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Updated trainer slide-in array
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@ -26,6 +26,7 @@
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#include "constants/frontier_util.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/opponents.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "constants/trainer_hill.h"
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@ -3878,7 +3879,9 @@ struct TrainerSlide
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static const struct TrainerSlide sTrainerSlides[] =
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{
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{0x291, sText_AarghAlmostHadIt, sText_BoxIsFull, sText_123Poof},
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// Put any trainer slide-in messages inside this array.
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// Example:
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// {TRAINER_WALLY_VR_2, sText_AarghAlmostHadIt, sText_BoxIsFull, sText_123Poof},
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};
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static u32 GetEnemyMonCount(bool32 onlyAlive)
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