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https://github.com/Ninjdai1/pokeemerald.git
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Document battle arena
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Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 277 B |
@ -8,7 +8,7 @@ void BattleArena_AddMindPoints(u8 battler);
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void BattleArena_AddSkillPoints(u8 battler);
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void BattleArena_DeductMindPoints(u8 battler, u16 stringId);
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void sub_81A586C(u8 battler);
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void sub_81A5BF8(void);
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void sub_81A5D44(void);
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void DrawArenaRefereeTextBox(void);
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void RemoveArenaRefereeTextBox(void);
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#endif //GUARD_BATTLE_ARENA_H
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@ -345,7 +345,7 @@ struct BattleFrontier
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/*0xDC6*/ u16 field_DC6;
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/*0xDC8*/ u16 palaceWinStreaks[2][2];
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/*0xDD0*/ u16 palaceRecordWinStreaks[2][2];
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/*0xDD8*/ u16 field_DD8;
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/*0xDD8*/ u16 arenaRewardItem;
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/*0xDDA*/ u16 arenaWinStreaks[2];
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/*0xDDE*/ u16 arenaRecordStreaks[2];
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/*0xDE2*/ u16 factoryWinStreaks[2][2];
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@ -4105,8 +4105,8 @@ extern const u32 gUnknown_08D83C3C[];
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extern const u32 gUnknown_08D83900[];
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extern const u32 gBattleFrontierGfx_DomeOptions[];
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extern const u32 gUnknown_08D854E8[];
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extern const u32 gUnknown_08D855E8[];
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extern const u32 gBattleArenaJudgementSymbolsGfx[];
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extern const u32 gBattleArenaJudgementSymbolsPalette[];
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extern const u32 gContest2Pal[];
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extern const u32 gBattleAnimSpriteSheet_000[];
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@ -22,18 +22,20 @@
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#include "constants/songs.h"
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#include "constants/battle_string_ids.h"
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#include "constants/battle_frontier.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/rgb.h"
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// This file's functions.
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static void sub_81A58B4(void);
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static void sub_81A5964(void);
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static void sub_81A59FC(void);
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static void InitArenaChallenge(void);
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static void GetArenaData(void);
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static void SetArenaData(void);
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static void sub_81A5AC4(void);
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static void sub_81A5B08(void);
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static void sub_81A5B88(void);
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static void sub_81A5BE0(void);
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static void SetArenaRewardItem(void);
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static void GiveArenaRewardItem(void);
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static void BufferArenaOpponentName(void);
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static void SpriteCb_JudgmentIcon(struct Sprite *sprite);
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static void ShowJudgmentSprite(u8 x, u8 y, u8 arg2, u8 battler);
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static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
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// Const rom data.
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static const s8 sMindRatings[] =
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@ -395,7 +397,9 @@ static const s8 sMindRatings[] =
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[MOVE_PSYCHO_BOOST] = 1,
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};
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static const struct OamData sOamData_8611F24 =
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#define TAG_JUDGEMENT_ICON 1000
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static const struct OamData sJudgementIconOamData =
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{
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.y = 0,
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.affineMode = 0,
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@ -412,74 +416,87 @@ static const struct OamData sOamData_8611F24 =
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.affineParam = 0
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};
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static const union AnimCmd sSpriteAnim_8611F2C[] =
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static const union AnimCmd sJudgementIconAnimCmd0[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_8611F34[] =
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static const union AnimCmd sJudgementIconAnimCmd1[] =
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{
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ANIMCMD_FRAME(4, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_8611F3C[] =
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static const union AnimCmd sJudgementIconAnimCmd2[] =
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{
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ANIMCMD_FRAME(8, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_8611F44[] =
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static const union AnimCmd sJudgementIconAnimCmd3[] =
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{
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ANIMCMD_FRAME(12, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_8611F4C[] =
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static const union AnimCmd *const sJudgementIconAnimCmds[] =
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{
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sSpriteAnim_8611F2C,
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sSpriteAnim_8611F34,
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sSpriteAnim_8611F3C,
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sSpriteAnim_8611F44
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sJudgementIconAnimCmd0,
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sJudgementIconAnimCmd1,
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sJudgementIconAnimCmd2,
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sJudgementIconAnimCmd3
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};
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static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
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{
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.tileTag = 0x3E8,
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.tileTag = TAG_JUDGEMENT_ICON,
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.paletteTag = 0xFFFF,
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.oam = &sOamData_8611F24,
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.anims = sSpriteAnimTable_8611F4C,
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.oam = &sJudgementIconOamData,
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.anims = sJudgementIconAnimCmds,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCb_JudgmentIcon,
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};
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static const struct CompressedSpriteSheet gUnknown_08611F74[] =
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static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] =
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{
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{gUnknown_08D854E8, 0x200, 0x3E8},
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{gBattleArenaJudgementSymbolsGfx, 0x200, TAG_JUDGEMENT_ICON},
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{0}
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};
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static void (* const sArenaFunctions[])(void) =
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{
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sub_81A58B4,
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sub_81A5964,
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sub_81A59FC,
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InitArenaChallenge,
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GetArenaData,
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SetArenaData,
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sub_81A5AC4,
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sub_81A5B08,
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sub_81A5B88,
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sub_81A5BE0,
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SetArenaRewardItem,
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GiveArenaRewardItem,
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BufferArenaOpponentName,
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};
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static const u16 gUnknown_08611FA0[6] =
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static const u16 sShortStreakRewardItems[] =
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{
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0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
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ITEM_HP_UP,
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ITEM_PROTEIN,
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ITEM_IRON,
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ITEM_CALCIUM,
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ITEM_CARBOS,
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ITEM_ZINC,
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};
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static const u16 gUnknown_08611FAC[9] =
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static const u16 sLongStreakRewardItems[] =
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{
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0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
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ITEM_BRIGHT_POWDER,
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ITEM_WHITE_HERB,
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ITEM_QUICK_CLAW,
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ITEM_LEFTOVERS,
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ITEM_MENTAL_HERB,
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ITEM_KINGS_ROCK,
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ITEM_FOCUS_BAND,
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ITEM_SCOPE_LENS,
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ITEM_CHOICE_BAND,
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};
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// code
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@ -490,15 +507,15 @@ void CallBattleArenaFunction(void)
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u8 BattleArena_ShowJudgmentWindow(u8 *state)
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{
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s32 i;
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int i;
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u8 ret = 0;
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switch (*state)
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{
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case 0:
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BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0);
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BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, RGB_BLACK);
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
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LoadCompressedSpriteSheet(gUnknown_08611F74);
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LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20);
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LoadCompressedSpriteSheet(sBattleArenaJudgementSymbolsSpriteSheet);
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LoadCompressedPalette(gBattleArenaJudgementSymbolsPalette, 0x1F0, 0x20);
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gBattle_WIN0H = 0xFF;
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gBattle_WIN0V = 0x70;
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(*state)++;
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@ -536,7 +553,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
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for (i = 0; i < 8; i++)
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{
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u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 0x40 + (i * 0x10), 84, 0);
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u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 64 + i * 16, 84, 0);
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StartSpriteAnim(&gSprites[spriteId], 3);
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}
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ret = 1;
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@ -596,14 +613,14 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
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HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR);
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CopyBgTilemapBufferToVram(0);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
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BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, 0);
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BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, RGB_BLACK);
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(*state)++;
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break;
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case 10:
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if (!gPaletteFade.active)
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{
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
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FreeSpriteTilesByTag(0x3E8);
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FreeSpriteTilesByTag(TAG_JUDGEMENT_ICON);
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ret = 1;
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(*state)++;
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}
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@ -615,9 +632,9 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
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static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
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{
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s32 animNum = 0;
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s32 pointsPlayer = 0;
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s32 pointsOpponent = 0;
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int animNum = 0;
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int pointsPlayer = 0;
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int pointsOpponent = 0;
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s8 *mindPoints = gBattleStruct->arenaMindPoints;
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s8 *skillPoints = gBattleStruct->arenaSkillPoints;
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u16 *hpAtStart = gBattleStruct->arenaStartHp;
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@ -686,7 +703,6 @@ void BattleArena_InitPoints(void)
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void BattleArena_AddMindPoints(u8 battler)
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{
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s8 *mindPoints = gBattleStruct->arenaMindPoints;
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mindPoints[battler] += sMindRatings[gCurrentMove];
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}
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@ -707,7 +723,7 @@ void BattleArena_AddSkillPoints(u8 battler)
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if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1)
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skillPoints[battler] -= 2;
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}
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else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
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else if ((gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) && (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE))
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{
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skillPoints[battler] += 1;
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}
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@ -765,7 +781,7 @@ void sub_81A586C(u8 battler) // Unused.
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hpAtStart[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
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}
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static void sub_81A58B4(void)
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static void InitArenaChallenge(void)
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{
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bool32 isCurrent;
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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@ -786,14 +802,14 @@ static void sub_81A58B4(void)
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gTrainerBattleOpponent_A = 0;
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}
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static void sub_81A5964(void)
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static void GetArenaData(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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switch (gSpecialVar_0x8005)
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{
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case 0:
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DD8;
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaRewardItem;
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break;
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case 1:
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
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@ -807,14 +823,14 @@ static void sub_81A5964(void)
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}
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}
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static void sub_81A59FC(void)
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static void SetArenaData(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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switch (gSpecialVar_0x8005)
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{
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case 0:
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gSaveBlock2Ptr->frontier.field_DD8 = gSpecialVar_0x8006;
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gSaveBlock2Ptr->frontier.arenaRewardItem = gSpecialVar_0x8006;
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break;
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case 1:
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gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006;
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@ -846,22 +862,22 @@ static void sub_81A5AC4(void)
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sub_81A4C30();
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}
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static void sub_81A5B08(void)
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static void SetArenaRewardItem(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41)
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gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FAC[Random() % ARRAY_COUNT(gUnknown_08611FAC)];
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gSaveBlock2Ptr->frontier.arenaRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
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else
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gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FA0[Random() % ARRAY_COUNT(gUnknown_08611FA0)];
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gSaveBlock2Ptr->frontier.arenaRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
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}
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static void sub_81A5B88(void)
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static void GiveArenaRewardItem(void)
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{
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if (AddBagItem(gSaveBlock2Ptr->frontier.field_DD8, 1) == TRUE)
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if (AddBagItem(gSaveBlock2Ptr->frontier.arenaRewardItem, 1) == TRUE)
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{
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CopyItemName(gSaveBlock2Ptr->frontier.field_DD8, gStringVar1);
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gSaveBlock2Ptr->frontier.field_DD8 = 0;
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CopyItemName(gSaveBlock2Ptr->frontier.arenaRewardItem, gStringVar1);
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gSaveBlock2Ptr->frontier.arenaRewardItem = 0;
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gSpecialVar_Result = TRUE;
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}
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else
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@ -870,12 +886,12 @@ static void sub_81A5B88(void)
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}
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}
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static void sub_81A5BE0(void)
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static void BufferArenaOpponentName(void)
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{
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GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
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}
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void sub_81A5BF8(void)
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void DrawArenaRefereeTextBox(void)
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{
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u8 width = 27;
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u8 palNum = 7;
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@ -898,7 +914,7 @@ void sub_81A5BF8(void)
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FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum);
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}
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void sub_81A5D44(void)
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void RemoveArenaRefereeTextBox(void)
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{
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u8 width;
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u8 height;
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@ -6721,10 +6721,10 @@ static void atk76_various(void)
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MarkBattlerForControllerExec(gActiveBattler);
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break;
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case 14:
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sub_81A5BF8();
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DrawArenaRefereeTextBox();
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break;
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case 15:
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sub_81A5D44();
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RemoveArenaRefereeTextBox();
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break;
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case VARIOUS_ARENA_JUDGMENT_STRING:
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BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
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@ -984,8 +984,8 @@ const u32 gUnknown_08D85358[] = INCBIN_U32("graphics/battle_frontier/options_pal
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const u32 gUnknown_08D85444[] = INCBIN_U32("graphics/battle_frontier/options_pal2.gbapal.lz"); // pokeball pal
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const u32 gUnknown_08D854C8[] = INCBIN_U32("graphics/battle_frontier/options_pal3.gbapal.lz"); // arrow pal
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const u32 gUnknown_08D854E8[] = INCBIN_U32("graphics/battle_frontier/symbols.4bpp.lz");
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const u32 gUnknown_08D855E8[] = INCBIN_U32("graphics/battle_frontier/symbols.gbapal.lz");
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const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.4bpp.lz");
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const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz");
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const u32 gUnknown_08D85600[] = INCBIN_U32("graphics/battle_frontier/text.gbapal.lz");
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const u16 gUnknown_08D85620[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal");
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