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handleultraburst, handleprimalreversion, handlemegaevo
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@ -1382,6 +1382,24 @@
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.4byte \ptr
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.4byte \ptr
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.endm
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.endm
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.macro handlemegaevo battler:req, case:req
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callnative BS_HandleMegaEvolution
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.byte \battler
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.byte \case
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.endm
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.macro handleprimalreversion battler:req, case:req
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callnative BS_HandlePrimalReversion
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.byte \battler
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.byte \case
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.endm
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.macro handleultraburst battler:req, case:req
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callnative BS_HandleUltraBurst
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.byte \battler
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.byte \case
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.endm
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@ various command changed to more readable macros
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@ various command changed to more readable macros
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.macro cancelmultiturnmoves battler:req
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.macro cancelmultiturnmoves battler:req
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various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
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various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
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@ -1627,21 +1645,6 @@
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.4byte \failInstr
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.4byte \failInstr
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.endm
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.endm
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.macro handlemegaevo battler:req, case:req
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various \battler, VARIOUS_HANDLE_MEGA_EVO
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.byte \case
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.endm
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.macro handleprimalreversion battler:req, case:req
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various \battler, VARIOUS_HANDLE_PRIMAL_REVERSION
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.byte \case
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.endm
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.macro handleultraburst battler:req, case:req
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various \battler, VARIOUS_HANDLE_ULTRA_BURST
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.byte \case
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.endm
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.macro handleformchange battler:req, case:req
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.macro handleformchange battler:req, case:req
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various \battler, VARIOUS_HANDLE_FORM_CHANGE
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various \battler, VARIOUS_HANDLE_FORM_CHANGE
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.byte \case
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.byte \case
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@ -210,7 +210,6 @@
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#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
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#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
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#define VARIOUS_CONSUME_BERRY 119
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#define VARIOUS_CONSUME_BERRY 119
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#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
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#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
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#define VARIOUS_HANDLE_PRIMAL_REVERSION 121
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#define VARIOUS_APPLY_PLASMA_FISTS 122
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#define VARIOUS_APPLY_PLASMA_FISTS 122
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#define VARIOUS_JUMP_IF_SPECIES 123
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#define VARIOUS_JUMP_IF_SPECIES 123
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#define VARIOUS_UPDATE_ABILITY_POPUP 124
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#define VARIOUS_UPDATE_ABILITY_POPUP 124
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@ -257,7 +256,6 @@
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#define VARIOUS_TRY_REVIVAL_BLESSING 165
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#define VARIOUS_TRY_REVIVAL_BLESSING 165
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 166
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 166
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 167
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 167
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#define VARIOUS_HANDLE_ULTRA_BURST 168
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// Cmd_manipulatedamage
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// Cmd_manipulatedamage
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#define DMG_CHANGE_SIGN 0
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#define DMG_CHANGE_SIGN 0
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@ -9626,27 +9626,6 @@ static void Cmd_various(void)
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}
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}
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return;
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return;
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}
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}
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case VARIOUS_HANDLE_MEGA_EVO:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_MEGA_EVOLUTION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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case VARIOUS_HANDLE_PRIMAL_REVERSION:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_PRIMAL_REVERSION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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case VARIOUS_HANDLE_ULTRA_BURST:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_ULTRA_BURST);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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case VARIOUS_HANDLE_FORM_CHANGE:
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case VARIOUS_HANDLE_FORM_CHANGE:
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{
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{
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VARIOUS_ARGS(u8 case_);
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VARIOUS_ARGS(u8 case_);
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@ -16383,3 +16362,30 @@ void BS_SetSnow(void)
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}
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}
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gBattlescriptCurrInstr = cmd->nextInstr;
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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}
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void BS_HandleMegaEvolution(void)
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{
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NATIVE_ARGS(u8 battler, u8 caseId);
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gActiveBattler = GetBattlerForBattleScript(cmd->battler);
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HandleScriptMegaPrimalBurst(cmd->caseId, gActiveBattler, HANDLE_TYPE_MEGA_EVOLUTION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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void BS_HandlePrimalReversion(void)
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{
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NATIVE_ARGS(u8 battler, u8 caseId);
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gActiveBattler = GetBattlerForBattleScript(cmd->battler);
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HandleScriptMegaPrimalBurst(cmd->caseId, gActiveBattler, HANDLE_TYPE_PRIMAL_REVERSION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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void BS_HandleUltraBurst(void)
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{
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NATIVE_ARGS(u8 battler, u8 caseId);
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gActiveBattler = GetBattlerForBattleScript(cmd->battler);
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HandleScriptMegaPrimalBurst(cmd->caseId, gActiveBattler, HANDLE_TYPE_ULTRA_BURST);
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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