28 @@ static const struct TrainerMonCustomized sParty_Brawly1[] = { static const struct TrainerMonCustomized sParty_Wattson1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 20, .species = SPECIES_VOLTORB, .heldItem = ITEM_NONE, .moves = {MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 20, .species = SPECIES_ELECTRIKE, .heldItem = ITEM_NONE, .moves = {MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL} }, { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 22, .species = SPECIES_MAGNETON, .heldItem = ITEM_NONE, .moves = {MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 24, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, @@ -3445,28 +3285,28 @@ static const struct TrainerMonCustomized sParty_Wattson1[] = { static const struct TrainerMonCustomized sParty_Flannery1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 24, .species = SPECIES_NUMEL, .heldItem = ITEM_NONE, .moves = {MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 24, .species = SPECIES_SLUGMA, .heldItem = ITEM_NONE, .moves = {MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 26, .species = SPECIES_CAMERUPT, .heldItem = ITEM_NONE, .moves = {MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 29, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, @@ -3476,28 +3316,28 @@ static const struct TrainerMonCustomized sParty_Flannery1[] = { static const struct TrainerMonCustomized sParty_Norman1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 27, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, .moves = {MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 27, .species = SPECIES_VIGOROTH, .heldItem = ITEM_NONE, .moves = {MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FEINT_ATTACK} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 29, .species = SPECIES_LINOONE, .heldItem = ITEM_NONE, .moves = {MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 31, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, @@ -3507,35 +3347,35 @@ static const struct TrainerMonCustomized sParty_Norman1[] = { static const struct TrainerMonCustomized sParty_Winona1[] = { { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 29, .species = SPECIES_SWABLU, .heldItem = ITEM_NONE, .moves = {MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE} }, { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 29, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS} }, { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 30, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 31, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 33, .species = SPECIES_ALTARIA, .heldItem = ITEM_ORAN_BERRY, @@ -3545,28 +3385,28 @@ static const struct TrainerMonCustomized sParty_Winona1[] = { static const struct TrainerMonCustomized sParty_TateAndLiza1[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 41, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 41, .species = SPECIES_XATU, .heldItem = ITEM_NONE, .moves = {MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 42, .species = SPECIES_LUNATONE, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 42, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, @@ -3576,35 +3416,35 @@ static const struct TrainerMonCustomized sParty_TateAndLiza1[] = { static const struct TrainerMonCustomized sParty_Juan1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 41, .species = SPECIES_LUVDISC, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 41, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 43, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 43, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 46, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, @@ -3614,7 +3454,7 @@ static const struct TrainerMonCustomized sParty_Juan1[] = { static const struct TrainerMonCustomized sParty_Jerry1[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 9, .species = SPECIES_RALTS, } @@ -3622,7 +3462,7 @@ static const struct TrainerMonCustomized sParty_Jerry1[] = { static const struct TrainerMonCustomized sParty_Ted[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 17, .species = SPECIES_RALTS, } @@ -3630,17 +3470,17 @@ static const struct TrainerMonCustomized sParty_Ted[] = { static const struct TrainerMonCustomized sParty_Paul[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 15, .species = SPECIES_NUMEL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 15, .species = SPECIES_ODDISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 15, .species = SPECIES_WINGULL, } @@ -3648,12 +3488,12 @@ static const struct TrainerMonCustomized sParty_Paul[] = { static const struct TrainerMonCustomized sParty_Jerry2[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_RALTS, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_MEDITITE, } @@ -3661,12 +3501,12 @@ static const struct TrainerMonCustomized sParty_Jerry2[] = { static const struct TrainerMonCustomized sParty_Jerry3[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, .species = SPECIES_KIRLIA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, .species = SPECIES_MEDITITE, } @@ -3674,12 +3514,12 @@ static const struct TrainerMonCustomized sParty_Jerry3[] = { static const struct TrainerMonCustomized sParty_Jerry4[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, .species = SPECIES_KIRLIA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, .species = SPECIES_MEDICHAM, } @@ -3687,17 +3527,17 @@ static const struct TrainerMonCustomized sParty_Jerry4[] = { static const struct TrainerMonCustomized sParty_Jerry5[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, .species = SPECIES_KIRLIA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, .species = SPECIES_BANETTE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, .species = SPECIES_MEDICHAM, } @@ -3705,7 +3545,7 @@ static const struct TrainerMonCustomized sParty_Jerry5[] = { static const struct TrainerMonCustomized sParty_Karen1[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 9, .species = SPECIES_SHROOMISH, } @@ -3713,12 +3553,12 @@ static const struct TrainerMonCustomized sParty_Karen1[] = { static const struct TrainerMonCustomized sParty_Georgia[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 16, .species = SPECIES_SHROOMISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 16, .species = SPECIES_BEAUTIFLY, } @@ -3726,12 +3566,12 @@ static const struct TrainerMonCustomized sParty_Georgia[] = { static const struct TrainerMonCustomized sParty_Karen2[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_SHROOMISH, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_WHISMUR, } @@ -3739,12 +3579,12 @@ static const struct TrainerMonCustomized sParty_Karen2[] = { static const struct TrainerMonCustomized sParty_Karen3[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, .species = SPECIES_SHROOMISH, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, .species = SPECIES_LOUDRED, } @@ -3752,12 +3592,12 @@ static const struct TrainerMonCustomized sParty_Karen3[] = { static const struct TrainerMonCustomized sParty_Karen4[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, .species = SPECIES_BRELOOM, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, .species = SPECIES_LOUDRED, } @@ -3765,12 +3605,12 @@ static const struct TrainerMonCustomized sParty_Karen4[] = { static const struct TrainerMonCustomized sParty_Karen5[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, .species = SPECIES_BRELOOM, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, .species = SPECIES_EXPLOUD, } @@ -3778,13 +3618,11 @@ static const struct TrainerMonCustomized sParty_Karen5[] = { static const struct TrainerMonCustomized sParty_KateAndJoy[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_SPINDA, .moves = {MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE} }, { - .iv = 0, .lvl = 32, .species = SPECIES_SLAKING, .moves = {MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FEINT_ATTACK} @@ -3793,13 +3631,11 @@ static const struct TrainerMonCustomized sParty_KateAndJoy[] = { static const struct TrainerMonCustomized sParty_AnnaAndMeg1[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_ZIGZAGOON, .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { - .iv = 0, .lvl = 17, .species = SPECIES_MAKUHITA, .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} @@ -3808,13 +3644,13 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg1[] = { static const struct TrainerMonCustomized sParty_AnnaAndMeg2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, .species = SPECIES_ZIGZAGOON, .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_MAKUHITA, .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} @@ -3823,13 +3659,13 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg2[] = { static const struct TrainerMonCustomized sParty_AnnaAndMeg3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, .species = SPECIES_ZIGZAGOON, .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_MAKUHITA, .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} @@ -3838,13 +3674,13 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg3[] = { static const struct TrainerMonCustomized sParty_AnnaAndMeg4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_LINOONE, .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_MAKUHITA, .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} @@ -3853,13 +3689,13 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg4[] = { static const struct TrainerMonCustomized sParty_AnnaAndMeg5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_LINOONE, .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, .species = SPECIES_HARIYAMA, .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} @@ -3868,13 +3704,13 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg5[] = { static const struct TrainerMonCustomized sParty_Victor[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 16, .species = SPECIES_TAILLOW, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 16, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_ORAN_BERRY @@ -3883,7 +3719,6 @@ static const struct TrainerMonCustomized sParty_Victor[] = { static const struct TrainerMonCustomized sParty_Miguel1[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY @@ -3892,42 +3727,36 @@ static const struct TrainerMonCustomized sParty_Miguel1[] = { static const struct TrainerMonCustomized sParty_Colton[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK, MOVE_HEAL_BELL} }, { - .iv = 0, .lvl = 36, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK, MOVE_HEAL_BELL} }, { - .iv = 0, .lvl = 40, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK, MOVE_HEAL_BELL} }, { - .iv = 0, .lvl = 12, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK, MOVE_HEAL_BELL} }, { - .iv = 0, .lvl = 30, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK, MOVE_HEAL_BELL} }, { - .iv = 0, .lvl = 42, .species = SPECIES_DELCATTY, .heldItem = ITEM_ORAN_BERRY, @@ -3937,7 +3766,6 @@ static const struct TrainerMonCustomized sParty_Colton[] = { static const struct TrainerMonCustomized sParty_Miguel2[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY @@ -3946,7 +3774,6 @@ static const struct TrainerMonCustomized sParty_Miguel2[] = { static const struct TrainerMonCustomized sParty_Miguel3[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY @@ -3955,7 +3782,6 @@ static const struct TrainerMonCustomized sParty_Miguel3[] = { static const struct TrainerMonCustomized sParty_Miguel4[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_DELCATTY, .heldItem = ITEM_ORAN_BERRY @@ -3964,7 +3790,6 @@ static const struct TrainerMonCustomized sParty_Miguel4[] = { static const struct TrainerMonCustomized sParty_Miguel5[] = { { - .iv = 0, .lvl = 38, .species = SPECIES_DELCATTY, .heldItem = ITEM_SITRUS_BERRY @@ -3973,7 +3798,7 @@ static const struct TrainerMonCustomized sParty_Miguel5[] = { static const struct TrainerMonCustomized sParty_Victoria[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 17, .species = SPECIES_ROSELIA, .heldItem = ITEM_ORAN_BERRY @@ -3982,7 +3807,6 @@ static const struct TrainerMonCustomized sParty_Victoria[] = { static const struct TrainerMonCustomized sParty_Vanessa[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_PIKACHU, .heldItem = ITEM_ORAN_BERRY @@ -3991,19 +3815,19 @@ static const struct TrainerMonCustomized sParty_Vanessa[] = { static const struct TrainerMonCustomized sParty_Bethany[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 35, .species = SPECIES_AZURILL, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_MARILL, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_AZUMARILL, .heldItem = ITEM_ORAN_BERRY @@ -4012,13 +3836,11 @@ static const struct TrainerMonCustomized sParty_Bethany[] = { static const struct TrainerMonCustomized sParty_Isabel1[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_PLUSLE, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 0, .lvl = 14, .species = SPECIES_MINUN, .heldItem = ITEM_ORAN_BERRY @@ -4027,13 +3849,13 @@ static const struct TrainerMonCustomized sParty_Isabel1[] = { static const struct TrainerMonCustomized sParty_Isabel2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_PLUSLE, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_MINUN, .heldItem = ITEM_ORAN_BERRY @@ -4042,13 +3864,13 @@ static const struct TrainerMonCustomized sParty_Isabel2[] = { static const struct TrainerMonCustomized sParty_Isabel3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_PLUSLE, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_MINUN, .heldItem = ITEM_ORAN_BERRY @@ -4057,13 +3879,13 @@ static const struct TrainerMonCustomized sParty_Isabel3[] = { static const struct TrainerMonCustomized sParty_Isabel4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_PLUSLE, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_MINUN, .heldItem = ITEM_ORAN_BERRY @@ -4072,13 +3894,13 @@ static const struct TrainerMonCustomized sParty_Isabel4[] = { static const struct TrainerMonCustomized sParty_Isabel5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_PLUSLE, .heldItem = ITEM_SITRUS_BERRY }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_MINUN, .heldItem = ITEM_SITRUS_BERRY @@ -4087,7 +3909,7 @@ static const struct TrainerMonCustomized sParty_Isabel5[] = { static const struct TrainerMonCustomized sParty_Timothy1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 27, .species = SPECIES_HARIYAMA, } @@ -4095,7 +3917,7 @@ static const struct TrainerMonCustomized sParty_Timothy1[] = { static const struct TrainerMonCustomized sParty_Timothy2[] = { { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 33, .species = SPECIES_HARIYAMA, .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG} @@ -4104,7 +3926,7 @@ static const struct TrainerMonCustomized sParty_Timothy2[] = { static const struct TrainerMonCustomized sParty_Timothy3[] = { { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 36, .species = SPECIES_HARIYAMA, .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG} @@ -4113,7 +3935,7 @@ static const struct TrainerMonCustomized sParty_Timothy3[] = { static const struct TrainerMonCustomized sParty_Timothy4[] = { { - .iv = 230, + .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 39, .species = SPECIES_HARIYAMA, .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG} @@ -4122,7 +3944,7 @@ static const struct TrainerMonCustomized sParty_Timothy4[] = { static const struct TrainerMonCustomized sParty_Timothy5[] = { { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 42, .species = SPECIES_HARIYAMA, .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG} @@ -4131,7 +3953,7 @@ static const struct TrainerMonCustomized sParty_Timothy5[] = { static const struct TrainerMonCustomized sParty_Vicky[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 18, .species = SPECIES_MEDITITE, .moves = {MOVE_HIGH_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT} @@ -4140,12 +3962,12 @@ static const struct TrainerMonCustomized sParty_Vicky[] = { static const struct TrainerMonCustomized sParty_Shelby1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 21, .species = SPECIES_MEDITITE, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 21, .species = SPECIES_MAKUHITA, } @@ -4153,12 +3975,12 @@ static const struct TrainerMonCustomized sParty_Shelby1[] = { static const struct TrainerMonCustomized sParty_Shelby2[] = { { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 30, .species = SPECIES_MEDITITE, }, { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 30, .species = SPECIES_MAKUHITA, } @@ -4166,12 +3988,12 @@ static const struct TrainerMonCustomized sParty_Shelby2[] = { static const struct TrainerMonCustomized sParty_Shelby3[] = { { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 33, .species = SPECIES_MEDICHAM, }, { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 33, .species = SPECIES_HARIYAMA, } @@ -4179,12 +4001,12 @@ static const struct TrainerMonCustomized sParty_Shelby3[] = { static const struct TrainerMonCustomized sParty_Shelby4[] = { { - .iv = 230, + .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 36, .species = SPECIES_MEDICHAM, }, { - .iv = 230, + .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 36, .species = SPECIES_HARIYAMA, } @@ -4192,12 +4014,12 @@ static const struct TrainerMonCustomized sParty_Shelby4[] = { static const struct TrainerMonCustomized sParty_Shelby5[] = { { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 39, .species = SPECIES_MEDICHAM, }, { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 39, .species = SPECIES_HARIYAMA, } @@ -4205,7 +4027,6 @@ static const struct TrainerMonCustomized sParty_Shelby5[] = { static const struct TrainerMonCustomized sParty_Calvin1[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_POOCHYENA, } @@ -4213,12 +4034,10 @@ static const struct TrainerMonCustomized sParty_Calvin1[] = { static const struct TrainerMonCustomized sParty_Billy[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 7, .species = SPECIES_SEEDOT, } @@ -4226,7 +4045,7 @@ static const struct TrainerMonCustomized sParty_Billy[] = { static const struct TrainerMonCustomized sParty_Josh[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 10, .species = SPECIES_GEODUDE, .moves = {MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE} @@ -4235,12 +4054,12 @@ static const struct TrainerMonCustomized sParty_Josh[] = { static const struct TrainerMonCustomized sParty_Tommy[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 8, .species = SPECIES_GEODUDE, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 8, .species = SPECIES_GEODUDE, } @@ -4248,7 +4067,6 @@ static const struct TrainerMonCustomized sParty_Tommy[] = { static const struct TrainerMonCustomized sParty_Joey[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_MACHOP, } @@ -4256,13 +4074,13 @@ static const struct TrainerMonCustomized sParty_Joey[] = { static const struct TrainerMonCustomized sParty_Ben[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 17, .species = SPECIES_ZIGZAGOON, .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 17, .species = SPECIES_GULPIN, .moves = {MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND} @@ -4271,13 +4089,13 @@ static const struct TrainerMonCustomized sParty_Ben[] = { static const struct TrainerMonCustomized sParty_Quincy[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_SLAKING, .moves = {MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_DUSCLOPS, .moves = {MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC} @@ -4286,13 +4104,13 @@ static const struct TrainerMonCustomized sParty_Quincy[] = { static const struct TrainerMonCustomized sParty_Katelynn[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_GARDEVOIR, .moves = {MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, .species = SPECIES_SLAKING, .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK} @@ -4301,7 +4119,6 @@ static const struct TrainerMonCustomized sParty_Katelynn[] = { static const struct TrainerMonCustomized sParty_Jaylen[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_TRAPINCH, } @@ -4309,7 +4126,6 @@ static const struct TrainerMonCustomized sParty_Jaylen[] = { static const struct TrainerMonCustomized sParty_Dillon[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_ARON, } @@ -4317,7 +4133,7 @@ static const struct TrainerMonCustomized sParty_Dillon[] = { static const struct TrainerMonCustomized sParty_Calvin2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_MIGHTYENA, } @@ -4325,12 +4141,12 @@ static const struct TrainerMonCustomized sParty_Calvin2[] = { static const struct TrainerMonCustomized sParty_Calvin3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_SWELLOW, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, .species = SPECIES_MIGHTYENA, } @@ -4338,17 +4154,17 @@ static const struct TrainerMonCustomized sParty_Calvin3[] = { static const struct TrainerMonCustomized sParty_Calvin4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SWELLOW, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, .species = SPECIES_LINOONE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, .species = SPECIES_MIGHTYENA, } @@ -4356,17 +4172,17 @@ static const struct TrainerMonCustomized sParty_Calvin4[] = { static const struct TrainerMonCustomized sParty_Calvin5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_SWELLOW, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, .species = SPECIES_LINOONE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_MIGHTYENA, } @@ -4374,12 +4190,10 @@ static const struct TrainerMonCustomized sParty_Calvin5[] = { static const struct TrainerMonCustomized sParty_Eddie[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 16, .species = SPECIES_ZIGZAGOON, } @@ -4387,12 +4201,10 @@ static const struct TrainerMonCustomized sParty_Eddie[] = { static const struct TrainerMonCustomized sParty_Allen[] = { { - .iv = 0, .lvl = 4, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 3, .species = SPECIES_TAILLOW, } @@ -4400,12 +4212,10 @@ static const struct TrainerMonCustomized sParty_Allen[] = { static const struct TrainerMonCustomized sParty_Timmy[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_ARON, }, { - .iv = 0, .lvl = 13, .species = SPECIES_ELECTRIKE, } @@ -4413,42 +4223,42 @@ static const struct TrainerMonCustomized sParty_Timmy[] = { static const struct TrainerMonCustomized sParty_Wallace[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, .species = SPECIES_WAILORD, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_TENTACRUEL, .heldItem = ITEM_NONE, .moves = {MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_LUDICOLO, .heldItem = ITEM_NONE, .moves = {MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_GYARADOS, .heldItem = ITEM_NONE, .moves = {MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_MILOTIC, .heldItem = ITEM_SITRUS_BERRY, @@ -4458,17 +4268,14 @@ static const struct TrainerMonCustomized sParty_Wallace[] = { static const struct TrainerMonCustomized sParty_Andrew[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 10, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 15, .species = SPECIES_MAGIKARP, } @@ -4476,17 +4283,14 @@ static const struct TrainerMonCustomized sParty_Andrew[] = { static const struct TrainerMonCustomized sParty_Ivan[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 6, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 7, .species = SPECIES_MAGIKARP, } @@ -4494,17 +4298,14 @@ static const struct TrainerMonCustomized sParty_Ivan[] = { static const struct TrainerMonCustomized sParty_Claude[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 17, .species = SPECIES_GOLDEEN, }, { - .iv = 0, .lvl = 18, .species = SPECIES_BARBOACH, } @@ -4512,17 +4313,14 @@ static const struct TrainerMonCustomized sParty_Claude[] = { static const struct TrainerMonCustomized sParty_Elliot1[] = { { - .iv = 0, .lvl = 10, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 7, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 10, .species = SPECIES_MAGIKARP, } @@ -4530,7 +4328,7 @@ static const struct TrainerMonCustomized sParty_Elliot1[] = { static const struct TrainerMonCustomized sParty_Ned[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 11, .species = SPECIES_TENTACOOL, } @@ -4538,22 +4336,18 @@ static const struct TrainerMonCustomized sParty_Ned[] = { static const struct TrainerMonCustomized sParty_Dale[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 14, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 11, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 14, .species = SPECIES_WAILMER, } @@ -4561,7 +4355,6 @@ static const struct TrainerMonCustomized sParty_Dale[] = { static const struct TrainerMonCustomized sParty_Nolan[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_BARBOACH, } @@ -4569,12 +4362,10 @@ static const struct TrainerMonCustomized sParty_Nolan[] = { static const struct TrainerMonCustomized sParty_Barny[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_CARVANHA, } @@ -4582,7 +4373,6 @@ static const struct TrainerMonCustomized sParty_Barny[] = { static const struct TrainerMonCustomized sParty_Wade[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_TENTACOOL, } @@ -4590,12 +4380,12 @@ static const struct TrainerMonCustomized sParty_Wade[] = { static const struct TrainerMonCustomized sParty_Carter[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_WAILMER, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_TENTACRUEL, } @@ -4603,17 +4393,17 @@ static const struct TrainerMonCustomized sParty_Carter[] = { static const struct TrainerMonCustomized sParty_Elliot2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_TENTACOOL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_GYARADOS, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_GYARADOS, } @@ -4621,22 +4411,22 @@ static const struct TrainerMonCustomized sParty_Elliot2[] = { static const struct TrainerMonCustomized sParty_Elliot3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_GYARADOS, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_CARVANHA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, .species = SPECIES_TENTACOOL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_GYARADOS, } @@ -4644,22 +4434,22 @@ static const struct TrainerMonCustomized sParty_Elliot3[] = { static const struct TrainerMonCustomized sParty_Elliot4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_GYARADOS, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_CARVANHA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_TENTACRUEL, }, { - .iv = 31, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_GYARADOS, } @@ -4667,22 +4457,22 @@ static const struct TrainerMonCustomized sParty_Elliot4[] = { static const struct TrainerMonCustomized sParty_Elliot5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GYARADOS, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_SHARPEDO, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GYARADOS, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_TENTACRUEL, } @@ -4690,32 +4480,26 @@ static const struct TrainerMonCustomized sParty_Elliot5[] = { static const struct TrainerMonCustomized sParty_Ronald[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 21, .species = SPECIES_GYARADOS, }, { - .iv = 0, .lvl = 23, .species = SPECIES_GYARADOS, }, { - .iv = 0, .lvl = 26, .species = SPECIES_GYARADOS, }, { - .iv = 0, .lvl = 30, .species = SPECIES_GYARADOS, }, { - .iv = 0, .lvl = 35, .species = SPECIES_GYARADOS, } @@ -4723,17 +4507,17 @@ static const struct TrainerMonCustomized sParty_Ronald[] = { static const struct TrainerMonCustomized sParty_Jacob[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 6, .species = SPECIES_VOLTORB, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 6, .species = SPECIES_VOLTORB, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 14, .species = SPECIES_MAGNEMITE, } @@ -4741,12 +4525,10 @@ static const struct TrainerMonCustomized sParty_Jacob[] = { static const struct TrainerMonCustomized sParty_Anthony[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_MAGNEMITE, }, { - .iv = 0, .lvl = 14, .species = SPECIES_MAGNEMITE, } @@ -4754,7 +4536,6 @@ static const struct TrainerMonCustomized sParty_Anthony[] = { static const struct TrainerMonCustomized sParty_Benjamin1[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_MAGNEMITE, } @@ -4762,7 +4543,7 @@ static const struct TrainerMonCustomized sParty_Benjamin1[] = { static const struct TrainerMonCustomized sParty_Benjamin2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_MAGNEMITE, } @@ -4770,7 +4551,7 @@ static const struct TrainerMonCustomized sParty_Benjamin2[] = { static const struct TrainerMonCustomized sParty_Benjamin3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_MAGNEMITE, } @@ -4778,7 +4559,7 @@ static const struct TrainerMonCustomized sParty_Benjamin3[] = { static const struct TrainerMonCustomized sParty_Benjamin4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_MAGNETON, } @@ -4786,7 +4567,7 @@ static const struct TrainerMonCustomized sParty_Benjamin4[] = { static const struct TrainerMonCustomized sParty_Benjamin5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, .species = SPECIES_MAGNETON, } @@ -4794,7 +4575,6 @@ static const struct TrainerMonCustomized sParty_Benjamin5[] = { static const struct TrainerMonCustomized sParty_Abigail1[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_MAGNEMITE, } @@ -4802,17 +4582,16 @@ static const struct TrainerMonCustomized sParty_Abigail1[] = { static const struct TrainerMonCustomized sParty_Jasmine[] = { { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 14, .species = SPECIES_MAGNEMITE, }, { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 14, .species = SPECIES_MAGNEMITE, }, { - .iv = 0, .lvl = 6, .species = SPECIES_VOLTORB, } @@ -4820,7 +4599,7 @@ static const struct TrainerMonCustomized sParty_Jasmine[] = { static const struct TrainerMonCustomized sParty_Abigail2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, .species = SPECIES_MAGNEMITE, } @@ -4828,7 +4607,7 @@ static const struct TrainerMonCustomized sParty_Abigail2[] = { static const struct TrainerMonCustomized sParty_Abigail3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, .species = SPECIES_MAGNEMITE, } @@ -4836,7 +4615,7 @@ static const struct TrainerMonCustomized sParty_Abigail3[] = { static const struct TrainerMonCustomized sParty_Abigail4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_MAGNETON, } @@ -4844,7 +4623,7 @@ static const struct TrainerMonCustomized sParty_Abigail4[] = { static const struct TrainerMonCustomized sParty_Abigail5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_MAGNETON, } @@ -4852,7 +4631,6 @@ static const struct TrainerMonCustomized sParty_Abigail5[] = { static const struct TrainerMonCustomized sParty_Dylan1[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_DODUO, } @@ -4860,7 +4638,7 @@ static const struct TrainerMonCustomized sParty_Dylan1[] = { static const struct TrainerMonCustomized sParty_Dylan2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, .species = SPECIES_DODUO, } @@ -4868,7 +4646,7 @@ static const struct TrainerMonCustomized sParty_Dylan2[] = { static const struct TrainerMonCustomized sParty_Dylan3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, .species = SPECIES_DODUO, } @@ -4876,7 +4654,7 @@ static const struct TrainerMonCustomized sParty_Dylan3[] = { static const struct TrainerMonCustomized sParty_Dylan4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_DODRIO, } @@ -4884,7 +4662,7 @@ static const struct TrainerMonCustomized sParty_Dylan4[] = { static const struct TrainerMonCustomized sParty_Dylan5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_DODRIO, } @@ -4892,7 +4670,6 @@ static const struct TrainerMonCustomized sParty_Dylan5[] = { static const struct TrainerMonCustomized sParty_Maria1[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_DODUO, } @@ -4900,7 +4677,7 @@ static const struct TrainerMonCustomized sParty_Maria1[] = { static const struct TrainerMonCustomized sParty_Maria2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, .species = SPECIES_DODUO, } @@ -4908,7 +4685,7 @@ static const struct TrainerMonCustomized sParty_Maria2[] = { static const struct TrainerMonCustomized sParty_Maria3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, .species = SPECIES_DODUO, } @@ -4916,7 +4693,7 @@ static const struct TrainerMonCustomized sParty_Maria3[] = { static const struct TrainerMonCustomized sParty_Maria4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_DODRIO, } @@ -4924,7 +4701,7 @@ static const struct TrainerMonCustomized sParty_Maria4[] = { static const struct TrainerMonCustomized sParty_Maria5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_DODRIO, } @@ -4932,12 +4709,10 @@ static const struct TrainerMonCustomized sParty_Maria5[] = { static const struct TrainerMonCustomized sParty_Camden[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_STARYU, }, { - .iv = 0, .lvl = 33, .species = SPECIES_STARYU, } @@ -4945,12 +4720,10 @@ static const struct TrainerMonCustomized sParty_Camden[] = { static const struct TrainerMonCustomized sParty_Demetrius[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 25, .species = SPECIES_ELECTRIKE, } @@ -4958,7 +4731,6 @@ static const struct TrainerMonCustomized sParty_Demetrius[] = { static const struct TrainerMonCustomized sParty_Isaiah1[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_STARYU, } @@ -4966,12 +4738,10 @@ static const struct TrainerMonCustomized sParty_Isaiah1[] = { static const struct TrainerMonCustomized sParty_Pablo1[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_STARYU, }, { - .iv = 0, .lvl = 33, .species = SPECIES_STARYU, } @@ -4979,12 +4749,11 @@ static const struct TrainerMonCustomized sParty_Pablo1[] = { static const struct TrainerMonCustomized sParty_Chase[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_WINGULL, }, { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 34, .species = SPECIES_STARYU, } @@ -4992,7 +4761,7 @@ static const struct TrainerMonCustomized sParty_Chase[] = { static const struct TrainerMonCustomized sParty_Isaiah2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 39, .species = SPECIES_STARYU, } @@ -5000,7 +4769,7 @@ static const struct TrainerMonCustomized sParty_Isaiah2[] = { static const struct TrainerMonCustomized sParty_Isaiah3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 42, .species = SPECIES_STARYU, } @@ -5008,7 +4777,7 @@ static const struct TrainerMonCustomized sParty_Isaiah3[] = { static const struct TrainerMonCustomized sParty_Isaiah4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 45, .species = SPECIES_STARMIE, } @@ -5016,7 +4785,7 @@ static const struct TrainerMonCustomized sParty_Isaiah4[] = { static const struct TrainerMonCustomized sParty_Isaiah5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 48, .species = SPECIES_STARMIE, } @@ -5024,7 +4793,6 @@ static const struct TrainerMonCustomized sParty_Isaiah5[] = { static const struct TrainerMonCustomized sParty_Isobel[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_STARYU, } @@ -5032,12 +4800,11 @@ static const struct TrainerMonCustomized sParty_Isobel[] = { static const struct TrainerMonCustomized sParty_Donny[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_WINGULL, }, { - .iv = 160, + .iv = TRAINER_PARTY_IVS(19, 19, 19, 19, 19, 19), .lvl = 34, .species = SPECIES_STARYU, } @@ -5045,7 +4812,6 @@ static const struct TrainerMonCustomized sParty_Donny[] = { static const struct TrainerMonCustomized sParty_Talia[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_STARYU, } @@ -5053,7 +4819,6 @@ static const struct TrainerMonCustomized sParty_Talia[] = { static const struct TrainerMonCustomized sParty_Katelyn1[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_STARYU, } @@ -5061,12 +4826,11 @@ static const struct TrainerMonCustomized sParty_Katelyn1[] = { static const struct TrainerMonCustomized sParty_Allison[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_WINGULL, }, { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 33, .species = SPECIES_STARYU, } @@ -5074,7 +4838,7 @@ static const struct TrainerMonCustomized sParty_Allison[] = { static const struct TrainerMonCustomized sParty_Katelyn2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 39, .species = SPECIES_STARYU, } @@ -5082,7 +4846,7 @@ static const struct TrainerMonCustomized sParty_Katelyn2[] = { static const struct TrainerMonCustomized sParty_Katelyn3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 42, .species = SPECIES_STARYU, } @@ -5090,7 +4854,7 @@ static const struct TrainerMonCustomized sParty_Katelyn3[] = { static const struct TrainerMonCustomized sParty_Katelyn4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 45, .species = SPECIES_STARMIE, } @@ -5098,7 +4862,7 @@ static const struct TrainerMonCustomized sParty_Katelyn4[] = { static const struct TrainerMonCustomized sParty_Katelyn5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 48, .species = SPECIES_STARMIE, } @@ -5106,12 +4870,12 @@ static const struct TrainerMonCustomized sParty_Katelyn5[] = { static const struct TrainerMonCustomized sParty_Nicolas1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_ALTARIA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, .species = SPECIES_ALTARIA, } @@ -5119,12 +4883,12 @@ static const struct TrainerMonCustomized sParty_Nicolas1[] = { static const struct TrainerMonCustomized sParty_Nicolas2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 41, .species = SPECIES_ALTARIA, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 41, .species = SPECIES_ALTARIA, } @@ -5132,12 +4896,12 @@ static const struct TrainerMonCustomized sParty_Nicolas2[] = { static const struct TrainerMonCustomized sParty_Nicolas3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 44, .species = SPECIES_ALTARIA, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 44, .species = SPECIES_ALTARIA, } @@ -5145,17 +4909,17 @@ static const struct TrainerMonCustomized sParty_Nicolas3[] = { static const struct TrainerMonCustomized sParty_Nicolas4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 46, .species = SPECIES_BAGON, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 46, .species = SPECIES_ALTARIA, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 46, .species = SPECIES_ALTARIA, } @@ -5163,19 +4927,19 @@ static const struct TrainerMonCustomized sParty_Nicolas4[] = { static const struct TrainerMonCustomized sParty_Nicolas5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 49, .species = SPECIES_ALTARIA, .heldItem = ITEM_NONE }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 49, .species = SPECIES_ALTARIA, .heldItem = ITEM_NONE }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 49, .species = SPECIES_SHELGON, .heldItem = ITEM_DRAGON_FANG @@ -5184,7 +4948,7 @@ static const struct TrainerMonCustomized sParty_Nicolas5[] = { static const struct TrainerMonCustomized sParty_Aaron[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 34, .species = SPECIES_BAGON, .moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER} @@ -5193,7 +4957,6 @@ static const struct TrainerMonCustomized sParty_Aaron[] = { static const struct TrainerMonCustomized sParty_Perry[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_WINGULL, } @@ -5201,12 +4964,10 @@ static const struct TrainerMonCustomized sParty_Perry[] = { static const struct TrainerMonCustomized sParty_Hugh[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_TROPIUS, } @@ -5214,7 +4975,6 @@ static const struct TrainerMonCustomized sParty_Hugh[] = { static const struct TrainerMonCustomized sParty_Phil[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_SWELLOW, } @@ -5222,17 +4982,17 @@ static const struct TrainerMonCustomized sParty_Phil[] = { static const struct TrainerMonCustomized sParty_Jared[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_DODUO, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_SKARMORY, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_TROPIUS, } @@ -5240,7 +5000,7 @@ static const struct TrainerMonCustomized sParty_Jared[] = { static const struct TrainerMonCustomized sParty_Humberto[] = { { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 30, .species = SPECIES_SKARMORY, } @@ -5248,12 +5008,10 @@ static const struct TrainerMonCustomized sParty_Humberto[] = { static const struct TrainerMonCustomized sParty_Presley[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_TROPIUS, }, { - .iv = 0, .lvl = 33, .species = SPECIES_XATU, } @@ -5261,12 +5019,12 @@ static const struct TrainerMonCustomized sParty_Presley[] = { static const struct TrainerMonCustomized sParty_Edwardo[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, .species = SPECIES_DODUO, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, .species = SPECIES_PELIPPER, } @@ -5274,12 +5032,10 @@ static const struct TrainerMonCustomized sParty_Edwardo[] = { static const struct TrainerMonCustomized sParty_Colin[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 28, .species = SPECIES_NATU, } @@ -5287,7 +5043,6 @@ static const struct TrainerMonCustomized sParty_Colin[] = { static const struct TrainerMonCustomized sParty_Robert1[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_SWABLU, } @@ -5295,17 +5050,14 @@ static const struct TrainerMonCustomized sParty_Robert1[] = { static const struct TrainerMonCustomized sParty_Benny[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_SWELLOW, }, { - .iv = 0, .lvl = 36, .species = SPECIES_PELIPPER, }, { - .iv = 0, .lvl = 36, .species = SPECIES_XATU, } @@ -5313,12 +5065,10 @@ static const struct TrainerMonCustomized sParty_Benny[] = { static const struct TrainerMonCustomized sParty_Chester[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_TAILLOW, }, { - .iv = 0, .lvl = 25, .species = SPECIES_SWELLOW, } @@ -5326,12 +5076,12 @@ static const struct TrainerMonCustomized sParty_Chester[] = { static const struct TrainerMonCustomized sParty_Robert2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 32, .species = SPECIES_NATU, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 32, .species = SPECIES_SWABLU, } @@ -5339,12 +5089,12 @@ static const struct TrainerMonCustomized sParty_Robert2[] = { static const struct TrainerMonCustomized sParty_Robert3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, .species = SPECIES_NATU, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, .species = SPECIES_ALTARIA, } @@ -5352,12 +5102,12 @@ static const struct TrainerMonCustomized sParty_Robert3[] = { static const struct TrainerMonCustomized sParty_Robert4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, .species = SPECIES_NATU, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, .species = SPECIES_ALTARIA, } @@ -5365,12 +5115,12 @@ static const struct TrainerMonCustomized sParty_Robert4[] = { static const struct TrainerMonCustomized sParty_Robert5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_ALTARIA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_XATU, } @@ -5378,12 +5128,12 @@ static const struct TrainerMonCustomized sParty_Robert5[] = { static const struct TrainerMonCustomized sParty_Alex[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, .species = SPECIES_NATU, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, .species = SPECIES_SWELLOW, } @@ -5391,7 +5141,6 @@ static const struct TrainerMonCustomized sParty_Alex[] = { static const struct TrainerMonCustomized sParty_Beck[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_TROPIUS, } @@ -5399,7 +5148,6 @@ static const struct TrainerMonCustomized sParty_Beck[] = { static const struct TrainerMonCustomized sParty_Yasu[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_NINJASK, } @@ -5407,12 +5155,10 @@ static const struct TrainerMonCustomized sParty_Yasu[] = { static const struct TrainerMonCustomized sParty_Takashi[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_NINJASK, }, { - .iv = 0, .lvl = 25, .species = SPECIES_KOFFING, } @@ -5420,14 +5166,12 @@ static const struct TrainerMonCustomized sParty_Takashi[] = { static const struct TrainerMonCustomized sParty_Dianne[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE} }, { - .iv = 0, .lvl = 43, .species = SPECIES_LANTURN, .heldItem = ITEM_NONE, @@ -5437,7 +5181,6 @@ static const struct TrainerMonCustomized sParty_Dianne[] = { static const struct TrainerMonCustomized sParty_Jani[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MARILL, } @@ -5445,19 +5188,16 @@ static const struct TrainerMonCustomized sParty_Jani[] = { static const struct TrainerMonCustomized sParty_Lao1[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT} }, { - .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT} }, { - .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} @@ -5466,12 +5206,10 @@ static const struct TrainerMonCustomized sParty_Lao1[] = { static const struct TrainerMonCustomized sParty_Lung[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_KOFFING, }, { - .iv = 0, .lvl = 18, .species = SPECIES_NINJASK, } @@ -5479,25 +5217,21 @@ static const struct TrainerMonCustomized sParty_Lung[] = { static const struct TrainerMonCustomized sParty_Lao2[] = { { - .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 0, .lvl = 26, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} @@ -5506,25 +5240,25 @@ static const struct TrainerMonCustomized sParty_Lao2[] = { static const struct TrainerMonCustomized sParty_Lao3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} @@ -5533,25 +5267,25 @@ static const struct TrainerMonCustomized sParty_Lao3[] = { static const struct TrainerMonCustomized sParty_Lao4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} @@ -5560,28 +5294,28 @@ static const struct TrainerMonCustomized sParty_Lao4[] = { static const struct TrainerMonCustomized sParty_Lao5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, .species = SPECIES_WEEZING, .heldItem = ITEM_SMOKE_BALL, @@ -5591,7 +5325,7 @@ static const struct TrainerMonCustomized sParty_Lao5[] = { static const struct TrainerMonCustomized sParty_Jocelyn[] = { { - .iv = 127, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 13, .species = SPECIES_MEDITITE, } @@ -5599,7 +5333,7 @@ static const struct TrainerMonCustomized sParty_Jocelyn[] = { static const struct TrainerMonCustomized sParty_Laura[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 13, .species = SPECIES_MEDITITE, } @@ -5607,12 +5341,12 @@ static const struct TrainerMonCustomized sParty_Laura[] = { static const struct TrainerMonCustomized sParty_Cyndy1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 18, .species = SPECIES_MEDITITE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 18, .species = SPECIES_MAKUHITA, } @@ -5620,7 +5354,7 @@ static const struct TrainerMonCustomized sParty_Cyndy1[] = { static const struct TrainerMonCustomized sParty_Cora[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_MEDITITE, } @@ -5628,7 +5362,7 @@ static const struct TrainerMonCustomized sParty_Cora[] = { static const struct TrainerMonCustomized sParty_Paula[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_BRELOOM, } @@ -5636,12 +5370,12 @@ static const struct TrainerMonCustomized sParty_Paula[] = { static const struct TrainerMonCustomized sParty_Cyndy2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_MEDITITE, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, .species = SPECIES_MAKUHITA, } @@ -5649,12 +5383,12 @@ static const struct TrainerMonCustomized sParty_Cyndy2[] = { static const struct TrainerMonCustomized sParty_Cyndy3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MEDITITE, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, .species = SPECIES_MAKUHITA, } @@ -5662,12 +5396,12 @@ static const struct TrainerMonCustomized sParty_Cyndy3[] = { static const struct TrainerMonCustomized sParty_Cyndy4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_MEDICHAM, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, .species = SPECIES_HARIYAMA, } @@ -5675,12 +5409,12 @@ static const struct TrainerMonCustomized sParty_Cyndy4[] = { static const struct TrainerMonCustomized sParty_Cyndy5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, .species = SPECIES_MEDICHAM, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, .species = SPECIES_HARIYAMA, } @@ -5688,7 +5422,6 @@ static const struct TrainerMonCustomized sParty_Cyndy5[] = { static const struct TrainerMonCustomized sParty_Madeline1[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_NUMEL, .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} @@ -5697,12 +5430,10 @@ static const struct TrainerMonCustomized sParty_Madeline1[] = { static const struct TrainerMonCustomized sParty_Clarissa[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_ROSELIA, }, { - .iv = 0, .lvl = 28, .species = SPECIES_WAILMER, } @@ -5710,7 +5441,7 @@ static const struct TrainerMonCustomized sParty_Clarissa[] = { static const struct TrainerMonCustomized sParty_Angelica[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 30, .species = SPECIES_CASTFORM, .moves = {MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE} @@ -5719,7 +5450,7 @@ static const struct TrainerMonCustomized sParty_Angelica[] = { static const struct TrainerMonCustomized sParty_Madeline2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 29, .species = SPECIES_NUMEL, .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} @@ -5728,7 +5459,7 @@ static const struct TrainerMonCustomized sParty_Madeline2[] = { static const struct TrainerMonCustomized sParty_Madeline3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, .species = SPECIES_NUMEL, .moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} @@ -5737,13 +5468,13 @@ static const struct TrainerMonCustomized sParty_Madeline3[] = { static const struct TrainerMonCustomized sParty_Madeline4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_ROSELIA, .moves = {MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_NUMEL, .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} @@ -5752,13 +5483,13 @@ static const struct TrainerMonCustomized sParty_Madeline4[] = { static const struct TrainerMonCustomized sParty_Madeline5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_ROSELIA, .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_CAMERUPT, .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY} @@ -5767,12 +5498,10 @@ static const struct TrainerMonCustomized sParty_Madeline5[] = { static const struct TrainerMonCustomized sParty_Beverly[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_WAILMER, } @@ -5780,7 +5509,6 @@ static const struct TrainerMonCustomized sParty_Beverly[] = { static const struct TrainerMonCustomized sParty_Imani[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MARILL, } @@ -5788,7 +5516,6 @@ static const struct TrainerMonCustomized sParty_Imani[] = { static const struct TrainerMonCustomized sParty_Kyla[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_WAILMER, } @@ -5796,12 +5523,10 @@ static const struct TrainerMonCustomized sParty_Kyla[] = { static const struct TrainerMonCustomized sParty_Denise[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_GOLDEEN, } @@ -5809,7 +5534,6 @@ static const struct TrainerMonCustomized sParty_Denise[] = { static const struct TrainerMonCustomized sParty_Beth[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_GOLDEEN, } @@ -5817,12 +5541,10 @@ static const struct TrainerMonCustomized sParty_Beth[] = { static const struct TrainerMonCustomized sParty_Tara[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_HORSEA, }, { - .iv = 0, .lvl = 25, .species = SPECIES_MARILL, } @@ -5830,7 +5552,6 @@ static const struct TrainerMonCustomized sParty_Tara[] = { static const struct TrainerMonCustomized sParty_Missy[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_GOLDEEN, } @@ -5838,17 +5559,14 @@ static const struct TrainerMonCustomized sParty_Missy[] = { static const struct TrainerMonCustomized sParty_Alice[] = { { - .iv = 0, .lvl = 24, .species = SPECIES_GOLDEEN, }, { - .iv = 0, .lvl = 24, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 24, .species = SPECIES_GOLDEEN, } @@ -5856,7 +5574,6 @@ static const struct TrainerMonCustomized sParty_Alice[] = { static const struct TrainerMonCustomized sParty_Jenny1[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_WAILMER, } @@ -5864,7 +5581,6 @@ static const struct TrainerMonCustomized sParty_Jenny1[] = { static const struct TrainerMonCustomized sParty_Grace[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_MARILL, } @@ -5872,7 +5588,6 @@ static const struct TrainerMonCustomized sParty_Grace[] = { static const struct TrainerMonCustomized sParty_Tanya[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_LUVDISC, } @@ -5880,7 +5595,6 @@ static const struct TrainerMonCustomized sParty_Tanya[] = { static const struct TrainerMonCustomized sParty_Sharon[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SEAKING, } @@ -5888,12 +5602,10 @@ static const struct TrainerMonCustomized sParty_Sharon[] = { static const struct TrainerMonCustomized sParty_Nikki[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_MARILL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_SPHEAL, } @@ -5901,7 +5613,6 @@ static const struct TrainerMonCustomized sParty_Nikki[] = { static const struct TrainerMonCustomized sParty_Brenda[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_GOLDEEN, } @@ -5909,12 +5620,10 @@ static const struct TrainerMonCustomized sParty_Brenda[] = { static const struct TrainerMonCustomized sParty_Katie[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_GOLDEEN, }, { - .iv = 0, .lvl = 33, .species = SPECIES_SPHEAL, } @@ -5922,7 +5631,6 @@ static const struct TrainerMonCustomized sParty_Katie[] = { static const struct TrainerMonCustomized sParty_Susie[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_LUVDISC, } @@ -5930,7 +5638,6 @@ static const struct TrainerMonCustomized sParty_Susie[] = { static const struct TrainerMonCustomized sParty_Kara[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SEAKING, } @@ -5938,7 +5645,6 @@ static const struct TrainerMonCustomized sParty_Kara[] = { static const struct TrainerMonCustomized sParty_Dana[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_AZUMARILL, } @@ -5946,12 +5652,10 @@ static const struct TrainerMonCustomized sParty_Dana[] = { static const struct TrainerMonCustomized sParty_Sienna[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_LUVDISC, }, { - .iv = 0, .lvl = 33, .species = SPECIES_LUVDISC, } @@ -5959,7 +5663,6 @@ static const struct TrainerMonCustomized sParty_Sienna[] = { static const struct TrainerMonCustomized sParty_Debra[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SEAKING, } @@ -5967,12 +5670,10 @@ static const struct TrainerMonCustomized sParty_Debra[] = { static const struct TrainerMonCustomized sParty_Linda[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_HORSEA, }, { - .iv = 0, .lvl = 33, .species = SPECIES_SEADRA, } @@ -5980,12 +5681,10 @@ static const struct TrainerMonCustomized sParty_Linda[] = { static const struct TrainerMonCustomized sParty_Kaylee[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_LANTURN, }, { - .iv = 0, .lvl = 34, .species = SPECIES_PELIPPER, } @@ -5993,12 +5692,10 @@ static const struct TrainerMonCustomized sParty_Kaylee[] = { static const struct TrainerMonCustomized sParty_Laurel[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_LUVDISC, }, { - .iv = 0, .lvl = 33, .species = SPECIES_LUVDISC, } @@ -6006,7 +5703,6 @@ static const struct TrainerMonCustomized sParty_Laurel[] = { static const struct TrainerMonCustomized sParty_Carlee[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_SEAKING, } @@ -6014,7 +5710,6 @@ static const struct TrainerMonCustomized sParty_Carlee[] = { static const struct TrainerMonCustomized sParty_Jenny2[] = { { - .iv = 0, .lvl = 38, .species = SPECIES_WAILMER, } @@ -6022,7 +5717,6 @@ static const struct TrainerMonCustomized sParty_Jenny2[] = { static const struct TrainerMonCustomized sParty_Jenny3[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_WAILMER, } @@ -6030,12 +5724,10 @@ static const struct TrainerMonCustomized sParty_Jenny3[] = { static const struct TrainerMonCustomized sParty_Jenny4[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_STARYU, }, { - .iv = 0, .lvl = 43, .species = SPECIES_WAILMER, } @@ -6043,17 +5735,14 @@ static const struct TrainerMonCustomized sParty_Jenny4[] = { static const struct TrainerMonCustomized sParty_Jenny5[] = { { - .iv = 0, .lvl = 45, .species = SPECIES_LUVDISC, }, { - .iv = 0, .lvl = 45, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 45, .species = SPECIES_STARMIE, } @@ -6061,13 +5750,11 @@ static const struct TrainerMonCustomized sParty_Jenny5[] = { static const struct TrainerMonCustomized sParty_Heidi[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_SANDSHREW, .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH} }, { - .iv = 0, .lvl = 22, .species = SPECIES_BALTOY, .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} @@ -6076,13 +5763,11 @@ static const struct TrainerMonCustomized sParty_Heidi[] = { static const struct TrainerMonCustomized sParty_Becky[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_SANDSHREW, .moves = {MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG} }, { - .iv = 0, .lvl = 22, .species = SPECIES_MARILL, .moves = {MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL} @@ -6091,12 +5776,10 @@ static const struct TrainerMonCustomized sParty_Becky[] = { static const struct TrainerMonCustomized sParty_Carol[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_TAILLOW, }, { - .iv = 0, .lvl = 17, .species = SPECIES_LOMBRE, } @@ -6104,12 +5787,10 @@ static const struct TrainerMonCustomized sParty_Carol[] = { static const struct TrainerMonCustomized sParty_Nancy[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_MARILL, }, { - .iv = 0, .lvl = 18, .species = SPECIES_LOMBRE, } @@ -6117,12 +5798,10 @@ static const struct TrainerMonCustomized sParty_Nancy[] = { static const struct TrainerMonCustomized sParty_Martha[] = { { - .iv = 0, .lvl = 23, .species = SPECIES_SKITTY, }, { - .iv = 0, .lvl = 23, .species = SPECIES_SWABLU, } @@ -6130,17 +5809,14 @@ static const struct TrainerMonCustomized sParty_Martha[] = { static const struct TrainerMonCustomized sParty_Diana1[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 19, .species = SPECIES_ODDISH, }, { - .iv = 0, .lvl = 19, .species = SPECIES_SWABLU, } @@ -6148,7 +5824,6 @@ static const struct TrainerMonCustomized sParty_Diana1[] = { static const struct TrainerMonCustomized sParty_Cedric[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_WOBBUFFET, .moves = {MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT} @@ -6157,12 +5832,10 @@ static const struct TrainerMonCustomized sParty_Cedric[] = { static const struct TrainerMonCustomized sParty_Irene[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 17, .species = SPECIES_MARILL, } @@ -6170,17 +5843,17 @@ static const struct TrainerMonCustomized sParty_Irene[] = { static const struct TrainerMonCustomized sParty_Diana2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_SHROOMISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_GLOOM, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_SWABLU, } @@ -6188,17 +5861,17 @@ static const struct TrainerMonCustomized sParty_Diana2[] = { static const struct TrainerMonCustomized sParty_Diana3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_BRELOOM, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_GLOOM, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_SWABLU, } @@ -6206,17 +5879,17 @@ static const struct TrainerMonCustomized sParty_Diana3[] = { static const struct TrainerMonCustomized sParty_Diana4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_BRELOOM, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_GLOOM, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SWABLU, } @@ -6224,17 +5897,17 @@ static const struct TrainerMonCustomized sParty_Diana4[] = { static const struct TrainerMonCustomized sParty_Diana5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_BRELOOM, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_VILEPLUME, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_ALTARIA, } @@ -6242,12 +5915,10 @@ static const struct TrainerMonCustomized sParty_Diana5[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv1[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_PLUSLE, }, { - .iv = 0, .lvl = 15, .species = SPECIES_MINUN, } @@ -6255,12 +5926,12 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv1[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_PLUSLE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_MINUN, } @@ -6268,12 +5939,10 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv2[] = { static const struct TrainerMonCustomized sParty_GinaAndMia1[] = { { - .iv = 0, .lvl = 6, .species = SPECIES_SEEDOT, }, { - .iv = 0, .lvl = 6, .species = SPECIES_LOTAD, } @@ -6281,12 +5950,10 @@ static const struct TrainerMonCustomized sParty_GinaAndMia1[] = { static const struct TrainerMonCustomized sParty_MiuAndYuki[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_BEAUTIFLY, }, { - .iv = 0, .lvl = 26, .species = SPECIES_DUSTOX, } @@ -6294,12 +5961,10 @@ static const struct TrainerMonCustomized sParty_MiuAndYuki[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv3[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_PLUSLE, }, { - .iv = 0, .lvl = 9, .species = SPECIES_MINUN, } @@ -6307,13 +5972,11 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv3[] = { static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { { - .iv = 0, .lvl = 10, .species = SPECIES_DUSKULL, .moves = {MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE} }, { - .iv = 0, .lvl = 10, .species = SPECIES_SHROOMISH, .moves = {MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE} @@ -6322,12 +5985,12 @@ static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv4[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, .species = SPECIES_PLUSLE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, .species = SPECIES_MINUN, } @@ -6335,13 +5998,13 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv4[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv5[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, .species = SPECIES_PLUSLE, .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND} }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, .species = SPECIES_MINUN, .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND} @@ -6350,13 +6013,13 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv5[] = { static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_PLUSLE, .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND} }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_MINUN, .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND} @@ -6365,12 +6028,12 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { static const struct TrainerMonCustomized sParty_Huey[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, .species = SPECIES_MACHOP, } @@ -6378,7 +6041,6 @@ static const struct TrainerMonCustomized sParty_Huey[] = { static const struct TrainerMonCustomized sParty_Edmond[] = { { - .iv = 0, .lvl = 13, .species = SPECIES_WINGULL, } @@ -6386,12 +6048,10 @@ static const struct TrainerMonCustomized sParty_Edmond[] = { static const struct TrainerMonCustomized sParty_Ernest1[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_MACHOKE, } @@ -6399,17 +6059,14 @@ static const struct TrainerMonCustomized sParty_Ernest1[] = { static const struct TrainerMonCustomized sParty_Dwayne[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 11, .species = SPECIES_MACHOP, }, { - .iv = 0, .lvl = 11, .species = SPECIES_TENTACOOL, } @@ -6417,12 +6074,10 @@ static const struct TrainerMonCustomized sParty_Dwayne[] = { static const struct TrainerMonCustomized sParty_Phillip[] = { { - .iv = 0, .lvl = 44, .species = SPECIES_TENTACRUEL, }, { - .iv = 0, .lvl = 44, .species = SPECIES_MACHOKE, } @@ -6430,17 +6085,14 @@ static const struct TrainerMonCustomized sParty_Phillip[] = { static const struct TrainerMonCustomized sParty_Leonard[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_MACHOP, }, { - .iv = 0, .lvl = 43, .species = SPECIES_PELIPPER, }, { - .iv = 0, .lvl = 43, .species = SPECIES_MACHOKE, } @@ -6448,12 +6100,10 @@ static const struct TrainerMonCustomized sParty_Leonard[] = { static const struct TrainerMonCustomized sParty_Duncan[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_SPHEAL, }, { - .iv = 0, .lvl = 25, .species = SPECIES_MACHOKE, } @@ -6461,17 +6111,17 @@ static const struct TrainerMonCustomized sParty_Duncan[] = { static const struct TrainerMonCustomized sParty_Ernest2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 36, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 36, .species = SPECIES_TENTACOOL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 36, .species = SPECIES_MACHOKE, } @@ -6479,17 +6129,17 @@ static const struct TrainerMonCustomized sParty_Ernest2[] = { static const struct TrainerMonCustomized sParty_Ernest3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_PELIPPER, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_TENTACOOL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_MACHOKE, } @@ -6497,17 +6147,17 @@ static const struct TrainerMonCustomized sParty_Ernest3[] = { static const struct TrainerMonCustomized sParty_Ernest4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 42, .species = SPECIES_PELIPPER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 42, .species = SPECIES_TENTACOOL, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 42, .species = SPECIES_MACHOKE, } @@ -6515,17 +6165,17 @@ static const struct TrainerMonCustomized sParty_Ernest4[] = { static const struct TrainerMonCustomized sParty_Ernest5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, .species = SPECIES_PELIPPER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, .species = SPECIES_MACHOKE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, .species = SPECIES_TENTACRUEL, } @@ -6533,7 +6183,7 @@ static const struct TrainerMonCustomized sParty_Ernest5[] = { static const struct TrainerMonCustomized sParty_Eli[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_NUMEL, } @@ -6541,14 +6191,14 @@ static const struct TrainerMonCustomized sParty_Eli[] = { static const struct TrainerMonCustomized sParty_Annika[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_FEEBAS, .heldItem = ITEM_ORAN_BERRY, .moves = {MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_FEEBAS, .heldItem = ITEM_ORAN_BERRY, @@ -6558,7 +6208,6 @@ static const struct TrainerMonCustomized sParty_Annika[] = { static const struct TrainerMonCustomized sParty_Jazmyn[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_ABSOL, } @@ -6566,7 +6215,6 @@ static const struct TrainerMonCustomized sParty_Jazmyn[] = { static const struct TrainerMonCustomized sParty_Jonas[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_KOFFING, .moves = {MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB} @@ -6575,7 +6223,6 @@ static const struct TrainerMonCustomized sParty_Jonas[] = { static const struct TrainerMonCustomized sParty_Kayley[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_CASTFORM, .moves = {MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM} @@ -6584,12 +6231,10 @@ static const struct TrainerMonCustomized sParty_Kayley[] = { static const struct TrainerMonCustomized sParty_Auron[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_MANECTRIC, }, { - .iv = 0, .lvl = 33, .species = SPECIES_MACHAMP, } @@ -6597,12 +6242,12 @@ static const struct TrainerMonCustomized sParty_Auron[] = { static const struct TrainerMonCustomized sParty_Kelvin[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, .species = SPECIES_MACHOKE, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, .species = SPECIES_SPHEAL, } @@ -6610,7 +6255,7 @@ static const struct TrainerMonCustomized sParty_Kelvin[] = { static const struct TrainerMonCustomized sParty_Marley[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 34, .species = SPECIES_MANECTRIC, .heldItem = ITEM_NONE, @@ -6620,12 +6265,12 @@ static const struct TrainerMonCustomized sParty_Marley[] = { static const struct TrainerMonCustomized sParty_Reyna[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 33, .species = SPECIES_MEDITITE, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, .species = SPECIES_HARIYAMA, } @@ -6633,7 +6278,6 @@ static const struct TrainerMonCustomized sParty_Reyna[] = { static const struct TrainerMonCustomized sParty_Hudson[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_WAILMER, } @@ -6641,12 +6285,11 @@ static const struct TrainerMonCustomized sParty_Hudson[] = { static const struct TrainerMonCustomized sParty_Conor[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_CHINCHOU, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, .species = SPECIES_HARIYAMA, } @@ -6654,12 +6297,10 @@ static const struct TrainerMonCustomized sParty_Conor[] = { static const struct TrainerMonCustomized sParty_Edwin1[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_LOMBRE, }, { - .iv = 0, .lvl = 14, .species = SPECIES_NUZLEAF, } @@ -6667,12 +6308,10 @@ static const struct TrainerMonCustomized sParty_Edwin1[] = { static const struct TrainerMonCustomized sParty_Hector[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_ZANGOOSE, }, { - .iv = 0, .lvl = 18, .species = SPECIES_SEVIPER, } @@ -6680,17 +6319,17 @@ static const struct TrainerMonCustomized sParty_Hector[] = { static const struct TrainerMonCustomized sParty_TabithaMossdeep[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_CAMERUPT, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 38, .species = SPECIES_MIGHTYENA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 40, .species = SPECIES_GOLBAT, } @@ -6698,12 +6337,10 @@ static const struct TrainerMonCustomized sParty_TabithaMossdeep[] = { static const struct TrainerMonCustomized sParty_Edwin2[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_LOMBRE, }, { - .iv = 0, .lvl = 26, .species = SPECIES_NUZLEAF, } @@ -6711,12 +6348,10 @@ static const struct TrainerMonCustomized sParty_Edwin2[] = { static const struct TrainerMonCustomized sParty_Edwin3[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 0, .lvl = 29, .species = SPECIES_NUZLEAF, } @@ -6724,12 +6359,10 @@ static const struct TrainerMonCustomized sParty_Edwin3[] = { static const struct TrainerMonCustomized sParty_Edwin4[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_LOMBRE, }, { - .iv = 0, .lvl = 32, .species = SPECIES_NUZLEAF, } @@ -6737,12 +6370,10 @@ static const struct TrainerMonCustomized sParty_Edwin4[] = { static const struct TrainerMonCustomized sParty_Edwin5[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_LUDICOLO, }, { - .iv = 0, .lvl = 35, .species = SPECIES_SHIFTRY, } @@ -6750,31 +6381,31 @@ static const struct TrainerMonCustomized sParty_Edwin5[] = { static const struct TrainerMonCustomized sParty_WallyVR1[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 44, .species = SPECIES_ALTARIA, .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 43, .species = SPECIES_DELCATTY, .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 44, .species = SPECIES_ROSELIA, .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 41, .species = SPECIES_MAGNETON, .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 45, .species = SPECIES_GARDEVOIR, .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} @@ -6783,7 +6414,6 @@ static const struct TrainerMonCustomized sParty_WallyVR1[] = { static const struct TrainerMonCustomized sParty_BrendanRoute103Mudkip[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_TREECKO, } @@ -6791,17 +6421,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute103Mudkip[] = { static const struct TrainerMonCustomized sParty_BrendanRoute110Mudkip[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_SLUGMA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_WINGULL, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_GROVYLE, } @@ -6809,17 +6439,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Mudkip[] = { static const struct TrainerMonCustomized sParty_BrendanRoute119Mudkip[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_PELIPPER, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_GROVYLE, } @@ -6827,7 +6457,6 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Mudkip[] = { static const struct TrainerMonCustomized sParty_BrendanRoute103Treecko[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_TORCHIC, } @@ -6835,17 +6464,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute103Treecko[] = { static const struct TrainerMonCustomized sParty_BrendanRoute110Treecko[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_WINGULL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_LOMBRE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_COMBUSKEN, } @@ -6853,17 +6482,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Treecko[] = { static const struct TrainerMonCustomized sParty_BrendanRoute119Treecko[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_PELIPPER, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_COMBUSKEN, } @@ -6871,7 +6500,6 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Treecko[] = { static const struct TrainerMonCustomized sParty_BrendanRoute103Torchic[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_MUDKIP, } @@ -6879,17 +6507,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute103Torchic[] = { static const struct TrainerMonCustomized sParty_BrendanRoute110Torchic[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_LOMBRE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_MARSHTOMP, } @@ -6897,17 +6525,17 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Torchic[] = { static const struct TrainerMonCustomized sParty_BrendanRoute119Torchic[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_SLUGMA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_MARSHTOMP, } @@ -6915,7 +6543,6 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Torchic[] = { static const struct TrainerMonCustomized sParty_MayRoute103Mudkip[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_TREECKO, } @@ -6923,17 +6550,17 @@ static const struct TrainerMonCustomized sParty_MayRoute103Mudkip[] = { static const struct TrainerMonCustomized sParty_MayRoute110Mudkip[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_WINGULL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_GROVYLE, } @@ -6941,17 +6568,17 @@ static const struct TrainerMonCustomized sParty_MayRoute110Mudkip[] = { static const struct TrainerMonCustomized sParty_MayRoute119Mudkip[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_GROVYLE, } @@ -6959,7 +6586,6 @@ static const struct TrainerMonCustomized sParty_MayRoute119Mudkip[] = { static const struct TrainerMonCustomized sParty_MayRoute103Treecko[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_TORCHIC, } @@ -6967,17 +6593,17 @@ static const struct TrainerMonCustomized sParty_MayRoute103Treecko[] = { static const struct TrainerMonCustomized sParty_MayRoute110Treecko[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_WINGULL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_LOMBRE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_COMBUSKEN, } @@ -6985,17 +6611,17 @@ static const struct TrainerMonCustomized sParty_MayRoute110Treecko[] = { static const struct TrainerMonCustomized sParty_MayRoute119Treecko[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_PELIPPER, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_COMBUSKEN, } @@ -7003,7 +6629,6 @@ static const struct TrainerMonCustomized sParty_MayRoute119Treecko[] = { static const struct TrainerMonCustomized sParty_MayRoute103Torchic[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_MUDKIP, } @@ -7011,17 +6636,17 @@ static const struct TrainerMonCustomized sParty_MayRoute103Torchic[] = { static const struct TrainerMonCustomized sParty_MayRoute110Torchic[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_LOMBRE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_SLUGMA, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 20, .species = SPECIES_MARSHTOMP, } @@ -7029,17 +6654,17 @@ static const struct TrainerMonCustomized sParty_MayRoute110Torchic[] = { static const struct TrainerMonCustomized sParty_MayRoute119Torchic[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_SLUGMA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_MARSHTOMP, } @@ -7047,32 +6672,26 @@ static const struct TrainerMonCustomized sParty_MayRoute119Torchic[] = { static const struct TrainerMonCustomized sParty_Isaac1[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_WHISMUR, }, { - .iv = 0, .lvl = 11, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 11, .species = SPECIES_ARON, }, { - .iv = 0, .lvl = 11, .species = SPECIES_POOCHYENA, }, { - .iv = 0, .lvl = 11, .species = SPECIES_TAILLOW, }, { - .iv = 0, .lvl = 11, .species = SPECIES_MAKUHITA, } @@ -7080,7 +6699,6 @@ static const struct TrainerMonCustomized sParty_Isaac1[] = { static const struct TrainerMonCustomized sParty_Davis[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_PINSIR, } @@ -7088,13 +6706,11 @@ static const struct TrainerMonCustomized sParty_Davis[] = { static const struct TrainerMonCustomized sParty_Mitchell[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_LUNATONE, .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC} }, { - .iv = 0, .lvl = 43, .species = SPECIES_SOLROCK, .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL} @@ -7103,32 +6719,32 @@ static const struct TrainerMonCustomized sParty_Mitchell[] = { static const struct TrainerMonCustomized sParty_Isaac2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_LOUDRED, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_LINOONE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_ARON, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_MIGHTYENA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_SWELLOW, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_MAKUHITA, } @@ -7136,32 +6752,32 @@ static const struct TrainerMonCustomized sParty_Isaac2[] = { static const struct TrainerMonCustomized sParty_Isaac3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_LOUDRED, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_LINOONE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_ARON, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_MIGHTYENA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_SWELLOW, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_HARIYAMA, } @@ -7169,32 +6785,32 @@ static const struct TrainerMonCustomized sParty_Isaac3[] = { static const struct TrainerMonCustomized sParty_Isaac4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_LOUDRED, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_LINOONE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_ARON, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_MIGHTYENA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_SWELLOW, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_HARIYAMA, } @@ -7202,32 +6818,32 @@ static const struct TrainerMonCustomized sParty_Isaac4[] = { static const struct TrainerMonCustomized sParty_Isaac5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_LOUDRED, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_LINOONE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_LAIRON, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_MIGHTYENA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_SWELLOW, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_HARIYAMA, } @@ -7235,32 +6851,26 @@ static const struct TrainerMonCustomized sParty_Isaac5[] = { static const struct TrainerMonCustomized sParty_Lydia1[] = { { - .iv = 0, .lvl = 11, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 11, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 11, .species = SPECIES_MARILL, }, { - .iv = 0, .lvl = 11, .species = SPECIES_ROSELIA, }, { - .iv = 0, .lvl = 11, .species = SPECIES_SKITTY, }, { - .iv = 0, .lvl = 11, .species = SPECIES_GOLDEEN, } @@ -7268,12 +6878,10 @@ static const struct TrainerMonCustomized sParty_Lydia1[] = { static const struct TrainerMonCustomized sParty_Halle[] = { { - .iv = 0, .lvl = 43, .species = SPECIES_SABLEYE, }, { - .iv = 0, .lvl = 43, .species = SPECIES_ABSOL, } @@ -7281,7 +6889,6 @@ static const struct TrainerMonCustomized sParty_Halle[] = { static const struct TrainerMonCustomized sParty_Garrison[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_SANDSLASH, } @@ -7289,32 +6896,32 @@ static const struct TrainerMonCustomized sParty_Garrison[] = { static const struct TrainerMonCustomized sParty_Lydia2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_SHROOMISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_MARILL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_ROSELIA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_SKITTY, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, .species = SPECIES_GOLDEEN, } @@ -7322,32 +6929,32 @@ static const struct TrainerMonCustomized sParty_Lydia2[] = { static const struct TrainerMonCustomized sParty_Lydia3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_PELIPPER, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_BRELOOM, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_MARILL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_ROSELIA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_DELCATTY, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, .species = SPECIES_GOLDEEN, } @@ -7355,32 +6962,32 @@ static const struct TrainerMonCustomized sParty_Lydia3[] = { static const struct TrainerMonCustomized sParty_Lydia4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_PELIPPER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_BRELOOM, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_MARILL, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_ROSELIA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_DELCATTY, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, .species = SPECIES_GOLDEEN, } @@ -7388,32 +6995,32 @@ static const struct TrainerMonCustomized sParty_Lydia4[] = { static const struct TrainerMonCustomized sParty_Lydia5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_PELIPPER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_BRELOOM, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_AZUMARILL, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_ROSELIA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_DELCATTY, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, .species = SPECIES_SEAKING, } @@ -7421,7 +7028,7 @@ static const struct TrainerMonCustomized sParty_Lydia5[] = { static const struct TrainerMonCustomized sParty_Jackson1[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, .species = SPECIES_BRELOOM, } @@ -7429,17 +7036,17 @@ static const struct TrainerMonCustomized sParty_Jackson1[] = { static const struct TrainerMonCustomized sParty_Lorenzo[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_SEEDOT, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_NUZLEAF, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_LOMBRE, } @@ -7447,7 +7054,7 @@ static const struct TrainerMonCustomized sParty_Lorenzo[] = { static const struct TrainerMonCustomized sParty_Sebastian[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 39, .species = SPECIES_CACTURNE, } @@ -7455,7 +7062,7 @@ static const struct TrainerMonCustomized sParty_Sebastian[] = { static const struct TrainerMonCustomized sParty_Jackson2[] = { { - .iv = 60, + .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 31, .species = SPECIES_BRELOOM, } @@ -7463,7 +7070,7 @@ static const struct TrainerMonCustomized sParty_Jackson2[] = { static const struct TrainerMonCustomized sParty_Jackson3[] = { { - .iv = 70, + .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 34, .species = SPECIES_BRELOOM, } @@ -7471,7 +7078,7 @@ static const struct TrainerMonCustomized sParty_Jackson3[] = { static const struct TrainerMonCustomized sParty_Jackson4[] = { { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 37, .species = SPECIES_BRELOOM, } @@ -7479,12 +7086,12 @@ static const struct TrainerMonCustomized sParty_Jackson4[] = { static const struct TrainerMonCustomized sParty_Jackson5[] = { { - .iv = 90, + .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, .species = SPECIES_KECLEON, }, { - .iv = 90, + .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, .species = SPECIES_BRELOOM, } @@ -7492,12 +7099,12 @@ static const struct TrainerMonCustomized sParty_Jackson5[] = { static const struct TrainerMonCustomized sParty_Catherine1[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 26, .species = SPECIES_GLOOM, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 26, .species = SPECIES_ROSELIA, } @@ -7505,17 +7112,17 @@ static const struct TrainerMonCustomized sParty_Catherine1[] = { static const struct TrainerMonCustomized sParty_Jenna[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_LOTAD, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_LOMBRE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, .species = SPECIES_NUZLEAF, } @@ -7523,12 +7130,12 @@ static const struct TrainerMonCustomized sParty_Jenna[] = { static const struct TrainerMonCustomized sParty_Sophia[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 38, .species = SPECIES_SWABLU, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 38, .species = SPECIES_ROSELIA, } @@ -7536,12 +7143,12 @@ static const struct TrainerMonCustomized sParty_Sophia[] = { static const struct TrainerMonCustomized sParty_Catherine2[] = { { - .iv = 60, + .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 30, .species = SPECIES_GLOOM, }, { - .iv = 60, + .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 30, .species = SPECIES_ROSELIA, } @@ -7549,12 +7156,12 @@ static const struct TrainerMonCustomized sParty_Catherine2[] = { static const struct TrainerMonCustomized sParty_Catherine3[] = { { - .iv = 70, + .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 33, .species = SPECIES_GLOOM, }, { - .iv = 70, + .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 33, .species = SPECIES_ROSELIA, } @@ -7562,12 +7169,12 @@ static const struct TrainerMonCustomized sParty_Catherine3[] = { static const struct TrainerMonCustomized sParty_Catherine4[] = { { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 36, .species = SPECIES_GLOOM, }, { - .iv = 80, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 36, .species = SPECIES_ROSELIA, } @@ -7575,12 +7182,12 @@ static const struct TrainerMonCustomized sParty_Catherine4[] = { static const struct TrainerMonCustomized sParty_Catherine5[] = { { - .iv = 90, + .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, .species = SPECIES_BELLOSSOM, }, { - .iv = 90, + .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, .species = SPECIES_ROSELIA, } @@ -7588,7 +7195,6 @@ static const struct TrainerMonCustomized sParty_Catherine5[] = { static const struct TrainerMonCustomized sParty_Julio[] = { { - .iv = 0, .lvl = 21, .species = SPECIES_MAGNEMITE, } @@ -7596,12 +7202,12 @@ static const struct TrainerMonCustomized sParty_Julio[] = { static const struct TrainerMonCustomized sParty_GruntSeafloorCavern5[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, .species = SPECIES_MIGHTYENA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, .species = SPECIES_GOLBAT, } @@ -7609,12 +7215,10 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern5[] = { static const struct TrainerMonCustomized sParty_GruntUnused[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 31, .species = SPECIES_ZUBAT, } @@ -7622,12 +7226,10 @@ static const struct TrainerMonCustomized sParty_GruntUnused[] = { static const struct TrainerMonCustomized sParty_GruntMtPyre4[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 30, .species = SPECIES_ZUBAT, } @@ -7635,12 +7237,12 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre4[] = { static const struct TrainerMonCustomized sParty_GruntJaggedPass[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 22, .species = SPECIES_POOCHYENA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 22, .species = SPECIES_NUMEL, } @@ -7648,12 +7250,12 @@ static const struct TrainerMonCustomized sParty_GruntJaggedPass[] = { static const struct TrainerMonCustomized sParty_Marc[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 8, .species = SPECIES_GEODUDE, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 8, .species = SPECIES_GEODUDE, } @@ -7661,7 +7263,7 @@ static const struct TrainerMonCustomized sParty_Marc[] = { static const struct TrainerMonCustomized sParty_Brenden[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 13, .species = SPECIES_MACHOP, } @@ -7669,7 +7271,7 @@ static const struct TrainerMonCustomized sParty_Brenden[] = { static const struct TrainerMonCustomized sParty_Lilith[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 13, .species = SPECIES_MEDITITE, } @@ -7677,7 +7279,7 @@ static const struct TrainerMonCustomized sParty_Lilith[] = { static const struct TrainerMonCustomized sParty_Cristian[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 13, .species = SPECIES_MAKUHITA, } @@ -7685,7 +7287,7 @@ static const struct TrainerMonCustomized sParty_Cristian[] = { static const struct TrainerMonCustomized sParty_Sylvia[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_MEDITITE, } @@ -7693,7 +7295,6 @@ static const struct TrainerMonCustomized sParty_Sylvia[] = { static const struct TrainerMonCustomized sParty_Leonardo[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_CARVANHA, } @@ -7701,14 +7302,14 @@ static const struct TrainerMonCustomized sParty_Leonardo[] = { static const struct TrainerMonCustomized sParty_Athena[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 32, .species = SPECIES_MANECTRIC, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 32, .species = SPECIES_LINOONE, .heldItem = ITEM_NONE, @@ -7718,7 +7319,6 @@ static const struct TrainerMonCustomized sParty_Athena[] = { static const struct TrainerMonCustomized sParty_Harrison[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_TENTACRUEL, } @@ -7726,7 +7326,6 @@ static const struct TrainerMonCustomized sParty_Harrison[] = { static const struct TrainerMonCustomized sParty_GruntMtChimney2[] = { { - .iv = 0, .lvl = 20, .species = SPECIES_ZUBAT, } @@ -7734,7 +7333,6 @@ static const struct TrainerMonCustomized sParty_GruntMtChimney2[] = { static const struct TrainerMonCustomized sParty_Clarence[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_SHARPEDO, } @@ -7742,7 +7340,6 @@ static const struct TrainerMonCustomized sParty_Clarence[] = { static const struct TrainerMonCustomized sParty_Terry[] = { { - .iv = 0, .lvl = 37, .species = SPECIES_GIRAFARIG, } @@ -7750,7 +7347,7 @@ static const struct TrainerMonCustomized sParty_Terry[] = { static const struct TrainerMonCustomized sParty_Nate[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_SPOINK, } @@ -7758,7 +7355,7 @@ static const struct TrainerMonCustomized sParty_Nate[] = { static const struct TrainerMonCustomized sParty_Kathleen[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, .species = SPECIES_KADABRA, } @@ -7766,7 +7363,6 @@ static const struct TrainerMonCustomized sParty_Kathleen[] = { static const struct TrainerMonCustomized sParty_Clifford[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_GIRAFARIG, } @@ -7774,7 +7370,6 @@ static const struct TrainerMonCustomized sParty_Clifford[] = { static const struct TrainerMonCustomized sParty_Nicholas[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_WOBBUFFET, } @@ -7782,12 +7377,10 @@ static const struct TrainerMonCustomized sParty_Nicholas[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter3[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 31, .species = SPECIES_POOCHYENA, } @@ -7795,7 +7388,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter3[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter4[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_BALTOY, } @@ -7803,7 +7395,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter4[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter5[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_ZUBAT, } @@ -7811,7 +7402,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter5[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter6[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_MIGHTYENA, } @@ -7819,7 +7409,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter6[] = { static const struct TrainerMonCustomized sParty_GruntSpaceCenter7[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_BALTOY, } @@ -7827,7 +7416,6 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter7[] = { static const struct TrainerMonCustomized sParty_Macey[] = { { - .iv = 0, .lvl = 36, .species = SPECIES_NATU, } @@ -7835,12 +7423,12 @@ static const struct TrainerMonCustomized sParty_Macey[] = { static const struct TrainerMonCustomized sParty_BrendanRustboroTreecko[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_LOTAD, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_TORCHIC, } @@ -7848,12 +7436,12 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroTreecko[] = { static const struct TrainerMonCustomized sParty_BrendanRustboroMudkip[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_WINGULL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_TREECKO, } @@ -7861,12 +7449,10 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroMudkip[] = { static const struct TrainerMonCustomized sParty_Paxton[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_SWELLOW, }, { - .iv = 0, .lvl = 33, .species = SPECIES_BRELOOM, } @@ -7874,7 +7460,6 @@ static const struct TrainerMonCustomized sParty_Paxton[] = { static const struct TrainerMonCustomized sParty_Isabella[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_STARYU, } @@ -7882,12 +7467,10 @@ static const struct TrainerMonCustomized sParty_Isabella[] = { static const struct TrainerMonCustomized sParty_GruntWeatherInst5[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_ZUBAT, }, { - .iv = 0, .lvl = 27, .species = SPECIES_POOCHYENA, } @@ -7895,22 +7478,22 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst5[] = { static const struct TrainerMonCustomized sParty_TabithaMtChimney[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, .species = SPECIES_NUMEL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 20, .species = SPECIES_POOCHYENA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 22, .species = SPECIES_NUMEL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 22, .species = SPECIES_ZUBAT, } @@ -7918,12 +7501,10 @@ static const struct TrainerMonCustomized sParty_TabithaMtChimney[] = { static const struct TrainerMonCustomized sParty_Jonathan[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_KECLEON, }, { - .iv = 0, .lvl = 33, .species = SPECIES_LOUDRED, } @@ -7931,12 +7512,12 @@ static const struct TrainerMonCustomized sParty_Jonathan[] = { static const struct TrainerMonCustomized sParty_BrendanRustboroTorchic[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_SLUGMA, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_MUDKIP, } @@ -7944,12 +7525,12 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroTorchic[] = { static const struct TrainerMonCustomized sParty_MayRustboroMudkip[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_WINGULL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_TREECKO, } @@ -7957,17 +7538,17 @@ static const struct TrainerMonCustomized sParty_MayRustboroMudkip[] = { static const struct TrainerMonCustomized sParty_MaxieMagmaHideout[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 37, .species = SPECIES_MIGHTYENA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 38, .species = SPECIES_CROBAT, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 39, .species = SPECIES_CAMERUPT, } @@ -7975,17 +7556,17 @@ static const struct TrainerMonCustomized sParty_MaxieMagmaHideout[] = { static const struct TrainerMonCustomized sParty_MaxieMtChimney[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 24, .species = SPECIES_MIGHTYENA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 24, .species = SPECIES_ZUBAT, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 25, .species = SPECIES_CAMERUPT, } @@ -7993,12 +7574,10 @@ static const struct TrainerMonCustomized sParty_MaxieMtChimney[] = { static const struct TrainerMonCustomized sParty_Tiana[] = { { - .iv = 0, .lvl = 4, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 4, .species = SPECIES_SHROOMISH, } @@ -8006,12 +7585,10 @@ static const struct TrainerMonCustomized sParty_Tiana[] = { static const struct TrainerMonCustomized sParty_Haley1[] = { { - .iv = 0, .lvl = 6, .species = SPECIES_LOTAD, }, { - .iv = 0, .lvl = 6, .species = SPECIES_SHROOMISH, } @@ -8019,7 +7596,6 @@ static const struct TrainerMonCustomized sParty_Haley1[] = { static const struct TrainerMonCustomized sParty_Janice[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_MARILL, } @@ -8027,17 +7603,17 @@ static const struct TrainerMonCustomized sParty_Janice[] = { static const struct TrainerMonCustomized sParty_Vivi[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, .species = SPECIES_MARILL, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, .species = SPECIES_SHROOMISH, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, .species = SPECIES_NUMEL, } @@ -8045,12 +7621,12 @@ static const struct TrainerMonCustomized sParty_Vivi[] = { static const struct TrainerMonCustomized sParty_Haley2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_LOMBRE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_SHROOMISH, } @@ -8058,12 +7634,12 @@ static const struct TrainerMonCustomized sParty_Haley2[] = { static const struct TrainerMonCustomized sParty_Haley3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_LOMBRE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_BRELOOM, } @@ -8071,12 +7647,12 @@ static const struct TrainerMonCustomized sParty_Haley3[] = { static const struct TrainerMonCustomized sParty_Haley4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_LOMBRE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, .species = SPECIES_BRELOOM, } @@ -8084,17 +7660,17 @@ static const struct TrainerMonCustomized sParty_Haley4[] = { static const struct TrainerMonCustomized sParty_Haley5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_SWELLOW, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_LOMBRE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, .species = SPECIES_BRELOOM, } @@ -8102,7 +7678,6 @@ static const struct TrainerMonCustomized sParty_Haley5[] = { static const struct TrainerMonCustomized sParty_Sally[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_ODDISH, } @@ -8110,17 +7685,14 @@ static const struct TrainerMonCustomized sParty_Sally[] = { static const struct TrainerMonCustomized sParty_Robin[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_SKITTY, }, { - .iv = 0, .lvl = 14, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 14, .species = SPECIES_MARILL, } @@ -8128,7 +7700,7 @@ static const struct TrainerMonCustomized sParty_Robin[] = { static const struct TrainerMonCustomized sParty_Andrea[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 40, .species = SPECIES_LUVDISC, } @@ -8136,12 +7708,12 @@ static const struct TrainerMonCustomized sParty_Andrea[] = { static const struct TrainerMonCustomized sParty_Crissy[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_GOLDEEN, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_WAILMER, } @@ -8149,12 +7721,10 @@ static const struct TrainerMonCustomized sParty_Crissy[] = { static const struct TrainerMonCustomized sParty_Rick[] = { { - .iv = 0, .lvl = 4, .species = SPECIES_WURMPLE, }, { - .iv = 0, .lvl = 4, .species = SPECIES_WURMPLE, } @@ -8162,22 +7732,18 @@ static const struct TrainerMonCustomized sParty_Rick[] = { static const struct TrainerMonCustomized sParty_Lyle[] = { { - .iv = 0, .lvl = 3, .species = SPECIES_WURMPLE, }, { - .iv = 0, .lvl = 3, .species = SPECIES_WURMPLE, }, { - .iv = 0, .lvl = 3, .species = SPECIES_WURMPLE, }, { - .iv = 0, .lvl = 3, .species = SPECIES_WURMPLE, } @@ -8185,12 +7751,12 @@ static const struct TrainerMonCustomized sParty_Lyle[] = { static const struct TrainerMonCustomized sParty_Jose[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 8, .species = SPECIES_WURMPLE, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 8, .species = SPECIES_NINCADA, } @@ -8198,12 +7764,10 @@ static const struct TrainerMonCustomized sParty_Jose[] = { static const struct TrainerMonCustomized sParty_Doug[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_NINCADA, }, { - .iv = 0, .lvl = 28, .species = SPECIES_NINJASK, } @@ -8211,12 +7775,10 @@ static const struct TrainerMonCustomized sParty_Doug[] = { static const struct TrainerMonCustomized sParty_Greg[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_VOLBEAT, }, { - .iv = 0, .lvl = 25, .species = SPECIES_ILLUMISE, } @@ -8224,7 +7786,6 @@ static const struct TrainerMonCustomized sParty_Greg[] = { static const struct TrainerMonCustomized sParty_Kent[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_NINJASK, } @@ -8232,12 +7793,10 @@ static const struct TrainerMonCustomized sParty_Kent[] = { static const struct TrainerMonCustomized sParty_James1[] = { { - .iv = 0, .lvl = 6, .species = SPECIES_NINCADA, }, { - .iv = 0, .lvl = 6, .species = SPECIES_NINCADA, } @@ -8245,7 +7804,7 @@ static const struct TrainerMonCustomized sParty_James1[] = { static const struct TrainerMonCustomized sParty_James2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, .species = SPECIES_NINJASK, } @@ -8253,12 +7812,12 @@ static const struct TrainerMonCustomized sParty_James2[] = { static const struct TrainerMonCustomized sParty_James3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_DUSTOX, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, .species = SPECIES_NINJASK, } @@ -8266,17 +7825,17 @@ static const struct TrainerMonCustomized sParty_James3[] = { static const struct TrainerMonCustomized sParty_James4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_SURSKIT, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_DUSTOX, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, .species = SPECIES_NINJASK, } @@ -8284,22 +7843,22 @@ static const struct TrainerMonCustomized sParty_James4[] = { static const struct TrainerMonCustomized sParty_James5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_SURSKIT, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_NINJASK, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_DUSTOX, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_NINJASK, } @@ -8307,12 +7866,10 @@ static const struct TrainerMonCustomized sParty_James5[] = { static const struct TrainerMonCustomized sParty_Brice[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_NUMEL, }, { - .iv = 0, .lvl = 17, .species = SPECIES_MACHOP, } @@ -8320,17 +7877,14 @@ static const struct TrainerMonCustomized sParty_Brice[] = { static const struct TrainerMonCustomized sParty_Trent1[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 17, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 16, .species = SPECIES_GEODUDE, } @@ -8338,12 +7892,10 @@ static const struct TrainerMonCustomized sParty_Trent1[] = { static const struct TrainerMonCustomized sParty_Lenny[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 18, .species = SPECIES_MACHOP, } @@ -8351,12 +7903,10 @@ static const struct TrainerMonCustomized sParty_Lenny[] = { static const struct TrainerMonCustomized sParty_Lucas1[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 18, .species = SPECIES_NUMEL, } @@ -8364,17 +7914,14 @@ static const struct TrainerMonCustomized sParty_Lucas1[] = { static const struct TrainerMonCustomized sParty_Alan[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 22, .species = SPECIES_NOSEPASS, }, { - .iv = 0, .lvl = 22, .species = SPECIES_GRAVELER, } @@ -8382,7 +7929,6 @@ static const struct TrainerMonCustomized sParty_Alan[] = { static const struct TrainerMonCustomized sParty_Clark[] = { { - .iv = 0, .lvl = 8, .species = SPECIES_GEODUDE, } @@ -8390,12 +7936,10 @@ static const struct TrainerMonCustomized sParty_Clark[] = { static const struct TrainerMonCustomized sParty_Eric[] = { { - .iv = 0, .lvl = 20, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 20, .species = SPECIES_BALTOY, } @@ -8403,7 +7947,6 @@ static const struct TrainerMonCustomized sParty_Eric[] = { static const struct TrainerMonCustomized sParty_Lucas2[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_WAILMER, .moves = {MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE} @@ -8412,13 +7955,11 @@ static const struct TrainerMonCustomized sParty_Lucas2[] = { static const struct TrainerMonCustomized sParty_Mike1[] = { { - .iv = 0, .lvl = 10, .species = SPECIES_PELIPPER, .moves = {MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE} }, { - .iv = 0, .lvl = 10, .species = SPECIES_POOCHYENA, .moves = {MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE} @@ -8427,17 +7968,14 @@ static const struct TrainerMonCustomized sParty_Mike1[] = { static const struct TrainerMonCustomized sParty_Mike2[] = { { - .iv = 0, .lvl = 16, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 16, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 16, .species = SPECIES_MACHOP, } @@ -8445,22 +7983,22 @@ static const struct TrainerMonCustomized sParty_Mike2[] = { static const struct TrainerMonCustomized sParty_Trent2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_GEODUDE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_GEODUDE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_GEODUDE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, .species = SPECIES_GRAVELER, } @@ -8468,22 +8006,22 @@ static const struct TrainerMonCustomized sParty_Trent2[] = { static const struct TrainerMonCustomized sParty_Trent3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_GEODUDE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_GEODUDE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_GRAVELER, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, .species = SPECIES_GRAVELER, } @@ -8491,22 +8029,22 @@ static const struct TrainerMonCustomized sParty_Trent3[] = { static const struct TrainerMonCustomized sParty_Trent4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_GEODUDE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_GRAVELER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_GRAVELER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_GRAVELER, } @@ -8514,22 +8052,22 @@ static const struct TrainerMonCustomized sParty_Trent4[] = { static const struct TrainerMonCustomized sParty_Trent5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GRAVELER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GRAVELER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GRAVELER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GOLEM, } @@ -8537,12 +8075,10 @@ static const struct TrainerMonCustomized sParty_Trent5[] = { static const struct TrainerMonCustomized sParty_DezAndLuke[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_DELCATTY, }, { - .iv = 0, .lvl = 31, .species = SPECIES_MANECTRIC, } @@ -8550,12 +8086,10 @@ static const struct TrainerMonCustomized sParty_DezAndLuke[] = { static const struct TrainerMonCustomized sParty_LeaAndJed[] = { { - .iv = 0, .lvl = 45, .species = SPECIES_LUVDISC, }, { - .iv = 0, .lvl = 45, .species = SPECIES_LUVDISC, } @@ -8563,12 +8097,10 @@ static const struct TrainerMonCustomized sParty_LeaAndJed[] = { static const struct TrainerMonCustomized sParty_KiraAndDan1[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_VOLBEAT, }, { - .iv = 0, .lvl = 25, .species = SPECIES_ILLUMISE, } @@ -8576,12 +8108,12 @@ static const struct TrainerMonCustomized sParty_KiraAndDan1[] = { static const struct TrainerMonCustomized sParty_KiraAndDan2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_VOLBEAT, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_ILLUMISE, } @@ -8589,12 +8121,12 @@ static const struct TrainerMonCustomized sParty_KiraAndDan2[] = { static const struct TrainerMonCustomized sParty_KiraAndDan3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_VOLBEAT, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_ILLUMISE, } @@ -8602,12 +8134,12 @@ static const struct TrainerMonCustomized sParty_KiraAndDan3[] = { static const struct TrainerMonCustomized sParty_KiraAndDan4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_VOLBEAT, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, .species = SPECIES_ILLUMISE, } @@ -8615,12 +8147,12 @@ static const struct TrainerMonCustomized sParty_KiraAndDan4[] = { static const struct TrainerMonCustomized sParty_KiraAndDan5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, .species = SPECIES_VOLBEAT, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, .species = SPECIES_ILLUMISE, } @@ -8628,7 +8160,6 @@ static const struct TrainerMonCustomized sParty_KiraAndDan5[] = { static const struct TrainerMonCustomized sParty_Johanna[] = { { - .iv = 0, .lvl = 13, .species = SPECIES_GOLDEEN, } @@ -8636,7 +8167,7 @@ static const struct TrainerMonCustomized sParty_Johanna[] = { static const struct TrainerMonCustomized sParty_Gerald[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_KECLEON, .moves = {MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FEINT_ATTACK, MOVE_BIND} @@ -8645,13 +8176,13 @@ static const struct TrainerMonCustomized sParty_Gerald[] = { static const struct TrainerMonCustomized sParty_Vivian[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_MEDITITE, .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_MEDITITE, .moves = {MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE} @@ -8660,7 +8191,7 @@ static const struct TrainerMonCustomized sParty_Vivian[] = { static const struct TrainerMonCustomized sParty_Danielle[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, .species = SPECIES_MEDITITE, .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH} @@ -8669,13 +8200,11 @@ static const struct TrainerMonCustomized sParty_Danielle[] = { static const struct TrainerMonCustomized sParty_Hideo[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} }, { - .iv = 0, .lvl = 25, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN} @@ -8684,13 +8213,11 @@ static const struct TrainerMonCustomized sParty_Hideo[] = { static const struct TrainerMonCustomized sParty_Keigo[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_KOFFING, .moves = {MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} }, { - .iv = 0, .lvl = 28, .species = SPECIES_NINJASK, .moves = {MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE} @@ -8699,13 +8226,11 @@ static const struct TrainerMonCustomized sParty_Keigo[] = { static const struct TrainerMonCustomized sParty_Riley[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_NINCADA, .moves = {MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG} }, { - .iv = 0, .lvl = 28, .species = SPECIES_KOFFING, .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} @@ -8714,12 +8239,12 @@ static const struct TrainerMonCustomized sParty_Riley[] = { static const struct TrainerMonCustomized sParty_Flint[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, .species = SPECIES_SWELLOW, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, .species = SPECIES_XATU, } @@ -8727,17 +8252,17 @@ static const struct TrainerMonCustomized sParty_Flint[] = { static const struct TrainerMonCustomized sParty_Ashley[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_SWABLU, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_SWABLU, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, .species = SPECIES_SWABLU, } @@ -8745,7 +8270,7 @@ static const struct TrainerMonCustomized sParty_Ashley[] = { static const struct TrainerMonCustomized sParty_WallyMauville[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 16, .species = SPECIES_RALTS, } @@ -8753,31 +8278,31 @@ static const struct TrainerMonCustomized sParty_WallyMauville[] = { static const struct TrainerMonCustomized sParty_WallyVR2[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 47, .species = SPECIES_ALTARIA, .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 46, .species = SPECIES_DELCATTY, .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 47, .species = SPECIES_ROSELIA, .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 44, .species = SPECIES_MAGNETON, .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 48, .species = SPECIES_GARDEVOIR, .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} @@ -8786,31 +8311,31 @@ static const struct TrainerMonCustomized sParty_WallyVR2[] = { static const struct TrainerMonCustomized sParty_WallyVR3[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 50, .species = SPECIES_ALTARIA, .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 49, .species = SPECIES_DELCATTY, .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 50, .species = SPECIES_ROSELIA, .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 47, .species = SPECIES_MAGNETON, .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 51, .species = SPECIES_GARDEVOIR, .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} @@ -8819,31 +8344,31 @@ static const struct TrainerMonCustomized sParty_WallyVR3[] = { static const struct TrainerMonCustomized sParty_WallyVR4[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 53, .species = SPECIES_ALTARIA, .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 52, .species = SPECIES_DELCATTY, .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 53, .species = SPECIES_ROSELIA, .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 50, .species = SPECIES_MAGNETON, .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 54, .species = SPECIES_GARDEVOIR, .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} @@ -8852,31 +8377,31 @@ static const struct TrainerMonCustomized sParty_WallyVR4[] = { static const struct TrainerMonCustomized sParty_WallyVR5[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 56, .species = SPECIES_ALTARIA, .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 55, .species = SPECIES_DELCATTY, .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FEINT_ATTACK} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 56, .species = SPECIES_ROSELIA, .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 53, .species = SPECIES_MAGNETON, .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { - .iv = 250, + .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 57, .species = SPECIES_GARDEVOIR, .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} @@ -8885,22 +8410,22 @@ static const struct TrainerMonCustomized sParty_WallyVR5[] = { static const struct TrainerMonCustomized sParty_BrendanLilycoveMudkip[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_SLUGMA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_GROVYLE, } @@ -8908,22 +8433,22 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveMudkip[] = { static const struct TrainerMonCustomized sParty_BrendanLilycoveTreecko[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_LUDICOLO, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_COMBUSKEN, } @@ -8931,22 +8456,22 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveTreecko[] = { static const struct TrainerMonCustomized sParty_BrendanLilycoveTorchic[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_LUDICOLO, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_SLUGMA, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_MARSHTOMP, } @@ -8954,22 +8479,22 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveTorchic[] = { static const struct TrainerMonCustomized sParty_MayLilycoveMudkip[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_SLUGMA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_GROVYLE, } @@ -8977,22 +8502,22 @@ static const struct TrainerMonCustomized sParty_MayLilycoveMudkip[] = { static const struct TrainerMonCustomized sParty_MayLilycoveTreecko[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_LUDICOLO, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_COMBUSKEN, } @@ -9000,22 +8525,22 @@ static const struct TrainerMonCustomized sParty_MayLilycoveTreecko[] = { static const struct TrainerMonCustomized sParty_MayLilycoveTorchic[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, .species = SPECIES_TROPIUS, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_LUDICOLO, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 32, .species = SPECIES_SLUGMA, }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 34, .species = SPECIES_MARSHTOMP, } @@ -9023,17 +8548,14 @@ static const struct TrainerMonCustomized sParty_MayLilycoveTorchic[] = { static const struct TrainerMonCustomized sParty_Jonah[] = { { - .iv = 0, .lvl = 30, .species = SPECIES_WAILMER, }, { - .iv = 0, .lvl = 31, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 32, .species = SPECIES_SHARPEDO, } @@ -9041,12 +8563,10 @@ static const struct TrainerMonCustomized sParty_Jonah[] = { static const struct TrainerMonCustomized sParty_Henry[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_CARVANHA, }, { - .iv = 0, .lvl = 34, .species = SPECIES_TENTACRUEL, } @@ -9054,17 +8574,14 @@ static const struct TrainerMonCustomized sParty_Henry[] = { static const struct TrainerMonCustomized sParty_Roger[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 25, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 35, .species = SPECIES_GYARADOS, } @@ -9072,12 +8589,12 @@ static const struct TrainerMonCustomized sParty_Roger[] = { static const struct TrainerMonCustomized sParty_Alexa[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, .species = SPECIES_GLOOM, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, .species = SPECIES_AZUMARILL, } @@ -9085,12 +8602,12 @@ static const struct TrainerMonCustomized sParty_Alexa[] = { static const struct TrainerMonCustomized sParty_Ruben[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, .species = SPECIES_SHIFTRY, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, .species = SPECIES_NOSEPASS, } @@ -9098,7 +8615,6 @@ static const struct TrainerMonCustomized sParty_Ruben[] = { static const struct TrainerMonCustomized sParty_Koji1[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_MACHOKE, } @@ -9106,17 +8622,14 @@ static const struct TrainerMonCustomized sParty_Koji1[] = { static const struct TrainerMonCustomized sParty_Wayne[] = { { - .iv = 0, .lvl = 31, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 31, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 36, .species = SPECIES_WAILMER, } @@ -9124,12 +8637,10 @@ static const struct TrainerMonCustomized sParty_Wayne[] = { static const struct TrainerMonCustomized sParty_Aidan[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_SWELLOW, }, { - .iv = 0, .lvl = 32, .species = SPECIES_SKARMORY, } @@ -9137,12 +8648,10 @@ static const struct TrainerMonCustomized sParty_Aidan[] = { static const struct TrainerMonCustomized sParty_Reed[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_SPHEAL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_SHARPEDO, } @@ -9150,7 +8659,6 @@ static const struct TrainerMonCustomized sParty_Reed[] = { static const struct TrainerMonCustomized sParty_Tisha[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_CHINCHOU, } @@ -9158,12 +8666,10 @@ static const struct TrainerMonCustomized sParty_Tisha[] = { static const struct TrainerMonCustomized sParty_ToriAndTia[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_SPINDA, }, { - .iv = 0, .lvl = 19, .species = SPECIES_SPINDA, } @@ -9171,13 +8677,11 @@ static const struct TrainerMonCustomized sParty_ToriAndTia[] = { static const struct TrainerMonCustomized sParty_KimAndIris[] = { { - .iv = 0, .lvl = 32, .species = SPECIES_SWABLU, .moves = {MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE} }, { - .iv = 0, .lvl = 35, .species = SPECIES_NUMEL, .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE} @@ -9186,13 +8690,11 @@ static const struct TrainerMonCustomized sParty_KimAndIris[] = { static const struct TrainerMonCustomized sParty_TyraAndIvy[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_ROSELIA, .moves = {MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED} }, { - .iv = 0, .lvl = 20, .species = SPECIES_GRAVELER, .moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW} @@ -9201,13 +8703,11 @@ static const struct TrainerMonCustomized sParty_TyraAndIvy[] = { static const struct TrainerMonCustomized sParty_MelAndPaul[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_DUSTOX, .moves = {MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT} }, { - .iv = 0, .lvl = 27, .species = SPECIES_BEAUTIFLY, .moves = {MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE} @@ -9216,13 +8716,13 @@ static const struct TrainerMonCustomized sParty_MelAndPaul[] = { static const struct TrainerMonCustomized sParty_JohnAndJay1[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 39, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 39, .species = SPECIES_HARIYAMA, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} @@ -9231,13 +8731,13 @@ static const struct TrainerMonCustomized sParty_JohnAndJay1[] = { static const struct TrainerMonCustomized sParty_JohnAndJay2[] = { { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 43, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { - .iv = 210, + .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 43, .species = SPECIES_HARIYAMA, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} @@ -9246,13 +8746,13 @@ static const struct TrainerMonCustomized sParty_JohnAndJay2[] = { static const struct TrainerMonCustomized sParty_JohnAndJay3[] = { { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 46, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { - .iv = 220, + .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 46, .species = SPECIES_HARIYAMA, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} @@ -9261,13 +8761,13 @@ static const struct TrainerMonCustomized sParty_JohnAndJay3[] = { static const struct TrainerMonCustomized sParty_JohnAndJay4[] = { { - .iv = 230, + .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 49, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { - .iv = 230, + .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 49, .species = SPECIES_HARIYAMA, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} @@ -9276,13 +8776,13 @@ static const struct TrainerMonCustomized sParty_JohnAndJay4[] = { static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 52, .species = SPECIES_MEDICHAM, .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { - .iv = 240, + .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 52, .species = SPECIES_HARIYAMA, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} @@ -9291,12 +8791,10 @@ static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { static const struct TrainerMonCustomized sParty_ReliAndIan[] = { { - .iv = 0, .lvl = 35, .species = SPECIES_AZUMARILL, }, { - .iv = 0, .lvl = 33, .species = SPECIES_WINGULL, } @@ -9304,12 +8802,10 @@ static const struct TrainerMonCustomized sParty_ReliAndIan[] = { static const struct TrainerMonCustomized sParty_LilaAndRoy1[] = { { - .iv = 0, .lvl = 34, .species = SPECIES_CHINCHOU, }, { - .iv = 0, .lvl = 33, .species = SPECIES_CARVANHA, } @@ -9317,12 +8813,10 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy1[] = { static const struct TrainerMonCustomized sParty_LilaAndRoy2[] = { { - .iv = 0, .lvl = 42, .species = SPECIES_CHINCHOU, }, { - .iv = 0, .lvl = 40, .species = SPECIES_CARVANHA, } @@ -9330,12 +8824,10 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy2[] = { static const struct TrainerMonCustomized sParty_LilaAndRoy3[] = { { - .iv = 0, .lvl = 45, .species = SPECIES_LANTURN, }, { - .iv = 0, .lvl = 43, .species = SPECIES_CARVANHA, } @@ -9343,12 +8835,10 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy3[] = { static const struct TrainerMonCustomized sParty_LilaAndRoy4[] = { { - .iv = 0, .lvl = 48, .species = SPECIES_LANTURN, }, { - .iv = 0, .lvl = 46, .species = SPECIES_SHARPEDO, } @@ -9356,12 +8846,10 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy4[] = { static const struct TrainerMonCustomized sParty_LilaAndRoy5[] = { { - .iv = 0, .lvl = 51, .species = SPECIES_LANTURN, }, { - .iv = 0, .lvl = 49, .species = SPECIES_SHARPEDO, } @@ -9369,12 +8857,10 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy5[] = { static const struct TrainerMonCustomized sParty_LisaAndRay[] = { { - .iv = 0, .lvl = 27, .species = SPECIES_GOLDEEN, }, { - .iv = 0, .lvl = 25, .species = SPECIES_TENTACOOL, } @@ -9382,22 +8868,18 @@ static const struct TrainerMonCustomized sParty_LisaAndRay[] = { static const struct TrainerMonCustomized sParty_Chris[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_MAGIKARP, }, { - .iv = 0, .lvl = 20, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 26, .species = SPECIES_FEEBAS, }, { - .iv = 0, .lvl = 23, .species = SPECIES_CARVANHA, } @@ -9405,13 +8887,11 @@ static const struct TrainerMonCustomized sParty_Chris[] = { static const struct TrainerMonCustomized sParty_Dawson[] = { { - .iv = 0, .lvl = 8, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET }, { - .iv = 0, .lvl = 8, .species = SPECIES_POOCHYENA, .heldItem = ITEM_NONE @@ -9420,13 +8900,11 @@ static const struct TrainerMonCustomized sParty_Dawson[] = { static const struct TrainerMonCustomized sParty_Sarah[] = { { - .iv = 0, .lvl = 8, .species = SPECIES_LOTAD, .heldItem = ITEM_NONE }, { - .iv = 0, .lvl = 8, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET @@ -9435,7 +8913,6 @@ static const struct TrainerMonCustomized sParty_Sarah[] = { static const struct TrainerMonCustomized sParty_Darian[] = { { - .iv = 0, .lvl = 9, .species = SPECIES_MAGIKARP, } @@ -9443,7 +8920,6 @@ static const struct TrainerMonCustomized sParty_Darian[] = { static const struct TrainerMonCustomized sParty_Hailey[] = { { - .iv = 0, .lvl = 13, .species = SPECIES_MARILL, } @@ -9451,12 +8927,10 @@ static const struct TrainerMonCustomized sParty_Hailey[] = { static const struct TrainerMonCustomized sParty_Chandler[] = { { - .iv = 0, .lvl = 12, .species = SPECIES_TENTACOOL, }, { - .iv = 0, .lvl = 12, .species = SPECIES_TENTACOOL, } @@ -9464,13 +8938,11 @@ static const struct TrainerMonCustomized sParty_Chandler[] = { static const struct TrainerMonCustomized sParty_Kaleb[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_MINUN, .heldItem = ITEM_ORAN_BERRY }, { - .iv = 0, .lvl = 14, .species = SPECIES_PLUSLE, .heldItem = ITEM_ORAN_BERRY @@ -9479,12 +8951,10 @@ static const struct TrainerMonCustomized sParty_Kaleb[] = { static const struct TrainerMonCustomized sParty_Joseph[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_ELECTRIKE, }, { - .iv = 0, .lvl = 14, .species = SPECIES_VOLTORB, } @@ -9492,7 +8962,6 @@ static const struct TrainerMonCustomized sParty_Joseph[] = { static const struct TrainerMonCustomized sParty_Alyssa[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_MAGNEMITE, } @@ -9500,7 +8969,7 @@ static const struct TrainerMonCustomized sParty_Alyssa[] = { static const struct TrainerMonCustomized sParty_Marcos[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, .species = SPECIES_VOLTORB, } @@ -9508,7 +8977,7 @@ static const struct TrainerMonCustomized sParty_Marcos[] = { static const struct TrainerMonCustomized sParty_Rhett[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, .species = SPECIES_MAKUHITA, } @@ -9516,7 +8985,6 @@ static const struct TrainerMonCustomized sParty_Rhett[] = { static const struct TrainerMonCustomized sParty_Tyron[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_SANDSHREW, } @@ -9524,7 +8992,6 @@ static const struct TrainerMonCustomized sParty_Tyron[] = { static const struct TrainerMonCustomized sParty_Celina[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_ROSELIA, } @@ -9532,7 +8999,6 @@ static const struct TrainerMonCustomized sParty_Celina[] = { static const struct TrainerMonCustomized sParty_Bianca[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_SHROOMISH, } @@ -9540,7 +9006,6 @@ static const struct TrainerMonCustomized sParty_Bianca[] = { static const struct TrainerMonCustomized sParty_Hayden[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_NUMEL, } @@ -9548,12 +9013,10 @@ static const struct TrainerMonCustomized sParty_Hayden[] = { static const struct TrainerMonCustomized sParty_Sophie[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_MARILL, }, { - .iv = 0, .lvl = 19, .species = SPECIES_LOMBRE, } @@ -9561,12 +9024,10 @@ static const struct TrainerMonCustomized sParty_Sophie[] = { static const struct TrainerMonCustomized sParty_Coby[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_SKARMORY, }, { - .iv = 0, .lvl = 19, .species = SPECIES_SWELLOW, } @@ -9574,12 +9035,10 @@ static const struct TrainerMonCustomized sParty_Coby[] = { static const struct TrainerMonCustomized sParty_Lawrence[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_BALTOY, }, { - .iv = 0, .lvl = 18, .species = SPECIES_SANDSHREW, } @@ -9587,12 +9046,10 @@ static const struct TrainerMonCustomized sParty_Lawrence[] = { static const struct TrainerMonCustomized sParty_Wyatt[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_ARON, }, { - .iv = 0, .lvl = 18, .species = SPECIES_ARON, } @@ -9600,12 +9057,10 @@ static const struct TrainerMonCustomized sParty_Wyatt[] = { static const struct TrainerMonCustomized sParty_Angelina[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_LOMBRE, }, { - .iv = 0, .lvl = 18, .species = SPECIES_MARILL, } @@ -9613,7 +9068,6 @@ static const struct TrainerMonCustomized sParty_Angelina[] = { static const struct TrainerMonCustomized sParty_Kai[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_BARBOACH, } @@ -9621,7 +9075,6 @@ static const struct TrainerMonCustomized sParty_Kai[] = { static const struct TrainerMonCustomized sParty_Charlotte[] = { { - .iv = 0, .lvl = 19, .species = SPECIES_NUZLEAF, } @@ -9629,17 +9082,14 @@ static const struct TrainerMonCustomized sParty_Charlotte[] = { static const struct TrainerMonCustomized sParty_Deandre[] = { { - .iv = 0, .lvl = 14, .species = SPECIES_ZIGZAGOON, }, { - .iv = 0, .lvl = 14, .species = SPECIES_ARON, }, { - .iv = 0, .lvl = 14, .species = SPECIES_ELECTRIKE, } @@ -9647,7 +9097,6 @@ static const struct TrainerMonCustomized sParty_Deandre[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout1[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_ZUBAT, } @@ -9655,7 +9104,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout1[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout2[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_POOCHYENA, } @@ -9663,7 +9111,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout2[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout3[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_NUMEL, } @@ -9671,12 +9118,10 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout3[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout4[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_BALTOY, }, { - .iv = 0, .lvl = 28, .species = SPECIES_ZUBAT, } @@ -9684,12 +9129,10 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout4[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout5[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_BALTOY, }, { - .iv = 0, .lvl = 28, .species = SPECIES_NUMEL, } @@ -9697,7 +9140,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout5[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout6[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_MIGHTYENA, } @@ -9705,7 +9147,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout6[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout7[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_ZUBAT, } @@ -9713,7 +9154,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout7[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout8[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_POOCHYENA, } @@ -9721,7 +9161,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout8[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout9[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_ZUBAT, } @@ -9729,7 +9168,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout9[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout10[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_MIGHTYENA, } @@ -9737,7 +9175,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout10[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout11[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_BALTOY, } @@ -9745,7 +9182,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout11[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout12[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_NUMEL, } @@ -9753,7 +9189,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout12[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout13[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_ZUBAT, } @@ -9761,7 +9196,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout13[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout14[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_MIGHTYENA, } @@ -9769,7 +9203,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout14[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout15[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_NUMEL, } @@ -9777,7 +9210,6 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout15[] = { static const struct TrainerMonCustomized sParty_GruntMagmaHideout16[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_BALTOY, } @@ -9785,22 +9217,22 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout16[] = { static const struct TrainerMonCustomized sParty_TabithaMagmaHideout[] = { { - .iv = 75, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 26, .species = SPECIES_NUMEL, }, { - .iv = 75, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 28, .species = SPECIES_MIGHTYENA, }, { - .iv = 75, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 30, .species = SPECIES_ZUBAT, }, { - .iv = 75, + .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 33, .species = SPECIES_CAMERUPT, } @@ -9808,12 +9240,10 @@ static const struct TrainerMonCustomized sParty_TabithaMagmaHideout[] = { static const struct TrainerMonCustomized sParty_Darcy[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_PELIPPER, }, { - .iv = 0, .lvl = 33, .species = SPECIES_CAMERUPT, } @@ -9821,17 +9251,17 @@ static const struct TrainerMonCustomized sParty_Darcy[] = { static const struct TrainerMonCustomized sParty_MaxieMossdeep[] = { { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 42, .species = SPECIES_MIGHTYENA, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 43, .species = SPECIES_CROBAT, }, { - .iv = 150, + .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 44, .species = SPECIES_CAMERUPT, } @@ -9839,7 +9269,6 @@ static const struct TrainerMonCustomized sParty_MaxieMossdeep[] = { static const struct TrainerMonCustomized sParty_Pete[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_TENTACOOL, } @@ -9847,7 +9276,6 @@ static const struct TrainerMonCustomized sParty_Pete[] = { static const struct TrainerMonCustomized sParty_Isabelle[] = { { - .iv = 0, .lvl = 15, .species = SPECIES_MARILL, } @@ -9855,12 +9283,12 @@ static const struct TrainerMonCustomized sParty_Isabelle[] = { static const struct TrainerMonCustomized sParty_Andres1[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, .species = SPECIES_SANDSHREW, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, .species = SPECIES_SANDSHREW, } @@ -9868,12 +9296,12 @@ static const struct TrainerMonCustomized sParty_Andres1[] = { static const struct TrainerMonCustomized sParty_Josue[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, .species = SPECIES_TAILLOW, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, .species = SPECIES_WINGULL, } @@ -9881,7 +9309,6 @@ static const struct TrainerMonCustomized sParty_Josue[] = { static const struct TrainerMonCustomized sParty_Camron[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_STARYU, } @@ -9889,17 +9316,14 @@ static const struct TrainerMonCustomized sParty_Camron[] = { static const struct TrainerMonCustomized sParty_Cory1[] = { { - .iv = 0, .lvl = 24, .species = SPECIES_WINGULL, }, { - .iv = 0, .lvl = 24, .species = SPECIES_MACHOP, }, { - .iv = 0, .lvl = 24, .species = SPECIES_TENTACOOL, } @@ -9907,17 +9331,17 @@ static const struct TrainerMonCustomized sParty_Cory1[] = { static const struct TrainerMonCustomized sParty_Carolina[] = { { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 24, .species = SPECIES_MANECTRIC, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 24, .species = SPECIES_SWELLOW, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 24, .species = SPECIES_MANECTRIC, } @@ -9925,12 +9349,10 @@ static const struct TrainerMonCustomized sParty_Carolina[] = { static const struct TrainerMonCustomized sParty_Elijah[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_SKARMORY, }, { - .iv = 0, .lvl = 25, .species = SPECIES_SKARMORY, } @@ -9938,12 +9360,10 @@ static const struct TrainerMonCustomized sParty_Elijah[] = { static const struct TrainerMonCustomized sParty_Celia[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_MARILL, }, { - .iv = 0, .lvl = 22, .species = SPECIES_LOMBRE, } @@ -9951,12 +9371,10 @@ static const struct TrainerMonCustomized sParty_Celia[] = { static const struct TrainerMonCustomized sParty_Bryan[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_SANDSHREW, }, { - .iv = 0, .lvl = 22, .species = SPECIES_SANDSLASH, } @@ -9964,12 +9382,10 @@ static const struct TrainerMonCustomized sParty_Bryan[] = { static const struct TrainerMonCustomized sParty_Branden[] = { { - .iv = 0, .lvl = 22, .species = SPECIES_TAILLOW, }, { - .iv = 0, .lvl = 22, .species = SPECIES_NUZLEAF, } @@ -9977,12 +9393,10 @@ static const struct TrainerMonCustomized sParty_Branden[] = { static const struct TrainerMonCustomized sParty_Bryant[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_NUMEL, }, { - .iv = 0, .lvl = 18, .species = SPECIES_SLUGMA, } @@ -9990,12 +9404,10 @@ static const struct TrainerMonCustomized sParty_Bryant[] = { static const struct TrainerMonCustomized sParty_Shayla[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 18, .species = SPECIES_ROSELIA, } @@ -10003,12 +9415,10 @@ static const struct TrainerMonCustomized sParty_Shayla[] = { static const struct TrainerMonCustomized sParty_Kyra[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_DODUO, }, { - .iv = 0, .lvl = 26, .species = SPECIES_DODRIO, } @@ -10016,12 +9426,10 @@ static const struct TrainerMonCustomized sParty_Kyra[] = { static const struct TrainerMonCustomized sParty_Jaiden[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_NINJASK, }, { - .iv = 0, .lvl = 26, .species = SPECIES_GULPIN, } @@ -10029,12 +9437,10 @@ static const struct TrainerMonCustomized sParty_Jaiden[] = { static const struct TrainerMonCustomized sParty_Alix[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_KADABRA, }, { - .iv = 0, .lvl = 26, .species = SPECIES_KIRLIA, } @@ -10042,12 +9448,10 @@ static const struct TrainerMonCustomized sParty_Alix[] = { static const struct TrainerMonCustomized sParty_Helene[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MEDITITE, }, { - .iv = 0, .lvl = 26, .species = SPECIES_MAKUHITA, } @@ -10055,12 +9459,10 @@ static const struct TrainerMonCustomized sParty_Helene[] = { static const struct TrainerMonCustomized sParty_Marlene[] = { { - .iv = 0, .lvl = 18, .species = SPECIES_MEDITITE, }, { - .iv = 0, .lvl = 18, .species = SPECIES_SPOINK, } @@ -10068,12 +9470,10 @@ static const struct TrainerMonCustomized sParty_Marlene[] = { static const struct TrainerMonCustomized sParty_Devan[] = { { - .iv = 0, .lvl = 8, .species = SPECIES_GEODUDE, }, { - .iv = 0, .lvl = 8, .species = SPECIES_GEODUDE, } @@ -10081,12 +9481,10 @@ static const struct TrainerMonCustomized sParty_Devan[] = { static const struct TrainerMonCustomized sParty_Johnson[] = { { - .iv = 0, .lvl = 8, .species = SPECIES_SHROOMISH, }, { - .iv = 0, .lvl = 8, .species = SPECIES_LOTAD, } @@ -10094,7 +9492,6 @@ static const struct TrainerMonCustomized sParty_Johnson[] = { static const struct TrainerMonCustomized sParty_Melina[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_DODUO, } @@ -10102,7 +9499,6 @@ static const struct TrainerMonCustomized sParty_Melina[] = { static const struct TrainerMonCustomized sParty_Brandi[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_RALTS, } @@ -10110,7 +9506,6 @@ static const struct TrainerMonCustomized sParty_Brandi[] = { static const struct TrainerMonCustomized sParty_Aisha[] = { { - .iv = 0, .lvl = 17, .species = SPECIES_MEDITITE, } @@ -10118,12 +9513,10 @@ static const struct TrainerMonCustomized sParty_Aisha[] = { static const struct TrainerMonCustomized sParty_Makayla[] = { { - .iv = 0, .lvl = 33, .species = SPECIES_ROSELIA, }, { - .iv = 0, .lvl = 33, .species = SPECIES_MEDICHAM, } @@ -10131,7 +9524,6 @@ static const struct TrainerMonCustomized sParty_Makayla[] = { static const struct TrainerMonCustomized sParty_Fabian[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_MANECTRIC, } @@ -10139,12 +9531,10 @@ static const struct TrainerMonCustomized sParty_Fabian[] = { static const struct TrainerMonCustomized sParty_Dayton[] = { { - .iv = 0, .lvl = 25, .species = SPECIES_SLUGMA, }, { - .iv = 0, .lvl = 25, .species = SPECIES_NUMEL, } @@ -10152,7 +9542,6 @@ static const struct TrainerMonCustomized sParty_Dayton[] = { static const struct TrainerMonCustomized sParty_Rachel[] = { { - .iv = 0, .lvl = 26, .species = SPECIES_GOLDEEN, } @@ -10160,7 +9549,7 @@ static const struct TrainerMonCustomized sParty_Rachel[] = { static const struct TrainerMonCustomized sParty_Leonel[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 30, .species = SPECIES_MANECTRIC, .moves = {MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE} @@ -10169,12 +9558,10 @@ static const struct TrainerMonCustomized sParty_Leonel[] = { static const struct TrainerMonCustomized sParty_Callie[] = { { - .iv = 0, .lvl = 28, .species = SPECIES_MEDITITE, }, { - .iv = 0, .lvl = 28, .species = SPECIES_MAKUHITA, } @@ -10182,12 +9569,10 @@ static const struct TrainerMonCustomized sParty_Callie[] = { static const struct TrainerMonCustomized sParty_Cale[] = { { - .iv = 0, .lvl = 29, .species = SPECIES_DUSTOX, }, { - .iv = 0, .lvl = 29, .species = SPECIES_BEAUTIFLY, } @@ -10195,32 +9580,32 @@ static const struct TrainerMonCustomized sParty_Cale[] = { static const struct TrainerMonCustomized sParty_Myles[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_MAKUHITA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_TROPIUS, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_ZIGZAGOON, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_ELECTRIKE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_NUMEL, } @@ -10228,32 +9613,32 @@ static const struct TrainerMonCustomized sParty_Myles[] = { static const struct TrainerMonCustomized sParty_Pat[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_POOCHYENA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_SHROOMISH, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_ELECTRIKE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_MARILL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_SANDSHREW, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, .species = SPECIES_GULPIN, } @@ -10261,12 +9646,12 @@ static const struct TrainerMonCustomized sParty_Pat[] = { static const struct TrainerMonCustomized sParty_Cristin1[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_LOUDRED, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, .species = SPECIES_VIGOROTH, } @@ -10274,12 +9659,12 @@ static const struct TrainerMonCustomized sParty_Cristin1[] = { static const struct TrainerMonCustomized sParty_MayRustboroTreecko[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_LOTAD, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_TORCHIC, } @@ -10287,12 +9672,12 @@ static const struct TrainerMonCustomized sParty_MayRustboroTreecko[] = { static const struct TrainerMonCustomized sParty_MayRustboroTorchic[] = { { - .iv = 25, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, .species = SPECIES_TORKOAL, }, { - .iv = 50, + .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 15, .species = SPECIES_MUDKIP, } @@ -10300,28 +9685,28 @@ static const struct TrainerMonCustomized sParty_MayRustboroTorchic[] = { static const struct TrainerMonCustomized sParty_Roxanne2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 32, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 35, .species = SPECIES_KABUTO, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 35, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 37, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, @@ -10331,35 +9716,35 @@ static const struct TrainerMonCustomized sParty_Roxanne2[] = { static const struct TrainerMonCustomized sParty_Roxanne3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 37, .species = SPECIES_OMANYTE, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 37, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, @@ -10369,35 +9754,35 @@ static const struct TrainerMonCustomized sParty_Roxanne3[] = { static const struct TrainerMonCustomized sParty_Roxanne4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_OMASTAR, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, @@ -10407,42 +9792,42 @@ static const struct TrainerMonCustomized sParty_Roxanne4[] = { static const struct TrainerMonCustomized sParty_Roxanne5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_AERODACTYL, .heldItem = ITEM_NONE, .moves = {MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, .moves = {MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_OMASTAR, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_STEELIX, .heldItem = ITEM_NONE, .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 52, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, @@ -10452,28 +9837,28 @@ static const struct TrainerMonCustomized sParty_Roxanne5[] = { static const struct TrainerMonCustomized sParty_Brawly2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 33, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 33, .species = SPECIES_MEDITITE, .heldItem = ITEM_NONE, .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 35, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 37, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, @@ -10483,28 +9868,28 @@ static const struct TrainerMonCustomized sParty_Brawly2[] = { static const struct TrainerMonCustomized sParty_Brawly3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, @@ -10514,35 +9899,35 @@ static const struct TrainerMonCustomized sParty_Brawly3[] = { static const struct TrainerMonCustomized sParty_Brawly4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_HITMONCHAN, .heldItem = ITEM_NONE, .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, @@ -10552,42 +9937,42 @@ static const struct TrainerMonCustomized sParty_Brawly4[] = { static const struct TrainerMonCustomized sParty_Brawly5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_HITMONLEE, .heldItem = ITEM_NONE, .moves = {MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_HITMONCHAN, .heldItem = ITEM_NONE, .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 52, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, @@ -10597,28 +9982,28 @@ static const struct TrainerMonCustomized sParty_Brawly5[] = { static const struct TrainerMonCustomized sParty_Wattson2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 36, .species = SPECIES_MAREEP, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 36, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, @@ -10628,35 +10013,35 @@ static const struct TrainerMonCustomized sParty_Wattson2[] = { static const struct TrainerMonCustomized sParty_Wattson3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 39, .species = SPECIES_PIKACHU, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, .species = SPECIES_FLAAFFY, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, @@ -10666,35 +10051,35 @@ static const struct TrainerMonCustomized sParty_Wattson3[] = { static const struct TrainerMonCustomized sParty_Wattson4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 44, .species = SPECIES_RAICHU, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_AMPHAROS, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, @@ -10704,42 +10089,42 @@ static const struct TrainerMonCustomized sParty_Wattson4[] = { static const struct TrainerMonCustomized sParty_Wattson5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_ELECTABUZZ, .heldItem = ITEM_NONE, .moves = {MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_RAICHU, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_AMPHAROS, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, @@ -10749,28 +10134,28 @@ static const struct TrainerMonCustomized sParty_Wattson5[] = { static const struct TrainerMonCustomized sParty_Flannery2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 36, .species = SPECIES_PONYTA, .heldItem = ITEM_NONE, .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, @@ -10780,35 +10165,35 @@ static const struct TrainerMonCustomized sParty_Flannery2[] = { static const struct TrainerMonCustomized sParty_Flannery3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, .species = SPECIES_GROWLITHE, .heldItem = ITEM_NONE, .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, .species = SPECIES_PONYTA, .heldItem = ITEM_NONE, .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, @@ -10818,42 +10203,42 @@ static const struct TrainerMonCustomized sParty_Flannery3[] = { static const struct TrainerMonCustomized sParty_Flannery4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_HOUNDOUR, .heldItem = ITEM_NONE, .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_GROWLITHE, .heldItem = ITEM_NONE, .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_RAPIDASH, .heldItem = ITEM_NONE, .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, @@ -10863,42 +10248,42 @@ static const struct TrainerMonCustomized sParty_Flannery4[] = { static const struct TrainerMonCustomized sParty_Flannery5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_ARCANINE, .heldItem = ITEM_NONE, .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_HOUNDOOM, .heldItem = ITEM_NONE, .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_RAPIDASH, .heldItem = ITEM_NONE, .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, @@ -10908,28 +10293,28 @@ static const struct TrainerMonCustomized sParty_Flannery5[] = { static const struct TrainerMonCustomized sParty_Norman2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_CHANSEY, .heldItem = ITEM_NONE, .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, @@ -10939,35 +10324,35 @@ static const struct TrainerMonCustomized sParty_Norman2[] = { static const struct TrainerMonCustomized sParty_Norman3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, .species = SPECIES_CHANSEY, .heldItem = ITEM_NONE, .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, @@ -10977,35 +10362,35 @@ static const struct TrainerMonCustomized sParty_Norman3[] = { static const struct TrainerMonCustomized sParty_Norman4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 52, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 52, .species = SPECIES_BLISSEY, .heldItem = ITEM_NONE, .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, @@ -11015,42 +10400,42 @@ static const struct TrainerMonCustomized sParty_Norman4[] = { static const struct TrainerMonCustomized sParty_Norman5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, .species = SPECIES_BLISSEY, .heldItem = ITEM_NONE, .moves = {MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, .species = SPECIES_TAUROS, .heldItem = ITEM_NONE, .moves = {MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 60, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, @@ -11060,35 +10445,35 @@ static const struct TrainerMonCustomized sParty_Norman5[] = { static const struct TrainerMonCustomized sParty_Winona2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, .species = SPECIES_DRATINI, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, @@ -11098,42 +10483,42 @@ static const struct TrainerMonCustomized sParty_Winona2[] = { static const struct TrainerMonCustomized sParty_Winona3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_HOOTHOOT, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 45, .species = SPECIES_DRAGONAIR, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, @@ -11143,42 +10528,42 @@ static const struct TrainerMonCustomized sParty_Winona3[] = { static const struct TrainerMonCustomized sParty_Winona4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_NOCTOWL, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 49, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_DRAGONAIR, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, @@ -11188,42 +10573,42 @@ static const struct TrainerMonCustomized sParty_Winona4[] = { static const struct TrainerMonCustomized sParty_Winona5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_NOCTOWL, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 54, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_DRAGONITE, .heldItem = ITEM_SITRUS_BERRY, .moves = {MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 60, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, @@ -11233,35 +10618,35 @@ static const struct TrainerMonCustomized sParty_Winona5[] = { static const struct TrainerMonCustomized sParty_TateAndLiza2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 49, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 49, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, @@ -11271,42 +10656,42 @@ static const struct TrainerMonCustomized sParty_TateAndLiza2[] = { static const struct TrainerMonCustomized sParty_TateAndLiza3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_DROWZEE, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 54, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 54, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 55, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, @@ -11316,42 +10701,42 @@ static const struct TrainerMonCustomized sParty_TateAndLiza3[] = { static const struct TrainerMonCustomized sParty_TateAndLiza4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_HYPNO, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 59, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 59, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 60, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 60, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, @@ -11361,42 +10746,42 @@ static const struct TrainerMonCustomized sParty_TateAndLiza4[] = { static const struct TrainerMonCustomized sParty_TateAndLiza5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, .species = SPECIES_HYPNO, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 64, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, .species = SPECIES_SLOWKING, .heldItem = ITEM_NONE, .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 64, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 65, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 65, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, @@ -11406,35 +10791,35 @@ static const struct TrainerMonCustomized sParty_TateAndLiza5[] = { static const struct TrainerMonCustomized sParty_Juan2[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_POLIWAG, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, @@ -11444,35 +10829,35 @@ static const struct TrainerMonCustomized sParty_Juan2[] = { static const struct TrainerMonCustomized sParty_Juan3[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, .species = SPECIES_POLIWHIRL, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, @@ -11482,42 +10867,42 @@ static const struct TrainerMonCustomized sParty_Juan3[] = { static const struct TrainerMonCustomized sParty_Juan4[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_LAPRAS, .heldItem = ITEM_NONE, .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, .species = SPECIES_POLIWHIRL, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 61, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, @@ -11527,42 +10912,42 @@ static const struct TrainerMonCustomized sParty_Juan4[] = { static const struct TrainerMonCustomized sParty_Juan5[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 61, .species = SPECIES_LAPRAS, .heldItem = ITEM_NONE, .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 61, .species = SPECIES_POLITOED, .heldItem = ITEM_NONE, .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 66, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, @@ -11572,14 +10957,14 @@ static const struct TrainerMonCustomized sParty_Juan5[] = { static const struct TrainerMonCustomized sParty_Angelo[] = { { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_ILLUMISE, .heldItem = ITEM_NONE, .moves = {MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE} }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, .species = SPECIES_VOLBEAT, .heldItem = ITEM_NONE, @@ -11589,7 +10974,7 @@ static const struct TrainerMonCustomized sParty_Angelo[] = { static const struct TrainerMonCustomized sParty_Darius[] = { { - .iv = 200, + .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 30, .species = SPECIES_TROPIUS, } @@ -11597,42 +10982,42 @@ static const struct TrainerMonCustomized sParty_Darius[] = { static const struct TrainerMonCustomized sParty_Steven[] = { { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 77, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 75, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, .moves = {MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 76, .species = SPECIES_AGGRON, .heldItem = ITEM_NONE, .moves = {MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 76, .species = SPECIES_CRADILY, .heldItem = ITEM_NONE, .moves = {MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 76, .species = SPECIES_ARMALDO, .heldItem = ITEM_NONE, .moves = {MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH} }, { - .iv = 255, + .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 78, .species = SPECIES_METAGROSS, .heldItem = ITEM_SITRUS_BERRY, @@ -11642,7 +11027,6 @@ static const struct TrainerMonCustomized sParty_Steven[] = { static const struct TrainerMonCustomized sParty_Anabel[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11650,7 +11034,6 @@ static const struct TrainerMonCustomized sParty_Anabel[] = { static const struct TrainerMonCustomized sParty_Tucker[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11658,7 +11041,6 @@ static const struct TrainerMonCustomized sParty_Tucker[] = { static const struct TrainerMonCustomized sParty_Spenser[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11666,7 +11048,6 @@ static const struct TrainerMonCustomized sParty_Spenser[] = { static const struct TrainerMonCustomized sParty_Greta[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11674,7 +11055,6 @@ static const struct TrainerMonCustomized sParty_Greta[] = { static const struct TrainerMonCustomized sParty_Noland[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11682,7 +11062,6 @@ static const struct TrainerMonCustomized sParty_Noland[] = { static const struct TrainerMonCustomized sParty_Lucy[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11690,7 +11069,6 @@ static const struct TrainerMonCustomized sParty_Lucy[] = { static const struct TrainerMonCustomized sParty_Brandon[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BELDUM, } @@ -11698,12 +11076,12 @@ static const struct TrainerMonCustomized sParty_Brandon[] = { static const struct TrainerMonCustomized sParty_Andres2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SANDSHREW, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SANDSHREW, } @@ -11711,17 +11089,17 @@ static const struct TrainerMonCustomized sParty_Andres2[] = { static const struct TrainerMonCustomized sParty_Andres3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_NOSEPASS, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_SANDSHREW, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_SANDSHREW, } @@ -11729,17 +11107,17 @@ static const struct TrainerMonCustomized sParty_Andres3[] = { static const struct TrainerMonCustomized sParty_Andres4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_NOSEPASS, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_SANDSHREW, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_SANDSHREW, } @@ -11747,17 +11125,17 @@ static const struct TrainerMonCustomized sParty_Andres4[] = { static const struct TrainerMonCustomized sParty_Andres5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_NOSEPASS, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_SANDSLASH, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_SANDSLASH, } @@ -11765,17 +11143,17 @@ static const struct TrainerMonCustomized sParty_Andres5[] = { static const struct TrainerMonCustomized sParty_Cory2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_WINGULL, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_MACHOP, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, .species = SPECIES_TENTACOOL, } @@ -11783,17 +11161,17 @@ static const struct TrainerMonCustomized sParty_Cory2[] = { static const struct TrainerMonCustomized sParty_Cory3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, .species = SPECIES_PELIPPER, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, .species = SPECIES_MACHOP, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, .species = SPECIES_TENTACOOL, } @@ -11801,17 +11179,17 @@ static const struct TrainerMonCustomized sParty_Cory3[] = { static const struct TrainerMonCustomized sParty_Cory4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_PELIPPER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_MACHOP, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, .species = SPECIES_TENTACRUEL, } @@ -11819,17 +11197,17 @@ static const struct TrainerMonCustomized sParty_Cory4[] = { static const struct TrainerMonCustomized sParty_Cory5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_PELIPPER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_MACHOKE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, .species = SPECIES_TENTACRUEL, } @@ -11837,12 +11215,12 @@ static const struct TrainerMonCustomized sParty_Cory5[] = { static const struct TrainerMonCustomized sParty_Pablo2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, .species = SPECIES_STARYU, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, .species = SPECIES_STARYU, } @@ -11850,17 +11228,17 @@ static const struct TrainerMonCustomized sParty_Pablo2[] = { static const struct TrainerMonCustomized sParty_Pablo3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_WINGULL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_STARYU, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_STARYU, } @@ -11868,17 +11246,17 @@ static const struct TrainerMonCustomized sParty_Pablo3[] = { static const struct TrainerMonCustomized sParty_Pablo4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_PELIPPER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_STARYU, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_STARYU, } @@ -11886,17 +11264,17 @@ static const struct TrainerMonCustomized sParty_Pablo4[] = { static const struct TrainerMonCustomized sParty_Pablo5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_PELIPPER, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_STARMIE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_STARMIE, } @@ -11904,12 +11282,12 @@ static const struct TrainerMonCustomized sParty_Pablo5[] = { static const struct TrainerMonCustomized sParty_Koji2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, .species = SPECIES_MACHOKE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, .species = SPECIES_MACHOKE, } @@ -11917,17 +11295,17 @@ static const struct TrainerMonCustomized sParty_Koji2[] = { static const struct TrainerMonCustomized sParty_Koji3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_MAKUHITA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_MACHOKE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, .species = SPECIES_MACHOKE, } @@ -11935,17 +11313,17 @@ static const struct TrainerMonCustomized sParty_Koji3[] = { static const struct TrainerMonCustomized sParty_Koji4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_HARIYAMA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_MACHOKE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, .species = SPECIES_MACHOKE, } @@ -11953,17 +11331,17 @@ static const struct TrainerMonCustomized sParty_Koji4[] = { static const struct TrainerMonCustomized sParty_Koji5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_HARIYAMA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_MACHAMP, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, .species = SPECIES_MACHAMP, } @@ -11971,12 +11349,12 @@ static const struct TrainerMonCustomized sParty_Koji5[] = { static const struct TrainerMonCustomized sParty_Cristin2[] = { { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 35, .species = SPECIES_LOUDRED, }, { - .iv = 110, + .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 35, .species = SPECIES_VIGOROTH, } @@ -11984,17 +11362,17 @@ static const struct TrainerMonCustomized sParty_Cristin2[] = { static const struct TrainerMonCustomized sParty_Cristin3[] = { { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 37, .species = SPECIES_SPINDA, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 37, .species = SPECIES_LOUDRED, }, { - .iv = 120, + .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 37, .species = SPECIES_VIGOROTH, } @@ -12002,17 +11380,17 @@ static const struct TrainerMonCustomized sParty_Cristin3[] = { static const struct TrainerMonCustomized sParty_Cristin4[] = { { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 39, .species = SPECIES_SPINDA, }, { - .iv = 130, + .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 39, .species = SPECIES_LOUDRED, }, { - .iv = 100, + .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, .species = SPECIES_VIGOROTH, } @@ -12020,17 +11398,17 @@ static const struct TrainerMonCustomized sParty_Cristin4[] = { static const struct TrainerMonCustomized sParty_Cristin5[] = { { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 41, .species = SPECIES_SPINDA, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 41, .species = SPECIES_EXPLOUD, }, { - .iv = 140, + .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 41, .species = SPECIES_SLAKING, } @@ -12038,17 +11416,17 @@ static const struct TrainerMonCustomized sParty_Cristin5[] = { static const struct TrainerMonCustomized sParty_Fernando2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, .species = SPECIES_ELECTRIKE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, .species = SPECIES_ELECTRIKE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, .species = SPECIES_LOUDRED, } @@ -12056,17 +11434,17 @@ static const struct TrainerMonCustomized sParty_Fernando2[] = { static const struct TrainerMonCustomized sParty_Fernando3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, .species = SPECIES_ELECTRIKE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, .species = SPECIES_MANECTRIC, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, .species = SPECIES_LOUDRED, } @@ -12074,17 +11452,17 @@ static const struct TrainerMonCustomized sParty_Fernando3[] = { static const struct TrainerMonCustomized sParty_Fernando4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, .species = SPECIES_MANECTRIC, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, .species = SPECIES_MANECTRIC, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, .species = SPECIES_LOUDRED, } @@ -12092,17 +11470,17 @@ static const struct TrainerMonCustomized sParty_Fernando4[] = { static const struct TrainerMonCustomized sParty_Fernando5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_MANECTRIC, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_MANECTRIC, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, .species = SPECIES_EXPLOUD, } @@ -12110,12 +11488,12 @@ static const struct TrainerMonCustomized sParty_Fernando5[] = { static const struct TrainerMonCustomized sParty_Sawyer2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_GEODUDE, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, .species = SPECIES_NUMEL, } @@ -12123,17 +11501,17 @@ static const struct TrainerMonCustomized sParty_Sawyer2[] = { static const struct TrainerMonCustomized sParty_Sawyer3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_MACHOP, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_NUMEL, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, .species = SPECIES_GRAVELER, } @@ -12141,17 +11519,17 @@ static const struct TrainerMonCustomized sParty_Sawyer3[] = { static const struct TrainerMonCustomized sParty_Sawyer4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_MACHOP, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_NUMEL, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, .species = SPECIES_GRAVELER, } @@ -12159,17 +11537,17 @@ static const struct TrainerMonCustomized sParty_Sawyer4[] = { static const struct TrainerMonCustomized sParty_Sawyer5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_MACHOKE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_CAMERUPT, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, .species = SPECIES_GOLEM, } @@ -12177,32 +11555,32 @@ static const struct TrainerMonCustomized sParty_Sawyer5[] = { static const struct TrainerMonCustomized sParty_Gabrielle2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SKITTY, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_MIGHTYENA, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_ZIGZAGOON, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_LOTAD, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_SEEDOT, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, .species = SPECIES_TAILLOW, } @@ -12210,32 +11588,32 @@ static const struct TrainerMonCustomized sParty_Gabrielle2[] = { static const struct TrainerMonCustomized sParty_Gabrielle3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_SKITTY, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_MIGHTYENA, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_LINOONE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_LOMBRE, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_NUZLEAF, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, .species = SPECIES_TAILLOW, } @@ -12243,32 +11621,32 @@ static const struct TrainerMonCustomized sParty_Gabrielle3[] = { static const struct TrainerMonCustomized sParty_Gabrielle4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_DELCATTY, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_MIGHTYENA, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_LINOONE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_LOMBRE, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_NUZLEAF, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, .species = SPECIES_SWELLOW, } @@ -12276,32 +11654,32 @@ static const struct TrainerMonCustomized sParty_Gabrielle4[] = { static const struct TrainerMonCustomized sParty_Gabrielle5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_DELCATTY, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_MIGHTYENA, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_LINOONE, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_LUDICOLO, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_SHIFTRY, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, .species = SPECIES_SWELLOW, } @@ -12309,12 +11687,12 @@ static const struct TrainerMonCustomized sParty_Gabrielle5[] = { static const struct TrainerMonCustomized sParty_Thalia2[] = { { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, .species = SPECIES_WAILMER, }, { - .iv = 10, + .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, .species = SPECIES_HORSEA, } @@ -12322,17 +11700,17 @@ static const struct TrainerMonCustomized sParty_Thalia2[] = { static const struct TrainerMonCustomized sParty_Thalia3[] = { { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, .species = SPECIES_LUVDISC, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, .species = SPECIES_WAILMER, }, { - .iv = 20, + .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, .species = SPECIES_SEADRA, } @@ -12340,17 +11718,17 @@ static const struct TrainerMonCustomized sParty_Thalia3[] = { static const struct TrainerMonCustomized sParty_Thalia4[] = { { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, .species = SPECIES_LUVDISC, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, .species = SPECIES_WAILMER, }, { - .iv = 30, + .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, .species = SPECIES_SEADRA, } @@ -12358,17 +11736,17 @@ static const struct TrainerMonCustomized sParty_Thalia4[] = { static const struct TrainerMonCustomized sParty_Thalia5[] = { { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_LUVDISC, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_WAILORD, }, { - .iv = 40, + .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, .species = SPECIES_KINGDRA, } @@ -12376,7 +11754,6 @@ static const struct TrainerMonCustomized sParty_Thalia5[] = { static const struct TrainerMonCustomized sParty_Mariela[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_CHIMECHO, } @@ -12384,12 +11761,10 @@ static const struct TrainerMonCustomized sParty_Mariela[] = { static const struct TrainerMonCustomized sParty_Alvaro[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_BANETTE, }, { - .iv = 0, .lvl = 41, .species = SPECIES_KADABRA, } @@ -12397,7 +11772,6 @@ static const struct TrainerMonCustomized sParty_Alvaro[] = { static const struct TrainerMonCustomized sParty_Everett[] = { { - .iv = 0, .lvl = 41, .species = SPECIES_WOBBUFFET, } @@ -12405,7 +11779,6 @@ static const struct TrainerMonCustomized sParty_Everett[] = { static const struct TrainerMonCustomized sParty_Red[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_CHARMANDER, } @@ -12413,7 +11786,6 @@ static const struct TrainerMonCustomized sParty_Red[] = { static const struct TrainerMonCustomized sParty_Leaf[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_BULBASAUR, } @@ -12421,7 +11793,6 @@ static const struct TrainerMonCustomized sParty_Leaf[] = { static const struct TrainerMonCustomized sParty_BrendanLinkPlaceholder[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_GROUDON, } @@ -12429,7 +11800,6 @@ static const struct TrainerMonCustomized sParty_BrendanLinkPlaceholder[] = { static const struct TrainerMonCustomized sParty_MayLinkPlaceholder[] = { { - .iv = 0, .lvl = 5, .species = SPECIES_KYOGRE, } From 2f9e0ecd9f2e435d6b0dc0cda2997837f7a15feb Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 5 Jul 2023 18:22:48 -0400 Subject: [PATCH 08/82] Removed uses of F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED --- include/constants/trainers.h | 5 -- include/data.h | 4 +- src/battle_main.c | 110 ++++++++++++++++------------------ src/battle_script_commands.c | 11 +--- src/battle_setup.c | 15 ++--- src/battle_tower.c | 111 ++++++++++++++++------------------- src/data/trainers.h | 1 - src/match_call.c | 9 +-- 8 files changed, 111 insertions(+), 155 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 0fda71cee..16904bcd1 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -371,11 +371,6 @@ #define F_TRAINER_FEMALE (1 << 7) -// All trainer parties specify the IV, level, and species for each Pokémon in the -// party. Some trainer parties also specify held items and custom moves for each -// Pokémon. -#define F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED (1 << 3) - // Trainer party defines #define TRAINER_MON_MALE 1 #define TRAINER_MON_FEMALE 2 diff --git a/include/data.h b/include/data.h index dec0f8841..5d86c6032 100644 --- a/include/data.h +++ b/include/data.h @@ -52,7 +52,7 @@ struct TrainerMonCustomized bool8 isShiny : 1; }; -#define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party), .partyFlags = F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED +#define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party) union TrainerMonPtr { @@ -69,7 +69,7 @@ struct Trainer /*0x12*/ u8 trainerPic; /*0x13*/ u8 trainerName[TRAINER_NAME_LENGTH + 1]; /*0x1E*/ bool8 doubleBattle:1; - u8 partyFlags:7; + u8 padding:7; /*0x1F*/ u8 partySize; }; diff --git a/src/battle_main.c b/src/battle_main.c index a996f680b..ed97ad7df 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1883,13 +1883,8 @@ static u32 Crc32B (const u8 *data, u32 size) static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) { - const u8 *buffer; - u32 n; - if (trainer->partyFlags == F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED) - { - buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; - n = sizeof(*trainer->party.EverythingCustomized); - } + const u8 *buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; + u32 n = sizeof(*trainer->party.EverythingCustomized); return Crc32B(buffer, n); } @@ -1967,6 +1962,10 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer for (i = 0; i < monsCount; i++) { u32 personalityHash = GeneratePartyHash(trainer, i); + const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; + u32 otIdType = OT_ID_RANDOM_NO_SHINY; + u32 fixedOtId = 0; + if (trainer->doubleBattle == TRUE) personalityValue = 0x80; else if (trainer->encounterMusic_gender & F_TRAINER_FEMALE) @@ -1975,63 +1974,54 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer personalityValue = 0x88; // Use personality more likely to result in a male Pokémon personalityValue += personalityHash << 8; - switch (trainer->partyFlags) + if (partyData[i].gender == TRAINER_MON_MALE) + personalityValue = (personalityValue & 0xFFFFFF00) | GeneratePersonalityForGender(MON_MALE, partyData[i].species); + else if (partyData[i].gender == TRAINER_MON_FEMALE) + personalityValue = (personalityValue & 0xFFFFFF00) | GeneratePersonalityForGender(MON_FEMALE, partyData[i].species); + if (partyData[i].nature != 0) + ModifyPersonalityForNature(&personalityValue, partyData[i].nature - 1); + if (partyData[i].isShiny) { - case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: - { - const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; - u32 otIdType = OT_ID_RANDOM_NO_SHINY; - u32 fixedOtId = 0; - if (partyData[i].gender == TRAINER_MON_MALE) - personalityValue = (personalityValue & 0xFFFFFF00) | GeneratePersonalityForGender(MON_MALE, partyData[i].species); - else if (partyData[i].gender == TRAINER_MON_FEMALE) - personalityValue = (personalityValue & 0xFFFFFF00) | GeneratePersonalityForGender(MON_FEMALE, partyData[i].species); - if (partyData[i].nature != 0) - ModifyPersonalityForNature(&personalityValue, partyData[i].nature - 1); - if (partyData[i].isShiny) - { - otIdType = OT_ID_PRESET; - fixedOtId = HIHALF(personalityValue) ^ LOHALF(personalityValue); - } - CreateMon(&party[i], partyData[i].species, partyData[i].lvl, 0, TRUE, personalityValue, otIdType, fixedOtId); - SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); + otIdType = OT_ID_PRESET; + fixedOtId = HIHALF(personalityValue) ^ LOHALF(personalityValue); + } + CreateMon(&party[i], partyData[i].species, partyData[i].lvl, 0, TRUE, personalityValue, otIdType, fixedOtId); + SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - CustomTrainerPartyAssignMoves(&party[i], &partyData[i]); - SetMonData(&party[i], MON_DATA_IVS, &(partyData[i].iv)); - if (partyData[i].ev != NULL) - { - SetMonData(&party[i], MON_DATA_HP_EV, &(partyData[i].ev[0])); - SetMonData(&party[i], MON_DATA_ATK_EV, &(partyData[i].ev[1])); - SetMonData(&party[i], MON_DATA_DEF_EV, &(partyData[i].ev[2])); - SetMonData(&party[i], MON_DATA_SPATK_EV, &(partyData[i].ev[3])); - SetMonData(&party[i], MON_DATA_SPDEF_EV, &(partyData[i].ev[4])); - SetMonData(&party[i], MON_DATA_SPEED_EV, &(partyData[i].ev[5])); - } - if (partyData[i].ability != ABILITY_NONE) - { - const struct SpeciesInfo *speciesInfo = &gSpeciesInfo[partyData[i].species]; - u32 maxAbilities = ARRAY_COUNT(speciesInfo->abilities); - for (j = 0; j < maxAbilities; ++j) - { - if (speciesInfo->abilities[j] == partyData[i].ability) - break; - } - if (j < maxAbilities) - SetMonData(&party[i], MON_DATA_ABILITY_NUM, &j); - } - SetMonData(&party[i], MON_DATA_FRIENDSHIP, &(partyData[i].friendship)); - if (partyData[i].ball != ITEM_NONE) - { - ball = partyData[i].ball; - SetMonData(&party[i], MON_DATA_POKEBALL, &ball); - } - if (partyData[i].nickname != NULL) - { - SetMonData(&party[i], MON_DATA_NICKNAME, partyData[i].nickname); - } - CalculateMonStats(&party[i]); + CustomTrainerPartyAssignMoves(&party[i], &partyData[i]); + SetMonData(&party[i], MON_DATA_IVS, &(partyData[i].iv)); + if (partyData[i].ev != NULL) + { + SetMonData(&party[i], MON_DATA_HP_EV, &(partyData[i].ev[0])); + SetMonData(&party[i], MON_DATA_ATK_EV, &(partyData[i].ev[1])); + SetMonData(&party[i], MON_DATA_DEF_EV, &(partyData[i].ev[2])); + SetMonData(&party[i], MON_DATA_SPATK_EV, &(partyData[i].ev[3])); + SetMonData(&party[i], MON_DATA_SPDEF_EV, &(partyData[i].ev[4])); + SetMonData(&party[i], MON_DATA_SPEED_EV, &(partyData[i].ev[5])); } + if (partyData[i].ability != ABILITY_NONE) + { + const struct SpeciesInfo *speciesInfo = &gSpeciesInfo[partyData[i].species]; + u32 maxAbilities = ARRAY_COUNT(speciesInfo->abilities); + for (j = 0; j < maxAbilities; ++j) + { + if (speciesInfo->abilities[j] == partyData[i].ability) + break; + } + if (j < maxAbilities) + SetMonData(&party[i], MON_DATA_ABILITY_NUM, &j); } + SetMonData(&party[i], MON_DATA_FRIENDSHIP, &(partyData[i].friendship)); + if (partyData[i].ball != ITEM_NONE) + { + ball = partyData[i].ball; + SetMonData(&party[i], MON_DATA_POKEBALL, &ball); + } + if (partyData[i].nickname != NULL) + { + SetMonData(&party[i], MON_DATA_NICKNAME, partyData[i].nickname); + } + CalculateMonStats(&party[i]); #if B_TRAINER_CLASS_POKE_BALLS >= GEN_7 if (ball == -1) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ea6f5a3b9..30bd30a19 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7337,15 +7337,8 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) } else { - switch (gTrainers[trainerId].partyFlags) - { - case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: - { - const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; - lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; - } - break; - } + const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; + lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; for (; gTrainerMoneyTable[i].classId != 0xFF; i++) { diff --git a/src/battle_setup.c b/src/battle_setup.c index 44a01977b..5f5bca75b 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -758,23 +758,16 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) u8 i; u8 sum; u32 count = numMons; + const struct TrainerMonCustomized *party; if (gTrainers[opponentId].partySize < count) count = gTrainers[opponentId].partySize; sum = 0; - switch (gTrainers[opponentId].partyFlags) - { - case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: - { - const struct TrainerMonCustomized *party; - party = gTrainers[opponentId].party.EverythingCustomized; - for (i = 0; i < count; i++) - sum += party[i].lvl; - } - break; - } + party = gTrainers[opponentId].party.EverythingCustomized; + for (i = 0; i < count; i++) + sum += party[i].lvl; return sum; } diff --git a/src/battle_tower.c b/src/battle_tower.c index 4b962673b..5a093e991 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3049,74 +3049,67 @@ static void FillPartnerParty(u16 trainerId) for (i = 0; i < 3 && i < gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].partySize; i++) { + const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; + u32 otIdType = OT_ID_RANDOM_NO_SHINY; do { j = Random32(); } while (IsShinyOtIdPersonality(otID, j)); - switch (gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].partyFlags) + if (partyData[i].gender == TRAINER_MON_MALE) + j = (j & 0xFFFFFF00) | GeneratePersonalityForGender(MON_MALE, partyData[i].species); + else if (partyData[i].gender == TRAINER_MON_FEMALE) + j = (j & 0xFFFFFF00) | GeneratePersonalityForGender(MON_FEMALE, partyData[i].species); + if (partyData[i].nature != 0) + ModifyPersonalityForNature(&j, partyData[i].nature - 1); + if (partyData[i].isShiny) { - case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: + otIdType = OT_ID_PRESET; + otID = HIHALF(j) ^ LOHALF(j); + } + + CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, 0, TRUE, j, otIdType, otID); + SetMonData(&gPlayerParty[i + 3], MON_DATA_HELD_ITEM, &partyData[i].heldItem); + + // TODO: Figure out a default strategy when moves are not set, to generate a good moveset + for (j = 0; j < MAX_MON_MOVES; ++j) { - const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; - u32 otIdType = OT_ID_RANDOM_NO_SHINY; - - if (partyData[i].gender == TRAINER_MON_MALE) - j = (j & 0xFFFFFF00) | GeneratePersonalityForGender(MON_MALE, partyData[i].species); - else if (partyData[i].gender == TRAINER_MON_FEMALE) - j = (j & 0xFFFFFF00) | GeneratePersonalityForGender(MON_FEMALE, partyData[i].species); - if (partyData[i].nature != 0) - ModifyPersonalityForNature(&j, partyData[i].nature - 1); - if (partyData[i].isShiny) - { - otIdType = OT_ID_PRESET; - otID = HIHALF(j) ^ LOHALF(j); - } - - CreateMon(&gPlayerParty[i + 3], partyData[i].species, partyData[i].lvl, 0, TRUE, j, otIdType, otID); - SetMonData(&gPlayerParty[i + 3], MON_DATA_HELD_ITEM, &partyData[i].heldItem); - - // TODO: Figure out a default strategy when moves are not set, to generate a good moveset - for (j = 0; j < MAX_MON_MOVES; ++j) - { - SetMonData(&gPlayerParty[i+3], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); - SetMonData(&gPlayerParty[i+3], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - SetMonData(&gPlayerParty[i+3], MON_DATA_IVS, &(partyData[i].iv)); - if (partyData[i].ev != NULL) - { - SetMonData(&gPlayerParty[i+3], MON_DATA_HP_EV, &(partyData[i].ev[0])); - SetMonData(&gPlayerParty[i+3], MON_DATA_ATK_EV, &(partyData[i].ev[1])); - SetMonData(&gPlayerParty[i+3], MON_DATA_DEF_EV, &(partyData[i].ev[2])); - SetMonData(&gPlayerParty[i+3], MON_DATA_SPATK_EV, &(partyData[i].ev[3])); - SetMonData(&gPlayerParty[i+3], MON_DATA_SPDEF_EV, &(partyData[i].ev[4])); - SetMonData(&gPlayerParty[i+3], MON_DATA_SPEED_EV, &(partyData[i].ev[5])); - } - if (partyData[i].ability != ABILITY_NONE) - { - const struct SpeciesInfo *speciesInfo = &gSpeciesInfo[partyData[i].species]; - u32 maxAbilities = ARRAY_COUNT(speciesInfo->abilities); - for (j = 0; j < maxAbilities; ++j) - { - if (speciesInfo->abilities[j] == partyData[i].ability) - break; - } - if (j < maxAbilities) - SetMonData(&gPlayerParty[i+3], MON_DATA_ABILITY_NUM, &j); - } - SetMonData(&gPlayerParty[i+3], MON_DATA_FRIENDSHIP, &(partyData[i].friendship)); - if (partyData[i].ball != ITEM_NONE) - { - ball = partyData[i].ball; - SetMonData(&gPlayerParty[i+3], MON_DATA_POKEBALL, &ball); - } - if (partyData[i].nickname != NULL) - { - SetMonData(&gPlayerParty[i+3], MON_DATA_NICKNAME, partyData[i].nickname); - } - CalculateMonStats(&gPlayerParty[i+3]); + SetMonData(&gPlayerParty[i+3], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); + SetMonData(&gPlayerParty[i+3], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); } + SetMonData(&gPlayerParty[i+3], MON_DATA_IVS, &(partyData[i].iv)); + if (partyData[i].ev != NULL) + { + SetMonData(&gPlayerParty[i+3], MON_DATA_HP_EV, &(partyData[i].ev[0])); + SetMonData(&gPlayerParty[i+3], MON_DATA_ATK_EV, &(partyData[i].ev[1])); + SetMonData(&gPlayerParty[i+3], MON_DATA_DEF_EV, &(partyData[i].ev[2])); + SetMonData(&gPlayerParty[i+3], MON_DATA_SPATK_EV, &(partyData[i].ev[3])); + SetMonData(&gPlayerParty[i+3], MON_DATA_SPDEF_EV, &(partyData[i].ev[4])); + SetMonData(&gPlayerParty[i+3], MON_DATA_SPEED_EV, &(partyData[i].ev[5])); } + if (partyData[i].ability != ABILITY_NONE) + { + const struct SpeciesInfo *speciesInfo = &gSpeciesInfo[partyData[i].species]; + u32 maxAbilities = ARRAY_COUNT(speciesInfo->abilities); + for (j = 0; j < maxAbilities; ++j) + { + if (speciesInfo->abilities[j] == partyData[i].ability) + break; + } + if (j < maxAbilities) + SetMonData(&gPlayerParty[i+3], MON_DATA_ABILITY_NUM, &j); + } + SetMonData(&gPlayerParty[i+3], MON_DATA_FRIENDSHIP, &(partyData[i].friendship)); + if (partyData[i].ball != ITEM_NONE) + { + ball = partyData[i].ball; + SetMonData(&gPlayerParty[i+3], MON_DATA_POKEBALL, &ball); + } + if (partyData[i].nickname != NULL) + { + SetMonData(&gPlayerParty[i+3], MON_DATA_NICKNAME, partyData[i].nickname); + } + CalculateMonStats(&gPlayerParty[i+3]); StringCopy(trainerName, gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].trainerName); SetMonData(&gPlayerParty[i + 3], MON_DATA_OT_NAME, trainerName); diff --git a/src/data/trainers.h b/src/data/trainers.h index c37e183c0..3aa0726c3 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -1,7 +1,6 @@ const struct Trainer gTrainers[] = { [TRAINER_NONE] = { - .partyFlags = 0, .trainerClass = TRAINER_CLASS_PKMN_TRAINER_1, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_HIKER, diff --git a/src/match_call.c b/src/match_call.c index 25e949300..f86cb7138 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1796,14 +1796,7 @@ static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) trainerId = GetLastBeatenRematchTrainerId(sMatchCallTrainers[matchCallId].trainerId); party = gTrainers[trainerId].party; monId = Random() % gTrainers[trainerId].partySize; - - switch (gTrainers[trainerId].partyFlags) - { - default: - case F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED: - speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; - break; - } + speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; StringCopy(destStr, speciesName); } From b86184a4f63d6e3d5c20c1e7e8edd7137d7724f6 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 5 Jul 2023 18:23:18 -0400 Subject: [PATCH 09/82] Removed TrainerMonPtr --- include/data.h | 9 ++------- src/battle_main.c | 6 +++--- src/battle_script_commands.c | 2 +- src/battle_setup.c | 2 +- src/battle_tower.c | 2 +- src/data/trainers.h | 2 +- src/match_call.c | 4 ++-- 7 files changed, 11 insertions(+), 16 deletions(-) diff --git a/include/data.h b/include/data.h index 5d86c6032..e3642e8e4 100644 --- a/include/data.h +++ b/include/data.h @@ -52,17 +52,12 @@ struct TrainerMonCustomized bool8 isShiny : 1; }; -#define EVERYTHING_CUSTOMIZED(party) { .EverythingCustomized = party}, .partySize = ARRAY_COUNT(party) - -union TrainerMonPtr -{ - const struct TrainerMonCustomized *EverythingCustomized; -}; +#define EVERYTHING_CUSTOMIZED(partyArray) partyArray, .partySize = ARRAY_COUNT(partyArray) struct Trainer { /*0x00*/ u32 aiFlags; - /*0x04*/ union TrainerMonPtr party; + /*0x04*/ const struct TrainerMonCustomized *party; /*0x08*/ u16 items[MAX_TRAINER_ITEMS]; /*0x10*/ u8 trainerClass; /*0x11*/ u8 encounterMusic_gender; // last bit is gender diff --git a/src/battle_main.c b/src/battle_main.c index ed97ad7df..f212c3475 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1883,8 +1883,8 @@ static u32 Crc32B (const u8 *data, u32 size) static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i) { - const u8 *buffer = (const u8 *) &trainer->party.EverythingCustomized[i]; - u32 n = sizeof(*trainer->party.EverythingCustomized); + const u8 *buffer = (const u8 *) &trainer->party[i]; + u32 n = sizeof(*trainer->party); return Crc32B(buffer, n); } @@ -1962,7 +1962,7 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer for (i = 0; i < monsCount; i++) { u32 personalityHash = GeneratePartyHash(trainer, i); - const struct TrainerMonCustomized *partyData = trainer->party.EverythingCustomized; + const struct TrainerMonCustomized *partyData = trainer->party; u32 otIdType = OT_ID_RANDOM_NO_SHINY; u32 fixedOtId = 0; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 30bd30a19..e51e95065 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7337,7 +7337,7 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) } else { - const struct TrainerMonCustomized *party = gTrainers[trainerId].party.EverythingCustomized; + const struct TrainerMonCustomized *party = gTrainers[trainerId].party; lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; for (; gTrainerMoneyTable[i].classId != 0xFF; i++) diff --git a/src/battle_setup.c b/src/battle_setup.c index 5f5bca75b..6075b42dd 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -765,7 +765,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum = 0; - party = gTrainers[opponentId].party.EverythingCustomized; + party = gTrainers[opponentId].party; for (i = 0; i < count; i++) sum += party[i].lvl; diff --git a/src/battle_tower.c b/src/battle_tower.c index 5a093e991..ce7991531 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3049,7 +3049,7 @@ static void FillPartnerParty(u16 trainerId) for (i = 0; i < 3 && i < gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].partySize; i++) { - const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party.EverythingCustomized; + const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party; u32 otIdType = OT_ID_RANDOM_NO_SHINY; do { diff --git a/src/data/trainers.h b/src/data/trainers.h index 3aa0726c3..d2ffe3972 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -9,7 +9,7 @@ const struct Trainer gTrainers[] = { .doubleBattle = FALSE, .aiFlags = 0, .partySize = 0, - .party = {.EverythingCustomized = NULL}, + .party = NULL, }, [TRAINER_SAWYER_1] = diff --git a/src/match_call.c b/src/match_call.c index f86cb7138..ec85498d0 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1789,14 +1789,14 @@ static void PopulateSpeciesFromTrainerLocation(int matchCallId, u8 *destStr) static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) { u16 trainerId; - union TrainerMonPtr party; + const struct TrainerMonCustomized *party; u8 monId; const u8 *speciesName; trainerId = GetLastBeatenRematchTrainerId(sMatchCallTrainers[matchCallId].trainerId); party = gTrainers[trainerId].party; monId = Random() % gTrainers[trainerId].partySize; - speciesName = gSpeciesNames[party.EverythingCustomized[monId].species]; + speciesName = gSpeciesNames[party[monId].species]; StringCopy(destStr, speciesName); } From e8487961c766d83fb3d881e6245441aef1db438b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 5 Jul 2023 18:29:28 -0400 Subject: [PATCH 10/82] TrainerMonCustomized -> TrainerMon --- include/data.h | 4 +- src/battle_main.c | 6 +- src/battle_script_commands.c | 2 +- src/battle_setup.c | 2 +- src/battle_tower.c | 2 +- src/data/trainer_parties.h | 1708 +++++++++++++++++----------------- src/match_call.c | 2 +- test/trainer_control.c | 2 +- 8 files changed, 864 insertions(+), 864 deletions(-) diff --git a/include/data.h b/include/data.h index e3642e8e4..0fe2ea577 100644 --- a/include/data.h +++ b/include/data.h @@ -35,7 +35,7 @@ struct MonCoords #define TRAINER_PARTY_EVS(hp, atk, def, speed, spatk, spdef) ((const u8[6]){hp,atk,def,spatk,spdef,speed}) #define TRAINER_PARTY_NATURE(nature) (nature+1) -struct TrainerMonCustomized +struct TrainerMon { const u8 *nickname; const u8 *ev; @@ -57,7 +57,7 @@ struct TrainerMonCustomized struct Trainer { /*0x00*/ u32 aiFlags; - /*0x04*/ const struct TrainerMonCustomized *party; + /*0x04*/ const struct TrainerMon *party; /*0x08*/ u16 items[MAX_TRAINER_ITEMS]; /*0x10*/ u8 trainerClass; /*0x11*/ u8 encounterMusic_gender; // last bit is gender diff --git a/src/battle_main.c b/src/battle_main.c index f212c3475..259ad3951 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -120,7 +120,7 @@ static void SpriteCB_UnusedBattleInit_Main(struct Sprite *sprite); static void TrySpecialEvolution(void); static u32 Crc32B (const u8 *data, u32 size); static u32 GeneratePartyHash(const struct Trainer *trainer, u32 i); -static void CustomTrainerPartyAssignMoves(struct Pokemon *mon, const struct TrainerMonCustomized *partyEntry); +static void CustomTrainerPartyAssignMoves(struct Pokemon *mon, const struct TrainerMon *partyEntry); EWRAM_DATA u16 gBattle_BG0_X = 0; EWRAM_DATA u16 gBattle_BG0_Y = 0; @@ -1910,7 +1910,7 @@ u32 GeneratePersonalityForGender(u32 gender, u32 species) return speciesInfo->genderRatio / 2; } -static void CustomTrainerPartyAssignMoves(struct Pokemon *mon, const struct TrainerMonCustomized *partyEntry) +static void CustomTrainerPartyAssignMoves(struct Pokemon *mon, const struct TrainerMon *partyEntry) { bool32 noMoveSet = TRUE; u32 j; @@ -1962,7 +1962,7 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer for (i = 0; i < monsCount; i++) { u32 personalityHash = GeneratePartyHash(trainer, i); - const struct TrainerMonCustomized *partyData = trainer->party; + const struct TrainerMon *partyData = trainer->party; u32 otIdType = OT_ID_RANDOM_NO_SHINY; u32 fixedOtId = 0; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e51e95065..2c255ab47 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7337,7 +7337,7 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) } else { - const struct TrainerMonCustomized *party = gTrainers[trainerId].party; + const struct TrainerMon *party = gTrainers[trainerId].party; lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; for (; gTrainerMoneyTable[i].classId != 0xFF; i++) diff --git a/src/battle_setup.c b/src/battle_setup.c index 6075b42dd..1140668fe 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -758,7 +758,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) u8 i; u8 sum; u32 count = numMons; - const struct TrainerMonCustomized *party; + const struct TrainerMon *party; if (gTrainers[opponentId].partySize < count) count = gTrainers[opponentId].partySize; diff --git a/src/battle_tower.c b/src/battle_tower.c index ce7991531..8b5a2c955 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3049,7 +3049,7 @@ static void FillPartnerParty(u16 trainerId) for (i = 0; i < 3 && i < gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].partySize; i++) { - const struct TrainerMonCustomized *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party; + const struct TrainerMon *partyData = gTrainers[trainerId - TRAINER_CUSTOM_PARTNER].party; u32 otIdType = OT_ID_RANDOM_NO_SHINY; do { diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index e14afc605..ed53a181d 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -1,18 +1,18 @@ -static const struct TrainerMonCustomized sParty_Sawyer1[] = { +static const struct TrainerMon sParty_Sawyer1[] = { { .lvl = 21, .species = SPECIES_GEODUDE, } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout1[] = { +static const struct TrainerMon sParty_GruntAquaHideout1[] = { { .lvl = 32, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout2[] = { +static const struct TrainerMon sParty_GruntAquaHideout2[] = { { .lvl = 31, .species = SPECIES_ZUBAT, @@ -23,42 +23,42 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout2[] = { } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout3[] = { +static const struct TrainerMon sParty_GruntAquaHideout3[] = { { .lvl = 32, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout4[] = { +static const struct TrainerMon sParty_GruntAquaHideout4[] = { { .lvl = 32, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntSeafloorCavern1[] = { +static const struct TrainerMon sParty_GruntSeafloorCavern1[] = { { .lvl = 36, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_GruntSeafloorCavern2[] = { +static const struct TrainerMon sParty_GruntSeafloorCavern2[] = { { .lvl = 36, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntSeafloorCavern3[] = { +static const struct TrainerMon sParty_GruntSeafloorCavern3[] = { { .lvl = 36, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_Gabrielle1[] = { +static const struct TrainerMon sParty_Gabrielle1[] = { { .lvl = 26, .species = SPECIES_SKITTY, @@ -85,14 +85,14 @@ static const struct TrainerMonCustomized sParty_Gabrielle1[] = { } }; -static const struct TrainerMonCustomized sParty_GruntPetalburgWoods[] = { +static const struct TrainerMon sParty_GruntPetalburgWoods[] = { { .lvl = 9, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_Marcel[] = { +static const struct TrainerMon sParty_Marcel[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -105,7 +105,7 @@ static const struct TrainerMonCustomized sParty_Marcel[] = { } }; -static const struct TrainerMonCustomized sParty_Alberto[] = { +static const struct TrainerMon sParty_Alberto[] = { { .lvl = 30, .species = SPECIES_PELIPPER, @@ -116,7 +116,7 @@ static const struct TrainerMonCustomized sParty_Alberto[] = { } }; -static const struct TrainerMonCustomized sParty_Ed[] = { +static const struct TrainerMon sParty_Ed[] = { { .lvl = 30, .species = SPECIES_ZANGOOSE, @@ -127,28 +127,28 @@ static const struct TrainerMonCustomized sParty_Ed[] = { } }; -static const struct TrainerMonCustomized sParty_GruntSeafloorCavern4[] = { +static const struct TrainerMon sParty_GruntSeafloorCavern4[] = { { .lvl = 36, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Declan[] = { +static const struct TrainerMon sParty_Declan[] = { { .lvl = 34, .species = SPECIES_GYARADOS, } }; -static const struct TrainerMonCustomized sParty_GruntRusturfTunnel[] = { +static const struct TrainerMon sParty_GruntRusturfTunnel[] = { { .lvl = 11, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_GruntWeatherInst1[] = { +static const struct TrainerMon sParty_GruntWeatherInst1[] = { { .lvl = 27, .species = SPECIES_ZUBAT, @@ -159,7 +159,7 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst1[] = { } }; -static const struct TrainerMonCustomized sParty_GruntWeatherInst2[] = { +static const struct TrainerMon sParty_GruntWeatherInst2[] = { { .lvl = 27, .species = SPECIES_POOCHYENA, @@ -170,7 +170,7 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst2[] = { } }; -static const struct TrainerMonCustomized sParty_GruntWeatherInst3[] = { +static const struct TrainerMon sParty_GruntWeatherInst3[] = { { .lvl = 26, .species = SPECIES_POOCHYENA, @@ -185,14 +185,14 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst3[] = { } }; -static const struct TrainerMonCustomized sParty_GruntMuseum1[] = { +static const struct TrainerMon sParty_GruntMuseum1[] = { { .lvl = 15, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntMuseum2[] = { +static const struct TrainerMon sParty_GruntMuseum2[] = { { .lvl = 14, .species = SPECIES_ZUBAT, @@ -203,28 +203,28 @@ static const struct TrainerMonCustomized sParty_GruntMuseum2[] = { } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter1[] = { +static const struct TrainerMon sParty_GruntSpaceCenter1[] = { { .lvl = 32, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_GruntMtPyre1[] = { +static const struct TrainerMon sParty_GruntMtPyre1[] = { { .lvl = 32, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntMtPyre2[] = { +static const struct TrainerMon sParty_GruntMtPyre2[] = { { .lvl = 32, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntMtPyre3[] = { +static const struct TrainerMon sParty_GruntMtPyre3[] = { { .lvl = 30, .species = SPECIES_POOCHYENA, @@ -235,28 +235,28 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre3[] = { } }; -static const struct TrainerMonCustomized sParty_GruntWeatherInst4[] = { +static const struct TrainerMon sParty_GruntWeatherInst4[] = { { .lvl = 28, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout5[] = { +static const struct TrainerMon sParty_GruntAquaHideout5[] = { { .lvl = 32, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout6[] = { +static const struct TrainerMon sParty_GruntAquaHideout6[] = { { .lvl = 32, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_Fredrick[] = { +static const struct TrainerMon sParty_Fredrick[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 30, @@ -269,7 +269,7 @@ static const struct TrainerMonCustomized sParty_Fredrick[] = { } }; -static const struct TrainerMonCustomized sParty_Matt[] = { +static const struct TrainerMon sParty_Matt[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, @@ -282,14 +282,14 @@ static const struct TrainerMonCustomized sParty_Matt[] = { } }; -static const struct TrainerMonCustomized sParty_Zander[] = { +static const struct TrainerMon sParty_Zander[] = { { .lvl = 31, .species = SPECIES_HARIYAMA, } }; -static const struct TrainerMonCustomized sParty_ShellyWeatherInstitute[] = { +static const struct TrainerMon sParty_ShellyWeatherInstitute[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, @@ -302,7 +302,7 @@ static const struct TrainerMonCustomized sParty_ShellyWeatherInstitute[] = { } }; -static const struct TrainerMonCustomized sParty_ShellySeafloorCavern[] = { +static const struct TrainerMon sParty_ShellySeafloorCavern[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, @@ -315,7 +315,7 @@ static const struct TrainerMonCustomized sParty_ShellySeafloorCavern[] = { } }; -static const struct TrainerMonCustomized sParty_Archie[] = { +static const struct TrainerMon sParty_Archie[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 41, @@ -333,14 +333,14 @@ static const struct TrainerMonCustomized sParty_Archie[] = { } }; -static const struct TrainerMonCustomized sParty_Leah[] = { +static const struct TrainerMon sParty_Leah[] = { { .lvl = 31, .species = SPECIES_SPOINK, } }; -static const struct TrainerMonCustomized sParty_Daisy[] = { +static const struct TrainerMon sParty_Daisy[] = { { .lvl = 14, .species = SPECIES_SHROOMISH, @@ -351,7 +351,7 @@ static const struct TrainerMonCustomized sParty_Daisy[] = { } }; -static const struct TrainerMonCustomized sParty_Rose1[] = { +static const struct TrainerMon sParty_Rose1[] = { { .lvl = 14, .species = SPECIES_ROSELIA, @@ -366,7 +366,7 @@ static const struct TrainerMonCustomized sParty_Rose1[] = { } }; -static const struct TrainerMonCustomized sParty_Felix[] = { +static const struct TrainerMon sParty_Felix[] = { { .lvl = 43, .species = SPECIES_MEDICHAM, @@ -379,7 +379,7 @@ static const struct TrainerMonCustomized sParty_Felix[] = { } }; -static const struct TrainerMonCustomized sParty_Violet[] = { +static const struct TrainerMon sParty_Violet[] = { { .lvl = 26, .species = SPECIES_ROSELIA, @@ -390,7 +390,7 @@ static const struct TrainerMonCustomized sParty_Violet[] = { } }; -static const struct TrainerMonCustomized sParty_Rose2[] = { +static const struct TrainerMon sParty_Rose2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -403,7 +403,7 @@ static const struct TrainerMonCustomized sParty_Rose2[] = { } }; -static const struct TrainerMonCustomized sParty_Rose3[] = { +static const struct TrainerMon sParty_Rose3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, @@ -421,7 +421,7 @@ static const struct TrainerMonCustomized sParty_Rose3[] = { } }; -static const struct TrainerMonCustomized sParty_Rose4[] = { +static const struct TrainerMon sParty_Rose4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -439,7 +439,7 @@ static const struct TrainerMonCustomized sParty_Rose4[] = { } }; -static const struct TrainerMonCustomized sParty_Rose5[] = { +static const struct TrainerMon sParty_Rose5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, @@ -457,7 +457,7 @@ static const struct TrainerMonCustomized sParty_Rose5[] = { } }; -static const struct TrainerMonCustomized sParty_Dusty1[] = { +static const struct TrainerMon sParty_Dusty1[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 23, @@ -466,7 +466,7 @@ static const struct TrainerMonCustomized sParty_Dusty1[] = { } }; -static const struct TrainerMonCustomized sParty_Chip[] = { +static const struct TrainerMon sParty_Chip[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, @@ -487,7 +487,7 @@ static const struct TrainerMonCustomized sParty_Chip[] = { } }; -static const struct TrainerMonCustomized sParty_Foster[] = { +static const struct TrainerMon sParty_Foster[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 25, @@ -502,7 +502,7 @@ static const struct TrainerMonCustomized sParty_Foster[] = { } }; -static const struct TrainerMonCustomized sParty_Dusty2[] = { +static const struct TrainerMon sParty_Dusty2[] = { { .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 27, @@ -511,7 +511,7 @@ static const struct TrainerMonCustomized sParty_Dusty2[] = { } }; -static const struct TrainerMonCustomized sParty_Dusty3[] = { +static const struct TrainerMon sParty_Dusty3[] = { { .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 30, @@ -520,7 +520,7 @@ static const struct TrainerMonCustomized sParty_Dusty3[] = { } }; -static const struct TrainerMonCustomized sParty_Dusty4[] = { +static const struct TrainerMon sParty_Dusty4[] = { { .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 33, @@ -529,7 +529,7 @@ static const struct TrainerMonCustomized sParty_Dusty4[] = { } }; -static const struct TrainerMonCustomized sParty_Dusty5[] = { +static const struct TrainerMon sParty_Dusty5[] = { { .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 36, @@ -538,7 +538,7 @@ static const struct TrainerMonCustomized sParty_Dusty5[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy1[] = { +static const struct TrainerMon sParty_GabbyAndTy1[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 17, @@ -551,7 +551,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy1[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy2[] = { +static const struct TrainerMon sParty_GabbyAndTy2[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -564,7 +564,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy2[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy3[] = { +static const struct TrainerMon sParty_GabbyAndTy3[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 30, @@ -577,7 +577,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy3[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy4[] = { +static const struct TrainerMon sParty_GabbyAndTy4[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 33, @@ -590,7 +590,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy4[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy5[] = { +static const struct TrainerMon sParty_GabbyAndTy5[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 36, @@ -603,7 +603,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy5[] = { } }; -static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { +static const struct TrainerMon sParty_GabbyAndTy6[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 39, @@ -618,7 +618,7 @@ static const struct TrainerMonCustomized sParty_GabbyAndTy6[] = { } }; -static const struct TrainerMonCustomized sParty_Lola1[] = { +static const struct TrainerMon sParty_Lola1[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, @@ -631,21 +631,21 @@ static const struct TrainerMonCustomized sParty_Lola1[] = { } }; -static const struct TrainerMonCustomized sParty_Austina[] = { +static const struct TrainerMon sParty_Austina[] = { { .lvl = 26, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Gwen[] = { +static const struct TrainerMon sParty_Gwen[] = { { .lvl = 26, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Lola2[] = { +static const struct TrainerMon sParty_Lola2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -658,7 +658,7 @@ static const struct TrainerMonCustomized sParty_Lola2[] = { } }; -static const struct TrainerMonCustomized sParty_Lola3[] = { +static const struct TrainerMon sParty_Lola3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -671,7 +671,7 @@ static const struct TrainerMonCustomized sParty_Lola3[] = { } }; -static const struct TrainerMonCustomized sParty_Lola4[] = { +static const struct TrainerMon sParty_Lola4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, @@ -684,7 +684,7 @@ static const struct TrainerMonCustomized sParty_Lola4[] = { } }; -static const struct TrainerMonCustomized sParty_Lola5[] = { +static const struct TrainerMon sParty_Lola5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, @@ -697,7 +697,7 @@ static const struct TrainerMonCustomized sParty_Lola5[] = { } }; -static const struct TrainerMonCustomized sParty_Ricky1[] = { +static const struct TrainerMon sParty_Ricky1[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 13, @@ -706,7 +706,7 @@ static const struct TrainerMonCustomized sParty_Ricky1[] = { } }; -static const struct TrainerMonCustomized sParty_Simon[] = { +static const struct TrainerMon sParty_Simon[] = { { .lvl = 12, .species = SPECIES_AZURILL, @@ -717,14 +717,14 @@ static const struct TrainerMonCustomized sParty_Simon[] = { } }; -static const struct TrainerMonCustomized sParty_Charlie[] = { +static const struct TrainerMon sParty_Charlie[] = { { .lvl = 26, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Ricky2[] = { +static const struct TrainerMon sParty_Ricky2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -733,7 +733,7 @@ static const struct TrainerMonCustomized sParty_Ricky2[] = { } }; -static const struct TrainerMonCustomized sParty_Ricky3[] = { +static const struct TrainerMon sParty_Ricky3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, @@ -742,7 +742,7 @@ static const struct TrainerMonCustomized sParty_Ricky3[] = { } }; -static const struct TrainerMonCustomized sParty_Ricky4[] = { +static const struct TrainerMon sParty_Ricky4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, @@ -751,7 +751,7 @@ static const struct TrainerMonCustomized sParty_Ricky4[] = { } }; -static const struct TrainerMonCustomized sParty_Ricky5[] = { +static const struct TrainerMon sParty_Ricky5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, @@ -760,7 +760,7 @@ static const struct TrainerMonCustomized sParty_Ricky5[] = { } }; -static const struct TrainerMonCustomized sParty_Randall[] = { +static const struct TrainerMon sParty_Randall[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -770,7 +770,7 @@ static const struct TrainerMonCustomized sParty_Randall[] = { } }; -static const struct TrainerMonCustomized sParty_Parker[] = { +static const struct TrainerMon sParty_Parker[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -780,7 +780,7 @@ static const struct TrainerMonCustomized sParty_Parker[] = { } }; -static const struct TrainerMonCustomized sParty_George[] = { +static const struct TrainerMon sParty_George[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -790,7 +790,7 @@ static const struct TrainerMonCustomized sParty_George[] = { } }; -static const struct TrainerMonCustomized sParty_Berke[] = { +static const struct TrainerMon sParty_Berke[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -800,7 +800,7 @@ static const struct TrainerMonCustomized sParty_Berke[] = { } }; -static const struct TrainerMonCustomized sParty_Braxton[] = { +static const struct TrainerMon sParty_Braxton[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 28, @@ -833,7 +833,7 @@ static const struct TrainerMonCustomized sParty_Braxton[] = { } }; -static const struct TrainerMonCustomized sParty_Vincent[] = { +static const struct TrainerMon sParty_Vincent[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 44, @@ -851,7 +851,7 @@ static const struct TrainerMonCustomized sParty_Vincent[] = { } }; -static const struct TrainerMonCustomized sParty_Leroy[] = { +static const struct TrainerMon sParty_Leroy[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 46, @@ -864,7 +864,7 @@ static const struct TrainerMonCustomized sParty_Leroy[] = { } }; -static const struct TrainerMonCustomized sParty_Wilton1[] = { +static const struct TrainerMon sParty_Wilton1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -882,7 +882,7 @@ static const struct TrainerMonCustomized sParty_Wilton1[] = { } }; -static const struct TrainerMonCustomized sParty_Edgar[] = { +static const struct TrainerMon sParty_Edgar[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, @@ -895,7 +895,7 @@ static const struct TrainerMonCustomized sParty_Edgar[] = { } }; -static const struct TrainerMonCustomized sParty_Albert[] = { +static const struct TrainerMon sParty_Albert[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, @@ -908,7 +908,7 @@ static const struct TrainerMonCustomized sParty_Albert[] = { } }; -static const struct TrainerMonCustomized sParty_Samuel[] = { +static const struct TrainerMon sParty_Samuel[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, @@ -926,7 +926,7 @@ static const struct TrainerMonCustomized sParty_Samuel[] = { } }; -static const struct TrainerMonCustomized sParty_Vito[] = { +static const struct TrainerMon sParty_Vito[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, @@ -949,7 +949,7 @@ static const struct TrainerMonCustomized sParty_Vito[] = { } }; -static const struct TrainerMonCustomized sParty_Owen[] = { +static const struct TrainerMon sParty_Owen[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, @@ -967,7 +967,7 @@ static const struct TrainerMonCustomized sParty_Owen[] = { } }; -static const struct TrainerMonCustomized sParty_Wilton2[] = { +static const struct TrainerMon sParty_Wilton2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, @@ -985,7 +985,7 @@ static const struct TrainerMonCustomized sParty_Wilton2[] = { } }; -static const struct TrainerMonCustomized sParty_Wilton3[] = { +static const struct TrainerMon sParty_Wilton3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, @@ -1003,7 +1003,7 @@ static const struct TrainerMonCustomized sParty_Wilton3[] = { } }; -static const struct TrainerMonCustomized sParty_Wilton4[] = { +static const struct TrainerMon sParty_Wilton4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, @@ -1021,7 +1021,7 @@ static const struct TrainerMonCustomized sParty_Wilton4[] = { } }; -static const struct TrainerMonCustomized sParty_Wilton5[] = { +static const struct TrainerMon sParty_Wilton5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, @@ -1039,7 +1039,7 @@ static const struct TrainerMonCustomized sParty_Wilton5[] = { } }; -static const struct TrainerMonCustomized sParty_Warren[] = { +static const struct TrainerMon sParty_Warren[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 33, @@ -1052,7 +1052,7 @@ static const struct TrainerMonCustomized sParty_Warren[] = { } }; -static const struct TrainerMonCustomized sParty_Mary[] = { +static const struct TrainerMon sParty_Mary[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -1062,7 +1062,7 @@ static const struct TrainerMonCustomized sParty_Mary[] = { } }; -static const struct TrainerMonCustomized sParty_Alexia[] = { +static const struct TrainerMon sParty_Alexia[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -1072,7 +1072,7 @@ static const struct TrainerMonCustomized sParty_Alexia[] = { } }; -static const struct TrainerMonCustomized sParty_Jody[] = { +static const struct TrainerMon sParty_Jody[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 26, @@ -1082,7 +1082,7 @@ static const struct TrainerMonCustomized sParty_Jody[] = { } }; -static const struct TrainerMonCustomized sParty_Wendy[] = { +static const struct TrainerMon sParty_Wendy[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -1103,7 +1103,7 @@ static const struct TrainerMonCustomized sParty_Wendy[] = { } }; -static const struct TrainerMonCustomized sParty_Keira[] = { +static const struct TrainerMon sParty_Keira[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, @@ -1116,7 +1116,7 @@ static const struct TrainerMonCustomized sParty_Keira[] = { } }; -static const struct TrainerMonCustomized sParty_Brooke1[] = { +static const struct TrainerMon sParty_Brooke1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -1134,7 +1134,7 @@ static const struct TrainerMonCustomized sParty_Brooke1[] = { } }; -static const struct TrainerMonCustomized sParty_Jennifer[] = { +static const struct TrainerMon sParty_Jennifer[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 30, @@ -1142,7 +1142,7 @@ static const struct TrainerMonCustomized sParty_Jennifer[] = { } }; -static const struct TrainerMonCustomized sParty_Hope[] = { +static const struct TrainerMon sParty_Hope[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, @@ -1150,7 +1150,7 @@ static const struct TrainerMonCustomized sParty_Hope[] = { } }; -static const struct TrainerMonCustomized sParty_Shannon[] = { +static const struct TrainerMon sParty_Shannon[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, @@ -1158,7 +1158,7 @@ static const struct TrainerMonCustomized sParty_Shannon[] = { } }; -static const struct TrainerMonCustomized sParty_Michelle[] = { +static const struct TrainerMon sParty_Michelle[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, @@ -1176,7 +1176,7 @@ static const struct TrainerMonCustomized sParty_Michelle[] = { } }; -static const struct TrainerMonCustomized sParty_Caroline[] = { +static const struct TrainerMon sParty_Caroline[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, @@ -1189,7 +1189,7 @@ static const struct TrainerMonCustomized sParty_Caroline[] = { } }; -static const struct TrainerMonCustomized sParty_Julie[] = { +static const struct TrainerMon sParty_Julie[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 42, @@ -1207,7 +1207,7 @@ static const struct TrainerMonCustomized sParty_Julie[] = { } }; -static const struct TrainerMonCustomized sParty_Brooke2[] = { +static const struct TrainerMon sParty_Brooke2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, @@ -1225,7 +1225,7 @@ static const struct TrainerMonCustomized sParty_Brooke2[] = { } }; -static const struct TrainerMonCustomized sParty_Brooke3[] = { +static const struct TrainerMon sParty_Brooke3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, @@ -1243,7 +1243,7 @@ static const struct TrainerMonCustomized sParty_Brooke3[] = { } }; -static const struct TrainerMonCustomized sParty_Brooke4[] = { +static const struct TrainerMon sParty_Brooke4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, @@ -1261,7 +1261,7 @@ static const struct TrainerMonCustomized sParty_Brooke4[] = { } }; -static const struct TrainerMonCustomized sParty_Brooke5[] = { +static const struct TrainerMon sParty_Brooke5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 34, @@ -1279,7 +1279,7 @@ static const struct TrainerMonCustomized sParty_Brooke5[] = { } }; -static const struct TrainerMonCustomized sParty_Patricia[] = { +static const struct TrainerMon sParty_Patricia[] = { { .lvl = 41, .species = SPECIES_BANETTE, @@ -1290,7 +1290,7 @@ static const struct TrainerMonCustomized sParty_Patricia[] = { } }; -static const struct TrainerMonCustomized sParty_Kindra[] = { +static const struct TrainerMon sParty_Kindra[] = { { .lvl = 30, .species = SPECIES_DUSKULL, @@ -1301,7 +1301,7 @@ static const struct TrainerMonCustomized sParty_Kindra[] = { } }; -static const struct TrainerMonCustomized sParty_Tammy[] = { +static const struct TrainerMon sParty_Tammy[] = { { .lvl = 29, .species = SPECIES_DUSKULL, @@ -1312,14 +1312,14 @@ static const struct TrainerMonCustomized sParty_Tammy[] = { } }; -static const struct TrainerMonCustomized sParty_Valerie1[] = { +static const struct TrainerMon sParty_Valerie1[] = { { .lvl = 32, .species = SPECIES_SABLEYE, } }; -static const struct TrainerMonCustomized sParty_Tasha[] = { +static const struct TrainerMon sParty_Tasha[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 32, @@ -1327,7 +1327,7 @@ static const struct TrainerMonCustomized sParty_Tasha[] = { } }; -static const struct TrainerMonCustomized sParty_Valerie2[] = { +static const struct TrainerMon sParty_Valerie2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, @@ -1340,7 +1340,7 @@ static const struct TrainerMonCustomized sParty_Valerie2[] = { } }; -static const struct TrainerMonCustomized sParty_Valerie3[] = { +static const struct TrainerMon sParty_Valerie3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, @@ -1353,7 +1353,7 @@ static const struct TrainerMonCustomized sParty_Valerie3[] = { } }; -static const struct TrainerMonCustomized sParty_Valerie4[] = { +static const struct TrainerMon sParty_Valerie4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, @@ -1366,7 +1366,7 @@ static const struct TrainerMonCustomized sParty_Valerie4[] = { } }; -static const struct TrainerMonCustomized sParty_Valerie5[] = { +static const struct TrainerMon sParty_Valerie5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 42, @@ -1384,7 +1384,7 @@ static const struct TrainerMonCustomized sParty_Valerie5[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy1[] = { +static const struct TrainerMon sParty_Cindy1[] = { { .lvl = 7, .species = SPECIES_ZIGZAGOON, @@ -1392,7 +1392,7 @@ static const struct TrainerMonCustomized sParty_Cindy1[] = { } }; -static const struct TrainerMonCustomized sParty_Daphne[] = { +static const struct TrainerMon sParty_Daphne[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, @@ -1409,7 +1409,7 @@ static const struct TrainerMonCustomized sParty_Daphne[] = { } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter2[] = { +static const struct TrainerMon sParty_GruntSpaceCenter2[] = { { .lvl = 26, .species = SPECIES_MIGHTYENA, @@ -1424,7 +1424,7 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter2[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy2[] = { +static const struct TrainerMon sParty_Cindy2[] = { { .lvl = 11, .species = SPECIES_ZIGZAGOON, @@ -1433,7 +1433,7 @@ static const struct TrainerMonCustomized sParty_Cindy2[] = { } }; -static const struct TrainerMonCustomized sParty_Brianna[] = { +static const struct TrainerMon sParty_Brianna[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 40, @@ -1442,7 +1442,7 @@ static const struct TrainerMonCustomized sParty_Brianna[] = { } }; -static const struct TrainerMonCustomized sParty_Naomi[] = { +static const struct TrainerMon sParty_Naomi[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 45, @@ -1451,7 +1451,7 @@ static const struct TrainerMonCustomized sParty_Naomi[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy3[] = { +static const struct TrainerMon sParty_Cindy3[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -1460,7 +1460,7 @@ static const struct TrainerMonCustomized sParty_Cindy3[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy4[] = { +static const struct TrainerMon sParty_Cindy4[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, @@ -1469,7 +1469,7 @@ static const struct TrainerMonCustomized sParty_Cindy4[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy5[] = { +static const struct TrainerMon sParty_Cindy5[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, @@ -1478,7 +1478,7 @@ static const struct TrainerMonCustomized sParty_Cindy5[] = { } }; -static const struct TrainerMonCustomized sParty_Cindy6[] = { +static const struct TrainerMon sParty_Cindy6[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, @@ -1488,28 +1488,28 @@ static const struct TrainerMonCustomized sParty_Cindy6[] = { } }; -static const struct TrainerMonCustomized sParty_Melissa[] = { +static const struct TrainerMon sParty_Melissa[] = { { .lvl = 21, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Sheila[] = { +static const struct TrainerMon sParty_Sheila[] = { { .lvl = 21, .species = SPECIES_SHROOMISH, } }; -static const struct TrainerMonCustomized sParty_Shirley[] = { +static const struct TrainerMon sParty_Shirley[] = { { .lvl = 21, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_Jessica1[] = { +static const struct TrainerMon sParty_Jessica1[] = { { .lvl = 29, .species = SPECIES_KECLEON, @@ -1522,7 +1522,7 @@ static const struct TrainerMonCustomized sParty_Jessica1[] = { } }; -static const struct TrainerMonCustomized sParty_Connie[] = { +static const struct TrainerMon sParty_Connie[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 40, @@ -1530,7 +1530,7 @@ static const struct TrainerMonCustomized sParty_Connie[] = { } }; -static const struct TrainerMonCustomized sParty_Bridget[] = { +static const struct TrainerMon sParty_Bridget[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 40, @@ -1538,7 +1538,7 @@ static const struct TrainerMonCustomized sParty_Bridget[] = { } }; -static const struct TrainerMonCustomized sParty_Olivia[] = { +static const struct TrainerMon sParty_Olivia[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 35, @@ -1559,7 +1559,7 @@ static const struct TrainerMonCustomized sParty_Olivia[] = { } }; -static const struct TrainerMonCustomized sParty_Tiffany[] = { +static const struct TrainerMon sParty_Tiffany[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, @@ -1572,7 +1572,7 @@ static const struct TrainerMonCustomized sParty_Tiffany[] = { } }; -static const struct TrainerMonCustomized sParty_Jessica2[] = { +static const struct TrainerMon sParty_Jessica2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, @@ -1587,7 +1587,7 @@ static const struct TrainerMonCustomized sParty_Jessica2[] = { } }; -static const struct TrainerMonCustomized sParty_Jessica3[] = { +static const struct TrainerMon sParty_Jessica3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, @@ -1602,7 +1602,7 @@ static const struct TrainerMonCustomized sParty_Jessica3[] = { } }; -static const struct TrainerMonCustomized sParty_Jessica4[] = { +static const struct TrainerMon sParty_Jessica4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, @@ -1617,7 +1617,7 @@ static const struct TrainerMonCustomized sParty_Jessica4[] = { } }; -static const struct TrainerMonCustomized sParty_Jessica5[] = { +static const struct TrainerMon sParty_Jessica5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 44, @@ -1632,7 +1632,7 @@ static const struct TrainerMonCustomized sParty_Jessica5[] = { } }; -static const struct TrainerMonCustomized sParty_Winston1[] = { +static const struct TrainerMon sParty_Winston1[] = { { .lvl = 7, .species = SPECIES_ZIGZAGOON, @@ -1640,7 +1640,7 @@ static const struct TrainerMonCustomized sParty_Winston1[] = { } }; -static const struct TrainerMonCustomized sParty_Mollie[] = { +static const struct TrainerMon sParty_Mollie[] = { { .lvl = 33, .species = SPECIES_WHISCASH, @@ -1652,7 +1652,7 @@ static const struct TrainerMonCustomized sParty_Mollie[] = { } }; -static const struct TrainerMonCustomized sParty_Garret[] = { +static const struct TrainerMon sParty_Garret[] = { { .lvl = 45, .species = SPECIES_AZUMARILL, @@ -1660,7 +1660,7 @@ static const struct TrainerMonCustomized sParty_Garret[] = { } }; -static const struct TrainerMonCustomized sParty_Winston2[] = { +static const struct TrainerMon sParty_Winston2[] = { { .lvl = 27, .species = SPECIES_LINOONE, @@ -1668,7 +1668,7 @@ static const struct TrainerMonCustomized sParty_Winston2[] = { } }; -static const struct TrainerMonCustomized sParty_Winston3[] = { +static const struct TrainerMon sParty_Winston3[] = { { .lvl = 30, .species = SPECIES_LINOONE, @@ -1676,7 +1676,7 @@ static const struct TrainerMonCustomized sParty_Winston3[] = { } }; -static const struct TrainerMonCustomized sParty_Winston4[] = { +static const struct TrainerMon sParty_Winston4[] = { { .lvl = 33, .species = SPECIES_LINOONE, @@ -1684,7 +1684,7 @@ static const struct TrainerMonCustomized sParty_Winston4[] = { } }; -static const struct TrainerMonCustomized sParty_Winston5[] = { +static const struct TrainerMon sParty_Winston5[] = { { .lvl = 36, .species = SPECIES_LINOONE, @@ -1693,14 +1693,14 @@ static const struct TrainerMonCustomized sParty_Winston5[] = { } }; -static const struct TrainerMonCustomized sParty_Steve1[] = { +static const struct TrainerMon sParty_Steve1[] = { { .lvl = 19, .species = SPECIES_ARON, } }; -static const struct TrainerMonCustomized sParty_Thalia1[] = { +static const struct TrainerMon sParty_Thalia1[] = { { .lvl = 25, .species = SPECIES_WAILMER, @@ -1711,21 +1711,21 @@ static const struct TrainerMonCustomized sParty_Thalia1[] = { } }; -static const struct TrainerMonCustomized sParty_Mark[] = { +static const struct TrainerMon sParty_Mark[] = { { .lvl = 31, .species = SPECIES_RHYHORN, } }; -static const struct TrainerMonCustomized sParty_GruntMtChimney1[] = { +static const struct TrainerMon sParty_GruntMtChimney1[] = { { .lvl = 20, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_Steve2[] = { +static const struct TrainerMon sParty_Steve2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -1733,7 +1733,7 @@ static const struct TrainerMonCustomized sParty_Steve2[] = { } }; -static const struct TrainerMonCustomized sParty_Steve3[] = { +static const struct TrainerMon sParty_Steve3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -1746,7 +1746,7 @@ static const struct TrainerMonCustomized sParty_Steve3[] = { } }; -static const struct TrainerMonCustomized sParty_Steve4[] = { +static const struct TrainerMon sParty_Steve4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, @@ -1759,7 +1759,7 @@ static const struct TrainerMonCustomized sParty_Steve4[] = { } }; -static const struct TrainerMonCustomized sParty_Steve5[] = { +static const struct TrainerMon sParty_Steve5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, @@ -1772,21 +1772,21 @@ static const struct TrainerMonCustomized sParty_Steve5[] = { } }; -static const struct TrainerMonCustomized sParty_Luis[] = { +static const struct TrainerMon sParty_Luis[] = { { .lvl = 26, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Dominik[] = { +static const struct TrainerMon sParty_Dominik[] = { { .lvl = 26, .species = SPECIES_TENTACOOL, } }; -static const struct TrainerMonCustomized sParty_Douglas[] = { +static const struct TrainerMon sParty_Douglas[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, @@ -1799,7 +1799,7 @@ static const struct TrainerMonCustomized sParty_Douglas[] = { } }; -static const struct TrainerMonCustomized sParty_Darrin[] = { +static const struct TrainerMon sParty_Darrin[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, @@ -1817,28 +1817,28 @@ static const struct TrainerMonCustomized sParty_Darrin[] = { } }; -static const struct TrainerMonCustomized sParty_Tony1[] = { +static const struct TrainerMon sParty_Tony1[] = { { .lvl = 26, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Jerome[] = { +static const struct TrainerMon sParty_Jerome[] = { { .lvl = 26, .species = SPECIES_TENTACRUEL, } }; -static const struct TrainerMonCustomized sParty_Matthew[] = { +static const struct TrainerMon sParty_Matthew[] = { { .lvl = 26, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_David[] = { +static const struct TrainerMon sParty_David[] = { { .lvl = 25, .species = SPECIES_TENTACOOL, @@ -1849,7 +1849,7 @@ static const struct TrainerMonCustomized sParty_David[] = { } }; -static const struct TrainerMonCustomized sParty_Spencer[] = { +static const struct TrainerMon sParty_Spencer[] = { { .lvl = 33, .species = SPECIES_TENTACOOL, @@ -1860,35 +1860,35 @@ static const struct TrainerMonCustomized sParty_Spencer[] = { } }; -static const struct TrainerMonCustomized sParty_Roland[] = { +static const struct TrainerMon sParty_Roland[] = { { .lvl = 34, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Nolen[] = { +static const struct TrainerMon sParty_Nolen[] = { { .lvl = 34, .species = SPECIES_TENTACRUEL, } }; -static const struct TrainerMonCustomized sParty_Stan[] = { +static const struct TrainerMon sParty_Stan[] = { { .lvl = 34, .species = SPECIES_HORSEA, } }; -static const struct TrainerMonCustomized sParty_Barry[] = { +static const struct TrainerMon sParty_Barry[] = { { .lvl = 34, .species = SPECIES_GYARADOS, } }; -static const struct TrainerMonCustomized sParty_Dean[] = { +static const struct TrainerMon sParty_Dean[] = { { .lvl = 31, .species = SPECIES_CARVANHA, @@ -1903,21 +1903,21 @@ static const struct TrainerMonCustomized sParty_Dean[] = { } }; -static const struct TrainerMonCustomized sParty_Rodney[] = { +static const struct TrainerMon sParty_Rodney[] = { { .lvl = 34, .species = SPECIES_GYARADOS, } }; -static const struct TrainerMonCustomized sParty_Richard[] = { +static const struct TrainerMon sParty_Richard[] = { { .lvl = 34, .species = SPECIES_PELIPPER, } }; -static const struct TrainerMonCustomized sParty_Herman[] = { +static const struct TrainerMon sParty_Herman[] = { { .lvl = 33, .species = SPECIES_WINGULL, @@ -1928,7 +1928,7 @@ static const struct TrainerMonCustomized sParty_Herman[] = { } }; -static const struct TrainerMonCustomized sParty_Santiago[] = { +static const struct TrainerMon sParty_Santiago[] = { { .lvl = 33, .species = SPECIES_TENTACRUEL, @@ -1939,35 +1939,35 @@ static const struct TrainerMonCustomized sParty_Santiago[] = { } }; -static const struct TrainerMonCustomized sParty_Gilbert[] = { +static const struct TrainerMon sParty_Gilbert[] = { { .lvl = 34, .species = SPECIES_SHARPEDO, } }; -static const struct TrainerMonCustomized sParty_Franklin[] = { +static const struct TrainerMon sParty_Franklin[] = { { .lvl = 34, .species = SPECIES_SEALEO, } }; -static const struct TrainerMonCustomized sParty_Kevin[] = { +static const struct TrainerMon sParty_Kevin[] = { { .lvl = 34, .species = SPECIES_SPHEAL, } }; -static const struct TrainerMonCustomized sParty_Jack[] = { +static const struct TrainerMon sParty_Jack[] = { { .lvl = 34, .species = SPECIES_GYARADOS, } }; -static const struct TrainerMonCustomized sParty_Dudley[] = { +static const struct TrainerMon sParty_Dudley[] = { { .lvl = 33, .species = SPECIES_TENTACOOL, @@ -1982,7 +1982,7 @@ static const struct TrainerMonCustomized sParty_Dudley[] = { } }; -static const struct TrainerMonCustomized sParty_Chad[] = { +static const struct TrainerMon sParty_Chad[] = { { .lvl = 33, .species = SPECIES_TENTACOOL, @@ -1993,7 +1993,7 @@ static const struct TrainerMonCustomized sParty_Chad[] = { } }; -static const struct TrainerMonCustomized sParty_Tony2[] = { +static const struct TrainerMon sParty_Tony2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, @@ -2001,7 +2001,7 @@ static const struct TrainerMonCustomized sParty_Tony2[] = { } }; -static const struct TrainerMonCustomized sParty_Tony3[] = { +static const struct TrainerMon sParty_Tony3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, @@ -2009,7 +2009,7 @@ static const struct TrainerMonCustomized sParty_Tony3[] = { } }; -static const struct TrainerMonCustomized sParty_Tony4[] = { +static const struct TrainerMon sParty_Tony4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -2022,7 +2022,7 @@ static const struct TrainerMonCustomized sParty_Tony4[] = { } }; -static const struct TrainerMonCustomized sParty_Tony5[] = { +static const struct TrainerMon sParty_Tony5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -2035,7 +2035,7 @@ static const struct TrainerMonCustomized sParty_Tony5[] = { } }; -static const struct TrainerMonCustomized sParty_Takao[] = { +static const struct TrainerMon sParty_Takao[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 13, @@ -2043,7 +2043,7 @@ static const struct TrainerMonCustomized sParty_Takao[] = { } }; -static const struct TrainerMonCustomized sParty_Hitoshi[] = { +static const struct TrainerMon sParty_Hitoshi[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 32, @@ -2056,7 +2056,7 @@ static const struct TrainerMonCustomized sParty_Hitoshi[] = { } }; -static const struct TrainerMonCustomized sParty_Kiyo[] = { +static const struct TrainerMon sParty_Kiyo[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, @@ -2064,7 +2064,7 @@ static const struct TrainerMonCustomized sParty_Kiyo[] = { } }; -static const struct TrainerMonCustomized sParty_Koichi[] = { +static const struct TrainerMon sParty_Koichi[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, @@ -2077,7 +2077,7 @@ static const struct TrainerMonCustomized sParty_Koichi[] = { } }; -static const struct TrainerMonCustomized sParty_Nob1[] = { +static const struct TrainerMon sParty_Nob1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 19, @@ -2085,7 +2085,7 @@ static const struct TrainerMonCustomized sParty_Nob1[] = { } }; -static const struct TrainerMonCustomized sParty_Nob2[] = { +static const struct TrainerMon sParty_Nob2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 27, @@ -2093,7 +2093,7 @@ static const struct TrainerMonCustomized sParty_Nob2[] = { } }; -static const struct TrainerMonCustomized sParty_Nob3[] = { +static const struct TrainerMon sParty_Nob3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, @@ -2106,7 +2106,7 @@ static const struct TrainerMonCustomized sParty_Nob3[] = { } }; -static const struct TrainerMonCustomized sParty_Nob4[] = { +static const struct TrainerMon sParty_Nob4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 31, @@ -2124,7 +2124,7 @@ static const struct TrainerMonCustomized sParty_Nob4[] = { } }; -static const struct TrainerMonCustomized sParty_Nob5[] = { +static const struct TrainerMon sParty_Nob5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 33, @@ -2151,7 +2151,7 @@ static const struct TrainerMonCustomized sParty_Nob5[] = { } }; -static const struct TrainerMonCustomized sParty_Yuji[] = { +static const struct TrainerMon sParty_Yuji[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 26, @@ -2164,7 +2164,7 @@ static const struct TrainerMonCustomized sParty_Yuji[] = { } }; -static const struct TrainerMonCustomized sParty_Daisuke[] = { +static const struct TrainerMon sParty_Daisuke[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 19, @@ -2172,7 +2172,7 @@ static const struct TrainerMonCustomized sParty_Daisuke[] = { } }; -static const struct TrainerMonCustomized sParty_Atsushi[] = { +static const struct TrainerMon sParty_Atsushi[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 32, @@ -2180,7 +2180,7 @@ static const struct TrainerMonCustomized sParty_Atsushi[] = { } }; -static const struct TrainerMonCustomized sParty_Kirk[] = { +static const struct TrainerMon sParty_Kirk[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -2195,7 +2195,7 @@ static const struct TrainerMonCustomized sParty_Kirk[] = { } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout7[] = { +static const struct TrainerMon sParty_GruntAquaHideout7[] = { { .lvl = 31, .species = SPECIES_POOCHYENA, @@ -2206,14 +2206,14 @@ static const struct TrainerMonCustomized sParty_GruntAquaHideout7[] = { } }; -static const struct TrainerMonCustomized sParty_GruntAquaHideout8[] = { +static const struct TrainerMon sParty_GruntAquaHideout8[] = { { .lvl = 32, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Shawn[] = { +static const struct TrainerMon sParty_Shawn[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -2226,7 +2226,7 @@ static const struct TrainerMonCustomized sParty_Shawn[] = { } }; -static const struct TrainerMonCustomized sParty_Fernando1[] = { +static const struct TrainerMon sParty_Fernando1[] = { { .lvl = 30, .species = SPECIES_ELECTRIKE, @@ -2237,7 +2237,7 @@ static const struct TrainerMonCustomized sParty_Fernando1[] = { } }; -static const struct TrainerMonCustomized sParty_Dalton1[] = { +static const struct TrainerMon sParty_Dalton1[] = { { .lvl = 15, .species = SPECIES_MAGNEMITE, @@ -2248,7 +2248,7 @@ static const struct TrainerMonCustomized sParty_Dalton1[] = { } }; -static const struct TrainerMonCustomized sParty_Dalton2[] = { +static const struct TrainerMon sParty_Dalton2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, @@ -2266,7 +2266,7 @@ static const struct TrainerMonCustomized sParty_Dalton2[] = { } }; -static const struct TrainerMonCustomized sParty_Dalton3[] = { +static const struct TrainerMon sParty_Dalton3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, @@ -2284,7 +2284,7 @@ static const struct TrainerMonCustomized sParty_Dalton3[] = { } }; -static const struct TrainerMonCustomized sParty_Dalton4[] = { +static const struct TrainerMon sParty_Dalton4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -2302,7 +2302,7 @@ static const struct TrainerMonCustomized sParty_Dalton4[] = { } }; -static const struct TrainerMonCustomized sParty_Dalton5[] = { +static const struct TrainerMon sParty_Dalton5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, @@ -2320,7 +2320,7 @@ static const struct TrainerMonCustomized sParty_Dalton5[] = { } }; -static const struct TrainerMonCustomized sParty_Cole[] = { +static const struct TrainerMon sParty_Cole[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -2328,7 +2328,7 @@ static const struct TrainerMonCustomized sParty_Cole[] = { } }; -static const struct TrainerMonCustomized sParty_Jeff[] = { +static const struct TrainerMon sParty_Jeff[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 22, @@ -2341,7 +2341,7 @@ static const struct TrainerMonCustomized sParty_Jeff[] = { } }; -static const struct TrainerMonCustomized sParty_Axle[] = { +static const struct TrainerMon sParty_Axle[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -2349,7 +2349,7 @@ static const struct TrainerMonCustomized sParty_Axle[] = { } }; -static const struct TrainerMonCustomized sParty_Jace[] = { +static const struct TrainerMon sParty_Jace[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -2357,7 +2357,7 @@ static const struct TrainerMonCustomized sParty_Jace[] = { } }; -static const struct TrainerMonCustomized sParty_Keegan[] = { +static const struct TrainerMon sParty_Keegan[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 23, @@ -2365,7 +2365,7 @@ static const struct TrainerMonCustomized sParty_Keegan[] = { } }; -static const struct TrainerMonCustomized sParty_Bernie1[] = { +static const struct TrainerMon sParty_Bernie1[] = { { .lvl = 18, .species = SPECIES_SLUGMA, @@ -2376,7 +2376,7 @@ static const struct TrainerMonCustomized sParty_Bernie1[] = { } }; -static const struct TrainerMonCustomized sParty_Bernie2[] = { +static const struct TrainerMon sParty_Bernie2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -2389,7 +2389,7 @@ static const struct TrainerMonCustomized sParty_Bernie2[] = { } }; -static const struct TrainerMonCustomized sParty_Bernie3[] = { +static const struct TrainerMon sParty_Bernie3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -2402,7 +2402,7 @@ static const struct TrainerMonCustomized sParty_Bernie3[] = { } }; -static const struct TrainerMonCustomized sParty_Bernie4[] = { +static const struct TrainerMon sParty_Bernie4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, @@ -2415,7 +2415,7 @@ static const struct TrainerMonCustomized sParty_Bernie4[] = { } }; -static const struct TrainerMonCustomized sParty_Bernie5[] = { +static const struct TrainerMon sParty_Bernie5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, @@ -2428,7 +2428,7 @@ static const struct TrainerMonCustomized sParty_Bernie5[] = { } }; -static const struct TrainerMonCustomized sParty_Drew[] = { +static const struct TrainerMon sParty_Drew[] = { { .lvl = 23, .species = SPECIES_SANDSHREW, @@ -2436,7 +2436,7 @@ static const struct TrainerMonCustomized sParty_Drew[] = { } }; -static const struct TrainerMonCustomized sParty_Beau[] = { +static const struct TrainerMon sParty_Beau[] = { { .lvl = 21, .species = SPECIES_BALTOY, @@ -2454,14 +2454,14 @@ static const struct TrainerMonCustomized sParty_Beau[] = { } }; -static const struct TrainerMonCustomized sParty_Larry[] = { +static const struct TrainerMon sParty_Larry[] = { { .lvl = 18, .species = SPECIES_NUZLEAF, } }; -static const struct TrainerMonCustomized sParty_Shane[] = { +static const struct TrainerMon sParty_Shane[] = { { .lvl = 18, .species = SPECIES_SANDSHREW, @@ -2472,14 +2472,14 @@ static const struct TrainerMonCustomized sParty_Shane[] = { } }; -static const struct TrainerMonCustomized sParty_Justin[] = { +static const struct TrainerMon sParty_Justin[] = { { .lvl = 24, .species = SPECIES_KECLEON, } }; -static const struct TrainerMonCustomized sParty_Ethan1[] = { +static const struct TrainerMon sParty_Ethan1[] = { { .lvl = 20, .species = SPECIES_ZIGZAGOON, @@ -2490,21 +2490,21 @@ static const struct TrainerMonCustomized sParty_Ethan1[] = { } }; -static const struct TrainerMonCustomized sParty_Autumn[] = { +static const struct TrainerMon sParty_Autumn[] = { { .lvl = 21, .species = SPECIES_SHROOMISH, } }; -static const struct TrainerMonCustomized sParty_Travis[] = { +static const struct TrainerMon sParty_Travis[] = { { .lvl = 18, .species = SPECIES_SANDSHREW, } }; -static const struct TrainerMonCustomized sParty_Ethan2[] = { +static const struct TrainerMon sParty_Ethan2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -2517,7 +2517,7 @@ static const struct TrainerMonCustomized sParty_Ethan2[] = { } }; -static const struct TrainerMonCustomized sParty_Ethan3[] = { +static const struct TrainerMon sParty_Ethan3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -2530,7 +2530,7 @@ static const struct TrainerMonCustomized sParty_Ethan3[] = { } }; -static const struct TrainerMonCustomized sParty_Ethan4[] = { +static const struct TrainerMon sParty_Ethan4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -2548,7 +2548,7 @@ static const struct TrainerMonCustomized sParty_Ethan4[] = { } }; -static const struct TrainerMonCustomized sParty_Ethan5[] = { +static const struct TrainerMon sParty_Ethan5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, @@ -2566,7 +2566,7 @@ static const struct TrainerMonCustomized sParty_Ethan5[] = { } }; -static const struct TrainerMonCustomized sParty_Brent[] = { +static const struct TrainerMon sParty_Brent[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 26, @@ -2574,7 +2574,7 @@ static const struct TrainerMonCustomized sParty_Brent[] = { } }; -static const struct TrainerMonCustomized sParty_Donald[] = { +static const struct TrainerMon sParty_Donald[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 24, @@ -2592,7 +2592,7 @@ static const struct TrainerMonCustomized sParty_Donald[] = { } }; -static const struct TrainerMonCustomized sParty_Taylor[] = { +static const struct TrainerMon sParty_Taylor[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -2610,7 +2610,7 @@ static const struct TrainerMonCustomized sParty_Taylor[] = { } }; -static const struct TrainerMonCustomized sParty_Jeffrey1[] = { +static const struct TrainerMon sParty_Jeffrey1[] = { { .lvl = 27, .species = SPECIES_SURSKIT, @@ -2625,7 +2625,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey1[] = { } }; -static const struct TrainerMonCustomized sParty_Derek[] = { +static const struct TrainerMon sParty_Derek[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 16, @@ -2638,7 +2638,7 @@ static const struct TrainerMonCustomized sParty_Derek[] = { } }; -static const struct TrainerMonCustomized sParty_Jeffrey2[] = { +static const struct TrainerMon sParty_Jeffrey2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, @@ -2656,7 +2656,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey2[] = { } }; -static const struct TrainerMonCustomized sParty_Jeffrey3[] = { +static const struct TrainerMon sParty_Jeffrey3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 34, @@ -2674,7 +2674,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey3[] = { } }; -static const struct TrainerMonCustomized sParty_Jeffrey4[] = { +static const struct TrainerMon sParty_Jeffrey4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, @@ -2697,7 +2697,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey4[] = { } }; -static const struct TrainerMonCustomized sParty_Jeffrey5[] = { +static const struct TrainerMon sParty_Jeffrey5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 38, @@ -2730,7 +2730,7 @@ static const struct TrainerMonCustomized sParty_Jeffrey5[] = { } }; -static const struct TrainerMonCustomized sParty_Edward[] = { +static const struct TrainerMon sParty_Edward[] = { { .lvl = 15, .species = SPECIES_ABRA, @@ -2738,7 +2738,7 @@ static const struct TrainerMonCustomized sParty_Edward[] = { } }; -static const struct TrainerMonCustomized sParty_Preston[] = { +static const struct TrainerMon sParty_Preston[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2746,7 +2746,7 @@ static const struct TrainerMonCustomized sParty_Preston[] = { } }; -static const struct TrainerMonCustomized sParty_Virgil[] = { +static const struct TrainerMon sParty_Virgil[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2754,7 +2754,7 @@ static const struct TrainerMonCustomized sParty_Virgil[] = { } }; -static const struct TrainerMonCustomized sParty_Blake[] = { +static const struct TrainerMon sParty_Blake[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2762,7 +2762,7 @@ static const struct TrainerMonCustomized sParty_Blake[] = { } }; -static const struct TrainerMonCustomized sParty_William[] = { +static const struct TrainerMon sParty_William[] = { { .lvl = 26, .species = SPECIES_RALTS, @@ -2777,7 +2777,7 @@ static const struct TrainerMonCustomized sParty_William[] = { } }; -static const struct TrainerMonCustomized sParty_Joshua[] = { +static const struct TrainerMon sParty_Joshua[] = { { .lvl = 41, .species = SPECIES_KADABRA, @@ -2788,14 +2788,14 @@ static const struct TrainerMonCustomized sParty_Joshua[] = { } }; -static const struct TrainerMonCustomized sParty_Cameron1[] = { +static const struct TrainerMon sParty_Cameron1[] = { { .lvl = 31, .species = SPECIES_SOLROCK, } }; -static const struct TrainerMonCustomized sParty_Cameron2[] = { +static const struct TrainerMon sParty_Cameron2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 33, @@ -2808,7 +2808,7 @@ static const struct TrainerMonCustomized sParty_Cameron2[] = { } }; -static const struct TrainerMonCustomized sParty_Cameron3[] = { +static const struct TrainerMon sParty_Cameron3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 38, @@ -2821,7 +2821,7 @@ static const struct TrainerMonCustomized sParty_Cameron3[] = { } }; -static const struct TrainerMonCustomized sParty_Cameron4[] = { +static const struct TrainerMon sParty_Cameron4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, @@ -2834,7 +2834,7 @@ static const struct TrainerMonCustomized sParty_Cameron4[] = { } }; -static const struct TrainerMonCustomized sParty_Cameron5[] = { +static const struct TrainerMon sParty_Cameron5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, @@ -2847,7 +2847,7 @@ static const struct TrainerMonCustomized sParty_Cameron5[] = { } }; -static const struct TrainerMonCustomized sParty_Jaclyn[] = { +static const struct TrainerMon sParty_Jaclyn[] = { { .lvl = 16, .species = SPECIES_ABRA, @@ -2855,7 +2855,7 @@ static const struct TrainerMonCustomized sParty_Jaclyn[] = { } }; -static const struct TrainerMonCustomized sParty_Hannah[] = { +static const struct TrainerMon sParty_Hannah[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2863,7 +2863,7 @@ static const struct TrainerMonCustomized sParty_Hannah[] = { } }; -static const struct TrainerMonCustomized sParty_Samantha[] = { +static const struct TrainerMon sParty_Samantha[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2871,7 +2871,7 @@ static const struct TrainerMonCustomized sParty_Samantha[] = { } }; -static const struct TrainerMonCustomized sParty_Maura[] = { +static const struct TrainerMon sParty_Maura[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -2879,7 +2879,7 @@ static const struct TrainerMonCustomized sParty_Maura[] = { } }; -static const struct TrainerMonCustomized sParty_Kayla[] = { +static const struct TrainerMon sParty_Kayla[] = { { .lvl = 26, .species = SPECIES_WOBBUFFET, @@ -2894,7 +2894,7 @@ static const struct TrainerMonCustomized sParty_Kayla[] = { } }; -static const struct TrainerMonCustomized sParty_Alexis[] = { +static const struct TrainerMon sParty_Alexis[] = { { .lvl = 41, .species = SPECIES_KIRLIA, @@ -2905,7 +2905,7 @@ static const struct TrainerMonCustomized sParty_Alexis[] = { } }; -static const struct TrainerMonCustomized sParty_Jacki1[] = { +static const struct TrainerMon sParty_Jacki1[] = { { .lvl = 30, .species = SPECIES_KADABRA, @@ -2916,7 +2916,7 @@ static const struct TrainerMonCustomized sParty_Jacki1[] = { } }; -static const struct TrainerMonCustomized sParty_Jacki2[] = { +static const struct TrainerMon sParty_Jacki2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, @@ -2929,7 +2929,7 @@ static const struct TrainerMonCustomized sParty_Jacki2[] = { } }; -static const struct TrainerMonCustomized sParty_Jacki3[] = { +static const struct TrainerMon sParty_Jacki3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, @@ -2942,7 +2942,7 @@ static const struct TrainerMonCustomized sParty_Jacki3[] = { } }; -static const struct TrainerMonCustomized sParty_Jacki4[] = { +static const struct TrainerMon sParty_Jacki4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 40, @@ -2955,7 +2955,7 @@ static const struct TrainerMonCustomized sParty_Jacki4[] = { } }; -static const struct TrainerMonCustomized sParty_Jacki5[] = { +static const struct TrainerMon sParty_Jacki5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, @@ -2968,14 +2968,14 @@ static const struct TrainerMonCustomized sParty_Jacki5[] = { } }; -static const struct TrainerMonCustomized sParty_Walter1[] = { +static const struct TrainerMon sParty_Walter1[] = { { .lvl = 29, .species = SPECIES_MANECTRIC, } }; -static const struct TrainerMonCustomized sParty_Micah[] = { +static const struct TrainerMon sParty_Micah[] = { { .lvl = 44, .species = SPECIES_MANECTRIC, @@ -2986,14 +2986,14 @@ static const struct TrainerMonCustomized sParty_Micah[] = { } }; -static const struct TrainerMonCustomized sParty_Thomas[] = { +static const struct TrainerMon sParty_Thomas[] = { { .lvl = 45, .species = SPECIES_ZANGOOSE, } }; -static const struct TrainerMonCustomized sParty_Walter2[] = { +static const struct TrainerMon sParty_Walter2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, @@ -3001,7 +3001,7 @@ static const struct TrainerMonCustomized sParty_Walter2[] = { } }; -static const struct TrainerMonCustomized sParty_Walter3[] = { +static const struct TrainerMon sParty_Walter3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, @@ -3016,7 +3016,7 @@ static const struct TrainerMonCustomized sParty_Walter3[] = { } }; -static const struct TrainerMonCustomized sParty_Walter4[] = { +static const struct TrainerMon sParty_Walter4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, @@ -3031,7 +3031,7 @@ static const struct TrainerMonCustomized sParty_Walter4[] = { } }; -static const struct TrainerMonCustomized sParty_Walter5[] = { +static const struct TrainerMon sParty_Walter5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, @@ -3052,7 +3052,7 @@ static const struct TrainerMonCustomized sParty_Walter5[] = { } }; -static const struct TrainerMonCustomized sParty_Sidney[] = { +static const struct TrainerMon sParty_Sidney[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 46, @@ -3090,7 +3090,7 @@ static const struct TrainerMonCustomized sParty_Sidney[] = { } }; -static const struct TrainerMonCustomized sParty_Phoebe[] = { +static const struct TrainerMon sParty_Phoebe[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 48, @@ -3128,7 +3128,7 @@ static const struct TrainerMonCustomized sParty_Phoebe[] = { } }; -static const struct TrainerMonCustomized sParty_Glacia[] = { +static const struct TrainerMon sParty_Glacia[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 50, @@ -3166,7 +3166,7 @@ static const struct TrainerMonCustomized sParty_Glacia[] = { } }; -static const struct TrainerMonCustomized sParty_Drake[] = { +static const struct TrainerMon sParty_Drake[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 52, @@ -3204,7 +3204,7 @@ static const struct TrainerMonCustomized sParty_Drake[] = { } }; -static const struct TrainerMonCustomized sParty_Roxanne1[] = { +static const struct TrainerMon sParty_Roxanne1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 12, @@ -3228,7 +3228,7 @@ static const struct TrainerMonCustomized sParty_Roxanne1[] = { } }; -static const struct TrainerMonCustomized sParty_Brawly1[] = { +static const struct TrainerMon sParty_Brawly1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 16, @@ -3252,7 +3252,7 @@ static const struct TrainerMonCustomized sParty_Brawly1[] = { } }; -static const struct TrainerMonCustomized sParty_Wattson1[] = { +static const struct TrainerMon sParty_Wattson1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 20, @@ -3283,7 +3283,7 @@ static const struct TrainerMonCustomized sParty_Wattson1[] = { } }; -static const struct TrainerMonCustomized sParty_Flannery1[] = { +static const struct TrainerMon sParty_Flannery1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 24, @@ -3314,7 +3314,7 @@ static const struct TrainerMonCustomized sParty_Flannery1[] = { } }; -static const struct TrainerMonCustomized sParty_Norman1[] = { +static const struct TrainerMon sParty_Norman1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 27, @@ -3345,7 +3345,7 @@ static const struct TrainerMonCustomized sParty_Norman1[] = { } }; -static const struct TrainerMonCustomized sParty_Winona1[] = { +static const struct TrainerMon sParty_Winona1[] = { { .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 29, @@ -3383,7 +3383,7 @@ static const struct TrainerMonCustomized sParty_Winona1[] = { } }; -static const struct TrainerMonCustomized sParty_TateAndLiza1[] = { +static const struct TrainerMon sParty_TateAndLiza1[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 41, @@ -3414,7 +3414,7 @@ static const struct TrainerMonCustomized sParty_TateAndLiza1[] = { } }; -static const struct TrainerMonCustomized sParty_Juan1[] = { +static const struct TrainerMon sParty_Juan1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 41, @@ -3452,7 +3452,7 @@ static const struct TrainerMonCustomized sParty_Juan1[] = { } }; -static const struct TrainerMonCustomized sParty_Jerry1[] = { +static const struct TrainerMon sParty_Jerry1[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 9, @@ -3460,7 +3460,7 @@ static const struct TrainerMonCustomized sParty_Jerry1[] = { } }; -static const struct TrainerMonCustomized sParty_Ted[] = { +static const struct TrainerMon sParty_Ted[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 17, @@ -3468,7 +3468,7 @@ static const struct TrainerMonCustomized sParty_Ted[] = { } }; -static const struct TrainerMonCustomized sParty_Paul[] = { +static const struct TrainerMon sParty_Paul[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 15, @@ -3486,7 +3486,7 @@ static const struct TrainerMonCustomized sParty_Paul[] = { } }; -static const struct TrainerMonCustomized sParty_Jerry2[] = { +static const struct TrainerMon sParty_Jerry2[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, @@ -3499,7 +3499,7 @@ static const struct TrainerMonCustomized sParty_Jerry2[] = { } }; -static const struct TrainerMonCustomized sParty_Jerry3[] = { +static const struct TrainerMon sParty_Jerry3[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, @@ -3512,7 +3512,7 @@ static const struct TrainerMonCustomized sParty_Jerry3[] = { } }; -static const struct TrainerMonCustomized sParty_Jerry4[] = { +static const struct TrainerMon sParty_Jerry4[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, @@ -3525,7 +3525,7 @@ static const struct TrainerMonCustomized sParty_Jerry4[] = { } }; -static const struct TrainerMonCustomized sParty_Jerry5[] = { +static const struct TrainerMon sParty_Jerry5[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 34, @@ -3543,7 +3543,7 @@ static const struct TrainerMonCustomized sParty_Jerry5[] = { } }; -static const struct TrainerMonCustomized sParty_Karen1[] = { +static const struct TrainerMon sParty_Karen1[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 9, @@ -3551,7 +3551,7 @@ static const struct TrainerMonCustomized sParty_Karen1[] = { } }; -static const struct TrainerMonCustomized sParty_Georgia[] = { +static const struct TrainerMon sParty_Georgia[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 16, @@ -3564,7 +3564,7 @@ static const struct TrainerMonCustomized sParty_Georgia[] = { } }; -static const struct TrainerMonCustomized sParty_Karen2[] = { +static const struct TrainerMon sParty_Karen2[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 26, @@ -3577,7 +3577,7 @@ static const struct TrainerMonCustomized sParty_Karen2[] = { } }; -static const struct TrainerMonCustomized sParty_Karen3[] = { +static const struct TrainerMon sParty_Karen3[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 29, @@ -3590,7 +3590,7 @@ static const struct TrainerMonCustomized sParty_Karen3[] = { } }; -static const struct TrainerMonCustomized sParty_Karen4[] = { +static const struct TrainerMon sParty_Karen4[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 32, @@ -3603,7 +3603,7 @@ static const struct TrainerMonCustomized sParty_Karen4[] = { } }; -static const struct TrainerMonCustomized sParty_Karen5[] = { +static const struct TrainerMon sParty_Karen5[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, @@ -3616,7 +3616,7 @@ static const struct TrainerMonCustomized sParty_Karen5[] = { } }; -static const struct TrainerMonCustomized sParty_KateAndJoy[] = { +static const struct TrainerMon sParty_KateAndJoy[] = { { .lvl = 30, .species = SPECIES_SPINDA, @@ -3629,7 +3629,7 @@ static const struct TrainerMonCustomized sParty_KateAndJoy[] = { } }; -static const struct TrainerMonCustomized sParty_AnnaAndMeg1[] = { +static const struct TrainerMon sParty_AnnaAndMeg1[] = { { .lvl = 15, .species = SPECIES_ZIGZAGOON, @@ -3642,7 +3642,7 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg1[] = { } }; -static const struct TrainerMonCustomized sParty_AnnaAndMeg2[] = { +static const struct TrainerMon sParty_AnnaAndMeg2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, @@ -3657,7 +3657,7 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg2[] = { } }; -static const struct TrainerMonCustomized sParty_AnnaAndMeg3[] = { +static const struct TrainerMon sParty_AnnaAndMeg3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, @@ -3672,7 +3672,7 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg3[] = { } }; -static const struct TrainerMonCustomized sParty_AnnaAndMeg4[] = { +static const struct TrainerMon sParty_AnnaAndMeg4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -3687,7 +3687,7 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg4[] = { } }; -static const struct TrainerMonCustomized sParty_AnnaAndMeg5[] = { +static const struct TrainerMon sParty_AnnaAndMeg5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, @@ -3702,7 +3702,7 @@ static const struct TrainerMonCustomized sParty_AnnaAndMeg5[] = { } }; -static const struct TrainerMonCustomized sParty_Victor[] = { +static const struct TrainerMon sParty_Victor[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 16, @@ -3717,7 +3717,7 @@ static const struct TrainerMonCustomized sParty_Victor[] = { } }; -static const struct TrainerMonCustomized sParty_Miguel1[] = { +static const struct TrainerMon sParty_Miguel1[] = { { .lvl = 15, .species = SPECIES_SKITTY, @@ -3725,7 +3725,7 @@ static const struct TrainerMonCustomized sParty_Miguel1[] = { } }; -static const struct TrainerMonCustomized sParty_Colton[] = { +static const struct TrainerMon sParty_Colton[] = { { .lvl = 22, .species = SPECIES_SKITTY, @@ -3764,7 +3764,7 @@ static const struct TrainerMonCustomized sParty_Colton[] = { } }; -static const struct TrainerMonCustomized sParty_Miguel2[] = { +static const struct TrainerMon sParty_Miguel2[] = { { .lvl = 29, .species = SPECIES_SKITTY, @@ -3772,7 +3772,7 @@ static const struct TrainerMonCustomized sParty_Miguel2[] = { } }; -static const struct TrainerMonCustomized sParty_Miguel3[] = { +static const struct TrainerMon sParty_Miguel3[] = { { .lvl = 32, .species = SPECIES_SKITTY, @@ -3780,7 +3780,7 @@ static const struct TrainerMonCustomized sParty_Miguel3[] = { } }; -static const struct TrainerMonCustomized sParty_Miguel4[] = { +static const struct TrainerMon sParty_Miguel4[] = { { .lvl = 35, .species = SPECIES_DELCATTY, @@ -3788,7 +3788,7 @@ static const struct TrainerMonCustomized sParty_Miguel4[] = { } }; -static const struct TrainerMonCustomized sParty_Miguel5[] = { +static const struct TrainerMon sParty_Miguel5[] = { { .lvl = 38, .species = SPECIES_DELCATTY, @@ -3796,7 +3796,7 @@ static const struct TrainerMonCustomized sParty_Miguel5[] = { } }; -static const struct TrainerMonCustomized sParty_Victoria[] = { +static const struct TrainerMon sParty_Victoria[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 17, @@ -3805,7 +3805,7 @@ static const struct TrainerMonCustomized sParty_Victoria[] = { } }; -static const struct TrainerMonCustomized sParty_Vanessa[] = { +static const struct TrainerMon sParty_Vanessa[] = { { .lvl = 30, .species = SPECIES_PIKACHU, @@ -3813,7 +3813,7 @@ static const struct TrainerMonCustomized sParty_Vanessa[] = { } }; -static const struct TrainerMonCustomized sParty_Bethany[] = { +static const struct TrainerMon sParty_Bethany[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 35, @@ -3834,7 +3834,7 @@ static const struct TrainerMonCustomized sParty_Bethany[] = { } }; -static const struct TrainerMonCustomized sParty_Isabel1[] = { +static const struct TrainerMon sParty_Isabel1[] = { { .lvl = 14, .species = SPECIES_PLUSLE, @@ -3847,7 +3847,7 @@ static const struct TrainerMonCustomized sParty_Isabel1[] = { } }; -static const struct TrainerMonCustomized sParty_Isabel2[] = { +static const struct TrainerMon sParty_Isabel2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -3862,7 +3862,7 @@ static const struct TrainerMonCustomized sParty_Isabel2[] = { } }; -static const struct TrainerMonCustomized sParty_Isabel3[] = { +static const struct TrainerMon sParty_Isabel3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -3877,7 +3877,7 @@ static const struct TrainerMonCustomized sParty_Isabel3[] = { } }; -static const struct TrainerMonCustomized sParty_Isabel4[] = { +static const struct TrainerMon sParty_Isabel4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, @@ -3892,7 +3892,7 @@ static const struct TrainerMonCustomized sParty_Isabel4[] = { } }; -static const struct TrainerMonCustomized sParty_Isabel5[] = { +static const struct TrainerMon sParty_Isabel5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 35, @@ -3907,7 +3907,7 @@ static const struct TrainerMonCustomized sParty_Isabel5[] = { } }; -static const struct TrainerMonCustomized sParty_Timothy1[] = { +static const struct TrainerMon sParty_Timothy1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 27, @@ -3915,7 +3915,7 @@ static const struct TrainerMonCustomized sParty_Timothy1[] = { } }; -static const struct TrainerMonCustomized sParty_Timothy2[] = { +static const struct TrainerMon sParty_Timothy2[] = { { .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 33, @@ -3924,7 +3924,7 @@ static const struct TrainerMonCustomized sParty_Timothy2[] = { } }; -static const struct TrainerMonCustomized sParty_Timothy3[] = { +static const struct TrainerMon sParty_Timothy3[] = { { .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 36, @@ -3933,7 +3933,7 @@ static const struct TrainerMonCustomized sParty_Timothy3[] = { } }; -static const struct TrainerMonCustomized sParty_Timothy4[] = { +static const struct TrainerMon sParty_Timothy4[] = { { .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 39, @@ -3942,7 +3942,7 @@ static const struct TrainerMonCustomized sParty_Timothy4[] = { } }; -static const struct TrainerMonCustomized sParty_Timothy5[] = { +static const struct TrainerMon sParty_Timothy5[] = { { .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 42, @@ -3951,7 +3951,7 @@ static const struct TrainerMonCustomized sParty_Timothy5[] = { } }; -static const struct TrainerMonCustomized sParty_Vicky[] = { +static const struct TrainerMon sParty_Vicky[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 18, @@ -3960,7 +3960,7 @@ static const struct TrainerMonCustomized sParty_Vicky[] = { } }; -static const struct TrainerMonCustomized sParty_Shelby1[] = { +static const struct TrainerMon sParty_Shelby1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 21, @@ -3973,7 +3973,7 @@ static const struct TrainerMonCustomized sParty_Shelby1[] = { } }; -static const struct TrainerMonCustomized sParty_Shelby2[] = { +static const struct TrainerMon sParty_Shelby2[] = { { .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 30, @@ -3986,7 +3986,7 @@ static const struct TrainerMonCustomized sParty_Shelby2[] = { } }; -static const struct TrainerMonCustomized sParty_Shelby3[] = { +static const struct TrainerMon sParty_Shelby3[] = { { .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 33, @@ -3999,7 +3999,7 @@ static const struct TrainerMonCustomized sParty_Shelby3[] = { } }; -static const struct TrainerMonCustomized sParty_Shelby4[] = { +static const struct TrainerMon sParty_Shelby4[] = { { .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 36, @@ -4012,7 +4012,7 @@ static const struct TrainerMonCustomized sParty_Shelby4[] = { } }; -static const struct TrainerMonCustomized sParty_Shelby5[] = { +static const struct TrainerMon sParty_Shelby5[] = { { .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 39, @@ -4025,14 +4025,14 @@ static const struct TrainerMonCustomized sParty_Shelby5[] = { } }; -static const struct TrainerMonCustomized sParty_Calvin1[] = { +static const struct TrainerMon sParty_Calvin1[] = { { .lvl = 5, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_Billy[] = { +static const struct TrainerMon sParty_Billy[] = { { .lvl = 5, .species = SPECIES_ZIGZAGOON, @@ -4043,7 +4043,7 @@ static const struct TrainerMonCustomized sParty_Billy[] = { } }; -static const struct TrainerMonCustomized sParty_Josh[] = { +static const struct TrainerMon sParty_Josh[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 10, @@ -4052,7 +4052,7 @@ static const struct TrainerMonCustomized sParty_Josh[] = { } }; -static const struct TrainerMonCustomized sParty_Tommy[] = { +static const struct TrainerMon sParty_Tommy[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 8, @@ -4065,14 +4065,14 @@ static const struct TrainerMonCustomized sParty_Tommy[] = { } }; -static const struct TrainerMonCustomized sParty_Joey[] = { +static const struct TrainerMon sParty_Joey[] = { { .lvl = 9, .species = SPECIES_MACHOP, } }; -static const struct TrainerMonCustomized sParty_Ben[] = { +static const struct TrainerMon sParty_Ben[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 17, @@ -4087,7 +4087,7 @@ static const struct TrainerMonCustomized sParty_Ben[] = { } }; -static const struct TrainerMonCustomized sParty_Quincy[] = { +static const struct TrainerMon sParty_Quincy[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, @@ -4102,7 +4102,7 @@ static const struct TrainerMonCustomized sParty_Quincy[] = { } }; -static const struct TrainerMonCustomized sParty_Katelynn[] = { +static const struct TrainerMon sParty_Katelynn[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 43, @@ -4117,21 +4117,21 @@ static const struct TrainerMonCustomized sParty_Katelynn[] = { } }; -static const struct TrainerMonCustomized sParty_Jaylen[] = { +static const struct TrainerMon sParty_Jaylen[] = { { .lvl = 19, .species = SPECIES_TRAPINCH, } }; -static const struct TrainerMonCustomized sParty_Dillon[] = { +static const struct TrainerMon sParty_Dillon[] = { { .lvl = 19, .species = SPECIES_ARON, } }; -static const struct TrainerMonCustomized sParty_Calvin2[] = { +static const struct TrainerMon sParty_Calvin2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -4139,7 +4139,7 @@ static const struct TrainerMonCustomized sParty_Calvin2[] = { } }; -static const struct TrainerMonCustomized sParty_Calvin3[] = { +static const struct TrainerMon sParty_Calvin3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, @@ -4152,7 +4152,7 @@ static const struct TrainerMonCustomized sParty_Calvin3[] = { } }; -static const struct TrainerMonCustomized sParty_Calvin4[] = { +static const struct TrainerMon sParty_Calvin4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -4170,7 +4170,7 @@ static const struct TrainerMonCustomized sParty_Calvin4[] = { } }; -static const struct TrainerMonCustomized sParty_Calvin5[] = { +static const struct TrainerMon sParty_Calvin5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, @@ -4188,7 +4188,7 @@ static const struct TrainerMonCustomized sParty_Calvin5[] = { } }; -static const struct TrainerMonCustomized sParty_Eddie[] = { +static const struct TrainerMon sParty_Eddie[] = { { .lvl = 14, .species = SPECIES_ZIGZAGOON, @@ -4199,7 +4199,7 @@ static const struct TrainerMonCustomized sParty_Eddie[] = { } }; -static const struct TrainerMonCustomized sParty_Allen[] = { +static const struct TrainerMon sParty_Allen[] = { { .lvl = 4, .species = SPECIES_ZIGZAGOON, @@ -4210,7 +4210,7 @@ static const struct TrainerMonCustomized sParty_Allen[] = { } }; -static const struct TrainerMonCustomized sParty_Timmy[] = { +static const struct TrainerMon sParty_Timmy[] = { { .lvl = 15, .species = SPECIES_ARON, @@ -4221,7 +4221,7 @@ static const struct TrainerMonCustomized sParty_Timmy[] = { } }; -static const struct TrainerMonCustomized sParty_Wallace[] = { +static const struct TrainerMon sParty_Wallace[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, @@ -4266,7 +4266,7 @@ static const struct TrainerMonCustomized sParty_Wallace[] = { } }; -static const struct TrainerMonCustomized sParty_Andrew[] = { +static const struct TrainerMon sParty_Andrew[] = { { .lvl = 5, .species = SPECIES_MAGIKARP, @@ -4281,7 +4281,7 @@ static const struct TrainerMonCustomized sParty_Andrew[] = { } }; -static const struct TrainerMonCustomized sParty_Ivan[] = { +static const struct TrainerMon sParty_Ivan[] = { { .lvl = 5, .species = SPECIES_MAGIKARP, @@ -4296,7 +4296,7 @@ static const struct TrainerMonCustomized sParty_Ivan[] = { } }; -static const struct TrainerMonCustomized sParty_Claude[] = { +static const struct TrainerMon sParty_Claude[] = { { .lvl = 16, .species = SPECIES_MAGIKARP, @@ -4311,7 +4311,7 @@ static const struct TrainerMonCustomized sParty_Claude[] = { } }; -static const struct TrainerMonCustomized sParty_Elliot1[] = { +static const struct TrainerMon sParty_Elliot1[] = { { .lvl = 10, .species = SPECIES_MAGIKARP, @@ -4326,7 +4326,7 @@ static const struct TrainerMonCustomized sParty_Elliot1[] = { } }; -static const struct TrainerMonCustomized sParty_Ned[] = { +static const struct TrainerMon sParty_Ned[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 11, @@ -4334,7 +4334,7 @@ static const struct TrainerMonCustomized sParty_Ned[] = { } }; -static const struct TrainerMonCustomized sParty_Dale[] = { +static const struct TrainerMon sParty_Dale[] = { { .lvl = 11, .species = SPECIES_TENTACOOL, @@ -4353,14 +4353,14 @@ static const struct TrainerMonCustomized sParty_Dale[] = { } }; -static const struct TrainerMonCustomized sParty_Nolan[] = { +static const struct TrainerMon sParty_Nolan[] = { { .lvl = 19, .species = SPECIES_BARBOACH, } }; -static const struct TrainerMonCustomized sParty_Barny[] = { +static const struct TrainerMon sParty_Barny[] = { { .lvl = 25, .species = SPECIES_TENTACOOL, @@ -4371,14 +4371,14 @@ static const struct TrainerMonCustomized sParty_Barny[] = { } }; -static const struct TrainerMonCustomized sParty_Wade[] = { +static const struct TrainerMon sParty_Wade[] = { { .lvl = 16, .species = SPECIES_TENTACOOL, } }; -static const struct TrainerMonCustomized sParty_Carter[] = { +static const struct TrainerMon sParty_Carter[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, @@ -4391,7 +4391,7 @@ static const struct TrainerMonCustomized sParty_Carter[] = { } }; -static const struct TrainerMonCustomized sParty_Elliot2[] = { +static const struct TrainerMon sParty_Elliot2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, @@ -4409,7 +4409,7 @@ static const struct TrainerMonCustomized sParty_Elliot2[] = { } }; -static const struct TrainerMonCustomized sParty_Elliot3[] = { +static const struct TrainerMon sParty_Elliot3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -4432,7 +4432,7 @@ static const struct TrainerMonCustomized sParty_Elliot3[] = { } }; -static const struct TrainerMonCustomized sParty_Elliot4[] = { +static const struct TrainerMon sParty_Elliot4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -4455,7 +4455,7 @@ static const struct TrainerMonCustomized sParty_Elliot4[] = { } }; -static const struct TrainerMonCustomized sParty_Elliot5[] = { +static const struct TrainerMon sParty_Elliot5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, @@ -4478,7 +4478,7 @@ static const struct TrainerMonCustomized sParty_Elliot5[] = { } }; -static const struct TrainerMonCustomized sParty_Ronald[] = { +static const struct TrainerMon sParty_Ronald[] = { { .lvl = 19, .species = SPECIES_MAGIKARP, @@ -4505,7 +4505,7 @@ static const struct TrainerMonCustomized sParty_Ronald[] = { } }; -static const struct TrainerMonCustomized sParty_Jacob[] = { +static const struct TrainerMon sParty_Jacob[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 6, @@ -4523,7 +4523,7 @@ static const struct TrainerMonCustomized sParty_Jacob[] = { } }; -static const struct TrainerMonCustomized sParty_Anthony[] = { +static const struct TrainerMon sParty_Anthony[] = { { .lvl = 14, .species = SPECIES_MAGNEMITE, @@ -4534,14 +4534,14 @@ static const struct TrainerMonCustomized sParty_Anthony[] = { } }; -static const struct TrainerMonCustomized sParty_Benjamin1[] = { +static const struct TrainerMon sParty_Benjamin1[] = { { .lvl = 16, .species = SPECIES_MAGNEMITE, } }; -static const struct TrainerMonCustomized sParty_Benjamin2[] = { +static const struct TrainerMon sParty_Benjamin2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, @@ -4549,7 +4549,7 @@ static const struct TrainerMonCustomized sParty_Benjamin2[] = { } }; -static const struct TrainerMonCustomized sParty_Benjamin3[] = { +static const struct TrainerMon sParty_Benjamin3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, @@ -4557,7 +4557,7 @@ static const struct TrainerMonCustomized sParty_Benjamin3[] = { } }; -static const struct TrainerMonCustomized sParty_Benjamin4[] = { +static const struct TrainerMon sParty_Benjamin4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, @@ -4565,7 +4565,7 @@ static const struct TrainerMonCustomized sParty_Benjamin4[] = { } }; -static const struct TrainerMonCustomized sParty_Benjamin5[] = { +static const struct TrainerMon sParty_Benjamin5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, @@ -4573,14 +4573,14 @@ static const struct TrainerMonCustomized sParty_Benjamin5[] = { } }; -static const struct TrainerMonCustomized sParty_Abigail1[] = { +static const struct TrainerMon sParty_Abigail1[] = { { .lvl = 16, .species = SPECIES_MAGNEMITE, } }; -static const struct TrainerMonCustomized sParty_Jasmine[] = { +static const struct TrainerMon sParty_Jasmine[] = { { .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 14, @@ -4597,7 +4597,7 @@ static const struct TrainerMonCustomized sParty_Jasmine[] = { } }; -static const struct TrainerMonCustomized sParty_Abigail2[] = { +static const struct TrainerMon sParty_Abigail2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, @@ -4605,7 +4605,7 @@ static const struct TrainerMonCustomized sParty_Abigail2[] = { } }; -static const struct TrainerMonCustomized sParty_Abigail3[] = { +static const struct TrainerMon sParty_Abigail3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, @@ -4613,7 +4613,7 @@ static const struct TrainerMonCustomized sParty_Abigail3[] = { } }; -static const struct TrainerMonCustomized sParty_Abigail4[] = { +static const struct TrainerMon sParty_Abigail4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -4621,7 +4621,7 @@ static const struct TrainerMonCustomized sParty_Abigail4[] = { } }; -static const struct TrainerMonCustomized sParty_Abigail5[] = { +static const struct TrainerMon sParty_Abigail5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -4629,14 +4629,14 @@ static const struct TrainerMonCustomized sParty_Abigail5[] = { } }; -static const struct TrainerMonCustomized sParty_Dylan1[] = { +static const struct TrainerMon sParty_Dylan1[] = { { .lvl = 17, .species = SPECIES_DODUO, } }; -static const struct TrainerMonCustomized sParty_Dylan2[] = { +static const struct TrainerMon sParty_Dylan2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, @@ -4644,7 +4644,7 @@ static const struct TrainerMonCustomized sParty_Dylan2[] = { } }; -static const struct TrainerMonCustomized sParty_Dylan3[] = { +static const struct TrainerMon sParty_Dylan3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, @@ -4652,7 +4652,7 @@ static const struct TrainerMonCustomized sParty_Dylan3[] = { } }; -static const struct TrainerMonCustomized sParty_Dylan4[] = { +static const struct TrainerMon sParty_Dylan4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -4660,7 +4660,7 @@ static const struct TrainerMonCustomized sParty_Dylan4[] = { } }; -static const struct TrainerMonCustomized sParty_Dylan5[] = { +static const struct TrainerMon sParty_Dylan5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -4668,14 +4668,14 @@ static const struct TrainerMonCustomized sParty_Dylan5[] = { } }; -static const struct TrainerMonCustomized sParty_Maria1[] = { +static const struct TrainerMon sParty_Maria1[] = { { .lvl = 17, .species = SPECIES_DODUO, } }; -static const struct TrainerMonCustomized sParty_Maria2[] = { +static const struct TrainerMon sParty_Maria2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 28, @@ -4683,7 +4683,7 @@ static const struct TrainerMonCustomized sParty_Maria2[] = { } }; -static const struct TrainerMonCustomized sParty_Maria3[] = { +static const struct TrainerMon sParty_Maria3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 31, @@ -4691,7 +4691,7 @@ static const struct TrainerMonCustomized sParty_Maria3[] = { } }; -static const struct TrainerMonCustomized sParty_Maria4[] = { +static const struct TrainerMon sParty_Maria4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -4699,7 +4699,7 @@ static const struct TrainerMonCustomized sParty_Maria4[] = { } }; -static const struct TrainerMonCustomized sParty_Maria5[] = { +static const struct TrainerMon sParty_Maria5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -4707,7 +4707,7 @@ static const struct TrainerMonCustomized sParty_Maria5[] = { } }; -static const struct TrainerMonCustomized sParty_Camden[] = { +static const struct TrainerMon sParty_Camden[] = { { .lvl = 33, .species = SPECIES_STARYU, @@ -4718,7 +4718,7 @@ static const struct TrainerMonCustomized sParty_Camden[] = { } }; -static const struct TrainerMonCustomized sParty_Demetrius[] = { +static const struct TrainerMon sParty_Demetrius[] = { { .lvl = 25, .species = SPECIES_ZIGZAGOON, @@ -4729,14 +4729,14 @@ static const struct TrainerMonCustomized sParty_Demetrius[] = { } }; -static const struct TrainerMonCustomized sParty_Isaiah1[] = { +static const struct TrainerMon sParty_Isaiah1[] = { { .lvl = 35, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_Pablo1[] = { +static const struct TrainerMon sParty_Pablo1[] = { { .lvl = 33, .species = SPECIES_STARYU, @@ -4747,7 +4747,7 @@ static const struct TrainerMonCustomized sParty_Pablo1[] = { } }; -static const struct TrainerMonCustomized sParty_Chase[] = { +static const struct TrainerMon sParty_Chase[] = { { .lvl = 26, .species = SPECIES_WINGULL, @@ -4759,7 +4759,7 @@ static const struct TrainerMonCustomized sParty_Chase[] = { } }; -static const struct TrainerMonCustomized sParty_Isaiah2[] = { +static const struct TrainerMon sParty_Isaiah2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 39, @@ -4767,7 +4767,7 @@ static const struct TrainerMonCustomized sParty_Isaiah2[] = { } }; -static const struct TrainerMonCustomized sParty_Isaiah3[] = { +static const struct TrainerMon sParty_Isaiah3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 42, @@ -4775,7 +4775,7 @@ static const struct TrainerMonCustomized sParty_Isaiah3[] = { } }; -static const struct TrainerMonCustomized sParty_Isaiah4[] = { +static const struct TrainerMon sParty_Isaiah4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 45, @@ -4783,7 +4783,7 @@ static const struct TrainerMonCustomized sParty_Isaiah4[] = { } }; -static const struct TrainerMonCustomized sParty_Isaiah5[] = { +static const struct TrainerMon sParty_Isaiah5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 48, @@ -4791,14 +4791,14 @@ static const struct TrainerMonCustomized sParty_Isaiah5[] = { } }; -static const struct TrainerMonCustomized sParty_Isobel[] = { +static const struct TrainerMon sParty_Isobel[] = { { .lvl = 34, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_Donny[] = { +static const struct TrainerMon sParty_Donny[] = { { .lvl = 26, .species = SPECIES_WINGULL, @@ -4810,21 +4810,21 @@ static const struct TrainerMonCustomized sParty_Donny[] = { } }; -static const struct TrainerMonCustomized sParty_Talia[] = { +static const struct TrainerMon sParty_Talia[] = { { .lvl = 34, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_Katelyn1[] = { +static const struct TrainerMon sParty_Katelyn1[] = { { .lvl = 35, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_Allison[] = { +static const struct TrainerMon sParty_Allison[] = { { .lvl = 27, .species = SPECIES_WINGULL, @@ -4836,7 +4836,7 @@ static const struct TrainerMonCustomized sParty_Allison[] = { } }; -static const struct TrainerMonCustomized sParty_Katelyn2[] = { +static const struct TrainerMon sParty_Katelyn2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 39, @@ -4844,7 +4844,7 @@ static const struct TrainerMonCustomized sParty_Katelyn2[] = { } }; -static const struct TrainerMonCustomized sParty_Katelyn3[] = { +static const struct TrainerMon sParty_Katelyn3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 42, @@ -4852,7 +4852,7 @@ static const struct TrainerMonCustomized sParty_Katelyn3[] = { } }; -static const struct TrainerMonCustomized sParty_Katelyn4[] = { +static const struct TrainerMon sParty_Katelyn4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 45, @@ -4860,7 +4860,7 @@ static const struct TrainerMonCustomized sParty_Katelyn4[] = { } }; -static const struct TrainerMonCustomized sParty_Katelyn5[] = { +static const struct TrainerMon sParty_Katelyn5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 48, @@ -4868,7 +4868,7 @@ static const struct TrainerMonCustomized sParty_Katelyn5[] = { } }; -static const struct TrainerMonCustomized sParty_Nicolas1[] = { +static const struct TrainerMon sParty_Nicolas1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 37, @@ -4881,7 +4881,7 @@ static const struct TrainerMonCustomized sParty_Nicolas1[] = { } }; -static const struct TrainerMonCustomized sParty_Nicolas2[] = { +static const struct TrainerMon sParty_Nicolas2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 41, @@ -4894,7 +4894,7 @@ static const struct TrainerMonCustomized sParty_Nicolas2[] = { } }; -static const struct TrainerMonCustomized sParty_Nicolas3[] = { +static const struct TrainerMon sParty_Nicolas3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 44, @@ -4907,7 +4907,7 @@ static const struct TrainerMonCustomized sParty_Nicolas3[] = { } }; -static const struct TrainerMonCustomized sParty_Nicolas4[] = { +static const struct TrainerMon sParty_Nicolas4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 46, @@ -4925,7 +4925,7 @@ static const struct TrainerMonCustomized sParty_Nicolas4[] = { } }; -static const struct TrainerMonCustomized sParty_Nicolas5[] = { +static const struct TrainerMon sParty_Nicolas5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 49, @@ -4946,7 +4946,7 @@ static const struct TrainerMonCustomized sParty_Nicolas5[] = { } }; -static const struct TrainerMonCustomized sParty_Aaron[] = { +static const struct TrainerMon sParty_Aaron[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 34, @@ -4955,14 +4955,14 @@ static const struct TrainerMonCustomized sParty_Aaron[] = { } }; -static const struct TrainerMonCustomized sParty_Perry[] = { +static const struct TrainerMon sParty_Perry[] = { { .lvl = 26, .species = SPECIES_WINGULL, } }; -static const struct TrainerMonCustomized sParty_Hugh[] = { +static const struct TrainerMon sParty_Hugh[] = { { .lvl = 25, .species = SPECIES_WINGULL, @@ -4973,14 +4973,14 @@ static const struct TrainerMonCustomized sParty_Hugh[] = { } }; -static const struct TrainerMonCustomized sParty_Phil[] = { +static const struct TrainerMon sParty_Phil[] = { { .lvl = 26, .species = SPECIES_SWELLOW, } }; -static const struct TrainerMonCustomized sParty_Jared[] = { +static const struct TrainerMon sParty_Jared[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -4998,7 +4998,7 @@ static const struct TrainerMonCustomized sParty_Jared[] = { } }; -static const struct TrainerMonCustomized sParty_Humberto[] = { +static const struct TrainerMon sParty_Humberto[] = { { .iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30), .lvl = 30, @@ -5006,7 +5006,7 @@ static const struct TrainerMonCustomized sParty_Humberto[] = { } }; -static const struct TrainerMonCustomized sParty_Presley[] = { +static const struct TrainerMon sParty_Presley[] = { { .lvl = 33, .species = SPECIES_TROPIUS, @@ -5017,7 +5017,7 @@ static const struct TrainerMonCustomized sParty_Presley[] = { } }; -static const struct TrainerMonCustomized sParty_Edwardo[] = { +static const struct TrainerMon sParty_Edwardo[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, @@ -5030,7 +5030,7 @@ static const struct TrainerMonCustomized sParty_Edwardo[] = { } }; -static const struct TrainerMonCustomized sParty_Colin[] = { +static const struct TrainerMon sParty_Colin[] = { { .lvl = 28, .species = SPECIES_WINGULL, @@ -5041,14 +5041,14 @@ static const struct TrainerMonCustomized sParty_Colin[] = { } }; -static const struct TrainerMonCustomized sParty_Robert1[] = { +static const struct TrainerMon sParty_Robert1[] = { { .lvl = 29, .species = SPECIES_SWABLU, } }; -static const struct TrainerMonCustomized sParty_Benny[] = { +static const struct TrainerMon sParty_Benny[] = { { .lvl = 36, .species = SPECIES_SWELLOW, @@ -5063,7 +5063,7 @@ static const struct TrainerMonCustomized sParty_Benny[] = { } }; -static const struct TrainerMonCustomized sParty_Chester[] = { +static const struct TrainerMon sParty_Chester[] = { { .lvl = 25, .species = SPECIES_TAILLOW, @@ -5074,7 +5074,7 @@ static const struct TrainerMonCustomized sParty_Chester[] = { } }; -static const struct TrainerMonCustomized sParty_Robert2[] = { +static const struct TrainerMon sParty_Robert2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 32, @@ -5087,7 +5087,7 @@ static const struct TrainerMonCustomized sParty_Robert2[] = { } }; -static const struct TrainerMonCustomized sParty_Robert3[] = { +static const struct TrainerMon sParty_Robert3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 35, @@ -5100,7 +5100,7 @@ static const struct TrainerMonCustomized sParty_Robert3[] = { } }; -static const struct TrainerMonCustomized sParty_Robert4[] = { +static const struct TrainerMon sParty_Robert4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, @@ -5113,7 +5113,7 @@ static const struct TrainerMonCustomized sParty_Robert4[] = { } }; -static const struct TrainerMonCustomized sParty_Robert5[] = { +static const struct TrainerMon sParty_Robert5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, @@ -5126,7 +5126,7 @@ static const struct TrainerMonCustomized sParty_Robert5[] = { } }; -static const struct TrainerMonCustomized sParty_Alex[] = { +static const struct TrainerMon sParty_Alex[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, @@ -5139,21 +5139,21 @@ static const struct TrainerMonCustomized sParty_Alex[] = { } }; -static const struct TrainerMonCustomized sParty_Beck[] = { +static const struct TrainerMon sParty_Beck[] = { { .lvl = 34, .species = SPECIES_TROPIUS, } }; -static const struct TrainerMonCustomized sParty_Yasu[] = { +static const struct TrainerMon sParty_Yasu[] = { { .lvl = 26, .species = SPECIES_NINJASK, } }; -static const struct TrainerMonCustomized sParty_Takashi[] = { +static const struct TrainerMon sParty_Takashi[] = { { .lvl = 25, .species = SPECIES_NINJASK, @@ -5164,7 +5164,7 @@ static const struct TrainerMonCustomized sParty_Takashi[] = { } }; -static const struct TrainerMonCustomized sParty_Dianne[] = { +static const struct TrainerMon sParty_Dianne[] = { { .lvl = 43, .species = SPECIES_CLAYDOL, @@ -5179,14 +5179,14 @@ static const struct TrainerMonCustomized sParty_Dianne[] = { } }; -static const struct TrainerMonCustomized sParty_Jani[] = { +static const struct TrainerMon sParty_Jani[] = { { .lvl = 26, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Lao1[] = { +static const struct TrainerMon sParty_Lao1[] = { { .lvl = 17, .species = SPECIES_KOFFING, @@ -5204,7 +5204,7 @@ static const struct TrainerMonCustomized sParty_Lao1[] = { } }; -static const struct TrainerMonCustomized sParty_Lung[] = { +static const struct TrainerMon sParty_Lung[] = { { .lvl = 18, .species = SPECIES_KOFFING, @@ -5215,7 +5215,7 @@ static const struct TrainerMonCustomized sParty_Lung[] = { } }; -static const struct TrainerMonCustomized sParty_Lao2[] = { +static const struct TrainerMon sParty_Lao2[] = { { .lvl = 24, .species = SPECIES_KOFFING, @@ -5238,7 +5238,7 @@ static const struct TrainerMonCustomized sParty_Lao2[] = { } }; -static const struct TrainerMonCustomized sParty_Lao3[] = { +static const struct TrainerMon sParty_Lao3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, @@ -5265,7 +5265,7 @@ static const struct TrainerMonCustomized sParty_Lao3[] = { } }; -static const struct TrainerMonCustomized sParty_Lao4[] = { +static const struct TrainerMon sParty_Lao4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, @@ -5292,7 +5292,7 @@ static const struct TrainerMonCustomized sParty_Lao4[] = { } }; -static const struct TrainerMonCustomized sParty_Lao5[] = { +static const struct TrainerMon sParty_Lao5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, @@ -5323,7 +5323,7 @@ static const struct TrainerMonCustomized sParty_Lao5[] = { } }; -static const struct TrainerMonCustomized sParty_Jocelyn[] = { +static const struct TrainerMon sParty_Jocelyn[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 13, @@ -5331,7 +5331,7 @@ static const struct TrainerMonCustomized sParty_Jocelyn[] = { } }; -static const struct TrainerMonCustomized sParty_Laura[] = { +static const struct TrainerMon sParty_Laura[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 13, @@ -5339,7 +5339,7 @@ static const struct TrainerMonCustomized sParty_Laura[] = { } }; -static const struct TrainerMonCustomized sParty_Cyndy1[] = { +static const struct TrainerMon sParty_Cyndy1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 18, @@ -5352,7 +5352,7 @@ static const struct TrainerMonCustomized sParty_Cyndy1[] = { } }; -static const struct TrainerMonCustomized sParty_Cora[] = { +static const struct TrainerMon sParty_Cora[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -5360,7 +5360,7 @@ static const struct TrainerMonCustomized sParty_Cora[] = { } }; -static const struct TrainerMonCustomized sParty_Paula[] = { +static const struct TrainerMon sParty_Paula[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -5368,7 +5368,7 @@ static const struct TrainerMonCustomized sParty_Paula[] = { } }; -static const struct TrainerMonCustomized sParty_Cyndy2[] = { +static const struct TrainerMon sParty_Cyndy2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 26, @@ -5381,7 +5381,7 @@ static const struct TrainerMonCustomized sParty_Cyndy2[] = { } }; -static const struct TrainerMonCustomized sParty_Cyndy3[] = { +static const struct TrainerMon sParty_Cyndy3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 29, @@ -5394,7 +5394,7 @@ static const struct TrainerMonCustomized sParty_Cyndy3[] = { } }; -static const struct TrainerMonCustomized sParty_Cyndy4[] = { +static const struct TrainerMon sParty_Cyndy4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 32, @@ -5407,7 +5407,7 @@ static const struct TrainerMonCustomized sParty_Cyndy4[] = { } }; -static const struct TrainerMonCustomized sParty_Cyndy5[] = { +static const struct TrainerMon sParty_Cyndy5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 35, @@ -5420,7 +5420,7 @@ static const struct TrainerMonCustomized sParty_Cyndy5[] = { } }; -static const struct TrainerMonCustomized sParty_Madeline1[] = { +static const struct TrainerMon sParty_Madeline1[] = { { .lvl = 19, .species = SPECIES_NUMEL, @@ -5428,7 +5428,7 @@ static const struct TrainerMonCustomized sParty_Madeline1[] = { } }; -static const struct TrainerMonCustomized sParty_Clarissa[] = { +static const struct TrainerMon sParty_Clarissa[] = { { .lvl = 28, .species = SPECIES_ROSELIA, @@ -5439,7 +5439,7 @@ static const struct TrainerMonCustomized sParty_Clarissa[] = { } }; -static const struct TrainerMonCustomized sParty_Angelica[] = { +static const struct TrainerMon sParty_Angelica[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 30, @@ -5448,7 +5448,7 @@ static const struct TrainerMonCustomized sParty_Angelica[] = { } }; -static const struct TrainerMonCustomized sParty_Madeline2[] = { +static const struct TrainerMon sParty_Madeline2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 29, @@ -5457,7 +5457,7 @@ static const struct TrainerMonCustomized sParty_Madeline2[] = { } }; -static const struct TrainerMonCustomized sParty_Madeline3[] = { +static const struct TrainerMon sParty_Madeline3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, @@ -5466,7 +5466,7 @@ static const struct TrainerMonCustomized sParty_Madeline3[] = { } }; -static const struct TrainerMonCustomized sParty_Madeline4[] = { +static const struct TrainerMon sParty_Madeline4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -5481,7 +5481,7 @@ static const struct TrainerMonCustomized sParty_Madeline4[] = { } }; -static const struct TrainerMonCustomized sParty_Madeline5[] = { +static const struct TrainerMon sParty_Madeline5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -5496,7 +5496,7 @@ static const struct TrainerMonCustomized sParty_Madeline5[] = { } }; -static const struct TrainerMonCustomized sParty_Beverly[] = { +static const struct TrainerMon sParty_Beverly[] = { { .lvl = 25, .species = SPECIES_WINGULL, @@ -5507,21 +5507,21 @@ static const struct TrainerMonCustomized sParty_Beverly[] = { } }; -static const struct TrainerMonCustomized sParty_Imani[] = { +static const struct TrainerMon sParty_Imani[] = { { .lvl = 26, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Kyla[] = { +static const struct TrainerMon sParty_Kyla[] = { { .lvl = 26, .species = SPECIES_WAILMER, } }; -static const struct TrainerMonCustomized sParty_Denise[] = { +static const struct TrainerMon sParty_Denise[] = { { .lvl = 25, .species = SPECIES_WINGULL, @@ -5532,14 +5532,14 @@ static const struct TrainerMonCustomized sParty_Denise[] = { } }; -static const struct TrainerMonCustomized sParty_Beth[] = { +static const struct TrainerMon sParty_Beth[] = { { .lvl = 26, .species = SPECIES_GOLDEEN, } }; -static const struct TrainerMonCustomized sParty_Tara[] = { +static const struct TrainerMon sParty_Tara[] = { { .lvl = 25, .species = SPECIES_HORSEA, @@ -5550,14 +5550,14 @@ static const struct TrainerMonCustomized sParty_Tara[] = { } }; -static const struct TrainerMonCustomized sParty_Missy[] = { +static const struct TrainerMon sParty_Missy[] = { { .lvl = 26, .species = SPECIES_GOLDEEN, } }; -static const struct TrainerMonCustomized sParty_Alice[] = { +static const struct TrainerMon sParty_Alice[] = { { .lvl = 24, .species = SPECIES_GOLDEEN, @@ -5572,35 +5572,35 @@ static const struct TrainerMonCustomized sParty_Alice[] = { } }; -static const struct TrainerMonCustomized sParty_Jenny1[] = { +static const struct TrainerMon sParty_Jenny1[] = { { .lvl = 34, .species = SPECIES_WAILMER, } }; -static const struct TrainerMonCustomized sParty_Grace[] = { +static const struct TrainerMon sParty_Grace[] = { { .lvl = 34, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Tanya[] = { +static const struct TrainerMon sParty_Tanya[] = { { .lvl = 34, .species = SPECIES_LUVDISC, } }; -static const struct TrainerMonCustomized sParty_Sharon[] = { +static const struct TrainerMon sParty_Sharon[] = { { .lvl = 34, .species = SPECIES_SEAKING, } }; -static const struct TrainerMonCustomized sParty_Nikki[] = { +static const struct TrainerMon sParty_Nikki[] = { { .lvl = 33, .species = SPECIES_MARILL, @@ -5611,14 +5611,14 @@ static const struct TrainerMonCustomized sParty_Nikki[] = { } }; -static const struct TrainerMonCustomized sParty_Brenda[] = { +static const struct TrainerMon sParty_Brenda[] = { { .lvl = 34, .species = SPECIES_GOLDEEN, } }; -static const struct TrainerMonCustomized sParty_Katie[] = { +static const struct TrainerMon sParty_Katie[] = { { .lvl = 33, .species = SPECIES_GOLDEEN, @@ -5629,28 +5629,28 @@ static const struct TrainerMonCustomized sParty_Katie[] = { } }; -static const struct TrainerMonCustomized sParty_Susie[] = { +static const struct TrainerMon sParty_Susie[] = { { .lvl = 34, .species = SPECIES_LUVDISC, } }; -static const struct TrainerMonCustomized sParty_Kara[] = { +static const struct TrainerMon sParty_Kara[] = { { .lvl = 34, .species = SPECIES_SEAKING, } }; -static const struct TrainerMonCustomized sParty_Dana[] = { +static const struct TrainerMon sParty_Dana[] = { { .lvl = 34, .species = SPECIES_AZUMARILL, } }; -static const struct TrainerMonCustomized sParty_Sienna[] = { +static const struct TrainerMon sParty_Sienna[] = { { .lvl = 33, .species = SPECIES_LUVDISC, @@ -5661,14 +5661,14 @@ static const struct TrainerMonCustomized sParty_Sienna[] = { } }; -static const struct TrainerMonCustomized sParty_Debra[] = { +static const struct TrainerMon sParty_Debra[] = { { .lvl = 34, .species = SPECIES_SEAKING, } }; -static const struct TrainerMonCustomized sParty_Linda[] = { +static const struct TrainerMon sParty_Linda[] = { { .lvl = 33, .species = SPECIES_HORSEA, @@ -5679,7 +5679,7 @@ static const struct TrainerMonCustomized sParty_Linda[] = { } }; -static const struct TrainerMonCustomized sParty_Kaylee[] = { +static const struct TrainerMon sParty_Kaylee[] = { { .lvl = 34, .species = SPECIES_LANTURN, @@ -5690,7 +5690,7 @@ static const struct TrainerMonCustomized sParty_Kaylee[] = { } }; -static const struct TrainerMonCustomized sParty_Laurel[] = { +static const struct TrainerMon sParty_Laurel[] = { { .lvl = 33, .species = SPECIES_LUVDISC, @@ -5701,28 +5701,28 @@ static const struct TrainerMonCustomized sParty_Laurel[] = { } }; -static const struct TrainerMonCustomized sParty_Carlee[] = { +static const struct TrainerMon sParty_Carlee[] = { { .lvl = 35, .species = SPECIES_SEAKING, } }; -static const struct TrainerMonCustomized sParty_Jenny2[] = { +static const struct TrainerMon sParty_Jenny2[] = { { .lvl = 38, .species = SPECIES_WAILMER, } }; -static const struct TrainerMonCustomized sParty_Jenny3[] = { +static const struct TrainerMon sParty_Jenny3[] = { { .lvl = 41, .species = SPECIES_WAILMER, } }; -static const struct TrainerMonCustomized sParty_Jenny4[] = { +static const struct TrainerMon sParty_Jenny4[] = { { .lvl = 43, .species = SPECIES_STARYU, @@ -5733,7 +5733,7 @@ static const struct TrainerMonCustomized sParty_Jenny4[] = { } }; -static const struct TrainerMonCustomized sParty_Jenny5[] = { +static const struct TrainerMon sParty_Jenny5[] = { { .lvl = 45, .species = SPECIES_LUVDISC, @@ -5748,7 +5748,7 @@ static const struct TrainerMonCustomized sParty_Jenny5[] = { } }; -static const struct TrainerMonCustomized sParty_Heidi[] = { +static const struct TrainerMon sParty_Heidi[] = { { .lvl = 22, .species = SPECIES_SANDSHREW, @@ -5761,7 +5761,7 @@ static const struct TrainerMonCustomized sParty_Heidi[] = { } }; -static const struct TrainerMonCustomized sParty_Becky[] = { +static const struct TrainerMon sParty_Becky[] = { { .lvl = 22, .species = SPECIES_SANDSHREW, @@ -5774,7 +5774,7 @@ static const struct TrainerMonCustomized sParty_Becky[] = { } }; -static const struct TrainerMonCustomized sParty_Carol[] = { +static const struct TrainerMon sParty_Carol[] = { { .lvl = 17, .species = SPECIES_TAILLOW, @@ -5785,7 +5785,7 @@ static const struct TrainerMonCustomized sParty_Carol[] = { } }; -static const struct TrainerMonCustomized sParty_Nancy[] = { +static const struct TrainerMon sParty_Nancy[] = { { .lvl = 18, .species = SPECIES_MARILL, @@ -5796,7 +5796,7 @@ static const struct TrainerMonCustomized sParty_Nancy[] = { } }; -static const struct TrainerMonCustomized sParty_Martha[] = { +static const struct TrainerMon sParty_Martha[] = { { .lvl = 23, .species = SPECIES_SKITTY, @@ -5807,7 +5807,7 @@ static const struct TrainerMonCustomized sParty_Martha[] = { } }; -static const struct TrainerMonCustomized sParty_Diana1[] = { +static const struct TrainerMon sParty_Diana1[] = { { .lvl = 19, .species = SPECIES_SHROOMISH, @@ -5822,7 +5822,7 @@ static const struct TrainerMonCustomized sParty_Diana1[] = { } }; -static const struct TrainerMonCustomized sParty_Cedric[] = { +static const struct TrainerMon sParty_Cedric[] = { { .lvl = 32, .species = SPECIES_WOBBUFFET, @@ -5830,7 +5830,7 @@ static const struct TrainerMonCustomized sParty_Cedric[] = { } }; -static const struct TrainerMonCustomized sParty_Irene[] = { +static const struct TrainerMon sParty_Irene[] = { { .lvl = 17, .species = SPECIES_SHROOMISH, @@ -5841,7 +5841,7 @@ static const struct TrainerMonCustomized sParty_Irene[] = { } }; -static const struct TrainerMonCustomized sParty_Diana2[] = { +static const struct TrainerMon sParty_Diana2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, @@ -5859,7 +5859,7 @@ static const struct TrainerMonCustomized sParty_Diana2[] = { } }; -static const struct TrainerMonCustomized sParty_Diana3[] = { +static const struct TrainerMon sParty_Diana3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, @@ -5877,7 +5877,7 @@ static const struct TrainerMonCustomized sParty_Diana3[] = { } }; -static const struct TrainerMonCustomized sParty_Diana4[] = { +static const struct TrainerMon sParty_Diana4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -5895,7 +5895,7 @@ static const struct TrainerMonCustomized sParty_Diana4[] = { } }; -static const struct TrainerMonCustomized sParty_Diana5[] = { +static const struct TrainerMon sParty_Diana5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, @@ -5913,7 +5913,7 @@ static const struct TrainerMonCustomized sParty_Diana5[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv1[] = { +static const struct TrainerMon sParty_AmyAndLiv1[] = { { .lvl = 15, .species = SPECIES_PLUSLE, @@ -5924,7 +5924,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv1[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv2[] = { +static const struct TrainerMon sParty_AmyAndLiv2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -5937,7 +5937,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv2[] = { } }; -static const struct TrainerMonCustomized sParty_GinaAndMia1[] = { +static const struct TrainerMon sParty_GinaAndMia1[] = { { .lvl = 6, .species = SPECIES_SEEDOT, @@ -5948,7 +5948,7 @@ static const struct TrainerMonCustomized sParty_GinaAndMia1[] = { } }; -static const struct TrainerMonCustomized sParty_MiuAndYuki[] = { +static const struct TrainerMon sParty_MiuAndYuki[] = { { .lvl = 26, .species = SPECIES_BEAUTIFLY, @@ -5959,7 +5959,7 @@ static const struct TrainerMonCustomized sParty_MiuAndYuki[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv3[] = { +static const struct TrainerMon sParty_AmyAndLiv3[] = { { .lvl = 9, .species = SPECIES_PLUSLE, @@ -5970,7 +5970,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv3[] = { } }; -static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { +static const struct TrainerMon sParty_GinaAndMia2[] = { { .lvl = 10, .species = SPECIES_DUSKULL, @@ -5983,7 +5983,7 @@ static const struct TrainerMonCustomized sParty_GinaAndMia2[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv4[] = { +static const struct TrainerMon sParty_AmyAndLiv4[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 30, @@ -5996,7 +5996,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv4[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv5[] = { +static const struct TrainerMon sParty_AmyAndLiv5[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 33, @@ -6011,7 +6011,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv5[] = { } }; -static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { +static const struct TrainerMon sParty_AmyAndLiv6[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, @@ -6026,7 +6026,7 @@ static const struct TrainerMonCustomized sParty_AmyAndLiv6[] = { } }; -static const struct TrainerMonCustomized sParty_Huey[] = { +static const struct TrainerMon sParty_Huey[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 12, @@ -6039,14 +6039,14 @@ static const struct TrainerMonCustomized sParty_Huey[] = { } }; -static const struct TrainerMonCustomized sParty_Edmond[] = { +static const struct TrainerMon sParty_Edmond[] = { { .lvl = 13, .species = SPECIES_WINGULL, } }; -static const struct TrainerMonCustomized sParty_Ernest1[] = { +static const struct TrainerMon sParty_Ernest1[] = { { .lvl = 33, .species = SPECIES_WINGULL, @@ -6057,7 +6057,7 @@ static const struct TrainerMonCustomized sParty_Ernest1[] = { } }; -static const struct TrainerMonCustomized sParty_Dwayne[] = { +static const struct TrainerMon sParty_Dwayne[] = { { .lvl = 11, .species = SPECIES_WINGULL, @@ -6072,7 +6072,7 @@ static const struct TrainerMonCustomized sParty_Dwayne[] = { } }; -static const struct TrainerMonCustomized sParty_Phillip[] = { +static const struct TrainerMon sParty_Phillip[] = { { .lvl = 44, .species = SPECIES_TENTACRUEL, @@ -6083,7 +6083,7 @@ static const struct TrainerMonCustomized sParty_Phillip[] = { } }; -static const struct TrainerMonCustomized sParty_Leonard[] = { +static const struct TrainerMon sParty_Leonard[] = { { .lvl = 43, .species = SPECIES_MACHOP, @@ -6098,7 +6098,7 @@ static const struct TrainerMonCustomized sParty_Leonard[] = { } }; -static const struct TrainerMonCustomized sParty_Duncan[] = { +static const struct TrainerMon sParty_Duncan[] = { { .lvl = 25, .species = SPECIES_SPHEAL, @@ -6109,7 +6109,7 @@ static const struct TrainerMonCustomized sParty_Duncan[] = { } }; -static const struct TrainerMonCustomized sParty_Ernest2[] = { +static const struct TrainerMon sParty_Ernest2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 36, @@ -6127,7 +6127,7 @@ static const struct TrainerMonCustomized sParty_Ernest2[] = { } }; -static const struct TrainerMonCustomized sParty_Ernest3[] = { +static const struct TrainerMon sParty_Ernest3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, @@ -6145,7 +6145,7 @@ static const struct TrainerMonCustomized sParty_Ernest3[] = { } }; -static const struct TrainerMonCustomized sParty_Ernest4[] = { +static const struct TrainerMon sParty_Ernest4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 42, @@ -6163,7 +6163,7 @@ static const struct TrainerMonCustomized sParty_Ernest4[] = { } }; -static const struct TrainerMonCustomized sParty_Ernest5[] = { +static const struct TrainerMon sParty_Ernest5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 45, @@ -6181,7 +6181,7 @@ static const struct TrainerMonCustomized sParty_Ernest5[] = { } }; -static const struct TrainerMonCustomized sParty_Eli[] = { +static const struct TrainerMon sParty_Eli[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -6189,7 +6189,7 @@ static const struct TrainerMonCustomized sParty_Eli[] = { } }; -static const struct TrainerMonCustomized sParty_Annika[] = { +static const struct TrainerMon sParty_Annika[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, @@ -6206,14 +6206,14 @@ static const struct TrainerMonCustomized sParty_Annika[] = { } }; -static const struct TrainerMonCustomized sParty_Jazmyn[] = { +static const struct TrainerMon sParty_Jazmyn[] = { { .lvl = 27, .species = SPECIES_ABSOL, } }; -static const struct TrainerMonCustomized sParty_Jonas[] = { +static const struct TrainerMon sParty_Jonas[] = { { .lvl = 31, .species = SPECIES_KOFFING, @@ -6221,7 +6221,7 @@ static const struct TrainerMonCustomized sParty_Jonas[] = { } }; -static const struct TrainerMonCustomized sParty_Kayley[] = { +static const struct TrainerMon sParty_Kayley[] = { { .lvl = 31, .species = SPECIES_CASTFORM, @@ -6229,7 +6229,7 @@ static const struct TrainerMonCustomized sParty_Kayley[] = { } }; -static const struct TrainerMonCustomized sParty_Auron[] = { +static const struct TrainerMon sParty_Auron[] = { { .lvl = 33, .species = SPECIES_MANECTRIC, @@ -6240,7 +6240,7 @@ static const struct TrainerMonCustomized sParty_Auron[] = { } }; -static const struct TrainerMonCustomized sParty_Kelvin[] = { +static const struct TrainerMon sParty_Kelvin[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 33, @@ -6253,7 +6253,7 @@ static const struct TrainerMonCustomized sParty_Kelvin[] = { } }; -static const struct TrainerMonCustomized sParty_Marley[] = { +static const struct TrainerMon sParty_Marley[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 34, @@ -6263,7 +6263,7 @@ static const struct TrainerMonCustomized sParty_Marley[] = { } }; -static const struct TrainerMonCustomized sParty_Reyna[] = { +static const struct TrainerMon sParty_Reyna[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 33, @@ -6276,14 +6276,14 @@ static const struct TrainerMonCustomized sParty_Reyna[] = { } }; -static const struct TrainerMonCustomized sParty_Hudson[] = { +static const struct TrainerMon sParty_Hudson[] = { { .lvl = 34, .species = SPECIES_WAILMER, } }; -static const struct TrainerMonCustomized sParty_Conor[] = { +static const struct TrainerMon sParty_Conor[] = { { .lvl = 33, .species = SPECIES_CHINCHOU, @@ -6295,7 +6295,7 @@ static const struct TrainerMonCustomized sParty_Conor[] = { } }; -static const struct TrainerMonCustomized sParty_Edwin1[] = { +static const struct TrainerMon sParty_Edwin1[] = { { .lvl = 14, .species = SPECIES_LOMBRE, @@ -6306,7 +6306,7 @@ static const struct TrainerMonCustomized sParty_Edwin1[] = { } }; -static const struct TrainerMonCustomized sParty_Hector[] = { +static const struct TrainerMon sParty_Hector[] = { { .lvl = 18, .species = SPECIES_ZANGOOSE, @@ -6317,7 +6317,7 @@ static const struct TrainerMonCustomized sParty_Hector[] = { } }; -static const struct TrainerMonCustomized sParty_TabithaMossdeep[] = { +static const struct TrainerMon sParty_TabithaMossdeep[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -6335,7 +6335,7 @@ static const struct TrainerMonCustomized sParty_TabithaMossdeep[] = { } }; -static const struct TrainerMonCustomized sParty_Edwin2[] = { +static const struct TrainerMon sParty_Edwin2[] = { { .lvl = 26, .species = SPECIES_LOMBRE, @@ -6346,7 +6346,7 @@ static const struct TrainerMonCustomized sParty_Edwin2[] = { } }; -static const struct TrainerMonCustomized sParty_Edwin3[] = { +static const struct TrainerMon sParty_Edwin3[] = { { .lvl = 29, .species = SPECIES_LOMBRE, @@ -6357,7 +6357,7 @@ static const struct TrainerMonCustomized sParty_Edwin3[] = { } }; -static const struct TrainerMonCustomized sParty_Edwin4[] = { +static const struct TrainerMon sParty_Edwin4[] = { { .lvl = 32, .species = SPECIES_LOMBRE, @@ -6368,7 +6368,7 @@ static const struct TrainerMonCustomized sParty_Edwin4[] = { } }; -static const struct TrainerMonCustomized sParty_Edwin5[] = { +static const struct TrainerMon sParty_Edwin5[] = { { .lvl = 35, .species = SPECIES_LUDICOLO, @@ -6379,7 +6379,7 @@ static const struct TrainerMonCustomized sParty_Edwin5[] = { } }; -static const struct TrainerMonCustomized sParty_WallyVR1[] = { +static const struct TrainerMon sParty_WallyVR1[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 44, @@ -6412,14 +6412,14 @@ static const struct TrainerMonCustomized sParty_WallyVR1[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute103Mudkip[] = { +static const struct TrainerMon sParty_BrendanRoute103Mudkip[] = { { .lvl = 5, .species = SPECIES_TREECKO, } }; -static const struct TrainerMonCustomized sParty_BrendanRoute110Mudkip[] = { +static const struct TrainerMon sParty_BrendanRoute110Mudkip[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6437,7 +6437,7 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Mudkip[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute119Mudkip[] = { +static const struct TrainerMon sParty_BrendanRoute119Mudkip[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6455,14 +6455,14 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Mudkip[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute103Treecko[] = { +static const struct TrainerMon sParty_BrendanRoute103Treecko[] = { { .lvl = 5, .species = SPECIES_TORCHIC, } }; -static const struct TrainerMonCustomized sParty_BrendanRoute110Treecko[] = { +static const struct TrainerMon sParty_BrendanRoute110Treecko[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6480,7 +6480,7 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Treecko[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute119Treecko[] = { +static const struct TrainerMon sParty_BrendanRoute119Treecko[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6498,14 +6498,14 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Treecko[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute103Torchic[] = { +static const struct TrainerMon sParty_BrendanRoute103Torchic[] = { { .lvl = 5, .species = SPECIES_MUDKIP, } }; -static const struct TrainerMonCustomized sParty_BrendanRoute110Torchic[] = { +static const struct TrainerMon sParty_BrendanRoute110Torchic[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6523,7 +6523,7 @@ static const struct TrainerMonCustomized sParty_BrendanRoute110Torchic[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRoute119Torchic[] = { +static const struct TrainerMon sParty_BrendanRoute119Torchic[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6541,14 +6541,14 @@ static const struct TrainerMonCustomized sParty_BrendanRoute119Torchic[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute103Mudkip[] = { +static const struct TrainerMon sParty_MayRoute103Mudkip[] = { { .lvl = 5, .species = SPECIES_TREECKO, } }; -static const struct TrainerMonCustomized sParty_MayRoute110Mudkip[] = { +static const struct TrainerMon sParty_MayRoute110Mudkip[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6566,7 +6566,7 @@ static const struct TrainerMonCustomized sParty_MayRoute110Mudkip[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute119Mudkip[] = { +static const struct TrainerMon sParty_MayRoute119Mudkip[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6584,14 +6584,14 @@ static const struct TrainerMonCustomized sParty_MayRoute119Mudkip[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute103Treecko[] = { +static const struct TrainerMon sParty_MayRoute103Treecko[] = { { .lvl = 5, .species = SPECIES_TORCHIC, } }; -static const struct TrainerMonCustomized sParty_MayRoute110Treecko[] = { +static const struct TrainerMon sParty_MayRoute110Treecko[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6609,7 +6609,7 @@ static const struct TrainerMonCustomized sParty_MayRoute110Treecko[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute119Treecko[] = { +static const struct TrainerMon sParty_MayRoute119Treecko[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6627,14 +6627,14 @@ static const struct TrainerMonCustomized sParty_MayRoute119Treecko[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute103Torchic[] = { +static const struct TrainerMon sParty_MayRoute103Torchic[] = { { .lvl = 5, .species = SPECIES_MUDKIP, } }; -static const struct TrainerMonCustomized sParty_MayRoute110Torchic[] = { +static const struct TrainerMon sParty_MayRoute110Torchic[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -6652,7 +6652,7 @@ static const struct TrainerMonCustomized sParty_MayRoute110Torchic[] = { } }; -static const struct TrainerMonCustomized sParty_MayRoute119Torchic[] = { +static const struct TrainerMon sParty_MayRoute119Torchic[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -6670,7 +6670,7 @@ static const struct TrainerMonCustomized sParty_MayRoute119Torchic[] = { } }; -static const struct TrainerMonCustomized sParty_Isaac1[] = { +static const struct TrainerMon sParty_Isaac1[] = { { .lvl = 11, .species = SPECIES_WHISMUR, @@ -6697,14 +6697,14 @@ static const struct TrainerMonCustomized sParty_Isaac1[] = { } }; -static const struct TrainerMonCustomized sParty_Davis[] = { +static const struct TrainerMon sParty_Davis[] = { { .lvl = 27, .species = SPECIES_PINSIR, } }; -static const struct TrainerMonCustomized sParty_Mitchell[] = { +static const struct TrainerMon sParty_Mitchell[] = { { .lvl = 43, .species = SPECIES_LUNATONE, @@ -6717,7 +6717,7 @@ static const struct TrainerMonCustomized sParty_Mitchell[] = { } }; -static const struct TrainerMonCustomized sParty_Isaac2[] = { +static const struct TrainerMon sParty_Isaac2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, @@ -6750,7 +6750,7 @@ static const struct TrainerMonCustomized sParty_Isaac2[] = { } }; -static const struct TrainerMonCustomized sParty_Isaac3[] = { +static const struct TrainerMon sParty_Isaac3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, @@ -6783,7 +6783,7 @@ static const struct TrainerMonCustomized sParty_Isaac3[] = { } }; -static const struct TrainerMonCustomized sParty_Isaac4[] = { +static const struct TrainerMon sParty_Isaac4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, @@ -6816,7 +6816,7 @@ static const struct TrainerMonCustomized sParty_Isaac4[] = { } }; -static const struct TrainerMonCustomized sParty_Isaac5[] = { +static const struct TrainerMon sParty_Isaac5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, @@ -6849,7 +6849,7 @@ static const struct TrainerMonCustomized sParty_Isaac5[] = { } }; -static const struct TrainerMonCustomized sParty_Lydia1[] = { +static const struct TrainerMon sParty_Lydia1[] = { { .lvl = 11, .species = SPECIES_WINGULL, @@ -6876,7 +6876,7 @@ static const struct TrainerMonCustomized sParty_Lydia1[] = { } }; -static const struct TrainerMonCustomized sParty_Halle[] = { +static const struct TrainerMon sParty_Halle[] = { { .lvl = 43, .species = SPECIES_SABLEYE, @@ -6887,14 +6887,14 @@ static const struct TrainerMonCustomized sParty_Halle[] = { } }; -static const struct TrainerMonCustomized sParty_Garrison[] = { +static const struct TrainerMon sParty_Garrison[] = { { .lvl = 26, .species = SPECIES_SANDSLASH, } }; -static const struct TrainerMonCustomized sParty_Lydia2[] = { +static const struct TrainerMon sParty_Lydia2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 22, @@ -6927,7 +6927,7 @@ static const struct TrainerMonCustomized sParty_Lydia2[] = { } }; -static const struct TrainerMonCustomized sParty_Lydia3[] = { +static const struct TrainerMon sParty_Lydia3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 25, @@ -6960,7 +6960,7 @@ static const struct TrainerMonCustomized sParty_Lydia3[] = { } }; -static const struct TrainerMonCustomized sParty_Lydia4[] = { +static const struct TrainerMon sParty_Lydia4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 28, @@ -6993,7 +6993,7 @@ static const struct TrainerMonCustomized sParty_Lydia4[] = { } }; -static const struct TrainerMonCustomized sParty_Lydia5[] = { +static const struct TrainerMon sParty_Lydia5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 31, @@ -7026,7 +7026,7 @@ static const struct TrainerMonCustomized sParty_Lydia5[] = { } }; -static const struct TrainerMonCustomized sParty_Jackson1[] = { +static const struct TrainerMon sParty_Jackson1[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 27, @@ -7034,7 +7034,7 @@ static const struct TrainerMonCustomized sParty_Jackson1[] = { } }; -static const struct TrainerMonCustomized sParty_Lorenzo[] = { +static const struct TrainerMon sParty_Lorenzo[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, @@ -7052,7 +7052,7 @@ static const struct TrainerMonCustomized sParty_Lorenzo[] = { } }; -static const struct TrainerMonCustomized sParty_Sebastian[] = { +static const struct TrainerMon sParty_Sebastian[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 39, @@ -7060,7 +7060,7 @@ static const struct TrainerMonCustomized sParty_Sebastian[] = { } }; -static const struct TrainerMonCustomized sParty_Jackson2[] = { +static const struct TrainerMon sParty_Jackson2[] = { { .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 31, @@ -7068,7 +7068,7 @@ static const struct TrainerMonCustomized sParty_Jackson2[] = { } }; -static const struct TrainerMonCustomized sParty_Jackson3[] = { +static const struct TrainerMon sParty_Jackson3[] = { { .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 34, @@ -7076,7 +7076,7 @@ static const struct TrainerMonCustomized sParty_Jackson3[] = { } }; -static const struct TrainerMonCustomized sParty_Jackson4[] = { +static const struct TrainerMon sParty_Jackson4[] = { { .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 37, @@ -7084,7 +7084,7 @@ static const struct TrainerMonCustomized sParty_Jackson4[] = { } }; -static const struct TrainerMonCustomized sParty_Jackson5[] = { +static const struct TrainerMon sParty_Jackson5[] = { { .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, @@ -7097,7 +7097,7 @@ static const struct TrainerMonCustomized sParty_Jackson5[] = { } }; -static const struct TrainerMonCustomized sParty_Catherine1[] = { +static const struct TrainerMon sParty_Catherine1[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 26, @@ -7110,7 +7110,7 @@ static const struct TrainerMonCustomized sParty_Catherine1[] = { } }; -static const struct TrainerMonCustomized sParty_Jenna[] = { +static const struct TrainerMon sParty_Jenna[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 28, @@ -7128,7 +7128,7 @@ static const struct TrainerMonCustomized sParty_Jenna[] = { } }; -static const struct TrainerMonCustomized sParty_Sophia[] = { +static const struct TrainerMon sParty_Sophia[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 38, @@ -7141,7 +7141,7 @@ static const struct TrainerMonCustomized sParty_Sophia[] = { } }; -static const struct TrainerMonCustomized sParty_Catherine2[] = { +static const struct TrainerMon sParty_Catherine2[] = { { .iv = TRAINER_PARTY_IVS(7, 7, 7, 7, 7, 7), .lvl = 30, @@ -7154,7 +7154,7 @@ static const struct TrainerMonCustomized sParty_Catherine2[] = { } }; -static const struct TrainerMonCustomized sParty_Catherine3[] = { +static const struct TrainerMon sParty_Catherine3[] = { { .iv = TRAINER_PARTY_IVS(8, 8, 8, 8, 8, 8), .lvl = 33, @@ -7167,7 +7167,7 @@ static const struct TrainerMonCustomized sParty_Catherine3[] = { } }; -static const struct TrainerMonCustomized sParty_Catherine4[] = { +static const struct TrainerMon sParty_Catherine4[] = { { .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 36, @@ -7180,7 +7180,7 @@ static const struct TrainerMonCustomized sParty_Catherine4[] = { } }; -static const struct TrainerMonCustomized sParty_Catherine5[] = { +static const struct TrainerMon sParty_Catherine5[] = { { .iv = TRAINER_PARTY_IVS(10, 10, 10, 10, 10, 10), .lvl = 39, @@ -7193,14 +7193,14 @@ static const struct TrainerMonCustomized sParty_Catherine5[] = { } }; -static const struct TrainerMonCustomized sParty_Julio[] = { +static const struct TrainerMon sParty_Julio[] = { { .lvl = 21, .species = SPECIES_MAGNEMITE, } }; -static const struct TrainerMonCustomized sParty_GruntSeafloorCavern5[] = { +static const struct TrainerMon sParty_GruntSeafloorCavern5[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 35, @@ -7213,7 +7213,7 @@ static const struct TrainerMonCustomized sParty_GruntSeafloorCavern5[] = { } }; -static const struct TrainerMonCustomized sParty_GruntUnused[] = { +static const struct TrainerMon sParty_GruntUnused[] = { { .lvl = 31, .species = SPECIES_WAILMER, @@ -7224,7 +7224,7 @@ static const struct TrainerMonCustomized sParty_GruntUnused[] = { } }; -static const struct TrainerMonCustomized sParty_GruntMtPyre4[] = { +static const struct TrainerMon sParty_GruntMtPyre4[] = { { .lvl = 30, .species = SPECIES_WAILMER, @@ -7235,7 +7235,7 @@ static const struct TrainerMonCustomized sParty_GruntMtPyre4[] = { } }; -static const struct TrainerMonCustomized sParty_GruntJaggedPass[] = { +static const struct TrainerMon sParty_GruntJaggedPass[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 22, @@ -7248,7 +7248,7 @@ static const struct TrainerMonCustomized sParty_GruntJaggedPass[] = { } }; -static const struct TrainerMonCustomized sParty_Marc[] = { +static const struct TrainerMon sParty_Marc[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 8, @@ -7261,7 +7261,7 @@ static const struct TrainerMonCustomized sParty_Marc[] = { } }; -static const struct TrainerMonCustomized sParty_Brenden[] = { +static const struct TrainerMon sParty_Brenden[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 13, @@ -7269,7 +7269,7 @@ static const struct TrainerMonCustomized sParty_Brenden[] = { } }; -static const struct TrainerMonCustomized sParty_Lilith[] = { +static const struct TrainerMon sParty_Lilith[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 13, @@ -7277,7 +7277,7 @@ static const struct TrainerMonCustomized sParty_Lilith[] = { } }; -static const struct TrainerMonCustomized sParty_Cristian[] = { +static const struct TrainerMon sParty_Cristian[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 13, @@ -7285,7 +7285,7 @@ static const struct TrainerMonCustomized sParty_Cristian[] = { } }; -static const struct TrainerMonCustomized sParty_Sylvia[] = { +static const struct TrainerMon sParty_Sylvia[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -7293,14 +7293,14 @@ static const struct TrainerMonCustomized sParty_Sylvia[] = { } }; -static const struct TrainerMonCustomized sParty_Leonardo[] = { +static const struct TrainerMon sParty_Leonardo[] = { { .lvl = 34, .species = SPECIES_CARVANHA, } }; -static const struct TrainerMonCustomized sParty_Athena[] = { +static const struct TrainerMon sParty_Athena[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 32, @@ -7317,35 +7317,35 @@ static const struct TrainerMonCustomized sParty_Athena[] = { } }; -static const struct TrainerMonCustomized sParty_Harrison[] = { +static const struct TrainerMon sParty_Harrison[] = { { .lvl = 35, .species = SPECIES_TENTACRUEL, } }; -static const struct TrainerMonCustomized sParty_GruntMtChimney2[] = { +static const struct TrainerMon sParty_GruntMtChimney2[] = { { .lvl = 20, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_Clarence[] = { +static const struct TrainerMon sParty_Clarence[] = { { .lvl = 34, .species = SPECIES_SHARPEDO, } }; -static const struct TrainerMonCustomized sParty_Terry[] = { +static const struct TrainerMon sParty_Terry[] = { { .lvl = 37, .species = SPECIES_GIRAFARIG, } }; -static const struct TrainerMonCustomized sParty_Nate[] = { +static const struct TrainerMon sParty_Nate[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -7353,7 +7353,7 @@ static const struct TrainerMonCustomized sParty_Nate[] = { } }; -static const struct TrainerMonCustomized sParty_Kathleen[] = { +static const struct TrainerMon sParty_Kathleen[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 36, @@ -7361,21 +7361,21 @@ static const struct TrainerMonCustomized sParty_Kathleen[] = { } }; -static const struct TrainerMonCustomized sParty_Clifford[] = { +static const struct TrainerMon sParty_Clifford[] = { { .lvl = 36, .species = SPECIES_GIRAFARIG, } }; -static const struct TrainerMonCustomized sParty_Nicholas[] = { +static const struct TrainerMon sParty_Nicholas[] = { { .lvl = 36, .species = SPECIES_WOBBUFFET, } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter3[] = { +static const struct TrainerMon sParty_GruntSpaceCenter3[] = { { .lvl = 31, .species = SPECIES_ZUBAT, @@ -7386,42 +7386,42 @@ static const struct TrainerMonCustomized sParty_GruntSpaceCenter3[] = { } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter4[] = { +static const struct TrainerMon sParty_GruntSpaceCenter4[] = { { .lvl = 32, .species = SPECIES_BALTOY, } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter5[] = { +static const struct TrainerMon sParty_GruntSpaceCenter5[] = { { .lvl = 32, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter6[] = { +static const struct TrainerMon sParty_GruntSpaceCenter6[] = { { .lvl = 32, .species = SPECIES_MIGHTYENA, } }; -static const struct TrainerMonCustomized sParty_GruntSpaceCenter7[] = { +static const struct TrainerMon sParty_GruntSpaceCenter7[] = { { .lvl = 32, .species = SPECIES_BALTOY, } }; -static const struct TrainerMonCustomized sParty_Macey[] = { +static const struct TrainerMon sParty_Macey[] = { { .lvl = 36, .species = SPECIES_NATU, } }; -static const struct TrainerMonCustomized sParty_BrendanRustboroTreecko[] = { +static const struct TrainerMon sParty_BrendanRustboroTreecko[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -7434,7 +7434,7 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroTreecko[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRustboroMudkip[] = { +static const struct TrainerMon sParty_BrendanRustboroMudkip[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -7447,7 +7447,7 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroMudkip[] = { } }; -static const struct TrainerMonCustomized sParty_Paxton[] = { +static const struct TrainerMon sParty_Paxton[] = { { .lvl = 33, .species = SPECIES_SWELLOW, @@ -7458,14 +7458,14 @@ static const struct TrainerMonCustomized sParty_Paxton[] = { } }; -static const struct TrainerMonCustomized sParty_Isabella[] = { +static const struct TrainerMon sParty_Isabella[] = { { .lvl = 34, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_GruntWeatherInst5[] = { +static const struct TrainerMon sParty_GruntWeatherInst5[] = { { .lvl = 27, .species = SPECIES_ZUBAT, @@ -7476,7 +7476,7 @@ static const struct TrainerMonCustomized sParty_GruntWeatherInst5[] = { } }; -static const struct TrainerMonCustomized sParty_TabithaMtChimney[] = { +static const struct TrainerMon sParty_TabithaMtChimney[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 18, @@ -7499,7 +7499,7 @@ static const struct TrainerMonCustomized sParty_TabithaMtChimney[] = { } }; -static const struct TrainerMonCustomized sParty_Jonathan[] = { +static const struct TrainerMon sParty_Jonathan[] = { { .lvl = 33, .species = SPECIES_KECLEON, @@ -7510,7 +7510,7 @@ static const struct TrainerMonCustomized sParty_Jonathan[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanRustboroTorchic[] = { +static const struct TrainerMon sParty_BrendanRustboroTorchic[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -7523,7 +7523,7 @@ static const struct TrainerMonCustomized sParty_BrendanRustboroTorchic[] = { } }; -static const struct TrainerMonCustomized sParty_MayRustboroMudkip[] = { +static const struct TrainerMon sParty_MayRustboroMudkip[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -7536,7 +7536,7 @@ static const struct TrainerMonCustomized sParty_MayRustboroMudkip[] = { } }; -static const struct TrainerMonCustomized sParty_MaxieMagmaHideout[] = { +static const struct TrainerMon sParty_MaxieMagmaHideout[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 37, @@ -7554,7 +7554,7 @@ static const struct TrainerMonCustomized sParty_MaxieMagmaHideout[] = { } }; -static const struct TrainerMonCustomized sParty_MaxieMtChimney[] = { +static const struct TrainerMon sParty_MaxieMtChimney[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 24, @@ -7572,7 +7572,7 @@ static const struct TrainerMonCustomized sParty_MaxieMtChimney[] = { } }; -static const struct TrainerMonCustomized sParty_Tiana[] = { +static const struct TrainerMon sParty_Tiana[] = { { .lvl = 4, .species = SPECIES_ZIGZAGOON, @@ -7583,7 +7583,7 @@ static const struct TrainerMonCustomized sParty_Tiana[] = { } }; -static const struct TrainerMonCustomized sParty_Haley1[] = { +static const struct TrainerMon sParty_Haley1[] = { { .lvl = 6, .species = SPECIES_LOTAD, @@ -7594,14 +7594,14 @@ static const struct TrainerMonCustomized sParty_Haley1[] = { } }; -static const struct TrainerMonCustomized sParty_Janice[] = { +static const struct TrainerMon sParty_Janice[] = { { .lvl = 9, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Vivi[] = { +static const struct TrainerMon sParty_Vivi[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, @@ -7619,7 +7619,7 @@ static const struct TrainerMonCustomized sParty_Vivi[] = { } }; -static const struct TrainerMonCustomized sParty_Haley2[] = { +static const struct TrainerMon sParty_Haley2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -7632,7 +7632,7 @@ static const struct TrainerMonCustomized sParty_Haley2[] = { } }; -static const struct TrainerMonCustomized sParty_Haley3[] = { +static const struct TrainerMon sParty_Haley3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -7645,7 +7645,7 @@ static const struct TrainerMonCustomized sParty_Haley3[] = { } }; -static const struct TrainerMonCustomized sParty_Haley4[] = { +static const struct TrainerMon sParty_Haley4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 32, @@ -7658,7 +7658,7 @@ static const struct TrainerMonCustomized sParty_Haley4[] = { } }; -static const struct TrainerMonCustomized sParty_Haley5[] = { +static const struct TrainerMon sParty_Haley5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 34, @@ -7676,14 +7676,14 @@ static const struct TrainerMonCustomized sParty_Haley5[] = { } }; -static const struct TrainerMonCustomized sParty_Sally[] = { +static const struct TrainerMon sParty_Sally[] = { { .lvl = 16, .species = SPECIES_ODDISH, } }; -static const struct TrainerMonCustomized sParty_Robin[] = { +static const struct TrainerMon sParty_Robin[] = { { .lvl = 14, .species = SPECIES_SKITTY, @@ -7698,7 +7698,7 @@ static const struct TrainerMonCustomized sParty_Robin[] = { } }; -static const struct TrainerMonCustomized sParty_Andrea[] = { +static const struct TrainerMon sParty_Andrea[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 40, @@ -7706,7 +7706,7 @@ static const struct TrainerMonCustomized sParty_Andrea[] = { } }; -static const struct TrainerMonCustomized sParty_Crissy[] = { +static const struct TrainerMon sParty_Crissy[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 39, @@ -7719,7 +7719,7 @@ static const struct TrainerMonCustomized sParty_Crissy[] = { } }; -static const struct TrainerMonCustomized sParty_Rick[] = { +static const struct TrainerMon sParty_Rick[] = { { .lvl = 4, .species = SPECIES_WURMPLE, @@ -7730,7 +7730,7 @@ static const struct TrainerMonCustomized sParty_Rick[] = { } }; -static const struct TrainerMonCustomized sParty_Lyle[] = { +static const struct TrainerMon sParty_Lyle[] = { { .lvl = 3, .species = SPECIES_WURMPLE, @@ -7749,7 +7749,7 @@ static const struct TrainerMonCustomized sParty_Lyle[] = { } }; -static const struct TrainerMonCustomized sParty_Jose[] = { +static const struct TrainerMon sParty_Jose[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 8, @@ -7762,7 +7762,7 @@ static const struct TrainerMonCustomized sParty_Jose[] = { } }; -static const struct TrainerMonCustomized sParty_Doug[] = { +static const struct TrainerMon sParty_Doug[] = { { .lvl = 28, .species = SPECIES_NINCADA, @@ -7773,7 +7773,7 @@ static const struct TrainerMonCustomized sParty_Doug[] = { } }; -static const struct TrainerMonCustomized sParty_Greg[] = { +static const struct TrainerMon sParty_Greg[] = { { .lvl = 25, .species = SPECIES_VOLBEAT, @@ -7784,14 +7784,14 @@ static const struct TrainerMonCustomized sParty_Greg[] = { } }; -static const struct TrainerMonCustomized sParty_Kent[] = { +static const struct TrainerMon sParty_Kent[] = { { .lvl = 25, .species = SPECIES_NINJASK, } }; -static const struct TrainerMonCustomized sParty_James1[] = { +static const struct TrainerMon sParty_James1[] = { { .lvl = 6, .species = SPECIES_NINCADA, @@ -7802,7 +7802,7 @@ static const struct TrainerMonCustomized sParty_James1[] = { } }; -static const struct TrainerMonCustomized sParty_James2[] = { +static const struct TrainerMon sParty_James2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 27, @@ -7810,7 +7810,7 @@ static const struct TrainerMonCustomized sParty_James2[] = { } }; -static const struct TrainerMonCustomized sParty_James3[] = { +static const struct TrainerMon sParty_James3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 29, @@ -7823,7 +7823,7 @@ static const struct TrainerMonCustomized sParty_James3[] = { } }; -static const struct TrainerMonCustomized sParty_James4[] = { +static const struct TrainerMon sParty_James4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 31, @@ -7841,7 +7841,7 @@ static const struct TrainerMonCustomized sParty_James4[] = { } }; -static const struct TrainerMonCustomized sParty_James5[] = { +static const struct TrainerMon sParty_James5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, @@ -7864,7 +7864,7 @@ static const struct TrainerMonCustomized sParty_James5[] = { } }; -static const struct TrainerMonCustomized sParty_Brice[] = { +static const struct TrainerMon sParty_Brice[] = { { .lvl = 17, .species = SPECIES_NUMEL, @@ -7875,7 +7875,7 @@ static const struct TrainerMonCustomized sParty_Brice[] = { } }; -static const struct TrainerMonCustomized sParty_Trent1[] = { +static const struct TrainerMon sParty_Trent1[] = { { .lvl = 16, .species = SPECIES_GEODUDE, @@ -7890,7 +7890,7 @@ static const struct TrainerMonCustomized sParty_Trent1[] = { } }; -static const struct TrainerMonCustomized sParty_Lenny[] = { +static const struct TrainerMon sParty_Lenny[] = { { .lvl = 18, .species = SPECIES_GEODUDE, @@ -7901,7 +7901,7 @@ static const struct TrainerMonCustomized sParty_Lenny[] = { } }; -static const struct TrainerMonCustomized sParty_Lucas1[] = { +static const struct TrainerMon sParty_Lucas1[] = { { .lvl = 18, .species = SPECIES_GEODUDE, @@ -7912,7 +7912,7 @@ static const struct TrainerMonCustomized sParty_Lucas1[] = { } }; -static const struct TrainerMonCustomized sParty_Alan[] = { +static const struct TrainerMon sParty_Alan[] = { { .lvl = 22, .species = SPECIES_GEODUDE, @@ -7927,14 +7927,14 @@ static const struct TrainerMonCustomized sParty_Alan[] = { } }; -static const struct TrainerMonCustomized sParty_Clark[] = { +static const struct TrainerMon sParty_Clark[] = { { .lvl = 8, .species = SPECIES_GEODUDE, } }; -static const struct TrainerMonCustomized sParty_Eric[] = { +static const struct TrainerMon sParty_Eric[] = { { .lvl = 20, .species = SPECIES_GEODUDE, @@ -7945,7 +7945,7 @@ static const struct TrainerMonCustomized sParty_Eric[] = { } }; -static const struct TrainerMonCustomized sParty_Lucas2[] = { +static const struct TrainerMon sParty_Lucas2[] = { { .lvl = 9, .species = SPECIES_WAILMER, @@ -7953,7 +7953,7 @@ static const struct TrainerMonCustomized sParty_Lucas2[] = { } }; -static const struct TrainerMonCustomized sParty_Mike1[] = { +static const struct TrainerMon sParty_Mike1[] = { { .lvl = 10, .species = SPECIES_PELIPPER, @@ -7966,7 +7966,7 @@ static const struct TrainerMonCustomized sParty_Mike1[] = { } }; -static const struct TrainerMonCustomized sParty_Mike2[] = { +static const struct TrainerMon sParty_Mike2[] = { { .lvl = 16, .species = SPECIES_GEODUDE, @@ -7981,7 +7981,7 @@ static const struct TrainerMonCustomized sParty_Mike2[] = { } }; -static const struct TrainerMonCustomized sParty_Trent2[] = { +static const struct TrainerMon sParty_Trent2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 24, @@ -8004,7 +8004,7 @@ static const struct TrainerMonCustomized sParty_Trent2[] = { } }; -static const struct TrainerMonCustomized sParty_Trent3[] = { +static const struct TrainerMon sParty_Trent3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 27, @@ -8027,7 +8027,7 @@ static const struct TrainerMonCustomized sParty_Trent3[] = { } }; -static const struct TrainerMonCustomized sParty_Trent4[] = { +static const struct TrainerMon sParty_Trent4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, @@ -8050,7 +8050,7 @@ static const struct TrainerMonCustomized sParty_Trent4[] = { } }; -static const struct TrainerMonCustomized sParty_Trent5[] = { +static const struct TrainerMon sParty_Trent5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, @@ -8073,7 +8073,7 @@ static const struct TrainerMonCustomized sParty_Trent5[] = { } }; -static const struct TrainerMonCustomized sParty_DezAndLuke[] = { +static const struct TrainerMon sParty_DezAndLuke[] = { { .lvl = 31, .species = SPECIES_DELCATTY, @@ -8084,7 +8084,7 @@ static const struct TrainerMonCustomized sParty_DezAndLuke[] = { } }; -static const struct TrainerMonCustomized sParty_LeaAndJed[] = { +static const struct TrainerMon sParty_LeaAndJed[] = { { .lvl = 45, .species = SPECIES_LUVDISC, @@ -8095,7 +8095,7 @@ static const struct TrainerMonCustomized sParty_LeaAndJed[] = { } }; -static const struct TrainerMonCustomized sParty_KiraAndDan1[] = { +static const struct TrainerMon sParty_KiraAndDan1[] = { { .lvl = 25, .species = SPECIES_VOLBEAT, @@ -8106,7 +8106,7 @@ static const struct TrainerMonCustomized sParty_KiraAndDan1[] = { } }; -static const struct TrainerMonCustomized sParty_KiraAndDan2[] = { +static const struct TrainerMon sParty_KiraAndDan2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, @@ -8119,7 +8119,7 @@ static const struct TrainerMonCustomized sParty_KiraAndDan2[] = { } }; -static const struct TrainerMonCustomized sParty_KiraAndDan3[] = { +static const struct TrainerMon sParty_KiraAndDan3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, @@ -8132,7 +8132,7 @@ static const struct TrainerMonCustomized sParty_KiraAndDan3[] = { } }; -static const struct TrainerMonCustomized sParty_KiraAndDan4[] = { +static const struct TrainerMon sParty_KiraAndDan4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 36, @@ -8145,7 +8145,7 @@ static const struct TrainerMonCustomized sParty_KiraAndDan4[] = { } }; -static const struct TrainerMonCustomized sParty_KiraAndDan5[] = { +static const struct TrainerMon sParty_KiraAndDan5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 39, @@ -8158,14 +8158,14 @@ static const struct TrainerMonCustomized sParty_KiraAndDan5[] = { } }; -static const struct TrainerMonCustomized sParty_Johanna[] = { +static const struct TrainerMon sParty_Johanna[] = { { .lvl = 13, .species = SPECIES_GOLDEEN, } }; -static const struct TrainerMonCustomized sParty_Gerald[] = { +static const struct TrainerMon sParty_Gerald[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -8174,7 +8174,7 @@ static const struct TrainerMonCustomized sParty_Gerald[] = { } }; -static const struct TrainerMonCustomized sParty_Vivian[] = { +static const struct TrainerMon sParty_Vivian[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -8189,7 +8189,7 @@ static const struct TrainerMonCustomized sParty_Vivian[] = { } }; -static const struct TrainerMonCustomized sParty_Danielle[] = { +static const struct TrainerMon sParty_Danielle[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 23, @@ -8198,7 +8198,7 @@ static const struct TrainerMonCustomized sParty_Danielle[] = { } }; -static const struct TrainerMonCustomized sParty_Hideo[] = { +static const struct TrainerMon sParty_Hideo[] = { { .lvl = 25, .species = SPECIES_KOFFING, @@ -8211,7 +8211,7 @@ static const struct TrainerMonCustomized sParty_Hideo[] = { } }; -static const struct TrainerMonCustomized sParty_Keigo[] = { +static const struct TrainerMon sParty_Keigo[] = { { .lvl = 28, .species = SPECIES_KOFFING, @@ -8224,7 +8224,7 @@ static const struct TrainerMonCustomized sParty_Keigo[] = { } }; -static const struct TrainerMonCustomized sParty_Riley[] = { +static const struct TrainerMon sParty_Riley[] = { { .lvl = 28, .species = SPECIES_NINCADA, @@ -8237,7 +8237,7 @@ static const struct TrainerMonCustomized sParty_Riley[] = { } }; -static const struct TrainerMonCustomized sParty_Flint[] = { +static const struct TrainerMon sParty_Flint[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 29, @@ -8250,7 +8250,7 @@ static const struct TrainerMonCustomized sParty_Flint[] = { } }; -static const struct TrainerMonCustomized sParty_Ashley[] = { +static const struct TrainerMon sParty_Ashley[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 27, @@ -8268,7 +8268,7 @@ static const struct TrainerMonCustomized sParty_Ashley[] = { } }; -static const struct TrainerMonCustomized sParty_WallyMauville[] = { +static const struct TrainerMon sParty_WallyMauville[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 16, @@ -8276,7 +8276,7 @@ static const struct TrainerMonCustomized sParty_WallyMauville[] = { } }; -static const struct TrainerMonCustomized sParty_WallyVR2[] = { +static const struct TrainerMon sParty_WallyVR2[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 47, @@ -8309,7 +8309,7 @@ static const struct TrainerMonCustomized sParty_WallyVR2[] = { } }; -static const struct TrainerMonCustomized sParty_WallyVR3[] = { +static const struct TrainerMon sParty_WallyVR3[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 50, @@ -8342,7 +8342,7 @@ static const struct TrainerMonCustomized sParty_WallyVR3[] = { } }; -static const struct TrainerMonCustomized sParty_WallyVR4[] = { +static const struct TrainerMon sParty_WallyVR4[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 53, @@ -8375,7 +8375,7 @@ static const struct TrainerMonCustomized sParty_WallyVR4[] = { } }; -static const struct TrainerMonCustomized sParty_WallyVR5[] = { +static const struct TrainerMon sParty_WallyVR5[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 56, @@ -8408,7 +8408,7 @@ static const struct TrainerMonCustomized sParty_WallyVR5[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanLilycoveMudkip[] = { +static const struct TrainerMon sParty_BrendanLilycoveMudkip[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8431,7 +8431,7 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveMudkip[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanLilycoveTreecko[] = { +static const struct TrainerMon sParty_BrendanLilycoveTreecko[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8454,7 +8454,7 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveTreecko[] = { } }; -static const struct TrainerMonCustomized sParty_BrendanLilycoveTorchic[] = { +static const struct TrainerMon sParty_BrendanLilycoveTorchic[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8477,7 +8477,7 @@ static const struct TrainerMonCustomized sParty_BrendanLilycoveTorchic[] = { } }; -static const struct TrainerMonCustomized sParty_MayLilycoveMudkip[] = { +static const struct TrainerMon sParty_MayLilycoveMudkip[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8500,7 +8500,7 @@ static const struct TrainerMonCustomized sParty_MayLilycoveMudkip[] = { } }; -static const struct TrainerMonCustomized sParty_MayLilycoveTreecko[] = { +static const struct TrainerMon sParty_MayLilycoveTreecko[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8523,7 +8523,7 @@ static const struct TrainerMonCustomized sParty_MayLilycoveTreecko[] = { } }; -static const struct TrainerMonCustomized sParty_MayLilycoveTorchic[] = { +static const struct TrainerMon sParty_MayLilycoveTorchic[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 31, @@ -8546,7 +8546,7 @@ static const struct TrainerMonCustomized sParty_MayLilycoveTorchic[] = { } }; -static const struct TrainerMonCustomized sParty_Jonah[] = { +static const struct TrainerMon sParty_Jonah[] = { { .lvl = 30, .species = SPECIES_WAILMER, @@ -8561,7 +8561,7 @@ static const struct TrainerMonCustomized sParty_Jonah[] = { } }; -static const struct TrainerMonCustomized sParty_Henry[] = { +static const struct TrainerMon sParty_Henry[] = { { .lvl = 31, .species = SPECIES_CARVANHA, @@ -8572,7 +8572,7 @@ static const struct TrainerMonCustomized sParty_Henry[] = { } }; -static const struct TrainerMonCustomized sParty_Roger[] = { +static const struct TrainerMon sParty_Roger[] = { { .lvl = 15, .species = SPECIES_MAGIKARP, @@ -8587,7 +8587,7 @@ static const struct TrainerMonCustomized sParty_Roger[] = { } }; -static const struct TrainerMonCustomized sParty_Alexa[] = { +static const struct TrainerMon sParty_Alexa[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, @@ -8600,7 +8600,7 @@ static const struct TrainerMonCustomized sParty_Alexa[] = { } }; -static const struct TrainerMonCustomized sParty_Ruben[] = { +static const struct TrainerMon sParty_Ruben[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 34, @@ -8613,14 +8613,14 @@ static const struct TrainerMonCustomized sParty_Ruben[] = { } }; -static const struct TrainerMonCustomized sParty_Koji1[] = { +static const struct TrainerMon sParty_Koji1[] = { { .lvl = 34, .species = SPECIES_MACHOKE, } }; -static const struct TrainerMonCustomized sParty_Wayne[] = { +static const struct TrainerMon sParty_Wayne[] = { { .lvl = 31, .species = SPECIES_TENTACOOL, @@ -8635,7 +8635,7 @@ static const struct TrainerMonCustomized sParty_Wayne[] = { } }; -static const struct TrainerMonCustomized sParty_Aidan[] = { +static const struct TrainerMon sParty_Aidan[] = { { .lvl = 32, .species = SPECIES_SWELLOW, @@ -8646,7 +8646,7 @@ static const struct TrainerMonCustomized sParty_Aidan[] = { } }; -static const struct TrainerMonCustomized sParty_Reed[] = { +static const struct TrainerMon sParty_Reed[] = { { .lvl = 33, .species = SPECIES_SPHEAL, @@ -8657,14 +8657,14 @@ static const struct TrainerMonCustomized sParty_Reed[] = { } }; -static const struct TrainerMonCustomized sParty_Tisha[] = { +static const struct TrainerMon sParty_Tisha[] = { { .lvl = 34, .species = SPECIES_CHINCHOU, } }; -static const struct TrainerMonCustomized sParty_ToriAndTia[] = { +static const struct TrainerMon sParty_ToriAndTia[] = { { .lvl = 19, .species = SPECIES_SPINDA, @@ -8675,7 +8675,7 @@ static const struct TrainerMonCustomized sParty_ToriAndTia[] = { } }; -static const struct TrainerMonCustomized sParty_KimAndIris[] = { +static const struct TrainerMon sParty_KimAndIris[] = { { .lvl = 32, .species = SPECIES_SWABLU, @@ -8688,7 +8688,7 @@ static const struct TrainerMonCustomized sParty_KimAndIris[] = { } }; -static const struct TrainerMonCustomized sParty_TyraAndIvy[] = { +static const struct TrainerMon sParty_TyraAndIvy[] = { { .lvl = 18, .species = SPECIES_ROSELIA, @@ -8701,7 +8701,7 @@ static const struct TrainerMonCustomized sParty_TyraAndIvy[] = { } }; -static const struct TrainerMonCustomized sParty_MelAndPaul[] = { +static const struct TrainerMon sParty_MelAndPaul[] = { { .lvl = 27, .species = SPECIES_DUSTOX, @@ -8714,7 +8714,7 @@ static const struct TrainerMonCustomized sParty_MelAndPaul[] = { } }; -static const struct TrainerMonCustomized sParty_JohnAndJay1[] = { +static const struct TrainerMon sParty_JohnAndJay1[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 39, @@ -8729,7 +8729,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay1[] = { } }; -static const struct TrainerMonCustomized sParty_JohnAndJay2[] = { +static const struct TrainerMon sParty_JohnAndJay2[] = { { .iv = TRAINER_PARTY_IVS(25, 25, 25, 25, 25, 25), .lvl = 43, @@ -8744,7 +8744,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay2[] = { } }; -static const struct TrainerMonCustomized sParty_JohnAndJay3[] = { +static const struct TrainerMon sParty_JohnAndJay3[] = { { .iv = TRAINER_PARTY_IVS(26, 26, 26, 26, 26, 26), .lvl = 46, @@ -8759,7 +8759,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay3[] = { } }; -static const struct TrainerMonCustomized sParty_JohnAndJay4[] = { +static const struct TrainerMon sParty_JohnAndJay4[] = { { .iv = TRAINER_PARTY_IVS(27, 27, 27, 27, 27, 27), .lvl = 49, @@ -8774,7 +8774,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay4[] = { } }; -static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { +static const struct TrainerMon sParty_JohnAndJay5[] = { { .iv = TRAINER_PARTY_IVS(29, 29, 29, 29, 29, 29), .lvl = 52, @@ -8789,7 +8789,7 @@ static const struct TrainerMonCustomized sParty_JohnAndJay5[] = { } }; -static const struct TrainerMonCustomized sParty_ReliAndIan[] = { +static const struct TrainerMon sParty_ReliAndIan[] = { { .lvl = 35, .species = SPECIES_AZUMARILL, @@ -8800,7 +8800,7 @@ static const struct TrainerMonCustomized sParty_ReliAndIan[] = { } }; -static const struct TrainerMonCustomized sParty_LilaAndRoy1[] = { +static const struct TrainerMon sParty_LilaAndRoy1[] = { { .lvl = 34, .species = SPECIES_CHINCHOU, @@ -8811,7 +8811,7 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy1[] = { } }; -static const struct TrainerMonCustomized sParty_LilaAndRoy2[] = { +static const struct TrainerMon sParty_LilaAndRoy2[] = { { .lvl = 42, .species = SPECIES_CHINCHOU, @@ -8822,7 +8822,7 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy2[] = { } }; -static const struct TrainerMonCustomized sParty_LilaAndRoy3[] = { +static const struct TrainerMon sParty_LilaAndRoy3[] = { { .lvl = 45, .species = SPECIES_LANTURN, @@ -8833,7 +8833,7 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy3[] = { } }; -static const struct TrainerMonCustomized sParty_LilaAndRoy4[] = { +static const struct TrainerMon sParty_LilaAndRoy4[] = { { .lvl = 48, .species = SPECIES_LANTURN, @@ -8844,7 +8844,7 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy4[] = { } }; -static const struct TrainerMonCustomized sParty_LilaAndRoy5[] = { +static const struct TrainerMon sParty_LilaAndRoy5[] = { { .lvl = 51, .species = SPECIES_LANTURN, @@ -8855,7 +8855,7 @@ static const struct TrainerMonCustomized sParty_LilaAndRoy5[] = { } }; -static const struct TrainerMonCustomized sParty_LisaAndRay[] = { +static const struct TrainerMon sParty_LisaAndRay[] = { { .lvl = 27, .species = SPECIES_GOLDEEN, @@ -8866,7 +8866,7 @@ static const struct TrainerMonCustomized sParty_LisaAndRay[] = { } }; -static const struct TrainerMonCustomized sParty_Chris[] = { +static const struct TrainerMon sParty_Chris[] = { { .lvl = 29, .species = SPECIES_MAGIKARP, @@ -8885,7 +8885,7 @@ static const struct TrainerMonCustomized sParty_Chris[] = { } }; -static const struct TrainerMonCustomized sParty_Dawson[] = { +static const struct TrainerMon sParty_Dawson[] = { { .lvl = 8, .species = SPECIES_ZIGZAGOON, @@ -8898,7 +8898,7 @@ static const struct TrainerMonCustomized sParty_Dawson[] = { } }; -static const struct TrainerMonCustomized sParty_Sarah[] = { +static const struct TrainerMon sParty_Sarah[] = { { .lvl = 8, .species = SPECIES_LOTAD, @@ -8911,21 +8911,21 @@ static const struct TrainerMonCustomized sParty_Sarah[] = { } }; -static const struct TrainerMonCustomized sParty_Darian[] = { +static const struct TrainerMon sParty_Darian[] = { { .lvl = 9, .species = SPECIES_MAGIKARP, } }; -static const struct TrainerMonCustomized sParty_Hailey[] = { +static const struct TrainerMon sParty_Hailey[] = { { .lvl = 13, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Chandler[] = { +static const struct TrainerMon sParty_Chandler[] = { { .lvl = 12, .species = SPECIES_TENTACOOL, @@ -8936,7 +8936,7 @@ static const struct TrainerMonCustomized sParty_Chandler[] = { } }; -static const struct TrainerMonCustomized sParty_Kaleb[] = { +static const struct TrainerMon sParty_Kaleb[] = { { .lvl = 14, .species = SPECIES_MINUN, @@ -8949,7 +8949,7 @@ static const struct TrainerMonCustomized sParty_Kaleb[] = { } }; -static const struct TrainerMonCustomized sParty_Joseph[] = { +static const struct TrainerMon sParty_Joseph[] = { { .lvl = 14, .species = SPECIES_ELECTRIKE, @@ -8960,14 +8960,14 @@ static const struct TrainerMonCustomized sParty_Joseph[] = { } }; -static const struct TrainerMonCustomized sParty_Alyssa[] = { +static const struct TrainerMon sParty_Alyssa[] = { { .lvl = 15, .species = SPECIES_MAGNEMITE, } }; -static const struct TrainerMonCustomized sParty_Marcos[] = { +static const struct TrainerMon sParty_Marcos[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, @@ -8975,7 +8975,7 @@ static const struct TrainerMonCustomized sParty_Marcos[] = { } }; -static const struct TrainerMonCustomized sParty_Rhett[] = { +static const struct TrainerMon sParty_Rhett[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 15, @@ -8983,35 +8983,35 @@ static const struct TrainerMonCustomized sParty_Rhett[] = { } }; -static const struct TrainerMonCustomized sParty_Tyron[] = { +static const struct TrainerMon sParty_Tyron[] = { { .lvl = 19, .species = SPECIES_SANDSHREW, } }; -static const struct TrainerMonCustomized sParty_Celina[] = { +static const struct TrainerMon sParty_Celina[] = { { .lvl = 18, .species = SPECIES_ROSELIA, } }; -static const struct TrainerMonCustomized sParty_Bianca[] = { +static const struct TrainerMon sParty_Bianca[] = { { .lvl = 18, .species = SPECIES_SHROOMISH, } }; -static const struct TrainerMonCustomized sParty_Hayden[] = { +static const struct TrainerMon sParty_Hayden[] = { { .lvl = 18, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_Sophie[] = { +static const struct TrainerMon sParty_Sophie[] = { { .lvl = 17, .species = SPECIES_MARILL, @@ -9022,7 +9022,7 @@ static const struct TrainerMonCustomized sParty_Sophie[] = { } }; -static const struct TrainerMonCustomized sParty_Coby[] = { +static const struct TrainerMon sParty_Coby[] = { { .lvl = 17, .species = SPECIES_SKARMORY, @@ -9033,7 +9033,7 @@ static const struct TrainerMonCustomized sParty_Coby[] = { } }; -static const struct TrainerMonCustomized sParty_Lawrence[] = { +static const struct TrainerMon sParty_Lawrence[] = { { .lvl = 18, .species = SPECIES_BALTOY, @@ -9044,7 +9044,7 @@ static const struct TrainerMonCustomized sParty_Lawrence[] = { } }; -static const struct TrainerMonCustomized sParty_Wyatt[] = { +static const struct TrainerMon sParty_Wyatt[] = { { .lvl = 18, .species = SPECIES_ARON, @@ -9055,7 +9055,7 @@ static const struct TrainerMonCustomized sParty_Wyatt[] = { } }; -static const struct TrainerMonCustomized sParty_Angelina[] = { +static const struct TrainerMon sParty_Angelina[] = { { .lvl = 18, .species = SPECIES_LOMBRE, @@ -9066,21 +9066,21 @@ static const struct TrainerMonCustomized sParty_Angelina[] = { } }; -static const struct TrainerMonCustomized sParty_Kai[] = { +static const struct TrainerMon sParty_Kai[] = { { .lvl = 19, .species = SPECIES_BARBOACH, } }; -static const struct TrainerMonCustomized sParty_Charlotte[] = { +static const struct TrainerMon sParty_Charlotte[] = { { .lvl = 19, .species = SPECIES_NUZLEAF, } }; -static const struct TrainerMonCustomized sParty_Deandre[] = { +static const struct TrainerMon sParty_Deandre[] = { { .lvl = 14, .species = SPECIES_ZIGZAGOON, @@ -9095,28 +9095,28 @@ static const struct TrainerMonCustomized sParty_Deandre[] = { } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout1[] = { +static const struct TrainerMon sParty_GruntMagmaHideout1[] = { { .lvl = 29, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout2[] = { +static const struct TrainerMon sParty_GruntMagmaHideout2[] = { { .lvl = 29, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout3[] = { +static const struct TrainerMon sParty_GruntMagmaHideout3[] = { { .lvl = 29, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout4[] = { +static const struct TrainerMon sParty_GruntMagmaHideout4[] = { { .lvl = 28, .species = SPECIES_BALTOY, @@ -9127,7 +9127,7 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout4[] = { } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout5[] = { +static const struct TrainerMon sParty_GruntMagmaHideout5[] = { { .lvl = 28, .species = SPECIES_BALTOY, @@ -9138,84 +9138,84 @@ static const struct TrainerMonCustomized sParty_GruntMagmaHideout5[] = { } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout6[] = { +static const struct TrainerMon sParty_GruntMagmaHideout6[] = { { .lvl = 29, .species = SPECIES_MIGHTYENA, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout7[] = { +static const struct TrainerMon sParty_GruntMagmaHideout7[] = { { .lvl = 29, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout8[] = { +static const struct TrainerMon sParty_GruntMagmaHideout8[] = { { .lvl = 29, .species = SPECIES_POOCHYENA, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout9[] = { +static const struct TrainerMon sParty_GruntMagmaHideout9[] = { { .lvl = 29, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout10[] = { +static const struct TrainerMon sParty_GruntMagmaHideout10[] = { { .lvl = 29, .species = SPECIES_MIGHTYENA, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout11[] = { +static const struct TrainerMon sParty_GruntMagmaHideout11[] = { { .lvl = 29, .species = SPECIES_BALTOY, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout12[] = { +static const struct TrainerMon sParty_GruntMagmaHideout12[] = { { .lvl = 29, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout13[] = { +static const struct TrainerMon sParty_GruntMagmaHideout13[] = { { .lvl = 29, .species = SPECIES_ZUBAT, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout14[] = { +static const struct TrainerMon sParty_GruntMagmaHideout14[] = { { .lvl = 29, .species = SPECIES_MIGHTYENA, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout15[] = { +static const struct TrainerMon sParty_GruntMagmaHideout15[] = { { .lvl = 29, .species = SPECIES_NUMEL, } }; -static const struct TrainerMonCustomized sParty_GruntMagmaHideout16[] = { +static const struct TrainerMon sParty_GruntMagmaHideout16[] = { { .lvl = 29, .species = SPECIES_BALTOY, } }; -static const struct TrainerMonCustomized sParty_TabithaMagmaHideout[] = { +static const struct TrainerMon sParty_TabithaMagmaHideout[] = { { .iv = TRAINER_PARTY_IVS(9, 9, 9, 9, 9, 9), .lvl = 26, @@ -9238,7 +9238,7 @@ static const struct TrainerMonCustomized sParty_TabithaMagmaHideout[] = { } }; -static const struct TrainerMonCustomized sParty_Darcy[] = { +static const struct TrainerMon sParty_Darcy[] = { { .lvl = 33, .species = SPECIES_PELIPPER, @@ -9249,7 +9249,7 @@ static const struct TrainerMonCustomized sParty_Darcy[] = { } }; -static const struct TrainerMonCustomized sParty_MaxieMossdeep[] = { +static const struct TrainerMon sParty_MaxieMossdeep[] = { { .iv = TRAINER_PARTY_IVS(18, 18, 18, 18, 18, 18), .lvl = 42, @@ -9267,21 +9267,21 @@ static const struct TrainerMonCustomized sParty_MaxieMossdeep[] = { } }; -static const struct TrainerMonCustomized sParty_Pete[] = { +static const struct TrainerMon sParty_Pete[] = { { .lvl = 15, .species = SPECIES_TENTACOOL, } }; -static const struct TrainerMonCustomized sParty_Isabelle[] = { +static const struct TrainerMon sParty_Isabelle[] = { { .lvl = 15, .species = SPECIES_MARILL, } }; -static const struct TrainerMonCustomized sParty_Andres1[] = { +static const struct TrainerMon sParty_Andres1[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, @@ -9294,7 +9294,7 @@ static const struct TrainerMonCustomized sParty_Andres1[] = { } }; -static const struct TrainerMonCustomized sParty_Josue[] = { +static const struct TrainerMon sParty_Josue[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 25, @@ -9307,14 +9307,14 @@ static const struct TrainerMonCustomized sParty_Josue[] = { } }; -static const struct TrainerMonCustomized sParty_Camron[] = { +static const struct TrainerMon sParty_Camron[] = { { .lvl = 26, .species = SPECIES_STARYU, } }; -static const struct TrainerMonCustomized sParty_Cory1[] = { +static const struct TrainerMon sParty_Cory1[] = { { .lvl = 24, .species = SPECIES_WINGULL, @@ -9329,7 +9329,7 @@ static const struct TrainerMonCustomized sParty_Cory1[] = { } }; -static const struct TrainerMonCustomized sParty_Carolina[] = { +static const struct TrainerMon sParty_Carolina[] = { { .iv = TRAINER_PARTY_IVS(6, 6, 6, 6, 6, 6), .lvl = 24, @@ -9347,7 +9347,7 @@ static const struct TrainerMonCustomized sParty_Carolina[] = { } }; -static const struct TrainerMonCustomized sParty_Elijah[] = { +static const struct TrainerMon sParty_Elijah[] = { { .lvl = 25, .species = SPECIES_SKARMORY, @@ -9358,7 +9358,7 @@ static const struct TrainerMonCustomized sParty_Elijah[] = { } }; -static const struct TrainerMonCustomized sParty_Celia[] = { +static const struct TrainerMon sParty_Celia[] = { { .lvl = 22, .species = SPECIES_MARILL, @@ -9369,7 +9369,7 @@ static const struct TrainerMonCustomized sParty_Celia[] = { } }; -static const struct TrainerMonCustomized sParty_Bryan[] = { +static const struct TrainerMon sParty_Bryan[] = { { .lvl = 22, .species = SPECIES_SANDSHREW, @@ -9380,7 +9380,7 @@ static const struct TrainerMonCustomized sParty_Bryan[] = { } }; -static const struct TrainerMonCustomized sParty_Branden[] = { +static const struct TrainerMon sParty_Branden[] = { { .lvl = 22, .species = SPECIES_TAILLOW, @@ -9391,7 +9391,7 @@ static const struct TrainerMonCustomized sParty_Branden[] = { } }; -static const struct TrainerMonCustomized sParty_Bryant[] = { +static const struct TrainerMon sParty_Bryant[] = { { .lvl = 18, .species = SPECIES_NUMEL, @@ -9402,7 +9402,7 @@ static const struct TrainerMonCustomized sParty_Bryant[] = { } }; -static const struct TrainerMonCustomized sParty_Shayla[] = { +static const struct TrainerMon sParty_Shayla[] = { { .lvl = 18, .species = SPECIES_SHROOMISH, @@ -9413,7 +9413,7 @@ static const struct TrainerMonCustomized sParty_Shayla[] = { } }; -static const struct TrainerMonCustomized sParty_Kyra[] = { +static const struct TrainerMon sParty_Kyra[] = { { .lvl = 26, .species = SPECIES_DODUO, @@ -9424,7 +9424,7 @@ static const struct TrainerMonCustomized sParty_Kyra[] = { } }; -static const struct TrainerMonCustomized sParty_Jaiden[] = { +static const struct TrainerMon sParty_Jaiden[] = { { .lvl = 26, .species = SPECIES_NINJASK, @@ -9435,7 +9435,7 @@ static const struct TrainerMonCustomized sParty_Jaiden[] = { } }; -static const struct TrainerMonCustomized sParty_Alix[] = { +static const struct TrainerMon sParty_Alix[] = { { .lvl = 26, .species = SPECIES_KADABRA, @@ -9446,7 +9446,7 @@ static const struct TrainerMonCustomized sParty_Alix[] = { } }; -static const struct TrainerMonCustomized sParty_Helene[] = { +static const struct TrainerMon sParty_Helene[] = { { .lvl = 26, .species = SPECIES_MEDITITE, @@ -9457,7 +9457,7 @@ static const struct TrainerMonCustomized sParty_Helene[] = { } }; -static const struct TrainerMonCustomized sParty_Marlene[] = { +static const struct TrainerMon sParty_Marlene[] = { { .lvl = 18, .species = SPECIES_MEDITITE, @@ -9468,7 +9468,7 @@ static const struct TrainerMonCustomized sParty_Marlene[] = { } }; -static const struct TrainerMonCustomized sParty_Devan[] = { +static const struct TrainerMon sParty_Devan[] = { { .lvl = 8, .species = SPECIES_GEODUDE, @@ -9479,7 +9479,7 @@ static const struct TrainerMonCustomized sParty_Devan[] = { } }; -static const struct TrainerMonCustomized sParty_Johnson[] = { +static const struct TrainerMon sParty_Johnson[] = { { .lvl = 8, .species = SPECIES_SHROOMISH, @@ -9490,28 +9490,28 @@ static const struct TrainerMonCustomized sParty_Johnson[] = { } }; -static const struct TrainerMonCustomized sParty_Melina[] = { +static const struct TrainerMon sParty_Melina[] = { { .lvl = 17, .species = SPECIES_DODUO, } }; -static const struct TrainerMonCustomized sParty_Brandi[] = { +static const struct TrainerMon sParty_Brandi[] = { { .lvl = 17, .species = SPECIES_RALTS, } }; -static const struct TrainerMonCustomized sParty_Aisha[] = { +static const struct TrainerMon sParty_Aisha[] = { { .lvl = 17, .species = SPECIES_MEDITITE, } }; -static const struct TrainerMonCustomized sParty_Makayla[] = { +static const struct TrainerMon sParty_Makayla[] = { { .lvl = 33, .species = SPECIES_ROSELIA, @@ -9522,14 +9522,14 @@ static const struct TrainerMonCustomized sParty_Makayla[] = { } }; -static const struct TrainerMonCustomized sParty_Fabian[] = { +static const struct TrainerMon sParty_Fabian[] = { { .lvl = 26, .species = SPECIES_MANECTRIC, } }; -static const struct TrainerMonCustomized sParty_Dayton[] = { +static const struct TrainerMon sParty_Dayton[] = { { .lvl = 25, .species = SPECIES_SLUGMA, @@ -9540,14 +9540,14 @@ static const struct TrainerMonCustomized sParty_Dayton[] = { } }; -static const struct TrainerMonCustomized sParty_Rachel[] = { +static const struct TrainerMon sParty_Rachel[] = { { .lvl = 26, .species = SPECIES_GOLDEEN, } }; -static const struct TrainerMonCustomized sParty_Leonel[] = { +static const struct TrainerMon sParty_Leonel[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 30, @@ -9556,7 +9556,7 @@ static const struct TrainerMonCustomized sParty_Leonel[] = { } }; -static const struct TrainerMonCustomized sParty_Callie[] = { +static const struct TrainerMon sParty_Callie[] = { { .lvl = 28, .species = SPECIES_MEDITITE, @@ -9567,7 +9567,7 @@ static const struct TrainerMonCustomized sParty_Callie[] = { } }; -static const struct TrainerMonCustomized sParty_Cale[] = { +static const struct TrainerMon sParty_Cale[] = { { .lvl = 29, .species = SPECIES_DUSTOX, @@ -9578,7 +9578,7 @@ static const struct TrainerMonCustomized sParty_Cale[] = { } }; -static const struct TrainerMonCustomized sParty_Myles[] = { +static const struct TrainerMon sParty_Myles[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, @@ -9611,7 +9611,7 @@ static const struct TrainerMonCustomized sParty_Myles[] = { } }; -static const struct TrainerMonCustomized sParty_Pat[] = { +static const struct TrainerMon sParty_Pat[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 25, @@ -9644,7 +9644,7 @@ static const struct TrainerMonCustomized sParty_Pat[] = { } }; -static const struct TrainerMonCustomized sParty_Cristin1[] = { +static const struct TrainerMon sParty_Cristin1[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 29, @@ -9657,7 +9657,7 @@ static const struct TrainerMonCustomized sParty_Cristin1[] = { } }; -static const struct TrainerMonCustomized sParty_MayRustboroTreecko[] = { +static const struct TrainerMon sParty_MayRustboroTreecko[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -9670,7 +9670,7 @@ static const struct TrainerMonCustomized sParty_MayRustboroTreecko[] = { } }; -static const struct TrainerMonCustomized sParty_MayRustboroTorchic[] = { +static const struct TrainerMon sParty_MayRustboroTorchic[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 13, @@ -9683,7 +9683,7 @@ static const struct TrainerMonCustomized sParty_MayRustboroTorchic[] = { } }; -static const struct TrainerMonCustomized sParty_Roxanne2[] = { +static const struct TrainerMon sParty_Roxanne2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 32, @@ -9714,7 +9714,7 @@ static const struct TrainerMonCustomized sParty_Roxanne2[] = { } }; -static const struct TrainerMonCustomized sParty_Roxanne3[] = { +static const struct TrainerMon sParty_Roxanne3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 37, @@ -9752,7 +9752,7 @@ static const struct TrainerMonCustomized sParty_Roxanne3[] = { } }; -static const struct TrainerMonCustomized sParty_Roxanne4[] = { +static const struct TrainerMon sParty_Roxanne4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, @@ -9790,7 +9790,7 @@ static const struct TrainerMonCustomized sParty_Roxanne4[] = { } }; -static const struct TrainerMonCustomized sParty_Roxanne5[] = { +static const struct TrainerMon sParty_Roxanne5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, @@ -9835,7 +9835,7 @@ static const struct TrainerMonCustomized sParty_Roxanne5[] = { } }; -static const struct TrainerMonCustomized sParty_Brawly2[] = { +static const struct TrainerMon sParty_Brawly2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 33, @@ -9866,7 +9866,7 @@ static const struct TrainerMonCustomized sParty_Brawly2[] = { } }; -static const struct TrainerMonCustomized sParty_Brawly3[] = { +static const struct TrainerMon sParty_Brawly3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, @@ -9897,7 +9897,7 @@ static const struct TrainerMonCustomized sParty_Brawly3[] = { } }; -static const struct TrainerMonCustomized sParty_Brawly4[] = { +static const struct TrainerMon sParty_Brawly4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, @@ -9935,7 +9935,7 @@ static const struct TrainerMonCustomized sParty_Brawly4[] = { } }; -static const struct TrainerMonCustomized sParty_Brawly5[] = { +static const struct TrainerMon sParty_Brawly5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, @@ -9980,7 +9980,7 @@ static const struct TrainerMonCustomized sParty_Brawly5[] = { } }; -static const struct TrainerMonCustomized sParty_Wattson2[] = { +static const struct TrainerMon sParty_Wattson2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 36, @@ -10011,7 +10011,7 @@ static const struct TrainerMonCustomized sParty_Wattson2[] = { } }; -static const struct TrainerMonCustomized sParty_Wattson3[] = { +static const struct TrainerMon sParty_Wattson3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 39, @@ -10049,7 +10049,7 @@ static const struct TrainerMonCustomized sParty_Wattson3[] = { } }; -static const struct TrainerMonCustomized sParty_Wattson4[] = { +static const struct TrainerMon sParty_Wattson4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 44, @@ -10087,7 +10087,7 @@ static const struct TrainerMonCustomized sParty_Wattson4[] = { } }; -static const struct TrainerMonCustomized sParty_Wattson5[] = { +static const struct TrainerMon sParty_Wattson5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, @@ -10132,7 +10132,7 @@ static const struct TrainerMonCustomized sParty_Wattson5[] = { } }; -static const struct TrainerMonCustomized sParty_Flannery2[] = { +static const struct TrainerMon sParty_Flannery2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 38, @@ -10163,7 +10163,7 @@ static const struct TrainerMonCustomized sParty_Flannery2[] = { } }; -static const struct TrainerMonCustomized sParty_Flannery3[] = { +static const struct TrainerMon sParty_Flannery3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 41, @@ -10201,7 +10201,7 @@ static const struct TrainerMonCustomized sParty_Flannery3[] = { } }; -static const struct TrainerMonCustomized sParty_Flannery4[] = { +static const struct TrainerMon sParty_Flannery4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, @@ -10246,7 +10246,7 @@ static const struct TrainerMonCustomized sParty_Flannery4[] = { } }; -static const struct TrainerMonCustomized sParty_Flannery5[] = { +static const struct TrainerMon sParty_Flannery5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 51, @@ -10291,7 +10291,7 @@ static const struct TrainerMonCustomized sParty_Flannery5[] = { } }; -static const struct TrainerMonCustomized sParty_Norman2[] = { +static const struct TrainerMon sParty_Norman2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 42, @@ -10322,7 +10322,7 @@ static const struct TrainerMonCustomized sParty_Norman2[] = { } }; -static const struct TrainerMonCustomized sParty_Norman3[] = { +static const struct TrainerMon sParty_Norman3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 47, @@ -10360,7 +10360,7 @@ static const struct TrainerMonCustomized sParty_Norman3[] = { } }; -static const struct TrainerMonCustomized sParty_Norman4[] = { +static const struct TrainerMon sParty_Norman4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 52, @@ -10398,7 +10398,7 @@ static const struct TrainerMonCustomized sParty_Norman4[] = { } }; -static const struct TrainerMonCustomized sParty_Norman5[] = { +static const struct TrainerMon sParty_Norman5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 57, @@ -10443,7 +10443,7 @@ static const struct TrainerMonCustomized sParty_Norman5[] = { } }; -static const struct TrainerMonCustomized sParty_Winona2[] = { +static const struct TrainerMon sParty_Winona2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 40, @@ -10481,7 +10481,7 @@ static const struct TrainerMonCustomized sParty_Winona2[] = { } }; -static const struct TrainerMonCustomized sParty_Winona3[] = { +static const struct TrainerMon sParty_Winona3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 43, @@ -10526,7 +10526,7 @@ static const struct TrainerMonCustomized sParty_Winona3[] = { } }; -static const struct TrainerMonCustomized sParty_Winona4[] = { +static const struct TrainerMon sParty_Winona4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, @@ -10571,7 +10571,7 @@ static const struct TrainerMonCustomized sParty_Winona4[] = { } }; -static const struct TrainerMonCustomized sParty_Winona5[] = { +static const struct TrainerMon sParty_Winona5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, @@ -10616,7 +10616,7 @@ static const struct TrainerMonCustomized sParty_Winona5[] = { } }; -static const struct TrainerMonCustomized sParty_TateAndLiza2[] = { +static const struct TrainerMon sParty_TateAndLiza2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 48, @@ -10654,7 +10654,7 @@ static const struct TrainerMonCustomized sParty_TateAndLiza2[] = { } }; -static const struct TrainerMonCustomized sParty_TateAndLiza3[] = { +static const struct TrainerMon sParty_TateAndLiza3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 53, @@ -10699,7 +10699,7 @@ static const struct TrainerMonCustomized sParty_TateAndLiza3[] = { } }; -static const struct TrainerMonCustomized sParty_TateAndLiza4[] = { +static const struct TrainerMon sParty_TateAndLiza4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 58, @@ -10744,7 +10744,7 @@ static const struct TrainerMonCustomized sParty_TateAndLiza4[] = { } }; -static const struct TrainerMonCustomized sParty_TateAndLiza5[] = { +static const struct TrainerMon sParty_TateAndLiza5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 63, @@ -10789,7 +10789,7 @@ static const struct TrainerMonCustomized sParty_TateAndLiza5[] = { } }; -static const struct TrainerMonCustomized sParty_Juan2[] = { +static const struct TrainerMon sParty_Juan2[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 46, @@ -10827,7 +10827,7 @@ static const struct TrainerMonCustomized sParty_Juan2[] = { } }; -static const struct TrainerMonCustomized sParty_Juan3[] = { +static const struct TrainerMon sParty_Juan3[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 50, @@ -10865,7 +10865,7 @@ static const struct TrainerMonCustomized sParty_Juan3[] = { } }; -static const struct TrainerMonCustomized sParty_Juan4[] = { +static const struct TrainerMon sParty_Juan4[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 56, @@ -10910,7 +10910,7 @@ static const struct TrainerMonCustomized sParty_Juan4[] = { } }; -static const struct TrainerMonCustomized sParty_Juan5[] = { +static const struct TrainerMon sParty_Juan5[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 61, @@ -10955,7 +10955,7 @@ static const struct TrainerMonCustomized sParty_Juan5[] = { } }; -static const struct TrainerMonCustomized sParty_Angelo[] = { +static const struct TrainerMon sParty_Angelo[] = { { .iv = TRAINER_PARTY_IVS(12, 12, 12, 12, 12, 12), .lvl = 17, @@ -10972,7 +10972,7 @@ static const struct TrainerMonCustomized sParty_Angelo[] = { } }; -static const struct TrainerMonCustomized sParty_Darius[] = { +static const struct TrainerMon sParty_Darius[] = { { .iv = TRAINER_PARTY_IVS(24, 24, 24, 24, 24, 24), .lvl = 30, @@ -10980,7 +10980,7 @@ static const struct TrainerMonCustomized sParty_Darius[] = { } }; -static const struct TrainerMonCustomized sParty_Steven[] = { +static const struct TrainerMon sParty_Steven[] = { { .iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31), .lvl = 77, @@ -11025,56 +11025,56 @@ static const struct TrainerMonCustomized sParty_Steven[] = { } }; -static const struct TrainerMonCustomized sParty_Anabel[] = { +static const struct TrainerMon sParty_Anabel[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Tucker[] = { +static const struct TrainerMon sParty_Tucker[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Spenser[] = { +static const struct TrainerMon sParty_Spenser[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Greta[] = { +static const struct TrainerMon sParty_Greta[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Noland[] = { +static const struct TrainerMon sParty_Noland[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Lucy[] = { +static const struct TrainerMon sParty_Lucy[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Brandon[] = { +static const struct TrainerMon sParty_Brandon[] = { { .lvl = 5, .species = SPECIES_BELDUM, } }; -static const struct TrainerMonCustomized sParty_Andres2[] = { +static const struct TrainerMon sParty_Andres2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, @@ -11087,7 +11087,7 @@ static const struct TrainerMonCustomized sParty_Andres2[] = { } }; -static const struct TrainerMonCustomized sParty_Andres3[] = { +static const struct TrainerMon sParty_Andres3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, @@ -11105,7 +11105,7 @@ static const struct TrainerMonCustomized sParty_Andres3[] = { } }; -static const struct TrainerMonCustomized sParty_Andres4[] = { +static const struct TrainerMon sParty_Andres4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, @@ -11123,7 +11123,7 @@ static const struct TrainerMonCustomized sParty_Andres4[] = { } }; -static const struct TrainerMonCustomized sParty_Andres5[] = { +static const struct TrainerMon sParty_Andres5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -11141,7 +11141,7 @@ static const struct TrainerMonCustomized sParty_Andres5[] = { } }; -static const struct TrainerMonCustomized sParty_Cory2[] = { +static const struct TrainerMon sParty_Cory2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 30, @@ -11159,7 +11159,7 @@ static const struct TrainerMonCustomized sParty_Cory2[] = { } }; -static const struct TrainerMonCustomized sParty_Cory3[] = { +static const struct TrainerMon sParty_Cory3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 32, @@ -11177,7 +11177,7 @@ static const struct TrainerMonCustomized sParty_Cory3[] = { } }; -static const struct TrainerMonCustomized sParty_Cory4[] = { +static const struct TrainerMon sParty_Cory4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 34, @@ -11195,7 +11195,7 @@ static const struct TrainerMonCustomized sParty_Cory4[] = { } }; -static const struct TrainerMonCustomized sParty_Cory5[] = { +static const struct TrainerMon sParty_Cory5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 36, @@ -11213,7 +11213,7 @@ static const struct TrainerMonCustomized sParty_Cory5[] = { } }; -static const struct TrainerMonCustomized sParty_Pablo2[] = { +static const struct TrainerMon sParty_Pablo2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, @@ -11226,7 +11226,7 @@ static const struct TrainerMonCustomized sParty_Pablo2[] = { } }; -static const struct TrainerMonCustomized sParty_Pablo3[] = { +static const struct TrainerMon sParty_Pablo3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, @@ -11244,7 +11244,7 @@ static const struct TrainerMonCustomized sParty_Pablo3[] = { } }; -static const struct TrainerMonCustomized sParty_Pablo4[] = { +static const struct TrainerMon sParty_Pablo4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, @@ -11262,7 +11262,7 @@ static const struct TrainerMonCustomized sParty_Pablo4[] = { } }; -static const struct TrainerMonCustomized sParty_Pablo5[] = { +static const struct TrainerMon sParty_Pablo5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, @@ -11280,7 +11280,7 @@ static const struct TrainerMonCustomized sParty_Pablo5[] = { } }; -static const struct TrainerMonCustomized sParty_Koji2[] = { +static const struct TrainerMon sParty_Koji2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 37, @@ -11293,7 +11293,7 @@ static const struct TrainerMonCustomized sParty_Koji2[] = { } }; -static const struct TrainerMonCustomized sParty_Koji3[] = { +static const struct TrainerMon sParty_Koji3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 39, @@ -11311,7 +11311,7 @@ static const struct TrainerMonCustomized sParty_Koji3[] = { } }; -static const struct TrainerMonCustomized sParty_Koji4[] = { +static const struct TrainerMon sParty_Koji4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 41, @@ -11329,7 +11329,7 @@ static const struct TrainerMonCustomized sParty_Koji4[] = { } }; -static const struct TrainerMonCustomized sParty_Koji5[] = { +static const struct TrainerMon sParty_Koji5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 43, @@ -11347,7 +11347,7 @@ static const struct TrainerMonCustomized sParty_Koji5[] = { } }; -static const struct TrainerMonCustomized sParty_Cristin2[] = { +static const struct TrainerMon sParty_Cristin2[] = { { .iv = TRAINER_PARTY_IVS(13, 13, 13, 13, 13, 13), .lvl = 35, @@ -11360,7 +11360,7 @@ static const struct TrainerMonCustomized sParty_Cristin2[] = { } }; -static const struct TrainerMonCustomized sParty_Cristin3[] = { +static const struct TrainerMon sParty_Cristin3[] = { { .iv = TRAINER_PARTY_IVS(14, 14, 14, 14, 14, 14), .lvl = 37, @@ -11378,7 +11378,7 @@ static const struct TrainerMonCustomized sParty_Cristin3[] = { } }; -static const struct TrainerMonCustomized sParty_Cristin4[] = { +static const struct TrainerMon sParty_Cristin4[] = { { .iv = TRAINER_PARTY_IVS(15, 15, 15, 15, 15, 15), .lvl = 39, @@ -11396,7 +11396,7 @@ static const struct TrainerMonCustomized sParty_Cristin4[] = { } }; -static const struct TrainerMonCustomized sParty_Cristin5[] = { +static const struct TrainerMon sParty_Cristin5[] = { { .iv = TRAINER_PARTY_IVS(17, 17, 17, 17, 17, 17), .lvl = 41, @@ -11414,7 +11414,7 @@ static const struct TrainerMonCustomized sParty_Cristin5[] = { } }; -static const struct TrainerMonCustomized sParty_Fernando2[] = { +static const struct TrainerMon sParty_Fernando2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 35, @@ -11432,7 +11432,7 @@ static const struct TrainerMonCustomized sParty_Fernando2[] = { } }; -static const struct TrainerMonCustomized sParty_Fernando3[] = { +static const struct TrainerMon sParty_Fernando3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 37, @@ -11450,7 +11450,7 @@ static const struct TrainerMonCustomized sParty_Fernando3[] = { } }; -static const struct TrainerMonCustomized sParty_Fernando4[] = { +static const struct TrainerMon sParty_Fernando4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 39, @@ -11468,7 +11468,7 @@ static const struct TrainerMonCustomized sParty_Fernando4[] = { } }; -static const struct TrainerMonCustomized sParty_Fernando5[] = { +static const struct TrainerMon sParty_Fernando5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 41, @@ -11486,7 +11486,7 @@ static const struct TrainerMonCustomized sParty_Fernando5[] = { } }; -static const struct TrainerMonCustomized sParty_Sawyer2[] = { +static const struct TrainerMon sParty_Sawyer2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 26, @@ -11499,7 +11499,7 @@ static const struct TrainerMonCustomized sParty_Sawyer2[] = { } }; -static const struct TrainerMonCustomized sParty_Sawyer3[] = { +static const struct TrainerMon sParty_Sawyer3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 28, @@ -11517,7 +11517,7 @@ static const struct TrainerMonCustomized sParty_Sawyer3[] = { } }; -static const struct TrainerMonCustomized sParty_Sawyer4[] = { +static const struct TrainerMon sParty_Sawyer4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 30, @@ -11535,7 +11535,7 @@ static const struct TrainerMonCustomized sParty_Sawyer4[] = { } }; -static const struct TrainerMonCustomized sParty_Sawyer5[] = { +static const struct TrainerMon sParty_Sawyer5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 33, @@ -11553,7 +11553,7 @@ static const struct TrainerMonCustomized sParty_Sawyer5[] = { } }; -static const struct TrainerMonCustomized sParty_Gabrielle2[] = { +static const struct TrainerMon sParty_Gabrielle2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 31, @@ -11586,7 +11586,7 @@ static const struct TrainerMonCustomized sParty_Gabrielle2[] = { } }; -static const struct TrainerMonCustomized sParty_Gabrielle3[] = { +static const struct TrainerMon sParty_Gabrielle3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 33, @@ -11619,7 +11619,7 @@ static const struct TrainerMonCustomized sParty_Gabrielle3[] = { } }; -static const struct TrainerMonCustomized sParty_Gabrielle4[] = { +static const struct TrainerMon sParty_Gabrielle4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 35, @@ -11652,7 +11652,7 @@ static const struct TrainerMonCustomized sParty_Gabrielle4[] = { } }; -static const struct TrainerMonCustomized sParty_Gabrielle5[] = { +static const struct TrainerMon sParty_Gabrielle5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 37, @@ -11685,7 +11685,7 @@ static const struct TrainerMonCustomized sParty_Gabrielle5[] = { } }; -static const struct TrainerMonCustomized sParty_Thalia2[] = { +static const struct TrainerMon sParty_Thalia2[] = { { .iv = TRAINER_PARTY_IVS(1, 1, 1, 1, 1, 1), .lvl = 34, @@ -11698,7 +11698,7 @@ static const struct TrainerMonCustomized sParty_Thalia2[] = { } }; -static const struct TrainerMonCustomized sParty_Thalia3[] = { +static const struct TrainerMon sParty_Thalia3[] = { { .iv = TRAINER_PARTY_IVS(2, 2, 2, 2, 2, 2), .lvl = 36, @@ -11716,7 +11716,7 @@ static const struct TrainerMonCustomized sParty_Thalia3[] = { } }; -static const struct TrainerMonCustomized sParty_Thalia4[] = { +static const struct TrainerMon sParty_Thalia4[] = { { .iv = TRAINER_PARTY_IVS(3, 3, 3, 3, 3, 3), .lvl = 38, @@ -11734,7 +11734,7 @@ static const struct TrainerMonCustomized sParty_Thalia4[] = { } }; -static const struct TrainerMonCustomized sParty_Thalia5[] = { +static const struct TrainerMon sParty_Thalia5[] = { { .iv = TRAINER_PARTY_IVS(4, 4, 4, 4, 4, 4), .lvl = 40, @@ -11752,14 +11752,14 @@ static const struct TrainerMonCustomized sParty_Thalia5[] = { } }; -static const struct TrainerMonCustomized sParty_Mariela[] = { +static const struct TrainerMon sParty_Mariela[] = { { .lvl = 41, .species = SPECIES_CHIMECHO, } }; -static const struct TrainerMonCustomized sParty_Alvaro[] = { +static const struct TrainerMon sParty_Alvaro[] = { { .lvl = 41, .species = SPECIES_BANETTE, @@ -11770,35 +11770,35 @@ static const struct TrainerMonCustomized sParty_Alvaro[] = { } }; -static const struct TrainerMonCustomized sParty_Everett[] = { +static const struct TrainerMon sParty_Everett[] = { { .lvl = 41, .species = SPECIES_WOBBUFFET, } }; -static const struct TrainerMonCustomized sParty_Red[] = { +static const struct TrainerMon sParty_Red[] = { { .lvl = 5, .species = SPECIES_CHARMANDER, } }; -static const struct TrainerMonCustomized sParty_Leaf[] = { +static const struct TrainerMon sParty_Leaf[] = { { .lvl = 5, .species = SPECIES_BULBASAUR, } }; -static const struct TrainerMonCustomized sParty_BrendanLinkPlaceholder[] = { +static const struct TrainerMon sParty_BrendanLinkPlaceholder[] = { { .lvl = 5, .species = SPECIES_GROUDON, } }; -static const struct TrainerMonCustomized sParty_MayLinkPlaceholder[] = { +static const struct TrainerMon sParty_MayLinkPlaceholder[] = { { .lvl = 5, .species = SPECIES_KYOGRE, diff --git a/src/match_call.c b/src/match_call.c index ec85498d0..0475f5990 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1789,7 +1789,7 @@ static void PopulateSpeciesFromTrainerLocation(int matchCallId, u8 *destStr) static void PopulateSpeciesFromTrainerParty(int matchCallId, u8 *destStr) { u16 trainerId; - const struct TrainerMonCustomized *party; + const struct TrainerMon *party; u8 monId; const u8 *speciesName; diff --git a/test/trainer_control.c b/test/trainer_control.c index 6578e1ab8..2032fa9a0 100644 --- a/test/trainer_control.c +++ b/test/trainer_control.c @@ -11,7 +11,7 @@ #include "constants/battle.h" -static const struct TrainerMonCustomized sTestParty1[] = +static const struct TrainerMon sTestParty1[] = { { .species = SPECIES_WOBBUFFET, From b10b5fd9c3a75751b89d0fd673f686c979668645 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 5 Jul 2023 18:31:08 -0400 Subject: [PATCH 11/82] EVERYTHING_CUSTOMIZED -> TRAINER_PARTY --- include/data.h | 2 +- src/data/trainers.h | 1708 ++++++++++++++++++++-------------------- test/trainer_control.c | 2 +- 3 files changed, 856 insertions(+), 856 deletions(-) diff --git a/include/data.h b/include/data.h index 0fe2ea577..0154b9f82 100644 --- a/include/data.h +++ b/include/data.h @@ -52,7 +52,7 @@ struct TrainerMon bool8 isShiny : 1; }; -#define EVERYTHING_CUSTOMIZED(partyArray) partyArray, .partySize = ARRAY_COUNT(partyArray) +#define TRAINER_PARTY(partyArray) partyArray, .partySize = ARRAY_COUNT(partyArray) struct Trainer { diff --git a/src/data/trainers.h b/src/data/trainers.h index d2ffe3972..7a34223b8 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -21,7 +21,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer1), + .party = TRAINER_PARTY(sParty_Sawyer1), }, [TRAINER_GRUNT_AQUA_HIDEOUT_1] = @@ -33,7 +33,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout1), + .party = TRAINER_PARTY(sParty_GruntAquaHideout1), }, [TRAINER_GRUNT_AQUA_HIDEOUT_2] = @@ -45,7 +45,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout2), + .party = TRAINER_PARTY(sParty_GruntAquaHideout2), }, [TRAINER_GRUNT_AQUA_HIDEOUT_3] = @@ -57,7 +57,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout3), + .party = TRAINER_PARTY(sParty_GruntAquaHideout3), }, [TRAINER_GRUNT_AQUA_HIDEOUT_4] = @@ -69,7 +69,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout4), + .party = TRAINER_PARTY(sParty_GruntAquaHideout4), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_1] = @@ -81,7 +81,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern1), + .party = TRAINER_PARTY(sParty_GruntSeafloorCavern1), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_2] = @@ -93,7 +93,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern2), + .party = TRAINER_PARTY(sParty_GruntSeafloorCavern2), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_3] = @@ -105,7 +105,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern3), + .party = TRAINER_PARTY(sParty_GruntSeafloorCavern3), }, [TRAINER_GABRIELLE_1] = @@ -117,7 +117,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle1), + .party = TRAINER_PARTY(sParty_Gabrielle1), }, [TRAINER_GRUNT_PETALBURG_WOODS] = @@ -129,7 +129,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntPetalburgWoods), + .party = TRAINER_PARTY(sParty_GruntPetalburgWoods), }, [TRAINER_MARCEL] = @@ -141,7 +141,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Marcel), + .party = TRAINER_PARTY(sParty_Marcel), }, [TRAINER_ALBERTO] = @@ -153,7 +153,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alberto), + .party = TRAINER_PARTY(sParty_Alberto), }, [TRAINER_ED] = @@ -165,7 +165,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ed), + .party = TRAINER_PARTY(sParty_Ed), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_4] = @@ -177,7 +177,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern4), + .party = TRAINER_PARTY(sParty_GruntSeafloorCavern4), }, [TRAINER_DECLAN] = @@ -189,7 +189,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Declan), + .party = TRAINER_PARTY(sParty_Declan), }, [TRAINER_GRUNT_RUSTURF_TUNNEL] = @@ -201,7 +201,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntRusturfTunnel), + .party = TRAINER_PARTY(sParty_GruntRusturfTunnel), }, [TRAINER_GRUNT_WEATHER_INST_1] = @@ -213,7 +213,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst1), + .party = TRAINER_PARTY(sParty_GruntWeatherInst1), }, [TRAINER_GRUNT_WEATHER_INST_2] = @@ -225,7 +225,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst2), + .party = TRAINER_PARTY(sParty_GruntWeatherInst2), }, [TRAINER_GRUNT_WEATHER_INST_3] = @@ -237,7 +237,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst3), + .party = TRAINER_PARTY(sParty_GruntWeatherInst3), }, [TRAINER_GRUNT_MUSEUM_1] = @@ -249,7 +249,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMuseum1), + .party = TRAINER_PARTY(sParty_GruntMuseum1), }, [TRAINER_GRUNT_MUSEUM_2] = @@ -261,7 +261,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMuseum2), + .party = TRAINER_PARTY(sParty_GruntMuseum2), }, [TRAINER_GRUNT_SPACE_CENTER_1] = @@ -273,7 +273,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter1), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter1), }, [TRAINER_GRUNT_MT_PYRE_1] = @@ -285,7 +285,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre1), + .party = TRAINER_PARTY(sParty_GruntMtPyre1), }, [TRAINER_GRUNT_MT_PYRE_2] = @@ -297,7 +297,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre2), + .party = TRAINER_PARTY(sParty_GruntMtPyre2), }, [TRAINER_GRUNT_MT_PYRE_3] = @@ -309,7 +309,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre3), + .party = TRAINER_PARTY(sParty_GruntMtPyre3), }, [TRAINER_GRUNT_WEATHER_INST_4] = @@ -321,7 +321,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst4), + .party = TRAINER_PARTY(sParty_GruntWeatherInst4), }, [TRAINER_GRUNT_AQUA_HIDEOUT_5] = @@ -333,7 +333,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout5), + .party = TRAINER_PARTY(sParty_GruntAquaHideout5), }, [TRAINER_GRUNT_AQUA_HIDEOUT_6] = @@ -345,7 +345,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout6), + .party = TRAINER_PARTY(sParty_GruntAquaHideout6), }, [TRAINER_FREDRICK] = @@ -357,7 +357,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Fredrick), + .party = TRAINER_PARTY(sParty_Fredrick), }, [TRAINER_MATT] = @@ -369,7 +369,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Matt), + .party = TRAINER_PARTY(sParty_Matt), }, [TRAINER_ZANDER] = @@ -381,7 +381,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Zander), + .party = TRAINER_PARTY(sParty_Zander), }, [TRAINER_SHELLY_WEATHER_INSTITUTE] = @@ -393,7 +393,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_ShellyWeatherInstitute), + .party = TRAINER_PARTY(sParty_ShellyWeatherInstitute), }, [TRAINER_SHELLY_SEAFLOOR_CAVERN] = @@ -405,7 +405,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_ShellySeafloorCavern), + .party = TRAINER_PARTY(sParty_ShellySeafloorCavern), }, [TRAINER_ARCHIE] = @@ -417,7 +417,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Archie), + .party = TRAINER_PARTY(sParty_Archie), }, [TRAINER_LEAH] = @@ -429,7 +429,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Leah), + .party = TRAINER_PARTY(sParty_Leah), }, [TRAINER_DAISY] = @@ -441,7 +441,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Daisy), + .party = TRAINER_PARTY(sParty_Daisy), }, [TRAINER_ROSE_1] = @@ -453,7 +453,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rose1), + .party = TRAINER_PARTY(sParty_Rose1), }, [TRAINER_FELIX] = @@ -465,7 +465,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Felix), + .party = TRAINER_PARTY(sParty_Felix), }, [TRAINER_VIOLET] = @@ -477,7 +477,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Violet), + .party = TRAINER_PARTY(sParty_Violet), }, [TRAINER_ROSE_2] = @@ -489,7 +489,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rose2), + .party = TRAINER_PARTY(sParty_Rose2), }, [TRAINER_ROSE_3] = @@ -501,7 +501,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rose3), + .party = TRAINER_PARTY(sParty_Rose3), }, [TRAINER_ROSE_4] = @@ -513,7 +513,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rose4), + .party = TRAINER_PARTY(sParty_Rose4), }, [TRAINER_ROSE_5] = @@ -525,7 +525,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rose5), + .party = TRAINER_PARTY(sParty_Rose5), }, [TRAINER_DUSTY_1] = @@ -537,7 +537,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dusty1), + .party = TRAINER_PARTY(sParty_Dusty1), }, [TRAINER_CHIP] = @@ -549,7 +549,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chip), + .party = TRAINER_PARTY(sParty_Chip), }, [TRAINER_FOSTER] = @@ -561,7 +561,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Foster), + .party = TRAINER_PARTY(sParty_Foster), }, [TRAINER_DUSTY_2] = @@ -573,7 +573,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dusty2), + .party = TRAINER_PARTY(sParty_Dusty2), }, [TRAINER_DUSTY_3] = @@ -585,7 +585,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dusty3), + .party = TRAINER_PARTY(sParty_Dusty3), }, [TRAINER_DUSTY_4] = @@ -597,7 +597,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dusty4), + .party = TRAINER_PARTY(sParty_Dusty4), }, [TRAINER_DUSTY_5] = @@ -609,7 +609,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dusty5), + .party = TRAINER_PARTY(sParty_Dusty5), }, [TRAINER_GABBY_AND_TY_1] = @@ -621,7 +621,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy1), + .party = TRAINER_PARTY(sParty_GabbyAndTy1), }, [TRAINER_GABBY_AND_TY_2] = @@ -633,7 +633,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy2), + .party = TRAINER_PARTY(sParty_GabbyAndTy2), }, [TRAINER_GABBY_AND_TY_3] = @@ -645,7 +645,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy3), + .party = TRAINER_PARTY(sParty_GabbyAndTy3), }, [TRAINER_GABBY_AND_TY_4] = @@ -657,7 +657,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy4), + .party = TRAINER_PARTY(sParty_GabbyAndTy4), }, [TRAINER_GABBY_AND_TY_5] = @@ -669,7 +669,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy5), + .party = TRAINER_PARTY(sParty_GabbyAndTy5), }, [TRAINER_GABBY_AND_TY_6] = @@ -681,7 +681,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GabbyAndTy6), + .party = TRAINER_PARTY(sParty_GabbyAndTy6), }, [TRAINER_LOLA_1] = @@ -693,7 +693,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lola1), + .party = TRAINER_PARTY(sParty_Lola1), }, [TRAINER_AUSTINA] = @@ -705,7 +705,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Austina), + .party = TRAINER_PARTY(sParty_Austina), }, [TRAINER_GWEN] = @@ -717,7 +717,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gwen), + .party = TRAINER_PARTY(sParty_Gwen), }, [TRAINER_LOLA_2] = @@ -729,7 +729,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lola2), + .party = TRAINER_PARTY(sParty_Lola2), }, [TRAINER_LOLA_3] = @@ -741,7 +741,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lola3), + .party = TRAINER_PARTY(sParty_Lola3), }, [TRAINER_LOLA_4] = @@ -753,7 +753,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lola4), + .party = TRAINER_PARTY(sParty_Lola4), }, [TRAINER_LOLA_5] = @@ -765,7 +765,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lola5), + .party = TRAINER_PARTY(sParty_Lola5), }, [TRAINER_RICKY_1] = @@ -777,7 +777,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ricky1), + .party = TRAINER_PARTY(sParty_Ricky1), }, [TRAINER_SIMON] = @@ -789,7 +789,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Simon), + .party = TRAINER_PARTY(sParty_Simon), }, [TRAINER_CHARLIE] = @@ -801,7 +801,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Charlie), + .party = TRAINER_PARTY(sParty_Charlie), }, [TRAINER_RICKY_2] = @@ -813,7 +813,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ricky2), + .party = TRAINER_PARTY(sParty_Ricky2), }, [TRAINER_RICKY_3] = @@ -825,7 +825,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ricky3), + .party = TRAINER_PARTY(sParty_Ricky3), }, [TRAINER_RICKY_4] = @@ -837,7 +837,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ricky4), + .party = TRAINER_PARTY(sParty_Ricky4), }, [TRAINER_RICKY_5] = @@ -849,7 +849,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ricky5), + .party = TRAINER_PARTY(sParty_Ricky5), }, [TRAINER_RANDALL] = @@ -861,7 +861,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Randall), + .party = TRAINER_PARTY(sParty_Randall), }, [TRAINER_PARKER] = @@ -873,7 +873,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Parker), + .party = TRAINER_PARTY(sParty_Parker), }, [TRAINER_GEORGE] = @@ -885,7 +885,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_George), + .party = TRAINER_PARTY(sParty_George), }, [TRAINER_BERKE] = @@ -897,7 +897,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Berke), + .party = TRAINER_PARTY(sParty_Berke), }, [TRAINER_BRAXTON] = @@ -909,7 +909,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Braxton), + .party = TRAINER_PARTY(sParty_Braxton), }, [TRAINER_VINCENT] = @@ -921,7 +921,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Vincent), + .party = TRAINER_PARTY(sParty_Vincent), }, [TRAINER_LEROY] = @@ -933,7 +933,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Leroy), + .party = TRAINER_PARTY(sParty_Leroy), }, [TRAINER_WILTON_1] = @@ -945,7 +945,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wilton1), + .party = TRAINER_PARTY(sParty_Wilton1), }, [TRAINER_EDGAR] = @@ -957,7 +957,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Edgar), + .party = TRAINER_PARTY(sParty_Edgar), }, [TRAINER_ALBERT] = @@ -969,7 +969,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Albert), + .party = TRAINER_PARTY(sParty_Albert), }, [TRAINER_SAMUEL] = @@ -981,7 +981,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Samuel), + .party = TRAINER_PARTY(sParty_Samuel), }, [TRAINER_VITO] = @@ -993,7 +993,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Vito), + .party = TRAINER_PARTY(sParty_Vito), }, [TRAINER_OWEN] = @@ -1005,7 +1005,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Owen), + .party = TRAINER_PARTY(sParty_Owen), }, [TRAINER_WILTON_2] = @@ -1017,7 +1017,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wilton2), + .party = TRAINER_PARTY(sParty_Wilton2), }, [TRAINER_WILTON_3] = @@ -1029,7 +1029,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wilton3), + .party = TRAINER_PARTY(sParty_Wilton3), }, [TRAINER_WILTON_4] = @@ -1041,7 +1041,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wilton4), + .party = TRAINER_PARTY(sParty_Wilton4), }, [TRAINER_WILTON_5] = @@ -1053,7 +1053,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wilton5), + .party = TRAINER_PARTY(sParty_Wilton5), }, [TRAINER_WARREN] = @@ -1065,7 +1065,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Warren), + .party = TRAINER_PARTY(sParty_Warren), }, [TRAINER_MARY] = @@ -1077,7 +1077,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Mary), + .party = TRAINER_PARTY(sParty_Mary), }, [TRAINER_ALEXIA] = @@ -1089,7 +1089,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Alexia), + .party = TRAINER_PARTY(sParty_Alexia), }, [TRAINER_JODY] = @@ -1101,7 +1101,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Jody), + .party = TRAINER_PARTY(sParty_Jody), }, [TRAINER_WENDY] = @@ -1113,7 +1113,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Wendy), + .party = TRAINER_PARTY(sParty_Wendy), }, [TRAINER_KEIRA] = @@ -1125,7 +1125,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Keira), + .party = TRAINER_PARTY(sParty_Keira), }, [TRAINER_BROOKE_1] = @@ -1137,7 +1137,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brooke1), + .party = TRAINER_PARTY(sParty_Brooke1), }, [TRAINER_JENNIFER] = @@ -1149,7 +1149,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jennifer), + .party = TRAINER_PARTY(sParty_Jennifer), }, [TRAINER_HOPE] = @@ -1161,7 +1161,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Hope), + .party = TRAINER_PARTY(sParty_Hope), }, [TRAINER_SHANNON] = @@ -1173,7 +1173,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shannon), + .party = TRAINER_PARTY(sParty_Shannon), }, [TRAINER_MICHELLE] = @@ -1185,7 +1185,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Michelle), + .party = TRAINER_PARTY(sParty_Michelle), }, [TRAINER_CAROLINE] = @@ -1197,7 +1197,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Caroline), + .party = TRAINER_PARTY(sParty_Caroline), }, [TRAINER_JULIE] = @@ -1209,7 +1209,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Julie), + .party = TRAINER_PARTY(sParty_Julie), }, [TRAINER_BROOKE_2] = @@ -1221,7 +1221,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brooke2), + .party = TRAINER_PARTY(sParty_Brooke2), }, [TRAINER_BROOKE_3] = @@ -1233,7 +1233,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brooke3), + .party = TRAINER_PARTY(sParty_Brooke3), }, [TRAINER_BROOKE_4] = @@ -1245,7 +1245,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brooke4), + .party = TRAINER_PARTY(sParty_Brooke4), }, [TRAINER_BROOKE_5] = @@ -1257,7 +1257,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brooke5), + .party = TRAINER_PARTY(sParty_Brooke5), }, [TRAINER_PATRICIA] = @@ -1269,7 +1269,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Patricia), + .party = TRAINER_PARTY(sParty_Patricia), }, [TRAINER_KINDRA] = @@ -1281,7 +1281,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kindra), + .party = TRAINER_PARTY(sParty_Kindra), }, [TRAINER_TAMMY] = @@ -1293,7 +1293,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tammy), + .party = TRAINER_PARTY(sParty_Tammy), }, [TRAINER_VALERIE_1] = @@ -1305,7 +1305,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Valerie1), + .party = TRAINER_PARTY(sParty_Valerie1), }, [TRAINER_TASHA] = @@ -1317,7 +1317,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tasha), + .party = TRAINER_PARTY(sParty_Tasha), }, [TRAINER_VALERIE_2] = @@ -1329,7 +1329,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Valerie2), + .party = TRAINER_PARTY(sParty_Valerie2), }, [TRAINER_VALERIE_3] = @@ -1341,7 +1341,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Valerie3), + .party = TRAINER_PARTY(sParty_Valerie3), }, [TRAINER_VALERIE_4] = @@ -1353,7 +1353,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Valerie4), + .party = TRAINER_PARTY(sParty_Valerie4), }, [TRAINER_VALERIE_5] = @@ -1365,7 +1365,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Valerie5), + .party = TRAINER_PARTY(sParty_Valerie5), }, [TRAINER_CINDY_1] = @@ -1377,7 +1377,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy1), + .party = TRAINER_PARTY(sParty_Cindy1), }, [TRAINER_DAPHNE] = @@ -1389,7 +1389,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Daphne), + .party = TRAINER_PARTY(sParty_Daphne), }, [TRAINER_GRUNT_SPACE_CENTER_2] = @@ -1401,7 +1401,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter2), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter2), }, [TRAINER_CINDY_2] = @@ -1413,7 +1413,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy2), + .party = TRAINER_PARTY(sParty_Cindy2), }, [TRAINER_BRIANNA] = @@ -1425,7 +1425,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brianna), + .party = TRAINER_PARTY(sParty_Brianna), }, [TRAINER_NAOMI] = @@ -1437,7 +1437,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Naomi), + .party = TRAINER_PARTY(sParty_Naomi), }, [TRAINER_CINDY_3] = @@ -1449,7 +1449,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy3), + .party = TRAINER_PARTY(sParty_Cindy3), }, [TRAINER_CINDY_4] = @@ -1461,7 +1461,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy4), + .party = TRAINER_PARTY(sParty_Cindy4), }, [TRAINER_CINDY_5] = @@ -1473,7 +1473,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy5), + .party = TRAINER_PARTY(sParty_Cindy5), }, [TRAINER_CINDY_6] = @@ -1485,7 +1485,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cindy6), + .party = TRAINER_PARTY(sParty_Cindy6), }, [TRAINER_MELISSA] = @@ -1497,7 +1497,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Melissa), + .party = TRAINER_PARTY(sParty_Melissa), }, [TRAINER_SHEILA] = @@ -1509,7 +1509,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sheila), + .party = TRAINER_PARTY(sParty_Sheila), }, [TRAINER_SHIRLEY] = @@ -1521,7 +1521,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Shirley), + .party = TRAINER_PARTY(sParty_Shirley), }, [TRAINER_JESSICA_1] = @@ -1533,7 +1533,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jessica1), + .party = TRAINER_PARTY(sParty_Jessica1), }, [TRAINER_CONNIE] = @@ -1545,7 +1545,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Connie), + .party = TRAINER_PARTY(sParty_Connie), }, [TRAINER_BRIDGET] = @@ -1557,7 +1557,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bridget), + .party = TRAINER_PARTY(sParty_Bridget), }, [TRAINER_OLIVIA] = @@ -1569,7 +1569,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Olivia), + .party = TRAINER_PARTY(sParty_Olivia), }, [TRAINER_TIFFANY] = @@ -1581,7 +1581,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tiffany), + .party = TRAINER_PARTY(sParty_Tiffany), }, [TRAINER_JESSICA_2] = @@ -1593,7 +1593,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jessica2), + .party = TRAINER_PARTY(sParty_Jessica2), }, [TRAINER_JESSICA_3] = @@ -1605,7 +1605,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jessica3), + .party = TRAINER_PARTY(sParty_Jessica3), }, [TRAINER_JESSICA_4] = @@ -1617,7 +1617,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jessica4), + .party = TRAINER_PARTY(sParty_Jessica4), }, [TRAINER_JESSICA_5] = @@ -1629,7 +1629,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jessica5), + .party = TRAINER_PARTY(sParty_Jessica5), }, [TRAINER_WINSTON_1] = @@ -1641,7 +1641,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Winston1), + .party = TRAINER_PARTY(sParty_Winston1), }, [TRAINER_MOLLIE] = @@ -1653,7 +1653,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Mollie), + .party = TRAINER_PARTY(sParty_Mollie), }, [TRAINER_GARRET] = @@ -1665,7 +1665,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Garret), + .party = TRAINER_PARTY(sParty_Garret), }, [TRAINER_WINSTON_2] = @@ -1677,7 +1677,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Winston2), + .party = TRAINER_PARTY(sParty_Winston2), }, [TRAINER_WINSTON_3] = @@ -1689,7 +1689,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Winston3), + .party = TRAINER_PARTY(sParty_Winston3), }, [TRAINER_WINSTON_4] = @@ -1701,7 +1701,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Winston4), + .party = TRAINER_PARTY(sParty_Winston4), }, [TRAINER_WINSTON_5] = @@ -1713,7 +1713,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Winston5), + .party = TRAINER_PARTY(sParty_Winston5), }, [TRAINER_STEVE_1] = @@ -1725,7 +1725,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Steve1), + .party = TRAINER_PARTY(sParty_Steve1), }, [TRAINER_THALIA_1] = @@ -1737,7 +1737,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thalia1), + .party = TRAINER_PARTY(sParty_Thalia1), }, [TRAINER_MARK] = @@ -1749,7 +1749,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Mark), + .party = TRAINER_PARTY(sParty_Mark), }, [TRAINER_GRUNT_MT_CHIMNEY_1] = @@ -1761,7 +1761,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtChimney1), + .party = TRAINER_PARTY(sParty_GruntMtChimney1), }, [TRAINER_STEVE_2] = @@ -1773,7 +1773,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Steve2), + .party = TRAINER_PARTY(sParty_Steve2), }, [TRAINER_STEVE_3] = @@ -1785,7 +1785,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Steve3), + .party = TRAINER_PARTY(sParty_Steve3), }, [TRAINER_STEVE_4] = @@ -1797,7 +1797,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Steve4), + .party = TRAINER_PARTY(sParty_Steve4), }, [TRAINER_STEVE_5] = @@ -1809,7 +1809,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Steve5), + .party = TRAINER_PARTY(sParty_Steve5), }, [TRAINER_LUIS] = @@ -1821,7 +1821,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Luis), + .party = TRAINER_PARTY(sParty_Luis), }, [TRAINER_DOMINIK] = @@ -1833,7 +1833,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dominik), + .party = TRAINER_PARTY(sParty_Dominik), }, [TRAINER_DOUGLAS] = @@ -1845,7 +1845,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Douglas), + .party = TRAINER_PARTY(sParty_Douglas), }, [TRAINER_DARRIN] = @@ -1857,7 +1857,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Darrin), + .party = TRAINER_PARTY(sParty_Darrin), }, [TRAINER_TONY_1] = @@ -1869,7 +1869,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tony1), + .party = TRAINER_PARTY(sParty_Tony1), }, [TRAINER_JEROME] = @@ -1881,7 +1881,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerome), + .party = TRAINER_PARTY(sParty_Jerome), }, [TRAINER_MATTHEW] = @@ -1893,7 +1893,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Matthew), + .party = TRAINER_PARTY(sParty_Matthew), }, [TRAINER_DAVID] = @@ -1905,7 +1905,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_David), + .party = TRAINER_PARTY(sParty_David), }, [TRAINER_SPENCER] = @@ -1917,7 +1917,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Spencer), + .party = TRAINER_PARTY(sParty_Spencer), }, [TRAINER_ROLAND] = @@ -1929,7 +1929,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Roland), + .party = TRAINER_PARTY(sParty_Roland), }, [TRAINER_NOLEN] = @@ -1941,7 +1941,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nolen), + .party = TRAINER_PARTY(sParty_Nolen), }, [TRAINER_STAN] = @@ -1953,7 +1953,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Stan), + .party = TRAINER_PARTY(sParty_Stan), }, [TRAINER_BARRY] = @@ -1965,7 +1965,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Barry), + .party = TRAINER_PARTY(sParty_Barry), }, [TRAINER_DEAN] = @@ -1977,7 +1977,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dean), + .party = TRAINER_PARTY(sParty_Dean), }, [TRAINER_RODNEY] = @@ -1989,7 +1989,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rodney), + .party = TRAINER_PARTY(sParty_Rodney), }, [TRAINER_RICHARD] = @@ -2001,7 +2001,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Richard), + .party = TRAINER_PARTY(sParty_Richard), }, [TRAINER_HERMAN] = @@ -2013,7 +2013,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Herman), + .party = TRAINER_PARTY(sParty_Herman), }, [TRAINER_SANTIAGO] = @@ -2025,7 +2025,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Santiago), + .party = TRAINER_PARTY(sParty_Santiago), }, [TRAINER_GILBERT] = @@ -2037,7 +2037,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gilbert), + .party = TRAINER_PARTY(sParty_Gilbert), }, [TRAINER_FRANKLIN] = @@ -2049,7 +2049,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Franklin), + .party = TRAINER_PARTY(sParty_Franklin), }, [TRAINER_KEVIN] = @@ -2061,7 +2061,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kevin), + .party = TRAINER_PARTY(sParty_Kevin), }, [TRAINER_JACK] = @@ -2073,7 +2073,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jack), + .party = TRAINER_PARTY(sParty_Jack), }, [TRAINER_DUDLEY] = @@ -2085,7 +2085,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dudley), + .party = TRAINER_PARTY(sParty_Dudley), }, [TRAINER_CHAD] = @@ -2097,7 +2097,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chad), + .party = TRAINER_PARTY(sParty_Chad), }, [TRAINER_TONY_2] = @@ -2109,7 +2109,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tony2), + .party = TRAINER_PARTY(sParty_Tony2), }, [TRAINER_TONY_3] = @@ -2121,7 +2121,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tony3), + .party = TRAINER_PARTY(sParty_Tony3), }, [TRAINER_TONY_4] = @@ -2133,7 +2133,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tony4), + .party = TRAINER_PARTY(sParty_Tony4), }, [TRAINER_TONY_5] = @@ -2145,7 +2145,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tony5), + .party = TRAINER_PARTY(sParty_Tony5), }, [TRAINER_TAKAO] = @@ -2157,7 +2157,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Takao), + .party = TRAINER_PARTY(sParty_Takao), }, [TRAINER_HITOSHI] = @@ -2169,7 +2169,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hitoshi), + .party = TRAINER_PARTY(sParty_Hitoshi), }, [TRAINER_KIYO] = @@ -2181,7 +2181,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kiyo), + .party = TRAINER_PARTY(sParty_Kiyo), }, [TRAINER_KOICHI] = @@ -2193,7 +2193,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koichi), + .party = TRAINER_PARTY(sParty_Koichi), }, [TRAINER_NOB_1] = @@ -2205,7 +2205,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nob1), + .party = TRAINER_PARTY(sParty_Nob1), }, [TRAINER_NOB_2] = @@ -2217,7 +2217,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nob2), + .party = TRAINER_PARTY(sParty_Nob2), }, [TRAINER_NOB_3] = @@ -2229,7 +2229,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nob3), + .party = TRAINER_PARTY(sParty_Nob3), }, [TRAINER_NOB_4] = @@ -2241,7 +2241,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nob4), + .party = TRAINER_PARTY(sParty_Nob4), }, [TRAINER_NOB_5] = @@ -2253,7 +2253,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nob5), + .party = TRAINER_PARTY(sParty_Nob5), }, [TRAINER_YUJI] = @@ -2265,7 +2265,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Yuji), + .party = TRAINER_PARTY(sParty_Yuji), }, [TRAINER_DAISUKE] = @@ -2277,7 +2277,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Daisuke), + .party = TRAINER_PARTY(sParty_Daisuke), }, [TRAINER_ATSUSHI] = @@ -2289,7 +2289,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Atsushi), + .party = TRAINER_PARTY(sParty_Atsushi), }, [TRAINER_KIRK] = @@ -2301,7 +2301,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kirk), + .party = TRAINER_PARTY(sParty_Kirk), }, [TRAINER_GRUNT_AQUA_HIDEOUT_7] = @@ -2313,7 +2313,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout7), + .party = TRAINER_PARTY(sParty_GruntAquaHideout7), }, [TRAINER_GRUNT_AQUA_HIDEOUT_8] = @@ -2325,7 +2325,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntAquaHideout8), + .party = TRAINER_PARTY(sParty_GruntAquaHideout8), }, [TRAINER_SHAWN] = @@ -2337,7 +2337,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Shawn), + .party = TRAINER_PARTY(sParty_Shawn), }, [TRAINER_FERNANDO_1] = @@ -2349,7 +2349,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fernando1), + .party = TRAINER_PARTY(sParty_Fernando1), }, [TRAINER_DALTON_1] = @@ -2361,7 +2361,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dalton1), + .party = TRAINER_PARTY(sParty_Dalton1), }, [TRAINER_DALTON_2] = @@ -2373,7 +2373,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dalton2), + .party = TRAINER_PARTY(sParty_Dalton2), }, [TRAINER_DALTON_3] = @@ -2385,7 +2385,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dalton3), + .party = TRAINER_PARTY(sParty_Dalton3), }, [TRAINER_DALTON_4] = @@ -2397,7 +2397,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dalton4), + .party = TRAINER_PARTY(sParty_Dalton4), }, [TRAINER_DALTON_5] = @@ -2409,7 +2409,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dalton5), + .party = TRAINER_PARTY(sParty_Dalton5), }, [TRAINER_COLE] = @@ -2421,7 +2421,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cole), + .party = TRAINER_PARTY(sParty_Cole), }, [TRAINER_JEFF] = @@ -2433,7 +2433,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeff), + .party = TRAINER_PARTY(sParty_Jeff), }, [TRAINER_AXLE] = @@ -2445,7 +2445,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Axle), + .party = TRAINER_PARTY(sParty_Axle), }, [TRAINER_JACE] = @@ -2457,7 +2457,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jace), + .party = TRAINER_PARTY(sParty_Jace), }, [TRAINER_KEEGAN] = @@ -2469,7 +2469,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Keegan), + .party = TRAINER_PARTY(sParty_Keegan), }, [TRAINER_BERNIE_1] = @@ -2481,7 +2481,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bernie1), + .party = TRAINER_PARTY(sParty_Bernie1), }, [TRAINER_BERNIE_2] = @@ -2493,7 +2493,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bernie2), + .party = TRAINER_PARTY(sParty_Bernie2), }, [TRAINER_BERNIE_3] = @@ -2505,7 +2505,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bernie3), + .party = TRAINER_PARTY(sParty_Bernie3), }, [TRAINER_BERNIE_4] = @@ -2517,7 +2517,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bernie4), + .party = TRAINER_PARTY(sParty_Bernie4), }, [TRAINER_BERNIE_5] = @@ -2529,7 +2529,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bernie5), + .party = TRAINER_PARTY(sParty_Bernie5), }, [TRAINER_DREW] = @@ -2541,7 +2541,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Drew), + .party = TRAINER_PARTY(sParty_Drew), }, [TRAINER_BEAU] = @@ -2553,7 +2553,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Beau), + .party = TRAINER_PARTY(sParty_Beau), }, [TRAINER_LARRY] = @@ -2565,7 +2565,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Larry), + .party = TRAINER_PARTY(sParty_Larry), }, [TRAINER_SHANE] = @@ -2577,7 +2577,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Shane), + .party = TRAINER_PARTY(sParty_Shane), }, [TRAINER_JUSTIN] = @@ -2589,7 +2589,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Justin), + .party = TRAINER_PARTY(sParty_Justin), }, [TRAINER_ETHAN_1] = @@ -2601,7 +2601,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ethan1), + .party = TRAINER_PARTY(sParty_Ethan1), }, [TRAINER_AUTUMN] = @@ -2613,7 +2613,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Autumn), + .party = TRAINER_PARTY(sParty_Autumn), }, [TRAINER_TRAVIS] = @@ -2625,7 +2625,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Travis), + .party = TRAINER_PARTY(sParty_Travis), }, [TRAINER_ETHAN_2] = @@ -2637,7 +2637,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ethan2), + .party = TRAINER_PARTY(sParty_Ethan2), }, [TRAINER_ETHAN_3] = @@ -2649,7 +2649,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ethan3), + .party = TRAINER_PARTY(sParty_Ethan3), }, [TRAINER_ETHAN_4] = @@ -2661,7 +2661,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ethan4), + .party = TRAINER_PARTY(sParty_Ethan4), }, [TRAINER_ETHAN_5] = @@ -2673,7 +2673,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ethan5), + .party = TRAINER_PARTY(sParty_Ethan5), }, [TRAINER_BRENT] = @@ -2685,7 +2685,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brent), + .party = TRAINER_PARTY(sParty_Brent), }, [TRAINER_DONALD] = @@ -2697,7 +2697,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Donald), + .party = TRAINER_PARTY(sParty_Donald), }, [TRAINER_TAYLOR] = @@ -2709,7 +2709,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Taylor), + .party = TRAINER_PARTY(sParty_Taylor), }, [TRAINER_JEFFREY_1] = @@ -2721,7 +2721,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey1), + .party = TRAINER_PARTY(sParty_Jeffrey1), }, [TRAINER_DEREK] = @@ -2733,7 +2733,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Derek), + .party = TRAINER_PARTY(sParty_Derek), }, [TRAINER_JEFFREY_2] = @@ -2745,7 +2745,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey2), + .party = TRAINER_PARTY(sParty_Jeffrey2), }, [TRAINER_JEFFREY_3] = @@ -2757,7 +2757,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey3), + .party = TRAINER_PARTY(sParty_Jeffrey3), }, [TRAINER_JEFFREY_4] = @@ -2769,7 +2769,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey4), + .party = TRAINER_PARTY(sParty_Jeffrey4), }, [TRAINER_JEFFREY_5] = @@ -2781,7 +2781,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jeffrey5), + .party = TRAINER_PARTY(sParty_Jeffrey5), }, [TRAINER_EDWARD] = @@ -2793,7 +2793,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edward), + .party = TRAINER_PARTY(sParty_Edward), }, [TRAINER_PRESTON] = @@ -2805,7 +2805,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Preston), + .party = TRAINER_PARTY(sParty_Preston), }, [TRAINER_VIRGIL] = @@ -2817,7 +2817,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Virgil), + .party = TRAINER_PARTY(sParty_Virgil), }, [TRAINER_BLAKE] = @@ -2829,7 +2829,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Blake), + .party = TRAINER_PARTY(sParty_Blake), }, [TRAINER_WILLIAM] = @@ -2841,7 +2841,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_William), + .party = TRAINER_PARTY(sParty_William), }, [TRAINER_JOSHUA] = @@ -2853,7 +2853,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Joshua), + .party = TRAINER_PARTY(sParty_Joshua), }, [TRAINER_CAMERON_1] = @@ -2865,7 +2865,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cameron1), + .party = TRAINER_PARTY(sParty_Cameron1), }, [TRAINER_CAMERON_2] = @@ -2877,7 +2877,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cameron2), + .party = TRAINER_PARTY(sParty_Cameron2), }, [TRAINER_CAMERON_3] = @@ -2889,7 +2889,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cameron3), + .party = TRAINER_PARTY(sParty_Cameron3), }, [TRAINER_CAMERON_4] = @@ -2901,7 +2901,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cameron4), + .party = TRAINER_PARTY(sParty_Cameron4), }, [TRAINER_CAMERON_5] = @@ -2913,7 +2913,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cameron5), + .party = TRAINER_PARTY(sParty_Cameron5), }, [TRAINER_JACLYN] = @@ -2925,7 +2925,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jaclyn), + .party = TRAINER_PARTY(sParty_Jaclyn), }, [TRAINER_HANNAH] = @@ -2937,7 +2937,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hannah), + .party = TRAINER_PARTY(sParty_Hannah), }, [TRAINER_SAMANTHA] = @@ -2949,7 +2949,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Samantha), + .party = TRAINER_PARTY(sParty_Samantha), }, [TRAINER_MAURA] = @@ -2961,7 +2961,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maura), + .party = TRAINER_PARTY(sParty_Maura), }, [TRAINER_KAYLA] = @@ -2973,7 +2973,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kayla), + .party = TRAINER_PARTY(sParty_Kayla), }, [TRAINER_ALEXIS] = @@ -2985,7 +2985,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alexis), + .party = TRAINER_PARTY(sParty_Alexis), }, [TRAINER_JACKI_1] = @@ -2997,7 +2997,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacki1), + .party = TRAINER_PARTY(sParty_Jacki1), }, [TRAINER_JACKI_2] = @@ -3009,7 +3009,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacki2), + .party = TRAINER_PARTY(sParty_Jacki2), }, [TRAINER_JACKI_3] = @@ -3021,7 +3021,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacki3), + .party = TRAINER_PARTY(sParty_Jacki3), }, [TRAINER_JACKI_4] = @@ -3033,7 +3033,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacki4), + .party = TRAINER_PARTY(sParty_Jacki4), }, [TRAINER_JACKI_5] = @@ -3045,7 +3045,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacki5), + .party = TRAINER_PARTY(sParty_Jacki5), }, [TRAINER_WALTER_1] = @@ -3057,7 +3057,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Walter1), + .party = TRAINER_PARTY(sParty_Walter1), }, [TRAINER_MICAH] = @@ -3069,7 +3069,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Micah), + .party = TRAINER_PARTY(sParty_Micah), }, [TRAINER_THOMAS] = @@ -3081,7 +3081,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thomas), + .party = TRAINER_PARTY(sParty_Thomas), }, [TRAINER_WALTER_2] = @@ -3093,7 +3093,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Walter2), + .party = TRAINER_PARTY(sParty_Walter2), }, [TRAINER_WALTER_3] = @@ -3105,7 +3105,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Walter3), + .party = TRAINER_PARTY(sParty_Walter3), }, [TRAINER_WALTER_4] = @@ -3117,7 +3117,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Walter4), + .party = TRAINER_PARTY(sParty_Walter4), }, [TRAINER_WALTER_5] = @@ -3129,7 +3129,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Walter5), + .party = TRAINER_PARTY(sParty_Walter5), }, [TRAINER_SIDNEY] = @@ -3141,7 +3141,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Sidney), + .party = TRAINER_PARTY(sParty_Sidney), }, [TRAINER_PHOEBE] = @@ -3153,7 +3153,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Phoebe), + .party = TRAINER_PARTY(sParty_Phoebe), }, [TRAINER_GLACIA] = @@ -3165,7 +3165,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Glacia), + .party = TRAINER_PARTY(sParty_Glacia), }, [TRAINER_DRAKE] = @@ -3177,7 +3177,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Drake), + .party = TRAINER_PARTY(sParty_Drake), }, [TRAINER_ROXANNE_1] = @@ -3189,7 +3189,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_POTION, ITEM_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne1), + .party = TRAINER_PARTY(sParty_Roxanne1), }, [TRAINER_BRAWLY_1] = @@ -3201,7 +3201,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brawly1), + .party = TRAINER_PARTY(sParty_Brawly1), }, [TRAINER_WATTSON_1] = @@ -3213,7 +3213,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wattson1), + .party = TRAINER_PARTY(sParty_Wattson1), }, [TRAINER_FLANNERY_1] = @@ -3225,7 +3225,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Flannery1), + .party = TRAINER_PARTY(sParty_Flannery1), }, [TRAINER_NORMAN_1] = @@ -3237,7 +3237,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Norman1), + .party = TRAINER_PARTY(sParty_Norman1), }, [TRAINER_WINONA_1] = @@ -3249,7 +3249,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = EVERYTHING_CUSTOMIZED(sParty_Winona1), + .party = TRAINER_PARTY(sParty_Winona1), }, [TRAINER_TATE_AND_LIZA_1] = @@ -3261,7 +3261,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza1), + .party = TRAINER_PARTY(sParty_TateAndLiza1), }, [TRAINER_JUAN_1] = @@ -3273,7 +3273,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Juan1), + .party = TRAINER_PARTY(sParty_Juan1), }, [TRAINER_JERRY_1] = @@ -3285,7 +3285,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerry1), + .party = TRAINER_PARTY(sParty_Jerry1), }, [TRAINER_TED] = @@ -3297,7 +3297,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ted), + .party = TRAINER_PARTY(sParty_Ted), }, [TRAINER_PAUL] = @@ -3309,7 +3309,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Paul), + .party = TRAINER_PARTY(sParty_Paul), }, [TRAINER_JERRY_2] = @@ -3321,7 +3321,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerry2), + .party = TRAINER_PARTY(sParty_Jerry2), }, [TRAINER_JERRY_3] = @@ -3333,7 +3333,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerry3), + .party = TRAINER_PARTY(sParty_Jerry3), }, [TRAINER_JERRY_4] = @@ -3345,7 +3345,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerry4), + .party = TRAINER_PARTY(sParty_Jerry4), }, [TRAINER_JERRY_5] = @@ -3357,7 +3357,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jerry5), + .party = TRAINER_PARTY(sParty_Jerry5), }, [TRAINER_KAREN_1] = @@ -3369,7 +3369,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Karen1), + .party = TRAINER_PARTY(sParty_Karen1), }, [TRAINER_GEORGIA] = @@ -3381,7 +3381,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Georgia), + .party = TRAINER_PARTY(sParty_Georgia), }, [TRAINER_KAREN_2] = @@ -3393,7 +3393,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Karen2), + .party = TRAINER_PARTY(sParty_Karen2), }, [TRAINER_KAREN_3] = @@ -3405,7 +3405,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Karen3), + .party = TRAINER_PARTY(sParty_Karen3), }, [TRAINER_KAREN_4] = @@ -3417,7 +3417,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Karen4), + .party = TRAINER_PARTY(sParty_Karen4), }, [TRAINER_KAREN_5] = @@ -3429,7 +3429,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Karen5), + .party = TRAINER_PARTY(sParty_Karen5), }, [TRAINER_KATE_AND_JOY] = @@ -3441,7 +3441,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KateAndJoy), + .party = TRAINER_PARTY(sParty_KateAndJoy), }, [TRAINER_ANNA_AND_MEG_1] = @@ -3453,7 +3453,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg1), + .party = TRAINER_PARTY(sParty_AnnaAndMeg1), }, [TRAINER_ANNA_AND_MEG_2] = @@ -3465,7 +3465,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg2), + .party = TRAINER_PARTY(sParty_AnnaAndMeg2), }, [TRAINER_ANNA_AND_MEG_3] = @@ -3477,7 +3477,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg3), + .party = TRAINER_PARTY(sParty_AnnaAndMeg3), }, [TRAINER_ANNA_AND_MEG_4] = @@ -3489,7 +3489,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg4), + .party = TRAINER_PARTY(sParty_AnnaAndMeg4), }, [TRAINER_ANNA_AND_MEG_5] = @@ -3501,7 +3501,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AnnaAndMeg5), + .party = TRAINER_PARTY(sParty_AnnaAndMeg5), }, [TRAINER_VICTOR] = @@ -3513,7 +3513,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Victor), + .party = TRAINER_PARTY(sParty_Victor), }, [TRAINER_MIGUEL_1] = @@ -3525,7 +3525,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Miguel1), + .party = TRAINER_PARTY(sParty_Miguel1), }, [TRAINER_COLTON] = @@ -3537,7 +3537,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Colton), + .party = TRAINER_PARTY(sParty_Colton), }, [TRAINER_MIGUEL_2] = @@ -3549,7 +3549,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Miguel2), + .party = TRAINER_PARTY(sParty_Miguel2), }, [TRAINER_MIGUEL_3] = @@ -3561,7 +3561,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Miguel3), + .party = TRAINER_PARTY(sParty_Miguel3), }, [TRAINER_MIGUEL_4] = @@ -3573,7 +3573,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Miguel4), + .party = TRAINER_PARTY(sParty_Miguel4), }, [TRAINER_MIGUEL_5] = @@ -3585,7 +3585,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Miguel5), + .party = TRAINER_PARTY(sParty_Miguel5), }, [TRAINER_VICTORIA] = @@ -3597,7 +3597,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Victoria), + .party = TRAINER_PARTY(sParty_Victoria), }, [TRAINER_VANESSA] = @@ -3609,7 +3609,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Vanessa), + .party = TRAINER_PARTY(sParty_Vanessa), }, [TRAINER_BETHANY] = @@ -3621,7 +3621,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bethany), + .party = TRAINER_PARTY(sParty_Bethany), }, [TRAINER_ISABEL_1] = @@ -3633,7 +3633,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabel1), + .party = TRAINER_PARTY(sParty_Isabel1), }, [TRAINER_ISABEL_2] = @@ -3645,7 +3645,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabel2), + .party = TRAINER_PARTY(sParty_Isabel2), }, [TRAINER_ISABEL_3] = @@ -3657,7 +3657,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabel3), + .party = TRAINER_PARTY(sParty_Isabel3), }, [TRAINER_ISABEL_4] = @@ -3669,7 +3669,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabel4), + .party = TRAINER_PARTY(sParty_Isabel4), }, [TRAINER_ISABEL_5] = @@ -3681,7 +3681,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabel5), + .party = TRAINER_PARTY(sParty_Isabel5), }, [TRAINER_TIMOTHY_1] = @@ -3693,7 +3693,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Timothy1), + .party = TRAINER_PARTY(sParty_Timothy1), }, [TRAINER_TIMOTHY_2] = @@ -3705,7 +3705,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Timothy2), + .party = TRAINER_PARTY(sParty_Timothy2), }, [TRAINER_TIMOTHY_3] = @@ -3717,7 +3717,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Timothy3), + .party = TRAINER_PARTY(sParty_Timothy3), }, [TRAINER_TIMOTHY_4] = @@ -3729,7 +3729,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Timothy4), + .party = TRAINER_PARTY(sParty_Timothy4), }, [TRAINER_TIMOTHY_5] = @@ -3741,7 +3741,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Timothy5), + .party = TRAINER_PARTY(sParty_Timothy5), }, [TRAINER_VICKY] = @@ -3753,7 +3753,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Vicky), + .party = TRAINER_PARTY(sParty_Vicky), }, [TRAINER_SHELBY_1] = @@ -3765,7 +3765,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shelby1), + .party = TRAINER_PARTY(sParty_Shelby1), }, [TRAINER_SHELBY_2] = @@ -3777,7 +3777,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shelby2), + .party = TRAINER_PARTY(sParty_Shelby2), }, [TRAINER_SHELBY_3] = @@ -3789,7 +3789,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shelby3), + .party = TRAINER_PARTY(sParty_Shelby3), }, [TRAINER_SHELBY_4] = @@ -3801,7 +3801,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shelby4), + .party = TRAINER_PARTY(sParty_Shelby4), }, [TRAINER_SHELBY_5] = @@ -3813,7 +3813,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Shelby5), + .party = TRAINER_PARTY(sParty_Shelby5), }, [TRAINER_CALVIN_1] = @@ -3825,7 +3825,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Calvin1), + .party = TRAINER_PARTY(sParty_Calvin1), }, [TRAINER_BILLY] = @@ -3837,7 +3837,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Billy), + .party = TRAINER_PARTY(sParty_Billy), }, [TRAINER_JOSH] = @@ -3849,7 +3849,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Josh), + .party = TRAINER_PARTY(sParty_Josh), }, [TRAINER_TOMMY] = @@ -3861,7 +3861,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tommy), + .party = TRAINER_PARTY(sParty_Tommy), }, [TRAINER_JOEY] = @@ -3873,7 +3873,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Joey), + .party = TRAINER_PARTY(sParty_Joey), }, [TRAINER_BEN] = @@ -3885,7 +3885,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ben), + .party = TRAINER_PARTY(sParty_Ben), }, [TRAINER_QUINCY] = @@ -3897,7 +3897,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Quincy), + .party = TRAINER_PARTY(sParty_Quincy), }, [TRAINER_KATELYNN] = @@ -3909,7 +3909,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelynn), + .party = TRAINER_PARTY(sParty_Katelynn), }, [TRAINER_JAYLEN] = @@ -3921,7 +3921,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jaylen), + .party = TRAINER_PARTY(sParty_Jaylen), }, [TRAINER_DILLON] = @@ -3933,7 +3933,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dillon), + .party = TRAINER_PARTY(sParty_Dillon), }, [TRAINER_CALVIN_2] = @@ -3945,7 +3945,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Calvin2), + .party = TRAINER_PARTY(sParty_Calvin2), }, [TRAINER_CALVIN_3] = @@ -3957,7 +3957,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Calvin3), + .party = TRAINER_PARTY(sParty_Calvin3), }, [TRAINER_CALVIN_4] = @@ -3969,7 +3969,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Calvin4), + .party = TRAINER_PARTY(sParty_Calvin4), }, [TRAINER_CALVIN_5] = @@ -3981,7 +3981,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Calvin5), + .party = TRAINER_PARTY(sParty_Calvin5), }, [TRAINER_EDDIE] = @@ -3993,7 +3993,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Eddie), + .party = TRAINER_PARTY(sParty_Eddie), }, [TRAINER_ALLEN] = @@ -4005,7 +4005,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Allen), + .party = TRAINER_PARTY(sParty_Allen), }, [TRAINER_TIMMY] = @@ -4017,7 +4017,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Timmy), + .party = TRAINER_PARTY(sParty_Timmy), }, [TRAINER_WALLACE] = @@ -4029,7 +4029,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wallace), + .party = TRAINER_PARTY(sParty_Wallace), }, [TRAINER_ANDREW] = @@ -4041,7 +4041,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andrew), + .party = TRAINER_PARTY(sParty_Andrew), }, [TRAINER_IVAN] = @@ -4053,7 +4053,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ivan), + .party = TRAINER_PARTY(sParty_Ivan), }, [TRAINER_CLAUDE] = @@ -4065,7 +4065,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Claude), + .party = TRAINER_PARTY(sParty_Claude), }, [TRAINER_ELLIOT_1] = @@ -4077,7 +4077,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Elliot1), + .party = TRAINER_PARTY(sParty_Elliot1), }, [TRAINER_NED] = @@ -4089,7 +4089,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ned), + .party = TRAINER_PARTY(sParty_Ned), }, [TRAINER_DALE] = @@ -4101,7 +4101,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dale), + .party = TRAINER_PARTY(sParty_Dale), }, [TRAINER_NOLAN] = @@ -4113,7 +4113,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nolan), + .party = TRAINER_PARTY(sParty_Nolan), }, [TRAINER_BARNY] = @@ -4125,7 +4125,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Barny), + .party = TRAINER_PARTY(sParty_Barny), }, [TRAINER_WADE] = @@ -4137,7 +4137,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Wade), + .party = TRAINER_PARTY(sParty_Wade), }, [TRAINER_CARTER] = @@ -4149,7 +4149,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Carter), + .party = TRAINER_PARTY(sParty_Carter), }, [TRAINER_ELLIOT_2] = @@ -4161,7 +4161,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Elliot2), + .party = TRAINER_PARTY(sParty_Elliot2), }, [TRAINER_ELLIOT_3] = @@ -4173,7 +4173,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Elliot3), + .party = TRAINER_PARTY(sParty_Elliot3), }, [TRAINER_ELLIOT_4] = @@ -4185,7 +4185,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Elliot4), + .party = TRAINER_PARTY(sParty_Elliot4), }, [TRAINER_ELLIOT_5] = @@ -4197,7 +4197,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Elliot5), + .party = TRAINER_PARTY(sParty_Elliot5), }, [TRAINER_RONALD] = @@ -4209,7 +4209,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ronald), + .party = TRAINER_PARTY(sParty_Ronald), }, [TRAINER_JACOB] = @@ -4221,7 +4221,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jacob), + .party = TRAINER_PARTY(sParty_Jacob), }, [TRAINER_ANTHONY] = @@ -4233,7 +4233,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Anthony), + .party = TRAINER_PARTY(sParty_Anthony), }, [TRAINER_BENJAMIN_1] = @@ -4245,7 +4245,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin1), + .party = TRAINER_PARTY(sParty_Benjamin1), }, [TRAINER_BENJAMIN_2] = @@ -4257,7 +4257,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin2), + .party = TRAINER_PARTY(sParty_Benjamin2), }, [TRAINER_BENJAMIN_3] = @@ -4269,7 +4269,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin3), + .party = TRAINER_PARTY(sParty_Benjamin3), }, [TRAINER_BENJAMIN_4] = @@ -4281,7 +4281,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin4), + .party = TRAINER_PARTY(sParty_Benjamin4), }, [TRAINER_BENJAMIN_5] = @@ -4293,7 +4293,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benjamin5), + .party = TRAINER_PARTY(sParty_Benjamin5), }, [TRAINER_ABIGAIL_1] = @@ -4305,7 +4305,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Abigail1), + .party = TRAINER_PARTY(sParty_Abigail1), }, [TRAINER_JASMINE] = @@ -4317,7 +4317,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jasmine), + .party = TRAINER_PARTY(sParty_Jasmine), }, [TRAINER_ABIGAIL_2] = @@ -4329,7 +4329,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Abigail2), + .party = TRAINER_PARTY(sParty_Abigail2), }, [TRAINER_ABIGAIL_3] = @@ -4341,7 +4341,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Abigail3), + .party = TRAINER_PARTY(sParty_Abigail3), }, [TRAINER_ABIGAIL_4] = @@ -4353,7 +4353,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Abigail4), + .party = TRAINER_PARTY(sParty_Abigail4), }, [TRAINER_ABIGAIL_5] = @@ -4365,7 +4365,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Abigail5), + .party = TRAINER_PARTY(sParty_Abigail5), }, [TRAINER_DYLAN_1] = @@ -4377,7 +4377,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dylan1), + .party = TRAINER_PARTY(sParty_Dylan1), }, [TRAINER_DYLAN_2] = @@ -4389,7 +4389,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dylan2), + .party = TRAINER_PARTY(sParty_Dylan2), }, [TRAINER_DYLAN_3] = @@ -4401,7 +4401,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dylan3), + .party = TRAINER_PARTY(sParty_Dylan3), }, [TRAINER_DYLAN_4] = @@ -4413,7 +4413,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dylan4), + .party = TRAINER_PARTY(sParty_Dylan4), }, [TRAINER_DYLAN_5] = @@ -4425,7 +4425,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dylan5), + .party = TRAINER_PARTY(sParty_Dylan5), }, [TRAINER_MARIA_1] = @@ -4437,7 +4437,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maria1), + .party = TRAINER_PARTY(sParty_Maria1), }, [TRAINER_MARIA_2] = @@ -4449,7 +4449,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maria2), + .party = TRAINER_PARTY(sParty_Maria2), }, [TRAINER_MARIA_3] = @@ -4461,7 +4461,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maria3), + .party = TRAINER_PARTY(sParty_Maria3), }, [TRAINER_MARIA_4] = @@ -4473,7 +4473,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maria4), + .party = TRAINER_PARTY(sParty_Maria4), }, [TRAINER_MARIA_5] = @@ -4485,7 +4485,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Maria5), + .party = TRAINER_PARTY(sParty_Maria5), }, [TRAINER_CAMDEN] = @@ -4497,7 +4497,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Camden), + .party = TRAINER_PARTY(sParty_Camden), }, [TRAINER_DEMETRIUS] = @@ -4509,7 +4509,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Demetrius), + .party = TRAINER_PARTY(sParty_Demetrius), }, [TRAINER_ISAIAH_1] = @@ -4521,7 +4521,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah1), + .party = TRAINER_PARTY(sParty_Isaiah1), }, [TRAINER_PABLO_1] = @@ -4533,7 +4533,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pablo1), + .party = TRAINER_PARTY(sParty_Pablo1), }, [TRAINER_CHASE] = @@ -4545,7 +4545,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chase), + .party = TRAINER_PARTY(sParty_Chase), }, [TRAINER_ISAIAH_2] = @@ -4557,7 +4557,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah2), + .party = TRAINER_PARTY(sParty_Isaiah2), }, [TRAINER_ISAIAH_3] = @@ -4569,7 +4569,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah3), + .party = TRAINER_PARTY(sParty_Isaiah3), }, [TRAINER_ISAIAH_4] = @@ -4581,7 +4581,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah4), + .party = TRAINER_PARTY(sParty_Isaiah4), }, [TRAINER_ISAIAH_5] = @@ -4593,7 +4593,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaiah5), + .party = TRAINER_PARTY(sParty_Isaiah5), }, [TRAINER_ISOBEL] = @@ -4605,7 +4605,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isobel), + .party = TRAINER_PARTY(sParty_Isobel), }, [TRAINER_DONNY] = @@ -4617,7 +4617,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Donny), + .party = TRAINER_PARTY(sParty_Donny), }, [TRAINER_TALIA] = @@ -4629,7 +4629,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Talia), + .party = TRAINER_PARTY(sParty_Talia), }, [TRAINER_KATELYN_1] = @@ -4641,7 +4641,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn1), + .party = TRAINER_PARTY(sParty_Katelyn1), }, [TRAINER_ALLISON] = @@ -4653,7 +4653,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Allison), + .party = TRAINER_PARTY(sParty_Allison), }, [TRAINER_KATELYN_2] = @@ -4665,7 +4665,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn2), + .party = TRAINER_PARTY(sParty_Katelyn2), }, [TRAINER_KATELYN_3] = @@ -4677,7 +4677,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn3), + .party = TRAINER_PARTY(sParty_Katelyn3), }, [TRAINER_KATELYN_4] = @@ -4689,7 +4689,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn4), + .party = TRAINER_PARTY(sParty_Katelyn4), }, [TRAINER_KATELYN_5] = @@ -4701,7 +4701,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katelyn5), + .party = TRAINER_PARTY(sParty_Katelyn5), }, [TRAINER_NICOLAS_1] = @@ -4713,7 +4713,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas1), + .party = TRAINER_PARTY(sParty_Nicolas1), }, [TRAINER_NICOLAS_2] = @@ -4725,7 +4725,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas2), + .party = TRAINER_PARTY(sParty_Nicolas2), }, [TRAINER_NICOLAS_3] = @@ -4737,7 +4737,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas3), + .party = TRAINER_PARTY(sParty_Nicolas3), }, [TRAINER_NICOLAS_4] = @@ -4749,7 +4749,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas4), + .party = TRAINER_PARTY(sParty_Nicolas4), }, [TRAINER_NICOLAS_5] = @@ -4761,7 +4761,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicolas5), + .party = TRAINER_PARTY(sParty_Nicolas5), }, [TRAINER_AARON] = @@ -4773,7 +4773,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Aaron), + .party = TRAINER_PARTY(sParty_Aaron), }, [TRAINER_PERRY] = @@ -4785,7 +4785,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Perry), + .party = TRAINER_PARTY(sParty_Perry), }, [TRAINER_HUGH] = @@ -4797,7 +4797,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hugh), + .party = TRAINER_PARTY(sParty_Hugh), }, [TRAINER_PHIL] = @@ -4809,7 +4809,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Phil), + .party = TRAINER_PARTY(sParty_Phil), }, [TRAINER_JARED] = @@ -4821,7 +4821,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jared), + .party = TRAINER_PARTY(sParty_Jared), }, [TRAINER_HUMBERTO] = @@ -4833,7 +4833,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Humberto), + .party = TRAINER_PARTY(sParty_Humberto), }, [TRAINER_PRESLEY] = @@ -4845,7 +4845,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Presley), + .party = TRAINER_PARTY(sParty_Presley), }, [TRAINER_EDWARDO] = @@ -4857,7 +4857,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwardo), + .party = TRAINER_PARTY(sParty_Edwardo), }, [TRAINER_COLIN] = @@ -4869,7 +4869,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Colin), + .party = TRAINER_PARTY(sParty_Colin), }, [TRAINER_ROBERT_1] = @@ -4881,7 +4881,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robert1), + .party = TRAINER_PARTY(sParty_Robert1), }, [TRAINER_BENNY] = @@ -4893,7 +4893,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Benny), + .party = TRAINER_PARTY(sParty_Benny), }, [TRAINER_CHESTER] = @@ -4905,7 +4905,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chester), + .party = TRAINER_PARTY(sParty_Chester), }, [TRAINER_ROBERT_2] = @@ -4917,7 +4917,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robert2), + .party = TRAINER_PARTY(sParty_Robert2), }, [TRAINER_ROBERT_3] = @@ -4929,7 +4929,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robert3), + .party = TRAINER_PARTY(sParty_Robert3), }, [TRAINER_ROBERT_4] = @@ -4941,7 +4941,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robert4), + .party = TRAINER_PARTY(sParty_Robert4), }, [TRAINER_ROBERT_5] = @@ -4953,7 +4953,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robert5), + .party = TRAINER_PARTY(sParty_Robert5), }, [TRAINER_ALEX] = @@ -4965,7 +4965,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alex), + .party = TRAINER_PARTY(sParty_Alex), }, [TRAINER_BECK] = @@ -4977,7 +4977,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Beck), + .party = TRAINER_PARTY(sParty_Beck), }, [TRAINER_YASU] = @@ -4989,7 +4989,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Yasu), + .party = TRAINER_PARTY(sParty_Yasu), }, [TRAINER_TAKASHI] = @@ -5001,7 +5001,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Takashi), + .party = TRAINER_PARTY(sParty_Takashi), }, [TRAINER_DIANNE] = @@ -5013,7 +5013,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Dianne), + .party = TRAINER_PARTY(sParty_Dianne), }, [TRAINER_JANI] = @@ -5025,7 +5025,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Jani), + .party = TRAINER_PARTY(sParty_Jani), }, [TRAINER_LAO_1] = @@ -5037,7 +5037,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lao1), + .party = TRAINER_PARTY(sParty_Lao1), }, [TRAINER_LUNG] = @@ -5049,7 +5049,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lung), + .party = TRAINER_PARTY(sParty_Lung), }, [TRAINER_LAO_2] = @@ -5061,7 +5061,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lao2), + .party = TRAINER_PARTY(sParty_Lao2), }, [TRAINER_LAO_3] = @@ -5073,7 +5073,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lao3), + .party = TRAINER_PARTY(sParty_Lao3), }, [TRAINER_LAO_4] = @@ -5085,7 +5085,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lao4), + .party = TRAINER_PARTY(sParty_Lao4), }, [TRAINER_LAO_5] = @@ -5097,7 +5097,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Lao5), + .party = TRAINER_PARTY(sParty_Lao5), }, [TRAINER_JOCELYN] = @@ -5109,7 +5109,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jocelyn), + .party = TRAINER_PARTY(sParty_Jocelyn), }, [TRAINER_LAURA] = @@ -5121,7 +5121,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Laura), + .party = TRAINER_PARTY(sParty_Laura), }, [TRAINER_CYNDY_1] = @@ -5133,7 +5133,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy1), + .party = TRAINER_PARTY(sParty_Cyndy1), }, [TRAINER_CORA] = @@ -5145,7 +5145,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cora), + .party = TRAINER_PARTY(sParty_Cora), }, [TRAINER_PAULA] = @@ -5157,7 +5157,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Paula), + .party = TRAINER_PARTY(sParty_Paula), }, [TRAINER_CYNDY_2] = @@ -5169,7 +5169,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy2), + .party = TRAINER_PARTY(sParty_Cyndy2), }, [TRAINER_CYNDY_3] = @@ -5181,7 +5181,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy3), + .party = TRAINER_PARTY(sParty_Cyndy3), }, [TRAINER_CYNDY_4] = @@ -5193,7 +5193,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy4), + .party = TRAINER_PARTY(sParty_Cyndy4), }, [TRAINER_CYNDY_5] = @@ -5205,7 +5205,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cyndy5), + .party = TRAINER_PARTY(sParty_Cyndy5), }, [TRAINER_MADELINE_1] = @@ -5217,7 +5217,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Madeline1), + .party = TRAINER_PARTY(sParty_Madeline1), }, [TRAINER_CLARISSA] = @@ -5229,7 +5229,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Clarissa), + .party = TRAINER_PARTY(sParty_Clarissa), }, [TRAINER_ANGELICA] = @@ -5241,7 +5241,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Angelica), + .party = TRAINER_PARTY(sParty_Angelica), }, [TRAINER_MADELINE_2] = @@ -5253,7 +5253,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Madeline2), + .party = TRAINER_PARTY(sParty_Madeline2), }, [TRAINER_MADELINE_3] = @@ -5265,7 +5265,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Madeline3), + .party = TRAINER_PARTY(sParty_Madeline3), }, [TRAINER_MADELINE_4] = @@ -5277,7 +5277,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Madeline4), + .party = TRAINER_PARTY(sParty_Madeline4), }, [TRAINER_MADELINE_5] = @@ -5289,7 +5289,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Madeline5), + .party = TRAINER_PARTY(sParty_Madeline5), }, [TRAINER_BEVERLY] = @@ -5301,7 +5301,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Beverly), + .party = TRAINER_PARTY(sParty_Beverly), }, [TRAINER_IMANI] = @@ -5313,7 +5313,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Imani), + .party = TRAINER_PARTY(sParty_Imani), }, [TRAINER_KYLA] = @@ -5325,7 +5325,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kyla), + .party = TRAINER_PARTY(sParty_Kyla), }, [TRAINER_DENISE] = @@ -5337,7 +5337,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Denise), + .party = TRAINER_PARTY(sParty_Denise), }, [TRAINER_BETH] = @@ -5349,7 +5349,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Beth), + .party = TRAINER_PARTY(sParty_Beth), }, [TRAINER_TARA] = @@ -5361,7 +5361,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tara), + .party = TRAINER_PARTY(sParty_Tara), }, [TRAINER_MISSY] = @@ -5373,7 +5373,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Missy), + .party = TRAINER_PARTY(sParty_Missy), }, [TRAINER_ALICE] = @@ -5385,7 +5385,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alice), + .party = TRAINER_PARTY(sParty_Alice), }, [TRAINER_JENNY_1] = @@ -5397,7 +5397,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenny1), + .party = TRAINER_PARTY(sParty_Jenny1), }, [TRAINER_GRACE] = @@ -5409,7 +5409,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Grace), + .party = TRAINER_PARTY(sParty_Grace), }, [TRAINER_TANYA] = @@ -5421,7 +5421,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tanya), + .party = TRAINER_PARTY(sParty_Tanya), }, [TRAINER_SHARON] = @@ -5433,7 +5433,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sharon), + .party = TRAINER_PARTY(sParty_Sharon), }, [TRAINER_NIKKI] = @@ -5445,7 +5445,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nikki), + .party = TRAINER_PARTY(sParty_Nikki), }, [TRAINER_BRENDA] = @@ -5457,7 +5457,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brenda), + .party = TRAINER_PARTY(sParty_Brenda), }, [TRAINER_KATIE] = @@ -5469,7 +5469,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Katie), + .party = TRAINER_PARTY(sParty_Katie), }, [TRAINER_SUSIE] = @@ -5481,7 +5481,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Susie), + .party = TRAINER_PARTY(sParty_Susie), }, [TRAINER_KARA] = @@ -5493,7 +5493,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kara), + .party = TRAINER_PARTY(sParty_Kara), }, [TRAINER_DANA] = @@ -5505,7 +5505,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dana), + .party = TRAINER_PARTY(sParty_Dana), }, [TRAINER_SIENNA] = @@ -5517,7 +5517,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sienna), + .party = TRAINER_PARTY(sParty_Sienna), }, [TRAINER_DEBRA] = @@ -5529,7 +5529,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Debra), + .party = TRAINER_PARTY(sParty_Debra), }, [TRAINER_LINDA] = @@ -5541,7 +5541,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Linda), + .party = TRAINER_PARTY(sParty_Linda), }, [TRAINER_KAYLEE] = @@ -5553,7 +5553,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kaylee), + .party = TRAINER_PARTY(sParty_Kaylee), }, [TRAINER_LAUREL] = @@ -5565,7 +5565,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Laurel), + .party = TRAINER_PARTY(sParty_Laurel), }, [TRAINER_CARLEE] = @@ -5577,7 +5577,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Carlee), + .party = TRAINER_PARTY(sParty_Carlee), }, [TRAINER_JENNY_2] = @@ -5589,7 +5589,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenny2), + .party = TRAINER_PARTY(sParty_Jenny2), }, [TRAINER_JENNY_3] = @@ -5601,7 +5601,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenny3), + .party = TRAINER_PARTY(sParty_Jenny3), }, [TRAINER_JENNY_4] = @@ -5613,7 +5613,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenny4), + .party = TRAINER_PARTY(sParty_Jenny4), }, [TRAINER_JENNY_5] = @@ -5625,7 +5625,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenny5), + .party = TRAINER_PARTY(sParty_Jenny5), }, [TRAINER_HEIDI] = @@ -5637,7 +5637,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Heidi), + .party = TRAINER_PARTY(sParty_Heidi), }, [TRAINER_BECKY] = @@ -5649,7 +5649,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Becky), + .party = TRAINER_PARTY(sParty_Becky), }, [TRAINER_CAROL] = @@ -5661,7 +5661,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Carol), + .party = TRAINER_PARTY(sParty_Carol), }, [TRAINER_NANCY] = @@ -5673,7 +5673,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nancy), + .party = TRAINER_PARTY(sParty_Nancy), }, [TRAINER_MARTHA] = @@ -5685,7 +5685,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Martha), + .party = TRAINER_PARTY(sParty_Martha), }, [TRAINER_DIANA_1] = @@ -5697,7 +5697,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Diana1), + .party = TRAINER_PARTY(sParty_Diana1), }, [TRAINER_CEDRIC] = @@ -5709,7 +5709,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cedric), + .party = TRAINER_PARTY(sParty_Cedric), }, [TRAINER_IRENE] = @@ -5721,7 +5721,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Irene), + .party = TRAINER_PARTY(sParty_Irene), }, [TRAINER_DIANA_2] = @@ -5733,7 +5733,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Diana2), + .party = TRAINER_PARTY(sParty_Diana2), }, [TRAINER_DIANA_3] = @@ -5745,7 +5745,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Diana3), + .party = TRAINER_PARTY(sParty_Diana3), }, [TRAINER_DIANA_4] = @@ -5757,7 +5757,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Diana4), + .party = TRAINER_PARTY(sParty_Diana4), }, [TRAINER_DIANA_5] = @@ -5769,7 +5769,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Diana5), + .party = TRAINER_PARTY(sParty_Diana5), }, [TRAINER_AMY_AND_LIV_1] = @@ -5781,7 +5781,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv1), + .party = TRAINER_PARTY(sParty_AmyAndLiv1), }, [TRAINER_AMY_AND_LIV_2] = @@ -5793,7 +5793,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv2), + .party = TRAINER_PARTY(sParty_AmyAndLiv2), }, [TRAINER_GINA_AND_MIA_1] = @@ -5805,7 +5805,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GinaAndMia1), + .party = TRAINER_PARTY(sParty_GinaAndMia1), }, [TRAINER_MIU_AND_YUKI] = @@ -5817,7 +5817,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_MiuAndYuki), + .party = TRAINER_PARTY(sParty_MiuAndYuki), }, [TRAINER_AMY_AND_LIV_3] = @@ -5829,7 +5829,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv3), + .party = TRAINER_PARTY(sParty_AmyAndLiv3), }, [TRAINER_GINA_AND_MIA_2] = @@ -5841,7 +5841,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GinaAndMia2), + .party = TRAINER_PARTY(sParty_GinaAndMia2), }, [TRAINER_AMY_AND_LIV_4] = @@ -5853,7 +5853,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv4), + .party = TRAINER_PARTY(sParty_AmyAndLiv4), }, [TRAINER_AMY_AND_LIV_5] = @@ -5865,7 +5865,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv5), + .party = TRAINER_PARTY(sParty_AmyAndLiv5), }, [TRAINER_AMY_AND_LIV_6] = @@ -5877,7 +5877,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_AmyAndLiv6), + .party = TRAINER_PARTY(sParty_AmyAndLiv6), }, [TRAINER_HUEY] = @@ -5889,7 +5889,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Huey), + .party = TRAINER_PARTY(sParty_Huey), }, [TRAINER_EDMOND] = @@ -5901,7 +5901,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edmond), + .party = TRAINER_PARTY(sParty_Edmond), }, [TRAINER_ERNEST_1] = @@ -5913,7 +5913,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ernest1), + .party = TRAINER_PARTY(sParty_Ernest1), }, [TRAINER_DWAYNE] = @@ -5925,7 +5925,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dwayne), + .party = TRAINER_PARTY(sParty_Dwayne), }, [TRAINER_PHILLIP] = @@ -5937,7 +5937,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Phillip), + .party = TRAINER_PARTY(sParty_Phillip), }, [TRAINER_LEONARD] = @@ -5949,7 +5949,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Leonard), + .party = TRAINER_PARTY(sParty_Leonard), }, [TRAINER_DUNCAN] = @@ -5961,7 +5961,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Duncan), + .party = TRAINER_PARTY(sParty_Duncan), }, [TRAINER_ERNEST_2] = @@ -5973,7 +5973,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ernest2), + .party = TRAINER_PARTY(sParty_Ernest2), }, [TRAINER_ERNEST_3] = @@ -5985,7 +5985,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ernest3), + .party = TRAINER_PARTY(sParty_Ernest3), }, [TRAINER_ERNEST_4] = @@ -5997,7 +5997,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ernest4), + .party = TRAINER_PARTY(sParty_Ernest4), }, [TRAINER_ERNEST_5] = @@ -6009,7 +6009,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ernest5), + .party = TRAINER_PARTY(sParty_Ernest5), }, [TRAINER_ELI] = @@ -6021,7 +6021,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Eli), + .party = TRAINER_PARTY(sParty_Eli), }, [TRAINER_ANNIKA] = @@ -6033,7 +6033,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Annika), + .party = TRAINER_PARTY(sParty_Annika), }, [TRAINER_JAZMYN] = @@ -6045,7 +6045,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jazmyn), + .party = TRAINER_PARTY(sParty_Jazmyn), }, [TRAINER_JONAS] = @@ -6057,7 +6057,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jonas), + .party = TRAINER_PARTY(sParty_Jonas), }, [TRAINER_KAYLEY] = @@ -6069,7 +6069,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kayley), + .party = TRAINER_PARTY(sParty_Kayley), }, [TRAINER_AURON] = @@ -6081,7 +6081,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Auron), + .party = TRAINER_PARTY(sParty_Auron), }, [TRAINER_KELVIN] = @@ -6093,7 +6093,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kelvin), + .party = TRAINER_PARTY(sParty_Kelvin), }, [TRAINER_MARLEY] = @@ -6105,7 +6105,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Marley), + .party = TRAINER_PARTY(sParty_Marley), }, [TRAINER_REYNA] = @@ -6117,7 +6117,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Reyna), + .party = TRAINER_PARTY(sParty_Reyna), }, [TRAINER_HUDSON] = @@ -6129,7 +6129,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hudson), + .party = TRAINER_PARTY(sParty_Hudson), }, [TRAINER_CONOR] = @@ -6141,7 +6141,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Conor), + .party = TRAINER_PARTY(sParty_Conor), }, [TRAINER_EDWIN_1] = @@ -6153,7 +6153,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwin1), + .party = TRAINER_PARTY(sParty_Edwin1), }, [TRAINER_HECTOR] = @@ -6165,7 +6165,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hector), + .party = TRAINER_PARTY(sParty_Hector), }, [TRAINER_TABITHA_MOSSDEEP] = @@ -6177,7 +6177,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMossdeep), + .party = TRAINER_PARTY(sParty_TabithaMossdeep), }, [TRAINER_EDWIN_2] = @@ -6189,7 +6189,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwin2), + .party = TRAINER_PARTY(sParty_Edwin2), }, [TRAINER_EDWIN_3] = @@ -6201,7 +6201,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwin3), + .party = TRAINER_PARTY(sParty_Edwin3), }, [TRAINER_EDWIN_4] = @@ -6213,7 +6213,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwin4), + .party = TRAINER_PARTY(sParty_Edwin4), }, [TRAINER_EDWIN_5] = @@ -6225,7 +6225,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Edwin5), + .party = TRAINER_PARTY(sParty_Edwin5), }, [TRAINER_WALLY_VR_1] = @@ -6237,7 +6237,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR1), + .party = TRAINER_PARTY(sParty_WallyVR1), }, [TRAINER_BRENDAN_ROUTE_103_MUDKIP] = @@ -6249,7 +6249,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Mudkip), + .party = TRAINER_PARTY(sParty_BrendanRoute103Mudkip), }, [TRAINER_BRENDAN_ROUTE_110_MUDKIP] = @@ -6261,7 +6261,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Mudkip), + .party = TRAINER_PARTY(sParty_BrendanRoute110Mudkip), }, [TRAINER_BRENDAN_ROUTE_119_MUDKIP] = @@ -6273,7 +6273,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Mudkip), + .party = TRAINER_PARTY(sParty_BrendanRoute119Mudkip), }, [TRAINER_BRENDAN_ROUTE_103_TREECKO] = @@ -6285,7 +6285,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Treecko), + .party = TRAINER_PARTY(sParty_BrendanRoute103Treecko), }, [TRAINER_BRENDAN_ROUTE_110_TREECKO] = @@ -6297,7 +6297,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Treecko), + .party = TRAINER_PARTY(sParty_BrendanRoute110Treecko), }, [TRAINER_BRENDAN_ROUTE_119_TREECKO] = @@ -6309,7 +6309,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Treecko), + .party = TRAINER_PARTY(sParty_BrendanRoute119Treecko), }, [TRAINER_BRENDAN_ROUTE_103_TORCHIC] = @@ -6321,7 +6321,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute103Torchic), + .party = TRAINER_PARTY(sParty_BrendanRoute103Torchic), }, [TRAINER_BRENDAN_ROUTE_110_TORCHIC] = @@ -6333,7 +6333,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute110Torchic), + .party = TRAINER_PARTY(sParty_BrendanRoute110Torchic), }, [TRAINER_BRENDAN_ROUTE_119_TORCHIC] = @@ -6345,7 +6345,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRoute119Torchic), + .party = TRAINER_PARTY(sParty_BrendanRoute119Torchic), }, [TRAINER_MAY_ROUTE_103_MUDKIP] = @@ -6357,7 +6357,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Mudkip), + .party = TRAINER_PARTY(sParty_MayRoute103Mudkip), }, [TRAINER_MAY_ROUTE_110_MUDKIP] = @@ -6369,7 +6369,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Mudkip), + .party = TRAINER_PARTY(sParty_MayRoute110Mudkip), }, [TRAINER_MAY_ROUTE_119_MUDKIP] = @@ -6381,7 +6381,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Mudkip), + .party = TRAINER_PARTY(sParty_MayRoute119Mudkip), }, [TRAINER_MAY_ROUTE_103_TREECKO] = @@ -6393,7 +6393,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Treecko), + .party = TRAINER_PARTY(sParty_MayRoute103Treecko), }, [TRAINER_MAY_ROUTE_110_TREECKO] = @@ -6405,7 +6405,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Treecko), + .party = TRAINER_PARTY(sParty_MayRoute110Treecko), }, [TRAINER_MAY_ROUTE_119_TREECKO] = @@ -6417,7 +6417,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Treecko), + .party = TRAINER_PARTY(sParty_MayRoute119Treecko), }, [TRAINER_MAY_ROUTE_103_TORCHIC] = @@ -6429,7 +6429,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute103Torchic), + .party = TRAINER_PARTY(sParty_MayRoute103Torchic), }, [TRAINER_MAY_ROUTE_110_TORCHIC] = @@ -6441,7 +6441,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute110Torchic), + .party = TRAINER_PARTY(sParty_MayRoute110Torchic), }, [TRAINER_MAY_ROUTE_119_TORCHIC] = @@ -6453,7 +6453,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRoute119Torchic), + .party = TRAINER_PARTY(sParty_MayRoute119Torchic), }, [TRAINER_ISAAC_1] = @@ -6465,7 +6465,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaac1), + .party = TRAINER_PARTY(sParty_Isaac1), }, [TRAINER_DAVIS] = @@ -6477,7 +6477,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Davis), + .party = TRAINER_PARTY(sParty_Davis), }, [TRAINER_MITCHELL] = @@ -6489,7 +6489,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Mitchell), + .party = TRAINER_PARTY(sParty_Mitchell), }, [TRAINER_ISAAC_2] = @@ -6501,7 +6501,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaac2), + .party = TRAINER_PARTY(sParty_Isaac2), }, [TRAINER_ISAAC_3] = @@ -6513,7 +6513,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaac3), + .party = TRAINER_PARTY(sParty_Isaac3), }, [TRAINER_ISAAC_4] = @@ -6525,7 +6525,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaac4), + .party = TRAINER_PARTY(sParty_Isaac4), }, [TRAINER_ISAAC_5] = @@ -6537,7 +6537,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isaac5), + .party = TRAINER_PARTY(sParty_Isaac5), }, [TRAINER_LYDIA_1] = @@ -6549,7 +6549,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lydia1), + .party = TRAINER_PARTY(sParty_Lydia1), }, [TRAINER_HALLE] = @@ -6561,7 +6561,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Halle), + .party = TRAINER_PARTY(sParty_Halle), }, [TRAINER_GARRISON] = @@ -6573,7 +6573,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Garrison), + .party = TRAINER_PARTY(sParty_Garrison), }, [TRAINER_LYDIA_2] = @@ -6585,7 +6585,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lydia2), + .party = TRAINER_PARTY(sParty_Lydia2), }, [TRAINER_LYDIA_3] = @@ -6597,7 +6597,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lydia3), + .party = TRAINER_PARTY(sParty_Lydia3), }, [TRAINER_LYDIA_4] = @@ -6609,7 +6609,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lydia4), + .party = TRAINER_PARTY(sParty_Lydia4), }, [TRAINER_LYDIA_5] = @@ -6621,7 +6621,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lydia5), + .party = TRAINER_PARTY(sParty_Lydia5), }, [TRAINER_JACKSON_1] = @@ -6633,7 +6633,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jackson1), + .party = TRAINER_PARTY(sParty_Jackson1), }, [TRAINER_LORENZO] = @@ -6645,7 +6645,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Lorenzo), + .party = TRAINER_PARTY(sParty_Lorenzo), }, [TRAINER_SEBASTIAN] = @@ -6657,7 +6657,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sebastian), + .party = TRAINER_PARTY(sParty_Sebastian), }, [TRAINER_JACKSON_2] = @@ -6669,7 +6669,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Jackson2), + .party = TRAINER_PARTY(sParty_Jackson2), }, [TRAINER_JACKSON_3] = @@ -6681,7 +6681,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jackson3), + .party = TRAINER_PARTY(sParty_Jackson3), }, [TRAINER_JACKSON_4] = @@ -6693,7 +6693,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Jackson4), + .party = TRAINER_PARTY(sParty_Jackson4), }, [TRAINER_JACKSON_5] = @@ -6705,7 +6705,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Jackson5), + .party = TRAINER_PARTY(sParty_Jackson5), }, [TRAINER_CATHERINE_1] = @@ -6717,7 +6717,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Catherine1), + .party = TRAINER_PARTY(sParty_Catherine1), }, [TRAINER_JENNA] = @@ -6729,7 +6729,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Jenna), + .party = TRAINER_PARTY(sParty_Jenna), }, [TRAINER_SOPHIA] = @@ -6741,7 +6741,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sophia), + .party = TRAINER_PARTY(sParty_Sophia), }, [TRAINER_CATHERINE_2] = @@ -6753,7 +6753,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Catherine2), + .party = TRAINER_PARTY(sParty_Catherine2), }, [TRAINER_CATHERINE_3] = @@ -6765,7 +6765,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Catherine3), + .party = TRAINER_PARTY(sParty_Catherine3), }, [TRAINER_CATHERINE_4] = @@ -6777,7 +6777,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Catherine4), + .party = TRAINER_PARTY(sParty_Catherine4), }, [TRAINER_CATHERINE_5] = @@ -6789,7 +6789,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Catherine5), + .party = TRAINER_PARTY(sParty_Catherine5), }, [TRAINER_JULIO] = @@ -6801,7 +6801,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Julio), + .party = TRAINER_PARTY(sParty_Julio), }, [TRAINER_GRUNT_SEAFLOOR_CAVERN_5] = @@ -6813,7 +6813,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSeafloorCavern5), + .party = TRAINER_PARTY(sParty_GruntSeafloorCavern5), }, [TRAINER_GRUNT_UNUSED] = @@ -6825,7 +6825,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntUnused), + .party = TRAINER_PARTY(sParty_GruntUnused), }, [TRAINER_GRUNT_MT_PYRE_4] = @@ -6837,7 +6837,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtPyre4), + .party = TRAINER_PARTY(sParty_GruntMtPyre4), }, [TRAINER_GRUNT_JAGGED_PASS] = @@ -6849,7 +6849,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntJaggedPass), + .party = TRAINER_PARTY(sParty_GruntJaggedPass), }, [TRAINER_MARC] = @@ -6861,7 +6861,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Marc), + .party = TRAINER_PARTY(sParty_Marc), }, [TRAINER_BRENDEN] = @@ -6873,7 +6873,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brenden), + .party = TRAINER_PARTY(sParty_Brenden), }, [TRAINER_LILITH] = @@ -6885,7 +6885,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lilith), + .party = TRAINER_PARTY(sParty_Lilith), }, [TRAINER_CRISTIAN] = @@ -6897,7 +6897,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristian), + .party = TRAINER_PARTY(sParty_Cristian), }, [TRAINER_SYLVIA] = @@ -6909,7 +6909,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sylvia), + .party = TRAINER_PARTY(sParty_Sylvia), }, [TRAINER_LEONARDO] = @@ -6921,7 +6921,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Leonardo), + .party = TRAINER_PARTY(sParty_Leonardo), }, [TRAINER_ATHENA] = @@ -6933,7 +6933,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Athena), + .party = TRAINER_PARTY(sParty_Athena), }, [TRAINER_HARRISON] = @@ -6945,7 +6945,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Harrison), + .party = TRAINER_PARTY(sParty_Harrison), }, [TRAINER_GRUNT_MT_CHIMNEY_2] = @@ -6957,7 +6957,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMtChimney2), + .party = TRAINER_PARTY(sParty_GruntMtChimney2), }, [TRAINER_CLARENCE] = @@ -6969,7 +6969,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Clarence), + .party = TRAINER_PARTY(sParty_Clarence), }, [TRAINER_TERRY] = @@ -6981,7 +6981,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Terry), + .party = TRAINER_PARTY(sParty_Terry), }, [TRAINER_NATE] = @@ -6993,7 +6993,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nate), + .party = TRAINER_PARTY(sParty_Nate), }, [TRAINER_KATHLEEN] = @@ -7005,7 +7005,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kathleen), + .party = TRAINER_PARTY(sParty_Kathleen), }, [TRAINER_CLIFFORD] = @@ -7017,7 +7017,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Clifford), + .party = TRAINER_PARTY(sParty_Clifford), }, [TRAINER_NICHOLAS] = @@ -7029,7 +7029,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Nicholas), + .party = TRAINER_PARTY(sParty_Nicholas), }, [TRAINER_GRUNT_SPACE_CENTER_3] = @@ -7041,7 +7041,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter3), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter3), }, [TRAINER_GRUNT_SPACE_CENTER_4] = @@ -7053,7 +7053,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter4), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter4), }, [TRAINER_GRUNT_SPACE_CENTER_5] = @@ -7065,7 +7065,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter5), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter5), }, [TRAINER_GRUNT_SPACE_CENTER_6] = @@ -7077,7 +7077,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter6), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter6), }, [TRAINER_GRUNT_SPACE_CENTER_7] = @@ -7089,7 +7089,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntSpaceCenter7), + .party = TRAINER_PARTY(sParty_GruntSpaceCenter7), }, [TRAINER_MACEY] = @@ -7101,7 +7101,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Macey), + .party = TRAINER_PARTY(sParty_Macey), }, [TRAINER_BRENDAN_RUSTBORO_TREECKO] = @@ -7113,7 +7113,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroTreecko), + .party = TRAINER_PARTY(sParty_BrendanRustboroTreecko), }, [TRAINER_BRENDAN_RUSTBORO_MUDKIP] = @@ -7125,7 +7125,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroMudkip), + .party = TRAINER_PARTY(sParty_BrendanRustboroMudkip), }, [TRAINER_PAXTON] = @@ -7137,7 +7137,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Paxton), + .party = TRAINER_PARTY(sParty_Paxton), }, [TRAINER_ISABELLA] = @@ -7149,7 +7149,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabella), + .party = TRAINER_PARTY(sParty_Isabella), }, [TRAINER_GRUNT_WEATHER_INST_5] = @@ -7161,7 +7161,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntWeatherInst5), + .party = TRAINER_PARTY(sParty_GruntWeatherInst5), }, [TRAINER_TABITHA_MT_CHIMNEY] = @@ -7173,7 +7173,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMtChimney), + .party = TRAINER_PARTY(sParty_TabithaMtChimney), }, [TRAINER_JONATHAN] = @@ -7185,7 +7185,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_Jonathan), + .party = TRAINER_PARTY(sParty_Jonathan), }, [TRAINER_BRENDAN_RUSTBORO_TORCHIC] = @@ -7197,7 +7197,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanRustboroTorchic), + .party = TRAINER_PARTY(sParty_BrendanRustboroTorchic), }, [TRAINER_MAY_RUSTBORO_MUDKIP] = @@ -7209,7 +7209,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroMudkip), + .party = TRAINER_PARTY(sParty_MayRustboroMudkip), }, [TRAINER_MAXIE_MAGMA_HIDEOUT] = @@ -7221,7 +7221,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMagmaHideout), + .party = TRAINER_PARTY(sParty_MaxieMagmaHideout), }, [TRAINER_MAXIE_MT_CHIMNEY] = @@ -7233,7 +7233,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMtChimney), + .party = TRAINER_PARTY(sParty_MaxieMtChimney), }, [TRAINER_TIANA] = @@ -7245,7 +7245,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tiana), + .party = TRAINER_PARTY(sParty_Tiana), }, [TRAINER_HALEY_1] = @@ -7257,7 +7257,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Haley1), + .party = TRAINER_PARTY(sParty_Haley1), }, [TRAINER_JANICE] = @@ -7269,7 +7269,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Janice), + .party = TRAINER_PARTY(sParty_Janice), }, [TRAINER_VIVI] = @@ -7281,7 +7281,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Vivi), + .party = TRAINER_PARTY(sParty_Vivi), }, [TRAINER_HALEY_2] = @@ -7293,7 +7293,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Haley2), + .party = TRAINER_PARTY(sParty_Haley2), }, [TRAINER_HALEY_3] = @@ -7305,7 +7305,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Haley3), + .party = TRAINER_PARTY(sParty_Haley3), }, [TRAINER_HALEY_4] = @@ -7317,7 +7317,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Haley4), + .party = TRAINER_PARTY(sParty_Haley4), }, [TRAINER_HALEY_5] = @@ -7329,7 +7329,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Haley5), + .party = TRAINER_PARTY(sParty_Haley5), }, [TRAINER_SALLY] = @@ -7341,7 +7341,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sally), + .party = TRAINER_PARTY(sParty_Sally), }, [TRAINER_ROBIN] = @@ -7353,7 +7353,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Robin), + .party = TRAINER_PARTY(sParty_Robin), }, [TRAINER_ANDREA] = @@ -7365,7 +7365,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andrea), + .party = TRAINER_PARTY(sParty_Andrea), }, [TRAINER_CRISSY] = @@ -7377,7 +7377,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Crissy), + .party = TRAINER_PARTY(sParty_Crissy), }, [TRAINER_RICK] = @@ -7389,7 +7389,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rick), + .party = TRAINER_PARTY(sParty_Rick), }, [TRAINER_LYLE] = @@ -7401,7 +7401,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lyle), + .party = TRAINER_PARTY(sParty_Lyle), }, [TRAINER_JOSE] = @@ -7413,7 +7413,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jose), + .party = TRAINER_PARTY(sParty_Jose), }, [TRAINER_DOUG] = @@ -7425,7 +7425,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Doug), + .party = TRAINER_PARTY(sParty_Doug), }, [TRAINER_GREG] = @@ -7437,7 +7437,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Greg), + .party = TRAINER_PARTY(sParty_Greg), }, [TRAINER_KENT] = @@ -7449,7 +7449,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kent), + .party = TRAINER_PARTY(sParty_Kent), }, [TRAINER_JAMES_1] = @@ -7461,7 +7461,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_James1), + .party = TRAINER_PARTY(sParty_James1), }, [TRAINER_JAMES_2] = @@ -7473,7 +7473,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_James2), + .party = TRAINER_PARTY(sParty_James2), }, [TRAINER_JAMES_3] = @@ -7485,7 +7485,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_James3), + .party = TRAINER_PARTY(sParty_James3), }, [TRAINER_JAMES_4] = @@ -7497,7 +7497,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_James4), + .party = TRAINER_PARTY(sParty_James4), }, [TRAINER_JAMES_5] = @@ -7509,7 +7509,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_James5), + .party = TRAINER_PARTY(sParty_James5), }, [TRAINER_BRICE] = @@ -7521,7 +7521,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brice), + .party = TRAINER_PARTY(sParty_Brice), }, [TRAINER_TRENT_1] = @@ -7533,7 +7533,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Trent1), + .party = TRAINER_PARTY(sParty_Trent1), }, [TRAINER_LENNY] = @@ -7545,7 +7545,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lenny), + .party = TRAINER_PARTY(sParty_Lenny), }, [TRAINER_LUCAS_1] = @@ -7557,7 +7557,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lucas1), + .party = TRAINER_PARTY(sParty_Lucas1), }, [TRAINER_ALAN] = @@ -7569,7 +7569,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alan), + .party = TRAINER_PARTY(sParty_Alan), }, [TRAINER_CLARK] = @@ -7581,7 +7581,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Clark), + .party = TRAINER_PARTY(sParty_Clark), }, [TRAINER_ERIC] = @@ -7593,7 +7593,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Eric), + .party = TRAINER_PARTY(sParty_Eric), }, [TRAINER_LUCAS_2] = @@ -7605,7 +7605,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lucas2), + .party = TRAINER_PARTY(sParty_Lucas2), }, [TRAINER_MIKE_1] = @@ -7617,7 +7617,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Mike1), + .party = TRAINER_PARTY(sParty_Mike1), }, [TRAINER_MIKE_2] = @@ -7629,7 +7629,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Mike2), + .party = TRAINER_PARTY(sParty_Mike2), }, [TRAINER_TRENT_2] = @@ -7641,7 +7641,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Trent2), + .party = TRAINER_PARTY(sParty_Trent2), }, [TRAINER_TRENT_3] = @@ -7653,7 +7653,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Trent3), + .party = TRAINER_PARTY(sParty_Trent3), }, [TRAINER_TRENT_4] = @@ -7665,7 +7665,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Trent4), + .party = TRAINER_PARTY(sParty_Trent4), }, [TRAINER_TRENT_5] = @@ -7677,7 +7677,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Trent5), + .party = TRAINER_PARTY(sParty_Trent5), }, [TRAINER_DEZ_AND_LUKE] = @@ -7689,7 +7689,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_DezAndLuke), + .party = TRAINER_PARTY(sParty_DezAndLuke), }, [TRAINER_LEA_AND_JED] = @@ -7701,7 +7701,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LeaAndJed), + .party = TRAINER_PARTY(sParty_LeaAndJed), }, [TRAINER_KIRA_AND_DAN_1] = @@ -7713,7 +7713,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan1), + .party = TRAINER_PARTY(sParty_KiraAndDan1), }, [TRAINER_KIRA_AND_DAN_2] = @@ -7725,7 +7725,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan2), + .party = TRAINER_PARTY(sParty_KiraAndDan2), }, [TRAINER_KIRA_AND_DAN_3] = @@ -7737,7 +7737,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan3), + .party = TRAINER_PARTY(sParty_KiraAndDan3), }, [TRAINER_KIRA_AND_DAN_4] = @@ -7749,7 +7749,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan4), + .party = TRAINER_PARTY(sParty_KiraAndDan4), }, [TRAINER_KIRA_AND_DAN_5] = @@ -7761,7 +7761,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KiraAndDan5), + .party = TRAINER_PARTY(sParty_KiraAndDan5), }, [TRAINER_JOHANNA] = @@ -7773,7 +7773,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Johanna), + .party = TRAINER_PARTY(sParty_Johanna), }, [TRAINER_GERALD] = @@ -7785,7 +7785,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Gerald), + .party = TRAINER_PARTY(sParty_Gerald), }, [TRAINER_VIVIAN] = @@ -7797,7 +7797,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Vivian), + .party = TRAINER_PARTY(sParty_Vivian), }, [TRAINER_DANIELLE] = @@ -7809,7 +7809,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Danielle), + .party = TRAINER_PARTY(sParty_Danielle), }, [TRAINER_HIDEO] = @@ -7821,7 +7821,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Hideo), + .party = TRAINER_PARTY(sParty_Hideo), }, [TRAINER_KEIGO] = @@ -7833,7 +7833,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Keigo), + .party = TRAINER_PARTY(sParty_Keigo), }, [TRAINER_RILEY] = @@ -7845,7 +7845,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT, - .party = EVERYTHING_CUSTOMIZED(sParty_Riley), + .party = TRAINER_PARTY(sParty_Riley), }, [TRAINER_FLINT] = @@ -7857,7 +7857,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Flint), + .party = TRAINER_PARTY(sParty_Flint), }, [TRAINER_ASHLEY] = @@ -7869,7 +7869,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Ashley), + .party = TRAINER_PARTY(sParty_Ashley), }, [TRAINER_WALLY_MAUVILLE] = @@ -7881,7 +7881,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyMauville), + .party = TRAINER_PARTY(sParty_WallyMauville), }, [TRAINER_WALLY_VR_2] = @@ -7893,7 +7893,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR2), + .party = TRAINER_PARTY(sParty_WallyVR2), }, [TRAINER_WALLY_VR_3] = @@ -7905,7 +7905,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR3), + .party = TRAINER_PARTY(sParty_WallyVR3), }, [TRAINER_WALLY_VR_4] = @@ -7917,7 +7917,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR4), + .party = TRAINER_PARTY(sParty_WallyVR4), }, [TRAINER_WALLY_VR_5] = @@ -7929,7 +7929,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_WallyVR5), + .party = TRAINER_PARTY(sParty_WallyVR5), }, [TRAINER_BRENDAN_LILYCOVE_MUDKIP] = @@ -7941,7 +7941,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveMudkip), + .party = TRAINER_PARTY(sParty_BrendanLilycoveMudkip), }, [TRAINER_BRENDAN_LILYCOVE_TREECKO] = @@ -7953,7 +7953,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveTreecko), + .party = TRAINER_PARTY(sParty_BrendanLilycoveTreecko), }, [TRAINER_BRENDAN_LILYCOVE_TORCHIC] = @@ -7965,7 +7965,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLilycoveTorchic), + .party = TRAINER_PARTY(sParty_BrendanLilycoveTorchic), }, [TRAINER_MAY_LILYCOVE_MUDKIP] = @@ -7977,7 +7977,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveMudkip), + .party = TRAINER_PARTY(sParty_MayLilycoveMudkip), }, [TRAINER_MAY_LILYCOVE_TREECKO] = @@ -7989,7 +7989,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveTreecko), + .party = TRAINER_PARTY(sParty_MayLilycoveTreecko), }, [TRAINER_MAY_LILYCOVE_TORCHIC] = @@ -8001,7 +8001,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayLilycoveTorchic), + .party = TRAINER_PARTY(sParty_MayLilycoveTorchic), }, [TRAINER_JONAH] = @@ -8013,7 +8013,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jonah), + .party = TRAINER_PARTY(sParty_Jonah), }, [TRAINER_HENRY] = @@ -8025,7 +8025,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Henry), + .party = TRAINER_PARTY(sParty_Henry), }, [TRAINER_ROGER] = @@ -8037,7 +8037,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Roger), + .party = TRAINER_PARTY(sParty_Roger), }, [TRAINER_ALEXA] = @@ -8049,7 +8049,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Alexa), + .party = TRAINER_PARTY(sParty_Alexa), }, [TRAINER_RUBEN] = @@ -8061,7 +8061,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Ruben), + .party = TRAINER_PARTY(sParty_Ruben), }, [TRAINER_KOJI_1] = @@ -8073,7 +8073,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koji1), + .party = TRAINER_PARTY(sParty_Koji1), }, [TRAINER_WAYNE] = @@ -8085,7 +8085,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Wayne), + .party = TRAINER_PARTY(sParty_Wayne), }, [TRAINER_AIDAN] = @@ -8097,7 +8097,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Aidan), + .party = TRAINER_PARTY(sParty_Aidan), }, [TRAINER_REED] = @@ -8109,7 +8109,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Reed), + .party = TRAINER_PARTY(sParty_Reed), }, [TRAINER_TISHA] = @@ -8121,7 +8121,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tisha), + .party = TRAINER_PARTY(sParty_Tisha), }, [TRAINER_TORI_AND_TIA] = @@ -8133,7 +8133,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_ToriAndTia), + .party = TRAINER_PARTY(sParty_ToriAndTia), }, [TRAINER_KIM_AND_IRIS] = @@ -8145,7 +8145,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_KimAndIris), + .party = TRAINER_PARTY(sParty_KimAndIris), }, [TRAINER_TYRA_AND_IVY] = @@ -8157,7 +8157,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_TyraAndIvy), + .party = TRAINER_PARTY(sParty_TyraAndIvy), }, [TRAINER_MEL_AND_PAUL] = @@ -8169,7 +8169,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_MelAndPaul), + .party = TRAINER_PARTY(sParty_MelAndPaul), }, [TRAINER_JOHN_AND_JAY_1] = @@ -8181,7 +8181,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay1), + .party = TRAINER_PARTY(sParty_JohnAndJay1), }, [TRAINER_JOHN_AND_JAY_2] = @@ -8193,7 +8193,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay2), + .party = TRAINER_PARTY(sParty_JohnAndJay2), }, [TRAINER_JOHN_AND_JAY_3] = @@ -8205,7 +8205,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay3), + .party = TRAINER_PARTY(sParty_JohnAndJay3), }, [TRAINER_JOHN_AND_JAY_4] = @@ -8217,7 +8217,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SETUP_FIRST_TURN, - .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay4), + .party = TRAINER_PARTY(sParty_JohnAndJay4), }, [TRAINER_JOHN_AND_JAY_5] = @@ -8229,7 +8229,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_JohnAndJay5), + .party = TRAINER_PARTY(sParty_JohnAndJay5), }, [TRAINER_RELI_AND_IAN] = @@ -8241,7 +8241,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_ReliAndIan), + .party = TRAINER_PARTY(sParty_ReliAndIan), }, [TRAINER_LILA_AND_ROY_1] = @@ -8253,7 +8253,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy1), + .party = TRAINER_PARTY(sParty_LilaAndRoy1), }, [TRAINER_LILA_AND_ROY_2] = @@ -8265,7 +8265,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy2), + .party = TRAINER_PARTY(sParty_LilaAndRoy2), }, [TRAINER_LILA_AND_ROY_3] = @@ -8277,7 +8277,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy3), + .party = TRAINER_PARTY(sParty_LilaAndRoy3), }, [TRAINER_LILA_AND_ROY_4] = @@ -8289,7 +8289,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy4), + .party = TRAINER_PARTY(sParty_LilaAndRoy4), }, [TRAINER_LILA_AND_ROY_5] = @@ -8301,7 +8301,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LilaAndRoy5), + .party = TRAINER_PARTY(sParty_LilaAndRoy5), }, [TRAINER_LISA_AND_RAY] = @@ -8313,7 +8313,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_LisaAndRay), + .party = TRAINER_PARTY(sParty_LisaAndRay), }, [TRAINER_CHRIS] = @@ -8325,7 +8325,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chris), + .party = TRAINER_PARTY(sParty_Chris), }, [TRAINER_DAWSON] = @@ -8337,7 +8337,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dawson), + .party = TRAINER_PARTY(sParty_Dawson), }, [TRAINER_SARAH] = @@ -8349,7 +8349,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sarah), + .party = TRAINER_PARTY(sParty_Sarah), }, [TRAINER_DARIAN] = @@ -8361,7 +8361,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Darian), + .party = TRAINER_PARTY(sParty_Darian), }, [TRAINER_HAILEY] = @@ -8373,7 +8373,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hailey), + .party = TRAINER_PARTY(sParty_Hailey), }, [TRAINER_CHANDLER] = @@ -8385,7 +8385,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Chandler), + .party = TRAINER_PARTY(sParty_Chandler), }, [TRAINER_KALEB] = @@ -8397,7 +8397,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kaleb), + .party = TRAINER_PARTY(sParty_Kaleb), }, [TRAINER_JOSEPH] = @@ -8409,7 +8409,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Joseph), + .party = TRAINER_PARTY(sParty_Joseph), }, [TRAINER_ALYSSA] = @@ -8421,7 +8421,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alyssa), + .party = TRAINER_PARTY(sParty_Alyssa), }, [TRAINER_MARCOS] = @@ -8433,7 +8433,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Marcos), + .party = TRAINER_PARTY(sParty_Marcos), }, [TRAINER_RHETT] = @@ -8445,7 +8445,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rhett), + .party = TRAINER_PARTY(sParty_Rhett), }, [TRAINER_TYRON] = @@ -8457,7 +8457,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Tyron), + .party = TRAINER_PARTY(sParty_Tyron), }, [TRAINER_CELINA] = @@ -8469,7 +8469,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Celina), + .party = TRAINER_PARTY(sParty_Celina), }, [TRAINER_BIANCA] = @@ -8481,7 +8481,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bianca), + .party = TRAINER_PARTY(sParty_Bianca), }, [TRAINER_HAYDEN] = @@ -8493,7 +8493,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Hayden), + .party = TRAINER_PARTY(sParty_Hayden), }, [TRAINER_SOPHIE] = @@ -8505,7 +8505,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Sophie), + .party = TRAINER_PARTY(sParty_Sophie), }, [TRAINER_COBY] = @@ -8517,7 +8517,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Coby), + .party = TRAINER_PARTY(sParty_Coby), }, [TRAINER_LAWRENCE] = @@ -8529,7 +8529,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Lawrence), + .party = TRAINER_PARTY(sParty_Lawrence), }, [TRAINER_WYATT] = @@ -8541,7 +8541,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Wyatt), + .party = TRAINER_PARTY(sParty_Wyatt), }, [TRAINER_ANGELINA] = @@ -8553,7 +8553,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Angelina), + .party = TRAINER_PARTY(sParty_Angelina), }, [TRAINER_KAI] = @@ -8565,7 +8565,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kai), + .party = TRAINER_PARTY(sParty_Kai), }, [TRAINER_CHARLOTTE] = @@ -8577,7 +8577,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Charlotte), + .party = TRAINER_PARTY(sParty_Charlotte), }, [TRAINER_DEANDRE] = @@ -8589,7 +8589,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Deandre), + .party = TRAINER_PARTY(sParty_Deandre), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_1] = @@ -8601,7 +8601,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout1), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout1), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_2] = @@ -8613,7 +8613,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout2), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout2), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_3] = @@ -8625,7 +8625,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout3), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout3), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_4] = @@ -8637,7 +8637,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout4), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout4), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_5] = @@ -8649,7 +8649,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout5), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout5), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_6] = @@ -8661,7 +8661,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout6), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout6), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_7] = @@ -8673,7 +8673,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout7), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout7), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_8] = @@ -8685,7 +8685,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout8), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout8), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_9] = @@ -8697,7 +8697,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout9), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout9), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_10] = @@ -8709,7 +8709,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout10), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout10), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_11] = @@ -8721,7 +8721,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout11), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout11), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_12] = @@ -8733,7 +8733,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout12), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout12), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_13] = @@ -8745,7 +8745,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout13), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout13), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_14] = @@ -8757,7 +8757,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout14), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout14), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_15] = @@ -8769,7 +8769,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout15), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout15), }, [TRAINER_GRUNT_MAGMA_HIDEOUT_16] = @@ -8781,7 +8781,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_GruntMagmaHideout16), + .party = TRAINER_PARTY(sParty_GruntMagmaHideout16), }, [TRAINER_TABITHA_MAGMA_HIDEOUT] = @@ -8793,7 +8793,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_TabithaMagmaHideout), + .party = TRAINER_PARTY(sParty_TabithaMagmaHideout), }, [TRAINER_DARCY] = @@ -8805,7 +8805,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Darcy), + .party = TRAINER_PARTY(sParty_Darcy), }, [TRAINER_MAXIE_MOSSDEEP] = @@ -8817,7 +8817,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MaxieMossdeep), + .party = TRAINER_PARTY(sParty_MaxieMossdeep), }, [TRAINER_PETE] = @@ -8829,7 +8829,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pete), + .party = TRAINER_PARTY(sParty_Pete), }, [TRAINER_ISABELLE] = @@ -8841,7 +8841,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Isabelle), + .party = TRAINER_PARTY(sParty_Isabelle), }, [TRAINER_ANDRES_1] = @@ -8853,7 +8853,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andres1), + .party = TRAINER_PARTY(sParty_Andres1), }, [TRAINER_JOSUE] = @@ -8865,7 +8865,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Josue), + .party = TRAINER_PARTY(sParty_Josue), }, [TRAINER_CAMRON] = @@ -8877,7 +8877,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Camron), + .party = TRAINER_PARTY(sParty_Camron), }, [TRAINER_CORY_1] = @@ -8889,7 +8889,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cory1), + .party = TRAINER_PARTY(sParty_Cory1), }, [TRAINER_CAROLINA] = @@ -8901,7 +8901,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Carolina), + .party = TRAINER_PARTY(sParty_Carolina), }, [TRAINER_ELIJAH] = @@ -8913,7 +8913,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Elijah), + .party = TRAINER_PARTY(sParty_Elijah), }, [TRAINER_CELIA] = @@ -8925,7 +8925,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Celia), + .party = TRAINER_PARTY(sParty_Celia), }, [TRAINER_BRYAN] = @@ -8937,7 +8937,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bryan), + .party = TRAINER_PARTY(sParty_Bryan), }, [TRAINER_BRANDEN] = @@ -8949,7 +8949,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Branden), + .party = TRAINER_PARTY(sParty_Branden), }, [TRAINER_BRYANT] = @@ -8961,7 +8961,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Bryant), + .party = TRAINER_PARTY(sParty_Bryant), }, [TRAINER_SHAYLA] = @@ -8973,7 +8973,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Shayla), + .party = TRAINER_PARTY(sParty_Shayla), }, [TRAINER_KYRA] = @@ -8985,7 +8985,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Kyra), + .party = TRAINER_PARTY(sParty_Kyra), }, [TRAINER_JAIDEN] = @@ -8997,7 +8997,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Jaiden), + .party = TRAINER_PARTY(sParty_Jaiden), }, [TRAINER_ALIX] = @@ -9009,7 +9009,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Alix), + .party = TRAINER_PARTY(sParty_Alix), }, [TRAINER_HELENE] = @@ -9021,7 +9021,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Helene), + .party = TRAINER_PARTY(sParty_Helene), }, [TRAINER_MARLENE] = @@ -9033,7 +9033,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Marlene), + .party = TRAINER_PARTY(sParty_Marlene), }, [TRAINER_DEVAN] = @@ -9045,7 +9045,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Devan), + .party = TRAINER_PARTY(sParty_Devan), }, [TRAINER_JOHNSON] = @@ -9057,7 +9057,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Johnson), + .party = TRAINER_PARTY(sParty_Johnson), }, [TRAINER_MELINA] = @@ -9069,7 +9069,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Melina), + .party = TRAINER_PARTY(sParty_Melina), }, [TRAINER_BRANDI] = @@ -9081,7 +9081,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Brandi), + .party = TRAINER_PARTY(sParty_Brandi), }, [TRAINER_AISHA] = @@ -9093,7 +9093,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Aisha), + .party = TRAINER_PARTY(sParty_Aisha), }, [TRAINER_MAKAYLA] = @@ -9105,7 +9105,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Makayla), + .party = TRAINER_PARTY(sParty_Makayla), }, [TRAINER_FABIAN] = @@ -9117,7 +9117,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fabian), + .party = TRAINER_PARTY(sParty_Fabian), }, [TRAINER_DAYTON] = @@ -9129,7 +9129,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Dayton), + .party = TRAINER_PARTY(sParty_Dayton), }, [TRAINER_RACHEL] = @@ -9141,7 +9141,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Rachel), + .party = TRAINER_PARTY(sParty_Rachel), }, [TRAINER_LEONEL] = @@ -9153,7 +9153,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Leonel), + .party = TRAINER_PARTY(sParty_Leonel), }, [TRAINER_CALLIE] = @@ -9165,7 +9165,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Callie), + .party = TRAINER_PARTY(sParty_Callie), }, [TRAINER_CALE] = @@ -9177,7 +9177,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cale), + .party = TRAINER_PARTY(sParty_Cale), }, [TRAINER_MYLES] = @@ -9189,7 +9189,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Myles), + .party = TRAINER_PARTY(sParty_Myles), }, [TRAINER_PAT] = @@ -9201,7 +9201,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pat), + .party = TRAINER_PARTY(sParty_Pat), }, [TRAINER_CRISTIN_1] = @@ -9213,7 +9213,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristin1), + .party = TRAINER_PARTY(sParty_Cristin1), }, [TRAINER_MAY_RUSTBORO_TREECKO] = @@ -9225,7 +9225,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroTreecko), + .party = TRAINER_PARTY(sParty_MayRustboroTreecko), }, [TRAINER_MAY_RUSTBORO_TORCHIC] = @@ -9237,7 +9237,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_MayRustboroTorchic), + .party = TRAINER_PARTY(sParty_MayRustboroTorchic), }, [TRAINER_ROXANNE_2] = @@ -9249,7 +9249,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne2), + .party = TRAINER_PARTY(sParty_Roxanne2), }, [TRAINER_ROXANNE_3] = @@ -9261,7 +9261,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne3), + .party = TRAINER_PARTY(sParty_Roxanne3), }, [TRAINER_ROXANNE_4] = @@ -9273,7 +9273,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne4), + .party = TRAINER_PARTY(sParty_Roxanne4), }, [TRAINER_ROXANNE_5] = @@ -9285,7 +9285,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Roxanne5), + .party = TRAINER_PARTY(sParty_Roxanne5), }, [TRAINER_BRAWLY_2] = @@ -9297,7 +9297,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brawly2), + .party = TRAINER_PARTY(sParty_Brawly2), }, [TRAINER_BRAWLY_3] = @@ -9309,7 +9309,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brawly3), + .party = TRAINER_PARTY(sParty_Brawly3), }, [TRAINER_BRAWLY_4] = @@ -9321,7 +9321,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brawly4), + .party = TRAINER_PARTY(sParty_Brawly4), }, [TRAINER_BRAWLY_5] = @@ -9333,7 +9333,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brawly5), + .party = TRAINER_PARTY(sParty_Brawly5), }, [TRAINER_WATTSON_2] = @@ -9345,7 +9345,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wattson2), + .party = TRAINER_PARTY(sParty_Wattson2), }, [TRAINER_WATTSON_3] = @@ -9357,7 +9357,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wattson3), + .party = TRAINER_PARTY(sParty_Wattson3), }, [TRAINER_WATTSON_4] = @@ -9369,7 +9369,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wattson4), + .party = TRAINER_PARTY(sParty_Wattson4), }, [TRAINER_WATTSON_5] = @@ -9381,7 +9381,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Wattson5), + .party = TRAINER_PARTY(sParty_Wattson5), }, [TRAINER_FLANNERY_2] = @@ -9393,7 +9393,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Flannery2), + .party = TRAINER_PARTY(sParty_Flannery2), }, [TRAINER_FLANNERY_3] = @@ -9405,7 +9405,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Flannery3), + .party = TRAINER_PARTY(sParty_Flannery3), }, [TRAINER_FLANNERY_4] = @@ -9417,7 +9417,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Flannery4), + .party = TRAINER_PARTY(sParty_Flannery4), }, [TRAINER_FLANNERY_5] = @@ -9429,7 +9429,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Flannery5), + .party = TRAINER_PARTY(sParty_Flannery5), }, [TRAINER_NORMAN_2] = @@ -9441,7 +9441,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Norman2), + .party = TRAINER_PARTY(sParty_Norman2), }, [TRAINER_NORMAN_3] = @@ -9453,7 +9453,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Norman3), + .party = TRAINER_PARTY(sParty_Norman3), }, [TRAINER_NORMAN_4] = @@ -9465,7 +9465,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Norman4), + .party = TRAINER_PARTY(sParty_Norman4), }, [TRAINER_NORMAN_5] = @@ -9477,7 +9477,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Norman5), + .party = TRAINER_PARTY(sParty_Norman5), }, [TRAINER_WINONA_2] = @@ -9489,7 +9489,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = EVERYTHING_CUSTOMIZED(sParty_Winona2), + .party = TRAINER_PARTY(sParty_Winona2), }, [TRAINER_WINONA_3] = @@ -9501,7 +9501,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = EVERYTHING_CUSTOMIZED(sParty_Winona3), + .party = TRAINER_PARTY(sParty_Winona3), }, [TRAINER_WINONA_4] = @@ -9513,7 +9513,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = EVERYTHING_CUSTOMIZED(sParty_Winona4), + .party = TRAINER_PARTY(sParty_Winona4), }, [TRAINER_WINONA_5] = @@ -9525,7 +9525,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, - .party = EVERYTHING_CUSTOMIZED(sParty_Winona5), + .party = TRAINER_PARTY(sParty_Winona5), }, [TRAINER_TATE_AND_LIZA_2] = @@ -9537,7 +9537,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza2), + .party = TRAINER_PARTY(sParty_TateAndLiza2), }, [TRAINER_TATE_AND_LIZA_3] = @@ -9549,7 +9549,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza3), + .party = TRAINER_PARTY(sParty_TateAndLiza3), }, [TRAINER_TATE_AND_LIZA_4] = @@ -9561,7 +9561,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza4), + .party = TRAINER_PARTY(sParty_TateAndLiza4), }, [TRAINER_TATE_AND_LIZA_5] = @@ -9573,7 +9573,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_TateAndLiza5), + .party = TRAINER_PARTY(sParty_TateAndLiza5), }, [TRAINER_JUAN_2] = @@ -9585,7 +9585,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Juan2), + .party = TRAINER_PARTY(sParty_Juan2), }, [TRAINER_JUAN_3] = @@ -9597,7 +9597,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Juan3), + .party = TRAINER_PARTY(sParty_Juan3), }, [TRAINER_JUAN_4] = @@ -9609,7 +9609,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Juan4), + .party = TRAINER_PARTY(sParty_Juan4), }, [TRAINER_JUAN_5] = @@ -9621,7 +9621,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Juan5), + .party = TRAINER_PARTY(sParty_Juan5), }, [TRAINER_ANGELO] = @@ -9633,7 +9633,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Angelo), + .party = TRAINER_PARTY(sParty_Angelo), }, [TRAINER_DARIUS] = @@ -9645,7 +9645,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Darius), + .party = TRAINER_PARTY(sParty_Darius), }, [TRAINER_STEVEN] = @@ -9657,7 +9657,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Steven), + .party = TRAINER_PARTY(sParty_Steven), }, [TRAINER_ANABEL] = @@ -9669,7 +9669,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Anabel), + .party = TRAINER_PARTY(sParty_Anabel), }, [TRAINER_TUCKER] = @@ -9681,7 +9681,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Tucker), + .party = TRAINER_PARTY(sParty_Tucker), }, [TRAINER_SPENSER] = @@ -9693,7 +9693,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Spenser), + .party = TRAINER_PARTY(sParty_Spenser), }, [TRAINER_GRETA] = @@ -9705,7 +9705,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Greta), + .party = TRAINER_PARTY(sParty_Greta), }, [TRAINER_NOLAND] = @@ -9717,7 +9717,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Noland), + .party = TRAINER_PARTY(sParty_Noland), }, [TRAINER_LUCY] = @@ -9729,7 +9729,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Lucy), + .party = TRAINER_PARTY(sParty_Lucy), }, [TRAINER_BRANDON] = @@ -9741,7 +9741,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Brandon), + .party = TRAINER_PARTY(sParty_Brandon), }, [TRAINER_ANDRES_2] = @@ -9753,7 +9753,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andres2), + .party = TRAINER_PARTY(sParty_Andres2), }, [TRAINER_ANDRES_3] = @@ -9765,7 +9765,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andres3), + .party = TRAINER_PARTY(sParty_Andres3), }, [TRAINER_ANDRES_4] = @@ -9777,7 +9777,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andres4), + .party = TRAINER_PARTY(sParty_Andres4), }, [TRAINER_ANDRES_5] = @@ -9789,7 +9789,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Andres5), + .party = TRAINER_PARTY(sParty_Andres5), }, [TRAINER_CORY_2] = @@ -9801,7 +9801,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cory2), + .party = TRAINER_PARTY(sParty_Cory2), }, [TRAINER_CORY_3] = @@ -9813,7 +9813,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cory3), + .party = TRAINER_PARTY(sParty_Cory3), }, [TRAINER_CORY_4] = @@ -9825,7 +9825,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cory4), + .party = TRAINER_PARTY(sParty_Cory4), }, [TRAINER_CORY_5] = @@ -9837,7 +9837,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Cory5), + .party = TRAINER_PARTY(sParty_Cory5), }, [TRAINER_PABLO_2] = @@ -9849,7 +9849,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pablo2), + .party = TRAINER_PARTY(sParty_Pablo2), }, [TRAINER_PABLO_3] = @@ -9861,7 +9861,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pablo3), + .party = TRAINER_PARTY(sParty_Pablo3), }, [TRAINER_PABLO_4] = @@ -9873,7 +9873,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pablo4), + .party = TRAINER_PARTY(sParty_Pablo4), }, [TRAINER_PABLO_5] = @@ -9885,7 +9885,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Pablo5), + .party = TRAINER_PARTY(sParty_Pablo5), }, [TRAINER_KOJI_2] = @@ -9897,7 +9897,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koji2), + .party = TRAINER_PARTY(sParty_Koji2), }, [TRAINER_KOJI_3] = @@ -9909,7 +9909,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koji3), + .party = TRAINER_PARTY(sParty_Koji3), }, [TRAINER_KOJI_4] = @@ -9921,7 +9921,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koji4), + .party = TRAINER_PARTY(sParty_Koji4), }, [TRAINER_KOJI_5] = @@ -9933,7 +9933,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Koji5), + .party = TRAINER_PARTY(sParty_Koji5), }, [TRAINER_CRISTIN_2] = @@ -9945,7 +9945,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristin2), + .party = TRAINER_PARTY(sParty_Cristin2), }, [TRAINER_CRISTIN_3] = @@ -9957,7 +9957,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristin3), + .party = TRAINER_PARTY(sParty_Cristin3), }, [TRAINER_CRISTIN_4] = @@ -9969,7 +9969,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristin4), + .party = TRAINER_PARTY(sParty_Cristin4), }, [TRAINER_CRISTIN_5] = @@ -9981,7 +9981,7 @@ const struct Trainer gTrainers[] = { .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Cristin5), + .party = TRAINER_PARTY(sParty_Cristin5), }, [TRAINER_FERNANDO_2] = @@ -9993,7 +9993,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fernando2), + .party = TRAINER_PARTY(sParty_Fernando2), }, [TRAINER_FERNANDO_3] = @@ -10005,7 +10005,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fernando3), + .party = TRAINER_PARTY(sParty_Fernando3), }, [TRAINER_FERNANDO_4] = @@ -10017,7 +10017,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fernando4), + .party = TRAINER_PARTY(sParty_Fernando4), }, [TRAINER_FERNANDO_5] = @@ -10029,7 +10029,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Fernando5), + .party = TRAINER_PARTY(sParty_Fernando5), }, [TRAINER_SAWYER_2] = @@ -10041,7 +10041,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer2), + .party = TRAINER_PARTY(sParty_Sawyer2), }, [TRAINER_SAWYER_3] = @@ -10053,7 +10053,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer3), + .party = TRAINER_PARTY(sParty_Sawyer3), }, [TRAINER_SAWYER_4] = @@ -10065,7 +10065,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer4), + .party = TRAINER_PARTY(sParty_Sawyer4), }, [TRAINER_SAWYER_5] = @@ -10077,7 +10077,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, - .party = EVERYTHING_CUSTOMIZED(sParty_Sawyer5), + .party = TRAINER_PARTY(sParty_Sawyer5), }, [TRAINER_GABRIELLE_2] = @@ -10089,7 +10089,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle2), + .party = TRAINER_PARTY(sParty_Gabrielle2), }, [TRAINER_GABRIELLE_3] = @@ -10101,7 +10101,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle3), + .party = TRAINER_PARTY(sParty_Gabrielle3), }, [TRAINER_GABRIELLE_4] = @@ -10113,7 +10113,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle4), + .party = TRAINER_PARTY(sParty_Gabrielle4), }, [TRAINER_GABRIELLE_5] = @@ -10125,7 +10125,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Gabrielle5), + .party = TRAINER_PARTY(sParty_Gabrielle5), }, [TRAINER_THALIA_2] = @@ -10137,7 +10137,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thalia2), + .party = TRAINER_PARTY(sParty_Thalia2), }, [TRAINER_THALIA_3] = @@ -10149,7 +10149,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thalia3), + .party = TRAINER_PARTY(sParty_Thalia3), }, [TRAINER_THALIA_4] = @@ -10161,7 +10161,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thalia4), + .party = TRAINER_PARTY(sParty_Thalia4), }, [TRAINER_THALIA_5] = @@ -10173,7 +10173,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE, - .party = EVERYTHING_CUSTOMIZED(sParty_Thalia5), + .party = TRAINER_PARTY(sParty_Thalia5), }, [TRAINER_MARIELA] = @@ -10185,7 +10185,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Mariela), + .party = TRAINER_PARTY(sParty_Mariela), }, [TRAINER_ALVARO] = @@ -10197,7 +10197,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Alvaro), + .party = TRAINER_PARTY(sParty_Alvaro), }, [TRAINER_EVERETT] = @@ -10209,7 +10209,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Everett), + .party = TRAINER_PARTY(sParty_Everett), }, [TRAINER_RED] = @@ -10221,7 +10221,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Red), + .party = TRAINER_PARTY(sParty_Red), }, [TRAINER_LEAF] = @@ -10233,7 +10233,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_Leaf), + .party = TRAINER_PARTY(sParty_Leaf), }, [TRAINER_BRENDAN_PLACEHOLDER] = @@ -10245,7 +10245,7 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_BrendanLinkPlaceholder), + .party = TRAINER_PARTY(sParty_BrendanLinkPlaceholder), }, [TRAINER_MAY_PLACEHOLDER] = @@ -10257,6 +10257,6 @@ const struct Trainer gTrainers[] = { .items = {}, .doubleBattle = FALSE, .aiFlags = 0, - .party = EVERYTHING_CUSTOMIZED(sParty_MayLinkPlaceholder), + .party = TRAINER_PARTY(sParty_MayLinkPlaceholder), }, }; diff --git a/test/trainer_control.c b/test/trainer_control.c index 2032fa9a0..bd3cb3d6a 100644 --- a/test/trainer_control.c +++ b/test/trainer_control.c @@ -38,7 +38,7 @@ static const struct TrainerMon sTestParty1[] = static const struct Trainer sTestTrainer1 = { .trainerName = _("Test1"), - .party = EVERYTHING_CUSTOMIZED(sTestParty1), + .party = TRAINER_PARTY(sTestParty1), }; TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon") From f4dc5e931f7acf667178f6da84cbd55a0c256ee0 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 18 Jul 2023 12:01:25 +0200 Subject: [PATCH 12/82] some more stuff --- include/battle_ai_util.h | 2 ++ src/battle_ai_switch_items.c | 25 +++++++++++++++++-------- src/battle_ai_util.c | 28 ++++++++++++++++++---------- src/data/trainer_parties.h | 34 ++++++++++------------------------ src/data/trainers.h | 2 +- 5 files changed, 48 insertions(+), 43 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index 0800e1cfb..fd55a99f7 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -168,6 +168,8 @@ bool32 PartnerMoveIsSameNoTarget(u8 battlerAtkPartner, u16 move, u16 partnerMove bool32 ShouldUseWishAromatherapy(u8 battlerAtk, u8 battlerDef, u16 move); // party logic +struct BattlePokemon *AllocSaveBattleMons(void); +void FreeRestoreBattleMons(struct BattlePokemon *savedBattleMons); s32 AI_CalcPartyMonBestMoveDamage(u32 battlerAtk, u32 battlerDef, struct Pokemon *attackerMon, struct Pokemon *targetMon); s32 CountUsablePartyMons(u8 battlerId); bool32 IsPartyFullyHealedExceptBattler(u8 battler); diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 2418dbab8..625634af4 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -788,7 +788,7 @@ void AI_TrySwitchOrUseItem(void) // If there are two(or more) mons to choose from, always choose one that has baton pass // as most often it can't do much on its own. -static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, int aliveCount) +static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u8 invalidMons, int aliveCount, u32 opposingBattler) { int i, j, bits = 0; @@ -796,7 +796,7 @@ static u32 GetBestMonBatonPass(struct Pokemon *party, int firstId, int lastId, u { if (invalidMons & gBitTable[i]) continue; - if (IsAiPartyMonOHKOBy(BATTLE_OPPOSITE(gActiveBattler), &party[i])) + if (IsAiPartyMonOHKOBy(opposingBattler, &party[i])) continue; for (j = 0; j < MAX_MON_MOVES; j++) @@ -980,7 +980,7 @@ u8 GetMostSuitableMonToSwitchInto(void) } } - bestMonId = GetBestMonBatonPass(party, firstId, lastId, invalidMons, aliveCount); + bestMonId = GetBestMonBatonPass(party, firstId, lastId, invalidMons, aliveCount, opposingBattler); if (bestMonId != PARTY_SIZE) return bestMonId; @@ -1161,17 +1161,26 @@ static bool32 AI_OpponentCanFaintAiWithMod(u32 healAmount) static bool32 IsAiPartyMonOHKOBy(u32 battlerAtk, struct Pokemon *aiMon) { - struct BattlePokemon *battleMon; + bool32 ret = FALSE; + struct BattlePokemon *savedBattleMons; s32 hp = GetMonData(aiMon, MON_DATA_HP); s32 bestDmg = AI_CalcPartyMonBestMoveDamage(battlerAtk, gActiveBattler, NULL, aiMon); switch (GetNoOfHitsToKO(bestDmg, hp)) { case 1: - return TRUE; - case 2: // TODO: Compare speeds, if AI mon is faster allow 2 turns - return TRUE; + ret = TRUE; + break; + case 2: // if AI mon is faster allow 2 turns + savedBattleMons = AllocSaveBattleMons(); + PokemonToBattleMon(aiMon, &gBattleMons[gActiveBattler]); + if (AI_WhoStrikesFirst(gActiveBattler, battlerAtk, 0) == AI_IS_SLOWER) + ret = TRUE; + else + ret = FALSE; + FreeRestoreBattleMons(savedBattleMons); + break; } - return FALSE; + return ret; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 036e9e4f6..66acaacfb 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3368,16 +3368,27 @@ bool32 ShouldUseWishAromatherapy(u8 battlerAtk, u8 battlerDef, u16 move) return FALSE; } +#define SIZE_G_BATTLE_MONS (sizeof(struct BattlePokemon) * MAX_BATTLERS_COUNT) + +struct BattlePokemon *AllocSaveBattleMons(void) +{ + struct BattlePokemon *savedBattleMons = Alloc(SIZE_G_BATTLE_MONS); + memcpy(savedBattleMons, gBattleMons, SIZE_G_BATTLE_MONS); + return savedBattleMons; +} + +void FreeRestoreBattleMons(struct BattlePokemon *savedBattleMons) +{ + memcpy(gBattleMons, savedBattleMons, SIZE_G_BATTLE_MONS); + Free(savedBattleMons); +} + // party logic s32 AI_CalcPartyMonBestMoveDamage(u32 battlerAtk, u32 battlerDef, struct Pokemon *attackerMon, struct Pokemon *targetMon) { - s32 bestDmg, dmg; - u32 i, move; + s32 i, move, bestDmg, dmg; u8 effectiveness; - struct BattlePokemon *battleMons = Alloc(sizeof(struct BattlePokemon) * MAX_BATTLERS_COUNT); - - for (i = 0; i < MAX_BATTLERS_COUNT; i++) - battleMons[i] = gBattleMons[i]; + struct BattlePokemon *savedBattleMons = AllocSaveBattleMons(); if (attackerMon != NULL) PokemonToBattleMon(attackerMon, &gBattleMons[battlerAtk]); @@ -3399,10 +3410,7 @@ s32 AI_CalcPartyMonBestMoveDamage(u32 battlerAtk, u32 battlerDef, struct Pokemon } } - for (i = 0; i < MAX_BATTLERS_COUNT; i++) - gBattleMons[i] = battleMons[i]; - - Free(battleMons); + FreeRestoreBattleMons(savedBattleMons); return dmg; } diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index a0e45ca0c..1759120b7 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -3366,39 +3366,25 @@ static const struct TrainerMonItemCustomMoves sParty_Drake[] = { static const struct TrainerMonItemCustomMoves sParty_Roxanne1[] = { { - .iv = 46, - .lvl = 46, - .species = SPECIES_SKARMORY, + .iv = 100, + .lvl = 12, + .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, - .moves = {MOVE_SPIKES, MOVE_TOXIC, MOVE_WHIRLWIND, MOVE_ROOST} + .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { .iv = 100, - .lvl = 46, - .species = SPECIES_TROPIUS, + .lvl = 12, + .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, - .moves = {MOVE_LEAF_TORNADO, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ROOST} - }, - { - .iv = 47, - .lvl = 47, - .species = SPECIES_HAWLUCHA, - .heldItem = ITEM_ORAN_BERRY, - .moves = {MOVE_SUPERPOWER, MOVE_ACROBATICS, MOVE_U_TURN, MOVE_ROOST} - }, - { - .iv = 47, - .lvl = 47, - .species = SPECIES_MANTINE, - .heldItem = ITEM_ORAN_BERRY, - .moves = {MOVE_CONFUSE_RAY, MOVE_WATER_PULSE, MOVE_AIR_SLASH, MOVE_ROOST} + .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { .iv = 200, - .lvl = 48, - .species = SPECIES_ALTARIA, + .lvl = 15, + .species = SPECIES_NOSEPASS, .heldItem = ITEM_ORAN_BERRY, - .moves = {MOVE_DRAGON_PULSE, MOVE_TOXIC, MOVE_COTTON_GUARD, MOVE_ROOST} + .moves = {MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB} } }; diff --git a/src/data/trainers.h b/src/data/trainers.h index 22d4a4880..75f7edc8b 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -3189,7 +3189,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_POTION, ITEM_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_RISKY, + .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, .party = ITEM_CUSTOM_MOVES(sParty_Roxanne1), }, From 2860ac9c809be439acdb5b7bb5168bc85277b2f5 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 19 Jul 2023 13:29:36 -0300 Subject: [PATCH 13/82] Added a debug feature to hatch eggs --- data/scripts/debug.inc | 31 +++++++++++++++++++++++++++++++ src/debug.c | 10 ++++++++++ 2 files changed, 41 insertions(+) diff --git a/data/scripts/debug.inc b/data/scripts/debug.inc index d7f486907..64b7e1dd0 100644 --- a/data/scripts/debug.inc +++ b/data/scripts/debug.inc @@ -112,4 +112,35 @@ Debug_SaveBlock2Size:: Debug_PokemonStorageSize:: .string "{PKMN}Storage size: {STR_VAR_1}/{STR_VAR_2}.$" +Debug_HatchAnEgg:: + lockall + getpartysize + goto_if_eq VAR_RESULT, 0, Debug_HatchAnEgg_NoPokemon + special ChoosePartyMon + waitstate + goto_if_ge VAR_0x8004, PARTY_SIZE, Debug_HatchAnEgg_End + specialvar VAR_RESULT, ScriptGetPartyMonSpecies + goto_if_ne VAR_RESULT, SPECIES_EGG, DebugScript_HatchAnEgg_CantForceHatch + special EggHatch + waitstate +Debug_HatchAnEgg_End:: + releaseall + end + +Debug_HatchAnEgg_NoPokemon:: + msgbox DebugScript_HatchAnEgg_Text_EmptyParty, MSGBOX_DEFAULT + releaseall + end + +DebugScript_HatchAnEgg_CantForceHatch:: + msgbox DebugScript_HatchAnEgg_Text_NotAnEgg, MSGBOX_DEFAULT + releaseall + end + +DebugScript_HatchAnEgg_Text_EmptyParty:: + .string "You have no Pokémon nor Eggs.$" + +DebugScript_HatchAnEgg_Text_NotAnEgg:: + .string "That's not a Pokémon Egg.$" + .endif diff --git a/src/debug.c b/src/debug.c index ffacba9da..141fbf49a 100644 --- a/src/debug.c +++ b/src/debug.c @@ -91,6 +91,7 @@ enum { // Util DEBUG_UTIL_MENU_ITEM_TRAINER_ID, DEBUG_UTIL_MENU_ITEM_CLEAR_BOXES, DEBUG_UTIL_MENU_ITEM_CHEAT, + DEBUG_UTIL_MENU_ITEM_HATCH_AN_EGG, }; enum { // Scripts DEBUG_UTIL_MENU_ITEM_SCRIPT_1, @@ -312,6 +313,7 @@ static void DebugAction_Util_Trainer_Gender(u8 taskId); static void DebugAction_Util_Trainer_Id(u8 taskId); static void DebugAction_Util_Clear_Boxes(u8 taskId); static void DebugAction_Util_CheatStart(u8 taskId); +static void DebugAction_Util_HatchAnEgg(u8 taskId); static void DebugAction_FlagsVars_Flags(u8 taskId); static void DebugAction_FlagsVars_FlagsSelect(u8 taskId); @@ -381,6 +383,7 @@ extern u8 Debug_Script_8[]; extern u8 Debug_ShowFieldMessageStringVar4[]; extern u8 Debug_CheatStart[]; +extern u8 Debug_HatchAnEgg[]; extern u8 PlayersHouse_2F_EventScript_SetWallClock[]; extern u8 PlayersHouse_2F_EventScript_CheckWallClock[]; extern u8 Debug_CheckSaveBlock[]; @@ -436,6 +439,7 @@ static const u8 sDebugText_Util_Trainer_Gender[] = _("Toggle T. Gender" static const u8 sDebugText_Util_Trainer_Id[] = _("New Trainer Id"); static const u8 sDebugText_Util_Clear_Boxes[] = _("Clear Storage Boxes"); static const u8 sDebugText_Util_CheatStart[] = _("CHEAT Start"); +static const u8 sDebugText_Util_HatchAnEgg[] = _("Hatch an Egg"); // Flags/Vars Menu static const u8 sDebugText_FlagsVars_Flags[] = _("Set Flag XYZ…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_FlagsVars_Flag[] = _("Flag: {STR_VAR_1}{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}\n{STR_VAR_3}"); @@ -597,6 +601,7 @@ static const struct ListMenuItem sDebugMenu_Items_Utilities[] = [DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = {sDebugText_Util_Trainer_Id, DEBUG_UTIL_MENU_ITEM_TRAINER_ID}, [DEBUG_UTIL_MENU_ITEM_CLEAR_BOXES] = {sDebugText_Util_Clear_Boxes, DEBUG_UTIL_MENU_ITEM_CLEAR_BOXES}, [DEBUG_UTIL_MENU_ITEM_CHEAT] = {sDebugText_Util_CheatStart, DEBUG_UTIL_MENU_ITEM_CHEAT}, + [DEBUG_UTIL_MENU_ITEM_HATCH_AN_EGG] = {sDebugText_Util_HatchAnEgg, DEBUG_UTIL_MENU_ITEM_HATCH_AN_EGG}, }; static const struct ListMenuItem sDebugMenu_Items_Scripts[] = { @@ -729,6 +734,7 @@ static void (*const sDebugMenu_Actions_Utilities[])(u8) = [DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = DebugAction_Util_Trainer_Id, [DEBUG_UTIL_MENU_ITEM_CLEAR_BOXES] = DebugAction_Util_Clear_Boxes, [DEBUG_UTIL_MENU_ITEM_CHEAT] = DebugAction_Util_CheatStart, + [DEBUG_UTIL_MENU_ITEM_HATCH_AN_EGG] = DebugAction_Util_HatchAnEgg, }; static void (*const sDebugMenu_Actions_Scripts[])(u8) = { @@ -1976,6 +1982,10 @@ static void DebugAction_Util_CheatStart(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_CheatStart); } +static void DebugAction_Util_HatchAnEgg(u8 taskId) +{ + Debug_DestroyMenu_Full_Script(taskId, Debug_HatchAnEgg); +} // ******************************* // Actions Scripts From 3f5daa8cf138c1849b2b91bba3425250113fa7a7 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Mon, 24 Jul 2023 12:51:43 +0100 Subject: [PATCH 14/82] Add BENCHMARK to test runner Counts the time spent in the block in arbitrary time units (64-cycles currently). If the block takes more than ~4 million cycles (~0.25s) the benchmark will wrap around. Note that the time can be affected by the timeout IRQs, and should only be taken as a loose indication of relative performance. --- include/gba/io_reg.h | 1 + test/random.c | 57 ++++++++++++++++++++++++++++++++++++++++++++ test/test.h | 42 ++++++++++++++++++++++++++++++++ 3 files changed, 100 insertions(+) diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 148ce31db..d05ec7120 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -664,6 +664,7 @@ #define TIMER_64CLK 0x01 #define TIMER_256CLK 0x02 #define TIMER_1024CLK 0x03 +#define TIMER_COUNTUP 0x04 #define TIMER_INTR_ENABLE 0x40 #define TIMER_ENABLE 0x80 diff --git a/test/random.c b/test/random.c index ef364de27..091b9323a 100644 --- a/test/random.c +++ b/test/random.c @@ -151,3 +151,60 @@ TEST("RandomElement generates a uniform distribution") EXPECT_LT(error, UQ_4_12(0.025)); } + +TEST("RandomUniform mul-based faster than mod-based (compile-time)") +{ + u32 i; + struct Benchmark mulBenchmark, modBenchmark; + u32 mulSum = 0, modSum = 0; + + BENCHMARK(&mulBenchmark) + { + mulSum += RandomUniformDefault(RNG_NONE, 0, 1); + mulSum += RandomUniformDefault(RNG_NONE, 0, 2); + mulSum += RandomUniformDefault(RNG_NONE, 0, 3); + mulSum += RandomUniformDefault(RNG_NONE, 0, 4); + } + + BENCHMARK(&modBenchmark) + { + modSum += Random() % 2; + modSum += Random() % 3; + modSum += Random() % 4; + modSum += Random() % 5; + } + + EXPECT_FASTER(mulBenchmark, modBenchmark); + + // Reference mulSum/modSum to prevent optimization. + // These numbers are different because multiplication and modulus + // have subtly different biases (so subtle that it's irrelevant for + // our purposes). + EXPECT_EQ(mulSum, 3); + EXPECT_EQ(modSum, 4); +} + +TEST("RandomUniform mul-based faster than mod-based (run-time)") +{ + u32 i; + struct Benchmark mulBenchmark, modBenchmark; + u32 mulSum = 0, modSum = 0; + + BENCHMARK(&mulBenchmark) + { + for (i = 0; i < 32; i++) + mulSum += RandomUniformDefault(RNG_NONE, 0, i); + } + + BENCHMARK(&modBenchmark) + { + for (i = 0; i < 32; i++) + modSum += Random() % (i + 1); + } + + EXPECT_FASTER(mulBenchmark, modBenchmark); + + // Reference mulSum/modSum to prevent optimization. + EXPECT_EQ(mulSum, 232); + EXPECT_EQ(modSum, 249); +} diff --git a/test/test.h b/test/test.h index 24abca60d..228f19565 100644 --- a/test/test.h +++ b/test/test.h @@ -46,6 +46,7 @@ struct TestRunnerState u8 result; u8 expectedResult; bool8 expectLeaks:1; + bool8 inBenchmark:1; u32 timeoutSeconds; }; @@ -158,6 +159,47 @@ s32 MgbaPrintf_(const char *fmt, ...); Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_GE(%d, %d) failed", gTestRunnerState.test->filename, __LINE__, _a, _b); \ } while (0) +struct Benchmark { u32 ticks; }; + +static inline void BenchmarkStart(void) +{ + gTestRunnerState.inBenchmark = TRUE; + REG_TM3CNT = (TIMER_ENABLE | TIMER_64CLK) << 16; +} + +static inline struct Benchmark BenchmarkStop(void) +{ + REG_TM3CNT_H = 0; + gTestRunnerState.inBenchmark = FALSE; + return (struct Benchmark) { REG_TM3CNT_L }; +} + +#define BENCHMARK(id) \ + for (BenchmarkStart(); gTestRunnerState.inBenchmark; *(id) = BenchmarkStop()) + +// An approximation of how much overhead benchmarks introduce. +#define BENCHMARK_ABS 2 + +// An approximation for what percentage faster a benchmark has to be for +// us to be confident that it's faster than another. +#define BENCHMARK_REL 95 + +#define EXPECT_FASTER(a, b) \ + do \ + { \ + u32 a_ = (a).ticks; u32 b_ = (b).ticks; \ + if (((a_ - BENCHMARK_ABS) * BENCHMARK_REL) >= (b_ * 100)) \ + Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_FASTER(" #a ", " #b ") failed", gTestRunnerState.test->filename, __LINE__); \ + } while (0) + +#define EXPECT_SLOWER(a, b) \ + do \ + { \ + u32 a_ = (a).ticks; u32 b_ = (b).ticks; \ + if ((a_ * 100) <= ((b_ - BENCHMARK_ABS) * BENCHMARK_REL)) \ + Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_SLOWER(" #a ", " #b ") failed", gTestRunnerState.test->filename, __LINE__); \ + } while (0) + #define KNOWN_FAILING \ Test_ExpectedResult(TEST_RESULT_FAIL) From b499f41a5cc232369b518206619d1d96a5a0fd62 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Tue, 25 Jul 2023 07:40:51 +0100 Subject: [PATCH 15/82] Print ticks --- test/test.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/test/test.h b/test/test.h index 228f19565..5b3ab8af0 100644 --- a/test/test.h +++ b/test/test.h @@ -159,7 +159,7 @@ s32 MgbaPrintf_(const char *fmt, ...); Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_GE(%d, %d) failed", gTestRunnerState.test->filename, __LINE__, _a, _b); \ } while (0) -struct Benchmark { u32 ticks; }; +struct Benchmark { s32 ticks; }; static inline void BenchmarkStart(void) { @@ -188,6 +188,7 @@ static inline struct Benchmark BenchmarkStop(void) do \ { \ u32 a_ = (a).ticks; u32 b_ = (b).ticks; \ + MgbaPrintf_(#a ": %d ticks, " #b ": %d ticks", a_, b_); \ if (((a_ - BENCHMARK_ABS) * BENCHMARK_REL) >= (b_ * 100)) \ Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_FASTER(" #a ", " #b ") failed", gTestRunnerState.test->filename, __LINE__); \ } while (0) @@ -196,6 +197,7 @@ static inline struct Benchmark BenchmarkStop(void) do \ { \ u32 a_ = (a).ticks; u32 b_ = (b).ticks; \ + MgbaPrintf_(#a ": %d ticks, " #b ": %d ticks", a_, b_); \ if ((a_ * 100) <= ((b_ - BENCHMARK_ABS) * BENCHMARK_REL)) \ Test_ExitWithResult(TEST_RESULT_FAIL, "%s:%d: EXPECT_SLOWER(" #a ", " #b ") failed", gTestRunnerState.test->filename, __LINE__); \ } while (0) From c11839c648c402cae731c16fcd347252e0e0197e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 26 Jul 2023 09:34:23 +0200 Subject: [PATCH 16/82] Use isValidForBattle --- src/battle_ai_switch_items.c | 46 ++++++++---------------------------- 1 file changed, 10 insertions(+), 36 deletions(-) diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 625634af4..d815d3f8b 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -113,11 +113,7 @@ static bool8 ShouldSwitchIfWonderGuard(void) // Find a Pokemon in the party that has a super effective move. for (i = firstId; i < lastId; i++) { - if (GetMonData(&party[i], MON_DATA_HP) == 0) - continue; - if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE) - continue; - if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG) + if (!IsValidForBattle(&party[i])) continue; if (i == gBattlerPartyIndexes[gActiveBattler]) continue; @@ -196,13 +192,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) for (i = firstId; i < lastId; i++) { - u16 species; u16 monAbility; - if (GetMonData(&party[i], MON_DATA_HP) == 0) - continue; - species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG); - if (species == SPECIES_NONE || species == SPECIES_EGG) + if (!IsValidForBattle(&party[i])) continue; if (i == gBattlerPartyIndexes[battlerIn1]) continue; @@ -216,7 +208,6 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) continue; monAbility = GetMonAbility(&party[i]); - if (absorbingTypeAbility == monAbility && Random() & 1) { // we found a mon. @@ -291,9 +282,7 @@ static bool8 ShouldSwitchIfGameStatePrompt(void) continue; //Look for mon in party that is able to be switched into and has ability that sets terrain - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG + if (IsValidForBattle(&party[i]) && i != gBattlerPartyIndexes[gActiveBattler] && i != gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)] && IsBattlerGrounded(gActiveBattler) @@ -562,13 +551,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u16 flags, u8 moduloPercent) for (i = firstId; i < lastId; i++) { - u16 species; - u16 monAbility; + u16 species, monAbility; - if (GetMonData(&party[i], MON_DATA_HP) == 0) - continue; - species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG); - if (species == SPECIES_NONE || species == SPECIES_EGG) + if (!IsValidForBattle(&party[i])) continue; if (i == gBattlerPartyIndexes[battlerIn1]) continue; @@ -581,8 +566,8 @@ static bool8 FindMonWithFlagsAndSuperEffective(u16 flags, u8 moduloPercent) if (IsAceMon(gActiveBattler, i)) continue; + species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG); monAbility = GetMonAbility(&party[i]); - CalcPartyMonTypeEffectivenessMultiplier(gLastLandedMoves[gActiveBattler], species, monAbility); if (gMoveResultFlags & flags) { @@ -651,11 +636,7 @@ bool32 ShouldSwitch(void) for (i = firstId; i < lastId; i++) { - if (GetMonData(&party[i], MON_DATA_HP) == 0) - continue; - if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE) - continue; - if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG) + if (!IsValidForBattle(&party[i])) continue; if (i == gBattlerPartyIndexes[battlerIn1]) continue; @@ -752,9 +733,7 @@ void AI_TrySwitchOrUseItem(void) for (monToSwitchId = (lastId-1); monToSwitchId >= firstId; monToSwitchId--) { - if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0) - continue; - if (GetMonData(&party[monToSwitchId], MON_DATA_SPECIES) == SPECIES_NONE) + if (!IsValidForBattle(&party[monToSwitchId])) continue; if (monToSwitchId == gBattlerPartyIndexes[battlerIn1]) continue; @@ -957,10 +936,7 @@ u8 GetMostSuitableMonToSwitchInto(void) // Get invalid slots ids. for (i = firstId; i < lastId; i++) { - u16 species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG); - if (species == SPECIES_NONE - || species == SPECIES_EGG - || GetMonData(&party[i], MON_DATA_HP) == 0 + if (!IsValidForBattle(&party[i]) || gBattlerPartyIndexes[battlerIn1] == i || gBattlerPartyIndexes[battlerIn2] == i || i == *(gBattleStruct->monToSwitchIntoId + battlerIn1) @@ -1043,9 +1019,7 @@ static bool8 ShouldUseItem(void) for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG) + if (IsValidForBattle(&party[i])) { validMons++; } From bca29d8586cce1b7d8af6e2174fa895590a3cc53 Mon Sep 17 00:00:00 2001 From: Alex Date: Wed, 26 Jul 2023 17:17:33 +0200 Subject: [PATCH 17/82] Adds Mortal Spin and Population Bomb --- data/battle_scripts_1.s | 13 ++++++++++++- include/constants/battle_move_effects.h | 4 +++- src/battle_ai_main.c | 2 ++ src/battle_ai_util.c | 2 +- src/battle_script_commands.c | 6 +++--- src/battle_util.c | 5 ----- src/data/battle_moves.h | 9 ++++++--- test/move_effect_mortal_spin.c | 24 ++++++++++++++++++++++++ 8 files changed, 51 insertions(+), 14 deletions(-) create mode 100644 test/move_effect_mortal_spin.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index ec6958d94..db0cebc4b 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -435,6 +435,17 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE .4byte BattleScript_EffectSpinOut @ EFFECT_SPIN_OUT .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN + .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB + .4byte BattleScript_EffectMortalSpin @ EFFECT_MORTAL_SPIN + +BattleScript_EffectMortalSpin: + call BattleScript_EffectHit_Ret + rapidspinfree + setmoveeffect MOVE_EFFECT_POISON + seteffectwithchance + tryfaintmon BS_TARGET + moveendall + end BattleScript_EffectMakeItRain: setmoveeffect MOVE_EFFECT_PAYDAY @@ -7790,7 +7801,7 @@ BattleScript_WishMegaEvolution:: BattleScript_PrimalReversion:: call BattleScript_PrimalReversionRet end2 - + BattleScript_PrimalReversionRestoreAttacker:: call BattleScript_PrimalReversionRet copybyte gBattlerAttacker, sSAVED_BATTLER diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index bb38d8659..c12f6fbc0 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -412,7 +412,9 @@ #define EFFECT_COLLISION_COURSE 406 #define EFFECT_SPIN_OUT 407 #define EFFECT_MAKE_IT_RAIN 408 +#define EFFECT_POPULATION_BOMB 409 +#define EFFECT_MORTAL_SPIN 410 -#define NUM_BATTLE_MOVE_EFFECTS 409 +#define NUM_BATTLE_MOVE_EFFECTS 411 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 9243bacb9..e231d3d1f 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3571,6 +3571,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_TOXIC: case EFFECT_POISON: case EFFECT_BARB_BARRAGE: + case EFFECT_MORTAL_SPIN: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); break; case EFFECT_LIGHT_SCREEN: @@ -4246,6 +4247,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case MOVE_RAPID_SPIN: + case MOVE_MORTAL_SPIN: if (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED) score += 3; break; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index c18209314..dcf653d41 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -865,7 +865,7 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 *typeEffectiveness, } // Handle other multi-strike moves - if (gBattleMoves[move].strikeCount > 1) + if (gBattleMoves[move].strikeCount > 1 && gBattleMoves[move].effect != EFFECT_TRIPLE_KICK) dmg *= gBattleMoves[move].strikeCount; else if (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH) dmg *= 3; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 1059967ed..36965c465 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1722,10 +1722,10 @@ static void Cmd_accuracycheck(void) gBattlescriptCurrInstr = cmd->nextInstr; } else if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_2ND_HIT - || (gSpecialStatuses[gBattlerAttacker].multiHitOn && (gBattleMoves[move].effect != EFFECT_TRIPLE_KICK - || GetBattlerAbility(gBattlerAttacker) == ABILITY_SKILL_LINK))) + || (gSpecialStatuses[gBattlerAttacker].multiHitOn && (GetBattlerAbility(gBattlerAttacker) == ABILITY_SKILL_LINK + || !(gBattleMoves[move].effect == EFFECT_TRIPLE_KICK || gBattleMoves[move].effect == EFFECT_POPULATION_BOMB)))) { - // No acc checks for second hit of Parental Bond or multi hit moves, except Triple Kick/Triple Axel + // No acc checks for second hit of Parental Bond or multi hit moves, except Triple Kick/Triple Axel/Population Bomb gBattlescriptCurrInstr = cmd->nextInstr; } else diff --git a/src/battle_util.c b/src/battle_util.c index 1170ddea7..e64cc5019 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3748,11 +3748,6 @@ u8 AtkCanceller_UnableToUseMove(void) gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount; PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0) } - else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK) - { - gMultiHitCounter = 3; - PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0) - } #if B_BEAT_UP >= GEN_5 else if (gBattleMoves[gCurrentMove].effect == EFFECT_BEAT_UP) { diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index bb1db2f7d..4e03d68c5 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2886,6 +2886,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + .strikeCount = 3, }, [MOVE_THIEF] = @@ -12357,6 +12358,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + .strikeCount = 3, }, [MOVE_DUAL_WINGBEAT] = @@ -13152,7 +13154,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = [MOVE_POPULATION_BOMB] = { - .effect = EFFECT_PLACEHOLDER, // EFFECT_MULTI_HIT maybe? + .effect = EFFECT_POPULATION_BOMB, .power = 20, .type = TYPE_NORMAL, .accuracy = 90, @@ -13165,6 +13167,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .makesContact = TRUE, .slicingMove = TRUE, .metronomeBanned = TRUE, + .strikeCount = 10, }, [MOVE_ICE_SPINNER] = @@ -13246,12 +13249,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = [MOVE_MORTAL_SPIN] = { - .effect = EFFECT_PLACEHOLDER, // EFFECT_MORTAL_SPIN + .effect = EFFECT_MORTAL_SPIN, .power = 30, .type = TYPE_POISON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, + .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_PHYSICAL, diff --git a/test/move_effect_mortal_spin.c b/test/move_effect_mortal_spin.c new file mode 100644 index 000000000..c3dd04527 --- /dev/null +++ b/test/move_effect_mortal_spin.c @@ -0,0 +1,24 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].effect == EFFECT_MORTAL_SPIN); +} + +SINGLE_BATTLE_TEST("Mortal Spin blows away hazards and poisons foe") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_MORTAL_SPIN); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_MORTAL_SPIN, player); + MESSAGE("Wobbuffet blew away Stealth Rock!"); + MESSAGE("Foe Wobbuffet was poisoned!"); + STATUS_ICON(opponent, poison: TRUE); + } +} + From 5fa7a6d4c6710e0a447358fd8e4b8ccb49969619 Mon Sep 17 00:00:00 2001 From: Alex Date: Fri, 28 Jul 2023 13:20:06 +0200 Subject: [PATCH 18/82] Skill Link Tests, Loaded Dice stuff --- src/battle_script_commands.c | 3 +- src/battle_util.c | 11 +- test/move_effect_multi_hit.c | 135 ++++++++++++++++++ test/move_effect_population_bomb.c | 6 + test/move_effect_triple_kick.c | 6 +- ...ree_strikes.c => move_flag_strike_count.c} | 17 ++- 6 files changed, 173 insertions(+), 5 deletions(-) create mode 100644 test/move_effect_multi_hit.c create mode 100644 test/move_effect_population_bomb.c rename test/{move_flag_three_strikes.c => move_flag_strike_count.c} (76%) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 36965c465..6a3ccde0c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1722,7 +1722,8 @@ static void Cmd_accuracycheck(void) gBattlescriptCurrInstr = cmd->nextInstr; } else if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_2ND_HIT - || (gSpecialStatuses[gBattlerAttacker].multiHitOn && (GetBattlerAbility(gBattlerAttacker) == ABILITY_SKILL_LINK + || (gSpecialStatuses[gBattlerAttacker].multiHitOn + && (GetBattlerAbility(gBattlerAttacker) == ABILITY_SKILL_LINK || GetBattlerHoldEffect(gBattlerAttacker, TRUE) || !(gBattleMoves[move].effect == EFFECT_TRIPLE_KICK || gBattleMoves[move].effect == EFFECT_POPULATION_BOMB)))) { // No acc checks for second hit of Parental Bond or multi hit moves, except Triple Kick/Triple Axel/Population Bomb diff --git a/src/battle_util.c b/src/battle_util.c index e64cc5019..a84521f11 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3745,8 +3745,15 @@ u8 AtkCanceller_UnableToUseMove(void) } else if (gBattleMoves[gCurrentMove].strikeCount > 1) { - gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount; - PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0) + if (gBattleMoves[gCurrentMove].effect == EFFECT_POPULATION_BOMB && GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_LOADED_DICE) + { + gMultiHitCounter = RandomUniform(RNG_LOADED_DICE, 4, 10); + } + else + { + gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount; + PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0) + } } #if B_BEAT_UP >= GEN_5 else if (gBattleMoves[gCurrentMove].effect == EFFECT_BEAT_UP) diff --git a/test/move_effect_multi_hit.c b/test/move_effect_multi_hit.c new file mode 100644 index 000000000..d3a265ebb --- /dev/null +++ b/test/move_effect_multi_hit.c @@ -0,0 +1,135 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_BULLET_SEED].effect == EFFECT_MULTI_HIT); +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit the maximum amount with Skill Link") +{ + PASSES_RANDOMLY(100, 100, RNG_HITS); + + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_SKILL_LINK); }; + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 5 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit twice 35 Percent of the time") +{ + PASSES_RANDOMLY(35, 100, RNG_HITS); + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 2 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit thrice 35 Percent of the time") +{ + PASSES_RANDOMLY(35, 100, RNG_HITS); + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 3 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit four times 35 Percent of the time") +{ + PASSES_RANDOMLY(15, 100, RNG_HITS); + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 4 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit four times 35 Percent of the time") +{ + PASSES_RANDOMLY(15, 100, RNG_HITS); + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 5 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit at least four times with Loaded Dice") +{ + PASSES_RANDOMLY(50, 100, RNG_LOADED_DICE); + + GIVEN { + ASSUME(gItems[ITEM_LOADED_DICE].holdEffect == HOLD_EFFECT_LOADED_DICE); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LOADED_DICE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 4 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Multi hit Moves hit five times 50 Percent of the time with Loaded Dice") +{ + PASSES_RANDOMLY(50, 100, RNG_LOADED_DICE); + + GIVEN { + ASSUME(gItems[ITEM_LOADED_DICE].holdEffect == HOLD_EFFECT_LOADED_DICE); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LOADED_DICE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_BULLET_SEED); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player); + MESSAGE("Hit 5 time(s)!"); + } +} diff --git a/test/move_effect_population_bomb.c b/test/move_effect_population_bomb.c new file mode 100644 index 000000000..439cbe809 --- /dev/null +++ b/test/move_effect_population_bomb.c @@ -0,0 +1,6 @@ +#include "global.h" +#include "test_battle.h" + +TO_DO_BATTLE_TEST("Accuracy for Population Bomb is checked independently for each hit") +TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Skill Link") +TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Loaded Dice") diff --git a/test/move_effect_triple_kick.c b/test/move_effect_triple_kick.c index e0a91b011..4e47d6cc6 100644 --- a/test/move_effect_triple_kick.c +++ b/test/move_effect_triple_kick.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_TRIPLE_KICK].effect & EFFECT_TRIPLE_KICK); + ASSUME(gBattleMoves[MOVE_TRIPLE_KICK].effect == EFFECT_TRIPLE_KICK); } SINGLE_BATTLE_TEST("Triple Kick damage is increased by its base damage for each hit") @@ -29,3 +29,7 @@ SINGLE_BATTLE_TEST("Triple Kick damage is increased by its base damage for each EXPECT_MUL_EQ(firstHit, Q_4_12(3.0), thirdHit); } } + +TO_DO_BATTLE_TEST("Accuracy for Triple Kick is checked independently for each hit") +TO_DO_BATTLE_TEST("Accuracy for Triple Kick is only checked for the first hit with Skill Link") +TO_DO_BATTLE_TEST("Accuracy for Triple Kick is only checked for the first hit with Loaded Dice") diff --git a/test/move_flag_three_strikes.c b/test/move_flag_strike_count.c similarity index 76% rename from test/move_flag_three_strikes.c rename to test/move_flag_strike_count.c index 21debc730..0c71d6731 100644 --- a/test/move_flag_three_strikes.c +++ b/test/move_flag_strike_count.c @@ -1,7 +1,22 @@ #include "global.h" #include "test_battle.h" -SINGLE_BATTLE_TEST("Three-strike flag turns a move into a 3-hit move") +SINGLE_BATTLE_TEST("Two strike count turns a move into a 2-hit move") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_DOUBLE_KICK].strikeCount == 2); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_DOUBLE_KICK); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_DOUBLE_KICK, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_DOUBLE_KICK, player); + MESSAGE("Hit 2 time(s)!"); + } +} + +SINGLE_BATTLE_TEST("Three strike count turns a move into a 3-hit move") { s16 firstHit; s16 secondHit; From 4a657c7eaff8ef277e00e6ddbbcfdc651befab52 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 25 Jul 2023 20:47:35 -0300 Subject: [PATCH 19/82] Revamped GetTotalAccuracy --- src/battle_script_commands.c | 74 +++++++++++++++++++++++++++--------- 1 file changed, 56 insertions(+), 18 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ccd4a404f..69d6eb1a4 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1852,6 +1852,8 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move, u32 atkAbility, u s8 buff, accStage, evasionStage; u8 atkParam = GetBattlerHoldEffectParam(battlerAtk); u8 defParam = GetBattlerHoldEffectParam(battlerDef); + u8 atkAlly = BATTLE_PARTNER(battlerAtk); + u16 atkAllyAbility = GetBattlerAbility(atkAlly); gPotentialItemEffectBattler = battlerDef; accStage = gBattleMons[battlerAtk].statStages[STAT_ACC]; @@ -1885,30 +1887,66 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move, u32 atkAbility, u calc = gAccuracyStageRatios[buff].dividend * moveAcc; calc /= gAccuracyStageRatios[buff].divisor; - if (atkAbility == ABILITY_COMPOUND_EYES) + // Attacker's ability + switch (atkAbility) + { + case ABILITY_COMPOUND_EYES: calc = (calc * 130) / 100; // 1.3 compound eyes boost - else if (atkAbility == ABILITY_VICTORY_STAR) + break; + case ABILITY_VICTORY_STAR: calc = (calc * 110) / 100; // 1.1 victory star boost - if (IsBattlerAlive(BATTLE_PARTNER(battlerAtk)) && GetBattlerAbility(BATTLE_PARTNER(battlerAtk)) == ABILITY_VICTORY_STAR) - calc = (calc * 110) / 100; // 1.1 ally's victory star boost + break; + case ABILITY_HUSTLE: + if (IS_MOVE_PHYSICAL(move)) + calc = (calc * 80) / 100; // 1.2 hustle loss + break; + } - if (defAbility == ABILITY_SAND_VEIL && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) - calc = (calc * 80) / 100; // 1.2 sand veil loss - else if (defAbility == ABILITY_SNOW_CLOAK && WEATHER_HAS_EFFECT && (gBattleWeather & (B_WEATHER_HAIL | B_WEATHER_SNOW))) - calc = (calc * 80) / 100; // 1.2 snow cloak loss - else if (defAbility == ABILITY_TANGLED_FEET && gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) - calc = (calc * 50) / 100; // 1.5 tangled feet loss + // Target's ability + switch (defAbility) + { + case ABILITY_SAND_VEIL: + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) + calc = (calc * 80) / 100; // 1.2 sand veil loss + break; + case ABILITY_SNOW_CLOAK: + if (WEATHER_HAS_EFFECT && (gBattleWeather & (B_WEATHER_HAIL | B_WEATHER_SNOW))) + calc = (calc * 80) / 100; // 1.2 snow cloak loss + break; + case ABILITY_TANGLED_FEET: + if (gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) + calc = (calc * 50) / 100; // 1.5 tangled feet loss + break; + } - if (atkAbility == ABILITY_HUSTLE && IS_MOVE_PHYSICAL(move)) - calc = (calc * 80) / 100; // 1.2 hustle loss + // Attacker's ally's ability + switch (atkAllyAbility) + { + case ABILITY_VICTORY_STAR: + if (IsBattlerAlive(atkAlly)) + calc = (calc * 110) / 100; // 1.1 ally's victory star boost + break; + } - if (defHoldEffect == HOLD_EFFECT_EVASION_UP) + // Attacker's hold effect + switch (atkHoldEffect) + { + case HOLD_EFFECT_WIDE_LENS: + calc = (calc * (100 + atkParam)) / 100; + break; + case HOLD_EFFECT_ZOOM_LENS: + if (GetBattlerTurnOrderNum(battlerAtk) > GetBattlerTurnOrderNum(battlerDef)) + calc = (calc * (100 + atkParam)) / 100; + break; + } + + // Target's hold effect + switch (defHoldEffect) + { + case HOLD_EFFECT_EVASION_UP: calc = (calc * (100 - defParam)) / 100; - - if (atkHoldEffect == HOLD_EFFECT_WIDE_LENS) - calc = (calc * (100 + atkParam)) / 100; - else if (atkHoldEffect == HOLD_EFFECT_ZOOM_LENS && GetBattlerTurnOrderNum(battlerAtk) > GetBattlerTurnOrderNum(battlerDef)) - calc = (calc * (100 + atkParam)) / 100; + break; + } if (gProtectStructs[battlerAtk].usedMicleBerry) { From 5167b01b14db8a3062d2db35d5428600911f4800 Mon Sep 17 00:00:00 2001 From: Alex Date: Sat, 29 Jul 2023 12:44:21 +0200 Subject: [PATCH 20/82] var for ability + hold effect, loaded dice comparison fix for small bug introduced in the latest commit --- src/battle_script_commands.c | 10 ++++++---- test/move_effect_population_bomb.c | 23 +++++++++++++++++++++++ 2 files changed, 29 insertions(+), 4 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 6a3ccde0c..2adfcdcc2 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1708,6 +1708,8 @@ static void Cmd_accuracycheck(void) u16 type, move = cmd->move; u16 moveTarget = GetBattlerMoveTargetType(gBattlerAttacker, move); + u16 gBattlerAttackerAbility = GetBattlerAbility(gBattlerAttacker); + u8 gBattlerAttackerHoldEffect = GetBattlerHoldEffect(gBattlerAttacker, TRUE); if (move == ACC_CURR_MOVE) move = gCurrentMove; @@ -1723,7 +1725,7 @@ static void Cmd_accuracycheck(void) } else if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_2ND_HIT || (gSpecialStatuses[gBattlerAttacker].multiHitOn - && (GetBattlerAbility(gBattlerAttacker) == ABILITY_SKILL_LINK || GetBattlerHoldEffect(gBattlerAttacker, TRUE) + && (gBattlerAttackerAbility == ABILITY_SKILL_LINK || gBattlerAttackerHoldEffect == HOLD_EFFECT_LOADED_DICE || !(gBattleMoves[move].effect == EFFECT_TRIPLE_KICK || gBattleMoves[move].effect == EFFECT_POPULATION_BOMB)))) { // No acc checks for second hit of Parental Bond or multi hit moves, except Triple Kick/Triple Axel/Population Bomb @@ -1743,16 +1745,16 @@ static void Cmd_accuracycheck(void) gBattlerAttacker, gBattlerTarget, move, - GetBattlerAbility(gBattlerAttacker), + gBattlerAttackerAbility, GetBattlerAbility(gBattlerTarget), - GetBattlerHoldEffect(gBattlerAttacker, TRUE), + gBattlerAttackerHoldEffect, GetBattlerHoldEffect(gBattlerTarget, TRUE) ); if (!RandomPercentage(RNG_ACCURACY, accuracy)) { gMoveResultFlags |= MOVE_RESULT_MISSED; - if (GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_BLUNDER_POLICY) + if (gBattlerAttackerHoldEffect == HOLD_EFFECT_BLUNDER_POLICY) gBattleStruct->blunderPolicy = TRUE; // Only activates from missing through acc/evasion checks if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && diff --git a/test/move_effect_population_bomb.c b/test/move_effect_population_bomb.c index 439cbe809..1305f456c 100644 --- a/test/move_effect_population_bomb.c +++ b/test/move_effect_population_bomb.c @@ -1,6 +1,29 @@ #include "global.h" #include "test_battle.h" +SINGLE_BATTLE_TEST("Population Bomb can hit ten times") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_POPULATION_BOMB].strikeCount == 10); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_POPULATION_BOMB); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player); + MESSAGE("Hit 10 time(s)!"); + } +} + TO_DO_BATTLE_TEST("Accuracy for Population Bomb is checked independently for each hit") TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Skill Link") TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Loaded Dice") From b08b6a37cb150d49c900c7c04aca4cc5c17ddafe Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Tue, 25 Jul 2023 08:03:08 +0100 Subject: [PATCH 21/82] Optimize BuildOamBuffer --- gflib/sprite.c | 282 +++++++++++++++++++-------------------------- test/sprite.c | 303 +++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 417 insertions(+), 168 deletions(-) create mode 100644 test/sprite.c diff --git a/gflib/sprite.c b/gflib/sprite.c index 80fba81fe..d75f6f727 100644 --- a/gflib/sprite.c +++ b/gflib/sprite.c @@ -48,11 +48,7 @@ struct OamDimensions s8 height; }; -static void UpdateOamCoords(void); -static void BuildSpritePriorities(void); -static void SortSprites(void); -static void CopyMatricesToOamBuffer(void); -static void AddSpritesToOamBuffer(void); +static void SortSprites(u32 *spritePriorities, s32 n); static u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); static void ResetOamMatrices(void); static void ResetSprite(struct Sprite *sprite); @@ -280,12 +276,12 @@ u32 gOamMatrixAllocBitmap; u8 gReservedSpritePaletteCount; EWRAM_DATA struct Sprite gSprites[MAX_SPRITES + 1] = {0}; -EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0}; EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0}; EWRAM_DATA static bool8 sShouldProcessSpriteCopyRequests = 0; EWRAM_DATA static u8 sSpriteCopyRequestCount = 0; EWRAM_DATA static struct SpriteCopyRequest sSpriteCopyRequests[MAX_SPRITES] = {0}; EWRAM_DATA u8 gOamLimit = 0; +static EWRAM_DATA u8 gOamDummyIndex = 0; EWRAM_DATA u16 gReservedSpriteTileCount = 0; EWRAM_DATA static u8 sSpriteTileAllocBitmap[128] = {0}; EWRAM_DATA s16 gSpriteCoordOffsetX = 0; @@ -296,6 +292,7 @@ EWRAM_DATA bool8 gAffineAnimsDisabled = FALSE; void ResetSpriteData(void) { ResetOamRange(0, 128); + gOamDummyIndex = 0; ResetAllSprites(); ClearSpriteCopyRequests(); ResetAffineAnimData(); @@ -326,179 +323,128 @@ void AnimateSprites(void) void BuildOamBuffer(void) { - u8 temp; - UpdateOamCoords(); - BuildSpritePriorities(); - SortSprites(); - temp = gMain.oamLoadDisabled; + bool32 oamLoadDisabled; + u32 i, stride; + u8 oamIndex; + + // All attributes which affect sorting packed into a single u32: + // { priority:2, subpriority:8, y:9, :5, index:8 }. + // Index has its own byte even though it only needs 6 bits so that + // we can load it with a ldrb instead of having to mask out the + // bottom 6 bits. + u32 spritePriorities[MAX_SPRITES]; + s32 toSort = 0; + u8 skippedSprites[MAX_SPRITES]; + u32 skippedSpritesN = 0; + u32 matrices = 0; + + for (i = 0; i < MAX_SPRITES; i++) + { + // Reuse existing sSpriteOrder because we expect the order to be + // relatively stable between frames. + u32 index = sSpriteOrder[i]; + struct Sprite *sprite = &gSprites[index]; + s32 y; + if (!sprite->inUse || sprite->invisible) + { + skippedSprites[skippedSpritesN++] = index; + continue; + } + + if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK) + matrices |= 1 << sprite->oam.matrixNum; + + if (sprite->coordOffsetEnabled) + { + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + } + else + { + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY; + } + + y = sprite->oam.y; + if (y >= DISPLAY_HEIGHT) + { + y -= 256; + } + else if (sprite->oam.affineMode == ST_OAM_AFFINE_DOUBLE + && sprite->oam.size == ST_OAM_SIZE_3) + { + u32 shape = sprite->oam.shape; + if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) + { + if (y > 128) + y -= 256; + } + } + + // y in [-128...159], so (159 - y) in [0..287]. + spritePriorities[toSort++] + = (sprite->oam.priority << 30) + | (sprite->subpriority << 22) + | (((159 - y) & 0x1FF) << 13) + | (index << 0); + } + + SortSprites(spritePriorities, toSort); + + for (i = 0; i < toSort; i++) + sSpriteOrder[i] = spritePriorities[i] & 0xFF; + for (i = 0; i < skippedSpritesN; i++) + sSpriteOrder[toSort + i] = skippedSprites[i]; + + oamLoadDisabled = gMain.oamLoadDisabled; gMain.oamLoadDisabled = TRUE; - AddSpritesToOamBuffer(); - CopyMatricesToOamBuffer(); - gMain.oamLoadDisabled = temp; + + for (i = 0, oamIndex = 0; i < toSort; i++) + { + if (AddSpriteToOamBuffer(&gSprites[spritePriorities[i] & 0xFF], &oamIndex)) + break; + } + + for (i = oamIndex; i < gOamDummyIndex; i++) + gMain.oamBuffer[i] = gDummyOamData; + gOamDummyIndex = oamIndex; + + for (i = 0; matrices != 0; i++, matrices >>= 1) + { + if (matrices & 1) + { + u32 base = 4 * i; + gMain.oamBuffer[base + 0].affineParam = gOamMatrices[i].a; + gMain.oamBuffer[base + 1].affineParam = gOamMatrices[i].b; + gMain.oamBuffer[base + 2].affineParam = gOamMatrices[i].c; + gMain.oamBuffer[base + 3].affineParam = gOamMatrices[i].d; + } + } + + gMain.oamLoadDisabled = oamLoadDisabled; sShouldProcessSpriteCopyRequests = TRUE; } -void UpdateOamCoords(void) +static inline void InsertionSort(u32 *spritePriorities, s32 n) { - u8 i; - for (i = 0; i < MAX_SPRITES; i++) + s32 i = 1; + while (i < n) { - struct Sprite *sprite = &gSprites[i]; - if (sprite->inUse && !sprite->invisible) + u32 x = spritePriorities[i]; + s32 j = i - 1; + while (j >= 0 && spritePriorities[j] > x) { - if (sprite->coordOffsetEnabled) - { - sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX + gSpriteCoordOffsetX; - sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY + gSpriteCoordOffsetY; - } - else - { - sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX; - sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY; - } - } - } -} - -void BuildSpritePriorities(void) -{ - u16 i; - for (i = 0; i < MAX_SPRITES; i++) - { - struct Sprite *sprite = &gSprites[i]; - u16 priority = sprite->subpriority | (sprite->oam.priority << 8); - sSpritePriorities[i] = priority; - } -} - -void SortSprites(void) -{ - u8 i; - for (i = 1; i < MAX_SPRITES; i++) - { - u8 j = i; - struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]]; - struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]]; - u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]]; - u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]]; - s16 sprite1Y = sprite1->oam.y; - s16 sprite2Y = sprite2->oam.y; - - if (sprite1Y >= DISPLAY_HEIGHT) - sprite1Y = sprite1Y - 256; - - if (sprite2Y >= DISPLAY_HEIGHT) - sprite2Y = sprite2Y - 256; - - if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE - && sprite1->oam.size == ST_OAM_SIZE_3) - { - u32 shape = sprite1->oam.shape; - if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) - { - if (sprite1Y > 128) - sprite1Y = sprite1Y - 256; - } - } - - if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE - && sprite2->oam.size == ST_OAM_SIZE_3) - { - u32 shape = sprite2->oam.shape; - if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) - { - if (sprite2Y > 128) - sprite2Y = sprite2Y - 256; - } - } - - while (j > 0 - && ((sprite1Priority > sprite2Priority) - || (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y))) - { - u8 temp = sSpriteOrder[j]; - sSpriteOrder[j] = sSpriteOrder[j - 1]; - sSpriteOrder[j - 1] = temp; - - // UB: If j equals 1, then j-- makes j equal 0. - // Then, sSpriteOrder[-1] gets accessed below. - // Although this doesn't result in a bug in the ROM, - // the behavior is undefined. + spritePriorities[j + 1] = spritePriorities[j]; j--; -#ifdef UBFIX - if (j == 0) - break; -#endif - - sprite1 = &gSprites[sSpriteOrder[j - 1]]; - sprite2 = &gSprites[sSpriteOrder[j]]; - sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]]; - sprite2Priority = sSpritePriorities[sSpriteOrder[j]]; - sprite1Y = sprite1->oam.y; - sprite2Y = sprite2->oam.y; - - if (sprite1Y >= DISPLAY_HEIGHT) - sprite1Y = sprite1Y - 256; - - if (sprite2Y >= DISPLAY_HEIGHT) - sprite2Y = sprite2Y - 256; - - if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE - && sprite1->oam.size == ST_OAM_SIZE_3) - { - u32 shape = sprite1->oam.shape; - if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) - { - if (sprite1Y > 128) - sprite1Y = sprite1Y - 256; - } - } - - if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE - && sprite2->oam.size == ST_OAM_SIZE_3) - { - u32 shape = sprite2->oam.shape; - if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) - { - if (sprite2Y > 128) - sprite2Y = sprite2Y - 256; - } - } } - } -} - -void CopyMatricesToOamBuffer(void) -{ - u8 i; - for (i = 0; i < OAM_MATRIX_COUNT; i++) - { - u32 base = 4 * i; - gMain.oamBuffer[base + 0].affineParam = gOamMatrices[i].a; - gMain.oamBuffer[base + 1].affineParam = gOamMatrices[i].b; - gMain.oamBuffer[base + 2].affineParam = gOamMatrices[i].c; - gMain.oamBuffer[base + 3].affineParam = gOamMatrices[i].d; - } -} - -void AddSpritesToOamBuffer(void) -{ - u8 i = 0; - u8 oamIndex = 0; - - while (i < MAX_SPRITES) - { - struct Sprite *sprite = &gSprites[sSpriteOrder[i]]; - if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex)) - return; + spritePriorities[j + 1] = x; i++; } +} - while (oamIndex < gOamLimit) - { - gMain.oamBuffer[oamIndex] = gDummyOamData; - oamIndex++; - } +static void SortSprites(u32 *spritePriorities, s32 n) +{ + InsertionSort(spritePriorities, n); } u8 CreateSprite(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority) @@ -849,7 +795,7 @@ void CopyToSprites(u8 *src) void ResetAllSprites(void) { - u8 i; + u32 i; for (i = 0; i < MAX_SPRITES; i++) { diff --git a/test/sprite.c b/test/sprite.c new file mode 100644 index 000000000..f488929d5 --- /dev/null +++ b/test/sprite.c @@ -0,0 +1,303 @@ +#include "global.h" +#include "test.h" +#include "main.h" +#include "malloc.h" +#include "random.h" +#include "sprite.h" + +#define OAM_MATRIX_COUNT 32 + +EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0}; +EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0}; + +static void Old_BuildOamBuffer(void); + +static void ExpectEqOamBuffers(const struct OamData *oldOamBuffer, const struct OamData *newOamBuffer) +{ + u32 i; + u32 matrices = 0; + + // Compare the non-matrix data. + for (i = 0; i < gOamLimit; i++) + { + EXPECT(memcmp(&oldOamBuffer[i], &newOamBuffer[i], 6) == 0); + if (newOamBuffer[i].affineMode & ST_OAM_AFFINE_ON_MASK) + matrices |= 1 << newOamBuffer[i].matrixNum; + } + + // Compare the matrix data. + for (i = 0; i < OAM_MATRIX_COUNT; i++) + { + if (matrices & (1 << i)) + { + u32 base = 4 * i; + EXPECT_EQ(oldOamBuffer[base + 0].affineParam, newOamBuffer[base + 0].affineParam); + EXPECT_EQ(oldOamBuffer[base + 1].affineParam, newOamBuffer[base + 1].affineParam); + EXPECT_EQ(oldOamBuffer[base + 2].affineParam, newOamBuffer[base + 2].affineParam); + EXPECT_EQ(oldOamBuffer[base + 3].affineParam, newOamBuffer[base + 3].affineParam); + } + } +} + +static void ResetSpriteData_(void) +{ + u32 i; + ResetSpriteData(); + for (i = 0; i < MAX_SPRITES; i++) + sSpriteOrder[i] = i; +} + +static void BenchmarkBuildOamBuffer(bool32 preSort) +{ + struct Benchmark oldBuildOamBuffer, newBuildOamBuffer; + struct OamData *oldOamBuffer = Alloc(sizeof(gMain.oamBuffer)); + + if (preSort) + Old_BuildOamBuffer(); + BENCHMARK(&oldBuildOamBuffer) + { + Old_BuildOamBuffer(); + } + memcpy(oldOamBuffer, gMain.oamBuffer, sizeof(gMain.oamBuffer)); + + if (preSort) + BuildOamBuffer(); + BENCHMARK(&newBuildOamBuffer) + { + BuildOamBuffer(); + } + + ExpectEqOamBuffers(oldOamBuffer, gMain.oamBuffer); + EXPECT_FASTER(newBuildOamBuffer, oldBuildOamBuffer); + Free(oldOamBuffer); +} + +TEST("BuildOamBuffer faster with no sprites") +{ + ResetSpriteData_(); + BenchmarkBuildOamBuffer(FALSE); +} + +TEST("BuildOamBuffer faster with max sprites (equal y/subpriority)") +{ + u32 i; + + ResetSpriteData_(); + for (i = 0; i < MAX_SPRITES; i++) + CreateSprite(&gDummySpriteTemplate, 0, 0, 0); + BenchmarkBuildOamBuffer(FALSE); +} + +TEST("BuildOamBuffer faster with max sprites (random y/subpriority)") +{ + u32 i; + ResetSpriteData_(); + SeedRng(0); + for (i = 0; i < MAX_SPRITES; i++) + CreateSprite(&gDummySpriteTemplate, 0, Random() % 256, Random() % 256); + BenchmarkBuildOamBuffer(FALSE); +} + +TEST("BuildOamBuffer faster on already-sorted max sprites") +{ + u32 i; + ResetSpriteData_(); + SeedRng(0); + for (i = 0; i < MAX_SPRITES; i++) + CreateSprite(&gDummySpriteTemplate, 0, Random() % 256, Random() % 256); + BenchmarkBuildOamBuffer(TRUE); +} + +TEST("BuildOamBuffer faster with mix of sprites") +{ + u32 i; + ResetSpriteData_(); + SeedRng(0); + for (i = 0; i < MAX_SPRITES / 2; i++) + { + u32 spriteId = CreateSprite(&gDummySpriteTemplate, 0, Random() % 256, Random() % 256); + gSprites[spriteId].invisible = Random() % 4 == 0; + } + BenchmarkBuildOamBuffer(FALSE); +} + +// Old implementation. + +#define UBFIX + +static void UpdateOamCoords(void) +{ + u8 i; + for (i = 0; i < MAX_SPRITES; i++) + { + struct Sprite *sprite = &gSprites[i]; + if (sprite->inUse && !sprite->invisible) + { + if (sprite->coordOffsetEnabled) + { + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + } + else + { + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY; + } + } + } +} + +static void BuildSpritePriorities(void) +{ + u16 i; + for (i = 0; i < MAX_SPRITES; i++) + { + struct Sprite *sprite = &gSprites[i]; + u16 priority = sprite->subpriority | (sprite->oam.priority << 8); + sSpritePriorities[i] = priority; + } +} + +static void SortSprites(void) +{ + u8 i; + for (i = 1; i < MAX_SPRITES; i++) + { + u8 j = i; + struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]]; + struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]]; + u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]]; + u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]]; + s16 sprite1Y = sprite1->oam.y; + s16 sprite2Y = sprite2->oam.y; + + if (sprite1Y >= DISPLAY_HEIGHT) + sprite1Y = sprite1Y - 256; + + if (sprite2Y >= DISPLAY_HEIGHT) + sprite2Y = sprite2Y - 256; + + if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE + && sprite1->oam.size == ST_OAM_SIZE_3) + { + u32 shape = sprite1->oam.shape; + if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) + { + if (sprite1Y > 128) + sprite1Y = sprite1Y - 256; + } + } + + if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE + && sprite2->oam.size == ST_OAM_SIZE_3) + { + u32 shape = sprite2->oam.shape; + if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) + { + if (sprite2Y > 128) + sprite2Y = sprite2Y - 256; + } + } + + while (j > 0 + && ((sprite1Priority > sprite2Priority) + || (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y))) + { + u8 temp = sSpriteOrder[j]; + sSpriteOrder[j] = sSpriteOrder[j - 1]; + sSpriteOrder[j - 1] = temp; + + // UB: If j equals 1, then j-- makes j equal 0. + // Then, sSpriteOrder[-1] gets accessed below. + // Although this doesn't result in a bug in the ROM, + // the behavior is undefined. + j--; +#ifdef UBFIX + if (j == 0) + break; +#endif + + sprite1 = &gSprites[sSpriteOrder[j - 1]]; + sprite2 = &gSprites[sSpriteOrder[j]]; + sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]]; + sprite2Priority = sSpritePriorities[sSpriteOrder[j]]; + sprite1Y = sprite1->oam.y; + sprite2Y = sprite2->oam.y; + + if (sprite1Y >= DISPLAY_HEIGHT) + sprite1Y = sprite1Y - 256; + + if (sprite2Y >= DISPLAY_HEIGHT) + sprite2Y = sprite2Y - 256; + + if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE + && sprite1->oam.size == ST_OAM_SIZE_3) + { + u32 shape = sprite1->oam.shape; + if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) + { + if (sprite1Y > 128) + sprite1Y = sprite1Y - 256; + } + } + + if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE + && sprite2->oam.size == ST_OAM_SIZE_3) + { + u32 shape = sprite2->oam.shape; + if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE) + { + if (sprite2Y > 128) + sprite2Y = sprite2Y - 256; + } + } + } + } +} + +static void CopyMatricesToOamBuffer(void) +{ + u8 i; + for (i = 0; i < OAM_MATRIX_COUNT; i++) + { + u32 base = 4 * i; + gMain.oamBuffer[base + 0].affineParam = gOamMatrices[i].a; + gMain.oamBuffer[base + 1].affineParam = gOamMatrices[i].b; + gMain.oamBuffer[base + 2].affineParam = gOamMatrices[i].c; + gMain.oamBuffer[base + 3].affineParam = gOamMatrices[i].d; + } +} + +static void AddSpritesToOamBuffer(void) +{ + u8 i = 0; + u8 oamIndex = 0; + + while (i < MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[sSpriteOrder[i]]; + if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex)) + return; + i++; + } + + while (oamIndex < gOamLimit) + { + gMain.oamBuffer[oamIndex] = gDummyOamData; + oamIndex++; + } +} + +static void Old_BuildOamBuffer(void) +{ + u8 temp; + UpdateOamCoords(); + BuildSpritePriorities(); + SortSprites(); + temp = gMain.oamLoadDisabled; + gMain.oamLoadDisabled = TRUE; + AddSpritesToOamBuffer(); + CopyMatricesToOamBuffer(); + gMain.oamLoadDisabled = temp; + //sShouldProcessSpriteCopyRequests = TRUE; +} From 0bace94dc724ed1a170eed12a7755eaa09c94bd8 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 3 Aug 2023 14:46:45 -0300 Subject: [PATCH 22/82] Updated Cmd_jumpifsideaffecting --- src/battle_script_commands.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 32477451b..8b69e36fb 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4183,11 +4183,7 @@ static void Cmd_jumpifsideaffecting(void) u32 flags; const u8 *jumpInstr; - if (cmd->battler == BS_ATTACKER) - side = GET_BATTLER_SIDE(gBattlerAttacker); - else - side = GET_BATTLER_SIDE(gBattlerTarget); - + side = GET_BATTLER_SIDE(GetBattlerForBattleScript(cmd->battler)); flags = cmd->flags; jumpInstr = cmd->jumpInstr; From e7bc42fcafd269c3f46c70568fa0655ac965b1eb Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 3 Aug 2023 21:17:39 +0200 Subject: [PATCH 23/82] use IsValidForBattle --- src/battle_controller_opponent.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 4b8820f9b..a786dafa6 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1707,8 +1707,7 @@ static void OpponentHandleChoosePokemon(void) for (chosenMonId = (lastId-1); chosenMonId >= firstId; chosenMonId--) { - if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0 - && GetMonData(&gEnemyParty[chosenMonId], MON_DATA_SPECIES) != SPECIES_NONE + if (IsValidForBattle(&gEnemyParty[chosenMonId]) && chosenMonId != gBattlerPartyIndexes[battler1] && chosenMonId != gBattlerPartyIndexes[battler2] && (!(AI_THINKING_STRUCT->aiFlags & AI_FLAG_ACE_POKEMON) From 4ae6ae4de361f20841450124632b41b15c5b9f46 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Fri, 4 Aug 2023 02:57:06 -0400 Subject: [PATCH 24/82] Reset all battler IDs at battle start (#3111) * reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids * replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts --------- Co-authored-by: ghoulslash --- data/battle_scripts_1.s | 4 ++-- src/battle_main.c | 3 +++ 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 8a574a70f..0fd5f87c6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -6793,14 +6793,14 @@ BattleScript_SunlightFaded:: BattleScript_OverworldWeatherStarts:: printfromtable gWeatherStartsStringIds waitmessage B_WAIT_TIME_LONG - playanimation_var BS_ATTACKER, sB_ANIM_ARG1 + playanimation_var BS_BATTLER_0, sB_ANIM_ARG1 call BattleScript_ActivateWeatherAbilities end3 BattleScript_OverworldTerrain:: printfromtable gTerrainStringIds waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG + playanimation BS_BATTLER_0, B_ANIM_RESTORE_BG call BattleScript_ActivateTerrainEffects end3 diff --git a/src/battle_main.c b/src/battle_main.c index eea745356..962de9e4e 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3129,6 +3129,9 @@ static void BattleStartClearSetData(void) gBattlerAttacker = 0; gBattlerTarget = 0; + gEffectBattler = 0; + gBattleScripting.battler = 0; + gBattlerAbility = 0; gBattleWeather = 0; gHitMarker = 0; From cc30d2fb53faebfeaff9b59e8a22b9d78f3d7795 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 4 Aug 2023 12:10:38 +0200 Subject: [PATCH 25/82] start removing duplicate controller functions --- include/battle_controllers.h | 7 +- include/battle_gfx_sfx_util.h | 3 +- src/battle_controller_link_opponent.c | 592 +------------------- src/battle_controller_link_partner.c | 593 +------------------- src/battle_controller_opponent.c | 604 +-------------------- src/battle_controller_player.c | 595 +-------------------- src/battle_controller_player_partner.c | 593 +------------------- src/battle_controller_recorded_opponent.c | 592 +------------------- src/battle_controller_recorded_player.c | 593 +------------------- src/battle_controller_wally.c | 567 +------------------- src/battle_controllers.c | 623 ++++++++++++++++++++++ src/battle_gfx_sfx_util.c | 21 +- src/battle_script_commands.c | 4 +- src/reshow_battle_screen.c | 4 +- 14 files changed, 684 insertions(+), 4707 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index e1ab98b0c..d4c3214a5 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -251,10 +251,15 @@ void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); void BtlController_EmitDebugMenu(u8 bufferId); +void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); +void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); +void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); +void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)); + // player controller void SetControllerToPlayer(void); void BattleControllerDummy(void); -void PlayerHandleGetRawMonData(void); void SetBattleEndCallbacks(void); void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite); void CB2_SetUpReshowBattleScreenAfterMenu(void); diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 0b1bd52fb..d59ce9b04 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -10,8 +10,7 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId); bool8 IsBattleSEPlaying(u8 battlerId); -void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); -void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); +void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId); void BattleGfxSfxDummy2(u16 species); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 69e2f6bde..f3bffdf43 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -531,333 +531,7 @@ static void LinkOpponentBufferExecCompleted(void) static void LinkOpponentHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyLinkOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyLinkOpponentMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - LinkOpponentBufferExecCompleted(); -} - -static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); } static void LinkOpponentHandleGetRawMonData(void) @@ -867,273 +541,17 @@ static void LinkOpponentHandleGetRawMonData(void) static void LinkOpponentHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetLinkOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetLinkOpponentMonData(i); - monToCheck >>= 1; - } - } - LinkOpponentBufferExecCompleted(); -} - -static void SetLinkOpponentMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); } static void LinkOpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - LinkOpponentBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); } static void LinkOpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - - gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim; + BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); } static void LinkOpponentHandleSwitchInAnim(void) @@ -1153,7 +571,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) if (species == SPECIES_NONE) species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite( diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 8684ba70e..0019136f1 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -425,333 +425,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void LinkPartnerHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyLinkPartnerMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyLinkPartnerMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - LinkPartnerBufferExecCompleted(); -} - -static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); } static void LinkPartnerHandleGetRawMonData(void) @@ -761,279 +435,24 @@ static void LinkPartnerHandleGetRawMonData(void) static void LinkPartnerHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetLinkPartnerMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetLinkPartnerMonData(i); - monToCheck >>= 1; - } - } - LinkPartnerBufferExecCompleted(); -} - -static void SetLinkPartnerMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } - - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); } static void LinkPartnerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - LinkPartnerBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); } static void LinkPartnerHandleLoadMonSprite(void) { - u16 species; - - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - gBattlerControllerFuncs[gActiveBattler] = WaitForMonAnimAfterLoad; + BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); } static void LinkPartnerHandleSwitchInAnim(void) { ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; } @@ -1590,7 +1009,7 @@ static void Task_StartSendOutAnim(u8 taskId) StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index f316f19ea..d3903cd38 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -552,619 +552,27 @@ static void OpponentBufferExecCompleted(void) static void OpponentHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += GetOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += GetOpponentMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - OpponentBufferExecCompleted(); -} - -static u32 GetOpponentMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); } static void OpponentHandleGetRawMonData(void) { - struct BattlePokemon battleMon; - u8 *src = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 *dst = (u8 *)&battleMon + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = src[i]; - - BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[gActiveBattler][2], dst); - OpponentBufferExecCompleted(); + BtlController_HandleGetRawMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); } static void OpponentHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetOpponentMonData(i); - monToCheck >>= 1; - } - } - OpponentBufferExecCompleted(); -} - -static void SetOpponentMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); } static void OpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - OpponentBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); } static void OpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - - gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim; + BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); } static void OpponentHandleSwitchInAnim(void) @@ -1185,7 +593,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) if (species == SPECIES_NONE) species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index eb47db444..3eddca0b7 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -38,6 +38,7 @@ #include "constants/rgb.h" static void PlayerHandleGetMonData(void); +static void PlayerHandleGetRawMonData(void); static void PlayerHandleSetMonData(void); static void PlayerHandleSetRawMonData(void); static void PlayerHandleLoadMonSprite(void); @@ -1801,603 +1802,27 @@ static void PrintLinkStandbyMsg(void) static void PlayerHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyPlayerMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyPlayerMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - PlayerBufferExecCompleted(); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); } -static u32 CopyPlayerMonData(u8 monId, u8 *dst) +static void PlayerHandleGetRawMonData(void) { - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; -} - -void PlayerHandleGetRawMonData(void) -{ - struct BattlePokemon battleMon; - u8 *src = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 *dst = (u8 *)&battleMon + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = src[i]; - - BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[gActiveBattler][2], dst); - PlayerBufferExecCompleted(); + BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); } static void PlayerHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetPlayerMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetPlayerMonData(i); - monToCheck >>= 1; - } - } - PlayerBufferExecCompleted(); -} - -static void SetPlayerMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } - - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); } static void PlayerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - PlayerBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); } static void PlayerHandleLoadMonSprite(void) { - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpritePosX_0; } @@ -2406,7 +1831,7 @@ static void PlayerHandleSwitchInAnim(void) { ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); gActionSelectionCursor[gActiveBattler] = 0; gMoveSelectionCursor[gActiveBattler] = 0; StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); @@ -3220,7 +2645,7 @@ void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) DestroySprite(sprite); // Load mon sprite - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); } @@ -3244,7 +2669,7 @@ static void Task_StartSendOutAnim(u8 taskId) StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 3a4beeca9..1552703d4 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -613,333 +613,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void PlayerPartnerHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyPlayerPartnerMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - PlayerPartnerBufferExecCompleted(); -} - -static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); } static void PlayerPartnerHandleGetRawMonData(void) @@ -949,279 +623,24 @@ static void PlayerPartnerHandleGetRawMonData(void) static void PlayerPartnerHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetPlayerPartnerMonData(i); - monToCheck >>= 1; - } - } - PlayerPartnerBufferExecCompleted(); -} - -static void SetPlayerPartnerMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } - - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); } static void PlayerPartnerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - PlayerPartnerBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); } static void PlayerPartnerHandleLoadMonSprite(void) { - u16 species; - - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - gBattlerControllerFuncs[gActiveBattler] = WaitForMonAnimAfterLoad; + BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); } static void PlayerPartnerHandleSwitchInAnim(void) { ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; } @@ -1864,7 +1283,7 @@ static void Task_StartSendOutAnim(u8 taskId) StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 283388fcf..1ce0cabc2 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -520,333 +520,7 @@ static void RecordedOpponentBufferExecCompleted(void) static void RecordedOpponentHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyRecordedOpponentMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - RecordedOpponentBufferExecCompleted(); -} - -static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); } static void RecordedOpponentHandleGetRawMonData(void) @@ -856,273 +530,17 @@ static void RecordedOpponentHandleGetRawMonData(void) static void RecordedOpponentHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetRecordedOpponentMonData(i); - monToCheck >>= 1; - } - } - RecordedOpponentBufferExecCompleted(); -} - -static void SetRecordedOpponentMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); } static void RecordedOpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - RecordedOpponentBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); } static void RecordedOpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - - gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim; + BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); } static void RecordedOpponentHandleSwitchInAnim(void) @@ -1140,7 +558,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 86cb49198..574ac8aea 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -501,333 +501,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void RecordedPlayerHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyRecordedPlayerMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyRecordedPlayerMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - RecordedPlayerBufferExecCompleted(); -} - -static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); } static void RecordedPlayerHandleGetRawMonData(void) @@ -837,279 +511,24 @@ static void RecordedPlayerHandleGetRawMonData(void) static void RecordedPlayerHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetRecordedPlayerMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetRecordedPlayerMonData(i); - monToCheck >>= 1; - } - } - RecordedPlayerBufferExecCompleted(); -} - -static void SetRecordedPlayerMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } - - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); } static void RecordedPlayerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleResources->bufferA[gActiveBattler][1]; - u8 i; - - for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) - dst[i] = gBattleResources->bufferA[gActiveBattler][3 + i]; - - RecordedPlayerBufferExecCompleted(); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); } static void RecordedPlayerHandleLoadMonSprite(void) { - u16 species; - - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(gActiveBattler), - GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - gBattlerControllerFuncs[gActiveBattler] = WaitForMonAnimAfterLoad; + BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); } static void RecordedPlayerHandleSwitchInAnim(void) { ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; } @@ -1733,7 +1152,7 @@ static void Task_StartSendOutAnim(u8 taskId) StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 00a825dba..81f4da5c4 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -427,578 +427,17 @@ static void CompleteOnFinishedStatusAnimation(void) static void WallyHandleGetMonData(void) { - u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 size = 0; - u8 monToCheck; - s32 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - size += CopyWallyMonData(gBattlerPartyIndexes[gActiveBattler], monData); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - size += CopyWallyMonData(i, monData + size); - monToCheck >>= 1; - } - } - BtlController_EmitDataTransfer(BUFFER_B, size, monData); - WallyBufferExecCompleted(); -} - -static u32 CopyWallyMonData(u8 monId, u8 *dst) -{ - struct BattlePokemon battleMon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < MAX_MON_MOVES; size++) - { - battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); - battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - battleMon.metLevel = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy_Nickname(battleMon.nickname, nickname); - GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); - src = (u8 *)&battleMon; - for (size = 0; size < sizeof(battleMon); size++) - dst[size] = src[size]; - break; - case REQUEST_SPECIES_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_HELDITEM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - src = (u8 *)(&moveData); - for (size = 0; size < sizeof(moveData); size++) - dst[size] = src[size]; - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < MAX_MON_MOVES; size++) - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); - dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); - size++; - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); - size = 1; - break; - case REQUEST_OTID_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_EXP_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case REQUEST_HP_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); - size = 1; - break; - case REQUEST_ATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); - size = 1; - break; - case REQUEST_DEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); - size = 1; - break; - case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); - size = 1; - break; - case REQUEST_SPATK_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); - size = 1; - break; - case REQUEST_SPDEF_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); - size = 1; - break; - case REQUEST_FRIENDSHIP_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); - size = 1; - break; - case REQUEST_POKERUS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); - size = 1; - break; - case REQUEST_MET_LOCATION_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); - size = 1; - break; - case REQUEST_MET_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); - size = 1; - break; - case REQUEST_MET_GAME_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); - size = 1; - break; - case REQUEST_POKEBALL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); - size = 1; - break; - case REQUEST_ALL_IVS_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 6; - break; - case REQUEST_HP_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); - size = 1; - break; - case REQUEST_ATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); - size = 1; - break; - case REQUEST_DEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - size = 1; - break; - case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); - size = 1; - break; - case REQUEST_SPATK_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); - size = 1; - break; - case REQUEST_SPDEF_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); - size = 1; - break; - case REQUEST_PERSONALITY_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_CHECKSUM_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_STATUS_BATTLE: - data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); - dst[0] = (data32 & 0x000000FF); - dst[1] = (data32 & 0x0000FF00) >> 8; - dst[2] = (data32 & 0x00FF0000) >> 16; - dst[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case REQUEST_LEVEL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - size = 1; - break; - case REQUEST_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_MAX_HP_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_ATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_DEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPATK_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_SPDEF_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); - dst[0] = data16; - dst[1] = data16 >> 8; - size = 2; - break; - case REQUEST_COOL_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); - size = 1; - break; - case REQUEST_BEAUTY_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); - size = 1; - break; - case REQUEST_CUTE_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); - size = 1; - break; - case REQUEST_SMART_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); - size = 1; - break; - case REQUEST_TOUGH_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); - size = 1; - break; - case REQUEST_SHEEN_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); - size = 1; - break; - case REQUEST_COOL_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); - size = 1; - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case REQUEST_CUTE_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case REQUEST_SMART_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); - size = 1; - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - - return size; + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); } static void WallyHandleGetRawMonData(void) { - PlayerHandleGetRawMonData(); + BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); } static void WallyHandleSetMonData(void) { - u8 monToCheck; - u8 i; - - if (gBattleResources->bufferA[gActiveBattler][2] == 0) - { - SetWallyMonData(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - monToCheck = gBattleResources->bufferA[gActiveBattler][2]; - for (i = 0; i < PARTY_SIZE; i++) - { - if (monToCheck & 1) - SetWallyMonData(i); - monToCheck >>= 1; - } - } - WallyBufferExecCompleted(); -} - -static void SetWallyMonData(u8 monId) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleResources->bufferA[gActiveBattler][1]) - { - case REQUEST_ALL_BATTLE: - { - u8 iv; - - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < MAX_MON_MOVES; i++) - { - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case REQUEST_MOVE1_BATTLE: - case REQUEST_MOVE2_BATTLE: - case REQUEST_MOVE3_BATTLE: - case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[gActiveBattler][7]); - break; - case REQUEST_PPMOVE1_BATTLE: - case REQUEST_PPMOVE2_BATTLE: - case REQUEST_PPMOVE3_BATTLE: - case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleResources->bufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][8]); - break; - case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[gActiveBattler][3]); - break; - } - - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); } static void WallyHandleSetRawMonData(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index d7ca18c6a..c55c78378 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -3,6 +3,7 @@ #include "battle_ai_main.h" #include "battle_anim.h" #include "battle_controllers.h" +#include "battle_gfx_sfx_util.h" #include "battle_message.h" #include "battle_setup.h" #include "cable_club.h" @@ -10,6 +11,7 @@ #include "link_rfu.h" #include "party_menu.h" #include "recorded_battle.h" +#include "string_util.h" #include "task.h" #include "util.h" #include "constants/abilities.h" @@ -1546,3 +1548,624 @@ void BtlController_EmitDebugMenu(u8 bufferId) sBattleBuffersTransferData[0] = CONTROLLER_DEBUGMENU; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 1); } + +// Standardized Controller functions +static u32 GetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId, u8 *dst) +{ + struct BattlePokemon battleMon; + struct MovePpInfo moveData; + u8 nickname[POKEMON_NAME_LENGTH * 2]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleResources->bufferA[battler][1]) + { + case REQUEST_ALL_BATTLE: + battleMon.species = GetMonData(&party[monId], MON_DATA_SPECIES); + battleMon.item = GetMonData(&party[monId], MON_DATA_HELD_ITEM); + for (size = 0; size < MAX_MON_MOVES; size++) + { + battleMon.moves[size] = GetMonData(&party[monId], MON_DATA_MOVE1 + size); + battleMon.pp[size] = GetMonData(&party[monId], MON_DATA_PP1 + size); + } + battleMon.ppBonuses = GetMonData(&party[monId], MON_DATA_PP_BONUSES); + battleMon.friendship = GetMonData(&party[monId], MON_DATA_FRIENDSHIP); + battleMon.experience = GetMonData(&party[monId], MON_DATA_EXP); + battleMon.hpIV = GetMonData(&party[monId], MON_DATA_HP_IV); + battleMon.attackIV = GetMonData(&party[monId], MON_DATA_ATK_IV); + battleMon.defenseIV = GetMonData(&party[monId], MON_DATA_DEF_IV); + battleMon.speedIV = GetMonData(&party[monId], MON_DATA_SPEED_IV); + battleMon.spAttackIV = GetMonData(&party[monId], MON_DATA_SPATK_IV); + battleMon.spDefenseIV = GetMonData(&party[monId], MON_DATA_SPDEF_IV); + battleMon.personality = GetMonData(&party[monId], MON_DATA_PERSONALITY); + battleMon.status1 = GetMonData(&party[monId], MON_DATA_STATUS); + battleMon.level = GetMonData(&party[monId], MON_DATA_LEVEL); + battleMon.hp = GetMonData(&party[monId], MON_DATA_HP); + battleMon.maxHP = GetMonData(&party[monId], MON_DATA_MAX_HP); + battleMon.attack = GetMonData(&party[monId], MON_DATA_ATK); + battleMon.defense = GetMonData(&party[monId], MON_DATA_DEF); + battleMon.speed = GetMonData(&party[monId], MON_DATA_SPEED); + battleMon.spAttack = GetMonData(&party[monId], MON_DATA_SPATK); + battleMon.spDefense = GetMonData(&party[monId], MON_DATA_SPDEF); + battleMon.abilityNum = GetMonData(&party[monId], MON_DATA_ABILITY_NUM); + battleMon.otId = GetMonData(&party[monId], MON_DATA_OT_ID); + battleMon.metLevel = GetMonData(&party[monId], MON_DATA_MET_LEVEL); + GetMonData(&party[monId], MON_DATA_NICKNAME, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); + GetMonData(&party[monId], MON_DATA_OT_NAME, battleMon.otName); + src = (u8 *)&battleMon; + for (size = 0; size < sizeof(battleMon); size++) + dst[size] = src[size]; + break; + case REQUEST_SPECIES_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_SPECIES); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_HELDITEM_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_HELD_ITEM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MOVES_PP_BATTLE: + for (size = 0; size < MAX_MON_MOVES; size++) + { + moveData.moves[size] = GetMonData(&party[monId], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&party[monId], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&party[monId], MON_DATA_PP_BONUSES); + src = (u8 *)(&moveData); + for (size = 0; size < sizeof(moveData); size++) + dst[size] = src[size]; + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[battler][1] - REQUEST_MOVE1_BATTLE); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_PP_DATA_BATTLE: + for (size = 0; size < MAX_MON_MOVES; size++) + dst[size] = GetMonData(&party[monId], MON_DATA_PP1 + size); + dst[size] = GetMonData(&party[monId], MON_DATA_PP_BONUSES); + size++; + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_PP1 + gBattleResources->bufferA[battler][1] - REQUEST_PPMOVE1_BATTLE); + size = 1; + break; + case REQUEST_OTID_BATTLE: + data32 = GetMonData(&party[monId], MON_DATA_OT_ID); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_EXP_BATTLE: + data32 = GetMonData(&party[monId], MON_DATA_EXP); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_HP_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_HP_EV); + size = 1; + break; + case REQUEST_ATK_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_ATK_EV); + size = 1; + break; + case REQUEST_DEF_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_DEF_EV); + size = 1; + break; + case REQUEST_SPEED_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPEED_EV); + size = 1; + break; + case REQUEST_SPATK_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPATK_EV); + size = 1; + break; + case REQUEST_SPDEF_EV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPDEF_EV); + size = 1; + break; + case REQUEST_FRIENDSHIP_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_FRIENDSHIP); + size = 1; + break; + case REQUEST_POKERUS_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_POKERUS); + size = 1; + break; + case REQUEST_MET_LOCATION_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_MET_LOCATION); + size = 1; + break; + case REQUEST_MET_LEVEL_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_MET_LEVEL); + size = 1; + break; + case REQUEST_MET_GAME_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_MET_GAME); + size = 1; + break; + case REQUEST_POKEBALL_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_POKEBALL); + size = 1; + break; + case REQUEST_ALL_IVS_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_HP_IV); + dst[1] = GetMonData(&party[monId], MON_DATA_ATK_IV); + dst[2] = GetMonData(&party[monId], MON_DATA_DEF_IV); + dst[3] = GetMonData(&party[monId], MON_DATA_SPEED_IV); + dst[4] = GetMonData(&party[monId], MON_DATA_SPATK_IV); + dst[5] = GetMonData(&party[monId], MON_DATA_SPDEF_IV); + size = 6; + break; + case REQUEST_HP_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_HP_IV); + size = 1; + break; + case REQUEST_ATK_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_ATK_IV); + size = 1; + break; + case REQUEST_DEF_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_DEF_IV); + size = 1; + break; + case REQUEST_SPEED_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPEED_IV); + size = 1; + break; + case REQUEST_SPATK_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPATK_IV); + size = 1; + break; + case REQUEST_SPDEF_IV_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SPDEF_IV); + size = 1; + break; + case REQUEST_PERSONALITY_BATTLE: + data32 = GetMonData(&party[monId], MON_DATA_PERSONALITY); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_CHECKSUM_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_CHECKSUM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_STATUS_BATTLE: + data32 = GetMonData(&party[monId], MON_DATA_STATUS); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_LEVEL_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_LEVEL); + size = 1; + break; + case REQUEST_HP_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MAX_HP_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_MAX_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_ATK_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_ATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_DEF_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_DEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPEED_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_SPEED); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPATK_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_SPATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPDEF_BATTLE: + data16 = GetMonData(&party[monId], MON_DATA_SPDEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_COOL_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_COOL); + size = 1; + break; + case REQUEST_BEAUTY_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_BEAUTY); + size = 1; + break; + case REQUEST_CUTE_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_CUTE); + size = 1; + break; + case REQUEST_SMART_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SMART); + size = 1; + break; + case REQUEST_TOUGH_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_TOUGH); + size = 1; + break; + case REQUEST_SHEEN_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SHEEN); + size = 1; + break; + case REQUEST_COOL_RIBBON_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_COOL_RIBBON); + size = 1; + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case REQUEST_CUTE_RIBBON_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case REQUEST_SMART_RIBBON_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_SMART_RIBBON); + size = 1; + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + dst[0] = GetMonData(&party[monId], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + + return size; +} + +static void SetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleResources->bufferA[battler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleResources->bufferA[battler][3]; + s32 i; + + switch (gBattleResources->bufferA[battler][1]) + { + case REQUEST_ALL_BATTLE: + { + u8 iv; + + SetMonData(&party[monId], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&party[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); + for (i = 0; i < MAX_MON_MOVES; i++) + { + SetMonData(&party[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&party[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); + } + SetMonData(&party[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&party[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&party[monId], MON_DATA_EXP, &battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&party[monId], MON_DATA_HP_IV, &iv); + iv = battlePokemon->attackIV; + SetMonData(&party[monId], MON_DATA_ATK_IV, &iv); + iv = battlePokemon->defenseIV; + SetMonData(&party[monId], MON_DATA_DEF_IV, &iv); + iv = battlePokemon->speedIV; + SetMonData(&party[monId], MON_DATA_SPEED_IV, &iv); + iv = battlePokemon->spAttackIV; + SetMonData(&party[monId], MON_DATA_SPATK_IV, &iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&party[monId], MON_DATA_SPDEF_IV, &iv); + SetMonData(&party[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&party[monId], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&party[monId], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&party[monId], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&party[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&party[monId], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&party[monId], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&party[monId], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&party[monId], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&party[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); + } + break; + case REQUEST_SPECIES_BATTLE: + SetMonData(&party[monId], MON_DATA_SPECIES, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_HELDITEM_BATTLE: + SetMonData(&party[monId], MON_DATA_HELD_ITEM, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_MOVES_PP_BATTLE: + for (i = 0; i < MAX_MON_MOVES; i++) + { + SetMonData(&party[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&party[monId], MON_DATA_PP1 + i, &moveData->pp[i]); + } + SetMonData(&party[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + SetMonData(&party[monId], MON_DATA_MOVE1 + gBattleResources->bufferA[battler][1] - REQUEST_MOVE1_BATTLE, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_PP_DATA_BATTLE: + SetMonData(&party[monId], MON_DATA_PP1, &gBattleResources->bufferA[battler][3]); + SetMonData(&party[monId], MON_DATA_PP2, &gBattleResources->bufferA[battler][4]); + SetMonData(&party[monId], MON_DATA_PP3, &gBattleResources->bufferA[battler][5]); + SetMonData(&party[monId], MON_DATA_PP4, &gBattleResources->bufferA[battler][6]); + SetMonData(&party[monId], MON_DATA_PP_BONUSES, &gBattleResources->bufferA[battler][7]); + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + SetMonData(&party[monId], MON_DATA_PP1 + gBattleResources->bufferA[battler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_OTID_BATTLE: + SetMonData(&party[monId], MON_DATA_OT_ID, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_EXP_BATTLE: + SetMonData(&party[monId], MON_DATA_EXP, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_HP_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_HP_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_ATK_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_ATK_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_DEF_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_DEF_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPEED_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPEED_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPATK_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPATK_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPDEF_EV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPDEF_EV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_FRIENDSHIP_BATTLE: + SetMonData(&party[monId], MON_DATA_FRIENDSHIP, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_POKERUS_BATTLE: + SetMonData(&party[monId], MON_DATA_POKERUS, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_MET_LOCATION_BATTLE: + SetMonData(&party[monId], MON_DATA_MET_LOCATION, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_MET_LEVEL_BATTLE: + SetMonData(&party[monId], MON_DATA_MET_LEVEL, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_MET_GAME_BATTLE: + SetMonData(&party[monId], MON_DATA_MET_GAME, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_POKEBALL_BATTLE: + SetMonData(&party[monId], MON_DATA_POKEBALL, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_ALL_IVS_BATTLE: + SetMonData(&party[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[battler][3]); + SetMonData(&party[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[battler][4]); + SetMonData(&party[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[battler][5]); + SetMonData(&party[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[battler][6]); + SetMonData(&party[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[battler][7]); + SetMonData(&party[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[battler][8]); + break; + case REQUEST_HP_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_HP_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_ATK_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_ATK_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_DEF_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_DEF_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPEED_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPEED_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPATK_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPATK_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPDEF_IV_BATTLE: + SetMonData(&party[monId], MON_DATA_SPDEF_IV, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_PERSONALITY_BATTLE: + SetMonData(&party[monId], MON_DATA_PERSONALITY, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_CHECKSUM_BATTLE: + SetMonData(&party[monId], MON_DATA_CHECKSUM, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_STATUS_BATTLE: + SetMonData(&party[monId], MON_DATA_STATUS, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_LEVEL_BATTLE: + SetMonData(&party[monId], MON_DATA_LEVEL, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_HP_BATTLE: + SetMonData(&party[monId], MON_DATA_HP, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_MAX_HP_BATTLE: + SetMonData(&party[monId], MON_DATA_MAX_HP, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_ATK_BATTLE: + SetMonData(&party[monId], MON_DATA_ATK, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_DEF_BATTLE: + SetMonData(&party[monId], MON_DATA_DEF, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPEED_BATTLE: + SetMonData(&party[monId], MON_DATA_SPEED, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPATK_BATTLE: + SetMonData(&party[monId], MON_DATA_SPATK, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SPDEF_BATTLE: + SetMonData(&party[monId], MON_DATA_SPDEF, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_COOL_BATTLE: + SetMonData(&party[monId], MON_DATA_COOL, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_BEAUTY_BATTLE: + SetMonData(&party[monId], MON_DATA_BEAUTY, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_CUTE_BATTLE: + SetMonData(&party[monId], MON_DATA_CUTE, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SMART_BATTLE: + SetMonData(&party[monId], MON_DATA_SMART, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_TOUGH_BATTLE: + SetMonData(&party[monId], MON_DATA_TOUGH, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SHEEN_BATTLE: + SetMonData(&party[monId], MON_DATA_SHEEN, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_COOL_RIBBON_BATTLE: + SetMonData(&party[monId], MON_DATA_COOL_RIBBON, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + SetMonData(&party[monId], MON_DATA_BEAUTY_RIBBON, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_CUTE_RIBBON_BATTLE: + SetMonData(&party[monId], MON_DATA_CUTE_RIBBON, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_SMART_RIBBON_BATTLE: + SetMonData(&party[monId], MON_DATA_SMART_RIBBON, &gBattleResources->bufferA[battler][3]); + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + SetMonData(&party[monId], MON_DATA_TOUGH_RIBBON, &gBattleResources->bufferA[battler][3]); + break; + } + + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + HandleLowHpMusicChange(&party[gBattlerPartyIndexes[battler]], battler); +} + + +void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +{ + u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data + u32 size = 0; + u8 monToCheck; + s32 i; + + if (gBattleResources->bufferA[battler][2] == 0) + { + size += GetBattlerMonData(battler, party, gBattlerPartyIndexes[battler], monData); + } + else + { + monToCheck = gBattleResources->bufferA[battler][2]; + for (i = 0; i < PARTY_SIZE; i++) + { + if (monToCheck & 1) + size += GetBattlerMonData(battler, party, i, monData + size); + monToCheck >>= 1; + } + } + BtlController_EmitDataTransfer(BUFFER_B, size, monData); + execCompleteFunc(); +} + +void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +{ + struct BattlePokemon battleMon; + u8 *src = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; + u8 *dst = (u8 *)&battleMon + gBattleResources->bufferA[battler][1]; + u8 i; + + for (i = 0; i < gBattleResources->bufferA[battler][2]; i++) + dst[i] = src[i]; + + BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[battler][2], dst); + execCompleteFunc(); +} + +void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +{ + u32 i, monToCheck; + + if (gBattleResources->bufferA[battler][2] == 0) + { + SetBattlerMonData(battler, party, gBattlerPartyIndexes[battler]); + } + else + { + monToCheck = gBattleResources->bufferA[battler][2]; + for (i = 0; i < PARTY_SIZE; i++) + { + if (monToCheck & 1) + SetBattlerMonData(battler, party, i); + monToCheck >>= 1; + } + } + execCompleteFunc(); +} + +void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +{ + u32 i; + u8 *dst = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; + + for (i = 0; i < gBattleResources->bufferA[battler][2]; i++) + dst[i] = gBattleResources->bufferA[battler][3 + i]; + + execCompleteFunc(); +} + +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)) +{ + u16 species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); + + BattleLoadMonSpriteGfx(&party[gBattlerPartyIndexes[battler]], battler, GetBattlerSide(battler)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battler)); + + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2), + GetBattlerSpriteDefault_Y(battler), + GetBattlerSpriteSubpriority(battler)); + + gSprites[gBattlerSpriteIds[battler]].x2 = -DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = species; + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + + SetBattlerShadowSpriteCallback(battler, species); + + gBattlerControllerFuncs[battler] = controllerFunc; +} diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index b7cf2c238..dddb3675d 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -544,7 +544,7 @@ bool8 IsBattleSEPlaying(u8 battlerId) return TRUE; } -static void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId, bool32 opponent) +void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId) { u32 monsPersonality, currentPersonality, otId, currentOtId, species, paletteOffset, position; const void *lzPaletteData; @@ -577,7 +577,7 @@ static void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId, bool32 op } position = GetBattlerPosition(battlerId); - if (opponent) + if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT) { HandleLoadSpecialPokePic(TRUE, gMonSpritesGfxPtr->sprites.ptr[position], @@ -609,16 +609,6 @@ static void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId, bool32 op } } -void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId) -{ - BattleLoadMonSpriteGfx(mon, battlerId, TRUE); -} - -void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId) -{ - BattleLoadMonSpriteGfx(mon, battlerId, FALSE); -} - void BattleGfxSfxDummy2(u16 species) { } @@ -968,12 +958,7 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) else { if (!IsContest()) - { - if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); - else - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); - } + BattleLoadMonSpriteGfx(&GetBattlerParty(battlerId)[gBattlerPartyIndexes[battlerId]], battlerId); } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 63bc9cd35..4e79e97bc 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -9983,13 +9983,13 @@ static void Cmd_various(void) if (IsBattlerAlive(gActiveBattler)) { SetBattlerShadowSpriteCallback(gActiveBattler, gBattleMons[gActiveBattler].species); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } i = BATTLE_PARTNER(gActiveBattler); if (IsBattlerAlive(i)) { SetBattlerShadowSpriteCallback(i, gBattleMons[i].species); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[i]], i); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[i]], i); } } gBattlescriptCurrInstr = cmd->nextInstr; diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 9ea0b1180..38999e1c7 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -187,7 +187,7 @@ static bool8 LoadBattlerSpriteGfx(u8 battler) if (GetBattlerSide(battler) != B_SIDE_PLAYER) { if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battler]], battler); + BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battler]], battler); else BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); } @@ -196,7 +196,7 @@ static bool8 LoadBattlerSpriteGfx(u8 battler) else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. DecompressTrainerBackPic(TRAINER_BACK_PIC_WALLY, battler); else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); else BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); From 7ba8a0216f335cd59bd3d18261f58879e636ef88 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 4 Aug 2023 13:42:40 +0200 Subject: [PATCH 26/82] more work on controllers --- include/battle_controllers.h | 3 ++ src/battle_controller_link_opponent.c | 39 +-------------- src/battle_controller_link_partner.c | 38 +------------- src/battle_controller_opponent.c | 41 +--------------- src/battle_controller_player.c | 42 ++-------------- src/battle_controller_player_partner.c | 38 +------------- src/battle_controller_recorded_opponent.c | 36 +------------- src/battle_controller_recorded_player.c | 38 +------------- src/battle_controller_wally.c | 29 +---------- src/battle_controllers.c | 60 ++++++++++++++++++++--- 10 files changed, 66 insertions(+), 298 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index d4c3214a5..ca9c3eafe 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -251,11 +251,14 @@ void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); void BtlController_EmitDebugMenu(u8 bufferId); +void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); + void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)); +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerFunc)(void)); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index f3bffdf43..d3fd3f137 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -93,7 +93,6 @@ static void LinkOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); static void SetLinkOpponentMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void LinkOpponentDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); @@ -556,43 +555,7 @@ static void LinkOpponentHandleLoadMonSprite(void) static void LinkOpponentHandleSwitchInAnim(void) { - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetIllusionMonSpecies(battlerId); - if (species == SPECIES_NONE) - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite( - &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } static void LinkOpponentHandleReturnMonToBall(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 0019136f1..a75fce490 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -93,7 +93,6 @@ static void LinkPartnerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); static void SetLinkPartnerMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void LinkPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); @@ -450,42 +449,7 @@ static void LinkPartnerHandleLoadMonSprite(void) static void LinkPartnerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite( - &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } static void LinkPartnerHandleReturnMonToBall(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index d3903cd38..a9f53a759 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -104,7 +104,6 @@ static void OpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 GetOpponentMonData(u8 monId, u8 *dst); static void SetOpponentMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void OpponentDoMoveAnimation(void); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); @@ -577,44 +576,8 @@ static void OpponentHandleLoadMonSprite(void) static void OpponentHandleSwitchInAnim(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetIllusionMonSpecies(battlerId); - if (species == SPECIES_NONE) - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gBattleStruct->monToSwitchIntoId[gActiveBattler] = PARTY_SIZE; + BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } static void OpponentHandleReturnMonToBall(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 3eddca0b7..36af30c1e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -115,7 +115,6 @@ static void Task_UpdateLvlInHealthbox(u8); static void PrintLinkStandbyMsg(void); static u32 CopyPlayerMonData(u8, u8 *); static void SetPlayerMonData(u8); -static void StartSendOutAnim(u8, bool8); static void DoSwitchOutAnimation(void); static void PlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8); @@ -226,7 +225,7 @@ static void PlayerBufferRunCommand(void) } } -static void CompleteOnBankSpritePosX_0(void) +static void CompleteOnBattlerSpritePosX_0(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) PlayerBufferExecCompleted(); @@ -1824,49 +1823,14 @@ static void PlayerHandleLoadMonSprite(void) { BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpritePosX_0; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpritePosX_0; } static void PlayerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); gActionSelectionCursor[gActiveBattler] = 0; gMoveSelectionCursor[gActiveBattler] = 0; - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnimShowHealthbox; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite( - &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnimShowHealthbox); } static void PlayerHandleReturnMonToBall(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 1552703d4..93a3da4de 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -100,7 +100,6 @@ static void Task_UpdateLvlInHealthbox(u8 taskId); static void SwitchIn_WaitAndEnd(void); static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst); static void SetPlayerPartnerMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void PlayerPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); @@ -638,42 +637,7 @@ static void PlayerPartnerHandleLoadMonSprite(void) static void PlayerPartnerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite( - &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } static void PlayerPartnerHandleReturnMonToBall(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 1ce0cabc2..21fdf4704 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -96,7 +96,6 @@ static void RecordedOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst); static void SetRecordedOpponentMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void RecordedOpponentDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); @@ -545,40 +544,7 @@ static void RecordedOpponentHandleLoadMonSprite(void) static void RecordedOpponentHandleSwitchInAnim(void) { - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - BattleLoadMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } static void RecordedOpponentHandleReturnMonToBall(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 574ac8aea..13704d7bc 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -91,7 +91,6 @@ static void RecordedPlayerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst); static void SetRecordedPlayerMonData(u8 monId); -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void RecordedPlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); @@ -526,42 +525,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) static void RecordedPlayerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerPartyIndexes[gActiveBattler] = gBattleResources->bufferA[gActiveBattler][1]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, gBattleResources->bufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; -} - -static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) -{ - u16 species; - - ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - - gBattlerSpriteIds[battlerId] = CreateSprite( - &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } static void RecordedPlayerHandleReturnMonToBall(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 81f4da5c4..898f42178 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -892,33 +892,6 @@ static void WallyHandleIntroTrainerBallThrow(void) gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; } -static void StartSendOutAnim(u8 battlerId) -{ - u16 species; - - gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = 0; - gBattlerPartyIndexes[battlerId] = gBattleResources->bufferA[battlerId][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); - SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), - GetBattlerSpriteDefault_Y(battlerId), - GetBattlerSpriteSubpriority(battlerId)); - - gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; - - gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; - gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); - gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; - gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); -} - static void Task_StartSendOutAnim(u8 taskId) { if (gTasks[taskId].data[1] < 31) @@ -931,7 +904,7 @@ static void Task_StartSendOutAnim(u8 taskId) gActiveBattler = gTasks[taskId].data[0]; gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler); + StartSendOutAnim(gActiveBattler, FALSE); gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; gActiveBattler = savedActiveBank; DestroyTask(taskId); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index c55c78378..ac619acb4 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -863,7 +863,7 @@ void TryReceiveLinkBattleData(void) static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) { u16 blockSize; - u8 battlerId; + u8 battler; u8 var; if (gTasks[taskId].data[15] != gTasks[taskId].data[14]) @@ -874,17 +874,17 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) gTasks[taskId].data[12] = 0; gTasks[taskId].data[15] = 0; } - battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BATTLER]; + battler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BATTLER]; blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8); switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0]) { case 0: - if (gBattleControllerExecFlags & gBitTable[battlerId]) + if (gBattleControllerExecFlags & gBitTable[battler]) return; - memcpy(gBattleResources->bufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); - MarkBattlerReceivedLinkData(battlerId); + memcpy(gBattleResources->bufferA[battler], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); + MarkBattlerReceivedLinkData(battler); if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { @@ -895,11 +895,11 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) } break; case 1: - memcpy(gBattleResources->bufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); + memcpy(gBattleResources->bufferB[battler], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); break; case 2: var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA]; - gBattleControllerExecFlags &= ~(gBitTable[battlerId] << (var * 4)); + gBattleControllerExecFlags &= ~(gBitTable[battler] << (var * 4)); break; } @@ -2075,6 +2075,39 @@ static void SetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId) HandleLowHpMusicChange(&party[gBattlerPartyIndexes[battler]], battler); } +void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit) +{ + u16 species; + u32 side = GetBattlerSide(battler); + struct Pokemon *party = GetBattlerParty(battler); + + ClearTemporarySpeciesSpriteData(battler, dontClearSubstituteBit); + gBattlerPartyIndexes[battler] = gBattleResources->bufferA[battler][1]; + species = GetIllusionMonSpecies(battler); + if (species == SPECIES_NONE) + species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); + gBattleControllerData[battler] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); + // Load sprite for opponent only, player sprite is expected to be already loaded. + if (side == B_SIDE_OPPONENT) + BattleLoadMonSpriteGfx(&party[gBattlerPartyIndexes[battler]], battler); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battler)); + + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2), + GetBattlerSpriteDefault_Y(battler), + GetBattlerSpriteSubpriority(battler)); + + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = species; + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + gSprites[gBattlerSpriteIds[battler]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + + gSprites[gBattleControllerData[battler]].data[1] = gBattlerSpriteIds[battler]; + gSprites[gBattleControllerData[battler]].data[2] = battler; + gSprites[gBattleControllerData[battler]].data[0] = DoPokeballSendOutAnimation(0, (side == B_SIDE_OPPONENT) ? POKEBALL_OPPONENT_SENDOUT : POKEBALL_PLAYER_SENDOUT); +} void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) { @@ -2151,7 +2184,7 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void { u16 species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); - BattleLoadMonSpriteGfx(&party[gBattlerPartyIndexes[battler]], battler, GetBattlerSide(battler)); + BattleLoadMonSpriteGfx(&party[gBattlerPartyIndexes[battler]], battler); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battler)); gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, @@ -2169,3 +2202,14 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void gBattlerControllerFuncs[battler] = controllerFunc; } + +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerFunc)(void)) +{ + if (isPlayerSide) + ClearTemporarySpeciesSpriteData(battler, gBattleResources->bufferA[battler][2]); + gBattlerPartyIndexes[battler] = gBattleResources->bufferA[battler][1]; + if (isPlayerSide) + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + StartSendOutAnim(battler, gBattleResources->bufferA[battler][2]); + gBattlerControllerFuncs[battler] = controllerFunc; +} From 7360a4a18af38f87f232b30cd225f2c6d3d32b7f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 4 Aug 2023 17:29:29 +0200 Subject: [PATCH 27/82] up to return mon to ball --- include/battle_controllers.h | 10 +-- src/battle_controller_link_opponent.c | 55 ++-------------- src/battle_controller_link_partner.c | 53 ++------------- src/battle_controller_opponent.c | 60 ++--------------- src/battle_controller_player.c | 60 ++--------------- src/battle_controller_player_partner.c | 62 ++---------------- src/battle_controller_recorded_opponent.c | 55 ++-------------- src/battle_controller_recorded_player.c | 53 ++------------- src/battle_controller_safari.c | 1 + src/battle_controller_wally.c | 31 ++------- src/battle_controllers.c | 79 +++++++++++++++++++---- 11 files changed, 118 insertions(+), 401 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index ca9c3eafe..14bf29606 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -197,6 +197,7 @@ enum }; extern struct UnusedControllerStruct gUnusedControllerStruct; +extern void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(void); // general functions void HandleLinkBattleSetup(void); @@ -253,12 +254,13 @@ void BtlController_EmitDebugMenu(u8 bufferId); void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); -void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); -void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); -void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); -void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)); +void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party); +void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party); +void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party); +void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party); void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)); void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerFunc)(void)); +void BtlController_HandleReturnMonToBall(u32 battler); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index d3fd3f137..873dee9c6 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -93,7 +93,6 @@ static void LinkOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); static void SetLinkOpponentMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void LinkOpponentDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); @@ -167,6 +166,7 @@ static void LinkOpponentDummy(void) void SetControllerToLinkOpponent(void) { + gBattlerControllerEndFuncs[gActiveBattler] = LinkOpponentBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; } @@ -401,18 +401,6 @@ static void HideHealthboxAfterMonFaint(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -530,7 +518,7 @@ static void LinkOpponentBufferExecCompleted(void) static void LinkOpponentHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); } static void LinkOpponentHandleGetRawMonData(void) @@ -540,12 +528,12 @@ static void LinkOpponentHandleGetRawMonData(void) static void LinkOpponentHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); } static void LinkOpponentHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, LinkOpponentBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); } static void LinkOpponentHandleLoadMonSprite(void) @@ -560,40 +548,7 @@ static void LinkOpponentHandleSwitchInAnim(void) static void LinkOpponentHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index a75fce490..3756dda92 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -93,7 +93,6 @@ static void LinkPartnerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); static void SetLinkPartnerMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void LinkPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void EndDrawPartyStatusSummary(void); @@ -166,6 +165,7 @@ static void SpriteCB_Null2(void) void SetControllerToLinkPartner(void) { + gBattlerControllerEndFuncs[gActiveBattler] = LinkPartnerBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = LinkPartnerBufferRunCommand; } @@ -300,17 +300,6 @@ static void FreeMonSpriteAfterFaintAnim(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkPartnerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -424,7 +413,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void LinkPartnerHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } static void LinkPartnerHandleGetRawMonData(void) @@ -434,12 +423,12 @@ static void LinkPartnerHandleGetRawMonData(void) static void LinkPartnerHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } static void LinkPartnerHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, LinkPartnerBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); } static void LinkPartnerHandleLoadMonSprite(void) @@ -454,39 +443,7 @@ static void LinkPartnerHandleSwitchInAnim(void) static void LinkPartnerHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkPartnerBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index a9f53a759..4323beba5 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -104,7 +104,6 @@ static void OpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 GetOpponentMonData(u8 monId, u8 *dst); static void SetOpponentMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void OpponentDoMoveAnimation(void); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); static void Task_StartSendOutAnim(u8 taskId); @@ -172,15 +171,13 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = OpponentCmdEnd }; -// unknown unused data -static const u8 sUnused[] = {0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20}; - static void OpponentDummy(void) { } void SetControllerToOpponent(void) { + gBattlerControllerEndFuncs[gActiveBattler] = OpponentBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; } @@ -428,18 +425,6 @@ static void HideHealthboxAfterMonFaint(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - OpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -551,22 +536,22 @@ static void OpponentBufferExecCompleted(void) static void OpponentHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); } static void OpponentHandleGetRawMonData(void) { - BtlController_HandleGetRawMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); + BtlController_HandleGetRawMonData(gActiveBattler, gEnemyParty); } static void OpponentHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); } static void OpponentHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, OpponentBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); } static void OpponentHandleLoadMonSprite(void) @@ -582,40 +567,7 @@ static void OpponentHandleSwitchInAnim(void) static void OpponentHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - OpponentBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 36af30c1e..1a6f1f9ed 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -37,6 +37,7 @@ #include "constants/trainers.h" #include "constants/rgb.h" +static void PlayerBufferExecCompleted(void); static void PlayerHandleGetMonData(void); static void PlayerHandleGetRawMonData(void); static void PlayerHandleSetMonData(void); @@ -115,7 +116,6 @@ static void Task_UpdateLvlInHealthbox(u8); static void PrintLinkStandbyMsg(void); static u32 CopyPlayerMonData(u8, u8 *); static void SetPlayerMonData(u8); -static void DoSwitchOutAnimation(void); static void PlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8); static void EndDrawPartyStatusSummary(void); @@ -184,15 +184,13 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = PlayerCmdEnd }; -// unknown unused data -static const u8 sUnused[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58}; - void BattleControllerDummy(void) { } void SetControllerToPlayer(void) { + gBattlerControllerEndFuncs[gActiveBattler] = PlayerBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = PlayerBufferRunCommand; gDoingBattleAnim = FALSE; gPlayerDpadHoldFrames = 0; @@ -1545,17 +1543,6 @@ static void FreeMonSpriteAfterFaintAnim(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter2(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -1801,22 +1788,22 @@ static void PrintLinkStandbyMsg(void) static void PlayerHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } static void PlayerHandleGetRawMonData(void) { - BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); + BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty); } static void PlayerHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } static void PlayerHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, PlayerBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); } static void PlayerHandleLoadMonSprite(void) @@ -1835,40 +1822,7 @@ static void PlayerHandleSwitchInAnim(void) static void PlayerHandleReturnMonToBall(void) { - if (!gBattleResources->bufferA[gActiveBattler][1]) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - // Skip animation, just remove battler - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 93a3da4de..87f7b5c27 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -100,7 +100,6 @@ static void Task_UpdateLvlInHealthbox(u8 taskId); static void SwitchIn_WaitAndEnd(void); static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst); static void SetPlayerPartnerMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void PlayerPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void EndDrawPartyStatusSummary(void); @@ -167,21 +166,13 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = PlayerPartnerCmdEnd }; -// unknown unused data -static const u8 sUnused[] = -{ - 0x83, 0x4d, 0xf3, 0x5f, 0x6f, 0x4f, 0xeb, 0x3e, - 0x67, 0x2e, 0x10, 0x46, 0x8c, 0x3d, 0x28, 0x35, - 0xc5, 0x2c, 0x15, 0x7f, 0xb5, 0x56, 0x9d, 0x53, - 0x3b, 0x43, 0xda, 0x36, 0x79, 0x2a, 0x0e, 0x53, -}; - static void PlayerPartnerDummy(void) { } void SetControllerToPlayerPartner(void) { + gBattlerControllerEndFuncs[gActiveBattler] = PlayerPartnerBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand; } @@ -488,17 +479,6 @@ static void FreeMonSpriteAfterFaintAnim(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerPartnerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter2(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -612,7 +592,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void PlayerPartnerHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } static void PlayerPartnerHandleGetRawMonData(void) @@ -622,12 +602,12 @@ static void PlayerPartnerHandleGetRawMonData(void) static void PlayerPartnerHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } static void PlayerPartnerHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, PlayerPartnerBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); } static void PlayerPartnerHandleLoadMonSprite(void) @@ -642,39 +622,7 @@ static void PlayerPartnerHandleSwitchInAnim(void) static void PlayerPartnerHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerPartnerBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 21fdf4704..3aedbe4c3 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -96,7 +96,6 @@ static void RecordedOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst); static void SetRecordedOpponentMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void RecordedOpponentDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); @@ -170,6 +169,7 @@ static void RecordedOpponentDummy(void) void SetControllerToRecordedOpponent(void) { + gBattlerControllerEndFuncs[gActiveBattler] = RecordedOpponentBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; } @@ -391,18 +391,6 @@ static void HideHealthboxAfterMonFaint(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedOpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -519,7 +507,7 @@ static void RecordedOpponentBufferExecCompleted(void) static void RecordedOpponentHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); } static void RecordedOpponentHandleGetRawMonData(void) @@ -529,12 +517,12 @@ static void RecordedOpponentHandleGetRawMonData(void) static void RecordedOpponentHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); } static void RecordedOpponentHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty, RecordedOpponentBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); } static void RecordedOpponentHandleLoadMonSprite(void) @@ -549,40 +537,7 @@ static void RecordedOpponentHandleSwitchInAnim(void) static void RecordedOpponentHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - HideBattlerShadowSprite(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedOpponentBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 13704d7bc..2846e1bef 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -91,7 +91,6 @@ static void RecordedPlayerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst); static void SetRecordedPlayerMonData(u8 monId); -static void DoSwitchOutAnimation(void); static void RecordedPlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void EndDrawPartyStatusSummary(void); @@ -163,6 +162,7 @@ static void RecordedPlayerDummy(void) void SetControllerToRecordedPlayer(void) { + gBattlerControllerEndFuncs[gActiveBattler] = RecordedPlayerBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerBufferRunCommand; } @@ -376,17 +376,6 @@ static void FreeMonSpriteAfterFaintAnim(void) } } -static void FreeMonSpriteAfterSwitchOutAnim(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedPlayerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -500,7 +489,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void RecordedPlayerHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } static void RecordedPlayerHandleGetRawMonData(void) @@ -510,12 +499,12 @@ static void RecordedPlayerHandleGetRawMonData(void) static void RecordedPlayerHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } static void RecordedPlayerHandleSetRawMonData(void) { - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty, RecordedPlayerBufferExecCompleted); + BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); } static void RecordedPlayerHandleLoadMonSprite(void) @@ -530,39 +519,7 @@ static void RecordedPlayerHandleSwitchInAnim(void) static void RecordedPlayerHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedPlayerBufferExecCompleted(); - } -} - -static void DoSwitchOutAnimation(void) -{ - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; - } - break; - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 1542838db..70b2ae659 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -155,6 +155,7 @@ static void SpriteCB_Null4(void) void SetControllerToSafari(void) { + gBattlerControllerEndFuncs[gActiveBattler] = SafariBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 898f42178..76f653f1c 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -169,6 +169,7 @@ static void SpriteCB_Null7(void) void SetControllerToWally(void) { + gBattlerControllerEndFuncs[gActiveBattler] = WallyBufferExecCompleted; gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; gBattleStruct->wallyBattleState = 0; gBattleStruct->wallyMovesState = 0; @@ -380,17 +381,6 @@ static void DoHitAnimBlinkSpriteEffect(void) } } -static void DoSwitchOutAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - WallyBufferExecCompleted(); - } -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -427,17 +417,17 @@ static void CompleteOnFinishedStatusAnimation(void) static void WallyHandleGetMonData(void) { - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); + BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } static void WallyHandleGetRawMonData(void) { - BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); + BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty); } static void WallyHandleSetMonData(void) { - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty, WallyBufferExecCompleted); + BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } static void WallyHandleSetRawMonData(void) @@ -457,18 +447,7 @@ static void WallyHandleSwitchInAnim(void) static void WallyHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - WallyBufferExecCompleted(); - } + BtlController_HandleReturnMonToBall(gActiveBattler); } #define sSpeedX data[0] diff --git a/src/battle_controllers.c b/src/battle_controllers.c index ac619acb4..b9a25321a 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -4,6 +4,7 @@ #include "battle_anim.h" #include "battle_controllers.h" #include "battle_gfx_sfx_util.h" +#include "battle_interface.h" #include "battle_message.h" #include "battle_setup.h" #include "cable_club.h" @@ -18,7 +19,7 @@ static EWRAM_DATA u8 sLinkSendTaskId = 0; static EWRAM_DATA u8 sLinkReceiveTaskId = 0; -static EWRAM_DATA u8 sUnused = 0; // Debug? Never read +EWRAM_DATA void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(void) = {NULL}; // Controller's buffer complete function for each battler EWRAM_DATA struct UnusedControllerStruct gUnusedControllerStruct = {}; // Debug? Unused code that writes to it, never read static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; @@ -696,8 +697,6 @@ static void CreateTasksForSendRecvLinkBuffers(void) gTasks[sLinkReceiveTaskId].data[13] = 0; gTasks[sLinkReceiveTaskId].data[14] = 0; gTasks[sLinkReceiveTaskId].data[15] = 0; - - sUnused = 0; } enum @@ -1550,6 +1549,11 @@ void BtlController_EmitDebugMenu(u8 bufferId) } // Standardized Controller functions +void BattleControllerComplete(u32 battler) +{ + gBattlerControllerEndFuncs[battler](); +} + static u32 GetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId, u8 *dst) { struct BattlePokemon battleMon; @@ -2109,7 +2113,46 @@ void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit) gSprites[gBattleControllerData[battler]].data[0] = DoPokeballSendOutAnimation(0, (side == B_SIDE_OPPONENT) ? POKEBALL_OPPONENT_SENDOUT : POKEBALL_PLAYER_SENDOUT); } -void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +static void FreeMonSprite(u32 battler) +{ + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[battler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[battler]]); + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) + HideBattlerShadowSprite(battler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[battler]); +} + +static void FreeMonSpriteAfterSwitchOutAnim(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + { + FreeMonSprite(gActiveBattler); + BattleControllerComplete(gActiveBattler); + } +} + +static void DoSwitchOutAnimation(void) +{ + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) + { + case 0: + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) ? B_ANIM_SWITCH_OUT_OPPONENT_MON : B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; + } + break; + } +} + +void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party) { u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data u32 size = 0; @@ -2131,10 +2174,10 @@ void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party, void (* } } BtlController_EmitDataTransfer(BUFFER_B, size, monData); - execCompleteFunc(); + BattleControllerComplete(battler); } -void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party) { struct BattlePokemon battleMon; u8 *src = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; @@ -2145,10 +2188,10 @@ void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party, void dst[i] = src[i]; BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[battler][2], dst); - execCompleteFunc(); + BattleControllerComplete(battler); } -void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party) { u32 i, monToCheck; @@ -2166,10 +2209,10 @@ void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party, void (* monToCheck >>= 1; } } - execCompleteFunc(); + BattleControllerComplete(battler); } -void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void (*execCompleteFunc)(void)) +void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party) { u32 i; u8 *dst = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; @@ -2177,7 +2220,7 @@ void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party, void for (i = 0; i < gBattleResources->bufferA[battler][2]; i++) dst[i] = gBattleResources->bufferA[battler][3 + i]; - execCompleteFunc(); + BattleControllerComplete(battler); } void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)) @@ -2213,3 +2256,17 @@ void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*c StartSendOutAnim(battler, gBattleResources->bufferA[battler][2]); gBattlerControllerFuncs[battler] = controllerFunc; } + +void BtlController_HandleReturnMonToBall(u32 battler) +{ + if (gBattleResources->bufferA[battler][1] == 0) + { + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + gBattlerControllerFuncs[battler] = DoSwitchOutAnimation; + } + else + { + FreeMonSprite(battler); + BattleControllerComplete(battler); + } +} From c72bb273254c74f9c1f595f95eca1fbc02faae84 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 4 Aug 2023 22:15:39 +0200 Subject: [PATCH 28/82] faint animation --- include/battle_controllers.h | 5 +- src/battle_controller_link_opponent.c | 26 +------- src/battle_controller_link_partner.c | 40 +---------- src/battle_controller_opponent.c | 26 +------- src/battle_controller_player.c | 40 +---------- src/battle_controller_player_partner.c | 40 +---------- src/battle_controller_recorded_opponent.c | 26 +------- src/battle_controller_recorded_player.c | 40 +---------- src/battle_controllers.c | 81 ++++++++++++++++++++--- src/battle_main.c | 8 +-- 10 files changed, 86 insertions(+), 246 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 14bf29606..0e7715e9f 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -258,9 +258,10 @@ void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party); void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party); void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party); void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party); -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)); -void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerFunc)(void)); +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)); +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); void BtlController_HandleReturnMonToBall(u32 battler); +void BtlController_HandleFaintAnimation(u32 battler); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 873dee9c6..2b195e599 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -392,15 +392,6 @@ static void CompleteOnHealthbarDone(void) LinkOpponentBufferExecCompleted(); } -static void HideHealthboxAfterMonFaint(void) -{ - if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) - { - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -680,22 +671,7 @@ static void LinkOpponentHandleTrainerSlideBack(void) static void LinkOpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; - gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } static void LinkOpponentHandlePaletteFade(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 3756dda92..073fb9823 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -286,20 +286,6 @@ static void CompleteOnHealthbarDone(void) } } -static void FreeMonSpriteAfterFaintAnim(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) - { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleGfxSfxDummy2(species); - FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - LinkPartnerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -510,35 +496,11 @@ static void LinkPartnerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -#define sSpeedX data[1] -#define sSpeedY data[2] - static void LinkPartnerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 0; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedY = 5; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim; - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } -#undef sSpeedX -#undef sSpeedY - static void LinkPartnerHandlePaletteFade(void) { LinkPartnerBufferExecCompleted(); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 4323beba5..2cdc9f662 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -416,15 +416,6 @@ static void CompleteOnHealthbarDone(void) OpponentBufferExecCompleted(); } -static void HideHealthboxAfterMonFaint(void) -{ - if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) - { - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - OpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -742,22 +733,7 @@ static void OpponentHandleTrainerSlideBack(void) static void OpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; - gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } static void OpponentHandlePaletteFade(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 1a6f1f9ed..fc5ca9fde 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1529,20 +1529,6 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) DestroyTask(taskId); } -static void FreeMonSpriteAfterFaintAnim(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) - { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleGfxSfxDummy2(species); - FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter2(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -1965,35 +1951,11 @@ static void PlayerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -#define sSpeedX data[1] -#define sSpeedY data[2] - static void PlayerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 0; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedY = 5; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim; - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } -#undef sSpeedX -#undef sSpeedY - static void PlayerHandlePaletteFade(void) { BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 87f7b5c27..65295ebaa 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -465,20 +465,6 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) DestroyTask(taskId); } -static void FreeMonSpriteAfterFaintAnim(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) - { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleGfxSfxDummy2(species); - FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - PlayerPartnerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter2(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -702,35 +688,11 @@ static void PlayerPartnerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -#define sSpeedX data[1] -#define sSpeedY data[2] - static void PlayerPartnerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 0; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedY = 5; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim; - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } -#undef sSpeedX -#undef sSpeedY - static void PlayerPartnerHandlePaletteFade(void) { PlayerPartnerBufferExecCompleted(); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 3aedbe4c3..40fe8a56c 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -382,15 +382,6 @@ static void CompleteOnHealthbarDone(void) RecordedOpponentBufferExecCompleted(); } -static void HideHealthboxAfterMonFaint(void) -{ - if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) - { - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedOpponentBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -615,22 +606,7 @@ static void RecordedOpponentHandleTrainerSlideBack(void) static void RecordedOpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; - gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } static void RecordedOpponentHandlePaletteFade(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 2846e1bef..2e208f239 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -362,20 +362,6 @@ static void CompleteOnHealthbarDone(void) } } -static void FreeMonSpriteAfterFaintAnim(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) - { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleGfxSfxDummy2(species); - FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - RecordedPlayerBufferExecCompleted(); - } -} - static void CompleteOnInactiveTextPrinter(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -613,35 +599,11 @@ static void RecordedPlayerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -#define sSpeedX data[1] -#define sSpeedY data[2] - static void RecordedPlayerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) - { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; - } - else - { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_FAINT, -64); - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 0; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedY = 5; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim; - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim; - } - } + BtlController_HandleFaintAnimation(gActiveBattler); } -#undef sSpeedX -#undef sSpeedY - static void RecordedPlayerHandlePaletteFade(void) { RecordedPlayerBufferExecCompleted(); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index b9a25321a..5f5a0fcfc 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -13,9 +13,11 @@ #include "party_menu.h" #include "recorded_battle.h" #include "string_util.h" +#include "sound.h" #include "task.h" #include "util.h" #include "constants/abilities.h" +#include "constants/songs.h" static EWRAM_DATA u8 sLinkSendTaskId = 0; static EWRAM_DATA u8 sLinkReceiveTaskId = 0; @@ -2122,7 +2124,7 @@ static void FreeMonSprite(u32 battler) SetHealthboxSpriteInvisible(gHealthboxSpriteIds[battler]); } -static void FreeMonSpriteAfterSwitchOutAnim(void) +static void Controller_ReturnMonToBall2(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { @@ -2131,7 +2133,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) } } -static void DoSwitchOutAnimation(void) +static void Controller_ReturnMonToBall(void) { switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { @@ -2146,12 +2148,35 @@ static void DoSwitchOutAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) ? B_ANIM_SWITCH_OUT_OPPONENT_MON : B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; + gBattlerControllerFuncs[gActiveBattler] = Controller_ReturnMonToBall2; } break; } } +static void Controller_FaintPlayerMon(void) +{ + u32 spriteId = gBattlerSpriteIds[gActiveBattler]; + if (gSprites[spriteId].y + gSprites[spriteId].y2 > DISPLAY_HEIGHT) + { + BattleGfxSfxDummy2(GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + FreeOamMatrix(gSprites[spriteId].oam.matrixNum); + DestroySprite(&gSprites[spriteId]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); + BattleControllerComplete(gActiveBattler); + } +} + +static void Controller_FaintOpponentMon(void) +{ + if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) + { + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); + BattleControllerComplete(gActiveBattler); + } +} + +// Handlers of all the controller commands void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party) { u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data @@ -2223,7 +2248,7 @@ void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party) BattleControllerComplete(battler); } -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerFunc)(void)) +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)) { u16 species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); @@ -2243,10 +2268,10 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void SetBattlerShadowSpriteCallback(battler, species); - gBattlerControllerFuncs[battler] = controllerFunc; + gBattlerControllerFuncs[battler] = controllerCallback; } -void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerFunc)(void)) +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)) { if (isPlayerSide) ClearTemporarySpeciesSpriteData(battler, gBattleResources->bufferA[battler][2]); @@ -2254,7 +2279,7 @@ void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*c if (isPlayerSide) BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); StartSendOutAnim(battler, gBattleResources->bufferA[battler][2]); - gBattlerControllerFuncs[battler] = controllerFunc; + gBattlerControllerFuncs[battler] = controllerCallback; } void BtlController_HandleReturnMonToBall(u32 battler) @@ -2262,7 +2287,7 @@ void BtlController_HandleReturnMonToBall(u32 battler) if (gBattleResources->bufferA[battler][1] == 0) { gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; - gBattlerControllerFuncs[battler] = DoSwitchOutAnimation; + gBattlerControllerFuncs[battler] = Controller_ReturnMonToBall; } else { @@ -2270,3 +2295,43 @@ void BtlController_HandleReturnMonToBall(u32 battler) BattleControllerComplete(battler); } } + +#define sSpeedX data[1] +#define sSpeedY data[2] + +void BtlController_HandleFaintAnimation(u32 battler) +{ + if (gBattleSpritesDataPtr->healthBoxesData[battler].animationState == 0) + { + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[battler].animationState++; + } + else + { + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + { + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + gSprites[gBattlerSpriteIds[battler]].sSpeedX = 0; + gSprites[gBattlerSpriteIds[battler]].sSpeedY = 5; + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCB_FaintSlideAnim; + gBattlerControllerFuncs[battler] = Controller_FaintPlayerMon; + } + else + { + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCB_FaintOpponentMon; + gBattlerControllerFuncs[battler] = Controller_FaintOpponentMon; + } + // The player's sprite callback just slides the mon, the opponent's removes the sprite. + // The player's sprite is removed in Controller_FaintPlayerMon. Controller_FaintOpponentMon only removes the healthbox once the sprite is removed by SpriteCB_FaintOpponentMon. + } + } +} + +#undef sSpeedX +#undef sSpeedY diff --git a/src/battle_main.c b/src/battle_main.c index eea745356..77499d6e0 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -565,8 +565,8 @@ static void CB2_InitBattleInternal(void) gBattle_BG3_X = 0; gBattle_BG3_Y = 0; -#if DEBUG_OVERWORLD_MENU == FALSE - +#if DEBUG_OVERWORLD_MENU == FALSE + gBattleTerrain = BattleSetup_GetTerrainId(); #else if (!gIsDebugBattle) @@ -594,7 +594,7 @@ static void CB2_InitBattleInternal(void) else SetMainCallback2(CB2_HandleStartBattle); -#if DEBUG_OVERWORLD_MENU == FALSE +#if DEBUG_OVERWORLD_MENU == FALSE if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED))) { CreateNPCTrainerParty(&gEnemyParty[0], gTrainerBattleOpponent_A, TRUE); @@ -2815,8 +2815,6 @@ void SpriteCB_FaintOpponentMon(struct Sprite *sprite) else species = sprite->sSpeciesId; - GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_PERSONALITY); // Unused return value. - if (species == SPECIES_UNOWN) { species = GetUnownSpeciesId(personality); From 5226935857e77b85259fa5aece46eb431709da3f Mon Sep 17 00:00:00 2001 From: Eclipse <115349505+SubzeroEclipse@users.noreply.github.com> Date: Sat, 5 Aug 2023 04:56:05 +0200 Subject: [PATCH 29/82] =?UTF-8?q?Fixed=20Trainer=20class=20ball=20not=20as?= =?UTF-8?q?signed=20to=20second=20Pok=C3=A9mon=20(#3203)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/battle_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 5841f8f61..b75c44b77 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1964,7 +1964,6 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer u8 fixedIV; s32 i, j; u8 monsCount; - s32 ball = -1; if (battleTypeFlags & BATTLE_TYPE_TRAINER && !(battleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER_HILL))) @@ -1986,6 +1985,7 @@ u8 CreateNPCTrainerPartyFromTrainer(struct Pokemon *party, const struct Trainer for (i = 0; i < monsCount; i++) { + s32 ball = -1; u32 personalityHash = GeneratePartyHash(trainer, i); if (trainer->doubleBattle == TRUE) personalityValue = 0x80; From 5a8b6c18ef726a2091d693107689d78b2a400134 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 11:05:37 +0200 Subject: [PATCH 30/82] ball throw and start removing empty controller functions --- include/battle_controllers.h | 5 + src/battle_controller_player.c | 26 +- src/battle_controller_player_partner.c | 199 ++------------ src/battle_controller_safari.c | 359 ++++--------------------- src/battle_controller_wally.c | 295 +++----------------- src/battle_controllers.c | 41 +++ 6 files changed, 154 insertions(+), 771 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 0e7715e9f..b1f22efeb 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -252,8 +252,11 @@ void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); void BtlController_EmitDebugMenu(u8 bufferId); +void BtlController_Empty(void); // Empty command, does nothing, only completes the execution. +void BtlController_TerminatorNop(void); // Dummy function at the end of the table. void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); +// handlers void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party); void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party); void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party); @@ -262,6 +265,8 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); void BtlController_HandleReturnMonToBall(u32 battler); void BtlController_HandleFaintAnimation(u32 battler); +void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index fc5ca9fde..50751cc72 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1585,12 +1585,6 @@ static void CompleteWhenChoseItem(void) } } -static void CompleteOnSpecialAnimDone(void) -{ - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - PlayerBufferExecCompleted(); -} - static void DoHitAnimBlinkSpriteEffect(void) { u8 spriteId = gBattlerSpriteIds[gActiveBattler]; @@ -1964,28 +1958,12 @@ static void PlayerHandlePaletteFade(void) static void PlayerHandleSuccessBallThrowAnim(void) { - gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; - gDoingBattleAnim = TRUE; - if (IsCriticalCapture()) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gBattlerTarget, B_ANIM_CRITICAL_CAPTURE_THROW); - else - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW); - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; + BtlController_HandleSuccessBallThrowAnim(gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); } static void PlayerHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleResources->bufferA[gActiveBattler][1]; - - gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; - gDoingBattleAnim = TRUE; - if (IsCriticalCapture()) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gBattlerTarget, B_ANIM_CRITICAL_CAPTURE_THROW); - else - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW); - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; + BtlController_HandleBallThrowAnim(gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); } static void PlayerHandlePause(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 65295ebaa..a6af9b6da 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -32,48 +32,28 @@ #include "constants/trainers.h" static void PlayerPartnerHandleGetMonData(void); -static void PlayerPartnerHandleGetRawMonData(void); static void PlayerPartnerHandleSetMonData(void); static void PlayerPartnerHandleSetRawMonData(void); static void PlayerPartnerHandleLoadMonSprite(void); static void PlayerPartnerHandleSwitchInAnim(void); static void PlayerPartnerHandleReturnMonToBall(void); static void PlayerPartnerHandleDrawTrainerPic(void); -static void PlayerPartnerHandleTrainerSlide(void); static void PlayerPartnerHandleTrainerSlideBack(void); static void PlayerPartnerHandleFaintAnimation(void); -static void PlayerPartnerHandlePaletteFade(void); -static void PlayerPartnerHandleSuccessBallThrowAnim(void); -static void PlayerPartnerHandleBallThrowAnim(void); -static void PlayerPartnerHandlePause(void); static void PlayerPartnerHandleMoveAnimation(void); static void PlayerPartnerHandlePrintString(void); -static void PlayerPartnerHandlePrintSelectionString(void); static void PlayerPartnerHandleChooseAction(void); -static void PlayerPartnerHandleYesNoBox(void); static void PlayerPartnerHandleChooseMove(void); -static void PlayerPartnerHandleChooseItem(void); static void PlayerPartnerHandleChoosePokemon(void); -static void PlayerPartnerHandleCmd23(void); static void PlayerPartnerHandleHealthBarUpdate(void); static void PlayerPartnerHandleExpUpdate(void); static void PlayerPartnerHandleStatusIconUpdate(void); static void PlayerPartnerHandleStatusAnimation(void); -static void PlayerPartnerHandleStatusXor(void); -static void PlayerPartnerHandleDataTransfer(void); -static void PlayerPartnerHandleDMA3Transfer(void); -static void PlayerPartnerHandlePlayBGM(void); -static void PlayerPartnerHandleCmd32(void); -static void PlayerPartnerHandleTwoReturnValues(void); -static void PlayerPartnerHandleChosenMonReturnValue(void); -static void PlayerPartnerHandleOneReturnValue(void); -static void PlayerPartnerHandleOneReturnValue_Duplicate(void); static void PlayerPartnerHandleClearUnkVar(void); static void PlayerPartnerHandleSetUnkVar(void); static void PlayerPartnerHandleClearUnkFlag(void); static void PlayerPartnerHandleToggleUnkFlag(void); static void PlayerPartnerHandleHitAnimation(void); -static void PlayerPartnerHandleCantSwitch(void); static void PlayerPartnerHandlePlaySE(void); static void PlayerPartnerHandlePlayFanfareOrBGM(void); static void PlayerPartnerHandleFaintingCry(void); @@ -81,14 +61,9 @@ static void PlayerPartnerHandleIntroSlide(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); static void PlayerPartnerHandleHidePartyStatusSummary(void); -static void PlayerPartnerHandleEndBounceEffect(void); static void PlayerPartnerHandleSpriteInvisibility(void); static void PlayerPartnerHandleBattleAnimation(void); -static void PlayerPartnerHandleLinkStandbyMsg(void); -static void PlayerPartnerHandleResetActionMoveSelection(void); static void PlayerPartnerHandleEndLinkBattle(void); -static void PlayerPartnerHandleBattleDebug(void); -static void PlayerPartnerCmdEnd(void); static void PlayerPartnerBufferRunCommand(void); static void PlayerPartnerBufferExecCompleted(void); @@ -107,48 +82,48 @@ static void EndDrawPartyStatusSummary(void); static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { [CONTROLLER_GETMONDATA] = PlayerPartnerHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = PlayerPartnerHandleGetRawMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, [CONTROLLER_SETMONDATA] = PlayerPartnerHandleSetMonData, [CONTROLLER_SETRAWMONDATA] = PlayerPartnerHandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = PlayerPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = PlayerPartnerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = PlayerPartnerHandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = PlayerPartnerHandleDrawTrainerPic, - [CONTROLLER_TRAINERSLIDE] = PlayerPartnerHandleTrainerSlide, + [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = PlayerPartnerHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = PlayerPartnerHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = PlayerPartnerHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = PlayerPartnerHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = PlayerPartnerHandleBallThrowAnim, - [CONTROLLER_PAUSE] = PlayerPartnerHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = PlayerPartnerHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = PlayerPartnerHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = PlayerPartnerHandlePrintSelectionString, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, [CONTROLLER_CHOOSEACTION] = PlayerPartnerHandleChooseAction, - [CONTROLLER_YESNOBOX] = PlayerPartnerHandleYesNoBox, + [CONTROLLER_YESNOBOX] = BtlController_Empty, [CONTROLLER_CHOOSEMOVE] = PlayerPartnerHandleChooseMove, - [CONTROLLER_OPENBAG] = PlayerPartnerHandleChooseItem, + [CONTROLLER_OPENBAG] = BtlController_Empty, [CONTROLLER_CHOOSEPOKEMON] = PlayerPartnerHandleChoosePokemon, - [CONTROLLER_23] = PlayerPartnerHandleCmd23, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = PlayerPartnerHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = PlayerPartnerHandleExpUpdate, [CONTROLLER_STATUSICONUPDATE] = PlayerPartnerHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = PlayerPartnerHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = PlayerPartnerHandleStatusXor, - [CONTROLLER_DATATRANSFER] = PlayerPartnerHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = PlayerPartnerHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = PlayerPartnerHandlePlayBGM, - [CONTROLLER_32] = PlayerPartnerHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = PlayerPartnerHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = PlayerPartnerHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = PlayerPartnerHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = PlayerPartnerHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = PlayerPartnerHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = PlayerPartnerHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = PlayerPartnerHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = PlayerPartnerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = PlayerPartnerHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = PlayerPartnerHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = PlayerPartnerHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = PlayerPartnerHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = PlayerPartnerHandleFaintingCry, @@ -156,14 +131,14 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerPartnerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = PlayerPartnerHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = PlayerPartnerHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = PlayerPartnerHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = PlayerPartnerHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = PlayerPartnerHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = PlayerPartnerHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = PlayerPartnerHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = PlayerPartnerHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = PlayerPartnerCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void PlayerPartnerDummy(void) @@ -581,11 +556,6 @@ static void PlayerPartnerHandleGetMonData(void) BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } -static void PlayerPartnerHandleGetRawMonData(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleSetMonData(void) { BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); @@ -672,11 +642,6 @@ static void PlayerPartnerHandleDrawTrainerPic(void) #undef sSpeedX -static void PlayerPartnerHandleTrainerSlide(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -693,26 +658,6 @@ static void PlayerPartnerHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void PlayerPartnerHandlePaletteFade(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleSuccessBallThrowAnim(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleBallThrowAnim(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandlePause(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -793,22 +738,12 @@ static void PlayerPartnerHandlePrintString(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; } -static void PlayerPartnerHandlePrintSelectionString(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleChooseAction(void) { AI_TrySwitchOrUseItem(); PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleYesNoBox(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleChooseMove(void) { u8 chosenMoveId; @@ -838,11 +773,6 @@ static void PlayerPartnerHandleChooseMove(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleChooseItem(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleChoosePokemon(void) { s32 chosenMonId; @@ -876,11 +806,6 @@ static void PlayerPartnerHandleChoosePokemon(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleCmd23(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleHealthBarUpdate(void) { s16 hpVal; @@ -957,51 +882,6 @@ static void PlayerPartnerHandleStatusAnimation(void) } } -static void PlayerPartnerHandleStatusXor(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleDataTransfer(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleDMA3Transfer(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandlePlayBGM(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleCmd32(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleTwoReturnValues(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleChosenMonReturnValue(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleOneReturnValue(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleOneReturnValue_Duplicate(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -1041,11 +921,6 @@ static void PlayerPartnerHandleHitAnimation(void) } } -static void PlayerPartnerHandleCantSwitch(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandlePlaySE(void) { s8 pan; @@ -1202,11 +1077,6 @@ static void PlayerPartnerHandleHidePartyStatusSummary(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleEndBounceEffect(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -1231,16 +1101,6 @@ static void PlayerPartnerHandleBattleAnimation(void) } } -static void PlayerPartnerHandleLinkStandbyMsg(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleResetActionMoveSelection(void) -{ - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleEndLinkBattle(void) { gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; @@ -1249,12 +1109,3 @@ static void PlayerPartnerHandleEndLinkBattle(void) PlayerPartnerBufferExecCompleted(); gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void PlayerPartnerHandleBattleDebug(void) -{ - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerCmdEnd(void) -{ -} diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 70b2ae659..19bdb4283 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -24,64 +24,22 @@ #include "constants/songs.h" #include "constants/rgb.h" -static void SafariHandleGetMonData(void); -static void SafariHandleGetRawMonData(void); -static void SafariHandleSetMonData(void); -static void SafariHandleSetRawMonData(void); -static void SafariHandleLoadMonSprite(void); -static void SafariHandleSwitchInAnim(void); -static void SafariHandleReturnMonToBall(void); static void SafariHandleDrawTrainerPic(void); -static void SafariHandleTrainerSlide(void); -static void SafariHandleTrainerSlideBack(void); -static void SafariHandleFaintAnimation(void); -static void SafariHandlePaletteFade(void); static void SafariHandleSuccessBallThrowAnim(void); static void SafariHandleBallThrowAnim(void); -static void SafariHandlePause(void); -static void SafariHandleMoveAnimation(void); static void SafariHandlePrintString(void); static void SafariHandlePrintSelectionString(void); static void SafariHandleChooseAction(void); -static void SafariHandleYesNoBox(void); -static void SafariHandleChooseMove(void); static void SafariHandleChooseItem(void); -static void SafariHandleChoosePokemon(void); -static void SafariHandleCmd23(void); -static void SafariHandleHealthBarUpdate(void); -static void SafariHandleExpUpdate(void); static void SafariHandleStatusIconUpdate(void); -static void SafariHandleStatusAnimation(void); -static void SafariHandleStatusXor(void); -static void SafariHandleDataTransfer(void); -static void SafariHandleDMA3Transfer(void); -static void SafariHandlePlayBGM(void); -static void SafariHandleCmd32(void); -static void SafariHandleTwoReturnValues(void); -static void SafariHandleChosenMonReturnValue(void); -static void SafariHandleOneReturnValue(void); -static void SafariHandleOneReturnValue_Duplicate(void); -static void SafariHandleClearUnkVar(void); -static void SafariHandleSetUnkVar(void); -static void SafariHandleClearUnkFlag(void); -static void SafariHandleToggleUnkFlag(void); -static void SafariHandleHitAnimation(void); -static void SafariHandleCantSwitch(void); static void SafariHandlePlaySE(void); static void SafariHandlePlayFanfareOrBGM(void); static void SafariHandleFaintingCry(void); static void SafariHandleIntroSlide(void); static void SafariHandleIntroTrainerBallThrow(void); -static void SafariHandleDrawPartyStatusSummary(void); -static void SafariHandleHidePartyStatusSummary(void); -static void SafariHandleEndBounceEffect(void); -static void SafariHandleSpriteInvisibility(void); static void SafariHandleBattleAnimation(void); -static void SafariHandleLinkStandbyMsg(void); -static void SafariHandleResetActionMoveSelection(void); static void SafariHandleEndLinkBattle(void); static void SafariHandleBattleDebug(void); -static void SafariCmdEnd(void); static void SafariBufferRunCommand(void); static void SafariBufferExecCompleted(void); @@ -89,70 +47,66 @@ static void CompleteWhenChosePokeblock(void); static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = SafariHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = SafariHandleGetRawMonData, - [CONTROLLER_SETMONDATA] = SafariHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = SafariHandleSetRawMonData, - [CONTROLLER_LOADMONSPRITE] = SafariHandleLoadMonSprite, - [CONTROLLER_SWITCHINANIM] = SafariHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = SafariHandleReturnMonToBall, + [CONTROLLER_GETMONDATA] = BtlController_Empty, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, + [CONTROLLER_SETMONDATA] = BtlController_Empty, + [CONTROLLER_SETRAWMONDATA] = BtlController_Empty, + [CONTROLLER_LOADMONSPRITE] = BtlController_Empty, + [CONTROLLER_SWITCHINANIM] = BtlController_Empty, + [CONTROLLER_RETURNMONTOBALL] = BtlController_Empty, [CONTROLLER_DRAWTRAINERPIC] = SafariHandleDrawTrainerPic, - [CONTROLLER_TRAINERSLIDE] = SafariHandleTrainerSlide, - [CONTROLLER_TRAINERSLIDEBACK] = SafariHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = SafariHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = SafariHandlePaletteFade, + [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, + [CONTROLLER_TRAINERSLIDEBACK] = BtlController_Empty, + [CONTROLLER_FAINTANIMATION] = BtlController_Empty, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = SafariHandleSuccessBallThrowAnim, [CONTROLLER_BALLTHROWANIM] = SafariHandleBallThrowAnim, - [CONTROLLER_PAUSE] = SafariHandlePause, - [CONTROLLER_MOVEANIMATION] = SafariHandleMoveAnimation, + [CONTROLLER_PAUSE] = BtlController_Empty, + [CONTROLLER_MOVEANIMATION] = BtlController_Empty, [CONTROLLER_PRINTSTRING] = SafariHandlePrintString, [CONTROLLER_PRINTSTRINGPLAYERONLY] = SafariHandlePrintSelectionString, [CONTROLLER_CHOOSEACTION] = SafariHandleChooseAction, - [CONTROLLER_YESNOBOX] = SafariHandleYesNoBox, - [CONTROLLER_CHOOSEMOVE] = SafariHandleChooseMove, + [CONTROLLER_YESNOBOX] = BtlController_Empty, + [CONTROLLER_CHOOSEMOVE] = BtlController_Empty, [CONTROLLER_OPENBAG] = SafariHandleChooseItem, - [CONTROLLER_CHOOSEPOKEMON] = SafariHandleChoosePokemon, - [CONTROLLER_23] = SafariHandleCmd23, - [CONTROLLER_HEALTHBARUPDATE] = SafariHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = SafariHandleExpUpdate, + [CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty, + [CONTROLLER_23] = BtlController_Empty, + [CONTROLLER_HEALTHBARUPDATE] = BtlController_Empty, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = SafariHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = SafariHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = SafariHandleStatusXor, - [CONTROLLER_DATATRANSFER] = SafariHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = SafariHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = SafariHandlePlayBGM, - [CONTROLLER_32] = SafariHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = SafariHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = SafariHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = SafariHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = SafariHandleOneReturnValue_Duplicate, - [CONTROLLER_CLEARUNKVAR] = SafariHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = SafariHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = SafariHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = SafariHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = SafariHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = SafariHandleCantSwitch, + [CONTROLLER_STATUSANIMATION] = BtlController_Empty, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, + [CONTROLLER_CLEARUNKVAR] = BtlController_Empty, + [CONTROLLER_SETUNKVAR] = BtlController_Empty, + [CONTROLLER_CLEARUNKFLAG] = BtlController_Empty, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty, + [CONTROLLER_HITANIMATION] = BtlController_Empty, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = SafariHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = SafariHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry, [CONTROLLER_INTROSLIDE] = SafariHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = SafariHandleIntroTrainerBallThrow, - [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = SafariHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = SafariHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = SafariHandleEndBounceEffect, - [CONTROLLER_SPRITEINVISIBILITY] = SafariHandleSpriteInvisibility, + [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = BtlController_Empty, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_Empty, [CONTROLLER_BATTLEANIMATION] = SafariHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = SafariHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = SafariHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = SafariHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = SafariHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = SafariCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void SpriteCB_Null4(void) -{ -} - void SetControllerToSafari(void) { gBattlerControllerEndFuncs[gActiveBattler] = SafariBufferExecCompleted; @@ -263,12 +217,6 @@ static void SafariSetBattleEndCallbacks(void) } } -static void CompleteOnSpecialAnimDone(void) -{ - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - SafariBufferExecCompleted(); -} - static void SafariOpenPokeblockCase(void) { if (!gPaletteFade.active) @@ -316,41 +264,6 @@ static void CompleteOnFinishedStatusAnimation(void) SafariBufferExecCompleted(); } -static void SafariHandleGetMonData(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleGetRawMonData(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleSetMonData(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleSetRawMonData(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleLoadMonSprite(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleSwitchInAnim(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleReturnMonToBall(void) -{ - SafariBufferExecCompleted(); -} - #define sSpeedX data[0] static void SafariHandleDrawTrainerPic(void) @@ -371,52 +284,14 @@ static void SafariHandleDrawTrainerPic(void) #undef sSpeedX -static void SafariHandleTrainerSlide(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleTrainerSlideBack(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleFaintAnimation(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandlePaletteFade(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandleSuccessBallThrowAnim(void) { - gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; - gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; + BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } static void SafariHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleResources->bufferA[gActiveBattler][1]; - - gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; - gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; -} - -static void SafariHandlePause(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleMoveAnimation(void) -{ - SafariBufferExecCompleted(); + BtlController_HandleBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } static void SafariHandlePrintString(void) @@ -464,16 +339,6 @@ static void SafariHandleChooseAction(void) BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } -static void SafariHandleYesNoBox(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleChooseMove(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandleChooseItem(void) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); @@ -481,112 +346,12 @@ static void SafariHandleChooseItem(void) gBattlerInMenuId = gActiveBattler; } -static void SafariHandleChoosePokemon(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleCmd23(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleHealthBarUpdate(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleExpUpdate(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandleStatusIconUpdate(void) { UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT); SafariBufferExecCompleted(); } -static void SafariHandleStatusAnimation(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleStatusXor(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleDataTransfer(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleDMA3Transfer(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandlePlayBGM(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleCmd32(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleTwoReturnValues(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleChosenMonReturnValue(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleOneReturnValue(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleOneReturnValue_Duplicate(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleClearUnkVar(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleSetUnkVar(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleClearUnkFlag(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleToggleUnkFlag(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleHitAnimation(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleCantSwitch(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandlePlaySE(void) { s8 pan; @@ -638,26 +403,6 @@ static void SafariHandleIntroTrainerBallThrow(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy; } -static void SafariHandleDrawPartyStatusSummary(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleHidePartyStatusSummary(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleEndBounceEffect(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleSpriteInvisibility(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandleBattleAnimation(void) { u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; @@ -669,16 +414,6 @@ static void SafariHandleBattleAnimation(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } -static void SafariHandleLinkStandbyMsg(void) -{ - SafariBufferExecCompleted(); -} - -static void SafariHandleResetActionMoveSelection(void) -{ - SafariBufferExecCompleted(); -} - static void SafariHandleEndLinkBattle(void) { gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; @@ -693,7 +428,3 @@ static void SafariHandleBattleDebug(void) { SafariBufferExecCompleted(); } - -static void SafariCmdEnd(void) -{ -} diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 76f653f1c..27d512a03 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -36,61 +36,27 @@ static void WallyHandleGetMonData(void); static void WallyHandleGetRawMonData(void); static void WallyHandleSetMonData(void); -static void WallyHandleSetRawMonData(void); -static void WallyHandleLoadMonSprite(void); -static void WallyHandleSwitchInAnim(void); static void WallyHandleReturnMonToBall(void); static void WallyHandleDrawTrainerPic(void); static void WallyHandleTrainerSlide(void); -static void WallyHandleTrainerSlideBack(void); -static void WallyHandleFaintAnimation(void); -static void WallyHandlePaletteFade(void); static void WallyHandleSuccessBallThrowAnim(void); static void WallyHandleBallThrowAnim(void); -static void WallyHandlePause(void); static void WallyHandleMoveAnimation(void); static void WallyHandlePrintString(void); static void WallyHandlePrintSelectionString(void); static void WallyHandleChooseAction(void); -static void WallyHandleYesNoBox(void); static void WallyHandleChooseMove(void); static void WallyHandleChooseItem(void); -static void WallyHandleChoosePokemon(void); -static void WallyHandleCmd23(void); static void WallyHandleHealthBarUpdate(void); -static void WallyHandleExpUpdate(void); -static void WallyHandleStatusIconUpdate(void); -static void WallyHandleStatusAnimation(void); -static void WallyHandleStatusXor(void); -static void WallyHandleDataTransfer(void); -static void WallyHandleDMA3Transfer(void); -static void WallyHandlePlayBGM(void); -static void WallyHandleCmd32(void); -static void WallyHandleTwoReturnValues(void); -static void WallyHandleChosenMonReturnValue(void); -static void WallyHandleOneReturnValue(void); -static void WallyHandleOneReturnValue_Duplicate(void); -static void WallyHandleClearUnkVar(void); -static void WallyHandleSetUnkVar(void); -static void WallyHandleClearUnkFlag(void); -static void WallyHandleToggleUnkFlag(void); static void WallyHandleHitAnimation(void); -static void WallyHandleCantSwitch(void); static void WallyHandlePlaySE(void); static void WallyHandlePlayFanfareOrBGM(void); static void WallyHandleFaintingCry(void); static void WallyHandleIntroSlide(void); static void WallyHandleIntroTrainerBallThrow(void); static void WallyHandleDrawPartyStatusSummary(void); -static void WallyHandleHidePartyStatusSummary(void); -static void WallyHandleEndBounceEffect(void); -static void WallyHandleSpriteInvisibility(void); static void WallyHandleBattleAnimation(void); -static void WallyHandleLinkStandbyMsg(void); -static void WallyHandleResetActionMoveSelection(void); static void WallyHandleEndLinkBattle(void); -static void WallyHandleBattleDebug(void); -static void WallyCmdEnd(void); static void WallyBufferRunCommand(void); static void WallyBufferExecCompleted(void); @@ -106,61 +72,61 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_GETMONDATA] = WallyHandleGetMonData, [CONTROLLER_GETRAWMONDATA] = WallyHandleGetRawMonData, [CONTROLLER_SETMONDATA] = WallyHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = WallyHandleSetRawMonData, - [CONTROLLER_LOADMONSPRITE] = WallyHandleLoadMonSprite, - [CONTROLLER_SWITCHINANIM] = WallyHandleSwitchInAnim, + [CONTROLLER_SETRAWMONDATA] = BtlController_Empty, + [CONTROLLER_LOADMONSPRITE] = BtlController_Empty, + [CONTROLLER_SWITCHINANIM] = BtlController_Empty, [CONTROLLER_RETURNMONTOBALL] = WallyHandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = WallyHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = WallyHandleTrainerSlide, - [CONTROLLER_TRAINERSLIDEBACK] = WallyHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = WallyHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = WallyHandlePaletteFade, + [CONTROLLER_TRAINERSLIDEBACK] = BtlController_Empty, + [CONTROLLER_FAINTANIMATION] = BtlController_Empty, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = WallyHandleSuccessBallThrowAnim, [CONTROLLER_BALLTHROWANIM] = WallyHandleBallThrowAnim, - [CONTROLLER_PAUSE] = WallyHandlePause, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = WallyHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = WallyHandlePrintString, [CONTROLLER_PRINTSTRINGPLAYERONLY] = WallyHandlePrintSelectionString, [CONTROLLER_CHOOSEACTION] = WallyHandleChooseAction, - [CONTROLLER_YESNOBOX] = WallyHandleYesNoBox, + [CONTROLLER_YESNOBOX] = BtlController_Empty, [CONTROLLER_CHOOSEMOVE] = WallyHandleChooseMove, [CONTROLLER_OPENBAG] = WallyHandleChooseItem, - [CONTROLLER_CHOOSEPOKEMON] = WallyHandleChoosePokemon, - [CONTROLLER_23] = WallyHandleCmd23, + [CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = WallyHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = WallyHandleExpUpdate, - [CONTROLLER_STATUSICONUPDATE] = WallyHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = WallyHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = WallyHandleStatusXor, - [CONTROLLER_DATATRANSFER] = WallyHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = WallyHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = WallyHandlePlayBGM, - [CONTROLLER_32] = WallyHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = WallyHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = WallyHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = WallyHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = WallyHandleOneReturnValue_Duplicate, - [CONTROLLER_CLEARUNKVAR] = WallyHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = WallyHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = WallyHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = WallyHandleToggleUnkFlag, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, + [CONTROLLER_STATUSICONUPDATE] = BtlController_Empty, + [CONTROLLER_STATUSANIMATION] = BtlController_Empty, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, + [CONTROLLER_CLEARUNKVAR] = BtlController_Empty, + [CONTROLLER_SETUNKVAR] = BtlController_Empty, + [CONTROLLER_CLEARUNKFLAG] = BtlController_Empty, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty, [CONTROLLER_HITANIMATION] = WallyHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = WallyHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = WallyHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = WallyHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = WallyHandleFaintingCry, [CONTROLLER_INTROSLIDE] = WallyHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = WallyHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = WallyHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = WallyHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = WallyHandleEndBounceEffect, - [CONTROLLER_SPRITEINVISIBILITY] = WallyHandleSpriteInvisibility, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_Empty, [CONTROLLER_BATTLEANIMATION] = WallyHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = WallyHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = WallyHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = WallyHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = WallyHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = WallyCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void SpriteCB_Null7(void) @@ -260,12 +226,6 @@ static void CompleteOnInactiveTextPrinter(void) WallyBufferExecCompleted(); } -static void CompleteOnFinishedAnimation(void) -{ - if (!gDoingBattleAnim) - WallyBufferExecCompleted(); -} - static void OpenBagAfterPaletteFade(void) { if (!gPaletteFade.active) @@ -409,12 +369,6 @@ static void WallyBufferExecCompleted(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - WallyBufferExecCompleted(); -} - static void WallyHandleGetMonData(void) { BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); @@ -430,21 +384,6 @@ static void WallyHandleSetMonData(void) BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); } -static void WallyHandleSetRawMonData(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleLoadMonSprite(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleSwitchInAnim(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleReturnMonToBall(void) { BtlController_HandleReturnMonToBall(gActiveBattler); @@ -484,42 +423,14 @@ static void WallyHandleTrainerSlide(void) #undef sSpeedX -static void WallyHandleTrainerSlideBack(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleFaintAnimation(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandlePaletteFade(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleSuccessBallThrowAnim(void) { - gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; - gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation; + BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } static void WallyHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleResources->bufferA[gActiveBattler][1]; - - gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; - gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation; -} - -static void WallyHandlePause(void) -{ - WallyBufferExecCompleted(); + BtlController_HandleBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } static void WallyHandleMoveAnimation(void) @@ -628,11 +539,6 @@ static void WallyHandleChooseAction(void) BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } -static void WallyHandleYesNoBox(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleChooseMove(void) { switch (gBattleStruct->wallyMovesState) @@ -668,16 +574,6 @@ static void WallyHandleChooseItem(void) gBattlerInMenuId = gActiveBattler; } -static void WallyHandleChoosePokemon(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleCmd23(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleHealthBarUpdate(void) { s16 hpVal; @@ -703,86 +599,6 @@ static void WallyHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void WallyHandleExpUpdate(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleStatusIconUpdate(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleStatusAnimation(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleStatusXor(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleDataTransfer(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleDMA3Transfer(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandlePlayBGM(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleCmd32(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleTwoReturnValues(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleChosenMonReturnValue(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleOneReturnValue(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleOneReturnValue_Duplicate(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleClearUnkVar(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleSetUnkVar(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleClearUnkFlag(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleToggleUnkFlag(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleHitAnimation(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) @@ -798,11 +614,6 @@ static void WallyHandleHitAnimation(void) } } -static void WallyHandleCantSwitch(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandlePlaySE(void) { PlaySE(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); @@ -904,21 +715,6 @@ static void WallyHandleDrawPartyStatusSummary(void) } } -static void WallyHandleHidePartyStatusSummary(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleEndBounceEffect(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleSpriteInvisibility(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleBattleAnimation(void) { u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; @@ -930,16 +726,6 @@ static void WallyHandleBattleAnimation(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } -static void WallyHandleLinkStandbyMsg(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyHandleResetActionMoveSelection(void) -{ - WallyBufferExecCompleted(); -} - static void WallyHandleEndLinkBattle(void) { gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; @@ -950,12 +736,3 @@ static void WallyHandleEndLinkBattle(void) if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK) gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void WallyHandleBattleDebug(void) -{ - WallyBufferExecCompleted(); -} - -static void WallyCmdEnd(void) -{ -} diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 5f5a0fcfc..c8027fd18 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -1551,6 +1551,8 @@ void BtlController_EmitDebugMenu(u8 bufferId) } // Standardized Controller functions + +// Can be used for all the controllers. void BattleControllerComplete(u32 battler) { gBattlerControllerEndFuncs[battler](); @@ -2176,6 +2178,23 @@ static void Controller_FaintOpponentMon(void) } } +static void Controller_WaitForBallThrow(void) +{ + if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + BattleControllerComplete(gActiveBattler); +} + +// Used for all the commands which do nothing. +void BtlController_Empty(void) +{ + BattleControllerComplete(gActiveBattler); +} + +// Dummy function at the end of the table. +void BtlController_TerminatorNop(void) +{ +} + // Handlers of all the controller commands void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party) { @@ -2335,3 +2354,25 @@ void BtlController_HandleFaintAnimation(u32 battler) #undef sSpeedX #undef sSpeedY + +static void HandleBallThrow(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture) +{ + gDoingBattleAnim = TRUE; + if (allowCriticalCapture && IsCriticalCapture()) + animId = B_ANIM_CRITICAL_CAPTURE_THROW; + InitAndLaunchSpecialAnimation(battler, battler, target, animId); + + gBattlerControllerFuncs[battler] = Controller_WaitForBallThrow; +} + +void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture) +{ + gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; + HandleBallThrow(battler, target, animId, allowCriticalCapture); +} + +void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture) +{ + gBattleSpritesDataPtr->animationData->ballThrowCaseId = gBattleResources->bufferA[battler][1]; + HandleBallThrow(battler, target, animId, allowCriticalCapture); +} From c4bfe40da6a1d4daf6b4b285c0df5de91ce3cb1b Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 11:39:42 +0200 Subject: [PATCH 31/82] remove empty controller functions --- src/battle_controller_link_opponent.c | 215 +++------------------ src/battle_controller_link_partner.c | 223 +++------------------- src/battle_controller_opponent.c | 183 +++--------------- src/battle_controller_player.c | 31 +-- src/battle_controller_recorded_opponent.c | 199 +++---------------- src/battle_controller_recorded_player.c | 192 +++---------------- 6 files changed, 132 insertions(+), 911 deletions(-) diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 2b195e599..2958905bd 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -30,7 +30,6 @@ #include "recorded_battle.h" static void LinkOpponentHandleGetMonData(void); -static void LinkOpponentHandleGetRawMonData(void); static void LinkOpponentHandleSetMonData(void); static void LinkOpponentHandleSetRawMonData(void); static void LinkOpponentHandleLoadMonSprite(void); @@ -40,38 +39,16 @@ static void LinkOpponentHandleDrawTrainerPic(void); static void LinkOpponentHandleTrainerSlide(void); static void LinkOpponentHandleTrainerSlideBack(void); static void LinkOpponentHandleFaintAnimation(void); -static void LinkOpponentHandlePaletteFade(void); -static void LinkOpponentHandleSuccessBallThrowAnim(void); -static void LinkOpponentHandleBallThrowAnim(void); -static void LinkOpponentHandlePause(void); static void LinkOpponentHandleMoveAnimation(void); static void LinkOpponentHandlePrintString(void); -static void LinkOpponentHandlePrintSelectionString(void); -static void LinkOpponentHandleChooseAction(void); -static void LinkOpponentHandleYesNoBox(void); -static void LinkOpponentHandleChooseMove(void); -static void LinkOpponentHandleChooseItem(void); -static void LinkOpponentHandleChoosePokemon(void); -static void LinkOpponentHandleCmd23(void); static void LinkOpponentHandleHealthBarUpdate(void); -static void LinkOpponentHandleExpUpdate(void); static void LinkOpponentHandleStatusIconUpdate(void); static void LinkOpponentHandleStatusAnimation(void); -static void LinkOpponentHandleStatusXor(void); -static void LinkOpponentHandleDataTransfer(void); -static void LinkOpponentHandleDMA3Transfer(void); -static void LinkOpponentHandlePlayBGM(void); -static void LinkOpponentHandleCmd32(void); -static void LinkOpponentHandleTwoReturnValues(void); -static void LinkOpponentHandleChosenMonReturnValue(void); -static void LinkOpponentHandleOneReturnValue(void); -static void LinkOpponentHandleOneReturnValue_Duplicate(void); static void LinkOpponentHandleClearUnkVar(void); static void LinkOpponentHandleSetUnkVar(void); static void LinkOpponentHandleClearUnkFlag(void); static void LinkOpponentHandleToggleUnkFlag(void); static void LinkOpponentHandleHitAnimation(void); -static void LinkOpponentHandleCantSwitch(void); static void LinkOpponentHandlePlaySE(void); static void LinkOpponentHandlePlayFanfareOrBGM(void); static void LinkOpponentHandleFaintingCry(void); @@ -79,14 +56,10 @@ static void LinkOpponentHandleIntroSlide(void); static void LinkOpponentHandleIntroTrainerBallThrow(void); static void LinkOpponentHandleDrawPartyStatusSummary(void); static void LinkOpponentHandleHidePartyStatusSummary(void); -static void LinkOpponentHandleEndBounceEffect(void); static void LinkOpponentHandleSpriteInvisibility(void); static void LinkOpponentHandleBattleAnimation(void); static void LinkOpponentHandleLinkStandbyMsg(void); -static void LinkOpponentHandleResetActionMoveSelection(void); static void LinkOpponentHandleEndLinkBattle(void); -static void LinkOpponentHandleBattleDebug(void); -static void LinkOpponentCmdEnd(void); static void LinkOpponentBufferRunCommand(void); static void LinkOpponentBufferExecCompleted(void); @@ -101,7 +74,7 @@ static void EndDrawPartyStatusSummary(void); static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { [CONTROLLER_GETMONDATA] = LinkOpponentHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = LinkOpponentHandleGetRawMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, [CONTROLLER_SETMONDATA] = LinkOpponentHandleSetMonData, [CONTROLLER_SETRAWMONDATA] = LinkOpponentHandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkOpponentHandleLoadMonSprite, @@ -111,38 +84,38 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TRAINERSLIDE] = LinkOpponentHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = LinkOpponentHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = LinkOpponentHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = LinkOpponentHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = LinkOpponentHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = LinkOpponentHandleBallThrowAnim, - [CONTROLLER_PAUSE] = LinkOpponentHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = LinkOpponentHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = LinkOpponentHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = LinkOpponentHandlePrintSelectionString, - [CONTROLLER_CHOOSEACTION] = LinkOpponentHandleChooseAction, - [CONTROLLER_YESNOBOX] = LinkOpponentHandleYesNoBox, - [CONTROLLER_CHOOSEMOVE] = LinkOpponentHandleChooseMove, - [CONTROLLER_OPENBAG] = LinkOpponentHandleChooseItem, - [CONTROLLER_CHOOSEPOKEMON] = LinkOpponentHandleChoosePokemon, - [CONTROLLER_23] = LinkOpponentHandleCmd23, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, + [CONTROLLER_CHOOSEACTION] = BtlController_Empty, + [CONTROLLER_YESNOBOX] = BtlController_Empty, + [CONTROLLER_CHOOSEMOVE] = BtlController_Empty, + [CONTROLLER_OPENBAG] = BtlController_Empty, + [CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = LinkOpponentHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = LinkOpponentHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = LinkOpponentHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = LinkOpponentHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = LinkOpponentHandleStatusXor, - [CONTROLLER_DATATRANSFER] = LinkOpponentHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = LinkOpponentHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = LinkOpponentHandlePlayBGM, - [CONTROLLER_32] = LinkOpponentHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = LinkOpponentHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = LinkOpponentHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = LinkOpponentHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = LinkOpponentHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = LinkOpponentHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = LinkOpponentHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = LinkOpponentHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = LinkOpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = LinkOpponentHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = LinkOpponentHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = LinkOpponentHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = LinkOpponentHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = LinkOpponentHandleFaintingCry, @@ -150,14 +123,14 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROTRAINERBALLTHROW] = LinkOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkOpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkOpponentHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = LinkOpponentHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = LinkOpponentHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkOpponentHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = LinkOpponentHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = LinkOpponentHandleResetActionMoveSelection, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = LinkOpponentHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = LinkOpponentHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = LinkOpponentCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void LinkOpponentDummy(void) @@ -512,11 +485,6 @@ static void LinkOpponentHandleGetMonData(void) BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); } -static void LinkOpponentHandleGetRawMonData(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleSetMonData(void) { BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); @@ -674,26 +642,6 @@ static void LinkOpponentHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void LinkOpponentHandlePaletteFade(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleSuccessBallThrowAnim(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleBallThrowAnim(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandlePause(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -776,41 +724,6 @@ static void LinkOpponentHandlePrintString(void) BattleTv_SetDataBasedOnString(*stringId); } -static void LinkOpponentHandlePrintSelectionString(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleChooseAction(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleYesNoBox(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleChooseMove(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleChooseItem(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleChoosePokemon(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleCmd23(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleHealthBarUpdate(void) { s16 hpVal; @@ -835,11 +748,6 @@ static void LinkOpponentHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void LinkOpponentHandleExpUpdate(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -863,51 +771,6 @@ static void LinkOpponentHandleStatusAnimation(void) } } -static void LinkOpponentHandleStatusXor(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleDataTransfer(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleDMA3Transfer(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandlePlayBGM(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleCmd32(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleTwoReturnValues(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleChosenMonReturnValue(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleOneReturnValue(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleOneReturnValue_Duplicate(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -947,11 +810,6 @@ static void LinkOpponentHandleHitAnimation(void) } } -static void LinkOpponentHandleCantSwitch(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandlePlaySE(void) { s8 pan; @@ -1098,11 +956,6 @@ static void LinkOpponentHandleHidePartyStatusSummary(void) LinkOpponentBufferExecCompleted(); } -static void LinkOpponentHandleEndBounceEffect(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -1135,11 +988,6 @@ static void LinkOpponentHandleLinkStandbyMsg(void) LinkOpponentBufferExecCompleted(); } -static void LinkOpponentHandleResetActionMoveSelection(void) -{ - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleEndLinkBattle(void) { RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][4]); @@ -1155,12 +1003,3 @@ static void LinkOpponentHandleEndLinkBattle(void) LinkOpponentBufferExecCompleted(); gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void LinkOpponentHandleBattleDebug(void) -{ - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentCmdEnd(void) -{ -} diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 073fb9823..40f302419 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -30,48 +30,24 @@ #include "recorded_battle.h" static void LinkPartnerHandleGetMonData(void); -static void LinkPartnerHandleGetRawMonData(void); static void LinkPartnerHandleSetMonData(void); static void LinkPartnerHandleSetRawMonData(void); static void LinkPartnerHandleLoadMonSprite(void); static void LinkPartnerHandleSwitchInAnim(void); static void LinkPartnerHandleReturnMonToBall(void); static void LinkPartnerHandleDrawTrainerPic(void); -static void LinkPartnerHandleTrainerSlide(void); static void LinkPartnerHandleTrainerSlideBack(void); static void LinkPartnerHandleFaintAnimation(void); -static void LinkPartnerHandlePaletteFade(void); -static void LinkPartnerHandleSuccessBallThrowAnim(void); -static void LinkPartnerHandleBallThrowAnim(void); -static void LinkPartnerHandlePause(void); static void LinkPartnerHandleMoveAnimation(void); static void LinkPartnerHandlePrintString(void); -static void LinkPartnerHandlePrintSelectionString(void); -static void LinkPartnerHandleChooseAction(void); -static void LinkPartnerHandleYesNoBox(void); -static void LinkPartnerHandleChooseMove(void); -static void LinkPartnerHandleChooseItem(void); -static void LinkPartnerHandleChoosePokemon(void); -static void LinkPartnerHandleCmd23(void); static void LinkPartnerHandleHealthBarUpdate(void); -static void LinkPartnerHandleExpUpdate(void); static void LinkPartnerHandleStatusIconUpdate(void); static void LinkPartnerHandleStatusAnimation(void); -static void LinkPartnerHandleStatusXor(void); -static void LinkPartnerHandleDataTransfer(void); -static void LinkPartnerHandleDMA3Transfer(void); -static void LinkPartnerHandlePlayBGM(void); -static void LinkPartnerHandleCmd32(void); -static void LinkPartnerHandleTwoReturnValues(void); -static void LinkPartnerHandleChosenMonReturnValue(void); -static void LinkPartnerHandleOneReturnValue(void); -static void LinkPartnerHandleOneReturnValue_Duplicate(void); static void LinkPartnerHandleClearUnkVar(void); static void LinkPartnerHandleSetUnkVar(void); static void LinkPartnerHandleClearUnkFlag(void); static void LinkPartnerHandleToggleUnkFlag(void); static void LinkPartnerHandleHitAnimation(void); -static void LinkPartnerHandleCantSwitch(void); static void LinkPartnerHandlePlaySE(void); static void LinkPartnerHandlePlayFanfareOrBGM(void); static void LinkPartnerHandleFaintingCry(void); @@ -79,14 +55,10 @@ static void LinkPartnerHandleIntroSlide(void); static void LinkPartnerHandleIntroTrainerBallThrow(void); static void LinkPartnerHandleDrawPartyStatusSummary(void); static void LinkPartnerHandleHidePartyStatusSummary(void); -static void LinkPartnerHandleEndBounceEffect(void); static void LinkPartnerHandleSpriteInvisibility(void); static void LinkPartnerHandleBattleAnimation(void); static void LinkPartnerHandleLinkStandbyMsg(void); -static void LinkPartnerHandleResetActionMoveSelection(void); static void LinkPartnerHandleEndLinkBattle(void); -static void LinkPartnerHandleBattleDebug(void); -static void LinkPartnerCmdEnd(void); static void LinkPartnerBufferRunCommand(void); static void LinkPartnerBufferExecCompleted(void); @@ -100,48 +72,48 @@ static void EndDrawPartyStatusSummary(void); static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { [CONTROLLER_GETMONDATA] = LinkPartnerHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = LinkPartnerHandleGetRawMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, [CONTROLLER_SETMONDATA] = LinkPartnerHandleSetMonData, [CONTROLLER_SETRAWMONDATA] = LinkPartnerHandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = LinkPartnerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = LinkPartnerHandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = LinkPartnerHandleDrawTrainerPic, - [CONTROLLER_TRAINERSLIDE] = LinkPartnerHandleTrainerSlide, + [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = LinkPartnerHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = LinkPartnerHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = LinkPartnerHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = LinkPartnerHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = LinkPartnerHandleBallThrowAnim, - [CONTROLLER_PAUSE] = LinkPartnerHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = LinkPartnerHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = LinkPartnerHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = LinkPartnerHandlePrintSelectionString, - [CONTROLLER_CHOOSEACTION] = LinkPartnerHandleChooseAction, - [CONTROLLER_YESNOBOX] = LinkPartnerHandleYesNoBox, - [CONTROLLER_CHOOSEMOVE] = LinkPartnerHandleChooseMove, - [CONTROLLER_OPENBAG] = LinkPartnerHandleChooseItem, - [CONTROLLER_CHOOSEPOKEMON] = LinkPartnerHandleChoosePokemon, - [CONTROLLER_23] = LinkPartnerHandleCmd23, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, + [CONTROLLER_CHOOSEACTION] = BtlController_Empty, + [CONTROLLER_YESNOBOX] = BtlController_Empty, + [CONTROLLER_CHOOSEMOVE] = BtlController_Empty, + [CONTROLLER_OPENBAG] = BtlController_Empty, + [CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = LinkPartnerHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = LinkPartnerHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = LinkPartnerHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = LinkPartnerHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = LinkPartnerHandleStatusXor, - [CONTROLLER_DATATRANSFER] = LinkPartnerHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = LinkPartnerHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = LinkPartnerHandlePlayBGM, - [CONTROLLER_32] = LinkPartnerHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = LinkPartnerHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = LinkPartnerHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = LinkPartnerHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = LinkPartnerHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = LinkPartnerHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = LinkPartnerHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = LinkPartnerHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = LinkPartnerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = LinkPartnerHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = LinkPartnerHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = LinkPartnerHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = LinkPartnerHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = LinkPartnerHandleFaintingCry, @@ -149,14 +121,14 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROTRAINERBALLTHROW] = LinkPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkPartnerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkPartnerHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = LinkPartnerHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = LinkPartnerHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkPartnerHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = LinkPartnerHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = LinkPartnerHandleResetActionMoveSelection, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = LinkPartnerHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = LinkPartnerHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = LinkPartnerCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void SpriteCB_Null2(void) @@ -402,11 +374,6 @@ static void LinkPartnerHandleGetMonData(void) BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } -static void LinkPartnerHandleGetRawMonData(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleSetMonData(void) { BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); @@ -480,11 +447,6 @@ static void LinkPartnerHandleDrawTrainerPic(void) #undef sSpeedX -static void LinkPartnerHandleTrainerSlide(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -501,26 +463,6 @@ static void LinkPartnerHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void LinkPartnerHandlePaletteFade(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleSuccessBallThrowAnim(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleBallThrowAnim(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandlePause(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -603,41 +545,6 @@ static void LinkPartnerHandlePrintString(void) BattleTv_SetDataBasedOnString(*stringId); } -static void LinkPartnerHandlePrintSelectionString(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleChooseAction(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleYesNoBox(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleChooseMove(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleChooseItem(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleChoosePokemon(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleCmd23(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleHealthBarUpdate(void) { s16 hpVal; @@ -662,11 +569,6 @@ static void LinkPartnerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void LinkPartnerHandleExpUpdate(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -690,51 +592,6 @@ static void LinkPartnerHandleStatusAnimation(void) } } -static void LinkPartnerHandleStatusXor(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleDataTransfer(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleDMA3Transfer(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandlePlayBGM(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleCmd32(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleTwoReturnValues(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleChosenMonReturnValue(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleOneReturnValue(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleOneReturnValue_Duplicate(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -774,11 +631,6 @@ static void LinkPartnerHandleHitAnimation(void) } } -static void LinkPartnerHandleCantSwitch(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandlePlaySE(void) { s8 pan; @@ -937,11 +789,6 @@ static void LinkPartnerHandleHidePartyStatusSummary(void) LinkPartnerBufferExecCompleted(); } -static void LinkPartnerHandleEndBounceEffect(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -974,11 +821,6 @@ static void LinkPartnerHandleLinkStandbyMsg(void) LinkPartnerBufferExecCompleted(); } -static void LinkPartnerHandleResetActionMoveSelection(void) -{ - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleEndLinkBattle(void) { RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][4]); @@ -989,12 +831,3 @@ static void LinkPartnerHandleEndLinkBattle(void) LinkPartnerBufferExecCompleted(); gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void LinkPartnerHandleBattleDebug(void) -{ - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerCmdEnd(void) -{ -} diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2cdc9f662..f018bc84a 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -50,38 +50,20 @@ static void OpponentHandleDrawTrainerPic(void); static void OpponentHandleTrainerSlide(void); static void OpponentHandleTrainerSlideBack(void); static void OpponentHandleFaintAnimation(void); -static void OpponentHandlePaletteFade(void); -static void OpponentHandleSuccessBallThrowAnim(void); -static void OpponentHandleBallThrow(void); -static void OpponentHandlePause(void); static void OpponentHandleMoveAnimation(void); static void OpponentHandlePrintString(void); -static void OpponentHandlePrintSelectionString(void); static void OpponentHandleChooseAction(void); -static void OpponentHandleYesNoBox(void); static void OpponentHandleChooseMove(void); static void OpponentHandleChooseItem(void); static void OpponentHandleChoosePokemon(void); -static void OpponentHandleCmd23(void); static void OpponentHandleHealthBarUpdate(void); -static void OpponentHandleExpUpdate(void); static void OpponentHandleStatusIconUpdate(void); static void OpponentHandleStatusAnimation(void); -static void OpponentHandleStatusXor(void); -static void OpponentHandleDataTransfer(void); -static void OpponentHandleDMA3Transfer(void); -static void OpponentHandlePlayBGM(void); -static void OpponentHandleCmd32(void); -static void OpponentHandleTwoReturnValues(void); -static void OpponentHandleChosenMonReturnValue(void); -static void OpponentHandleOneReturnValue(void); -static void OpponentHandleOneReturnValue_Duplicate(void); static void OpponentHandleClearUnkVar(void); static void OpponentHandleSetUnkVar(void); static void OpponentHandleClearUnkFlag(void); static void OpponentHandleToggleUnkFlag(void); static void OpponentHandleHitAnimation(void); -static void OpponentHandleCantSwitch(void); static void OpponentHandlePlaySE(void); static void OpponentHandlePlayFanfareOrBGM(void); static void OpponentHandleFaintingCry(void); @@ -89,14 +71,9 @@ static void OpponentHandleIntroSlide(void); static void OpponentHandleIntroTrainerBallThrow(void); static void OpponentHandleDrawPartyStatusSummary(void); static void OpponentHandleHidePartyStatusSummary(void); -static void OpponentHandleEndBounceEffect(void); static void OpponentHandleSpriteInvisibility(void); static void OpponentHandleBattleAnimation(void); -static void OpponentHandleLinkStandbyMsg(void); -static void OpponentHandleResetActionMoveSelection(void); static void OpponentHandleEndLinkBattle(void); -static void OpponentHandleDebugMenu(void); -static void OpponentCmdEnd(void); static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore); static void OpponentBufferRunCommand(void); @@ -122,38 +99,38 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TRAINERSLIDE] = OpponentHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = OpponentHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = OpponentHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = OpponentHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = OpponentHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = OpponentHandleBallThrow, - [CONTROLLER_PAUSE] = OpponentHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = OpponentHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = OpponentHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = OpponentHandlePrintSelectionString, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, [CONTROLLER_CHOOSEACTION] = OpponentHandleChooseAction, - [CONTROLLER_YESNOBOX] = OpponentHandleYesNoBox, + [CONTROLLER_YESNOBOX] = BtlController_Empty, [CONTROLLER_CHOOSEMOVE] = OpponentHandleChooseMove, [CONTROLLER_OPENBAG] = OpponentHandleChooseItem, [CONTROLLER_CHOOSEPOKEMON] = OpponentHandleChoosePokemon, - [CONTROLLER_23] = OpponentHandleCmd23, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = OpponentHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = OpponentHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = OpponentHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = OpponentHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = OpponentHandleStatusXor, - [CONTROLLER_DATATRANSFER] = OpponentHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = OpponentHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = OpponentHandlePlayBGM, - [CONTROLLER_32] = OpponentHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = OpponentHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = OpponentHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = OpponentHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = OpponentHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = OpponentHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = OpponentHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = OpponentHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = OpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = OpponentHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = OpponentHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = OpponentHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = OpponentHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = OpponentHandleFaintingCry, @@ -161,14 +138,14 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROTRAINERBALLTHROW] = OpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = OpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = OpponentHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = OpponentHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = OpponentHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = OpponentHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = OpponentHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = OpponentHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = OpponentHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = OpponentHandleDebugMenu, - [CONTROLLER_TERMINATOR_NOP] = OpponentCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void OpponentDummy(void) @@ -736,26 +713,6 @@ static void OpponentHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void OpponentHandlePaletteFade(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleSuccessBallThrowAnim(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleBallThrow(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandlePause(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -837,22 +794,12 @@ static void OpponentHandlePrintString(void) BattleArena_DeductSkillPoints(gActiveBattler, *stringId); } -static void OpponentHandlePrintSelectionString(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleChooseAction(void) { AI_TrySwitchOrUseItem(); OpponentBufferExecCompleted(); } -static void OpponentHandleYesNoBox(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleChooseMove(void) { u8 chosenMoveId; @@ -1050,11 +997,6 @@ static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore) return count; } -static void OpponentHandleCmd23(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleHealthBarUpdate(void) { s16 hpVal; @@ -1079,11 +1021,6 @@ static void OpponentHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void OpponentHandleExpUpdate(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -1107,51 +1044,6 @@ static void OpponentHandleStatusAnimation(void) } } -static void OpponentHandleStatusXor(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleDataTransfer(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleDMA3Transfer(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandlePlayBGM(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleCmd32(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleTwoReturnValues(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleChosenMonReturnValue(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleOneReturnValue(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleOneReturnValue_Duplicate(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -1191,11 +1083,6 @@ static void OpponentHandleHitAnimation(void) } } -static void OpponentHandleCantSwitch(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandlePlaySE(void) { s8 pan; @@ -1347,11 +1234,6 @@ static void OpponentHandleHidePartyStatusSummary(void) OpponentBufferExecCompleted(); } -static void OpponentHandleEndBounceEffect(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -1376,16 +1258,6 @@ static void OpponentHandleBattleAnimation(void) } } -static void OpponentHandleLinkStandbyMsg(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentHandleResetActionMoveSelection(void) -{ - OpponentBufferExecCompleted(); -} - static void OpponentHandleEndLinkBattle(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) @@ -1396,12 +1268,3 @@ static void OpponentHandleEndLinkBattle(void) } OpponentBufferExecCompleted(); } - -static void OpponentHandleDebugMenu(void) -{ - OpponentBufferExecCompleted(); -} - -static void OpponentCmdEnd(void) -{ -} diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 50751cc72..886329680 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -67,10 +67,8 @@ static void PlayerHandleExpUpdate(void); static void PlayerHandleStatusIconUpdate(void); static void PlayerHandleStatusAnimation(void); static void PlayerHandleStatusXor(void); -static void PlayerHandleDataTransfer(void); static void PlayerHandleDMA3Transfer(void); static void PlayerHandlePlayBGM(void); -static void PlayerHandleCmd32(void); static void PlayerHandleTwoReturnValues(void); static void PlayerHandleChosenMonReturnValue(void); static void PlayerHandleOneReturnValue(void); @@ -80,7 +78,6 @@ static void PlayerHandleSetUnkVar(void); static void PlayerHandleClearUnkFlag(void); static void PlayerHandleToggleUnkFlag(void); static void PlayerHandleHitAnimation(void); -static void PlayerHandleCantSwitch(void); static void PlayerHandlePlaySE(void); static void PlayerHandlePlayFanfareOrBGM(void); static void PlayerHandleFaintingCry(void); @@ -95,7 +92,6 @@ static void PlayerHandleLinkStandbyMsg(void); static void PlayerHandleResetActionMoveSelection(void); static void PlayerHandleEndLinkBattle(void); static void PlayerHandleBattleDebug(void); -static void PlayerCmdEnd(void); static void PlayerBufferRunCommand(void); static void HandleInputChooseTarget(void); @@ -153,10 +149,10 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_STATUSICONUPDATE] = PlayerHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = PlayerHandleStatusAnimation, [CONTROLLER_STATUSXOR] = PlayerHandleStatusXor, - [CONTROLLER_DATATRANSFER] = PlayerHandleDataTransfer, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = PlayerHandleDMA3Transfer, [CONTROLLER_PLAYBGM] = PlayerHandlePlayBGM, - [CONTROLLER_32] = PlayerHandleCmd32, + [CONTROLLER_32] = BtlController_Empty, [CONTROLLER_TWORETURNVALUES] = PlayerHandleTwoReturnValues, [CONTROLLER_CHOSENMONRETURNVALUE] = PlayerHandleChosenMonReturnValue, [CONTROLLER_ONERETURNVALUE] = PlayerHandleOneReturnValue, @@ -166,7 +162,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CLEARUNKFLAG] = PlayerHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = PlayerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = PlayerHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = PlayerHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = PlayerHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = PlayerHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = PlayerHandleFaintingCry, @@ -181,7 +177,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_RESETACTIONMOVESELECTION] = PlayerHandleResetActionMoveSelection, [CONTROLLER_ENDLINKBATTLE] = PlayerHandleEndLinkBattle, [CONTROLLER_DEBUGMENU] = PlayerHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = PlayerCmdEnd + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; void BattleControllerDummy(void) @@ -2303,11 +2299,6 @@ static void PlayerHandleStatusXor(void) PlayerBufferExecCompleted(); } -static void PlayerHandleDataTransfer(void) -{ - PlayerBufferExecCompleted(); -} - static void PlayerHandleDMA3Transfer(void) { u32 dstArg = gBattleResources->bufferA[gActiveBattler][1] @@ -2341,11 +2332,6 @@ static void PlayerHandlePlayBGM(void) PlayerBufferExecCompleted(); } -static void PlayerHandleCmd32(void) -{ - PlayerBufferExecCompleted(); -} - static void PlayerHandleTwoReturnValues(void) { BtlController_EmitTwoReturnValues(BUFFER_B, 0, 0); @@ -2409,11 +2395,6 @@ static void PlayerHandleHitAnimation(void) } } -static void PlayerHandleCantSwitch(void) -{ - PlayerBufferExecCompleted(); -} - static void PlayerHandlePlaySE(void) { s8 pan; @@ -2676,7 +2657,3 @@ static void PlayerHandleBattleDebug(void) SetMainCallback2(CB2_BattleDebugMenu); gBattlerControllerFuncs[gActiveBattler] = WaitForDebug; } - -static void PlayerCmdEnd(void) -{ -} diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 40fe8a56c..c8372fde2 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -33,48 +33,28 @@ #include "constants/trainers.h" static void RecordedOpponentHandleGetMonData(void); -static void RecordedOpponentHandleGetRawMonData(void); static void RecordedOpponentHandleSetMonData(void); static void RecordedOpponentHandleSetRawMonData(void); static void RecordedOpponentHandleLoadMonSprite(void); static void RecordedOpponentHandleSwitchInAnim(void); static void RecordedOpponentHandleReturnMonToBall(void); static void RecordedOpponentHandleDrawTrainerPic(void); -static void RecordedOpponentHandleTrainerSlide(void); static void RecordedOpponentHandleTrainerSlideBack(void); static void RecordedOpponentHandleFaintAnimation(void); -static void RecordedOpponentHandlePaletteFade(void); -static void RecordedOpponentHandleSuccessBallThrowAnim(void); -static void RecordedOpponentHandleBallThrowAnim(void); -static void RecordedOpponentHandlePause(void); static void RecordedOpponentHandleMoveAnimation(void); static void RecordedOpponentHandlePrintString(void); -static void RecordedOpponentHandlePrintSelectionString(void); static void RecordedOpponentHandleChooseAction(void); -static void RecordedOpponentHandleYesNoBox(void); static void RecordedOpponentHandleChooseMove(void); static void RecordedOpponentHandleChooseItem(void); static void RecordedOpponentHandleChoosePokemon(void); -static void RecordedOpponentHandleCmd23(void); static void RecordedOpponentHandleHealthBarUpdate(void); -static void RecordedOpponentHandleExpUpdate(void); static void RecordedOpponentHandleStatusIconUpdate(void); static void RecordedOpponentHandleStatusAnimation(void); -static void RecordedOpponentHandleStatusXor(void); -static void RecordedOpponentHandleDataTransfer(void); -static void RecordedOpponentHandleDMA3Transfer(void); -static void RecordedOpponentHandlePlayBGM(void); -static void RecordedOpponentHandleCmd32(void); -static void RecordedOpponentHandleTwoReturnValues(void); -static void RecordedOpponentHandleChosenMonReturnValue(void); -static void RecordedOpponentHandleOneReturnValue(void); -static void RecordedOpponentHandleOneReturnValue_Duplicate(void); static void RecordedOpponentHandleClearUnkVar(void); static void RecordedOpponentHandleSetUnkVar(void); static void RecordedOpponentHandleClearUnkFlag(void); static void RecordedOpponentHandleToggleUnkFlag(void); static void RecordedOpponentHandleHitAnimation(void); -static void RecordedOpponentHandleCantSwitch(void); static void RecordedOpponentHandlePlaySE(void); static void RecordedOpponentHandlePlayFanfareOrBGM(void); static void RecordedOpponentHandleFaintingCry(void); @@ -82,14 +62,9 @@ static void RecordedOpponentHandleIntroSlide(void); static void RecordedOpponentHandleIntroTrainerBallThrow(void); static void RecordedOpponentHandleDrawPartyStatusSummary(void); static void RecordedOpponentHandleHidePartyStatusSummary(void); -static void RecordedOpponentHandleEndBounceEffect(void); static void RecordedOpponentHandleSpriteInvisibility(void); static void RecordedOpponentHandleBattleAnimation(void); -static void RecordedOpponentHandleLinkStandbyMsg(void); -static void RecordedOpponentHandleResetActionMoveSelection(void); static void RecordedOpponentHandleEndLinkBattle(void); -static void RecordedOpponentHandleBattleDebug(void); -static void RecordedOpponentCmdEnd(void); static void RecordedOpponentBufferRunCommand(void); static void RecordedOpponentBufferExecCompleted(void); @@ -104,48 +79,48 @@ static void EndDrawPartyStatusSummary(void); static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { [CONTROLLER_GETMONDATA] = RecordedOpponentHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = RecordedOpponentHandleGetRawMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, [CONTROLLER_SETMONDATA] = RecordedOpponentHandleSetMonData, [CONTROLLER_SETRAWMONDATA] = RecordedOpponentHandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedOpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedOpponentHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = RecordedOpponentHandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = RecordedOpponentHandleDrawTrainerPic, - [CONTROLLER_TRAINERSLIDE] = RecordedOpponentHandleTrainerSlide, + [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = RecordedOpponentHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = RecordedOpponentHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = RecordedOpponentHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = RecordedOpponentHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = RecordedOpponentHandleBallThrowAnim, - [CONTROLLER_PAUSE] = RecordedOpponentHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = RecordedOpponentHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = RecordedOpponentHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = RecordedOpponentHandlePrintSelectionString, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, [CONTROLLER_CHOOSEACTION] = RecordedOpponentHandleChooseAction, - [CONTROLLER_YESNOBOX] = RecordedOpponentHandleYesNoBox, + [CONTROLLER_YESNOBOX] = BtlController_Empty, [CONTROLLER_CHOOSEMOVE] = RecordedOpponentHandleChooseMove, [CONTROLLER_OPENBAG] = RecordedOpponentHandleChooseItem, [CONTROLLER_CHOOSEPOKEMON] = RecordedOpponentHandleChoosePokemon, - [CONTROLLER_23] = RecordedOpponentHandleCmd23, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = RecordedOpponentHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = RecordedOpponentHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = RecordedOpponentHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = RecordedOpponentHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = RecordedOpponentHandleStatusXor, - [CONTROLLER_DATATRANSFER] = RecordedOpponentHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = RecordedOpponentHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = RecordedOpponentHandlePlayBGM, - [CONTROLLER_32] = RecordedOpponentHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = RecordedOpponentHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = RecordedOpponentHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = RecordedOpponentHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = RecordedOpponentHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = RecordedOpponentHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = RecordedOpponentHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = RecordedOpponentHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = RecordedOpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = RecordedOpponentHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = RecordedOpponentHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = RecordedOpponentHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = RecordedOpponentHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = RecordedOpponentHandleFaintingCry, @@ -153,14 +128,14 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedOpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedOpponentHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = RecordedOpponentHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = RecordedOpponentHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedOpponentHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = RecordedOpponentHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = RecordedOpponentHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = RecordedOpponentHandleEndLinkBattle, - [CONTROLLER_DEBUGMENU] = RecordedOpponentHandleBattleDebug, - [CONTROLLER_TERMINATOR_NOP] = RecordedOpponentCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void RecordedOpponentDummy(void) @@ -501,11 +476,6 @@ static void RecordedOpponentHandleGetMonData(void) BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); } -static void RecordedOpponentHandleGetRawMonData(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleSetMonData(void) { BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); @@ -588,11 +558,6 @@ static void RecordedOpponentHandleDrawTrainerPic(void) #undef sSpeedX -static void RecordedOpponentHandleTrainerSlide(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -609,26 +574,6 @@ static void RecordedOpponentHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void RecordedOpponentHandlePaletteFade(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleSuccessBallThrowAnim(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleBallThrowAnim(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandlePause(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -720,22 +665,12 @@ static void RecordedOpponentHandlePrintString(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } -static void RecordedOpponentHandlePrintSelectionString(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleChooseAction(void) { BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, gActiveBattler), 0); RecordedOpponentBufferExecCompleted(); } -static void RecordedOpponentHandleYesNoBox(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) @@ -771,11 +706,6 @@ static void RecordedOpponentHandleChoosePokemon(void) RecordedOpponentBufferExecCompleted(); } -static void RecordedOpponentHandleCmd23(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleHealthBarUpdate(void) { s16 hpVal; @@ -801,11 +731,6 @@ static void RecordedOpponentHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void RecordedOpponentHandleExpUpdate(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -832,51 +757,6 @@ static void RecordedOpponentHandleStatusAnimation(void) } } -static void RecordedOpponentHandleStatusXor(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleDataTransfer(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleDMA3Transfer(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandlePlayBGM(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleCmd32(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleTwoReturnValues(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleChosenMonReturnValue(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleOneReturnValue(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleOneReturnValue_Duplicate(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -916,11 +796,6 @@ static void RecordedOpponentHandleHitAnimation(void) } } -static void RecordedOpponentHandleCantSwitch(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandlePlaySE(void) { s8 pan; @@ -1067,11 +942,6 @@ static void RecordedOpponentHandleHidePartyStatusSummary(void) RecordedOpponentBufferExecCompleted(); } -static void RecordedOpponentHandleEndBounceEffect(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -1096,16 +966,6 @@ static void RecordedOpponentHandleBattleAnimation(void) } } -static void RecordedOpponentHandleLinkStandbyMsg(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleResetActionMoveSelection(void) -{ - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleEndLinkBattle(void) { if (gBattleResources->bufferA[gActiveBattler][1] == B_OUTCOME_DREW) @@ -1118,12 +978,3 @@ static void RecordedOpponentHandleEndLinkBattle(void) RecordedOpponentBufferExecCompleted(); gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void RecordedOpponentHandleBattleDebug(void) -{ - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentCmdEnd(void) -{ -} diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 2e208f239..ac659c6e5 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -29,48 +29,28 @@ #include "constants/songs.h" static void RecordedPlayerHandleGetMonData(void); -static void RecordedPlayerHandleGetRawMonData(void); static void RecordedPlayerHandleSetMonData(void); static void RecordedPlayerHandleSetRawMonData(void); static void RecordedPlayerHandleLoadMonSprite(void); static void RecordedPlayerHandleSwitchInAnim(void); static void RecordedPlayerHandleReturnMonToBall(void); static void RecordedPlayerHandleDrawTrainerPic(void); -static void RecordedPlayerHandleTrainerSlide(void); static void RecordedPlayerHandleTrainerSlideBack(void); static void RecordedPlayerHandleFaintAnimation(void); -static void RecordedPlayerHandlePaletteFade(void); -static void RecordedPlayerHandleSuccessBallThrowAnim(void); -static void RecordedPlayerHandleBallThrowAnim(void); -static void RecordedPlayerHandlePause(void); static void RecordedPlayerHandleMoveAnimation(void); static void RecordedPlayerHandlePrintString(void); -static void RecordedPlayerHandlePrintSelectionString(void); static void RecordedPlayerHandleChooseAction(void); -static void RecordedPlayerHandleYesNoBox(void); static void RecordedPlayerHandleChooseMove(void); static void RecordedPlayerHandleChooseItem(void); static void RecordedPlayerHandleChoosePokemon(void); -static void RecordedPlayerHandleCmd23(void); static void RecordedPlayerHandleHealthBarUpdate(void); -static void RecordedPlayerHandleExpUpdate(void); static void RecordedPlayerHandleStatusIconUpdate(void); static void RecordedPlayerHandleStatusAnimation(void); -static void RecordedPlayerHandleStatusXor(void); -static void RecordedPlayerHandleDataTransfer(void); -static void RecordedPlayerHandleDMA3Transfer(void); -static void RecordedPlayerHandlePlayBGM(void); -static void RecordedPlayerHandleCmd32(void); -static void RecordedPlayerHandleTwoReturnValues(void); -static void RecordedPlayerHandleChosenMonReturnValue(void); -static void RecordedPlayerHandleOneReturnValue(void); -static void RecordedPlayerHandleOneReturnValue_Duplicate(void); static void RecordedPlayerHandleClearUnkVar(void); static void RecordedPlayerHandleSetUnkVar(void); static void RecordedPlayerHandleClearUnkFlag(void); static void RecordedPlayerHandleToggleUnkFlag(void); static void RecordedPlayerHandleHitAnimation(void); -static void RecordedPlayerHandleCantSwitch(void); static void RecordedPlayerHandlePlaySE(void); static void RecordedPlayerHandlePlayFanfareOrBGM(void); static void RecordedPlayerHandleFaintingCry(void); @@ -78,13 +58,9 @@ static void RecordedPlayerHandleIntroSlide(void); static void RecordedPlayerHandleIntroTrainerBallThrow(void); static void RecordedPlayerHandleDrawPartyStatusSummary(void); static void RecordedPlayerHandleHidePartyStatusSummary(void); -static void RecordedPlayerHandleEndBounceEffect(void); static void RecordedPlayerHandleSpriteInvisibility(void); static void RecordedPlayerHandleBattleAnimation(void); -static void RecordedPlayerHandleLinkStandbyMsg(void); -static void RecordedPlayerHandleResetActionMoveSelection(void); static void RecordedPlayerHandleEndLinkBattle(void); -static void RecordedPlayerCmdEnd(void); static void RecordedPlayerBufferRunCommand(void); static void RecordedPlayerBufferExecCompleted(void); @@ -98,48 +74,48 @@ static void EndDrawPartyStatusSummary(void); static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { [CONTROLLER_GETMONDATA] = RecordedPlayerHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = RecordedPlayerHandleGetRawMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, [CONTROLLER_SETMONDATA] = RecordedPlayerHandleSetMonData, [CONTROLLER_SETRAWMONDATA] = RecordedPlayerHandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedPlayerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedPlayerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = RecordedPlayerHandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = RecordedPlayerHandleDrawTrainerPic, - [CONTROLLER_TRAINERSLIDE] = RecordedPlayerHandleTrainerSlide, + [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = RecordedPlayerHandleTrainerSlideBack, [CONTROLLER_FAINTANIMATION] = RecordedPlayerHandleFaintAnimation, - [CONTROLLER_PALETTEFADE] = RecordedPlayerHandlePaletteFade, - [CONTROLLER_SUCCESSBALLTHROWANIM] = RecordedPlayerHandleSuccessBallThrowAnim, - [CONTROLLER_BALLTHROWANIM] = RecordedPlayerHandleBallThrowAnim, - [CONTROLLER_PAUSE] = RecordedPlayerHandlePause, + [CONTROLLER_PALETTEFADE] = BtlController_Empty, + [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, + [CONTROLLER_PAUSE] = BtlController_Empty, [CONTROLLER_MOVEANIMATION] = RecordedPlayerHandleMoveAnimation, [CONTROLLER_PRINTSTRING] = RecordedPlayerHandlePrintString, - [CONTROLLER_PRINTSTRINGPLAYERONLY] = RecordedPlayerHandlePrintSelectionString, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty, [CONTROLLER_CHOOSEACTION] = RecordedPlayerHandleChooseAction, - [CONTROLLER_YESNOBOX] = RecordedPlayerHandleYesNoBox, + [CONTROLLER_YESNOBOX] = BtlController_Empty, [CONTROLLER_CHOOSEMOVE] = RecordedPlayerHandleChooseMove, [CONTROLLER_OPENBAG] = RecordedPlayerHandleChooseItem, [CONTROLLER_CHOOSEPOKEMON] = RecordedPlayerHandleChoosePokemon, - [CONTROLLER_23] = RecordedPlayerHandleCmd23, + [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = RecordedPlayerHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = RecordedPlayerHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = BtlController_Empty, [CONTROLLER_STATUSICONUPDATE] = RecordedPlayerHandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = RecordedPlayerHandleStatusAnimation, - [CONTROLLER_STATUSXOR] = RecordedPlayerHandleStatusXor, - [CONTROLLER_DATATRANSFER] = RecordedPlayerHandleDataTransfer, - [CONTROLLER_DMA3TRANSFER] = RecordedPlayerHandleDMA3Transfer, - [CONTROLLER_PLAYBGM] = RecordedPlayerHandlePlayBGM, - [CONTROLLER_32] = RecordedPlayerHandleCmd32, - [CONTROLLER_TWORETURNVALUES] = RecordedPlayerHandleTwoReturnValues, - [CONTROLLER_CHOSENMONRETURNVALUE] = RecordedPlayerHandleChosenMonReturnValue, - [CONTROLLER_ONERETURNVALUE] = RecordedPlayerHandleOneReturnValue, - [CONTROLLER_ONERETURNVALUE_DUPLICATE] = RecordedPlayerHandleOneReturnValue_Duplicate, + [CONTROLLER_STATUSXOR] = BtlController_Empty, + [CONTROLLER_DATATRANSFER] = BtlController_Empty, + [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, + [CONTROLLER_PLAYBGM] = BtlController_Empty, + [CONTROLLER_32] = BtlController_Empty, + [CONTROLLER_TWORETURNVALUES] = BtlController_Empty, + [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, [CONTROLLER_CLEARUNKVAR] = RecordedPlayerHandleClearUnkVar, [CONTROLLER_SETUNKVAR] = RecordedPlayerHandleSetUnkVar, [CONTROLLER_CLEARUNKFLAG] = RecordedPlayerHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = RecordedPlayerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = RecordedPlayerHandleHitAnimation, - [CONTROLLER_CANTSWITCH] = RecordedPlayerHandleCantSwitch, + [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = RecordedPlayerHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = RecordedPlayerHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = RecordedPlayerHandleFaintingCry, @@ -147,13 +123,14 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedPlayerHandleHidePartyStatusSummary, - [CONTROLLER_ENDBOUNCE] = RecordedPlayerHandleEndBounceEffect, + [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = RecordedPlayerHandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedPlayerHandleBattleAnimation, - [CONTROLLER_LINKSTANDBYMSG] = RecordedPlayerHandleLinkStandbyMsg, - [CONTROLLER_RESETACTIONMOVESELECTION] = RecordedPlayerHandleResetActionMoveSelection, + [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, + [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, [CONTROLLER_ENDLINKBATTLE] = RecordedPlayerHandleEndLinkBattle, - [CONTROLLER_TERMINATOR_NOP] = RecordedPlayerCmdEnd + [CONTROLLER_DEBUGMENU] = BtlController_Empty, + [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; static void RecordedPlayerDummy(void) @@ -478,11 +455,6 @@ static void RecordedPlayerHandleGetMonData(void) BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); } -static void RecordedPlayerHandleGetRawMonData(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleSetMonData(void) { BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); @@ -583,11 +555,6 @@ static void RecordedPlayerHandleDrawTrainerPic(void) #undef sSpeedX -static void RecordedPlayerHandleTrainerSlide(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -604,26 +571,6 @@ static void RecordedPlayerHandleFaintAnimation(void) BtlController_HandleFaintAnimation(gActiveBattler); } -static void RecordedPlayerHandlePaletteFade(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleSuccessBallThrowAnim(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleBallThrowAnim(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandlePause(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -715,11 +662,6 @@ static void RecordedPlayerHandlePrintString(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } -static void RecordedPlayerHandlePrintSelectionString(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void ChooseActionInBattlePalace(void) { if (gBattleCommunication[4] >= gBattlersCount / 2) @@ -742,11 +684,6 @@ static void RecordedPlayerHandleChooseAction(void) } } -static void RecordedPlayerHandleYesNoBox(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) @@ -782,11 +719,6 @@ static void RecordedPlayerHandleChoosePokemon(void) RecordedPlayerBufferExecCompleted(); } -static void RecordedPlayerHandleCmd23(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleHealthBarUpdate(void) { s16 hpVal; @@ -813,11 +745,6 @@ static void RecordedPlayerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void RecordedPlayerHandleExpUpdate(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -844,51 +771,6 @@ static void RecordedPlayerHandleStatusAnimation(void) } } -static void RecordedPlayerHandleStatusXor(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleDataTransfer(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleDMA3Transfer(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandlePlayBGM(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleCmd32(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleTwoReturnValues(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleChosenMonReturnValue(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleOneReturnValue(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleOneReturnValue_Duplicate(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; @@ -928,11 +810,6 @@ static void RecordedPlayerHandleHitAnimation(void) } } -static void RecordedPlayerHandleCantSwitch(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandlePlaySE(void) { s8 pan; @@ -1080,11 +957,6 @@ static void RecordedPlayerHandleHidePartyStatusSummary(void) RecordedPlayerBufferExecCompleted(); } -static void RecordedPlayerHandleEndBounceEffect(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleSpriteInvisibility(void) { if (IsBattlerSpritePresent(gActiveBattler)) @@ -1109,16 +981,6 @@ static void RecordedPlayerHandleBattleAnimation(void) } } -static void RecordedPlayerHandleLinkStandbyMsg(void) -{ - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleResetActionMoveSelection(void) -{ - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleEndLinkBattle(void) { gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; @@ -1127,7 +989,3 @@ static void RecordedPlayerHandleEndLinkBattle(void) RecordedPlayerBufferExecCompleted(); gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } - -static void RecordedPlayerCmdEnd(void) -{ -} From cbebdf044ad43615a16aebe33382f7f1afd9faff Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 12:13:50 +0200 Subject: [PATCH 32/82] handle se, bgm and fainting cry --- include/battle_controllers.h | 3 ++ src/battle_controller_link_opponent.c | 45 ++--------------------- src/battle_controller_link_partner.c | 45 ++--------------------- src/battle_controller_opponent.c | 45 ++--------------------- src/battle_controller_player.c | 45 ++--------------------- src/battle_controller_player_partner.c | 45 ++--------------------- src/battle_controller_recorded_opponent.c | 45 ++--------------------- src/battle_controller_recorded_player.c | 45 ++--------------------- src/battle_controller_safari.c | 36 ++---------------- src/battle_controller_wally.c | 23 ++---------- src/battle_controllers.c | 43 ++++++++++++++++++++++ 11 files changed, 75 insertions(+), 345 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index b1f22efeb..da2ccaff0 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -267,6 +267,9 @@ void BtlController_HandleReturnMonToBall(u32 battler); void BtlController_HandleFaintAnimation(u32 battler); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void BtlController_HandlePlaySE(void); +void BtlController_HandlePlayFanfareOrBGM(void); +void BtlController_HandleFaintingCry(void); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 2958905bd..4434f2dcd 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -49,9 +49,6 @@ static void LinkOpponentHandleSetUnkVar(void); static void LinkOpponentHandleClearUnkFlag(void); static void LinkOpponentHandleToggleUnkFlag(void); static void LinkOpponentHandleHitAnimation(void); -static void LinkOpponentHandlePlaySE(void); -static void LinkOpponentHandlePlayFanfareOrBGM(void); -static void LinkOpponentHandleFaintingCry(void); static void LinkOpponentHandleIntroSlide(void); static void LinkOpponentHandleIntroTrainerBallThrow(void); static void LinkOpponentHandleDrawPartyStatusSummary(void); @@ -116,9 +113,9 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = LinkOpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = LinkOpponentHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = LinkOpponentHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = LinkOpponentHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = LinkOpponentHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = LinkOpponentHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkOpponentHandleDrawPartyStatusSummary, @@ -810,42 +807,6 @@ static void LinkOpponentHandleHitAnimation(void) } } -static void LinkOpponentHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleFaintingCry(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, 25, CRY_MODE_FAINT); - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 40f302419..6fc1620ca 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -48,9 +48,6 @@ static void LinkPartnerHandleSetUnkVar(void); static void LinkPartnerHandleClearUnkFlag(void); static void LinkPartnerHandleToggleUnkFlag(void); static void LinkPartnerHandleHitAnimation(void); -static void LinkPartnerHandlePlaySE(void); -static void LinkPartnerHandlePlayFanfareOrBGM(void); -static void LinkPartnerHandleFaintingCry(void); static void LinkPartnerHandleIntroSlide(void); static void LinkPartnerHandleIntroTrainerBallThrow(void); static void LinkPartnerHandleDrawPartyStatusSummary(void); @@ -114,9 +111,9 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = LinkPartnerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = LinkPartnerHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = LinkPartnerHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = LinkPartnerHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = LinkPartnerHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = LinkPartnerHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkPartnerHandleDrawPartyStatusSummary, @@ -631,42 +628,6 @@ static void LinkPartnerHandleHitAnimation(void) } } -static void LinkPartnerHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleFaintingCry(void) -{ - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, -25, CRY_MODE_FAINT); - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index f018bc84a..d721f9d3b 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -64,9 +64,6 @@ static void OpponentHandleSetUnkVar(void); static void OpponentHandleClearUnkFlag(void); static void OpponentHandleToggleUnkFlag(void); static void OpponentHandleHitAnimation(void); -static void OpponentHandlePlaySE(void); -static void OpponentHandlePlayFanfareOrBGM(void); -static void OpponentHandleFaintingCry(void); static void OpponentHandleIntroSlide(void); static void OpponentHandleIntroTrainerBallThrow(void); static void OpponentHandleDrawPartyStatusSummary(void); @@ -131,9 +128,9 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = OpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = OpponentHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = OpponentHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = OpponentHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = OpponentHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = OpponentHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = OpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = OpponentHandleDrawPartyStatusSummary, @@ -1083,42 +1080,6 @@ static void OpponentHandleHitAnimation(void) } } -static void OpponentHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - OpponentBufferExecCompleted(); -} - -static void OpponentHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - OpponentBufferExecCompleted(); -} - -static void OpponentHandleFaintingCry(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, 25, CRY_MODE_FAINT); - OpponentBufferExecCompleted(); -} - static void OpponentHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 886329680..774ef5eb4 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -78,9 +78,6 @@ static void PlayerHandleSetUnkVar(void); static void PlayerHandleClearUnkFlag(void); static void PlayerHandleToggleUnkFlag(void); static void PlayerHandleHitAnimation(void); -static void PlayerHandlePlaySE(void); -static void PlayerHandlePlayFanfareOrBGM(void); -static void PlayerHandleFaintingCry(void); static void PlayerHandleIntroSlide(void); static void PlayerHandleIntroTrainerBallThrow(void); static void PlayerHandleDrawPartyStatusSummary(void); @@ -163,9 +160,9 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = PlayerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = PlayerHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = PlayerHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = PlayerHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = PlayerHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = PlayerHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerHandleDrawPartyStatusSummary, @@ -2395,42 +2392,6 @@ static void PlayerHandleHitAnimation(void) } } -static void PlayerHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - PlayerBufferExecCompleted(); -} - -static void PlayerHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - PlayerBufferExecCompleted(); -} - -static void PlayerHandleFaintingCry(void) -{ - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, -25, CRY_MODE_FAINT); - PlayerBufferExecCompleted(); -} - static void PlayerHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index a6af9b6da..22d566ef3 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -54,9 +54,6 @@ static void PlayerPartnerHandleSetUnkVar(void); static void PlayerPartnerHandleClearUnkFlag(void); static void PlayerPartnerHandleToggleUnkFlag(void); static void PlayerPartnerHandleHitAnimation(void); -static void PlayerPartnerHandlePlaySE(void); -static void PlayerPartnerHandlePlayFanfareOrBGM(void); -static void PlayerPartnerHandleFaintingCry(void); static void PlayerPartnerHandleIntroSlide(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); @@ -124,9 +121,9 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = PlayerPartnerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = PlayerPartnerHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = PlayerPartnerHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = PlayerPartnerHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = PlayerPartnerHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = PlayerPartnerHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerPartnerHandleDrawPartyStatusSummary, @@ -921,42 +918,6 @@ static void PlayerPartnerHandleHitAnimation(void) } } -static void PlayerPartnerHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleFaintingCry(void) -{ - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, -25, CRY_MODE_FAINT); - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index c8372fde2..dbb6825da 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -55,9 +55,6 @@ static void RecordedOpponentHandleSetUnkVar(void); static void RecordedOpponentHandleClearUnkFlag(void); static void RecordedOpponentHandleToggleUnkFlag(void); static void RecordedOpponentHandleHitAnimation(void); -static void RecordedOpponentHandlePlaySE(void); -static void RecordedOpponentHandlePlayFanfareOrBGM(void); -static void RecordedOpponentHandleFaintingCry(void); static void RecordedOpponentHandleIntroSlide(void); static void RecordedOpponentHandleIntroTrainerBallThrow(void); static void RecordedOpponentHandleDrawPartyStatusSummary(void); @@ -121,9 +118,9 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_TOGGLEUNKFLAG] = RecordedOpponentHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = RecordedOpponentHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = RecordedOpponentHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = RecordedOpponentHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = RecordedOpponentHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = RecordedOpponentHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedOpponentHandleDrawPartyStatusSummary, @@ -796,42 +793,6 @@ static void RecordedOpponentHandleHitAnimation(void) } } -static void RecordedOpponentHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleFaintingCry(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, 25, CRY_MODE_FAINT); - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index ac659c6e5..ef3606998 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -51,9 +51,6 @@ static void RecordedPlayerHandleSetUnkVar(void); static void RecordedPlayerHandleClearUnkFlag(void); static void RecordedPlayerHandleToggleUnkFlag(void); static void RecordedPlayerHandleHitAnimation(void); -static void RecordedPlayerHandlePlaySE(void); -static void RecordedPlayerHandlePlayFanfareOrBGM(void); -static void RecordedPlayerHandleFaintingCry(void); static void RecordedPlayerHandleIntroSlide(void); static void RecordedPlayerHandleIntroTrainerBallThrow(void); static void RecordedPlayerHandleDrawPartyStatusSummary(void); @@ -116,9 +113,9 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_TOGGLEUNKFLAG] = RecordedPlayerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = RecordedPlayerHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = RecordedPlayerHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = RecordedPlayerHandlePlayFanfareOrBGM, - [CONTROLLER_FAINTINGCRY] = RecordedPlayerHandleFaintingCry, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, [CONTROLLER_INTROSLIDE] = RecordedPlayerHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary, @@ -810,42 +807,6 @@ static void RecordedPlayerHandleHitAnimation(void) } } -static void RecordedPlayerHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleFaintingCry(void) -{ - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - PlayCry_ByMode(species, -25, CRY_MODE_FAINT); - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleIntroSlide(void) { HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 19bdb4283..84b8488e0 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -32,8 +32,6 @@ static void SafariHandlePrintSelectionString(void); static void SafariHandleChooseAction(void); static void SafariHandleChooseItem(void); static void SafariHandleStatusIconUpdate(void); -static void SafariHandlePlaySE(void); -static void SafariHandlePlayFanfareOrBGM(void); static void SafariHandleFaintingCry(void); static void SafariHandleIntroSlide(void); static void SafariHandleIntroTrainerBallThrow(void); @@ -90,8 +88,8 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty, [CONTROLLER_HITANIMATION] = BtlController_Empty, [CONTROLLER_CANTSWITCH] = BtlController_Empty, - [CONTROLLER_PLAYSE] = SafariHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = SafariHandlePlayFanfareOrBGM, + [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry, [CONTROLLER_INTROSLIDE] = SafariHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = SafariHandleIntroTrainerBallThrow, @@ -352,34 +350,8 @@ static void SafariHandleStatusIconUpdate(void) SafariBufferExecCompleted(); } -static void SafariHandlePlaySE(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = SOUND_PAN_ATTACKER; - else - pan = SOUND_PAN_TARGET; - - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - SafariBufferExecCompleted(); -} - -static void SafariHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - SafariBufferExecCompleted(); -} - +// All of the other controllers(except Wally's) use CRY_MODE_FAINT. +// Player is not a pokemon, so it can't really faint in the Safari anyway. static void SafariHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 27d512a03..c4bcc8c72 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -50,7 +50,6 @@ static void WallyHandleChooseItem(void); static void WallyHandleHealthBarUpdate(void); static void WallyHandleHitAnimation(void); static void WallyHandlePlaySE(void); -static void WallyHandlePlayFanfareOrBGM(void); static void WallyHandleFaintingCry(void); static void WallyHandleIntroSlide(void); static void WallyHandleIntroTrainerBallThrow(void); @@ -113,7 +112,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_HITANIMATION] = WallyHandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = WallyHandlePlaySE, - [CONTROLLER_PLAYFANFAREORBGM] = WallyHandlePlayFanfareOrBGM, + [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = WallyHandleFaintingCry, [CONTROLLER_INTROSLIDE] = WallyHandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = WallyHandleIntroTrainerBallThrow, @@ -614,33 +613,19 @@ static void WallyHandleHitAnimation(void) } } +// For some reason Wally's SE don't take side into account and pan is always the same. Possibly a bug static void WallyHandlePlaySE(void) { PlaySE(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); WallyBufferExecCompleted(); } -static void WallyHandlePlayFanfareOrBGM(void) -{ - if (gBattleResources->bufferA[gActiveBattler][3]) - { - BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - else - { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - } - - WallyBufferExecCompleted(); -} - +// All of the other controllers use CRY_MODE_FAINT. +// Wally's Pokémon during the tutorial is never intended to faint, so that's probably why it's different here. static void WallyHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - // Seems that it doesn't bother using CRY_MODE_FAINT because - // Wally's Pokémon during the tutorial is never intended to faint. PlayCry_Normal(species, 25); WallyBufferExecCompleted(); } diff --git a/src/battle_controllers.c b/src/battle_controllers.c index c8027fd18..ef51be8bd 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2376,3 +2376,46 @@ void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool gBattleSpritesDataPtr->animationData->ballThrowCaseId = gBattleResources->bufferA[battler][1]; HandleBallThrow(battler, target, animId, allowCriticalCapture); } + +void BtlController_HandlePlaySE(void) +{ + s8 pan = (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) ? SOUND_PAN_ATTACKER : SOUND_PAN_TARGET; + + PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandlePlayFanfareOrBGM(void) +{ + if (gBattleResources->bufferA[gActiveBattler][3]) + { + BattleStopLowHpSound(); + PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); + } + else + { + PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); + } + + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleFaintingCry(void) +{ + struct Pokemon *party; + s8 pan; + + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + { + party = gPlayerParty; + pan = -25; + } + else + { + party = gEnemyParty; + pan = 25; + } + + PlayCry_ByMode(GetMonData(&party[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), pan, CRY_MODE_FAINT); + BattleControllerComplete(gActiveBattler); +} From a505cd7fb94b968f5a680eb89ec5fd7781f3a8d2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 12:53:14 +0200 Subject: [PATCH 33/82] simplify the get mon set mon data functions more --- include/battle_controllers.h | 8 +++--- src/battle_controller_link_opponent.c | 24 +++-------------- src/battle_controller_link_partner.c | 24 +++-------------- src/battle_controller_opponent.c | 32 +++-------------------- src/battle_controller_player.c | 32 +++-------------------- src/battle_controller_player_partner.c | 24 +++-------------- src/battle_controller_recorded_opponent.c | 24 +++-------------- src/battle_controller_recorded_player.c | 24 +++-------------- src/battle_controller_wally.c | 25 +++--------------- src/battle_controllers.c | 19 ++++++++++---- 10 files changed, 44 insertions(+), 192 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index da2ccaff0..1597dcf09 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -257,10 +257,10 @@ void BtlController_TerminatorNop(void); // Dummy function at the end of the tabl void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); // handlers -void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party); -void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party); -void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party); -void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party); +void BtlController_HandleGetMonData(void); +void BtlController_HandleGetRawMonData(void); +void BtlController_HandleSetMonData(void); +void BtlController_HandleSetRawMonData(void); void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)); void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); void BtlController_HandleReturnMonToBall(u32 battler); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 4434f2dcd..ea7f38620 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -29,9 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -static void LinkOpponentHandleGetMonData(void); -static void LinkOpponentHandleSetMonData(void); -static void LinkOpponentHandleSetRawMonData(void); static void LinkOpponentHandleLoadMonSprite(void); static void LinkOpponentHandleSwitchInAnim(void); static void LinkOpponentHandleReturnMonToBall(void); @@ -70,10 +67,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = LinkOpponentHandleGetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, - [CONTROLLER_SETMONDATA] = LinkOpponentHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = LinkOpponentHandleSetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkOpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = LinkOpponentHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = LinkOpponentHandleReturnMonToBall, @@ -477,21 +474,6 @@ static void LinkOpponentBufferExecCompleted(void) } } -static void LinkOpponentHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); -} - -static void LinkOpponentHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); -} - -static void LinkOpponentHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); -} - static void LinkOpponentHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 6fc1620ca..ec2a2a462 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -29,9 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -static void LinkPartnerHandleGetMonData(void); -static void LinkPartnerHandleSetMonData(void); -static void LinkPartnerHandleSetRawMonData(void); static void LinkPartnerHandleLoadMonSprite(void); static void LinkPartnerHandleSwitchInAnim(void); static void LinkPartnerHandleReturnMonToBall(void); @@ -68,10 +65,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = LinkPartnerHandleGetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, - [CONTROLLER_SETMONDATA] = LinkPartnerHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = LinkPartnerHandleSetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = LinkPartnerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = LinkPartnerHandleReturnMonToBall, @@ -366,21 +363,6 @@ static void CompleteOnFinishedBattleAnimation(void) LinkPartnerBufferExecCompleted(); } -static void LinkPartnerHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); -} - -static void LinkPartnerHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); -} - -static void LinkPartnerHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); -} - static void LinkPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index d721f9d3b..177c209da 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -39,10 +39,6 @@ #include "constants/trainers.h" #include "trainer_hill.h" -static void OpponentHandleGetMonData(void); -static void OpponentHandleGetRawMonData(void); -static void OpponentHandleSetMonData(void); -static void OpponentHandleSetRawMonData(void); static void OpponentHandleLoadMonSprite(void); static void OpponentHandleSwitchInAnim(void); static void OpponentHandleReturnMonToBall(void); @@ -85,10 +81,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = OpponentHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = OpponentHandleGetRawMonData, - [CONTROLLER_SETMONDATA] = OpponentHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = OpponentHandleSetRawMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = OpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = OpponentHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = OpponentHandleReturnMonToBall, @@ -499,26 +495,6 @@ static void OpponentBufferExecCompleted(void) } } -static void OpponentHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); -} - -static void OpponentHandleGetRawMonData(void) -{ - BtlController_HandleGetRawMonData(gActiveBattler, gEnemyParty); -} - -static void OpponentHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); -} - -static void OpponentHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); -} - static void OpponentHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 774ef5eb4..e26e386f4 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -38,10 +38,6 @@ #include "constants/rgb.h" static void PlayerBufferExecCompleted(void); -static void PlayerHandleGetMonData(void); -static void PlayerHandleGetRawMonData(void); -static void PlayerHandleSetMonData(void); -static void PlayerHandleSetRawMonData(void); static void PlayerHandleLoadMonSprite(void); static void PlayerHandleSwitchInAnim(void); static void PlayerHandleReturnMonToBall(void); @@ -117,10 +113,10 @@ static void ReloadMoveNames(void); static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = PlayerHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = PlayerHandleGetRawMonData, - [CONTROLLER_SETMONDATA] = PlayerHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = PlayerHandleSetRawMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = PlayerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = PlayerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = PlayerHandleReturnMonToBall, @@ -1759,26 +1755,6 @@ static void PrintLinkStandbyMsg(void) } } -static void PlayerHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); -} - -static void PlayerHandleGetRawMonData(void) -{ - BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty); -} - -static void PlayerHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); -} - -static void PlayerHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); -} - static void PlayerHandleLoadMonSprite(void) { BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 22d566ef3..34c0ad454 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -31,9 +31,6 @@ #include "constants/party_menu.h" #include "constants/trainers.h" -static void PlayerPartnerHandleGetMonData(void); -static void PlayerPartnerHandleSetMonData(void); -static void PlayerPartnerHandleSetRawMonData(void); static void PlayerPartnerHandleLoadMonSprite(void); static void PlayerPartnerHandleSwitchInAnim(void); static void PlayerPartnerHandleReturnMonToBall(void); @@ -78,10 +75,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = PlayerPartnerHandleGetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, - [CONTROLLER_SETMONDATA] = PlayerPartnerHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = PlayerPartnerHandleSetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = PlayerPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = PlayerPartnerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = PlayerPartnerHandleReturnMonToBall, @@ -548,21 +545,6 @@ static void CompleteOnFinishedBattleAnimation(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); -} - -static void PlayerPartnerHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); -} - -static void PlayerPartnerHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); -} - static void PlayerPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index dbb6825da..e55cb3550 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -32,9 +32,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -static void RecordedOpponentHandleGetMonData(void); -static void RecordedOpponentHandleSetMonData(void); -static void RecordedOpponentHandleSetRawMonData(void); static void RecordedOpponentHandleLoadMonSprite(void); static void RecordedOpponentHandleSwitchInAnim(void); static void RecordedOpponentHandleReturnMonToBall(void); @@ -75,10 +72,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = RecordedOpponentHandleGetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, - [CONTROLLER_SETMONDATA] = RecordedOpponentHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = RecordedOpponentHandleSetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedOpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedOpponentHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = RecordedOpponentHandleReturnMonToBall, @@ -468,21 +465,6 @@ static void RecordedOpponentBufferExecCompleted(void) } } -static void RecordedOpponentHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gEnemyParty); -} - -static void RecordedOpponentHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gEnemyParty); -} - -static void RecordedOpponentHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gEnemyParty); -} - static void RecordedOpponentHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index ef3606998..9e792b56b 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -28,9 +28,6 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -static void RecordedPlayerHandleGetMonData(void); -static void RecordedPlayerHandleSetMonData(void); -static void RecordedPlayerHandleSetRawMonData(void); static void RecordedPlayerHandleLoadMonSprite(void); static void RecordedPlayerHandleSwitchInAnim(void); static void RecordedPlayerHandleReturnMonToBall(void); @@ -70,10 +67,10 @@ static void EndDrawPartyStatusSummary(void); static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = RecordedPlayerHandleGetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, - [CONTROLLER_SETMONDATA] = RecordedPlayerHandleSetMonData, - [CONTROLLER_SETRAWMONDATA] = RecordedPlayerHandleSetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedPlayerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedPlayerHandleSwitchInAnim, [CONTROLLER_RETURNMONTOBALL] = RecordedPlayerHandleReturnMonToBall, @@ -447,21 +444,6 @@ static void CompleteOnFinishedBattleAnimation(void) RecordedPlayerBufferExecCompleted(); } -static void RecordedPlayerHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); -} - -static void RecordedPlayerHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); -} - -static void RecordedPlayerHandleSetRawMonData(void) -{ - BtlController_HandleSetRawMonData(gActiveBattler, gPlayerParty); -} - static void RecordedPlayerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index c4bcc8c72..2bb77a806 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -32,10 +32,6 @@ #include "constants/trainers.h" #include "constants/rgb.h" -// this file's functions -static void WallyHandleGetMonData(void); -static void WallyHandleGetRawMonData(void); -static void WallyHandleSetMonData(void); static void WallyHandleReturnMonToBall(void); static void WallyHandleDrawTrainerPic(void); static void WallyHandleTrainerSlide(void); @@ -68,9 +64,9 @@ static void Task_StartSendOutAnim(u8 taskId); static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - [CONTROLLER_GETMONDATA] = WallyHandleGetMonData, - [CONTROLLER_GETRAWMONDATA] = WallyHandleGetRawMonData, - [CONTROLLER_SETMONDATA] = WallyHandleSetMonData, + [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, + [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, + [CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData, [CONTROLLER_SETRAWMONDATA] = BtlController_Empty, [CONTROLLER_LOADMONSPRITE] = BtlController_Empty, [CONTROLLER_SWITCHINANIM] = BtlController_Empty, @@ -368,21 +364,6 @@ static void WallyBufferExecCompleted(void) } } -static void WallyHandleGetMonData(void) -{ - BtlController_HandleGetMonData(gActiveBattler, gPlayerParty); -} - -static void WallyHandleGetRawMonData(void) -{ - BtlController_HandleGetRawMonData(gActiveBattler, gPlayerParty); -} - -static void WallyHandleSetMonData(void) -{ - BtlController_HandleSetMonData(gActiveBattler, gPlayerParty); -} - static void WallyHandleReturnMonToBall(void) { BtlController_HandleReturnMonToBall(gActiveBattler); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index ef51be8bd..413094015 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2195,10 +2195,12 @@ void BtlController_TerminatorNop(void) { } -// Handlers of all the controller commands -void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party) +// Handlers of the controller commands +void BtlController_HandleGetMonData(void) { u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data + u32 battler = gActiveBattler; + struct Pokemon *party = GetBattlerParty(battler); u32 size = 0; u8 monToCheck; s32 i; @@ -2221,9 +2223,12 @@ void BtlController_HandleGetMonData(u32 battler, struct Pokemon *party) BattleControllerComplete(battler); } -void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party) +void BtlController_HandleGetRawMonData(void) { struct BattlePokemon battleMon; + u32 battler = gActiveBattler; + struct Pokemon *party = GetBattlerParty(battler); + u8 *src = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; u8 *dst = (u8 *)&battleMon + gBattleResources->bufferA[battler][1]; u8 i; @@ -2235,8 +2240,10 @@ void BtlController_HandleGetRawMonData(u32 battler, struct Pokemon *party) BattleControllerComplete(battler); } -void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party) +void BtlController_HandleSetMonData(void) { + u32 battler = gActiveBattler; + struct Pokemon *party = GetBattlerParty(battler); u32 i, monToCheck; if (gBattleResources->bufferA[battler][2] == 0) @@ -2256,9 +2263,11 @@ void BtlController_HandleSetMonData(u32 battler, struct Pokemon *party) BattleControllerComplete(battler); } -void BtlController_HandleSetRawMonData(u32 battler, struct Pokemon *party) +void BtlController_HandleSetRawMonData(void) { u32 i; + u32 battler = gActiveBattler; + struct Pokemon *party = GetBattlerParty(battler); u8 *dst = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; for (i = 0; i < gBattleResources->bufferA[battler][2]; i++) From 1793b9e1dad01b0c4fb37e5d195971907f2a1e13 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 14:11:25 +0200 Subject: [PATCH 34/82] more controller functions --- include/battle_controllers.h | 12 +- src/battle_controller_link_opponent.c | 131 ++-------------------- src/battle_controller_link_partner.c | 131 ++-------------------- src/battle_controller_opponent.c | 129 ++------------------- src/battle_controller_player.c | 131 ++-------------------- src/battle_controller_player_partner.c | 129 ++------------------- src/battle_controller_recorded_opponent.c | 129 ++------------------- src/battle_controller_recorded_player.c | 129 ++------------------- src/battle_controller_safari.c | 24 +--- src/battle_controller_wally.c | 69 +----------- src/battle_controllers.c | 114 +++++++++++++++++-- 11 files changed, 193 insertions(+), 935 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 1597dcf09..d54e24bb4 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -263,13 +263,21 @@ void BtlController_HandleSetMonData(void); void BtlController_HandleSetRawMonData(void); void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)); void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); -void BtlController_HandleReturnMonToBall(u32 battler); -void BtlController_HandleFaintAnimation(u32 battler); +void BtlController_HandleReturnMonToBall(void); +void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void BtlController_HandleClearUnkVar(void); +void BtlController_HandleSetUnkVar(void); +void BtlController_HandleClearUnkFlag(void); +void BtlController_HandleToggleUnkFlag(void); +void BtlController_HandleHitAnimation(void); void BtlController_HandlePlaySE(void); void BtlController_HandlePlayFanfareOrBGM(void); void BtlController_HandleFaintingCry(void); +void BtlController_HandleIntroSlide(void); +void BtlController_HandleSpriteInvisibility(void); +void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData); // player controller void SetControllerToPlayer(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index ea7f38620..a1a69294d 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -31,26 +31,17 @@ static void LinkOpponentHandleLoadMonSprite(void); static void LinkOpponentHandleSwitchInAnim(void); -static void LinkOpponentHandleReturnMonToBall(void); static void LinkOpponentHandleDrawTrainerPic(void); static void LinkOpponentHandleTrainerSlide(void); static void LinkOpponentHandleTrainerSlideBack(void); -static void LinkOpponentHandleFaintAnimation(void); static void LinkOpponentHandleMoveAnimation(void); static void LinkOpponentHandlePrintString(void); static void LinkOpponentHandleHealthBarUpdate(void); static void LinkOpponentHandleStatusIconUpdate(void); static void LinkOpponentHandleStatusAnimation(void); -static void LinkOpponentHandleClearUnkVar(void); -static void LinkOpponentHandleSetUnkVar(void); -static void LinkOpponentHandleClearUnkFlag(void); -static void LinkOpponentHandleToggleUnkFlag(void); -static void LinkOpponentHandleHitAnimation(void); -static void LinkOpponentHandleIntroSlide(void); static void LinkOpponentHandleIntroTrainerBallThrow(void); static void LinkOpponentHandleDrawPartyStatusSummary(void); static void LinkOpponentHandleHidePartyStatusSummary(void); -static void LinkOpponentHandleSpriteInvisibility(void); static void LinkOpponentHandleBattleAnimation(void); static void LinkOpponentHandleLinkStandbyMsg(void); static void LinkOpponentHandleEndLinkBattle(void); @@ -73,11 +64,11 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkOpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = LinkOpponentHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = LinkOpponentHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = LinkOpponentHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = LinkOpponentHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = LinkOpponentHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = LinkOpponentHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -104,21 +95,21 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = LinkOpponentHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = LinkOpponentHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = LinkOpponentHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = LinkOpponentHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = LinkOpponentHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = LinkOpponentHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkOpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkOpponentHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = LinkOpponentHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkOpponentHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = LinkOpponentHandleLinkStandbyMsg, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -365,25 +356,6 @@ static void CompleteOnInactiveTextPrinter(void) LinkOpponentBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - LinkOpponentBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -452,12 +424,6 @@ static void CompleteOnFinishedStatusAnimation(void) LinkOpponentBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; @@ -484,11 +450,6 @@ static void LinkOpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -static void LinkOpponentHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void LinkOpponentHandleDrawTrainerPic(void) @@ -616,11 +577,6 @@ static void LinkOpponentHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void LinkOpponentHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void LinkOpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -750,52 +706,6 @@ static void LinkOpponentHandleStatusAnimation(void) } } -static void LinkOpponentHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - LinkOpponentBufferExecCompleted(); -} - -static void LinkOpponentHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - LinkOpponentBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void LinkOpponentHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleIntroTrainerBallThrow(void) { u8 taskId; @@ -899,30 +809,9 @@ static void LinkOpponentHandleHidePartyStatusSummary(void) LinkOpponentBufferExecCompleted(); } -static void LinkOpponentHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - LinkOpponentBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - - BattleTv_SetDataBasedOnAnimation(animationId); - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); } static void LinkOpponentHandleLinkStandbyMsg(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index ec2a2a462..af2d75fbc 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -31,25 +31,16 @@ static void LinkPartnerHandleLoadMonSprite(void); static void LinkPartnerHandleSwitchInAnim(void); -static void LinkPartnerHandleReturnMonToBall(void); static void LinkPartnerHandleDrawTrainerPic(void); static void LinkPartnerHandleTrainerSlideBack(void); -static void LinkPartnerHandleFaintAnimation(void); static void LinkPartnerHandleMoveAnimation(void); static void LinkPartnerHandlePrintString(void); static void LinkPartnerHandleHealthBarUpdate(void); static void LinkPartnerHandleStatusIconUpdate(void); static void LinkPartnerHandleStatusAnimation(void); -static void LinkPartnerHandleClearUnkVar(void); -static void LinkPartnerHandleSetUnkVar(void); -static void LinkPartnerHandleClearUnkFlag(void); -static void LinkPartnerHandleToggleUnkFlag(void); -static void LinkPartnerHandleHitAnimation(void); -static void LinkPartnerHandleIntroSlide(void); static void LinkPartnerHandleIntroTrainerBallThrow(void); static void LinkPartnerHandleDrawPartyStatusSummary(void); static void LinkPartnerHandleHidePartyStatusSummary(void); -static void LinkPartnerHandleSpriteInvisibility(void); static void LinkPartnerHandleBattleAnimation(void); static void LinkPartnerHandleLinkStandbyMsg(void); static void LinkPartnerHandleEndLinkBattle(void); @@ -71,11 +62,11 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = LinkPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = LinkPartnerHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = LinkPartnerHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = LinkPartnerHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = LinkPartnerHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = LinkPartnerHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -102,21 +93,21 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = LinkPartnerHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = LinkPartnerHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = LinkPartnerHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = LinkPartnerHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = LinkPartnerHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = LinkPartnerHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkPartnerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkPartnerHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = LinkPartnerHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkPartnerHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = LinkPartnerHandleLinkStandbyMsg, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -258,25 +249,6 @@ static void CompleteOnInactiveTextPrinter(void) LinkPartnerBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - LinkPartnerBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -357,12 +329,6 @@ static void CompleteOnFinishedStatusAnimation(void) LinkPartnerBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -373,11 +339,6 @@ static void LinkPartnerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -static void LinkPartnerHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void LinkPartnerHandleDrawTrainerPic(void) @@ -437,11 +398,6 @@ static void LinkPartnerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void LinkPartnerHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void LinkPartnerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -571,52 +527,6 @@ static void LinkPartnerHandleStatusAnimation(void) } } -static void LinkPartnerHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - LinkPartnerBufferExecCompleted(); -} - -static void LinkPartnerHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - LinkPartnerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void LinkPartnerHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleIntroTrainerBallThrow(void) { u8 paletteNum; @@ -732,30 +642,9 @@ static void LinkPartnerHandleHidePartyStatusSummary(void) LinkPartnerBufferExecCompleted(); } -static void LinkPartnerHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - LinkPartnerBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - - BattleTv_SetDataBasedOnAnimation(animationId); - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); } static void LinkPartnerHandleLinkStandbyMsg(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 177c209da..653458994 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -41,11 +41,9 @@ static void OpponentHandleLoadMonSprite(void); static void OpponentHandleSwitchInAnim(void); -static void OpponentHandleReturnMonToBall(void); static void OpponentHandleDrawTrainerPic(void); static void OpponentHandleTrainerSlide(void); static void OpponentHandleTrainerSlideBack(void); -static void OpponentHandleFaintAnimation(void); static void OpponentHandleMoveAnimation(void); static void OpponentHandlePrintString(void); static void OpponentHandleChooseAction(void); @@ -55,16 +53,9 @@ static void OpponentHandleChoosePokemon(void); static void OpponentHandleHealthBarUpdate(void); static void OpponentHandleStatusIconUpdate(void); static void OpponentHandleStatusAnimation(void); -static void OpponentHandleClearUnkVar(void); -static void OpponentHandleSetUnkVar(void); -static void OpponentHandleClearUnkFlag(void); -static void OpponentHandleToggleUnkFlag(void); -static void OpponentHandleHitAnimation(void); -static void OpponentHandleIntroSlide(void); static void OpponentHandleIntroTrainerBallThrow(void); static void OpponentHandleDrawPartyStatusSummary(void); static void OpponentHandleHidePartyStatusSummary(void); -static void OpponentHandleSpriteInvisibility(void); static void OpponentHandleBattleAnimation(void); static void OpponentHandleEndLinkBattle(void); static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore); @@ -87,11 +78,11 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = OpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = OpponentHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = OpponentHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = OpponentHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = OpponentHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = OpponentHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = OpponentHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -118,21 +109,21 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = OpponentHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = OpponentHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = OpponentHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = OpponentHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = OpponentHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = OpponentHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = OpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = OpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = OpponentHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = OpponentHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = OpponentHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -392,25 +383,6 @@ static void CompleteOnInactiveTextPrinter(void) OpponentBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - OpponentBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -473,12 +445,6 @@ static void CompleteOnFinishedStatusAnimation(void) OpponentBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - OpponentBufferExecCompleted(); -} - static void OpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; @@ -506,11 +472,6 @@ static void OpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -static void OpponentHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void OpponentHandleDrawTrainerPic(void) @@ -681,11 +642,6 @@ static void OpponentHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void OpponentHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void OpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -1017,52 +973,6 @@ static void OpponentHandleStatusAnimation(void) } } -static void OpponentHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - OpponentBufferExecCompleted(); -} - -static void OpponentHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - OpponentBufferExecCompleted(); -} - -static void OpponentHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - OpponentBufferExecCompleted(); -} - -static void OpponentHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - OpponentBufferExecCompleted(); -} - -static void OpponentHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - OpponentBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void OpponentHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - OpponentBufferExecCompleted(); -} - static void OpponentHandleIntroTrainerBallThrow(void) { u8 taskId; @@ -1171,28 +1081,9 @@ static void OpponentHandleHidePartyStatusSummary(void) OpponentBufferExecCompleted(); } -static void OpponentHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - OpponentBufferExecCompleted(); -} - static void OpponentHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - OpponentBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); } static void OpponentHandleEndLinkBattle(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e26e386f4..ed026fb06 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -40,11 +40,9 @@ static void PlayerBufferExecCompleted(void); static void PlayerHandleLoadMonSprite(void); static void PlayerHandleSwitchInAnim(void); -static void PlayerHandleReturnMonToBall(void); static void PlayerHandleDrawTrainerPic(void); static void PlayerHandleTrainerSlide(void); static void PlayerHandleTrainerSlideBack(void); -static void PlayerHandleFaintAnimation(void); static void PlayerHandlePaletteFade(void); static void PlayerHandleSuccessBallThrowAnim(void); static void PlayerHandleBallThrowAnim(void); @@ -69,17 +67,10 @@ static void PlayerHandleTwoReturnValues(void); static void PlayerHandleChosenMonReturnValue(void); static void PlayerHandleOneReturnValue(void); static void PlayerHandleOneReturnValue_Duplicate(void); -static void PlayerHandleClearUnkVar(void); -static void PlayerHandleSetUnkVar(void); -static void PlayerHandleClearUnkFlag(void); -static void PlayerHandleToggleUnkFlag(void); -static void PlayerHandleHitAnimation(void); -static void PlayerHandleIntroSlide(void); static void PlayerHandleIntroTrainerBallThrow(void); static void PlayerHandleDrawPartyStatusSummary(void); static void PlayerHandleHidePartyStatusSummary(void); static void PlayerHandleEndBounceEffect(void); -static void PlayerHandleSpriteInvisibility(void); static void PlayerHandleBattleAnimation(void); static void PlayerHandleLinkStandbyMsg(void); static void PlayerHandleResetActionMoveSelection(void); @@ -119,11 +110,11 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = PlayerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = PlayerHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = PlayerHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = PlayerHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = PlayerHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = PlayerHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = PlayerHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = PlayerHandlePaletteFade, [CONTROLLER_SUCCESSBALLTHROWANIM] = PlayerHandleSuccessBallThrowAnim, [CONTROLLER_BALLTHROWANIM] = PlayerHandleBallThrowAnim, @@ -150,21 +141,21 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOSENMONRETURNVALUE] = PlayerHandleChosenMonReturnValue, [CONTROLLER_ONERETURNVALUE] = PlayerHandleOneReturnValue, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = PlayerHandleOneReturnValue_Duplicate, - [CONTROLLER_CLEARUNKVAR] = PlayerHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = PlayerHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = PlayerHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = PlayerHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = PlayerHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = PlayerHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = PlayerHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = PlayerHandleEndBounceEffect, - [CONTROLLER_SPRITEINVISIBILITY] = PlayerHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = PlayerHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = PlayerHandleLinkStandbyMsg, [CONTROLLER_RESETACTIONMOVESELECTION] = PlayerHandleResetActionMoveSelection, @@ -1574,25 +1565,6 @@ static void CompleteWhenChoseItem(void) } } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - PlayerBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void PlayerHandleYesNoInput(void) { if (JOY_NEW(DPAD_UP) && gMultiUsePlayerCursor != 0) @@ -1739,12 +1711,6 @@ static void CompleteOnFinishedStatusAnimation(void) PlayerBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - PlayerBufferExecCompleted(); -} - static void PrintLinkStandbyMsg(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -1769,11 +1735,6 @@ static void PlayerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnimShowHealthbox); } -static void PlayerHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] // In emerald it's possible to have a tag battle in the battle frontier facilities with AI @@ -1914,11 +1875,6 @@ static void PlayerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void PlayerHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void PlayerHandlePaletteFade(void) { BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); @@ -2329,52 +2285,6 @@ static void PlayerHandleOneReturnValue_Duplicate(void) PlayerBufferExecCompleted(); } -static void PlayerHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - PlayerBufferExecCompleted(); -} - -static void PlayerHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - PlayerBufferExecCompleted(); -} - -static void PlayerHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - PlayerBufferExecCompleted(); -} - -static void PlayerHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - PlayerBufferExecCompleted(); -} - -static void PlayerHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - PlayerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void PlayerHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - PlayerBufferExecCompleted(); -} - // Task data for Task_StartSendOutAnim #define tBattlerId data[0] #define tStartTimer data[1] @@ -2506,30 +2416,9 @@ static void PlayerHandleEndBounceEffect(void) PlayerBufferExecCompleted(); } -static void PlayerHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - PlayerBufferExecCompleted(); -} - static void PlayerHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - PlayerBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - - BattleTv_SetDataBasedOnAnimation(animationId); - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); } static void PlayerHandleLinkStandbyMsg(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 34c0ad454..38616e7ec 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -33,10 +33,8 @@ static void PlayerPartnerHandleLoadMonSprite(void); static void PlayerPartnerHandleSwitchInAnim(void); -static void PlayerPartnerHandleReturnMonToBall(void); static void PlayerPartnerHandleDrawTrainerPic(void); static void PlayerPartnerHandleTrainerSlideBack(void); -static void PlayerPartnerHandleFaintAnimation(void); static void PlayerPartnerHandleMoveAnimation(void); static void PlayerPartnerHandlePrintString(void); static void PlayerPartnerHandleChooseAction(void); @@ -46,16 +44,9 @@ static void PlayerPartnerHandleHealthBarUpdate(void); static void PlayerPartnerHandleExpUpdate(void); static void PlayerPartnerHandleStatusIconUpdate(void); static void PlayerPartnerHandleStatusAnimation(void); -static void PlayerPartnerHandleClearUnkVar(void); -static void PlayerPartnerHandleSetUnkVar(void); -static void PlayerPartnerHandleClearUnkFlag(void); -static void PlayerPartnerHandleToggleUnkFlag(void); -static void PlayerPartnerHandleHitAnimation(void); -static void PlayerPartnerHandleIntroSlide(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); static void PlayerPartnerHandleHidePartyStatusSummary(void); -static void PlayerPartnerHandleSpriteInvisibility(void); static void PlayerPartnerHandleBattleAnimation(void); static void PlayerPartnerHandleEndLinkBattle(void); @@ -81,11 +72,11 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = PlayerPartnerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = PlayerPartnerHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = PlayerPartnerHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = PlayerPartnerHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = PlayerPartnerHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = PlayerPartnerHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -112,21 +103,21 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = PlayerPartnerHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = PlayerPartnerHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = PlayerPartnerHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = PlayerPartnerHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = PlayerPartnerHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = PlayerPartnerHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerPartnerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = PlayerPartnerHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = PlayerPartnerHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = PlayerPartnerHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -440,25 +431,6 @@ static void CompleteOnInactiveTextPrinter2(void) PlayerPartnerBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - PlayerPartnerBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -539,12 +511,6 @@ static void CompleteOnFinishedStatusAnimation(void) PlayerPartnerBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -555,11 +521,6 @@ static void PlayerPartnerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -static void PlayerPartnerHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] // some explanation here @@ -632,11 +593,6 @@ static void PlayerPartnerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void PlayerPartnerHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void PlayerPartnerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -861,52 +817,6 @@ static void PlayerPartnerHandleStatusAnimation(void) } } -static void PlayerPartnerHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - PlayerPartnerBufferExecCompleted(); -} - -static void PlayerPartnerHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - PlayerPartnerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void PlayerPartnerHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleIntroTrainerBallThrow(void) { u8 paletteNum; @@ -1020,28 +930,9 @@ static void PlayerPartnerHandleHidePartyStatusSummary(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - PlayerPartnerBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); } static void PlayerPartnerHandleEndLinkBattle(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index e55cb3550..27cf11c62 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -34,10 +34,8 @@ static void RecordedOpponentHandleLoadMonSprite(void); static void RecordedOpponentHandleSwitchInAnim(void); -static void RecordedOpponentHandleReturnMonToBall(void); static void RecordedOpponentHandleDrawTrainerPic(void); static void RecordedOpponentHandleTrainerSlideBack(void); -static void RecordedOpponentHandleFaintAnimation(void); static void RecordedOpponentHandleMoveAnimation(void); static void RecordedOpponentHandlePrintString(void); static void RecordedOpponentHandleChooseAction(void); @@ -47,16 +45,9 @@ static void RecordedOpponentHandleChoosePokemon(void); static void RecordedOpponentHandleHealthBarUpdate(void); static void RecordedOpponentHandleStatusIconUpdate(void); static void RecordedOpponentHandleStatusAnimation(void); -static void RecordedOpponentHandleClearUnkVar(void); -static void RecordedOpponentHandleSetUnkVar(void); -static void RecordedOpponentHandleClearUnkFlag(void); -static void RecordedOpponentHandleToggleUnkFlag(void); -static void RecordedOpponentHandleHitAnimation(void); -static void RecordedOpponentHandleIntroSlide(void); static void RecordedOpponentHandleIntroTrainerBallThrow(void); static void RecordedOpponentHandleDrawPartyStatusSummary(void); static void RecordedOpponentHandleHidePartyStatusSummary(void); -static void RecordedOpponentHandleSpriteInvisibility(void); static void RecordedOpponentHandleBattleAnimation(void); static void RecordedOpponentHandleEndLinkBattle(void); @@ -78,11 +69,11 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedOpponentHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedOpponentHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = RecordedOpponentHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = RecordedOpponentHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = RecordedOpponentHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = RecordedOpponentHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -109,21 +100,21 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = RecordedOpponentHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = RecordedOpponentHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = RecordedOpponentHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = RecordedOpponentHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = RecordedOpponentHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = RecordedOpponentHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedOpponentHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedOpponentHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = RecordedOpponentHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedOpponentHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -357,25 +348,6 @@ static void CompleteOnInactiveTextPrinter(void) RecordedOpponentBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - RecordedOpponentBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -443,12 +415,6 @@ static void CompleteOnFinishedStatusAnimation(void) RecordedOpponentBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; @@ -475,11 +441,6 @@ static void RecordedOpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -static void RecordedOpponentHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void RecordedOpponentHandleDrawTrainerPic(void) @@ -548,11 +509,6 @@ static void RecordedOpponentHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void RecordedOpponentHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void RecordedOpponentHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -736,52 +692,6 @@ static void RecordedOpponentHandleStatusAnimation(void) } } -static void RecordedOpponentHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - RecordedOpponentBufferExecCompleted(); -} - -static void RecordedOpponentHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - RecordedOpponentBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void RecordedOpponentHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleIntroTrainerBallThrow(void) { u8 taskId; @@ -885,28 +795,9 @@ static void RecordedOpponentHandleHidePartyStatusSummary(void) RecordedOpponentBufferExecCompleted(); } -static void RecordedOpponentHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - RecordedOpponentBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); } static void RecordedOpponentHandleEndLinkBattle(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 9e792b56b..5122107b9 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -30,10 +30,8 @@ static void RecordedPlayerHandleLoadMonSprite(void); static void RecordedPlayerHandleSwitchInAnim(void); -static void RecordedPlayerHandleReturnMonToBall(void); static void RecordedPlayerHandleDrawTrainerPic(void); static void RecordedPlayerHandleTrainerSlideBack(void); -static void RecordedPlayerHandleFaintAnimation(void); static void RecordedPlayerHandleMoveAnimation(void); static void RecordedPlayerHandlePrintString(void); static void RecordedPlayerHandleChooseAction(void); @@ -43,16 +41,9 @@ static void RecordedPlayerHandleChoosePokemon(void); static void RecordedPlayerHandleHealthBarUpdate(void); static void RecordedPlayerHandleStatusIconUpdate(void); static void RecordedPlayerHandleStatusAnimation(void); -static void RecordedPlayerHandleClearUnkVar(void); -static void RecordedPlayerHandleSetUnkVar(void); -static void RecordedPlayerHandleClearUnkFlag(void); -static void RecordedPlayerHandleToggleUnkFlag(void); -static void RecordedPlayerHandleHitAnimation(void); -static void RecordedPlayerHandleIntroSlide(void); static void RecordedPlayerHandleIntroTrainerBallThrow(void); static void RecordedPlayerHandleDrawPartyStatusSummary(void); static void RecordedPlayerHandleHidePartyStatusSummary(void); -static void RecordedPlayerHandleSpriteInvisibility(void); static void RecordedPlayerHandleBattleAnimation(void); static void RecordedPlayerHandleEndLinkBattle(void); @@ -73,11 +64,11 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData, [CONTROLLER_LOADMONSPRITE] = RecordedPlayerHandleLoadMonSprite, [CONTROLLER_SWITCHINANIM] = RecordedPlayerHandleSwitchInAnim, - [CONTROLLER_RETURNMONTOBALL] = RecordedPlayerHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = RecordedPlayerHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = BtlController_Empty, [CONTROLLER_TRAINERSLIDEBACK] = RecordedPlayerHandleTrainerSlideBack, - [CONTROLLER_FAINTANIMATION] = RecordedPlayerHandleFaintAnimation, + [CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation, [CONTROLLER_PALETTEFADE] = BtlController_Empty, [CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty, [CONTROLLER_BALLTHROWANIM] = BtlController_Empty, @@ -104,21 +95,21 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE] = BtlController_Empty, [CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty, - [CONTROLLER_CLEARUNKVAR] = RecordedPlayerHandleClearUnkVar, - [CONTROLLER_SETUNKVAR] = RecordedPlayerHandleSetUnkVar, - [CONTROLLER_CLEARUNKFLAG] = RecordedPlayerHandleClearUnkFlag, - [CONTROLLER_TOGGLEUNKFLAG] = RecordedPlayerHandleToggleUnkFlag, - [CONTROLLER_HITANIMATION] = RecordedPlayerHandleHitAnimation, + [CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry, - [CONTROLLER_INTROSLIDE] = RecordedPlayerHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedPlayerHandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, - [CONTROLLER_SPRITEINVISIBILITY] = RecordedPlayerHandleSpriteInvisibility, + [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedPlayerHandleBattleAnimation, [CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty, [CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty, @@ -339,25 +330,6 @@ static void CompleteOnInactiveTextPrinter(void) RecordedPlayerBufferExecCompleted(); } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - RecordedPlayerBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -438,12 +410,6 @@ static void CompleteOnFinishedStatusAnimation(void) RecordedPlayerBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -454,11 +420,6 @@ static void RecordedPlayerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -static void RecordedPlayerHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void RecordedPlayerHandleDrawTrainerPic(void) @@ -545,11 +506,6 @@ static void RecordedPlayerHandleTrainerSlideBack(void) gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } -static void RecordedPlayerHandleFaintAnimation(void) -{ - BtlController_HandleFaintAnimation(gActiveBattler); -} - static void RecordedPlayerHandleMoveAnimation(void) { if (!IsBattleSEPlaying(gActiveBattler)) @@ -750,52 +706,6 @@ static void RecordedPlayerHandleStatusAnimation(void) } } -static void RecordedPlayerHandleClearUnkVar(void) -{ - gUnusedControllerStruct.unk = 0; - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleSetUnkVar(void) -{ - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleClearUnkFlag(void) -{ - gUnusedControllerStruct.flag = 0; - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleToggleUnkFlag(void) -{ - gUnusedControllerStruct.flag ^= 1; - RecordedPlayerBufferExecCompleted(); -} - -static void RecordedPlayerHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - RecordedPlayerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - -static void RecordedPlayerHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleIntroTrainerBallThrow(void) { u8 paletteNum; @@ -900,28 +810,9 @@ static void RecordedPlayerHandleHidePartyStatusSummary(void) RecordedPlayerBufferExecCompleted(); } -static void RecordedPlayerHandleSpriteInvisibility(void) -{ - if (IsBattlerSpritePresent(gActiveBattler)) - { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); - } - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleBattleAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - RecordedPlayerBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - } + BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); } static void RecordedPlayerHandleEndLinkBattle(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 84b8488e0..e8c000d5d 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -33,7 +33,6 @@ static void SafariHandleChooseAction(void); static void SafariHandleChooseItem(void); static void SafariHandleStatusIconUpdate(void); static void SafariHandleFaintingCry(void); -static void SafariHandleIntroSlide(void); static void SafariHandleIntroTrainerBallThrow(void); static void SafariHandleBattleAnimation(void); static void SafariHandleEndLinkBattle(void); @@ -91,7 +90,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_PLAYSE] = BtlController_HandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry, - [CONTROLLER_INTROSLIDE] = SafariHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = SafariHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = BtlController_Empty, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty, @@ -234,12 +233,6 @@ static void CompleteWhenChosePokeblock(void) } } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - SafariBufferExecCompleted(); -} - static void SafariBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; @@ -360,13 +353,6 @@ static void SafariHandleFaintingCry(void) SafariBufferExecCompleted(); } -static void SafariHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - SafariBufferExecCompleted(); -} - static void SafariHandleIntroTrainerBallThrow(void) { UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); @@ -377,13 +363,7 @@ static void SafariHandleIntroTrainerBallThrow(void) static void SafariHandleBattleAnimation(void) { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - SafariBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; + BtlController_HandleBattleAnimation(gActiveBattler, TRUE, FALSE); } static void SafariHandleEndLinkBattle(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 2bb77a806..644e39455 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -32,7 +32,6 @@ #include "constants/trainers.h" #include "constants/rgb.h" -static void WallyHandleReturnMonToBall(void); static void WallyHandleDrawTrainerPic(void); static void WallyHandleTrainerSlide(void); static void WallyHandleSuccessBallThrowAnim(void); @@ -44,10 +43,8 @@ static void WallyHandleChooseAction(void); static void WallyHandleChooseMove(void); static void WallyHandleChooseItem(void); static void WallyHandleHealthBarUpdate(void); -static void WallyHandleHitAnimation(void); static void WallyHandlePlaySE(void); static void WallyHandleFaintingCry(void); -static void WallyHandleIntroSlide(void); static void WallyHandleIntroTrainerBallThrow(void); static void WallyHandleDrawPartyStatusSummary(void); static void WallyHandleBattleAnimation(void); @@ -70,7 +67,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETRAWMONDATA] = BtlController_Empty, [CONTROLLER_LOADMONSPRITE] = BtlController_Empty, [CONTROLLER_SWITCHINANIM] = BtlController_Empty, - [CONTROLLER_RETURNMONTOBALL] = WallyHandleReturnMonToBall, + [CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall, [CONTROLLER_DRAWTRAINERPIC] = WallyHandleDrawTrainerPic, [CONTROLLER_TRAINERSLIDE] = WallyHandleTrainerSlide, [CONTROLLER_TRAINERSLIDEBACK] = BtlController_Empty, @@ -105,12 +102,12 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_SETUNKVAR] = BtlController_Empty, [CONTROLLER_CLEARUNKFLAG] = BtlController_Empty, [CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty, - [CONTROLLER_HITANIMATION] = WallyHandleHitAnimation, + [CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation, [CONTROLLER_CANTSWITCH] = BtlController_Empty, [CONTROLLER_PLAYSE] = WallyHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = WallyHandleFaintingCry, - [CONTROLLER_INTROSLIDE] = WallyHandleIntroSlide, + [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = WallyHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = WallyHandleDrawPartyStatusSummary, [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty, @@ -317,37 +314,12 @@ static void CompleteOnHealthbarDone(void) } } -static void DoHitAnimBlinkSpriteEffect(void) -{ - u8 spriteId = gBattlerSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = FALSE; - WallyBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } -static void CompleteOnFinishedBattleAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - WallyBufferExecCompleted(); -} - static void WallyBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; @@ -364,11 +336,6 @@ static void WallyBufferExecCompleted(void) } } -static void WallyHandleReturnMonToBall(void) -{ - BtlController_HandleReturnMonToBall(gActiveBattler); -} - #define sSpeedX data[0] static void WallyHandleDrawTrainerPic(void) @@ -579,21 +546,6 @@ static void WallyHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void WallyHandleHitAnimation(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) - { - WallyBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; - } -} - // For some reason Wally's SE don't take side into account and pan is always the same. Possibly a bug static void WallyHandlePlaySE(void) { @@ -611,13 +563,6 @@ static void WallyHandleFaintingCry(void) WallyBufferExecCompleted(); } -static void WallyHandleIntroSlide(void) -{ - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); - gIntroSlideFlags |= 1; - WallyBufferExecCompleted(); -} - static void WallyHandleIntroTrainerBallThrow(void) { u8 paletteNum; @@ -683,13 +628,7 @@ static void WallyHandleDrawPartyStatusSummary(void) static void WallyHandleBattleAnimation(void) { - u8 animationId = gBattleResources->bufferA[gActiveBattler][1]; - u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) - WallyBufferExecCompleted(); - else - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; + BtlController_HandleBattleAnimation(gActiveBattler, TRUE, FALSE); } static void WallyHandleEndLinkBattle(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 413094015..8678a4d3f 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -7,6 +7,7 @@ #include "battle_interface.h" #include "battle_message.h" #include "battle_setup.h" +#include "battle_tv.h" #include "cable_club.h" #include "link.h" #include "link_rfu.h" @@ -2184,6 +2185,31 @@ static void Controller_WaitForBallThrow(void) BattleControllerComplete(gActiveBattler); } +static void Controller_WaitForBattleAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) + BattleControllerComplete(gActiveBattler); +} + +static void Controller_HitAnimation(void) +{ + u32 spriteId = gBattlerSpriteIds[gActiveBattler]; + + if (gSprites[spriteId].data[1] == 32) + { + gSprites[spriteId].data[1] = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = FALSE; + BattleControllerComplete(gActiveBattler); + } + else + { + if ((gSprites[spriteId].data[1] % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data[1]++; + } +} + // Used for all the commands which do nothing. void BtlController_Empty(void) { @@ -2310,25 +2336,26 @@ void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*c gBattlerControllerFuncs[battler] = controllerCallback; } -void BtlController_HandleReturnMonToBall(u32 battler) +void BtlController_HandleReturnMonToBall(void) { - if (gBattleResources->bufferA[battler][1] == 0) + if (gBattleResources->bufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; - gBattlerControllerFuncs[battler] = Controller_ReturnMonToBall; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = Controller_ReturnMonToBall; } else { - FreeMonSprite(battler); - BattleControllerComplete(battler); + FreeMonSprite(gActiveBattler); + BattleControllerComplete(gActiveBattler); } } #define sSpeedX data[1] #define sSpeedY data[2] -void BtlController_HandleFaintAnimation(u32 battler) +void BtlController_HandleFaintAnimation(void) { + u32 battler = gActiveBattler; if (gBattleSpritesDataPtr->healthBoxesData[battler].animationState == 0) { if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) @@ -2386,6 +2413,45 @@ void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool HandleBallThrow(battler, target, animId, allowCriticalCapture); } +void BtlController_HandleClearUnkVar(void) +{ + gUnusedControllerStruct.unk = 0; + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleSetUnkVar(void) +{ + gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleClearUnkFlag(void) +{ + gUnusedControllerStruct.flag = 0; + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleToggleUnkFlag(void) +{ + gUnusedControllerStruct.flag ^= 1; + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleHitAnimation(void) +{ + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) + { + BattleControllerComplete(gActiveBattler); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = Controller_HitAnimation; + } +} + void BtlController_HandlePlaySE(void) { s8 pan = (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) ? SOUND_PAN_ATTACKER : SOUND_PAN_TARGET; @@ -2428,3 +2494,37 @@ void BtlController_HandleFaintingCry(void) PlayCry_ByMode(GetMonData(&party[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), pan, CRY_MODE_FAINT); BattleControllerComplete(gActiveBattler); } + +void BtlController_HandleIntroSlide(void) +{ + HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleSpriteInvisibility(void) +{ + if (IsBattlerSpritePresent(gActiveBattler)) + { + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); + } + BattleControllerComplete(gActiveBattler); +} + +void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData) +{ + if (ignoreSE || !IsBattleSEPlaying(battler)) + { + u8 animationId = gBattleResources->bufferA[battler][1]; + u16 argument = gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8); + + if (TryHandleLaunchBattleTableAnimation(battler, battler, battler, animationId, argument)) + BattleControllerComplete(battler); + else + gBattlerControllerFuncs[battler] = Controller_WaitForBattleAnimation; + + if (updateTvData) + BattleTv_SetDataBasedOnAnimation(animationId); + } +} From 0b4c1aa2759a08581acc83d949e0c509a0207822 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 20:42:19 +0200 Subject: [PATCH 35/82] more work on controllers --- include/battle_controllers.h | 3 ++ src/battle_controller_link_opponent.c | 35 ++------------------ src/battle_controller_link_partner.c | 35 ++------------------ src/battle_controller_opponent.c | 35 ++------------------ src/battle_controller_player.c | 35 ++------------------ src/battle_controller_player_partner.c | 39 ++--------------------- src/battle_controller_recorded_opponent.c | 21 ++---------- src/battle_controller_recorded_player.c | 21 ++---------- src/battle_controllers.c | 33 +++++++++++++++++++ 9 files changed, 51 insertions(+), 206 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index d54e24bb4..8d8dddae6 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -267,6 +267,9 @@ void BtlController_HandleReturnMonToBall(void); void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void DoStatusIconUpdate(u32 battler); +void BtlController_HandleStatusIconUpdate(void); +void BtlController_HandleStatusAnimation(void); void BtlController_HandleClearUnkVar(void); void BtlController_HandleSetUnkVar(void); void BtlController_HandleClearUnkFlag(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index a1a69294d..e8863c75e 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -37,8 +37,6 @@ static void LinkOpponentHandleTrainerSlideBack(void); static void LinkOpponentHandleMoveAnimation(void); static void LinkOpponentHandlePrintString(void); static void LinkOpponentHandleHealthBarUpdate(void); -static void LinkOpponentHandleStatusIconUpdate(void); -static void LinkOpponentHandleStatusAnimation(void); static void LinkOpponentHandleIntroTrainerBallThrow(void); static void LinkOpponentHandleDrawPartyStatusSummary(void); static void LinkOpponentHandleHidePartyStatusSummary(void); @@ -84,8 +82,8 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = LinkOpponentHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = BtlController_Empty, - [CONTROLLER_STATUSICONUPDATE] = LinkOpponentHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = LinkOpponentHandleStatusAnimation, + [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, @@ -418,12 +416,6 @@ static void SwitchIn_TryShinyAnim(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - LinkOpponentBufferExecCompleted(); -} - static void LinkOpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; @@ -683,29 +675,6 @@ static void LinkOpponentHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void LinkOpponentHandleStatusIconUpdate(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - -static void LinkOpponentHandleStatusAnimation(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - static void LinkOpponentHandleIntroTrainerBallThrow(void) { u8 taskId; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index af2d75fbc..20cc10dad 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -36,8 +36,6 @@ static void LinkPartnerHandleTrainerSlideBack(void); static void LinkPartnerHandleMoveAnimation(void); static void LinkPartnerHandlePrintString(void); static void LinkPartnerHandleHealthBarUpdate(void); -static void LinkPartnerHandleStatusIconUpdate(void); -static void LinkPartnerHandleStatusAnimation(void); static void LinkPartnerHandleIntroTrainerBallThrow(void); static void LinkPartnerHandleDrawPartyStatusSummary(void); static void LinkPartnerHandleHidePartyStatusSummary(void); @@ -82,8 +80,8 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = LinkPartnerHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = BtlController_Empty, - [CONTROLLER_STATUSICONUPDATE] = LinkPartnerHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = LinkPartnerHandleStatusAnimation, + [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, @@ -323,12 +321,6 @@ static void LinkPartnerBufferExecCompleted(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - LinkPartnerBufferExecCompleted(); -} - static void LinkPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -504,29 +496,6 @@ static void LinkPartnerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void LinkPartnerHandleStatusIconUpdate(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - -static void LinkPartnerHandleStatusAnimation(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - static void LinkPartnerHandleIntroTrainerBallThrow(void) { u8 paletteNum; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 653458994..51a59ec56 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -51,8 +51,6 @@ static void OpponentHandleChooseMove(void); static void OpponentHandleChooseItem(void); static void OpponentHandleChoosePokemon(void); static void OpponentHandleHealthBarUpdate(void); -static void OpponentHandleStatusIconUpdate(void); -static void OpponentHandleStatusAnimation(void); static void OpponentHandleIntroTrainerBallThrow(void); static void OpponentHandleDrawPartyStatusSummary(void); static void OpponentHandleHidePartyStatusSummary(void); @@ -98,8 +96,8 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = OpponentHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = BtlController_Empty, - [CONTROLLER_STATUSICONUPDATE] = OpponentHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = OpponentHandleStatusAnimation, + [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, @@ -439,12 +437,6 @@ static void SwitchIn_TryShinyAnim(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - OpponentBufferExecCompleted(); -} - static void OpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; @@ -950,29 +942,6 @@ static void OpponentHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void OpponentHandleStatusIconUpdate(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - -static void OpponentHandleStatusAnimation(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - static void OpponentHandleIntroTrainerBallThrow(void) { u8 taskId; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index ed026fb06..dc1cb777a 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -58,8 +58,6 @@ static void PlayerHandleChoosePokemon(void); static void PlayerHandleCmd23(void); static void PlayerHandleHealthBarUpdate(void); static void PlayerHandleExpUpdate(void); -static void PlayerHandleStatusIconUpdate(void); -static void PlayerHandleStatusAnimation(void); static void PlayerHandleStatusXor(void); static void PlayerHandleDMA3Transfer(void); static void PlayerHandlePlayBGM(void); @@ -130,8 +128,8 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_23] = PlayerHandleCmd23, [CONTROLLER_HEALTHBARUPDATE] = PlayerHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate, - [CONTROLLER_STATUSICONUPDATE] = PlayerHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = PlayerHandleStatusAnimation, + [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = PlayerHandleStatusXor, [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = PlayerHandleDMA3Transfer, @@ -1705,12 +1703,6 @@ void CB2_SetUpReshowBattleScreenAfterMenu2(void) SetMainCallback2(ReshowBattleScreenAfterMenu); } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - PlayerBufferExecCompleted(); -} - static void PrintLinkStandbyMsg(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -2197,29 +2189,6 @@ static void PlayerHandleExpUpdate(void) #undef tExpTask_gainedExp_2 #undef tExpTask_frames -static void PlayerHandleStatusIconUpdate(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - -static void PlayerHandleStatusAnimation(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - static void PlayerHandleStatusXor(void) { u8 val = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS) ^ gBattleResources->bufferA[gActiveBattler][1]; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 38616e7ec..1cebed0a9 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -42,8 +42,6 @@ static void PlayerPartnerHandleChooseMove(void); static void PlayerPartnerHandleChoosePokemon(void); static void PlayerPartnerHandleHealthBarUpdate(void); static void PlayerPartnerHandleExpUpdate(void); -static void PlayerPartnerHandleStatusIconUpdate(void); -static void PlayerPartnerHandleStatusAnimation(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); static void PlayerPartnerHandleHidePartyStatusSummary(void); @@ -92,8 +90,8 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = PlayerPartnerHandleHealthBarUpdate, [CONTROLLER_EXPUPDATE] = PlayerPartnerHandleExpUpdate, - [CONTROLLER_STATUSICONUPDATE] = PlayerPartnerHandleStatusIconUpdate, - [CONTROLLER_STATUSANIMATION] = PlayerPartnerHandleStatusAnimation, + [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, [CONTROLLER_DATATRANSFER] = BtlController_Empty, [CONTROLLER_DMA3TRANSFER] = BtlController_Empty, @@ -505,12 +503,6 @@ static void PlayerPartnerBufferExecCompleted(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - PlayerPartnerBufferExecCompleted(); -} - static void PlayerPartnerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -768,6 +760,7 @@ static void PlayerPartnerHandleHealthBarUpdate(void) static void PlayerPartnerHandleExpUpdate(void) { u8 monId = gBattleResources->bufferA[gActiveBattler][1]; + s32 taskId, expPointsToGive; if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) { @@ -775,9 +768,6 @@ static void PlayerPartnerHandleExpUpdate(void) } else { - s16 expPointsToGive; - u8 taskId; - LoadBattleBarGfx(1); GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // unused return value expPointsToGive = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); @@ -794,29 +784,6 @@ static void PlayerPartnerHandleExpUpdate(void) #undef tExpTask_bank #undef tExpTask_frames -static void PlayerPartnerHandleStatusIconUpdate(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - -static void PlayerPartnerHandleStatusAnimation(void) -{ - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } -} - static void PlayerPartnerHandleIntroTrainerBallThrow(void) { u8 paletteNum; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 27cf11c62..7948ae459 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -409,12 +409,6 @@ static void SwitchIn_TryShinyAnim(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - RecordedOpponentBufferExecCompleted(); -} - static void RecordedOpponentBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; @@ -670,13 +664,7 @@ static void RecordedOpponentHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - + DoStatusIconUpdate(gActiveBattler); if (gTestRunnerEnabled) TestRunner_Battle_RecordStatus1(battlerId, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS)); } @@ -684,12 +672,7 @@ static void RecordedOpponentHandleStatusIconUpdate(void) static void RecordedOpponentHandleStatusAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } + BtlController_HandleStatusAnimation(); } static void RecordedOpponentHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 5122107b9..df345ec24 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -404,12 +404,6 @@ static void RecordedPlayerBufferExecCompleted(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - RecordedPlayerBufferExecCompleted(); -} - static void RecordedPlayerHandleLoadMonSprite(void) { BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); @@ -684,13 +678,7 @@ static void RecordedPlayerHandleStatusIconUpdate(void) { if (!IsBattleSEPlaying(gActiveBattler)) { - u8 battlerId; - - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - battlerId = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - + DoStatusIconUpdate(gActiveBattler); if (gTestRunnerEnabled) TestRunner_Battle_RecordStatus1(battlerId, GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS)); } @@ -698,12 +686,7 @@ static void RecordedPlayerHandleStatusIconUpdate(void) static void RecordedPlayerHandleStatusAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; - } + BtlController_HandleStatusAnimation(); } static void RecordedPlayerHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 8678a4d3f..d01cd5b4b 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2191,6 +2191,12 @@ static void Controller_WaitForBattleAnimation(void) BattleControllerComplete(gActiveBattler); } +static void Controller_WaitForStatusAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) + BattleControllerComplete(gActiveBattler); +} + static void Controller_HitAnimation(void) { u32 spriteId = gBattlerSpriteIds[gActiveBattler]; @@ -2413,6 +2419,33 @@ void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool HandleBallThrow(battler, target, animId, allowCriticalCapture); } +void DoStatusIconUpdate(u32 battler) +{ + struct Pokemon *party = GetBattlerParty(battler); + + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &party[gBattlerPartyIndexes[battler]], HEALTHBOX_STATUS_ICON); + gBattleSpritesDataPtr->healthBoxesData[battler].statusAnimActive = 0; + gBattlerControllerFuncs[battler] = Controller_WaitForStatusAnimation; +} + +void BtlController_HandleStatusIconUpdate(void) +{ + if (!IsBattleSEPlaying(gActiveBattler)) + { + DoStatusIconUpdate(gActiveBattler); + } +} + +void BtlController_HandleStatusAnimation(void) +{ + if (!IsBattleSEPlaying(gActiveBattler)) + { + InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], + gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForStatusAnimation; + } +} + void BtlController_HandleClearUnkVar(void) { gUnusedControllerStruct.unk = 0; From f9e131b6ac538e6ffc8e36ff02ad57b917519620 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 21:34:17 +0200 Subject: [PATCH 36/82] fix recorded, exp update the same for player partner --- include/battle_controllers.h | 1 + src/battle_controller_player.c | 28 +--- src/battle_controller_player_partner.c | 191 +--------------------- src/battle_controller_recorded_opponent.c | 2 +- src/battle_controller_recorded_player.c | 2 +- 5 files changed, 12 insertions(+), 212 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 8d8dddae6..1e3b23959 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -286,6 +286,7 @@ void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 up void SetControllerToPlayer(void); void BattleControllerDummy(void); void SetBattleEndCallbacks(void); +void PlayerHandleExpUpdate(void); void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite); void CB2_SetUpReshowBattleScreenAfterMenu(void); void CB2_SetUpReshowBattleScreenAfterMenu2(void); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index dc1cb777a..39829c1fe 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -57,7 +57,6 @@ static void PlayerHandleChooseItem(void); static void PlayerHandleChoosePokemon(void); static void PlayerHandleCmd23(void); static void PlayerHandleHealthBarUpdate(void); -static void PlayerHandleExpUpdate(void); static void PlayerHandleStatusXor(void); static void PlayerHandleDMA3Transfer(void); static void PlayerHandlePlayBGM(void); @@ -1349,6 +1348,7 @@ static s32 GetTaskExpValue(u8 taskId) static void Task_GiveExpToMon(u8 taskId) { + u32 savedActiveBattler; u32 monId = (u8)(gTasks[taskId].tExpTask_monId); u8 battlerId = gTasks[taskId].tExpTask_battler; s32 gainedExp = GetTaskExpValue(taskId); @@ -1363,8 +1363,6 @@ static void Task_GiveExpToMon(u8 taskId) if (currExp + gainedExp >= nextLvlExp) { - u8 savedActiveBattler; - SetMonData(mon, MON_DATA_EXP, &nextLvlExp); CalculateMonStats(mon); gainedExp -= nextLvlExp - currExp; @@ -1374,7 +1372,7 @@ static void Task_GiveExpToMon(u8 taskId) gActiveBattler = savedActiveBattler; if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)])) + && (monId == gBattlerPartyIndexes[battlerId] || monId == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)])) gTasks[taskId].func = Task_LaunchLvlUpAnim; else gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; @@ -1414,6 +1412,10 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) static void Task_GiveExpWithExpBar(u8 taskId) { + u8 level; + u16 species; + s32 currExp, expOnNextLvl, newExpPoints; + if (gTasks[taskId].tExpTask_frames < 13) { gTasks[taskId].tExpTask_frames++; @@ -1423,17 +1425,11 @@ static void Task_GiveExpWithExpBar(u8 taskId) u8 monId = gTasks[taskId].tExpTask_monId; s32 gainedExp = GetTaskExpValue(taskId); u8 battlerId = gTasks[taskId].tExpTask_battler; - s32 newExpPoints; newExpPoints = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); if (newExpPoints == -1) // The bar has been filled with given exp points. { - u8 level; - s32 currExp; - u16 species; - s32 expOnNextLvl; - m4aSongNumStop(SE_EXP); level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); currExp = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); @@ -1484,8 +1480,6 @@ static void Task_UpdateLvlInHealthbox(u8 taskId) { u8 monIndex = gTasks[taskId].tExpTask_monId; - GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value. - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]) UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battlerId)], &gPlayerParty[monIndex], HEALTHBOX_ALL); else @@ -1497,12 +1491,7 @@ static void Task_UpdateLvlInHealthbox(u8 taskId) static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) { - u8 monIndex; - u8 battlerId; - - monIndex = gTasks[taskId].tExpTask_monId; - GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value. - battlerId = gTasks[taskId].tExpTask_battler; + u8 battlerId = gTasks[taskId].tExpTask_battler; gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } @@ -2160,7 +2149,7 @@ static void PlayerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void PlayerHandleExpUpdate(void) +void PlayerHandleExpUpdate(void) { u8 monId = gBattleResources->bufferA[gActiveBattler][1]; s32 taskId, expPointsToGive; @@ -2172,7 +2161,6 @@ static void PlayerHandleExpUpdate(void) else { LoadBattleBarGfx(1); - GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // Unused return value. expPointsToGive = T1_READ_32(&gBattleResources->bufferA[gActiveBattler][2]); taskId = CreateTask(Task_GiveExpToMon, 10); gTasks[taskId].tExpTask_monId = monId; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 1cebed0a9..d4ce6f41b 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -41,7 +41,6 @@ static void PlayerPartnerHandleChooseAction(void); static void PlayerPartnerHandleChooseMove(void); static void PlayerPartnerHandleChoosePokemon(void); static void PlayerPartnerHandleHealthBarUpdate(void); -static void PlayerPartnerHandleExpUpdate(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); static void PlayerPartnerHandleHidePartyStatusSummary(void); @@ -89,7 +88,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOOSEPOKEMON] = PlayerPartnerHandleChoosePokemon, [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = PlayerPartnerHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = PlayerPartnerHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate, [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, @@ -257,172 +256,6 @@ static void CompleteOnInactiveTextPrinter(void) PlayerPartnerBufferExecCompleted(); } -// the whole exp task is copied&pasted from player controller -#define tExpTask_monId data[0] -#define tExpTask_gainedExp data[1] -#define tExpTask_bank data[2] -#define tExpTask_frames data[10] - -static void Task_GiveExpToMon(u8 taskId) -{ - u32 monId = (u8)(gTasks[taskId].tExpTask_monId); - u8 battlerId = gTasks[taskId].tExpTask_bank; - s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - - if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar - { - struct Pokemon *mon = &gPlayerParty[monId]; - u16 species = GetMonData(mon, MON_DATA_SPECIES); - u8 level = GetMonData(mon, MON_DATA_LEVEL); - u32 currExp = GetMonData(mon, MON_DATA_EXP); - u32 nextLvlExp = gExperienceTables[gSpeciesInfo[species].growthRate][level + 1]; - - if (currExp + gainedExp >= nextLvlExp) - { - u8 savedActiveBank; - - SetMonData(mon, MON_DATA_EXP, &nextLvlExp); - CalculateMonStats(mon); - gainedExp -= nextLvlExp - currExp; - savedActiveBank = gActiveBattler; - gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); - gActiveBattler = savedActiveBank; - - if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)])) - gTasks[taskId].func = Task_LaunchLvlUpAnim; - else - gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; - } - else - { - currExp += gainedExp; - SetMonData(mon, MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; - DestroyTask(taskId); - } - } - else - { - gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar; - } -} - -static void Task_PrepareToGiveExpWithExpBar(u8 taskId) -{ - u8 monIndex = gTasks[taskId].tExpTask_monId; - s32 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 battlerId = gTasks[taskId].tExpTask_bank; - struct Pokemon *mon = &gPlayerParty[monIndex]; - u8 level = GetMonData(mon, MON_DATA_LEVEL); - u16 species = GetMonData(mon, MON_DATA_SPECIES); - u32 exp = GetMonData(mon, MON_DATA_EXP); - u32 currLvlExp = gExperienceTables[gSpeciesInfo[species].growthRate][level]; - u32 expToNextLvl; - - exp -= currLvlExp; - expToNextLvl = gExperienceTables[gSpeciesInfo[species].growthRate][level + 1] - currLvlExp; - SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp); - PlaySE(SE_EXP); - gTasks[taskId].func = Task_GiveExpWithExpBar; -} - -static void Task_GiveExpWithExpBar(u8 taskId) -{ - if (gTasks[taskId].tExpTask_frames < 13) - { - gTasks[taskId].tExpTask_frames++; - } - else - { - u8 monId = gTasks[taskId].tExpTask_monId; - s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 battlerId = gTasks[taskId].tExpTask_bank; - s16 r4; - - r4 = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); - if (r4 == -1) - { - u8 level; - s32 currExp; - u16 species; - s32 expOnNextLvl; - - m4aSongNumStop(SE_EXP); - level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - currExp = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); - expOnNextLvl = gExperienceTables[gSpeciesInfo[species].growthRate][level + 1]; - - if (currExp + gainedExp >= expOnNextLvl) - { - u8 savedActiveBank; - - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl); - CalculateMonStats(&gPlayerParty[monId]); - gainedExp -= expOnNextLvl - currExp; - savedActiveBank = gActiveBattler; - gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); - gActiveBattler = savedActiveBank; - gTasks[taskId].func = Task_LaunchLvlUpAnim; - } - else - { - currExp += gainedExp; - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; - DestroyTask(taskId); - } - } - } -} - -static void Task_LaunchLvlUpAnim(u8 taskId) -{ - u8 battlerId = gTasks[taskId].tExpTask_bank; - u8 monIndex = gTasks[taskId].tExpTask_monId; - - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]) - battlerId ^= BIT_FLANK; - - InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP); - gTasks[taskId].func = Task_UpdateLvlInHealthbox; -} - -static void Task_UpdateLvlInHealthbox(u8 taskId) -{ - u8 battlerId = gTasks[taskId].tExpTask_bank; - - if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive) - { - u8 monIndex = gTasks[taskId].tExpTask_monId; - - GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]) - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battlerId)], &gPlayerParty[monIndex], HEALTHBOX_ALL); - else - UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL); - - gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; - } -} - -static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) -{ - u8 monIndex; - u8 battlerId; - - monIndex = gTasks[taskId].tExpTask_monId; - GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - battlerId = gTasks[taskId].tExpTask_bank; - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; - DestroyTask(taskId); -} - static void CompleteOnInactiveTextPrinter2(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -757,28 +590,6 @@ static void PlayerPartnerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -static void PlayerPartnerHandleExpUpdate(void) -{ - u8 monId = gBattleResources->bufferA[gActiveBattler][1]; - s32 taskId, expPointsToGive; - - if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) - { - PlayerPartnerBufferExecCompleted(); - } - else - { - LoadBattleBarGfx(1); - GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // unused return value - expPointsToGive = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - taskId = CreateTask(Task_GiveExpToMon, 10); - gTasks[taskId].tExpTask_monId = monId; - gTasks[taskId].tExpTask_gainedExp = expPointsToGive; - gTasks[taskId].tExpTask_bank = gActiveBattler; - gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; - } -} - #undef tExpTask_monId #undef tExpTask_gainedExp #undef tExpTask_bank diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 7948ae459..c238b3024 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -666,7 +666,7 @@ static void RecordedOpponentHandleStatusIconUpdate(void) { DoStatusIconUpdate(gActiveBattler); if (gTestRunnerEnabled) - TestRunner_Battle_RecordStatus1(battlerId, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS)); + TestRunner_Battle_RecordStatus1(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS)); } } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index df345ec24..c6145a27f 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -680,7 +680,7 @@ static void RecordedPlayerHandleStatusIconUpdate(void) { DoStatusIconUpdate(gActiveBattler); if (gTestRunnerEnabled) - TestRunner_Battle_RecordStatus1(battlerId, GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS)); + TestRunner_Battle_RecordStatus1(gActiveBattler, GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS)); } } From 18db0cb3b7e0046670955fea595adf624c8c46a4 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 22:41:13 +0200 Subject: [PATCH 37/82] controller string --- include/battle_controllers.h | 2 ++ src/battle_controller_link_opponent.c | 16 +--------- src/battle_controller_link_partner.c | 16 +--------- src/battle_controller_opponent.c | 16 +--------- src/battle_controller_player.c | 37 +++++------------------ src/battle_controller_player_partner.c | 23 ++------------ src/battle_controller_recorded_opponent.c | 8 +---- src/battle_controller_recorded_player.c | 8 +---- src/battle_controller_safari.c | 15 +-------- src/battle_controller_wally.c | 15 +-------- src/battle_controllers.c | 24 +++++++++++++++ 11 files changed, 43 insertions(+), 137 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 1e3b23959..aa1d28c42 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -255,6 +255,7 @@ void BtlController_EmitDebugMenu(u8 bufferId); void BtlController_Empty(void); // Empty command, does nothing, only completes the execution. void BtlController_TerminatorNop(void); // Dummy function at the end of the table. void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); +void Controller_WaitForString(void); // handlers void BtlController_HandleGetMonData(void); @@ -267,6 +268,7 @@ void BtlController_HandleReturnMonToBall(void); void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct); void DoStatusIconUpdate(u32 battler); void BtlController_HandleStatusIconUpdate(void); void BtlController_HandleStatusAnimation(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index e8863c75e..aa6c3b55c 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -348,12 +348,6 @@ static void CompleteOnHealthbarDone(void) LinkOpponentBufferExecCompleted(); } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - LinkOpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -640,15 +634,7 @@ static void LinkOpponentDoMoveAnimation(void) static void LinkOpponentHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - BattleTv_SetDataBasedOnString(*stringId); + BtlController_HandlePrintString(gActiveBattler, TRUE, FALSE); } static void LinkOpponentHandleHealthBarUpdate(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 20cc10dad..7d489c1f6 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -241,12 +241,6 @@ static void CompleteOnHealthbarDone(void) } } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - LinkPartnerBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -461,15 +455,7 @@ static void LinkPartnerDoMoveAnimation(void) static void LinkPartnerHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - BattleTv_SetDataBasedOnString(*stringId); + BtlController_HandlePrintString(gActiveBattler, TRUE, FALSE); } static void LinkPartnerHandleHealthBarUpdate(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 51a59ec56..37dc2760e 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -375,12 +375,6 @@ static void CompleteOnHealthbarDone(void) OpponentBufferExecCompleted(); } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - OpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -704,15 +698,7 @@ static void OpponentDoMoveAnimation(void) static void OpponentHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - BattleArena_DeductSkillPoints(gActiveBattler, *stringId); + BtlController_HandlePrintString(gActiveBattler, FALSE, TRUE); } static void OpponentHandleChooseAction(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 39829c1fe..730e0b268 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -87,7 +87,7 @@ static void WaitForMonSelection(void); static void CompleteWhenChoseItem(void); static void Task_LaunchLvlUpAnim(u8); static void Task_PrepareToGiveExpWithExpBar(u8); -static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8); +static void Task_SetControllerToWaitForString(u8); static void Task_GiveExpWithExpBar(u8); static void Task_UpdateLvlInHealthbox(u8); static void PrintLinkStandbyMsg(void); @@ -1329,12 +1329,6 @@ static void CompleteOnHealthbarDone(void) } } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - PlayerBufferExecCompleted(); -} - #define tExpTask_monId data[0] #define tExpTask_battler data[2] #define tExpTask_gainedExp_1 data[3] @@ -1375,13 +1369,13 @@ static void Task_GiveExpToMon(u8 taskId) && (monId == gBattlerPartyIndexes[battlerId] || monId == gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)])) gTasks[taskId].func = Task_LaunchLvlUpAnim; else - gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; + gTasks[taskId].func = Task_SetControllerToWaitForString; } else { currExp += gainedExp; SetMonData(mon, MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = Controller_WaitForString; DestroyTask(taskId); } } @@ -1453,7 +1447,7 @@ static void Task_GiveExpWithExpBar(u8 taskId) { currExp += gainedExp; SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = Controller_WaitForString; DestroyTask(taskId); } } @@ -1485,23 +1479,17 @@ static void Task_UpdateLvlInHealthbox(u8 taskId) else UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL); - gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; + gTasks[taskId].func = Task_SetControllerToWaitForString; } } -static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) +static void Task_SetControllerToWaitForString(u8 taskId) { u8 battlerId = gTasks[taskId].tExpTask_battler; - gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = Controller_WaitForString; DestroyTask(taskId); } -static void CompleteOnInactiveTextPrinter2(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - PlayerBufferExecCompleted(); -} - static void OpenPartyMenuToChooseMon(void) { if (!gPaletteFade.active) @@ -1953,16 +1941,7 @@ static void PlayerDoMoveAnimation(void) static void PlayerHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; - BattleTv_SetDataBasedOnString(*stringId); - BattleArena_DeductSkillPoints(gActiveBattler, *stringId); + BtlController_HandlePrintString(gActiveBattler, TRUE, TRUE); } static void PlayerHandlePrintSelectionString(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d4ce6f41b..8da64af4e 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -88,7 +88,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CHOOSEPOKEMON] = PlayerPartnerHandleChoosePokemon, [CONTROLLER_23] = BtlController_Empty, [CONTROLLER_HEALTHBARUPDATE] = PlayerPartnerHandleHealthBarUpdate, - [CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate, + [CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate, // Partner's player gets experience the same way as the player. [CONTROLLER_STATUSICONUPDATE] = BtlController_HandleStatusIconUpdate, [CONTROLLER_STATUSANIMATION] = BtlController_HandleStatusAnimation, [CONTROLLER_STATUSXOR] = BtlController_Empty, @@ -250,18 +250,6 @@ static void CompleteOnHealthbarDone(void) } } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - PlayerPartnerBufferExecCompleted(); -} - -static void CompleteOnInactiveTextPrinter2(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - PlayerPartnerBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -488,14 +476,7 @@ static void PlayerPartnerDoMoveAnimation(void) static void PlayerPartnerHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; + BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); } static void PlayerPartnerHandleChooseAction(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index c238b3024..917a78473 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -342,12 +342,6 @@ static void CompleteOnHealthbarDone(void) RecordedOpponentBufferExecCompleted(); } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - RecordedOpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -591,7 +585,7 @@ static void RecordedOpponentHandlePrintString(void) } BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForString; } static void RecordedOpponentHandleChooseAction(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index c6145a27f..57a978546 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -324,12 +324,6 @@ static void CompleteOnHealthbarDone(void) } } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - RecordedPlayerBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -588,7 +582,7 @@ static void RecordedPlayerHandlePrintString(void) } BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForString; } static void ChooseActionInBattlePalace(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index e8c000d5d..7252bfa40 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -192,12 +192,6 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) SafariBufferExecCompleted(); } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - SafariBufferExecCompleted(); -} - static void CompleteOnHealthboxSpriteCallbackDummy(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -287,14 +281,7 @@ static void SafariHandleBallThrowAnim(void) static void SafariHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); } static void SafariHandlePrintSelectionString(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 644e39455..9633a3be8 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -212,12 +212,6 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) WallyBufferExecCompleted(); } -static void CompleteOnInactiveTextPrinter(void) -{ - if (!IsTextPrinterActive(B_WIN_MSG)) - WallyBufferExecCompleted(); -} - static void OpenBagAfterPaletteFade(void) { if (!gPaletteFade.active) @@ -443,14 +437,7 @@ static void WallyDoMoveAnimation(void) static void WallyHandlePrintString(void) { - u16 *stringId; - - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); - BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); } static void WallyHandlePrintSelectionString(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index d01cd5b4b..7499ca91a 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle.h" #include "battle_ai_main.h" +#include "battle_arena.h" #include "battle_anim.h" #include "battle_controllers.h" #include "battle_gfx_sfx_util.h" @@ -17,6 +18,7 @@ #include "sound.h" #include "task.h" #include "util.h" +#include "text.h" #include "constants/abilities.h" #include "constants/songs.h" @@ -2197,6 +2199,12 @@ static void Controller_WaitForStatusAnimation(void) BattleControllerComplete(gActiveBattler); } +void Controller_WaitForString(void) +{ + if (!IsTextPrinterActive(B_WIN_MSG)) + BattleControllerComplete(gActiveBattler); +} + static void Controller_HitAnimation(void) { u32 spriteId = gBattlerSpriteIds[gActiveBattler]; @@ -2419,6 +2427,22 @@ void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool HandleBallThrow(battler, target, animId, allowCriticalCapture); } +void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct) +{ + u16 *stringId; + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + stringId = (u16 *)(&gBattleResources->bufferA[battler][2]); + BufferStringBattle(*stringId); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); + gBattlerControllerFuncs[battler] = Controller_WaitForString; + if (updateTvData) + BattleTv_SetDataBasedOnString(*stringId); + if (arenaPtsDeduct) + BattleArena_DeductSkillPoints(battler, *stringId); +} + void DoStatusIconUpdate(u32 battler) { struct Pokemon *party = GetBattlerParty(battler); From ffb0e2004951897fd22c332029b3592783ec6f9f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 5 Aug 2023 23:27:56 +0200 Subject: [PATCH 38/82] hide show party status summary --- include/battle_controllers.h | 2 + src/battle_controller_link_opponent.c | 50 +---------------------- src/battle_controller_link_partner.c | 36 +--------------- src/battle_controller_opponent.c | 50 +---------------------- src/battle_controller_player.c | 41 ++----------------- src/battle_controller_player_partner.c | 36 +--------------- src/battle_controller_recorded_opponent.c | 49 +--------------------- src/battle_controller_recorded_player.c | 36 +--------------- src/battle_controller_safari.c | 6 --- src/battle_controller_wally.c | 11 +---- src/battle_controllers.c | 50 +++++++++++++++++++++++ 11 files changed, 69 insertions(+), 298 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index aa1d28c42..6dbdb1431 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -282,6 +282,8 @@ void BtlController_HandlePlayFanfareOrBGM(void); void BtlController_HandleFaintingCry(void); void BtlController_HandleIntroSlide(void); void BtlController_HandleSpriteInvisibility(void); +void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay); +void BtlController_HandleHidePartyStatusSummary(void); void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData); // player controller diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index aa6c3b55c..a003387ed 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -39,7 +39,6 @@ static void LinkOpponentHandlePrintString(void); static void LinkOpponentHandleHealthBarUpdate(void); static void LinkOpponentHandleIntroTrainerBallThrow(void); static void LinkOpponentHandleDrawPartyStatusSummary(void); -static void LinkOpponentHandleHidePartyStatusSummary(void); static void LinkOpponentHandleBattleAnimation(void); static void LinkOpponentHandleLinkStandbyMsg(void); static void LinkOpponentHandleEndLinkBattle(void); @@ -52,7 +51,6 @@ static void SetLinkOpponentMonData(u8 monId); static void LinkOpponentDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); -static void EndDrawPartyStatusSummary(void); static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -105,7 +103,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkOpponentHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkOpponentHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkOpponentHandleBattleAnimation, @@ -717,51 +715,7 @@ static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) static void LinkOpponentHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - LinkOpponentBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++; - return; - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0; - } - } - - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - LinkOpponentBufferExecCompleted(); - } -} - -static void LinkOpponentHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - LinkOpponentBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); } static void LinkOpponentHandleBattleAnimation(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 7d489c1f6..7f9e382af 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -38,7 +38,6 @@ static void LinkPartnerHandlePrintString(void); static void LinkPartnerHandleHealthBarUpdate(void); static void LinkPartnerHandleIntroTrainerBallThrow(void); static void LinkPartnerHandleDrawPartyStatusSummary(void); -static void LinkPartnerHandleHidePartyStatusSummary(void); static void LinkPartnerHandleBattleAnimation(void); static void LinkPartnerHandleLinkStandbyMsg(void); static void LinkPartnerHandleEndLinkBattle(void); @@ -50,7 +49,6 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); static void SetLinkPartnerMonData(u8 monId); static void LinkPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); -static void EndDrawPartyStatusSummary(void); static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -103,7 +101,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = LinkPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = LinkPartnerHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = LinkPartnerHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = LinkPartnerHandleBattleAnimation, @@ -564,37 +562,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void LinkPartnerHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - LinkPartnerBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - LinkPartnerBufferExecCompleted(); - } -} - -static void LinkPartnerHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - LinkPartnerBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); } static void LinkPartnerHandleBattleAnimation(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 37dc2760e..145fe81f7 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -53,7 +53,6 @@ static void OpponentHandleChoosePokemon(void); static void OpponentHandleHealthBarUpdate(void); static void OpponentHandleIntroTrainerBallThrow(void); static void OpponentHandleDrawPartyStatusSummary(void); -static void OpponentHandleHidePartyStatusSummary(void); static void OpponentHandleBattleAnimation(void); static void OpponentHandleEndLinkBattle(void); static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore); @@ -66,7 +65,6 @@ static void SetOpponentMonData(u8 monId); static void OpponentDoMoveAnimation(void); static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); static void Task_StartSendOutAnim(u8 taskId); -static void EndDrawPartyStatusSummary(void); static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -119,7 +117,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = OpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = OpponentHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = OpponentHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = OpponentHandleBattleAnimation, @@ -989,51 +987,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void OpponentHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - OpponentBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++; - return; - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0; - } - } - - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - OpponentBufferExecCompleted(); - } -} - -static void OpponentHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - OpponentBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); } static void OpponentHandleBattleAnimation(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 730e0b268..21a58a93c 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -66,7 +66,6 @@ static void PlayerHandleOneReturnValue(void); static void PlayerHandleOneReturnValue_Duplicate(void); static void PlayerHandleIntroTrainerBallThrow(void); static void PlayerHandleDrawPartyStatusSummary(void); -static void PlayerHandleHidePartyStatusSummary(void); static void PlayerHandleEndBounceEffect(void); static void PlayerHandleBattleAnimation(void); static void PlayerHandleLinkStandbyMsg(void); @@ -95,7 +94,6 @@ static u32 CopyPlayerMonData(u8, u8 *); static void SetPlayerMonData(u8); static void PlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8); -static void EndDrawPartyStatusSummary(void); static void ReloadMoveNames(void); @@ -150,7 +148,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = PlayerHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = PlayerHandleEndBounceEffect, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = PlayerHandleBattleAnimation, @@ -2311,38 +2309,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void PlayerHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - PlayerBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - // If intro, skip the delay after drawing - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - PlayerBufferExecCompleted(); - } -} - -static void PlayerHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - PlayerBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); } static void PlayerHandleEndBounceEffect(void) @@ -2405,7 +2372,7 @@ static void PlayerHandleEndLinkBattle(void) gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } -static void WaitForDebug(void) +static void Controller_WaitForDebug(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { @@ -2417,5 +2384,5 @@ static void PlayerHandleBattleDebug(void) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_BattleDebugMenu); - gBattlerControllerFuncs[gActiveBattler] = WaitForDebug; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForDebug; } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 8da64af4e..8676ecade 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -43,7 +43,6 @@ static void PlayerPartnerHandleChoosePokemon(void); static void PlayerPartnerHandleHealthBarUpdate(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); -static void PlayerPartnerHandleHidePartyStatusSummary(void); static void PlayerPartnerHandleBattleAnimation(void); static void PlayerPartnerHandleEndLinkBattle(void); @@ -59,7 +58,6 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst); static void SetPlayerPartnerMonData(u8 monId); static void PlayerPartnerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); -static void EndDrawPartyStatusSummary(void); static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -112,7 +110,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = PlayerPartnerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = PlayerPartnerHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = PlayerPartnerHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = PlayerPartnerHandleBattleAnimation, @@ -656,37 +654,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void PlayerPartnerHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - PlayerPartnerBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - PlayerPartnerBufferExecCompleted(); - } -} - -static void PlayerPartnerHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - PlayerPartnerBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); } static void PlayerPartnerHandleBattleAnimation(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 917a78473..ce2d667ee 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -47,7 +47,6 @@ static void RecordedOpponentHandleStatusIconUpdate(void); static void RecordedOpponentHandleStatusAnimation(void); static void RecordedOpponentHandleIntroTrainerBallThrow(void); static void RecordedOpponentHandleDrawPartyStatusSummary(void); -static void RecordedOpponentHandleHidePartyStatusSummary(void); static void RecordedOpponentHandleBattleAnimation(void); static void RecordedOpponentHandleEndLinkBattle(void); @@ -112,7 +111,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedOpponentHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedOpponentHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedOpponentHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedOpponentHandleBattleAnimation, @@ -725,51 +724,7 @@ static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) static void RecordedOpponentHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - RecordedOpponentBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++; - return; - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0; - } - } - - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - RecordedOpponentBufferExecCompleted(); - } -} - -static void RecordedOpponentHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - RecordedOpponentBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); } static void RecordedOpponentHandleBattleAnimation(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 57a978546..d18b17fd5 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -43,7 +43,6 @@ static void RecordedPlayerHandleStatusIconUpdate(void); static void RecordedPlayerHandleStatusAnimation(void); static void RecordedPlayerHandleIntroTrainerBallThrow(void); static void RecordedPlayerHandleDrawPartyStatusSummary(void); -static void RecordedPlayerHandleHidePartyStatusSummary(void); static void RecordedPlayerHandleBattleAnimation(void); static void RecordedPlayerHandleEndLinkBattle(void); @@ -54,7 +53,6 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst); static void SetRecordedPlayerMonData(u8 monId); static void RecordedPlayerDoMoveAnimation(void); static void Task_StartSendOutAnim(u8 taskId); -static void EndDrawPartyStatusSummary(void); static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -107,7 +105,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide, [CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow, [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary, - [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = RecordedPlayerHandleHidePartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary, [CONTROLLER_ENDBOUNCE] = BtlController_Empty, [CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility, [CONTROLLER_BATTLEANIMATION] = RecordedPlayerHandleBattleAnimation, @@ -754,37 +752,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void RecordedPlayerHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - RecordedPlayerBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - - if (gBattleResources->bufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - - gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; - } -} - -static void EndDrawPartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - RecordedPlayerBufferExecCompleted(); - } -} - -static void RecordedPlayerHandleHidePartyStatusSummary(void) -{ - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - RecordedPlayerBufferExecCompleted(); + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); } static void RecordedPlayerHandleBattleAnimation(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 7252bfa40..a8761b1b3 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -36,7 +36,6 @@ static void SafariHandleFaintingCry(void); static void SafariHandleIntroTrainerBallThrow(void); static void SafariHandleBattleAnimation(void); static void SafariHandleEndLinkBattle(void); -static void SafariHandleBattleDebug(void); static void SafariBufferRunCommand(void); static void SafariBufferExecCompleted(void); @@ -362,8 +361,3 @@ static void SafariHandleEndLinkBattle(void) if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) gBattlerControllerFuncs[gActiveBattler] = SafariSetBattleEndCallbacks; } - -static void SafariHandleBattleDebug(void) -{ - SafariBufferExecCompleted(); -} diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 9633a3be8..8b3252dc9 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -601,16 +601,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void WallyHandleDrawPartyStatusSummary(void) { - if (gBattleResources->bufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - { - WallyBufferExecCompleted(); - } - else - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; - gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleResources->bufferA[gActiveBattler][4], gBattleResources->bufferA[gActiveBattler][1], gBattleResources->bufferA[gActiveBattler][2]); - WallyBufferExecCompleted(); - } + BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, FALSE); } static void WallyHandleBattleAnimation(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 7499ca91a..5a4e56477 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2205,6 +2205,15 @@ void Controller_WaitForString(void) BattleControllerComplete(gActiveBattler); } +static void Controller_WaitForPartyStatusSummary(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; + BattleControllerComplete(gActiveBattler); + } +} + static void Controller_HitAnimation(void) { u32 spriteId = gBattlerSpriteIds[gActiveBattler]; @@ -2569,6 +2578,47 @@ void BtlController_HandleSpriteInvisibility(void) BattleControllerComplete(gActiveBattler); } +void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay) +{ + if (gBattleResources->bufferA[battler][1] != 0 && GetBattlerSide(battler) == B_SIDE_PLAYER) + { + BattleControllerComplete(battler); + } + else + { + gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusSummaryShown = 1; + + if (side == B_SIDE_OPPONENT && gBattleResources->bufferA[battler][2] != 0) + { + if (gBattleSpritesDataPtr->healthBoxesData[battler].opponentDrawPartyStatusSummaryDelay < 2) + { + gBattleSpritesDataPtr->healthBoxesData[battler].opponentDrawPartyStatusSummaryDelay++; + return; + } + else + { + gBattleSpritesDataPtr->healthBoxesData[battler].opponentDrawPartyStatusSummaryDelay = 0; + } + } + + gBattlerStatusSummaryTaskId[battler] = CreatePartyStatusSummarySprites(battler, (struct HpAndStatus *)&gBattleResources->bufferA[battler][4], gBattleResources->bufferA[battler][1], gBattleResources->bufferA[battler][2]); + gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusDelayTimer = 0; + + // If intro, skip the delay after drawing + if (considerDelay && gBattleResources->bufferA[battler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusDelayTimer = 93; + + gBattlerControllerFuncs[battler] = Controller_WaitForPartyStatusSummary; + } +} + +void BtlController_HandleHidePartyStatusSummary(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; + BattleControllerComplete(gActiveBattler); +} + void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData) { if (ignoreSE || !IsBattleSEPlaying(battler)) From af899c9679ee137f477c702d913b9fcbb131ded3 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 6 Aug 2023 00:44:22 +0200 Subject: [PATCH 39/82] stuff --- src/battle_controller_wally.c | 1 - src/battle_controllers.c | 44 +++++++++++++++++++++++++++++++++++ 2 files changed, 44 insertions(+), 1 deletion(-) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 8b3252dc9..37aaf93fb 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -262,7 +262,6 @@ static void Intro_TryShinyAnimShowHealthbox(void) gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; } - } static void Intro_WaitForShinyAnimAndHealthbox(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 5a4e56477..4d6367f9e 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2578,6 +2578,50 @@ void BtlController_HandleSpriteInvisibility(void) BattleControllerComplete(gActiveBattler); } +void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) +{ + u8 battlerId = sprite->sBattlerId; + + // Free player trainer sprite + FreeSpriteOamMatrix(sprite); + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + DestroySprite(sprite); + + // Load mon sprite + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); +} + +void BtlController_HandleIntroTrainerBallThrow(u32 battlerId, u16 const u32 *trainerPal, TaskFunc *introTask) +{ + u8 paletteNum; + u8 taskId; + + SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[battler]]); + + gSprites[gBattlerSpriteIds[battler]].data[0] = 50; + gSprites[gBattlerSpriteIds[battler]].data[2] = -40; + gSprites[gBattlerSpriteIds[battler]].data[4] = gSprites[gBattlerSpriteIds[battler]].y; + gSprites[gBattlerSpriteIds[battler]].callback = StartAnimLinearTranslation; + gSprites[gBattlerSpriteIds[battler]].sBattlerId = battler; + + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[battler]], SpriteCB_FreePlayerSpriteLoadMonSprite); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 1); + + paletteNum = AllocSpritePalette(0xD6F8); + LoadCompressedPalette(trainerPal, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = paletteNum; + + taskId = CreateTask(Task_StartSendOutAnim, 5); + gTasks[taskId].tBattlerId = battler; + + if (gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[battler]].func = introTask; + + gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; + gBattlerControllerFuncs[battler] = BattleControllerDummy; +} + void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay) { if (gBattleResources->bufferA[battler][1] != 0 && GetBattlerSide(battler) == B_SIDE_PLAYER) From a9483c361bf69e75c8dae0efa937bcf8b41f75ec Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 6 Aug 2023 12:41:36 +0200 Subject: [PATCH 40/82] trainer intro ball throw --- include/battle_controllers.h | 6 +- src/battle_controller_link_opponent.c | 57 +------- src/battle_controller_link_partner.c | 153 ++------------------ src/battle_controller_opponent.c | 71 +-------- src/battle_controller_player.c | 101 +------------ src/battle_controller_player_partner.c | 90 ++---------- src/battle_controller_recorded_opponent.c | 57 +------- src/battle_controller_recorded_player.c | 70 +-------- src/battle_controller_safari.c | 8 +- src/battle_controller_wally.c | 52 +------ src/battle_controllers.c | 168 ++++++++++++++++++---- 11 files changed, 190 insertions(+), 643 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 6dbdb1431..2dab0d8e4 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -252,6 +252,7 @@ void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); void BtlController_EmitDebugMenu(u8 bufferId); +void BattleControllerComplete(u32 battler); // Can be used for all the controllers. void BtlController_Empty(void); // Empty command, does nothing, only completes the execution. void BtlController_TerminatorNop(void); // Dummy function at the end of the table. void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); @@ -282,6 +283,9 @@ void BtlController_HandlePlayFanfareOrBGM(void); void BtlController_HandleFaintingCry(void); void BtlController_HandleIntroSlide(void); void BtlController_HandleSpriteInvisibility(void); +bool32 TwoPlayerIntroMons(u32 battlerId); // Double battle with both player pokemon active. +bool32 TwoOpponentIntroMons(u32 battlerId); // Double battle with both opponent pokemon active. +void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(void)); void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay); void BtlController_HandleHidePartyStatusSummary(void); void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData); @@ -291,7 +295,6 @@ void SetControllerToPlayer(void); void BattleControllerDummy(void); void SetBattleEndCallbacks(void); void PlayerHandleExpUpdate(void); -void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite); void CB2_SetUpReshowBattleScreenAfterMenu(void); void CB2_SetUpReshowBattleScreenAfterMenu2(void); void Task_PlayerController_RestoreBgmAfterCry(u8 taskId); @@ -308,6 +311,7 @@ void SetControllerToRecordedPlayer(void); void SetControllerToOpponent(void); // player partner controller +void Controller_PlayerPartnerShowIntroHealthbox(void); // Also used by the link partner. void SetControllerToPlayerPartner(void); // safari controller diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index a003387ed..9b3432170 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -49,8 +49,6 @@ static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); static void SetLinkOpponentMonData(u8 monId); static void LinkOpponentDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -114,10 +112,6 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void LinkOpponentDummy(void) -{ -} - void SetControllerToLinkOpponent(void) { gBattlerControllerEndFuncs[gActiveBattler] = LinkOpponentBufferExecCompleted; @@ -661,56 +655,7 @@ static void LinkOpponentHandleHealthBarUpdate(void) static void LinkOpponentHandleIntroTrainerBallThrow(void) { - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite); - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDummy; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler = BATTLE_PARTNER(gActiveBattler); - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler = BATTLE_PARTNER(gActiveBattler); - } - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); -} - -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) -{ - FreeTrainerFrontPicPalette(sprite->oam.affineParam); - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } static void LinkOpponentHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 7f9e382af..689316d44 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -112,10 +112,6 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void SpriteCB_Null2(void) -{ -} - void SetControllerToLinkPartner(void) { gBattlerControllerEndFuncs[gActiveBattler] = LinkPartnerBufferExecCompleted; @@ -150,72 +146,6 @@ static void FreeTrainerSpriteAfterSlide(void) } } -static void Intro_DelayAndEnd(void) -{ - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - LinkPartnerBufferExecCompleted(); - } -} - -static void Intro_WaitForHealthbox(void) -{ - bool32 finished = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) - { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - finished = TRUE; - } - else - { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) - { - finished = TRUE; - } - } - - if (IsCryPlayingOrClearCrySongs()) - finished = FALSE; - - if (finished) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; - } -} - -static void Intro_ShowHealthbox(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive - && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay != 1) - { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - - if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); - } - - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForHealthbox; - } -} - static void WaitForMonAnimAfterLoad(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) @@ -482,82 +412,23 @@ static void LinkPartnerHandleHealthBarUpdate(void) static void LinkPartnerHandleIntroTrainerBallThrow(void) { - u8 paletteNum; - u8 taskId; u32 trainerPicId; + u8 gameVersion, playerGender; + const u32 *trainerPal; - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gameVersion = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF; + playerGender = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - - paletteNum = AllocSpritePalette(0xD6F9); - - if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_RED; - } - else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; - } + if (gameVersion == VERSION_FIRE_RED || gameVersion == VERSION_LEAF_GREEN) + trainerPicId = playerGender + TRAINER_BACK_PIC_RED; + else if (gameVersion == VERSION_RUBY || gameVersion == VERSION_SAPPHIRE) + trainerPicId = playerGender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; else - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; - } + trainerPicId = playerGender + TRAINER_BACK_PIC_BRENDAN; - LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = SpriteCB_Null2; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - if (gTasks[taskId].data[1] < 24) - { - gTasks[taskId].data[1]++; - } - else - { - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - gBattlerControllerFuncs[gActiveBattler] = Intro_ShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); - } + trainerPal = gTrainerBackPicPaletteTable[trainerPicId].data; + // Link partner uses the same intro sequence as the player partner. + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); } static void LinkPartnerHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 145fe81f7..43be340f0 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -128,10 +128,6 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void OpponentDummy(void) -{ -} - void SetControllerToOpponent(void) { gBattlerControllerEndFuncs[gActiveBattler] = OpponentBufferExecCompleted; @@ -181,19 +177,12 @@ static void Intro_DelayAndEnd(void) } } -static bool32 TwoIntroMons(u32 battlerId) // Double battle with both opponent pokemon active. -{ - return (IsDoubleBattle() - && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[battlerId]]) - && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]])); -} - static void Intro_WaitForShinyAnimAndHealthbox(void) { bool8 healthboxAnimDone = FALSE; bool8 twoMons; - twoMons = TwoIntroMons(gActiveBattler); + twoMons = TwoOpponentIntroMons(gActiveBattler); if (!twoMons || ((twoMons && (gBattleTypeFlags & BATTLE_TYPE_MULTI) && !BATTLE_TWO_VS_ONE_OPPONENT) || (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS))) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -263,7 +252,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - twoMons = TwoIntroMons(gActiveBattler); + twoMons = TwoOpponentIntroMons(gActiveBattler); if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) || BATTLE_TWO_VS_ONE_OPPONENT) && twoMons @@ -928,61 +917,7 @@ static void OpponentHandleHealthBarUpdate(void) static void OpponentHandleIntroTrainerBallThrow(void) { - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite); - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = OpponentDummy; -} - -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) -{ - FreeTrainerFrontPicPalette(sprite->oam.affineParam); - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - u8 savedActiveBattler = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if ((!TwoIntroMons(gActiveBattler) || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) && !BATTLE_TWO_VS_ONE_OPPONENT) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) || (BATTLE_TWO_VS_ONE_OPPONENT && !TwoIntroMons(gActiveBattler))) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBattler; - DestroyTask(taskId); + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } static void OpponentHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 21a58a93c..d8a115722 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1119,17 +1119,12 @@ static void Intro_DelayAndEnd(void) } } -static bool32 TwoIntroMons(u32 battlerId) // Double battle with both player pokemon active. -{ - return (IsDoubleBattle() && IsValidForBattle(&gPlayerParty[gBattlerPartyIndexes[battlerId ^ BIT_FLANK]])); -} - static void Intro_WaitForShinyAnimAndHealthbox(void) { bool8 healthboxAnimDone = FALSE; // Check if healthbox has finished sliding in - if (TwoIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) @@ -1155,7 +1150,7 @@ static void Intro_WaitForShinyAnimAndHealthbox(void) HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - if (TwoIntroMons(gActiveBattler)) + if (TwoPlayerIntroMons(gActiveBattler)) HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], BATTLE_PARTNER(gActiveBattler)); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; @@ -1184,7 +1179,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) { - if (TwoIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); @@ -1215,7 +1210,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) } // Wait for battler anims - if (TwoIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy @@ -1237,7 +1232,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) // Clean up if (bgmRestored && battlerAnimsDone) { - if (TwoIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); @@ -2219,94 +2214,12 @@ static void PlayerHandleOneReturnValue_Duplicate(void) PlayerBufferExecCompleted(); } -// Task data for Task_StartSendOutAnim -#define tBattlerId data[0] -#define tStartTimer data[1] - -#define sBattlerId data[5] - static void PlayerHandleIntroTrainerBallThrow(void) { - u8 paletteNum; - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[gActiveBattler]].sBattlerId = gActiveBattler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - - paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].tBattlerId = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; + const u32 *trainerPal = gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data; + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); } -void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) -{ - u8 battlerId = sprite->sBattlerId; - - // Free player trainer sprite - FreeSpriteOamMatrix(sprite); - FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); - DestroySprite(sprite); - - // Load mon sprite - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); -} - -#undef sBattlerId - -// Send out at start of battle -static void Task_StartSendOutAnim(u8 taskId) -{ - if (gTasks[taskId].tStartTimer < 31) - { - gTasks[taskId].tStartTimer++; - } - else - { - u8 savedActiveBattler = gActiveBattler; - - gActiveBattler = gTasks[taskId].tBattlerId; - if (TwoIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBattler; - DestroyTask(taskId); - } -} - -#undef tBattlerId -#undef tStartTimer - static void PlayerHandleDrawPartyStatusSummary(void) { BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 8676ecade..ea16351f3 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -121,10 +121,6 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void PlayerPartnerDummy(void) -{ -} - void SetControllerToPlayerPartner(void) { gBattlerControllerEndFuncs[gActiveBattler] = PlayerPartnerBufferExecCompleted; @@ -164,7 +160,7 @@ static void Intro_DelayAndEnd(void) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - PlayerPartnerBufferExecCompleted(); + BattleControllerComplete(gActiveBattler); } } @@ -196,7 +192,8 @@ static void Intro_WaitForHealthbox(void) } } -static void Intro_ShowHealthbox(void) +// Also used by the link partner. +void Controller_PlayerPartnerShowIntroHealthbox(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive @@ -569,87 +566,18 @@ static void PlayerPartnerHandleHealthBarUpdate(void) gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } -#undef tExpTask_monId -#undef tExpTask_gainedExp -#undef tExpTask_bank -#undef tExpTask_frames - static void PlayerPartnerHandleIntroTrainerBallThrow(void) { - u8 paletteNum; - u8 taskId; + const u32 *trainerPal; - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - - paletteNum = AllocSpritePalette(0xD6F9); if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER) - { - u8 spriteId = TRAINER_BACK_PIC_STEVEN; - LoadCompressedPalette(gTrainerBackPicPaletteTable[spriteId].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - } - else if (gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER) - { - u8 spriteId = gPartnerSpriteId; - LoadCompressedPalette(gTrainerBackPicPaletteTable[spriteId].data, 0x100 + paletteNum * 16, 32); - } + trainerPal = gTrainerBackPicPaletteTable[TRAINER_STEVEN_PARTNER].data; + else if (gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER) // Custom multi battle. + trainerPal = gTrainerBackPicPaletteTable[gPartnerSpriteId].data; else - { - u8 spriteId = GetFrontierTrainerFrontSpriteId(gPartnerTrainerId); - LoadCompressedPalette(gTrainerFrontPicPaletteTable[spriteId].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - } + trainerPal = gTrainerFrontPicPaletteTable[GetFrontierTrainerFrontSpriteId(gPartnerTrainerId)].data; // 2 vs 2 multi battle in Battle Frontier, load front sprite and pal. - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerDummy; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - if (gTasks[taskId].data[1] < 24) - { - gTasks[taskId].data[1]++; - } - else - { - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - gBattlerControllerFuncs[gActiveBattler] = Intro_ShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); - } + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); } static void PlayerPartnerHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index ce2d667ee..17fcb3b1c 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -56,8 +56,6 @@ static void SwitchIn_HandleSoundAndEnd(void); static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst); static void SetRecordedOpponentMonData(u8 monId); static void RecordedOpponentDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); static void EndDrawPartyStatusSummary(void); static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = @@ -122,10 +120,6 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void RecordedOpponentDummy(void) -{ -} - void SetControllerToRecordedOpponent(void) { gBattlerControllerEndFuncs[gActiveBattler] = RecordedOpponentBufferExecCompleted; @@ -670,56 +664,7 @@ static void RecordedOpponentHandleStatusAnimation(void) static void RecordedOpponentHandleIntroTrainerBallThrow(void) { - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite); - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDummy; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); -} - -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) -{ - FreeTrainerFrontPicPalette(sprite->oam.affineParam); - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } static void RecordedOpponentHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index d18b17fd5..fc35735b2 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -27,6 +27,7 @@ #include "window.h" #include "constants/battle_anim.h" #include "constants/songs.h" +#include "constants/trainers.h" static void RecordedPlayerHandleLoadMonSprite(void); static void RecordedPlayerHandleSwitchInAnim(void); @@ -116,10 +117,6 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void RecordedPlayerDummy(void) -{ -} - void SetControllerToRecordedPlayer(void) { gBattlerControllerEndFuncs[gActiveBattler] = RecordedPlayerBufferExecCompleted; @@ -683,71 +680,16 @@ static void RecordedPlayerHandleStatusAnimation(void) static void RecordedPlayerHandleIntroTrainerBallThrow(void) { - u8 paletteNum; - u8 taskId; u32 trainerPicId; + const u32 *trainerPal; - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - - paletteNum = AllocSpritePalette(0xD6F9); if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_BRENDAN; else - trainerPicId = gSaveBlock2Ptr->playerGender; + trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; - LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerDummy; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - if (gTasks[taskId].data[1] < 24) - { - gTasks[taskId].data[1]++; - } - else - { - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - } - else - { - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSendOutAnim(gActiveBattler, FALSE); - gActiveBattler ^= BIT_FLANK; - } - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); - } + trainerPal = gTrainerFrontPicPaletteTable[trainerPicId].data; + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox); } static void RecordedPlayerHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index a8761b1b3..24d4abf82 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -185,13 +185,13 @@ static void HandleInputChooseAction(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) +static void Controller_WaitForTrainerPic(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } -static void CompleteOnHealthboxSpriteCallbackDummy(void) +static void Controller_WaitForHealthbox(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); @@ -263,7 +263,7 @@ static void SafariHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForTrainerPic; } #undef sSpeedX @@ -344,7 +344,7 @@ static void SafariHandleIntroTrainerBallThrow(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthbox; } static void SafariHandleBattleAnimation(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 37aaf93fb..9376e1e69 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -57,7 +57,6 @@ static void Intro_WaitForShinyAnimAndHealthbox(void); static u32 CopyWallyMonData(u8 monId, u8 *dst); static void SetWallyMonData(u8 monId); static void WallyDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -121,10 +120,6 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -static void SpriteCB_Null7(void) -{ -} - void SetControllerToWally(void) { gBattlerControllerEndFuncs[gActiveBattler] = WallyBufferExecCompleted; @@ -551,51 +546,8 @@ static void WallyHandleFaintingCry(void) static void WallyHandleIntroTrainerBallThrow(void) { - u8 paletteNum; - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - - paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[TRAINER_BACK_PIC_WALLY].data, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].data[0] = gActiveBattler; - - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; -} - -static void Task_StartSendOutAnim(u8 taskId) -{ - if (gTasks[taskId].data[1] < 31) - { - gTasks[taskId].data[1]++; - } - else - { - u8 savedActiveBank = gActiveBattler; - - gActiveBattler = gTasks[taskId].data[0]; - gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - StartSendOutAnim(gActiveBattler, FALSE); - gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; - gActiveBattler = savedActiveBank; - DestroyTask(taskId); - } + const u32 *trainerPal = gTrainerBackPicPaletteTable[TRAINER_BACK_PIC_WALLY].data; + BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); } static void WallyHandleDrawPartyStatusSummary(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 4d6367f9e..c321ef7a3 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -12,6 +12,7 @@ #include "cable_club.h" #include "link.h" #include "link_rfu.h" +#include "palette.h" #include "party_menu.h" #include "recorded_battle.h" #include "string_util.h" @@ -34,6 +35,9 @@ static void InitSinglePlayerBtlControllers(void); static void SetBattlePartyIds(void); static void Task_HandleSendLinkBuffersData(u8 taskId); static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId); +static void Task_StartSendOutAnim(u8 taskId); +static void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite); +static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); void HandleLinkBattleSetup(void) { @@ -2578,7 +2582,136 @@ void BtlController_HandleSpriteInvisibility(void) BattleControllerComplete(gActiveBattler); } -void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) +bool32 TwoPlayerIntroMons(u32 battlerId) // Double battle with both player pokemon active. +{ + return (IsDoubleBattle() && IsValidForBattle(&gPlayerParty[gBattlerPartyIndexes[battlerId ^ BIT_FLANK]])); +} + +bool32 TwoOpponentIntroMons(u32 battlerId) // Double battle with both opponent pokemon active. +{ + return (IsDoubleBattle() + && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[battlerId]]) + && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]])); +} + +// Task data for Task_StartSendOutAnim +#define tBattlerId data[0] +#define tStartTimer data[1] +#define tFramesToWait data[2] +#define tControllerFunc_1 3 // Stored as two halfwords +#define tControllerFunc_2 4 + +// Sprite data for SpriteCB_FreePlayerSpriteLoadMonSprite +#define sBattlerId data[5] + +void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(void)) +{ + u8 paletteNum, taskId; + u32 side = GetBattlerSide(battler); + + SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[battler]]); + if (side == B_SIDE_PLAYER) + { + gSprites[gBattlerSpriteIds[battler]].data[0] = 50; + gSprites[gBattlerSpriteIds[battler]].data[2] = -40; + } + else + { + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + } + + gSprites[gBattlerSpriteIds[battler]].data[4] = gSprites[gBattlerSpriteIds[battler]].y; + gSprites[gBattlerSpriteIds[battler]].callback = StartAnimLinearTranslation; + gSprites[gBattlerSpriteIds[battler]].sBattlerId = battler; + + if (side == B_SIDE_PLAYER) + { + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[battler]], SpriteCB_FreePlayerSpriteLoadMonSprite); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 1); + + paletteNum = AllocSpritePalette(tagTrainerPal); + LoadCompressedPalette(trainerPal, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = paletteNum; + } + else + { + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[battler]], SpriteCB_FreeOpponentSprite); + } + + taskId = CreateTask(Task_StartSendOutAnim, 5); + gTasks[taskId].tBattlerId = battler; + gTasks[taskId].tFramesToWait = framesToWait; + SetWordTaskArg(taskId, tControllerFunc_1, (uint32_t)(controllerCallback)); + + if (gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[battler]].func = Task_HidePartyStatusSummary; + + gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; + gBattlerControllerFuncs[battler] = BattleControllerDummy; +} + +static bool32 TwoMonsAtSendOut(u32 battlerId) +{ + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + if (TwoPlayerIntroMons(battlerId) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + return TRUE; + else + return FALSE; + } + else + { + if ((!TwoOpponentIntroMons(battlerId) || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) && !BATTLE_TWO_VS_ONE_OPPONENT) + return FALSE; + else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) || (BATTLE_TWO_VS_ONE_OPPONENT && !TwoOpponentIntroMons(battlerId))) + return FALSE; + else + return TRUE; + } + return FALSE; +} + +// Send out at start of battle +static void Task_StartSendOutAnim(u8 taskId) +{ + if (gTasks[taskId].tFramesToWait != 0 && gTasks[taskId].tStartTimer < gTasks[taskId].tFramesToWait) + { + gTasks[taskId].tStartTimer++; + } + else + { + u8 savedActiveBattler = gActiveBattler; + + gActiveBattler = gTasks[taskId].tBattlerId; + if (TwoMonsAtSendOut(gActiveBattler)) + { + gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + StartSendOutAnim(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + StartSendOutAnim(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + } + else + { + gBattleResources->bufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + StartSendOutAnim(gActiveBattler, FALSE); + } + gBattlerControllerFuncs[gActiveBattler] = (void*)(GetWordTaskArg(taskId, tControllerFunc_1)); + gActiveBattler = savedActiveBattler; + DestroyTask(taskId); + } +} + +#undef tBattlerId +#undef tStartTimer +#undef tFramesToWait +#undef tControllerFunc_1 +#undef tControllerFunc_2 + +static void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) { u8 battlerId = sprite->sBattlerId; @@ -2592,36 +2725,15 @@ void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); } -void BtlController_HandleIntroTrainerBallThrow(u32 battlerId, u16 const u32 *trainerPal, TaskFunc *introTask) +static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) { - u8 paletteNum; - u8 taskId; - - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[battler]]); - - gSprites[gBattlerSpriteIds[battler]].data[0] = 50; - gSprites[gBattlerSpriteIds[battler]].data[2] = -40; - gSprites[gBattlerSpriteIds[battler]].data[4] = gSprites[gBattlerSpriteIds[battler]].y; - gSprites[gBattlerSpriteIds[battler]].callback = StartAnimLinearTranslation; - gSprites[gBattlerSpriteIds[battler]].sBattlerId = battler; - - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[battler]], SpriteCB_FreePlayerSpriteLoadMonSprite); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 1); - - paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(trainerPal, OBJ_PLTT_ID(paletteNum), PLTT_SIZE_4BPP); - gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = paletteNum; - - taskId = CreateTask(Task_StartSendOutAnim, 5); - gTasks[taskId].tBattlerId = battler; - - if (gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[battler]].func = introTask; - - gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; - gBattlerControllerFuncs[battler] = BattleControllerDummy; + FreeTrainerFrontPicPalette(sprite->oam.affineParam); + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); } +#undef sBattlerId + void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay) { if (gBattleResources->bufferA[battler][1] != 0 && GetBattlerSide(battler) == B_SIDE_PLAYER) From ef8024d8c5cbaef8cf449bbfe03177d1a24a9371 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 6 Aug 2023 21:50:59 +0200 Subject: [PATCH 41/82] draw trainer pic --- include/battle_controllers.h | 2 + src/battle_controller_link_opponent.c | 24 +---- src/battle_controller_link_partner.c | 35 +------ src/battle_controller_opponent.c | 98 ++++--------------- src/battle_controller_player.c | 113 ++++++++-------------- src/battle_controller_player_partner.c | 38 ++------ src/battle_controller_recorded_opponent.c | 23 +---- src/battle_controller_recorded_player.c | 39 +------- src/battle_controller_safari.c | 24 ++--- src/battle_controller_wally.c | 22 +---- src/battle_controllers.c | 71 ++++++++++++++ 11 files changed, 159 insertions(+), 330 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 2dab0d8e4..0d9a106bc 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -266,6 +266,7 @@ void BtlController_HandleSetRawMonData(void); void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)); void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); void BtlController_HandleReturnMonToBall(void); +void BtlController_HandleDrawTrainerPic(u32 battlerId, u32 trainerPicId, bool32 isFrontPic, s16 xPos, s16 yPos, s32 subpriority); void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); @@ -295,6 +296,7 @@ void SetControllerToPlayer(void); void BattleControllerDummy(void); void SetBattleEndCallbacks(void); void PlayerHandleExpUpdate(void); +u32 LinkPlayerGetTrainerPicId(u32 multiplayerId); void CB2_SetUpReshowBattleScreenAfterMenu(void); void CB2_SetUpReshowBattleScreenAfterMenu2(void); void Task_PlayerController_RestoreBgmAfterCry(u8 taskId); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 9b3432170..01978826b 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -129,12 +129,6 @@ static void LinkOpponentBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - LinkOpponentBufferExecCompleted(); -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -237,7 +231,6 @@ static void Intro_TryShinyAnimShowHealthbox(void) TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) @@ -502,20 +495,9 @@ static void LinkOpponentHandleDrawTrainerPic(void) } } - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - xPos, - (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), + -1); } static void LinkOpponentHandleTrainerSlide(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 689316d44..c15498a7c 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -129,12 +129,6 @@ static void LinkPartnerBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - LinkPartnerBufferExecCompleted(); -} - static void FreeTrainerSpriteAfterSlide(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -272,31 +266,10 @@ static void LinkPartnerHandleDrawTrainerPic(void) xPos = 80; } - if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_RED; - } - else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; - } - else - { - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; - } - - DecompressTrainerBackPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + trainerPicId = LinkPlayerGetTrainerPicId(GetBattlerMultiplayerId(gActiveBattler)); + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, FALSE, + xPos, 80 + 4 * (8 - gTrainerBackPicCoords[trainerPicId].size), + -1); } #undef sSpeedX diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 43be340f0..34846f5f4 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -145,12 +145,6 @@ static void OpponentBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -445,12 +439,9 @@ static void OpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - -static void OpponentHandleDrawTrainerPic(void) +static u32 OpponentGetTrainerPicId(u32 battlerId) { u32 trainerPicId; - s16 xPos; if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) { @@ -464,7 +455,7 @@ static void OpponentHandleDrawTrainerPic(void) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBattler == 1) + if (battlerId == 1) trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); @@ -478,7 +469,7 @@ static void OpponentHandleDrawTrainerPic(void) { if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_TOWER_LINK_MULTI)) { - if (gActiveBattler == 1) + if (battlerId == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); @@ -494,7 +485,7 @@ static void OpponentHandleDrawTrainerPic(void) } else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBattler != 1) + if (battlerId != 1) trainerPicId = gTrainers[gTrainerBattleOpponent_B].trainerPic; else trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; @@ -504,6 +495,16 @@ static void OpponentHandleDrawTrainerPic(void) trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; } + return trainerPicId; +} + +#define sSpeedX data[0] + +static void OpponentHandleDrawTrainerPic(void) +{ + s16 xPos; + u32 trainerPicId = OpponentGetTrainerPicId(gActiveBattler); + if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS) && !BATTLE_TWO_VS_ONE_OPPONENT) { if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon @@ -516,77 +517,14 @@ static void OpponentHandleDrawTrainerPic(void) xPos = 176; } - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - xPos, - (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), + -1); } static void OpponentHandleTrainerSlide(void) { - u32 trainerPicId; - - if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) - { - trainerPicId = GetSecretBaseTrainerPicIndex(); - } - else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) - { - trainerPicId = GetFrontierBrainTrainerPicIndex(); - } - else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) - { - if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - { - if (gActiveBattler == 1) - trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); - else - trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); - } - else - { - trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); - } - } - else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) - { - if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_TOWER_LINK_MULTI)) - { - if (gActiveBattler == 1) - trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); - else - trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); - } - else - { - trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); - } - } - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - { - trainerPicId = GetEreaderTrainerFrontSpriteId(); - } - else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - { - if (gActiveBattler != 1) - trainerPicId = gTrainers[gTrainerBattleOpponent_B].trainerPic; - else - trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; - } - else - { - trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; - } + u32 trainerPicId = OpponentGetTrainerPicId(gActiveBattler); DecompressTrainerFrontPic(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index d8a115722..cf86913af 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1087,12 +1087,6 @@ void SetBattleEndCallbacks(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - PlayerBufferExecCompleted(); -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -1699,35 +1693,43 @@ static void PlayerHandleSwitchInAnim(void) #define sSpeedX data[0] +u32 LinkPlayerGetTrainerPicId(u32 multiplayerId) +{ + u32 trainerPicId; + + u8 gender = gLinkPlayers[multiplayerId].gender; + u8 version = gLinkPlayers[multiplayerId].version & 0xFF; + + if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN) + trainerPicId = gender + TRAINER_BACK_PIC_RED; + else if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + trainerPicId = gender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; + else + trainerPicId = gender + TRAINER_BACK_PIC_BRENDAN; + + return trainerPicId; +} + +static u32 PlayerGetTrainerBackPicId(void) +{ + u32 trainerPicId; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + trainerPicId = LinkPlayerGetTrainerPicId(GetMultiplayerId()); + else + trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; + + return trainerPicId; +} + // In emerald it's possible to have a tag battle in the battle frontier facilities with AI // which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) // that use an animated back pic. static void PlayerHandleDrawTrainerPic(void) { + bool32 isFrontPic; s16 xPos, yPos; - u32 trainerPicId; - - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - if ((gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_LEAF_GREEN) - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_RED; - } - else if ((gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_SAPPHIRE) - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; - } - else - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_BRENDAN; - } - } - else - { - trainerPicId = gSaveBlock2Ptr->playerGender; - } + u32 trainerPicId, gender; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -1753,63 +1755,24 @@ static void PlayerHandleDrawTrainerPic(void) yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80; } - // Use front pic table for any tag battles unless your partner is Steven. + // Use front pic table for any tag battles unless your partner is Steven or a custom partner. if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != TRAINER_STEVEN_PARTNER && gPartnerTrainerId < TRAINER_CUSTOM_PARTNER) { trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].y2 = 48; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; - gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; + isFrontPic = TRUE; } - // Use the back pic in any other scenario. - else + else // Use back pic in all the other usual circumstances. { - DecompressTrainerBackPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; + trainerPicId = PlayerGetTrainerBackPicId(); + isFrontPic = FALSE; } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); } static void PlayerHandleTrainerSlide(void) { - u32 trainerPicId; - - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - if ((gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_LEAF_GREEN) - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_RED; - } - else if ((gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_SAPPHIRE) - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; - } - else - { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_BRENDAN; - } - } - else - { - trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; - } + u32 trainerPicId = PlayerGetTrainerBackPicId(); DecompressTrainerBackPic(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index ea16351f3..4fe93d6d2 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -138,12 +138,6 @@ static void PlayerPartnerBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - PlayerPartnerBufferExecCompleted(); -} - static void FreeTrainerSpriteAfterSlide(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -336,6 +330,7 @@ static void PlayerPartnerHandleSwitchInAnim(void) // which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) that use the back pic as well as animate it static void PlayerPartnerHandleDrawTrainerPic(void) { + bool32 isFrontPic; s16 xPos, yPos; u32 trainerPicId; @@ -358,34 +353,13 @@ static void PlayerPartnerHandleDrawTrainerPic(void) yPos = (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 80; } - // Use back pic only if the partner is Steven + // Use back pic only if the partner is Steven or a custom partner. if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER || gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER) - { - DecompressTrainerBackPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); + isFrontPic = FALSE; + else + isFrontPic = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - } - else // otherwise use front sprite - { - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].y2 = 48; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; - gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); } #undef sSpeedX diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 17fcb3b1c..fbc28ae56 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -137,12 +137,6 @@ static void RecordedOpponentBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - RecordedOpponentBufferExecCompleted(); -} - static void CompleteOnBankSpriteCallbackDummy2(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -461,20 +455,9 @@ static void RecordedOpponentHandleDrawTrainerPic(void) } } - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - xPos, - (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, - GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), + -1); } #undef sSpeedX diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index fc35735b2..0644e6fca 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -134,12 +134,6 @@ static void RecordedPlayerBufferRunCommand(void) } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - RecordedPlayerBufferExecCompleted(); -} - static void FreeTrainerSpriteAfterSlide(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -403,10 +397,9 @@ static void RecordedPlayerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - static void RecordedPlayerHandleDrawTrainerPic(void) { + bool32 isFrontPic; s16 xPos, yPos; u32 trainerPicId; @@ -447,37 +440,13 @@ static void RecordedPlayerHandleDrawTrainerPic(void) } if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) - { - trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].y2 = 48; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; - gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; - } + isFrontPic = TRUE; else - { - DecompressTrainerBackPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); + isFrontPic = FALSE; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); } -#undef sSpeedX - static void RecordedPlayerHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 24d4abf82..fcb26e80d 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -22,6 +22,7 @@ #include "window.h" #include "constants/battle_anim.h" #include "constants/songs.h" +#include "constants/trainers.h" #include "constants/rgb.h" static void SafariHandleDrawTrainerPic(void); @@ -185,12 +186,6 @@ static void HandleInputChooseAction(void) } } -static void Controller_WaitForTrainerPic(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - SafariBufferExecCompleted(); -} - static void Controller_WaitForHealthbox(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -252,18 +247,11 @@ static void CompleteOnFinishedStatusAnimation(void) static void SafariHandleDrawTrainerPic(void) { - DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite( - &gMultiuseSpriteTemplate, - 80, - (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80, - 30); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForTrainerPic; + u32 trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; + + BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, FALSE, + 80, 80 + 4 * (8 - gTrainerBackPicCoords[trainerPicId].size), + 30); } #undef sSpeedX diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 9376e1e69..e9e644daf 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -302,12 +302,6 @@ static void CompleteOnHealthbarDone(void) } } -static void CompleteOnBankSpriteCallbackDummy2(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - WallyBufferExecCompleted(); -} - static void WallyBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; @@ -328,17 +322,9 @@ static void WallyBufferExecCompleted(void) static void WallyHandleDrawTrainerPic(void) { - DecompressTrainerBackPic(TRAINER_BACK_PIC_WALLY, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(TRAINER_BACK_PIC_WALLY, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - 80, - 80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size), - 30); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; + BtlController_HandleDrawTrainerPic(gActiveBattler, TRAINER_BACK_PIC_WALLY, FALSE, + 80, 80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size), + 30); } static void WallyHandleTrainerSlide(void) @@ -353,7 +339,7 @@ static void WallyHandleTrainerSlide(void) gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; + //gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } #undef sSpeedX diff --git a/src/battle_controllers.c b/src/battle_controllers.c index c321ef7a3..d8f1a17ab 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2203,6 +2203,12 @@ static void Controller_WaitForStatusAnimation(void) BattleControllerComplete(gActiveBattler); } +static void Controller_WaitForTrainerPic(void) +{ + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + BattleControllerComplete(gActiveBattler); +} + void Controller_WaitForString(void) { if (!IsTextPrinterActive(B_WIN_MSG)) @@ -2377,6 +2383,71 @@ void BtlController_HandleReturnMonToBall(void) } } +// In emerald it's possible to have a tag battle in the battle frontier facilities with AI +// which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) +// that use an animated back pic. + +#define sSpeedX data[0] + +void BtlController_HandleDrawTrainerPic(u32 battler, u32 trainerPicId, bool32 isFrontPic, s16 xPos, s16 yPos, s32 subpriority) +{ + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) // Always the front sprite for the opponent. + { + DecompressTrainerFrontPic(trainerPicId, battler); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(battler)); + if (subpriority == -1) + subpriority = GetBattlerSpriteSubpriority(battler); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + xPos, + yPos, + subpriority); + + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[battler]].x2 = -DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[battler]].sSpeedX = 2; + gSprites[gBattlerSpriteIds[battler]].oam.affineParam = trainerPicId; + } + else // Player's side + { + if (isFrontPic) + { + DecompressTrainerFrontPic(trainerPicId, battler); + SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(battler)); + if (subpriority == -1) + subpriority = GetBattlerSpriteSubpriority(battler); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + xPos, + yPos, + subpriority); + + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[battler]].oam.affineMode = ST_OAM_AFFINE_OFF; + gSprites[gBattlerSpriteIds[battler]].hFlip = 1; + gSprites[gBattlerSpriteIds[battler]].y2 = 48; + } + else + { + DecompressTrainerBackPic(trainerPicId, battler); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(battler)); + if (subpriority == -1) + subpriority = GetBattlerSpriteSubpriority(battler); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + xPos, + yPos, + subpriority); + + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + } + gSprites[gBattlerSpriteIds[battler]].x2 = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[battler]].sSpeedX = -2; + } + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCB_TrainerSlideIn; + + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForTrainerPic; +} + +#undef sSpeedX + #define sSpeedX data[1] #define sSpeedY data[2] From e8d6c99e6d3453401bace13425019dfb8122c097 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 7 Aug 2023 01:05:09 +0200 Subject: [PATCH 42/82] more controllers work --- include/battle_controllers.h | 2 + include/battle_gfx_sfx_util.h | 1 - src/battle_controller_link_opponent.c | 44 +----------- src/battle_controller_link_partner.c | 23 +----- src/battle_controller_opponent.c | 43 +---------- src/battle_controller_player.c | 42 +---------- src/battle_controller_player_partner.c | 23 +----- src/battle_controller_recorded_opponent.c | 23 +----- src/battle_controller_recorded_player.c | 19 +---- src/battle_controller_wally.c | 12 +--- src/battle_controllers.c | 88 +++++++++++++++++++---- src/battle_gfx_sfx_util.c | 4 -- 12 files changed, 88 insertions(+), 236 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 0d9a106bc..84339c6cf 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -267,6 +267,8 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); void BtlController_HandleReturnMonToBall(void); void BtlController_HandleDrawTrainerPic(u32 battlerId, u32 trainerPicId, bool32 isFrontPic, s16 xPos, s16 yPos, s32 subpriority); +void BtlController_HandleTrainerSlide(u32 battler, u32 trainerPicId); +void BtlController_HandleTrainerSlideBack(u32 battlerId, s16 data0, bool32 startAnim); void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index d59ce9b04..794447446 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -14,7 +14,6 @@ void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId); void BattleGfxSfxDummy2(u16 species); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); -void BattleGfxSfxDummy3(u8 gender); void FreeTrainerFrontPicPalette(u16 frontPicId); bool8 BattleLoadAllHealthBoxesGfx(u8 state); void LoadBattleBarGfx(u8 unused); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 01978826b..9af5aa72b 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -129,23 +129,6 @@ static void LinkOpponentBufferRunCommand(void) } } -static void CompleteOnBankSpriteCallbackDummy2(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - LinkOpponentBufferExecCompleted(); -} - -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - LinkOpponentBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -421,8 +404,6 @@ static void LinkOpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - static void LinkOpponentHandleDrawTrainerPic(void) { s16 xPos; @@ -509,32 +490,13 @@ static void LinkOpponentHandleTrainerSlide(void) else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 176, (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, 0x1E); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = 96; - gSprites[gBattlerSpriteIds[gActiveBattler]].x += 32; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle battlerId function - LinkOpponentBufferExecCompleted(); + BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); + LinkOpponentBufferExecCompleted(); // Possibly a bug, because execution should be completed after the slide in finishes. See Controller_WaitForTrainerPic. } -#undef sSpeedX - static void LinkOpponentHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void LinkOpponentHandleMoveAnimation(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index c15498a7c..655923eca 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -129,17 +129,6 @@ static void LinkPartnerBufferRunCommand(void) } } -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - BattleGfxSfxDummy3(MALE); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - LinkPartnerBufferExecCompleted(); - } -} - static void WaitForMonAnimAfterLoad(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) @@ -247,8 +236,6 @@ static void LinkPartnerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - static void LinkPartnerHandleDrawTrainerPic(void) { s16 xPos; @@ -272,17 +259,9 @@ static void LinkPartnerHandleDrawTrainerPic(void) -1); } -#undef sSpeedX - static void LinkPartnerHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void LinkPartnerHandleMoveAnimation(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 34846f5f4..81045b3c7 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -145,23 +145,6 @@ static void OpponentBufferRunCommand(void) } } -static void CompleteOnBankSpriteCallbackDummy2(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - OpponentBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -498,8 +481,6 @@ static u32 OpponentGetTrainerPicId(u32 battlerId) return trainerPicId; } -#define sSpeedX data[0] - static void OpponentHandleDrawTrainerPic(void) { s16 xPos; @@ -525,32 +506,12 @@ static void OpponentHandleDrawTrainerPic(void) static void OpponentHandleTrainerSlide(void) { u32 trainerPicId = OpponentGetTrainerPicId(gActiveBattler); - - DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 176, (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, 0x1E); - - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = 96; - gSprites[gBattlerSpriteIds[gActiveBattler]].x += 32; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; + BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); } -#undef sSpeedX - static void OpponentHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void OpponentHandleMoveAnimation(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index cf86913af..edae63996 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1087,23 +1087,6 @@ void SetBattleEndCallbacks(void) } } -static void CompleteOnBankSpriteCallbackDummy2(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - PlayerBufferExecCompleted(); -} - -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - BattleGfxSfxDummy3(gSaveBlock2Ptr->playerGender); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - PlayerBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -1691,8 +1674,6 @@ static void PlayerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnimShowHealthbox); } -#define sSpeedX data[0] - u32 LinkPlayerGetTrainerPicId(u32 multiplayerId) { u32 trainerPicId; @@ -1773,31 +1754,12 @@ static void PlayerHandleDrawTrainerPic(void) static void PlayerHandleTrainerSlide(void) { u32 trainerPicId = PlayerGetTrainerBackPicId(); - - DecompressTrainerBackPic(trainerPicId, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, 30); - - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; + BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); } -#undef sSpeedX - static void PlayerHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 50, TRUE); } static void PlayerHandlePaletteFade(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 4fe93d6d2..54d56b688 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -138,17 +138,6 @@ static void PlayerPartnerBufferRunCommand(void) } } -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - BattleGfxSfxDummy3(MALE); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - PlayerPartnerBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -323,8 +312,6 @@ static void PlayerPartnerHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - // some explanation here // in emerald it's possible to have a tag battle in the battle frontier facilities with AI // which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) that use the back pic as well as animate it @@ -362,17 +349,9 @@ static void PlayerPartnerHandleDrawTrainerPic(void) BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); } -#undef sSpeedX - static void PlayerPartnerHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void PlayerPartnerHandleMoveAnimation(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index fbc28ae56..624f28c79 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -143,17 +143,6 @@ static void CompleteOnBankSpriteCallbackDummy2(void) RecordedOpponentBufferExecCompleted(); } -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - RecordedOpponentBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -416,8 +405,6 @@ static void RecordedOpponentHandleSwitchInAnim(void) BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); } -#define sSpeedX data[0] - static void RecordedOpponentHandleDrawTrainerPic(void) { s16 xPos; @@ -460,17 +447,9 @@ static void RecordedOpponentHandleDrawTrainerPic(void) -1); } -#undef sSpeedX - static void RecordedOpponentHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void RecordedOpponentHandleMoveAnimation(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 0644e6fca..9d64a3c62 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -134,17 +134,6 @@ static void RecordedPlayerBufferRunCommand(void) } } -static void FreeTrainerSpriteAfterSlide(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - BattleGfxSfxDummy3(MALE); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - RecordedPlayerBufferExecCompleted(); - } -} - static void Intro_DelayAndEnd(void) { if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) @@ -449,13 +438,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) static void RecordedPlayerHandleTrainerSlideBack(void) { - SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; + BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); } static void RecordedPlayerHandleMoveAnimation(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index e9e644daf..b9b3cdedb 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -329,17 +329,7 @@ static void WallyHandleDrawTrainerPic(void) static void WallyHandleTrainerSlide(void) { - DecompressTrainerBackPic(TRAINER_BACK_PIC_WALLY, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(TRAINER_BACK_PIC_WALLY, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - 80, - 80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size), - 30); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96; - gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; - //gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; + BtlController_HandleTrainerSlide(gActiveBattler, TRAINER_BACK_PIC_WALLY); } #undef sSpeedX diff --git a/src/battle_controllers.c b/src/battle_controllers.c index d8f1a17ab..d41df69d8 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2185,6 +2185,18 @@ static void Controller_FaintOpponentMon(void) } } +static void Controller_HandleTrainerSlideBack(void) +{ + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + { + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + BattleControllerComplete(gActiveBattler); + } +} + static void Controller_WaitForBallThrow(void) { if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) @@ -2443,11 +2455,59 @@ void BtlController_HandleDrawTrainerPic(u32 battler, u32 trainerPicId, bool32 is } gSprites[gBattlerSpriteIds[battler]].callback = SpriteCB_TrainerSlideIn; - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForTrainerPic; + gBattlerControllerFuncs[battler] = Controller_WaitForTrainerPic; +} + +void BtlController_HandleTrainerSlide(u32 battler, u32 trainerPicId) +{ + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + { + DecompressTrainerBackPic(trainerPicId, battler); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + 80, + (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, + 30); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].x2 = -96; + gSprites[gBattlerSpriteIds[battler]].sSpeedX = 2; + } + else + { + DecompressTrainerFrontPic(trainerPicId, battler); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, + 176, + (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, + 30); + gSprites[gBattlerSpriteIds[battler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[battler]].x2 = 96; + gSprites[gBattlerSpriteIds[battler]].x += 32; + gSprites[gBattlerSpriteIds[battler]].sSpeedX = -2; + } + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCB_TrainerSlideIn; + + gBattlerControllerFuncs[battler] = Controller_WaitForTrainerPic; } #undef sSpeedX +void BtlController_HandleTrainerSlideBack(u32 battlerId, s16 data0, bool32 startAnim) +{ + u32 side = GetBattlerSide(battlerId); + + SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[battlerId]]); + gSprites[gBattlerSpriteIds[battlerId]].data[0] = data0; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = (side == B_SIDE_PLAYER) ? -40 : 280; + gSprites[gBattlerSpriteIds[battlerId]].data[4] = gSprites[gBattlerSpriteIds[battlerId]].y; + gSprites[gBattlerSpriteIds[battlerId]].callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[battlerId]], SpriteCallbackDummy); + if (startAnim) + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 1); + gBattlerControllerFuncs[battlerId] = Controller_HandleTrainerSlideBack; +} + #define sSpeedX data[1] #define sSpeedY data[2] @@ -2653,16 +2713,16 @@ void BtlController_HandleSpriteInvisibility(void) BattleControllerComplete(gActiveBattler); } -bool32 TwoPlayerIntroMons(u32 battlerId) // Double battle with both player pokemon active. +bool32 TwoPlayerIntroMons(u32 battler) // Double battle with both player pokemon active. { - return (IsDoubleBattle() && IsValidForBattle(&gPlayerParty[gBattlerPartyIndexes[battlerId ^ BIT_FLANK]])); + return (IsDoubleBattle() && IsValidForBattle(&gPlayerParty[gBattlerPartyIndexes[battler ^ BIT_FLANK]])); } -bool32 TwoOpponentIntroMons(u32 battlerId) // Double battle with both opponent pokemon active. +bool32 TwoOpponentIntroMons(u32 battler) // Double battle with both opponent pokemon active. { return (IsDoubleBattle() - && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[battlerId]]) - && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battlerId)]])); + && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[battler]]) + && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]])); } // Task data for Task_StartSendOutAnim @@ -2722,20 +2782,20 @@ void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, c gBattlerControllerFuncs[battler] = BattleControllerDummy; } -static bool32 TwoMonsAtSendOut(u32 battlerId) +static bool32 TwoMonsAtSendOut(u32 battler) { - if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { - if (TwoPlayerIntroMons(battlerId) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(battler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) return TRUE; else return FALSE; } else { - if ((!TwoOpponentIntroMons(battlerId) || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) && !BATTLE_TWO_VS_ONE_OPPONENT) + if ((!TwoOpponentIntroMons(battler) || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) && !BATTLE_TWO_VS_ONE_OPPONENT) return FALSE; - else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) || (BATTLE_TWO_VS_ONE_OPPONENT && !TwoOpponentIntroMons(battlerId))) + else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) || (BATTLE_TWO_VS_ONE_OPPONENT && !TwoOpponentIntroMons(battler))) return FALSE; else return TRUE; @@ -2784,7 +2844,7 @@ static void Task_StartSendOutAnim(u8 taskId) static void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) { - u8 battlerId = sprite->sBattlerId; + u8 battler = sprite->sBattlerId; // Free player trainer sprite FreeSpriteOamMatrix(sprite); @@ -2792,8 +2852,8 @@ static void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite) DestroySprite(sprite); // Load mon sprite - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); } static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index dddb3675d..9da563057 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -632,10 +632,6 @@ void DecompressTrainerBackPic(u16 backPicId, u8 battlerId) OBJ_PLTT_ID(battlerId), PLTT_SIZE_4BPP); } -void BattleGfxSfxDummy3(u8 gender) -{ -} - void FreeTrainerFrontPicPalette(u16 frontPicId) { FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[frontPicId].tag); From 833f7dd9d3e500fb60680b079419f6acd528d573 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 6 Aug 2023 20:25:23 -0400 Subject: [PATCH 43/82] LF shenanigans --- .../ISSUE_TEMPLATE/01_battle_engine_bugs.yaml | 100 +++++++++--------- .../ISSUE_TEMPLATE/02_battle_ai_issues.yaml | 100 +++++++++--------- .../ISSUE_TEMPLATE/03_feature_requests.yaml | 54 +++++----- .github/ISSUE_TEMPLATE/04_other_errors.yaml | 100 +++++++++--------- 4 files changed, 177 insertions(+), 177 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml index 55d4fada4..c4404a039 100644 --- a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml +++ b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml @@ -1,50 +1,50 @@ -name: ⚔️ Battle Engine mechanical bugs 🐛 -description: File a bug report related to battle mechanic, be it moves, abilities and/or items. -labels: ["bug", "status: unconfirmed", "category: battle-mechanic"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: ⚔️ Battle Engine mechanical bugs 🐛 +description: File a bug report related to battle mechanic, be it moves, abilities and/or items. +labels: ["bug", "status: unconfirmed", "category: battle-mechanic"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml index 8c28b3942..a24757fc7 100644 --- a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml +++ b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml @@ -1,50 +1,50 @@ -name: 🧠 Battle AI bugs 🐛 -description: File a bug report related to battle AI. -labels: ["bug", "status: unconfirmed", "category: battle-ai"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 🧠 Battle AI bugs 🐛 +description: File a bug report related to battle AI. +labels: ["bug", "status: unconfirmed", "category: battle-ai"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/03_feature_requests.yaml b/.github/ISSUE_TEMPLATE/03_feature_requests.yaml index 79e85709f..682f0dc09 100644 --- a/.github/ISSUE_TEMPLATE/03_feature_requests.yaml +++ b/.github/ISSUE_TEMPLATE/03_feature_requests.yaml @@ -1,27 +1,27 @@ -name: 🙏 Feature Request 🙏 -description: Do you want a feature to be added to the Expansion? Let us know! -labels: ["feature-request"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 🙏 Feature Request 🙏 +description: Do you want a feature to be added to the Expansion? Let us know! +labels: ["feature-request"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/04_other_errors.yaml b/.github/ISSUE_TEMPLATE/04_other_errors.yaml index 6f11d5b9a..e25695c0b 100644 --- a/.github/ISSUE_TEMPLATE/04_other_errors.yaml +++ b/.github/ISSUE_TEMPLATE/04_other_errors.yaml @@ -1,50 +1,50 @@ -name: 💾 Other errors 🖥️ -description: Everything else that doesn't fit in the above categories. -labels: ["bug", "status: unconfirmed"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 💾 Other errors 🖥️ +description: Everything else that doesn't fit in the above categories. +labels: ["bug", "status: unconfirmed"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false From d74cbca0b915d91db9d573a93cd10ed690a51753 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 6 Aug 2023 21:02:16 -0400 Subject: [PATCH 44/82] LF shenanigans --- .../ISSUE_TEMPLATE/01_battle_engine_bugs.yaml | 100 +++++++++--------- .../ISSUE_TEMPLATE/02_battle_ai_issues.yaml | 100 +++++++++--------- .../ISSUE_TEMPLATE/03_feature_requests.yaml | 54 +++++----- .github/ISSUE_TEMPLATE/04_other_errors.yaml | 100 +++++++++--------- 4 files changed, 177 insertions(+), 177 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml index 55d4fada4..c4404a039 100644 --- a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml +++ b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml @@ -1,50 +1,50 @@ -name: ⚔️ Battle Engine mechanical bugs 🐛 -description: File a bug report related to battle mechanic, be it moves, abilities and/or items. -labels: ["bug", "status: unconfirmed", "category: battle-mechanic"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: ⚔️ Battle Engine mechanical bugs 🐛 +description: File a bug report related to battle mechanic, be it moves, abilities and/or items. +labels: ["bug", "status: unconfirmed", "category: battle-mechanic"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml index 8c28b3942..a24757fc7 100644 --- a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml +++ b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml @@ -1,50 +1,50 @@ -name: 🧠 Battle AI bugs 🐛 -description: File a bug report related to battle AI. -labels: ["bug", "status: unconfirmed", "category: battle-ai"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 🧠 Battle AI bugs 🐛 +description: File a bug report related to battle AI. +labels: ["bug", "status: unconfirmed", "category: battle-ai"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/03_feature_requests.yaml b/.github/ISSUE_TEMPLATE/03_feature_requests.yaml index 79e85709f..682f0dc09 100644 --- a/.github/ISSUE_TEMPLATE/03_feature_requests.yaml +++ b/.github/ISSUE_TEMPLATE/03_feature_requests.yaml @@ -1,27 +1,27 @@ -name: 🙏 Feature Request 🙏 -description: Do you want a feature to be added to the Expansion? Let us know! -labels: ["feature-request"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 🙏 Feature Request 🙏 +description: Do you want a feature to be added to the Expansion? Let us know! +labels: ["feature-request"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false diff --git a/.github/ISSUE_TEMPLATE/04_other_errors.yaml b/.github/ISSUE_TEMPLATE/04_other_errors.yaml index 6f11d5b9a..e25695c0b 100644 --- a/.github/ISSUE_TEMPLATE/04_other_errors.yaml +++ b/.github/ISSUE_TEMPLATE/04_other_errors.yaml @@ -1,50 +1,50 @@ -name: 💾 Other errors 🖥️ -description: Everything else that doesn't fit in the above categories. -labels: ["bug", "status: unconfirmed"] -body: - - type: markdown - attributes: - value: | - Please fill in all required fields with as many details as possible. - - type: textarea - id: description - attributes: - label: Description - description: | - Describe the issue you are experiencing. - Attach images/videos if possible. - placeholder: | - Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video - validations: - required: true - - type: dropdown - id: version - attributes: - label: Version - description: What version of pokeemerald-expansion are you using as a base? - options: - - 1.5.1 (Default) - - upcoming (Edge) - - 1.5.0 - - 1.4.3 - - 1.4.2 - - 1.4.1 - - 1.4.0 - - pre-1.4.0 - validations: - required: true - - type: input - id: upcomingversion - attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. - validations: - required: false - - type: input - id: contact - attributes: - label: Discord contact info - description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). - placeholder: ex. Lunos#4026 - validations: - required: false +name: 💾 Other errors 🖥️ +description: Everything else that doesn't fit in the above categories. +labels: ["bug", "status: unconfirmed"] +body: + - type: markdown + attributes: + value: | + Please fill in all required fields with as many details as possible. + - type: textarea + id: description + attributes: + label: Description + description: | + Describe the issue you are experiencing. + Attach images/videos if possible. + placeholder: | + Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video + validations: + required: true + - type: dropdown + id: version + attributes: + label: Version + description: What version of pokeemerald-expansion are you using as a base? + options: + - 1.5.1 (Default) + - upcoming (Edge) + - 1.5.0 + - 1.4.3 + - 1.4.2 + - 1.4.1 + - 1.4.0 + - pre-1.4.0 + validations: + required: true + - type: input + id: upcomingversion + attributes: + label: Upcoming Version + description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + validations: + required: false + - type: input + id: contact + attributes: + label: Discord contact info + description: Provide your Discord tag here so we can contact you in case we need more details. Be sure to join our server ([here](https://discord.gg/6CzjAG6GZk)). + placeholder: ex. Lunos#4026 + validations: + required: false From 546b0c7e97804a7a65afb2764342147f04cabae1 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 7 Aug 2023 09:26:03 +0200 Subject: [PATCH 45/82] handle move anim --- include/battle_controllers.h | 1 + src/battle_controller_link_opponent.c | 69 +--------------------- src/battle_controller_link_partner.c | 70 +--------------------- src/battle_controller_opponent.c | 70 +--------------------- src/battle_controller_player.c | 68 +--------------------- src/battle_controller_player_partner.c | 69 +--------------------- src/battle_controller_recorded_opponent.c | 69 +--------------------- src/battle_controller_recorded_player.c | 69 +--------------------- src/battle_controller_wally.c | 61 +------------------ src/battle_controllers.c | 71 +++++++++++++++++++++++ 10 files changed, 81 insertions(+), 536 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 84339c6cf..fddfaf584 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -272,6 +272,7 @@ void BtlController_HandleTrainerSlideBack(u32 battlerId, s16 data0, bool32 start void BtlController_HandleFaintAnimation(void); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); +void BtlController_HandleMoveAnimation(u32 battler, bool32 updateTvData); void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct); void DoStatusIconUpdate(u32 battler); void BtlController_HandleStatusIconUpdate(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 9af5aa72b..1ece5126e 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -46,9 +46,6 @@ static void LinkOpponentHandleEndLinkBattle(void); static void LinkOpponentBufferRunCommand(void); static void LinkOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); -static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); -static void SetLinkOpponentMonData(u8 monId); -static void LinkOpponentDoMoveAnimation(void); static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -501,71 +498,7 @@ static void LinkOpponentHandleTrainerSlideBack(void) static void LinkOpponentHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation; - BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); - } -} - -static void LinkOpponentDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - LinkOpponentBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, TRUE); } static void LinkOpponentHandlePrintString(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 655923eca..ddf75265b 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -45,10 +45,6 @@ static void LinkPartnerHandleEndLinkBattle(void); static void LinkPartnerBufferRunCommand(void); static void LinkPartnerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); -static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); -static void SetLinkPartnerMonData(u8 monId); -static void LinkPartnerDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -266,71 +262,7 @@ static void LinkPartnerHandleTrainerSlideBack(void) static void LinkPartnerHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation; - BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); - } -} - -static void LinkPartnerDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - LinkPartnerBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, TRUE); } static void LinkPartnerHandlePrintString(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 81045b3c7..e406f710d 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -60,11 +60,6 @@ static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore); static void OpponentBufferRunCommand(void); static void OpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); -static u32 GetOpponentMonData(u8 monId, u8 *dst); -static void SetOpponentMonData(u8 monId); -static void OpponentDoMoveAnimation(void); -static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); -static void Task_StartSendOutAnim(u8 taskId); static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -516,70 +511,7 @@ static void OpponentHandleTrainerSlideBack(void) static void OpponentHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = OpponentDoMoveAnimation; - } -} - -static void OpponentDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - OpponentBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, FALSE); } static void OpponentHandlePrintString(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index edae63996..681d0d074 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1712,6 +1712,7 @@ static void PlayerHandleDrawTrainerPic(void) s16 xPos, yPos; u32 trainerPicId, gender; + trainerPicId = PlayerGetTrainerBackPicId(); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != B_FLANK_LEFT) // Second mon, on the right. @@ -1744,7 +1745,6 @@ static void PlayerHandleDrawTrainerPic(void) } else // Use back pic in all the other usual circumstances. { - trainerPicId = PlayerGetTrainerBackPicId(); isFrontPic = FALSE; } @@ -1790,71 +1790,7 @@ static void PlayerHandlePause(void) static void PlayerHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation; - BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); - } -} - -static void PlayerDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlayerBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, TRUE); } static void PlayerHandlePrintString(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 54d56b688..6ab65b11c 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -54,10 +54,6 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId); static void Task_GiveExpWithExpBar(u8 taskId); static void Task_UpdateLvlInHealthbox(u8 taskId); static void SwitchIn_WaitAndEnd(void); -static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst); -static void SetPlayerPartnerMonData(u8 monId); -static void PlayerPartnerDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -356,70 +352,7 @@ static void PlayerPartnerHandleTrainerSlideBack(void) static void PlayerPartnerHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerDoMoveAnimation; - } -} - -static void PlayerPartnerDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlayerPartnerBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, FALSE); } static void PlayerPartnerHandlePrintString(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 624f28c79..a15272c61 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -53,10 +53,6 @@ static void RecordedOpponentHandleEndLinkBattle(void); static void RecordedOpponentBufferRunCommand(void); static void RecordedOpponentBufferExecCompleted(void); static void SwitchIn_HandleSoundAndEnd(void); -static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst); -static void SetRecordedOpponentMonData(u8 monId); -static void RecordedOpponentDoMoveAnimation(void); -static void EndDrawPartyStatusSummary(void); static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -454,70 +450,7 @@ static void RecordedOpponentHandleTrainerSlideBack(void) static void RecordedOpponentHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation; - } -} - -static void RecordedOpponentDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - RecordedOpponentBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, FALSE); } static void RecordedOpponentHandlePrintString(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 9d64a3c62..c45054378 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -50,10 +50,6 @@ static void RecordedPlayerHandleEndLinkBattle(void); static void RecordedPlayerBufferRunCommand(void); static void RecordedPlayerBufferExecCompleted(void); static void SwitchIn_WaitAndEnd(void); -static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst); -static void SetRecordedPlayerMonData(u8 monId); -static void RecordedPlayerDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8 taskId); static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -443,70 +439,7 @@ static void RecordedPlayerHandleTrainerSlideBack(void) static void RecordedPlayerHandleMoveAnimation(void) { - if (!IsBattleSEPlaying(gActiveBattler)) - { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerDoMoveAnimation; - } -} - -static void RecordedPlayerDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) - { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - RecordedPlayerBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, FALSE); } static void RecordedPlayerHandlePrintString(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index b9b3cdedb..f853e5d92 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -54,9 +54,6 @@ static void WallyBufferRunCommand(void); static void WallyBufferExecCompleted(void); static void CompleteOnChosenItem(void); static void Intro_WaitForShinyAnimAndHealthbox(void); -static u32 CopyWallyMonData(u8 monId, u8 *dst); -static void SetWallyMonData(u8 monId); -static void WallyDoMoveAnimation(void); static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -346,63 +343,7 @@ static void WallyHandleBallThrowAnim(void) static void WallyHandleMoveAnimation(void) { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleResources->bufferA[gActiveBattler][3]; - gAnimMovePower = gBattleResources->bufferA[gActiveBattler][4] | (gBattleResources->bufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleResources->bufferA[gActiveBattler][6] | (gBattleResources->bufferA[gActiveBattler][7] << 8) | (gBattleResources->bufferA[gActiveBattler][8] << 16) | (gBattleResources->bufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleResources->bufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleResources->bufferA[gActiveBattler][12] | (gBattleResources->bufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - gTransformedOtIds[gActiveBattler] = gAnimDisableStructPtr->transformedMonOtId; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = WallyDoMoveAnimation; -} - -static void WallyDoMoveAnimation(void) -{ - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); - - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) - { - case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; - break; - case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); - DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; - } - break; - case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - { - CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - WallyBufferExecCompleted(); - } - break; - } + BtlController_HandleMoveAnimation(gActiveBattler, FALSE); } static void WallyHandlePrintString(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index d41df69d8..3ef4d302a 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2185,6 +2185,56 @@ static void Controller_FaintOpponentMon(void) } } +static void Controller_DoMoveAnimation(void) +{ + u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); + + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) + { + case 0: + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) + { + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + { + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); + DoMoveAnim(move); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; + + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) + { + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; + } + break; + case 3: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + { + CopyAllBattleSpritesInvisibilities(); + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + BattleControllerComplete(gActiveBattler); + } + break; + } +} + static void Controller_HandleTrainerSlideBack(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -2571,6 +2621,27 @@ void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool HandleBallThrow(battler, target, animId, allowCriticalCapture); } +void BtlController_HandleMoveAnimation(u32 battler, bool32 updateTvData) +{ + if (!IsBattleSEPlaying(battler)) + { + u16 move = gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8); + + gAnimMoveTurn = gBattleResources->bufferA[battler][3]; + gAnimMovePower = gBattleResources->bufferA[battler][4] | (gBattleResources->bufferA[battler][5] << 8); + gAnimMoveDmg = gBattleResources->bufferA[battler][6] | (gBattleResources->bufferA[battler][7] << 8) | (gBattleResources->bufferA[battler][8] << 16) | (gBattleResources->bufferA[battler][9] << 24); + gAnimFriendship = gBattleResources->bufferA[battler][10]; + gWeatherMoveAnim = gBattleResources->bufferA[battler][12] | (gBattleResources->bufferA[battler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleResources->bufferA[battler][16]; + gTransformedPersonalities[battler] = gAnimDisableStructPtr->transformedMonPersonality; + gTransformedOtIds[battler] = gAnimDisableStructPtr->transformedMonOtId; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + gBattlerControllerFuncs[battler] = Controller_DoMoveAnimation; + if (updateTvData) + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); + } +} + void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct) { u16 *stringId; From b8ba6139cb33fb71b9d620c7cefc3d850dc49edc Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 7 Aug 2023 10:29:02 +0200 Subject: [PATCH 46/82] health bar update --- include/battle_controllers.h | 2 + include/battle_dome.h | 2 - src/battle_controller_link_opponent.c | 33 +-------------- src/battle_controller_link_partner.c | 38 +---------------- src/battle_controller_opponent.c | 31 +------------- src/battle_controller_player.c | 50 +---------------------- src/battle_controller_player_partner.c | 38 +---------------- src/battle_controller_recorded_opponent.c | 14 +------ src/battle_controller_recorded_player.c | 19 +-------- src/battle_controller_safari.c | 10 ----- src/battle_controller_wally.c | 39 +----------------- src/battle_controllers.c | 44 ++++++++++++++++++++ src/battle_dome.c | 5 --- 13 files changed, 54 insertions(+), 271 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index fddfaf584..2188cd789 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -257,6 +257,7 @@ void BtlController_Empty(void); // Empty command, does nothing, only completes t void BtlController_TerminatorNop(void); // Dummy function at the end of the table. void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); void Controller_WaitForString(void); +void Controller_WaitForHealthBar(void); // handlers void BtlController_HandleGetMonData(void); @@ -274,6 +275,7 @@ void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animI void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleMoveAnimation(u32 battler, bool32 updateTvData); void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct); +void BtlController_HandleHealthBarUpdate(u32 battler, bool32 updateHpText); void DoStatusIconUpdate(u32 battler); void BtlController_HandleStatusIconUpdate(void); void BtlController_HandleStatusAnimation(void); diff --git a/include/battle_dome.h b/include/battle_dome.h index 900508c4b..b7572451c 100644 --- a/include/battle_dome.h +++ b/include/battle_dome.h @@ -1,8 +1,6 @@ #ifndef GUARD_BATTLE_DOME_H #define GUARD_BATTLE_DOME_H -extern u32 gPlayerPartyLostHP; - int GetDomeTrainerSelectedMons(u16 tournamentTrainerId); int TrainerIdToDomeTournamentId(u16 trainerId); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 1ece5126e..98f2e6451 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -301,18 +301,6 @@ static void TryShinyAnimAfterMonAnim(void) } } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - else - LinkOpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -508,26 +496,7 @@ static void LinkOpponentHandlePrintString(void) static void LinkOpponentHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); } static void LinkOpponentHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index ddf75265b..41337a6c7 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -131,23 +131,6 @@ static void WaitForMonAnimAfterLoad(void) LinkPartnerBufferExecCompleted(); } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - } - else - { - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - LinkPartnerBufferExecCompleted(); - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -272,26 +255,7 @@ static void LinkPartnerHandlePrintString(void) static void LinkPartnerHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); } static void LinkPartnerHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index e406f710d..5da0ce204 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -324,16 +324,6 @@ static void TryShinyAnimAfterMonAnim(void) } } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - if (hpValue != -1) - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - else - OpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -724,26 +714,7 @@ static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore) static void OpponentHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = (gBattleResources->bufferA[gActiveBattler][3] << 8) | gBattleResources->bufferA[gActiveBattler][2]; - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); } static void OpponentHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 681d0d074..e944721e6 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -317,13 +317,6 @@ static void HandleInputChooseAction(void) #endif } -static void UnusedEndBounceEffect(void) -{ - EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX); - EndBounceEffect(gActiveBattler, BOUNCE_MON); - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; -} - static void HandleInputChooseTarget(void) { s32 i; @@ -1282,23 +1275,6 @@ void Task_PlayerController_RestoreBgmAfterCry(u8 taskId) } } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - } - else - { - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlayerBufferExecCompleted(); - } -} - #define tExpTask_monId data[0] #define tExpTask_battler data[2] #define tExpTask_gainedExp_1 data[3] @@ -1955,31 +1931,7 @@ static void PlayerHandleCmd23(void) static void PlayerHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - // gPlayerPartyLostHP used by Battle Dome, but never read - if (hpVal > 0) - gPlayerPartyLostHP += hpVal; - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, 0, maxHP); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, TRUE); } void PlayerHandleExpUpdate(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 6ab65b11c..da7508cc4 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -207,23 +207,6 @@ static void WaitForMonAnimAfterLoad(void) PlayerPartnerBufferExecCompleted(); } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - } - else - { - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlayerPartnerBufferExecCompleted(); - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -430,26 +413,7 @@ static void PlayerPartnerHandleChoosePokemon(void) static void PlayerPartnerHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); } static void PlayerPartnerHandleIntroTrainerBallThrow(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index a15272c61..6dac18df0 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -302,18 +302,6 @@ static void TryShinyAnimAfterMonAnim(void) } } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - else - RecordedOpponentBufferExecCompleted(); -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -539,7 +527,7 @@ static void RecordedOpponentHandleHealthBarUpdate(void) TestRunner_Battle_RecordHP(gActiveBattler, curHP, 0); } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthBar; } static void RecordedOpponentHandleStatusIconUpdate(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index c45054378..a3fb6891e 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -281,23 +281,6 @@ static void WaitForMonAnimAfterLoad(void) RecordedPlayerBufferExecCompleted(); } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - } - else - { - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - RecordedPlayerBufferExecCompleted(); - } -} - static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) @@ -545,7 +528,7 @@ static void RecordedPlayerHandleHealthBarUpdate(void) TestRunner_Battle_RecordHP(gActiveBattler, curHP, 0); } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthBar; } static void RecordedPlayerHandleStatusIconUpdate(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index fcb26e80d..569ba81fb 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -237,14 +237,6 @@ static void SafariBufferExecCompleted(void) } } -static void CompleteOnFinishedStatusAnimation(void) -{ - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - SafariBufferExecCompleted(); -} - -#define sSpeedX data[0] - static void SafariHandleDrawTrainerPic(void) { u32 trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; @@ -254,8 +246,6 @@ static void SafariHandleDrawTrainerPic(void) 30); } -#undef sSpeedX - static void SafariHandleSuccessBallThrowAnim(void) { BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index f853e5d92..103b8b18a 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -282,23 +282,6 @@ static void Intro_WaitForShinyAnimAndHealthbox(void) } } -static void CompleteOnHealthbarDone(void) -{ - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - - if (hpValue != -1) - { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); - } - else - { - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - WallyBufferExecCompleted(); - } -} - static void WallyBufferExecCompleted(void) { gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; @@ -421,27 +404,7 @@ static void WallyHandleChooseItem(void) static void WallyHandleHealthBarUpdate(void) { - s16 hpVal; - - LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); - - if (hpVal != INSTANT_HP_BAR_DROP) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, 0, maxHP); - } - - gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + BtlController_HandleHealthBarUpdate(gActiveBattler, TRUE); } // For some reason Wally's SE don't take side into account and pan is always the same. Possibly a bug diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 3ef4d302a..4c1eb5e0e 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2247,6 +2247,23 @@ static void Controller_HandleTrainerSlideBack(void) } } +void Controller_WaitForHealthBar(void) +{ + s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); + + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + if (hpValue != -1) + { + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); + } + else + { + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + BattleControllerComplete(gActiveBattler); + } +} + static void Controller_WaitForBallThrow(void) { if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) @@ -2658,6 +2675,33 @@ void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 ar BattleArena_DeductSkillPoints(battler, *stringId); } +void BtlController_HandleHealthBarUpdate(u32 battler, bool32 updateHpText) +{ + s16 hpVal; + struct Pokemon *party = GetBattlerParty(battler); + + LoadBattleBarGfx(0); + hpVal = gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8); + + if (hpVal != INSTANT_HP_BAR_DROP) + { + u32 maxHP = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_HP); + + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, curHP, hpVal); + } + else + { + u32 maxHP = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_MAX_HP); + + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, 0, hpVal); + if (updateHpText) + UpdateHpTextInHealthbox(gHealthboxSpriteIds[battler], HP_CURRENT, 0, maxHP); + } + + gBattlerControllerFuncs[battler] = Controller_WaitForHealthBar; +} + void DoStatusIconUpdate(u32 battler) { struct Pokemon *party = GetBattlerParty(battler); diff --git a/src/battle_dome.c b/src/battle_dome.c index e94261f72..7f5b7abec 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -157,8 +157,6 @@ static void BufferLastDomeWinnerName(void); static void InitRandomTourneyTreeResults(void); static void InitDomeTrainers(void); -EWRAM_DATA u32 gPlayerPartyLostHP = 0; // never read -static EWRAM_DATA u32 sPlayerPartyMaxHP = 0; // never read static EWRAM_DATA struct TourneyTreeInfoCard *sInfoCard = {0}; static EWRAM_DATA u8 *sTilemapBuffer = NULL; @@ -2544,9 +2542,6 @@ static void BufferDomeOpponentName(void) static void InitDomeOpponentParty(void) { - gPlayerPartyLostHP = 0; - sPlayerPartyMaxHP = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL); - sPlayerPartyMaxHP += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL); CalculatePlayerPartyCount(); CreateDomeOpponentMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A)); } From ce18df46e68c0ccf18b5901c47cc2697076dcf29 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 7 Aug 2023 12:51:58 +0200 Subject: [PATCH 47/82] replace global usage of gActiveBattler in controller files --- common_syms/battle_controllers.txt | 3 + common_syms/battle_main.txt | 2 - include/battle.h | 2 - include/battle_controllers.h | 84 +- src/battle_controller_link_opponent.c | 338 +++---- src/battle_controller_link_partner.c | 197 ++-- src/battle_controller_opponent.c | 398 ++++---- src/battle_controller_player.c | 1044 ++++++++++----------- src/battle_controller_player_partner.c | 259 +++-- src/battle_controller_recorded_opponent.c | 410 ++++---- src/battle_controller_recorded_player.c | 370 ++++---- src/battle_controller_safari.c | 185 ++-- src/battle_controller_wally.c | 242 +++-- src/battle_controllers.c | 302 +++--- src/battle_main.c | 4 +- sym_common.txt | 1 + 16 files changed, 1902 insertions(+), 1939 deletions(-) create mode 100644 common_syms/battle_controllers.txt diff --git a/common_syms/battle_controllers.txt b/common_syms/battle_controllers.txt new file mode 100644 index 000000000..0b3c25266 --- /dev/null +++ b/common_syms/battle_controllers.txt @@ -0,0 +1,3 @@ +gBattlerControllerFuncs +gBattleControllerData +gBattlerControllerEndFuncs diff --git a/common_syms/battle_main.txt b/common_syms/battle_main.txt index f6f02c48d..7a9faa5a1 100644 --- a/common_syms/battle_main.txt +++ b/common_syms/battle_main.txt @@ -2,8 +2,6 @@ gPreBattleCallback1 gBattleMainFunc gBattleResults gLeveledUpInBattle -gBattlerControllerFuncs gHealthboxSpriteIds gMultiUsePlayerCursor gNumberOfMovesToChoose -gBattleControllerData diff --git a/include/battle.h b/include/battle.h index 00893d105..5e7c4bf52 100644 --- a/include/battle.h +++ b/include/battle.h @@ -1002,11 +1002,9 @@ extern void (*gPreBattleCallback1)(void); extern void (*gBattleMainFunc)(void); extern struct BattleResults gBattleResults; extern u8 gLeveledUpInBattle; -extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; extern u8 gMultiUsePlayerCursor; extern u8 gNumberOfMovesToChoose; -extern u8 gBattleControllerData[MAX_BATTLERS_COUNT]; extern bool8 gHasFetchedBall; extern u8 gLastUsedBall; extern u16 gLastThrownBall; diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 2188cd789..e9498ec01 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -197,7 +197,9 @@ enum }; extern struct UnusedControllerStruct gUnusedControllerStruct; -extern void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(void); +extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(u32 battler); +extern void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(u32 battler); +extern u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // general functions void HandleLinkBattleSetup(void); @@ -253,87 +255,87 @@ void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); void BtlController_EmitDebugMenu(u8 bufferId); void BattleControllerComplete(u32 battler); // Can be used for all the controllers. -void BtlController_Empty(void); // Empty command, does nothing, only completes the execution. -void BtlController_TerminatorNop(void); // Dummy function at the end of the table. +void BtlController_Empty(u32 battler); // Empty command, does nothing, only completes the execution. +void BtlController_TerminatorNop(u32 battler); // Dummy function at the end of the table. +void BattleControllerDummy(u32 battler); void StartSendOutAnim(u32 battler, bool32 dontClearSubstituteBit); -void Controller_WaitForString(void); -void Controller_WaitForHealthBar(void); +void Controller_WaitForString(u32 battler); +void Controller_WaitForHealthBar(u32 battler); // handlers -void BtlController_HandleGetMonData(void); -void BtlController_HandleGetRawMonData(void); -void BtlController_HandleSetMonData(void); -void BtlController_HandleSetRawMonData(void); -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)); -void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)); -void BtlController_HandleReturnMonToBall(void); +void BtlController_HandleGetMonData(u32 battler); +void BtlController_HandleGetRawMonData(u32 battler); +void BtlController_HandleSetMonData(u32 battler); +void BtlController_HandleSetRawMonData(u32 battler); +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(u32 battler)); +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(u32 battler)); +void BtlController_HandleReturnMonToBall(u32 battler); void BtlController_HandleDrawTrainerPic(u32 battlerId, u32 trainerPicId, bool32 isFrontPic, s16 xPos, s16 yPos, s32 subpriority); void BtlController_HandleTrainerSlide(u32 battler, u32 trainerPicId); void BtlController_HandleTrainerSlideBack(u32 battlerId, s16 data0, bool32 startAnim); -void BtlController_HandleFaintAnimation(void); +void BtlController_HandleFaintAnimation(u32 battler); void BtlController_HandleSuccessBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleBallThrowAnim(u32 battler, u32 target, u32 animId, bool32 allowCriticalCapture); void BtlController_HandleMoveAnimation(u32 battler, bool32 updateTvData); void BtlController_HandlePrintString(u32 battler, bool32 updateTvData, bool32 arenaPtsDeduct); void BtlController_HandleHealthBarUpdate(u32 battler, bool32 updateHpText); void DoStatusIconUpdate(u32 battler); -void BtlController_HandleStatusIconUpdate(void); -void BtlController_HandleStatusAnimation(void); -void BtlController_HandleClearUnkVar(void); -void BtlController_HandleSetUnkVar(void); -void BtlController_HandleClearUnkFlag(void); -void BtlController_HandleToggleUnkFlag(void); -void BtlController_HandleHitAnimation(void); -void BtlController_HandlePlaySE(void); -void BtlController_HandlePlayFanfareOrBGM(void); -void BtlController_HandleFaintingCry(void); -void BtlController_HandleIntroSlide(void); -void BtlController_HandleSpriteInvisibility(void); +void BtlController_HandleStatusIconUpdate(u32 battler); +void BtlController_HandleStatusAnimation(u32 battler); +void BtlController_HandleClearUnkVar(u32 battler); +void BtlController_HandleSetUnkVar(u32 battler); +void BtlController_HandleClearUnkFlag(u32 battler); +void BtlController_HandleToggleUnkFlag(u32 battler); +void BtlController_HandleHitAnimation(u32 battler); +void BtlController_HandlePlaySE(u32 battler); +void BtlController_HandlePlayFanfareOrBGM(u32 battler); +void BtlController_HandleFaintingCry(u32 battler); +void BtlController_HandleIntroSlide(u32 battler); +void BtlController_HandleSpriteInvisibility(u32 battler); bool32 TwoPlayerIntroMons(u32 battlerId); // Double battle with both player pokemon active. bool32 TwoOpponentIntroMons(u32 battlerId); // Double battle with both opponent pokemon active. -void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(void)); +void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(u32 battler)); void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 considerDelay); -void BtlController_HandleHidePartyStatusSummary(void); +void BtlController_HandleHidePartyStatusSummary(u32 battler); void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData); // player controller -void SetControllerToPlayer(void); -void BattleControllerDummy(void); -void SetBattleEndCallbacks(void); -void PlayerHandleExpUpdate(void); +void SetControllerToPlayer(u32 battler); +void SetBattleEndCallbacks(u32 battler); +void PlayerHandleExpUpdate(u32 battler); u32 LinkPlayerGetTrainerPicId(u32 multiplayerId); void CB2_SetUpReshowBattleScreenAfterMenu(void); void CB2_SetUpReshowBattleScreenAfterMenu2(void); void Task_PlayerController_RestoreBgmAfterCry(u8 taskId); void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused); void ActionSelectionDestroyCursorAt(u8 cursorPos); -void InitMoveSelectionsVarsAndStrings(void); +void InitMoveSelectionsVarsAndStrings(u32 battler); void MoveSelectionCreateCursorAt(u8 cursorPos, u8 arg1); void MoveSelectionDestroyCursorAt(u8 cursorPosition); // recorded player controller -void SetControllerToRecordedPlayer(void); +void SetControllerToRecordedPlayer(u32 battler); // opponent controller -void SetControllerToOpponent(void); +void SetControllerToOpponent(u32 battler); // player partner controller -void Controller_PlayerPartnerShowIntroHealthbox(void); // Also used by the link partner. -void SetControllerToPlayerPartner(void); +void Controller_PlayerPartnerShowIntroHealthbox(u32 battler); // Also used by the link partner. +void SetControllerToPlayerPartner(u32 battler); // safari controller -void SetControllerToSafari(void); +void SetControllerToSafari(u32 battler); // wally controller -void SetControllerToWally(void); +void SetControllerToWally(u32 battler); // recorded opponent controller -void SetControllerToRecordedOpponent(void); +void SetControllerToRecordedOpponent(u32 battler); // link opponent -void SetControllerToLinkOpponent(void); +void SetControllerToLinkOpponent(u32 battler); // link partner -void SetControllerToLinkPartner(void); +void SetControllerToLinkPartner(u32 battler); #endif // GUARD_BATTLE_CONTROLLERS_H diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 98f2e6451..60ef924b9 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -29,25 +29,25 @@ #include "constants/trainers.h" #include "recorded_battle.h" -static void LinkOpponentHandleLoadMonSprite(void); -static void LinkOpponentHandleSwitchInAnim(void); -static void LinkOpponentHandleDrawTrainerPic(void); -static void LinkOpponentHandleTrainerSlide(void); -static void LinkOpponentHandleTrainerSlideBack(void); -static void LinkOpponentHandleMoveAnimation(void); -static void LinkOpponentHandlePrintString(void); -static void LinkOpponentHandleHealthBarUpdate(void); -static void LinkOpponentHandleIntroTrainerBallThrow(void); -static void LinkOpponentHandleDrawPartyStatusSummary(void); -static void LinkOpponentHandleBattleAnimation(void); -static void LinkOpponentHandleLinkStandbyMsg(void); -static void LinkOpponentHandleEndLinkBattle(void); +static void LinkOpponentHandleLoadMonSprite(u32 battler); +static void LinkOpponentHandleSwitchInAnim(u32 battler); +static void LinkOpponentHandleDrawTrainerPic(u32 battler); +static void LinkOpponentHandleTrainerSlide(u32 battler); +static void LinkOpponentHandleTrainerSlideBack(u32 battler); +static void LinkOpponentHandleMoveAnimation(u32 battler); +static void LinkOpponentHandlePrintString(u32 battler); +static void LinkOpponentHandleHealthBarUpdate(u32 battler); +static void LinkOpponentHandleIntroTrainerBallThrow(u32 battler); +static void LinkOpponentHandleDrawPartyStatusSummary(u32 battler); +static void LinkOpponentHandleBattleAnimation(u32 battler); +static void LinkOpponentHandleLinkStandbyMsg(u32 battler); +static void LinkOpponentHandleEndLinkBattle(u32 battler); -static void LinkOpponentBufferRunCommand(void); -static void LinkOpponentBufferExecCompleted(void); -static void SwitchIn_HandleSoundAndEnd(void); +static void LinkOpponentBufferRunCommand(u32 battler); +static void LinkOpponentBufferExecCompleted(u32 battler); +static void SwitchIn_HandleSoundAndEnd(u32 battler); -static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -109,46 +109,46 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToLinkOpponent(void) +void SetControllerToLinkOpponent(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = LinkOpponentBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; + gBattlerControllerEndFuncs[battler] = LinkOpponentBufferExecCompleted; + gBattlerControllerFuncs[battler] = LinkOpponentBufferRunCommand; } -static void LinkOpponentBufferRunCommand(void) +static void LinkOpponentBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sLinkOpponentBufferCommands)) - sLinkOpponentBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sLinkOpponentBufferCommands)) + sLinkOpponentBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - LinkOpponentBufferExecCompleted(); + LinkOpponentBufferExecCompleted(battler); } } -static void Intro_DelayAndEnd(void) +static void Intro_DelayAndEnd(u32 battler) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - LinkOpponentBufferExecCompleted(); + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + LinkOpponentBufferExecCompleted(battler); } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool32 healthboxAnimDone = FALSE; bool32 twoMons = FALSE; if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { healthboxAnimDone = TRUE; } @@ -157,87 +157,87 @@ static void Intro_WaitForShinyAnimAndHealthbox(void) if (healthboxAnimDone) { - if (twoMons || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler))) + if (twoMons || !IsBattlerSpriteVisible(BATTLE_PARTNER(battler))) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) return; - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; - if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_RIGHT) { FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { bool32 bgmRestored = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); } if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + TryShinyAnimation(BATTLE_PARTNER(battler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry + if (!gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry + && gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -246,189 +246,189 @@ static void Intro_TryShinyAnimShowHealthbox(void) } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE; bgmRestored = TRUE; } if (bgmRestored) { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) + if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(battler) == B_POSITION_OPPONENT_RIGHT) { - if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 1) + if (++gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == 1) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; } if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + SetBattlerShadowSpriteCallback(BATTLE_PARTNER(battler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } } -static void TryShinyAnimAfterMonAnim(void) +static void TryShinyAnimAfterMonAnim(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].x2 == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim) { - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); } - else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + else if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - LinkOpponentBufferExecCompleted(); + LinkOpponentBufferExecCompleted(battler); } } } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_HandleSoundAndEnd; } } -static void SwitchIn_HandleSoundAndEnd(void) +static void SwitchIn_HandleSoundAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); - LinkOpponentBufferExecCompleted(); + LinkOpponentBufferExecCompleted(battler); } } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - CopyBattleSpriteInvisibility(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); + CopyBattleSpriteInvisibility(battler); + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim) { - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); } - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void LinkOpponentBufferExecCompleted(void) +static void LinkOpponentBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; + gBattlerControllerFuncs[battler] = LinkOpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void LinkOpponentHandleLoadMonSprite(void) +static void LinkOpponentHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); } -static void LinkOpponentHandleSwitchInAnim(void) +static void LinkOpponentHandleSwitchInAnim(u32 battler) { - BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); + BtlController_HandleSwitchInAnim(battler, FALSE, SwitchIn_TryShinyAnim); } -static void LinkOpponentHandleDrawTrainerPic(void) +static void LinkOpponentHandleDrawTrainerPic(u32 battler) { s16 xPos; u32 trainerPicId; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gActiveBattler == B_POSITION_OPPONENT_LEFT) + if (battler == B_POSITION_OPPONENT_LEFT) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) + if ((gLinkPlayers[GetBattlerMultiplayerId(battler)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBattlerMultiplayerId(battler)].version & 0xFF) == VERSION_LEAF_GREEN) { - if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE) + if (gLinkPlayers[GetBattlerMultiplayerId(battler)].gender != MALE) trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF]; else trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED]; } - else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) + else if ((gLinkPlayers[GetBattlerMultiplayerId(battler)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBattlerMultiplayerId(battler)].version & 0xFF) == VERSION_SAPPHIRE) { - if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE) + if (gLinkPlayers[GetBattlerMultiplayerId(battler)].gender != MALE) trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_MAY]; else trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_BRENDAN]; } else { - trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender); + trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBattlerMultiplayerId(battler)].gender); } } } @@ -461,77 +461,77 @@ static void LinkOpponentHandleDrawTrainerPic(void) } } - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + BtlController_HandleDrawTrainerPic(battler, trainerPicId, TRUE, xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), -1); } -static void LinkOpponentHandleTrainerSlide(void) +static void LinkOpponentHandleTrainerSlide(u32 battler) { u32 trainerPicId; - if (gActiveBattler == 1) + if (battler == B_POSITION_OPPONENT_LEFT) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); - BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); - LinkOpponentBufferExecCompleted(); // Possibly a bug, because execution should be completed after the slide in finishes. See Controller_WaitForTrainerPic. + BtlController_HandleTrainerSlide(battler, trainerPicId); + LinkOpponentBufferExecCompleted(battler); // Possibly a bug, because execution should be completed after the slide in finishes. See Controller_WaitForTrainerPic. } -static void LinkOpponentHandleTrainerSlideBack(void) +static void LinkOpponentHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void LinkOpponentHandleMoveAnimation(void) +static void LinkOpponentHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, TRUE); + BtlController_HandleMoveAnimation(battler, TRUE); } -static void LinkOpponentHandlePrintString(void) +static void LinkOpponentHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, TRUE, FALSE); + BtlController_HandlePrintString(battler, TRUE, FALSE); } -static void LinkOpponentHandleHealthBarUpdate(void) +static void LinkOpponentHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); + BtlController_HandleHealthBarUpdate(battler, FALSE); } -static void LinkOpponentHandleIntroTrainerBallThrow(void) +static void LinkOpponentHandleIntroTrainerBallThrow(u32 battler) { - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } -static void LinkOpponentHandleDrawPartyStatusSummary(void) +static void LinkOpponentHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_OPPONENT, TRUE); } -static void LinkOpponentHandleBattleAnimation(void) +static void LinkOpponentHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); + BtlController_HandleBattleAnimation(battler, FALSE, TRUE); } -static void LinkOpponentHandleLinkStandbyMsg(void) +static void LinkOpponentHandleLinkStandbyMsg(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][2]); - LinkOpponentBufferExecCompleted(); + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][2]); + LinkOpponentBufferExecCompleted(battler); } -static void LinkOpponentHandleEndLinkBattle(void) +static void LinkOpponentHandleEndLinkBattle(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][4]); + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][4]); - if (gBattleResources->bufferA[gActiveBattler][1] == B_OUTCOME_DREW) - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + if (gBattleResources->bufferA[battler][1] == B_OUTCOME_DREW) + gBattleOutcome = gBattleResources->bufferA[battler][1]; else - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1] ^ B_OUTCOME_DREW; + gBattleOutcome = gBattleResources->bufferA[battler][1] ^ B_OUTCOME_DREW; - gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[gActiveBattler][2]; + gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[battler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - LinkOpponentBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + LinkOpponentBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 41337a6c7..b08e8c087 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -29,24 +29,24 @@ #include "constants/trainers.h" #include "recorded_battle.h" -static void LinkPartnerHandleLoadMonSprite(void); -static void LinkPartnerHandleSwitchInAnim(void); -static void LinkPartnerHandleDrawTrainerPic(void); -static void LinkPartnerHandleTrainerSlideBack(void); -static void LinkPartnerHandleMoveAnimation(void); -static void LinkPartnerHandlePrintString(void); -static void LinkPartnerHandleHealthBarUpdate(void); -static void LinkPartnerHandleIntroTrainerBallThrow(void); -static void LinkPartnerHandleDrawPartyStatusSummary(void); -static void LinkPartnerHandleBattleAnimation(void); -static void LinkPartnerHandleLinkStandbyMsg(void); -static void LinkPartnerHandleEndLinkBattle(void); +static void LinkPartnerHandleLoadMonSprite(u32 battler); +static void LinkPartnerHandleSwitchInAnim(u32 battler); +static void LinkPartnerHandleDrawTrainerPic(u32 battler); +static void LinkPartnerHandleTrainerSlideBack(u32 battler); +static void LinkPartnerHandleMoveAnimation(u32 battler); +static void LinkPartnerHandlePrintString(u32 battler); +static void LinkPartnerHandleHealthBarUpdate(u32 battler); +static void LinkPartnerHandleIntroTrainerBallThrow(u32 battler); +static void LinkPartnerHandleDrawPartyStatusSummary(u32 battler); +static void LinkPartnerHandleBattleAnimation(u32 battler); +static void LinkPartnerHandleLinkStandbyMsg(u32 battler); +static void LinkPartnerHandleEndLinkBattle(u32 battler); -static void LinkPartnerBufferRunCommand(void); -static void LinkPartnerBufferExecCompleted(void); -static void SwitchIn_WaitAndEnd(void); +static void LinkPartnerBufferRunCommand(u32 battler); +static void LinkPartnerBufferExecCompleted(u32 battler); +static void SwitchIn_WaitAndEnd(u32 battler); -static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -108,121 +108,121 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToLinkPartner(void) +void SetControllerToLinkPartner(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = LinkPartnerBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = LinkPartnerBufferRunCommand; + gBattlerControllerEndFuncs[battler] = LinkPartnerBufferExecCompleted; + gBattlerControllerFuncs[battler] = LinkPartnerBufferRunCommand; } -static void LinkPartnerBufferRunCommand(void) +static void LinkPartnerBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sLinkPartnerBufferCommands)) - sLinkPartnerBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sLinkPartnerBufferCommands)) + sLinkPartnerBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - LinkPartnerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(battler); } } -static void WaitForMonAnimAfterLoad(void) +static void WaitForMonAnimAfterLoad(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) - LinkPartnerBufferExecCompleted(); + if (gSprites[gBattlerSpriteIds[battler]].animEnded && gSprites[gBattlerSpriteIds[battler]].x2 == 0) + LinkPartnerBufferExecCompleted(battler); } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBattler); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(battler); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_WaitAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_WaitAndEnd; } } -static void SwitchIn_WaitAndEnd(void) +static void SwitchIn_WaitAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - LinkPartnerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(battler); } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); } - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void LinkPartnerBufferExecCompleted(void) +static void LinkPartnerBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = LinkPartnerBufferRunCommand; + gBattlerControllerFuncs[battler] = LinkPartnerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void LinkPartnerHandleLoadMonSprite(void) +static void LinkPartnerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); } -static void LinkPartnerHandleSwitchInAnim(void) +static void LinkPartnerHandleSwitchInAnim(u32 battler) { - BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); + BtlController_HandleSwitchInAnim(battler, TRUE, SwitchIn_TryShinyAnim); } -static void LinkPartnerHandleDrawTrainerPic(void) +static void LinkPartnerHandleDrawTrainerPic(u32 battler) { s16 xPos; u32 trainerPicId; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon xPos = 90; else // first mon xPos = 32; @@ -232,76 +232,63 @@ static void LinkPartnerHandleDrawTrainerPic(void) xPos = 80; } - trainerPicId = LinkPlayerGetTrainerPicId(GetBattlerMultiplayerId(gActiveBattler)); - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, FALSE, + trainerPicId = LinkPlayerGetTrainerPicId(GetBattlerMultiplayerId(battler)); + BtlController_HandleDrawTrainerPic(battler, trainerPicId, FALSE, xPos, 80 + 4 * (8 - gTrainerBackPicCoords[trainerPicId].size), -1); } -static void LinkPartnerHandleTrainerSlideBack(void) +static void LinkPartnerHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void LinkPartnerHandleMoveAnimation(void) +static void LinkPartnerHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, TRUE); + BtlController_HandleMoveAnimation(battler, TRUE); } -static void LinkPartnerHandlePrintString(void) +static void LinkPartnerHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, TRUE, FALSE); + BtlController_HandlePrintString(battler, TRUE, FALSE); } -static void LinkPartnerHandleHealthBarUpdate(void) +static void LinkPartnerHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); + BtlController_HandleHealthBarUpdate(battler, FALSE); } -static void LinkPartnerHandleIntroTrainerBallThrow(void) +static void LinkPartnerHandleIntroTrainerBallThrow(u32 battler) { - u32 trainerPicId; - u8 gameVersion, playerGender; - const u32 *trainerPal; - - gameVersion = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF; - playerGender = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; - - if (gameVersion == VERSION_FIRE_RED || gameVersion == VERSION_LEAF_GREEN) - trainerPicId = playerGender + TRAINER_BACK_PIC_RED; - else if (gameVersion == VERSION_RUBY || gameVersion == VERSION_SAPPHIRE) - trainerPicId = playerGender + TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN; - else - trainerPicId = playerGender + TRAINER_BACK_PIC_BRENDAN; - - trainerPal = gTrainerBackPicPaletteTable[trainerPicId].data; + u32 trainerPicId = LinkPlayerGetTrainerPicId(GetBattlerMultiplayerId(battler)); + const u32 *trainerPal = gTrainerBackPicPaletteTable[trainerPicId].data; // Link partner uses the same intro sequence as the player partner. - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); } -static void LinkPartnerHandleDrawPartyStatusSummary(void) +static void LinkPartnerHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE); } -static void LinkPartnerHandleBattleAnimation(void) +static void LinkPartnerHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); + BtlController_HandleBattleAnimation(battler, FALSE, TRUE); } -static void LinkPartnerHandleLinkStandbyMsg(void) +static void LinkPartnerHandleLinkStandbyMsg(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][2]); - LinkPartnerBufferExecCompleted(); + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][2]); + LinkPartnerBufferExecCompleted(battler); } -static void LinkPartnerHandleEndLinkBattle(void) +static void LinkPartnerHandleEndLinkBattle(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][4]); - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; - gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[gActiveBattler][2]; + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][4]); + gBattleOutcome = gBattleResources->bufferA[battler][1]; + gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[battler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - LinkPartnerBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + LinkPartnerBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 5da0ce204..2a89148d3 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -39,29 +39,29 @@ #include "constants/trainers.h" #include "trainer_hill.h" -static void OpponentHandleLoadMonSprite(void); -static void OpponentHandleSwitchInAnim(void); -static void OpponentHandleDrawTrainerPic(void); -static void OpponentHandleTrainerSlide(void); -static void OpponentHandleTrainerSlideBack(void); -static void OpponentHandleMoveAnimation(void); -static void OpponentHandlePrintString(void); -static void OpponentHandleChooseAction(void); -static void OpponentHandleChooseMove(void); -static void OpponentHandleChooseItem(void); -static void OpponentHandleChoosePokemon(void); -static void OpponentHandleHealthBarUpdate(void); -static void OpponentHandleIntroTrainerBallThrow(void); -static void OpponentHandleDrawPartyStatusSummary(void); -static void OpponentHandleBattleAnimation(void); -static void OpponentHandleEndLinkBattle(void); +static void OpponentHandleLoadMonSprite(u32 battler); +static void OpponentHandleSwitchInAnim(u32 battler); +static void OpponentHandleDrawTrainerPic(u32 battler); +static void OpponentHandleTrainerSlide(u32 battler); +static void OpponentHandleTrainerSlideBack(u32 battler); +static void OpponentHandleMoveAnimation(u32 battler); +static void OpponentHandlePrintString(u32 battler); +static void OpponentHandleChooseAction(u32 battler); +static void OpponentHandleChooseMove(u32 battler); +static void OpponentHandleChooseItem(u32 battler); +static void OpponentHandleChoosePokemon(u32 battler); +static void OpponentHandleHealthBarUpdate(u32 battler); +static void OpponentHandleIntroTrainerBallThrow(u32 battler); +static void OpponentHandleDrawPartyStatusSummary(u32 battler); +static void OpponentHandleBattleAnimation(u32 battler); +static void OpponentHandleEndLinkBattle(u32 battler); static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore); -static void OpponentBufferRunCommand(void); -static void OpponentBufferExecCompleted(void); -static void SwitchIn_HandleSoundAndEnd(void); +static void OpponentBufferRunCommand(u32 battler); +static void OpponentBufferExecCompleted(u32 battler); +static void SwitchIn_HandleSoundAndEnd(u32 battler); -static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, @@ -123,78 +123,78 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToOpponent(void) +void SetControllerToOpponent(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = OpponentBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; + gBattlerControllerEndFuncs[battler] = OpponentBufferExecCompleted; + gBattlerControllerFuncs[battler] = OpponentBufferRunCommand; } -static void OpponentBufferRunCommand(void) +static void OpponentBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sOpponentBufferCommands)) - sOpponentBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sOpponentBufferCommands)) + sOpponentBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } } -static void Intro_DelayAndEnd(void) +static void Intro_DelayAndEnd(u32 battler) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - OpponentBufferExecCompleted(); + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + OpponentBufferExecCompleted(battler); } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool8 healthboxAnimDone = FALSE; bool8 twoMons; - twoMons = TwoOpponentIntroMons(gActiveBattler); + twoMons = TwoOpponentIntroMons(battler); if (!twoMons || ((twoMons && (gBattleTypeFlags & BATTLE_TYPE_MULTI) && !BATTLE_TWO_VS_ONE_OPPONENT) || (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; twoMons = FALSE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; twoMons = TRUE; } - gBattleControllerOpponentHealthboxData = &gBattleSpritesDataPtr->healthBoxesData[gActiveBattler]; - gBattleControllerOpponentFlankHealthboxData = &gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)]; + gBattleControllerOpponentHealthboxData = &gBattleSpritesDataPtr->healthBoxesData[battler]; + gBattleControllerOpponentFlankHealthboxData = &gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)]; if (healthboxAnimDone) { if (twoMons == TRUE) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } else return; } - else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + else if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - if (GetBattlerPosition(gActiveBattler) == 3) + if (GetBattlerPosition(battler) == 3) { - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); @@ -202,87 +202,87 @@ static void Intro_WaitForShinyAnimAndHealthbox(void) else return; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; } else return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { bool32 bgmRestored = FALSE; bool32 battlerAnimsDone = FALSE; bool32 twoMons; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); - twoMons = TwoOpponentIntroMons(gActiveBattler); + twoMons = TwoOpponentIntroMons(battler); if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) || BATTLE_TWO_VS_ONE_OPPONENT) && twoMons - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) + TryShinyAnimation(BATTLE_PARTNER(battler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted) { if (twoMons && (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) || BATTLE_TWO_VS_ONE_OPPONENT)) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry + if (!gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry + && gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBattlerPosition(gActiveBattler) == 1) + if (GetBattlerPosition(battler) == 1) m4aMPlayContinue(&gMPlayInfo_BGM); } else m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE; bgmRestored = TRUE; } if (!twoMons || (twoMons && gBattleTypeFlags & BATTLE_TYPE_MULTI && !BATTLE_TWO_VS_ONE_OPPONENT)) { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } } else { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } @@ -292,119 +292,119 @@ static void Intro_TryShinyAnimShowHealthbox(void) { if (twoMons && (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) || BATTLE_TWO_VS_ONE_OPPONENT)) { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + SetBattlerShadowSpriteCallback(BATTLE_PARTNER(battler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void TryShinyAnimAfterMonAnim(void) +static void TryShinyAnimAfterMonAnim(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (gSprites[gBattlerSpriteIds[battler]].x2 == 0 + && !gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd; + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); + gBattlerControllerFuncs[battler] = SwitchIn_HandleSoundAndEnd; } } -static void SwitchIn_HandleSoundAndEnd(void) +static void SwitchIn_HandleSoundAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - CopyBattleSpriteInvisibility(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); + CopyBattleSpriteInvisibility(battler); + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void OpponentBufferExecCompleted(void) +static void OpponentBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; + gBattlerControllerFuncs[battler] = OpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void OpponentHandleLoadMonSprite(void) +static void OpponentHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); } -static void OpponentHandleSwitchInAnim(void) +static void OpponentHandleSwitchInAnim(u32 battler) { - gBattleStruct->monToSwitchIntoId[gActiveBattler] = PARTY_SIZE; - BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); + gBattleStruct->monToSwitchIntoId[battler] = PARTY_SIZE; + BtlController_HandleSwitchInAnim(battler, FALSE, SwitchIn_TryShinyAnim); } static u32 OpponentGetTrainerPicId(u32 battlerId) @@ -466,14 +466,14 @@ static u32 OpponentGetTrainerPicId(u32 battlerId) return trainerPicId; } -static void OpponentHandleDrawTrainerPic(void) +static void OpponentHandleDrawTrainerPic(u32 battler) { s16 xPos; - u32 trainerPicId = OpponentGetTrainerPicId(gActiveBattler); + u32 trainerPicId = OpponentGetTrainerPicId(battler); if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS) && !BATTLE_TWO_VS_ONE_OPPONENT) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; @@ -483,42 +483,42 @@ static void OpponentHandleDrawTrainerPic(void) xPos = 176; } - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + BtlController_HandleDrawTrainerPic(battler, trainerPicId, TRUE, xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), -1); } -static void OpponentHandleTrainerSlide(void) +static void OpponentHandleTrainerSlide(u32 battler) { - u32 trainerPicId = OpponentGetTrainerPicId(gActiveBattler); - BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); + u32 trainerPicId = OpponentGetTrainerPicId(battler); + BtlController_HandleTrainerSlide(battler, trainerPicId); } -static void OpponentHandleTrainerSlideBack(void) +static void OpponentHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void OpponentHandleMoveAnimation(void) +static void OpponentHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, FALSE); + BtlController_HandleMoveAnimation(battler, FALSE); } -static void OpponentHandlePrintString(void) +static void OpponentHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, FALSE, TRUE); + BtlController_HandlePrintString(battler, FALSE, TRUE); } -static void OpponentHandleChooseAction(void) +static void OpponentHandleChooseAction(u32 battler) { AI_TrySwitchOrUseItem(); - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } -static void OpponentHandleChooseMove(void) +static void OpponentHandleChooseMove(u32 battler) { u8 chosenMoveId; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER) || IsWildMonSmart()) @@ -529,8 +529,8 @@ static void OpponentHandleChooseMove(void) } else { - chosenMoveId = gBattleStruct->aiMoveOrAction[gActiveBattler]; - gBattlerTarget = gBattleStruct->aiChosenTarget[gActiveBattler]; + chosenMoveId = gBattleStruct->aiMoveOrAction[battler]; + gBattlerTarget = gBattleStruct->aiChosenTarget[battler]; switch (chosenMoveId) { case AI_CHOICE_WATCH: @@ -549,17 +549,17 @@ static void OpponentHandleChooseMove(void) { u16 chosenMove = moveInfo->moves[chosenMoveId]; - if (GetBattlerMoveTargetType(gActiveBattler, chosenMove) & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) - gBattlerTarget = gActiveBattler; - if (GetBattlerMoveTargetType(gActiveBattler, chosenMove) & MOVE_TARGET_BOTH) + if (GetBattlerMoveTargetType(battler, chosenMove) & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) + gBattlerTarget = battler; + if (GetBattlerMoveTargetType(battler, chosenMove) & MOVE_TARGET_BOTH) { gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - if (ShouldUseZMove(gActiveBattler, gBattlerTarget, chosenMove)) - QueueZMove(gActiveBattler, chosenMove); - if (CanMegaEvolve(gActiveBattler)) // If opponent can mega evolve, do it. + if (ShouldUseZMove(battler, gBattlerTarget, chosenMove)) + QueueZMove(battler, chosenMove); + if (CanMegaEvolve(battler)) // If opponent can mega evolve, do it. BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); else BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gBattlerTarget << 8)); @@ -567,7 +567,7 @@ static void OpponentHandleChooseMove(void) break; } } - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } else // Wild pokemon - use random move { @@ -579,13 +579,13 @@ static void OpponentHandleChooseMove(void) move = moveInfo->moves[chosenMoveId]; } while (move == MOVE_NONE); - if (GetBattlerMoveTargetType(gActiveBattler, move) & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gActiveBattler << 8)); + if (GetBattlerMoveTargetType(battler, move) & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (battler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { do { target = GetBattlerAtPosition(Random() & 2); - } while (!CanTargetBattler(gActiveBattler, target, move)); + } while (!CanTargetBattler(battler, target, move)); #if B_WILD_NATURAL_ENEMIES == TRUE // Don't bother to loop through table if the move can't attack ally @@ -602,8 +602,8 @@ static void OpponentHandleChooseMove(void) {SPECIES_SABLEYE, SPECIES_CARBINK}, {SPECIES_MAREANIE, SPECIES_CORSOLA}, }; - speciesAttacker = gBattleMons[gActiveBattler].species; - speciesTarget = gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(gActiveBattler))].species; + speciesAttacker = gBattleMons[battler].species; + speciesTarget = gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(battler))].species; for (i = 0; i < ARRAY_COUNT(naturalEnemies); i++) { @@ -613,8 +613,8 @@ static void OpponentHandleChooseMove(void) break; } } - if (isPartnerEnemy && CanTargetBattler(gActiveBattler, target, move)) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(BATTLE_PARTNER(gActiveBattler)) << 8)); + if (isPartnerEnemy && CanTargetBattler(battler, target, move)) + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(BATTLE_PARTNER(battler)) << 8)); else BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (target << 8)); } @@ -625,28 +625,28 @@ static void OpponentHandleChooseMove(void) else BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8)); - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } } -static void OpponentHandleChooseItem(void) +static void OpponentHandleChooseItem(u32 battler) { - BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[gActiveBattler]); - OpponentBufferExecCompleted(); + BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[battler]); + OpponentBufferExecCompleted(battler); } -static void OpponentHandleChoosePokemon(void) +static void OpponentHandleChoosePokemon(u32 battler) { s32 chosenMonId; s32 pokemonInBattle = 1; // Choosing Revival Blessing target - if ((gBattleResources->bufferA[gActiveBattler][1] & 0xF) == PARTY_ACTION_CHOOSE_FAINTED_MON) + if ((gBattleResources->bufferA[battler][1] & 0xF) == PARTY_ACTION_CHOOSE_FAINTED_MON) { - chosenMonId = gSelectedMonPartyId = GetFirstFaintedPartyIndex(gActiveBattler); + chosenMonId = gSelectedMonPartyId = GetFirstFaintedPartyIndex(battler); } // Switching out - else if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE) + else if (*(gBattleStruct->AI_monToSwitchIntoId + battler) == PARTY_SIZE) { chosenMonId = GetMostSuitableMonToSwitchInto(); @@ -666,7 +666,7 @@ static void OpponentHandleChoosePokemon(void) } - GetAIPartyIndexes(gActiveBattler, &firstId, &lastId); + GetAIPartyIndexes(battler, &firstId, &lastId); for (chosenMonId = (lastId-1); chosenMonId >= firstId; chosenMonId--) { @@ -681,16 +681,16 @@ static void OpponentHandleChoosePokemon(void) } } } - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; + *(gBattleStruct->monToSwitchIntoId + battler) = chosenMonId; } else { - chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler); - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; + chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + battler); + *(gBattleStruct->AI_monToSwitchIntoId + battler) = PARTY_SIZE; + *(gBattleStruct->monToSwitchIntoId + battler) = chosenMonId; } BtlController_EmitChosenMonReturnValue(BUFFER_B, chosenMonId, NULL); - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } @@ -701,9 +701,7 @@ static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore) for (i = 0, count = 0; i < PARTY_SIZE; i++) { if (i != slotToIgnore - && GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) - && GetMonData(&gEnemyParty[i], MON_DATA_HP) != 0) + && IsValidForBattle(&gEnemyParty[i])) { count++; } @@ -712,27 +710,27 @@ static u8 CountAIAliveNonEggMonsExcept(u8 slotToIgnore) return count; } -static void OpponentHandleHealthBarUpdate(void) +static void OpponentHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); + BtlController_HandleHealthBarUpdate(battler, FALSE); } -static void OpponentHandleIntroTrainerBallThrow(void) +static void OpponentHandleIntroTrainerBallThrow(u32 battler) { - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } -static void OpponentHandleDrawPartyStatusSummary(void) +static void OpponentHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_OPPONENT, TRUE); } -static void OpponentHandleBattleAnimation(void) +static void OpponentHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); + BtlController_HandleBattleAnimation(battler, FALSE, FALSE); } -static void OpponentHandleEndLinkBattle(void) +static void OpponentHandleEndLinkBattle(u32 battler) { if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { @@ -740,5 +738,5 @@ static void OpponentHandleEndLinkBattle(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(gMain.savedCallback); } - OpponentBufferExecCompleted(); + OpponentBufferExecCompleted(battler); } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e944721e6..591b776fb 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -37,67 +37,63 @@ #include "constants/trainers.h" #include "constants/rgb.h" -static void PlayerBufferExecCompleted(void); -static void PlayerHandleLoadMonSprite(void); -static void PlayerHandleSwitchInAnim(void); -static void PlayerHandleDrawTrainerPic(void); -static void PlayerHandleTrainerSlide(void); -static void PlayerHandleTrainerSlideBack(void); -static void PlayerHandlePaletteFade(void); -static void PlayerHandleSuccessBallThrowAnim(void); -static void PlayerHandleBallThrowAnim(void); -static void PlayerHandlePause(void); -static void PlayerHandleMoveAnimation(void); -static void PlayerHandlePrintString(void); -static void PlayerHandlePrintSelectionString(void); -static void PlayerHandleChooseAction(void); -static void PlayerHandleYesNoBox(void); -static void PlayerHandleChooseMove(void); -static void PlayerHandleChooseItem(void); -static void PlayerHandleChoosePokemon(void); -static void PlayerHandleCmd23(void); -static void PlayerHandleHealthBarUpdate(void); -static void PlayerHandleStatusXor(void); -static void PlayerHandleDMA3Transfer(void); -static void PlayerHandlePlayBGM(void); -static void PlayerHandleTwoReturnValues(void); -static void PlayerHandleChosenMonReturnValue(void); -static void PlayerHandleOneReturnValue(void); -static void PlayerHandleOneReturnValue_Duplicate(void); -static void PlayerHandleIntroTrainerBallThrow(void); -static void PlayerHandleDrawPartyStatusSummary(void); -static void PlayerHandleEndBounceEffect(void); -static void PlayerHandleBattleAnimation(void); -static void PlayerHandleLinkStandbyMsg(void); -static void PlayerHandleResetActionMoveSelection(void); -static void PlayerHandleEndLinkBattle(void); -static void PlayerHandleBattleDebug(void); +static void PlayerBufferExecCompleted(u32 battler); +static void PlayerHandleLoadMonSprite(u32 battler); +static void PlayerHandleSwitchInAnim(u32 battler); +static void PlayerHandleDrawTrainerPic(u32 battler); +static void PlayerHandleTrainerSlide(u32 battler); +static void PlayerHandleTrainerSlideBack(u32 battler); +static void PlayerHandlePaletteFade(u32 battler); +static void PlayerHandleSuccessBallThrowAnim(u32 battler); +static void PlayerHandleBallThrowAnim(u32 battler); +static void PlayerHandlePause(u32 battler); +static void PlayerHandleMoveAnimation(u32 battler); +static void PlayerHandlePrintString(u32 battler); +static void PlayerHandlePrintSelectionString(u32 battler); +static void PlayerHandleChooseAction(u32 battler); +static void PlayerHandleYesNoBox(u32 battler); +static void PlayerHandleChooseMove(u32 battler); +static void PlayerHandleChooseItem(u32 battler); +static void PlayerHandleChoosePokemon(u32 battler); +static void PlayerHandleCmd23(u32 battler); +static void PlayerHandleHealthBarUpdate(u32 battler); +static void PlayerHandleStatusXor(u32 battler); +static void PlayerHandleDMA3Transfer(u32 battler); +static void PlayerHandlePlayBGM(u32 battler); +static void PlayerHandleTwoReturnValues(u32 battler); +static void PlayerHandleChosenMonReturnValue(u32 battler); +static void PlayerHandleOneReturnValue(u32 battler); +static void PlayerHandleOneReturnValue_Duplicate(u32 battler); +static void PlayerHandleIntroTrainerBallThrow(u32 battler); +static void PlayerHandleDrawPartyStatusSummary(u32 battler); +static void PlayerHandleEndBounceEffect(u32 battler); +static void PlayerHandleBattleAnimation(u32 battler); +static void PlayerHandleLinkStandbyMsg(u32 battler); +static void PlayerHandleResetActionMoveSelection(u32 battler); +static void PlayerHandleEndLinkBattle(u32 battler); +static void PlayerHandleBattleDebug(u32 battler); -static void PlayerBufferRunCommand(void); -static void HandleInputChooseTarget(void); -static void HandleInputChooseMove(void); -static void MoveSelectionDisplayPpNumber(void); -static void MoveSelectionDisplayPpString(void); -static void MoveSelectionDisplayMoveType(void); -static void MoveSelectionDisplayMoveNames(void); -static void HandleMoveSwitching(void); -static void SwitchIn_HandleSoundAndEnd(void); -static void WaitForMonSelection(void); -static void CompleteWhenChoseItem(void); +static void PlayerBufferRunCommand(u32 battler); +static void HandleInputChooseTarget(u32 battler); +static void HandleInputChooseMove(u32 battler); +static void MoveSelectionDisplayPpNumber(u32 battler); +static void MoveSelectionDisplayPpString(u32 battler); +static void MoveSelectionDisplayMoveType(u32 battler); +static void MoveSelectionDisplayMoveNames(u32 battler); +static void HandleMoveSwitching(u32 battler); +static void SwitchIn_HandleSoundAndEnd(u32 battler); +static void WaitForMonSelection(u32 battler); +static void CompleteWhenChoseItem(u32 battler); static void Task_LaunchLvlUpAnim(u8); static void Task_PrepareToGiveExpWithExpBar(u8); static void Task_SetControllerToWaitForString(u8); static void Task_GiveExpWithExpBar(u8); static void Task_UpdateLvlInHealthbox(u8); static void PrintLinkStandbyMsg(void); -static u32 CopyPlayerMonData(u8, u8 *); -static void SetPlayerMonData(u8); -static void PlayerDoMoveAnimation(void); -static void Task_StartSendOutAnim(u8); -static void ReloadMoveNames(void); +static void ReloadMoveNames(u32 battler); -static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, @@ -159,57 +155,53 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void BattleControllerDummy(void) +void SetControllerToPlayer(u32 battler) { -} - -void SetControllerToPlayer(void) -{ - gBattlerControllerEndFuncs[gActiveBattler] = PlayerBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = PlayerBufferRunCommand; + gBattlerControllerEndFuncs[battler] = PlayerBufferExecCompleted; + gBattlerControllerFuncs[battler] = PlayerBufferRunCommand; gDoingBattleAnim = FALSE; gPlayerDpadHoldFrames = 0; } -static void PlayerBufferExecCompleted(void) +static void PlayerBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = PlayerBufferRunCommand; + gBattlerControllerFuncs[battler] = PlayerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void PlayerBufferRunCommand(void) +static void PlayerBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerBufferCommands)) - sPlayerBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sPlayerBufferCommands)) + sPlayerBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void CompleteOnBattlerSpritePosX_0(void) +static void CompleteOnBattlerSpritePosX_0(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) - PlayerBufferExecCompleted(); + if (gSprites[gBattlerSpriteIds[battler]].x2 == 0) + PlayerBufferExecCompleted(battler); } -static void HandleInputChooseAction(void) +static void HandleInputChooseAction(u32 battler) { - u16 itemId = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); + u16 itemId = gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8); - DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); - DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); + DoBounceEffect(battler, BOUNCE_HEALTHBOX, 7, 1); + DoBounceEffect(battler, BOUNCE_MON, 7, 1); if (JOY_REPEAT(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; @@ -221,7 +213,7 @@ static void HandleInputChooseAction(void) PlaySE(SE_SELECT); TryHideLastUsedBall(); - switch (gActionSelectionCursor[gActiveBattler]) + switch (gActionSelectionCursor[battler]) { case 0: // Top left BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); @@ -236,63 +228,63 @@ static void HandleInputChooseAction(void) BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_RUN, 0); break; } - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } else if (JOY_NEW(DPAD_LEFT)) { - if (gActionSelectionCursor[gActiveBattler] & 1) // if is B_ACTION_USE_ITEM or B_ACTION_RUN + if (gActionSelectionCursor[battler] & 1) // if is B_ACTION_USE_ITEM or B_ACTION_RUN { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_RIGHT)) { - if (!(gActionSelectionCursor[gActiveBattler] & 1)) // if is B_ACTION_USE_MOVE or B_ACTION_SWITCH + if (!(gActionSelectionCursor[battler] & 1)) // if is B_ACTION_USE_MOVE or B_ACTION_SWITCH { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_UP)) { - if (gActionSelectionCursor[gActiveBattler] & 2) // if is B_ACTION_SWITCH or B_ACTION_RUN + if (gActionSelectionCursor[battler] & 2) // if is B_ACTION_SWITCH or B_ACTION_RUN { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_DOWN)) { - if (!(gActionSelectionCursor[gActiveBattler] & 2)) // if is B_ACTION_USE_MOVE or B_ACTION_USE_ITEM + if (!(gActionSelectionCursor[battler] & 2)) // if is B_ACTION_USE_MOVE or B_ACTION_USE_ITEM { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) { if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - && GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT + && GetBattlerPosition(battler) == B_POSITION_PLAYER_RIGHT && !(gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { // Return item to bag if partner had selected one. - if (gBattleResources->bufferA[gActiveBattler][1] == B_ACTION_USE_ITEM) + if (gBattleResources->bufferA[battler][1] == B_ACTION_USE_ITEM) { AddBagItem(itemId, 1); } PlaySE(SE_SELECT); BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_CANCEL_PARTNER, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } else if (JOY_NEW(START_BUTTON)) @@ -303,7 +295,7 @@ static void HandleInputChooseAction(void) else if (JOY_NEW(SELECT_BUTTON)) { BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_DEBUG, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } #endif #if B_LAST_USED_BALL == TRUE @@ -312,17 +304,17 @@ static void HandleInputChooseAction(void) PlaySE(SE_SELECT); TryHideLastUsedBall(); BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_THROW_BALL, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } #endif } -static void HandleInputChooseTarget(void) +static void HandleInputChooseTarget(u32 battler) { s32 i; static const u8 identities[MAX_BATTLERS_COUNT] = {B_POSITION_PLAYER_LEFT, B_POSITION_PLAYER_RIGHT, B_POSITION_OPPONENT_RIGHT, B_POSITION_OPPONENT_LEFT}; - u16 move = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler]); - u16 moveTarget = GetBattlerMoveTargetType(gActiveBattler, move); + u16 move = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_MOVE1 + gMoveSelectionCursor[battler]); + u16 moveTarget = GetBattlerMoveTargetType(battler, move); DoBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX, 15, 1); for (i = 0; i < gBattlersCount; i++) @@ -341,21 +333,21 @@ static void HandleInputChooseTarget(void) PlaySE(SE_SELECT); gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget; if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8)); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); TryHideLastUsedBall(); HideTriggerSprites(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) { PlaySE(SE_SELECT); gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget; - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; - DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); - DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); + gBattlerControllerFuncs[battler] = HandleInputChooseMove; + DoBounceEffect(battler, BOUNCE_HEALTHBOX, 7, 1); + DoBounceEffect(battler, BOUNCE_MON, 7, 1); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); } else if (JOY_NEW(DPAD_LEFT | DPAD_UP)) @@ -390,7 +382,7 @@ static void HandleInputChooseTarget(void) { case B_POSITION_PLAYER_LEFT: case B_POSITION_PLAYER_RIGHT: - if (gActiveBattler != gMultiUsePlayerCursor) + if (battler != gMultiUsePlayerCursor) i++; else if (moveTarget & MOVE_TARGET_USER_OR_SELECTED) i++; @@ -402,7 +394,7 @@ static void HandleInputChooseTarget(void) } if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor] - || !CanTargetBattler(gActiveBattler, gMultiUsePlayerCursor, move)) + || !CanTargetBattler(battler, gMultiUsePlayerCursor, move)) i = 0; } while (i == 0); } @@ -440,7 +432,7 @@ static void HandleInputChooseTarget(void) { case B_POSITION_PLAYER_LEFT: case B_POSITION_PLAYER_RIGHT: - if (gActiveBattler != gMultiUsePlayerCursor) + if (battler != gMultiUsePlayerCursor) i++; else if (moveTarget & MOVE_TARGET_USER_OR_SELECTED) i++; @@ -452,7 +444,7 @@ static void HandleInputChooseTarget(void) } if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor] - || !CanTargetBattler(gActiveBattler, gMultiUsePlayerCursor, move)) + || !CanTargetBattler(battler, gMultiUsePlayerCursor, move)) i = 0; } while (i == 0); } @@ -474,12 +466,12 @@ static void HideAllTargets(void) } } -static void HideShownTargets(void) +static void HideShownTargets(u32 battler) { s32 i; for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - if (IsBattlerAlive(i) && gBattleSpritesDataPtr->healthBoxesData[i].healthboxIsBouncing && i != gActiveBattler) + if (IsBattlerAlive(i) && gBattleSpritesDataPtr->healthBoxesData[i].healthboxIsBouncing && i != battler) { gSprites[gBattlerSpriteIds[i]].callback = SpriteCB_HideAsMoveTarget; EndBounceEffect(i, BOUNCE_HEALTHBOX); @@ -487,7 +479,7 @@ static void HideShownTargets(void) } } -static void HandleInputShowEntireFieldTargets(void) +static void HandleInputShowEntireFieldTargets(u32 battler) { if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; @@ -499,23 +491,23 @@ static void HandleInputShowEntireFieldTargets(void) PlaySE(SE_SELECT); HideAllTargets(); if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8)); HideMegaTriggerSprite(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) { PlaySE(SE_SELECT); HideAllTargets(); - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; - DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); - DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); + gBattlerControllerFuncs[battler] = HandleInputChooseMove; + DoBounceEffect(battler, BOUNCE_HEALTHBOX, 7, 1); + DoBounceEffect(battler, BOUNCE_MON, 7, 1); } } -static void HandleInputShowTargets(void) +static void HandleInputShowTargets(u32 battler) { if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; @@ -525,22 +517,22 @@ static void HandleInputShowTargets(void) if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - HideShownTargets(); + HideShownTargets(battler); if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8)); HideTriggerSprites(); TryHideLastUsedBall(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) { PlaySE(SE_SELECT); - HideShownTargets(); - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; - DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); - DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); + HideShownTargets(battler); + gBattlerControllerFuncs[battler] = HandleInputChooseMove; + DoBounceEffect(battler, BOUNCE_HEALTHBOX, 7, 1); + DoBounceEffect(battler, BOUNCE_MON, 7, 1); } } @@ -553,11 +545,11 @@ static void TryShowAsTarget(u32 battlerId) } } -static void HandleInputChooseMove(void) +static void HandleInputChooseMove(u32 battler) { u16 moveTarget; u32 canSelectTarget = 0; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; @@ -567,7 +559,7 @@ static void HandleInputChooseMove(void) if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE) + if (moveInfo->moves[gMoveSelectionCursor[battler]] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST && moveInfo->monType3 != TYPE_GHOST) moveTarget = MOVE_TARGET_USER; @@ -576,43 +568,43 @@ static void HandleInputChooseMove(void) } else { - moveTarget = GetBattlerMoveTargetType(gActiveBattler, moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]); + moveTarget = GetBattlerMoveTargetType(battler, moveInfo->moves[gMoveSelectionCursor[battler]]); } if (gBattleStruct->zmove.viewing) { - u16 chosenMove = moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]; + u16 chosenMove = moveInfo->moves[gMoveSelectionCursor[battler]]; - QueueZMove(gActiveBattler, chosenMove); + QueueZMove(battler, chosenMove); gBattleStruct->zmove.viewing = FALSE; - if (gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].split != SPLIT_STATUS) + if (gBattleMoves[moveInfo->moves[gMoveSelectionCursor[battler]]].split != SPLIT_STATUS) moveTarget = MOVE_TARGET_SELECTED; //damaging z moves always have selected target } if (moveTarget & MOVE_TARGET_USER) - gMultiUsePlayerCursor = gActiveBattler; + gMultiUsePlayerCursor = battler; else - gMultiUsePlayerCursor = GetBattlerAtPosition(BATTLE_OPPOSITE(GET_BATTLER_SIDE(gActiveBattler))); + gMultiUsePlayerCursor = GetBattlerAtPosition(BATTLE_OPPOSITE(GET_BATTLER_SIDE(battler))); - if (!gBattleResources->bufferA[gActiveBattler][1]) // not a double battle + if (!gBattleResources->bufferA[battler][1]) // not a double battle { - if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleResources->bufferA[gActiveBattler][2]) + if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleResources->bufferA[battler][2]) canSelectTarget = 1; } else // double battle { if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER | MOVE_TARGET_ALLY))) canSelectTarget = 1; // either selected or user - if (moveTarget == (MOVE_TARGET_USER | MOVE_TARGET_ALLY) && IsBattlerAlive(BATTLE_PARTNER(gActiveBattler))) + if (moveTarget == (MOVE_TARGET_USER | MOVE_TARGET_ALLY) && IsBattlerAlive(BATTLE_PARTNER(battler))) canSelectTarget = 1; - if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0) + if (moveInfo->currentPp[gMoveSelectionCursor[battler]] == 0) { canSelectTarget = 0; } else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) { - gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler); + gMultiUsePlayerCursor = GetDefaultMoveTarget(battler); canSelectTarget = 0; } @@ -631,7 +623,7 @@ static void HandleInputChooseMove(void) TryShowAsTarget(gMultiUsePlayerCursor); TryShowAsTarget(BATTLE_PARTNER(gMultiUsePlayerCursor)); if (moveTarget & MOVE_TARGET_FOES_AND_ALLY) - TryShowAsTarget(BATTLE_PARTNER(gActiveBattler)); + TryShowAsTarget(BATTLE_PARTNER(battler)); canSelectTarget = 2; } #endif @@ -642,18 +634,18 @@ static void HandleInputChooseMove(void) case 0: default: if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8)); HideTriggerSprites(); TryHideLastUsedBall(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); break; case 1: - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; + gBattlerControllerFuncs[battler] = HandleInputChooseTarget; if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) - gMultiUsePlayerCursor = gActiveBattler; + gMultiUsePlayerCursor = battler; else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]) gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else @@ -662,10 +654,10 @@ static void HandleInputChooseMove(void) gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget; break; case 2: - gBattlerControllerFuncs[gActiveBattler] = HandleInputShowTargets; + gBattlerControllerFuncs[battler] = HandleInputShowTargets; break; case 3: // Entire field - gBattlerControllerFuncs[gActiveBattler] = HandleInputShowEntireFieldTargets; + gBattlerControllerFuncs[battler] = HandleInputShowEntireFieldTargets; break; } } @@ -674,7 +666,7 @@ static void HandleInputChooseMove(void) PlaySE(SE_SELECT); if (gBattleStruct->zmove.viewing) { - ReloadMoveNames(); + ReloadMoveNames(battler); } else { @@ -682,82 +674,82 @@ static void HandleInputChooseMove(void) gBattleStruct->zmove.viable = FALSE; BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0xFFFF); HideTriggerSprites(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } else if (JOY_NEW(DPAD_LEFT) && !gBattleStruct->zmove.viewing) { - if (gMoveSelectionCursor[gActiveBattler] & 1) + if (gMoveSelectionCursor[battler] & 1) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); - TryChangeZIndicator(gActiveBattler, gMoveSelectionCursor[gActiveBattler]); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); + TryChangeZIndicator(battler, gMoveSelectionCursor[battler]); } } else if (JOY_NEW(DPAD_RIGHT) && !gBattleStruct->zmove.viewing) { - if (!(gMoveSelectionCursor[gActiveBattler] & 1) - && (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose) + if (!(gMoveSelectionCursor[battler] & 1) + && (gMoveSelectionCursor[battler] ^ 1) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); - TryChangeZIndicator(gActiveBattler, gMoveSelectionCursor[gActiveBattler]); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); + TryChangeZIndicator(battler, gMoveSelectionCursor[battler]); } } else if (JOY_NEW(DPAD_UP) && !gBattleStruct->zmove.viewing) { - if (gMoveSelectionCursor[gActiveBattler] & 2) + if (gMoveSelectionCursor[battler] & 2) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); - TryChangeZIndicator(gActiveBattler, gMoveSelectionCursor[gActiveBattler]); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); + TryChangeZIndicator(battler, gMoveSelectionCursor[battler]); } } else if (JOY_NEW(DPAD_DOWN) && !gBattleStruct->zmove.viewing) { - if (!(gMoveSelectionCursor[gActiveBattler] & 2) - && (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose) + if (!(gMoveSelectionCursor[battler] & 2) + && (gMoveSelectionCursor[battler] ^ 2) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); - TryChangeZIndicator(gActiveBattler, gMoveSelectionCursor[gActiveBattler]); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); + TryChangeZIndicator(battler, gMoveSelectionCursor[battler]); } } else if (JOY_NEW(SELECT_BUTTON) && !gBattleStruct->zmove.viewing) { if (gNumberOfMovesToChoose > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 29); - if (gMoveSelectionCursor[gActiveBattler] != 0) + if (gMoveSelectionCursor[battler] != 0) gMultiUsePlayerCursor = 0; else - gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBattler] + 1; + gMultiUsePlayerCursor = gMoveSelectionCursor[battler] + 1; MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); BattlePutTextOnWindow(gText_BattleSwitchWhich, B_WIN_SWITCH_PROMPT); - gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitching; + gBattlerControllerFuncs[battler] = HandleMoveSwitching; } } else if (JOY_NEW(START_BUTTON)) { - if (CanMegaEvolve(gActiveBattler)) + if (CanMegaEvolve(battler)) { gBattleStruct->mega.playerSelect ^= 1; ChangeMegaTriggerSprite(gBattleStruct->mega.triggerSpriteId, gBattleStruct->mega.playerSelect); @@ -771,23 +763,23 @@ static void HandleInputChooseMove(void) if (!gBattleStruct->zmove.viewing) MoveSelectionDisplayZMove(gBattleStruct->zmove.chosenZMove); else - ReloadMoveNames(); + ReloadMoveNames(battler); } } } -static void ReloadMoveNames(void) +static void ReloadMoveNames(u32 battler) { gBattleStruct->mega.playerSelect = FALSE; gBattleStruct->zmove.viewing = FALSE; - MoveSelectionDestroyCursorAt(0); - MoveSelectionDisplayMoveNames(); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); + MoveSelectionDestroyCursorAt(battler); + MoveSelectionDisplayMoveNames(battler); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); } -static u32 HandleMoveInputUnused(void) +static u32 HandleMoveInputUnused(u32 battler) { u32 var = 0; @@ -803,41 +795,41 @@ static u32 HandleMoveInputUnused(void) gBattle_BG0_Y = DISPLAY_HEIGHT * 2; var = 0xFF; } - if (JOY_NEW(DPAD_LEFT) && gMoveSelectionCursor[gActiveBattler] & 1) + if (JOY_NEW(DPAD_LEFT) && gMoveSelectionCursor[battler] & 1) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); } - if (JOY_NEW(DPAD_RIGHT) && !(gMoveSelectionCursor[gActiveBattler] & 1) - && (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose) + if (JOY_NEW(DPAD_RIGHT) && !(gMoveSelectionCursor[battler] & 1) + && (gMoveSelectionCursor[battler] ^ 1) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); } - if (JOY_NEW(DPAD_UP) && gMoveSelectionCursor[gActiveBattler] & 2) + if (JOY_NEW(DPAD_UP) && gMoveSelectionCursor[battler] & 2) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); } - if (JOY_NEW(DPAD_DOWN) && !(gMoveSelectionCursor[gActiveBattler] & 2) - && (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose) + if (JOY_NEW(DPAD_DOWN) && !(gMoveSelectionCursor[battler] & 2) + && (gMoveSelectionCursor[battler] ^ 2) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); - gMoveSelectionCursor[gActiveBattler] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[battler]); + gMoveSelectionCursor[battler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); } return var; } -static void HandleMoveSwitching(void) +static void HandleMoveSwitching(u32 battler) { u8 perMovePPBonuses[MAX_MON_MOVES]; struct ChooseMoveStruct moveStruct; @@ -845,76 +837,76 @@ static void HandleMoveSwitching(void) if (JOY_NEW(A_BUTTON | SELECT_BUTTON)) { - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); PlaySE(SE_SELECT); - if (gMoveSelectionCursor[gActiveBattler] != gMultiUsePlayerCursor) + if (gMoveSelectionCursor[battler] != gMultiUsePlayerCursor) { - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); s32 i; // swap moves and pp - i = moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]; - moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] = moveInfo->moves[gMultiUsePlayerCursor]; + i = moveInfo->moves[gMoveSelectionCursor[battler]]; + moveInfo->moves[gMoveSelectionCursor[battler]] = moveInfo->moves[gMultiUsePlayerCursor]; moveInfo->moves[gMultiUsePlayerCursor] = i; - i = moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]]; - moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] = moveInfo->currentPp[gMultiUsePlayerCursor]; + i = moveInfo->currentPp[gMoveSelectionCursor[battler]]; + moveInfo->currentPp[gMoveSelectionCursor[battler]] = moveInfo->currentPp[gMultiUsePlayerCursor]; moveInfo->currentPp[gMultiUsePlayerCursor] = i; - i = moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]]; - moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]] = moveInfo->maxPp[gMultiUsePlayerCursor]; + i = moveInfo->maxPp[gMoveSelectionCursor[battler]]; + moveInfo->maxPp[gMoveSelectionCursor[battler]] = moveInfo->maxPp[gMultiUsePlayerCursor]; moveInfo->maxPp[gMultiUsePlayerCursor] = i; - if (gDisableStructs[gActiveBattler].mimickedMoves & gBitTable[gMoveSelectionCursor[gActiveBattler]]) + if (gDisableStructs[battler].mimickedMoves & gBitTable[gMoveSelectionCursor[battler]]) { - gDisableStructs[gActiveBattler].mimickedMoves &= (~gBitTable[gMoveSelectionCursor[gActiveBattler]]); - gDisableStructs[gActiveBattler].mimickedMoves |= gBitTable[gMultiUsePlayerCursor]; + gDisableStructs[battler].mimickedMoves &= (~gBitTable[gMoveSelectionCursor[battler]]); + gDisableStructs[battler].mimickedMoves |= gBitTable[gMultiUsePlayerCursor]; } - MoveSelectionDisplayMoveNames(); + MoveSelectionDisplayMoveNames(battler); for (i = 0; i < MAX_MON_MOVES; i++) - perMovePPBonuses[i] = (gBattleMons[gActiveBattler].ppBonuses & (3 << (i * 2))) >> (i * 2); + perMovePPBonuses[i] = (gBattleMons[battler].ppBonuses & (3 << (i * 2))) >> (i * 2); - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]] = perMovePPBonuses[gMultiUsePlayerCursor]; + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[battler]]; + perMovePPBonuses[gMoveSelectionCursor[battler]] = perMovePPBonuses[gMultiUsePlayerCursor]; perMovePPBonuses[gMultiUsePlayerCursor] = totalPPBonuses; totalPPBonuses = 0; for (i = 0; i < MAX_MON_MOVES; i++) totalPPBonuses |= perMovePPBonuses[i] << (i * 2); - gBattleMons[gActiveBattler].ppBonuses = totalPPBonuses; + gBattleMons[battler].ppBonuses = totalPPBonuses; for (i = 0; i < MAX_MON_MOVES; i++) { - gBattleMons[gActiveBattler].moves[i] = moveInfo->moves[i]; - gBattleMons[gActiveBattler].pp[i] = moveInfo->currentPp[i]; + gBattleMons[battler].moves[i] = moveInfo->moves[i]; + gBattleMons[battler].pp[i] = moveInfo->currentPp[i]; } - if (!(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) + if (!(gBattleMons[battler].status2 & STATUS2_TRANSFORMED)) { for (i = 0; i < MAX_MON_MOVES; i++) { - moveStruct.moves[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + i); - moveStruct.currentPp[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP1 + i); + moveStruct.moves[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_MOVE1 + i); + moveStruct.currentPp[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_PP1 + i); } - totalPPBonuses = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP_BONUSES); + totalPPBonuses = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_PP_BONUSES); for (i = 0; i < MAX_MON_MOVES; i++) perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); - i = moveStruct.moves[gMoveSelectionCursor[gActiveBattler]]; - moveStruct.moves[gMoveSelectionCursor[gActiveBattler]] = moveStruct.moves[gMultiUsePlayerCursor]; + i = moveStruct.moves[gMoveSelectionCursor[battler]]; + moveStruct.moves[gMoveSelectionCursor[battler]] = moveStruct.moves[gMultiUsePlayerCursor]; moveStruct.moves[gMultiUsePlayerCursor] = i; - i = moveStruct.currentPp[gMoveSelectionCursor[gActiveBattler]]; - moveStruct.currentPp[gMoveSelectionCursor[gActiveBattler]] = moveStruct.currentPp[gMultiUsePlayerCursor]; + i = moveStruct.currentPp[gMoveSelectionCursor[battler]]; + moveStruct.currentPp[gMoveSelectionCursor[battler]] = moveStruct.currentPp[gMultiUsePlayerCursor]; moveStruct.currentPp[gMultiUsePlayerCursor] = i; - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]] = perMovePPBonuses[gMultiUsePlayerCursor]; + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[battler]]; + perMovePPBonuses[gMoveSelectionCursor[battler]] = perMovePPBonuses[gMultiUsePlayerCursor]; perMovePPBonuses[gMultiUsePlayerCursor] = totalPPBonuses; totalPPBonuses = 0; @@ -923,45 +915,45 @@ static void HandleMoveSwitching(void) for (i = 0; i < MAX_MON_MOVES; i++) { - SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + i, &moveStruct.moves[i]); - SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP1 + i, &moveStruct.currentPp[i]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_MOVE1 + i, &moveStruct.moves[i]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_PP1 + i, &moveStruct.currentPp[i]); } - SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP_BONUSES, &totalPPBonuses); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_PP_BONUSES, &totalPPBonuses); } } - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; - gMoveSelectionCursor[gActiveBattler] = gMultiUsePlayerCursor; - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpString(); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); - GetUsableZMoves(gActiveBattler, moveInfo->moves); + gBattlerControllerFuncs[battler] = HandleInputChooseMove; + gMoveSelectionCursor[battler] = gMultiUsePlayerCursor; + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpString(battler); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); + GetUsableZMoves(battler, moveInfo->moves); } else if (JOY_NEW(B_BUTTON | SELECT_BUTTON)) { PlaySE(SE_SELECT); MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; - MoveSelectionDisplayPpString(); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + gBattlerControllerFuncs[battler] = HandleInputChooseMove; + MoveSelectionDisplayPpString(battler); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); } else if (JOY_NEW(DPAD_LEFT)) { if (gMultiUsePlayerCursor & 1) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 1; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -971,15 +963,15 @@ static void HandleMoveSwitching(void) { if (!(gMultiUsePlayerCursor & 1) && (gMultiUsePlayerCursor ^ 1) < gNumberOfMovesToChoose) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 1; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -989,15 +981,15 @@ static void HandleMoveSwitching(void) { if (gMultiUsePlayerCursor & 2) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 2; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -1007,15 +999,15 @@ static void HandleMoveSwitching(void) { if (!(gMultiUsePlayerCursor & 2) && (gMultiUsePlayerCursor ^ 2) < gNumberOfMovesToChoose) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 2; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[battler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -1023,7 +1015,7 @@ static void HandleMoveSwitching(void) } } -static void SetLinkBattleEndCallbacks(void) +static void SetLinkBattleEndCallbacks(u32 battler) { if (gWirelessCommType == 0) { @@ -1054,7 +1046,7 @@ static void SetLinkBattleEndCallbacks(void) } // Despite handling link battles separately, this is only ever used by link battles -void SetBattleEndCallbacks(void) +void SetBattleEndCallbacks(u32 battler) { if (!gPaletteFade.active) { @@ -1067,7 +1059,7 @@ void SetBattleEndCallbacks(void) else SetLinkStandbyCallback(); - gBattlerControllerFuncs[gActiveBattler] = SetLinkBattleEndCallbacks; + gBattlerControllerFuncs[battler] = SetLinkBattleEndCallbacks; } } else @@ -1080,120 +1072,120 @@ void SetBattleEndCallbacks(void) } } -static void Intro_DelayAndEnd(void) +static void Intro_DelayAndEnd(u32 battler) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - PlayerBufferExecCompleted(); + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + PlayerBufferExecCompleted(battler); } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool8 healthboxAnimDone = FALSE; // Check if healthbox has finished sliding in - if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(battler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; } // If healthbox and shiny anim are done - if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { // Reset shiny anim (even if it didn't occur) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); - if (TwoPlayerIntroMons(gActiveBattler)) - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], BATTLE_PARTNER(gActiveBattler)); + if (TwoPlayerIntroMons(battler)) + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], BATTLE_PARTNER(battler)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { bool32 bgmRestored = FALSE; bool32 battlerAnimsDone = FALSE; // Start shiny animation if applicable for 1st pokemon - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); // Start shiny animation if applicable for 2nd pokemon - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) + TryShinyAnimation(BATTLE_PARTNER(battler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); // Show healthbox after ball anim - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted) { - if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(battler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE; } // Restore bgm after cry has played and healthbox anim is started - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry + if (!gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry + && gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) m4aMPlayContinue(&gMPlayInfo_BGM); else m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE; bgmRestored = TRUE; } // Wait for battler anims - if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + if (TwoPlayerIntroMons(battler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } } else { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } @@ -1202,67 +1194,67 @@ static void Intro_TryShinyAnimShowHealthbox(void) // Clean up if (bgmRestored && battlerAnimsDone) { - if (TwoPlayerIntroMons(gActiveBattler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); + if (TwoPlayerIntroMons(battler) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + DestroySprite(&gSprites[gBattleControllerData[battler]]); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void SwitchIn_CleanShinyAnimShowSubstitute(void) +static void SwitchIn_CleanShinyAnimShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBattler); + CopyBattleSpriteInvisibility(battler); // Reset shiny anim (even if it didn't occur) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); // Check if Substitute should be shown - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_HandleSoundAndEnd; } } -static void SwitchIn_HandleSoundAndEnd(void) +static void SwitchIn_HandleSoundAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlayerBufferExecCompleted(); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + PlayerBufferExecCompleted(battler); } } -static void SwitchIn_TryShinyAnimShowHealthbox(void) +static void SwitchIn_TryShinyAnimShowHealthbox(u32 battler) { // Start shiny animation if applicable - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); // Wait for ball anim, then show healthbox - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_CleanShinyAnimShowSubstitute; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); + gBattlerControllerFuncs[battler] = SwitchIn_CleanShinyAnimShowSubstitute; } } @@ -1436,21 +1428,21 @@ static void Task_SetControllerToWaitForString(u8 taskId) DestroyTask(taskId); } -static void OpenPartyMenuToChooseMon(void) +static void OpenPartyMenuToChooseMon(u32 battler) { if (!gPaletteFade.active) { u8 caseId; - gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection; - caseId = gTasks[gBattleControllerData[gActiveBattler]].data[0]; - DestroyTask(gBattleControllerData[gActiveBattler]); + gBattlerControllerFuncs[battler] = WaitForMonSelection; + caseId = gTasks[gBattleControllerData[battler]].data[0]; + DestroyTask(gBattleControllerData[battler]); FreeAllWindowBuffers(); OpenPartyMenuInBattle(caseId); } } -static void WaitForMonSelection(void) +static void WaitForMonSelection(u32 battler) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { @@ -1459,34 +1451,34 @@ static void WaitForMonSelection(void) else BtlController_EmitChosenMonReturnValue(BUFFER_B, PARTY_SIZE, NULL); - if ((gBattleResources->bufferA[gActiveBattler][1] & 0xF) == 1) + if ((gBattleResources->bufferA[battler][1] & 0xF) == 1) PrintLinkStandbyMsg(); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void OpenBagAndChooseItem(void) +static void OpenBagAndChooseItem(u32 battler) { if (!gPaletteFade.active) { - gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem; + gBattlerControllerFuncs[battler] = CompleteWhenChoseItem; ReshowBattleScreenDummy(); FreeAllWindowBuffers(); CB2_BagMenuFromBattle(); } } -static void CompleteWhenChoseItem(void) +static void CompleteWhenChoseItem(u32 battler) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void PlayerHandleYesNoInput(void) +static void PlayerHandleYesNoInput(u32 battler) { if (JOY_NEW(DPAD_UP) && gMultiUsePlayerCursor != 0) { @@ -1512,20 +1504,20 @@ static void PlayerHandleYesNoInput(void) else BtlController_EmitTwoReturnValues(BUFFER_B, 0xD, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } if (JOY_NEW(B_BUTTON)) { HandleBattleWindow(YESNOBOX_X_Y, WINDOW_CLEAR); PlaySE(SE_SELECT); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void MoveSelectionDisplayMoveNames(void) +static void MoveSelectionDisplayMoveNames(u32 battler) { s32 i; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); gNumberOfMovesToChoose = 0; for (i = 0; i < MAX_MON_MOVES; i++) @@ -1539,40 +1531,40 @@ static void MoveSelectionDisplayMoveNames(void) } } -static void MoveSelectionDisplayPpString(void) +static void MoveSelectionDisplayPpString(u32 battler) { StringCopy(gDisplayedStringBattle, gText_MoveInterfacePP); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP); } -static void MoveSelectionDisplayPpNumber(void) +static void MoveSelectionDisplayPpNumber(u32 battler) { u8 *txtPtr; struct ChooseMoveStruct *moveInfo; - if (gBattleResources->bufferA[gActiveBattler][2] == TRUE) // check if we didn't want to display pp number + if (gBattleResources->bufferA[battler][2] == TRUE) // check if we didn't want to display pp number return; SetPpNumbersPaletteInMoveSelection(); - moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); - txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); + moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); + txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, moveInfo->currentPp[gMoveSelectionCursor[battler]], STR_CONV_MODE_RIGHT_ALIGN, 2); *(txtPtr)++ = CHAR_SLASH; - ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); + ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[battler]], STR_CONV_MODE_RIGHT_ALIGN, 2); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP_REMAINING); } -static void MoveSelectionDisplayMoveType(void) +static void MoveSelectionDisplayMoveType(u32 battler) { u8 *txtPtr; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType); *(txtPtr)++ = EXT_CTRL_CODE_BEGIN; *(txtPtr)++ = EXT_CTRL_CODE_FONT; *(txtPtr)++ = FONT_NORMAL; - StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); + StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[battler]]].type]); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE); } @@ -1636,18 +1628,18 @@ static void PrintLinkStandbyMsg(void) } } -static void PlayerHandleLoadMonSprite(void) +static void PlayerHandleLoadMonSprite(u32 battler) { - BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpritePosX_0; + BattleLoadMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gBattlerControllerFuncs[battler] = CompleteOnBattlerSpritePosX_0; } -static void PlayerHandleSwitchInAnim(void) +static void PlayerHandleSwitchInAnim(u32 battler) { - gActionSelectionCursor[gActiveBattler] = 0; - gMoveSelectionCursor[gActiveBattler] = 0; - BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnimShowHealthbox); + gActionSelectionCursor[battler] = 0; + gMoveSelectionCursor[battler] = 0; + BtlController_HandleSwitchInAnim(battler, TRUE, SwitchIn_TryShinyAnimShowHealthbox); } u32 LinkPlayerGetTrainerPicId(u32 multiplayerId) @@ -1682,7 +1674,7 @@ static u32 PlayerGetTrainerBackPicId(void) // In emerald it's possible to have a tag battle in the battle frontier facilities with AI // which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) // that use an animated back pic. -static void PlayerHandleDrawTrainerPic(void) +static void PlayerHandleDrawTrainerPic(u32 battler) { bool32 isFrontPic; s16 xPos, yPos; @@ -1691,7 +1683,7 @@ static void PlayerHandleDrawTrainerPic(void) trainerPicId = PlayerGetTrainerBackPicId(); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != B_FLANK_LEFT) // Second mon, on the right. + if ((GetBattlerPosition(battler) & BIT_FLANK) != B_FLANK_LEFT) // Second mon, on the right. xPos = 90; else // First mon, on the left. xPos = 32; @@ -1724,79 +1716,79 @@ static void PlayerHandleDrawTrainerPic(void) isFrontPic = FALSE; } - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); + BtlController_HandleDrawTrainerPic(battler, trainerPicId, isFrontPic, xPos, yPos, -1); } -static void PlayerHandleTrainerSlide(void) +static void PlayerHandleTrainerSlide(u32 battler) { u32 trainerPicId = PlayerGetTrainerBackPicId(); - BtlController_HandleTrainerSlide(gActiveBattler, trainerPicId); + BtlController_HandleTrainerSlide(battler, trainerPicId); } -static void PlayerHandleTrainerSlideBack(void) +static void PlayerHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 50, TRUE); + BtlController_HandleTrainerSlideBack(battler, 50, TRUE); } -static void PlayerHandlePaletteFade(void) +static void PlayerHandlePaletteFade(u32 battler) { BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleSuccessBallThrowAnim(void) +static void PlayerHandleSuccessBallThrowAnim(u32 battler) { - BtlController_HandleSuccessBallThrowAnim(gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); + BtlController_HandleSuccessBallThrowAnim(battler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); } -static void PlayerHandleBallThrowAnim(void) +static void PlayerHandleBallThrowAnim(u32 battler) { - BtlController_HandleBallThrowAnim(gActiveBattler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); + BtlController_HandleBallThrowAnim(battler, gBattlerTarget, B_ANIM_BALL_THROW, TRUE); } -static void PlayerHandlePause(void) +static void PlayerHandlePause(u32 battler) { - u8 timer = gBattleResources->bufferA[gActiveBattler][1]; + u8 timer = gBattleResources->bufferA[battler][1]; while (timer != 0) timer--; - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleMoveAnimation(void) +static void PlayerHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, TRUE); + BtlController_HandleMoveAnimation(battler, TRUE); } -static void PlayerHandlePrintString(void) +static void PlayerHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, TRUE, TRUE); + BtlController_HandlePrintString(battler, TRUE, TRUE); } -static void PlayerHandlePrintSelectionString(void) +static void PlayerHandlePrintSelectionString(u32 battler) { - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - PlayerHandlePrintString(); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + PlayerHandlePrintString(battler); else - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void HandleChooseActionAfterDma3(void) +static void HandleChooseActionAfterDma3(u32 battler) { if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; gBattle_BG0_Y = DISPLAY_HEIGHT; - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction; + gBattlerControllerFuncs[battler] = HandleInputChooseAction; } } -static void PlayerHandleChooseAction(void) +static void PlayerHandleChooseAction(u32 battler) { s32 i; - gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[battler] = HandleChooseActionAfterDma3; BattleTv_ClearExplosionFaintCause(); BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); @@ -1804,155 +1796,155 @@ static void PlayerHandleChooseAction(void) ActionSelectionDestroyCursorAt(i); TryRestoreLastUsedBall(); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } -static void PlayerHandleYesNoBox(void) +static void PlayerHandleYesNoBox(u32 battler) { - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { HandleBattleWindow(YESNOBOX_X_Y, 0); BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gMultiUsePlayerCursor = 1; BattleCreateYesNoCursorAt(1); - gBattlerControllerFuncs[gActiveBattler] = PlayerHandleYesNoInput; + gBattlerControllerFuncs[battler] = PlayerHandleYesNoInput; } else { - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void HandleChooseMoveAfterDma3(void) +static void HandleChooseMoveAfterDma3(u32 battler) { if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; gBattle_BG0_Y = DISPLAY_HEIGHT * 2; - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; + gBattlerControllerFuncs[battler] = HandleInputChooseMove; } } // arenaMindPoints is used here as a placeholder for a timer. -static void PlayerChooseMoveInBattlePalace(void) +static void PlayerChooseMoveInBattlePalace(u32 battler) { - if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0) + if (--*(gBattleStruct->arenaMindPoints + battler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace()); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void PlayerHandleChooseMove(void) +static void PlayerHandleChooseMove(u32 battler) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - *(gBattleStruct->arenaMindPoints + gActiveBattler) = 8; - gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace; + *(gBattleStruct->arenaMindPoints + battler) = 8; + gBattlerControllerFuncs[battler] = PlayerChooseMoveInBattlePalace; } else { - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); - InitMoveSelectionsVarsAndStrings(); + InitMoveSelectionsVarsAndStrings(battler); gBattleStruct->mega.playerSelect = FALSE; if (!IsMegaTriggerSpriteActive()) gBattleStruct->mega.triggerSpriteId = 0xFF; - if (CanMegaEvolve(gActiveBattler)) - CreateMegaTriggerSprite(gActiveBattler, 0); + if (CanMegaEvolve(battler)) + CreateMegaTriggerSprite(battler, 0); if (!IsZMoveTriggerSpriteActive()) gBattleStruct->zmove.triggerSpriteId = 0xFF; - GetUsableZMoves(gActiveBattler, moveInfo->moves); - gBattleStruct->zmove.viable = IsZMoveUsable(gActiveBattler, gMoveSelectionCursor[gActiveBattler]); - CreateZMoveTriggerSprite(gActiveBattler, gBattleStruct->zmove.viable); - gBattlerControllerFuncs[gActiveBattler] = HandleChooseMoveAfterDma3; + GetUsableZMoves(battler, moveInfo->moves); + gBattleStruct->zmove.viable = IsZMoveUsable(battler, gMoveSelectionCursor[battler]); + CreateZMoveTriggerSprite(battler, gBattleStruct->zmove.viable); + gBattlerControllerFuncs[battler] = HandleChooseMoveAfterDma3; } } -void InitMoveSelectionsVarsAndStrings(void) +void InitMoveSelectionsVarsAndStrings(u32 battler) { - MoveSelectionDisplayMoveNames(); + MoveSelectionDisplayMoveNames(battler); gMultiUsePlayerCursor = 0xFF; - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); - MoveSelectionDisplayPpString(); - MoveSelectionDisplayPpNumber(); - MoveSelectionDisplayMoveType(); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0); + MoveSelectionDisplayPpString(battler); + MoveSelectionDisplayPpNumber(battler); + MoveSelectionDisplayMoveType(battler); } -static void PlayerHandleChooseItem(void) +static void PlayerHandleChooseItem(u32 battler) { s32 i; BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; - gBattlerInMenuId = gActiveBattler; + gBattlerControllerFuncs[battler] = OpenBagAndChooseItem; + gBattlerInMenuId = battler; for (i = 0; i < ARRAY_COUNT(gBattlePartyCurrentOrder); i++) - gBattlePartyCurrentOrder[i] = gBattleResources->bufferA[gActiveBattler][1 + i]; + gBattlePartyCurrentOrder[i] = gBattleResources->bufferA[battler][1 + i]; } -static void PlayerHandleChoosePokemon(void) +static void PlayerHandleChoosePokemon(u32 battler) { s32 i; for (i = 0; i < ARRAY_COUNT(gBattlePartyCurrentOrder); i++) - gBattlePartyCurrentOrder[i] = gBattleResources->bufferA[gActiveBattler][4 + i]; + gBattlePartyCurrentOrder[i] = gBattleResources->bufferA[battler][4 + i]; - if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleResources->bufferA[gActiveBattler][1] & 0xF) != PARTY_ACTION_CANT_SWITCH - && (gBattleResources->bufferA[gActiveBattler][1] & 0xF) != PARTY_ACTION_CHOOSE_FAINTED_MON) + if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleResources->bufferA[battler][1] & 0xF) != PARTY_ACTION_CANT_SWITCH + && (gBattleResources->bufferA[battler][1] & 0xF) != PARTY_ACTION_CHOOSE_FAINTED_MON) { - BtlController_EmitChosenMonReturnValue(BUFFER_B, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder); - PlayerBufferExecCompleted(); + BtlController_EmitChosenMonReturnValue(BUFFER_B, gBattlerPartyIndexes[battler] + 1, gBattlePartyCurrentOrder); + PlayerBufferExecCompleted(battler); } else { - gBattleControllerData[gActiveBattler] = CreateTask(TaskDummy, 0xFF); - gTasks[gBattleControllerData[gActiveBattler]].data[0] = gBattleResources->bufferA[gActiveBattler][1] & 0xF; - *(&gBattleStruct->battlerPreventingSwitchout) = gBattleResources->bufferA[gActiveBattler][1] >> 4; - *(&gBattleStruct->prevSelectedPartySlot) = gBattleResources->bufferA[gActiveBattler][2]; - *(&gBattleStruct->abilityPreventingSwitchout) = (gBattleResources->bufferA[gActiveBattler][3] & 0xFF) | (gBattleResources->bufferA[gActiveBattler][7] << 8); + gBattleControllerData[battler] = CreateTask(TaskDummy, 0xFF); + gTasks[gBattleControllerData[battler]].data[0] = gBattleResources->bufferA[battler][1] & 0xF; + *(&gBattleStruct->battlerPreventingSwitchout) = gBattleResources->bufferA[battler][1] >> 4; + *(&gBattleStruct->prevSelectedPartySlot) = gBattleResources->bufferA[battler][2]; + *(&gBattleStruct->abilityPreventingSwitchout) = (gBattleResources->bufferA[battler][3] & 0xFF) | (gBattleResources->bufferA[battler][7] << 8); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon; - gBattlerInMenuId = gActiveBattler; + gBattlerControllerFuncs[battler] = OpenPartyMenuToChooseMon; + gBattlerInMenuId = battler; } } -static void PlayerHandleCmd23(void) +static void PlayerHandleCmd23(u32 battler) { BattleStopLowHpSound(); BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleHealthBarUpdate(void) +static void PlayerHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, TRUE); + BtlController_HandleHealthBarUpdate(battler, TRUE); } -void PlayerHandleExpUpdate(void) +void PlayerHandleExpUpdate(u32 battler) { - u8 monId = gBattleResources->bufferA[gActiveBattler][1]; + u8 monId = gBattleResources->bufferA[battler][1]; s32 taskId, expPointsToGive; if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) { - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } else { LoadBattleBarGfx(1); - expPointsToGive = T1_READ_32(&gBattleResources->bufferA[gActiveBattler][2]); + expPointsToGive = T1_READ_32(&gBattleResources->bufferA[battler][2]); taskId = CreateTask(Task_GiveExpToMon, 10); gTasks[taskId].tExpTask_monId = monId; gTasks[taskId].tExpTask_gainedExp_1 = expPointsToGive; gTasks[taskId].tExpTask_gainedExp_2 = expPointsToGive >> 16; - gTasks[taskId].tExpTask_battler = gActiveBattler; - gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; + gTasks[taskId].tExpTask_battler = battler; + gBattlerControllerFuncs[battler] = BattleControllerDummy; } } @@ -1962,23 +1954,23 @@ void PlayerHandleExpUpdate(void) #undef tExpTask_gainedExp_2 #undef tExpTask_frames -static void PlayerHandleStatusXor(void) +static void PlayerHandleStatusXor(u32 battler) { - u8 val = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS) ^ gBattleResources->bufferA[gActiveBattler][1]; + u8 val = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_STATUS) ^ gBattleResources->bufferA[battler][1]; - SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS, &val); - PlayerBufferExecCompleted(); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_STATUS, &val); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleDMA3Transfer(void) +static void PlayerHandleDMA3Transfer(u32 battler) { - u32 dstArg = gBattleResources->bufferA[gActiveBattler][1] - | (gBattleResources->bufferA[gActiveBattler][2] << 8) - | (gBattleResources->bufferA[gActiveBattler][3] << 16) - | (gBattleResources->bufferA[gActiveBattler][4] << 24); - u16 sizeArg = gBattleResources->bufferA[gActiveBattler][5] | (gBattleResources->bufferA[gActiveBattler][6] << 8); + u32 dstArg = gBattleResources->bufferA[battler][1] + | (gBattleResources->bufferA[battler][2] << 8) + | (gBattleResources->bufferA[battler][3] << 16) + | (gBattleResources->bufferA[battler][4] << 24); + u16 sizeArg = gBattleResources->bufferA[battler][5] | (gBattleResources->bufferA[battler][6] << 8); - const u8 *src = &gBattleResources->bufferA[gActiveBattler][7]; + const u8 *src = &gBattleResources->bufferA[battler][7]; u8 *dst = (u8 *)(dstArg); u32 size = sizeArg; @@ -1994,121 +1986,121 @@ static void PlayerHandleDMA3Transfer(void) dst += 0x1000; size -= 0x1000; } - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandlePlayBGM(void) +static void PlayerHandlePlayBGM(u32 battler) { - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - PlayerBufferExecCompleted(); + PlayBGM(gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8)); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleTwoReturnValues(void) +static void PlayerHandleTwoReturnValues(u32 battler) { BtlController_EmitTwoReturnValues(BUFFER_B, 0, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleChosenMonReturnValue(void) +static void PlayerHandleChosenMonReturnValue(u32 battler) { BtlController_EmitChosenMonReturnValue(BUFFER_B, 0, NULL); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleOneReturnValue(void) +static void PlayerHandleOneReturnValue(u32 battler) { BtlController_EmitOneReturnValue(BUFFER_B, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleOneReturnValue_Duplicate(void) +static void PlayerHandleOneReturnValue_Duplicate(u32 battler) { BtlController_EmitOneReturnValue_Duplicate(BUFFER_B, 0); - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleIntroTrainerBallThrow(void) +static void PlayerHandleIntroTrainerBallThrow(u32 battler) { const u32 *trainerPal = gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data; - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); } -static void PlayerHandleDrawPartyStatusSummary(void) +static void PlayerHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE); } -static void PlayerHandleEndBounceEffect(void) +static void PlayerHandleEndBounceEffect(u32 battler) { - EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX); - EndBounceEffect(gActiveBattler, BOUNCE_MON); - PlayerBufferExecCompleted(); + EndBounceEffect(battler, BOUNCE_HEALTHBOX); + EndBounceEffect(battler, BOUNCE_MON); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleBattleAnimation(void) +static void PlayerHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, TRUE); + BtlController_HandleBattleAnimation(battler, FALSE, TRUE); } -static void PlayerHandleLinkStandbyMsg(void) +static void PlayerHandleLinkStandbyMsg(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][2]); - switch (gBattleResources->bufferA[gActiveBattler][1]) + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][2]); + switch (gBattleResources->bufferA[battler][1]) { case LINK_STANDBY_MSG_STOP_BOUNCE: PrintLinkStandbyMsg(); // fall through case LINK_STANDBY_STOP_BOUNCE_ONLY: - EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX); - EndBounceEffect(gActiveBattler, BOUNCE_MON); + EndBounceEffect(battler, BOUNCE_HEALTHBOX); + EndBounceEffect(battler, BOUNCE_MON); break; case LINK_STANDBY_MSG_ONLY: PrintLinkStandbyMsg(); break; } - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleResetActionMoveSelection(void) +static void PlayerHandleResetActionMoveSelection(u32 battler) { - switch (gBattleResources->bufferA[gActiveBattler][1]) + switch (gBattleResources->bufferA[battler][1]) { case RESET_ACTION_MOVE_SELECTION: - gActionSelectionCursor[gActiveBattler] = 0; - gMoveSelectionCursor[gActiveBattler] = 0; + gActionSelectionCursor[battler] = 0; + gMoveSelectionCursor[battler] = 0; break; case RESET_ACTION_SELECTION: - gActionSelectionCursor[gActiveBattler] = 0; + gActionSelectionCursor[battler] = 0; break; case RESET_MOVE_SELECTION: - gMoveSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[battler] = 0; break; } - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } -static void PlayerHandleEndLinkBattle(void) +static void PlayerHandleEndLinkBattle(u32 battler) { - RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][4]); - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; - gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[gActiveBattler][2]; + RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[battler][4]); + gBattleOutcome = gBattleResources->bufferA[battler][1]; + gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleResources->bufferA[battler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - PlayerBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + PlayerBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } -static void Controller_WaitForDebug(void) +static void Controller_WaitForDebug(u32 battler) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - PlayerBufferExecCompleted(); + PlayerBufferExecCompleted(battler); } } -static void PlayerHandleBattleDebug(void) +static void PlayerHandleBattleDebug(u32 battler) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_BattleDebugMenu); - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForDebug; + gBattlerControllerFuncs[battler] = Controller_WaitForDebug; } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index da7508cc4..3ad093909 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -31,31 +31,26 @@ #include "constants/party_menu.h" #include "constants/trainers.h" -static void PlayerPartnerHandleLoadMonSprite(void); -static void PlayerPartnerHandleSwitchInAnim(void); -static void PlayerPartnerHandleDrawTrainerPic(void); -static void PlayerPartnerHandleTrainerSlideBack(void); -static void PlayerPartnerHandleMoveAnimation(void); -static void PlayerPartnerHandlePrintString(void); -static void PlayerPartnerHandleChooseAction(void); -static void PlayerPartnerHandleChooseMove(void); -static void PlayerPartnerHandleChoosePokemon(void); -static void PlayerPartnerHandleHealthBarUpdate(void); -static void PlayerPartnerHandleIntroTrainerBallThrow(void); -static void PlayerPartnerHandleDrawPartyStatusSummary(void); -static void PlayerPartnerHandleBattleAnimation(void); -static void PlayerPartnerHandleEndLinkBattle(void); +static void PlayerPartnerHandleLoadMonSprite(u32 battler); +static void PlayerPartnerHandleSwitchInAnim(u32 battler); +static void PlayerPartnerHandleDrawTrainerPic(u32 battler); +static void PlayerPartnerHandleTrainerSlideBack(u32 battler); +static void PlayerPartnerHandleMoveAnimation(u32 battler); +static void PlayerPartnerHandlePrintString(u32 battler); +static void PlayerPartnerHandleChooseAction(u32 battler); +static void PlayerPartnerHandleChooseMove(u32 battler); +static void PlayerPartnerHandleChoosePokemon(u32 battler); +static void PlayerPartnerHandleHealthBarUpdate(u32 battler); +static void PlayerPartnerHandleIntroTrainerBallThrow(u32 battler); +static void PlayerPartnerHandleDrawPartyStatusSummary(u32 battler); +static void PlayerPartnerHandleBattleAnimation(u32 battler); +static void PlayerPartnerHandleEndLinkBattle(u32 battler); -static void PlayerPartnerBufferRunCommand(void); -static void PlayerPartnerBufferExecCompleted(void); -static void Task_LaunchLvlUpAnim(u8 taskId); -static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId); -static void Task_PrepareToGiveExpWithExpBar(u8 taskId); -static void Task_GiveExpWithExpBar(u8 taskId); -static void Task_UpdateLvlInHealthbox(u8 taskId); -static void SwitchIn_WaitAndEnd(void); +static void PlayerPartnerBufferRunCommand(u32 battler); +static void PlayerPartnerBufferExecCompleted(u32 battler); +static void SwitchIn_WaitAndEnd(u32 battler); -static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -117,45 +112,45 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToPlayerPartner(void) +void SetControllerToPlayerPartner(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = PlayerPartnerBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand; + gBattlerControllerEndFuncs[battler] = PlayerPartnerBufferExecCompleted; + gBattlerControllerFuncs[battler] = PlayerPartnerBufferRunCommand; } -static void PlayerPartnerBufferRunCommand(void) +static void PlayerPartnerBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands)) - sPlayerPartnerBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands)) + sPlayerPartnerBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - PlayerPartnerBufferExecCompleted(); + PlayerPartnerBufferExecCompleted(battler); } } -static void Intro_DelayAndEnd(void) +static void Intro_DelayAndEnd(u32 battler) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - BattleControllerComplete(gActiveBattler); + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + BattleControllerComplete(battler); } } -static void Intro_WaitForHealthbox(void) +static void Intro_WaitForHealthbox(u32 battler) { bool32 finished = FALSE; if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) finished = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { finished = TRUE; } @@ -166,135 +161,135 @@ static void Intro_WaitForHealthbox(void) if (finished) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } // Also used by the link partner. -void Controller_PlayerPartnerShowIntroHealthbox(void) +void Controller_PlayerPartnerShowIntroHealthbox(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive - && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay != 1) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive + && gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && ++gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay != 1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + DestroySprite(&gSprites[gBattleControllerData[battler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForHealthbox; } } -static void WaitForMonAnimAfterLoad(void) +static void WaitForMonAnimAfterLoad(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) - PlayerPartnerBufferExecCompleted(); + if (gSprites[gBattlerSpriteIds[battler]].animEnded && gSprites[gBattlerSpriteIds[battler]].x2 == 0) + PlayerPartnerBufferExecCompleted(battler); } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBattler); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(battler); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_WaitAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_WaitAndEnd; } } -static void SwitchIn_WaitAndEnd(void) +static void SwitchIn_WaitAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - PlayerPartnerBufferExecCompleted(); + PlayerPartnerBufferExecCompleted(battler); } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); } - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void PlayerPartnerBufferExecCompleted(void) +static void PlayerPartnerBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand; + gBattlerControllerFuncs[battler] = PlayerPartnerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void PlayerPartnerHandleLoadMonSprite(void) +static void PlayerPartnerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); } -static void PlayerPartnerHandleSwitchInAnim(void) +static void PlayerPartnerHandleSwitchInAnim(u32 battler) { - BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); + BtlController_HandleSwitchInAnim(battler, TRUE, SwitchIn_TryShinyAnim); } // some explanation here // in emerald it's possible to have a tag battle in the battle frontier facilities with AI // which use the front sprite for both the player and the partner as opposed to any other battles (including the one with Steven) that use the back pic as well as animate it -static void PlayerPartnerHandleDrawTrainerPic(void) +static void PlayerPartnerHandleDrawTrainerPic(u32 battler) { bool32 isFrontPic; s16 xPos, yPos; @@ -325,40 +320,40 @@ static void PlayerPartnerHandleDrawTrainerPic(void) else isFrontPic = TRUE; - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); + BtlController_HandleDrawTrainerPic(battler, trainerPicId, isFrontPic, xPos, yPos, -1); } -static void PlayerPartnerHandleTrainerSlideBack(void) +static void PlayerPartnerHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void PlayerPartnerHandleMoveAnimation(void) +static void PlayerPartnerHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, FALSE); + BtlController_HandleMoveAnimation(battler, FALSE); } -static void PlayerPartnerHandlePrintString(void) +static void PlayerPartnerHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); + BtlController_HandlePrintString(battler, FALSE, FALSE); } -static void PlayerPartnerHandleChooseAction(void) +static void PlayerPartnerHandleChooseAction(u32 battler) { AI_TrySwitchOrUseItem(); - PlayerPartnerBufferExecCompleted(); + PlayerPartnerBufferExecCompleted(battler); } -static void PlayerPartnerHandleChooseMove(void) +static void PlayerPartnerHandleChooseMove(u32 battler) { u8 chosenMoveId; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]); - chosenMoveId = gBattleStruct->aiMoveOrAction[gActiveBattler]; - gBattlerTarget = gBattleStruct->aiChosenTarget[gActiveBattler]; + chosenMoveId = gBattleStruct->aiMoveOrAction[battler]; + gBattlerTarget = gBattleStruct->aiChosenTarget[battler]; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) - gBattlerTarget = gActiveBattler; + gBattlerTarget = battler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); @@ -366,25 +361,25 @@ static void PlayerPartnerHandleChooseMove(void) gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } - if (ShouldUseZMove(gActiveBattler, gBattlerTarget, moveInfo->moves[chosenMoveId])) - QueueZMove(gActiveBattler, moveInfo->moves[chosenMoveId]); + if (ShouldUseZMove(battler, gBattlerTarget, moveInfo->moves[chosenMoveId])) + QueueZMove(battler, moveInfo->moves[chosenMoveId]); // If partner can mega evolve, do it. - if (CanMegaEvolve(gActiveBattler)) + if (CanMegaEvolve(battler)) BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); else BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gBattlerTarget << 8)); - PlayerPartnerBufferExecCompleted(); + PlayerPartnerBufferExecCompleted(battler); } -static void PlayerPartnerHandleChoosePokemon(void) +static void PlayerPartnerHandleChoosePokemon(u32 battler) { s32 chosenMonId; // Choosing Revival Blessing target - if ((gBattleResources->bufferA[gActiveBattler][1] & 0xF) == PARTY_ACTION_CHOOSE_FAINTED_MON) + if ((gBattleResources->bufferA[battler][1] & 0xF) == PARTY_ACTION_CHOOSE_FAINTED_MON) { - chosenMonId = gSelectedMonPartyId = GetFirstFaintedPartyIndex(gActiveBattler); + chosenMonId = gSelectedMonPartyId = GetFirstFaintedPartyIndex(battler); } // Switching out else @@ -405,18 +400,18 @@ static void PlayerPartnerHandleChoosePokemon(void) } } } - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; + *(gBattleStruct->monToSwitchIntoId + battler) = chosenMonId; } BtlController_EmitChosenMonReturnValue(BUFFER_B, chosenMonId, NULL); - PlayerPartnerBufferExecCompleted(); + PlayerPartnerBufferExecCompleted(battler); } -static void PlayerPartnerHandleHealthBarUpdate(void) +static void PlayerPartnerHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, FALSE); + BtlController_HandleHealthBarUpdate(battler, FALSE); } -static void PlayerPartnerHandleIntroTrainerBallThrow(void) +static void PlayerPartnerHandleIntroTrainerBallThrow(u32 battler) { const u32 *trainerPal; @@ -427,24 +422,24 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) else trainerPal = gTrainerFrontPicPaletteTable[GetFrontierTrainerFrontSpriteId(gPartnerTrainerId)].data; // 2 vs 2 multi battle in Battle Frontier, load front sprite and pal. - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Controller_PlayerPartnerShowIntroHealthbox); } -static void PlayerPartnerHandleDrawPartyStatusSummary(void) +static void PlayerPartnerHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE); } -static void PlayerPartnerHandleBattleAnimation(void) +static void PlayerPartnerHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); + BtlController_HandleBattleAnimation(battler, FALSE, FALSE); } -static void PlayerPartnerHandleEndLinkBattle(void) +static void PlayerPartnerHandleEndLinkBattle(u32 battler) { - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + gBattleOutcome = gBattleResources->bufferA[battler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - PlayerPartnerBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + PlayerPartnerBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 6dac18df0..611ca630f 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -32,29 +32,29 @@ #include "constants/songs.h" #include "constants/trainers.h" -static void RecordedOpponentHandleLoadMonSprite(void); -static void RecordedOpponentHandleSwitchInAnim(void); -static void RecordedOpponentHandleDrawTrainerPic(void); -static void RecordedOpponentHandleTrainerSlideBack(void); -static void RecordedOpponentHandleMoveAnimation(void); -static void RecordedOpponentHandlePrintString(void); -static void RecordedOpponentHandleChooseAction(void); -static void RecordedOpponentHandleChooseMove(void); -static void RecordedOpponentHandleChooseItem(void); -static void RecordedOpponentHandleChoosePokemon(void); -static void RecordedOpponentHandleHealthBarUpdate(void); -static void RecordedOpponentHandleStatusIconUpdate(void); -static void RecordedOpponentHandleStatusAnimation(void); -static void RecordedOpponentHandleIntroTrainerBallThrow(void); -static void RecordedOpponentHandleDrawPartyStatusSummary(void); -static void RecordedOpponentHandleBattleAnimation(void); -static void RecordedOpponentHandleEndLinkBattle(void); +static void RecordedOpponentHandleLoadMonSprite(u32 battler); +static void RecordedOpponentHandleSwitchInAnim(u32 battler); +static void RecordedOpponentHandleDrawTrainerPic(u32 battler); +static void RecordedOpponentHandleTrainerSlideBack(u32 battler); +static void RecordedOpponentHandleMoveAnimation(u32 battler); +static void RecordedOpponentHandlePrintString(u32 battler); +static void RecordedOpponentHandleChooseAction(u32 battler); +static void RecordedOpponentHandleChooseMove(u32 battler); +static void RecordedOpponentHandleChooseItem(u32 battler); +static void RecordedOpponentHandleChoosePokemon(u32 battler); +static void RecordedOpponentHandleHealthBarUpdate(u32 battler); +static void RecordedOpponentHandleStatusIconUpdate(u32 battler); +static void RecordedOpponentHandleStatusAnimation(u32 battler); +static void RecordedOpponentHandleIntroTrainerBallThrow(u32 battler); +static void RecordedOpponentHandleDrawPartyStatusSummary(u32 battler); +static void RecordedOpponentHandleBattleAnimation(u32 battler); +static void RecordedOpponentHandleEndLinkBattle(u32 battler); -static void RecordedOpponentBufferRunCommand(void); -static void RecordedOpponentBufferExecCompleted(void); -static void SwitchIn_HandleSoundAndEnd(void); +static void RecordedOpponentBufferRunCommand(u32 battler); +static void RecordedOpponentBufferExecCompleted(u32 battler); +static void SwitchIn_HandleSoundAndEnd(u32 battler); -static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -116,120 +116,130 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToRecordedOpponent(void) +void SetControllerToRecordedOpponent(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = RecordedOpponentBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; + gBattlerControllerEndFuncs[battler] = RecordedOpponentBufferExecCompleted; + gBattlerControllerFuncs[battler] = RecordedOpponentBufferRunCommand; } -static void RecordedOpponentBufferRunCommand(void) +static void RecordedOpponentBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands)) - sRecordedOpponentBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands)) + sRecordedOpponentBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - RecordedOpponentBufferExecCompleted(); + RecordedOpponentBufferExecCompleted(battler); } } -static void CompleteOnBankSpriteCallbackDummy2(void) +static void RecordedOpponentBufferExecCompleted(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - RecordedOpponentBufferExecCompleted(); -} - -static void Intro_DelayAndEnd(void) -{ - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + gBattlerControllerFuncs[battler] = RecordedOpponentBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - RecordedOpponentBufferExecCompleted(); + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; + } + else + { + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_DelayAndEnd(u32 battler) +{ + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) + { + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + RecordedOpponentBufferExecCompleted(battler); + } +} + +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool8 healthboxAnimDone = FALSE; if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].animEnded) healthboxAnimDone = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded - && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gActiveBattler)]].animEnded) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].animEnded + && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler)]].animEnded) healthboxAnimDone = TRUE; } if (healthboxAnimDone) { - if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_LEFT) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) return; - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { bool32 bgmRestored = FALSE; bool32 battlerAnimsDone = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) + TryShinyAnimation(BATTLE_PARTNER(battler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry + if (!gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry + && gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -237,24 +247,24 @@ static void Intro_TryShinyAnimShowHealthbox(void) m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE; bgmRestored = TRUE; } if (!IsDoubleBattle()) { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } } else { - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { battlerAnimsDone = TRUE; } @@ -264,146 +274,130 @@ static void Intro_TryShinyAnimShowHealthbox(void) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + SetBattlerShadowSpriteCallback(BATTLE_PARTNER(battler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void TryShinyAnimAfterMonAnim(void) +static void TryShinyAnimAfterMonAnim(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].x2 == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim) { - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); } else { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - RecordedOpponentBufferExecCompleted(); + RecordedOpponentBufferExecCompleted(battler); } } } } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_HandleSoundAndEnd; } } -static void SwitchIn_HandleSoundAndEnd(void) +static void SwitchIn_HandleSoundAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); - RecordedOpponentBufferExecCompleted(); + RecordedOpponentBufferExecCompleted(battler); } } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - CopyBattleSpriteInvisibility(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); + CopyBattleSpriteInvisibility(battler); + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) - TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim) + TryShinyAnimation(battler, &gEnemyParty[gBattlerPartyIndexes[battler]]); - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + SetBattlerShadowSpriteCallback(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void RecordedOpponentBufferExecCompleted(void) +static void RecordedOpponentHandleLoadMonSprite(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - u8 playerId = GetMultiplayerId(); - - PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; - } - else - { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; - } + BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); } -static void RecordedOpponentHandleLoadMonSprite(void) +static void RecordedOpponentHandleSwitchInAnim(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleSwitchInAnim(battler, FALSE, SwitchIn_TryShinyAnim); } -static void RecordedOpponentHandleSwitchInAnim(void) -{ - BtlController_HandleSwitchInAnim(gActiveBattler, FALSE, SwitchIn_TryShinyAnim); -} - -static void RecordedOpponentHandleDrawTrainerPic(void) +static void RecordedOpponentHandleDrawTrainerPic(u32 battler) { s16 xPos; u32 trainerPicId; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gActiveBattler == 1) + if (battler == B_POSITION_OPPONENT_LEFT) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); @@ -426,28 +420,28 @@ static void RecordedOpponentHandleDrawTrainerPic(void) } } - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, TRUE, + BtlController_HandleDrawTrainerPic(battler, trainerPicId, TRUE, xPos, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicId].size), -1); } -static void RecordedOpponentHandleTrainerSlideBack(void) +static void RecordedOpponentHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void RecordedOpponentHandleMoveAnimation(void) +static void RecordedOpponentHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, FALSE); + BtlController_HandleMoveAnimation(battler, FALSE); } -static void RecordedOpponentHandlePrintString(void) +static void RecordedOpponentHandlePrintString(u32 battler) { u16 *stringId; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); + stringId = (u16 *)(&gBattleResources->bufferA[battler][2]); BufferStringBattle(*stringId); if (gTestRunnerEnabled) @@ -455,22 +449,22 @@ static void RecordedOpponentHandlePrintString(void) TestRunner_Battle_RecordMessage(gDisplayedStringBattle); if (gTestRunnerHeadless) { - RecordedOpponentBufferExecCompleted(); + RecordedOpponentBufferExecCompleted(battler); return; } } BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForString; + gBattlerControllerFuncs[battler] = Controller_WaitForString; } -static void RecordedOpponentHandleChooseAction(void) +static void RecordedOpponentHandleChooseAction(u32 battler) { - BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, gActiveBattler), 0); - RecordedOpponentBufferExecCompleted(); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, battler), 0); + RecordedOpponentBufferExecCompleted(battler); } -static void RecordedOpponentHandleChooseMove(void) +static void RecordedOpponentHandleChooseMove(u32 battler) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { @@ -478,97 +472,97 @@ static void RecordedOpponentHandleChooseMove(void) } else { - u8 moveId = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, gActiveBattler); - u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, gActiveBattler); + u8 moveId = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, battler); + u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, battler); BtlController_EmitTwoReturnValues(BUFFER_B, 10, moveId | (target << 8)); } - RecordedOpponentBufferExecCompleted(); + RecordedOpponentBufferExecCompleted(battler); } -static void RecordedOpponentHandleChooseItem(void) +static void RecordedOpponentHandleChooseItem(u32 battler) { - u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, gActiveBattler); - u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, gActiveBattler); - gBattleStruct->chosenItem[gActiveBattler] = (byte1 << 8) | byte2; - gBattleStruct->itemPartyIndex[gActiveBattler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, gActiveBattler); - gBattleStruct->itemMoveIndex[gActiveBattler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, gActiveBattler); - BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[gActiveBattler]); - RecordedOpponentBufferExecCompleted(); + u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler); + u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler); + gBattleStruct->chosenItem[battler] = (byte1 << 8) | byte2; + gBattleStruct->itemPartyIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, battler); + gBattleStruct->itemMoveIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, battler); + BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[battler]); + RecordedOpponentBufferExecCompleted(battler); } -static void RecordedOpponentHandleChoosePokemon(void) +static void RecordedOpponentHandleChoosePokemon(u32 battler) { - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, gActiveBattler); - gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[gActiveBattler]; // Revival Blessing - BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); - RecordedOpponentBufferExecCompleted(); + *(gBattleStruct->monToSwitchIntoId + battler) = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, battler); + gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[battler]; // Revival Blessing + BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + battler), NULL); + RecordedOpponentBufferExecCompleted(battler); } -static void RecordedOpponentHandleHealthBarUpdate(void) +static void RecordedOpponentHandleHealthBarUpdate(u32 battler) { s16 hpVal; s32 maxHP, curHP; LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); + hpVal = gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8); - maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); + maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_MAX_HP); + curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP); if (hpVal != INSTANT_HP_BAR_DROP) { - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - TestRunner_Battle_RecordHP(gActiveBattler, curHP, min(maxHP, max(0, curHP - hpVal))); + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, curHP, hpVal); + TestRunner_Battle_RecordHP(battler, curHP, min(maxHP, max(0, curHP - hpVal))); } else { - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - TestRunner_Battle_RecordHP(gActiveBattler, curHP, 0); + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, 0, hpVal); + TestRunner_Battle_RecordHP(battler, curHP, 0); } - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthBar; + gBattlerControllerFuncs[battler] = Controller_WaitForHealthBar; } -static void RecordedOpponentHandleStatusIconUpdate(void) +static void RecordedOpponentHandleStatusIconUpdate(u32 battler) { - if (!IsBattleSEPlaying(gActiveBattler)) + if (!IsBattleSEPlaying(battler)) { - DoStatusIconUpdate(gActiveBattler); + DoStatusIconUpdate(battler); if (gTestRunnerEnabled) - TestRunner_Battle_RecordStatus1(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS)); + TestRunner_Battle_RecordStatus1(battler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_STATUS)); } } -static void RecordedOpponentHandleStatusAnimation(void) +static void RecordedOpponentHandleStatusAnimation(u32 battler) { - BtlController_HandleStatusAnimation(); + BtlController_HandleStatusAnimation(battler); } -static void RecordedOpponentHandleIntroTrainerBallThrow(void) +static void RecordedOpponentHandleIntroTrainerBallThrow(u32 battler) { - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0, NULL, 0, Intro_TryShinyAnimShowHealthbox); } -static void RecordedOpponentHandleDrawPartyStatusSummary(void) +static void RecordedOpponentHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_OPPONENT, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_OPPONENT, TRUE); } -static void RecordedOpponentHandleBattleAnimation(void) +static void RecordedOpponentHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); + BtlController_HandleBattleAnimation(battler, FALSE, FALSE); } -static void RecordedOpponentHandleEndLinkBattle(void) +static void RecordedOpponentHandleEndLinkBattle(u32 battler) { - if (gBattleResources->bufferA[gActiveBattler][1] == B_OUTCOME_DREW) - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + if (gBattleResources->bufferA[battler][1] == B_OUTCOME_DREW) + gBattleOutcome = gBattleResources->bufferA[battler][1]; else - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1] ^ B_OUTCOME_DREW; + gBattleOutcome = gBattleResources->bufferA[battler][1] ^ B_OUTCOME_DREW; FadeOutMapMusic(5); BeginFastPaletteFade(3); - RecordedOpponentBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + RecordedOpponentBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index a3fb6891e..dd2abe87f 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -29,29 +29,29 @@ #include "constants/songs.h" #include "constants/trainers.h" -static void RecordedPlayerHandleLoadMonSprite(void); -static void RecordedPlayerHandleSwitchInAnim(void); -static void RecordedPlayerHandleDrawTrainerPic(void); -static void RecordedPlayerHandleTrainerSlideBack(void); -static void RecordedPlayerHandleMoveAnimation(void); -static void RecordedPlayerHandlePrintString(void); -static void RecordedPlayerHandleChooseAction(void); -static void RecordedPlayerHandleChooseMove(void); -static void RecordedPlayerHandleChooseItem(void); -static void RecordedPlayerHandleChoosePokemon(void); -static void RecordedPlayerHandleHealthBarUpdate(void); -static void RecordedPlayerHandleStatusIconUpdate(void); -static void RecordedPlayerHandleStatusAnimation(void); -static void RecordedPlayerHandleIntroTrainerBallThrow(void); -static void RecordedPlayerHandleDrawPartyStatusSummary(void); -static void RecordedPlayerHandleBattleAnimation(void); -static void RecordedPlayerHandleEndLinkBattle(void); +static void RecordedPlayerHandleLoadMonSprite(u32 battler); +static void RecordedPlayerHandleSwitchInAnim(u32 battler); +static void RecordedPlayerHandleDrawTrainerPic(u32 battler); +static void RecordedPlayerHandleTrainerSlideBack(u32 battler); +static void RecordedPlayerHandleMoveAnimation(u32 battler); +static void RecordedPlayerHandlePrintString(u32 battler); +static void RecordedPlayerHandleChooseAction(u32 battler); +static void RecordedPlayerHandleChooseMove(u32 battler); +static void RecordedPlayerHandleChooseItem(u32 battler); +static void RecordedPlayerHandleChoosePokemon(u32 battler); +static void RecordedPlayerHandleHealthBarUpdate(u32 battler); +static void RecordedPlayerHandleStatusIconUpdate(u32 battler); +static void RecordedPlayerHandleStatusAnimation(u32 battler); +static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler); +static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler); +static void RecordedPlayerHandleBattleAnimation(u32 battler); +static void RecordedPlayerHandleEndLinkBattle(u32 battler); -static void RecordedPlayerBufferRunCommand(void); -static void RecordedPlayerBufferExecCompleted(void); -static void SwitchIn_WaitAndEnd(void); +static void RecordedPlayerBufferRunCommand(u32 battler); +static void RecordedPlayerBufferExecCompleted(u32 battler); +static void SwitchIn_WaitAndEnd(u32 battler); -static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -113,83 +113,83 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToRecordedPlayer(void) +void SetControllerToRecordedPlayer(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = RecordedPlayerBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerBufferRunCommand; + gBattlerControllerEndFuncs[battler] = RecordedPlayerBufferExecCompleted; + gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand; } -static void RecordedPlayerBufferRunCommand(void) +static void RecordedPlayerBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands)) - sRecordedPlayerBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands)) + sRecordedPlayerBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - RecordedPlayerBufferExecCompleted(); + RecordedPlayerBufferExecCompleted(battler); } } -static void Intro_DelayAndEnd(void) +static void Intro_DelayAndEnd(u32 battler) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) + if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; - RecordedPlayerBufferExecCompleted(); + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0; + RecordedPlayerBufferExecCompleted(battler); } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool32 healthboxAnimDone = FALSE; - if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT) { if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { healthboxAnimDone = TRUE; } } - if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); if (IsDoubleBattle()) - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], BATTLE_PARTNER(gActiveBattler)); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], BATTLE_PARTNER(battler)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } else { if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; } else { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy) { healthboxAnimDone = TRUE; } @@ -200,55 +200,55 @@ static void Intro_WaitForShinyAnimAndHealthbox(void) if (healthboxAnimDone) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; - gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; + gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3; + gBattlerControllerFuncs[battler] = Intro_DelayAndEnd; } } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { bool32 bgmRestored = FALSE; - if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) + TryShinyAnimation(BATTLE_PARTNER(battler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE; } - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry + if (gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored) { if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) + if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -257,115 +257,115 @@ static void Intro_TryShinyAnimShowHealthbox(void) } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE; bgmRestored = TRUE; } - if (bgmRestored && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (bgmRestored && gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[battler]]); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void WaitForMonAnimAfterLoad(void) +static void WaitForMonAnimAfterLoad(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) - RecordedPlayerBufferExecCompleted(); + if (gSprites[gBattlerSpriteIds[battler]].animEnded && gSprites[gBattlerSpriteIds[battler]].x2 == 0) + RecordedPlayerBufferExecCompleted(battler); } -static void SwitchIn_ShowSubstitute(void) +static void SwitchIn_ShowSubstitute(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBattler); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(battler); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_WaitAndEnd; + gBattlerControllerFuncs[battler] = SwitchIn_WaitAndEnd; } } -static void SwitchIn_WaitAndEnd(void) +static void SwitchIn_WaitAndEnd(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - RecordedPlayerBufferExecCompleted(); + RecordedPlayerBufferExecCompleted(battler); } } -static void SwitchIn_ShowHealthbox(void) +static void SwitchIn_ShowHealthbox(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) + if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; + gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute; } } -static void SwitchIn_TryShinyAnim(void) +static void SwitchIn_TryShinyAnim(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); } - if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) { - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; + DestroySprite(&gSprites[gBattleControllerData[battler]]); + gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox; } } -static void RecordedPlayerBufferExecCompleted(void) +static void RecordedPlayerBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerBufferRunCommand; + gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void RecordedPlayerHandleLoadMonSprite(void) +static void RecordedPlayerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(gActiveBattler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); } -static void RecordedPlayerHandleSwitchInAnim(void) +static void RecordedPlayerHandleSwitchInAnim(u32 battler) { - BtlController_HandleSwitchInAnim(gActiveBattler, TRUE, SwitchIn_TryShinyAnim); + BtlController_HandleSwitchInAnim(battler, TRUE, SwitchIn_TryShinyAnim); } -static void RecordedPlayerHandleDrawTrainerPic(void) +static void RecordedPlayerHandleDrawTrainerPic(u32 battler) { bool32 isFrontPic; s16 xPos, yPos; @@ -385,7 +385,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon xPos = 90; else // first mon xPos = 32; @@ -412,26 +412,26 @@ static void RecordedPlayerHandleDrawTrainerPic(void) else isFrontPic = FALSE; - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, isFrontPic, xPos, yPos, -1); + BtlController_HandleDrawTrainerPic(battler, trainerPicId, isFrontPic, xPos, yPos, -1); } -static void RecordedPlayerHandleTrainerSlideBack(void) +static void RecordedPlayerHandleTrainerSlideBack(u32 battler) { - BtlController_HandleTrainerSlideBack(gActiveBattler, 35, FALSE); + BtlController_HandleTrainerSlideBack(battler, 35, FALSE); } -static void RecordedPlayerHandleMoveAnimation(void) +static void RecordedPlayerHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, FALSE); + BtlController_HandleMoveAnimation(battler, FALSE); } -static void RecordedPlayerHandlePrintString(void) +static void RecordedPlayerHandlePrintString(u32 battler) { u16 *stringId; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]); + stringId = (u16 *)(&gBattleResources->bufferA[battler][2]); BufferStringBattle(*stringId); if (gTestRunnerEnabled) @@ -439,38 +439,38 @@ static void RecordedPlayerHandlePrintString(void) TestRunner_Battle_RecordMessage(gDisplayedStringBattle); if (gTestRunnerHeadless) { - RecordedPlayerBufferExecCompleted(); + RecordedPlayerBufferExecCompleted(battler); return; } } BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForString; + gBattlerControllerFuncs[battler] = Controller_WaitForString; } -static void ChooseActionInBattlePalace(void) +static void ChooseActionInBattlePalace(u32 battler) { if (gBattleCommunication[4] >= gBattlersCount / 2) { - BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_BATTLE_PALACE_ACTION, gActiveBattler), 0); - RecordedPlayerBufferExecCompleted(); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_BATTLE_PALACE_ACTION, battler), 0); + RecordedPlayerBufferExecCompleted(battler); } } -static void RecordedPlayerHandleChooseAction(void) +static void RecordedPlayerHandleChooseAction(u32 battler) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gBattlerControllerFuncs[gActiveBattler] = ChooseActionInBattlePalace; + gBattlerControllerFuncs[battler] = ChooseActionInBattlePalace; } else { - BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, gActiveBattler), 0); - RecordedPlayerBufferExecCompleted(); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, battler), 0); + RecordedPlayerBufferExecCompleted(battler); } } -static void RecordedPlayerHandleChooseMove(void) +static void RecordedPlayerHandleChooseMove(u32 battler) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { @@ -478,103 +478,103 @@ static void RecordedPlayerHandleChooseMove(void) } else { - u8 moveId = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, gActiveBattler); - u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, gActiveBattler); + u8 moveId = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, battler); + u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, battler); BtlController_EmitTwoReturnValues(BUFFER_B, 10, moveId | (target << 8)); } - RecordedPlayerBufferExecCompleted(); + RecordedPlayerBufferExecCompleted(battler); } -static void RecordedPlayerHandleChooseItem(void) +static void RecordedPlayerHandleChooseItem(u32 battler) { - u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, gActiveBattler); - u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, gActiveBattler); - gBattleStruct->chosenItem[gActiveBattler] = (byte1 << 8) | byte2; - gBattleStruct->itemPartyIndex[gActiveBattler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, gActiveBattler); - gBattleStruct->itemMoveIndex[gActiveBattler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, gActiveBattler); - BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[gActiveBattler]); - RecordedPlayerBufferExecCompleted(); + u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler); + u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler); + gBattleStruct->chosenItem[battler] = (byte1 << 8) | byte2; + gBattleStruct->itemPartyIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, battler); + gBattleStruct->itemMoveIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, battler); + BtlController_EmitOneReturnValue(BUFFER_B, gBattleStruct->chosenItem[battler]); + RecordedPlayerBufferExecCompleted(battler); } -static void RecordedPlayerHandleChoosePokemon(void) +static void RecordedPlayerHandleChoosePokemon(u32 battler) { - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, gActiveBattler); - gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[gActiveBattler]; // Revival Blessing - BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); - RecordedPlayerBufferExecCompleted(); + *(gBattleStruct->monToSwitchIntoId + battler) = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, battler); + gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[battler]; // Revival Blessing + BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + battler), NULL); + RecordedPlayerBufferExecCompleted(battler); } -static void RecordedPlayerHandleHealthBarUpdate(void) +static void RecordedPlayerHandleHealthBarUpdate(u32 battler) { s16 hpVal; s32 maxHP, curHP; LoadBattleBarGfx(0); - hpVal = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); + hpVal = gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8); - maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); + maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_MAX_HP); + curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP); if (hpVal != INSTANT_HP_BAR_DROP) { - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); - TestRunner_Battle_RecordHP(gActiveBattler, curHP, min(maxHP, max(0, curHP - hpVal))); + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, curHP, hpVal); + TestRunner_Battle_RecordHP(battler, curHP, min(maxHP, max(0, curHP - hpVal))); } else { - SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, 0, maxHP); - TestRunner_Battle_RecordHP(gActiveBattler, curHP, 0); + SetBattleBarStruct(battler, gHealthboxSpriteIds[battler], maxHP, 0, hpVal); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[battler], HP_CURRENT, 0, maxHP); + TestRunner_Battle_RecordHP(battler, curHP, 0); } - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthBar; + gBattlerControllerFuncs[battler] = Controller_WaitForHealthBar; } -static void RecordedPlayerHandleStatusIconUpdate(void) +static void RecordedPlayerHandleStatusIconUpdate(u32 battler) { - if (!IsBattleSEPlaying(gActiveBattler)) + if (!IsBattleSEPlaying(battler)) { - DoStatusIconUpdate(gActiveBattler); + DoStatusIconUpdate(battler); if (gTestRunnerEnabled) - TestRunner_Battle_RecordStatus1(gActiveBattler, GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS)); + TestRunner_Battle_RecordStatus1(battler, GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_STATUS)); } } -static void RecordedPlayerHandleStatusAnimation(void) +static void RecordedPlayerHandleStatusAnimation(u32 battler) { - BtlController_HandleStatusAnimation(); + BtlController_HandleStatusAnimation(battler); } -static void RecordedPlayerHandleIntroTrainerBallThrow(void) +static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler) { u32 trainerPicId; const u32 *trainerPal; if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) - trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + TRAINER_BACK_PIC_BRENDAN; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(battler)].gender + TRAINER_BACK_PIC_BRENDAN; else trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; trainerPal = gTrainerFrontPicPaletteTable[trainerPicId].data; - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox); } -static void RecordedPlayerHandleDrawPartyStatusSummary(void) +static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, TRUE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE); } -static void RecordedPlayerHandleBattleAnimation(void) +static void RecordedPlayerHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, FALSE, FALSE); + BtlController_HandleBattleAnimation(battler, FALSE, FALSE); } -static void RecordedPlayerHandleEndLinkBattle(void) +static void RecordedPlayerHandleEndLinkBattle(u32 battler) { - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + gBattleOutcome = gBattleResources->bufferA[battler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - RecordedPlayerBufferExecCompleted(); - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + RecordedPlayerBufferExecCompleted(battler); + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 569ba81fb..5f9183f1b 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -25,24 +25,24 @@ #include "constants/trainers.h" #include "constants/rgb.h" -static void SafariHandleDrawTrainerPic(void); -static void SafariHandleSuccessBallThrowAnim(void); -static void SafariHandleBallThrowAnim(void); -static void SafariHandlePrintString(void); -static void SafariHandlePrintSelectionString(void); -static void SafariHandleChooseAction(void); -static void SafariHandleChooseItem(void); -static void SafariHandleStatusIconUpdate(void); -static void SafariHandleFaintingCry(void); -static void SafariHandleIntroTrainerBallThrow(void); -static void SafariHandleBattleAnimation(void); -static void SafariHandleEndLinkBattle(void); +static void SafariHandleDrawTrainerPic(u32 battler); +static void SafariHandleSuccessBallThrowAnim(u32 battler); +static void SafariHandleBallThrowAnim(u32 battler); +static void SafariHandlePrintString(u32 battler); +static void SafariHandlePrintSelectionString(u32 battler); +static void SafariHandleChooseAction(u32 battler); +static void SafariHandleChooseItem(u32 battler); +static void SafariHandleStatusIconUpdate(u32 battler); +static void SafariHandleFaintingCry(u32 battler); +static void SafariHandleIntroTrainerBallThrow(u32 battler); +static void SafariHandleBattleAnimation(u32 battler); +static void SafariHandleEndLinkBattle(u32 battler); -static void SafariBufferRunCommand(void); -static void SafariBufferExecCompleted(void); -static void CompleteWhenChosePokeblock(void); +static void SafariBufferRunCommand(u32 battler); +static void SafariBufferExecCompleted(u32 battler); +static void CompleteWhenChosePokeblock(u32 battler); -static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_Empty, [CONTROLLER_GETRAWMONDATA] = BtlController_Empty, @@ -104,30 +104,30 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToSafari(void) +void SetControllerToSafari(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = SafariBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; + gBattlerControllerEndFuncs[battler] = SafariBufferExecCompleted; + gBattlerControllerFuncs[battler] = SafariBufferRunCommand; } -static void SafariBufferRunCommand(void) +static void SafariBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sSafariBufferCommands)) - sSafariBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sSafariBufferCommands)) + sSafariBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); } } -static void HandleInputChooseAction(void) +static void HandleInputChooseAction(u32 battler) { if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - switch (gActionSelectionCursor[gActiveBattler]) + switch (gActionSelectionCursor[battler]) { case 0: BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_BALL, 0); @@ -142,57 +142,57 @@ static void HandleInputChooseAction(void) BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_RUN, 0); break; } - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); } else if (JOY_NEW(DPAD_LEFT)) { - if (gActionSelectionCursor[gActiveBattler] & 1) + if (gActionSelectionCursor[battler] & 1) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_RIGHT)) { - if (!(gActionSelectionCursor[gActiveBattler] & 1)) + if (!(gActionSelectionCursor[battler] & 1)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_UP)) { - if (gActionSelectionCursor[gActiveBattler] & 2) + if (gActionSelectionCursor[battler] & 2) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } else if (JOY_NEW(DPAD_DOWN)) { - if (!(gActionSelectionCursor[gActiveBattler] & 2)) + if (!(gActionSelectionCursor[battler] & 2)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); - gActionSelectionCursor[gActiveBattler] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]); + gActionSelectionCursor[battler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); } } } -static void Controller_WaitForHealthbox(void) +static void Controller_WaitForHealthbox(u32 battler) { - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - SafariBufferExecCompleted(); + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) + SafariBufferExecCompleted(battler); } -static void SafariSetBattleEndCallbacks(void) +static void SafariSetBattleEndCallbacks(u32 battler) { if (!gPaletteFade.active) { @@ -202,140 +202,141 @@ static void SafariSetBattleEndCallbacks(void) } } -static void SafariOpenPokeblockCase(void) +static void SafariOpenPokeblockCase(u32 battler) { if (!gPaletteFade.active) { - gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChosePokeblock; + gBattlerControllerFuncs[battler] = CompleteWhenChosePokeblock; FreeAllWindowBuffers(); OpenPokeblockCaseInBattle(); } } -static void CompleteWhenChosePokeblock(void) +static void CompleteWhenChosePokeblock(u32 battler) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); } } -static void SafariBufferExecCompleted(void) +static void SafariBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; + gBattlerControllerFuncs[battler] = SafariBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } -static void SafariHandleDrawTrainerPic(void) +static void SafariHandleDrawTrainerPic(u32 battler) { u32 trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; - BtlController_HandleDrawTrainerPic(gActiveBattler, trainerPicId, FALSE, + BtlController_HandleDrawTrainerPic(battler, trainerPicId, FALSE, 80, 80 + 4 * (8 - gTrainerBackPicCoords[trainerPicId].size), 30); } -static void SafariHandleSuccessBallThrowAnim(void) +static void SafariHandleSuccessBallThrowAnim(u32 battler) { - BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); + BtlController_HandleSuccessBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } -static void SafariHandleBallThrowAnim(void) +static void SafariHandleBallThrowAnim(u32 battler) { - BtlController_HandleBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); + BtlController_HandleBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } -static void SafariHandlePrintString(void) +static void SafariHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); + BtlController_HandlePrintString(battler, FALSE, FALSE); } -static void SafariHandlePrintSelectionString(void) +static void SafariHandlePrintSelectionString(u32 battler) { - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - SafariHandlePrintString(); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + SafariHandlePrintString(battler); else - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); } -static void HandleChooseActionAfterDma3(void) +static void HandleChooseActionAfterDma3(u32 battler) { if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; gBattle_BG0_Y = DISPLAY_HEIGHT; - gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction; + gBattlerControllerFuncs[battler] = HandleInputChooseAction; } } -static void SafariHandleChooseAction(void) +static void SafariHandleChooseAction(u32 battler) { s32 i; - gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[battler] = HandleChooseActionAfterDma3; BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } -static void SafariHandleChooseItem(void) +static void SafariHandleChooseItem(u32 battler) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase; - gBattlerInMenuId = gActiveBattler; + gBattlerControllerFuncs[battler] = SafariOpenPokeblockCase; + gBattlerInMenuId = battler; } -static void SafariHandleStatusIconUpdate(void) +static void SafariHandleStatusIconUpdate(u32 battler) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT); - SafariBufferExecCompleted(); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_BALLS_TEXT); + SafariBufferExecCompleted(battler); } // All of the other controllers(except Wally's) use CRY_MODE_FAINT. // Player is not a pokemon, so it can't really faint in the Safari anyway. -static void SafariHandleFaintingCry(void) +static void SafariHandleFaintingCry(u32 battler) { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); PlayCry_Normal(species, 25); - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); + SafariBufferExecCompleted(battler); } -static void SafariHandleIntroTrainerBallThrow(void) +static void SafariHandleIntroTrainerBallThrow(u32 battler) { - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForHealthbox; + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_ALL_TEXT); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); + gBattlerControllerFuncs[battler] = Controller_WaitForHealthbox; } -static void SafariHandleBattleAnimation(void) +static void SafariHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, TRUE, FALSE); + BtlController_HandleBattleAnimation(battler, TRUE, FALSE); } -static void SafariHandleEndLinkBattle(void) +static void SafariHandleEndLinkBattle(u32 battler) { - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + gBattleOutcome = gBattleResources->bufferA[battler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - SafariBufferExecCompleted(); + SafariBufferExecCompleted(battler); if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) - gBattlerControllerFuncs[gActiveBattler] = SafariSetBattleEndCallbacks; + gBattlerControllerFuncs[battler] = SafariSetBattleEndCallbacks; } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 103b8b18a..cff966567 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -32,30 +32,30 @@ #include "constants/trainers.h" #include "constants/rgb.h" -static void WallyHandleDrawTrainerPic(void); -static void WallyHandleTrainerSlide(void); -static void WallyHandleSuccessBallThrowAnim(void); -static void WallyHandleBallThrowAnim(void); -static void WallyHandleMoveAnimation(void); -static void WallyHandlePrintString(void); -static void WallyHandlePrintSelectionString(void); -static void WallyHandleChooseAction(void); -static void WallyHandleChooseMove(void); -static void WallyHandleChooseItem(void); -static void WallyHandleHealthBarUpdate(void); -static void WallyHandlePlaySE(void); -static void WallyHandleFaintingCry(void); -static void WallyHandleIntroTrainerBallThrow(void); -static void WallyHandleDrawPartyStatusSummary(void); -static void WallyHandleBattleAnimation(void); -static void WallyHandleEndLinkBattle(void); +static void WallyHandleDrawTrainerPic(u32 battler); +static void WallyHandleTrainerSlide(u32 battler); +static void WallyHandleSuccessBallThrowAnim(u32 battler); +static void WallyHandleBallThrowAnim(u32 battler); +static void WallyHandleMoveAnimation(u32 battler); +static void WallyHandlePrintString(u32 battler); +static void WallyHandlePrintSelectionString(u32 battler); +static void WallyHandleChooseAction(u32 battler); +static void WallyHandleChooseMove(u32 battler); +static void WallyHandleChooseItem(u32 battler); +static void WallyHandleHealthBarUpdate(u32 battler); +static void WallyHandlePlaySE(u32 battler); +static void WallyHandleFaintingCry(u32 battler); +static void WallyHandleIntroTrainerBallThrow(u32 battler); +static void WallyHandleDrawPartyStatusSummary(u32 battler); +static void WallyHandleBattleAnimation(u32 battler); +static void WallyHandleEndLinkBattle(u32 battler); -static void WallyBufferRunCommand(void); -static void WallyBufferExecCompleted(void); -static void CompleteOnChosenItem(void); -static void Intro_WaitForShinyAnimAndHealthbox(void); +static void WallyBufferRunCommand(u32 battler); +static void WallyBufferExecCompleted(u32 battler); +static void CompleteOnChosenItem(u32 battler); +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler); -static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = +static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) = { [CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData, [CONTROLLER_GETRAWMONDATA] = BtlController_HandleGetRawMonData, @@ -117,28 +117,28 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop }; -void SetControllerToWally(void) +void SetControllerToWally(u32 battler) { - gBattlerControllerEndFuncs[gActiveBattler] = WallyBufferExecCompleted; - gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; + gBattlerControllerEndFuncs[battler] = WallyBufferExecCompleted; + gBattlerControllerFuncs[battler] = WallyBufferRunCommand; gBattleStruct->wallyBattleState = 0; gBattleStruct->wallyMovesState = 0; gBattleStruct->wallyWaitFrames = 0; gBattleStruct->wallyMoveFrames = 0; } -static void WallyBufferRunCommand(void) +static void WallyBufferRunCommand(u32 battler) { - if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[battler]) { - if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sWallyBufferCommands)) - sWallyBufferCommands[gBattleResources->bufferA[gActiveBattler][0]](); + if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sWallyBufferCommands)) + sWallyBufferCommands[gBattleResources->bufferA[battler][0]](battler); else - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } } -static void WallyHandleActions(void) +static void WallyHandleActions(u32 battler) { switch (gBattleStruct->wallyBattleState) { @@ -150,7 +150,7 @@ static void WallyHandleActions(void) { PlaySE(SE_SELECT); BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; @@ -161,7 +161,7 @@ static void WallyHandleActions(void) { PlaySE(SE_SELECT); BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; @@ -171,7 +171,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_WALLY_THROW, 0); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; @@ -192,187 +192,181 @@ static void WallyHandleActions(void) { PlaySE(SE_SELECT); BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } break; } } -static void CompleteOnBattlerSpriteCallbackDummy(void) -{ - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - WallyBufferExecCompleted(); -} - -static void OpenBagAfterPaletteFade(void) +static void OpenBagAfterPaletteFade(u32 battler) { if (!gPaletteFade.active) { - gBattlerControllerFuncs[gActiveBattler] = CompleteOnChosenItem; + gBattlerControllerFuncs[battler] = CompleteOnChosenItem; ReshowBattleScreenDummy(); FreeAllWindowBuffers(); DoWallyTutorialBagMenu(); } } -static void CompleteOnChosenItem(void) +static void CompleteOnChosenItem(u32 battler) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } } -static void Intro_TryShinyAnimShowHealthbox(void) +static void Intro_TryShinyAnimShowHealthbox(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive) + TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) - TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive) + TryShinyAnimation(BATTLE_PARTNER(battler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive - && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive + && gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); - StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler)); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); + DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL); + StartHealthboxSlideIn(BATTLE_PARTNER(battler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]); } - DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); - UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - StartHealthboxSlideIn(gActiveBattler); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + DestroySprite(&gSprites[gBattleControllerData[battler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + StartHealthboxSlideIn(battler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; - gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; + gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void Intro_WaitForShinyAnimAndHealthbox(void) +static void Intro_WaitForShinyAnimAndHealthbox(u32 battler) { bool32 healthboxAnimDone = FALSE; - if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy) healthboxAnimDone = TRUE; - if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim - && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim) + if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim + && gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } } -static void WallyBufferExecCompleted(void) +static void WallyBufferExecCompleted(u32 battler) { - gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; + gBattlerControllerFuncs[battler] = WallyBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; + gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[battler]; } } #define sSpeedX data[0] -static void WallyHandleDrawTrainerPic(void) +static void WallyHandleDrawTrainerPic(u32 battler) { - BtlController_HandleDrawTrainerPic(gActiveBattler, TRAINER_BACK_PIC_WALLY, FALSE, + BtlController_HandleDrawTrainerPic(battler, TRAINER_BACK_PIC_WALLY, FALSE, 80, 80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size), 30); } -static void WallyHandleTrainerSlide(void) +static void WallyHandleTrainerSlide(u32 battler) { - BtlController_HandleTrainerSlide(gActiveBattler, TRAINER_BACK_PIC_WALLY); + BtlController_HandleTrainerSlide(battler, TRAINER_BACK_PIC_WALLY); } #undef sSpeedX -static void WallyHandleSuccessBallThrowAnim(void) +static void WallyHandleSuccessBallThrowAnim(u32 battler) { - BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); + BtlController_HandleSuccessBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } -static void WallyHandleBallThrowAnim(void) +static void WallyHandleBallThrowAnim(u32 battler) { - BtlController_HandleBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); + BtlController_HandleBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE); } -static void WallyHandleMoveAnimation(void) +static void WallyHandleMoveAnimation(u32 battler) { - BtlController_HandleMoveAnimation(gActiveBattler, FALSE); + BtlController_HandleMoveAnimation(battler, FALSE); } -static void WallyHandlePrintString(void) +static void WallyHandlePrintString(u32 battler) { - BtlController_HandlePrintString(gActiveBattler, FALSE, FALSE); + BtlController_HandlePrintString(battler, FALSE, FALSE); } -static void WallyHandlePrintSelectionString(void) +static void WallyHandlePrintSelectionString(u32 battler) { - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - WallyHandlePrintString(); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + WallyHandlePrintString(battler); else - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } -static void HandleChooseActionAfterDma3(void) +static void HandleChooseActionAfterDma3(u32 battler) { if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; gBattle_BG0_Y = DISPLAY_HEIGHT; - gBattlerControllerFuncs[gActiveBattler] = WallyHandleActions; + gBattlerControllerFuncs[battler] = WallyHandleActions; } } -static void WallyHandleChooseAction(void) +static void WallyHandleChooseAction(u32 battler) { s32 i; - gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[battler] = HandleChooseActionAfterDma3; BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillWallyDo); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } -static void WallyHandleChooseMove(void) +static void WallyHandleChooseMove(u32 battler) { switch (gBattleStruct->wallyMovesState) { case 0: - InitMoveSelectionsVarsAndStrings(); + InitMoveSelectionsVarsAndStrings(battler); gBattleStruct->wallyMovesState++; gBattleStruct->wallyMoveFrames = 80; break; @@ -389,64 +383,64 @@ static void WallyHandleChooseMove(void) { PlaySE(SE_SELECT); BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0x100); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } break; } } -static void WallyHandleChooseItem(void) +static void WallyHandleChooseItem(u32 battler) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattlerControllerFuncs[gActiveBattler] = OpenBagAfterPaletteFade; - gBattlerInMenuId = gActiveBattler; + gBattlerControllerFuncs[battler] = OpenBagAfterPaletteFade; + gBattlerInMenuId = battler; } -static void WallyHandleHealthBarUpdate(void) +static void WallyHandleHealthBarUpdate(u32 battler) { - BtlController_HandleHealthBarUpdate(gActiveBattler, TRUE); + BtlController_HandleHealthBarUpdate(battler, TRUE); } // For some reason Wally's SE don't take side into account and pan is always the same. Possibly a bug -static void WallyHandlePlaySE(void) +static void WallyHandlePlaySE(u32 battler) { - PlaySE(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - WallyBufferExecCompleted(); + PlaySE(gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8)); + WallyBufferExecCompleted(battler); } // All of the other controllers use CRY_MODE_FAINT. // Wally's Pokémon during the tutorial is never intended to faint, so that's probably why it's different here. -static void WallyHandleFaintingCry(void) +static void WallyHandleFaintingCry(u32 battler) { - u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); PlayCry_Normal(species, 25); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); } -static void WallyHandleIntroTrainerBallThrow(void) +static void WallyHandleIntroTrainerBallThrow(u32 battler) { const u32 *trainerPal = gTrainerBackPicPaletteTable[TRAINER_BACK_PIC_WALLY].data; - BtlController_HandleIntroTrainerBallThrow(gActiveBattler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); + BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox); } -static void WallyHandleDrawPartyStatusSummary(void) +static void WallyHandleDrawPartyStatusSummary(u32 battler) { - BtlController_HandleDrawPartyStatusSummary(gActiveBattler, B_SIDE_PLAYER, FALSE); + BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, FALSE); } -static void WallyHandleBattleAnimation(void) +static void WallyHandleBattleAnimation(u32 battler) { - BtlController_HandleBattleAnimation(gActiveBattler, TRUE, FALSE); + BtlController_HandleBattleAnimation(battler, TRUE, FALSE); } -static void WallyHandleEndLinkBattle(void) +static void WallyHandleEndLinkBattle(u32 battler) { - gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1]; + gBattleOutcome = gBattleResources->bufferA[battler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - WallyBufferExecCompleted(); + WallyBufferExecCompleted(battler); if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK) - gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; + gBattlerControllerFuncs[battler] = SetBattleEndCallbacks; } diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 4c1eb5e0e..08308046f 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -25,10 +25,13 @@ static EWRAM_DATA u8 sLinkSendTaskId = 0; static EWRAM_DATA u8 sLinkReceiveTaskId = 0; -EWRAM_DATA void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(void) = {NULL}; // Controller's buffer complete function for each battler EWRAM_DATA struct UnusedControllerStruct gUnusedControllerStruct = {}; // Debug? Unused code that writes to it, never read static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; +void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(u32 battler); +u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // Used by the battle controllers to store misc sprite/task IDs for each battler +void (*gBattlerControllerEndFuncs[MAX_BATTLERS_COUNT])(u32 battler); // Controller's buffer complete function for each battler + static void CreateTasksForSendRecvLinkBuffers(void); static void InitLinkBtlControllers(void); static void InitSinglePlayerBtlControllers(void); @@ -1562,7 +1565,7 @@ void BtlController_EmitDebugMenu(u8 bufferId) // Can be used for all the controllers. void BattleControllerComplete(u32 battler) { - gBattlerControllerEndFuncs[battler](); + gBattlerControllerEndFuncs[battler](battler); } static u32 GetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId, u8 *dst) @@ -2133,186 +2136,186 @@ static void FreeMonSprite(u32 battler) SetHealthboxSpriteInvisible(gHealthboxSpriteIds[battler]); } -static void Controller_ReturnMonToBall2(void) +static void Controller_ReturnMonToBall2(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) { - FreeMonSprite(gActiveBattler); - BattleControllerComplete(gActiveBattler); + FreeMonSprite(battler); + BattleControllerComplete(battler); } } -static void Controller_ReturnMonToBall(void) +static void Controller_ReturnMonToBall(u32 battler) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[battler].animationState) { case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) ? B_ANIM_SWITCH_OUT_OPPONENT_MON : B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = Controller_ReturnMonToBall2; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + InitAndLaunchSpecialAnimation(battler, battler, battler, (GetBattlerSide(battler) == B_SIDE_OPPONENT) ? B_ANIM_SWITCH_OUT_OPPONENT_MON : B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[battler] = Controller_ReturnMonToBall2; } break; } } -static void Controller_FaintPlayerMon(void) +static void Controller_FaintPlayerMon(u32 battler) { - u32 spriteId = gBattlerSpriteIds[gActiveBattler]; + u32 spriteId = gBattlerSpriteIds[battler]; if (gSprites[spriteId].y + gSprites[spriteId].y2 > DISPLAY_HEIGHT) { - BattleGfxSfxDummy2(GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + BattleGfxSfxDummy2(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES)); FreeOamMatrix(gSprites[spriteId].oam.matrixNum); DestroySprite(&gSprites[spriteId]); - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - BattleControllerComplete(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[battler]); + BattleControllerComplete(battler); } } -static void Controller_FaintOpponentMon(void) +static void Controller_FaintOpponentMon(u32 battler) { - if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) + if (!gSprites[gBattlerSpriteIds[battler]].inUse) { - SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); - BattleControllerComplete(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[battler]); + BattleControllerComplete(battler); } } -static void Controller_DoMoveAnimation(void) +static void Controller_DoMoveAnimation(u32 battler) { - u16 move = gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8); + u16 move = gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8); - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[battler].animationState) { case 0: - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute - && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[battler].flag_x8) { - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[battler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) { SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 2; } break; case 2: gAnimScriptCallback(); if (!gAnimScriptActive) { - u8 multihit = gBattleResources->bufferA[gActiveBattler][11]; + u8 multihit = gBattleResources->bufferA[battler][11]; SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); - if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; + InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[battler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - BattleControllerComplete(gActiveBattler); + TrySetBehindSubstituteSpriteBit(battler, gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + BattleControllerComplete(battler); } break; } } -static void Controller_HandleTrainerSlideBack(void) +static void Controller_HandleTrainerSlideBack(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) { - if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) - FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - BattleControllerComplete(gActiveBattler); + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[battler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[battler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[battler]]); + BattleControllerComplete(battler); } } -void Controller_WaitForHealthBar(void) +void Controller_WaitForHealthBar(u32 battler) { - s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); + s16 hpValue = MoveBattleBar(battler, gHealthboxSpriteIds[battler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], HP_CURRENT, hpValue, gBattleMons[gActiveBattler].maxHP); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[battler], HP_CURRENT, hpValue, gBattleMons[battler].maxHP); } else { - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - BattleControllerComplete(gActiveBattler); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + BattleControllerComplete(battler); } } -static void Controller_WaitForBallThrow(void) +static void Controller_WaitForBallThrow(u32 battler) { - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) - BattleControllerComplete(gActiveBattler); + if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive) + BattleControllerComplete(battler); } -static void Controller_WaitForBattleAnimation(void) +static void Controller_WaitForBattleAnimation(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) - BattleControllerComplete(gActiveBattler); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].animFromTableActive) + BattleControllerComplete(battler); } -static void Controller_WaitForStatusAnimation(void) +static void Controller_WaitForStatusAnimation(u32 battler) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) - BattleControllerComplete(gActiveBattler); + if (!gBattleSpritesDataPtr->healthBoxesData[battler].statusAnimActive) + BattleControllerComplete(battler); } -static void Controller_WaitForTrainerPic(void) +static void Controller_WaitForTrainerPic(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - BattleControllerComplete(gActiveBattler); + if (gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy) + BattleControllerComplete(battler); } -void Controller_WaitForString(void) +void Controller_WaitForString(u32 battler) { if (!IsTextPrinterActive(B_WIN_MSG)) - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -static void Controller_WaitForPartyStatusSummary(void) +static void Controller_WaitForPartyStatusSummary(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) + if (gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusDelayTimer++ > 92) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; - BattleControllerComplete(gActiveBattler); + gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusDelayTimer = 0; + BattleControllerComplete(battler); } } -static void Controller_HitAnimation(void) +static void Controller_HitAnimation(u32 battler) { - u32 spriteId = gBattlerSpriteIds[gActiveBattler]; + u32 spriteId = gBattlerSpriteIds[battler]; if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } else { @@ -2323,21 +2326,24 @@ static void Controller_HitAnimation(void) } // Used for all the commands which do nothing. -void BtlController_Empty(void) +void BtlController_Empty(u32 battler) { - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } // Dummy function at the end of the table. -void BtlController_TerminatorNop(void) +void BtlController_TerminatorNop(u32 battler) +{ +} + +void BattleControllerDummy(u32 battler) { } // Handlers of the controller commands -void BtlController_HandleGetMonData(void) +void BtlController_HandleGetMonData(u32 battler) { u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data - u32 battler = gActiveBattler; struct Pokemon *party = GetBattlerParty(battler); u32 size = 0; u8 monToCheck; @@ -2361,10 +2367,9 @@ void BtlController_HandleGetMonData(void) BattleControllerComplete(battler); } -void BtlController_HandleGetRawMonData(void) +void BtlController_HandleGetRawMonData(u32 battler) { struct BattlePokemon battleMon; - u32 battler = gActiveBattler; struct Pokemon *party = GetBattlerParty(battler); u8 *src = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; @@ -2378,9 +2383,8 @@ void BtlController_HandleGetRawMonData(void) BattleControllerComplete(battler); } -void BtlController_HandleSetMonData(void) +void BtlController_HandleSetMonData(u32 battler) { - u32 battler = gActiveBattler; struct Pokemon *party = GetBattlerParty(battler); u32 i, monToCheck; @@ -2401,10 +2405,9 @@ void BtlController_HandleSetMonData(void) BattleControllerComplete(battler); } -void BtlController_HandleSetRawMonData(void) +void BtlController_HandleSetRawMonData(u32 battler) { u32 i; - u32 battler = gActiveBattler; struct Pokemon *party = GetBattlerParty(battler); u8 *dst = (u8 *)&party[gBattlerPartyIndexes[battler]] + gBattleResources->bufferA[battler][1]; @@ -2414,7 +2417,7 @@ void BtlController_HandleSetRawMonData(void) BattleControllerComplete(battler); } -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(void)) +void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(u32 battler)) { u16 species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); @@ -2437,7 +2440,7 @@ void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void gBattlerControllerFuncs[battler] = controllerCallback; } -void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(void)) +void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(u32 battler)) { if (isPlayerSide) ClearTemporarySpeciesSpriteData(battler, gBattleResources->bufferA[battler][2]); @@ -2448,17 +2451,17 @@ void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*c gBattlerControllerFuncs[battler] = controllerCallback; } -void BtlController_HandleReturnMonToBall(void) +void BtlController_HandleReturnMonToBall(u32 battler) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) + if (gBattleResources->bufferA[battler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerControllerFuncs[gActiveBattler] = Controller_ReturnMonToBall; + gBattleSpritesDataPtr->healthBoxesData[battler].animationState = 0; + gBattlerControllerFuncs[battler] = Controller_ReturnMonToBall; } else { - FreeMonSprite(gActiveBattler); - BattleControllerComplete(gActiveBattler); + FreeMonSprite(battler); + BattleControllerComplete(battler); } } @@ -2578,9 +2581,8 @@ void BtlController_HandleTrainerSlideBack(u32 battlerId, s16 data0, bool32 start #define sSpeedX data[1] #define sSpeedY data[2] -void BtlController_HandleFaintAnimation(void) +void BtlController_HandleFaintAnimation(u32 battler) { - u32 battler = gActiveBattler; if (gBattleSpritesDataPtr->healthBoxesData[battler].animationState == 0) { if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) @@ -2711,92 +2713,92 @@ void DoStatusIconUpdate(u32 battler) gBattlerControllerFuncs[battler] = Controller_WaitForStatusAnimation; } -void BtlController_HandleStatusIconUpdate(void) +void BtlController_HandleStatusIconUpdate(u32 battler) { - if (!IsBattleSEPlaying(gActiveBattler)) + if (!IsBattleSEPlaying(battler)) { - DoStatusIconUpdate(gActiveBattler); + DoStatusIconUpdate(battler); } } -void BtlController_HandleStatusAnimation(void) +void BtlController_HandleStatusAnimation(u32 battler) { - if (!IsBattleSEPlaying(gActiveBattler)) + if (!IsBattleSEPlaying(battler)) { - InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[gActiveBattler][1], - gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8) | (gBattleResources->bufferA[gActiveBattler][4] << 16) | (gBattleResources->bufferA[gActiveBattler][5] << 24)); - gBattlerControllerFuncs[gActiveBattler] = Controller_WaitForStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleResources->bufferA[battler][1], + gBattleResources->bufferA[battler][2] | (gBattleResources->bufferA[battler][3] << 8) | (gBattleResources->bufferA[battler][4] << 16) | (gBattleResources->bufferA[battler][5] << 24)); + gBattlerControllerFuncs[battler] = Controller_WaitForStatusAnimation; } } -void BtlController_HandleClearUnkVar(void) +void BtlController_HandleClearUnkVar(u32 battler) { gUnusedControllerStruct.unk = 0; - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -void BtlController_HandleSetUnkVar(void) +void BtlController_HandleSetUnkVar(u32 battler) { - gUnusedControllerStruct.unk = gBattleResources->bufferA[gActiveBattler][1]; - BattleControllerComplete(gActiveBattler); + gUnusedControllerStruct.unk = gBattleResources->bufferA[battler][1]; + BattleControllerComplete(battler); } -void BtlController_HandleClearUnkFlag(void) +void BtlController_HandleClearUnkFlag(u32 battler) { gUnusedControllerStruct.flag = 0; - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -void BtlController_HandleToggleUnkFlag(void) +void BtlController_HandleToggleUnkFlag(u32 battler) { gUnusedControllerStruct.flag ^= 1; - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -void BtlController_HandleHitAnimation(void) +void BtlController_HandleHitAnimation(u32 battler) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[battler]].invisible == TRUE) { - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } else { gDoingBattleAnim = TRUE; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = Controller_HitAnimation; + gSprites[gBattlerSpriteIds[battler]].data[1] = 0; + DoHitAnimHealthboxEffect(battler); + gBattlerControllerFuncs[battler] = Controller_HitAnimation; } } -void BtlController_HandlePlaySE(void) +void BtlController_HandlePlaySE(u32 battler) { - s8 pan = (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) ? SOUND_PAN_ATTACKER : SOUND_PAN_TARGET; + s8 pan = (GetBattlerSide(battler) == B_SIDE_PLAYER) ? SOUND_PAN_ATTACKER : SOUND_PAN_TARGET; - PlaySE12WithPanning(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8), pan); - BattleControllerComplete(gActiveBattler); + PlaySE12WithPanning(gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8), pan); + BattleControllerComplete(battler); } -void BtlController_HandlePlayFanfareOrBGM(void) +void BtlController_HandlePlayFanfareOrBGM(u32 battler) { - if (gBattleResources->bufferA[gActiveBattler][3]) + if (gBattleResources->bufferA[battler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); + PlayBGM(gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8)); } else { - PlayFanfare(gBattleResources->bufferA[gActiveBattler][1] | (gBattleResources->bufferA[gActiveBattler][2] << 8)); + PlayFanfare(gBattleResources->bufferA[battler][1] | (gBattleResources->bufferA[battler][2] << 8)); } - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -void BtlController_HandleFaintingCry(void) +void BtlController_HandleFaintingCry(u32 battler) { struct Pokemon *party; s8 pan; - if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { party = gPlayerParty; pan = -25; @@ -2807,25 +2809,25 @@ void BtlController_HandleFaintingCry(void) pan = 25; } - PlayCry_ByMode(GetMonData(&party[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), pan, CRY_MODE_FAINT); - BattleControllerComplete(gActiveBattler); + PlayCry_ByMode(GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), pan, CRY_MODE_FAINT); + BattleControllerComplete(battler); } -void BtlController_HandleIntroSlide(void) +void BtlController_HandleIntroSlide(u32 battler) { - HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]); + HandleIntroSlide(gBattleResources->bufferA[battler][1]); gIntroSlideFlags |= 1; - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } -void BtlController_HandleSpriteInvisibility(void) +void BtlController_HandleSpriteInvisibility(u32 battler) { - if (IsBattlerSpritePresent(gActiveBattler)) + if (IsBattlerSpritePresent(battler)) { - gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleResources->bufferA[gActiveBattler][1]; - CopyBattleSpriteInvisibility(gActiveBattler); + gSprites[gBattlerSpriteIds[battler]].invisible = gBattleResources->bufferA[battler][1]; + CopyBattleSpriteInvisibility(battler); } - BattleControllerComplete(gActiveBattler); + BattleControllerComplete(battler); } bool32 TwoPlayerIntroMons(u32 battler) // Double battle with both player pokemon active. @@ -2850,7 +2852,7 @@ bool32 TwoOpponentIntroMons(u32 battler) // Double battle with both opponent pok // Sprite data for SpriteCB_FreePlayerSpriteLoadMonSprite #define sBattlerId data[5] -void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(void)) +void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, const u32 *trainerPal, s16 framesToWait, void (*controllerCallback)(u32 battler)) { u8 paletteNum, taskId; u32 side = GetBattlerSide(battler); @@ -2863,8 +2865,8 @@ void BtlController_HandleIntroTrainerBallThrow(u32 battler, u16 tagTrainerPal, c } else { - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[battler]].data[0] = 35; + gSprites[gBattlerSpriteIds[battler]].data[2] = 280; } gSprites[gBattlerSpriteIds[battler]].data[4] = gSprites[gBattlerSpriteIds[battler]].y; @@ -3014,11 +3016,11 @@ void BtlController_HandleDrawPartyStatusSummary(u32 battler, u32 side, bool32 co } } -void BtlController_HandleHidePartyStatusSummary(void) +void BtlController_HandleHidePartyStatusSummary(u32 battler) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - BattleControllerComplete(gActiveBattler); + if (gBattleSpritesDataPtr->healthBoxesData[battler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[battler]].func = Task_HidePartyStatusSummary; + BattleControllerComplete(battler); } void BtlController_HandleBattleAnimation(u32 battler, bool32 ignoreSE, bool32 updateTvData) diff --git a/src/battle_main.c b/src/battle_main.c index 77499d6e0..2f2d3fffa 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -249,11 +249,9 @@ void (*gPreBattleCallback1)(void); void (*gBattleMainFunc)(void); struct BattleResults gBattleResults; u8 gLeveledUpInBattle; -void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; u8 gMultiUsePlayerCursor; u8 gNumberOfMovesToChoose; -u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // Used by the battle controllers to store misc sprite/task IDs for each battler static const struct ScanlineEffectParams sIntroScanlineParams16Bit = { @@ -3076,7 +3074,7 @@ static void BattleMainCB1(void) gBattleMainFunc(); for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) - gBattlerControllerFuncs[gActiveBattler](); + gBattlerControllerFuncs[gActiveBattler](gActiveBattler); } static void BattleStartClearSetData(void) diff --git a/sym_common.txt b/sym_common.txt index 7eebcac74..170aee2f4 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -37,6 +37,7 @@ gReservedSpritePaletteCount: .include "link_rfu_2.o" .include "rtc.o" .include "battle_main.o" + .include "battle_controllers.o" .include "random.o" .include "load_save.o" .include "berry_blender.o" From 1fb42e44972ef77422a4efe9776d2d129417846e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 7 Aug 2023 16:27:57 +0200 Subject: [PATCH 48/82] Sticky web / Court Change / Mirror Armor tests + small fixes (#3160) Co-authored-by: Eduardo Quezada D'Ottone Co-authored-by: Martin Griffin --- include/battle.h | 2 +- src/battle_main.c | 21 ++- src/battle_message.c | 4 +- src/battle_script_commands.c | 15 +- test/ability_mirror_armor.c | 202 +++++++++++++++++++++++++++ test/hold_effect_berserk_gene.c | 2 +- test/move_effect_court_change.c | 153 +++++++++++++++++++++ test/move_effect_defog.c | 2 +- test/move_effect_sticky_web.c | 237 ++++++++++++++++++++++++++++++++ 9 files changed, 620 insertions(+), 18 deletions(-) create mode 100644 test/ability_mirror_armor.c create mode 100644 test/move_effect_court_change.c create mode 100644 test/move_effect_sticky_web.c diff --git a/include/battle.h b/include/battle.h index b27062c12..e3f2e90d0 100644 --- a/include/battle.h +++ b/include/battle.h @@ -212,6 +212,7 @@ struct SideTimer u8 toxicSpikesAmount; u8 stealthRockAmount; u8 stickyWebAmount; + u8 stickyWebBattlerId; u8 stickyWebBattlerSide; // Used for Court Change u8 auroraVeilTimer; u8 auroraVeilBattlerId; @@ -644,7 +645,6 @@ struct BattleStruct u8 forcedSwitch:4; // For each battler u8 switchInAbilityPostponed:4; // To not activate against an empty field, each bit for battler u8 ballSpriteIds[2]; // item gfx, window gfx - u8 stickyWebUser; u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change u8 skyDropTargets[MAX_BATTLERS_COUNT]; // For Sky Drop, to account for if multiple Pokemon use Sky Drop in a double battle. // When using a move which hits multiple opponents which is then bounced by a target, we need to make sure, the move hits both opponents, the one with bounce, and the one without. diff --git a/src/battle_main.c b/src/battle_main.c index b75c44b77..855e77017 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3170,7 +3170,10 @@ static void BattleStartClearSetData(void) gBattleStruct->mega.triggerSpriteId = 0xFF; - gBattleStruct->stickyWebUser = 0xFF; + for (i = 0; i < ARRAY_COUNT(gSideTimers); i++) + { + gSideTimers[i].stickyWebBattlerId = 0xFF; + } gBattleStruct->appearedInBattle = 0; gBattleStruct->beatUpSlot = 0; @@ -3276,8 +3279,12 @@ void SwitchInClearSetData(void) gBattleStruct->lastMoveFailed &= ~(gBitTable[gActiveBattler]); gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); - if (gActiveBattler == gBattleStruct->stickyWebUser) - gBattleStruct->stickyWebUser = 0xFF; // Switched into sticky web user slot so reset it + for (i = 0; i < ARRAY_COUNT(gSideTimers); i++) + { + // Switched into sticky web user slot, so reset stored battler ID + if (gSideTimers[i].stickyWebBattlerId == gActiveBattler) + gSideTimers[i].stickyWebBattlerId = 0xFF; + } for (i = 0; i < gBattlersCount; i++) { @@ -3390,8 +3397,12 @@ void FaintClearSetData(void) gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); - if (gActiveBattler == gBattleStruct->stickyWebUser) - gBattleStruct->stickyWebUser = 0xFF; // User of sticky web fainted, so reset the stored battler ID + for (i = 0; i < ARRAY_COUNT(gSideTimers); i++) + { + // User of sticky web fainted, so reset the stored battler ID + if (gSideTimers[i].stickyWebBattlerId == gActiveBattler) + gSideTimers[i].stickyWebBattlerId = 0xFF; + } for (i = 0; i < gBattlersCount; i++) { diff --git a/src/battle_message.c b/src/battle_message.c index 32c4d7b04..307b539a5 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -142,8 +142,8 @@ static const u8 sText_PkmnRaisedSpDefALittle[] = _("{B_ATK_PREFIX2}'s {B_CURRENT static const u8 sText_PkmnRaisedDef[] = _("{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\nraised DEFENSE!"); static const u8 sText_PkmnRaisedDefALittle[] = _("{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\nraised DEFENSE a little!"); static const u8 sText_PkmnCoveredByVeil[] = _("{B_ATK_PREFIX2}'s party is covered\nby a veil!"); -static const u8 sText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}'s party is protected\nby SAFEGUARD!"); -static const u8 sText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}'s party is no longer\nprotected by SAFEGUARD!"); +static const u8 sText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}'s party is protected\nby Safeguard!"); +static const u8 sText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}'s party is no longer\nprotected by Safeguard!"); static const u8 sText_PkmnWentToSleep[] = _("{B_ATK_NAME_WITH_PREFIX} went\nto sleep!"); static const u8 sText_PkmnSleptHealthy[] = _("{B_ATK_NAME_WITH_PREFIX} slept and\nbecame healthy!"); static const u8 sText_PkmnWhippedWhirlwind[] = _("{B_ATK_NAME_WITH_PREFIX} whipped\nup a whirlwind!"); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 8b69e36fb..f1bb07281 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8760,8 +8760,9 @@ static bool32 IsTeatimeAffected(u32 battlerId) #define UPDATE_COURTCHANGED_BATTLER(structField)\ { \ - sideTimerPlayer->structField ^= BIT_SIDE; \ - sideTimerOpp->structField ^= BIT_SIDE; \ + temp = sideTimerPlayer->structField; \ + sideTimerPlayer->structField = BATTLE_OPPOSITE(sideTimerOpp->structField); \ + sideTimerOpp->structField = BATTLE_OPPOSITE(temp); \ } \ static bool32 CourtChangeSwapSideStatuses(void) @@ -8796,9 +8797,7 @@ static bool32 CourtChangeSwapSideStatuses(void) UPDATE_COURTCHANGED_BATTLER(auroraVeilBattlerId); UPDATE_COURTCHANGED_BATTLER(tailwindBattlerId); UPDATE_COURTCHANGED_BATTLER(luckyChantBattlerId); - - // For Mirror Armor only - gBattleStruct->stickyWebUser = gBattlerAttacker; + UPDATE_COURTCHANGED_BATTLER(stickyWebBattlerId); // Track which side originally set the Sticky Web SWAP(sideTimerPlayer->stickyWebBattlerSide, sideTimerOpp->stickyWebBattlerSide, temp); @@ -10830,8 +10829,8 @@ static void Cmd_various(void) // If Pokémon which set up Sticky Web is not on the field, no Pokémon have their Speed lowered." gBattlerAttacker = gBattlerTarget; // Initialize 'fail' condition SET_STATCHANGER(STAT_SPEED, 1, TRUE); - if (gBattleStruct->stickyWebUser != 0xFF) - gBattlerAttacker = gBattleStruct->stickyWebUser; + if (gSideTimers[GetBattlerSide(gActiveBattler)].stickyWebBattlerId != 0xFF) + gBattlerAttacker = gSideTimers[GetBattlerSide(gActiveBattler)].stickyWebBattlerId; break; } case VARIOUS_CUT_1_3_HP_RAISE_STATS: @@ -14092,9 +14091,9 @@ static void Cmd_setstickyweb(void) else { gSideStatuses[targetSide] |= SIDE_STATUS_STICKY_WEB; + gSideTimers[targetSide].stickyWebBattlerId = gBattlerAttacker; // For Mirror Armor gSideTimers[targetSide].stickyWebBattlerSide = GetBattlerSide(gBattlerAttacker); // For Court Change/Defiant - set this to the user's side gSideTimers[targetSide].stickyWebAmount = 1; - gBattleStruct->stickyWebUser = gBattlerAttacker; // For Mirror Armor gBattlescriptCurrInstr = cmd->nextInstr; } } diff --git a/test/ability_mirror_armor.c b/test/ability_mirror_armor.c new file mode 100644 index 000000000..7e15e029b --- /dev/null +++ b/test/ability_mirror_armor.c @@ -0,0 +1,202 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(P_GEN_8_POKEMON == TRUE); +} + +SINGLE_BATTLE_TEST("Mirror Armor lowers a stat of the attacking pokemon") +{ + u16 move, statId; + + PARAMETRIZE { move = MOVE_LEER; statId = STAT_DEF; } + PARAMETRIZE { move = MOVE_GROWL; statId = STAT_ATK; } + PARAMETRIZE { move = MOVE_SWEET_SCENT; statId = STAT_EVASION; } + PARAMETRIZE { move = MOVE_SAND_ATTACK; statId = STAT_ACC; } + PARAMETRIZE { move = MOVE_CONFIDE; statId = STAT_SPATK; } + PARAMETRIZE { move = MOVE_FAKE_TEARS; statId = STAT_SPDEF; } + + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);} + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(opponent, move); } + } SCENE { + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + switch (statId) + { + case STAT_DEF: + MESSAGE("Foe Wynaut's Defense fell!"); + break; + case STAT_ATK: + MESSAGE("Foe Wynaut's Attack fell!"); + break; + case STAT_EVASION: + MESSAGE("Foe Wynaut's evasiveness harshly fell!"); + break; + case STAT_ACC: + MESSAGE("Foe Wynaut's accuracy fell!"); + break; + case STAT_SPATK: + MESSAGE("Foe Wynaut's Sp. Atk fell!"); + break; + case STAT_SPDEF: + MESSAGE("Foe Wynaut's Sp. Def harshly fell!"); + break; + } + } THEN { + EXPECT_EQ(player->statStages[statId], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[statId], (statId == STAT_SPDEF || statId == STAT_EVASION) ? DEFAULT_STAT_STAGE - 2 : DEFAULT_STAT_STAGE - 1); + } +} + +SINGLE_BATTLE_TEST("Mirror Armor triggers even if the attacking Pokemon also has Mirror Armor ability") +{ + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); } + OPPONENT(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); } + } WHEN { + TURN { MOVE(opponent, MOVE_LEER); } + } SCENE { + MESSAGE("Foe Corviknigh used Leer!"); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Corviknigh's Defense fell!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE - 1); + } +} + +SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon with the Clear Body ability") +{ + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); } + OPPONENT(SPECIES_WYNAUT) { Ability(ABILITY_CLEAR_BODY); } + } WHEN { + TURN { MOVE(opponent, MOVE_LEER); } + } SCENE { + MESSAGE("Foe Wynaut used Leer!"); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + ABILITY_POPUP(opponent, ABILITY_CLEAR_BODY); + MESSAGE("Foe Wynaut's Clear Body prevents stat loss!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + } +} + +SINGLE_BATTLE_TEST("Mirror Armor lowers the Attack of Pokemon with Intimidate") +{ + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); } + OPPONENT(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); } + } WHEN { + TURN {} + } SCENE { + ABILITY_POPUP(opponent, ABILITY_INTIMIDATE); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Gyarados's Attack fell!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1); + } +} + +// Unsure whether this should or should not fail, as Showdown has conflicting information. Needs testing in gen8 games. +SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon behind Substitute") +{ + KNOWN_FAILING; + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); } + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(opponent, MOVE_SUBSTITUTE); } + TURN { MOVE(opponent, MOVE_LEER); } + } SCENE { + MESSAGE("Foe Wynaut used Substitute!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent); + MESSAGE("Foe Wynaut used Leer!"); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + } +} + +SINGLE_BATTLE_TEST("Mirror Armor raises the stat of an attacking Pokemon with Contrary") +{ + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);} + OPPONENT(SPECIES_SHUCKLE) {Ability(ABILITY_CONTRARY);} + } WHEN { + TURN { MOVE(opponent, MOVE_LEER); } + } SCENE { + MESSAGE("Foe Shuckle used Leer!"); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Shuckle's Defense rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1); + } +} + +SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stat of the attacking Pokemon if it is already at -6") +{ + GIVEN { + PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);} + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(player, MOVE_SCREECH); } + TURN { MOVE(player, MOVE_SCREECH); } + TURN { MOVE(player, MOVE_SCREECH); } + TURN { MOVE(opponent, MOVE_LEER); } + } SCENE { + MESSAGE("Corviknigh used Screech!"); + MESSAGE("Corviknigh used Screech!"); + MESSAGE("Corviknigh used Screech!"); + MESSAGE("Foe Wynaut used Leer!"); + ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR); + NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Wynaut's Defense won't go lower!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponent->statStages[STAT_DEF], MIN_STAT_STAGE); + } +} + +// This behaviour needs to be verified in the actual games. Currently it's written to follow Showdown's logic. +DOUBLE_BATTLE_TEST("Mirror Armor lowers Speed of the partner Pokemon after Court Change was used by the opponent after it set up Sticky Web") +{ + KNOWN_FAILING; + GIVEN { + ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB); + ASSUME(gBattleMoves[MOVE_COURT_CHANGE].effect == EFFECT_COURT_CHANGE); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); } + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(playerLeft, MOVE_STICKY_WEB); } + TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); } + TURN { SWITCH(playerRight, 2);} + TURN { } + } SCENE { + MESSAGE("Wobbuffet used Sticky Web!"); + MESSAGE("Foe Wynaut used Court Change!"); + MESSAGE("Foe Wynaut swapped the battle effects affecting each side!"); + MESSAGE("Go! Corviknigh!"); + MESSAGE("Corviknigh was caught in a Sticky Web!"); + ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); + MESSAGE("Wobbuffet's Speed fell!"); + } +} diff --git a/test/hold_effect_berserk_gene.c b/test/hold_effect_berserk_gene.c index 8a473e8da..981881e74 100644 --- a/test/hold_effect_berserk_gene.c +++ b/test/hold_effect_berserk_gene.c @@ -112,7 +112,7 @@ SINGLE_BATTLE_TEST("Berserk Gene does not confuse when Safeguard is active") } SCENE { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Using Berserk Gene, the Attack of Wobbuffet sharply rose!"); - MESSAGE("Wobbuffet's party is protected by SAFEGUARD!"); + MESSAGE("Wobbuffet's party is protected by Safeguard!"); NOT MESSAGE("Wobbuffet became confused!"); } } diff --git a/test/move_effect_court_change.c b/test/move_effect_court_change.c new file mode 100644 index 000000000..9d03efddf --- /dev/null +++ b/test/move_effect_court_change.c @@ -0,0 +1,153 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_COURT_CHANGE].effect == EFFECT_COURT_CHANGE); +} + +DOUBLE_BATTLE_TEST("Court Change swaps entry hazards used by the opponent") +{ + GIVEN { + PLAYER(SPECIES_WYNAUT); + PLAYER(SPECIES_WYNAUT); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); MOVE(opponentRight, MOVE_STEALTH_ROCK); } + TURN { MOVE(opponentLeft, MOVE_SPIKES); MOVE(opponentRight, MOVE_TOXIC_SPIKES); } + TURN { MOVE(playerLeft, MOVE_COURT_CHANGE); } + TURN { SWITCH(playerLeft, 2); SWITCH(opponentLeft, 2); } + } SCENE { + MESSAGE("Foe Wobbuffet used Sticky Web!"); + MESSAGE("Foe Wobbuffet used Stealth Rock!"); + MESSAGE("Foe Wobbuffet used Spikes!"); + MESSAGE("Foe Wobbuffet used Toxic Spikes!"); + MESSAGE("Wynaut used Court Change!"); + MESSAGE("Wynaut swapped the battle effects affecting each side!"); + MESSAGE("Go! Wynaut!"); + NONE_OF { + MESSAGE("Wynaut is hurt by spikes!"); + MESSAGE("Pointed stones dug into Wynaut!"); + MESSAGE("Wynaut was poisoned!"); + MESSAGE("Wynaut was caught in a Sticky Web!"); + } + MESSAGE("2 sent out Wobbuffet!"); + MESSAGE("Foe Wobbuffet is hurt by spikes!"); + MESSAGE("Pointed stones dug into Foe Wobbuffet!"); + MESSAGE("Foe Wobbuffet was poisoned!"); + MESSAGE("Foe Wobbuffet was caught in a Sticky Web!"); + } +} + +DOUBLE_BATTLE_TEST("Court Change swaps entry hazards used by the player") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(playerLeft, MOVE_STICKY_WEB); MOVE(playerRight, MOVE_STEALTH_ROCK); } + TURN { MOVE(playerLeft, MOVE_SPIKES); MOVE(playerRight, MOVE_TOXIC_SPIKES); } + TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); } + TURN { SWITCH(opponentLeft, 2); SWITCH(playerLeft, 2); } + } SCENE { + MESSAGE("Wobbuffet used Sticky Web!"); + MESSAGE("Wobbuffet used Stealth Rock!"); + MESSAGE("Wobbuffet used Spikes!"); + MESSAGE("Wobbuffet used Toxic Spikes!"); + MESSAGE("Foe Wynaut used Court Change!"); + MESSAGE("Foe Wynaut swapped the battle effects affecting each side!"); + MESSAGE("Go! Wobbuffet!"); + MESSAGE("Wobbuffet is hurt by spikes!"); + MESSAGE("Pointed stones dug into Wobbuffet!"); + MESSAGE("Wobbuffet was poisoned!"); + MESSAGE("Wobbuffet was caught in a Sticky Web!"); + MESSAGE("2 sent out Wynaut!"); + NONE_OF { + MESSAGE("Foe Wynaut is hurt by spikes!"); + MESSAGE("Pointed stones dug into Foe Wynaut!"); + MESSAGE("Foe Wynaut was poisoned!"); + MESSAGE("Foe Wynaut was caught in a Sticky Web!"); + } + } +} + +DOUBLE_BATTLE_TEST("Court Change used by the player swaps Mist, Safeguard, Lucky Chant, Reflect, Light Screen, Tailwind") +{ + GIVEN { + PLAYER(SPECIES_WYNAUT); + PLAYER(SPECIES_WYNAUT); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponentLeft, MOVE_MIST); MOVE(opponentRight, MOVE_SAFEGUARD); } + TURN { MOVE(opponentLeft, MOVE_LUCKY_CHANT); MOVE(opponentRight, MOVE_REFLECT); } + TURN { MOVE(opponentLeft, MOVE_LIGHT_SCREEN); MOVE(opponentRight, MOVE_TAILWIND); } + TURN { MOVE(playerLeft, MOVE_COURT_CHANGE); } + TURN { } + TURN { } + TURN { } + TURN { } + } SCENE { + MESSAGE("Foe Wobbuffet used Mist!"); + MESSAGE("Foe Wobbuffet used Safeguard!"); + MESSAGE("Foe Wobbuffet used Lucky Chant!"); + MESSAGE("Foe Wobbuffet used Reflect!"); + MESSAGE("Foe Wobbuffet used Light Screen!"); + MESSAGE("Foe Wobbuffet used Tailwind!"); + MESSAGE("Wynaut used Court Change!"); + MESSAGE("Wynaut swapped the battle effects affecting each side!"); + // The effects now end for the player side. + MESSAGE("Ally's Mist wore off!"); + MESSAGE("Ally's party is no longer protected by Safeguard!"); + MESSAGE("Ally's Reflect wore off!"); + MESSAGE("Your team's Lucky Chant wore off!"); + MESSAGE("Your team's tailwind petered out!"); + MESSAGE("Ally's Light Screen wore off!"); + } +} + +DOUBLE_BATTLE_TEST("Court Change used by the opponent swaps Mist, Safeguard, Lucky Chant, Reflect, Light Screen, Tailwind") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(playerLeft, MOVE_MIST); MOVE(playerRight, MOVE_SAFEGUARD); } + TURN { MOVE(playerLeft, MOVE_LUCKY_CHANT); MOVE(playerRight, MOVE_REFLECT); } + TURN { MOVE(playerLeft, MOVE_LIGHT_SCREEN); MOVE(playerRight, MOVE_TAILWIND); } + TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); } + TURN { } + TURN { } + TURN { } + TURN { } + } SCENE { + MESSAGE("Wobbuffet used Mist!"); + MESSAGE("Wobbuffet used Safeguard!"); + MESSAGE("Wobbuffet used Lucky Chant!"); + MESSAGE("Wobbuffet used Reflect!"); + MESSAGE("Wobbuffet used Light Screen!"); + MESSAGE("Wobbuffet used Tailwind!"); + MESSAGE("Foe Wynaut used Court Change!"); + MESSAGE("Foe Wynaut swapped the battle effects affecting each side!"); + // The effects now end for the player side. + MESSAGE("Foe's Mist wore off!"); + MESSAGE("Foe's party is no longer protected by Safeguard!"); + MESSAGE("Foe's Reflect wore off!"); + MESSAGE("The opposing team's Lucky Chant wore off!"); + MESSAGE("The opposing team's tailwind petered out!"); + MESSAGE("Foe's Light Screen wore off!"); + } +} diff --git a/test/move_effect_defog.c b/test/move_effect_defog.c index b55d5eab6..055f3f61a 100644 --- a/test/move_effect_defog.c +++ b/test/move_effect_defog.c @@ -125,7 +125,7 @@ DOUBLE_BATTLE_TEST("Defog lowers evasiveness by 1 and removes Mist and Safeguard STATUS_ICON(opponentRight, badPoison: TRUE); } else { - MESSAGE("Foe Wobbuffet's party is protected by SAFEGUARD!"); + MESSAGE("Foe Wobbuffet's party is protected by Safeguard!"); NOT STATUS_ICON(opponentRight, badPoison: TRUE); } } diff --git a/test/move_effect_sticky_web.c b/test/move_effect_sticky_web.c new file mode 100644 index 000000000..f0a6eb8d8 --- /dev/null +++ b/test/move_effect_sticky_web.c @@ -0,0 +1,237 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB); +} + +SINGLE_BATTLE_TEST("Sticky Web lowers Speed by 1 on switch-in") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(player, MOVE_STICKY_WEB); } + TURN { SWITCH(opponent, 1); } + TURN {} + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + MESSAGE("2 sent out Wynaut!"); + MESSAGE("Foe Wynaut was caught in a Sticky Web!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Wynaut's Speed fell!"); + } +} + +SINGLE_BATTLE_TEST("Sticky Web can only be set up 1 time") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_STICKY_WEB); } + TURN { MOVE(player, MOVE_STICKY_WEB); } + } SCENE { + MESSAGE("Wobbuffet used Sticky Web!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + + MESSAGE("Wobbuffet used Sticky Web!"); + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player); + MESSAGE("But it failed!"); + } +} + + +DOUBLE_BATTLE_TEST("Sticky Web lowers Speed by 1 in a double battle after Explosion fainting both mons") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION); + PLAYER(SPECIES_WOBBUFFET) {Speed(5);} + PLAYER(SPECIES_WOBBUFFET) {HP(1500); Speed(10);} + PLAYER(SPECIES_WOBBUFFET) {Speed(10);} + OPPONENT(SPECIES_WOBBUFFET) {HP(1); Speed(1);} + OPPONENT(SPECIES_WOBBUFFET) {HP(1); Speed(1);} + OPPONENT(SPECIES_WYNAUT) {Speed(10);} + OPPONENT(SPECIES_WYNAUT) {Speed(10);} + } WHEN { + TURN { MOVE(playerRight, MOVE_STICKY_WEB); MOVE(playerLeft, MOVE_EXPLOSION); SEND_OUT(playerLeft, 2); SEND_OUT(opponentLeft, 2); SEND_OUT(opponentRight, 3); } + TURN {} + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft); + MESSAGE("2 sent out Wynaut!"); + MESSAGE("Foe Wynaut was caught in a Sticky Web!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft); + MESSAGE("Foe Wynaut's Speed fell!"); + MESSAGE("2 sent out Wynaut!"); + MESSAGE("Foe Wynaut was caught in a Sticky Web!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight); + MESSAGE("Foe Wynaut's Speed fell!"); + } +} + +SINGLE_BATTLE_TEST("Sticky Web raises Speed by 1 for a Pokemon with Contrary") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_SHUCKLE) { Ability(ABILITY_CONTRARY); } + } WHEN { + TURN { MOVE(player, MOVE_STICKY_WEB); } + TURN { SWITCH(opponent, 1); } + TURN {} + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + MESSAGE("2 sent out Shuckle!"); + MESSAGE("Foe Shuckle was caught in a Sticky Web!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Shuckle's Speed rose!"); + } +} + +#define BATTLER_OPPONENT (opponentSetUpper == 0 ? opponentLeft : opponentRight) +#define BATTLER_PLAYER (playerSetUpper == 0 ? playerLeft : playerRight) + +DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - the battler which set up Sticky Web has its Speed lowered instead") +{ + u8 playerSetUpper, opponentSetUpper; // 0 left, 1 right + + PARAMETRIZE {playerSetUpper = 0; opponentSetUpper = 0; } + PARAMETRIZE {playerSetUpper = 0; opponentSetUpper = 1; } + PARAMETRIZE {playerSetUpper = 1; opponentSetUpper = 0; } + PARAMETRIZE {playerSetUpper = 1; opponentSetUpper = 1; } + + GIVEN { + ASSUME(P_GEN_8_POKEMON == TRUE); + PLAYER(SPECIES_SQUIRTLE); + PLAYER(SPECIES_CHARMANDER); + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web. + OPPONENT(SPECIES_CATERPIE); + OPPONENT(SPECIES_WEEDLE); + } WHEN { + TURN { MOVE(BATTLER_OPPONENT, MOVE_STICKY_WEB); } + TURN { MOVE(BATTLER_PLAYER, MOVE_STICKY_WEB); } + TURN { SWITCH(playerRight, 2); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, BATTLER_OPPONENT); + MESSAGE("A sticky web spreads out on the ground around your team!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, BATTLER_PLAYER); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + + MESSAGE("Go! Corviknigh!"); + MESSAGE("Corviknigh was caught in a Sticky Web!"); + ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, BATTLER_OPPONENT); + if (opponentSetUpper == 0) { + MESSAGE("Foe Caterpie's Speed fell!"); + } else { + MESSAGE("Foe Weedle's Speed fell!"); + } + } +} + +#undef BATTLER_OPPONENT +#undef BATTLER_PLAYER + +DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - no one has their Speed lowered if the set upper switched") +{ + u16 speedPlayer, speedOpponent; + + // We need to make sure Sticky Web user saves for both sides, so it doesn't matter who sets it first. + PARAMETRIZE { speedPlayer = 5; speedOpponent = 10; } + PARAMETRIZE { speedPlayer = 10; speedOpponent = 5; } + + GIVEN { + ASSUME(P_GEN_8_POKEMON == TRUE); + PLAYER(SPECIES_SQUIRTLE) { Speed(speedPlayer); } + PLAYER(SPECIES_CHARMANDER) { Speed(speedPlayer); } + PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); Speed(speedOpponent); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web. + OPPONENT(SPECIES_CATERPIE) { Speed(speedOpponent); } + OPPONENT(SPECIES_WEEDLE) { Speed(speedOpponent); } + OPPONENT(SPECIES_PIDGEY) { Speed(speedOpponent); } // Flying type,so not affected by Sticky Web. + } WHEN { + TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); MOVE(playerRight, MOVE_STICKY_WEB); } + TURN { SWITCH(opponentLeft, 2); } + TURN { SWITCH(playerRight, 2); } + } SCENE { + if (speedPlayer > speedOpponent) { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft); + MESSAGE("A sticky web spreads out on the ground around your team!"); + } else { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft); + MESSAGE("A sticky web spreads out on the ground around your team!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight); + MESSAGE("A sticky web spreads out on the ground around the opposing team!"); + } + + MESSAGE("Go! Corviknigh!"); + MESSAGE("Corviknigh was caught in a Sticky Web!"); + ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR); + NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft); + } THEN { + EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + } +} + +DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - no one has their Speed lowered if the set upper fainted") +{ + bool8 hasReplacement; + + // We need to make sure Sticky Web user saves for both sides, so it doesn't matter who sets it first. + PARAMETRIZE {hasReplacement = TRUE;} + PARAMETRIZE {hasReplacement = FALSE;} + + GIVEN { + ASSUME(P_GEN_8_POKEMON == TRUE); + ASSUME(gBattleMoves[MOVE_MEMENTO].effect == EFFECT_MEMENTO); + PLAYER(SPECIES_SQUIRTLE) {Speed(5); } + PLAYER(SPECIES_CHARMANDER) {Speed(5); } + PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); Speed(5); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web. + OPPONENT(SPECIES_CATERPIE) {Speed(7); } + OPPONENT(SPECIES_WEEDLE) {Speed(7); } + if (hasReplacement) { + OPPONENT(SPECIES_PIDGEY) {Speed(7); } + } + + } WHEN { + TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); } + if (hasReplacement) { + TURN { MOVE(opponentLeft, MOVE_MEMENTO, target:playerLeft); SEND_OUT(opponentLeft, 2); } + } else { + TURN { MOVE(opponentLeft, MOVE_MEMENTO, target:playerLeft);} + } + TURN { SWITCH(playerRight, 2); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft); + MESSAGE("A sticky web spreads out on the ground around your team!"); + + ANIMATION(ANIM_TYPE_MOVE, MOVE_MEMENTO, opponentLeft); + MESSAGE("Foe Caterpie fainted!"); + if (hasReplacement) { + MESSAGE("2 sent out Pidgey!"); + } + + MESSAGE("Go! Corviknigh!"); + MESSAGE("Corviknigh was caught in a Sticky Web!"); + ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR); + NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft); + } THEN { + if (hasReplacement) { + EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + } + EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE); + } +} From 42992ca5ce4b6da00ef98a2952a40547ef8ba71e Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Mon, 7 Aug 2023 17:23:12 +0200 Subject: [PATCH 49/82] Fix Teleport ending trainer battles (#3166) --- asm/macros/battle_script.inc | 17 +++++----- data/battle_scripts_1.s | 34 +++----------------- src/battle_script_commands.c | 34 -------------------- test/move_effect_teleport.c | 61 ++++++++++++++++++++++++++++++++++++ 4 files changed, 74 insertions(+), 72 deletions(-) create mode 100644 test/move_effect_teleport.c diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 9ba68ef05..93c747810 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1318,7 +1318,7 @@ .2byte \holdEffect .4byte \jumpInstr .endm - + .macro dostockpilestatchangeswearoff, battler:req, statChangeInstr:req callnative BS_DoStockpileStatChangesWearOff .byte \battler @@ -1354,7 +1354,7 @@ .macro setsnow callnative BS_SetSnow .endm - + .macro setzeffect callnative BS_SetZEffect .endm @@ -1364,12 +1364,6 @@ callnative BS_TrySymbiosis .endm - @ returns TRUE or FALSE to gBattleCommunication[0] - .macro canteleport battler:req - callnative BS_CanTeleport - .byte \battler - .endm - @ returns B_SIDE_x to gBattleCommunication[0] .macro getbattlerside battler:req callnative BS_GetBattlerSide @@ -2077,7 +2071,7 @@ .macro swapsidestatuses various BS_ATTACKER, VARIOUS_SWAP_SIDE_STATUSES .endm - + .macro swapstats stat:req various BS_ATTACKER, VARIOUS_SWAP_STATS .byte \stat @@ -2178,6 +2172,11 @@ jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_NO_EFFECT, \jumpInstr .endm + .macro jumpifside battler:req, side:req, equalJumpInstr:req + getbattlerside \battler + jumpifbyte CMP_EQUAL, gBattleCommunication, \side, \equalJumpInstr + .endm + .macro jumpifbattletype flags:req, jumpInstr:req jumpifword CMP_COMMON_BITS, gBattleTypeFlags, \flags, \jumpInstr .endm diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index c707ef75f..0375c1325 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -5401,15 +5401,14 @@ BattleScript_EffectHurricane: BattleScript_EffectTeleport: attackcanceler attackstring - ppreduce .if B_TELEPORT_BEHAVIOR >= GEN_7 - canteleport BS_ATTACKER - jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_EffectTeleportNew - goto BattleScript_ButItFailed + jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_EffectBatonPass + jumpifside BS_ATTACKER, B_SIDE_PLAYER, BattleScript_EffectBatonPass .else jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed .endif BattleScript_EffectTeleportTryToRunAway: + ppreduce getifcantrunfrombattle BS_ATTACKER jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FORBIDDEN, BattleScript_ButItFailed jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FAILURE, BattleScript_PrintAbilityMadeIneffective @@ -5420,29 +5419,6 @@ BattleScript_EffectTeleportTryToRunAway: setoutcomeonteleport BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectTeleportNew: - getbattlerside BS_ATTACKER - jumpifbyte CMP_EQUAL, gBattleCommunication, B_SIDE_OPPONENT, BattleScript_EffectTeleportTryToRunAway - attackanimation - waitanimation - openpartyscreen BS_ATTACKER, BattleScript_EffectTeleportNewEnd - switchoutabilities BS_ATTACKER - waitstate - switchhandleorder BS_ATTACKER, 2 - returntoball BS_ATTACKER - getswitchedmondata BS_ATTACKER - switchindataupdate BS_ATTACKER - hpthresholds BS_ATTACKER - trytoclearprimalweather - printstring STRINGID_EMPTYSTRING3 - waitmessage 1 - printstring STRINGID_SWITCHINMON - switchinanim BS_ATTACKER, TRUE - waitstate - switchineffects BS_ATTACKER -BattleScript_EffectTeleportNewEnd: - goto BattleScript_MoveEnd - BattleScript_EffectBeatUp:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -7897,7 +7873,7 @@ BattleScript_WishMegaEvolution:: BattleScript_PrimalReversion:: call BattleScript_PrimalReversionRet end2 - + BattleScript_PrimalReversionRestoreAttacker:: call BattleScript_PrimalReversionRet copybyte gBattlerAttacker, sSAVED_BATTLER @@ -8944,7 +8920,7 @@ BattleScript_BadDreams_ShowPopUp: goto BattleScript_BadDreams_DmgAfterPopUp BattleScript_BadDreams_HidePopUp: destroyabilitypopup - tryfaintmon BS_TARGET + tryfaintmon BS_TARGET goto BattleScript_BadDreamsIncrement BattleScript_TookAttack:: diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f1bb07281..af222e6ba 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8837,33 +8837,6 @@ static void HandleScriptMegaPrimal(u32 caseId, u32 battlerId, bool32 isMega) } } -static bool32 CanTeleport(u8 battlerId) -{ - struct Pokemon *party = GetBattlerParty(battlerId); - u32 species, count, i; - - for (i = 0; i < PARTY_SIZE; i++) - { - species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG); - if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&party[i], MON_DATA_HP) != 0) - count++; - } - - switch (GetBattlerSide(battlerId)) - { - case B_SIDE_OPPONENT: - if (count == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - return FALSE; - break; - case B_SIDE_PLAYER: - if (count == 1 || (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && count <= 2)) - return FALSE; - break; - } - - return TRUE; -} - // Return True if the order was changed, and false if the order was not changed(for example because the target would move after the attacker anyway). static bool32 ChangeOrderTargetAfterAttacker(void) { @@ -16327,13 +16300,6 @@ void BS_GetBattlerSide(void) gBattlescriptCurrInstr = cmd->nextInstr; } -void BS_CanTeleport(void) -{ - NATIVE_ARGS(u8 battler); - gBattleCommunication[0] = CanTeleport(cmd->battler); - gBattlescriptCurrInstr = cmd->nextInstr; -} - void BS_TrySymbiosis(void) { NATIVE_ARGS(); diff --git a/test/move_effect_teleport.c b/test/move_effect_teleport.c new file mode 100644 index 000000000..9c8a16d4b --- /dev/null +++ b/test/move_effect_teleport.c @@ -0,0 +1,61 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_TELEPORT].effect == EFFECT_TELEPORT); +} + +SINGLE_BATTLE_TEST("Teleport fails when there is no pokemon to switch in") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_TELEPORT); } + } SCENE { + MESSAGE("But it failed!"); + } +} + +SINGLE_BATTLE_TEST("Teleport fails when there no alive pokemon left") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT) { HP(0); } + } WHEN { + TURN { MOVE(opponent, MOVE_TELEPORT); } + } SCENE { + MESSAGE("But it failed!"); + } +} + +SINGLE_BATTLE_TEST("Teleport forces the pokemon to switch out") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(opponent, MOVE_TELEPORT); SEND_OUT(opponent, 1); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TELEPORT, opponent); + MESSAGE("2 sent out Wynaut!"); + } +} + +SINGLE_BATTLE_TEST("Teleport does not fail if the user is trapped") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WYNAUT); + } WHEN { + TURN { MOVE(player, MOVE_FIRE_SPIN); MOVE(opponent, MOVE_TELEPORT); SEND_OUT(opponent, 1); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_FIRE_SPIN, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_TELEPORT, opponent); + MESSAGE("2 sent out Wynaut!"); + } +} From f6e6a1f3839b82e547bc54c5163132927b3a3f15 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Wed, 9 Aug 2023 15:06:03 +0100 Subject: [PATCH 50/82] Initialize save to empty in test runner (#3215) --- test/test_runner.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/test/test_runner.c b/test/test_runner.c index d91ad02d1..3f1352e5a 100644 --- a/test/test_runner.c +++ b/test/test_runner.c @@ -2,6 +2,7 @@ #include "global.h" #include "characters.h" #include "gpu_regs.h" +#include "load_save.h" #include "main.h" #include "malloc.h" #include "random.h" @@ -114,6 +115,10 @@ void CB2_TestRunner(void) return; } + MoveSaveBlocks_ResetHeap(); + ClearSav1(); + ClearSav2(); + gIntrTable[7] = Intr_Timer2; // The current test restarted the ROM (e.g. by jumping to NULL). From 275e5ef5e6513f7cf1618984aebbf55efe77f72c Mon Sep 17 00:00:00 2001 From: Alex Date: Thu, 10 Aug 2023 13:29:10 +0200 Subject: [PATCH 51/82] Make more use of AI_GetHoldEffect + Fake Out changes fix ShouldTryToFlinch fix some mess up fix of fix of mess up --- src/battle_ai_main.c | 23 ++++++++------------- src/battle_ai_util.c | 49 ++++++++++++++++++++++++-------------------- 2 files changed, 35 insertions(+), 37 deletions(-) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index e231d3d1f..672f24351 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1647,18 +1647,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_FAKE_OUT: if (!gDisableStructs[battlerAtk].isFirstTurn) - { score -= 10; - } - else if (move == MOVE_FAKE_OUT) // filter out first impression - { - if ((AI_DATA->holdEffects[battlerAtk] == HOLD_EFFECT_CHOICE_BAND || AI_DATA->abilities[battlerAtk] == ABILITY_GORILLA_TACTICS) - && (CountUsablePartyMons(battlerDef) > 0 || !CanIndexMoveFaintTarget(battlerAtk, battlerDef, AI_THINKING_STRUCT->movesetIndex, 0))) - { - if (CountUsablePartyMons(battlerAtk) == 0) - score -= 10; // Don't lock the attacker into Fake Out if they can't switch out afterwards. - } - } break; case EFFECT_STOCKPILE: if (gDisableStructs[battlerAtk].stockpileCounter >= 3) @@ -3094,7 +3083,7 @@ static s16 AI_DoubleBattle(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) || IS_BATTLER_OF_TYPE(battlerAtkPartner, TYPE_POISON) || IS_BATTLER_OF_TYPE(battlerAtkPartner, TYPE_ROCK)) score -= 10; // partner will be hit by earthquake and is weak to it - else + else if (IsBattlerAlive(battlerAtkPartner)) score -= 3; break; } @@ -4137,9 +4126,13 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) IncreaseStatUpScore(battlerAtk, battlerDef, STAT_DEF, &score); break; case EFFECT_FAKE_OUT: - if (move == MOVE_FAKE_OUT // filter out first impression - && ShouldFakeOut(battlerAtk, battlerDef, move)) - score += 8; + if (move == MOVE_FAKE_OUT) // filter out first impression + { + if (ShouldFakeOut(battlerAtk, battlerDef, move)) + score += 4; + else + score -= 10; + } break; case EFFECT_STOCKPILE: if (AI_DATA->abilities[battlerAtk] == ABILITY_CONTRARY) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index b9b0ef0cf..d799b2486 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2964,24 +2964,23 @@ bool32 AI_CanBeInfatuated(u8 battlerAtk, u8 battlerDef, u16 defAbility) u32 ShouldTryToFlinch(u8 battlerAtk, u8 battlerDef, u16 atkAbility, u16 defAbility, u16 move) { - if (defAbility == ABILITY_INNER_FOCUS + if (((AI_DATA->abilities[battlerAtk] != ABILITY_MOLD_BREAKER && (defAbility == ABILITY_SHIELD_DUST || defAbility == ABILITY_INNER_FOCUS)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_COVERT_CLOAK || DoesSubstituteBlockMove(battlerAtk, battlerDef, move) - || AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_SLOWER) // Opponent goes first + || AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_SLOWER)) // Opponent goes first { - return 0; // don't try to flinch + return 0; } - else if ((gBattleMons[battlerDef].status1 & STATUS1_SLEEP) && !HasMoveEffect(battlerDef, EFFECT_SLEEP_TALK) && !HasMoveEffect(battlerDef, EFFECT_SNORE)) - { - return 0; // don't try to flinch sleeping pokemon - } - else if (atkAbility == ABILITY_SERENE_GRACE + else if ((atkAbility == ABILITY_SERENE_GRACE || gBattleMons[battlerDef].status1 & STATUS1_PARALYSIS || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION || gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) + || ((AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) && CanTargetFaintAi(battlerDef, battlerAtk))) { return 2; // good idea to flinch } - return 1; // decent idea to flinch + + return 0; // don't try to flinch } bool32 ShouldTrap(u8 battlerAtk, u8 battlerDef, u16 move) @@ -3000,15 +2999,16 @@ bool32 ShouldTrap(u8 battlerAtk, u8 battlerDef, u16 move) bool32 ShouldFakeOut(u8 battlerAtk, u8 battlerDef, u16 move) { - if (AI_DATA->holdEffects[battlerAtk] == HOLD_EFFECT_CHOICE_BAND && CountUsablePartyMons(battlerAtk) == 0) - return FALSE; // don't lock attacker into fake out if can't switch out + if (!gDisableStructs[battlerAtk].isFirstTurn + || AI_DATA->abilities[battlerAtk] == ABILITY_GORILLA_TACTICS + || AI_DATA->holdEffects[battlerAtk] == HOLD_EFFECT_CHOICE_BAND + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_COVERT_CLOAK + || DoesSubstituteBlockMove(battlerAtk, battlerDef, move) + || (AI_DATA->abilities[battlerAtk] != ABILITY_MOLD_BREAKER + && (AI_DATA->abilities[battlerDef] == ABILITY_SHIELD_DUST || AI_DATA->abilities[battlerDef] == ABILITY_INNER_FOCUS))) + return FALSE; - if (gDisableStructs[battlerAtk].isFirstTurn - && ShouldTryToFlinch(battlerAtk, battlerDef, AI_DATA->abilities[battlerAtk], AI_DATA->abilities[battlerDef], move) - && !DoesSubstituteBlockMove(battlerAtk, battlerDef, move)) - return TRUE; - - return FALSE; + return TRUE; } static u32 FindMoveUsedXTurnsAgo(u32 battlerId, u32 x) @@ -3676,7 +3676,8 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { - if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_PSN || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanPoison(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove) && AI_DATA->hpPercents[battlerDef] > 20) @@ -3699,7 +3700,8 @@ void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { - if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_BRN || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanBurn(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], BATTLE_PARTNER(battlerAtk), move, AI_DATA->partnerMove)) @@ -3718,7 +3720,8 @@ void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { - if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_PAR || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanParalyze(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove)) @@ -3739,7 +3742,8 @@ void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { - if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_SLP || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanPutToSleep(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove)) @@ -3757,7 +3761,8 @@ void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseConfusionScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { - if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_CONFUSION || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanConfuse(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], BATTLE_PARTNER(battlerAtk), move, AI_DATA->partnerMove) From bcb6f723d952d05d6001d5a2388709491b997d88 Mon Sep 17 00:00:00 2001 From: Alex Date: Thu, 10 Aug 2023 16:24:29 +0200 Subject: [PATCH 52/82] Use AI_DATA->holdEffects instead AI_GetHoldEffect --- src/battle_ai_util.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index d799b2486..c6788cf8d 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3677,7 +3677,7 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) - || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_PSN || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) + || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_PSN || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanPoison(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove) && AI_DATA->hpPercents[battlerDef] > 20) @@ -3701,7 +3701,7 @@ void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) - || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_BRN || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) + || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_BRN || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanBurn(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], BATTLE_PARTNER(battlerAtk), move, AI_DATA->partnerMove)) @@ -3721,7 +3721,7 @@ void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) - || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_PAR || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) + || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_PAR || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanParalyze(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove)) @@ -3743,7 +3743,7 @@ void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) - || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_SLP || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) + || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_SLP || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanPutToSleep(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], move, AI_DATA->partnerMove)) @@ -3762,7 +3762,7 @@ void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseConfusionScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { if (((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) - || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_CONFUSION || AI_GetHoldEffect(battlerDef) == HOLD_EFFECT_CURE_STATUS) + || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_CONFUSION || AI_DATA->holdEffects[battlerDef] == HOLD_EFFECT_CURE_STATUS) return; if (AI_CanConfuse(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef], BATTLE_PARTNER(battlerAtk), move, AI_DATA->partnerMove) From bd7960ef211c0f3383785a40d7464e6c92cc518b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 11 Aug 2023 12:04:03 -0400 Subject: [PATCH 53/82] Updated versions for issue templates (#3220) --- .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml | 3 ++- .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml | 3 ++- .github/ISSUE_TEMPLATE/04_other_errors.yaml | 3 ++- 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml index c4404a039..558f249e4 100644 --- a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml +++ b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.1 (Default) + - 1.5.2 (Default) - upcoming (Edge) + - 1.5.1 - 1.5.0 - 1.4.3 - 1.4.2 diff --git a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml index a24757fc7..157177dce 100644 --- a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml +++ b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.1 (Default) + - 1.5.2 (Default) - upcoming (Edge) + - 1.5.1 - 1.5.0 - 1.4.3 - 1.4.2 diff --git a/.github/ISSUE_TEMPLATE/04_other_errors.yaml b/.github/ISSUE_TEMPLATE/04_other_errors.yaml index e25695c0b..a73096bab 100644 --- a/.github/ISSUE_TEMPLATE/04_other_errors.yaml +++ b/.github/ISSUE_TEMPLATE/04_other_errors.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.1 (Default) + - 1.5.2 (Default) - upcoming (Edge) + - 1.5.1 - 1.5.0 - 1.4.3 - 1.4.2 From 59da940283cbce98de9819b6abfa403ae2991b89 Mon Sep 17 00:00:00 2001 From: Philipp AUER Date: Fri, 11 Aug 2023 22:28:38 +0200 Subject: [PATCH 54/82] Refactor damage formula to match Gen5+ (#3196) * [battle, damage] refactor damage formula to match gen5+ * [test] use exact values for dry skin, swarm tests * fixup: assume stats for dry-skin, swarm tests --------- Co-authored-by: sbird --- include/battle_util.h | 7 - include/fpmath.h | 20 + src/battle_script_commands.c | 2 +- src/battle_util.c | 709 ++++++++++++++++++++--------------- test/ability_contrary.c | 2 +- test/ability_dry_skin.c | 15 +- test/ability_fluffy.c | 66 ++++ test/ability_swarm.c | 14 +- test/damage_formula.c | 78 ++++ test/status3.c | 90 +++++ test/weather_snow.c | 1 - 11 files changed, 680 insertions(+), 324 deletions(-) create mode 100644 test/ability_fluffy.c create mode 100644 test/damage_formula.c create mode 100644 test/status3.c diff --git a/include/battle_util.h b/include/battle_util.h index 9de5d6ded..87ef161a2 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -209,14 +209,12 @@ void BufferStatChange(u8 battlerId, u8 statId, u8 stringId); bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 checkTarget); u16 GetUsedHeldItem(u8 battler); bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags); -u32 ApplyWeatherDamageMultiplier(u8 battlerAtk, u16 move, u8 moveType, u32 dmg, u16 holdEffectAtk, u16 holdEffectDef); u32 GetBattlerMoveTargetType(u8 battlerId, u16 move); bool32 CanTargetBattler(u8 battlerAtk, u8 battlerDef, u16 move); bool8 IsMoveAffectedByParentalBond(u16 move, u8 battlerId); void CopyMonLevelAndBaseStatsToBattleMon(u32 battler, struct Pokemon *mon); void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); -void MulModifier(u16 *modifier, u16 val); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); // Ability checks @@ -245,9 +243,4 @@ u8 GetBattlerGender(u8 battlerId); bool8 AreBattlersOfOppositeGender(u8 battler1, u8 battler2); u32 CalcSecondaryEffectChance(u8 battlerId, u8 secondaryEffectChance); -static inline u32 ApplyModifier(uq4_12_t modifier, u32 val) -{ - return UQ_4_12_TO_INT((modifier * val) + UQ_4_12_ROUND); -} - #endif // GUARD_BATTLE_UTIL_H diff --git a/include/fpmath.h b/include/fpmath.h index 987c59d5a..6e3edd64e 100644 --- a/include/fpmath.h +++ b/include/fpmath.h @@ -52,10 +52,30 @@ static inline uq4_12_t uq4_12_multiply(uq4_12_t a, uq4_12_t b) return (product + UQ_4_12_ROUND) >> UQ_4_12_SHIFT; } +static inline uq4_12_t uq4_12_multiply_half_down(uq4_12_t a, uq4_12_t b) +{ + u32 product = (u32) a * b; + return (product + UQ_4_12_ROUND - 1) >> UQ_4_12_SHIFT; +} + static inline uq4_12_t uq4_12_divide(uq4_12_t dividend, uq4_12_t divisor) { if (divisor == UQ_4_12(0.0)) return UQ_4_12(0); return (dividend << UQ_4_12_SHIFT) / divisor; } +// Multiplies value by the UQ_4_12 number modifier. +// Returns an integer, rounded to nearest (rounding down on n.5) +static inline u32 uq4_12_multiply_by_int_half_down(uq4_12_t modifier, u32 value) +{ + return UQ_4_12_TO_INT((modifier * value) + UQ_4_12_ROUND - 1); +} + +// Multiplies value by the UQ_4_12 number modifier. +// Returns an integer, rounded to nearest (rounding up on n.5) +static inline u32 uq4_12_multiply_by_int_half_up(uq4_12_t modifier, u32 value) +{ + return UQ_4_12_TO_INT((modifier * value) + UQ_4_12_ROUND); +} + #endif // FPMATH_H_ diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index aa5276805..d95209e5e 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1414,7 +1414,7 @@ static void Cmd_attackcanceler(void) return; } - // Z-moves and Max Moves bypass protection, but deal reduced damage (factored in CalcFinalDmg) + // Z-moves and Max Moves bypass protection, but deal reduced damage (factored in AccumulateOtherModifiers) if (gBattleStruct->zmove.active && IS_BATTLER_PROTECTED(gBattlerTarget)) { BattleScriptPush(cmd->nextInstr); diff --git a/src/battle_util.c b/src/battle_util.c index 2f200026b..8950917a5 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -8694,6 +8694,85 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe u16 atkAbility = GetBattlerAbility(battlerAtk); u16 defAbility = GetBattlerAbility(battlerDef); + // move effect + switch (gBattleMoves[move].effect) + { + case EFFECT_FACADE: + if (gBattleMons[battlerAtk].status1 & (STATUS1_BURN | STATUS1_PSN_ANY | STATUS1_PARALYSIS | STATUS1_FROSTBITE)) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + break; + case EFFECT_BRINE: + if (gBattleMons[battlerDef].hp <= (gBattleMons[battlerDef].maxHP / 2)) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + break; + case EFFECT_BARB_BARRAGE: + case EFFECT_VENOSHOCK: + if (gBattleMons[battlerDef].status1 & STATUS1_PSN_ANY) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + break; + case EFFECT_RETALIATE: + if (gSideTimers[atkSide].retaliateTimer == 1) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + break; + case EFFECT_SOLAR_BEAM: + if (IsBattlerWeatherAffected(battlerAtk, (B_WEATHER_HAIL | B_WEATHER_SANDSTORM | B_WEATHER_RAIN | B_WEATHER_SNOW))) + modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + break; + case EFFECT_STOMPING_TANTRUM: + if (gBattleStruct->lastMoveFailed & gBitTable[battlerAtk]) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + break; + case EFFECT_BULLDOZE: + case EFFECT_MAGNITUDE: + case EFFECT_EARTHQUAKE: + if (gFieldStatuses & STATUS_FIELD_GRASSY_TERRAIN && !(gStatuses3[battlerDef] & STATUS3_SEMI_INVULNERABLE)) + modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + break; + case EFFECT_KNOCK_OFF: + #if B_KNOCK_OFF_DMG >= GEN_6 + if (gBattleMons[battlerDef].item != ITEM_NONE + && CanBattlerGetOrLoseItem(battlerDef, gBattleMons[battlerDef].item)) + modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + #endif + break; + } + +#if B_TERRAIN_TYPE_BOOST >= GEN_8 + #define TERRAIN_TYPE_BOOST UQ_4_12(1.3) +#else + #define TERRAIN_TYPE_BOOST UQ_4_12(1.5) +#endif + + // various effects + if (gProtectStructs[battlerAtk].helpingHand) + modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + if (gSpecialStatuses[battlerAtk].gemBoost) + modifier = uq4_12_multiply(modifier, UQ_4_12(1.0) + sPercentToModifier[gSpecialStatuses[battlerAtk].gemParam]); + if (gStatuses3[battlerAtk] & STATUS3_CHARGED_UP && moveType == TYPE_ELECTRIC) + modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + if (gStatuses3[battlerAtk] & STATUS3_ME_FIRST) + modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + if (IsBattlerTerrainAffected(battlerAtk, STATUS_FIELD_GRASSY_TERRAIN) && moveType == TYPE_GRASS) + modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); + if (IsBattlerTerrainAffected(battlerDef, STATUS_FIELD_MISTY_TERRAIN) && moveType == TYPE_DRAGON) + modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + if (IsBattlerTerrainAffected(battlerAtk, STATUS_FIELD_ELECTRIC_TERRAIN) && moveType == TYPE_ELECTRIC) + modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); + if (IsBattlerTerrainAffected(battlerAtk, STATUS_FIELD_PSYCHIC_TERRAIN) && moveType == TYPE_PSYCHIC) + modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); + #if B_SPORT_TURNS >= GEN_6 + if ((moveType == TYPE_ELECTRIC && gFieldStatuses & STATUS_FIELD_MUDSPORT) + || (moveType == TYPE_FIRE && gFieldStatuses & STATUS_FIELD_WATERSPORT)) + #else + if ((moveType == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_MUD_SPORT, 0)) + || (moveType == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_WATER_SPORT, 0))) + #endif + #if B_SPORT_DMG_REDUCTION >= GEN_5 + modifier = uq4_12_multiply(modifier, UQ_4_12(0.23)); + #else + modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + #endif + // attacker's abilities switch (atkAbility) { @@ -8890,16 +8969,6 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe if (moveType == TYPE_FIRE) modifier = uq4_12_multiply(modifier, UQ_4_12(1.25)); break; - case ABILITY_FLUFFY: - if (IsMoveMakingContact(move, battlerAtk)) - { - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - if (updateFlags) - RecordAbilityBattle(battlerDef, defAbility); - } - if (moveType == TYPE_FIRE) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; case ABILITY_PROTOSYNTHESIS: { u8 defHighestStat = GetHighestStatId(battlerDef); @@ -8993,86 +9062,7 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe modifier = uq4_12_multiply(modifier, UQ_4_12(1.1)); break; } - - // move effect - switch (gBattleMoves[move].effect) - { - case EFFECT_FACADE: - if (gBattleMons[battlerAtk].status1 & (STATUS1_BURN | STATUS1_PSN_ANY | STATUS1_PARALYSIS | STATUS1_FROSTBITE)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; - case EFFECT_BRINE: - if (gBattleMons[battlerDef].hp <= (gBattleMons[battlerDef].maxHP / 2)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; - case EFFECT_BARB_BARRAGE: - case EFFECT_VENOSHOCK: - if (gBattleMons[battlerDef].status1 & STATUS1_PSN_ANY) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; - case EFFECT_RETALIATE: - if (gSideTimers[atkSide].retaliateTimer == 1) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; - case EFFECT_SOLAR_BEAM: - if (IsBattlerWeatherAffected(battlerAtk, (B_WEATHER_HAIL | B_WEATHER_SANDSTORM | B_WEATHER_RAIN | B_WEATHER_SNOW))) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - break; - case EFFECT_STOMPING_TANTRUM: - if (gBattleStruct->lastMoveFailed & gBitTable[battlerAtk]) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; - case EFFECT_BULLDOZE: - case EFFECT_MAGNITUDE: - case EFFECT_EARTHQUAKE: - if (gFieldStatuses & STATUS_FIELD_GRASSY_TERRAIN && !(gStatuses3[battlerDef] & STATUS3_SEMI_INVULNERABLE)) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - break; - case EFFECT_KNOCK_OFF: - #if B_KNOCK_OFF_DMG >= GEN_6 - if (gBattleMons[battlerDef].item != ITEM_NONE - && CanBattlerGetOrLoseItem(battlerDef, gBattleMons[battlerDef].item)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); - #endif - break; - } - -#if B_TERRAIN_TYPE_BOOST >= GEN_8 - #define TERRAIN_TYPE_BOOST UQ_4_12(1.3) -#else - #define TERRAIN_TYPE_BOOST UQ_4_12(1.5) -#endif - - // various effects - if (gProtectStructs[battlerAtk].helpingHand) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); - if (gSpecialStatuses[battlerAtk].gemBoost) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.0) + sPercentToModifier[gSpecialStatuses[battlerAtk].gemParam]); - if (gStatuses3[battlerAtk] & STATUS3_CHARGED_UP && moveType == TYPE_ELECTRIC) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - if (gStatuses3[battlerAtk] & STATUS3_ME_FIRST) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); - if (gFieldStatuses & STATUS_FIELD_GRASSY_TERRAIN && moveType == TYPE_GRASS && IsBattlerGrounded(battlerAtk) && !(gStatuses3[battlerAtk] & STATUS3_SEMI_INVULNERABLE)) - modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); - if (gFieldStatuses & STATUS_FIELD_MISTY_TERRAIN && moveType == TYPE_DRAGON && IsBattlerGrounded(battlerDef) && !(gStatuses3[battlerDef] & STATUS3_SEMI_INVULNERABLE)) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - if (gFieldStatuses & STATUS_FIELD_ELECTRIC_TERRAIN && moveType == TYPE_ELECTRIC && IsBattlerGrounded(battlerAtk) && !(gStatuses3[battlerAtk] & STATUS3_SEMI_INVULNERABLE)) - modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); - if (gFieldStatuses & STATUS_FIELD_PSYCHIC_TERRAIN && moveType == TYPE_PSYCHIC && IsBattlerGrounded(battlerAtk) && !(gStatuses3[battlerAtk] & STATUS3_SEMI_INVULNERABLE)) - modifier = uq4_12_multiply(modifier, TERRAIN_TYPE_BOOST); - #if B_SPORT_TURNS >= GEN_6 - if ((moveType == TYPE_ELECTRIC && gFieldStatuses & STATUS_FIELD_MUDSPORT) - || (moveType == TYPE_FIRE && gFieldStatuses & STATUS_FIELD_WATERSPORT)) - #else - if ((moveType == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_MUD_SPORT, 0)) - || (moveType == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_WATER_SPORT, 0))) - #endif - #if B_SPORT_DMG_REDUCTION >= GEN_5 - modifier = uq4_12_multiply(modifier, UQ_4_12(0.23)); - #else - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - #endif - return ApplyModifier(modifier, basePower); + return uq4_12_multiply_by_int_half_down(modifier, basePower); } #undef TERRAIN_TYPE_BOOST @@ -9136,39 +9126,39 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b case ABILITY_HUGE_POWER: case ABILITY_PURE_POWER: if (IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case ABILITY_SLOW_START: if (gDisableStructs[battlerAtk].slowStartTimer != 0) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(0.5)); break; case ABILITY_SOLAR_POWER: if (IS_MOVE_SPECIAL(move) && IsBattlerWeatherAffected(battlerAtk, B_WEATHER_SUN)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_DEFEATIST: if (gBattleMons[battlerAtk].hp <= (gBattleMons[battlerAtk].maxHP / 2)) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(0.5)); break; case ABILITY_FLASH_FIRE: if (moveType == TYPE_FIRE && gBattleResources->flags->flags[battlerAtk] & RESOURCE_FLAG_FLASH_FIRE) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_SWARM: if (moveType == TYPE_BUG && gBattleMons[battlerAtk].hp <= (gBattleMons[battlerAtk].maxHP / 3)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_TORRENT: if (moveType == TYPE_WATER && gBattleMons[battlerAtk].hp <= (gBattleMons[battlerAtk].maxHP / 3)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_BLAZE: if (moveType == TYPE_FIRE && gBattleMons[battlerAtk].hp <= (gBattleMons[battlerAtk].maxHP / 3)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_OVERGROW: if (moveType == TYPE_GRASS && gBattleMons[battlerAtk].hp <= (gBattleMons[battlerAtk].maxHP / 3)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; #if B_PLUS_MINUS_INTERACTION >= GEN_5 case ABILITY_PLUS: @@ -9177,34 +9167,34 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b { u32 partnerAbility = GetBattlerAbility(BATTLE_PARTNER(battlerAtk)); if (partnerAbility == ABILITY_PLUS || partnerAbility == ABILITY_MINUS) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); } break; #else case ABILITY_PLUS: if (IS_MOVE_SPECIAL(move) && IsBattlerAlive(BATTLE_PARTNER(battlerAtk)) && GetBattlerAbility(BATTLE_PARTNER(battlerAtk)) == ABILITY_MINUS) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_MINUS: if (IS_MOVE_SPECIAL(move) && IsBattlerAlive(BATTLE_PARTNER(battlerAtk)) && GetBattlerAbility(BATTLE_PARTNER(battlerAtk)) == ABILITY_PLUS) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; #endif case ABILITY_FLOWER_GIFT: if (gBattleMons[battlerAtk].species == SPECIES_CHERRIM_SUNSHINE && IsBattlerWeatherAffected(battlerAtk, B_WEATHER_SUN) && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_HUSTLE: if (IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_STAKEOUT: if (gDisableStructs[battlerDef].isFirstTurn == 2) // just switched in - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case ABILITY_GUTS: if (gBattleMons[battlerAtk].status1 & STATUS1_ANY && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; } @@ -9214,15 +9204,11 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b case ABILITY_THICK_FAT: if (moveType == TYPE_FIRE || moveType == TYPE_ICE) { - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(0.5)); if (updateFlags) RecordAbilityBattle(battlerDef, ABILITY_THICK_FAT); } break; - case ABILITY_ICE_SCALES: - if (IS_MOVE_SPECIAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(0.5)); - break; } // ally's abilities @@ -9232,7 +9218,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b { case ABILITY_FLOWER_GIFT: if (gBattleMons[BATTLE_PARTNER(battlerAtk)].species == SPECIES_CHERRIM_SUNSHINE && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerAtk), B_WEATHER_SUN) && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; } } @@ -9242,34 +9228,34 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b { case HOLD_EFFECT_THICK_CLUB: if ((atkBaseSpeciesId == SPECIES_CUBONE || atkBaseSpeciesId == SPECIES_MAROWAK) && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_DEEP_SEA_TOOTH: if (gBattleMons[battlerAtk].species == SPECIES_CLAMPERL && IS_MOVE_SPECIAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_LIGHT_BALL: if (atkBaseSpeciesId == SPECIES_PIKACHU) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_CHOICE_BAND: if (IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case HOLD_EFFECT_CHOICE_SPECS: if (IS_MOVE_SPECIAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; } // The offensive stats of a Player's Pokémon are boosted by x1.1 (+10%) if they have the 1st badge and 7th badges. // Having the 1st badge boosts physical attack while having the 7th badge boosts special attack. if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerAtk) && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.1)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.1)); if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerAtk) && IS_MOVE_SPECIAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.1)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.1)); - return ApplyModifier(modifier, atkStat); + return uq4_12_multiply_by_int_half_down(modifier, atkStat); } static bool32 CanEvolve(u32 species) @@ -9343,7 +9329,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, case ABILITY_MARVEL_SCALE: if (gBattleMons[battlerDef].status1 & STATUS1_ANY && usesDefStat) { - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); if (updateFlags) RecordAbilityBattle(battlerDef, ABILITY_MARVEL_SCALE); } @@ -9351,7 +9337,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, case ABILITY_FUR_COAT: if (usesDefStat) { - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); if (updateFlags) RecordAbilityBattle(battlerDef, ABILITY_FUR_COAT); } @@ -9359,22 +9345,18 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, case ABILITY_GRASS_PELT: if (gFieldStatuses & STATUS_FIELD_GRASSY_TERRAIN && usesDefStat) { - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); if (updateFlags) RecordAbilityBattle(battlerDef, ABILITY_GRASS_PELT); } break; case ABILITY_FLOWER_GIFT: if (gBattleMons[battlerDef].species == SPECIES_CHERRIM_SUNSHINE && IsBattlerWeatherAffected(battlerDef, B_WEATHER_SUN) && !usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); - break; - case ABILITY_PUNK_ROCK: - if (gBattleMoves[move].soundMove) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case ABILITY_PURIFYING_SALT: if (gBattleMoves[move].type == TYPE_GHOST) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; } @@ -9385,7 +9367,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, { case ABILITY_FLOWER_GIFT: if (gBattleMons[BATTLE_PARTNER(battlerDef)].species == SPECIES_CHERRIM_SUNSHINE && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerDef), B_WEATHER_SUN) && !usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; } } @@ -9395,240 +9377,374 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, { case HOLD_EFFECT_DEEP_SEA_SCALE: if (gBattleMons[battlerDef].species == SPECIES_CLAMPERL && !usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_METAL_POWDER: if (gBattleMons[battlerDef].species == SPECIES_DITTO && usesDefStat && !(gBattleMons[battlerDef].status2 & STATUS2_TRANSFORMED)) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_EVIOLITE: if (CanEvolve(gBattleMons[battlerDef].species)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; case HOLD_EFFECT_ASSAULT_VEST: if (!usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; #if B_SOUL_DEW_BOOST <= GEN_6 case HOLD_EFFECT_SOUL_DEW: if ((gBattleMons[battlerDef].species == SPECIES_LATIAS || gBattleMons[battlerDef].species == SPECIES_LATIOS) && !(gBattleTypeFlags & BATTLE_TYPE_FRONTIER) && !usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); break; #endif } // sandstorm sp.def boost for rock types if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_ROCK) && gBattleWeather & B_WEATHER_SANDSTORM && WEATHER_HAS_EFFECT && !usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); // snow def boost for ice types if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_ICE) && gBattleWeather & B_WEATHER_SNOW && WEATHER_HAS_EFFECT && usesDefStat) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.5)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.5)); // The defensive stats of a Player's Pokémon are boosted by x1.1 (+10%) if they have the 5th badge and 7th badges. // Having the 5th badge boosts physical defense while having the 7th badge boosts special defense. if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerDef) && IS_MOVE_PHYSICAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.1)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.1)); if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerDef) && IS_MOVE_SPECIAL(move)) - modifier = uq4_12_multiply(modifier, UQ_4_12(1.1)); + modifier = uq4_12_multiply_half_down(modifier, UQ_4_12(1.1)); - return ApplyModifier(modifier, defStat); + return uq4_12_multiply_by_int_half_down(modifier, defStat); } -static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, uq4_12_t typeEffectivenessModifier, bool32 isCrit, bool32 updateFlags) +// base damage formula before adding any modifiers +static inline s32 CalculateBaseDamage(u32 power, u32 userFinalAttack, u32 level, u32 targetFinalDefense) { - u32 percentBoost; - u32 abilityAtk = GetBattlerAbility(battlerAtk); - u32 abilityDef = GetBattlerAbility(battlerDef); - u32 defSide = GET_BATTLER_SIDE(battlerDef); - uq4_12_t finalModifier = UQ_4_12(1.0); - u16 itemDef = gBattleMons[battlerDef].item; - u16 holdEffectAtk = GetBattlerHoldEffect(battlerAtk, TRUE); - u16 holdEffectDef = GetBattlerHoldEffect(battlerDef, TRUE); + return power * userFinalAttack * (2 * level / 5 + 2) / targetFinalDefense / 50 + 2; +} - // check multiple targets in double battle +#if B_MULTIPLE_TARGETS_DMG >= GEN_4 + #define V_MULTIPLE_TARGETS_DMG UQ_4_12(0.75) +#else + #define V_MULTIPLE_TARGETS_DMG UQ_4_12(0.5) +#endif + +#if B_CRIT_MULTIPLIER >= GEN_6 + #define V_CRIT_MULTIPLIER UQ_4_12(1.5) +#else + #define V_CRIT_MULTIPLIER UQ_4_12(2.0) +#endif + +#if B_BURN_FACADE_DMG >= GEN_6 + #define FACADE_PREVENTS_BURN_MALUS(move) (gBattleMoves[move].effect == EFFECT_FACADE) +#else + #define FACADE_PREVENTS_BURN_MALUS(move) (FALSE) +#endif + +#if B_PARENTAL_BOND_DMG < GEN_7 + #define V_PARENTAL_BOND_DMG UQ_4_12(0.5) +#else + #define V_PARENTAL_BOND_DMG UQ_4_12(0.25) +#endif + +static inline uq4_12_t GetTargetDamageModifier(u32 move, u32 battlerAtk, u32 battlerDef) +{ if (GetMoveTargetCount(move, battlerAtk, battlerDef) >= 2) - #if B_MULTIPLE_TARGETS_DMG >= GEN_4 - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.75)); - #else - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.5)); - #endif + return V_MULTIPLE_TARGETS_DMG; + return UQ_4_12(1.0); +} - // take type effectiveness - finalModifier = uq4_12_multiply(finalModifier, typeEffectivenessModifier); +static inline uq4_12_t GetParentalBondModifier(u32 battlerAtk) +{ + if (gSpecialStatuses[battlerAtk].parentalBondState != PARENTAL_BOND_2ND_HIT) + return UQ_4_12(1.0); + return V_PARENTAL_BOND_DMG; +} - // check crit - if (isCrit) - #if B_CRIT_MULTIPLIER >= GEN_6 - dmg = ApplyModifier(UQ_4_12(1.5), dmg); - #else - dmg = ApplyModifier(UQ_4_12(2.0), dmg); - #endif +static inline uq4_12_t GetSameTypeAttackBonusModifier(u32 battlerAtk, u32 moveType, u32 move, u32 abilityAtk) +{ + if (!IS_BATTLER_OF_TYPE(battlerAtk, moveType) || move == MOVE_STRUGGLE || move == MOVE_NONE) + return UQ_4_12(1.0); + return (abilityAtk == ABILITY_ADAPTABILITY) ? UQ_4_12(2.0) : UQ_4_12(1.5); +} - // check burn - if (gBattleMons[battlerAtk].status1 & STATUS1_BURN && IS_MOVE_PHYSICAL(move) - #if B_BURN_FACADE_DMG >= GEN_6 - && gBattleMoves[move].effect != EFFECT_FACADE - #endif +// Utility Umbrella holders take normal damage from what would be rain- and sun-weakened attacks. +static uq4_12_t GetWeatherDamageModifier(u32 battlerAtk, u32 move, u32 moveType, u32 holdEffectAtk, u32 holdEffectDef) +{ + if (!WEATHER_HAS_EFFECT) + return UQ_4_12(1.0); + if (gBattleMoves[move].effect == EFFECT_HYDRO_STEAM && (gBattleWeather & B_WEATHER_SUN) && holdEffectAtk != HOLD_EFFECT_UTILITY_UMBRELLA) + return UQ_4_12(1.5); + if (holdEffectDef == HOLD_EFFECT_UTILITY_UMBRELLA) + return UQ_4_12(1.0); + + if (gBattleWeather & B_WEATHER_RAIN) + { + if (moveType != TYPE_FIRE && moveType != TYPE_WATER) + return UQ_4_12(1.0); + return (moveType == TYPE_FIRE) ? UQ_4_12(0.5) : UQ_4_12(1.5); + } + if (gBattleWeather & B_WEATHER_SUN) + { + if (moveType != TYPE_FIRE && moveType != TYPE_WATER) + return UQ_4_12(1.0); + return (moveType == TYPE_WATER) ? UQ_4_12(0.5) : UQ_4_12(1.5); + } + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetBurnOrFrostBiteModifier(u32 battlerAtk, u32 move, u32 abilityAtk) +{ + if (gBattleMons[battlerAtk].status1 & STATUS1_BURN + && IS_MOVE_PHYSICAL(move) + && !FACADE_PREVENTS_BURN_MALUS(move) && abilityAtk != ABILITY_GUTS) - dmg = ApplyModifier(UQ_4_12(0.5), dmg); - - // check frostbite - if (gBattleMons[battlerAtk].status1 & STATUS1_FROSTBITE && IS_MOVE_SPECIAL(move) - #if B_BURN_FACADE_DMG >= GEN_6 - && gBattleMoves[move].effect != EFFECT_FACADE - #endif + return UQ_4_12(0.5); + if (gBattleMons[battlerAtk].status1 & STATUS1_FROSTBITE + && IS_MOVE_SPECIAL(move) + && !FACADE_PREVENTS_BURN_MALUS(move) && abilityAtk != ABILITY_GUTS) - dmg = ApplyModifier(UQ_4_12(0.5), dmg); + return UQ_4_12(0.5); + return UQ_4_12(1.0); +} - // check weather - dmg = ApplyWeatherDamageMultiplier(battlerAtk, move, moveType, dmg, holdEffectAtk, holdEffectDef); +static inline uq4_12_t GetCriticalModifier(bool32 isCrit) +{ + return isCrit ? V_CRIT_MULTIPLIER : UQ_4_12(1.0); +} - // check stab - if (IS_BATTLER_OF_TYPE(battlerAtk, moveType) && move != MOVE_STRUGGLE && move != MOVE_NONE) - { - if (abilityAtk == ABILITY_ADAPTABILITY) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); - else - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.5)); - } - - // Collision Course, Electro Drift - if (gBattleMoves[move].effect == EFFECT_COLLISION_COURSE && typeEffectivenessModifier >= UQ_4_12(2.0)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.3333)); - - // reflect, light screen, aurora veil - if (((gSideStatuses[defSide] & SIDE_STATUS_REFLECT && IS_MOVE_PHYSICAL(move)) - || (gSideStatuses[defSide] & SIDE_STATUS_LIGHTSCREEN && IS_MOVE_SPECIAL(move)) - || (gSideStatuses[defSide] & SIDE_STATUS_AURORA_VEIL)) - && abilityAtk != ABILITY_INFILTRATOR - && !(isCrit) - && !gProtectStructs[battlerAtk].confusionSelfDmg) - { - if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.66)); - else - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.5)); - } - - // Parental Bond Second Strike - if (gSpecialStatuses[battlerAtk].parentalBondState == PARENTAL_BOND_2ND_HIT) - { - if (B_PARENTAL_BOND_DMG < GEN_7) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.5)); - else - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.25)); - } - - // Z-Moves and Max Moves bypass Protect and do 25% of their original damage +static inline uq4_12_t GetZMoveAgainstProtectionModifier(u32 battlerDef) +{ if (gBattleStruct->zmove.active && IS_BATTLER_PROTECTED(battlerDef)) - { - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.25)); - } + return UQ_4_12(0.25); + return UQ_4_12(1.0); +} - // attacker's abilities +static inline uq4_12_t GetMinimizeModifier(u32 move, u32 battlerDef) +{ + if (gBattleMoves[move].minimizeDoubleDamage && gStatuses3[battlerDef] & STATUS3_MINIMIZED) + return UQ_4_12(2.0); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetUndergroundModifier(u32 move, u32 battlerDef) +{ + if (gBattleMoves[move].damagesUnderground && gStatuses3[battlerDef] & STATUS3_UNDERGROUND) + return UQ_4_12(2.0); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetDiveModifier(u32 move, u32 battlerDef) +{ + if (gBattleMoves[move].damagesUnderwater && gStatuses3[battlerDef] & STATUS3_UNDERWATER) + return UQ_4_12(2.0); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetAirborneModifier(u32 move, u32 battlerDef) +{ + if (gBattleMoves[move].damagesAirborneDoubleDamage && gStatuses3[battlerDef] & STATUS3_ON_AIR) + return UQ_4_12(2.0); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetScreensModifier(u32 move, u32 battlerAtk, u32 battlerDef, bool32 isCrit) +{ + u32 sideStatus = gSideStatuses[GET_BATTLER_SIDE(battlerDef)]; + bool32 lightScreen = (sideStatus & SIDE_STATUS_LIGHTSCREEN) && IS_MOVE_SPECIAL(move); + bool32 reflect = (sideStatus & SIDE_STATUS_REFLECT) && IS_MOVE_PHYSICAL(move); + bool32 auroraVeil = sideStatus & SIDE_STATUS_AURORA_VEIL; + u32 abilityAtk = GetBattlerAbility(battlerAtk); + + if (isCrit || abilityAtk == ABILITY_INFILTRATOR || gProtectStructs[battlerAtk].confusionSelfDmg) + return UQ_4_12(1.0); + if (reflect || lightScreen || auroraVeil) + return (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) ? UQ_4_12(0.667) : UQ_4_12(0.5); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetCollisionCourseElectroDriftModifier(u32 move, uq4_12_t typeEffectivenessModifier) +{ + if (gBattleMoves[move].effect == EFFECT_COLLISION_COURSE && typeEffectivenessModifier >= UQ_4_12(2.0)) + return UQ_4_12(1.3333); + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetAttackerAbilitiesModifier(u32 battlerAtk, uq4_12_t typeEffectivenessModifier, bool32 isCrit) +{ + u32 abilityAtk = GetBattlerAbility(battlerAtk); switch (abilityAtk) { - case ABILITY_TINTED_LENS: - if (typeEffectivenessModifier <= UQ_4_12(0.5)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); + case ABILITY_NEUROFORCE: + if (typeEffectivenessModifier >= UQ_4_12(2.0)) + return UQ_4_12(1.25); break; case ABILITY_SNIPER: if (isCrit) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.5)); + return UQ_4_12(1.5); break; - case ABILITY_NEUROFORCE: - if (typeEffectivenessModifier >= UQ_4_12(2.0)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.25)); + case ABILITY_TINTED_LENS: + if (typeEffectivenessModifier <= UQ_4_12(0.5)) + return UQ_4_12(2.0); break; } + return UQ_4_12(1.0); +} - // target's abilities +static inline uq4_12_t GetDefenderAbilitiesModifier(u32 move, u32 moveType, u32 battlerAtk, u32 battlerDef, uq4_12_t typeEffectivenessModifier) +{ + u32 abilityDef = GetBattlerAbility(battlerDef); switch (abilityDef) { case ABILITY_MULTISCALE: case ABILITY_SHADOW_SHIELD: if (BATTLER_MAX_HP(battlerDef)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.5)); + return UQ_4_12(0.5); break; case ABILITY_FILTER: case ABILITY_SOLID_ROCK: case ABILITY_PRISM_ARMOR: if (typeEffectivenessModifier >= UQ_4_12(2.0)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.75)); + return UQ_4_12(0.75); + break; + case ABILITY_FLUFFY: + if (!IsMoveMakingContact(move, battlerAtk) && moveType == TYPE_FIRE) + return UQ_4_12(2.0); + if (IsMoveMakingContact(move, battlerAtk) && moveType != TYPE_FIRE) + return UQ_4_12(0.5); + break; + case ABILITY_PUNK_ROCK: + if (gBattleMoves[move].soundMove) + return UQ_4_12(0.5); + break; + case ABILITY_ICE_SCALES: + if (IS_MOVE_SPECIAL(move)) + return UQ_4_12(0.5); break; } + return UQ_4_12(1.0); +} - // target's ally's abilities - if (IsBattlerAlive(BATTLE_PARTNER(battlerDef))) +static inline uq4_12_t GetDefenderPartnerAbilitiesModifier(u32 battlerPartnerDef) +{ + if (!IsBattlerAlive(battlerPartnerDef)) + return UQ_4_12(1.0); + + switch (GetBattlerAbility(battlerPartnerDef)) { - switch (GetBattlerAbility(BATTLE_PARTNER(battlerDef))) - { - case ABILITY_FRIEND_GUARD: - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.75)); - break; - } + case ABILITY_FRIEND_GUARD: + return UQ_4_12(0.75); + break; } + return UQ_4_12(1.0); +} - // attacker's hold effect +static inline uq4_12_t GetAttackerItemsModifier(u32 battlerAtk, uq4_12_t typeEffectivenessModifier) +{ + u32 holdEffectAtk = GetBattlerHoldEffect(battlerAtk, TRUE); + u32 percentBoost; switch (holdEffectAtk) { case HOLD_EFFECT_METRONOME: percentBoost = min((gBattleStruct->sameMoveTurns[battlerAtk] * GetBattlerHoldEffectParam(battlerAtk)), 100); - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.0) + sPercentToModifier[percentBoost]); + return sPercentToModifier[percentBoost]; break; case HOLD_EFFECT_EXPERT_BELT: if (typeEffectivenessModifier >= UQ_4_12(2.0)) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.2)); + return UQ_4_12(1.2); break; case HOLD_EFFECT_LIFE_ORB: - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(1.3)); + return UQ_4_12(1.3); break; } + return UQ_4_12(1.0); +} + +static inline uq4_12_t GetDefenderItemsModifier(u32 moveType, u32 battlerDef, uq4_12_t typeEffectivenessModifier, bool32 updateFlags) +{ + u32 holdEffectDef = GetBattlerHoldEffect(battlerDef, TRUE); + u32 holdEffectDefParam = GetBattlerHoldEffectParam(battlerDef); + u32 itemDef = gBattleMons[battlerDef].item; + u32 abilityDef = GetBattlerAbility(battlerDef); - // target's hold effect switch (holdEffectDef) { - // berries reducing dmg case HOLD_EFFECT_RESIST_BERRY: - if (moveType == GetBattlerHoldEffectParam(battlerDef) - && (moveType == TYPE_NORMAL || typeEffectivenessModifier >= UQ_4_12(2.0)) - && !UnnerveOn(battlerDef, itemDef)) + if (UnnerveOn(battlerDef, itemDef)) + return UQ_4_12(1.0); + if (moveType == holdEffectDefParam && (moveType == TYPE_NORMAL || typeEffectivenessModifier >= UQ_4_12(2.0))) { - if (abilityDef == ABILITY_RIPEN) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.25)); - else - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(0.5)); if (updateFlags) gSpecialStatuses[battlerDef].berryReduced = TRUE; + return (abilityDef == ABILITY_RIPEN) ? UQ_4_12(0.25) : UQ_4_12(0.5); } break; } - - if (gBattleMoves[move].minimizeDoubleDamage && gStatuses3[battlerDef] & STATUS3_MINIMIZED) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); - if (gBattleMoves[move].damagesUnderground && gStatuses3[battlerDef] & STATUS3_UNDERGROUND) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); - if (gBattleMoves[move].damagesUnderwater && gStatuses3[battlerDef] & STATUS3_UNDERWATER) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); - if (gBattleMoves[move].damagesAirborneDoubleDamage && gStatuses3[battlerDef] & STATUS3_ON_AIR) - finalModifier = uq4_12_multiply(finalModifier, UQ_4_12(2.0)); - - dmg = ApplyModifier(finalModifier, dmg); - if (dmg == 0) - dmg = 1; - - return dmg; + return UQ_4_12(1.0); } -static s32 DoMoveDamageCalc(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, s32 fixedBasePower, +#define DAMAGE_MULTIPLY_MODIFIER(modifier) do { \ + finalModifier = uq4_12_multiply_half_down(modifier, finalModifier); \ +} while (0) + +// Calculates the "other" modifier which accounts for held items, abilities, +// or very specific interactions of moves that are not handled in the basic +// damage calculation. It is implemented as described by bulbapedia: +// https://bulbapedia.bulbagarden.net/wiki/Damage#Generation_V_onward +// Please Note: Fixed Point Multiplication is not associative. +// The order of operations is relevant. +static uq4_12_t GetOtherModifiers(u32 move, u32 moveType, u32 battlerAtk, u32 battlerDef, bool32 isCrit, uq4_12_t typeEffectivenessModifier, bool32 updateFlags) +{ + u32 abilityAtk = GetBattlerAbility(battlerAtk); + uq4_12_t finalModifier = UQ_4_12(1.0); + u32 battlerDefPartner = BATTLE_PARTNER(battlerDef); + u32 unmodifiedAttackerSpeed = gBattleMons[battlerAtk].speed; + u32 unmodifiedDefenderSpeed = gBattleMons[battlerDef].speed; + //TODO: Behemoth Blade, Behemoth Bash, Dynamax Cannon (Dynamax) + DAMAGE_MULTIPLY_MODIFIER(GetMinimizeModifier(move, battlerDef)); + DAMAGE_MULTIPLY_MODIFIER(GetUndergroundModifier(move, battlerDef)); + DAMAGE_MULTIPLY_MODIFIER(GetDiveModifier(move, battlerDef)); + DAMAGE_MULTIPLY_MODIFIER(GetAirborneModifier(move, battlerDef)); + DAMAGE_MULTIPLY_MODIFIER(GetScreensModifier(move, battlerAtk, battlerDef, isCrit)); + DAMAGE_MULTIPLY_MODIFIER(GetCollisionCourseElectroDriftModifier(move, typeEffectivenessModifier)); + + if (unmodifiedAttackerSpeed >= unmodifiedDefenderSpeed) + { + DAMAGE_MULTIPLY_MODIFIER(GetAttackerAbilitiesModifier(battlerAtk, typeEffectivenessModifier, isCrit)); + DAMAGE_MULTIPLY_MODIFIER(GetDefenderAbilitiesModifier(move, moveType, battlerAtk, battlerDef, typeEffectivenessModifier)); + DAMAGE_MULTIPLY_MODIFIER(GetDefenderPartnerAbilitiesModifier(battlerDefPartner)); + DAMAGE_MULTIPLY_MODIFIER(GetAttackerItemsModifier(battlerAtk, typeEffectivenessModifier)); + DAMAGE_MULTIPLY_MODIFIER(GetDefenderItemsModifier(moveType, battlerDef, typeEffectivenessModifier, updateFlags)); + } + else + { + DAMAGE_MULTIPLY_MODIFIER(GetDefenderAbilitiesModifier(move, moveType, battlerAtk, battlerDef, typeEffectivenessModifier)); + DAMAGE_MULTIPLY_MODIFIER(GetDefenderPartnerAbilitiesModifier(battlerDefPartner)); + DAMAGE_MULTIPLY_MODIFIER(GetAttackerAbilitiesModifier(battlerAtk, typeEffectivenessModifier, isCrit)); + DAMAGE_MULTIPLY_MODIFIER(GetDefenderItemsModifier(moveType, battlerDef, typeEffectivenessModifier, updateFlags)); + DAMAGE_MULTIPLY_MODIFIER(GetAttackerItemsModifier(battlerAtk, typeEffectivenessModifier)); + } + return finalModifier; +} + +#undef DAMAGE_ACCUMULATE_MULTIPLIER + +#define DAMAGE_APPLY_MODIFIER(modifier) do { \ + dmg = uq4_12_multiply_by_int_half_down(modifier, dmg); \ +} while (0) + +static s32 DoMoveDamageCalc(u32 move, u32 battlerAtk, u32 battlerDef, u32 moveType, s32 fixedBasePower, bool32 isCrit, bool32 randomFactor, bool32 updateFlags, uq4_12_t typeEffectivenessModifier) { s32 dmg; + u32 userFinalAttack; + u32 targetFinalDefense; + u32 holdEffectAtk = GetBattlerHoldEffect(battlerAtk, TRUE); + u32 holdEffectDef = GetBattlerHoldEffect(battlerDef, TRUE); + u32 abilityAtk = GetBattlerAbility(battlerAtk); - // Don't calculate damage if the move has no effect on target. - if (typeEffectivenessModifier == UQ_4_12(0)) + if (typeEffectivenessModifier == UQ_4_12(0.0)) return 0; if (fixedBasePower) @@ -9636,29 +9752,34 @@ static s32 DoMoveDamageCalc(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, else gBattleMovePower = CalcMoveBasePowerAfterModifiers(move, battlerAtk, battlerDef, moveType, updateFlags); - // long dmg basic formula - dmg = ((gBattleMons[battlerAtk].level * 2) / 5) + 2; - dmg *= gBattleMovePower; - dmg *= CalcAttackStat(move, battlerAtk, battlerDef, moveType, isCrit, updateFlags); - dmg /= CalcDefenseStat(move, battlerAtk, battlerDef, moveType, isCrit, updateFlags); - dmg = (dmg / 50) + 2; + userFinalAttack = CalcAttackStat(move, battlerAtk, battlerDef, moveType, isCrit, updateFlags); + targetFinalDefense = CalcDefenseStat(move, battlerAtk, battlerDef, moveType, isCrit, updateFlags); - // Calculate final modifiers. - dmg = CalcFinalDmg(dmg, move, battlerAtk, battlerDef, moveType, typeEffectivenessModifier, isCrit, updateFlags); - - // Add a random factor. + dmg = CalculateBaseDamage(gBattleMovePower, userFinalAttack, gBattleMons[battlerAtk].level, targetFinalDefense); + DAMAGE_APPLY_MODIFIER(GetTargetDamageModifier(move, battlerAtk, battlerDef)); + DAMAGE_APPLY_MODIFIER(GetParentalBondModifier(battlerAtk)); + DAMAGE_APPLY_MODIFIER(GetWeatherDamageModifier(battlerAtk, move, moveType, holdEffectAtk, holdEffectDef)); + DAMAGE_APPLY_MODIFIER(GetCriticalModifier(isCrit)); + // TODO: Glaive Rush (Gen IX effect) if (randomFactor) { dmg *= 100 - RandomUniform(RNG_DAMAGE_MODIFIER, 0, 15); dmg /= 100; } + DAMAGE_APPLY_MODIFIER(GetSameTypeAttackBonusModifier(battlerAtk, moveType, move, abilityAtk)); + DAMAGE_APPLY_MODIFIER(typeEffectivenessModifier); + DAMAGE_APPLY_MODIFIER(GetBurnOrFrostBiteModifier(battlerAtk, move, abilityAtk)); + DAMAGE_APPLY_MODIFIER(GetZMoveAgainstProtectionModifier(battlerDef)); + DAMAGE_APPLY_MODIFIER(GetOtherModifiers(move, moveType, battlerAtk, battlerDef, isCrit, typeEffectivenessModifier, updateFlags)); + if (dmg == 0) dmg = 1; - return dmg; } +#undef DAMAGE_APPLY_MODIFIER + s32 CalculateMoveDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, s32 fixedBasePower, bool32 isCrit, bool32 randomFactor, bool32 updateFlags) { return DoMoveDamageCalc(move, battlerAtk, battlerDef, moveType, fixedBasePower, isCrit, randomFactor, @@ -10775,34 +10896,6 @@ bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags) return FALSE; } -// Utility Umbrella holders take normal damage from what would be rain- and sun-weakened attacks. -u32 ApplyWeatherDamageMultiplier(u8 battlerAtk, u16 move, u8 moveType, u32 dmg, u16 holdEffectAtk, u16 holdEffectDef) -{ - if (WEATHER_HAS_EFFECT) - { - if (gBattleMoves[move].effect == EFFECT_HYDRO_STEAM && (gBattleWeather & B_WEATHER_SUN) && holdEffectAtk != HOLD_EFFECT_UTILITY_UMBRELLA) - dmg = ApplyModifier(UQ_4_12(1.5), dmg); - else if (holdEffectDef != HOLD_EFFECT_UTILITY_UMBRELLA) - { - if (gBattleWeather & B_WEATHER_RAIN) - { - if (moveType == TYPE_FIRE) - dmg = ApplyModifier(UQ_4_12(0.5), dmg); - else if (moveType == TYPE_WATER) - dmg = ApplyModifier(UQ_4_12(1.5), dmg); - } - else if (gBattleWeather & B_WEATHER_SUN) - { - if (moveType == TYPE_FIRE) - dmg = ApplyModifier(UQ_4_12(1.5), dmg); - else if (moveType == TYPE_WATER) - dmg = ApplyModifier(UQ_4_12(0.5), dmg); - } - } - } - return dmg; -} - // Gets move target before redirection effects etc. are applied // Possible return values are defined in battle.h following MOVE_TARGET_SELECTED u32 GetBattlerMoveTargetType(u8 battlerId, u16 move) diff --git a/test/ability_contrary.c b/test/ability_contrary.c index 52347f379..799cb1116 100644 --- a/test/ability_contrary.c +++ b/test/ability_contrary.c @@ -26,7 +26,7 @@ SINGLE_BATTLE_TEST("Contrary raises Attack when Intimidated", s16 damage) HP_BAR(player, captureDamage: &results[i].damage); } FINALLY { - EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.125), results[0].damage); + EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.25), results[0].damage); } } diff --git a/test/ability_dry_skin.c b/test/ability_dry_skin.c index 028076d5a..59f99760c 100644 --- a/test/ability_dry_skin.c +++ b/test/ability_dry_skin.c @@ -36,15 +36,24 @@ SINGLE_BATTLE_TEST("Dry Skin increases damage taken from Fire-type moves by 25%" PARAMETRIZE { ability = ABILITY_DRY_SKIN; } GIVEN { ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_PARASECT) { Ability(ability); } + ASSUME(gBattleMoves[MOVE_EMBER].power == 40); + ASSUME(gSpeciesInfo[SPECIES_PARASECT].types[0] == TYPE_BUG); + ASSUME(gSpeciesInfo[SPECIES_PARASECT].types[1] == TYPE_GRASS); + ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] == TYPE_PSYCHIC); + ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[1] == TYPE_PSYCHIC); + PLAYER(SPECIES_WOBBUFFET) { SpAttack(71); } + OPPONENT(SPECIES_PARASECT) { Ability(ability); SpDefense(165); } } WHEN { TURN { MOVE(player, MOVE_EMBER); } } SCENE { MESSAGE("Wobbuffet used Ember!"); HP_BAR(opponent, captureDamage: &results[i].damage); } FINALLY { - EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.25), results[1].damage); + // Due to numerics related to rounding on each applied multiplier, + // the ability effect doesn't manifest as a 25% damage increase, but as a ~31% damage increase in this case. + // Values obtained from https://calc.pokemonshowdown.com (Neutral nature and 0 IVs on both sides) + EXPECT_EQ(results[0].damage, 52); + EXPECT_EQ(results[1].damage, 68); } } diff --git a/test/ability_fluffy.c b/test/ability_fluffy.c new file mode 100644 index 000000000..238045e25 --- /dev/null +++ b/test/ability_fluffy.c @@ -0,0 +1,66 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_TACKLE].makesContact); + ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); + ASSUME(gBattleMoves[MOVE_TACKLE].makesContact); + ASSUME(gBattleMoves[MOVE_FIRE_PUNCH].makesContact); + ASSUME(gBattleMoves[MOVE_FIRE_PUNCH].type == TYPE_FIRE); + ASSUME(P_GEN_7_POKEMON == TRUE); +} + +SINGLE_BATTLE_TEST("Fluffy halves damage taken from moves that make direct contact", s16 damage) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_KLUTZ; } + PARAMETRIZE { ability = ABILITY_FLUFFY; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_STUFFUL) { Ability(ability); } + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + } SCENE { + MESSAGE("Wobbuffet used Tackle!"); + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Fluffy doubles damage taken from fire type moves", s16 damage) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_KLUTZ; } + PARAMETRIZE { ability = ABILITY_FLUFFY; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_STUFFUL) { Ability(ability); } + } WHEN { + TURN { MOVE(player, MOVE_EMBER); } + } SCENE { + MESSAGE("Wobbuffet used Ember!"); + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Fluffy does not alter damage of fire-type moves that make direct contact", s16 damage) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_KLUTZ; } + PARAMETRIZE { ability = ABILITY_FLUFFY; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_STUFFUL) { Ability(ability); } + } WHEN { + TURN { MOVE(player, MOVE_FIRE_PUNCH); } + } SCENE { + MESSAGE("Wobbuffet used Fire Punch!"); + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_EQ(results[0].damage, results[1].damage); + } +} diff --git a/test/ability_swarm.c b/test/ability_swarm.c index 7709e976e..7e4211119 100644 --- a/test/ability_swarm.c +++ b/test/ability_swarm.c @@ -8,13 +8,21 @@ SINGLE_BATTLE_TEST("Swarm boosts Bug-type moves in a pinch", s16 damage) PARAMETRIZE { hp = 33; } GIVEN { ASSUME(gBattleMoves[MOVE_BUG_BITE].type == TYPE_BUG); - PLAYER(SPECIES_LEDYBA) { Ability(ABILITY_SWARM); MaxHP(99); HP(hp); } - OPPONENT(SPECIES_WOBBUFFET); + ASSUME(gBattleMoves[MOVE_BUG_BITE].power == 60); + ASSUME(gSpeciesInfo[SPECIES_LEDYBA].types[0] == TYPE_BUG); + ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] == TYPE_PSYCHIC); + ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[1] == TYPE_PSYCHIC); + PLAYER(SPECIES_LEDYBA) { Ability(ABILITY_SWARM); MaxHP(99); HP(hp); Attack(45); } + OPPONENT(SPECIES_WOBBUFFET) { Defense(121); } } WHEN { TURN { MOVE(player, MOVE_BUG_BITE); } } SCENE { HP_BAR(opponent, captureDamage: &results[i].damage); } FINALLY { - EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage); + // Due to numerics related to rounding on each applied multiplier, + // the 50% move power increase doesn't manifest as a 50% damage increase, but as a 44% damage increase in this case. + // Values obtained from https://calc.pokemonshowdown.com (Neutral nature and 0 IVs on both sides) + EXPECT_EQ(results[0].damage, 50); + EXPECT_EQ(results[1].damage, 72); } } diff --git a/test/damage_formula.c b/test/damage_formula.c new file mode 100644 index 000000000..73d919330 --- /dev/null +++ b/test/damage_formula.c @@ -0,0 +1,78 @@ +#include "global.h" +#include "test_battle.h" + +// From https://bulbapedia.bulbagarden.net/wiki/Damage#Example + +SINGLE_BATTLE_TEST("Damage calculation matches Gen5+") +{ + s16 dmg; + s16 expectedDamage; + PARAMETRIZE { expectedDamage = 196; } + PARAMETRIZE { expectedDamage = 192; } + PARAMETRIZE { expectedDamage = 192; } + PARAMETRIZE { expectedDamage = 192; } + PARAMETRIZE { expectedDamage = 184; } + PARAMETRIZE { expectedDamage = 184; } + PARAMETRIZE { expectedDamage = 184; } + PARAMETRIZE { expectedDamage = 180; } + PARAMETRIZE { expectedDamage = 180; } + PARAMETRIZE { expectedDamage = 180; } + PARAMETRIZE { expectedDamage = 172; } + PARAMETRIZE { expectedDamage = 172; } + PARAMETRIZE { expectedDamage = 172; } + PARAMETRIZE { expectedDamage = 168; } + PARAMETRIZE { expectedDamage = 168; } + PARAMETRIZE { expectedDamage = 168; } + GIVEN { + PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); } + OPPONENT(SPECIES_GARCHOMP) { Defense(163); } + } WHEN { + TURN { + MOVE(player, MOVE_ICE_FANG, WITH_RNG(RNG_DAMAGE_MODIFIER, i)); + } + } + SCENE{ + MESSAGE("Glaceon used Ice Fang!"); + HP_BAR(opponent, captureDamage: &dmg); + } + THEN{ + EXPECT_EQ(expectedDamage, dmg); + } +} + +SINGLE_BATTLE_TEST("Damage calculation matches Gen5+ (Muscle Band, crit)") +{ + s16 dmg; + s16 expectedDamage; + PARAMETRIZE { expectedDamage = 324; } + PARAMETRIZE { expectedDamage = 316; } + PARAMETRIZE { expectedDamage = 312; } + PARAMETRIZE { expectedDamage = 312; } + PARAMETRIZE { expectedDamage = 304; } + PARAMETRIZE { expectedDamage = 304; } + PARAMETRIZE { expectedDamage = 300; } + PARAMETRIZE { expectedDamage = 300; } + PARAMETRIZE { expectedDamage = 292; } + PARAMETRIZE { expectedDamage = 292; } + PARAMETRIZE { expectedDamage = 288; } + PARAMETRIZE { expectedDamage = 288; } + PARAMETRIZE { expectedDamage = 280; } + PARAMETRIZE { expectedDamage = 276; } + PARAMETRIZE { expectedDamage = 276; } + PARAMETRIZE { expectedDamage = 268; } + GIVEN { + PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); Item(ITEM_MUSCLE_BAND); } + OPPONENT(SPECIES_GARCHOMP) { Defense(163); } + } WHEN { + TURN { + MOVE(player, MOVE_ICE_FANG, WITH_RNG(RNG_DAMAGE_MODIFIER, i), criticalHit: TRUE); + } + } + SCENE{ + MESSAGE("Glaceon used Ice Fang!"); + HP_BAR(opponent, captureDamage: &dmg); + } + THEN{ + EXPECT_EQ(expectedDamage, dmg); + } +} diff --git a/test/status3.c b/test/status3.c new file mode 100644 index 000000000..0331883bd --- /dev/null +++ b/test/status3.c @@ -0,0 +1,90 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS { + ASSUME(gBattleMoves[MOVE_MINIMIZE].effect == EFFECT_MINIMIZE); + ASSUME(gBattleMoves[MOVE_STEAMROLLER].minimizeDoubleDamage); + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].damagesUnderground); + ASSUME(gBattleMoves[MOVE_SURF].damagesUnderwater); + ASSUME(gBattleMoves[MOVE_TWISTER].damagesAirborneDoubleDamage); +} + +SINGLE_BATTLE_TEST("Minimize causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useMinimize; + PARAMETRIZE { useMinimize = FALSE; } + PARAMETRIZE { useMinimize = TRUE; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useMinimize) + TURN { MOVE(opponent, MOVE_MINIMIZE); MOVE(player, MOVE_STEAMROLLER); } + else + TURN { MOVE(player, MOVE_STEAMROLLER); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Being underground causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDig; + PARAMETRIZE { useDig = FALSE; } + PARAMETRIZE { useDig = TRUE; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDig) + TURN { MOVE(opponent, MOVE_DIG); MOVE(player, MOVE_EARTHQUAKE); } + else + TURN { MOVE(player, MOVE_EARTHQUAKE); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Being underwater causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDive; + PARAMETRIZE { useDive = FALSE; } + PARAMETRIZE { useDive = TRUE; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDive) + TURN { MOVE(opponent, MOVE_DIVE); MOVE(player, MOVE_SURF); } + else + TURN { MOVE(player, MOVE_SURF); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Being airborne causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDive; + PARAMETRIZE { useDive = FALSE; } + PARAMETRIZE { useDive = TRUE; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDive) + TURN { MOVE(opponent, MOVE_FLY); MOVE(player, MOVE_TWISTER); } + else + TURN { MOVE(player, MOVE_TWISTER); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} diff --git a/test/weather_snow.c b/test/weather_snow.c index 93deb1432..bee4759eb 100644 --- a/test/weather_snow.c +++ b/test/weather_snow.c @@ -81,7 +81,6 @@ SINGLE_BATTLE_TEST("Snow halves the power of Solar Beam", s16 damage) SINGLE_BATTLE_TEST("Snow halves the power of Solar Blade", s16 damage) { u16 move; - KNOWN_FAILING; // fails bc the bp of solar blade gets rounded up which leads to slightly incorrect calcs down the line PARAMETRIZE{ move = MOVE_CELEBRATE; } PARAMETRIZE{ move = MOVE_SNOWSCAPE; } GIVEN { From 1ba70a46f250672b0bdfd577cafde9c2c61a81f6 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 11 Aug 2023 17:26:43 -0400 Subject: [PATCH 55/82] Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208) Co-authored-by: DizzyEggg --- data/battle_scripts_1.s | 2 ++ test/move_effect_recoil_if_miss.c | 47 +++++++++++++++++++++++++++++-- 2 files changed, 47 insertions(+), 2 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 0375c1325..5f38029a5 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -4101,6 +4101,8 @@ BattleScript_MoveMissedDoDamage:: .if B_CRASH_IF_TARGET_IMMUNE < GEN_4 jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd .endif + moveendcase MOVEEND_PROTECT_LIKE_EFFECT @ Spiky Shield's damage happens before recoil. + jumpifhasnohp BS_ATTACKER, BattleScript_MoveEnd printstring STRINGID_PKMNCRASHED waitmessage B_WAIT_TIME_LONG damagecalc diff --git a/test/move_effect_recoil_if_miss.c b/test/move_effect_recoil_if_miss.c index 8a80309d7..51b5fe5e9 100644 --- a/test/move_effect_recoil_if_miss.c +++ b/test/move_effect_recoil_if_miss.c @@ -8,7 +8,6 @@ ASSUMPTIONS SINGLE_BATTLE_TEST("Jump Kick has 50% recoil on miss") { - s16 recoil; GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -25,7 +24,6 @@ SINGLE_BATTLE_TEST("Jump Kick has 50% recoil on miss") SINGLE_BATTLE_TEST("Jump Kick has 50% recoil on protect") { - s16 recoil; GIVEN { ASSUME(gBattleMoves[MOVE_JUMP_KICK].flags & FLAG_PROTECT_AFFECTED); PLAYER(SPECIES_WOBBUFFET); @@ -55,3 +53,48 @@ SINGLE_BATTLE_TEST("Jump Kick has no recoil if no target") NOT HP_BAR(player, damage: maxHP / 2); } } + +SINGLE_BATTLE_TEST("Jump Kick's recoil happens after Spiky Shield damage and Pokemon can faint from either of these") +{ + s16 hp, maxHp = 256; + bool32 faintOnSpiky = FALSE, faintOnJumpKick = FALSE; + + PARAMETRIZE { hp = maxHp; } + PARAMETRIZE { hp = maxHp / 2; faintOnJumpKick = TRUE; } // Faints after Jump Kick's recoil + PARAMETRIZE { hp = maxHp / 8; faintOnSpiky = TRUE; } // Faints after Spiky Shield's recoil + + GIVEN { + ASSUME(gBattleMoves[MOVE_SPIKY_SHIELD].effect == EFFECT_PROTECT); + PLAYER(SPECIES_WOBBUFFET) { HP(hp); MaxHP(maxHp); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + if (!faintOnJumpKick && !faintOnSpiky) { + TURN { MOVE(opponent, MOVE_SPIKY_SHIELD); MOVE(player, MOVE_JUMP_KICK, hit: FALSE); } + } else { + TURN { MOVE(opponent, MOVE_SPIKY_SHIELD); MOVE(player, MOVE_JUMP_KICK, hit: FALSE); SEND_OUT(player, 1); } + } + TURN { ; } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIKY_SHIELD, opponent); + MESSAGE("Wobbuffet used Jump Kick!"); + MESSAGE("Foe Wobbuffet protected itself!"); + HP_BAR(player, damage: maxHp / 8); + MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Spiky Shield!"); + if (faintOnSpiky){ + MESSAGE("Wobbuffet fainted!"); + MESSAGE("Go! Wynaut!"); + NONE_OF { + MESSAGE("Wobbuffet kept going and crashed!"); + HP_BAR(player); + } + } else { + MESSAGE("Wobbuffet kept going and crashed!"); + HP_BAR(player); + if (faintOnJumpKick) { + MESSAGE("Wobbuffet fainted!"); + MESSAGE("Go! Wynaut!"); + } + } + } +} From ada29313de9959334a5aea75292538c769568890 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 11 Aug 2023 17:29:10 -0400 Subject: [PATCH 56/82] Fix for wild double battles with an in-game partner (#3210) Co-authored-by: DizzyEggg --- src/battle_controllers.c | 2 +- src/battle_main.c | 6 +++- src/battle_message.c | 2 +- src/battle_util.c | 66 +++++++++++++++++++++++---------------- src/script_pokemon_util.c | 0 5 files changed, 46 insertions(+), 30 deletions(-) mode change 100755 => 100644 src/script_pokemon_util.c diff --git a/src/battle_controllers.c b/src/battle_controllers.c index d5d3e479e..6424bee41 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -152,7 +152,7 @@ static void InitSinglePlayerBtlControllers(void) gBattlerPartyIndexes[0] = 0; gBattlerPartyIndexes[1] = 0; - if (BATTLE_TWO_VS_ONE_OPPONENT) + if (BATTLE_TWO_VS_ONE_OPPONENT || WILD_DOUBLE_BATTLE) { gBattlerPartyIndexes[2] = 3; gBattlerPartyIndexes[3] = 1; diff --git a/src/battle_main.c b/src/battle_main.c index 855e77017..25736731c 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4595,7 +4595,11 @@ static void HandleTurnActionSelectionState(void) { // if we choose to throw a ball with our second mon, skip the action of the first // (if we have chosen throw ball with first, second's is already skipped) - gChosenActionByBattler[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)] = B_ACTION_NOTHING_FAINTED; + // if throwing a ball in a wild battle with an in-game partner, skip partner's turn when throwing a ball + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) + gChosenActionByBattler[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)] = B_ACTION_NOTHING_FAINTED; + else + gChosenActionByBattler[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)] = B_ACTION_NOTHING_FAINTED; } gBattleMainFunc = SetActionsAndBattlersTurnOrder; diff --git a/src/battle_message.c b/src/battle_message.c index 307b539a5..e0ebf9f1f 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -2698,7 +2698,7 @@ void BufferStringBattle(u16 stringID) { if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY) stringPtr = sText_LegendaryPkmnAppeared; - else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]])) // interesting, looks like they had something planned for wild double battles + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && IsValidForBattle(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)]])) stringPtr = sText_TwoWildPkmnAppeared; else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) stringPtr = sText_WildPkmnAppearedPause; diff --git a/src/battle_util.c b/src/battle_util.c index 8f981fe3f..b5fb8732d 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3877,14 +3877,15 @@ u8 AtkCanceller_UnableToUseMove2(void) bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) { - u8 playerId, flankId; + u32 i, side, playerId, flankId; struct Pokemon *party; - s32 i; if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) return FALSE; - if (BATTLE_TWO_VS_ONE_OPPONENT && GetBattlerSide(battler) == B_SIDE_OPPONENT) + side = GetBattlerSide(battler); + + if (BATTLE_TWO_VS_ONE_OPPONENT && side == B_SIDE_OPPONENT) { flankId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); playerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); @@ -3897,9 +3898,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG + if (IsValidForBattle(&party[i]) && i != partyIdBattlerOn1 && i != partyIdBattlerOn2 && i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId]) break; @@ -3909,22 +3908,41 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { party = GetBattlerParty(battler); - - playerId = ((battler & BIT_FLANK) / 2); - for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) + if (side == B_SIDE_OPPONENT && WILD_DOUBLE_BATTLE) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG) - break; + flankId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + playerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + + if (partyIdBattlerOn1 == PARTY_SIZE) + partyIdBattlerOn1 = gBattlerPartyIndexes[flankId]; + if (partyIdBattlerOn2 == PARTY_SIZE) + partyIdBattlerOn2 = gBattlerPartyIndexes[playerId]; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (IsValidForBattle(&party[i]) + && i != partyIdBattlerOn1 && i != partyIdBattlerOn2 + && i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId]) + break; + } + return (i == PARTY_SIZE); + } + else + { + playerId = ((battler & BIT_FLANK) / 2); + for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) + { + if (IsValidForBattle(&party[i])) + break; + } + return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); } - return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if (gBattleTypeFlags & BATTLE_TYPE_TOWER_LINK_MULTI) { - if (GetBattlerSide(battler) == B_SIDE_PLAYER) + if (side == B_SIDE_PLAYER) { party = gPlayerParty; flankId = GetBattlerMultiplayerId(battler); @@ -3948,14 +3966,12 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG) + if (IsValidForBattle(&party[i])) break; } return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); } - else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBattlerSide(battler) == B_SIDE_OPPONENT) + else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && side == B_SIDE_OPPONENT) { party = gEnemyParty; @@ -3966,16 +3982,14 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) for (i = playerId; i < playerId + MULTI_PARTY_SIZE; i++) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG) + if (IsValidForBattle(&party[i])) break; } return (i == playerId + 3); } else { - if (GetBattlerSide(battler) == B_SIDE_OPPONENT) + if (side == B_SIDE_OPPONENT) { flankId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); playerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); @@ -3995,9 +4009,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[i], MON_DATA_HP) != 0 - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE - && GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG + if (IsValidForBattle(&party[i]) && i != partyIdBattlerOn1 && i != partyIdBattlerOn2 && i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId]) break; @@ -8000,7 +8012,7 @@ u8 IsMonDisobedient(void) if (IsBattlerModernFatefulEncounter(gBattlerAttacker)) // only false if illegal Mew or Deoxys { - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2) + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == B_POSITION_PLAYER_RIGHT) return 0; if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) return 0; diff --git a/src/script_pokemon_util.c b/src/script_pokemon_util.c old mode 100755 new mode 100644 From d62c0d6d51942afac048532f92f57d5e0746a72a Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sat, 12 Aug 2023 15:00:15 -0400 Subject: [PATCH 57/82] Organized tests into subfolders (#2822) --- Makefile | 2 +- test/test_battle.h => include/test/battle.h | 3 +- {test => include/test}/test.h | 0 .../ability/bad_dreams.c} | 2 +- .../ability/beads_of_ruin.c} | 2 +- .../ability/blaze.c} | 2 +- .../ability/clear_body.c} | 2 +- .../ability/cloud_nine.c} | 2 +- .../ability/compound_eyes.c} | 2 +- .../ability/contrary.c} | 2 +- .../ability/cute_charm.c} | 2 +- .../{ability_damp.c => battle/ability/damp.c} | 2 +- .../ability/desolate_land.c} | 62 +----- .../ability/download.c} | 2 +- .../ability/drizzle.c} | 2 +- .../ability/dry_skin.c} | 2 +- .../ability/electromorphosis.c} | 2 +- .../ability/flame_body.c} | 2 +- .../ability/flower_gift.c} | 2 +- .../ability/forecast.c} | 2 +- .../ability/full_metal_body.c} | 2 +- .../ability/hunger_switch.c} | 2 +- .../ability/hydration.c} | 2 +- .../ability/hyper_cutter.c} | 2 +- .../ability/ice_body.c} | 2 +- .../ability/immunity.c} | 2 +- .../ability/inner_focus.c} | 2 +- .../ability/insomnia.c} | 2 +- .../ability/intimidate.c} | 2 +- .../ability/leaf_guard.c} | 2 +- .../ability/limber.c} | 2 +- .../ability/magic_bounce.c} | 2 +- .../ability/mirror_armor.c} | 2 +- .../ability/oblivious.c} | 2 +- test/battle/ability/overcoat.c | 21 ++ .../ability/overgrow.c} | 2 +- .../ability/own_tempo.c} | 2 +- .../ability/pastel_veil.c} | 2 +- .../ability/poison_point.c} | 2 +- test/battle/ability/primordial_sea.c | 66 ++++++ .../ability/protosynthesis.c} | 2 +- .../ability/quark_drive.c} | 2 +- .../ability/rain_dish.c} | 2 +- .../ability/rattled.c} | 2 +- .../ability/sand_veil.c} | 2 +- .../ability/schooling.c} | 2 +- .../ability/scrappy.c} | 2 +- .../ability/snow_cloak.c} | 2 +- .../ability/snow_warning.c} | 2 +- .../ability/speed_boost.c} | 2 +- .../ability/stamina.c} | 2 +- .../ability/static.c} | 2 +- .../ability/stench.c} | 2 +- .../ability/sturdy.c} | 2 +- .../ability/swarm.c} | 2 +- .../ability/sword_of_ruin.c} | 2 +- .../ability/tablets_of_ruin.c} | 2 +- .../ability/torrent.c} | 2 +- .../ability/vessel_of_ruin.c} | 2 +- .../ability/volt_absorb.c} | 2 +- .../ability/water_absorb.c} | 2 +- .../ability/white_smoke.c} | 2 +- .../ability/wind_power.c} | 2 +- .../ability/zen_mode.c} | 2 +- test/battle/form_change/battle_switch.c | 23 +++ .../form_change/begin_battle.c} | 40 +--- test/battle/form_change/faint.c | 19 ++ .../{ => battle/form_change}/mega_evolution.c | 2 +- .../form_change}/primal_reversion.c | 2 +- .../hold_effect/air_balloon.c} | 2 +- .../hold_effect/berserk_gene.c} | 2 +- .../hold_effect/clear_amulet.c} | 2 +- .../hold_effect/eject_button.c} | 2 +- .../hold_effect/gems.c} | 2 +- .../hold_effect/leftovers.c} | 2 +- .../hold_effect/mirror_herb.c} | 2 +- .../hold_effect/red_card.c} | 2 +- test/battle/hold_effect/safety_goggles.c | 26 +++ .../hold_effect/utility_umbrella.c} | 2 +- .../item_effect/cure_status.c} | 2 +- .../item_effect/heal_and_cure_status.c} | 2 +- .../item_effect/increase_stat.c} | 2 +- .../item_effect/restore_hp.c} | 2 +- .../item_effect/restore_pp.c} | 2 +- .../item_effect/revive.c} | 2 +- .../item_effect/set_focus_energy.c} | 2 +- .../item_effect/set_mist.c} | 2 +- test/{ => battle}/move.c | 2 +- .../move_effect/absorb.c} | 2 +- .../move_effect/accuracy_down.c} | 2 +- .../move_effect/after_you.c} | 2 +- .../move_effect/assist.c} | 2 +- .../move_effect/attack_down.c} | 2 +- .../move_effect/attack_up.c} | 2 +- .../move_effect/attack_up_user_ally.c} | 2 +- .../move_effect/barb_barrage.c} | 2 +- .../move_effect/beak_blast.c} | 2 +- .../move_effect/bide.c} | 2 +- .../move_effect/burn_hit.c} | 2 +- .../move_effect/burn_up.c} | 2 +- .../move_effect/court_change.c} | 2 +- .../move_effect/defense_down.c} | 2 +- .../move_effect/defense_up.c} | 2 +- .../move_effect/defog.c} | 2 +- .../move_effect/dire_claw.c} | 2 +- .../move_effect/double_shock.c} | 2 +- .../move_effect/dream_eater.c} | 2 +- .../move_effect/encore.c} | 2 +- .../move_effect/evasion_up.c} | 2 +- .../move_effect/explosion.c} | 2 +- .../move_effect/focus_punch.c} | 2 +- .../move_effect/freeze_hit.c} | 2 +- .../move_effect/haze.c} | 2 +- .../move_effect/healing_wish.c} | 2 +- .../move_effect/hex.c} | 2 +- .../move_effect/hit_escape.c} | 2 +- .../move_effect/hit_set_entry_hazardss.c} | 2 +- .../move_effect/hit_switch_target.c} | 2 +- .../move_effect/hydro_steam.c} | 2 +- .../move_effect/metronome.c} | 2 +- .../move_effect/mind_blown.c} | 2 +- .../move_effect/mirror_move.c} | 2 +- .../move_effect/paralyze_hit.c} | 2 +- .../move_effect/poison_hit.c} | 2 +- .../move_effect/rampage.c} | 2 +- .../move_effect/recoil_if_miss.c} | 2 +- .../move_effect/reflect.c} | 2 +- .../move_effect/revival_blessing.c} | 2 +- .../move_effect/roar.c} | 2 +- .../move_effect/shell_trap.c} | 2 +- .../move_effect/sleep.c} | 2 +- .../move_effect/special_attack_down.c} | 2 +- .../move_effect/special_attack_up_3.c} | 2 +- .../move_effect/spikes.c} | 2 +- .../move_effect/sticky_web.c} | 2 +- .../move_effect/stockpile.c} | 2 +- .../move_effect/tailwind.c} | 2 +- .../move_effect/teleport.c} | 2 +- .../move_effect/torment.c} | 2 +- .../move_effect/toxic.c} | 2 +- .../move_effect/toxic_spikes.c} | 2 +- .../move_effect/tri_attack.c} | 2 +- .../move_effect/triple_kick.c} | 2 +- .../move_effect/venoshock.c} | 2 +- .../move_flags/three_strikes.c} | 2 +- test/battle/status1/bad_poison.c | 39 ++++ test/battle/status1/burn.c | 35 ++++ test/battle/status1/freeze.c | 45 ++++ .../status1/frostbite.c} | 2 +- test/battle/status1/paralysis.c | 44 ++++ test/battle/status1/poison.c | 17 ++ test/battle/status1/sleep.c | 23 +++ .../terrain/electric.c} | 2 +- .../terrain/grassy.c} | 2 +- .../terrain/misty.c} | 2 +- .../terrain/psychic.c} | 2 +- test/{ => battle}/trainer_control.c | 2 +- test/battle/type/grass.c | 17 ++ .../{weather_rain.c => battle/weather/rain.c} | 2 +- .../{weather_snow.c => battle/weather/snow.c} | 2 +- .../weather/sunlight.c} | 2 +- test/powder_moves.c | 47 ----- test/random.c | 2 +- test/status1.c | 193 ------------------ test/test_runner.c | 2 +- test/test_runner_battle.c | 2 +- 166 files changed, 527 insertions(+), 489 deletions(-) rename test/test_battle.h => include/test/battle.h (99%) rename {test => include/test}/test.h (100%) rename test/{ability_bad_dreams.c => battle/ability/bad_dreams.c} (99%) rename test/{ability_beads_of_ruin.c => battle/ability/beads_of_ruin.c} (98%) rename test/{ability_blaze.c => battle/ability/blaze.c} (95%) rename test/{ability_clear_body.c => battle/ability/clear_body.c} (98%) rename test/{ability_cloud_nine.c => battle/ability/cloud_nine.c} (94%) rename test/{ability_compound_eyes.c => battle/ability/compound_eyes.c} (97%) rename test/{ability_contrary.c => battle/ability/contrary.c} (99%) rename test/{ability_cute_charm.c => battle/ability/cute_charm.c} (98%) rename test/{ability_damp.c => battle/ability/damp.c} (98%) rename test/{primal_weather.c => battle/ability/desolate_land.c} (51%) rename test/{ability_download.c => battle/ability/download.c} (99%) rename test/{ability_drizzle.c => battle/ability/drizzle.c} (96%) rename test/{ability_dry_skin.c => battle/ability/dry_skin.c} (99%) rename test/{ability_electromorphosis.c => battle/ability/electromorphosis.c} (98%) rename test/{ability_flame_body.c => battle/ability/flame_body.c} (97%) rename test/{ability_flower_gift.c => battle/ability/flower_gift.c} (99%) rename test/{ability_forecast.c => battle/ability/forecast.c} (99%) rename test/{ability_full_metal_body.c => battle/ability/full_metal_body.c} (98%) rename test/{ability_hunger_switch.c => battle/ability/hunger_switch.c} (96%) rename test/{ability_hydration.c => battle/ability/hydration.c} (95%) rename test/{ability_hyper_cutter.c => battle/ability/hyper_cutter.c} (98%) rename test/{ability_ice_body.c => battle/ability/ice_body.c} (96%) rename test/{ability_immunity.c => battle/ability/immunity.c} (98%) rename test/{ability_inner_focus.c => battle/ability/inner_focus.c} (98%) rename test/{ability_insomnia.c => battle/ability/insomnia.c} (98%) rename test/{ability_intimidate.c => battle/ability/intimidate.c} (99%) rename test/{ability_leaf_guard.c => battle/ability/leaf_guard.c} (99%) rename test/{ability_limber.c => battle/ability/limber.c} (94%) rename test/{ability_magic_bounce.c => battle/ability/magic_bounce.c} (99%) rename test/{ability_mirror_armor.c => battle/ability/mirror_armor.c} (99%) rename test/{ability_oblivious.c => battle/ability/oblivious.c} (98%) create mode 100644 test/battle/ability/overcoat.c rename test/{ability_overgrow.c => battle/ability/overgrow.c} (96%) rename test/{ability_own_tempo.c => battle/ability/own_tempo.c} (99%) rename test/{ability_pastel_veil.c => battle/ability/pastel_veil.c} (99%) rename test/{ability_poison_point.c => battle/ability/poison_point.c} (97%) create mode 100644 test/battle/ability/primordial_sea.c rename test/{ability_protosynthesis.c => battle/ability/protosynthesis.c} (99%) rename test/{ability_quark_drive.c => battle/ability/quark_drive.c} (99%) rename test/{ability_rain_dish.c => battle/ability/rain_dish.c} (94%) rename test/{ability_rattled.c => battle/ability/rattled.c} (99%) rename test/{ability_sand_veil.c => battle/ability/sand_veil.c} (96%) rename test/{ability_schooling.c => battle/ability/schooling.c} (99%) rename test/{ability_scrappy.c => battle/ability/scrappy.c} (98%) rename test/{ability_snow_cloak.c => battle/ability/snow_cloak.c} (96%) rename test/{ability_snow_warning.c => battle/ability/snow_warning.c} (96%) rename test/{ability_speed_boost.c => battle/ability/speed_boost.c} (96%) rename test/{ability_stamina.c => battle/ability/stamina.c} (99%) rename test/{ability_static.c => battle/ability/static.c} (97%) rename test/{ability_stench.c => battle/ability/stench.c} (97%) rename test/{ability_sturdy.c => battle/ability/sturdy.c} (98%) rename test/{ability_swarm.c => battle/ability/swarm.c} (95%) rename test/{ability_sword_of_ruin.c => battle/ability/sword_of_ruin.c} (98%) rename test/{ability_tablets_of_ruin.c => battle/ability/tablets_of_ruin.c} (98%) rename test/{ability_torrent.c => battle/ability/torrent.c} (95%) rename test/{ability_vessel_of_ruin.c => battle/ability/vessel_of_ruin.c} (98%) rename test/{ability_volt_absorb.c => battle/ability/volt_absorb.c} (99%) rename test/{ability_water_absorb.c => battle/ability/water_absorb.c} (99%) rename test/{ability_white_smoke.c => battle/ability/white_smoke.c} (98%) rename test/{ability_wind_power.c => battle/ability/wind_power.c} (99%) rename test/{ability_zen_mode.c => battle/ability/zen_mode.c} (99%) create mode 100644 test/battle/form_change/battle_switch.c rename test/{form_change.c => battle/form_change/begin_battle.c} (68%) create mode 100644 test/battle/form_change/faint.c rename test/{ => battle/form_change}/mega_evolution.c (99%) rename test/{ => battle/form_change}/primal_reversion.c (99%) rename test/{hold_effect_air_balloon.c => battle/hold_effect/air_balloon.c} (99%) rename test/{hold_effect_berserk_gene.c => battle/hold_effect/berserk_gene.c} (99%) rename test/{hold_effect_clear_amulet.c => battle/hold_effect/clear_amulet.c} (99%) rename test/{hold_effect_eject_button.c => battle/hold_effect/eject_button.c} (99%) rename test/{hold_effect_gems.c => battle/hold_effect/gems.c} (99%) rename test/{hold_effect_leftovers.c => battle/hold_effect/leftovers.c} (98%) rename test/{hold_effect_mirror_herb.c => battle/hold_effect/mirror_herb.c} (98%) rename test/{hold_effect_red_card.c => battle/hold_effect/red_card.c} (99%) create mode 100644 test/battle/hold_effect/safety_goggles.c rename test/{hold_effect_utility_umbrella.c => battle/hold_effect/utility_umbrella.c} (99%) rename test/{item_effect_cure_status.c => battle/item_effect/cure_status.c} (99%) rename test/{item_effect_heal_and_cure_status.c => battle/item_effect/heal_and_cure_status.c} (98%) rename test/{item_effect_increase_stat.c => battle/item_effect/increase_stat.c} (99%) rename test/{item_effect_restore_hp.c => battle/item_effect/restore_hp.c} (98%) rename test/{item_effect_restore_pp.c => battle/item_effect/restore_pp.c} (98%) rename test/{item_effect_revive.c => battle/item_effect/revive.c} (98%) rename test/{item_effect_set_focus_energy.c => battle/item_effect/set_focus_energy.c} (96%) rename test/{item_effect_set_mist.c => battle/item_effect/set_mist.c} (96%) rename test/{ => battle}/move.c (99%) rename test/{move_effect_absorb.c => battle/move_effect/absorb.c} (97%) rename test/{move_effect_accuracy_down.c => battle/move_effect/accuracy_down.c} (96%) rename test/{move_effect_after_you.c => battle/move_effect/after_you.c} (98%) rename test/{move_effect_assist.c => battle/move_effect/assist.c} (96%) rename test/{move_effect_attack_down.c => battle/move_effect/attack_down.c} (97%) rename test/{move_effect_attack_up.c => battle/move_effect/attack_up.c} (97%) rename test/{move_effect_attack_up_user_ally.c => battle/move_effect/attack_up_user_ally.c} (99%) rename test/{move_effect_barb_barrage.c => battle/move_effect/barb_barrage.c} (98%) rename test/{move_effect_beak_blast.c => battle/move_effect/beak_blast.c} (99%) rename test/{move_effect_bide.c => battle/move_effect/bide.c} (97%) rename test/{move_effect_burn_hit.c => battle/move_effect/burn_hit.c} (97%) rename test/{move_effect_burn_up.c => battle/move_effect/burn_up.c} (98%) rename test/{move_effect_court_change.c => battle/move_effect/court_change.c} (99%) rename test/{move_effect_defense_down.c => battle/move_effect/defense_down.c} (97%) rename test/{move_effect_defense_up.c => battle/move_effect/defense_up.c} (97%) rename test/{move_effect_defog.c => battle/move_effect/defog.c} (99%) rename test/{move_effect_dire_claw.c => battle/move_effect/dire_claw.c} (99%) rename test/{move_effect_double_shock.c => battle/move_effect/double_shock.c} (98%) rename test/{move_effect_dream_eater.c => battle/move_effect/dream_eater.c} (98%) rename test/{move_effect_encore.c => battle/move_effect/encore.c} (98%) rename test/{move_effect_evasion_up.c => battle/move_effect/evasion_up.c} (96%) rename test/{move_effect_explosion.c => battle/move_effect/explosion.c} (99%) rename test/{move_effect_focus_punch.c => battle/move_effect/focus_punch.c} (99%) rename test/{move_effect_freeze_hit.c => battle/move_effect/freeze_hit.c} (97%) rename test/{move_effect_haze.c => battle/move_effect/haze.c} (97%) rename test/{move_effect_healing_wish.c => battle/move_effect/healing_wish.c} (99%) rename test/{move_effect_hex.c => battle/move_effect/hex.c} (97%) rename test/{move_effect_hit_escape.c => battle/move_effect/hit_escape.c} (99%) rename test/{move_effect_hit_set_entry_hazardss.c => battle/move_effect/hit_set_entry_hazardss.c} (99%) rename test/{move_effect_hit_switch_target.c => battle/move_effect/hit_switch_target.c} (98%) rename test/{move_effect_hydro_steam.c => battle/move_effect/hydro_steam.c} (98%) rename test/{move_effect_metronome.c => battle/move_effect/metronome.c} (98%) rename test/{move_effect_mind_blown.c => battle/move_effect/mind_blown.c} (99%) rename test/{move_effect_mirror_move.c => battle/move_effect/mirror_move.c} (99%) rename test/{move_effect_paralyze_hit.c => battle/move_effect/paralyze_hit.c} (97%) rename test/{move_effect_poison_hit.c => battle/move_effect/poison_hit.c} (97%) rename test/{move_effect_rampage.c => battle/move_effect/rampage.c} (99%) rename test/{move_effect_recoil_if_miss.c => battle/move_effect/recoil_if_miss.c} (99%) rename test/{move_effect_reflect.c => battle/move_effect/reflect.c} (99%) rename test/{move_effect_revival_blessing.c => battle/move_effect/revival_blessing.c} (99%) rename test/{move_effect_roar.c => battle/move_effect/roar.c} (98%) rename test/{move_effect_shell_trap.c => battle/move_effect/shell_trap.c} (99%) rename test/{move_effect_sleep.c => battle/move_effect/sleep.c} (97%) rename test/{move_effect_special_attack_down.c => battle/move_effect/special_attack_down.c} (97%) rename test/{move_effect_special_attack_up_3.c => battle/move_effect/special_attack_up_3.c} (97%) rename test/{move_effect_spikes.c => battle/move_effect/spikes.c} (99%) rename test/{move_effect_sticky_web.c => battle/move_effect/sticky_web.c} (99%) rename test/{move_effect_stockpile.c => battle/move_effect/stockpile.c} (99%) rename test/{move_effect_tailwind.c => battle/move_effect/tailwind.c} (98%) rename test/{move_effect_teleport.c => battle/move_effect/teleport.c} (98%) rename test/{move_effect_torment.c => battle/move_effect/torment.c} (98%) rename test/{move_effect_toxic.c => battle/move_effect/toxic.c} (98%) rename test/{move_effect_toxic_spikes.c => battle/move_effect/toxic_spikes.c} (99%) rename test/{move_effect_tri_attack.c => battle/move_effect/tri_attack.c} (99%) rename test/{move_effect_triple_kick.c => battle/move_effect/triple_kick.c} (97%) rename test/{move_effect_venoshock.c => battle/move_effect/venoshock.c} (97%) rename test/{move_flag_three_strikes.c => battle/move_flags/three_strikes.c} (98%) create mode 100644 test/battle/status1/bad_poison.c create mode 100644 test/battle/status1/burn.c create mode 100644 test/battle/status1/freeze.c rename test/{status_frostbite.c => battle/status1/frostbite.c} (99%) create mode 100644 test/battle/status1/paralysis.c create mode 100644 test/battle/status1/poison.c create mode 100644 test/battle/status1/sleep.c rename test/{terrain_electric.c => battle/terrain/electric.c} (99%) rename test/{terrain_grassy.c => battle/terrain/grassy.c} (99%) rename test/{terrain_misty.c => battle/terrain/misty.c} (99%) rename test/{terrain_psychic.c => battle/terrain/psychic.c} (99%) rename test/{ => battle}/trainer_control.c (99%) create mode 100644 test/battle/type/grass.c rename test/{weather_rain.c => battle/weather/rain.c} (98%) rename test/{weather_snow.c => battle/weather/snow.c} (99%) rename test/{weather_sunlight.c => battle/weather/sunlight.c} (98%) delete mode 100644 test/powder_moves.c delete mode 100644 test/status1.c diff --git a/Makefile b/Makefile index c4964e42e..79ed8f160 100644 --- a/Makefile +++ b/Makefile @@ -450,7 +450,7 @@ $(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt # NOTE: Based on C_DEP above, but without NODEP and KEEP_TEMPS handling. define TEST_DEP -$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib -I test $2) +$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2) @echo "$$(CC1) -o $$@ $$<" @$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) $$< charmap.txt -i | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ - endef diff --git a/test/test_battle.h b/include/test/battle.h similarity index 99% rename from test/test_battle.h rename to include/test/battle.h index b4f38ed91..dc40a8a20 100644 --- a/test/test_battle.h +++ b/include/test/battle.h @@ -447,13 +447,13 @@ #ifndef GUARD_TEST_BATTLE_H #define GUARD_TEST_BATTLE_H +#include "global.h" #include "battle.h" #include "battle_anim.h" #include "data.h" #include "item.h" #include "random.h" #include "recorded_battle.h" -#include "test.h" #include "util.h" #include "constants/abilities.h" #include "constants/battle_anim.h" @@ -462,6 +462,7 @@ #include "constants/items.h" #include "constants/moves.h" #include "constants/species.h" +#include "test/test.h" // NOTE: If the stack is too small the test runner will probably crash // or loop. diff --git a/test/test.h b/include/test/test.h similarity index 100% rename from test/test.h rename to include/test/test.h diff --git a/test/ability_bad_dreams.c b/test/battle/ability/bad_dreams.c similarity index 99% rename from test/ability_bad_dreams.c rename to test/battle/ability/bad_dreams.c index 9bf800534..42ac3f04a 100644 --- a/test/ability_bad_dreams.c +++ b/test/battle/ability/bad_dreams.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_beads_of_ruin.c b/test/battle/ability/beads_of_ruin.c similarity index 98% rename from test/ability_beads_of_ruin.c rename to test/battle/ability/beads_of_ruin.c index 28b39a430..1c6f740e8 100644 --- a/test/ability_beads_of_ruin.c +++ b/test/battle/ability/beads_of_ruin.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_blaze.c b/test/battle/ability/blaze.c similarity index 95% rename from test/ability_blaze.c rename to test/battle/ability/blaze.c index 1e12c6b29..12ccced93 100644 --- a/test/ability_blaze.c +++ b/test/battle/ability/blaze.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Blaze boosts Fire-type moves in a pinch", s16 damage) { diff --git a/test/ability_clear_body.c b/test/battle/ability/clear_body.c similarity index 98% rename from test/ability_clear_body.c rename to test/battle/ability/clear_body.c index 11789aaf6..7f167c9fe 100644 --- a/test/ability_clear_body.c +++ b/test/battle/ability/clear_body.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Clear Body prevents intimidate") { diff --git a/test/ability_cloud_nine.c b/test/battle/ability/cloud_nine.c similarity index 94% rename from test/ability_cloud_nine.c rename to test/battle/ability/cloud_nine.c index 02da15ee1..e8de0fd8a 100644 --- a/test/ability_cloud_nine.c +++ b/test/battle/ability/cloud_nine.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Cloud Nine prevents weather effects") { diff --git a/test/ability_compound_eyes.c b/test/battle/ability/compound_eyes.c similarity index 97% rename from test/ability_compound_eyes.c rename to test/battle/ability/compound_eyes.c index 6bdb15fa7..cc005943b 100644 --- a/test/ability_compound_eyes.c +++ b/test/battle/ability/compound_eyes.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Compound Eyes raises accuracy") { diff --git a/test/ability_contrary.c b/test/battle/ability/contrary.c similarity index 99% rename from test/ability_contrary.c rename to test/battle/ability/contrary.c index 52347f379..de4093716 100644 --- a/test/ability_contrary.c +++ b/test/battle/ability/contrary.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_cute_charm.c b/test/battle/ability/cute_charm.c similarity index 98% rename from test/ability_cute_charm.c rename to test/battle/ability/cute_charm.c index ccf5c490b..1a55fc359 100644 --- a/test/ability_cute_charm.c +++ b/test/battle/ability/cute_charm.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Cute Charm inflicts infatuation on contact") { diff --git a/test/ability_damp.c b/test/battle/ability/damp.c similarity index 98% rename from test/ability_damp.c rename to test/battle/ability/damp.c index 19a4ac5ad..ce53db112 100644 --- a/test/ability_damp.c +++ b/test/battle/ability/damp.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Damp prevents explosion-like moves from enemies") { diff --git a/test/primal_weather.c b/test/battle/ability/desolate_land.c similarity index 51% rename from test/primal_weather.c rename to test/battle/ability/desolate_land.c index 650a79921..ca52c9cd6 100644 --- a/test/primal_weather.c +++ b/test/battle/ability/desolate_land.c @@ -1,72 +1,12 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_EMBER].power != 0); - ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); ASSUME(gBattleMoves[MOVE_WATER_GUN].power != 0); ASSUME(gBattleMoves[MOVE_WATER_GUN].type == TYPE_WATER); } -SINGLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves") -{ - GIVEN { - PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);} - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(opponent, MOVE_EMBER); } - TURN { MOVE(opponent, MOVE_EMBER); } - } SCENE { - MESSAGE("Foe Wobbuffet used Ember!"); - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent); - MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); - NOT HP_BAR(player); - MESSAGE("Foe Wobbuffet used Ember!"); - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent); - MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); - NOT HP_BAR(player); - } THEN { - EXPECT_EQ(player->hp, player->maxHP); - } -} - -DOUBLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves and prints the message only once with moves hitting multiple targets") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_ERUPTION].power != 0); - ASSUME(gBattleMoves[MOVE_ERUPTION].type == TYPE_FIRE); - ASSUME(gBattleMoves[MOVE_ERUPTION].target == MOVE_TARGET_BOTH); - PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB); {Speed(5);}} - PLAYER(SPECIES_WOBBUFFET) {Speed(5);} - OPPONENT(SPECIES_WOBBUFFET) {Speed(10);} - OPPONENT(SPECIES_WOBBUFFET) {Speed(8);} - } WHEN { - TURN { MOVE(opponentLeft, MOVE_ERUPTION); } - } SCENE { - MESSAGE("Foe Wobbuffet used Eruption!"); - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_ERUPTION, opponentLeft); - MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); - NOT MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); - } THEN { - EXPECT_EQ(playerLeft->hp, playerLeft->maxHP); - EXPECT_EQ(playerRight->hp, playerRight->maxHP); - } -} - -SINGLE_BATTLE_TEST("Primordial Sea does not block a move if pokemon is asleep and uses a Fire-type move") // Sleep/confusion/paralysis all happen before the check for primal weather -{ - GIVEN { - PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);} - OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);} - } WHEN { - TURN { MOVE(opponent, MOVE_EMBER); } - } SCENE { - NOT MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); - MESSAGE("Foe Wobbuffet is fast asleep."); - } -} - SINGLE_BATTLE_TEST("Desolate Land blocks damaging Water-type moves") { GIVEN { diff --git a/test/ability_download.c b/test/battle/ability/download.c similarity index 99% rename from test/ability_download.c rename to test/battle/ability/download.c index ee03f6911..5b59e37f0 100644 --- a/test/ability_download.c +++ b/test/battle/ability/download.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_drizzle.c b/test/battle/ability/drizzle.c similarity index 96% rename from test/ability_drizzle.c rename to test/battle/ability/drizzle.c index fd0d42616..ce0fc9514 100644 --- a/test/ability_drizzle.c +++ b/test/battle/ability/drizzle.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Drizzle summons rain", s16 damage) { diff --git a/test/ability_dry_skin.c b/test/battle/ability/dry_skin.c similarity index 99% rename from test/ability_dry_skin.c rename to test/battle/ability/dry_skin.c index 028076d5a..832b7baaf 100644 --- a/test/ability_dry_skin.c +++ b/test/battle/ability/dry_skin.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Dry Skin causes 1/8th Max HP damage in Sun") { diff --git a/test/ability_electromorphosis.c b/test/battle/ability/electromorphosis.c similarity index 98% rename from test/ability_electromorphosis.c rename to test/battle/ability/electromorphosis.c index 25d33aac0..9111fa328 100644 --- a/test/ability_electromorphosis.c +++ b/test/battle/ability/electromorphosis.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Electromorphosis sets up Charge when hit by any move") { diff --git a/test/ability_flame_body.c b/test/battle/ability/flame_body.c similarity index 97% rename from test/ability_flame_body.c rename to test/battle/ability/flame_body.c index 303337693..ae9138e12 100644 --- a/test/ability_flame_body.c +++ b/test/battle/ability/flame_body.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Flame Body inflicts burn on contact") { diff --git a/test/ability_flower_gift.c b/test/battle/ability/flower_gift.c similarity index 99% rename from test/ability_flower_gift.c rename to test/battle/ability/flower_gift.c index 560706af4..fdd191f55 100644 --- a/test/ability_flower_gift.c +++ b/test/battle/ability/flower_gift.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Flower Gift transforms Cherrim in harsh sunlight") { diff --git a/test/ability_forecast.c b/test/battle/ability/forecast.c similarity index 99% rename from test/ability_forecast.c rename to test/battle/ability/forecast.c index 696c0383a..26ad789da 100644 --- a/test/ability_forecast.c +++ b/test/battle/ability/forecast.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Forecast transforms Castform in weather from an opponent's move") { diff --git a/test/ability_full_metal_body.c b/test/battle/ability/full_metal_body.c similarity index 98% rename from test/ability_full_metal_body.c rename to test/battle/ability/full_metal_body.c index c47ce9d4d..d00714d52 100644 --- a/test/ability_full_metal_body.c +++ b/test/battle/ability/full_metal_body.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Full Metal Body prevents intimidate") { diff --git a/test/ability_hunger_switch.c b/test/battle/ability/hunger_switch.c similarity index 96% rename from test/ability_hunger_switch.c rename to test/battle/ability/hunger_switch.c index 336c2c160..c0802d664 100644 --- a/test/ability_hunger_switch.c +++ b/test/battle/ability/hunger_switch.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Hunger Switch switches Morpeko's forms at the end of the turn") { diff --git a/test/ability_hydration.c b/test/battle/ability/hydration.c similarity index 95% rename from test/ability_hydration.c rename to test/battle/ability/hydration.c index 45689b212..2dca490c0 100644 --- a/test/ability_hydration.c +++ b/test/battle/ability/hydration.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Hydration cures non-volatile Status conditions if it is raining") { diff --git a/test/ability_hyper_cutter.c b/test/battle/ability/hyper_cutter.c similarity index 98% rename from test/ability_hyper_cutter.c rename to test/battle/ability/hyper_cutter.c index 67dac4c66..ac942039b 100644 --- a/test/ability_hyper_cutter.c +++ b/test/battle/ability/hyper_cutter.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Hyper Cutter prevents intimidate") { diff --git a/test/ability_ice_body.c b/test/battle/ability/ice_body.c similarity index 96% rename from test/ability_ice_body.c rename to test/battle/ability/ice_body.c index 0658ace81..aca84532a 100644 --- a/test/ability_ice_body.c +++ b/test/battle/ability/ice_body.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Ice Body prevents damage from hail") { diff --git a/test/ability_immunity.c b/test/battle/ability/immunity.c similarity index 98% rename from test/ability_immunity.c rename to test/battle/ability/immunity.c index fea2eb522..3c6c4afa6 100644 --- a/test/ability_immunity.c +++ b/test/battle/ability/immunity.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Immunity prevents Poison Sting poison") { diff --git a/test/ability_inner_focus.c b/test/battle/ability/inner_focus.c similarity index 98% rename from test/ability_inner_focus.c rename to test/battle/ability/inner_focus.c index 5b713475d..574c860a7 100644 --- a/test/ability_inner_focus.c +++ b/test/battle/ability/inner_focus.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Inner Focus prevents intimidate") { diff --git a/test/ability_insomnia.c b/test/battle/ability/insomnia.c similarity index 98% rename from test/ability_insomnia.c rename to test/battle/ability/insomnia.c index 2fcb6a97e..cb22be925 100644 --- a/test/ability_insomnia.c +++ b/test/battle/ability/insomnia.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Insomnia prevents sleep") { diff --git a/test/ability_intimidate.c b/test/battle/ability/intimidate.c similarity index 99% rename from test/ability_intimidate.c rename to test/battle/ability/intimidate.c index f9681493b..a0a23cc13 100644 --- a/test/ability_intimidate.c +++ b/test/battle/ability/intimidate.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_leaf_guard.c b/test/battle/ability/leaf_guard.c similarity index 99% rename from test/ability_leaf_guard.c rename to test/battle/ability/leaf_guard.c index 92727175a..2c052b5a6 100644 --- a/test/ability_leaf_guard.c +++ b/test/battle/ability/leaf_guard.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Leaf Guard prevents non-volatile status conditions in sun") { diff --git a/test/ability_limber.c b/test/battle/ability/limber.c similarity index 94% rename from test/ability_limber.c rename to test/battle/ability/limber.c index ff701b663..87d4177ff 100644 --- a/test/ability_limber.c +++ b/test/battle/ability/limber.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Limber prevents paralysis") { diff --git a/test/ability_magic_bounce.c b/test/battle/ability/magic_bounce.c similarity index 99% rename from test/ability_magic_bounce.c rename to test/battle/ability/magic_bounce.c index ab51369ef..348b80f0a 100644 --- a/test/ability_magic_bounce.c +++ b/test/battle/ability/magic_bounce.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Magic Bounce bounces back status moves") diff --git a/test/ability_mirror_armor.c b/test/battle/ability/mirror_armor.c similarity index 99% rename from test/ability_mirror_armor.c rename to test/battle/ability/mirror_armor.c index 7e15e029b..2b0a59044 100644 --- a/test/ability_mirror_armor.c +++ b/test/battle/ability/mirror_armor.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_oblivious.c b/test/battle/ability/oblivious.c similarity index 98% rename from test/ability_oblivious.c rename to test/battle/ability/oblivious.c index 9d9aeeb29..51d27bb16 100644 --- a/test/ability_oblivious.c +++ b/test/battle/ability/oblivious.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Oblivious prevents Infatuation") { diff --git a/test/battle/ability/overcoat.c b/test/battle/ability/overcoat.c new file mode 100644 index 000000000..5f2405167 --- /dev/null +++ b/test/battle/ability/overcoat.c @@ -0,0 +1,21 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Overcoat blocks powder and spore moves") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_PINECO) { Ability(ABILITY_OVERCOAT); } + } WHEN { + TURN { MOVE(player, MOVE_STUN_SPORE); } + } SCENE { + ABILITY_POPUP(opponent, ABILITY_OVERCOAT); + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); + MESSAGE("It doesn't affect Foe Pineco…"); + } +} + +TO_DO_BATTLE_TEST("Overcoat blocks damage from hail"); +TO_DO_BATTLE_TEST("Overcoat blocks damage from sandstorm"); +TO_DO_BATTLE_TEST("Overcoat blocks Effect Spore's effect"); diff --git a/test/ability_overgrow.c b/test/battle/ability/overgrow.c similarity index 96% rename from test/ability_overgrow.c rename to test/battle/ability/overgrow.c index 82d8dd467..548dc9bb3 100644 --- a/test/ability_overgrow.c +++ b/test/battle/ability/overgrow.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Overgrow boosts Grass-type moves in a pinch", s16 damage) { diff --git a/test/ability_own_tempo.c b/test/battle/ability/own_tempo.c similarity index 99% rename from test/ability_own_tempo.c rename to test/battle/ability/own_tempo.c index 2440ac779..4c6a3167f 100644 --- a/test/ability_own_tempo.c +++ b/test/battle/ability/own_tempo.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Own Tempo prevents intimidate") { diff --git a/test/ability_pastel_veil.c b/test/battle/ability/pastel_veil.c similarity index 99% rename from test/ability_pastel_veil.c rename to test/battle/ability/pastel_veil.c index 363c018c1..74d764fc3 100644 --- a/test/ability_pastel_veil.c +++ b/test/battle/ability/pastel_veil.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") { diff --git a/test/ability_poison_point.c b/test/battle/ability/poison_point.c similarity index 97% rename from test/ability_poison_point.c rename to test/battle/ability/poison_point.c index a85edd85b..63690d84d 100644 --- a/test/ability_poison_point.c +++ b/test/battle/ability/poison_point.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Poison Point inflicts poison on contact") { diff --git a/test/battle/ability/primordial_sea.c b/test/battle/ability/primordial_sea.c new file mode 100644 index 000000000..37fbb1b23 --- /dev/null +++ b/test/battle/ability/primordial_sea.c @@ -0,0 +1,66 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_EMBER].power != 0); + ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); +} + +SINGLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves") +{ + GIVEN { + PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);} + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_EMBER); } + TURN { MOVE(opponent, MOVE_EMBER); } + } SCENE { + MESSAGE("Foe Wobbuffet used Ember!"); + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent); + MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); + NOT HP_BAR(player); + MESSAGE("Foe Wobbuffet used Ember!"); + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent); + MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); + NOT HP_BAR(player); + } THEN { + EXPECT_EQ(player->hp, player->maxHP); + } +} + +DOUBLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves and prints the message only once with moves hitting multiple targets") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_ERUPTION].power != 0); + ASSUME(gBattleMoves[MOVE_ERUPTION].type == TYPE_FIRE); + ASSUME(gBattleMoves[MOVE_ERUPTION].target == MOVE_TARGET_BOTH); + PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB); {Speed(5);}} + PLAYER(SPECIES_WOBBUFFET) {Speed(5);} + OPPONENT(SPECIES_WOBBUFFET) {Speed(10);} + OPPONENT(SPECIES_WOBBUFFET) {Speed(8);} + } WHEN { + TURN { MOVE(opponentLeft, MOVE_ERUPTION); } + } SCENE { + MESSAGE("Foe Wobbuffet used Eruption!"); + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_ERUPTION, opponentLeft); + MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); + NOT MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); + } THEN { + EXPECT_EQ(playerLeft->hp, playerLeft->maxHP); + EXPECT_EQ(playerRight->hp, playerRight->maxHP); + } +} + +SINGLE_BATTLE_TEST("Primordial Sea does not block a move if pokemon is asleep and uses a Fire-type move") // Sleep/confusion/paralysis all happen before the check for primal weather +{ + GIVEN { + PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);} + OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);} + } WHEN { + TURN { MOVE(opponent, MOVE_EMBER); } + } SCENE { + NOT MESSAGE("The Fire-type attack fizzled out\nin the heavy rain!"); + MESSAGE("Foe Wobbuffet is fast asleep."); + } +} \ No newline at end of file diff --git a/test/ability_protosynthesis.c b/test/battle/ability/protosynthesis.c similarity index 99% rename from test/ability_protosynthesis.c rename to test/battle/ability/protosynthesis.c index 9f794e00a..0ed74d4f6 100644 --- a/test/ability_protosynthesis.c +++ b/test/battle/ability/protosynthesis.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_quark_drive.c b/test/battle/ability/quark_drive.c similarity index 99% rename from test/ability_quark_drive.c rename to test/battle/ability/quark_drive.c index b004c760c..bce6795ca 100644 --- a/test/ability_quark_drive.c +++ b/test/battle/ability/quark_drive.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_rain_dish.c b/test/battle/ability/rain_dish.c similarity index 94% rename from test/ability_rain_dish.c rename to test/battle/ability/rain_dish.c index 04009507c..dd647f0eb 100644 --- a/test/ability_rain_dish.c +++ b/test/battle/ability/rain_dish.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Rain Dish recovers 1/16th of Max HP in Rain") { diff --git a/test/ability_rattled.c b/test/battle/ability/rattled.c similarity index 99% rename from test/ability_rattled.c rename to test/battle/ability/rattled.c index 493e3cfca..e936ed7de 100644 --- a/test/ability_rattled.c +++ b/test/battle/ability/rattled.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_sand_veil.c b/test/battle/ability/sand_veil.c similarity index 96% rename from test/ability_sand_veil.c rename to test/battle/ability/sand_veil.c index 50abad51c..c2f6440c3 100644 --- a/test/ability_sand_veil.c +++ b/test/battle/ability/sand_veil.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Sand Veil prevents damage from sandstorm") { diff --git a/test/ability_schooling.c b/test/battle/ability/schooling.c similarity index 99% rename from test/ability_schooling.c rename to test/battle/ability/schooling.c index 87f69ea31..448e37261 100644 --- a/test/ability_schooling.c +++ b/test/battle/ability/schooling.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is 25-percent or less at the end of the turn") { diff --git a/test/ability_scrappy.c b/test/battle/ability/scrappy.c similarity index 98% rename from test/ability_scrappy.c rename to test/battle/ability/scrappy.c index b4f83afcf..df4ededa4 100644 --- a/test/ability_scrappy.c +++ b/test/battle/ability/scrappy.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Scrappy prevents intimidate") { diff --git a/test/ability_snow_cloak.c b/test/battle/ability/snow_cloak.c similarity index 96% rename from test/ability_snow_cloak.c rename to test/battle/ability/snow_cloak.c index 8a95a8ea0..88fe6e509 100644 --- a/test/ability_snow_cloak.c +++ b/test/battle/ability/snow_cloak.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Snow Cloak prevents damage from hail") { diff --git a/test/ability_snow_warning.c b/test/battle/ability/snow_warning.c similarity index 96% rename from test/ability_snow_warning.c rename to test/battle/ability/snow_warning.c index 5e8b13d54..17f18814b 100644 --- a/test/ability_snow_warning.c +++ b/test/battle/ability/snow_warning.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" #if B_SNOW_WARNING < GEN_9 SINGLE_BATTLE_TEST("Snow Warning summons hail") diff --git a/test/ability_speed_boost.c b/test/battle/ability/speed_boost.c similarity index 96% rename from test/ability_speed_boost.c rename to test/battle/ability/speed_boost.c index 78aa876e6..0cc82e806 100644 --- a/test/ability_speed_boost.c +++ b/test/battle/ability/speed_boost.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Speed Boost gradually boosts Speed") { diff --git a/test/ability_stamina.c b/test/battle/ability/stamina.c similarity index 99% rename from test/ability_stamina.c rename to test/battle/ability/stamina.c index 70cf3cdc0..3470cce51 100644 --- a/test/ability_stamina.c +++ b/test/battle/ability/stamina.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" #define STAMINA_STAT_RAISE(target, msg) \ { \ diff --git a/test/ability_static.c b/test/battle/ability/static.c similarity index 97% rename from test/ability_static.c rename to test/battle/ability/static.c index 022efa5bb..eb52a838b 100644 --- a/test/ability_static.c +++ b/test/battle/ability/static.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Static inflicts paralysis on contact") { diff --git a/test/ability_stench.c b/test/battle/ability/stench.c similarity index 97% rename from test/ability_stench.c rename to test/battle/ability/stench.c index dd1d027e9..a91c861fc 100644 --- a/test/ability_stench.c +++ b/test/battle/ability/stench.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Stench has a 10% chance to flinch") { diff --git a/test/ability_sturdy.c b/test/battle/ability/sturdy.c similarity index 98% rename from test/ability_sturdy.c rename to test/battle/ability/sturdy.c index 42cdab11f..7a7fdf39f 100644 --- a/test/ability_sturdy.c +++ b/test/battle/ability/sturdy.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Sturdy prevents OHKO moves") { diff --git a/test/ability_swarm.c b/test/battle/ability/swarm.c similarity index 95% rename from test/ability_swarm.c rename to test/battle/ability/swarm.c index 7709e976e..c6479412a 100644 --- a/test/ability_swarm.c +++ b/test/battle/ability/swarm.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Swarm boosts Bug-type moves in a pinch", s16 damage) { diff --git a/test/ability_sword_of_ruin.c b/test/battle/ability/sword_of_ruin.c similarity index 98% rename from test/ability_sword_of_ruin.c rename to test/battle/ability/sword_of_ruin.c index 6ec4f8fe8..2abc0c04f 100644 --- a/test/ability_sword_of_ruin.c +++ b/test/battle/ability/sword_of_ruin.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_tablets_of_ruin.c b/test/battle/ability/tablets_of_ruin.c similarity index 98% rename from test/ability_tablets_of_ruin.c rename to test/battle/ability/tablets_of_ruin.c index 38dcfc856..ca12b6813 100644 --- a/test/ability_tablets_of_ruin.c +++ b/test/battle/ability/tablets_of_ruin.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_torrent.c b/test/battle/ability/torrent.c similarity index 95% rename from test/ability_torrent.c rename to test/battle/ability/torrent.c index e5c701775..673e21b79 100644 --- a/test/ability_torrent.c +++ b/test/battle/ability/torrent.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Torrent boosts Water-type moves in a pinch", s16 damage) { diff --git a/test/ability_vessel_of_ruin.c b/test/battle/ability/vessel_of_ruin.c similarity index 98% rename from test/ability_vessel_of_ruin.c rename to test/battle/ability/vessel_of_ruin.c index 6c7b2664f..4f8408795 100644 --- a/test/ability_vessel_of_ruin.c +++ b/test/battle/ability/vessel_of_ruin.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_volt_absorb.c b/test/battle/ability/volt_absorb.c similarity index 99% rename from test/ability_volt_absorb.c rename to test/battle/ability/volt_absorb.c index f9af7e17b..2f69a287b 100644 --- a/test/ability_volt_absorb.c +++ b/test/battle/ability/volt_absorb.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Volt Absorb heals 25% when hit by electric type moves") { diff --git a/test/ability_water_absorb.c b/test/battle/ability/water_absorb.c similarity index 99% rename from test/ability_water_absorb.c rename to test/battle/ability/water_absorb.c index 50547d13d..cda319603 100644 --- a/test/ability_water_absorb.c +++ b/test/battle/ability/water_absorb.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Water Absorb heals 25% when hit by water type moves") { diff --git a/test/ability_white_smoke.c b/test/battle/ability/white_smoke.c similarity index 98% rename from test/ability_white_smoke.c rename to test/battle/ability/white_smoke.c index 9689aee6c..7bedbca24 100644 --- a/test/ability_white_smoke.c +++ b/test/battle/ability/white_smoke.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("White Smoke prevents intimidate") { diff --git a/test/ability_wind_power.c b/test/battle/ability/wind_power.c similarity index 99% rename from test/ability_wind_power.c rename to test/battle/ability/wind_power.c index 8488db269..996910640 100644 --- a/test/ability_wind_power.c +++ b/test/battle/ability/wind_power.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/ability_zen_mode.c b/test/battle/ability/zen_mode.c similarity index 99% rename from test/ability_zen_mode.c rename to test/battle/ability/zen_mode.c index e0e72471f..37bb4160f 100644 --- a/test/ability_zen_mode.c +++ b/test/battle/ability/zen_mode.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is half or less at the end of the turn") { diff --git a/test/battle/form_change/battle_switch.c b/test/battle/form_change/battle_switch.c new file mode 100644 index 000000000..bd18e0ccf --- /dev/null +++ b/test/battle/form_change/battle_switch.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon switching out") +{ + GIVEN { + ASSUME(P_GEN_6_POKEMON == TRUE); + PLAYER(SPECIES_AEGISLASH); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + TURN { SWITCH(player, 1); } + TURN { SWITCH(player, 0); } + } SCENE { + ABILITY_POPUP(player, ABILITY_STANCE_CHANGE); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); + MESSAGE("Aegislash used Tackle!"); + MESSAGE("Foe Wobbuffet used Celebrate!"); + } THEN { + EXPECT_EQ(player->species, SPECIES_AEGISLASH); + } +} diff --git a/test/form_change.c b/test/battle/form_change/begin_battle.c similarity index 68% rename from test/form_change.c rename to test/battle/form_change/begin_battle.c index 43497101c..328db756d 100644 --- a/test/form_change.c +++ b/test/battle/form_change/begin_battle.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Xerneas changes into Active Form upon battle start") { @@ -79,41 +79,3 @@ SINGLE_BATTLE_TEST("Zamazenta's Iron Head becomes Behemoth Bash upon form change EXPECT_EQ(player->moves[0], MOVE_BEHEMOTH_BASH); } } - -SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon switching out") -{ - GIVEN { - ASSUME(P_GEN_6_POKEMON == TRUE); - PLAYER(SPECIES_AEGISLASH); - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_TACKLE); } - TURN { SWITCH(player, 1); } - TURN { SWITCH(player, 0); } - } SCENE { - ABILITY_POPUP(player, ABILITY_STANCE_CHANGE); - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); - MESSAGE("Aegislash used Tackle!"); - MESSAGE("Foe Wobbuffet used Celebrate!"); - } THEN { - EXPECT_EQ(player->species, SPECIES_AEGISLASH); - } -} - -SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon fainting") -{ - GIVEN { - ASSUME(P_GEN_6_POKEMON == TRUE); - PLAYER(SPECIES_AEGISLASH) { HP(1); } - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(opponent, MOVE_GUST); SEND_OUT(player, 1); } - } SCENE { - MESSAGE("Foe Wobbuffet used Gust!"); - MESSAGE("Aegislash fainted!"); - } THEN { - EXPECT_EQ(GetMonData(&PLAYER_PARTY[0], MON_DATA_SPECIES), SPECIES_AEGISLASH); - } -} diff --git a/test/battle/form_change/faint.c b/test/battle/form_change/faint.c new file mode 100644 index 000000000..f4baa2894 --- /dev/null +++ b/test/battle/form_change/faint.c @@ -0,0 +1,19 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon fainting") +{ + GIVEN { + ASSUME(P_GEN_6_POKEMON == TRUE); + PLAYER(SPECIES_AEGISLASH) { HP(1); } + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_GUST); SEND_OUT(player, 1); } + } SCENE { + MESSAGE("Foe Wobbuffet used Gust!"); + MESSAGE("Aegislash fainted!"); + } THEN { + EXPECT_EQ(GetMonData(&PLAYER_PARTY[0], MON_DATA_SPECIES), SPECIES_AEGISLASH); + } +} diff --git a/test/mega_evolution.c b/test/battle/form_change/mega_evolution.c similarity index 99% rename from test/mega_evolution.c rename to test/battle/form_change/mega_evolution.c index 5597f5396..32cfb2c59 100644 --- a/test/mega_evolution.c +++ b/test/battle/form_change/mega_evolution.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Venusaur can Mega Evolve holding Venusaurite") { diff --git a/test/primal_reversion.c b/test/battle/form_change/primal_reversion.c similarity index 99% rename from test/primal_reversion.c rename to test/battle/form_change/primal_reversion.c index f888d17f7..3e271f67c 100644 --- a/test/primal_reversion.c +++ b/test/battle/form_change/primal_reversion.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Primal reversion happens for Groudon only when holding Red Orb") { diff --git a/test/hold_effect_air_balloon.c b/test/battle/hold_effect/air_balloon.c similarity index 99% rename from test/hold_effect_air_balloon.c rename to test/battle/hold_effect/air_balloon.c index ba740948a..1ed8a89e4 100644 --- a/test/hold_effect_air_balloon.c +++ b/test/battle/hold_effect/air_balloon.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_berserk_gene.c b/test/battle/hold_effect/berserk_gene.c similarity index 99% rename from test/hold_effect_berserk_gene.c rename to test/battle/hold_effect/berserk_gene.c index 981881e74..6fd0f8a85 100644 --- a/test/hold_effect_berserk_gene.c +++ b/test/battle/hold_effect/berserk_gene.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_clear_amulet.c b/test/battle/hold_effect/clear_amulet.c similarity index 99% rename from test/hold_effect_clear_amulet.c rename to test/battle/hold_effect/clear_amulet.c index 83c887b2d..39e6c22a6 100644 --- a/test/hold_effect_clear_amulet.c +++ b/test/battle/hold_effect/clear_amulet.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_eject_button.c b/test/battle/hold_effect/eject_button.c similarity index 99% rename from test/hold_effect_eject_button.c rename to test/battle/hold_effect/eject_button.c index 7e6312656..4409f5d5b 100644 --- a/test/hold_effect_eject_button.c +++ b/test/battle/hold_effect/eject_button.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_gems.c b/test/battle/hold_effect/gems.c similarity index 99% rename from test/hold_effect_gems.c rename to test/battle/hold_effect/gems.c index 9a90b81f9..c98718313 100644 --- a/test/hold_effect_gems.c +++ b/test/battle/hold_effect/gems.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_leftovers.c b/test/battle/hold_effect/leftovers.c similarity index 98% rename from test/hold_effect_leftovers.c rename to test/battle/hold_effect/leftovers.c index 01b0655a5..7e51a3bd7 100644 --- a/test/hold_effect_leftovers.c +++ b/test/battle/hold_effect/leftovers.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_mirror_herb.c b/test/battle/hold_effect/mirror_herb.c similarity index 98% rename from test/hold_effect_mirror_herb.c rename to test/battle/hold_effect/mirror_herb.c index 22f564b85..1e9058b08 100644 --- a/test/hold_effect_mirror_herb.c +++ b/test/battle/hold_effect/mirror_herb.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/hold_effect_red_card.c b/test/battle/hold_effect/red_card.c similarity index 99% rename from test/hold_effect_red_card.c rename to test/battle/hold_effect/red_card.c index 0a8bb3460..aad7fea64 100644 --- a/test/hold_effect_red_card.c +++ b/test/battle/hold_effect/red_card.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/battle/hold_effect/safety_goggles.c b/test/battle/hold_effect/safety_goggles.c new file mode 100644 index 000000000..bec703443 --- /dev/null +++ b/test/battle/hold_effect/safety_goggles.c @@ -0,0 +1,26 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + gItems[ITEM_SAFETY_GOGGLES].holdEffect == HOLD_EFFECT_SAFETY_GOGGLES; +}; + +SINGLE_BATTLE_TEST("Safety Goggles block powder and spore moves") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); + ASSUME(gItems[ITEM_SAFETY_GOGGLES].holdEffect == HOLD_EFFECT_SAFETY_GOGGLES); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_ABRA) { Item(ITEM_SAFETY_GOGGLES); } + } WHEN { + TURN { MOVE(player, MOVE_STUN_SPORE); } + } SCENE { + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); + MESSAGE("Foe Abra is not affected thanks to its SafetyGoggles!"); + } +} + +TO_DO_BATTLE_TEST("Safety Goggles blocks damage from hail"); +TO_DO_BATTLE_TEST("Safety Goggles blocks damage from sandstorm"); +TO_DO_BATTLE_TEST("Safety Goggles blocks Effect Spore's effect"); diff --git a/test/hold_effect_utility_umbrella.c b/test/battle/hold_effect/utility_umbrella.c similarity index 99% rename from test/hold_effect_utility_umbrella.c rename to test/battle/hold_effect/utility_umbrella.c index 6716ee72f..837bacc90 100644 --- a/test/hold_effect_utility_umbrella.c +++ b/test/battle/hold_effect/utility_umbrella.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" // Please add Utility Umbrella interactions with move, item and ability effects on their respective files. ASSUMPTIONS diff --git a/test/item_effect_cure_status.c b/test/battle/item_effect/cure_status.c similarity index 99% rename from test/item_effect_cure_status.c rename to test/battle/item_effect/cure_status.c index 1f7c9d7a2..c8b16dfdb 100644 --- a/test/item_effect_cure_status.c +++ b/test/battle/item_effect/cure_status.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Paralyze Heal heals a battler from being paralyzed") { diff --git a/test/item_effect_heal_and_cure_status.c b/test/battle/item_effect/heal_and_cure_status.c similarity index 98% rename from test/item_effect_heal_and_cure_status.c rename to test/battle/item_effect/heal_and_cure_status.c index 1f81ad922..de6a459a1 100644 --- a/test/item_effect_heal_and_cure_status.c +++ b/test/battle/item_effect/heal_and_cure_status.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Full Restore restores a battler's HP and cures any primary status") { diff --git a/test/item_effect_increase_stat.c b/test/battle/item_effect/increase_stat.c similarity index 99% rename from test/item_effect_increase_stat.c rename to test/battle/item_effect/increase_stat.c index ab4113064..3aeb8d525 100644 --- a/test/item_effect_increase_stat.c +++ b/test/battle/item_effect/increase_stat.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("X Attack sharply raises battler's Attack stat", s16 damage) { diff --git a/test/item_effect_restore_hp.c b/test/battle/item_effect/restore_hp.c similarity index 98% rename from test/item_effect_restore_hp.c rename to test/battle/item_effect/restore_hp.c index a469b21ff..b9e4be034 100644 --- a/test/item_effect_restore_hp.c +++ b/test/battle/item_effect/restore_hp.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Items can restore a battler's HP by a fixed amount") { diff --git a/test/item_effect_restore_pp.c b/test/battle/item_effect/restore_pp.c similarity index 98% rename from test/item_effect_restore_pp.c rename to test/battle/item_effect/restore_pp.c index 7194efbbb..e998ef3d9 100644 --- a/test/item_effect_restore_pp.c +++ b/test/battle/item_effect/restore_pp.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Ether restores the PP of one of a battler's moves by 10 ") { diff --git a/test/item_effect_revive.c b/test/battle/item_effect/revive.c similarity index 98% rename from test/item_effect_revive.c rename to test/battle/item_effect/revive.c index c2a22f80a..2be2ac4a6 100644 --- a/test/item_effect_revive.c +++ b/test/battle/item_effect/revive.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Revive restores a fainted battler's HP to half") { diff --git a/test/item_effect_set_focus_energy.c b/test/battle/item_effect/set_focus_energy.c similarity index 96% rename from test/item_effect_set_focus_energy.c rename to test/battle/item_effect/set_focus_energy.c index 95648465e..da326bbe3 100644 --- a/test/item_effect_set_focus_energy.c +++ b/test/battle/item_effect/set_focus_energy.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Dire Hit increases a battler's critical hit chance by 2 stages") { diff --git a/test/item_effect_set_mist.c b/test/battle/item_effect/set_mist.c similarity index 96% rename from test/item_effect_set_mist.c rename to test/battle/item_effect/set_mist.c index e01775ec4..a369e70d9 100644 --- a/test/item_effect_set_mist.c +++ b/test/battle/item_effect/set_mist.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Guard Spec. sets Mist effect on the battlers side") { diff --git a/test/move.c b/test/battle/move.c similarity index 99% rename from test/move.c rename to test/battle/move.c index 9e23c2bd0..e89c2ad35 100644 --- a/test/move.c +++ b/test/battle/move.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Accuracy controls the proportion of misses") { diff --git a/test/move_effect_absorb.c b/test/battle/move_effect/absorb.c similarity index 97% rename from test/move_effect_absorb.c rename to test/battle/move_effect/absorb.c index 2ea49ef9e..d46dbd9c5 100644 --- a/test/move_effect_absorb.c +++ b/test/battle/move_effect/absorb.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_accuracy_down.c b/test/battle/move_effect/accuracy_down.c similarity index 96% rename from test/move_effect_accuracy_down.c rename to test/battle/move_effect/accuracy_down.c index a6a79d8db..a30430a28 100644 --- a/test/move_effect_accuracy_down.c +++ b/test/battle/move_effect/accuracy_down.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_after_you.c b/test/battle/move_effect/after_you.c similarity index 98% rename from test/move_effect_after_you.c rename to test/battle/move_effect/after_you.c index a488d7a8c..576267cb4 100644 --- a/test/move_effect_after_you.c +++ b/test/battle/move_effect/after_you.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_assist.c b/test/battle/move_effect/assist.c similarity index 96% rename from test/move_effect_assist.c rename to test/battle/move_effect/assist.c index 28ae78572..ed2f43dc1 100644 --- a/test/move_effect_assist.c +++ b/test/battle/move_effect/assist.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_attack_down.c b/test/battle/move_effect/attack_down.c similarity index 97% rename from test/move_effect_attack_down.c rename to test/battle/move_effect/attack_down.c index 0df14f701..2149624c8 100644 --- a/test/move_effect_attack_down.c +++ b/test/battle/move_effect/attack_down.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_attack_up.c b/test/battle/move_effect/attack_up.c similarity index 97% rename from test/move_effect_attack_up.c rename to test/battle/move_effect/attack_up.c index 4978d03f9..7cd8f953c 100644 --- a/test/move_effect_attack_up.c +++ b/test/battle/move_effect/attack_up.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_attack_up_user_ally.c b/test/battle/move_effect/attack_up_user_ally.c similarity index 99% rename from test/move_effect_attack_up_user_ally.c rename to test/battle/move_effect/attack_up_user_ally.c index 3d2ac6bb8..6691b49ed 100644 --- a/test/move_effect_attack_up_user_ally.c +++ b/test/battle/move_effect/attack_up_user_ally.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_barb_barrage.c b/test/battle/move_effect/barb_barrage.c similarity index 98% rename from test/move_effect_barb_barrage.c rename to test/battle/move_effect/barb_barrage.c index ad9f1ec2e..89062b3de 100644 --- a/test/move_effect_barb_barrage.c +++ b/test/battle/move_effect/barb_barrage.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_beak_blast.c b/test/battle/move_effect/beak_blast.c similarity index 99% rename from test/move_effect_beak_blast.c rename to test/battle/move_effect/beak_blast.c index a2d66b405..50bff2411 100644 --- a/test/move_effect_beak_blast.c +++ b/test/battle/move_effect/beak_blast.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_bide.c b/test/battle/move_effect/bide.c similarity index 97% rename from test/move_effect_bide.c rename to test/battle/move_effect/bide.c index 0b0e18408..4dfdc3430 100644 --- a/test/move_effect_bide.c +++ b/test/battle/move_effect/bide.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_burn_hit.c b/test/battle/move_effect/burn_hit.c similarity index 97% rename from test/move_effect_burn_hit.c rename to test/battle/move_effect/burn_hit.c index 88fef17cb..3f257dfcb 100644 --- a/test/move_effect_burn_hit.c +++ b/test/battle/move_effect/burn_hit.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_burn_up.c b/test/battle/move_effect/burn_up.c similarity index 98% rename from test/move_effect_burn_up.c rename to test/battle/move_effect/burn_up.c index a53b1afa8..d24e47992 100644 --- a/test/move_effect_burn_up.c +++ b/test/battle/move_effect/burn_up.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_court_change.c b/test/battle/move_effect/court_change.c similarity index 99% rename from test/move_effect_court_change.c rename to test/battle/move_effect/court_change.c index 9d03efddf..4aa2e9d36 100644 --- a/test/move_effect_court_change.c +++ b/test/battle/move_effect/court_change.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_defense_down.c b/test/battle/move_effect/defense_down.c similarity index 97% rename from test/move_effect_defense_down.c rename to test/battle/move_effect/defense_down.c index 9ecd1c25f..8a8c69ec3 100644 --- a/test/move_effect_defense_down.c +++ b/test/battle/move_effect/defense_down.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_defense_up.c b/test/battle/move_effect/defense_up.c similarity index 97% rename from test/move_effect_defense_up.c rename to test/battle/move_effect/defense_up.c index 492ce7bc9..b4c7cb4db 100644 --- a/test/move_effect_defense_up.c +++ b/test/battle/move_effect/defense_up.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_defog.c b/test/battle/move_effect/defog.c similarity index 99% rename from test/move_effect_defog.c rename to test/battle/move_effect/defog.c index 055f3f61a..1cd78fb50 100644 --- a/test/move_effect_defog.c +++ b/test/battle/move_effect/defog.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_dire_claw.c b/test/battle/move_effect/dire_claw.c similarity index 99% rename from test/move_effect_dire_claw.c rename to test/battle/move_effect/dire_claw.c index 712b6ea25..421ba201d 100644 --- a/test/move_effect_dire_claw.c +++ b/test/battle/move_effect/dire_claw.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_double_shock.c b/test/battle/move_effect/double_shock.c similarity index 98% rename from test/move_effect_double_shock.c rename to test/battle/move_effect/double_shock.c index c3651c403..89f758681 100644 --- a/test/move_effect_double_shock.c +++ b/test/battle/move_effect/double_shock.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_dream_eater.c b/test/battle/move_effect/dream_eater.c similarity index 98% rename from test/move_effect_dream_eater.c rename to test/battle/move_effect/dream_eater.c index fa17b94a6..047fe7898 100644 --- a/test/move_effect_dream_eater.c +++ b/test/battle/move_effect/dream_eater.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_encore.c b/test/battle/move_effect/encore.c similarity index 98% rename from test/move_effect_encore.c rename to test/battle/move_effect/encore.c index f8a178512..eff6c33b2 100644 --- a/test/move_effect_encore.c +++ b/test/battle/move_effect/encore.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_evasion_up.c b/test/battle/move_effect/evasion_up.c similarity index 96% rename from test/move_effect_evasion_up.c rename to test/battle/move_effect/evasion_up.c index 4a4e99db7..ecb6429cd 100644 --- a/test/move_effect_evasion_up.c +++ b/test/battle/move_effect/evasion_up.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_explosion.c b/test/battle/move_effect/explosion.c similarity index 99% rename from test/move_effect_explosion.c rename to test/battle/move_effect/explosion.c index 41e74044b..ef6dba6c0 100644 --- a/test/move_effect_explosion.c +++ b/test/battle/move_effect/explosion.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_focus_punch.c b/test/battle/move_effect/focus_punch.c similarity index 99% rename from test/move_effect_focus_punch.c rename to test/battle/move_effect/focus_punch.c index 2bd1e52e5..e97deef43 100644 --- a/test/move_effect_focus_punch.c +++ b/test/battle/move_effect/focus_punch.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_freeze_hit.c b/test/battle/move_effect/freeze_hit.c similarity index 97% rename from test/move_effect_freeze_hit.c rename to test/battle/move_effect/freeze_hit.c index bb0878d0d..5d99311ce 100644 --- a/test/move_effect_freeze_hit.c +++ b/test/battle/move_effect/freeze_hit.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_haze.c b/test/battle/move_effect/haze.c similarity index 97% rename from test/move_effect_haze.c rename to test/battle/move_effect/haze.c index bd43c6947..f1e4456aa 100644 --- a/test/move_effect_haze.c +++ b/test/battle/move_effect/haze.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_healing_wish.c b/test/battle/move_effect/healing_wish.c similarity index 99% rename from test/move_effect_healing_wish.c rename to test/battle/move_effect/healing_wish.c index 00ee76561..fd25b8489 100644 --- a/test/move_effect_healing_wish.c +++ b/test/battle/move_effect/healing_wish.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_hex.c b/test/battle/move_effect/hex.c similarity index 97% rename from test/move_effect_hex.c rename to test/battle/move_effect/hex.c index 2847aeb17..e0a924906 100644 --- a/test/move_effect_hex.c +++ b/test/battle/move_effect/hex.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_hit_escape.c b/test/battle/move_effect/hit_escape.c similarity index 99% rename from test/move_effect_hit_escape.c rename to test/battle/move_effect/hit_escape.c index fb5ff2dd5..f2d513095 100644 --- a/test/move_effect_hit_escape.c +++ b/test/battle/move_effect/hit_escape.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_hit_set_entry_hazardss.c b/test/battle/move_effect/hit_set_entry_hazardss.c similarity index 99% rename from test/move_effect_hit_set_entry_hazardss.c rename to test/battle/move_effect/hit_set_entry_hazardss.c index 23f0f0b28..caf75ed49 100644 --- a/test/move_effect_hit_set_entry_hazardss.c +++ b/test/battle/move_effect/hit_set_entry_hazardss.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_hit_switch_target.c b/test/battle/move_effect/hit_switch_target.c similarity index 98% rename from test/move_effect_hit_switch_target.c rename to test/battle/move_effect/hit_switch_target.c index 5af3062a4..683b005fd 100644 --- a/test/move_effect_hit_switch_target.c +++ b/test/battle/move_effect/hit_switch_target.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_hydro_steam.c b/test/battle/move_effect/hydro_steam.c similarity index 98% rename from test/move_effect_hydro_steam.c rename to test/battle/move_effect/hydro_steam.c index 487449159..f86da07ac 100644 --- a/test/move_effect_hydro_steam.c +++ b/test/battle/move_effect/hydro_steam.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_metronome.c b/test/battle/move_effect/metronome.c similarity index 98% rename from test/move_effect_metronome.c rename to test/battle/move_effect/metronome.c index 1e68603e6..c6611ffa5 100644 --- a/test/move_effect_metronome.c +++ b/test/battle/move_effect/metronome.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_mind_blown.c b/test/battle/move_effect/mind_blown.c similarity index 99% rename from test/move_effect_mind_blown.c rename to test/battle/move_effect/mind_blown.c index 19179f990..485f2abd6 100644 --- a/test/move_effect_mind_blown.c +++ b/test/battle/move_effect/mind_blown.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_mirror_move.c b/test/battle/move_effect/mirror_move.c similarity index 99% rename from test/move_effect_mirror_move.c rename to test/battle/move_effect/mirror_move.c index ff21c0efa..b709ffce7 100644 --- a/test/move_effect_mirror_move.c +++ b/test/battle/move_effect/mirror_move.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_paralyze_hit.c b/test/battle/move_effect/paralyze_hit.c similarity index 97% rename from test/move_effect_paralyze_hit.c rename to test/battle/move_effect/paralyze_hit.c index 8e7d259f7..4efe6746c 100644 --- a/test/move_effect_paralyze_hit.c +++ b/test/battle/move_effect/paralyze_hit.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_poison_hit.c b/test/battle/move_effect/poison_hit.c similarity index 97% rename from test/move_effect_poison_hit.c rename to test/battle/move_effect/poison_hit.c index b1a154810..91d700466 100644 --- a/test/move_effect_poison_hit.c +++ b/test/battle/move_effect/poison_hit.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_rampage.c b/test/battle/move_effect/rampage.c similarity index 99% rename from test/move_effect_rampage.c rename to test/battle/move_effect/rampage.c index aa4a002fb..a1a271b37 100644 --- a/test/move_effect_rampage.c +++ b/test/battle/move_effect/rampage.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_recoil_if_miss.c b/test/battle/move_effect/recoil_if_miss.c similarity index 99% rename from test/move_effect_recoil_if_miss.c rename to test/battle/move_effect/recoil_if_miss.c index 51b5fe5e9..c72fd2648 100644 --- a/test/move_effect_recoil_if_miss.c +++ b/test/battle/move_effect/recoil_if_miss.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_reflect.c b/test/battle/move_effect/reflect.c similarity index 99% rename from test/move_effect_reflect.c rename to test/battle/move_effect/reflect.c index 4ea875f35..dd8738f72 100644 --- a/test/move_effect_reflect.c +++ b/test/battle/move_effect/reflect.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_revival_blessing.c b/test/battle/move_effect/revival_blessing.c similarity index 99% rename from test/move_effect_revival_blessing.c rename to test/battle/move_effect/revival_blessing.c index 3cb4d4ca4..a5dd32c19 100644 --- a/test/move_effect_revival_blessing.c +++ b/test/battle/move_effect/revival_blessing.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" // Note: Since these tests are recorded battle, they don't test the right battle controller // behaviors. These have been tested in-game, in double, in multi, and in link battles. AI will always diff --git a/test/move_effect_roar.c b/test/battle/move_effect/roar.c similarity index 98% rename from test/move_effect_roar.c rename to test/battle/move_effect/roar.c index 99256b298..20f934808 100644 --- a/test/move_effect_roar.c +++ b/test/battle/move_effect/roar.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_shell_trap.c b/test/battle/move_effect/shell_trap.c similarity index 99% rename from test/move_effect_shell_trap.c rename to test/battle/move_effect/shell_trap.c index 2498e12f2..7fb80210e 100644 --- a/test/move_effect_shell_trap.c +++ b/test/battle/move_effect/shell_trap.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_sleep.c b/test/battle/move_effect/sleep.c similarity index 97% rename from test/move_effect_sleep.c rename to test/battle/move_effect/sleep.c index c34e1248e..d2cac0af9 100644 --- a/test/move_effect_sleep.c +++ b/test/battle/move_effect/sleep.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_special_attack_down.c b/test/battle/move_effect/special_attack_down.c similarity index 97% rename from test/move_effect_special_attack_down.c rename to test/battle/move_effect/special_attack_down.c index 0511692d4..6e7a84f0a 100644 --- a/test/move_effect_special_attack_down.c +++ b/test/battle/move_effect/special_attack_down.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_special_attack_up_3.c b/test/battle/move_effect/special_attack_up_3.c similarity index 97% rename from test/move_effect_special_attack_up_3.c rename to test/battle/move_effect/special_attack_up_3.c index ad53bedb9..340c59360 100644 --- a/test/move_effect_special_attack_up_3.c +++ b/test/battle/move_effect/special_attack_up_3.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_spikes.c b/test/battle/move_effect/spikes.c similarity index 99% rename from test/move_effect_spikes.c rename to test/battle/move_effect/spikes.c index 0c84a5fb1..bfc0f39b5 100644 --- a/test/move_effect_spikes.c +++ b/test/battle/move_effect/spikes.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_sticky_web.c b/test/battle/move_effect/sticky_web.c similarity index 99% rename from test/move_effect_sticky_web.c rename to test/battle/move_effect/sticky_web.c index f0a6eb8d8..e12cc8090 100644 --- a/test/move_effect_sticky_web.c +++ b/test/battle/move_effect/sticky_web.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_stockpile.c b/test/battle/move_effect/stockpile.c similarity index 99% rename from test/move_effect_stockpile.c rename to test/battle/move_effect/stockpile.c index b16408d49..0e540bb5d 100644 --- a/test/move_effect_stockpile.c +++ b/test/battle/move_effect/stockpile.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" // These tests cover all 3 effects: Stockpile, Spit up and Swallow. ASSUMPTIONS diff --git a/test/move_effect_tailwind.c b/test/battle/move_effect/tailwind.c similarity index 98% rename from test/move_effect_tailwind.c rename to test/battle/move_effect/tailwind.c index 7dfffdbe0..2e9ee5ade 100644 --- a/test/move_effect_tailwind.c +++ b/test/battle/move_effect/tailwind.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_teleport.c b/test/battle/move_effect/teleport.c similarity index 98% rename from test/move_effect_teleport.c rename to test/battle/move_effect/teleport.c index 9c8a16d4b..7544ae8a4 100644 --- a/test/move_effect_teleport.c +++ b/test/battle/move_effect/teleport.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_torment.c b/test/battle/move_effect/torment.c similarity index 98% rename from test/move_effect_torment.c rename to test/battle/move_effect/torment.c index 43f05e29f..dbef1d983 100644 --- a/test/move_effect_torment.c +++ b/test/battle/move_effect/torment.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_toxic.c b/test/battle/move_effect/toxic.c similarity index 98% rename from test/move_effect_toxic.c rename to test/battle/move_effect/toxic.c index f71d2a972..78d978b26 100644 --- a/test/move_effect_toxic.c +++ b/test/battle/move_effect/toxic.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_toxic_spikes.c b/test/battle/move_effect/toxic_spikes.c similarity index 99% rename from test/move_effect_toxic_spikes.c rename to test/battle/move_effect/toxic_spikes.c index 44780da21..3be2d1627 100644 --- a/test/move_effect_toxic_spikes.c +++ b/test/battle/move_effect/toxic_spikes.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_tri_attack.c b/test/battle/move_effect/tri_attack.c similarity index 99% rename from test/move_effect_tri_attack.c rename to test/battle/move_effect/tri_attack.c index 91b465067..aec711aab 100644 --- a/test/move_effect_tri_attack.c +++ b/test/battle/move_effect/tri_attack.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_triple_kick.c b/test/battle/move_effect/triple_kick.c similarity index 97% rename from test/move_effect_triple_kick.c rename to test/battle/move_effect/triple_kick.c index e0a91b011..5ff47c840 100644 --- a/test/move_effect_triple_kick.c +++ b/test/battle/move_effect/triple_kick.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_effect_venoshock.c b/test/battle/move_effect/venoshock.c similarity index 97% rename from test/move_effect_venoshock.c rename to test/battle/move_effect/venoshock.c index 134982a60..b2b8fcda2 100644 --- a/test/move_effect_venoshock.c +++ b/test/battle/move_effect/venoshock.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/move_flag_three_strikes.c b/test/battle/move_flags/three_strikes.c similarity index 98% rename from test/move_flag_three_strikes.c rename to test/battle/move_flags/three_strikes.c index b597b4efe..794df10d3 100644 --- a/test/move_flag_three_strikes.c +++ b/test/battle/move_flags/three_strikes.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Three-strike flag turns a move into a 3-hit move") { diff --git a/test/battle/status1/bad_poison.c b/test/battle/status1/bad_poison.c new file mode 100644 index 000000000..7a430086b --- /dev/null +++ b/test/battle/status1/bad_poison.c @@ -0,0 +1,39 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Bad poison deals 1/16th cumulative damage per turn") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + for (i = 0; i < 4; i++) + TURN {} + } SCENE { + s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); + for (i = 0; i < 4; i++) + HP_BAR(player, damage: maxHP / 16 * (i + 1)); + } +} + +SINGLE_BATTLE_TEST("Bad poison cumulative damage resets on switch") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN {} + TURN {} + TURN { SWITCH(player, 1); } + TURN { SWITCH(player, 0); } + TURN {} + TURN {} + } SCENE { + s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); + for (i = 0; i < 2; i++) + HP_BAR(player, damage: maxHP / 16 * (i + 1)); + for (i = 0; i < 2; i++) + HP_BAR(player, damage: maxHP / 16 * (i + 1)); + } +} diff --git a/test/battle/status1/burn.c b/test/battle/status1/burn.c new file mode 100644 index 000000000..84439ec9e --- /dev/null +++ b/test/battle/status1/burn.c @@ -0,0 +1,35 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Burn deals 1/16th damage per turn") +{ + GIVEN { + ASSUME(B_BURN_DAMAGE >= GEN_LATEST); + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_BURN); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + for (i = 0; i < 4; i++) + TURN {} + } SCENE { + s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); + for (i = 0; i < 4; i++) + HP_BAR(player, damage: maxHP / 16); + } +} + +SINGLE_BATTLE_TEST("Burn reduces Attack by 50%", s16 damage) +{ + bool32 burned; + PARAMETRIZE { burned = FALSE; } + PARAMETRIZE { burned = TRUE; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { if (burned) Status1(STATUS1_BURN); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, Q_4_12(0.5), results[1].damage); + } +} diff --git a/test/battle/status1/freeze.c b/test/battle/status1/freeze.c new file mode 100644 index 000000000..e3c53f790 --- /dev/null +++ b/test/battle/status1/freeze.c @@ -0,0 +1,45 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Freeze has a 20% chance of being thawed") +{ + PASSES_RANDOMLY(20, 100, RNG_FROZEN); + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_CELEBRATE); } + } SCENE { + STATUS_ICON(player, none: TRUE); + } +} + +SINGLE_BATTLE_TEST("Freeze is thawed by opponent's Fire-type attacks") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_EMBER); MOVE(player, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Foe Wobbuffet used Ember!"); + MESSAGE("Wobbuffet was defrosted!"); + STATUS_ICON(player, none: TRUE); + } +} + +SINGLE_BATTLE_TEST("Freeze is thawed by user's Flame Wheel") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_FLAME_WHEEL].flags & FLAG_THAW_USER); + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_FLAME_WHEEL); } + } SCENE { + MESSAGE("Wobbuffet was defrosted by Flame Wheel!"); + STATUS_ICON(player, none: TRUE); + MESSAGE("Wobbuffet used Flame Wheel!"); + } +} diff --git a/test/status_frostbite.c b/test/battle/status1/frostbite.c similarity index 99% rename from test/status_frostbite.c rename to test/battle/status1/frostbite.c index d2bfa6bba..2b61c4d65 100644 --- a/test/status_frostbite.c +++ b/test/battle/status1/frostbite.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Frostbite reduces the special attack by 50 percent") { diff --git a/test/battle/status1/paralysis.c b/test/battle/status1/paralysis.c new file mode 100644 index 000000000..b6edaf263 --- /dev/null +++ b/test/battle/status1/paralysis.c @@ -0,0 +1,44 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Paralysis reduces Speed by 50%") +{ + u16 playerSpeed; + bool32 playerFirst; + PARAMETRIZE { playerSpeed = 98; playerFirst = FALSE; } + PARAMETRIZE { playerSpeed = 102; playerFirst = TRUE; } + GIVEN { + ASSUME(B_PARALYSIS_SPEED >= GEN_7); + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_PARALYSIS); Speed(playerSpeed); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(50); } + } WHEN { + TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); } + } SCENE { + if (playerFirst) { + ONE_OF { + MESSAGE("Wobbuffet used Celebrate!"); + MESSAGE("Wobbuffet is paralyzed! It can't move!"); + } + MESSAGE("Foe Wobbuffet used Celebrate!"); + } else { + MESSAGE("Foe Wobbuffet used Celebrate!"); + ONE_OF { + MESSAGE("Wobbuffet used Celebrate!"); + MESSAGE("Wobbuffet is paralyzed! It can't move!"); + } + } + } +} + +SINGLE_BATTLE_TEST("Paralysis has a 25% chance of skipping the turn") +{ + PASSES_RANDOMLY(25, 100, RNG_PARALYSIS); + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_PARALYSIS); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Wobbuffet is paralyzed! It can't move!"); + } +} diff --git a/test/battle/status1/poison.c b/test/battle/status1/poison.c new file mode 100644 index 000000000..771d0d2ec --- /dev/null +++ b/test/battle/status1/poison.c @@ -0,0 +1,17 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Poison deals 1/8th damage per turn") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + for (i = 0; i < 4; i++) + TURN {} + } SCENE { + s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); + for (i = 0; i < 4; i++) + HP_BAR(player, damage: maxHP / 8); + } +} diff --git a/test/battle/status1/sleep.c b/test/battle/status1/sleep.c new file mode 100644 index 000000000..8ef6137d3 --- /dev/null +++ b/test/battle/status1/sleep.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Sleep prevents the battler from using a move") +{ + u32 turns; + PARAMETRIZE { turns = 1; } + PARAMETRIZE { turns = 2; } + PARAMETRIZE { turns = 3; } + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_SLEEP_TURN(turns)); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + for (i = 0; i < turns; i++) + TURN { MOVE(player, MOVE_CELEBRATE); } + } SCENE { + for (i = 0; i < turns - 1; i++) + MESSAGE("Wobbuffet is fast asleep."); + MESSAGE("Wobbuffet woke up!"); + STATUS_ICON(player, none: TRUE); + MESSAGE("Wobbuffet used Celebrate!"); + } +} diff --git a/test/terrain_electric.c b/test/battle/terrain/electric.c similarity index 99% rename from test/terrain_electric.c rename to test/battle/terrain/electric.c index 78f490c42..cebb0cb75 100644 --- a/test/terrain_electric.c +++ b/test/battle/terrain/electric.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Electric Terrain protects grounded battlers from falling asleep") { diff --git a/test/terrain_grassy.c b/test/battle/terrain/grassy.c similarity index 99% rename from test/terrain_grassy.c rename to test/battle/terrain/grassy.c index 21d64f61e..893a30528 100644 --- a/test/terrain_grassy.c +++ b/test/battle/terrain/grassy.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Grassy Terrain recovers 1/16th HP at end of turn") { diff --git a/test/terrain_misty.c b/test/battle/terrain/misty.c similarity index 99% rename from test/terrain_misty.c rename to test/battle/terrain/misty.c index f60122075..dd6489af6 100644 --- a/test/terrain_misty.c +++ b/test/battle/terrain/misty.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Misty Terrain protects grounded battlers from non-volatile status conditions") { diff --git a/test/terrain_psychic.c b/test/battle/terrain/psychic.c similarity index 99% rename from test/terrain_psychic.c rename to test/battle/terrain/psychic.c index f9f95a47d..c810af340 100644 --- a/test/terrain_psychic.c +++ b/test/battle/terrain/psychic.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" SINGLE_BATTLE_TEST("Psychic Terrain protects grounded battlers from priority moves") { diff --git a/test/trainer_control.c b/test/battle/trainer_control.c similarity index 99% rename from test/trainer_control.c rename to test/battle/trainer_control.c index 2a21dcdf6..f5ca68e36 100644 --- a/test/trainer_control.c +++ b/test/battle/trainer_control.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test.h" +#include "test/test.h" #include "battle.h" #include "battle_main.h" #include "data.h" diff --git a/test/battle/type/grass.c b/test/battle/type/grass.c new file mode 100644 index 000000000..b36813ac7 --- /dev/null +++ b/test/battle/type/grass.c @@ -0,0 +1,17 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Grass-type Pokémon block powder and spore moves") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); + ASSUME(gSpeciesInfo[SPECIES_ODDISH].types[0] == TYPE_GRASS); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_ODDISH); + } WHEN { + TURN { MOVE(player, MOVE_STUN_SPORE); } + } SCENE { + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); + MESSAGE("It doesn't affect Foe Oddish…"); + } +} diff --git a/test/weather_rain.c b/test/battle/weather/rain.c similarity index 98% rename from test/weather_rain.c rename to test/battle/weather/rain.c index b99681495..00ac26304 100644 --- a/test/weather_rain.c +++ b/test/battle/weather/rain.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" // Please add Rain interactions with move, item and ability effects on their respective files. ASSUMPTIONS diff --git a/test/weather_snow.c b/test/battle/weather/snow.c similarity index 99% rename from test/weather_snow.c rename to test/battle/weather/snow.c index 93deb1432..1e8cb62cb 100644 --- a/test/weather_snow.c +++ b/test/battle/weather/snow.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" ASSUMPTIONS { diff --git a/test/weather_sunlight.c b/test/battle/weather/sunlight.c similarity index 98% rename from test/weather_sunlight.c rename to test/battle/weather/sunlight.c index beba0e9b6..9d471332a 100644 --- a/test/weather_sunlight.c +++ b/test/battle/weather/sunlight.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test_battle.h" +#include "test/battle.h" // Please add Sunlight interactions with move, item and ability effects on their respective files. ASSUMPTIONS diff --git a/test/powder_moves.c b/test/powder_moves.c deleted file mode 100644 index a0185ad37..000000000 --- a/test/powder_moves.c +++ /dev/null @@ -1,47 +0,0 @@ -#include "global.h" -#include "test_battle.h" - -SINGLE_BATTLE_TEST("Powder Moves are blocked by Grass Types") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); - ASSUME(gSpeciesInfo[SPECIES_ODDISH].types[0] == TYPE_GRASS); - PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_ODDISH); - } WHEN { - TURN { MOVE(player, MOVE_STUN_SPORE); } - } SCENE { - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); - MESSAGE("It doesn't affect Foe Oddish…"); - } -} - -SINGLE_BATTLE_TEST("Powder Moves are blocked by Ability Overcoat") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); - PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_PINECO) { Ability(ABILITY_OVERCOAT); } - } WHEN { - TURN { MOVE(player, MOVE_STUN_SPORE); } - } SCENE { - ABILITY_POPUP(opponent, ABILITY_OVERCOAT); - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); - MESSAGE("It doesn't affect Foe Pineco…"); - } -} - -SINGLE_BATTLE_TEST("Powder Moves are blocked by Item Safety Goggles") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_STUN_SPORE].flags & FLAG_POWDER); - ASSUME(gItems[ITEM_SAFETY_GOGGLES].holdEffect == HOLD_EFFECT_SAFETY_GOGGLES); - PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_ABRA) { Item(ITEM_SAFETY_GOGGLES); } - } WHEN { - TURN { MOVE(player, MOVE_STUN_SPORE); } - } SCENE { - NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player); - MESSAGE("Foe Abra is not affected thanks to its SafetyGoggles!"); - } -} diff --git a/test/random.c b/test/random.c index a56e91a10..202933beb 100644 --- a/test/random.c +++ b/test/random.c @@ -1,5 +1,5 @@ #include "global.h" -#include "test.h" +#include "test/test.h" #include "random.h" TEST("RandomUniform generates lo..hi") diff --git a/test/status1.c b/test/status1.c deleted file mode 100644 index c244b9a60..000000000 --- a/test/status1.c +++ /dev/null @@ -1,193 +0,0 @@ -#include "global.h" -#include "test_battle.h" - -SINGLE_BATTLE_TEST("Sleep prevents the battler from using a move") -{ - u32 turns; - PARAMETRIZE { turns = 1; } - PARAMETRIZE { turns = 2; } - PARAMETRIZE { turns = 3; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_SLEEP_TURN(turns)); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - for (i = 0; i < turns; i++) - TURN { MOVE(player, MOVE_CELEBRATE); } - } SCENE { - for (i = 0; i < turns - 1; i++) - MESSAGE("Wobbuffet is fast asleep."); - MESSAGE("Wobbuffet woke up!"); - STATUS_ICON(player, none: TRUE); - MESSAGE("Wobbuffet used Celebrate!"); - } -} - -SINGLE_BATTLE_TEST("Poison deals 1/8th damage per turn") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - for (i = 0; i < 4; i++) - TURN {} - } SCENE { - s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); - for (i = 0; i < 4; i++) - HP_BAR(player, damage: maxHP / 8); - } -} - -SINGLE_BATTLE_TEST("Burn deals 1/16th damage per turn") -{ - GIVEN { - ASSUME(B_BURN_DAMAGE >= GEN_LATEST); - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_BURN); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - for (i = 0; i < 4; i++) - TURN {} - } SCENE { - s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); - for (i = 0; i < 4; i++) - HP_BAR(player, damage: maxHP / 16); - } -} - -SINGLE_BATTLE_TEST("Burn reduces Attack by 50%", s16 damage) -{ - bool32 burned; - PARAMETRIZE { burned = FALSE; } - PARAMETRIZE { burned = TRUE; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { if (burned) Status1(STATUS1_BURN); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_TACKLE); } - } SCENE { - HP_BAR(opponent, captureDamage: &results[i].damage); - } FINALLY { - EXPECT_MUL_EQ(results[0].damage, Q_4_12(0.5), results[1].damage); - } -} - -SINGLE_BATTLE_TEST("Freeze has a 20% chance of being thawed") -{ - PASSES_RANDOMLY(20, 100, RNG_FROZEN); - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_CELEBRATE); } - } SCENE { - STATUS_ICON(player, none: TRUE); - } -} - -SINGLE_BATTLE_TEST("Freeze is thawed by opponent's Fire-type attacks") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE); - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(opponent, MOVE_EMBER); MOVE(player, MOVE_CELEBRATE); } - } SCENE { - MESSAGE("Foe Wobbuffet used Ember!"); - MESSAGE("Wobbuffet was defrosted!"); - STATUS_ICON(player, none: TRUE); - } -} - -SINGLE_BATTLE_TEST("Freeze is thawed by user's Flame Wheel") -{ - GIVEN { - ASSUME(gBattleMoves[MOVE_FLAME_WHEEL].flags & FLAG_THAW_USER); - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_FLAME_WHEEL); } - } SCENE { - MESSAGE("Wobbuffet was defrosted by Flame Wheel!"); - STATUS_ICON(player, none: TRUE); - MESSAGE("Wobbuffet used Flame Wheel!"); - } -} - -SINGLE_BATTLE_TEST("Paralysis reduces Speed by 50%") -{ - u16 playerSpeed; - bool32 playerFirst; - PARAMETRIZE { playerSpeed = 98; playerFirst = FALSE; } - PARAMETRIZE { playerSpeed = 102; playerFirst = TRUE; } - GIVEN { - ASSUME(B_PARALYSIS_SPEED >= GEN_7); - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_PARALYSIS); Speed(playerSpeed); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(50); } - } WHEN { - TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); } - } SCENE { - if (playerFirst) { - ONE_OF { - MESSAGE("Wobbuffet used Celebrate!"); - MESSAGE("Wobbuffet is paralyzed! It can't move!"); - } - MESSAGE("Foe Wobbuffet used Celebrate!"); - } else { - MESSAGE("Foe Wobbuffet used Celebrate!"); - ONE_OF { - MESSAGE("Wobbuffet used Celebrate!"); - MESSAGE("Wobbuffet is paralyzed! It can't move!"); - } - } - } -} - -SINGLE_BATTLE_TEST("Paralysis has a 25% chance of skipping the turn") -{ - PASSES_RANDOMLY(25, 100, RNG_PARALYSIS); - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_PARALYSIS); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_CELEBRATE); } - } SCENE { - MESSAGE("Wobbuffet is paralyzed! It can't move!"); - } -} - -SINGLE_BATTLE_TEST("Bad poison deals 1/16th cumulative damage per turn") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); } - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - for (i = 0; i < 4; i++) - TURN {} - } SCENE { - s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); - for (i = 0; i < 4; i++) - HP_BAR(player, damage: maxHP / 16 * (i + 1)); - } -} - -SINGLE_BATTLE_TEST("Bad poison cumulative damage resets on switch") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); } - PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN {} - TURN {} - TURN { SWITCH(player, 1); } - TURN { SWITCH(player, 0); } - TURN {} - TURN {} - } SCENE { - s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP); - for (i = 0; i < 2; i++) - HP_BAR(player, damage: maxHP / 16 * (i + 1)); - for (i = 0; i < 2; i++) - HP_BAR(player, damage: maxHP / 16 * (i + 1)); - } -} diff --git a/test/test_runner.c b/test/test_runner.c index 3f1352e5a..637ff0ed8 100644 --- a/test/test_runner.c +++ b/test/test_runner.c @@ -6,8 +6,8 @@ #include "main.h" #include "malloc.h" #include "random.h" -#include "test.h" #include "test_runner.h" +#include "test/test.h" #define TIMEOUT_SECONDS 55 diff --git a/test/test_runner_battle.c b/test/test_runner_battle.c index 4de144c38..e65066a84 100644 --- a/test/test_runner_battle.c +++ b/test/test_runner_battle.c @@ -7,7 +7,7 @@ #include "main.h" #include "malloc.h" #include "random.h" -#include "test_battle.h" +#include "test/battle.h" #include "window.h" #if defined(__INTELLISENSE__) From f493ae8c692b0efb1cda87ab33b5ba10f56e74c7 Mon Sep 17 00:00:00 2001 From: gruxor <95389790+gruxor@users.noreply.github.com> Date: Sat, 12 Aug 2023 18:13:33 -0400 Subject: [PATCH 58/82] Fixed item sprites with palette errors (#3222) --- graphics/items/icons/berserk_gene.png | Bin 356 -> 290 bytes graphics/items/icons/black_augurite.png | Bin 385 -> 315 bytes graphics/items/icons/clear_amulet.png | Bin 434 -> 356 bytes graphics/items/icons/linking_cord.png | Bin 380 -> 325 bytes graphics/items/icons/peat_block.png | Bin 403 -> 326 bytes 5 files changed, 0 insertions(+), 0 deletions(-) diff --git a/graphics/items/icons/berserk_gene.png b/graphics/items/icons/berserk_gene.png index faac0f67690b8861aa2794e781924c47b26ada27..54007c804e9a993bbe3f0d31c675f69d946d911b 100644 GIT binary patch delta 233 zcmaFDw1{bfgbD{U0|UeLm1j=@DVB6cUq=RpjeRx011AId1_3@Hu3NTjnb@XV|K-4@ zPN0xLNswPK!+%t8AfVeBDA(xe;uxYaap|OsTn!35u6upY#{B*Ne%qukU2Kl*H8&r= znqyVo+@{>H)RAkGK@jhr<-5M?Sk2;aoOjp7>48g6wxXL?MEH~kZ4+O}trU*F7JD`9 zT3kfp{tJ8ds=8Svh87zarn61FCp_6Wz~$|#UX}$cd#9e|vfw(f{^hI%N0x6qzwbP! 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XIF@Kq+j;4t0LZ7Fu6{1-oD!M<%_(<# From b8a22eb1192a0d449ec50c63c8362dd53f9129cf Mon Sep 17 00:00:00 2001 From: PCG <75729017+PCG06@users.noreply.github.com> Date: Sun, 13 Aug 2023 10:23:22 +0530 Subject: [PATCH 59/82] Remove soundMove from Steam Eruption and replace it with sheerForceBoost (#3229) Co-authored-by: PCG06 --- src/data/battle_moves.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index c8c19573f..0902ea1ff 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -9942,7 +9942,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, - .soundMove = TRUE, + .sheerForceBoost = TRUE, .thawsUser = TRUE, .metronomeBanned = TRUE, }, From 32c3c333769403ea14f0679a874551761dda0c3f Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 13 Aug 2023 19:01:03 -0400 Subject: [PATCH 60/82] Missing master merge organization My bad ^^; --- .../ability/fluffy.c} | 0 test/{ => battle}/damage_formula.c | 0 .../move_effect/axe_kick.c} | 0 .../move_effect/collision_course.c} | 0 .../move_effect/corrosive_gas.c} | 0 .../move_effect/infernal_parade.c} | 0 .../move_effect/make_it_rain.c} | 0 .../move_effect/mortal_spin.c} | 0 .../move_effect/multi_hit.c} | 0 .../move_effect/population_bomb.c} | 0 .../move_effect/spin_out.c} | 0 .../move_effect/take_heart.c} | 0 .../move_effect/teatime.c} | 0 .../move_effect/triple_arrows.c} | 0 .../damages_airborne_double_damage.c | 23 +++++ test/battle/move_flags/damages_underground.c | 23 +++++ test/battle/move_flags/damages_underwater.c | 23 +++++ .../move_flags/minimize_double_damage.c | 27 ++++++ test/status3.c | 90 ------------------- 19 files changed, 96 insertions(+), 90 deletions(-) rename test/{ability_fluffy.c => battle/ability/fluffy.c} (100%) rename test/{ => battle}/damage_formula.c (100%) rename test/{move_effect_axe_kick.c => battle/move_effect/axe_kick.c} (100%) rename test/{move_effect_collision_course.c => battle/move_effect/collision_course.c} (100%) rename test/{move_effect_corrosive_gas.c => battle/move_effect/corrosive_gas.c} (100%) rename test/{move_effect_infernal_parade.c => battle/move_effect/infernal_parade.c} (100%) rename test/{move_effect_make_it_rain.c => battle/move_effect/make_it_rain.c} (100%) rename test/{move_effect_mortal_spin.c => battle/move_effect/mortal_spin.c} (100%) rename test/{move_effect_multi_hit.c => battle/move_effect/multi_hit.c} (100%) rename test/{move_effect_population_bomb.c => battle/move_effect/population_bomb.c} (100%) rename test/{move_effect_spin_out.c => battle/move_effect/spin_out.c} (100%) rename test/{move_effect_take_heart.c => battle/move_effect/take_heart.c} (100%) rename test/{move_effect_teatime.c => battle/move_effect/teatime.c} (100%) rename test/{move_effect_triple_arrows.c => battle/move_effect/triple_arrows.c} (100%) create mode 100644 test/battle/move_flags/damages_airborne_double_damage.c create mode 100644 test/battle/move_flags/damages_underground.c create mode 100644 test/battle/move_flags/damages_underwater.c create mode 100644 test/battle/move_flags/minimize_double_damage.c delete mode 100644 test/status3.c diff --git a/test/ability_fluffy.c b/test/battle/ability/fluffy.c similarity index 100% rename from test/ability_fluffy.c rename to test/battle/ability/fluffy.c diff --git a/test/damage_formula.c b/test/battle/damage_formula.c similarity index 100% rename from test/damage_formula.c rename to test/battle/damage_formula.c diff --git a/test/move_effect_axe_kick.c b/test/battle/move_effect/axe_kick.c similarity index 100% rename from test/move_effect_axe_kick.c rename to test/battle/move_effect/axe_kick.c diff --git a/test/move_effect_collision_course.c b/test/battle/move_effect/collision_course.c similarity index 100% rename from test/move_effect_collision_course.c rename to test/battle/move_effect/collision_course.c diff --git a/test/move_effect_corrosive_gas.c b/test/battle/move_effect/corrosive_gas.c similarity index 100% rename from test/move_effect_corrosive_gas.c rename to test/battle/move_effect/corrosive_gas.c diff --git a/test/move_effect_infernal_parade.c b/test/battle/move_effect/infernal_parade.c similarity index 100% rename from test/move_effect_infernal_parade.c rename to test/battle/move_effect/infernal_parade.c diff --git a/test/move_effect_make_it_rain.c b/test/battle/move_effect/make_it_rain.c similarity index 100% rename from test/move_effect_make_it_rain.c rename to test/battle/move_effect/make_it_rain.c diff --git a/test/move_effect_mortal_spin.c b/test/battle/move_effect/mortal_spin.c similarity index 100% rename from test/move_effect_mortal_spin.c rename to test/battle/move_effect/mortal_spin.c diff --git a/test/move_effect_multi_hit.c b/test/battle/move_effect/multi_hit.c similarity index 100% rename from test/move_effect_multi_hit.c rename to test/battle/move_effect/multi_hit.c diff --git a/test/move_effect_population_bomb.c b/test/battle/move_effect/population_bomb.c similarity index 100% rename from test/move_effect_population_bomb.c rename to test/battle/move_effect/population_bomb.c diff --git a/test/move_effect_spin_out.c b/test/battle/move_effect/spin_out.c similarity index 100% rename from test/move_effect_spin_out.c rename to test/battle/move_effect/spin_out.c diff --git a/test/move_effect_take_heart.c b/test/battle/move_effect/take_heart.c similarity index 100% rename from test/move_effect_take_heart.c rename to test/battle/move_effect/take_heart.c diff --git a/test/move_effect_teatime.c b/test/battle/move_effect/teatime.c similarity index 100% rename from test/move_effect_teatime.c rename to test/battle/move_effect/teatime.c diff --git a/test/move_effect_triple_arrows.c b/test/battle/move_effect/triple_arrows.c similarity index 100% rename from test/move_effect_triple_arrows.c rename to test/battle/move_effect/triple_arrows.c diff --git a/test/battle/move_flags/damages_airborne_double_damage.c b/test/battle/move_flags/damages_airborne_double_damage.c new file mode 100644 index 000000000..5906e3b6b --- /dev/null +++ b/test/battle/move_flags/damages_airborne_double_damage.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Being airborne causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDive; + PARAMETRIZE { useDive = FALSE; } + PARAMETRIZE { useDive = TRUE; } + GIVEN { + ASSUME(gBattleMoves[MOVE_TWISTER].damagesAirborneDoubleDamage); + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDive) + TURN { MOVE(opponent, MOVE_FLY); MOVE(player, MOVE_TWISTER); } + else + TURN { MOVE(player, MOVE_TWISTER); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} diff --git a/test/battle/move_flags/damages_underground.c b/test/battle/move_flags/damages_underground.c new file mode 100644 index 000000000..54af8b829 --- /dev/null +++ b/test/battle/move_flags/damages_underground.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Being underground causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDig; + PARAMETRIZE { useDig = FALSE; } + PARAMETRIZE { useDig = TRUE; } + GIVEN { + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].damagesUnderground); + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDig) + TURN { MOVE(opponent, MOVE_DIG); MOVE(player, MOVE_EARTHQUAKE); } + else + TURN { MOVE(player, MOVE_EARTHQUAKE); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} diff --git a/test/battle/move_flags/damages_underwater.c b/test/battle/move_flags/damages_underwater.c new file mode 100644 index 000000000..e8f45e8de --- /dev/null +++ b/test/battle/move_flags/damages_underwater.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Being underwater causes the target to take double damage from certain moves", s16 damage) +{ + bool32 useDive; + PARAMETRIZE { useDive = FALSE; } + PARAMETRIZE { useDive = TRUE; } + GIVEN { + ASSUME(gBattleMoves[MOVE_SURF].damagesUnderwater); + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useDive) + TURN { MOVE(opponent, MOVE_DIVE); MOVE(player, MOVE_SURF); } + else + TURN { MOVE(player, MOVE_SURF); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} diff --git a/test/battle/move_flags/minimize_double_damage.c b/test/battle/move_flags/minimize_double_damage.c new file mode 100644 index 000000000..6b631c9a3 --- /dev/null +++ b/test/battle/move_flags/minimize_double_damage.c @@ -0,0 +1,27 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("MinimizeDoubleDamage flag makes moves cause double damage to Minimized targets", s16 damage) +{ + bool32 useMinimize; + PARAMETRIZE { useMinimize = FALSE; } + PARAMETRIZE { useMinimize = TRUE; } + GIVEN { + ASSUME(gBattleMoves[MOVE_MINIMIZE].effect == EFFECT_MINIMIZE); + ASSUME(gBattleMoves[MOVE_STEAMROLLER].minimizeDoubleDamage); + PLAYER(SPECIES_WOBBUFFET) { Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } + } WHEN { + if (useMinimize) + TURN { MOVE(opponent, MOVE_MINIMIZE); MOVE(player, MOVE_STEAMROLLER); } + else + TURN { MOVE(player, MOVE_STEAMROLLER); } + } SCENE { + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); + } +} + +// Remember to add ASSUME(B_MINIMIZE_DMG_ACC >= GEN_6) +TO_DO_BATTLE_TEST("MinimizeDoubleDamage flag allows moves to skip accuracy checks towards Minimized targets") diff --git a/test/status3.c b/test/status3.c deleted file mode 100644 index c8a438451..000000000 --- a/test/status3.c +++ /dev/null @@ -1,90 +0,0 @@ -#include "global.h" -#include "test/battle.h" - -ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_MINIMIZE].effect == EFFECT_MINIMIZE); - ASSUME(gBattleMoves[MOVE_STEAMROLLER].minimizeDoubleDamage); - ASSUME(gBattleMoves[MOVE_EARTHQUAKE].damagesUnderground); - ASSUME(gBattleMoves[MOVE_SURF].damagesUnderwater); - ASSUME(gBattleMoves[MOVE_TWISTER].damagesAirborneDoubleDamage); -} - -SINGLE_BATTLE_TEST("Minimize causes the target to take double damage from certain moves", s16 damage) -{ - bool32 useMinimize; - PARAMETRIZE { useMinimize = FALSE; } - PARAMETRIZE { useMinimize = TRUE; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Speed(1); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } - } WHEN { - if (useMinimize) - TURN { MOVE(opponent, MOVE_MINIMIZE); MOVE(player, MOVE_STEAMROLLER); } - else - TURN { MOVE(player, MOVE_STEAMROLLER); } - } SCENE { - HP_BAR(opponent, captureDamage: &results[i].damage); - } FINALLY { - EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); - } -} - -SINGLE_BATTLE_TEST("Being underground causes the target to take double damage from certain moves", s16 damage) -{ - bool32 useDig; - PARAMETRIZE { useDig = FALSE; } - PARAMETRIZE { useDig = TRUE; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Speed(1); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } - } WHEN { - if (useDig) - TURN { MOVE(opponent, MOVE_DIG); MOVE(player, MOVE_EARTHQUAKE); } - else - TURN { MOVE(player, MOVE_EARTHQUAKE); } - } SCENE { - HP_BAR(opponent, captureDamage: &results[i].damage); - } FINALLY { - EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); - } -} - -SINGLE_BATTLE_TEST("Being underwater causes the target to take double damage from certain moves", s16 damage) -{ - bool32 useDive; - PARAMETRIZE { useDive = FALSE; } - PARAMETRIZE { useDive = TRUE; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Speed(1); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } - } WHEN { - if (useDive) - TURN { MOVE(opponent, MOVE_DIVE); MOVE(player, MOVE_SURF); } - else - TURN { MOVE(player, MOVE_SURF); } - } SCENE { - HP_BAR(opponent, captureDamage: &results[i].damage); - } FINALLY { - EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); - } -} - -SINGLE_BATTLE_TEST("Being airborne causes the target to take double damage from certain moves", s16 damage) -{ - bool32 useDive; - PARAMETRIZE { useDive = FALSE; } - PARAMETRIZE { useDive = TRUE; } - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Speed(1); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(2); } - } WHEN { - if (useDive) - TURN { MOVE(opponent, MOVE_FLY); MOVE(player, MOVE_TWISTER); } - else - TURN { MOVE(player, MOVE_TWISTER); } - } SCENE { - HP_BAR(opponent, captureDamage: &results[i].damage); - } FINALLY { - EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage); - } -} From c414a0103c2cafc7175317c07d73402a5bf66af9 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 14 Aug 2023 09:45:37 -0300 Subject: [PATCH 61/82] Made Cmd_jumpifnopursuitswitchdmg and Cmd_pursuitdoubles use Pursuit's effect ID instead of its move ID (#3231) * Made jumpifnopursuitswitchdmg use Pursuit's effect ID instead of its move ID * Made Cmd_pursuitdoubles use Pursuit's effect ID too, even though it's unused --- src/battle_script_commands.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e78b81414..373a7004b 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -13643,7 +13643,7 @@ static void Cmd_jumpifnopursuitswitchdmg(void) && !(gBattleMons[gBattlerTarget].status1 & (STATUS1_SLEEP | STATUS1_FREEZE)) && gBattleMons[gBattlerAttacker].hp && !gDisableStructs[gBattlerTarget].truantCounter - && gChosenMoveByBattler[gBattlerTarget] == MOVE_PURSUIT) + && gBattleMoves[gChosenMoveByBattler[gBattlerTarget]].effect == EFFECT_PURSUIT) { s32 i; @@ -13653,7 +13653,7 @@ static void Cmd_jumpifnopursuitswitchdmg(void) gActionsByTurnOrder[i] = B_ACTION_TRY_FINISH; } - gCurrentMove = MOVE_PURSUIT; + gCurrentMove = gChosenMoveByBattler[gBattlerTarget]; gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerTarget); gBattlescriptCurrInstr = cmd->nextInstr; gBattleScripting.animTurn = 1; @@ -15073,10 +15073,10 @@ static void Cmd_pursuitdoubles(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBattlerFlags & gBitTable[gActiveBattler]) && gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_MOVE - && gChosenMoveByBattler[gActiveBattler] == MOVE_PURSUIT) + && gBattleMoves[gChosenMoveByBattler[gActiveBattler]].effect == EFFECT_PURSUIT) { gActionsByTurnOrder[gActiveBattler] = B_ACTION_TRY_FINISH; - gCurrentMove = MOVE_PURSUIT; + gCurrentMove = gChosenMoveByBattler[gActiveBattler]; gBattlescriptCurrInstr = cmd->nextInstr; gBattleScripting.animTurn = 1; gBattleScripting.savedBattler = gBattlerAttacker; From 2d45b9b8fe44425ba958004dfcb40fb96ae61bb6 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 14 Aug 2023 17:14:12 -0300 Subject: [PATCH 62/82] Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) --- data/battle_scripts_1.s | 2 +- src/data/items.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 5f38029a5..55e4cc351 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -5128,7 +5128,7 @@ BattleScript_EffectBatonPass:: goto BattleScript_MoveEnd BattleScript_EffectRapidSpin:: -.if B_SPEED_BUFFING_RAPID_SPIN == GEN_8 +.if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring diff --git a/src/data/items.h b/src/data/items.h index 802cd325d..5e15b2734 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -6,7 +6,7 @@ #define EVO_HELD_ITEM_FIELD_FUNC ItemUseOutOfBattle_CannotUse #endif -#if I_GEM_BOOST_POWER >= GEN_5 +#if I_GEM_BOOST_POWER >= GEN_6 #define GEM_BOOST_PARAM 30 #else #define GEM_BOOST_PARAM 50 From dba28cf93f623064e986267de745c196f637efc7 Mon Sep 17 00:00:00 2001 From: kittenchilly Date: Mon, 14 Aug 2023 19:10:15 -0400 Subject: [PATCH 63/82] Allow Z-Moves to be selected after Mega Evolution (#3233) * Allow Z-Moves to be selected after Mega Evolution * You cannot do Wish Mega Evolution at all if you hold a z crystal * Rebase to master --- src/battle_util.c | 26 +++++++++++++++----------- src/battle_z_move.c | 10 ---------- 2 files changed, 15 insertions(+), 21 deletions(-) diff --git a/src/battle_util.c b/src/battle_util.c index b5fb8732d..91df461f0 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -10076,19 +10076,19 @@ bool32 CanMegaEvolve(u8 battlerId) species = GetMonData(mon, MON_DATA_SPECIES); itemId = GetMonData(mon, MON_DATA_HELD_ITEM); +#if DEBUG_BATTLE_MENU == TRUE + if (gBattleStruct->debugHoldEffects[battlerId]) + holdEffect = gBattleStruct->debugHoldEffects[battlerId]; + else +#endif + if (itemId == ITEM_ENIGMA_BERRY_E_READER) + holdEffect = gEnigmaBerries[battlerId].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(itemId); + // Check if there is an entry in the evolution table for regular Mega Evolution. if (GetBattleFormChangeTargetSpecies(battlerId, FORM_CHANGE_BATTLE_MEGA_EVOLUTION_ITEM) != SPECIES_NONE) { - #if DEBUG_BATTLE_MENU == TRUE - if (gBattleStruct->debugHoldEffects[battlerId]) - holdEffect = gBattleStruct->debugHoldEffects[battlerId]; - else - #endif - if (itemId == ITEM_ENIGMA_BERRY_E_READER) - holdEffect = gEnigmaBerries[battlerId].holdEffect; - else - holdEffect = ItemId_GetHoldEffect(itemId); - // Can Mega Evolve via Mega Stone. if (holdEffect == HOLD_EFFECT_MEGA_STONE) return TRUE; @@ -10096,7 +10096,11 @@ bool32 CanMegaEvolve(u8 battlerId) // Check if there is an entry in the evolution table for Wish Mega Evolution. if (GetBattleFormChangeTargetSpecies(battlerId, FORM_CHANGE_BATTLE_MEGA_EVOLUTION_MOVE) != SPECIES_NONE) - return TRUE; + { + // Can't Wish Mega Evolve if holding a Z Crystal. + if (holdEffect != HOLD_EFFECT_Z_CRYSTAL) + return TRUE; + } // No checks passed, the mon CAN'T mega evolve. return FALSE; diff --git a/src/battle_z_move.c b/src/battle_z_move.c index dec3701c0..a24ad8f38 100644 --- a/src/battle_z_move.c +++ b/src/battle_z_move.c @@ -159,7 +159,6 @@ void QueueZMove(u8 battlerId, u16 baseMove) bool32 IsViableZMove(u8 battlerId, u16 move) { struct Pokemon *mon; - struct MegaEvolutionData *mega = &(((struct ChooseMoveStruct *)(&gBattleResources->bufferA[gActiveBattler][4]))->mega); u8 battlerPosition = GetBattlerPosition(battlerId); u8 partnerPosition = GetBattlerPosition(BATTLE_PARTNER(battlerId)); u32 item; @@ -185,15 +184,6 @@ bool32 IsViableZMove(u8 battlerId, u16 move) if ((GetBattlerPosition(battlerId) == B_POSITION_PLAYER_LEFT || (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT)) && !CheckBagHasItem(ITEM_Z_POWER_RING, 1)) return FALSE; - if (mega->alreadyEvolved[battlerPosition]) - return FALSE; // Trainer has mega evolved - - if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - { - if (IsPartnerMonFromSameTrainer(battlerId) && (mega->alreadyEvolved[partnerPosition] || (mega->toEvolve & gBitTable[BATTLE_PARTNER(battlerId)]))) - return FALSE; // Partner has mega evolved or is about to mega evolve - } - #if DEBUG_BATTLE_MENU == TRUE if (gBattleStruct->debugHoldEffects[battlerId]) holdEffect = gBattleStruct->debugHoldEffects[battlerId]; From 0c27db10d65125b14b44f9fa0eee1433362c7617 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Tue, 15 Aug 2023 20:24:07 +1200 Subject: [PATCH 64/82] Review mon sprites 0001-0080 --- graphics/pokemon/abra/anim_front.png | Bin 948 -> 1017 bytes graphics/pokemon/abra/back.png | Bin 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graphics/pokemon/psyduck/normal.pal | 28 ++--- graphics/pokemon/psyduck/shiny.pal | 30 +++--- graphics/pokemon/raichu/anim_front.png | Bin 1425 -> 1515 bytes graphics/pokemon/raichu/anim_frontf.png | Bin 1381 -> 1510 bytes graphics/pokemon/raichu/back.png | Bin 653 -> 722 bytes graphics/pokemon/raichu/normal.pal | 18 ++-- graphics/pokemon/raichu/shiny.pal | 32 +++--- graphics/pokemon/rapidash/anim_front.png | Bin 1732 -> 1807 bytes graphics/pokemon/rapidash/back.png | Bin 816 -> 893 bytes graphics/pokemon/rapidash/normal.pal | 26 ++--- graphics/pokemon/rapidash/shiny.pal | 32 +++--- graphics/pokemon/raticate/anim_front.png | Bin 1185 -> 1271 bytes graphics/pokemon/raticate/anim_frontf.png | Bin 1118 -> 1244 bytes graphics/pokemon/raticate/back.png | Bin 772 -> 842 bytes graphics/pokemon/raticate/backf.png | Bin 728 -> 838 bytes graphics/pokemon/raticate/normal.pal | 24 ++--- graphics/pokemon/raticate/shiny.pal | 30 +++--- graphics/pokemon/rattata/anim_front.png | Bin 797 -> 886 bytes graphics/pokemon/rattata/anim_frontf.png | Bin 750 -> 882 bytes graphics/pokemon/rattata/back.png | Bin 584 -> 650 bytes graphics/pokemon/rattata/backf.png | Bin 535 -> 642 bytes graphics/pokemon/rattata/normal.pal | 24 ++--- graphics/pokemon/rattata/shiny.pal | 30 +++--- graphics/pokemon/sandshrew/anim_front.png | Bin 821 -> 896 bytes graphics/pokemon/sandshrew/back.png | Bin 640 -> 711 bytes graphics/pokemon/sandshrew/normal.pal | 26 ++--- graphics/pokemon/sandshrew/shiny.pal | 30 +++--- graphics/pokemon/sandslash/anim_front.png | Bin 1275 -> 1319 bytes graphics/pokemon/sandslash/back.png | Bin 813 -> 874 bytes graphics/pokemon/sandslash/normal.pal | 24 ++--- graphics/pokemon/sandslash/shiny.pal | 30 +++--- graphics/pokemon/slowbro/anim_front.png | Bin 1555 -> 1412 bytes graphics/pokemon/slowbro/back.png | Bin 748 -> 811 bytes graphics/pokemon/slowbro/normal.pal | 26 ++--- graphics/pokemon/slowbro/shiny.pal | 30 +++--- graphics/pokemon/slowpoke/anim_front.png | Bin 945 -> 1016 bytes graphics/pokemon/slowpoke/back.png | Bin 543 -> 607 bytes graphics/pokemon/slowpoke/normal.pal | 30 +++--- graphics/pokemon/slowpoke/shiny.pal | 30 +++--- graphics/pokemon/spearow/anim_front.png | Bin 876 -> 954 bytes graphics/pokemon/spearow/back.png | Bin 741 -> 808 bytes graphics/pokemon/spearow/normal.pal | 22 ++-- graphics/pokemon/spearow/shiny.pal | 32 +++--- graphics/pokemon/squirtle/anim_front.png | Bin 833 -> 1006 bytes graphics/pokemon/squirtle/back.png | Bin 618 -> 682 bytes graphics/pokemon/squirtle/normal.pal | 30 +++--- graphics/pokemon/squirtle/shiny.pal | 30 +++--- graphics/pokemon/tentacool/anim_front.png | Bin 1134 -> 956 bytes graphics/pokemon/tentacool/back.png | Bin 673 -> 735 bytes graphics/pokemon/tentacool/normal.pal | 22 ++-- graphics/pokemon/tentacool/shiny.pal | 28 ++--- graphics/pokemon/tentacruel/anim_front.png | Bin 1443 -> 1508 bytes graphics/pokemon/tentacruel/back.png | Bin 709 -> 766 bytes graphics/pokemon/tentacruel/normal.pal | 24 ++--- graphics/pokemon/tentacruel/shiny.pal | 30 +++--- graphics/pokemon/venomoth/anim_front.png | Bin 1144 -> 1190 bytes graphics/pokemon/venomoth/back.png | Bin 788 -> 864 bytes graphics/pokemon/venomoth/normal.pal | 28 ++--- graphics/pokemon/venomoth/shiny.pal | 30 +++--- graphics/pokemon/venonat/anim_front.png | Bin 1096 -> 1175 bytes graphics/pokemon/venonat/back.png | Bin 655 -> 716 bytes graphics/pokemon/venonat/normal.pal | 22 ++-- graphics/pokemon/venonat/shiny.pal | 30 +++--- graphics/pokemon/venusaur/anim_front.png | Bin 2005 -> 2069 bytes graphics/pokemon/venusaur/anim_frontf.png | Bin 1988 -> 2094 bytes graphics/pokemon/venusaur/back.png | Bin 938 -> 1006 bytes graphics/pokemon/venusaur/backf.png | Bin 905 -> 1013 bytes graphics/pokemon/venusaur/normal.pal | 24 ++--- graphics/pokemon/venusaur/shiny.pal | 26 ++--- graphics/pokemon/victreebel/anim_front.png | Bin 1420 -> 1508 bytes graphics/pokemon/victreebel/back.png | Bin 743 -> 813 bytes graphics/pokemon/victreebel/normal.pal | 22 ++-- graphics/pokemon/victreebel/shiny.pal | 32 +++--- graphics/pokemon/vileplume/anim_front.png | Bin 904 -> 967 bytes graphics/pokemon/vileplume/anim_frontf.png | Bin 929 -> 1038 bytes graphics/pokemon/vileplume/back.png | Bin 835 -> 893 bytes graphics/pokemon/vileplume/backf.png | Bin 807 -> 912 bytes graphics/pokemon/vileplume/normal.pal | 26 ++--- graphics/pokemon/vileplume/shiny.pal | 30 +++--- graphics/pokemon/vulpix/anim_front.png | Bin 978 -> 1048 bytes graphics/pokemon/vulpix/back.png | Bin 672 -> 743 bytes graphics/pokemon/vulpix/normal.pal | 24 ++--- graphics/pokemon/vulpix/shiny.pal | 28 ++--- graphics/pokemon/wartortle/anim_front.png | Bin 1138 -> 1200 bytes graphics/pokemon/wartortle/back.png | Bin 776 -> 864 bytes graphics/pokemon/wartortle/normal.pal | 24 ++--- graphics/pokemon/wartortle/shiny.pal | 24 ++--- graphics/pokemon/weedle/anim_front.png | Bin 676 -> 755 bytes graphics/pokemon/weedle/back.png | Bin 583 -> 654 bytes graphics/pokemon/weedle/normal.pal | 18 ++-- graphics/pokemon/weedle/shiny.pal | 28 ++--- graphics/pokemon/weepinbell/anim_front.png | Bin 998 -> 1066 bytes graphics/pokemon/weepinbell/back.png | Bin 594 -> 653 bytes graphics/pokemon/weepinbell/normal.pal | 20 ++-- graphics/pokemon/weepinbell/shiny.pal | 32 +++--- graphics/pokemon/wigglytuff/anim_front.png | Bin 974 -> 1048 bytes graphics/pokemon/wigglytuff/back.png | Bin 605 -> 670 bytes graphics/pokemon/wigglytuff/normal.pal | 22 ++-- graphics/pokemon/wigglytuff/shiny.pal | 30 +++--- graphics/pokemon/zubat/anim_front.png | Bin 964 -> 1040 bytes graphics/pokemon/zubat/anim_frontf.png | Bin 919 -> 1035 bytes graphics/pokemon/zubat/back.png | Bin 607 -> 682 bytes graphics/pokemon/zubat/backf.png | Bin 566 -> 684 bytes graphics/pokemon/zubat/normal.pal | 30 +++--- graphics/pokemon/zubat/shiny.pal | 30 +++--- src/data/pokemon_graphics/front_pic_anims.h | 99 ++++++------------ .../pokemon_graphics/front_pic_coordinates.h | 14 +-- src/pokemon.c | 38 +++---- 346 files changed, 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213 +98 98 98 16 16 16 -64 120 24 -144 200 104 -112 152 56 -8 72 0 -64 120 24 -184 152 112 -120 96 48 -224 200 168 -248 248 248 -208 208 208 -96 96 96 -0 0 0 -0 0 0 -0 0 0 +255 0 255 +131 213 74 +106 156 41 +49 115 0 +8 74 0 +246 131 222 +238 213 156 +189 156 115 +139 115 57 +255 0 255 +255 0 255 diff --git a/src/data/pokemon_graphics/front_pic_anims.h b/src/data/pokemon_graphics/front_pic_anims.h index 309e14e89..825409ec2 100644 --- a/src/data/pokemon_graphics/front_pic_anims.h +++ b/src/data/pokemon_graphics/front_pic_anims.h @@ -64,9 +64,10 @@ static const union AnimCmd sAnim_Charizard_1[] = static const union AnimCmd sAnim_Squirtle_1[] = { - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 11), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -80,11 +81,10 @@ static const union AnimCmd sAnim_Wartortle_1[] = static const union AnimCmd sAnim_Blastoise_1[] = { - ANIMCMD_FRAME(0, 50), - ANIMCMD_FRAME(1, 25), + ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; @@ -158,26 +158,19 @@ static const union AnimCmd sAnim_Beedrill_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 28), + ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 20), + ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pidgey_1[] = { - ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; @@ -202,10 +195,10 @@ static const union AnimCmd sAnim_Pidgeot_1[] = static const union AnimCmd sAnim_Rattata_1[] = { - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 28), - ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 11), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -228,22 +221,10 @@ static const union AnimCmd sAnim_Raticate_1[] = static const union AnimCmd sAnim_Spearow_1[] = { - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 11), + ANIMCMD_FRAME(1, 11), + ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -393,8 +374,8 @@ static const union AnimCmd sAnim_NidoranM_1[] = static const union AnimCmd sAnim_Nidorino_1[] = { - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), + ANIMCMD_FRAME(0, 7), + ANIMCMD_FRAME(1, 23), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; @@ -418,11 +399,8 @@ static const union AnimCmd sAnim_Clefairy_1[] = static const union AnimCmd sAnim_Clefable_1[] = { - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 24), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 27), + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 48), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; @@ -568,10 +546,7 @@ static const union AnimCmd sAnim_Gloom_1[] = static const union AnimCmd sAnim_Vileplume_1[] = { - ANIMCMD_FRAME(0, 50), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 25), + ANIMCMD_FRAME(1, 38), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -738,12 +713,13 @@ static const union AnimCmd sAnim_Mankey_1[] = static const union AnimCmd sAnim_Primeape_1[] = { - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(1, 14), + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(1, 14), + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(1, 10), + ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -760,12 +736,8 @@ static const union AnimCmd sAnim_Growlithe_1[] = static const union AnimCmd sAnim_Arcanine_1[] = { - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 38), + ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; @@ -822,9 +794,7 @@ static const union AnimCmd sAnim_Alakazam_1[] = static const union AnimCmd sAnim_Machop_1[] = { - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), + ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -934,7 +904,7 @@ static const union AnimCmd sAnim_Golem_1[] = static const union AnimCmd sAnim_Ponyta_1[] = { - ANIMCMD_FRAME(1, 45), + ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; @@ -957,7 +927,6 @@ static const union AnimCmd sAnim_Slowpoke_1[] = static const union AnimCmd sAnim_Slowbro_1[] = { - ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index eb2786fde..cabb542e6 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -9,11 +9,11 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_IVYSAUR] = { .size = MON_COORDS_SIZE(56, 48), .y_offset = 9 }, [SPECIES_VENUSAUR] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 3 }, [SPECIES_CHARMANDER] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 10 }, - [SPECIES_CHARMELEON] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 7 }, + [SPECIES_CHARMELEON] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 8 }, [SPECIES_CHARIZARD] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 0 }, [SPECIES_SQUIRTLE] = { .size = MON_COORDS_SIZE(40, 48), .y_offset = 11 }, [SPECIES_WARTORTLE] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 7 }, - [SPECIES_BLASTOISE] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 3 }, + [SPECIES_BLASTOISE] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 4 }, [SPECIES_CATERPIE] = { .size = MON_COORDS_SIZE(40, 40), .y_offset = 12 }, [SPECIES_METAPOD] = { .size = MON_COORDS_SIZE(40, 40), .y_offset = 14 }, [SPECIES_BUTTERFREE] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 10 }, @@ -47,10 +47,10 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_WIGGLYTUFF] = { .size = MON_COORDS_SIZE(48, 64), .y_offset = 4 }, [SPECIES_ZUBAT] = { .size = MON_COORDS_SIZE(56, 48), .y_offset = 16 }, [SPECIES_GOLBAT] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 7 }, - [SPECIES_ODDISH] = { .size = MON_COORDS_SIZE(40, 40), .y_offset = 14 }, + [SPECIES_ODDISH] = { .size = MON_COORDS_SIZE(40, 40), .y_offset = 15 }, [SPECIES_GLOOM] = { .size = MON_COORDS_SIZE(56, 48), .y_offset = 11 }, [SPECIES_VILEPLUME] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 7 }, - [SPECIES_PARAS] = { .size = MON_COORDS_SIZE(48, 40), .y_offset = 14 }, + [SPECIES_PARAS] = { .size = MON_COORDS_SIZE(48, 40), .y_offset = 15 }, [SPECIES_PARASECT] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 7 }, [SPECIES_VENONAT] = { .size = MON_COORDS_SIZE(40, 56), .y_offset = 8 }, [SPECIES_VENOMOTH] = { .size = MON_COORDS_SIZE(64, 48), .y_offset = 9 }, @@ -62,7 +62,7 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_GOLDUCK] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 2 }, [SPECIES_MANKEY] = { .size = MON_COORDS_SIZE(56, 48), .y_offset = 11 }, [SPECIES_PRIMEAPE] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 6 }, - [SPECIES_GROWLITHE] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 11 }, + [SPECIES_GROWLITHE] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 9 }, [SPECIES_ARCANINE] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 2 }, [SPECIES_POLIWAG] = { .size = MON_COORDS_SIZE(64, 40), .y_offset = 13 }, [SPECIES_POLIWHIRL] = { .size = MON_COORDS_SIZE(64, 48), .y_offset = 9 }, @@ -70,7 +70,7 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_ABRA] = { .size = MON_COORDS_SIZE(56, 48), .y_offset = 10 }, [SPECIES_KADABRA] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 5 }, [SPECIES_ALAKAZAM] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 2 }, - [SPECIES_MACHOP] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 10 }, + [SPECIES_MACHOP] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 8 }, [SPECIES_MACHOKE] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 4 }, [SPECIES_MACHAMP] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 0 }, [SPECIES_BELLSPROUT] = { .size = MON_COORDS_SIZE(40, 40), .y_offset = 12 }, @@ -84,7 +84,7 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_PONYTA] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 6 }, [SPECIES_RAPIDASH] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 0 }, [SPECIES_SLOWPOKE] = { .size = MON_COORDS_SIZE(64, 32), .y_offset = 16 }, - [SPECIES_SLOWBRO] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 4 }, + [SPECIES_SLOWBRO] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 5 }, [SPECIES_MAGNEMITE] = { .size = MON_COORDS_SIZE(48, 32), .y_offset = 20 }, [SPECIES_MAGNETON] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 7 }, [SPECIES_FARFETCHD] = { .size = MON_COORDS_SIZE(48, 56), .y_offset = 7 }, diff --git a/src/pokemon.c b/src/pokemon.c index 3ded30679..7e8785687 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1969,7 +1969,7 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_CHARMANDER - 1] = ANIM_V_JUMPS_SMALL, [SPECIES_CHARMELEON - 1] = ANIM_BACK_AND_LUNGE, [SPECIES_CHARIZARD - 1] = ANIM_V_SHAKE, - [SPECIES_SQUIRTLE - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_SQUIRTLE - 1] = ANIM_V_JUMPS_BIG, [SPECIES_WARTORTLE - 1] = ANIM_SHRINK_GROW, [SPECIES_BLASTOISE - 1] = ANIM_V_SHAKE_TWICE, [SPECIES_CATERPIE - 1] = ANIM_SWING_CONCAVE, @@ -1977,13 +1977,13 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_BUTTERFREE - 1] = ANIM_H_SLIDE_WOBBLE, [SPECIES_WEEDLE - 1] = ANIM_H_SLIDE_SLOW, [SPECIES_KAKUNA - 1] = ANIM_GLOW_ORANGE, - [SPECIES_BEEDRILL - 1] = ANIM_H_VIBRATE, + [SPECIES_BEEDRILL - 1] = ANIM_ZIGZAG_SLOW, [SPECIES_PIDGEY - 1] = ANIM_V_STRETCH, [SPECIES_PIDGEOTTO - 1] = ANIM_V_STRETCH, [SPECIES_PIDGEOT - 1] = ANIM_FRONT_FLIP, - [SPECIES_RATTATA - 1] = ANIM_RAPID_H_HOPS, - [SPECIES_RATICATE - 1] = ANIM_FIGURE_8, - [SPECIES_SPEAROW - 1] = ANIM_H_JUMPS, + [SPECIES_RATTATA - 1] = ANIM_H_JUMPS, + [SPECIES_RATICATE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_SPEAROW - 1] = ANIM_V_JUMPS_SMALL, [SPECIES_FEAROW - 1] = ANIM_FIGURE_8, [SPECIES_EKANS - 1] = ANIM_V_STRETCH, [SPECIES_ARBOK - 1] = ANIM_V_STRETCH, @@ -1998,16 +1998,16 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_NIDORINO - 1] = ANIM_V_STRETCH, [SPECIES_NIDOKING - 1] = ANIM_H_SHAKE, [SPECIES_CLEFAIRY - 1] = ANIM_V_SQUISH_AND_BOUNCE, - [SPECIES_CLEFABLE - 1] = ANIM_V_STRETCH, + [SPECIES_CLEFABLE - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_VULPIX - 1] = ANIM_V_STRETCH, [SPECIES_NINETALES - 1] = ANIM_GROW_VIBRATE, [SPECIES_JIGGLYPUFF - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, [SPECIES_WIGGLYTUFF - 1] = ANIM_H_JUMPS, [SPECIES_ZUBAT - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_GOLBAT - 1] = ANIM_H_SLIDE_WOBBLE, - [SPECIES_ODDISH - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_ODDISH - 1] = ANIM_V_JUMPS_H_JUMPS, [SPECIES_GLOOM - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, - [SPECIES_VILEPLUME - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_VILEPLUME - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, [SPECIES_PARAS - 1] = ANIM_H_SLIDE_SLOW, [SPECIES_PARASECT - 1] = ANIM_H_SHAKE, [SPECIES_VENONAT - 1] = ANIM_V_JUMPS_H_JUMPS, @@ -2019,16 +2019,16 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_PSYDUCK - 1] = ANIM_V_JUMPS_H_JUMPS, [SPECIES_GOLDUCK - 1] = ANIM_H_SHAKE_SLOW, [SPECIES_MANKEY - 1] = ANIM_H_JUMPS_V_STRETCH, - [SPECIES_PRIMEAPE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, - [SPECIES_GROWLITHE - 1] = ANIM_BACK_AND_LUNGE, - [SPECIES_ARCANINE - 1] = ANIM_H_SHAKE, + [SPECIES_PRIMEAPE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_GROWLITHE - 1] = ANIM_V_STRETCH, + [SPECIES_ARCANINE - 1] = ANIM_V_SHAKE, [SPECIES_POLIWAG - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_POLIWHIRL - 1] = ANIM_H_JUMPS_V_STRETCH, [SPECIES_POLIWRATH - 1] = ANIM_V_SHAKE_TWICE, - [SPECIES_ABRA - 1] = ANIM_H_JUMPS, + [SPECIES_ABRA - 1] = ANIM_H_VIBRATE, [SPECIES_KADABRA - 1] = ANIM_GROW_VIBRATE, [SPECIES_ALAKAZAM - 1] = ANIM_GROW_VIBRATE, - [SPECIES_MACHOP - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MACHOP - 1] = ANIM_V_STRETCH, [SPECIES_MACHOKE - 1] = ANIM_V_SHAKE, [SPECIES_MACHAMP - 1] = ANIM_H_JUMPS, [SPECIES_BELLSPROUT - 1] = ANIM_H_JUMPS, @@ -2037,12 +2037,12 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_TENTACOOL - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_TENTACRUEL - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_GEODUDE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, - [SPECIES_GRAVELER - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_GRAVELER - 1] = ANIM_V_SHAKE, [SPECIES_GOLEM - 1] = ANIM_ROTATE_UP_SLAM_DOWN, - [SPECIES_PONYTA - 1] = ANIM_GLOW_ORANGE, + [SPECIES_PONYTA - 1] = ANIM_V_SHAKE, [SPECIES_RAPIDASH - 1] = ANIM_H_SHAKE, [SPECIES_SLOWPOKE - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, - [SPECIES_SLOWBRO - 1] = ANIM_GROW_VIBRATE, + [SPECIES_SLOWBRO - 1] = ANIM_H_STRETCH, [SPECIES_MAGNEMITE - 1] = ANIM_TUMBLING_FRONT_FLIP_TWICE, [SPECIES_MAGNETON - 1] = ANIM_FLASH_YELLOW, [SPECIES_FARFETCHD - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, @@ -3041,10 +3041,9 @@ const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] = { - [SPECIES_BLASTOISE - 1] = 50, + [SPECIES_BLASTOISE - 1] = 20, [SPECIES_WEEDLE - 1] = 10, [SPECIES_KAKUNA - 1] = 20, - [SPECIES_BEEDRILL - 1] = 35, [SPECIES_PIDGEOTTO - 1] = 25, [SPECIES_FEAROW - 1] = 2, [SPECIES_EKANS - 1] = 30, @@ -3059,9 +3058,10 @@ static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] = [SPECIES_PERSIAN - 1] = 20, [SPECIES_MANKEY - 1] = 20, [SPECIES_GROWLITHE - 1] = 30, - [SPECIES_ARCANINE - 1] = 40, + [SPECIES_ARCANINE - 1] = 8, [SPECIES_POLIWHIRL - 1] = 5, [SPECIES_WEEPINBELL - 1] = 3, + [SPECIES_PONYTA - 1] = 10, [SPECIES_MUK - 1] = 45, [SPECIES_SHELLDER - 1] = 20, [SPECIES_HAUNTER - 1] = 23, From 74de0ef3ca244f4589785dbf5f1f01edbc46f89f Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Wed, 16 Aug 2023 13:58:31 +1200 Subject: [PATCH 65/82] set background colour --- graphics/pokemon/abra/anim_front.png | Bin 1017 -> 1017 bytes graphics/pokemon/abra/back.png | Bin 672 -> 672 bytes graphics/pokemon/abra/normal.pal | 2 +- graphics/pokemon/abra/shiny.pal | 2 +- graphics/pokemon/alakazam/anim_front.png | Bin 1315 -> 1315 bytes graphics/pokemon/alakazam/anim_frontf.png | Bin 1265 -> 1265 bytes graphics/pokemon/alakazam/back.png | Bin 855 -> 855 bytes graphics/pokemon/alakazam/backf.png | Bin 834 -> 834 bytes graphics/pokemon/alakazam/normal.pal | 2 +- graphics/pokemon/alakazam/shiny.pal | 2 +- graphics/pokemon/arbok/anim_front.png | Bin 1558 -> 1558 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graphics/pokemon/weedle/normal.pal | 2 +- graphics/pokemon/weedle/shiny.pal | 2 +- graphics/pokemon/weepinbell/anim_front.png | Bin 1066 -> 1066 bytes graphics/pokemon/weepinbell/back.png | Bin 653 -> 653 bytes graphics/pokemon/weepinbell/normal.pal | 2 +- graphics/pokemon/weepinbell/shiny.pal | 2 +- graphics/pokemon/wigglytuff/anim_front.png | Bin 1048 -> 1048 bytes graphics/pokemon/wigglytuff/back.png | Bin 670 -> 670 bytes graphics/pokemon/wigglytuff/normal.pal | 2 +- graphics/pokemon/wigglytuff/shiny.pal | 2 +- graphics/pokemon/zubat/anim_front.png | Bin 1040 -> 1040 bytes graphics/pokemon/zubat/anim_frontf.png | Bin 1035 -> 1035 bytes graphics/pokemon/zubat/back.png | Bin 682 -> 682 bytes graphics/pokemon/zubat/backf.png | Bin 684 -> 684 bytes graphics/pokemon/zubat/normal.pal | 2 +- graphics/pokemon/zubat/shiny.pal | 2 +- .../pokemon_graphics/enemy_mon_elevation.h | 2 +- 344 files changed, 162 insertions(+), 162 deletions(-) diff --git a/graphics/pokemon/abra/anim_front.png b/graphics/pokemon/abra/anim_front.png index d144aef1754ec7f8dd1f7da508ee9f6a88de3add..a87da90e0f5d63a8841913895479bf03f553ddd1 100644 GIT binary patch delta 47 zcmV+~0MP&W2l)q(EC>(*5&|&9<_wWEPXn0Hppk|x5!ab$mjD0&0b)x>L;#2d9Z0dn FH3NrK4~qZ* delta 47 zcmV+~0MP&W2l)q(EC>w>7$w06+fI=*PXj^4dy$4M5fb9-cmMzZ0b)x>ME|7+^2M>l FH3N^z5taY| diff --git a/graphics/pokemon/abra/back.png b/graphics/pokemon/abra/back.png index 0a11090d85622a737c02c05cda304d6da312fe69..7468d8f80ed47b834f0edea3e587902fa7497cbd 100644 GIT binary patch delta 47 zcmV+~0MP%S1)v3xEC>(*5(hx85`&R6PXn0Hppk|x5yi;|od5s;0b)x>L;#2d9Z0dn F+yPdV4&ML( delta 47 zcmZ3$x`1_p4hJunBwxt_VgHFH{>(E9kmo8Uqk8CV9KN{9nrc>FCBIcNhV5 Cei4xX diff --git a/graphics/pokemon/abra/normal.pal b/graphics/pokemon/abra/normal.pal index c461cd43b..b8ef761d3 100644 --- a/graphics/pokemon/abra/normal.pal +++ b/graphics/pokemon/abra/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -65 197 123 +152 208 160 255 0 255 255 0 255 255 0 255 diff --git a/graphics/pokemon/abra/shiny.pal b/graphics/pokemon/abra/shiny.pal index 214faed2e..e72eec2b4 100644 --- a/graphics/pokemon/abra/shiny.pal +++ b/graphics/pokemon/abra/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -246 246 246 +152 208 160 255 0 255 255 0 255 255 0 255 diff --git a/graphics/pokemon/alakazam/anim_front.png b/graphics/pokemon/alakazam/anim_front.png index ccc040e0da9d4132061b2e1a0200fafa701e1cad..0bbc07a98256d316fdc9dd4d7abc808eece0c096 100644 GIT binary patch delta 47 zcmZ3?wU}#y4u=4vkQQs9-?xb-{>(EjEST7)D;Rh5j6DMb17ni6y9+}HtE|VyBk?Q% DV(Sje delta 47 zcmZ3?wU}#y4hJunma0y9zx_lLf99mC-4ok%1(EjEST7)D;Rh5j6DMb17ni6y9+}HtE|VyBf2aA DdCw0N delta 47 zcmey!`H^#i4hJuny2Qbady^-c_%kP6?Vi}CD`>{4$;-gNz?kIi?lPn7BAeaDBf2aA De(*5;XsQbCr=aPXn0Hppk|x5uySLtN;K20b)x>L;#2d9Z0dn FlLCVO4_*KO delta 47 zcmV+~0MP%}2G<6VEC>w>DjJ#*q5_dLPXp%W=8=Xi5&!p7QUCw|0b)x>ME|7+^2M>l FlLD6#5{Cc) diff --git a/graphics/pokemon/alakazam/backf.png b/graphics/pokemon/alakazam/backf.png index 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+++ b/graphics/pokemon/nidoran_m/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -200 232 160 +152 208 160 255 255 255 16 16 16 255 106 82 diff --git a/graphics/pokemon/nidoran_m/shiny.pal b/graphics/pokemon/nidoran_m/shiny.pal index 83a3892a6..da856f827 100644 --- a/graphics/pokemon/nidoran_m/shiny.pal +++ b/graphics/pokemon/nidoran_m/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -139 230 65 +152 208 160 255 255 255 16 16 16 255 106 82 diff --git a/graphics/pokemon/nidorina/anim_front.png b/graphics/pokemon/nidorina/anim_front.png index 9c5bf97385c19873dea08c1ad49d3efed1b9dae7..2759f85b5ee82e2ce071f21afcc833cf36d8cfd2 100644 GIT binary patch delta 47 zcmV+~0MP%C2#^SnEC>(*1qVefmKBjSPXn0Hppk|x5!0=^_y7O^0b)x>L;#2d9Z0dn FOaoK;4#fZf delta 47 zcmbQhF@a-(4hJWTiEgoAQ~yL0f99;c#S`0f1>e`3_cAarFeZ7syZm3u{^{t(BR(*1r9v%F0qj`PXn0Hppk|x5jpMrw*UYD0b)x>L;#2d9Z0dn FZ~}Sr56A!j delta 47 zcmV+~0MP%m2DAo{EC>k%G%o5G(>0MaPXqsh0Fj0*5s13Ej{pDw0b)x>ME|7+^2M>l FZ~}y!5v%|J diff --git 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b/graphics/pokemon/persian/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -98 197 148 +152 208 160 255 255 255 222 222 222 16 16 16 diff --git a/graphics/pokemon/persian/shiny.pal b/graphics/pokemon/persian/shiny.pal index fe2cdc176..0fe291327 100644 --- a/graphics/pokemon/persian/shiny.pal +++ b/graphics/pokemon/persian/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -213 213 180 +152 208 160 255 255 255 222 222 222 16 16 16 diff --git a/graphics/pokemon/pidgeot/anim_front.png b/graphics/pokemon/pidgeot/anim_front.png index 8ecac9dc45972577ef1b2f30983d6cf5193fbfab..2a9f7c588779fa6e4e30cd17b0fabb7f07a50a12 100644 GIT binary patch delta 47 zcmV+~0MP%r3%LuBEC>()J1aNxi@cFEPXn0Hppk|x5pW9X-T(jq0b)x>L;#2d9Z0dn F^#qIl5P|>z delta 47 zcmV+~0MP%r3%LuBEC>h+6*sWXBzciEPXnZ+|B;3*5z0U?@&Et;0b)x>ME|7+^2M>l F^#qj#60QIM diff --git a/graphics/pokemon/pidgeot/back.png b/graphics/pokemon/pidgeot/back.png index 219d6732b975fa11afd0fad37b755a122f80fe8d..183b1254b36c2a6b69d38e2350a6d43b63a2eb4c 100644 GIT binary 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a/graphics/pokemon/raticate/normal.pal b/graphics/pokemon/raticate/normal.pal index cd7b781c2..2bf8c9eba 100644 --- a/graphics/pokemon/raticate/normal.pal +++ b/graphics/pokemon/raticate/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -205 205 172 +152 208 160 255 255 255 255 205 156 197 131 82 diff --git a/graphics/pokemon/raticate/shiny.pal b/graphics/pokemon/raticate/shiny.pal index a96f14a67..c6423b613 100644 --- a/graphics/pokemon/raticate/shiny.pal +++ b/graphics/pokemon/raticate/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -205 205 172 +152 208 160 255 255 255 255 205 156 197 131 82 diff --git a/graphics/pokemon/rattata/anim_front.png b/graphics/pokemon/rattata/anim_front.png index 64a72f5d8accf5542dc37432d26f3b006f33c4f9..dd52fb08f372bce86e72c16fc11a7878cf7280cd 100644 GIT binary patch delta 47 zcmV+~0MP&T2KEM!EC>(*014mXPgjvNPXn0Hppk|x5eCDNtpET30b)x>L;#2d9Z0dn FvI34n5DfqT delta 47 zcmV+~0MP&T2KEM!EC>h+A0*D7jV+NhPXlnU=#hpk5%|>FBme*a0b)x>ME|7+^2M>l FvI4LR6FUF^ diff --git 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a/graphics/pokemon/sandshrew/normal.pal b/graphics/pokemon/sandshrew/normal.pal index fab526919..fe0c6179e 100644 --- a/graphics/pokemon/sandshrew/normal.pal +++ b/graphics/pokemon/sandshrew/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -57 172 131 +152 208 160 255 255 255 255 0 255 238 222 16 diff --git a/graphics/pokemon/sandshrew/shiny.pal b/graphics/pokemon/sandshrew/shiny.pal index 922162711..d6d529d95 100644 --- a/graphics/pokemon/sandshrew/shiny.pal +++ b/graphics/pokemon/sandshrew/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -246 180 205 +152 208 160 255 255 255 255 0 255 172 222 74 diff --git a/graphics/pokemon/sandslash/anim_front.png b/graphics/pokemon/sandslash/anim_front.png index e0ea66a2588bb03da7cb189079f83550637bce31..b43561b116fccc4aaee865e1d59ad35c4b244616 100644 GIT binary patch delta 47 zcmZ3^wVZ2$4u=3Ei{Oe!LaY-_{F!H5STM0oS5Vk%BsD6(2#Aq1PXny1gOP?U5q;Hcng9R*0b)x>ME|7+^2M>l FV+3$U5gY&j diff --git a/graphics/pokemon/sandslash/back.png b/graphics/pokemon/sandslash/back.png 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b725d4fe9..402c21c4a 100644 --- a/graphics/pokemon/slowpoke/normal.pal +++ b/graphics/pokemon/slowpoke/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -82 180 131 +152 208 160 16 16 16 255 255 255 213 205 205 diff --git a/graphics/pokemon/slowpoke/shiny.pal b/graphics/pokemon/slowpoke/shiny.pal index dbfe8857d..b830d7165 100644 --- a/graphics/pokemon/slowpoke/shiny.pal +++ b/graphics/pokemon/slowpoke/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -65 131 189 +152 208 160 16 16 16 255 255 255 213 205 205 diff --git a/graphics/pokemon/spearow/anim_front.png b/graphics/pokemon/spearow/anim_front.png index 85bdc0697c5e094dff491a6d26e1a33fe3ee9718..5b45394456bea8a90c213d4c71258a59d3ff56aa 100644 GIT binary patch delta 47 zcmV+~0MP%s2f7E4EC>(*0U(4+=6aDdPXn0Hppk|x5z?`jasU7T0b)x>L;#2d9Z0dn F_5y#-5I_I` delta 47 zcmdnRzKeZ=4hIJ}FIRT`EVhXz{>)iNqb9cL3R=m?r7UT|x6GRW1ew2F4_BcNc~ZR#}gYM^cyo De##E- delta 47 zcmV+~0MP%a2B-#*EC>h-4Ge-DKQoauPXo=(tdWK-5n4#zwEzGB0b)x>ME|7+^2M>l FWCCFJ5V`;W diff --git a/graphics/pokemon/spearow/normal.pal b/graphics/pokemon/spearow/normal.pal index 16f1ecdaf..157c5d2f4 100644 --- a/graphics/pokemon/spearow/normal.pal +++ b/graphics/pokemon/spearow/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -106 197 90 +152 208 160 0 0 0 230 213 180 197 180 156 diff --git a/graphics/pokemon/spearow/shiny.pal b/graphics/pokemon/spearow/shiny.pal index 034b57b29..057f7072b 100644 --- a/graphics/pokemon/spearow/shiny.pal +++ b/graphics/pokemon/spearow/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -205 205 172 +152 208 160 0 0 0 230 222 180 197 189 156 diff --git a/graphics/pokemon/squirtle/anim_front.png b/graphics/pokemon/squirtle/anim_front.png index cacddb075d991c67eb63e0318e831c9c4e565d65..fb84be176f645fea9ca34b309c2232795e3cdbc7 100644 GIT binary patch delta 47 zcmV+~0MP&L2kr-uEC>()HaT(Sgt?J4PXn0Hppk|x5wo1#j{pDw0b)x>L;#2d9Z0dn FDg&&=5WN5Z delta 47 zcmV+~0MP&L2kr-uEC>e*02kzT^7D~2PXooYoRNkt5%Wx=C;$Ke0b)x>ME|7+^2M>l FDg(W065ap+ diff --git 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1ff501354fdd6b74273a81544459fdba9e326687..33ecada41f92dc2ec6efab239b0abff7d5d38e93 100644 GIT binary patch delta 47 zcmV+~0MP%K2$%?vEC>(*2r)l7eZi45PXn0Hppk|x5#Hdhng9R*0b)x>L;#2d9Z0dn FR0D2z4|f0n delta 47 zcmV+~0MP%K2$%?vEC>q#EgJo-?$41lPXoQ)i;;#c5w08}fdBvi0b)x>ME|7+^2M>l FR0E(p5+eWr diff --git a/graphics/pokemon/wigglytuff/back.png b/graphics/pokemon/wigglytuff/back.png index 552d0abd5c584386e2ccf2dc5baada22f67186d2..8094a3ce791c38cf17459029488966169add6a6d 100644 GIT binary patch delta 47 zcmV+~0MP%Q1)c?vEC>(*2shSR*z}P!PXn0Hppk|x5l8U(KmY&$0b)x>L;#2d9Z0dn F+5wU15VimS delta 47 zcmV+~0MP%Q1)c?vEC>q#EgOof-dT|}PXoQ)i;;#c5jPBUTL1t60b)x>ME|7+^2M>l F+5ve+5m^8L diff --git a/graphics/pokemon/wigglytuff/normal.pal b/graphics/pokemon/wigglytuff/normal.pal index b4ef1c434..b7cfb4e74 100644 --- a/graphics/pokemon/wigglytuff/normal.pal +++ b/graphics/pokemon/wigglytuff/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -189 222 139 +152 208 160 255 255 255 230 222 230 115 115 115 diff --git a/graphics/pokemon/wigglytuff/shiny.pal b/graphics/pokemon/wigglytuff/shiny.pal index fa181289c..719fd770d 100644 --- a/graphics/pokemon/wigglytuff/shiny.pal +++ b/graphics/pokemon/wigglytuff/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -189 222 139 +152 208 160 255 255 255 222 222 230 115 115 115 diff --git a/graphics/pokemon/zubat/anim_front.png b/graphics/pokemon/zubat/anim_front.png index 17a4088e108d41305cb8adf2791fab3b3e71767e..3ef6a453ab565c91fa21f108094c6e5fa8dff852 100644 GIT binary patch delta 47 zcmbQhF@a-(4u=3ECoB839i|ga{F!H5STM0oS5UiENSc9xficP3-G!lpRn}wU5g%p% DHIfY8 delta 47 zcmV+~0MP%C2#^SnEC>q$2{TVL{W6g>PXk)CgOP?U5hS?zPXGV_0b)x>ME|7+^2M>l FOaooj5N`kg diff --git a/graphics/pokemon/zubat/anim_frontf.png b/graphics/pokemon/zubat/anim_frontf.png index 65ab3fc354e8a2d31d3ec19c89bed5d5f71adc2c..b9383adb48120305e96b7236c8bfc89788665660 100644 GIT binary patch delta 47 zcmeC?=;oN9!y&-P$x*3(q+_CqKl6+W3nsSd3Tn3sNi#4oFeZ7syD)UH%6e=(;?4{J DK~W7f delta 47 zcmeC?=;oN9!@(*2@mH(Q7e%&PXn0Hppk|x5z@q~S^xk50b)x>L;#2d9Z0dn F<^gCI4~PH& delta 47 zcmV+~0MP%c1*!#*EC>q$2_JpzkME|7+^2M>l F<^h*z5`X{z diff --git a/graphics/pokemon/zubat/backf.png b/graphics/pokemon/zubat/backf.png index 616f27f927424b5ef818ef8eeba15ceb79db55f6..fbeae3545a3ce76ede2168fea65436416c54d294 100644 GIT binary patch delta 47 zcmV+~0MP%e1*`>-EC>(*2_w~;J;;$XPXn0Hppk|x5z@q~S^xk50b)x>L;#2d9Z0dn F=mCbz5ODwi delta 47 zcmV+~0MP%e1*`>-EC>q$2^F0=c+ZhEPXqtOoRNkt5$6qiEC2ui0b)x>ME|7+^2M>l F=mCEv5zYVr diff --git a/graphics/pokemon/zubat/normal.pal b/graphics/pokemon/zubat/normal.pal index 97a006973..2994d5960 100644 --- a/graphics/pokemon/zubat/normal.pal +++ b/graphics/pokemon/zubat/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -90 180 131 +152 208 160 255 255 255 213 213 213 98 98 98 diff --git a/graphics/pokemon/zubat/shiny.pal b/graphics/pokemon/zubat/shiny.pal index 637983fd7..dafcf4239 100644 --- a/graphics/pokemon/zubat/shiny.pal +++ b/graphics/pokemon/zubat/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -255 197 156 +152 208 160 255 255 255 213 213 213 98 98 98 diff --git a/src/data/pokemon_graphics/enemy_mon_elevation.h b/src/data/pokemon_graphics/enemy_mon_elevation.h index 9471451ea..007c6a90a 100644 --- a/src/data/pokemon_graphics/enemy_mon_elevation.h +++ b/src/data/pokemon_graphics/enemy_mon_elevation.h @@ -9,7 +9,7 @@ const u8 gEnemyMonElevation[NUM_SPECIES + 1] = [SPECIES_ZUBAT] = 16, [SPECIES_GOLBAT] = 10, [SPECIES_VENOMOTH] = 16, - [SPECIES_GEODUDE] = 16, + [SPECIES_GEODUDE] = 10, [SPECIES_MAGNEMITE] = 17, [SPECIES_MAGNETON] = 9, [SPECIES_GASTLY] = 10, From cd90fdec5d33e9e17849f95a9647722bb3ff230a Mon Sep 17 00:00:00 2001 From: Philipp AUER Date: Thu, 17 Aug 2023 02:21:16 +0200 Subject: [PATCH 66/82] [Critical] fix memory corruption when handling trigger sprites (#3238) Co-authored-by: sbird --- src/battle_interface.c | 9 ++++----- src/battle_z_move.c | 7 +++++-- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/src/battle_interface.c b/src/battle_interface.c index 3e6029ab7..196e6050f 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1409,11 +1409,10 @@ bool32 IsMegaTriggerSpriteActive(void) void HideMegaTriggerSprite(void) { - if (gBattleStruct->mega.triggerSpriteId != 0xFF) - { - ChangeMegaTriggerSprite(gBattleStruct->mega.triggerSpriteId, 0); - gSprites[gBattleStruct->mega.triggerSpriteId].tHide = TRUE; - } + if (gBattleStruct->mega.triggerSpriteId >= MAX_SPRITES) + return; + ChangeMegaTriggerSprite(gBattleStruct->mega.triggerSpriteId, 0); + gSprites[gBattleStruct->mega.triggerSpriteId].tHide = TRUE; } void HideTriggerSprites(void) diff --git a/src/battle_z_move.c b/src/battle_z_move.c index a24ad8f38..f17de921d 100644 --- a/src/battle_z_move.c +++ b/src/battle_z_move.c @@ -345,9 +345,12 @@ bool32 IsZMoveTriggerSpriteActive(void) void HideZMoveTriggerSprite(void) { - struct Sprite *sprite = &gSprites[gBattleStruct->zmove.triggerSpriteId]; - sprite->tHide = TRUE; + struct Sprite *sprite; gBattleStruct->zmove.viable = FALSE; + if (gBattleStruct->zmove.triggerSpriteId >= MAX_SPRITES) + return; + sprite = &gSprites[gBattleStruct->zmove.triggerSpriteId]; + sprite->tHide = TRUE; } static void ShowZMoveTriggerSprite(u8 battlerId) From ec24754489da70939ec3b7d47186635522ecc764 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Fri, 18 Aug 2023 17:24:30 +1200 Subject: [PATCH 67/82] fix arcanine, change bg colour of green pokemon --- graphics/pokemon/arcanine/anim_front.png | Bin 1680 -> 1680 bytes graphics/pokemon/arcanine/normal.pal | 14 +++++++------- graphics/pokemon/beedrill/back.png | Bin 994 -> 994 bytes graphics/pokemon/beedrill/shiny.pal | 2 +- graphics/pokemon/bellsprout/anim_front.png | Bin 919 -> 919 bytes graphics/pokemon/bellsprout/normal.pal | 2 +- graphics/pokemon/blastoise/back.png | Bin 898 -> 898 bytes graphics/pokemon/blastoise/shiny.pal | 2 +- graphics/pokemon/bulbasaur/anim_front.png | Bin 1019 -> 1019 bytes graphics/pokemon/bulbasaur/back.png | Bin 647 -> 647 bytes graphics/pokemon/bulbasaur/normal.pal | 2 +- graphics/pokemon/bulbasaur/shiny.pal | 2 +- graphics/pokemon/butterfree/back.png | Bin 992 -> 992 bytes graphics/pokemon/butterfree/backf.png | Bin 991 -> 991 bytes graphics/pokemon/butterfree/shiny.pal | 2 +- graphics/pokemon/caterpie/anim_front.png | Bin 810 -> 810 bytes graphics/pokemon/caterpie/normal.pal | 2 +- graphics/pokemon/clefable/back.png | Bin 743 -> 743 bytes graphics/pokemon/clefable/shiny.pal | 2 +- graphics/pokemon/clefairy/back.png | Bin 639 -> 639 bytes graphics/pokemon/clefairy/shiny.pal | 2 +- graphics/pokemon/ekans/back.png | Bin 733 -> 733 bytes graphics/pokemon/ekans/shiny.pal | 2 +- graphics/pokemon/fearow/back.png | Bin 767 -> 767 bytes graphics/pokemon/fearow/shiny.pal | 2 +- graphics/pokemon/geodude/anim_front.png | Bin 890 -> 890 bytes graphics/pokemon/geodude/normal.pal | 2 +- graphics/pokemon/gloom/back.png | Bin 793 -> 793 bytes graphics/pokemon/gloom/backf.png | Bin 777 -> 777 bytes graphics/pokemon/gloom/shiny.pal | 2 +- graphics/pokemon/golbat/back.png | Bin 650 -> 650 bytes graphics/pokemon/golbat/backf.png | Bin 647 -> 647 bytes graphics/pokemon/golbat/shiny.pal | 2 +- graphics/pokemon/golem/anim_front.png | Bin 1408 -> 1408 bytes graphics/pokemon/golem/normal.pal | 2 +- graphics/pokemon/graveler/anim_front.png | Bin 1403 -> 1403 bytes graphics/pokemon/graveler/normal.pal | 2 +- graphics/pokemon/ivysaur/anim_front.png | Bin 1273 -> 1273 bytes graphics/pokemon/ivysaur/back.png | Bin 826 -> 826 bytes graphics/pokemon/ivysaur/normal.pal | 2 +- graphics/pokemon/ivysaur/shiny.pal | 2 +- graphics/pokemon/jigglypuff/back.png | Bin 518 -> 518 bytes graphics/pokemon/jigglypuff/shiny.pal | 2 +- graphics/pokemon/kakuna/back.png | Bin 563 -> 563 bytes graphics/pokemon/kakuna/shiny.pal | 2 +- graphics/pokemon/machamp/back.png | Bin 925 -> 925 bytes graphics/pokemon/machamp/shiny.pal | 2 +- graphics/pokemon/machoke/back.png | Bin 722 -> 722 bytes graphics/pokemon/machoke/shiny.pal | 2 +- graphics/pokemon/machop/anim_front.png | Bin 801 -> 801 bytes graphics/pokemon/machop/normal.pal | 2 +- graphics/pokemon/mankey/back.png | Bin 710 -> 710 bytes graphics/pokemon/mankey/shiny.pal | 2 +- graphics/pokemon/metapod/anim_front.png | Bin 680 -> 680 bytes graphics/pokemon/metapod/normal.pal | 2 +- graphics/pokemon/nidoqueen/back.png | Bin 775 -> 775 bytes graphics/pokemon/nidoqueen/shiny.pal | 2 +- graphics/pokemon/nidoran_f/back.png | Bin 661 -> 661 bytes graphics/pokemon/nidoran_f/shiny.pal | 2 +- graphics/pokemon/nidoran_m/anim_front.png | Bin 786 -> 786 bytes graphics/pokemon/nidoran_m/normal.pal | 2 +- graphics/pokemon/nidorina/back.png | Bin 820 -> 820 bytes graphics/pokemon/nidorina/shiny.pal | 2 +- graphics/pokemon/nidorino/anim_front.png | Bin 1029 -> 1029 bytes graphics/pokemon/nidorino/normal.pal | 2 +- graphics/pokemon/oddish/anim_front.png | Bin 628 -> 628 bytes graphics/pokemon/oddish/back.png | Bin 628 -> 628 bytes graphics/pokemon/oddish/normal.pal | 2 +- graphics/pokemon/oddish/shiny.pal | 2 +- graphics/pokemon/pidgeotto/back.png | Bin 878 -> 878 bytes graphics/pokemon/pidgeotto/shiny.pal | 2 +- graphics/pokemon/pidgey/back.png | Bin 728 -> 728 bytes graphics/pokemon/pidgey/shiny.pal | 2 +- graphics/pokemon/poliwrath/back.png | Bin 729 -> 729 bytes graphics/pokemon/poliwrath/shiny.pal | 2 +- graphics/pokemon/primeape/back.png | Bin 741 -> 741 bytes graphics/pokemon/primeape/shiny.pal | 2 +- graphics/pokemon/raticate/back.png | Bin 842 -> 842 bytes graphics/pokemon/raticate/backf.png | Bin 838 -> 838 bytes graphics/pokemon/raticate/shiny.pal | 2 +- graphics/pokemon/rattata/back.png | Bin 650 -> 650 bytes graphics/pokemon/rattata/backf.png | Bin 642 -> 642 bytes graphics/pokemon/rattata/shiny.pal | 2 +- graphics/pokemon/sandshrew/back.png | Bin 711 -> 711 bytes graphics/pokemon/sandshrew/shiny.pal | 2 +- graphics/pokemon/slowbro/anim_front.png | Bin 1412 -> 1432 bytes graphics/pokemon/spearow/back.png | Bin 808 -> 808 bytes graphics/pokemon/spearow/shiny.pal | 2 +- graphics/pokemon/squirtle/back.png | Bin 682 -> 682 bytes graphics/pokemon/squirtle/shiny.pal | 2 +- graphics/pokemon/tentacool/back.png | Bin 735 -> 735 bytes graphics/pokemon/tentacool/shiny.pal | 2 +- graphics/pokemon/tentacruel/back.png | Bin 766 -> 766 bytes graphics/pokemon/tentacruel/shiny.pal | 2 +- graphics/pokemon/venusaur/anim_front.png | Bin 2069 -> 2069 bytes graphics/pokemon/venusaur/anim_frontf.png | Bin 2094 -> 2094 bytes graphics/pokemon/venusaur/back.png | Bin 1006 -> 1006 bytes graphics/pokemon/venusaur/backf.png | Bin 1013 -> 1013 bytes graphics/pokemon/venusaur/normal.pal | 2 +- graphics/pokemon/venusaur/shiny.pal | 2 +- graphics/pokemon/victreebel/anim_front.png | Bin 1508 -> 1508 bytes graphics/pokemon/victreebel/back.png | Bin 813 -> 813 bytes graphics/pokemon/victreebel/normal.pal | 2 +- graphics/pokemon/victreebel/shiny.pal | 2 +- graphics/pokemon/vileplume/back.png | Bin 893 -> 893 bytes graphics/pokemon/vileplume/backf.png | Bin 912 -> 912 bytes graphics/pokemon/vileplume/shiny.pal | 2 +- graphics/pokemon/vulpix/back.png | Bin 743 -> 743 bytes graphics/pokemon/vulpix/shiny.pal | 2 +- graphics/pokemon/wartortle/back.png | Bin 864 -> 864 bytes graphics/pokemon/wartortle/shiny.pal | 2 +- graphics/pokemon/weepinbell/anim_front.png | Bin 1066 -> 1066 bytes graphics/pokemon/weepinbell/back.png | Bin 653 -> 653 bytes graphics/pokemon/weepinbell/normal.pal | 2 +- graphics/pokemon/weepinbell/shiny.pal | 2 +- graphics/pokemon/wigglytuff/anim_front.png | Bin 1048 -> 1048 bytes graphics/pokemon/wigglytuff/back.png | Bin 670 -> 670 bytes graphics/pokemon/wigglytuff/normal.pal | 2 +- graphics/pokemon/wigglytuff/shiny.pal | 2 +- graphics/pokemon/zubat/back.png | Bin 682 -> 682 bytes graphics/pokemon/zubat/backf.png | Bin 684 -> 684 bytes graphics/pokemon/zubat/shiny.pal | 2 +- .../pokemon_graphics/front_pic_coordinates.h | 2 +- 123 files changed, 63 insertions(+), 63 deletions(-) diff --git a/graphics/pokemon/arcanine/anim_front.png b/graphics/pokemon/arcanine/anim_front.png index a7b1f4146666c9b161de6356e2f630fb4dd7bb6e..945f6ba165332190a40e3e3b6d170da37592eced 100644 GIT binary patch delta 70 zcmV-M0J;B=4Ui3xEC>+^5ijVO-)E6DVK1tJQ26Y`_~e}2uzYw_B>$Xh?sGB1T32E* c6%Y^*&J7|=00001VoOIvn0C(*5F2KhEKZR$VK10?NdN!E;K-Q3pm1nVDF2*l?sGA?Xi#84 cAP^7`;g~H)00001VoOIv0Eh)0NU_As1;xr5X#fBK diff --git a/graphics/pokemon/arcanine/normal.pal b/graphics/pokemon/arcanine/normal.pal index df6d4b38f..6e3edac00 100644 --- a/graphics/pokemon/arcanine/normal.pal +++ b/graphics/pokemon/arcanine/normal.pal @@ -7,13 +7,13 @@ JASC-PAL 131 106 98 255 98 65 197 49 32 -152 120 72 -255 255 197 -224 200 152 -192 160 112 -104 80 40 +170 130 80 +248 236 196 +248 228 156 +220 176 124 +120 84 36 255 156 106 238 115 49 -184 104 80 -96 64 32 +194 90 87 +98 49 21 16 16 16 diff --git a/graphics/pokemon/beedrill/back.png b/graphics/pokemon/beedrill/back.png index c12e9634dc23d3b077d79374aa907e2540f62161..e3ef11dce418d4763419a8ac44b855b01ba61e96 100644 GIT binary patch delta 46 zcmV+}0MY;A2jT~iEC>+^9tE_z3Vx9^PXf@Gk%cZ1>~0aL00001VoOIvn0C()Iy9r+^EjsqMLUWNcPy(RPk%lc1wwknc00001VoOIvn0C(EjEST7)EBGbNG81kY?6(U^%Q0Za=nOl;E?{Lj7mHv(*87k(5mpzd*Py*1Pk%lc1Sb>(*884RaW3rJnPy*1Pk%lc1?!ol~00001VoOIvn0CG8EO&)|$*zee{)`tUw&)8sHj1+{FfcGCdAqyJD7(mJxABM!GXO$? B4e|g0 delta 45 zcmaFB{(yag4u=4PrOxaHHFGDL_%qI!*rG3Z`)|ox1_lPkByV>Yh7ML)kBvuUm;rMx B4^{vG diff --git a/graphics/pokemon/butterfree/backf.png b/graphics/pokemon/butterfree/backf.png index 3dd9924f7cc52b81d5552e5db8c7fbe7930fe62c..a68e2c0395f1e69e56b404e2d4eb365f831a0063 100644 GIT binary patch delta 45 zcmcc5exH4U4u>G8tjJgOO8Yh7ML)kBvv9nE{EU B5DEYQ diff --git a/graphics/pokemon/butterfree/shiny.pal b/graphics/pokemon/butterfree/shiny.pal index e616c01e3..0c9ae12cc 100644 --- a/graphics/pokemon/butterfree/shiny.pal +++ b/graphics/pokemon/butterfree/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +208 208 160 49 49 82 90 74 115 115 98 172 diff --git a/graphics/pokemon/caterpie/anim_front.png b/graphics/pokemon/caterpie/anim_front.png index a9c8d8a923d03a6cdbf30e1d62f7eff1b6ab2cb3..eab11dc995bb8d085789b0b092623ec98219cc14 100644 GIT binary patch delta 46 zcmZ3*wu)_n4u>G8j2M%VrqV={0Hy^OCbsDcT5Qd|%D}+DnB?v5GNbGwo887EX-ohv CuMRW- delta 46 zcmZ3*wu)_n4u=4Pg;FYW!tIGB0ZbPbOl;E?oNphufq{X6G0EHAg`tC0)??$5G$sH_ Cgbo4# diff --git a/graphics/pokemon/caterpie/normal.pal b/graphics/pokemon/caterpie/normal.pal index 7b33fe1f0..1caf753e7 100644 --- a/graphics/pokemon/caterpie/normal.pal +++ b/graphics/pokemon/caterpie/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 24 90 65 32 123 74 49 172 65 diff --git a/graphics/pokemon/clefable/back.png b/graphics/pokemon/clefable/back.png index 91f79fcc53267cf0145f5f384e9dae285c16b15b..3363cf0c106da88bf33ed187114427ef333c2b96 100644 GIT binary patch delta 46 zcmaFP`kZxw4u>G8ijn5JLXL?h0Za=nOl;E?WZE;gn1O+TG0EHAWk%UWHoJ{Sl$iir C`VRd7 delta 46 zcmaFP`kZxw4u=3EJ9pjM9eXC41TbA#FtJTnaH-ikF$M+(#w2fd7lsa2S&xlJl$ii= CN)Dd@ diff --git a/graphics/pokemon/clefable/shiny.pal b/graphics/pokemon/clefable/shiny.pal index 96e5e15d1..dab1b12e7 100644 --- a/graphics/pokemon/clefable/shiny.pal +++ b/graphics/pokemon/clefable/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 197 197 197 131 131 131 diff --git a/graphics/pokemon/clefairy/back.png b/graphics/pokemon/clefairy/back.png index 465c37d63a4452064b8dd92d9685d38b65fa8e6a..f02582cd8fe1637caa0a5a030296e7be86766a13 100644 GIT binary patch delta 46 zcmV+}0MY;d1pfq(EC>+^Bpw@f9qW-aPy(RPk%lc1{5!-&00001VoOIvn0CG8B0E!-W8OrQ0Hy^OCbsDc>az6wWnf@nO!9VjnNfC;&2HlnNhSbD CvJPkf delta 46 zcmcc1dY5&A4u=3ElSF$8ulhuj0HzBICbsDccJ=L_!N9=4nB?v5!qCAg>#^~OBohEk CyA9a@ diff --git a/graphics/pokemon/ekans/shiny.pal b/graphics/pokemon/ekans/shiny.pal index b26b6dbfb..b3e1a7e96 100644 --- a/graphics/pokemon/ekans/shiny.pal +++ b/graphics/pokemon/ekans/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 246 115 74 197 65 24 diff --git a/graphics/pokemon/fearow/back.png b/graphics/pokemon/fearow/back.png index 17a70faa5686bb3446dfde23859c0bd220deb249..a9c5d7d072278abc53b77a4735b0c61269ad522e 100644 GIT binary patch delta 46 zcmey*`k!@z4u>G8f|2i`Ej$xV0+<$DnAoN(sGNR4kAZ=KG0EHAWk%UWHoJ{SteF6B 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@@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 255 255 156 255 213 0 diff --git a/graphics/pokemon/jigglypuff/back.png b/graphics/pokemon/jigglypuff/back.png index 0c079fe36f48a89d37e8da209699963fc123b705..0c12a83007abb4252c2a6cd21de78b963aa3b19a 100644 GIT binary patch delta 46 zcmZo;X=9n7!y(A2sveuMWYI*E0Hy^OCbsDcZV#9F$-uzCnB?v5GNbGwo887EPK*Fo C&ktPy delta 46 zcmZo;X=9n7!y&-Pp?s!+r*oo70Mms96WeqJ1@7w4VPIfjO!9VjVd!9$_1JjCi4g!h CkPU4B diff --git a/graphics/pokemon/jigglypuff/shiny.pal b/graphics/pokemon/jigglypuff/shiny.pal index 198e91fff..3bfdb77e5 100644 --- a/graphics/pokemon/jigglypuff/shiny.pal +++ b/graphics/pokemon/jigglypuff/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 205 255 189 24 216 160 diff --git a/graphics/pokemon/kakuna/back.png b/graphics/pokemon/kakuna/back.png index 9ac623c407642b3d1af4c4222f86c70ca43f954f..ef55df0be0db60207b04aad43610c49ecf3041aa 100644 GIT binary patch delta 46 zcmdnYvYBOq4u>G8te&y#^}jJ|h4? 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a/graphics/pokemon/squirtle/shiny.pal b/graphics/pokemon/squirtle/shiny.pal index aab06e90e..7ae46ab43 100644 --- a/graphics/pokemon/squirtle/shiny.pal +++ b/graphics/pokemon/squirtle/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +208 152 160 255 255 255 213 205 205 156 222 123 diff --git a/graphics/pokemon/tentacool/back.png b/graphics/pokemon/tentacool/back.png index 639a190b8970ae053002cdcd24018e3f79164790..3847409a40a25436d956de3dca710ae5b84cc935 100644 GIT binary patch delta 46 zcmV+}0MY;71>XgbEC>+^FEYwnsKb#oPXf@Gk%cZ1(8z6+00001VoOIvn0CG80hd0L+~J8P{!ABUOl;K?ymY&%l7WGNG0EHAWk%UWHoJ{Ste604 CDi65; delta 46 zcmeyz`j2&j4u=4vsNsQ7!MhVp{F!E4nAoZ(_)%IYpMimaG0EHAg`tC0)??!lD<%MH CgAQQ; diff --git a/graphics/pokemon/tentacruel/shiny.pal b/graphics/pokemon/tentacruel/shiny.pal index 640860850..4849df7cd 100644 --- a/graphics/pokemon/tentacruel/shiny.pal +++ b/graphics/pokemon/tentacruel/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +208 152 160 255 255 255 189 230 172 148 197 131 diff --git a/graphics/pokemon/venusaur/anim_front.png b/graphics/pokemon/venusaur/anim_front.png index 8f0afb5af176222a89509023195263b0fe2634b4..e224c3741b454156a1b5fa55f46276c39be14201 100644 GIT binary patch delta 46 zcmV+}0MY-I5S0*+EC>+^87#R;1l5r=Py(RPk%lc1l{sYW00001VoOIvn0CG8q~R_944#Q50Za=nOl;E?oNAf!hJk^BG0EHAWk%UWHoJ{Sve*G! 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-152 208 160 +152 160 208 16 82 65 16 120 104 32 176 152 diff --git a/graphics/pokemon/venusaur/shiny.pal b/graphics/pokemon/venusaur/shiny.pal index ac5880c4e..35e0d1025 100644 --- a/graphics/pokemon/venusaur/shiny.pal +++ b/graphics/pokemon/venusaur/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 57 90 32 120 152 40 164 213 74 diff --git a/graphics/pokemon/victreebel/anim_front.png b/graphics/pokemon/victreebel/anim_front.png index 80c9620522d038e5b7ca804fc3ec075a245ab229..b633b6f4b6a586b1c665246ce4a92b96c08d8a98 100644 GIT binary patch delta 46 zcmaFD{e*jh4u>G8p79d5l_C>O0+<$DnAoN(=v}|xn1O+TG0EHAWk%UWHoJ{S6j%Xj ChYwQ# delta 46 zcmV+}0MY;C3*-xsEC>(*6gk(GsIHMTPy*1Pk%lc1?DdRR00001VoOIv0Eh)0NU_8q E1(t>oCjbBd diff --git a/graphics/pokemon/victreebel/back.png b/graphics/pokemon/victreebel/back.png index 869c92912b5a1e1df7b498932eccb9240c6e817d..a8eaef0d0f6ea0de386f447d7d0d055fcf22d4ab 100644 GIT binary patch delta 46 zcmV+}0MY-g2CW8=EC>+^F9Pg?m~W9ZPXf@Gk%cZ1O|X@P00001VoOIvn0Cww7&z4u=4vC|kvgEte*m_%qG8FtJrnFt31hG6MqxW0JSK3quF1tjES9nM?p< CdJd5Q diff --git a/graphics/pokemon/victreebel/normal.pal b/graphics/pokemon/victreebel/normal.pal index 883d80965..4e2238e77 100644 --- a/graphics/pokemon/victreebel/normal.pal +++ b/graphics/pokemon/victreebel/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 0 0 0 189 197 197 255 255 255 diff --git a/graphics/pokemon/victreebel/shiny.pal b/graphics/pokemon/victreebel/shiny.pal index 2d049bd6c..173dbf31f 100644 --- a/graphics/pokemon/victreebel/shiny.pal +++ b/graphics/pokemon/victreebel/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +208 152 160 0 0 0 189 197 197 255 255 255 diff --git a/graphics/pokemon/vileplume/back.png b/graphics/pokemon/vileplume/back.png index 588a0c2cb1f38657e06fbe0f32c36f0ac21dcccb..2ddd23e8f1bcee8e39ce1097200f66a024e552db 100644 GIT binary patch delta 46 zcmV+}0MY;b2K@$*EC>+^C>bfI$3&4dPy(RPk%lc1?3N3(00001VoOIvn0C+^C?oHy9`=zmPy(RPk%lc1?3N3(00001VoOIvn0C%>$iTqBnB?v5!qCAg>#_03872TG C(G4vC diff --git a/graphics/pokemon/vileplume/shiny.pal b/graphics/pokemon/vileplume/shiny.pal index 409e65b4a..fd75dec7d 100644 --- a/graphics/pokemon/vileplume/shiny.pal +++ b/graphics/pokemon/vileplume/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 248 176 64 255 164 41 192 152 40 diff --git a/graphics/pokemon/vulpix/back.png b/graphics/pokemon/vulpix/back.png index b53363a2a06f48a6f0f96aa305f1be8d21f2a507..bf02a4e4987bbc651c6ed08a0ded68890757278b 100644 GIT binary patch delta 46 zcmaFP`kZxw4u>G8DxdrG8v_jKKt(u7@{!ABUOl;K?d@nBK!oa}5nB?v5!qCAg>#_0393}u; CqYgv> delta 46 zcmV+}0MY;82H*yeEC>()Hz{>VrJRv8PXd_Gk%cZ1%-4ca00001VoOIvv_uJN-Lb@+ E0)EC2-T(jq diff --git a/graphics/pokemon/wartortle/shiny.pal b/graphics/pokemon/wartortle/shiny.pal index d927f2214..6b16c8bb4 100644 --- a/graphics/pokemon/wartortle/shiny.pal +++ b/graphics/pokemon/wartortle/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +208 152 160 255 255 255 213 246 197 180 222 189 diff --git a/graphics/pokemon/weepinbell/anim_front.png b/graphics/pokemon/weepinbell/anim_front.png index 9f7e475b496d5fdfd633ae0da28adfc83d9d0686..0a17971686d97f7e8390f185141a0f44c4345f1e 100644 GIT binary patch delta 46 zcmZ3*v5I4Y4u>G89^W6mr>qlA0+<$DnAoN(_?k_28v_FaW0JSK3quF1tjES9Y0Lmt CVGcY1 delta 46 zcmV+}0MY-d2&xE>EC>(*E-mQhqN+^E*J>+^CJHl}s}zwmPy(RPk%lc1d1{>h00001VoOIvn0Ct<8 delta 46 zcmbQiF@s}*4u=3EhoQY??ZJsA0ZbPbOl;E?y!T-JECvP!#w2fd7lsa2S&xlJLYM(q Cybj+0 diff --git a/graphics/pokemon/wigglytuff/back.png b/graphics/pokemon/wigglytuff/back.png index 8094a3ce791c38cf17459029488966169add6a6d..d093212b975e8a3f48fe164d096c491777082a11 100644 GIT binary patch delta 46 zcmV+}0MY-R1)c?vEC>+^CKFfj1Jsc;Py(RPk%lc1;Cjj>00001VoOIvn0C(*2shSR*z}P!Py*1Pk%lc1NAUST00001VoOIv0Eh)0NU_A) E0eagI9smFU diff --git a/graphics/pokemon/wigglytuff/normal.pal b/graphics/pokemon/wigglytuff/normal.pal index b7cfb4e74..ef750b0d7 100644 --- a/graphics/pokemon/wigglytuff/normal.pal +++ b/graphics/pokemon/wigglytuff/normal.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 230 222 230 115 115 115 diff --git a/graphics/pokemon/wigglytuff/shiny.pal b/graphics/pokemon/wigglytuff/shiny.pal index 719fd770d..a9c87f98f 100644 --- a/graphics/pokemon/wigglytuff/shiny.pal +++ b/graphics/pokemon/wigglytuff/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 222 222 230 115 115 115 diff --git a/graphics/pokemon/zubat/back.png b/graphics/pokemon/zubat/back.png index 47d18d840daf3d9884e7e93ea8584e6a41317a1c..d4ab3b87aedbb237933fc354f9f0ce0d21f33f09 100644 GIT binary patch delta 46 zcmZ3*x{7sz4u>G8ni88n^Sg;A0Za=nOl;E?EcKgV&%nUInB?v5GNbGwo887E&lmwb C(hk`G delta 46 zcmZ3*x{7sz4u=3EC;xNjK<$Yp0ZbPbOl;E?ymVxB6axbTW0JSK3quF1tjES9&lmwx CZw~MP diff --git a/graphics/pokemon/zubat/backf.png b/graphics/pokemon/zubat/backf.png index fbeae3545a3ce76ede2168fea65436416c54d294..a8bed93d0abf71120eaaf45165b4b629205c1af5 100644 GIT binary patch delta 46 zcmV+}0MY-f1*`>-EC>+^CME$w$M=ymPy(RPk%lc1bxxQ+00001VoOIvn0C-EC>(*2_w~;J;;$XPy*1Pk%lc1(!{G;00001VoOIv0Eh)0NU_A| E0dPGJ*#H0l diff --git a/graphics/pokemon/zubat/shiny.pal b/graphics/pokemon/zubat/shiny.pal index dafcf4239..508d47898 100644 --- a/graphics/pokemon/zubat/shiny.pal +++ b/graphics/pokemon/zubat/shiny.pal @@ -1,7 +1,7 @@ JASC-PAL 0100 16 -152 208 160 +152 160 208 255 255 255 213 213 213 98 98 98 diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index cabb542e6..e97a40286 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -84,7 +84,7 @@ const struct MonCoords gMonFrontPicCoords[NUM_SPECIES + 1] = [SPECIES_PONYTA] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 6 }, [SPECIES_RAPIDASH] = { .size = MON_COORDS_SIZE(64, 64), .y_offset = 0 }, [SPECIES_SLOWPOKE] = { .size = MON_COORDS_SIZE(64, 32), .y_offset = 16 }, - [SPECIES_SLOWBRO] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 5 }, + [SPECIES_SLOWBRO] = { .size = MON_COORDS_SIZE(56, 56), .y_offset = 4 }, [SPECIES_MAGNEMITE] = { .size = MON_COORDS_SIZE(48, 32), .y_offset = 20 }, [SPECIES_MAGNETON] = { .size = MON_COORDS_SIZE(64, 56), .y_offset = 7 }, [SPECIES_FARFETCHD] = { .size = MON_COORDS_SIZE(48, 56), .y_offset = 7 }, From c33660e00f0f788d3f80a25a6eeddcc598ef7506 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Sat, 19 Aug 2023 15:37:41 +1200 Subject: [PATCH 68/82] fix arcanine and zard --- graphics/pokemon/arcanine/anim_front.png | Bin 1680 -> 1680 bytes graphics/pokemon/arcanine/normal.pal | 14 +++++++------- graphics/pokemon/charizard/anim_front.png | Bin 1761 -> 1761 bytes graphics/pokemon/charizard/back.png | Bin 875 -> 874 bytes 4 files changed, 7 insertions(+), 7 deletions(-) diff --git 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16:15:20 +1200 Subject: [PATCH 69/82] tweak growlithe, slowbro, poliwag --- graphics/pokemon/beedrill/anim_front.png | Bin 1340 -> 1340 bytes graphics/pokemon/charmeleon/anim_front.png | Bin 1251 -> 1234 bytes graphics/pokemon/growlithe/anim_front.png | Bin 954 -> 956 bytes graphics/pokemon/poliwag/anim_front.png | Bin 883 -> 890 bytes graphics/pokemon/slowbro/anim_front.png | Bin 1432 -> 1419 bytes 5 files changed, 0 insertions(+), 0 deletions(-) diff --git a/graphics/pokemon/beedrill/anim_front.png b/graphics/pokemon/beedrill/anim_front.png index 455257149fa6c8d453db3b4f6b40f78faa0e93a0..b8b8eacbe30988cc6290ca1d2df170e440e63fa0 100644 GIT binary patch delta 420 zcmV;V0bBmO3cL!CEC>?=Fbn^iV+fHniv^f=(FQ(|#BBk;voZmU0)Jl{+FcKPRPzr9 z=u8P{>rbmX>nelSpANaM5)cw}{H#95xdq_;)MTp6si^@G_^HV-$58^B2q&4zIF7PN ztv88slX3cr`6GYSn-c090%?|kj!L!#e9@#ogVi|W-=u}L6?v0yy&iCk$oob+!1y@6WClKE-akq zS;BCAt){!q6$0-g9Gw)Pqtr$6i?^r{+4>awp7{zsi=skYu73%6^Lln1PT?9A0=5c~ 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From f2391cd82372ced4b2ca0b6a815a736444be1984 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Sat, 19 Aug 2023 17:20:40 +0200 Subject: [PATCH 70/82] Add female Basculegion to cry table (#3242) --- sound/cry_tables.inc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/sound/cry_tables.inc b/sound/cry_tables.inc index 618c610e6..dc15e0f04 100644 --- a/sound/cry_tables.inc +++ b/sound/cry_tables.inc @@ -2080,6 +2080,8 @@ gCryTable:: @ Calyrex cry Cry_CalyrexIceRider cry Cry_CalyrexShadowRider + @ Basculegion + cry Cry_Basculegion .else @ Cramorant cry Cry_Unown @@ -2118,6 +2120,8 @@ gCryTable:: @ Calyrex cry Cry_Unown cry Cry_Unown + @ Basculegion + cry Cry_Unown .endif .align 2 @@ -4163,6 +4167,8 @@ gCryTable_Reverse:: @ Calyrex cry_reverse Cry_CalyrexIceRider cry_reverse Cry_CalyrexShadowRider + @ Basculegion + cry_reverse Cry_Basculegion .else cry_reverse Cry_Unown cry_reverse Cry_Unown @@ -4187,4 +4193,5 @@ gCryTable_Reverse:: cry_reverse Cry_Unown cry_reverse Cry_Unown cry_reverse Cry_Unown + cry_reverse Cry_Unown .endif From 4e5809a0d08c22e8cd16f4711c026ec5bc1d0f38 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Sun, 20 Aug 2023 22:08:54 +1200 Subject: [PATCH 71/82] tweak graveler, pikachu --- graphics/pokemon/graveler/anim_front.png | Bin 1403 -> 1237 bytes graphics/pokemon/pikachu/anim_front.png | Bin 1061 -> 1055 bytes graphics/pokemon/pikachu/anim_frontf.png | Bin 1066 -> 1061 bytes src/data/pokemon_graphics/front_pic_anims.h | 5 ++--- src/pokemon.c | 1 + 5 files changed, 3 insertions(+), 3 deletions(-) diff --git a/graphics/pokemon/graveler/anim_front.png b/graphics/pokemon/graveler/anim_front.png index 185c7f192680c8f85267f103fc9fc25d8273a406..d00a5294966d8001c5beed9c1a6e1b4ff792bef6 100644 GIT binary patch delta 1066 zcmV+_1l9Zd3e^daEC>?{4Ho&NeBhBZl79pFNkl|GMWOSj6<{rTz?Re&iXSf6PbBI|x!a*B>;Xt7kjpM`*RN4#QBjz$Kr zYq93ZOi;aMh~LOlVMp&84BGai9hsRcrLS6lvqdVU5@6r^m9fh*yo9*qPti4CFOb4< z=rsljnasnWDM1PdaO7B5%~5s3jDH-ISEM4bzXVx%OjxCQslj@IqC0B(`o}B2p!Pk$ 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Subject: [PATCH 72/82] use GetBattlerParty in LoadMonSprite --- include/battle_controllers.h | 2 +- src/battle_controller_link_opponent.c | 2 +- src/battle_controller_link_partner.c | 2 +- src/battle_controller_opponent.c | 2 +- src/battle_controller_player_partner.c | 2 +- src/battle_controller_recorded_opponent.c | 2 +- src/battle_controller_recorded_player.c | 2 +- src/battle_controllers.c | 3 ++- 8 files changed, 9 insertions(+), 8 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index e9498ec01..ff4a8c6e5 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -267,7 +267,7 @@ void BtlController_HandleGetMonData(u32 battler); void BtlController_HandleGetRawMonData(u32 battler); void BtlController_HandleSetMonData(u32 battler); void BtlController_HandleSetRawMonData(u32 battler); -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(u32 battler)); +void BtlController_HandleLoadMonSprite(u32 battler, void (*controllerCallback)(u32 battler)); void BtlController_HandleSwitchInAnim(u32 battler, bool32 isPlayerSide, void (*controllerCallback)(u32 battler)); void BtlController_HandleReturnMonToBall(u32 battler); void BtlController_HandleDrawTrainerPic(u32 battlerId, u32 trainerPicId, bool32 isFrontPic, s16 xPos, s16 yPos, s32 subpriority); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 60ef924b9..4f1c3da97 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -381,7 +381,7 @@ static void LinkOpponentBufferExecCompleted(u32 battler) static void LinkOpponentHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleLoadMonSprite(battler, TryShinyAnimAfterMonAnim); } static void LinkOpponentHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index b08e8c087..c4b4e2112 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -207,7 +207,7 @@ static void LinkPartnerBufferExecCompleted(u32 battler) static void LinkPartnerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, WaitForMonAnimAfterLoad); } static void LinkPartnerHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2a89148d3..912ae68f2 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -398,7 +398,7 @@ static void OpponentBufferExecCompleted(u32 battler) static void OpponentHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleLoadMonSprite(battler, TryShinyAnimAfterMonAnim); } static void OpponentHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 3ad093909..3f6014302 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -278,7 +278,7 @@ static void PlayerPartnerBufferExecCompleted(u32 battler) static void PlayerPartnerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, WaitForMonAnimAfterLoad); } static void PlayerPartnerHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 611ca630f..478970888 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -375,7 +375,7 @@ static void SwitchIn_TryShinyAnim(u32 battler) static void RecordedOpponentHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gEnemyParty, TryShinyAnimAfterMonAnim); + BtlController_HandleLoadMonSprite(battler, TryShinyAnimAfterMonAnim); } static void RecordedOpponentHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index dd2abe87f..aac42824c 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -357,7 +357,7 @@ static void RecordedPlayerBufferExecCompleted(u32 battler) static void RecordedPlayerHandleLoadMonSprite(u32 battler) { - BtlController_HandleLoadMonSprite(battler, gPlayerParty, WaitForMonAnimAfterLoad); + BtlController_HandleLoadMonSprite(battler, WaitForMonAnimAfterLoad); } static void RecordedPlayerHandleSwitchInAnim(u32 battler) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 08308046f..41e8f4d08 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -2417,8 +2417,9 @@ void BtlController_HandleSetRawMonData(u32 battler) BattleControllerComplete(battler); } -void BtlController_HandleLoadMonSprite(u32 battler, struct Pokemon *party, void (*controllerCallback)(u32 battler)) +void BtlController_HandleLoadMonSprite(u32 battler, void (*controllerCallback)(u32 battler)) { + struct Pokemon *party = GetBattlerParty(battler); u16 species = GetMonData(&party[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); BattleLoadMonSpriteGfx(&party[gBattlerPartyIndexes[battler]], battler); From 9d6953cc635777b82184236fcdefceb1c7c95aed Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 21 Aug 2023 08:49:17 -0300 Subject: [PATCH 73/82] Removed the sTMHMMoves array and made TMs/HMs read moves from their secondaryId item field (#3243) * Deleted sTMHMMoves array, TMs/HMs read moves from their secondaryId item field now The unused "registrability" variable has been removed in order to preserve the size of the gItems array after turning the secondaryId variable into a u16. * Made ItemIdToBattleMoveId return ITEM_NONE if an item that is not a TM/HM is passed through it * Renamed IsMoveHm to IsMoveHM --- include/item.h | 3 +- include/party_menu.h | 1 - include/pokemon.h | 2 +- src/battle_script_commands.c | 2 +- src/data/items.h | 134 ++++++++++++++++++++++++++++------- src/data/party_menu.h | 112 ----------------------------- src/evolution_scene.c | 4 +- src/item.c | 6 -- src/party_menu.c | 15 +--- src/pokemon.c | 2 +- src/pokemon_summary_screen.c | 2 +- 11 files changed, 118 insertions(+), 165 deletions(-) diff --git a/include/item.h b/include/item.h index a99782f80..34faa8983 100644 --- a/include/item.h +++ b/include/item.h @@ -14,12 +14,11 @@ struct Item u8 holdEffectParam; const u8 *description; u8 importance; - bool8 registrability; // unused u8 pocket; u8 type; ItemUseFunc fieldUseFunc; u8 battleUsage; - u8 secondaryId; + u16 secondaryId; u8 flingPower; }; diff --git a/include/party_menu.h b/include/party_menu.h index 31e591074..38139cc96 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -57,7 +57,6 @@ void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task); void ItemUseCB_PPRecovery(u8 taskId, TaskFunc task); void ItemUseCB_PPUp(u8 taskId, TaskFunc task); u16 ItemIdToBattleMoveId(u16 item); -bool8 IsMoveHm(u16 move); bool8 MonKnowsMove(struct Pokemon *mon, u16 move); bool8 BoxMonKnowsMove(struct BoxPokemon *boxMon, u16 move); void ItemUseCB_TMHM(u8 taskId, TaskFunc task); diff --git a/include/pokemon.h b/include/pokemon.h index 73726f985..8303f3223 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -579,7 +579,7 @@ const u32 *GetMonFrontSpritePal(struct Pokemon *mon); const u32 *GetMonSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality); const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon); const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality); -bool32 IsHMMove2(u16 move); +bool8 IsMoveHM(u16 move); bool8 IsMonSpriteNotFlipped(u16 species); s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor); s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 64b68f718..646e28767 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7250,7 +7250,7 @@ static void Cmd_yesnoboxlearnmove(void) else { u16 moveId = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MOVE1 + movePosition); - if (IsHMMove2(moveId)) + if (IsMoveHM(moveId)) { PrepareStringBattle(STRINGID_HMMOVESCANTBEFORGOTTEN, gActiveBattler); gBattleScripting.learnMoveState = 6; diff --git a/src/data/items.h b/src/data/items.h index 5e15b2734..b7e876b1c 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -1,3 +1,5 @@ +#include "constants/moves.h" + #if I_USE_EVO_HELD_ITEMS_FROM_BAG == TRUE #define EVO_HELD_ITEM_TYPE ITEM_USE_PARTY_MENU #define EVO_HELD_ITEM_FIELD_FUNC ItemUseOutOfBattle_EvolutionStone @@ -7742,6 +7744,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FOCUS_PUNCH, }, [ITEM_TM02_DRAGON_CLAW] = @@ -7754,6 +7757,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_DRAGON_CLAW, }, [ITEM_TM03_WATER_PULSE] = @@ -7766,6 +7770,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_WATER_PULSE, }, [ITEM_TM04_CALM_MIND] = @@ -7778,6 +7783,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_CALM_MIND, }, [ITEM_TM05_ROAR] = @@ -7790,6 +7796,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_ROAR, }, [ITEM_TM06_TOXIC] = @@ -7802,6 +7809,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_TOXIC, }, [ITEM_TM07_HAIL] = @@ -7814,6 +7822,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_HAIL, }, [ITEM_TM08_BULK_UP] = @@ -7826,6 +7835,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_BULK_UP, }, [ITEM_TM09_BULLET_SEED] = @@ -7838,6 +7848,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_BULLET_SEED, }, [ITEM_TM10_HIDDEN_POWER] = @@ -7850,6 +7861,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_HIDDEN_POWER, }, [ITEM_TM11_SUNNY_DAY] = @@ -7862,6 +7874,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SUNNY_DAY, }, [ITEM_TM12_TAUNT] = @@ -7874,6 +7887,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_TAUNT, }, [ITEM_TM13_ICE_BEAM] = @@ -7886,6 +7900,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_ICE_BEAM, }, [ITEM_TM14_BLIZZARD] = @@ -7898,6 +7913,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_BLIZZARD, }, [ITEM_TM15_HYPER_BEAM] = @@ -7910,6 +7926,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_HYPER_BEAM, }, [ITEM_TM16_LIGHT_SCREEN] = @@ -7922,6 +7939,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_LIGHT_SCREEN, }, [ITEM_TM17_PROTECT] = @@ -7934,6 +7952,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_PROTECT, }, [ITEM_TM18_RAIN_DANCE] = @@ -7946,6 +7965,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_RAIN_DANCE, }, [ITEM_TM19_GIGA_DRAIN] = @@ -7958,6 +7978,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_GIGA_DRAIN, }, [ITEM_TM20_SAFEGUARD] = @@ -7970,6 +7991,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SAFEGUARD, }, [ITEM_TM21_FRUSTRATION] = @@ -7982,6 +8004,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FRUSTRATION, }, [ITEM_TM22_SOLAR_BEAM] = @@ -7994,6 +8017,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SOLAR_BEAM, }, [ITEM_TM23_IRON_TAIL] = @@ -8006,6 +8030,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_IRON_TAIL, }, [ITEM_TM24_THUNDERBOLT] = @@ -8018,6 +8043,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_THUNDERBOLT, }, [ITEM_TM25_THUNDER] = @@ -8030,6 +8056,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_THUNDER, }, [ITEM_TM26_EARTHQUAKE] = @@ -8042,6 +8069,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_EARTHQUAKE, }, [ITEM_TM27_RETURN] = @@ -8054,6 +8082,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_RETURN, }, [ITEM_TM28_DIG] = @@ -8066,6 +8095,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_DIG, }, [ITEM_TM29_PSYCHIC] = @@ -8078,6 +8108,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_PSYCHIC, }, [ITEM_TM30_SHADOW_BALL] = @@ -8090,6 +8121,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SHADOW_BALL, }, [ITEM_TM31_BRICK_BREAK] = @@ -8102,6 +8134,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_BRICK_BREAK, }, [ITEM_TM32_DOUBLE_TEAM] = @@ -8114,6 +8147,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_DOUBLE_TEAM, }, [ITEM_TM33_REFLECT] = @@ -8126,6 +8160,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_REFLECT, }, [ITEM_TM34_SHOCK_WAVE] = @@ -8138,6 +8173,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SHOCK_WAVE, }, [ITEM_TM35_FLAMETHROWER] = @@ -8150,6 +8186,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FLAMETHROWER, }, [ITEM_TM36_SLUDGE_BOMB] = @@ -8162,6 +8199,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SLUDGE_BOMB, }, [ITEM_TM37_SANDSTORM] = @@ -8174,6 +8212,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SANDSTORM, }, [ITEM_TM38_FIRE_BLAST] = @@ -8186,6 +8225,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FIRE_BLAST, }, [ITEM_TM39_ROCK_TOMB] = @@ -8198,6 +8238,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_ROCK_TOMB, }, [ITEM_TM40_AERIAL_ACE] = @@ -8210,6 +8251,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_AERIAL_ACE, }, [ITEM_TM41_TORMENT] = @@ -8222,6 +8264,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_TORMENT, }, [ITEM_TM42_FACADE] = @@ -8234,6 +8277,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FACADE, }, [ITEM_TM43_SECRET_POWER] = @@ -8246,6 +8290,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SECRET_POWER, }, [ITEM_TM44_REST] = @@ -8258,6 +8303,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_REST, }, [ITEM_TM45_ATTRACT] = @@ -8270,6 +8316,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_ATTRACT, }, [ITEM_TM46_THIEF] = @@ -8282,6 +8329,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_THIEF, }, [ITEM_TM47_STEEL_WING] = @@ -8294,6 +8342,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_STEEL_WING, }, [ITEM_TM48_SKILL_SWAP] = @@ -8306,6 +8355,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SKILL_SWAP, }, [ITEM_TM49_SNATCH] = @@ -8318,6 +8368,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SNATCH, }, [ITEM_TM50_OVERHEAT] = @@ -8330,6 +8381,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_OVERHEAT, }, [ITEM_TM51] = @@ -8342,6 +8394,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM52] = @@ -8354,6 +8407,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM53] = @@ -8366,6 +8420,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM54] = @@ -8378,6 +8433,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM55] = @@ -8390,6 +8446,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM56] = @@ -8402,6 +8459,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM57] = @@ -8414,6 +8472,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM58] = @@ -8426,6 +8485,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM59] = @@ -8438,6 +8498,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM60] = @@ -8450,6 +8511,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM61] = @@ -8462,6 +8524,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM62] = @@ -8474,6 +8537,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM63] = @@ -8486,6 +8550,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM64] = @@ -8498,6 +8563,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM65] = @@ -8510,6 +8576,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM66] = @@ -8522,6 +8589,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM67] = @@ -8534,6 +8602,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM68] = @@ -8546,6 +8615,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM69] = @@ -8558,6 +8628,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM70] = @@ -8570,6 +8641,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM71] = @@ -8582,6 +8654,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM72] = @@ -8594,6 +8667,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM73] = @@ -8606,6 +8680,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM74] = @@ -8618,6 +8693,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM75] = @@ -8630,6 +8706,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM76] = @@ -8642,6 +8719,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM77] = @@ -8654,6 +8732,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM78] = @@ -8666,6 +8745,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM79] = @@ -8678,6 +8758,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM80] = @@ -8690,6 +8771,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM81] = @@ -8702,6 +8784,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM82] = @@ -8714,6 +8797,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM83] = @@ -8726,6 +8810,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM84] = @@ -8738,6 +8823,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM85] = @@ -8750,6 +8836,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM86] = @@ -8762,6 +8849,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM87] = @@ -8774,6 +8862,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM88] = @@ -8786,6 +8875,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM89] = @@ -8798,6 +8888,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM90] = @@ -8810,6 +8901,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM91] = @@ -8822,6 +8914,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM92] = @@ -8834,6 +8927,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM93] = @@ -8846,6 +8940,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM94] = @@ -8858,6 +8953,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM95] = @@ -8870,6 +8966,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM96] = @@ -8882,6 +8979,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM97] = @@ -8894,6 +8992,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM98] = @@ -8906,6 +9005,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM99] = @@ -8918,6 +9018,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM100] = @@ -8930,6 +9031,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_NONE, // Todo }, [ITEM_HM01_CUT] = @@ -8942,6 +9044,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_CUT, }, [ITEM_HM02_FLY] = @@ -8954,6 +9057,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FLY, }, [ITEM_HM03_SURF] = @@ -8966,6 +9070,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_SURF, }, [ITEM_HM04_STRENGTH] = @@ -8978,6 +9083,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_STRENGTH, }, [ITEM_HM05_FLASH] = @@ -8990,6 +9096,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_FLASH, }, [ITEM_HM06_ROCK_SMASH] = @@ -9002,6 +9109,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_ROCK_SMASH, }, [ITEM_HM07_WATERFALL] = @@ -9014,6 +9122,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_WATERFALL, }, [ITEM_HM08_DIVE] = @@ -9026,6 +9135,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .secondaryId = MOVE_DIVE, }, @@ -9228,7 +9338,6 @@ const struct Item gItems[] = .price = 0, .description = sBicycleDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9241,7 +9350,6 @@ const struct Item gItems[] = .price = 0, .description = sMachBikeDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -9255,7 +9363,6 @@ const struct Item gItems[] = .price = 0, .description = sAcroBikeDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -9269,7 +9376,6 @@ const struct Item gItems[] = .price = 0, .description = sOldRodDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -9283,7 +9389,6 @@ const struct Item gItems[] = .price = 0, .description = sGoodRodDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -9297,7 +9402,6 @@ const struct Item gItems[] = .price = 0, .description = sSuperRodDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -9311,7 +9415,6 @@ const struct Item gItems[] = .price = 0, .description = sDowsingMachineDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, @@ -9324,7 +9427,6 @@ const struct Item gItems[] = .price = 0, .description = sTownMapDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9337,7 +9439,6 @@ const struct Item gItems[] = .price = 0, .description = sVsSeekerDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9350,7 +9451,6 @@ const struct Item gItems[] = .price = 0, .description = sTMCaseDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9363,7 +9463,6 @@ const struct Item gItems[] = .price = 0, .description = sBerryPouchDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9400,7 +9499,6 @@ const struct Item gItems[] = .price = 0, .description = sPowderJarDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_PowderJar, @@ -9437,7 +9535,6 @@ const struct Item gItems[] = .price = 0, .description = sPokeblockCaseDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PBLOCK_CASE, .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, @@ -9474,7 +9571,6 @@ const struct Item gItems[] = .price = 0, .description = sFameCheckerDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9487,7 +9583,6 @@ const struct Item gItems[] = .price = 0, .description = sTeachyTVDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9527,7 +9622,6 @@ const struct Item gItems[] = .price = 0, .description = sMysticTicketDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9540,7 +9634,6 @@ const struct Item gItems[] = .price = 0, .description = sAuroraTicketDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9553,7 +9646,6 @@ const struct Item gItems[] = .price = 0, .description = sOldSeaMapDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9710,7 +9802,6 @@ const struct Item gItems[] = .price = 0, .description = sMagmaEmblemDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9819,7 +9910,6 @@ const struct Item gItems[] = .price = 0, .description = sTriPassDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9832,7 +9922,6 @@ const struct Item gItems[] = .price = 0, .description = sRainbowPassDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9845,7 +9934,6 @@ const struct Item gItems[] = .price = 0, .description = sTeaDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9858,7 +9946,6 @@ const struct Item gItems[] = .price = 0, .description = sRubyDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -9871,7 +9958,6 @@ const struct Item gItems[] = .price = 0, .description = sSapphireDesc, .importance = 1, - .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, diff --git a/src/data/party_menu.h b/src/data/party_menu.h index e7ebf9893..4a1c5344c 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -1102,115 +1102,3 @@ static const u8 *const sUnused_StatStrings[] = gText_SpDef4, gText_Speed2 }; - -static const u16 sTMHMMoves[] = -{ - [ITEM_TM01 - ITEM_TM01] = MOVE_FOCUS_PUNCH, - [ITEM_TM02 - ITEM_TM01] = MOVE_DRAGON_CLAW, - [ITEM_TM03 - ITEM_TM01] = MOVE_WATER_PULSE, - [ITEM_TM04 - ITEM_TM01] = MOVE_CALM_MIND, - [ITEM_TM05 - ITEM_TM01] = MOVE_ROAR, - [ITEM_TM06 - ITEM_TM01] = MOVE_TOXIC, - [ITEM_TM07 - ITEM_TM01] = MOVE_HAIL, - [ITEM_TM08 - ITEM_TM01] = MOVE_BULK_UP, - [ITEM_TM09 - ITEM_TM01] = MOVE_BULLET_SEED, - [ITEM_TM10 - ITEM_TM01] = MOVE_HIDDEN_POWER, - [ITEM_TM11 - ITEM_TM01] = MOVE_SUNNY_DAY, - [ITEM_TM12 - ITEM_TM01] = MOVE_TAUNT, - [ITEM_TM13 - ITEM_TM01] = MOVE_ICE_BEAM, - [ITEM_TM14 - ITEM_TM01] = MOVE_BLIZZARD, - [ITEM_TM15 - ITEM_TM01] = MOVE_HYPER_BEAM, - [ITEM_TM16 - ITEM_TM01] = MOVE_LIGHT_SCREEN, - [ITEM_TM17 - ITEM_TM01] = MOVE_PROTECT, - [ITEM_TM18 - ITEM_TM01] = MOVE_RAIN_DANCE, - [ITEM_TM19 - ITEM_TM01] = MOVE_GIGA_DRAIN, - [ITEM_TM20 - ITEM_TM01] = MOVE_SAFEGUARD, - [ITEM_TM21 - ITEM_TM01] = MOVE_FRUSTRATION, - [ITEM_TM22 - ITEM_TM01] = MOVE_SOLAR_BEAM, - [ITEM_TM23 - ITEM_TM01] = MOVE_IRON_TAIL, - [ITEM_TM24 - ITEM_TM01] = MOVE_THUNDERBOLT, - [ITEM_TM25 - ITEM_TM01] = MOVE_THUNDER, - [ITEM_TM26 - ITEM_TM01] = MOVE_EARTHQUAKE, - [ITEM_TM27 - ITEM_TM01] = MOVE_RETURN, - [ITEM_TM28 - ITEM_TM01] = MOVE_DIG, - [ITEM_TM29 - ITEM_TM01] = MOVE_PSYCHIC, - [ITEM_TM30 - ITEM_TM01] = MOVE_SHADOW_BALL, - [ITEM_TM31 - ITEM_TM01] = MOVE_BRICK_BREAK, - [ITEM_TM32 - ITEM_TM01] = MOVE_DOUBLE_TEAM, - [ITEM_TM33 - ITEM_TM01] = MOVE_REFLECT, - [ITEM_TM34 - ITEM_TM01] = MOVE_SHOCK_WAVE, - [ITEM_TM35 - ITEM_TM01] = MOVE_FLAMETHROWER, - [ITEM_TM36 - ITEM_TM01] = MOVE_SLUDGE_BOMB, - [ITEM_TM37 - ITEM_TM01] = MOVE_SANDSTORM, - [ITEM_TM38 - ITEM_TM01] = MOVE_FIRE_BLAST, - [ITEM_TM39 - ITEM_TM01] = MOVE_ROCK_TOMB, - [ITEM_TM40 - ITEM_TM01] = MOVE_AERIAL_ACE, - [ITEM_TM41 - ITEM_TM01] = MOVE_TORMENT, - [ITEM_TM42 - ITEM_TM01] = MOVE_FACADE, - [ITEM_TM43 - ITEM_TM01] = MOVE_SECRET_POWER, - [ITEM_TM44 - ITEM_TM01] = MOVE_REST, - [ITEM_TM45 - ITEM_TM01] = MOVE_ATTRACT, - [ITEM_TM46 - ITEM_TM01] = MOVE_THIEF, - [ITEM_TM47 - ITEM_TM01] = MOVE_STEEL_WING, - [ITEM_TM48 - ITEM_TM01] = MOVE_SKILL_SWAP, - [ITEM_TM49 - ITEM_TM01] = MOVE_SNATCH, - [ITEM_TM50 - ITEM_TM01] = MOVE_OVERHEAT, - [ITEM_TM51 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM52 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM53 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM54 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM55 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM56 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM57 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM58 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM59 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM60 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM61 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM62 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM63 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM64 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM65 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM66 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM67 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM68 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM69 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM70 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM71 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM72 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM73 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM74 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM75 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM76 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM77 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM78 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM79 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM80 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM81 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM82 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM83 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM84 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM85 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM86 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM87 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM88 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM89 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM90 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM91 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM92 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM93 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM94 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM95 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM96 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM97 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM98 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM99 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_TM100 - ITEM_TM01] = MOVE_NONE, // Todo - [ITEM_HM01 - ITEM_TM01] = MOVE_CUT, - [ITEM_HM02 - ITEM_TM01] = MOVE_FLY, - [ITEM_HM03 - ITEM_TM01] = MOVE_SURF, - [ITEM_HM04 - ITEM_TM01] = MOVE_STRENGTH, - [ITEM_HM05 - ITEM_TM01] = MOVE_FLASH, - [ITEM_HM06 - ITEM_TM01] = MOVE_ROCK_SMASH, - [ITEM_HM07 - ITEM_TM01] = MOVE_WATERFALL, - [ITEM_HM08 - ITEM_TM01] = MOVE_DIVE, -}; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index fb8353c1e..cefdb90b8 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -986,7 +986,7 @@ static void Task_EvolutionScene(u8 taskId) { // Selected move to forget u16 move = GetMonData(mon, var + MON_DATA_MOVE1); - if (IsHMMove2(move)) + if (IsMoveHM(move)) { // Can't forget HMs BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_TABLE_START]); @@ -1369,7 +1369,7 @@ static void Task_TradeEvolutionScene(u8 taskId) { // Selected move to forget u16 move = GetMonData(mon, var + MON_DATA_MOVE1); - if (IsHMMove2(move)) + if (IsMoveHM(move)) { // Can't forget HMs BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_TABLE_START]); diff --git a/src/item.c b/src/item.c index 2c6937244..077d885d1 100644 --- a/src/item.c +++ b/src/item.c @@ -904,12 +904,6 @@ u8 ItemId_GetImportance(u16 itemId) return gItems[SanitizeItemId(itemId)].importance; } -// Unused -u8 ItemId_GetRegistrability(u16 itemId) -{ - return gItems[SanitizeItemId(itemId)].registrability; -} - u8 ItemId_GetPocket(u16 itemId) { return gItems[SanitizeItemId(itemId)].pocket; diff --git a/src/party_menu.c b/src/party_menu.c index fff50ab7b..2b7256628 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -4993,20 +4993,7 @@ void ItemUseCB_PPUp(u8 taskId, TaskFunc task) u16 ItemIdToBattleMoveId(u16 item) { - u16 tmNumber = item - ITEM_TM01; - return sTMHMMoves[tmNumber]; -} - -bool8 IsMoveHm(u16 move) -{ - u8 i; - - for (i = 0; i < NUM_HIDDEN_MACHINES; i++) - { - if (sTMHMMoves[i + NUM_TECHNICAL_MACHINES] == move) - return TRUE; - } - return FALSE; + return (ItemId_GetPocket(item) == POCKET_TM_HM) ? gItems[item].secondaryId : MOVE_NONE; } bool8 MonKnowsMove(struct Pokemon *mon, u16 move) diff --git a/src/pokemon.c b/src/pokemon.c index 3ded30679..a62e23662 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -7736,7 +7736,7 @@ const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u } } -bool32 IsHMMove2(u16 move) +bool8 IsMoveHM(u16 move) { int i = 0; while (sHMMoves[i] != HM_MOVES_END) diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 14d9e771a..79ade7cdd 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -2331,7 +2331,7 @@ static bool8 CanReplaceMove(void) { if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES || sMonSummaryScreen->newMove == MOVE_NONE - || IsMoveHm(sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex]) != TRUE) + || IsMoveHM(sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex]) != TRUE) return TRUE; else return FALSE; From fd37946c1dd512b1edb2d30f624ce1b391caa449 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Tue, 22 Aug 2023 20:31:13 +1200 Subject: [PATCH 74/82] resize golduck --- graphics/pokemon/golduck/anim_front.png | Bin 1349 -> 1287 bytes .../pokemon_graphics/front_pic_coordinates.h | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/graphics/pokemon/golduck/anim_front.png b/graphics/pokemon/golduck/anim_front.png index aabe7b61fb7cba3d8a7346ae71e63f313ef883ce..f45cdca3b7afa09f358eab12e0031f3e241e7525 100644 GIT binary patch delta 1115 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zNrr%=5WxHZ6G;WYy&fU}07(%L&t^#u8X#ri0hAnAQ8Ev(2ahzt*wPJ%*SEhx69{Mpu0FQ;BfkTv+e&7msnSNY)Ed;AC&XV`H7~?+R?W-s3le>NkqgRt37u@dx$|vD; zft$Q^0};x@@MOWb$A>5krJT)9P=7_WbOGxhB%4clio3{D2SJL4vH9U+$yk{~TJ;g%rQ^2=&DAej6BRF8u(3}dHLoZ<%dD>j%74>Vfd$Uv z=l^#uP6qqzxy{kv#)@!)9cLXhDrdrF&&0)i;?) zfYPM^-7XcO(mZo15IS`kQ-45;Z`qMkle$b75_F;$RgIEY7T9*zBcT1lkl+B$Vy6I1 z3Msd!$^}p~&|ZnB%%Jwmx$Y6g`lu`}Xh}*Hy~k%F1cNf#v;uQu||r0EesxTz`Y(D2HE$fIFc$ z55)kmjxn-ddRvovR_pj`5Rm%w&pd;jTRo~M4UGT<>my0MVi}O6CIctb)FP<`_&SOP zu*4+;0A3;%+2s%by6m_+28N~S-gV{ey}Ej^t+#dNufNnpzjm32z{Af?`}YnIU$=nA z0?prG`{x6|16=>^fq%a_)7vrduRikj-e51DEPj7DFdxK|@1E!)<^kf#nAubE3L%DY~KQ|%+=0_9(zSUKljd~7Z#9e-iR8r7$%=I;G?dViw^2wg62);x1etl_JDGe9Wd=9xEOB8F$1 zcEZSaB1iW+CQCCP6lTh)yTB#JuEdcpFJxD)0kipyiV2((Waq#en{_I>Ty^TYyipH8 s?fek9NBo`np%45&KlFhA;Qa6bTUvUg(k0EF00000Ne4wvM6N<$f*1lZ!T Date: Thu, 24 Aug 2023 01:23:00 +0200 Subject: [PATCH 75/82] Fixed Metronome Item damage multiplier (#3246) Co-authored-by: sbird --- src/battle_util.c | 2 +- test/battle/hold_effect/metronome.c | 156 ++++++++++++++++++++++++++++ 2 files changed, 157 insertions(+), 1 deletion(-) create mode 100644 test/battle/hold_effect/metronome.c diff --git a/src/battle_util.c b/src/battle_util.c index c15c46a09..ea8ee4cde 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -9660,7 +9660,7 @@ static inline uq4_12_t GetAttackerItemsModifier(u32 battlerAtk, uq4_12_t typeEff { case HOLD_EFFECT_METRONOME: percentBoost = min((gBattleStruct->sameMoveTurns[battlerAtk] * GetBattlerHoldEffectParam(battlerAtk)), 100); - return sPercentToModifier[percentBoost]; + return uq4_12_add(sPercentToModifier[percentBoost], UQ_4_12(1.0)); break; case HOLD_EFFECT_EXPERT_BELT: if (typeEffectivenessModifier >= UQ_4_12(2.0)) diff --git a/test/battle/hold_effect/metronome.c b/test/battle/hold_effect/metronome.c new file mode 100644 index 000000000..76cd27c6f --- /dev/null +++ b/test/battle/hold_effect/metronome.c @@ -0,0 +1,156 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + gItems[ITEM_METRONOME].holdEffect == HOLD_EFFECT_METRONOME; +} + +const uq4_12_t MetronomeMultipliers[] = { + UQ_4_12(1.0), + UQ_4_12(1.2), + UQ_4_12(1.4), + UQ_4_12(1.6), + UQ_4_12(1.8), + UQ_4_12(2.0), + UQ_4_12(2.0) +}; + +#define METRONOME_TURNS (ARRAY_COUNT(MetronomeMultipliers)) + +SINGLE_BATTLE_TEST("Metronome Item gradually boosts power of consecutively used moves by 20%, up to 100%") +{ + s16 damage[METRONOME_TURNS]; + u32 j; + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + for (j = 0; j < METRONOME_TURNS; ++j) { + TURN { MOVE(player, MOVE_TACKLE); } + } + } SCENE { + for (j = 0; j < METRONOME_TURNS; ++j) { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[j]); + } + } THEN { + for (j = 0; j < METRONOME_TURNS; ++j) { + EXPECT_MUL_EQ(damage[0], MetronomeMultipliers[j], damage[j]); + } + } +} + +SINGLE_BATTLE_TEST("Metronome Item's boost is reset if the attacker uses a different move") +{ + s16 damage[2]; + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + TURN { MOVE(player, MOVE_QUICK_ATTACK); } + TURN { MOVE(player, MOVE_TACKLE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[0]); + + ANIMATION(ANIM_TYPE_MOVE, MOVE_QUICK_ATTACK, player); + + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[1]); + } THEN { + EXPECT_EQ(damage[0], damage[1]); + } +} + +SINGLE_BATTLE_TEST("Metronome Item's boost is reset if the move fails") +{ + s16 damage[2]; + KNOWN_FAILING; //https://github.com/rh-hideout/pokeemerald-expansion/issues/3251 + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + TURN { MOVE(opponent, MOVE_PROTECT); MOVE(player, MOVE_TACKLE); } + TURN { MOVE(player, MOVE_TACKLE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[0]); + + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[1]); + } THEN { + EXPECT_EQ(damage[0], damage[1]); + } +} + +SINGLE_BATTLE_TEST("Metronome Item counts called moves instead of the calling move") +{ + s16 damage[2]; + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_METRONOME, WITH_RNG(RNG_METRONOME, MOVE_TACKLE)); } + TURN { MOVE(player, MOVE_METRONOME, WITH_RNG(RNG_METRONOME, MOVE_TACKLE)); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[0]); + + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + HP_BAR(opponent, captureDamage: &damage[1]); + } THEN { + EXPECT_MUL_EQ(damage[0], UQ_4_12(1.2), damage[1]); + } +} + +SINGLE_BATTLE_TEST("Metronome Item counts charging turn of moves for its attacking turn", s16 damage) +{ + u32 item; + + KNOWN_FAILING; // https://github.com/rh-hideout/pokeemerald-expansion/issues/3250 + PARAMETRIZE {item = ITEM_NONE; } + PARAMETRIZE {item = ITEM_METRONOME; } + GIVEN { + ASSUME(gBattleMoves[MOVE_SOLAR_BEAM].effect == EFFECT_SOLAR_BEAM); + PLAYER(SPECIES_WOBBUFFET) { Item(item); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SOLAR_BEAM); } + TURN { SKIP_TURN(player); } + } SCENE { + MESSAGE("Wobbuffet used Solar Beam!"); + MESSAGE("Wobbuffet took in sunlight!"); + MESSAGE("Foe Wobbuffet used Celebrate!"); + MESSAGE("Congratulations, 1!"); + MESSAGE("Wobbuffet used Solar Beam!"); + HP_BAR(opponent, captureDamage: &results[i].damage); + } FINALLY { + EXPECT_MUL_EQ(results[0].damage, UQ_4_12(1.2), results[1].damage); + } +} + +SINGLE_BATTLE_TEST("Metronome Item doesn't increase damage per hit of multi-hit moves") +{ + s16 damage[3]; + GIVEN { + ASSUME(gBattleMoves[MOVE_FURY_ATTACK].effect == EFFECT_MULTI_HIT); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_FURY_ATTACK); } + TURN { MOVE(player, MOVE_FURY_ATTACK); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_FURY_ATTACK, player); + HP_BAR(opponent, captureDamage: &damage[0]); + HP_BAR(opponent, captureDamage: &damage[1]); + MESSAGE("Hit 5 time(s)!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_FURY_ATTACK, player); + HP_BAR(opponent, captureDamage: &damage[2]); + } THEN { + EXPECT_MUL_EQ(damage[0], UQ_4_12(1.2), damage[2]); // Got bonus once for the second turn + EXPECT_EQ(damage[0], damage[1]); // Do not get the bonus while still inside the first turn + } +} From ef69021f0fd62fa0df8949f55f76b46459abf256 Mon Sep 17 00:00:00 2001 From: CyanSMP64 Date: Thu, 24 Aug 2023 13:00:31 +1200 Subject: [PATCH 76/82] some more tweaks by mrds --- graphics/pokemon/charmander/anim_front.png | Bin 1027 -> 1028 bytes graphics/pokemon/golduck/anim_front.png | Bin 1287 -> 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wfw|#LFS?l@$nEokCxic=9~(Nre{z2K7qCnR30K6{o&W#<07*qoM6N<$f;e;obpQYW delta 1078 zcmV-61j+k{3Wo}iEe8k{0J|}Dw2?H61ptTz9Y~SHFn^$zPFMJb_L>fn1)P&FlMDu) ztfE7K0;1>(kWHi|FYN)A*hf-wFBa)r1GHRDC;s%_AIA8-Jl8iM5>8;aL=zeW{| z`OZwUb9+yedlFtNZJ3pBm&Er3C<@V4BQh@t{}2?=x8G7OhhX=UXu zfNBG|mE{1aH17RFi=ef`%j=)bAyjFt>3_SKuxQ43xjj!0xH@_!y0^9KBG#(9ueRrP z0JL0p&f8$s&K&2Y-CsbUmz_6Ob#w~zJ$)mnqGu58162HS7(MqDJ8Q*ZyxtGsrSIGS z&=*-pe--mTsum-#>2Z0>&0(^bd0-$Ro@l7GZbZ<_Cw}1DV z_RsyTGkg67nC856?-O|RnJqHj0pcqQ_%zV$4YvP$5AXmjc>BQLoax;d@-IK~_TJzi z9?gD#v}ZnuN8ditWzYx2qtQ2E?4Mx<-{F4vH1MN@(B>j6UN`b|K$e|-;} zt?t+f19m)WdKpuK6$>o%5g)!R4y)YwGLZwRG&O=bJr w19QWfUbLGZ$nEokBZL2+9~*kWe{z2K2eP#XT&tu_b^rhX07*qoM6N<$f+T Date: Thu, 24 Aug 2023 19:23:26 -0400 Subject: [PATCH 77/82] Allow Cycling Through Balls in the Last Ball Used Menu (#3039) --- .../last_used_ball_l_cycle.png | Bin 0 -> 335 bytes .../last_used_ball_r_cycle.png | Bin 0 -> 344 bytes include/battle.h | 2 + include/battle_interface.h | 2 + include/config/battle.h | 1 + src/battle_controller_player.c | 104 +++++++++++- src/battle_interface.c | 157 +++++++++++++++++- src/battle_main.c | 2 + src/battle_script_commands.c | 1 + src/battle_util.c | 2 +- sym_ewram.txt | 1 + 11 files changed, 266 insertions(+), 6 deletions(-) create mode 100644 graphics/battle_interface/last_used_ball_l_cycle.png create mode 100644 graphics/battle_interface/last_used_ball_r_cycle.png diff --git a/graphics/battle_interface/last_used_ball_l_cycle.png b/graphics/battle_interface/last_used_ball_l_cycle.png new file mode 100644 index 0000000000000000000000000000000000000000..58115f5a578d6a81bebaf6cc83b628db2b51bed0 GIT binary patch literal 335 zcmeAS@N?(olHy`uVBq!ia0vp^3P9|@!VDxk7i7!@QtTz3zOL-gS!G38W$w-OumlQ; zm$*ih1m~xflqVLYGPwJ=0F6;7OD$3`)-x$=UGfm9grlUu&mAaZ3}iESHE7BMDVB6c zUq=Rpjs4tz5?O(Kg8-ipSH_Le)y2(0UQw2Yj+z{fK*sa;Uw{7npIuz+46icq@FhB2)hQ>C^SuxkBzXbG+HjExhCRERn|0)e~6r9CIRB#dqxH;<={8l8_M6 zP{m~ajH%Li0*jR+lX3Mzrrq}rg*Yfn&yZQbFiXZjh{tV`lp6y>zf6c>c9>xZ(0T?> LS3j3^P6!(j&9~BoDSIV!n;k{l!LZxWHgLm023=yoG7}~f(8lwfG!w#~( zTgTMAm4i`2LUh5r1HC&P?(wKJ`b{`+CT_)nb=wU@FPvagW7lX= 0; j--) + { + ballPrev = gBagPockets[BALLS_POCKET].itemSlots[j].itemId; + if (ballPrev != ITEM_NONE) + return ballPrev; + } + } + i--; + return gBagPockets[BALLS_POCKET].itemSlots[i].itemId; + } + } +} + +static u16 GetNextBall(u16 ballId) +{ + u16 ballNext; + u32 i; + CompactItemsInBagPocket(&gBagPockets[BALLS_POCKET]); + for (i = 0; i < gBagPockets[BALLS_POCKET].capacity; i++) + { + if (ballId == gBagPockets[BALLS_POCKET].itemSlots[i].itemId) + { + i++; + ballNext = gBagPockets[BALLS_POCKET].itemSlots[i].itemId; + if (ballNext == ITEM_NONE) + return gBagPockets[BALLS_POCKET].itemSlots[0].itemId; // Zeroth slot + else + return ballNext; + } + } +} + static void HandleInputChooseAction(void) { u16 itemId = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8); @@ -243,6 +289,62 @@ static void HandleInputChooseAction(void) else gPlayerDpadHoldFrames = 0; +#if B_LAST_USED_BALL == TRUE && B_LAST_USED_BALL_CYCLE == TRUE + if (!gLastUsedBallMenuPresent) + { + sAckBallUseBtn = FALSE; + } + else if (JOY_NEW(B_LAST_USED_BALL_BUTTON)) + { + sAckBallUseBtn = TRUE; + sBallSwapped = FALSE; + ArrowsChangeColorLastBallCycle(TRUE); + } + if (sAckBallUseBtn) + { + if (JOY_HELD(B_LAST_USED_BALL_BUTTON) && (JOY_NEW(DPAD_DOWN) || JOY_NEW(DPAD_RIGHT))) + { + bool8 sameBall = FALSE; + u16 nextBall = GetNextBall(gBallToDisplay); + sBallSwapped = TRUE; + if (gBallToDisplay == nextBall) + sameBall = TRUE; + else + gBallToDisplay = nextBall; + SwapBallToDisplay(sameBall); + PlaySE(SE_SELECT); + } + else if (JOY_HELD(B_LAST_USED_BALL_BUTTON) && (JOY_NEW(DPAD_UP) || JOY_NEW(DPAD_LEFT))) + { + bool8 sameBall = FALSE; + u16 prevBall = GetPrevBall(gBallToDisplay); + sBallSwapped = TRUE; + if (gBallToDisplay == prevBall) + sameBall = TRUE; + else + gBallToDisplay = prevBall; + SwapBallToDisplay(sameBall); + PlaySE(SE_SELECT); + } + else if (!JOY_HELD(B_LAST_USED_BALL_BUTTON) && sBallSwapped) + { + sAckBallUseBtn = FALSE; + sBallSwapped = FALSE; + ArrowsChangeColorLastBallCycle(FALSE); + } + else if (!JOY_HELD(B_LAST_USED_BALL_BUTTON) && CanThrowLastUsedBall()) + { + sAckBallUseBtn = FALSE; + PlaySE(SE_SELECT); + ArrowsChangeColorLastBallCycle(FALSE); + TryHideLastUsedBall(); + BtlController_EmitTwoReturnValues(1, B_ACTION_THROW_BALL, 0); + PlayerBufferExecCompleted(); + } + return; + } +#endif + if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); @@ -333,7 +435,7 @@ static void HandleInputChooseAction(void) PlayerBufferExecCompleted(); } #endif -#if B_LAST_USED_BALL == TRUE +#if B_LAST_USED_BALL == TRUE && B_LAST_USED_BALL_CYCLE == FALSE else if (JOY_NEW(B_LAST_USED_BALL_BUTTON) && CanThrowLastUsedBall()) { PlaySE(SE_SELECT); diff --git a/src/battle_interface.c b/src/battle_interface.c index a087c715b..09b1200d2 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -3213,10 +3213,18 @@ static const struct OamData sOamData_LastUsedBall = .objMode = 0, .mosaic = 0, .bpp = 0, +#if B_LAST_USED_BALL_CYCLE == TRUE + .shape = SPRITE_SHAPE(32x64), +#else .shape = SPRITE_SHAPE(32x32), +#endif .x = 0, .matrixNum = 0, +#if B_LAST_USED_BALL_CYCLE == TRUE + .size = SPRITE_SIZE(32x64), +#else .size = SPRITE_SIZE(32x32), +#endif .tileNum = 0, .priority = 1, .paletteNum = 0, @@ -3234,7 +3242,11 @@ static const struct SpriteTemplate sSpriteTemplate_LastUsedBallWindow = .callback = SpriteCB_LastUsedBallWin }; -#if B_LAST_USED_BALL_BUTTON == R_BUTTON +#if B_LAST_USED_BALL_BUTTON == R_BUTTON && B_LAST_USED_BALL_CYCLE == TRUE + static const u8 ALIGNED(4) sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_r_cycle.4bpp"); +#elif B_LAST_USED_BALL_CYCLE == TRUE + static const u8 ALIGNED(4) sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_l_cycle.4bpp"); +#elif B_LAST_USED_BALL_BUTTON == R_BUTTON static const u8 ALIGNED(4) sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_r.4bpp"); #else static const u8 ALIGNED(4) sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_l.4bpp"); @@ -3247,12 +3259,19 @@ static const struct SpriteSheet sSpriteSheet_LastUsedBallWindow = #define LAST_USED_BALL_X_F 15 #define LAST_USED_BALL_X_0 -15 #define LAST_USED_BALL_Y ((IsDoubleBattle()) ? 78 : 68) +#define LAST_USED_BALL_Y_BNC ((IsDoubleBattle()) ? 76 : 66) #define LAST_BALL_WIN_X_F (LAST_USED_BALL_X_F - 1) #define LAST_BALL_WIN_X_0 (LAST_USED_BALL_X_0 - 1) #define LAST_USED_WIN_Y (LAST_USED_BALL_Y - 8) #define sHide data[0] +#define sTimer data[1] +#define sMoving data[2] +#define sBounce data[3] // 0 = Bounce down; 1 = Bounce up + +#define sState data[0] +#define sSameBall data[1] bool32 CanThrowLastUsedBall(void) { @@ -3263,7 +3282,7 @@ bool32 CanThrowLastUsedBall(void) return FALSE; if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FRONTIER)) return FALSE; - if (!CheckBagHasItem(gLastThrownBall, 1)) + if (!CheckBagHasItem(gBallToDisplay, 1)) return FALSE; return TRUE; @@ -3279,7 +3298,7 @@ void TryAddLastUsedBallItemSprites(void) // we're out of the last used ball, so just set it to the first ball in the bag // we have to compact the bag first bc it is typically only compacted when you open it CompactItemsInBagPocket(&gBagPockets[BALLS_POCKET]); - gLastThrownBall = gBagPockets[BALLS_POCKET].itemSlots[0].itemId; + gBallToDisplay = gBagPockets[BALLS_POCKET].itemSlots[0].itemId; } if (!CanThrowLastUsedBall()) @@ -3288,10 +3307,11 @@ void TryAddLastUsedBallItemSprites(void) // ball if (gBattleStruct->ballSpriteIds[0] == MAX_SPRITES) { - gBattleStruct->ballSpriteIds[0] = AddItemIconSprite(102, 102, gLastThrownBall); + gBattleStruct->ballSpriteIds[0] = AddItemIconSprite(102, 102, gBallToDisplay); gSprites[gBattleStruct->ballSpriteIds[0]].x = LAST_USED_BALL_X_0; gSprites[gBattleStruct->ballSpriteIds[0]].y = LAST_USED_BALL_Y; gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore + gLastUsedBallMenuPresent = TRUE; gSprites[gBattleStruct->ballSpriteIds[0]].callback = SpriteCB_LastUsedBall; } @@ -3306,7 +3326,11 @@ void TryAddLastUsedBallItemSprites(void) LAST_BALL_WIN_X_0, LAST_USED_WIN_Y, 5); gSprites[gBattleStruct->ballSpriteIds[1]].sHide = FALSE; // restore + gLastUsedBallMenuPresent = TRUE; } +#if B_LAST_USED_BALL_CYCLE == TRUE + ArrowsChangeColorLastBallCycle(0); //Default the arrows to be invisible +#endif #endif } @@ -3347,6 +3371,9 @@ static void SpriteCB_LastUsedBall(struct Sprite *sprite) { if (sprite->sHide) { + if (sprite->y < LAST_USED_BALL_Y) // Used to recover from an incomplete bounce before hiding the window + sprite->y++; + if (sprite->x != LAST_USED_BALL_X_0) sprite->x--; @@ -3373,14 +3400,19 @@ static void TryHideOrRestoreLastUsedBall(u8 caseId) gSprites[gBattleStruct->ballSpriteIds[0]].sHide = TRUE; // hide if (gBattleStruct->ballSpriteIds[1] != MAX_SPRITES) gSprites[gBattleStruct->ballSpriteIds[1]].sHide = TRUE; // hide + gLastUsedBallMenuPresent = FALSE; break; case 1: // restore if (gBattleStruct->ballSpriteIds[0] != MAX_SPRITES) gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore if (gBattleStruct->ballSpriteIds[1] != MAX_SPRITES) gSprites[gBattleStruct->ballSpriteIds[1]].sHide = FALSE; // restore + gLastUsedBallMenuPresent = TRUE; break; } +#if B_LAST_USED_BALL_CYCLE == TRUE + ArrowsChangeColorLastBallCycle(0); //Default the arrows to be invisible +#endif #endif } @@ -3400,3 +3432,120 @@ void TryRestoreLastUsedBall(void) TryAddLastUsedBallItemSprites(); #endif } + +static void SpriteCB_LastUsedBallBounce(struct Sprite *sprite) +{ + if ((sprite->sTimer++ % 4) != 0) // Change the image every 4 frame + return; + if (sprite->sBounce) + { + if (sprite->y > LAST_USED_BALL_Y_BNC) + sprite->y--; + else + sprite->sMoving = FALSE; + } + else + { + if (sprite->y < LAST_USED_BALL_Y) + sprite->y++; + else + sprite->sMoving = FALSE; + } +} + +static void Task_BounceBall(u8 taskId) +{ + struct Sprite *sprite = &gSprites[gBattleStruct->ballSpriteIds[0]]; + struct Task *task = &gTasks[taskId]; + switch(task->sState) + { + case 0: // Bounce up + sprite->sBounce = TRUE; + sprite->sMoving = TRUE; + sprite->callback = SpriteCB_LastUsedBallBounce; + if (task->sSameBall) + task->sState = 3; + else + task->sState = 1; + break; + case 1: // Destroy Icon + if (!sprite->sMoving) + { + DestroyLastUsedBallGfx(sprite); + task->sState++; + } // Passthrough + case 2: //Create New Icon + if (!sprite->inUse) + { + gBattleStruct->ballSpriteIds[0] = AddItemIconSprite(102, 102, gBallToDisplay); + gSprites[gBattleStruct->ballSpriteIds[0]].x = LAST_USED_BALL_X_F; + gSprites[gBattleStruct->ballSpriteIds[0]].y = LAST_USED_BALL_Y_BNC; + task->sState++; + } // Fallthrough + case 3: // Bounce Down + if (!sprite->sMoving) + { + sprite->sBounce = FALSE; + sprite->sMoving = TRUE; + sprite->callback = SpriteCB_LastUsedBallBounce; //Show and bounce down + task->sState++; + } + break; + case 4: // Destroy Task + if(!sprite->sMoving) + { + sprite->callback = SpriteCB_LastUsedBall; + DestroyTask(taskId); + } + } + if (!gLastUsedBallMenuPresent) + { + // Used to check if the R button was released before the animation was complete + sprite->callback = SpriteCB_LastUsedBall; + DestroyTask(taskId); + } +} + +void SwapBallToDisplay(bool32 sameBall) +{ + u8 taskId; + taskId = CreateTask(Task_BounceBall, 10); + gTasks[taskId].sSameBall = sameBall; +} + +void ArrowsChangeColorLastBallCycle(bool32 showArrows) +{ +#if B_LAST_USED_BALL == TRUE && B_LAST_USED_BALL_CYCLE == TRUE + u16 paletteNum = 16 + gSprites[gBattleStruct->ballSpriteIds[1]].oam.paletteNum; + struct PlttData *defaultPlttArrow; + struct PlttData *defaultPlttOutline; + struct PlttData *pltArrow; + struct PlttData *pltOutline; + if (gBattleStruct->ballSpriteIds[1] == MAX_SPRITES) + return; + paletteNum *= 16; + pltArrow = (struct PlttData *)&gPlttBufferFaded[paletteNum + 9]; // Arrow color is in idx 9 + pltOutline = (struct PlttData *)&gPlttBufferFaded[paletteNum + 8]; // Arrow outline is in idx 8 + if (!showArrows) //Make invisible + { + defaultPlttArrow = (struct PlttData *)&gPlttBufferFaded[paletteNum + 13]; // Background color is idx 13 + pltArrow->r = defaultPlttArrow->r; + pltArrow->g = defaultPlttArrow->g; + pltArrow->b = defaultPlttArrow->b; + pltOutline->r = defaultPlttArrow->r; + pltOutline->g = defaultPlttArrow->g; + pltOutline->b = defaultPlttArrow->b; + } + else // Make gray + { + defaultPlttArrow = (struct PlttData *)&gPlttBufferFaded[paletteNum + 11]; // Grey color is idx 11 + defaultPlttOutline = (struct PlttData *)&gPlttBufferFaded[paletteNum + 10]; //Light grey color for outline is idx 10 + pltArrow->r = defaultPlttArrow->r; + pltArrow->g = defaultPlttArrow->g; + pltArrow->b = defaultPlttArrow->b; + pltOutline->r = defaultPlttOutline->r; + pltOutline->g = defaultPlttOutline->g; + pltOutline->b = defaultPlttOutline->b; + } +#endif +} diff --git a/src/battle_main.c b/src/battle_main.c index e6ed4269d..e6640fda7 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -242,6 +242,8 @@ EWRAM_DATA struct TotemBoost gTotemBoosts[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA bool8 gHasFetchedBall = FALSE; EWRAM_DATA u8 gLastUsedBall = 0; EWRAM_DATA u16 gLastThrownBall = 0; +EWRAM_DATA u16 gBallToDisplay = 0; +EWRAM_DATA bool8 gLastUsedBallMenuPresent = FALSE; EWRAM_DATA u8 gPartyCriticalHits[PARTY_SIZE] = {0}; EWRAM_DATA static u8 sTriedEvolving = 0; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 646e28767..2ab173a49 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -15155,6 +15155,7 @@ static void Cmd_handleballthrow(void) u8 catchRate; gLastThrownBall = gLastUsedItem; + gBallToDisplay = gLastThrownBall; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) catchRate = gBattleStruct->safariCatchFactor * 1275 / 100; else diff --git a/src/battle_util.c b/src/battle_util.c index ea8ee4cde..2f2a65923 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -723,7 +723,7 @@ void HandleAction_ThrowBall(void) gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - gLastUsedItem = gLastThrownBall; + gLastUsedItem = gBallToDisplay; RemoveBagItem(gLastUsedItem, 1); gBattlescriptCurrInstr = BattleScript_BallThrow; gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; diff --git a/sym_ewram.txt b/sym_ewram.txt index 914501a08..2d7a6e26e 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -149,3 +149,4 @@ .include "src/trainer_hill.o" .include "src/rayquaza_scene.o" .include "src/debug.o" + .include "src/battle_controller_player.o" From d360deb3b61885f9e14fc03ad5e79a92875ad66f Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Thu, 24 Aug 2023 20:44:50 -0400 Subject: [PATCH 78/82] 1.5.3 in templates --- .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml | 3 ++- .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml | 3 ++- .github/ISSUE_TEMPLATE/04_other_errors.yaml | 3 ++- 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml index 558f249e4..e838ba1f8 100644 --- a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml +++ b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.2 (Default) + - 1.5.3 (Default) - upcoming (Edge) + - 1.5.2 - 1.5.1 - 1.5.0 - 1.4.3 diff --git a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml index 157177dce..d0653094c 100644 --- a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml +++ b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.2 (Default) + - 1.5.3 (Default) - upcoming (Edge) + - 1.5.2 - 1.5.1 - 1.5.0 - 1.4.3 diff --git a/.github/ISSUE_TEMPLATE/04_other_errors.yaml b/.github/ISSUE_TEMPLATE/04_other_errors.yaml index a73096bab..51998d730 100644 --- a/.github/ISSUE_TEMPLATE/04_other_errors.yaml +++ b/.github/ISSUE_TEMPLATE/04_other_errors.yaml @@ -23,8 +23,9 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.5.2 (Default) + - 1.5.3 (Default) - upcoming (Edge) + - 1.5.2 - 1.5.1 - 1.5.0 - 1.4.3 From 76075ffe57857043569fabb707af7ba0a02ad4f2 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 25 Aug 2023 16:33:15 -0400 Subject: [PATCH 79/82] Revert unneeded sprite changes from 3051 (#3205) --- graphics/pokemon/abomasnow/anim_front.png | Bin 1724 -> 1698 bytes graphics/pokemon/abomasnow/back.png | Bin 819 -> 834 bytes graphics/pokemon/abomasnow/icon.png | Bin 423 -> 393 bytes graphics/pokemon/abomasnow/mega/back.png | Bin 1063 -> 1073 bytes 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graphics/pokemon/xatu/back.png | Bin 672 -> 683 bytes graphics/pokemon/xatu/icon.png | Bin 370 -> 335 bytes .../pokemon/xerneas/active/anim_front.png | Bin 1673 -> 1665 bytes graphics/pokemon/xerneas/active/back.png | Bin 900 -> 857 bytes graphics/pokemon/xerneas/active/icon.png | Bin 590 -> 551 bytes graphics/pokemon/xurkitree/back.png | Bin 690 -> 703 bytes graphics/pokemon/xurkitree/front.png | Bin 1131 -> 1139 bytes graphics/pokemon/xurkitree/icon.png | Bin 422 -> 386 bytes graphics/pokemon/yamask/anim_front.png | Bin 617 -> 584 bytes graphics/pokemon/yamask/back.png | Bin 376 -> 388 bytes graphics/pokemon/yamask/galarian/back.png | Bin 372 -> 388 bytes graphics/pokemon/yamask/galarian/front.png | Bin 478 -> 487 bytes graphics/pokemon/yamask/galarian/icon.png | Bin 324 -> 306 bytes graphics/pokemon/yamask/icon.png | Bin 327 -> 289 bytes graphics/pokemon/yamper/back.png | Bin 509 -> 518 bytes graphics/pokemon/yamper/front.png | Bin 625 -> 636 bytes graphics/pokemon/yamper/icon.png | Bin 404 -> 392 bytes graphics/pokemon/yanma/anim_front.png | Bin 950 -> 917 bytes graphics/pokemon/yanma/back.png | Bin 874 -> 881 bytes graphics/pokemon/yanma/icon.png | Bin 429 -> 391 bytes graphics/pokemon/yanmega/back.png | Bin 693 -> 704 bytes graphics/pokemon/yanmega/icon.png | Bin 514 -> 478 bytes graphics/pokemon/yungoos/back.png | Bin 437 -> 446 bytes graphics/pokemon/yungoos/front.png | Bin 560 -> 572 bytes graphics/pokemon/yungoos/icon.png | Bin 344 -> 308 bytes graphics/pokemon/yveltal/anim_front.png | Bin 1893 -> 1894 bytes graphics/pokemon/yveltal/back.png | Bin 646 -> 660 bytes graphics/pokemon/yveltal/icon.png | Bin 500 -> 461 bytes graphics/pokemon/zacian/back.png | Bin 674 -> 686 bytes .../pokemon/zacian/crowned_sword/back.png | Bin 863 -> 876 bytes .../pokemon/zacian/crowned_sword/front.png | Bin 1258 -> 1268 bytes .../pokemon/zacian/crowned_sword/icon.png | Bin 528 -> 510 bytes graphics/pokemon/zacian/front.png | Bin 966 -> 977 bytes graphics/pokemon/zacian/icon.png | Bin 437 -> 423 bytes graphics/pokemon/zamazenta/back.png | Bin 787 -> 797 bytes .../pokemon/zamazenta/crowned_shield/back.png | Bin 894 -> 906 bytes .../zamazenta/crowned_shield/front.png | Bin 1215 -> 1225 bytes .../pokemon/zamazenta/crowned_shield/icon.png | Bin 527 -> 511 bytes graphics/pokemon/zamazenta/front.png | Bin 1012 -> 1020 bytes graphics/pokemon/zamazenta/icon.png | Bin 420 -> 401 bytes graphics/pokemon/zangoose/back.png | Bin 677 -> 693 bytes graphics/pokemon/zapdos/galarian/back.png | Bin 579 -> 589 bytes graphics/pokemon/zapdos/galarian/front.png | Bin 933 -> 943 bytes graphics/pokemon/zapdos/galarian/icon.png | Bin 454 -> 442 bytes graphics/pokemon/zapdos/icon.png | Bin 430 -> 391 bytes graphics/pokemon/zarude/back.png | Bin 780 -> 797 bytes graphics/pokemon/zarude/dada/back.png | Bin 863 -> 879 bytes graphics/pokemon/zarude/dada/front.png | Bin 1061 -> 1071 bytes graphics/pokemon/zarude/dada/icon.png | Bin 542 -> 508 bytes graphics/pokemon/zarude/front.png | Bin 1009 -> 1019 bytes graphics/pokemon/zarude/icon.png | Bin 536 -> 502 bytes graphics/pokemon/zebstrika/anim_front.png | Bin 1511 -> 1477 bytes graphics/pokemon/zebstrika/back.png | Bin 757 -> 771 bytes graphics/pokemon/zebstrika/icon.png | Bin 412 -> 378 bytes graphics/pokemon/zekrom/anim_front.png | Bin 1915 -> 1886 bytes graphics/pokemon/zekrom/back.png | Bin 681 -> 753 bytes graphics/pokemon/zeraora/back.png | Bin 745 -> 758 bytes graphics/pokemon/zeraora/front.png | Bin 1008 -> 1016 bytes graphics/pokemon/zeraora/icon.png | Bin 426 -> 389 bytes graphics/pokemon/zigzagoon/back.png | Bin 667 -> 679 bytes graphics/pokemon/zigzagoon/galarian/back.png | Bin 673 -> 687 bytes graphics/pokemon/zigzagoon/galarian/front.png | Bin 690 -> 697 bytes graphics/pokemon/zigzagoon/galarian/icon.png | Bin 398 -> 380 bytes graphics/pokemon/zigzagoon/icon.png | Bin 402 -> 367 bytes graphics/pokemon/zoroark/anim_front.png | Bin 1446 -> 1414 bytes graphics/pokemon/zoroark/back.png | Bin 712 -> 725 bytes graphics/pokemon/zoroark/hisuian/back.png | Bin 1225 -> 1185 bytes graphics/pokemon/zoroark/hisuian/front.png | Bin 1136 -> 1099 bytes graphics/pokemon/zoroark/hisuian/icon.png | Bin 654 -> 634 bytes graphics/pokemon/zorua/anim_front.png | Bin 775 -> 753 bytes graphics/pokemon/zorua/back.png | Bin 588 -> 596 bytes graphics/pokemon/zorua/hisuian/back.png | Bin 808 -> 772 bytes graphics/pokemon/zorua/hisuian/front.png | Bin 781 -> 750 bytes graphics/pokemon/zorua/hisuian/icon.png | Bin 447 -> 431 bytes graphics/pokemon/zorua/icon.png | Bin 371 -> 336 bytes graphics/pokemon/zubat/icon.png | Bin 357 -> 318 bytes graphics/pokemon/zweilous/anim_front.png | Bin 1129 -> 1115 bytes graphics/pokemon/zweilous/back.png | Bin 680 -> 691 bytes .../pokemon/zygarde/10_percent/anim_front.png | Bin 1281 -> 1270 bytes graphics/pokemon/zygarde/10_percent/back.png | Bin 620 -> 631 bytes graphics/pokemon/zygarde/anim_front.png | Bin 1644 -> 1630 bytes graphics/pokemon/zygarde/back.png | Bin 776 -> 788 bytes 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zze|?o4Jf%>IsTZRzgV6T^zZs~_$FCi{e!;>_{ly!Jj%lX9Q*$C(Z8NvivOjT46=H0 RcP0P;002ovPDHLkV1oa?j!pmo delta 340 zcmV-a0jvJH1+xW^B#}W-e*gz`Nliru=LQE53=8r@d3OK+0v1U`K~zY`mDIg%+b|FS zUsC@DF6enn1&z-k~RGbQ%H3gZ+AsESfAc3@zN83>>Pk^DUY7n3>xY607m zr2$=kLHwu^of<&g9TPzLUeokX=aWc-Nu8lnu8|oK%8)7r*yR>Ji2)dvFIRp57g<(g zBU>d`gYnk`EgKO!-5Ka)I1|8eECZfh8^|vj)j6{avywZ$QaAL2`7z)$w+ m;ZYtA;Mn)4kN)-aQv3&{mkhGJBld>?0000+~Cg-PhAM;GkDXBWQj{P?KzEYf=iwZKQ@Z7$2T?jSX>IN*$f6F{DE0q;8+%uhpBP)$*wRwEuMcja68f%i#Gg1uuE^ zVZ?-f7`O~H>u}xu2+a>;BOUYTNyfBEy!>Db52bW(u{EhGs7K>1w}t6;HXK6Of~dZ#LiEYOix%odhP z!^81;V~LR*^nT|oPj(>XL&xCKi^|#jIfqo_E#Zi!PdTl5Xn*5+pCiEB9cmvMkCh%z zhm}J`dp}FSdRRYA&QI$;=9!!W0nV*szs Date: Sat, 26 Aug 2023 12:58:51 -0400 Subject: [PATCH 80/82] =?UTF-8?q?Pok=C3=A9=20Ball=20shortcut=20tweaks=20(#?= =?UTF-8?q?3254)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/battle_controller_player.c | 2 +- src/battle_interface.c | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index d34938132..6950a06b3 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -326,7 +326,7 @@ static void HandleInputChooseAction(void) SwapBallToDisplay(sameBall); PlaySE(SE_SELECT); } - else if (!JOY_HELD(B_LAST_USED_BALL_BUTTON) && sBallSwapped) + else if (JOY_NEW(B_BUTTON) || (!JOY_HELD(B_LAST_USED_BALL_BUTTON) && sBallSwapped)) { sAckBallUseBtn = FALSE; sBallSwapped = FALSE; diff --git a/src/battle_interface.c b/src/battle_interface.c index 09b1200d2..e2cdcff52 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -3256,13 +3256,13 @@ static const struct SpriteSheet sSpriteSheet_LastUsedBallWindow = sLastUsedBallWindowGfx, sizeof(sLastUsedBallWindowGfx), LAST_BALL_WINDOW_TAG }; -#define LAST_USED_BALL_X_F 15 -#define LAST_USED_BALL_X_0 -15 +#define LAST_USED_BALL_X_F 14 +#define LAST_USED_BALL_X_0 -14 #define LAST_USED_BALL_Y ((IsDoubleBattle()) ? 78 : 68) #define LAST_USED_BALL_Y_BNC ((IsDoubleBattle()) ? 76 : 66) -#define LAST_BALL_WIN_X_F (LAST_USED_BALL_X_F - 1) -#define LAST_BALL_WIN_X_0 (LAST_USED_BALL_X_0 - 1) +#define LAST_BALL_WIN_X_F (LAST_USED_BALL_X_F - 0) +#define LAST_BALL_WIN_X_0 (LAST_USED_BALL_X_0 - 0) #define LAST_USED_WIN_Y (LAST_USED_BALL_Y - 8) #define sHide data[0] From 906ea4a5b086e8c04d30e8187e2e262a4ae558fc Mon Sep 17 00:00:00 2001 From: Pawkkie <61265402+Pawkkie@users.noreply.github.com> Date: Mon, 28 Aug 2023 07:39:27 -0400 Subject: [PATCH 81/82] Add missing absorbing abilities to FindMonThatAbsorbsOpponentsMove (#3218) * Add missing absorbing abilities to FindMonThatAbsorbsOpponentsMove * Use array to match ability to absorbing type Previous implementation involving piggybacking on a conditional in a bit of a messy fashion to check for each ability type, this should be more readable and more easily modified by a novice. This is almost exactly BuffelSaft's inclement emerald implementation. * Minor syntax fixes --- src/battle_ai_switch_items.c | 55 +++++++++++++++++++++++++++--------- 1 file changed, 42 insertions(+), 13 deletions(-) diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index d815d3f8b..0045608b0 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -142,11 +142,12 @@ static bool8 ShouldSwitchIfWonderGuard(void) static bool8 FindMonThatAbsorbsOpponentsMove(void) { u8 battlerIn1, battlerIn2; - u16 absorbingTypeAbility; + u8 numAbsorbingAbilities = 0; + u16 absorbingTypeAbilities[3]; // Array size is maximum number of absorbing abilities for a single type s32 firstId; s32 lastId; // + 1 struct Pokemon *party; - s32 i; + s32 i, j; if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0) return FALSE; @@ -171,17 +172,42 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) battlerIn2 = gActiveBattler; } + // Create an array of possible absorb abilities so the AI considers all of them if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_FIRE) - absorbingTypeAbility = ABILITY_FLASH_FIRE; + { + absorbingTypeAbilities[0] = ABILITY_FLASH_FIRE; + numAbsorbingAbilities = 1; + } else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_WATER) - absorbingTypeAbility = ABILITY_WATER_ABSORB; + { + absorbingTypeAbilities[0] = ABILITY_WATER_ABSORB; + absorbingTypeAbilities[1] = ABILITY_STORM_DRAIN; + absorbingTypeAbilities[2] = ABILITY_DRY_SKIN; + numAbsorbingAbilities = 3; + } else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_ELECTRIC) - absorbingTypeAbility = ABILITY_VOLT_ABSORB; + { + absorbingTypeAbilities[0] = ABILITY_VOLT_ABSORB; + absorbingTypeAbilities[1] = ABILITY_MOTOR_DRIVE; + absorbingTypeAbilities[2] = ABILITY_LIGHTNING_ROD; + numAbsorbingAbilities = 3; + } + else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_GRASS) + { + absorbingTypeAbilities[0] = ABILITY_SAP_SIPPER; + numAbsorbingAbilities = 1; + } else + { return FALSE; + } - if (AI_DATA->abilities[gActiveBattler] == absorbingTypeAbility) - return FALSE; + // Check current mon for all absorbing abilities + for (i = 0; i < numAbsorbingAbilities; i++) + { + if (AI_DATA->abilities[gActiveBattler] == absorbingTypeAbilities[i]) + return FALSE; + } GetAIPartyIndexes(gActiveBattler, &firstId, &lastId); @@ -208,15 +234,18 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) continue; monAbility = GetMonAbility(&party[i]); - if (absorbingTypeAbility == monAbility && Random() & 1) + + for (j = 0; j < numAbsorbingAbilities; j++) { - // we found a mon. - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; - BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); - return TRUE; + if (absorbingTypeAbilities[j] == monAbility && Random() & 1) + { + // we found a mon. + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + return TRUE; + } } } - return FALSE; } From 326fb2605af9bc2bbf74e7ee7fef2e25edb1de05 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Tue, 29 Aug 2023 03:31:11 -0400 Subject: [PATCH 82/82] Some gActiveBattler Fixes (#3259) * some gActiveBattler related fixes * fix IsBattleSEPlaying gActiveBattler->battlerId --------- Co-authored-by: ghoulslash --- src/battle_gfx_sfx_util.c | 2 +- src/battle_util.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 9da563057..e39ea54a3 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -528,7 +528,7 @@ bool8 IsBattleSEPlaying(u8 battlerId) if (IsSEPlaying()) { gBattleSpritesDataPtr->healthBoxesData[battlerId].soundTimer++; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].soundTimer < 30) + if (gBattleSpritesDataPtr->healthBoxesData[battlerId].soundTimer < 30) return TRUE; m4aMPlayStop(&gMPlayInfo_SE1); diff --git a/src/battle_util.c b/src/battle_util.c index 2f2a65923..d98d48db4 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1884,7 +1884,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u16 check) else if (check & MOVE_LIMITATION_THROAT_CHOP && gDisableStructs[battlerId].throatChopTimer && gBattleMoves[gBattleMons[battlerId].moves[i]].soundMove) unusableMoves |= gBitTable[i]; // Stuff Cheeks - else if (check & MOVE_LIMITATION_STUFF_CHEEKS && gBattleMons[battlerId].moves[i] == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[gActiveBattler].item) != POCKET_BERRIES) + else if (check & MOVE_LIMITATION_STUFF_CHEEKS && gBattleMons[battlerId].moves[i] == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[battlerId].item) != POCKET_BERRIES) unusableMoves |= gBitTable[i]; // Gorilla Tactics else if (check & MOVE_LIMITATION_CHOICE_ITEM && GetBattlerAbility(battlerId) == ABILITY_GORILLA_TACTICS && *choicedMove != MOVE_NONE && *choicedMove != MOVE_UNAVAILABLE && *choicedMove != gBattleMons[battlerId].moves[i]) @@ -4879,7 +4879,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move && gBattleResults.catchAttempts[gLastUsedBall - ITEM_ULTRA_BALL] >= 1 && !gHasFetchedBall) { - gBattleScripting.battler = battler; + gBattleScripting.battler = gActiveBattler = battler; BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedBall); MarkBattlerForControllerExec(battler); gHasFetchedBall = TRUE; @@ -10758,7 +10758,7 @@ void TrySaveExchangedItem(u8 battlerId, u16 stolenItem) bool32 IsBattlerAffectedByHazards(u8 battlerId, bool32 toxicSpikes) { bool32 ret = TRUE; - u32 holdEffect = GetBattlerHoldEffect(gActiveBattler, TRUE); + u32 holdEffect = GetBattlerHoldEffect(battlerId, TRUE); if (toxicSpikes && holdEffect == HOLD_EFFECT_HEAVY_DUTY_BOOTS && !IS_BATTLER_OF_TYPE(battlerId, TYPE_POISON)) { ret = FALSE;

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