Bring non-matchings in a compiling state

This commit is contained in:
KDSKardabox 2018-02-22 15:15:03 +05:30
parent a3c17fad22
commit 48fdddf638
2 changed files with 24 additions and 23 deletions

View File

@ -532,7 +532,7 @@ SECTIONS {
src/unk_81BAD84.o(.rodata);
src/battle_controller_player_partner.o(.rodata);
src/fossil_specials.o(.rodata);
src/fldeff_groundshake.o(.rodata);
src/fldeff_groundshake.o(.rodata);
src/berry_fix_program.o(.rodata);
data/pokemon_summary_screen.o(.rodata);
data/pokenav.o(.rodata);

View File

@ -41,7 +41,7 @@ struct Struct203CF0C {
u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage;
u8 spriteId;
u16 *frameImagePalette;
u16 *unkC;
u16 unk10;
};
@ -50,6 +50,7 @@ struct Struct203CF0C {
/*static*/ void sub_81BEBF4(u8 taskId);
/*static*/ void sub_81BF028(u8 taskId);
/*static*/ void sub_81BF248(struct Sprite *);
/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
// .rodata
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00};
@ -139,6 +140,9 @@ EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL;
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL;
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL;
// iwram
IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0};
// text
void sub_81BEB24(void)
{
@ -234,8 +238,6 @@ void sub_81BEBF4(u8 taskId)
#define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30
//void sub_81BF2B8(u8 *buffer, u16 offset, u8 a, u8 buffer_size, u8 d);
#ifdef NONMATCHING
void sub_81BED50(u8 taskId)
{
@ -699,8 +701,8 @@ void sub_81BF028(u8 taskId)
case 0:
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(0x14);
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_TILE_LENGTH);
gUnknown_0203CF0C->frameImage = (struct InMemorySpriteFrameImage *)AllocZeroed(0x8);
gUnknown_0203CF0C->frameImagePalette = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_PALETTE_LENGTH << 1);
gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *)AllocZeroed(0x8);
gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_PALETTE_LENGTH << 1);
gUnknown_0203CF0C->unk10 = 0;
break;
case 1:
@ -724,16 +726,16 @@ void sub_81BF028(u8 taskId)
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
case 4:
for(count = 0; count <= (ROOT_FOSSIL_GFX_PALETTE_LENGTH -1); count++)
gUnknown_0203CF0C->frameImagePalette[count] = count;
gUnknown_0203CF0C->unkC[count] = count;
break;
case 5:
for(count = 0; count <= ((ROOT_FOSSIL_GFX_PALETTE_LENGTH <<1) -1); count++)
{
rand1 = Random() & 0xFF;
rand2 = Random() & 0xFF;
temp = gUnknown_0203CF0C->frameImagePalette[rand2];
gUnknown_0203CF0C->frameImagePalette[rand2] = gUnknown_0203CF0C->frameImagePalette[rand1];
gUnknown_0203CF0C->frameImagePalette[rand1] = temp;
temp = gUnknown_0203CF0C->unkC[rand2];
gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1];
gUnknown_0203CF0C->unkC[rand1] = temp;
}
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
@ -741,8 +743,8 @@ void sub_81BF028(u8 taskId)
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]);
Free(gUnknown_0203CF0C->frameImagePalette);
gUnknown_0203CF0C->frameImagePalette = NULL;
Free(gUnknown_0203CF0C->unkC);
gUnknown_0203CF0C->unkC = NULL;
Free(gUnknown_0203CF0C->frameImage);
gUnknown_0203CF0C->frameImage = NULL;
Free(gUnknown_0203CF0C->frameImageTiles);
@ -1008,29 +1010,33 @@ void sub_81BF028(u8 taskId)
#ifdef NONMATCHING
void sub_81BF248(struct Sprite *sprite)
{
u8 count;
u16 x;
u16 y;
u8 *buffer;
u8 count;
if(gUnknown_0203CF0C->unk10 > 0xFF)
{
sprite->callback = SpriteCallbackDummy;
return;
}
if(sprite->pos2.y > 0x5F)
if(sprite->pos1.y > 0x5F)
{
for(count = 0; count <= 1; count++)
count = 0;
do
{
buffer = gUnknown_0203CF0C->frameImageTiles;
x = gUnknown_0203CF0C->unk10;
gUnknown_0203CF0C->unk10 = x+1;
sub_81BF2B8(buffer,gUnknown_0203CF0C->frameImagePalette[x] , 0, 0x10, 0);
sub_81BF2B8(buffer, gUnknown_0203CF0C->unkC[x], 0, 0x10, 0);
count++;
}
while(count <= 1);
StartSpriteAnim(sprite, 0x0);
}
else
sprite->pos2.y++;
sprite->pos1.y++;
}
#else
@ -1096,8 +1102,3 @@ void sub_81BF248(struct Sprite *sprite)
.syntax divided");
}
#endif // NONMATCHING
extern u16 gUnknown_030012A8[8];