Moved Sky Drop battle string to where other battle strings are

This commit is contained in:
Eduardo Quezada D'Ottone 2022-04-04 16:59:01 -04:00
parent 8262e967a3
commit 454068095c

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@ -427,8 +427,6 @@ static const u8 sText_ExclamationMark4[] = _("!");
static const u8 sText_ExclamationMark5[] = _("!");
static const u8 sText_Accuracy[] = _("accuracy");
static const u8 sText_Evasiveness[] = _("evasiveness");
static const u8 sText_PkmnTookTargetHigh[] = _("{B_ATK_NAME_WITH_PREFIX} took {B_DEF_NAME_WITH_PREFIX}\ninto the air!");
static const u8 sText_TargetTooHeavy[] = _("But the target\nwas too heavy!");
const u8 * const gStatNamesTable[NUM_BATTLE_STATS] =
{
@ -733,6 +731,8 @@ static const u8 sText_PkmnAboutToBeAttackedByItsItem[] = _("{B_DEF_NAME_WITH_PRE
static const u8 sText_CantEscapeBecauseOfCurrentMove[] = _("{B_DEF_NAME_WITH_PREFIX} can no longer escape\nbecause of {B_CURRENT_MOVE}!");
static const u8 sText_NeutralizingGasEnters[] = _("Neutralizing Gas filled the area!");
static const u8 sText_NeutralizingGasOver[] = _("The effects of Neutralizing\nGas wore off!");
static const u8 sText_PkmnTookTargetHigh[] = _("{B_ATK_NAME_WITH_PREFIX} took {B_DEF_NAME_WITH_PREFIX}\ninto the air!");
static const u8 sText_TargetTooHeavy[] = _("But the target\nwas too heavy!");
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
{