fourth wave of graphics.s dumps
185
data/graphics.s
@ -1024,7 +1024,16 @@ gBattleInterface_BallDisplayPal:: @ 8C11BBC
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.align 2
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gHealthboxElementsGfxTable:: @ 8C11BDC
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.incbin "baserom.gba", 0xc11bdc, 0x840
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||||
.incbin "graphics/battle_interface/hpbar.4bpp"
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||||
.incbin "graphics/battle_interface/expbar.4bpp"
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||||
.incbin "graphics/battle_interface/status_psn.4bpp"
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||||
.incbin "graphics/battle_interface/status_par.4bpp"
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||||
.incbin "graphics/battle_interface/status_slp.4bpp"
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.incbin "graphics/battle_interface/status_frz.4bpp"
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||||
.incbin "graphics/battle_interface/status_brn.4bpp"
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.incbin "graphics/battle_interface/misc.4bpp"
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.incbin "graphics/battle_interface/hpbar_anim.4bpp"
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.incbin "graphics/battle_interface/misc_frameend.4bpp"
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.align 2
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gBattleInterface_BallDisplayGfx:: @ 8C1241C
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@ -1032,7 +1041,179 @@ gBattleInterface_BallDisplayGfx:: @ 8C1241C
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.align 2
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gUnknown_08C1249C:: @ 8C1249C
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.incbin "baserom.gba", 0xc1249c, 0x49f4
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.incbin "graphics/battle_interface/ball_display_unused_extra.4bpp"
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.incbin "graphics/battle_interface/status2.4bpp" @ these three duplicate sets of graphics are for the opponent pokemon and are also for use in double battles. they use dynamic palettes so coloring them is an extreme headache and wont be done for now.
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.incbin "graphics/battle_interface/status3.4bpp"
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.incbin "graphics/battle_interface/status4.4bpp"
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.incbin "graphics/unknown/unknown_D12FEC.4bpp"
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.incbin "graphics/unknown/unknown_D1300C.4bpp"
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@ even more seemingly unused windows. lovely.
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.incbin "graphics/battle_interface/unused_window3.4bpp.lz"
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.incbin "graphics/battle_interface/unused_window4.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_116:: @ 8D1302C
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.incbin "graphics/battle_anims/sprites/116.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_116:: @ 8D132D8
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.incbin "graphics/battle_anims/sprites/116.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_117:: @ 8D13300
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.incbin "graphics/battle_anims/sprites/117.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_117:: @ 8D1353C
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.incbin "graphics/battle_anims/sprites/117.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_118:: @ 8D13558
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.incbin "graphics/battle_anims/sprites/118.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_118:: @ 8D136F0
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.incbin "graphics/battle_anims/sprites/118.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_119:: @ 8D1370C
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.incbin "graphics/battle_anims/sprites/119.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_119:: @ 8D1399C
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.incbin "graphics/battle_anims/sprites/119.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_120:: @ 8D139C4
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.incbin "graphics/battle_anims/sprites/120.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_120:: @ 8D13AB8
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.incbin "graphics/battle_anims/sprites/120.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_121:: @ 8D13AE0
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.incbin "graphics/battle_anims/sprites/121.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_121:: @ 8D13B0C
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.incbin "graphics/battle_anims/sprites/121.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_122:: @ 8D13B30
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.incbin "graphics/battle_anims/sprites/122.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_122:: @ 8D13C2C
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.incbin "graphics/battle_anims/sprites/122.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_123:: @ 8D13C48
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.incbin "graphics/battle_anims/sprites/123.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_124:: @ 8D13D84
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.incbin "graphics/battle_anims/sprites/124.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_124:: @ 8D1401C
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.incbin "graphics/battle_anims/sprites/124.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_125:: @ 8D14044
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.incbin "graphics/battle_anims/sprites/125.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_125:: @ 8D14130
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.incbin "graphics/battle_anims/sprites/125.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_126:: @ 8D14158
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.incbin "graphics/battle_anims/sprites/126.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_126:: @ 8D141C0
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.incbin "graphics/battle_anims/sprites/126.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_127:: @ 8D141E0
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.incbin "graphics/battle_anims/sprites/127.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_127:: @ 8D14380
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.incbin "graphics/battle_anims/sprites/127.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_128:: @ 8D143A4
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.incbin "graphics/battle_anims/sprites/128.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_128:: @ 8D14610
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.incbin "graphics/battle_anims/sprites/128.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_129:: @ 8D14630
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.incbin "graphics/battle_anims/sprites/129.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_130:: @ 8D14694
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.incbin "graphics/battle_anims/sprites/130.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_130:: @ 8D14A64
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.incbin "graphics/battle_anims/sprites/130.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_131:: @ 8D14A8C
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.incbin "graphics/battle_anims/sprites/131.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_132:: @ 8D14BFC
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.incbin "graphics/battle_anims/sprites/132.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_132:: @ 8D14CFC
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.incbin "graphics/battle_anims/sprites/132.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_133:: @ 8D14D1C
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.incbin "graphics/battle_anims/sprites/133.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_133:: @ 8D14D98
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.incbin "graphics/battle_anims/sprites/133.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_134:: @ 8D14DC0
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.incbin "graphics/battle_anims/sprites/134.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_076:: @ 8D14E90
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.incbin "graphics/battle_anims/sprites/076.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_076:: @ 8D150CC
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.incbin "graphics/battle_anims/sprites/076.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_077:: @ 8D150F4
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.incbin "graphics/battle_anims/sprites/077.4bpp.lz"
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.align 2
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.incbin "graphics/unused/old_contest.4bpp.lz"
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.align 2
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.incbin "graphics/unused/old_contest.gbapal.lz"
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.align 2
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.incbin "graphics/unused/old_contest.bin.lz"
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.align 2
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.incbin "graphics/unknown/unknown_C15BC0.bin.lz"
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.align 2
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.incbin "graphics/unused/old_contest_2.4bpp.lz"
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gUnknown_08C16E90:: @ 8C16E90
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.incbin "baserom.gba", 0xc16e90, 0x118
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BIN
graphics/battle_anims/sprites/076.png
Executable file
After Width: | Height: | Size: 555 B |
BIN
graphics/battle_anims/sprites/077.png
Executable file
After Width: | Height: | Size: 279 B |
BIN
graphics/battle_anims/sprites/116.png
Executable file
After Width: | Height: | Size: 576 B |
BIN
graphics/battle_anims/sprites/117.png
Executable file
After Width: | Height: | Size: 474 B |
BIN
graphics/battle_anims/sprites/118.png
Executable file
After Width: | Height: | Size: 296 B |
BIN
graphics/battle_anims/sprites/119.png
Executable file
After Width: | Height: | Size: 580 B |
BIN
graphics/battle_anims/sprites/120.png
Executable file
After Width: | Height: | Size: 301 B |
BIN
graphics/battle_anims/sprites/121.png
Executable file
After Width: | Height: | Size: 163 B |
BIN
graphics/battle_anims/sprites/122.png
Executable file
After Width: | Height: | Size: 293 B |
BIN
graphics/battle_anims/sprites/123.png
Executable file
After Width: | Height: | Size: 274 B |
BIN
graphics/battle_anims/sprites/124.png
Executable file
After Width: | Height: | Size: 594 B |
BIN
graphics/battle_anims/sprites/125.png
Executable file
After Width: | Height: | Size: 287 B |
BIN
graphics/battle_anims/sprites/126.png
Executable file
After Width: | Height: | Size: 200 B |
BIN
graphics/battle_anims/sprites/127.png
Executable file
After Width: | Height: | Size: 441 B |
BIN
graphics/battle_anims/sprites/128.png
Executable file
After Width: | Height: | Size: 500 B |
BIN
graphics/battle_anims/sprites/129.png
Executable file
After Width: | Height: | Size: 205 B |
BIN
graphics/battle_anims/sprites/130.png
Executable file
After Width: | Height: | Size: 776 B |
BIN
graphics/battle_anims/sprites/131.png
Executable file
After Width: | Height: | Size: 354 B |
BIN
graphics/battle_anims/sprites/132.png
Executable file
After Width: | Height: | Size: 291 B |
BIN
graphics/battle_anims/sprites/133.png
Executable file
After Width: | Height: | Size: 207 B |
BIN
graphics/battle_anims/sprites/134.png
Executable file
After Width: | Height: | Size: 248 B |
BIN
graphics/battle_interface/ball_display_unused_extra.png
Executable file
After Width: | Height: | Size: 103 B |
BIN
graphics/battle_interface/expbar.png
Executable file
After Width: | Height: | Size: 166 B |
BIN
graphics/battle_interface/hpbar.png
Executable file
After Width: | Height: | Size: 217 B |
BIN
graphics/battle_interface/hpbar_anim.png
Executable file
After Width: | Height: | Size: 205 B |
BIN
graphics/battle_interface/misc.png
Executable file
After Width: | Height: | Size: 156 B |
BIN
graphics/battle_interface/misc_frameend.png
Executable file
After Width: | Height: | Size: 140 B |
BIN
graphics/battle_interface/status2.png
Executable file
After Width: | Height: | Size: 198 B |
BIN
graphics/battle_interface/status3.png
Executable file
After Width: | Height: | Size: 199 B |
BIN
graphics/battle_interface/status4.png
Executable file
After Width: | Height: | Size: 198 B |
BIN
graphics/battle_interface/status_brn.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_frz.png
Executable file
After Width: | Height: | Size: 177 B |
BIN
graphics/battle_interface/status_par.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_psn.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_slp.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/unused_window3.png
Executable file
After Width: | Height: | Size: 235 B |
BIN
graphics/battle_interface/unused_window4.png
Executable file
After Width: | Height: | Size: 362 B |
BIN
graphics/unknown/unknown_C15BC0.bin
Executable file
BIN
graphics/unknown/unknown_D12FEC.png
Executable file
After Width: | Height: | Size: 84 B |
BIN
graphics/unknown/unknown_D1300C.png
Executable file
After Width: | Height: | Size: 92 B |
BIN
graphics/unused/old_contest.bin
Executable file
259
graphics/unused/old_contest.pal
Executable file
@ -0,0 +1,259 @@
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JASC-PAL
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255 255 0
|
||||
0 197 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
255 164 131
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/unused/old_contest_2_1.png
Executable file
After Width: | Height: | Size: 1.8 KiB |
BIN
graphics/unused/old_contest_2_2.png
Executable file
After Width: | Height: | Size: 1.2 KiB |
BIN
graphics/unused/old_contest_classes.png
Executable file
After Width: | Height: | Size: 292 B |
BIN
graphics/unused/old_contest_floor.png
Executable file
After Width: | Height: | Size: 614 B |
BIN
graphics/unused/old_contest_frame_1.png
Executable file
After Width: | Height: | Size: 359 B |
BIN
graphics/unused/old_contest_frame_2.png
Executable file
After Width: | Height: | Size: 259 B |
BIN
graphics/unused/old_contest_meter.png
Executable file
After Width: | Height: | Size: 212 B |
BIN
graphics/unused/old_contest_numbers.png
Executable file
After Width: | Height: | Size: 324 B |
BIN
graphics/unused/old_contest_symbols.png
Executable file
After Width: | Height: | Size: 237 B |
@ -326,3 +326,9 @@ $(unusedgfxdir)/color_frames.4bpp: $(unusedgfxdir)/color_frames.png
|
||||
|
||||
$(btintgfxdir)/unused_window2bar.4bpp: $(btintgfxdir)/unused_window2bar.png
|
||||
$(GFX) $< $@ -num_tiles 5
|
||||
|
||||
$(unusedgfxdir)/old_contest.4bpp: $(unusedgfxdir)/old_contest_frame_1.4bpp $(unusedgfxdir)/old_contest_floor.4bpp $(unusedgfxdir)/old_contest_frame_2.4bpp $(unusedgfxdir)/old_contest_symbols.4bpp $(unusedgfxdir)/old_contest_meter.4bpp $(unusedgfxdir)/old_contest_classes.4bpp $(unusedgfxdir)/old_contest_numbers.4bpp
|
||||
@cat $(unusedgfxdir)/old_contest_frame_1.4bpp $(unusedgfxdir)/old_contest_floor.4bpp $(unusedgfxdir)/old_contest_frame_2.4bpp $(unusedgfxdir)/old_contest_symbols.4bpp $(unusedgfxdir)/old_contest_meter.4bpp $(unusedgfxdir)/old_contest_classes.4bpp $(unusedgfxdir)/old_contest_numbers.4bpp >$@
|
||||
|
||||
$(unusedgfxdir)/old_contest_2.4bpp: $(unusedgfxdir)/old_contest_2_1.4bpp $(unusedgfxdir)/old_contest_2_2.4bpp
|
||||
@cat $(unusedgfxdir)/old_contest_2_1.4bpp $(unusedgfxdir)/old_contest_2_2.4bpp >$@
|
||||
|