diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index 0d4c85771..d856b926a 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -735,7 +735,7 @@ AI_CheckViability: if_effect EFFECT_PSYCH_UP, AI_CV_PsychUp if_effect EFFECT_MIRROR_COAT, AI_CV_MirrorCoat if_effect EFFECT_SKULL_BASH, AI_CV_ChargeUpMove - if_effect EFFECT_SOLARBEAM, AI_CV_ChargeUpMove + if_effect EFFECT_SOLAR_BEAM, AI_CV_ChargeUpMove if_effect EFFECT_SEMI_INVULNERABLE, AI_CV_SemiInvulnerable if_effect EFFECT_SOFTBOILED, AI_CV_Heal if_effect EFFECT_FAKE_OUT, AI_CV_FakeOut @@ -3051,7 +3051,7 @@ AI_HPAware_DiscouragedEffectsWhenLowHP: .byte EFFECT_BELLY_DRUM .byte EFFECT_PSYCH_UP .byte EFFECT_MIRROR_COAT - .byte EFFECT_SOLARBEAM + .byte EFFECT_SOLAR_BEAM .byte EFFECT_ERUPTION .byte EFFECT_TICKLE .byte EFFECT_COSMIC_POWER diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 45cf17c34..2c5c9ba04 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -5474,45 +5474,45 @@ SolarBeamAbsorbEffect: delay 2 return SolarBeamUnleash: - call SetSolarbeamBg + call SetSolarBeamBg panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 + createvisualtask AnimTask_CreateSmallSolarBeamOrbs, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 0, 10, RGB(25, 31, 0) - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 call SolarBeamUnleash1 call SolarBeamUnleash1 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 10, 0, RGB(25, 31, 0) - call UnsetSolarbeamBg + call UnsetSolarBeamBg goto SolarBeamEnd SolarBeamUnleash1: - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 return @@ -10189,26 +10189,26 @@ UnsetSkyBg: waitbgfadein return -SetSolarbeamBg: +SetSolarBeamBg: createvisualtask AnimTask_IsContest, 2 - jumprettrue SetSolarbeamBgContest + jumprettrue SetSolarBeamBgContest createvisualtask AnimTask_IsTargetPlayerSide, 2 - jumpretfalse SetSolarbeamBgOpponent - goto SetSolarbeamBgPlayer -SetSolarbeamBgContinue: + jumpretfalse SetSolarBeamBgOpponent + goto SetSolarBeamBgPlayer +SetSolarBeamBgContinue: waitbgfadein return -SetSolarbeamBgContest: - fadetobg BG_SOLARBEAM_CONTESTS - goto SetSolarbeamBgContinue -SetSolarbeamBgPlayer: - fadetobg BG_SOLARBEAM_PLAYER - goto SetSolarbeamBgContinue -SetSolarbeamBgOpponent: - fadetobg BG_SOLARBEAM_OPPONENT - goto SetSolarbeamBgContinue +SetSolarBeamBgContest: + fadetobg BG_SOLAR_BEAM_CONTESTS + goto SetSolarBeamBgContinue +SetSolarBeamBgPlayer: + fadetobg BG_SOLAR_BEAM_PLAYER + goto SetSolarBeamBgContinue +SetSolarBeamBgOpponent: + fadetobg BG_SOLAR_BEAM_OPPONENT + goto SetSolarBeamBgContinue -UnsetSolarbeamBg: +UnsetSolarBeamBg: restorebg waitbgfadein return diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index eecb3d08d..e3408a3a7 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -168,7 +168,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFutureSight @ EFFECT_FUTURE_SIGHT .4byte BattleScript_EffectGust @ EFFECT_GUST .4byte BattleScript_EffectStomp @ EFFECT_FLINCH_MINIMIZE_HIT - .4byte BattleScript_EffectSolarbeam @ EFFECT_SOLARBEAM + .4byte BattleScript_EffectSolarBeam @ EFFECT_SOLAR_BEAM .4byte BattleScript_EffectThunder @ EFFECT_THUNDER .4byte BattleScript_EffectTeleport @ EFFECT_TELEPORT .4byte BattleScript_EffectBeatUp @ EFFECT_BEAT_UP @@ -1898,17 +1898,17 @@ BattleScript_EffectStomp:: setbyte sDMG_MULTIPLIER, 2 goto BattleScript_FlinchEffect -BattleScript_EffectSolarbeam:: - jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_SolarbeamDecideTurn - jumpifabilitypresent ABILITY_AIR_LOCK, BattleScript_SolarbeamDecideTurn - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN, BattleScript_SolarbeamOnFirstTurn -BattleScript_SolarbeamDecideTurn:: +BattleScript_EffectSolarBeam:: + jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_SolarBeamDecideTurn + jumpifabilitypresent ABILITY_AIR_LOCK, BattleScript_SolarBeamDecideTurn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN, BattleScript_SolarBeamOnFirstTurn +BattleScript_SolarBeamDecideTurn:: jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, B_MSG_TURN1_SOLAR_BEAM call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd -BattleScript_SolarbeamOnFirstTurn:: +BattleScript_SolarBeamOnFirstTurn:: orword gHitMarker, HITMARKER_CHARGING setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER seteffectprimary diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 48de594e2..2ff9318be 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -342,9 +342,9 @@ #define BG_FISSURE 21 #define BG_BUG_OPPONENT 22 #define BG_BUG_PLAYER 23 -#define BG_SOLARBEAM_OPPONENT 24 -#define BG_SOLARBEAM_PLAYER 25 -#define BG_SOLARBEAM_CONTESTS 26 +#define BG_SOLAR_BEAM_OPPONENT 24 +#define BG_SOLAR_BEAM_PLAYER 25 +#define BG_SOLAR_BEAM_CONTESTS 26 // table ids for general animations (gBattleAnims_General) #define B_ANIM_CASTFORM_CHANGE 0 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index cc62208fa..c4f79efc3 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -152,7 +152,7 @@ #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 #define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM -#define EFFECT_SOLARBEAM 151 +#define EFFECT_SOLAR_BEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 #define EFFECT_BEAT_UP 154 diff --git a/include/constants/items.h b/include/constants/items.h index c596dd3b8..e9d889cfa 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -402,7 +402,7 @@ #define ITEM_TM19_GIGA_DRAIN ITEM_TM19 #define ITEM_TM20_SAFEGUARD ITEM_TM20 #define ITEM_TM21_FRUSTRATION ITEM_TM21 -#define ITEM_TM22_SOLARBEAM ITEM_TM22 +#define ITEM_TM22_SOLAR_BEAM ITEM_TM22 #define ITEM_TM23_IRON_TAIL ITEM_TM23 #define ITEM_TM24_THUNDERBOLT ITEM_TM24 #define ITEM_TM25_THUNDER ITEM_TM25 diff --git a/include/graphics.h b/include/graphics.h index cbb7fbb08..a58b0f0f1 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4733,7 +4733,7 @@ extern const u32 gBattleAnimBgPalette_Sky[]; extern const u32 gBattleAnimBgPalette_Aurora[]; extern const u32 gBattleAnimBgPalette_Fissure[]; extern const u32 gBattleAnimBgPalette_Bug[]; -extern const u32 gBattleAnimBgPalette_Solarbeam[]; +extern const u32 gBattleAnimBgPalette_SolarBeam[]; extern const u32 gBattleAnimBgTilemap_Dark[]; extern const u32 gBattleAnimBgTilemap_Ghost[]; extern const u32 gBattleAnimBgTilemap_Psychic[]; diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 6fdfb0d7a..e9f55bd8b 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -274,7 +274,7 @@ static const u16 sIgnoredPowerfulMoveEffects[] = EFFECT_SKY_ATTACK, EFFECT_RECHARGE, EFFECT_SKULL_BASH, - EFFECT_SOLARBEAM, + EFFECT_SOLAR_BEAM, EFFECT_SPIT_UP, EFFECT_FOCUS_PUNCH, EFFECT_SUPERPOWER, diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index ebdb471bf..f54ebfbf7 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -26,9 +26,9 @@ struct { static void AnimMovePowderParticle(struct Sprite *); static void AnimMovePowderParticle_Step(struct Sprite *); static void AnimPowerAbsorptionOrb(struct Sprite *); -static void AnimSolarbeamBigOrb(struct Sprite *); -static void AnimSolarbeamSmallOrb(struct Sprite *); -static void AnimSolarbeamSmallOrb_Step(struct Sprite *); +static void AnimSolarBeamBigOrb(struct Sprite *); +static void AnimSolarBeamSmallOrb(struct Sprite *); +static void AnimSolarBeamSmallOrb_Step(struct Sprite *); static void AnimAbsorptionOrb(struct Sprite *); static void AnimAbsorptionOrb_Step(struct Sprite *); static void AnimHyperBeamOrb(struct Sprite *); @@ -208,49 +208,49 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate = .callback = AnimMovePowderParticle, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds1[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds2[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds3[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds3[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds4[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds4[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds5[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds5[] = { ANIMCMD_FRAME(4, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds6[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds6[] = { ANIMCMD_FRAME(5, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds7[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds7[] = { ANIMCMD_FRAME(6, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamSmallOrbAnimCms[] = +const union AnimCmd gSolarBeamSmallOrbAnimCms[] = { ANIMCMD_FRAME(7, 1), ANIMCMD_END, @@ -262,20 +262,20 @@ const union AnimCmd gPowerAbsorptionOrbAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gSolarbeamBigOrbAnimTable[] = +const union AnimCmd *const gSolarBeamBigOrbAnimTable[] = { - gSolarbeamBigOrbAnimCmds1, - gSolarbeamBigOrbAnimCmds2, - gSolarbeamBigOrbAnimCmds3, - gSolarbeamBigOrbAnimCmds4, - gSolarbeamBigOrbAnimCmds5, - gSolarbeamBigOrbAnimCmds6, - gSolarbeamBigOrbAnimCmds7, + gSolarBeamBigOrbAnimCmds1, + gSolarBeamBigOrbAnimCmds2, + gSolarBeamBigOrbAnimCmds3, + gSolarBeamBigOrbAnimCmds4, + gSolarBeamBigOrbAnimCmds5, + gSolarBeamBigOrbAnimCmds6, + gSolarBeamBigOrbAnimCmds7, }; -const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] = +const union AnimCmd *const gSolarBeamSmallOrbAnimTable[] = { - gSolarbeamSmallOrbAnimCms, + gSolarBeamSmallOrbAnimCms, }; const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] = @@ -303,26 +303,26 @@ const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate = .callback = AnimPowerAbsorptionOrb, }; -const struct SpriteTemplate gSolarbeamBigOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamBigOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamBigOrb, + .callback = AnimSolarBeamBigOrb, }; -const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamSmallOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamSmallOrbAnimTable, + .anims = gSolarBeamSmallOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamSmallOrb, + .callback = AnimSolarBeamSmallOrb, }; const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] = { @@ -371,7 +371,7 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb, @@ -2252,7 +2252,7 @@ static void AnimPowerAbsorptionOrb(struct Sprite* sprite) // arg 1: initial y pixel offset // arg 2: duration // arg 3: sprite anim number -static void AnimSolarbeamBigOrb(struct Sprite* sprite) +static void AnimSolarBeamBigOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); StartSpriteAnim(sprite, gBattleAnimArgs[3]); @@ -2264,12 +2264,12 @@ static void AnimSolarbeamBigOrb(struct Sprite* sprite) } // Moves a small orb in a wavy pattern towards the target mon. -// The small orb "circles" the big orbs in AnimSolarbeamBigOrb. +// The small orb "circles" the big orbs in AnimSolarBeamBigOrb. // arg 0: initial x pixel offset // arg 1: initial y pixel offset // arg 2: duration // arg 3: initial wave offset -static void AnimSolarbeamSmallOrb(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[2]; @@ -2279,11 +2279,11 @@ static void AnimSolarbeamSmallOrb(struct Sprite* sprite) sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); sprite->data[5] = gBattleAnimArgs[3]; - sprite->callback = AnimSolarbeamSmallOrb_Step; + sprite->callback = AnimSolarBeamSmallOrb_Step; sprite->callback(sprite); } -static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb_Step(struct Sprite* sprite) { if (AnimTranslateLinear(sprite)) { @@ -2302,10 +2302,10 @@ static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) } } -// Creates 15 small secondary orbs used in the solarbeam anim effect. +// Creates 15 small secondary orbs used in the SolarBeam anim effect. // There is a 7-frame delay between each of them. // No args. -void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) +void AnimTask_CreateSmallSolarBeamOrbs(u8 taskId) { if (--gTasks[taskId].data[0] == -1) { @@ -2315,7 +2315,7 @@ void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) gBattleAnimArgs[1] = 0; gBattleAnimArgs[2] = 80; gBattleAnimArgs[3] = 0; - CreateSpriteAndAnimate(&gSolarbeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); + CreateSpriteAndAnimate(&gSolarBeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); } if (gTasks[taskId].data[1] == 15) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 92d4b9707..2bc1cfedb 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8098,7 +8098,7 @@ static bool8 IsTwoTurnsMove(u16 move) if (gBattleMoves[move].effect == EFFECT_SKULL_BASH || gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_SKY_ATTACK - || gBattleMoves[move].effect == EFFECT_SOLARBEAM + || gBattleMoves[move].effect == EFFECT_SOLAR_BEAM || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) return TRUE; @@ -8118,14 +8118,14 @@ static bool8 IsInvalidForSleepTalkOrAssist(u16 move) static u8 AttacksThisTurn(u8 battlerId, u16 move) // Note: returns 1 if it's a charging turn, otherwise 2 { // first argument is unused - if (gBattleMoves[move].effect == EFFECT_SOLARBEAM + if (gBattleMoves[move].effect == EFFECT_SOLAR_BEAM && (gBattleWeather & B_WEATHER_SUN)) return 2; if (gBattleMoves[move].effect == EFFECT_SKULL_BASH || gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_SKY_ATTACK - || gBattleMoves[move].effect == EFFECT_SOLARBEAM + || gBattleMoves[move].effect == EFFECT_SOLAR_BEAM || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) { diff --git a/src/battle_tv.c b/src/battle_tv.c index c78f1bff4..f65bf73ea 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -237,7 +237,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_FUTURE_SIGHT] = 1, [EFFECT_GUST] = 1, [EFFECT_FLINCH_MINIMIZE_HIT] = 1, - [EFFECT_SOLARBEAM] = 1, + [EFFECT_SOLAR_BEAM] = 1, [EFFECT_THUNDER] = 1, [EFFECT_TELEPORT] = 1, [EFFECT_BEAT_UP] = 2, diff --git a/src/data/battle_anim.h b/src/data/battle_anim.h index 5b24981d5..58b990c73 100644 --- a/src/data/battle_anim.h +++ b/src/data/battle_anim.h @@ -1619,7 +1619,7 @@ const struct BattleAnimBackground gBattleAnimBackgroundTable[] = [BG_FISSURE] = {gBattleAnimBgImage_Fissure, gBattleAnimBgPalette_Fissure, gBattleAnimBgTilemap_Fissure}, [BG_BUG_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedOpponent}, [BG_BUG_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedPlayer}, - [BG_SOLARBEAM_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactOpponent}, - [BG_SOLARBEAM_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactPlayer}, - [BG_SOLARBEAM_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactContests}, + [BG_SOLAR_BEAM_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactOpponent}, + [BG_SOLAR_BEAM_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactPlayer}, + [BG_SOLAR_BEAM_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactContests}, }; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index f78fa2c8c..82892120f 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -990,7 +990,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_SOLAR_BEAM] = { - .effect = EFFECT_SOLARBEAM, + .effect = EFFECT_SOLAR_BEAM, .power = 120, .type = TYPE_GRASS, .accuracy = 100, diff --git a/src/data/items.h b/src/data/items.h index 370cd2022..20ee057da 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3744,10 +3744,10 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_TMHM, }, - [ITEM_TM22_SOLARBEAM] = + [ITEM_TM22_SOLAR_BEAM] = { .name = _("TM22"), - .itemId = ITEM_TM22_SOLARBEAM, + .itemId = ITEM_TM22_SOLAR_BEAM, .price = 3000, .description = sTM22Desc, .pocket = POCKET_TM_HM, diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index deeeda16f..cb42d7c6f 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -15,7 +15,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -35,7 +35,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -57,7 +57,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -239,7 +239,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -264,7 +264,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -758,7 +758,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -794,7 +794,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -867,7 +867,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -901,7 +901,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -974,7 +974,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -992,7 +992,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1011,7 +1011,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1029,7 +1029,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM32_DOUBLE_TEAM) @@ -1052,7 +1052,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM32_DOUBLE_TEAM) @@ -1073,7 +1073,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -1093,7 +1093,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -1607,7 +1607,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1626,7 +1626,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1646,7 +1646,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1778,7 +1778,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM11_SUNNY_DAY) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -1797,7 +1797,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM15_HYPER_BEAM) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -2348,7 +2348,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -2372,7 +2372,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -2495,7 +2495,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2647,7 +2647,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2680,7 +2680,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -2706,7 +2706,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2872,7 +2872,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -3021,7 +3021,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3198,7 +3198,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3356,7 +3356,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -3560,7 +3560,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3608,7 +3608,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3655,7 +3655,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -3676,7 +3676,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -3700,7 +3700,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -3874,7 +3874,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM27_RETURN) @@ -3903,7 +3903,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3976,7 +3976,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM31_BRICK_BREAK) @@ -4000,7 +4000,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM31_BRICK_BREAK) @@ -4020,7 +4020,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4040,7 +4040,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4151,7 +4151,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4177,7 +4177,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4202,7 +4202,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4229,7 +4229,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4258,7 +4258,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4284,7 +4284,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4373,7 +4373,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4493,7 +4493,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4510,7 +4510,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4528,7 +4528,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4547,7 +4547,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -4577,7 +4577,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4598,7 +4598,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4615,7 +4615,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4855,7 +4855,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4877,7 +4877,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4901,7 +4901,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -4982,7 +4982,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -5017,7 +5017,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5455,7 +5455,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM12_TAUNT) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -5481,7 +5481,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM15_HYPER_BEAM) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -5568,7 +5568,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5593,7 +5593,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5731,7 +5731,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5766,7 +5766,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5826,7 +5826,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6003,7 +6003,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -6039,7 +6039,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6114,7 +6114,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6140,7 +6140,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6169,7 +6169,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -6450,7 +6450,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6473,7 +6473,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6499,7 +6499,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM42_FACADE) @@ -6522,7 +6522,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -6552,7 +6552,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -6575,7 +6575,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6595,7 +6595,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6621,7 +6621,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6646,7 +6646,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6666,7 +6666,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6688,7 +6688,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6745,7 +6745,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -6767,7 +6767,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) @@ -6866,7 +6866,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -6888,7 +6888,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -6960,7 +6960,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -6987,7 +6987,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -7014,7 +7014,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -7048,7 +7048,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7073,7 +7073,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7383,7 +7383,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7404,7 +7404,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7428,7 +7428,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -7660,7 +7660,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM37_SANDSTORM) @@ -7680,7 +7680,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM37_SANDSTORM) @@ -7769,7 +7769,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) @@ -7906,7 +7906,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -7982,7 +7982,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -8005,7 +8005,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -8085,7 +8085,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8108,7 +8108,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8140,7 +8140,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -8174,7 +8174,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -8204,7 +8204,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8229,7 +8229,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8253,7 +8253,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -8279,7 +8279,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8302,7 +8302,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -8332,7 +8332,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -8538,7 +8538,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -8649,7 +8649,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -8683,7 +8683,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8710,7 +8710,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8736,7 +8736,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8759,7 +8759,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -8777,7 +8777,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -9160,7 +9160,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -9196,7 +9196,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -9234,7 +9234,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -9272,7 +9272,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -9337,7 +9337,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) diff --git a/src/graphics.c b/src/graphics.c index 68d7ea5b9..b4e1dfabe 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1050,8 +1050,8 @@ const u32 gBattleAnimBgTilemap_Ghost[] = INCBIN_U32("graphics/battle_anims/backg const u32 gBattleAnimSpritePal_WhipHit[] = INCBIN_U32("graphics/battle_anims/sprites/whip_hit.gbapal.lz"); -const u32 gBattleAnimBgPalette_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz"); -const u32 gBattleAnimBgTilemap_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.bin.lz"); // Unused +const u32 gBattleAnimBgPalette_SolarBeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz"); +const u32 gBattleAnimBgTilemap_SolarBeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.bin.lz"); // Unused const u32 gBerryBlenderCenter_Gfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz"); const u32 gBerryBlenderOuter_Gfx[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz");