Schooling and Zen Mode tests

This commit is contained in:
Eduardo Quezada 2023-03-24 10:04:38 -03:00
parent 52011804b9
commit 498f4a2c97
3 changed files with 205 additions and 0 deletions

111
test/ability_schooling.c Normal file
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#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is 25-percent or less at the end of the turn")
{
u16 level;
PARAMETRIZE { level = 19; }
PARAMETRIZE { level = 20; }
GIVEN {
ASSUME(P_GEN_7_POKEMON == TRUE);
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
PLAYER(SPECIES_WISHIWASHI)
{
Level(level);
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2);
Ability(ABILITY_SCHOOLING);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_SUPER_FANG); }
} SCENE {
if (level >= 20)
{
ABILITY_POPUP(player, ABILITY_SCHOOLING);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
}
MESSAGE("Wishiwashi used Celebrate!");
MESSAGE("Foe Wobbuffet used Super Fang!");
HP_BAR(player);
if (level >= 20)
{
ABILITY_POPUP(player, ABILITY_SCHOOLING);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
}
} THEN {
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
}
}
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is over 25-percent before the first turn")
{
u16 level;
bool32 overQuarterHP;
PARAMETRIZE { level = 19; overQuarterHP = FALSE; }
PARAMETRIZE { level = 20; overQuarterHP = FALSE; }
PARAMETRIZE { level = 19; overQuarterHP = TRUE; }
PARAMETRIZE { level = 20; overQuarterHP = TRUE; }
GIVEN {
ASSUME(P_GEN_7_POKEMON == TRUE);
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
PLAYER(SPECIES_WISHIWASHI)
{
Level(level);
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / (overQuarterHP ? 2 : 4));
Ability(ABILITY_SCHOOLING);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
if (level >= 20 && overQuarterHP)
{
ABILITY_POPUP(player, ABILITY_SCHOOLING);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
}
MESSAGE("Wishiwashi used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
if (level >= 20 && overQuarterHP)
EXPECT_EQ(player->species, SPECIES_WISHIWASHI_SCHOOL);
else
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
}
}
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is healed above 25-percent")
{
u16 level;
PARAMETRIZE { level = 19; }
PARAMETRIZE { level = 20; }
GIVEN {
ASSUME(P_GEN_7_POKEMON == TRUE);
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
PLAYER(SPECIES_WISHIWASHI)
{
Level(level);
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 4);
Ability(ABILITY_SCHOOLING);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_HEAL_PULSE); }
} SCENE {
MESSAGE("Wishiwashi used Celebrate!");
MESSAGE("Foe Wobbuffet used Heal Pulse!");
HP_BAR(player);
if (level >= 20)
{
ABILITY_POPUP(player, ABILITY_SCHOOLING);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
}
} THEN {
if (level >= 20)
EXPECT_EQ(player->species, SPECIES_WISHIWASHI_SCHOOL);
else
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
}
}

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test/ability_zen_mode.c Normal file
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#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is half or less at the end of the turn")
{
u16 standardSpecies, zenSpecies;
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; }
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; }
GIVEN {
ASSUME(P_GEN_5_POKEMON == TRUE);
ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105);
ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105);
PLAYER(standardSpecies)
{
Ability(ABILITY_ZEN_MODE);
HP((GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2) + 1);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Darmanitan used Celebrate!");
MESSAGE("Foe Wobbuffet used Tackle!");
HP_BAR(player);
ABILITY_POPUP(player, ABILITY_ZEN_MODE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
} THEN {
ASSUME(player->hp <= player->maxHP / 2);
EXPECT_EQ(player->species, zenSpecies);
}
}
SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is half or less before the first turn")
{
u16 standardSpecies, zenSpecies;
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; }
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; }
GIVEN {
ASSUME(P_GEN_5_POKEMON == TRUE);
ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105);
ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105);
PLAYER(standardSpecies)
{
Ability(ABILITY_ZEN_MODE);
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
ABILITY_POPUP(player, ABILITY_ZEN_MODE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
MESSAGE("Darmanitan used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
EXPECT_LE(player->hp, player->maxHP / 2);
EXPECT_EQ(player->species, zenSpecies);
}
}
SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is healed above half")
{
u16 standardSpecies, zenSpecies;
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; }
PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; }
GIVEN {
ASSUME(P_GEN_5_POKEMON == TRUE);
ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105);
ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105);
PLAYER(standardSpecies)
{
Ability(ABILITY_ZEN_MODE);
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2);
};
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_HEAL_PULSE); }
} SCENE {
ABILITY_POPUP(player, ABILITY_ZEN_MODE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
MESSAGE("Darmanitan used Celebrate!");
MESSAGE("Foe Wobbuffet used Heal Pulse!");
HP_BAR(player);
ABILITY_POPUP(player, ABILITY_ZEN_MODE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
} THEN {
EXPECT_GT(player->hp, player->maxHP / 2);
EXPECT_EQ(player->species, standardSpecies);
}
}

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@ -938,6 +938,7 @@ void Level_(u32 sourceLine, u32 level)
INVALID_IF(level == 0 || level > MAX_LEVEL, "Illegal level: %d", level);
SetMonData(DATA.currentMon, MON_DATA_LEVEL, &level);
SetMonData(DATA.currentMon, MON_DATA_EXP, &gExperienceTables[gSpeciesInfo[species].growthRate][level]);
CalculateMonStats(DATA.currentMon);
}
void MaxHP_(u32 sourceLine, u32 maxHP)