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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Document wonder news
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parent
601bb0b578
commit
483c3d5c13
@ -430,7 +430,7 @@ gSpecials::
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def_special ShowWirelessCommunicationScreen
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def_special InitUnionRoom
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def_special BufferUnionRoomPlayerName
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def_special RetrieveWonderNewsVal
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def_special WonderNews_GetRewardInfo
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def_special ChooseMonForWirelessMinigame
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def_special Script_ResetUnionRoomTrade
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def_special IsBadEggInParty
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@ -44,4 +44,12 @@
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#define WONDER_CARD_FLAG_OFFSET 1000
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#define NEWS_REWARD_NONE 0
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#define NEWS_REWARD_RECV_SMALL 1
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#define NEWS_REWARD_RECV_BIG 2
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#define NEWS_REWARD_WAITING 3
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#define NEWS_REWARD_SENT_SMALL 4
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#define NEWS_REWARD_SENT_BIG 5
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#define NEWS_REWARD_AT_MAX 6
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#endif //GUARD_CONSTANTS_MYSTERY_GIFT_H
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@ -60,7 +60,7 @@
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#define VAR_POISON_STEP_COUNTER 0x402B
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#define VAR_RESET_RTC_ENABLE 0x402C
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#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
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#define VAR_WONDER_NEWS_COUNTER 0x402E
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#define VAR_WONDER_NEWS_STEP_COUNTER 0x402E
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#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
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#define VAR_FRONTIER_GAMBLER_CHALLENGE 0x4030
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@ -829,9 +829,9 @@ struct TrainerHillSave
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struct WonderNewsMetadata
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{
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u8 newsType:2;
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u8 sentCounter:3;
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u8 getCounter:3;
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u8 rand;
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u8 sentRewardCounter:3;
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u8 rewardCounter:3;
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u8 berry;
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};
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struct WonderNews
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@ -100,8 +100,8 @@
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#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411
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#define LINKTYPE_BERRY_BLENDER 0x4422
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#define LINKTYPE_MYSTERY_EVENT 0x5501
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#define LINKTYPE_UNUSED_EREADER 0x5502 // Unused, inferred from gap
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#define LINKTYPE_EREADER 0x5503
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#define LINKTYPE_EREADER_FRLG 0x5502
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#define LINKTYPE_EREADER_EM 0x5503
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#define LINKTYPE_CONTEST_GMODE 0x6601
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#define LINKTYPE_CONTEST_EMODE 0x6602
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@ -8,8 +8,7 @@ enum {
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WONDER_NEWS_SENT,
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};
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void InitSavedWonderNews(void);
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void GenerateRandomWonderNews(u32 newsType);
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void WonderNews_Reset(void);
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void WonderNews_SetReward(u32 newsType);
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#endif //GUARD_WONDER_NEWS_H
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@ -5,6 +5,7 @@
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#include "link.h"
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#include "main.h"
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#include "mystery_gift_menu.h"
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#include "mystery_gift_client.h"
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#include "save.h"
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#include "sound.h"
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#include "sprite.h"
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@ -98,7 +99,7 @@ static u8 EReader_Transfer(struct EReaderData *eReader)
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static void OpenEReaderLink(void)
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{
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memset(gDecompressionBuffer, 0, 0x2000);
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gLinkType = LINKTYPE_EREADER;
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gLinkType = LINKTYPE_EREADER_EM;
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OpenLink();
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SetSuppressLinkErrorMessage(TRUE);
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}
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@ -259,7 +260,7 @@ void CreateEReaderTask(void)
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data->unused2 = 0;
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data->unused3 = 0;
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data->status = 0;
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data->unusedBuffer = AllocZeroed(0x40);
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data->unusedBuffer = AllocZeroed(CLIENT_MAX_MSG_SIZE);
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}
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static void ResetTimer(u16 *timer)
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@ -27,7 +27,7 @@ static void IncrementCardStatForNewTrainer(u32, u32, u32 *, int);
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void ClearMysteryGift(void)
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{
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CpuFill32(0, &gSaveBlock1Ptr->mysteryGift, sizeof(gSaveBlock1Ptr->mysteryGift));
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ClearSavedWonderNewsMetadata(); // Clear is redundant, InitSavedWonderNews would be sufficient
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ClearSavedWonderNewsMetadata(); // Clear is redundant, WonderNews_Reset would be sufficient
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InitQuestionnaireWords();
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}
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@ -109,7 +109,7 @@ static void ClearSavedWonderNews(void)
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static void ClearSavedWonderNewsMetadata(void)
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{
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CpuFill32(0, GetSavedWonderNewsMetadata(), sizeof(gSaveBlock1Ptr->mysteryGift.newsMetadata));
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InitSavedWonderNews();
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WonderNews_Reset();
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}
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bool32 IsWonderNewsSameAsSaved(const u8 *news)
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@ -1258,7 +1258,7 @@ static void Task_MysteryGift(u8 taskId)
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data->state = MG_STATE_CLIENT_LINK_END;
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break;
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case CLI_RET_COPY_MSG:
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memcpy(data->clientMsg, MysteryGiftClient_GetMsg(), 0x40);
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memcpy(data->clientMsg, MysteryGiftClient_GetMsg(), CLIENT_MAX_MSG_SIZE);
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MysteryGiftClient_AdvanceState();
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break;
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case CLI_RET_PRINT_MSG:
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@ -1371,9 +1371,9 @@ static void Task_MysteryGift(u8 taskId)
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if (data->msgId == CLI_MSG_NEWS_RECEIVED)
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{
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if (data->sourceIsFriend == TRUE)
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GenerateRandomWonderNews(WONDER_NEWS_RECV_FRIEND);
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WonderNews_SetReward(WONDER_NEWS_RECV_FRIEND);
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else
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GenerateRandomWonderNews(WONDER_NEWS_RECV_WIRELESS);
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WonderNews_SetReward(WONDER_NEWS_RECV_WIRELESS);
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}
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if (!successMsg)
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{
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@ -1580,7 +1580,7 @@ static void Task_MysteryGift(u8 taskId)
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{
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if (data->sourceIsFriend == TRUE && data->msgId == SVR_MSG_NEWS_SENT)
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{
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GenerateRandomWonderNews(WONDER_NEWS_SENT);
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WonderNews_SetReward(WONDER_NEWS_SENT);
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data->state = MG_STATE_SAVE_LOAD_GIFT;
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}
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else
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@ -3,30 +3,22 @@
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#include "random.h"
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#include "event_data.h"
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#include "wonder_news.h"
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#include "constants/items.h"
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/*
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Wonder News related functions.
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Because this feature is largely unused, the names in here are
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mostly nebulous and without a real indication of purpose.
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*/
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// Every 4th reward for sending Wonder News to a link partner is a "big" reward.
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#define MAX_SENT_REWARD 4
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enum {
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NEWS_VAL_INVALID,
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NEWS_VAL_RECV_FRIEND,
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NEWS_VAL_RECV_WIRELESS,
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NEWS_VAL_NONE,
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NEWS_VAL_SENT,
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NEWS_VAL_SENT_MAX,
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NEWS_VAL_GET_MAX,
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};
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// Only up to 5 rewards can be received in a short period. After this the player
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// must take 500 steps before any more rewards can be received.
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#define MAX_REWARD 5
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static u32 GetNewsId(struct WonderNewsMetadata *);
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static void IncrementGetNewsCounter(struct WonderNewsMetadata *);
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static u32 GetNewsValByNewsType(struct WonderNewsMetadata *);
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static void IncrementSentNewsCounter(struct WonderNewsMetadata *);
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static void ResetSentNewsCounter(struct WonderNewsMetadata *);
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static u32 GetRewardItem(struct WonderNewsMetadata *);
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static u32 GetRewardType(struct WonderNewsMetadata *);
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static void IncrementRewardCounter(struct WonderNewsMetadata *);
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static void IncrementSentRewardCounter(struct WonderNewsMetadata *);
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static void ResetSentRewardCounter(struct WonderNewsMetadata *);
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void GenerateRandomWonderNews(u32 newsType)
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void WonderNews_SetReward(u32 newsType)
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{
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struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata();
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@ -37,124 +29,128 @@ void GenerateRandomWonderNews(u32 newsType)
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break;
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case WONDER_NEWS_RECV_FRIEND:
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case WONDER_NEWS_RECV_WIRELESS:
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data->rand = (Random() % 15) + 16;
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// Random berry between ITEM_RAZZ_BERRY and ITEM_NOMEL_BERRY
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data->berry = (Random() % 15) + ITEM_TO_BERRY(ITEM_RAZZ_BERRY);
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break;
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case WONDER_NEWS_SENT:
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data->rand = (Random() % 15) + 1;
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// Random berry between ITEM_CHERI_BERRY and ITEM_IAPAPA_BERRY
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data->berry = (Random() % 15) + ITEM_TO_BERRY(ITEM_CHERI_BERRY);
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break;
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}
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}
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void InitSavedWonderNews(void)
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void WonderNews_Reset(void)
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{
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struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata();
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data->newsType = WONDER_NEWS_NONE;
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data->sentCounter = 0;
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data->getCounter = 0;
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data->rand = 0;
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VarSet(VAR_WONDER_NEWS_COUNTER, 0);
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data->sentRewardCounter = 0;
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data->rewardCounter = 0;
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data->berry = 0;
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VarSet(VAR_WONDER_NEWS_STEP_COUNTER, 0);
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}
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// Unused
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static void TryIncrementWonderNewsVar(void)
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// Only used in FRLG
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void WonderNews_IncrementStepCounter(void)
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{
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u16 *var = GetVarPointer(VAR_WONDER_NEWS_COUNTER);
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u16 *stepCounter = GetVarPointer(VAR_WONDER_NEWS_STEP_COUNTER);
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struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata();
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if (data->getCounter > 4 && ++(*var) >= 500)
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// If the player has reached the reward limit, start counting steps.
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// When they reach 500 steps reset the reward counter to allow them to
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// receive rewards again.
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if (data->rewardCounter >= MAX_REWARD && ++(*stepCounter) >= 500)
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{
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data->getCounter = 0;
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*var = 0;
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data->rewardCounter = 0;
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*stepCounter = 0;
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}
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}
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// Unused
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u16 RetrieveWonderNewsVal(void)
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// Only used in FRLG
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u16 WonderNews_GetRewardInfo(void)
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{
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u16 *result = &gSpecialVar_Result;
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struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata();
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u16 newsVal;
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u16 rewardType;
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// Checks if Mystery Event is enabled, not Mystery Gift?
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if (!IsMysteryEventEnabled() || !ValidateSavedWonderNews())
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return 0;
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return NEWS_REWARD_NONE;
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newsVal = GetNewsValByNewsType(data);
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rewardType = GetRewardType(data);
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switch (newsVal)
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switch (rewardType)
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{
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case NEWS_VAL_RECV_FRIEND:
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*result = GetNewsId(data);
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case NEWS_REWARD_RECV_SMALL:
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case NEWS_REWARD_RECV_BIG:
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*result = GetRewardItem(data);
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break;
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case NEWS_VAL_RECV_WIRELESS:
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*result = GetNewsId(data);
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case NEWS_REWARD_SENT_SMALL:
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*result = GetRewardItem(data);
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IncrementSentRewardCounter(data);
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break;
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case NEWS_VAL_SENT:
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*result = GetNewsId(data);
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IncrementSentNewsCounter(data);
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case NEWS_REWARD_SENT_BIG:
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*result = GetRewardItem(data);
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ResetSentRewardCounter(data);
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break;
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case NEWS_VAL_SENT_MAX:
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*result = GetNewsId(data);
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ResetSentNewsCounter(data);
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break;
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case NEWS_VAL_INVALID:
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case NEWS_VAL_NONE:
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case NEWS_VAL_GET_MAX:
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case NEWS_REWARD_NONE:
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case NEWS_REWARD_WAITING:
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case NEWS_REWARD_AT_MAX:
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break;
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}
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return newsVal;
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return rewardType;
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}
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static u32 GetNewsId(struct WonderNewsMetadata *data)
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static u32 GetRewardItem(struct WonderNewsMetadata *data)
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{
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u32 id;
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u32 itemId;
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data->newsType = WONDER_NEWS_NONE;
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id = data->rand + 132;
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data->rand = 0;
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IncrementGetNewsCounter(data);
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return id;
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itemId = data->berry + FIRST_BERRY_INDEX - 1;
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data->berry = 0;
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IncrementRewardCounter(data);
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return itemId;
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}
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static void ResetSentNewsCounter(struct WonderNewsMetadata *data)
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static void ResetSentRewardCounter(struct WonderNewsMetadata *data)
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{
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data->sentCounter = 0;
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data->sentRewardCounter = 0;
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}
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static void IncrementSentNewsCounter(struct WonderNewsMetadata *data)
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// Track number of times a reward was received (or attmepted to receive) for sending Wonder News to a link partner.
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static void IncrementSentRewardCounter(struct WonderNewsMetadata *data)
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{
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data->sentCounter++;
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if (data->sentCounter > 4)
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data->sentCounter = 4;
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data->sentRewardCounter++;
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if (data->sentRewardCounter > MAX_SENT_REWARD)
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data->sentRewardCounter = MAX_SENT_REWARD;
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}
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static void IncrementGetNewsCounter(struct WonderNewsMetadata *data)
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static void IncrementRewardCounter(struct WonderNewsMetadata *data)
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{
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data->getCounter++;
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if (data->getCounter > 5)
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data->getCounter = 5;
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data->rewardCounter++;
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if (data->rewardCounter > MAX_REWARD)
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data->rewardCounter = MAX_REWARD;
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}
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static u32 GetNewsValByNewsType(struct WonderNewsMetadata *data)
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static u32 GetRewardType(struct WonderNewsMetadata *data)
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{
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if (data->getCounter == 5)
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return NEWS_VAL_GET_MAX;
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if (data->rewardCounter == MAX_REWARD)
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return NEWS_REWARD_AT_MAX;
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switch (data->newsType)
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{
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case WONDER_NEWS_NONE:
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return NEWS_VAL_NONE;
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return NEWS_REWARD_WAITING;
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case WONDER_NEWS_RECV_FRIEND:
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return NEWS_VAL_RECV_FRIEND;
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return NEWS_REWARD_RECV_SMALL;
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case WONDER_NEWS_RECV_WIRELESS:
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return NEWS_VAL_RECV_WIRELESS;
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return NEWS_REWARD_RECV_BIG;
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case WONDER_NEWS_SENT:
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if (data->sentCounter < 3)
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return NEWS_VAL_SENT;
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return NEWS_VAL_SENT_MAX;
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if (data->sentRewardCounter < MAX_SENT_REWARD - 1)
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return NEWS_REWARD_SENT_SMALL;
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return NEWS_REWARD_SENT_BIG;
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default:
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AGB_ASSERT(0);
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return NEWS_VAL_INVALID;
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return NEWS_REWARD_NONE;
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}
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}
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