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@ -27,14 +27,75 @@
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#include "constants/rgb.h"
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#include "constants/battle_anim.h"
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/*
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* Intro animation sequence state machine
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* --------------------------------------
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*
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* Entry Point: CB2_InitCopyrightScreenAfterBootup
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*
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* Note: States advance sequentially unless otherwise stated.
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*
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* CB2_InitCopyrightScreenAfterBootup
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* - Registers a serial interrupt handler that listens for a GameCube.
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* - Waits for 140 frames, and then until palette fading completes.
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* - Stops looking for a GameCube for dualboot.
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* - Check the save file for corruption
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* - Setup global pointers to save file
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* - Initialize gHeap
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*
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* MainCB2_Intro
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* - Spawn Task_IntroLoadPart1Graphics
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* - If any keys are pressed during the intro, advance to
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* MainCB2_EndIntro (which will then kill all tasks).
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*
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* Task_IntroLoadPart1Graphics
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* Task_IntroFadeIn (frame counter starts at 0 here)
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* Task_IntroWaterDrops
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* - At frame 128 of this state, spawn Task_IntroWaterDrops_1
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* - At frame 256 of this state, spawn Task_IntroWaterDrops_2
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* - At frame 560 of this state, spawn Task_IntroWaterDrops_3
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* Task_IntroScrollDownAndShowFlygon
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* Task_IntroWaitToSetupPart2
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* Task_IntroLoadPart2Graphics
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* Task_IntroStartBikeRide
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* - Spawn Task_AdvanceBicycleAnimation
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* Task_IntroHandleBikeAndFlygonMovement
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* - At frame 1856, kills the bicycle animation task
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* Task_IntroWaitToSetupPart3
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* Task_IntroLoadPart3Graphics (frame counter resets to 0 here)
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* Task_IntroSpinAndZoomPokeball
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* - Continues until the zoom reaches a certain point
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* Task_IntroWaitToSetupPart3LegendsFight
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* Task_IntroLoadGroudonScene
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* Task_IntroLoadPart3Graphics1
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* Task_IntroLoadPart3Graphics2
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* Task_IntroLoadPart3Graphics3
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* Task_IntroLoadPart3Graphics4
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* Task_IntroGroudonScene
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* Task_IntroLoadKyogreScene
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* Task_IntroKyogreScene
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* Task_IntroLoadClouds1
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* Task_IntroLoadClouds2
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* Task_IntroLoadClouds3
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* Task_IntroCloudsScene
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* Task_IntroLoadRayquazaLightningScene
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* Task_IntroRaquazaLightningScene
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* Task_IntroLoadRaquazaGlowScene
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* Task_IntroRaquazaGlowScene_0
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* - Runs concurrently with Task_IntroRaquazaGlowScene_1
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* Task_EndIntroMovie
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* MainCB2_EndIntro
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* - Advances to CB2_InitTitleScreen
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*/
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extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
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extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
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extern const struct SpriteTemplate gUnknown_08596C10[];
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//ewram
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EWRAM_DATA u16 gUnknown_0203BCC8 = 0;
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EWRAM_DATA u16 gIntroCharacterGender = 0;
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EWRAM_DATA u16 gUnknown_0203BCCA = 0;
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EWRAM_DATA u16 gUnknown_0203BCCC = 0;
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EWRAM_DATA u16 gIntroGraphicsFlygonYOffset = 0;
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//iwram
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u32 gIntroFrameCounter;
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@ -67,12 +128,12 @@ static const u8 sUnknownBytes[] = {
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0x10, 0x11, 0x12, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x02, 0x0D, 0x0E, 0x0F, 0x10,
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0x11, 0x12, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x00
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};
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static const struct CompressedSpriteSheet gUnknown_085E4A74[] =
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static const struct CompressedSpriteSheet gIntroSpriteSheet_Sparkle[] =
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{
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{gIntro1SparkleGfx, 0x400, 1505},
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{NULL},
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};
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static const struct SpritePalette gUnknown_085E4A84[] =
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static const struct SpritePalette gIntroPalette_Lightning[] =
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{
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{gIntro3LightningPal, 1505},
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{NULL},
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@ -132,14 +193,14 @@ static const u8 gUnknown_085E4AD0[][2] =
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{0xD0, 0x26},
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{0x00, 0x00},
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};
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static const struct CompressedSpriteSheet gUnknown_085E4AE8[] =
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static const struct CompressedSpriteSheet gIntroPokemonRunningSpriteSheet[] =
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{
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{gIntro2VolbeatGfx, 0x400, 1500},
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{gIntro2TorchicGfx, 0xC00, 1501},
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{gIntro2ManectricGfx, 0x2000, 1502},
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{NULL},
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};
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static const struct SpritePalette gUnknown_085E4B08[] =
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static const struct SpritePalette gIntroPokemonRunningPalette[] =
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{
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{gIntro2VolbeatPal, 1500},
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{gIntro2TorchicPal, 1501},
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@ -278,12 +339,12 @@ static const struct SpriteTemplate gUnknown_085E4BDC =
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_816DAE8,
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};
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static const struct CompressedSpriteSheet gUnknown_085E4BF4[] =
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static const struct CompressedSpriteSheet gIntroRayquazaLightningSpriteSheet[] =
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{
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{gIntro3LightningGfx, 0xC00, 1503},
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{NULL},
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};
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static const struct SpritePalette gUnknown_085E4C04[] =
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static const struct SpritePalette gIntroRayquazaLightningPalette[] =
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{
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{gIntro3LightningPal, 1503},
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{NULL},
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@ -328,8 +389,8 @@ static const union AnimCmd *const gUnknown_085E4C40[] =
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gUnknown_085E4C28,
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gUnknown_085E4C34,
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};
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static void sub_816EC6C(struct Sprite *sprite);
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static const struct SpriteTemplate gUnknown_085E4C4C =
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static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite);
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static const struct SpriteTemplate gIntroLightningSprite =
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{
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.tileTag = 1503,
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.paletteTag = 1503,
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@ -337,9 +398,9 @@ static const struct SpriteTemplate gUnknown_085E4C4C =
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.anims = gUnknown_085E4C40,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_816EC6C,
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.callback = SpriteCB_IntroRaquazaLightning,
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};
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static const s16 gUnknown_085E4C64[][3] =
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static const s16 gIntroGroudonRockData[][3] =
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{
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{0x68, 0x00, 0x0C0},
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{0x8E, 0x03, 0x280},
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@ -358,7 +419,7 @@ static const struct SpritePalette gUnknown_085E4C98[] =
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{gIntro2BubblesPal, 1504},
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{NULL},
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};
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static const s16 gUnknown_085E4CA8[][3] =
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static const s16 gIntroKyogreBubbleData[][3] =
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{
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{0x42, 0x40, 0x1},
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{0x60, 0x60, 0x8},
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@ -402,7 +463,7 @@ static const union AnimCmd *const gUnknown_085E4D10[] =
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{
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gUnknown_085E4CF8,
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};
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static void sub_816E7B4(struct Sprite *sprite);
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static void SpriteCB_IntroKyogreBubbles(struct Sprite *sprite);
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static const struct SpriteTemplate gUnknown_085E4D14 =
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{
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.tileTag = 1504,
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@ -411,7 +472,7 @@ static const struct SpriteTemplate gUnknown_085E4D14 =
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.anims = gUnknown_085E4D10,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_816E7B4,
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.callback = SpriteCB_IntroKyogreBubbles,
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};
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static const struct OamData gUnknown_085E4D2C =
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{
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@ -457,7 +518,7 @@ static const union AnimCmd *const gUnknown_085E4D54[] =
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gUnknown_085E4D4C,
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};
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static void sub_816F454(struct Sprite *sprite);
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static const struct SpriteTemplate gUnknown_085E4D64 =
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static const struct SpriteTemplate gIntroWaterDropSprite =
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{
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.tileTag = 2000,
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.paletteTag = 2000,
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@ -497,7 +558,7 @@ static const union AnimCmd gUnknown_085E4DB4[] =
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ANIMCMD_FRAME(256, 16),
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ANIMCMD_END,
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};
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static const union AnimCmd *const gUnknown_085E4DC4[] =
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static const union AnimCmd *const gIntroBicycleAnimationCommands[] =
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{
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gUnknown_085E4D7C,
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gUnknown_085E4D90,
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@ -772,17 +833,17 @@ static const struct SpriteTemplate gUnknown_085E4FC4 =
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_816FEDC,
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};
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static const struct CompressedSpriteSheet gUnknown_085E4FDC[] =
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static const struct CompressedSpriteSheet gIntroSpriteSheet_WaterDropAndLogo[] =
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{
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{gIntroTiles, 0x1400, 2000},
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{NULL},
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};
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static const struct CompressedSpriteSheet gUnknown_085E4FEC[] =
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static const struct CompressedSpriteSheet gIntroSpriteSheet_Flygon[] =
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{
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{gIntro1FlygonGfx, 0x400, 2002},
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{NULL},
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};
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static const struct SpritePalette gUnknown_085E4FFC[] =
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static const struct SpritePalette gIntroPalette_DropLogoFlygon[] =
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{
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{gIntro1DropsPal, 2000},
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{gIntro1GFLogoPal, 2001},
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@ -814,8 +875,8 @@ static const union AnimCmd *const gUnknown_085E502C[] =
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{
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gUnknown_085E5024,
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};
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static void sub_8170040(struct Sprite *sprite);
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static const struct SpriteTemplate gUnknown_085E5030 =
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static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite);
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static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
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{
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.tileTag = 2003,
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.paletteTag = 2003,
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@ -823,14 +884,14 @@ static const struct SpriteTemplate gUnknown_085E5030 =
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.anims = gUnknown_085E502C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_8170040,
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.callback = SpriteCB_IntroRaquazaHyperbeam,
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};
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static const struct CompressedSpriteSheet gUnknown_085E5048[] =
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static const struct CompressedSpriteSheet gIntroRaquazaGlowSpriteSheet[] =
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{
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{gIntro3MiscTiles, 0xA00, 2003},
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{NULL},
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};
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static const struct SpritePalette gUnknown_085E5058[] =
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static const struct SpritePalette gIntroRaquazaGlowPalette[] =
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{
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{gIntro3Misc1Palette, 2003},
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{NULL},
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@ -855,36 +916,36 @@ static void Task_IntroWaitToSetupPart3(u8);
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static void Task_IntroLoadPart3Graphics(u8);
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static void Task_IntroSpinAndZoomPokeball(u8);
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static void Task_IntroWaitToSetupPart3LegendsFight(u8);
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static void Task_IntroLoadPart1Graphics3(u8);
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static void Task_IntroLoadPart1Graphics4(u8);
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static void Task_IntroLoadPart1Graphics5(u8);
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static void Task_IntroLoadPart1Graphics6(u8);
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static void Task_IntroLoadPart1Graphics7(u8);
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static void Task_IntroLoadPart1Graphics8(u8);
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static void Task_IntroLoadPart1Graphics9(u8);
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static void Task_IntroFadeIn0(u8);
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static void Task_IntroFadeIn1(u8);
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static void Task_IntroFadeIn2(u8);
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static void Task_IntroFadeIn3(u8);
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static void Task_IntroFadeIn4(u8);
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static void Task_IntroFadeIn5(u8);
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static void Task_IntroFadeIn6(u8);
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static void Task_IntroFadeIn7(u8);
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static void Task_IntroFadeIn8(u8);
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static void Task_IntroFadeIn9(u8);
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static void sub_816E190(u8);
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static void sub_816E1F8(struct Sprite *);
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static void sub_816E6D4(u8);
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static void sub_816E74C(void);
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static void sub_816EEA8(u8);
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static void Task_IntroLoadGroudonScene(u8);
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static void Task_IntroLoadPart3Graphics1(u8);
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static void Task_IntroLoadPart3Graphics2(u8);
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static void Task_IntroLoadPart3Graphics3(u8);
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static void Task_IntroLoadPart3Graphics4(u8);
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static void Task_IntroGroudonScene(u8);
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static void Task_IntroLoadKyogreScene(u8);
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static void Task_IntroKyogreScene(u8);
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static void Task_IntroLoadClouds1(u8);
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static void Task_IntroLoadClouds2(u8);
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static void Task_IntroLoadClouds3(u8);
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static void Task_IntroCloudScene(u8);
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static void Task_IntroLoadRaquazaLightningScene(u8);
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static void Task_IntroRaquazaLightningScene(u8);
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static void Task_IntroLoadRaquazaGlowScene(u8);
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static void Task_IntroRaquazaGlowScene_0(u8);
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static void Task_EndIntroMovie(u8);
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static void CreateGroudonRockSprites(u8);
|
|
|
|
|
static void SpriteCB_IntroGroudonRocks(struct Sprite *);
|
|
|
|
|
static void CreateKyogreBubbleSprites_0(u8);
|
|
|
|
|
static void CreateKyogreBubbleSprites_1(void);
|
|
|
|
|
static void Task_IntroRaquazaGlowScene_1(u8);
|
|
|
|
|
static void sub_816F46C(struct Sprite *);
|
|
|
|
|
static void sub_816F5B4(struct Sprite *);
|
|
|
|
|
static void sub_816F660(struct Sprite *);
|
|
|
|
|
static void SpriteCB_WaterDropFall(struct Sprite *);
|
|
|
|
|
static void sub_816F318(struct Sprite *);
|
|
|
|
|
static void sub_816F9D4(struct Sprite *);
|
|
|
|
|
static void sub_816FAB0(struct Sprite *);
|
|
|
|
|
static u8 sub_816FDB8(s16, s16, s16);
|
|
|
|
|
static void SpriteCB_IntroGraphicsBicycle(struct Sprite *);
|
|
|
|
|
static void SpriteCB_IntroGraphicsFlygon(struct Sprite *);
|
|
|
|
|
static u8 CreatePart1Animations(s16, s16, s16);
|
|
|
|
|
|
|
|
|
|
static void VBlankCB_Intro(void)
|
|
|
|
|
{
|
|
|
|
@ -1006,7 +1067,7 @@ void CB2_InitCopyrightScreenAfterBootup(void)
|
|
|
|
|
if (!SetUpCopyrightScreen())
|
|
|
|
|
{
|
|
|
|
|
SetSaveBlocksPointers(sub_815355C());
|
|
|
|
|
sub_808447C();
|
|
|
|
|
ResetMenuAndMonGlobals();
|
|
|
|
|
Save_ResetSaveCounters();
|
|
|
|
|
Save_LoadGameData(SAVE_NORMAL);
|
|
|
|
|
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
|
|
|
|
@ -1024,7 +1085,7 @@ void CB2_InitCopyrightScreenAfterTitleScreen(void)
|
|
|
|
|
static void Task_IntroLoadPart1Graphics(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
SetVBlankCallback(NULL);
|
|
|
|
|
gUnknown_0203BCC8 = Random() & 1;
|
|
|
|
|
gIntroCharacterGender = Random() & 1;
|
|
|
|
|
intro_reset_and_hide_bgs();
|
|
|
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0x50);
|
|
|
|
@ -1044,11 +1105,11 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
|
|
|
|
|
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
|
|
|
|
|
LoadCompressedSpriteSheet(gUnknown_085E4FDC);
|
|
|
|
|
LoadCompressedSpriteSheet(gUnknown_085E4FEC);
|
|
|
|
|
LoadSpritePalettes(gUnknown_085E4FFC);
|
|
|
|
|
LoadCompressedSpriteSheet(gUnknown_085E4A74);
|
|
|
|
|
LoadSpritePalettes(gUnknown_085E4A84);
|
|
|
|
|
LoadCompressedSpriteSheet(gIntroSpriteSheet_WaterDropAndLogo);
|
|
|
|
|
LoadCompressedSpriteSheet(gIntroSpriteSheet_Flygon);
|
|
|
|
|
LoadSpritePalettes(gIntroPalette_DropLogoFlygon);
|
|
|
|
|
LoadCompressedSpriteSheet(gIntroSpriteSheet_Sparkle);
|
|
|
|
|
LoadSpritePalettes(gIntroPalette_Lightning);
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1D2, 0x1C);
|
|
|
|
@ -1056,7 +1117,7 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18);
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16);
|
|
|
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14);
|
|
|
|
|
sub_816FDB8(0x78, 0x50, 0);
|
|
|
|
|
CreatePart1Animations(0x78, 0x50, 0);
|
|
|
|
|
gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE);
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn;
|
|
|
|
|
}
|
|
|
|
@ -1194,7 +1255,7 @@ static void Task_IntroLoadPart2Graphics(u8 taskId)
|
|
|
|
|
FreeAllSpritePalettes();
|
|
|
|
|
gUnknown_0203BD24 = 0;
|
|
|
|
|
gUnknown_0203BD26 = 0;
|
|
|
|
|
gUnknown_0203BCCC = 0;
|
|
|
|
|
gIntroGraphicsFlygonYOffset = 0;
|
|
|
|
|
load_intro_part2_graphics(1);
|
|
|
|
|
gTasks[taskId].func = Task_IntroStartBikeRide;
|
|
|
|
|
}
|
|
|
|
@ -1203,7 +1264,7 @@ static void Task_IntroStartBikeRide(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
|
|
if (gUnknown_0203BCC8 == 0)
|
|
|
|
|
if (gIntroCharacterGender == 0)
|
|
|
|
|
LoadCompressedSpriteSheet(gIntro2BrendanSpriteSheet);
|
|
|
|
|
else
|
|
|
|
|
LoadCompressedSpriteSheet(gIntro2MaySpriteSheet);
|
|
|
|
@ -1213,29 +1274,29 @@ static void Task_IntroStartBikeRide(u8 taskId)
|
|
|
|
|
|
|
|
|
|
for (spriteId = 0; spriteId < 3; spriteId++)
|
|
|
|
|
{
|
|
|
|
|
LoadCompressedSpriteSheet(&gUnknown_085E4AE8[spriteId]);
|
|
|
|
|
LoadCompressedSpriteSheet(&gIntroPokemonRunningSpriteSheet[spriteId]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LoadSpritePalettes(gUnknown_085F530C);
|
|
|
|
|
LoadSpritePalettes(gUnknown_085E4B08);
|
|
|
|
|
LoadSpritePalettes(gIntroBikeAndFlygonPalette);
|
|
|
|
|
LoadSpritePalettes(gIntroPokemonRunningPalette);
|
|
|
|
|
CreateSprite(&gUnknown_085E4BDC, 0x110, 0x80, 0);
|
|
|
|
|
CreateSprite(&gUnknown_085E4BA4, 0x120, 0x6E, 1);
|
|
|
|
|
|
|
|
|
|
if (gUnknown_0203BCC8 == 0)
|
|
|
|
|
if (gIntroCharacterGender == 0)
|
|
|
|
|
spriteId = intro_create_brendan_sprite(0x110, 100);
|
|
|
|
|
else
|
|
|
|
|
spriteId = intro_create_may_sprite(0x110, 100);
|
|
|
|
|
|
|
|
|
|
gSprites[spriteId].callback = sub_816F9D4;
|
|
|
|
|
gSprites[spriteId].anims = gUnknown_085E4DC4;
|
|
|
|
|
gSprites[spriteId].callback = SpriteCB_IntroGraphicsBicycle;
|
|
|
|
|
gSprites[spriteId].anims = gIntroBicycleAnimationCommands;
|
|
|
|
|
gTasks[taskId].data[1] = spriteId;
|
|
|
|
|
CreateSprite(&gUnknown_085E4B40, 0x110, 0x50, 0x4);
|
|
|
|
|
spriteId = intro_create_flygon_sprite(-0x40, 0x3C);
|
|
|
|
|
gSprites[spriteId].callback = sub_816FAB0;
|
|
|
|
|
gSprites[spriteId].callback = SpriteCB_IntroGraphicsFlygon;
|
|
|
|
|
gTasks[taskId].data[2] = spriteId;
|
|
|
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_WHITEALPHA);
|
|
|
|
|
SetVBlankCallback(VBlankCB_Intro);
|
|
|
|
|
gTasks[taskId].data[0] = sub_817B3DC(1, 0x4000, 0x400, 0x10);
|
|
|
|
|
gTasks[taskId].data[0] = CreateBicycleAnimationTask(1, 0x4000, 0x400, 0x10);
|
|
|
|
|
sub_817B150(1);
|
|
|
|
|
gTasks[taskId].func = Task_IntroHandleBikeAndFlygonMovement;
|
|
|
|
|
}
|
|
|
|
@ -1243,11 +1304,12 @@ static void Task_IntroStartBikeRide(u8 taskId)
|
|
|
|
|
static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 a;
|
|
|
|
|
u16 sine;
|
|
|
|
|
u16 offset;
|
|
|
|
|
|
|
|
|
|
if (gIntroFrameCounter == 1856)
|
|
|
|
|
{
|
|
|
|
|
gUnknown_0203BD28 = 2;
|
|
|
|
|
// Destroys the CreateBicycleAnimationTask created earlier.
|
|
|
|
|
DestroyTask(gTasks[taskId].data[0]);
|
|
|
|
|
}
|
|
|
|
|
if (gIntroFrameCounter > 1946)
|
|
|
|
@ -1268,8 +1330,8 @@ static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId)
|
|
|
|
|
if (gIntroFrameCounter == 1727)
|
|
|
|
|
gSprites[gTasks[taskId].data[1]].data[0] = 4;
|
|
|
|
|
|
|
|
|
|
sine = Sin(gTasks[taskId].data[3] >> 2 & 0x7F, 48);
|
|
|
|
|
gUnknown_0203BCCC = sine;
|
|
|
|
|
offset = Sin(gTasks[taskId].data[3] >> 2 & 0x7F, 48);
|
|
|
|
|
gIntroGraphicsFlygonYOffset = offset;
|
|
|
|
|
if (gTasks[taskId].data[3] < 512)
|
|
|
|
|
gTasks[taskId].data[3]++;
|
|
|
|
|
sub_817B540(0);
|
|
|
|
@ -1493,7 +1555,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId)
|
|
|
|
|
gTasks[taskId].data[1] = 0;
|
|
|
|
|
gTasks[taskId].data[2] = 0;
|
|
|
|
|
gTasks[taskId].data[3] = 0;
|
|
|
|
|
sub_816F2A8(0x78, 0x50, 0, 0);
|
|
|
|
|
PanFadeAndZoomScreen(0x78, 0x50, 0, 0);
|
|
|
|
|
ResetSpriteData();
|
|
|
|
|
FreeAllSpritePalettes();
|
|
|
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
|
|
|
|
@ -1518,7 +1580,7 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId)
|
|
|
|
|
gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
|
|
|
|
|
PanFadeAndZoomScreen(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
|
|
|
|
|
|
|
|
|
|
if (gIntroFrameCounter == 28)
|
|
|
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
|
|
|
|
@ -1527,10 +1589,10 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId)
|
|
|
|
|
static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
if (gIntroFrameCounter > 43)
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics3;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadGroudonScene;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics3(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadGroudonScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
if (!gPaletteFade.active)
|
|
|
|
|
{
|
|
|
|
@ -1545,11 +1607,11 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId)
|
|
|
|
|
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
|
|
|
|
|
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
|
|
|
|
|
CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart3Graphics1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics4(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadPart3Graphics1(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
|
|
|
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
|
|
|
|
@ -1577,11 +1639,11 @@ static void Task_IntroLoadPart1Graphics4(u8 taskId)
|
|
|
|
|
gTasks[taskId].data[1] = 0xFFA0;
|
|
|
|
|
gTasks[taskId].data[2] = 0xFF51;
|
|
|
|
|
gTasks[taskId].data[3] = 0x100;
|
|
|
|
|
sub_816F2A8(0xFFA0, 0xFF51, 0x100, 0);
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics5;
|
|
|
|
|
PanFadeAndZoomScreen(0xFFA0, 0xFF51, 0x100, 0);
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart3Graphics2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics5(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadPart3Graphics2(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
if (gTasks[taskId].data[0] != 32)
|
|
|
|
|
{
|
|
|
|
@ -1591,30 +1653,30 @@ static void Task_IntroLoadPart1Graphics5(u8 taskId)
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0x2080);
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics6;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart3Graphics3;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics6(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadPart3Graphics3(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics7;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart3Graphics4;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics7(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadPart3Graphics4(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics8;
|
|
|
|
|
gTasks[taskId].func = Task_IntroGroudonScene;
|
|
|
|
|
ScanlineEffect_InitWave(0, 0xA0, 0x4, 4, 1, 4, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics8(u8 taskId)
|
|
|
|
|
static void Task_IntroGroudonScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
|
|
|
|
|
data[5]++;
|
|
|
|
|
if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0)
|
|
|
|
|
data[4] ^= 3;
|
|
|
|
|
sub_816F2A8(data[1], data[2] + data[4], data[3], 0);
|
|
|
|
|
PanFadeAndZoomScreen(data[1], data[2] + data[4], data[3], 0);
|
|
|
|
|
switch (data[0])
|
|
|
|
|
{
|
|
|
|
|
case 0:
|
|
|
|
@ -1624,7 +1686,7 @@ static void Task_IntroLoadPart1Graphics8(u8 taskId)
|
|
|
|
|
data[0]++;
|
|
|
|
|
data[6] = 2;
|
|
|
|
|
data[7] = 0x1E2;
|
|
|
|
|
sub_816E190(taskId);
|
|
|
|
|
CreateGroudonRockSprites(taskId);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
@ -1706,30 +1768,30 @@ static void Task_IntroLoadPart1Graphics8(u8 taskId)
|
|
|
|
|
case 9:
|
|
|
|
|
if (!gPaletteFade.active)
|
|
|
|
|
{
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadPart1Graphics9;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadKyogreScene;
|
|
|
|
|
gScanlineEffect.state = 3;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816E190(u8 a0)
|
|
|
|
|
static void CreateGroudonRockSprites(u8 a0)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
|
{
|
|
|
|
|
spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i);
|
|
|
|
|
gSprites[spriteId].callback = sub_816E1F8;
|
|
|
|
|
spriteId = CreateSprite(gUnknown_08596C10, gIntroGroudonRockData[i][0], 0xA0, i);
|
|
|
|
|
gSprites[spriteId].callback = SpriteCB_IntroGroudonRocks;
|
|
|
|
|
gSprites[spriteId].oam.priority = 0;
|
|
|
|
|
gSprites[spriteId].data[1] = i;
|
|
|
|
|
gSprites[spriteId].data[4] = a0;
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4C64[i][1]);
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], gIntroGroudonRockData[i][1]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816E1F8(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroGroudonRocks(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
sprite->data[3]++;
|
|
|
|
|
if (sprite->data[3] % 2 == 0)
|
|
|
|
@ -1738,7 +1800,7 @@ static void sub_816E1F8(struct Sprite *sprite)
|
|
|
|
|
switch(sprite->data[0])
|
|
|
|
|
{
|
|
|
|
|
case 0:
|
|
|
|
|
sprite->data[2] += gUnknown_085E4C64[sprite->data[1]][2];
|
|
|
|
|
sprite->data[2] += gIntroGroudonRockData[sprite->data[1]][2];
|
|
|
|
|
sprite->pos1.y -= (sprite->data[2] & 0xFF00) >> 8;
|
|
|
|
|
sprite->data[2] &= 0xFF;
|
|
|
|
|
if (gTasks[sprite->data[4]].data[0] > 7)
|
|
|
|
@ -1758,7 +1820,7 @@ static void sub_816E1F8(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroLoadPart1Graphics9(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadKyogreScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
ResetSpriteData();
|
|
|
|
|
LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
|
|
|
|
@ -1767,21 +1829,21 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId)
|
|
|
|
|
LoadCompressedSpriteSheet(gUnknown_085E4C88);
|
|
|
|
|
LoadSpritePalette(gUnknown_085E4C98);
|
|
|
|
|
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn0;
|
|
|
|
|
gTasks[taskId].func = Task_IntroKyogreScene;
|
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
|
gTasks[taskId].data[1] = 0x150;
|
|
|
|
|
gTasks[taskId].data[2] = 0x50;
|
|
|
|
|
gTasks[taskId].data[6] = 0x10;
|
|
|
|
|
gTasks[taskId].data[3] = 0x100;
|
|
|
|
|
sub_816F2A8(0x150, 0x50, 0x100, 0);
|
|
|
|
|
PanFadeAndZoomScreen(0x150, 0x50, 0x100, 0);
|
|
|
|
|
ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, 6, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn0(u8 taskId)
|
|
|
|
|
static void Task_IntroKyogreScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
|
|
|
|
|
sub_816F2A8(data[1], data[2], data[3], 0);
|
|
|
|
|
PanFadeAndZoomScreen(data[1], data[2], data[3], 0);
|
|
|
|
|
|
|
|
|
|
switch (data[0])
|
|
|
|
|
{
|
|
|
|
@ -1798,7 +1860,7 @@ static void Task_IntroFadeIn0(u8 taskId)
|
|
|
|
|
data[6] = 0x19;
|
|
|
|
|
data[7] = 1;
|
|
|
|
|
data[0]++;
|
|
|
|
|
sub_816E6D4(0);
|
|
|
|
|
CreateKyogreBubbleSprites_0(0);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
@ -1808,8 +1870,8 @@ static void Task_IntroFadeIn0(u8 taskId)
|
|
|
|
|
gTasks[taskId].data[2] -= 0x102;
|
|
|
|
|
data[6] = 8;
|
|
|
|
|
data[0]++;
|
|
|
|
|
sub_816E6D4(0);
|
|
|
|
|
sub_816E74C();
|
|
|
|
|
CreateKyogreBubbleSprites_0(0);
|
|
|
|
|
CreateKyogreBubbleSprites_1();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
@ -1891,7 +1953,7 @@ static void Task_IntroFadeIn0(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
data[6] = 0;
|
|
|
|
|
data[0]++;
|
|
|
|
|
sub_816E6D4(taskId);
|
|
|
|
|
CreateKyogreBubbleSprites_0(taskId);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 11:
|
|
|
|
@ -1914,43 +1976,43 @@ static void Task_IntroFadeIn0(u8 taskId)
|
|
|
|
|
case 13:
|
|
|
|
|
if (!gPaletteFade.active)
|
|
|
|
|
{
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn1;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadClouds1;
|
|
|
|
|
gScanlineEffect.state = 3;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816E6D4(u8 a0)
|
|
|
|
|
static void CreateKyogreBubbleSprites_0(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
|
{
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D14, gIntroKyogreBubbleData[i][0], gIntroKyogreBubbleData[i][1], i);
|
|
|
|
|
gSprites[spriteId].invisible = TRUE;
|
|
|
|
|
gSprites[spriteId].data[5] = a0;
|
|
|
|
|
gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
|
|
|
|
|
gSprites[spriteId].data[5] = taskId;
|
|
|
|
|
gSprites[spriteId].data[6] = gIntroKyogreBubbleData[i][2];
|
|
|
|
|
gSprites[spriteId].data[7] = 0x40;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816E74C(void)
|
|
|
|
|
static void CreateKyogreBubbleSprites_1(void)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
|
{
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D14, gIntroKyogreBubbleData[i + 6][0], gIntroKyogreBubbleData[i + 6][1], i);
|
|
|
|
|
gSprites[spriteId].invisible = TRUE;
|
|
|
|
|
gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
|
|
|
|
|
gSprites[spriteId].data[6] = gIntroKyogreBubbleData[i][2];
|
|
|
|
|
gSprites[spriteId].data[7] = 0x40;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816E7B4(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroKyogreBubbles(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
switch(sprite->data[0])
|
|
|
|
|
{
|
|
|
|
@ -1988,7 +2050,7 @@ static void sub_816E7B4(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn1(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadClouds1(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
|
|
|
|
|
| BLDCNT_TGT1_BG1
|
|
|
|
@ -2027,27 +2089,27 @@ static void Task_IntroFadeIn1(u8 taskId)
|
|
|
|
|
LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM);
|
|
|
|
|
LZDecompressVram(gIntro3CloudsGfx, (void *)(VRAM + 0x4000));
|
|
|
|
|
LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000));
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn2;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadClouds2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn2(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadClouds2(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(VRAM + 0xC000));
|
|
|
|
|
LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000));
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn3;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadClouds3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn3(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadClouds3(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn4;
|
|
|
|
|
gTasks[taskId].func = Task_IntroCloudScene;
|
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
|
gTasks[taskId].data[6] = 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn4(u8 taskId)
|
|
|
|
|
static void Task_IntroCloudScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
|
|
|
|
@ -2071,12 +2133,12 @@ static void Task_IntroFadeIn4(u8 taskId)
|
|
|
|
|
if (data[6] != 0)
|
|
|
|
|
data[6] -= 0x80;
|
|
|
|
|
else if (!gPaletteFade.active)
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn5;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadRaquazaLightningScene;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn5(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
|
|
|
|
|
LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
|
|
|
|
@ -2088,15 +2150,15 @@ static void Task_IntroFadeIn5(u8 taskId)
|
|
|
|
|
| DISPCNT_BG2_ON
|
|
|
|
|
| DISPCNT_OBJ_ON
|
|
|
|
|
| DISPCNT_WIN0_ON);
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn6;
|
|
|
|
|
gTasks[taskId].func = Task_IntroRaquazaLightningScene;
|
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
|
gTasks[taskId].data[6] = 1;
|
|
|
|
|
gTasks[taskId].data[7] = 0;
|
|
|
|
|
LoadCompressedSpriteSheetUsingHeap(gUnknown_085E4BF4);
|
|
|
|
|
LoadSpritePalettes(gUnknown_085E4C04);
|
|
|
|
|
LoadCompressedSpriteSheetUsingHeap(gIntroRayquazaLightningSpriteSheet);
|
|
|
|
|
LoadSpritePalettes(gIntroRayquazaLightningPalette);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn6(u8 taskId)
|
|
|
|
|
static void Task_IntroRaquazaLightningScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
u8 spriteId;
|
|
|
|
@ -2106,10 +2168,10 @@ static void Task_IntroFadeIn6(u8 taskId)
|
|
|
|
|
case 0:
|
|
|
|
|
if (--data[6] == 0)
|
|
|
|
|
{
|
|
|
|
|
CreateSprite(&gUnknown_085E4C4C, 200, 48, 0);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 80, 1);
|
|
|
|
|
CreateSprite(&gIntroLightningSprite, 200, 48, 0);
|
|
|
|
|
spriteId = CreateSprite(&gIntroLightningSprite, 200, 80, 1);
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], 1);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 112, 2);
|
|
|
|
|
spriteId = CreateSprite(&gIntroLightningSprite, 200, 112, 2);
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], 2);
|
|
|
|
|
data[0]++;
|
|
|
|
|
data[6] = 72;
|
|
|
|
@ -2118,10 +2180,10 @@ static void Task_IntroFadeIn6(u8 taskId)
|
|
|
|
|
case 1:
|
|
|
|
|
if (--data[6] == 0)
|
|
|
|
|
{
|
|
|
|
|
CreateSprite(&gUnknown_085E4C4C, 40, 48, 0);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 80, 1);
|
|
|
|
|
CreateSprite(&gIntroLightningSprite, 40, 48, 0);
|
|
|
|
|
spriteId = CreateSprite(&gIntroLightningSprite, 40, 80, 1);
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], 1);
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 112, 2);
|
|
|
|
|
spriteId = CreateSprite(&gIntroLightningSprite, 40, 112, 2);
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], 2);
|
|
|
|
|
data[0]++;
|
|
|
|
|
data[6] = 48;
|
|
|
|
@ -2129,12 +2191,12 @@ static void Task_IntroFadeIn6(u8 taskId)
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
if (--data[6] == 0)
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn7;
|
|
|
|
|
gTasks[taskId].func = Task_IntroLoadRaquazaGlowScene;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816EC6C(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
if (sprite->animEnded)
|
|
|
|
|
sprite->invisible = TRUE;
|
|
|
|
@ -2165,30 +2227,30 @@ static void sub_816EC6C(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn7(u8 taskId)
|
|
|
|
|
static void Task_IntroLoadRaquazaGlowScene(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
u8 newTaskId;
|
|
|
|
|
|
|
|
|
|
LoadCompressedSpriteSheet(gUnknown_085E5048);
|
|
|
|
|
LoadSpritePalettes(gUnknown_085E5058);
|
|
|
|
|
LoadCompressedSpriteSheet(gIntroRaquazaGlowSpriteSheet);
|
|
|
|
|
LoadSpritePalettes(gIntroRaquazaGlowPalette);
|
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
|
|
|
|
|
| DISPCNT_OBJ_1D_MAP
|
|
|
|
|
| DISPCNT_BG0_ON
|
|
|
|
|
| DISPCNT_BG2_ON
|
|
|
|
|
| DISPCNT_OBJ_ON
|
|
|
|
|
| DISPCNT_WIN0_ON);
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn8;
|
|
|
|
|
gTasks[taskId].func = Task_IntroRaquazaGlowScene_0;
|
|
|
|
|
BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
|
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
|
gTasks[taskId].data[1] = 0xA8;
|
|
|
|
|
gTasks[taskId].data[2] = -0x10;
|
|
|
|
|
gTasks[taskId].data[3] = -0x88;
|
|
|
|
|
gTasks[taskId].data[4] = -0x10;
|
|
|
|
|
newTaskId = CreateTask(sub_816EEA8, 0);
|
|
|
|
|
newTaskId = CreateTask(Task_IntroRaquazaGlowScene_1, 0);
|
|
|
|
|
gTasks[newTaskId].data[4] = taskId;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn8(u8 taskId)
|
|
|
|
|
static void Task_IntroRaquazaGlowScene_0(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
|
|
|
|
@ -2230,22 +2292,22 @@ static void Task_IntroFadeIn8(u8 taskId)
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
if (--data[5] == 0)
|
|
|
|
|
gTasks[taskId].func = Task_IntroFadeIn9;
|
|
|
|
|
gTasks[taskId].func = Task_EndIntroMovie;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void Task_IntroFadeIn9(u8 taskId)
|
|
|
|
|
static void Task_EndIntroMovie(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
DestroyTask(taskId);
|
|
|
|
|
SetMainCallback2(MainCB2_EndIntro);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816EEA8(u8 taskId)
|
|
|
|
|
static void Task_IntroRaquazaGlowScene_1(u8 taskId)
|
|
|
|
|
{
|
|
|
|
|
// Note: data[4] contains the taskId of Task_IntroRaquazaGlowScene_0
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
|
|
|
|
|
|
data[2]++;
|
|
|
|
|
|
|
|
|
|
switch(data[0])
|
|
|
|
@ -2292,7 +2354,7 @@ static void sub_816EEA8(u8 taskId)
|
|
|
|
|
}
|
|
|
|
|
if (data[1] == 6)
|
|
|
|
|
{
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E5030, 120, 88, 15);
|
|
|
|
|
spriteId = CreateSprite(&gIntroRaquazaHyperbeamSprite, 120, 88, 15);
|
|
|
|
|
PlaySE(SE_OP_BASYU);
|
|
|
|
|
gSprites[spriteId].invisible = TRUE;
|
|
|
|
|
gSprites[spriteId].data[3] = data[4];
|
|
|
|
@ -2365,7 +2427,7 @@ static void Task_IntroWaterDrops_1(u8 taskId)
|
|
|
|
|
| BLDCNT_TGT2_BG3
|
|
|
|
|
| BLDCNT_TGT2_OBJ
|
|
|
|
|
| BLDCNT_TGT2_BD);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[31]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
|
|
|
gTasks[taskId].data[1] = 0x40;
|
|
|
|
|
gTasks[taskId].data[0]++;
|
|
|
|
@ -2377,11 +2439,11 @@ static void Task_IntroWaterDrops_1(u8 taskId)
|
|
|
|
|
|
|
|
|
|
gTasks[taskId].data[1]--;
|
|
|
|
|
tmp = gTasks[taskId].data[1] / 2;
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[tmp]);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[0]);
|
|
|
|
|
gTasks[taskId].data[1] = 0x10;
|
|
|
|
|
gTasks[taskId].data[0]++;
|
|
|
|
|
}
|
|
|
|
@ -2408,7 +2470,7 @@ static void Task_IntroWaterDrops_2(u8 taskId)
|
|
|
|
|
| BLDCNT_TGT2_BG3
|
|
|
|
|
| BLDCNT_TGT2_OBJ
|
|
|
|
|
| BLDCNT_TGT2_BD);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[0]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
|
|
|
gTasks[taskId].data[1] = 0;
|
|
|
|
|
gTasks[taskId].data[0]++;
|
|
|
|
@ -2420,11 +2482,11 @@ static void Task_IntroWaterDrops_2(u8 taskId)
|
|
|
|
|
|
|
|
|
|
gTasks[taskId].data[1]++;
|
|
|
|
|
tmp = gTasks[taskId].data[1] / 2;
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[tmp]);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
|
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gIntroWaterDropData[31]);
|
|
|
|
|
gTasks[taskId].data[1] = 0x10;
|
|
|
|
|
gTasks[taskId].data[0]++;
|
|
|
|
|
}
|
|
|
|
@ -2445,15 +2507,15 @@ static void Task_IntroWaterDrops_2(u8 taskId)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sub_816F2A8(u16 scrX, u16 scrY, u16 zoom, u16 alpha)
|
|
|
|
|
void PanFadeAndZoomScreen(u16 screenX, u16 screenY, u16 zoom, u16 alpha)
|
|
|
|
|
{
|
|
|
|
|
struct BgAffineSrcData src;
|
|
|
|
|
struct BgAffineDstData dest;
|
|
|
|
|
|
|
|
|
|
src.texX = 0x8000;
|
|
|
|
|
src.texY = 0x8000;
|
|
|
|
|
src.scrX = scrX;
|
|
|
|
|
src.scrY = scrY;
|
|
|
|
|
src.scrX = screenX;
|
|
|
|
|
src.scrY = screenY;
|
|
|
|
|
src.sx = zoom;
|
|
|
|
|
src.sy = zoom;
|
|
|
|
|
src.alpha = alpha;
|
|
|
|
@ -2662,7 +2724,7 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
|
|
|
|
|
u8 spriteId;
|
|
|
|
|
u8 oldSpriteId;
|
|
|
|
|
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
|
|
|
|
|
spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1);
|
|
|
|
|
gSprites[spriteId].data[0] = 0;
|
|
|
|
|
gSprites[spriteId].data[7] = 0;
|
|
|
|
|
gSprites[spriteId].data[1] = d;
|
|
|
|
@ -2680,7 +2742,7 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
|
|
|
|
|
gSprites[spriteId].callback = SpriteCB_WaterDropFall_2;
|
|
|
|
|
oldSpriteId = spriteId;
|
|
|
|
|
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
|
|
|
|
|
spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1);
|
|
|
|
|
gSprites[spriteId].data[7] = oldSpriteId;
|
|
|
|
|
gSprites[spriteId].data[1] = d + 1;
|
|
|
|
|
gSprites[spriteId].oam.affineMode = 3;
|
|
|
|
@ -2688,7 +2750,7 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
|
|
|
|
|
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
|
|
|
|
|
gSprites[spriteId].callback = sub_816F3A4;
|
|
|
|
|
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
|
|
|
|
|
spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1);
|
|
|
|
|
gSprites[spriteId].data[7] = oldSpriteId;
|
|
|
|
|
gSprites[spriteId].data[1] = d + 2;
|
|
|
|
|
StartSpriteAnim(&gSprites[spriteId], 1);
|
|
|
|
@ -2704,7 +2766,7 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
|
|
|
|
|
return oldSpriteId;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816F9D4(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroGraphicsBicycle(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
switch (sprite->data[0])
|
|
|
|
|
{
|
|
|
|
@ -2753,7 +2815,7 @@ static void sub_816F9D4(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_816FAB0(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroGraphicsFlygon(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
switch (sprite->data[0])
|
|
|
|
|
{
|
|
|
|
@ -2776,7 +2838,7 @@ static void sub_816FAB0(struct Sprite *sprite)
|
|
|
|
|
sprite->pos2.x -= 2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
sprite->pos2.y = Sin((u8)sprite->data[1], 8) - gUnknown_0203BCCC;
|
|
|
|
|
sprite->pos2.y = Sin((u8)sprite->data[1], 8) - gIntroGraphicsFlygonYOffset;
|
|
|
|
|
sprite->data[1] += 4;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -2896,7 +2958,7 @@ static void sub_816FD44(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2)
|
|
|
|
|
static u8 CreatePart1Animations(s16 a0, s16 a1, s16 a2)
|
|
|
|
|
{
|
|
|
|
|
u16 i;
|
|
|
|
|
u8 spriteId;
|
|
|
|
@ -2981,7 +3043,7 @@ static void sub_816FEDC(struct Sprite *sprite)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void sub_8170040(struct Sprite *sprite)
|
|
|
|
|
static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite)
|
|
|
|
|
{
|
|
|
|
|
u16 foo;
|
|
|
|
|
|
|
|
|
|