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@ -983,7 +983,7 @@ static const u8 sText_CantThrowPokeBall_TwoMons[] = _("Cannot throw a ball!\nThe
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static const u8 sText_CantThrowPokeBall_SemiInvulnerable[] = _("Cannot throw a ball!\nThere's no Pokémon in sight!\p");
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static const u8 sText_CantThrowPokeBall_Disabled[] = _("POKé BALLS cannot be used\nright now!\p");
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void ItemUseInBattle_PokeBall(u8 taskId)
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{
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{
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switch (GetBallThrowableState())
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{
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case BALL_THROW_ABLE:
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