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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
make it compie hopefully
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parent
e230afd543
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49517aca9e
@ -19,5 +19,9 @@ u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
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void sub_813A128(void);
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void sub_813A878(u8 a0);
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u8 sub_813BADC(u8 a0);
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bool8 sub_813B9C0(void);
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void SetShoalItemFlag(u16 v0);
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void UpdateFrontierManiac(u16 a0);
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void UpdateFrontierGambler(u16 a0);
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#endif // GUARD_FIELD_SPECIALS_H
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@ -1,7 +1,8 @@
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#include "global.h"
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#include "rom6.h"
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#include "event_data.h"
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#include "rtc.h"
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#include "time_events.h"
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#include "field_specials.h"
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#include "lottery_corner.h"
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#include "dewford_trend.h"
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#include "tv.h"
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@ -3817,7 +3817,7 @@ void sub_813B9A0(void)
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}
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}
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bool32 sub_813B9C0(void)
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bool8 sub_813B9C0(void)
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{
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static const u16 gUnknown_085B3444[] = {
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MAP_OLDALE_TOWN_POKEMON_CENTER_1F,
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@ -5,7 +5,9 @@
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#include "global.h"
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#include "main.h"
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#include "overworld.h"
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#include "rom6.h"
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#include "fldeff.h"
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#include "field_specials.h"
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#include "pokeblock.h"
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#include "event_data.h"
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#include "script.h"
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#include "random.h"
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