Update move_descriptions.h

Descriptions for Roar of Time and Magma Storm. I think that I did things correctly, but please check before merging, just in case.
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LOuroboros 2018-09-18 00:26:22 -03:00 committed by GitHub
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@ -1753,10 +1753,18 @@ static const u8 sDOUBLE_HITDescription[] = _(
"Slams the foe with a tail\n"
"etc. Strikes twice.");
static const u8 sROAR_OF_TIMEDescription[] = _(
"Powerful, but leaves the\n"
"user immobile the next turn.");
static const u8 sSPACIAL_RENDDescription[] = _(
"Tears the foe, and space.\n"
"High critical-hit ratio.");
static const u8 sMAGMA_STORMDescription[] = _(
"Traps the foe in a vortex\n"
"of fire for 2 to 5 turns.");
static const u8 sDARK_VOIDDescription[] = _(
"Drags the foe into total\n"
"darkness, inducing Sleep.");
@ -2974,11 +2982,11 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] =
[MOVE_HEAL_ORDER - 1] = sNotDoneYetDescription,
[MOVE_HEAD_SMASH - 1] = sHEAD_SMASHDescription,
[MOVE_DOUBLE_HIT - 1] = sDOUBLE_HITDescription,
[MOVE_ROAR_OF_TIME - 1] = sNotDoneYetDescription,
[MOVE_ROAR_OF_TIME - 1] = sROAR_OF_TIMEDescription,
[MOVE_SPACIAL_REND - 1] = sSPACIAL_RENDDescription,
[MOVE_LUNAR_DANCE - 1] = sHEALING_WISHDescription,
[MOVE_CRUSH_GRIP - 1] = sWRING_OUTDescription,
[MOVE_MAGMA_STORM - 1] = sNotDoneYetDescription,
[MOVE_MAGMA_STORM - 1] = sMAGMA_STORMDescription,
[MOVE_DARK_VOID - 1] = sDARK_VOIDDescription,
[MOVE_SEED_FLARE - 1] = sSEED_FLAREDescription,
[MOVE_OMINOUS_WIND - 1] = sOMINOUS_WINDDescription,