This commit is contained in:
Eduardo Quezada 2022-08-07 22:40:15 -04:00
parent aa9ccbf194
commit 4b08a511c3
24 changed files with 247 additions and 243 deletions

View File

@ -301,7 +301,7 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi
sTempTextPrinter.textSpeed = 0; sTempTextPrinter.textSpeed = 0;
// Render all text (up to limit) at once // Render all text (up to limit) at once
for (j = 0; j < 0x400; ++j) for (j = 0; j < 0x400; j++)
{ {
if (RenderFont(&sTempTextPrinter) == RENDER_FINISH) if (RenderFont(&sTempTextPrinter) == RENDER_FINISH)
break; break;
@ -322,7 +322,7 @@ void RunTextPrinters(void)
if (!gDisableTextPrinters) if (!gDisableTextPrinters)
{ {
for (i = 0; i < NUM_TEXT_PRINTERS; ++i) for (i = 0; i < NUM_TEXT_PRINTERS; i++)
{ {
if (sTextPrinters[i].active) if (sTextPrinters[i].active)
{ {
@ -1318,7 +1318,7 @@ static u32 (*GetFontWidthFunc(u8 fontId))(u16, bool32)
{ {
u32 i; u32 i;
for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i) for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); i++)
{ {
if (fontId == sGlyphWidthFuncs[i].fontId) if (fontId == sGlyphWidthFuncs[i].fontId)
return sGlyphWidthFuncs[i].func; return sGlyphWidthFuncs[i].func;

View File

@ -38,7 +38,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
u8 *allocatedTilemapBuffer; u8 *allocatedTilemapBuffer;
int allocatedBaseBlock; int allocatedBaseBlock;
for (i = 0; i < NUM_BACKGROUNDS; ++i) for (i = 0; i < NUM_BACKGROUNDS; i++)
{ {
bgTilemapBuffer = GetBgTilemapBuffer(i); bgTilemapBuffer = GetBgTilemapBuffer(i);
if (bgTilemapBuffer != NULL) if (bgTilemapBuffer != NULL)
@ -47,7 +47,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
gWindowBgTilemapBuffers[i] = bgTilemapBuffer; gWindowBgTilemapBuffers[i] = bgTilemapBuffer;
} }
for (i = 0; i < WINDOWS_MAX; ++i) for (i = 0; i < WINDOWS_MAX; i++)
{ {
gWindows[i].window = sDummyWindowTemplate; gWindows[i].window = sDummyWindowTemplate;
gWindows[i].tileData = NULL; gWindows[i].tileData = NULL;
@ -76,7 +76,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
return FALSE; return FALSE;
} }
for (j = 0; j < attrib; ++j) for (j = 0; j < attrib; j++)
allocatedTilemapBuffer[j] = 0; allocatedTilemapBuffer[j] = 0;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer; gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
@ -151,7 +151,7 @@ u16 AddWindow(const struct WindowTemplate *template)
if (allocatedTilemapBuffer == NULL) if (allocatedTilemapBuffer == NULL)
return WINDOW_NONE; return WINDOW_NONE;
for (i = 0; i < attrib; ++i) for (i = 0; i < attrib; i++)
allocatedTilemapBuffer[i] = 0; allocatedTilemapBuffer[i] = 0;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer; gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
@ -249,7 +249,7 @@ void FreeAllWindowBuffers(void)
{ {
int i; int i;
for (i = 0; i < NUM_BACKGROUNDS; ++i) for (i = 0; i < NUM_BACKGROUNDS; i++)
{ {
if (gWindowBgTilemapBuffers[i] != NULL && gWindowBgTilemapBuffers[i] != DummyWindowBgTilemap) if (gWindowBgTilemapBuffers[i] != NULL && gWindowBgTilemapBuffers[i] != DummyWindowBgTilemap)
{ {
@ -258,7 +258,7 @@ void FreeAllWindowBuffers(void)
} }
} }
for (i = 0; i < WINDOWS_MAX; ++i) for (i = 0; i < WINDOWS_MAX; i++)
{ {
if (gWindows[i].tileData != NULL) if (gWindows[i].tileData != NULL)
{ {
@ -342,7 +342,7 @@ void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 h
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE); u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i; int i;
for (i = 0; i < height; ++i) for (i = 0; i < height; i++)
{ {
WriteSequenceToBgTilemapBuffer( WriteSequenceToBgTilemapBuffer(
windowLocal.window.bg, windowLocal.window.bg,
@ -379,7 +379,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE); u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i; int i;
for (i = 0; i < height; ++i) for (i = 0; i < height; i++)
{ {
WriteSequenceToBgTilemapBuffer( WriteSequenceToBgTilemapBuffer(
windowLocal.window.bg, windowLocal.window.bg,

View File

@ -50,11 +50,11 @@ void SpriteCB_VsLetterInit(struct Sprite *sprite);
void CB2_InitEndLinkBattle(void); void CB2_InitEndLinkBattle(void);
u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId); u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId);
u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId); u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId);
void SpriteCb_WildMon(struct Sprite *sprite); void SpriteCB_WildMon(struct Sprite *sprite);
void SpriteCallbackDummy_2(struct Sprite *sprite); void SpriteCallbackDummy_2(struct Sprite *sprite);
void SpriteCB_FaintOpponentMon(struct Sprite *sprite); void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite); void SpriteCB_ShowAsMoveTarget(struct Sprite *sprite);
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite); void SpriteCB_HideAsMoveTarget(struct Sprite *sprite);
void SpriteCB_OpponentMonFromBall(struct Sprite *sprite); void SpriteCB_OpponentMonFromBall(struct Sprite *sprite);
void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite); void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite);
void SpriteCB_FaintSlideAnim(struct Sprite *sprite); void SpriteCB_FaintSlideAnim(struct Sprite *sprite);

View File

@ -64,7 +64,6 @@ u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move); void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker); void PressurePPLoseOnUsingPerishSong(u8 attacker);
void PressurePPLoseOnUsingImprison(u8 attacker); void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId); void MarkBattlerForControllerExec(u8 battlerId);
void MarkBattlerReceivedLinkData(u8 battlerId); void MarkBattlerReceivedLinkData(u8 battlerId);
void CancelMultiTurnMoves(u8 battlerId); void CancelMultiTurnMoves(u8 battlerId);

View File

@ -316,6 +316,11 @@
#define FLEE_ITEM 1 #define FLEE_ITEM 1
#define FLEE_ABILITY 2 #define FLEE_ABILITY 2
// Return value for IsRunningFromBattleImpossible.
#define BATTLE_RUN_SUCCESS 0
#define BATTLE_RUN_FORBIDDEN 1
#define BATTLE_RUN_FAILURE 2
#define B_WIN_TYPE_NORMAL 0 #define B_WIN_TYPE_NORMAL 0
#define B_WIN_TYPE_ARENA 1 #define B_WIN_TYPE_ARENA 1

View File

@ -35,7 +35,7 @@ static void SaveArenaChallenge(void);
static void SetArenaPrize(void); static void SetArenaPrize(void);
static void GiveArenaPrize(void); static void GiveArenaPrize(void);
static void BufferArenaOpponentName(void); static void BufferArenaOpponentName(void);
static void SpriteCb_JudgmentIcon(struct Sprite *sprite); static void SpriteCB_JudgmentIcon(struct Sprite *sprite);
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler); static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
static const s8 sMindRatings[] = static const s8 sMindRatings[] =
@ -456,7 +456,7 @@ static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
.anims = sJudgementIconAnimCmds, .anims = sJudgementIconAnimCmds,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_JudgmentIcon, .callback = SpriteCB_JudgmentIcon,
}; };
static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] = static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] =
@ -679,7 +679,7 @@ static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
StartSpriteAnim(&gSprites[pointsPlayer], animNum); StartSpriteAnim(&gSprites[pointsPlayer], animNum);
} }
static void SpriteCb_JudgmentIcon(struct Sprite *sprite) static void SpriteCB_JudgmentIcon(struct Sprite *sprite)
{ {
if (gBattleCommunication[0] > 8) if (gBattleCommunication[0] > 8)
DestroySprite(sprite); DestroySprite(sprite);

View File

@ -364,7 +364,7 @@ static void HandleInputChooseTarget(void)
if (JOY_NEW(A_BUTTON)) if (JOY_NEW(A_BUTTON))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
PlayerBufferExecCompleted(); PlayerBufferExecCompleted();
@ -372,7 +372,7 @@ static void HandleInputChooseTarget(void)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove;
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
@ -381,7 +381,7 @@ static void HandleInputChooseTarget(void)
else if (JOY_NEW(DPAD_LEFT | DPAD_UP)) else if (JOY_NEW(DPAD_LEFT | DPAD_UP))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
do do
{ {
@ -422,12 +422,12 @@ static void HandleInputChooseTarget(void)
if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor])
i = 0; i = 0;
} while (i == 0); } while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN)) else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
do do
{ {
@ -464,7 +464,7 @@ static void HandleInputChooseTarget(void)
if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor])
i = 0; i = 0;
} while (i == 0); } while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
} }
@ -537,7 +537,7 @@ static void HandleInputChooseMove(void)
else else
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
} }
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)

View File

@ -108,8 +108,8 @@ static u8 UpdateTourneyTreeCursor(u8);
static void DecideRoundWinners(u8); static void DecideRoundWinners(u8);
static u8 GetOpposingNPCTournamentIdByRound(u8, u8); static u8 GetOpposingNPCTournamentIdByRound(u8, u8);
static void DrawTourneyAdvancementLine(u8, u8); static void DrawTourneyAdvancementLine(u8, u8);
static void SpriteCb_HorizontalScrollArrow(struct Sprite *); static void SpriteCB_HorizontalScrollArrow(struct Sprite *);
static void SpriteCb_VerticalScrollArrow(struct Sprite *); static void SpriteCB_VerticalScrollArrow(struct Sprite *);
static void InitDomeChallenge(void); static void InitDomeChallenge(void);
static void GetDomeData(void); static void GetDomeData(void);
static void SetDomeData(void); static void SetDomeData(void);
@ -1089,7 +1089,7 @@ static const struct SpriteTemplate sHorizontalScrollArrowSpriteTemplate =
.anims = sSpriteAnimTable_HorizontalScrollArrow, .anims = sSpriteAnimTable_HorizontalScrollArrow,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_HorizontalScrollArrow .callback = SpriteCB_HorizontalScrollArrow
}; };
static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate = static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate =
@ -1100,7 +1100,7 @@ static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate =
.anims = sSpriteAnimTable_VerticalScrollArrow, .anims = sSpriteAnimTable_VerticalScrollArrow,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_VerticalScrollArrow .callback = SpriteCB_VerticalScrollArrow
}; };
// Organized by seed starting position, i.e. seed 0 battles seed 8 first // Organized by seed starting position, i.e. seed 0 battles seed 8 first
@ -3115,7 +3115,7 @@ static void Task_ShowTourneyInfoCard(u8 taskId)
// Note: Card scrolling up means the current card goes down and another one appears from top. // Note: Card scrolling up means the current card goes down and another one appears from top.
// The same is true for scrolling left. // The same is true for scrolling left.
// That means that the sprite needs to move with the moving card in the opposite scrolling direction. // That means that the sprite needs to move with the moving card in the opposite scrolling direction.
static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollUp(struct Sprite *sprite)
{ {
sprite->y += 4; sprite->y += 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@ -3135,7 +3135,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollDown(struct Sprite *sprite)
{ {
sprite->y -= 4; sprite->y -= 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@ -3155,7 +3155,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollLeft(struct Sprite *sprite)
{ {
sprite->x += 4; sprite->x += 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@ -3175,7 +3175,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollRight(struct Sprite *sprite)
{ {
sprite->x -= 4; sprite->x -= 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@ -3197,13 +3197,13 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
#define sMonIconStill data[3] #define sMonIconStill data[3]
static void SpriteCb_MonIcon(struct Sprite *sprite) static void SpriteCB_MonIconDomeInfo(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
} }
static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollUp(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@ -3213,7 +3213,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
if (sprite->y >= -16) if (sprite->y >= -16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 40) if (++sprite->data[1] == 40)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@ -3225,7 +3225,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollDown(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@ -3235,7 +3235,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
if (sprite->y <= 176) if (sprite->y <= 176)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 40) if (++sprite->data[1] == 40)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@ -3247,7 +3247,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollLeft(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@ -3257,7 +3257,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
if (sprite->x >= -16) if (sprite->x >= -16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 64) if (++sprite->data[1] == 64)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@ -3269,7 +3269,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollRight(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@ -3279,7 +3279,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
if (sprite->x <= DISPLAY_WIDTH + 16) if (sprite->x <= DISPLAY_WIDTH + 16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 64) if (++sprite->data[1] == 64)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@ -3291,7 +3291,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
} }
} }
static void SpriteCb_HorizontalScrollArrow(struct Sprite *sprite) static void SpriteCB_HorizontalScrollArrow(struct Sprite *sprite)
{ {
int taskId1 = sprite->data[0]; int taskId1 = sprite->data[0];
int arrId = gTasks[gTasks[taskId1].data[4]].data[1]; int arrId = gTasks[gTasks[taskId1].data[4]].data[1];
@ -3360,7 +3360,7 @@ static void SpriteCb_HorizontalScrollArrow(struct Sprite *sprite)
} }
} }
static void SpriteCb_VerticalScrollArrow(struct Sprite *sprite) static void SpriteCB_VerticalScrollArrow(struct Sprite *sprite)
{ {
int taskId1 = sprite->data[0]; int taskId1 = sprite->data[0];
@ -3526,7 +3526,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3537,7 +3537,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3550,7 +3550,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3561,7 +3561,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3642,7 +3642,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3653,7 +3653,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3666,7 +3666,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3677,7 +3677,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3725,7 +3725,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3736,7 +3736,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3749,7 +3749,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3760,7 +3760,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3808,7 +3808,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3819,7 +3819,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3832,7 +3832,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3843,7 +3843,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3889,7 +3889,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3900,7 +3900,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3913,7 +3913,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3924,7 +3924,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3972,7 +3972,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3983,7 +3983,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -3996,7 +3996,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -4007,7 +4007,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@ -4297,7 +4297,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
if (trainerId == TRAINER_PLAYER) if (trainerId == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4306,7 +4306,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
else if (trainerId == TRAINER_FRONTIER_BRAIN) else if (trainerId == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4315,7 +4315,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
else else
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[trainerTourneyId][i]].species, sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[trainerTourneyId][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4786,7 +4786,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
if (trainerIds[0] == TRAINER_PLAYER) if (trainerIds[0] == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4795,7 +4795,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4804,7 +4804,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else else
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[0]][i]].species, sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[0]][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4826,7 +4826,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
if (trainerIds[1] == TRAINER_PLAYER) if (trainerIds[1] == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i], sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4835,7 +4835,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i], sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@ -4844,7 +4844,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else else
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[1]][i]].species, sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[1]][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);

View File

@ -78,12 +78,12 @@ static void EndLinkBattleInSteps(void);
static void CB2_InitAskRecordBattle(void); static void CB2_InitAskRecordBattle(void);
static void CB2_AskRecordBattle(void); static void CB2_AskRecordBattle(void);
static void AskRecordBattle(void); static void AskRecordBattle(void);
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite); static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite);
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite); static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite);
static void SpriteCb_WildMonAnimate(struct Sprite *sprite); static void SpriteCB_WildMonAnimate(struct Sprite *sprite);
static void SpriteCB_Flicker(struct Sprite *sprite); static void SpriteCB_Flicker(struct Sprite *sprite);
static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite);
static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void SpriteCB_BlinkVisible(struct Sprite *sprite);
static void SpriteCB_Idle(struct Sprite *sprite); static void SpriteCB_Idle(struct Sprite *sprite);
static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite); static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite);
static void TurnValuesCleanUp(bool8 var0); static void TurnValuesCleanUp(bool8 var0);
@ -816,8 +816,8 @@ static void SetAllPlayersBerryData(void)
gEnigmaBerries[2].itemEffect[i] = 0; gEnigmaBerries[2].itemEffect[i] = 0;
} }
gEnigmaBerries[0].holdEffect = 0; gEnigmaBerries[0].holdEffect = HOLD_EFFECT_NONE;
gEnigmaBerries[2].holdEffect = 0; gEnigmaBerries[2].holdEffect = HOLD_EFFECT_NONE;
gEnigmaBerries[0].holdEffectParam = 0; gEnigmaBerries[0].holdEffectParam = 0;
gEnigmaBerries[2].holdEffectParam = 0; gEnigmaBerries[2].holdEffectParam = 0;
} }
@ -2650,38 +2650,38 @@ u32 GetBattleWindowTemplatePixelWidth(u32 windowsType, u32 tableId)
#define sBattler data[0] #define sBattler data[0]
#define sSpeciesId data[2] #define sSpeciesId data[2]
void SpriteCb_WildMon(struct Sprite *sprite) void SpriteCB_WildMon(struct Sprite *sprite)
{ {
sprite->callback = SpriteCb_MoveWildMonToRight; sprite->callback = SpriteCB_MoveWildMonToRight;
StartSpriteAnimIfDifferent(sprite, 0); StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 10, RGB(8, 8, 8)); BeginNormalPaletteFade(0x20000, 0, 10, 10, RGB(8, 8, 8));
} }
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite) static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite)
{ {
if ((gIntroSlideFlags & 1) == 0) if ((gIntroSlideFlags & 1) == 0)
{ {
sprite->x2 += 2; sprite->x2 += 2;
if (sprite->x2 == 0) if (sprite->x2 == 0)
{ {
sprite->callback = SpriteCb_WildMonShowHealthbox; sprite->callback = SpriteCB_WildMonShowHealthbox;
} }
} }
} }
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite) static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite)
{ {
if (sprite->animEnded) if (sprite->animEnded)
{ {
StartHealthboxSlideIn(sprite->sBattler); StartHealthboxSlideIn(sprite->sBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]);
sprite->callback = SpriteCb_WildMonAnimate; sprite->callback = SpriteCB_WildMonAnimate;
StartSpriteAnimIfDifferent(sprite, 0); StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8)); BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8));
} }
} }
static void SpriteCb_WildMonAnimate(struct Sprite *sprite) static void SpriteCB_WildMonAnimate(struct Sprite *sprite)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
{ {
@ -2798,14 +2798,14 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite)
} }
// Used when selecting a move, which can hit multiple targets, in double battles. // Used when selecting a move, which can hit multiple targets, in double battles.
void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite) void SpriteCB_ShowAsMoveTarget(struct Sprite *sprite)
{ {
sprite->data[3] = 8; sprite->data[3] = 8;
sprite->data[4] = sprite->invisible; sprite->data[4] = sprite->invisible;
sprite->callback = SpriteCb_BlinkVisible; sprite->callback = SpriteCB_BlinkVisible;
} }
static void SpriteCb_BlinkVisible(struct Sprite *sprite) static void SpriteCB_BlinkVisible(struct Sprite *sprite)
{ {
if (--sprite->data[3] == 0) if (--sprite->data[3] == 0)
{ {
@ -2814,7 +2814,7 @@ static void SpriteCb_BlinkVisible(struct Sprite *sprite)
} }
} }
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite) void SpriteCB_HideAsMoveTarget(struct Sprite *sprite)
{ {
sprite->invisible = sprite->data[4]; sprite->invisible = sprite->data[4];
sprite->data[4] = FALSE; sprite->data[4] = FALSE;
@ -3038,13 +3038,13 @@ static void BattleStartClearSetData(void)
gDisableStructs[i].isFirstTurn = 2; gDisableStructs[i].isFirstTurn = 2;
sUnusedBattlersArray[i] = 0; sUnusedBattlersArray[i] = 0;
gLastMoves[i] = 0; gLastMoves[i] = MOVE_NONE;
gLastLandedMoves[i] = 0; gLastLandedMoves[i] = MOVE_NONE;
gLastHitByType[i] = 0; gLastHitByType[i] = 0;
gLastResultingMoves[i] = 0; gLastResultingMoves[i] = MOVE_NONE;
gLastHitBy[i] = 0xFF; gLastHitBy[i] = 0xFF;
gLockedMoves[i] = 0; gLockedMoves[i] = MOVE_NONE;
gLastPrintedMoves[i] = 0; gLastPrintedMoves[i] = MOVE_NONE;
gBattleResources->flags->flags[i] = 0; gBattleResources->flags->flags[i] = 0;
gPalaceSelectionBattleScripts[i] = 0; gPalaceSelectionBattleScripts[i] = 0;
} }
@ -3105,10 +3105,10 @@ static void BattleStartClearSetData(void)
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
*((u8 *)gBattleStruct->lastTakenMove + i) = 0; *((u8 *)gBattleStruct->lastTakenMove + i) = MOVE_NONE;
*((u8 *)gBattleStruct->usedHeldItems + i) = 0; *((u8 *)gBattleStruct->usedHeldItems + i) = ITEM_NONE;
*((u8 *)gBattleStruct->choicedMove + i) = 0; *((u8 *)gBattleStruct->choicedMove + i) = MOVE_NONE;
*((u8 *)gBattleStruct->changedItems + i) = 0; *((u8 *)gBattleStruct->changedItems + i) = ITEM_NONE;
*(i + 0 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 0 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i + 1 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 1 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i + 2 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 2 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@ -3205,15 +3205,15 @@ void SwitchInClearSetData(void)
gMoveResultFlags = 0; gMoveResultFlags = 0;
gDisableStructs[gActiveBattler].isFirstTurn = 2; gDisableStructs[gActiveBattler].isFirstTurn = 2;
gDisableStructs[gActiveBattler].truantSwitchInHack = disableStructCopy.truantSwitchInHack; gDisableStructs[gActiveBattler].truantSwitchInHack = disableStructCopy.truantSwitchInHack;
gLastMoves[gActiveBattler] = 0; gLastMoves[gActiveBattler] = MOVE_NONE;
gLastLandedMoves[gActiveBattler] = 0; gLastLandedMoves[gActiveBattler] = MOVE_NONE;
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = MOVE_NONE;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = MOVE_NONE;
gLastHitBy[gActiveBattler] = 0xFF; gLastHitBy[gActiveBattler] = 0xFF;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = MOVE_NONE;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
*(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@ -3229,18 +3229,18 @@ void SwitchInClearSetData(void)
{ {
if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler))
{ {
*(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 1) = MOVE_NONE;
} }
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
} }
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = MOVE_NONE;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = MOVE_NONE;
gBattleResources->flags->flags[gActiveBattler] = 0; gBattleResources->flags->flags[gActiveBattler] = 0;
gCurrentMove = 0; gCurrentMove = MOVE_NONE;
gBattleStruct->arenaTurnCounter = 0xFF; gBattleStruct->arenaTurnCounter = 0xFF;
ClearBattlerMoveHistory(gActiveBattler); ClearBattlerMoveHistory(gActiveBattler);
@ -3297,18 +3297,18 @@ void FaintClearSetData(void)
gDisableStructs[gActiveBattler].isFirstTurn = 2; gDisableStructs[gActiveBattler].isFirstTurn = 2;
gLastMoves[gActiveBattler] = 0; gLastMoves[gActiveBattler] = MOVE_NONE;
gLastLandedMoves[gActiveBattler] = 0; gLastLandedMoves[gActiveBattler] = MOVE_NONE;
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = MOVE_NONE;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = MOVE_NONE;
gLastHitBy[gActiveBattler] = 0xFF; gLastHitBy[gActiveBattler] = 0xFF;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = MOVE_NONE;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = MOVE_NONE;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
*(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@ -3324,8 +3324,8 @@ void FaintClearSetData(void)
{ {
if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler))
{ {
*(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 1) = MOVE_NONE;
} }
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
@ -3371,8 +3371,8 @@ static void BattleIntroPrepareBackgroundSlide(void)
BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain); BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain);
MarkBattlerForControllerExec(gActiveBattler); MarkBattlerForControllerExec(gActiveBattler);
gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites; gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
gBattleCommunication[0] = 0; gBattleCommunication[MULTIUSE_STATE] = 0;
gBattleCommunication[1] = 0; gBattleCommunication[SPRITES_INIT_STATE1] = 0;
} }
} }
@ -3545,7 +3545,6 @@ static void BattleIntroDrawPartySummaryScreens(void)
gBattleMainFunc = BattleIntroPrintWildMonAttacked; gBattleMainFunc = BattleIntroPrintWildMonAttacked;
} }
} }
static void BattleIntroPrintTrainerWantsToBattle(void) static void BattleIntroPrintTrainerWantsToBattle(void)
@ -3839,7 +3838,7 @@ static void TryDoEventsBeforeFirstTurn(void)
gBattleStruct->switchInAbilitiesCounter++; gBattleStruct->switchInAbilitiesCounter++;
if (effect) if (effect != 0)
return; return;
} }
if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) != 0) if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) != 0)
@ -3854,7 +3853,7 @@ static void TryDoEventsBeforeFirstTurn(void)
gBattleStruct->switchInItemsCounter++; gBattleStruct->switchInItemsCounter++;
if (effect) if (effect != 0)
return; return;
} }
for (i = 0; i < MAX_BATTLERS_COUNT; i++) for (i = 0; i < MAX_BATTLERS_COUNT; i++)
@ -3997,11 +3996,11 @@ u8 IsRunningFromBattleImpossible(void)
gPotentialItemEffectBattler = gActiveBattler; gPotentialItemEffectBattler = gActiveBattler;
if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
return 0; return BATTLE_RUN_SUCCESS;
if (gBattleTypeFlags & BATTLE_TYPE_LINK) if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0; return BATTLE_RUN_SUCCESS;
if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY) if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY)
return 0; return BATTLE_RUN_SUCCESS;
side = GetBattlerSide(gActiveBattler); side = GetBattlerSide(gActiveBattler);
@ -4013,7 +4012,7 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i; gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability; gLastUsedAbility = gBattleMons[i].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
if (side != GetBattlerSide(i) if (side != GetBattlerSide(i)
&& gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE
@ -4023,7 +4022,7 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i; gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability; gLastUsedAbility = gBattleMons[i].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
} }
i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0);
@ -4032,20 +4031,20 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i - 1; gBattleScripting.battler = i - 1;
gLastUsedAbility = gBattleMons[i - 1].ability; gLastUsedAbility = gBattleMons[i - 1].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED))
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED))
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE;
return 1; return BATTLE_RUN_FORBIDDEN;
} }
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH;
return 1; return BATTLE_RUN_FORBIDDEN;
} }
return 0; return BATTLE_RUN_SUCCESS;
} }
void SwitchPartyOrder(u8 battler) void SwitchPartyOrder(u8 battler)
@ -4301,7 +4300,7 @@ static void HandleTurnActionSelectionState(void)
BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); BattleScriptExecute(BattleScript_PrintCantRunFromTrainer);
gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN;
} }
else if (IsRunningFromBattleImpossible() else if (IsRunningFromBattleImpossible() != BATTLE_RUN_SUCCESS
&& gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN)
{ {
gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle; gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle;

View File

@ -471,7 +471,7 @@ bool8 TryRunFromBattle(u8 battler)
gBattleStruct->runTries++; gBattleStruct->runTries++;
} }
if (effect) if (effect != 0)
{ {
gCurrentTurnActionNumber = gBattlersCount; gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN; gBattleOutcome = B_OUTCOME_RAN;
@ -823,7 +823,8 @@ void PressurePPLoseOnUsingPerishSong(u8 attacker)
} }
} }
void MarkAllBattlersForControllerExec(void) // unused // Unused
static void MarkAllBattlersForControllerExec(void)
{ {
int i; int i;
@ -1220,7 +1221,7 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (!effect)
@ -1246,7 +1247,7 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (!effect)
@ -1270,7 +1271,7 @@ u8 DoFieldEndTurnEffects(void)
effect++; effect++;
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (!effect)
@ -1294,7 +1295,7 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (!effect)
@ -1316,7 +1317,7 @@ u8 DoFieldEndTurnEffects(void)
effect++; effect++;
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (!effect)
@ -1687,12 +1688,12 @@ u8 DoBattlerEndTurnEffects(void)
} }
if (i == MAX_MON_MOVES) // pokemon does not have the disabled move anymore if (i == MAX_MON_MOVES) // pokemon does not have the disabled move anymore
{ {
gDisableStructs[gActiveBattler].disabledMove = 0; gDisableStructs[gActiveBattler].disabledMove = MOVE_NONE;
gDisableStructs[gActiveBattler].disableTimer = 0; gDisableStructs[gActiveBattler].disableTimer = 0;
} }
else if (--gDisableStructs[gActiveBattler].disableTimer == 0) // disable ends else if (--gDisableStructs[gActiveBattler].disableTimer == 0) // disable ends
{ {
gDisableStructs[gActiveBattler].disabledMove = 0; gDisableStructs[gActiveBattler].disabledMove = MOVE_NONE;
BattleScriptExecute(BattleScript_DisabledNoMore); BattleScriptExecute(BattleScript_DisabledNoMore);
effect++; effect++;
} }
@ -1704,13 +1705,13 @@ u8 DoBattlerEndTurnEffects(void)
{ {
if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore
{ {
gDisableStructs[gActiveBattler].encoredMove = 0; gDisableStructs[gActiveBattler].encoredMove = MOVE_NONE;
gDisableStructs[gActiveBattler].encoreTimer = 0; gDisableStructs[gActiveBattler].encoreTimer = 0;
} }
else if (--gDisableStructs[gActiveBattler].encoreTimer == 0 else if (--gDisableStructs[gActiveBattler].encoreTimer == 0
|| gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0) || gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0)
{ {
gDisableStructs[gActiveBattler].encoredMove = 0; gDisableStructs[gActiveBattler].encoredMove = MOVE_NONE;
gDisableStructs[gActiveBattler].encoreTimer = 0; gDisableStructs[gActiveBattler].encoreTimer = 0;
BattleScriptExecute(BattleScript_EncoredNoMore); BattleScriptExecute(BattleScript_EncoredNoMore);
effect++; effect++;
@ -2103,7 +2104,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleStruct->atkCancellerTracker++; gBattleStruct->atkCancellerTracker++;
break; break;
case CANCELLER_DISABLED: // disabled move case CANCELLER_DISABLED: // disabled move
if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != 0) if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != MOVE_NONE)
{ {
gProtectStructs[gBattlerAttacker].usedDisabledMove = 1; gProtectStructs[gBattlerAttacker].usedDisabledMove = 1;
gBattleScripting.battler = gBattlerAttacker; gBattleScripting.battler = gBattlerAttacker;
@ -2172,7 +2173,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0) if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0)
{ {
gProtectStructs[gBattlerAttacker].prlzImmobility = 1; gProtectStructs[gBattlerAttacker].prlzImmobility = 1;
// This is removed in Emerald for some reason // This is removed in FRLG and Emerald for some reason
//CancelMultiTurnMoves(gBattlerAttacker); //CancelMultiTurnMoves(gBattlerAttacker);
gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed; gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
@ -2210,7 +2211,7 @@ u8 AtkCanceller_UnableToUseMove(void)
} }
else else
{ {
// This is removed in Emerald for some reason // This is removed in FRLG and Emerald for some reason
//gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS; //gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS;
if (gTakenDmg[gBattlerAttacker]) if (gTakenDmg[gBattlerAttacker])
{ {
@ -2506,7 +2507,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather(); gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather();
BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts); BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts);
@ -2548,7 +2549,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
case ABILITY_FORECAST: case ABILITY_FORECAST:
effect = CastformDataTypeChange(battler); effect = CastformDataTypeChange(battler);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = battler; gBattleScripting.battler = battler;
@ -2569,7 +2570,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
for (target1 = 0; target1 < gBattlersCount; target1++) for (target1 = 0; target1 < gBattlersCount; target1++)
{ {
effect = CastformDataTypeChange(target1); effect = CastformDataTypeChange(target1);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = target1; gBattleScripting.battler = target1;
@ -2909,7 +2910,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
switch (effect) switch (effect)
{ {
@ -2940,7 +2941,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (gBattleMons[battler].ability == ABILITY_FORECAST) if (gBattleMons[battler].ability == ABILITY_FORECAST)
{ {
effect = CastformDataTypeChange(battler); effect = CastformDataTypeChange(battler);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = battler; gBattleScripting.battler = battler;
@ -3040,7 +3041,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
effect++; effect++;
} }
} }
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_TraceActivates); BattleScriptPushCursorAndCallback(BattleScript_TraceActivates);
gStatuses3[i] &= ~STATUS3_TRACE; gStatuses3[i] &= ~STATUS3_TRACE;
@ -3300,7 +3301,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@ -3371,7 +3372,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@ -3583,7 +3584,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@ -3727,7 +3728,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@ -3737,7 +3738,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;

View File

@ -226,7 +226,7 @@ bool8 SetUpFieldMove_Cut(void)
y = gPlayerFacingPosition.y + sHyperCutStruct[i].y; y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
tileCuttable = TRUE; tileCuttable = TRUE;
for (j = 0; j < 2; ++j) for (j = 0; j < 2; j++)
{ {
if (sHyperCutStruct[i].unk2[j] == 0) break; // one line required to match -g if (sHyperCutStruct[i].unk2[j] == 0) break; // one line required to match -g
if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE) if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)

View File

@ -164,7 +164,7 @@ u16 rfu_initializeAPI(u32 *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p
gRfuFixed = (void *)APIBuffer + 0xdc; // + sizeof(*gRfuStatic) gRfuFixed = (void *)APIBuffer + 0xdc; // + sizeof(*gRfuStatic)
gRfuSlotStatusNI[0] = (void *)APIBuffer + 0x1bc; // + sizeof(*gRfuFixed) gRfuSlotStatusNI[0] = (void *)APIBuffer + 0x1bc; // + sizeof(*gRfuFixed)
gRfuSlotStatusUNI[0] = (void *)APIBuffer + 0x37c; // + sizeof(*gRfuSlotStatusNI[0]) * RFU_CHILD_MAX gRfuSlotStatusUNI[0] = (void *)APIBuffer + 0x37c; // + sizeof(*gRfuSlotStatusNI[0]) * RFU_CHILD_MAX
for (i = 1; i < RFU_CHILD_MAX; ++i) for (i = 1; i < RFU_CHILD_MAX; i++)
{ {
gRfuSlotStatusNI[i] = &gRfuSlotStatusNI[i - 1][1]; gRfuSlotStatusNI[i] = &gRfuSlotStatusNI[i - 1][1];
gRfuSlotStatusUNI[i] = &gRfuSlotStatusUNI[i - 1][1]; gRfuSlotStatusUNI[i] = &gRfuSlotStatusUNI[i - 1][1];
@ -173,7 +173,7 @@ u16 rfu_initializeAPI(u32 *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p
gRfuFixed->STWIBuffer = (struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1]; gRfuFixed->STWIBuffer = (struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1];
STWI_init_all((struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1], sioIntrTable_p, copyInterruptToRam); STWI_init_all((struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1], sioIntrTable_p, copyInterruptToRam);
rfu_STC_clearAPIVariables(); rfu_STC_clearAPIVariables();
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
gRfuSlotStatusNI[i]->recvBuffer = NULL; gRfuSlotStatusNI[i]->recvBuffer = NULL;
gRfuSlotStatusNI[i]->recvBufferSize = 0; gRfuSlotStatusNI[i]->recvBufferSize = 0;
@ -214,7 +214,7 @@ static void rfu_STC_clearAPIVariables(void)
gRfuLinkStatus->parentChild = MODE_NEUTRAL; gRfuLinkStatus->parentChild = MODE_NEUTRAL;
rfu_clearAllSlot(); rfu_clearAllSlot();
gRfuStatic->SCStartFlag = 0; gRfuStatic->SCStartFlag = 0;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
gRfuStatic->cidBak[i] = 0; gRfuStatic->cidBak[i] = 0;
REG_IME = IMEBackup; REG_IME = IMEBackup;
} }
@ -294,7 +294,7 @@ static void rfu_CB_defaultCallback(u8 reqCommand, u16 reqResult)
if (gRfuStatic->flags & 8) if (gRfuStatic->flags & 8)
gRfuFixed->reqCallback(reqCommand, reqResult); gRfuFixed->reqCallback(reqCommand, reqResult);
bmSlotFlags = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; bmSlotFlags = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
if ((bmSlotFlags >> i) & 1) if ((bmSlotFlags >> i) & 1)
rfu_STC_removeLinkData(i, 1); rfu_STC_removeLinkData(i, 1);
gRfuLinkStatus->parentChild = MODE_NEUTRAL; gRfuLinkStatus->parentChild = MODE_NEUTRAL;
@ -351,7 +351,7 @@ u16 rfu_MBOOT_CHILD_inheritanceLinkStatus(void)
// The size of struct RfuLinkStatus is 180 // The size of struct RfuLinkStatus is 180
checksum = 0; checksum = 0;
for (i = 0; i < 180/2; ++i) for (i = 0; i < 180/2; i++)
checksum += *mb_buff_iwram_p++; checksum += *mb_buff_iwram_p++;
if (checksum != *(u16 *)0x30000FA) if (checksum != *(u16 *)0x30000FA)
return 1; return 1;
@ -455,11 +455,11 @@ void rfu_REQ_configGameData(u8 mbootFlag, u16 serialNo, const u8 *gname, const u
packet[1] = serialNo >> 8; packet[1] = serialNo >> 8;
if (mbootFlag != 0) if (mbootFlag != 0)
packet[1] = (serialNo >> 8) | 0x80; packet[1] = (serialNo >> 8) | 0x80;
for (i = 2; i < 15; ++i) for (i = 2; i < 15; i++)
packet[i] = *gname++; packet[i] = *gname++;
check_sum = 0; check_sum = 0;
unameBackup = uname; unameBackup = uname;
for (i = 0; i < 8; ++i) for (i = 0; i < 8; i++)
{ {
check_sum += *unameBackup++; check_sum += *unameBackup++;
check_sum += *gnameBackup++; check_sum += *gnameBackup++;
@ -493,10 +493,10 @@ static void rfu_CB_configGameData(u8 reqCommand, u16 reqResult)
{ {
gRfuLinkStatus->my.mbootFlag = 0; gRfuLinkStatus->my.mbootFlag = 0;
} }
for (i = 0; i < RFU_GAME_NAME_LENGTH; ++i) for (i = 0; i < RFU_GAME_NAME_LENGTH; i++)
gRfuLinkStatus->my.gname[i] = *gname_uname_p++; gRfuLinkStatus->my.gname[i] = *gname_uname_p++;
++gname_uname_p; ++gname_uname_p;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; ++i) for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
gRfuLinkStatus->my.uname[i] = *gname_uname_p++; gRfuLinkStatus->my.uname[i] = *gname_uname_p++;
} }
rfu_STC_REQ_callback(reqCommand, reqResult); rfu_STC_REQ_callback(reqCommand, reqResult);
@ -546,7 +546,7 @@ static void rfu_STC_clearLinkStatus(u8 parentChild)
CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner)); CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner));
gRfuLinkStatus->findParentCount = 0; gRfuLinkStatus->findParentCount = 0;
} }
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
gRfuLinkStatus->strength[i] = 0; gRfuLinkStatus->strength[i] = 0;
gRfuLinkStatus->connCount = 0; gRfuLinkStatus->connCount = 0;
gRfuLinkStatus->connSlotFlag = 0; gRfuLinkStatus->connSlotFlag = 0;
@ -609,7 +609,7 @@ static void rfu_STC_readChildList(void)
if (STWI_poll_CommandEnd() == 0) if (STWI_poll_CommandEnd() == 0)
{ {
data_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; data_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4];
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
true_slots[i] = *data_p++; true_slots[i] = *data_p++;
} }
gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] = stwiParam; gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] = stwiParam;
@ -696,7 +696,7 @@ static void rfu_STC_readParentCandidateList(void)
numSlots = packet_p[1]; numSlots = packet_p[1];
packet_p += 4; packet_p += 4;
gRfuLinkStatus->findParentCount = 0; gRfuLinkStatus->findParentCount = 0;
for (i = 0; i < RFU_CHILD_MAX && numSlots != 0; ++i) for (i = 0; i < RFU_CHILD_MAX && numSlots != 0; i++)
{ {
numSlots -= 7; numSlots -= 7;
uname_p = packet_p + 6; uname_p = packet_p + 6;
@ -704,7 +704,7 @@ static void rfu_STC_readParentCandidateList(void)
check_sum = ~*packet_p; check_sum = ~*packet_p;
++packet_p; ++packet_p;
my_check_sum = 0; my_check_sum = 0;
for (j = 0; j < 8; ++j) for (j = 0; j < 8; j++)
{ {
my_check_sum += *packet_p++; my_check_sum += *packet_p++;
my_check_sum += *uname_p++; my_check_sum += *uname_p++;
@ -723,10 +723,10 @@ static void rfu_STC_readParentCandidateList(void)
else else
target->mbootFlag = 0; target->mbootFlag = 0;
packet_p += 2; packet_p += 2;
for (j = 0; j < RFU_GAME_NAME_LENGTH; ++j) for (j = 0; j < RFU_GAME_NAME_LENGTH; j++)
target->gname[j] = *packet_p++; target->gname[j] = *packet_p++;
++packet_p; ++packet_p;
for (j = 0; j < PLAYER_NAME_LENGTH + 1; ++j) for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
target->uname[j] = *packet_p++; target->uname[j] = *packet_p++;
++gRfuLinkStatus->findParentCount; ++gRfuLinkStatus->findParentCount;
} }
@ -737,7 +737,7 @@ void rfu_REQ_startConnectParent(u16 pid)
{ {
u16 result = 0; u16 result = 0;
u8 i; u8 i;
for (i = 0; i < RFU_CHILD_MAX && gRfuLinkStatus->partner[i].id != pid; ++i) for (i = 0; i < RFU_CHILD_MAX && gRfuLinkStatus->partner[i].id != pid; i++)
; ;
if (i == RFU_CHILD_MAX) if (i == RFU_CHILD_MAX)
result = ERR_PID_NOT_FOUND; result = ERR_PID_NOT_FOUND;
@ -782,7 +782,7 @@ static void rfu_CB_pollConnectParent(u8 reqCommand, u16 reqResult)
++gRfuLinkStatus->connCount; ++gRfuLinkStatus->connCount;
gRfuLinkStatus->parentChild = MODE_CHILD; gRfuLinkStatus->parentChild = MODE_CHILD;
gRfuStatic->flags |= 0x80; gRfuStatic->flags |= 0x80;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
if (gRfuLinkStatus->partner[i].id == gRfuStatic->tryPid) if (gRfuLinkStatus->partner[i].id == gRfuStatic->tryPid)
{ {
@ -868,7 +868,7 @@ u16 rfu_syncVBlank(void)
{ {
gRfuStatic->flags &= 0xFB; gRfuStatic->flags &= 0xFB;
bmSlotFlag = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; bmSlotFlag = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
if ((bmSlotFlag >> i) & 1) if ((bmSlotFlag >> i) & 1)
rfu_STC_removeLinkData(i, 1); rfu_STC_removeLinkData(i, 1);
gRfuLinkStatus->parentChild = MODE_NEUTRAL; gRfuLinkStatus->parentChild = MODE_NEUTRAL;
@ -921,7 +921,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
newLinkLossFlag ^= gRfuLinkStatus->connSlotFlag; newLinkLossFlag ^= gRfuLinkStatus->connSlotFlag;
*bmLinkLossSlot = newLinkLossFlag & gRfuLinkStatus->connSlotFlag; *bmLinkLossSlot = newLinkLossFlag & gRfuLinkStatus->connSlotFlag;
*linkLossReason = REASON_LINK_LOSS; *linkLossReason = REASON_LINK_LOSS;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
if ((*bmLinkLossSlot >> i) & 1) if ((*bmLinkLossSlot >> i) & 1)
{ {
@ -941,7 +941,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
if (reqResult == 0) if (reqResult == 0)
{ {
packet_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; packet_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4];
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
gRfuLinkStatus->strength[i] = *packet_p++; gRfuLinkStatus->strength[i] = *packet_p++;
to_req_disconnect = 0; to_req_disconnect = 0;
i = 0; i = 0;
@ -951,7 +951,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
rfu_STC_REQ_callback(ID_LINK_STATUS_REQ, reqResult); rfu_STC_REQ_callback(ID_LINK_STATUS_REQ, reqResult);
return reqResult; return reqResult;
} }
for (; i < RFU_CHILD_MAX; ++i) for (; i < RFU_CHILD_MAX; i++)
{ {
#if LIBRFU_VERSION >= 1026 #if LIBRFU_VERSION >= 1026
if (gRfuStatic->lsFixedCount[i] != 0) if (gRfuStatic->lsFixedCount[i] != 0)
@ -1128,7 +1128,7 @@ static void rfu_CB_disconnect(u8 reqCommand, u16 reqResult)
gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8] = gRfuStatic->recoveryBmSlot; gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8] = gRfuStatic->recoveryBmSlot;
if (reqResult == 0) if (reqResult == 0)
{ {
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
bm_slot_flag = 1 << i; bm_slot_flag = 1 << i;
if (bm_slot_flag & gRfuStatic->recoveryBmSlot) if (bm_slot_flag & gRfuStatic->recoveryBmSlot)
@ -1153,7 +1153,7 @@ void rfu_REQ_CHILD_startConnectRecovery(u8 bmRecoverySlot)
u8 i; u8 i;
gRfuStatic->recoveryBmSlot = bmRecoverySlot; gRfuStatic->recoveryBmSlot = bmRecoverySlot;
for (i = 0; i < RFU_CHILD_MAX && !((bmRecoverySlot >> i) & 1); ++i) for (i = 0; i < RFU_CHILD_MAX && !((bmRecoverySlot >> i) & 1); i++)
; ;
STWI_set_Callback_M(rfu_STC_REQ_callback); STWI_set_Callback_M(rfu_STC_REQ_callback);
// if i == 4, gRfuLinkStatus->partner[i].id becomes gRfuLinkStatus->my.id // if i == 4, gRfuLinkStatus->partner[i].id becomes gRfuLinkStatus->my.id
@ -1174,7 +1174,7 @@ static void rfu_CB_CHILD_pollConnectRecovery(u8 reqCommand, u16 reqResult)
if (reqResult == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4] == 0 && gRfuStatic->recoveryBmSlot) if (reqResult == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4] == 0 && gRfuStatic->recoveryBmSlot)
{ {
gRfuLinkStatus->parentChild = MODE_CHILD; gRfuLinkStatus->parentChild = MODE_CHILD;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
bm_slot_flag = 1 << i; bm_slot_flag = 1 << i;
rfuLinkStatus = gRfuLinkStatus; // ??? rfuLinkStatus = gRfuLinkStatus; // ???
@ -1256,7 +1256,7 @@ void rfu_clearAllSlot(void)
u16 IMEBackup = REG_IME; u16 IMEBackup = REG_IME;
REG_IME = 0; REG_IME = 0;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
CpuFill16(0, gRfuSlotStatusNI[i], 2 * sizeof(struct NIComm)); CpuFill16(0, gRfuSlotStatusNI[i], 2 * sizeof(struct NIComm));
CpuFill16(0, gRfuSlotStatusUNI[i], sizeof(struct UNISend) + sizeof(struct UNIRecv)); CpuFill16(0, gRfuSlotStatusUNI[i], sizeof(struct UNISend) + sizeof(struct UNIRecv));
@ -1324,7 +1324,7 @@ u16 rfu_clearSlot(u8 connTypeFlag, u8 slotStatusIndex)
if (NI_comm->state & SLOT_BUSY_FLAG) if (NI_comm->state & SLOT_BUSY_FLAG)
{ {
rfu_STC_releaseFrame(slotStatusIndex, send_recv, NI_comm); rfu_STC_releaseFrame(slotStatusIndex, send_recv, NI_comm);
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
if ((NI_comm->bmSlotOrg >> i) & 1) if ((NI_comm->bmSlotOrg >> i) & 1)
NI_comm->failCounter = 0; NI_comm->failCounter = 0;
} }
@ -1450,7 +1450,7 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
slotStatus_NI->send.src = src; slotStatus_NI->send.src = src;
slotStatus_NI->send.ack = 0; slotStatus_NI->send.ack = 0;
slotStatus_NI->send.phase = 0; slotStatus_NI->send.phase = 0;
for (i = 0; i < WINDOW_COUNT; ++i) for (i = 0; i < WINDOW_COUNT; i++)
{ {
slotStatus_NI->send.recvAckFlag[i] = 0; slotStatus_NI->send.recvAckFlag[i] = 0;
slotStatus_NI->send.n[i] = 1; slotStatus_NI->send.n[i] = 1;
@ -1503,7 +1503,7 @@ u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot)
{ {
imeBak = REG_IME; imeBak = REG_IME;
REG_IME = 0; REG_IME = 0;
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
if ((connType >> i) & 1) if ((connType >> i) & 1)
gRfuSlotStatusNI[i]->send.failCounter = 0; gRfuSlotStatusNI[i]->send.failCounter = 0;
@ -1536,7 +1536,7 @@ u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot)
if (gRfuSlotStatusUNI[slotStatusIndex]->send.state != SLOT_STATE_SEND_UNI) if (gRfuSlotStatusUNI[slotStatusIndex]->send.state != SLOT_STATE_SEND_UNI)
return ERR_SLOT_NOT_SENDING; return ERR_SLOT_NOT_SENDING;
for (bmSlot = 0, i = 0; i < RFU_CHILD_MAX; ++i) for (bmSlot = 0, i = 0; i < RFU_CHILD_MAX; i++)
if (i != slotStatusIndex) if (i != slotStatusIndex)
bmSlot |= gRfuSlotStatusUNI[i]->send.bmSlot; bmSlot |= gRfuSlotStatusUNI[i]->send.bmSlot;
if (bmNewTgtSlot & bmSlot) if (bmNewTgtSlot & bmSlot)
@ -1695,7 +1695,7 @@ static void rfu_CB_sendData(UNUSED u8 reqCommand, u16 reqResult)
if (reqResult == 0) if (reqResult == 0)
{ {
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
if (gRfuSlotStatusUNI[i]->send.dataReadyFlag) if (gRfuSlotStatusUNI[i]->send.dataReadyFlag)
gRfuSlotStatusUNI[i]->send.dataReadyFlag = 0; gRfuSlotStatusUNI[i]->send.dataReadyFlag = 0;
@ -1739,7 +1739,7 @@ static void rfu_constructSendLLFrame(void)
gRfuLinkStatus->LLFReadyFlag = 0; gRfuLinkStatus->LLFReadyFlag = 0;
pakcketSize = 0; pakcketSize = 0;
llf_p = (u8 *)&gRfuFixed->LLFBuffer[1]; llf_p = (u8 *)&gRfuFixed->LLFBuffer[1];
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
currSize = 0; currSize = 0;
if (gRfuSlotStatusNI[i]->send.state & SLOT_BUSY_FLAG) if (gRfuSlotStatusNI[i]->send.state & SLOT_BUSY_FLAG)
@ -1815,7 +1815,7 @@ static u16 rfu_STC_NI_constructLLSF(u8 bm_slot_id, u8 **dest_pp, struct NIComm *
if (gRfuLinkStatus->parentChild == MODE_PARENT) if (gRfuLinkStatus->parentChild == MODE_PARENT)
frame |= NI_comm->bmSlot << 18; frame |= NI_comm->bmSlot << 18;
frame8_p = (u8 *)&frame; frame8_p = (u8 *)&frame;
for (i = 0; i < llsf->frameSize; ++i) for (i = 0; i < llsf->frameSize; i++)
*(*dest_pp)++ = *frame8_p++; *(*dest_pp)++ = *frame8_p++;
if (size != 0) if (size != 0)
{ {
@ -1853,7 +1853,7 @@ static u16 rfu_STC_UNI_constructLLSF(u8 bm_slot_id, u8 **dest_p)
if (gRfuLinkStatus->parentChild == MODE_PARENT) if (gRfuLinkStatus->parentChild == MODE_PARENT)
frame |= UNI_send->bmSlot << 18; frame |= UNI_send->bmSlot << 18;
frame8_p = (u8 *)&frame; frame8_p = (u8 *)&frame;
for (i = 0; i < llsf->frameSize; ++i) for (i = 0; i < llsf->frameSize; i++)
*(*dest_p)++ = *frame8_p++; *(*dest_p)++ = *frame8_p++;
src_p = UNI_send->src; src_p = UNI_send->src;
gRfuFixed->fastCopyPtr(&src_p, dest_p, UNI_send->payloadSize); gRfuFixed->fastCopyPtr(&src_p, dest_p, UNI_send->payloadSize);
@ -1888,7 +1888,7 @@ static void rfu_CB_recvData(u8 reqCommand, u16 reqResult)
rfu_STC_PARENT_analyzeRecvPacket(); rfu_STC_PARENT_analyzeRecvPacket();
else else
rfu_STC_CHILD_analyzeRecvPacket(); rfu_STC_CHILD_analyzeRecvPacket();
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
slotStatusNI = gRfuSlotStatusNI[i]; slotStatusNI = gRfuSlotStatusNI[i];
if (slotStatusNI->recv.state == SLOT_STATE_RECV_LAST && !((gRfuStatic->NIEndRecvFlag >> i) & 1)) if (slotStatusNI->recv.state == SLOT_STATE_RECV_LAST && !((gRfuStatic->NIEndRecvFlag >> i) & 1))
@ -1972,7 +1972,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
if (last_frame < llsf_p->frameSize) if (last_frame < llsf_p->frameSize)
return last_frame; return last_frame;
frames = 0; frames = 0;
for (i = 0; i < llsf_p->frameSize; ++i) for (i = 0; i < llsf_p->frameSize; i++)
frames |= *src++ << 8 * i; frames |= *src++ << 8 * i;
llsf_NI.recvFirst = (frames >> llsf_p->recvFirstShift) & llsf_p->recvFirstMask; llsf_NI.recvFirst = (frames >> llsf_p->recvFirstShift) & llsf_p->recvFirstMask;
llsf_NI.connSlotFlag = (frames >> llsf_p->connSlotFlagShift) & llsf_p->connSlotFlagMask; llsf_NI.connSlotFlag = (frames >> llsf_p->connSlotFlagShift) & llsf_p->connSlotFlagMask;
@ -1998,7 +1998,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
} }
else else
{ {
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
if (((gRfuSlotStatusNI[i]->send.bmSlot >> slot_id) & 1) if (((gRfuSlotStatusNI[i]->send.bmSlot >> slot_id) & 1)
&& ((gRfuLinkStatus->sendSlotNIFlag >> slot_id) & 1)) && ((gRfuLinkStatus->sendSlotNIFlag >> slot_id) & 1))
break; break;
@ -2013,7 +2013,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
if (conSlots) if (conSlots)
{ {
for (i = 0; i < RFU_CHILD_MAX; ++i) for (i = 0; i < RFU_CHILD_MAX; i++)
{ {
if ((conSlots >> i) & 1) if ((conSlots >> i) & 1)
{ {
@ -2104,7 +2104,7 @@ static void rfu_STC_NI_receive_Sender(u8 NI_slot, u8 bm_flag, const struct RfuLo
NI_comm->phase = 0; NI_comm->phase = 0;
if (NI_comm->state == SLOT_STATE_SEND_START) if (NI_comm->state == SLOT_STATE_SEND_START)
{ {
for (i = 0; i < WINDOW_COUNT; ++i) for (i = 0; i < WINDOW_COUNT; i++)
{ {
NI_comm->n[i] = 1; NI_comm->n[i] = 1;
NI_comm->now_p[i] = NI_comm->src + NI_comm->payloadSize * i; NI_comm->now_p[i] = NI_comm->src + NI_comm->payloadSize * i;

View File

@ -208,13 +208,13 @@ void STWI_send_GameConfigREQ(const u8 *serial_gname, const u8 *uname)
*(u16 *)packetBytes = *(u16 *)serial_gname; *(u16 *)packetBytes = *(u16 *)serial_gname;
packetBytes += sizeof(u16); packetBytes += sizeof(u16);
serial_gname += sizeof(u16); serial_gname += sizeof(u16);
for (i = 0; i < 14; ++i) for (i = 0; i < 14; i++)
{ {
*packetBytes = *serial_gname; *packetBytes = *serial_gname;
++packetBytes; ++packetBytes;
++serial_gname; ++serial_gname;
} }
for (i = 0; i < 8; ++i) for (i = 0; i < 8; i++)
{ {
*packetBytes = *uname; *packetBytes = *uname;
++packetBytes; ++packetBytes;

View File

@ -1945,7 +1945,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] =
.anims = NULL, .anims = NULL,
.images = gBattlerPicTable_OpponentLeft, .images = gBattlerPicTable_OpponentLeft,
.affineAnims = gAffineAnims_BattleSpriteOpponentSide, .affineAnims = gAffineAnims_BattleSpriteOpponentSide,
.callback = SpriteCb_WildMon, .callback = SpriteCB_WildMon,
}, },
[B_POSITION_PLAYER_RIGHT] = { [B_POSITION_PLAYER_RIGHT] = {
.tileTag = TAG_NONE, .tileTag = TAG_NONE,
@ -1963,7 +1963,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] =
.anims = NULL, .anims = NULL,
.images = gBattlerPicTable_OpponentRight, .images = gBattlerPicTable_OpponentRight,
.affineAnims = gAffineAnims_BattleSpriteOpponentSide, .affineAnims = gAffineAnims_BattleSpriteOpponentSide,
.callback = SpriteCb_WildMon .callback = SpriteCB_WildMon
}, },
}; };

View File

@ -305,7 +305,7 @@ static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *);
static void CreateCaughtBallSprite(struct Pokemon *); static void CreateCaughtBallSprite(struct Pokemon *);
static void CreateSetStatusSprite(void); static void CreateSetStatusSprite(void);
static void CreateMoveSelectorSprites(u8); static void CreateMoveSelectorSprites(u8);
static void SpriteCb_MoveSelector(struct Sprite *); static void SpriteCB_MoveSelector(struct Sprite *);
static void DestroyMoveSelectorSprites(u8); static void DestroyMoveSelectorSprites(u8);
static void SetMainMoveSelectorColor(u8); static void SetMainMoveSelectorColor(u8);
static void KeepMoveSelectorVisible(u8); static void KeepMoveSelectorVisible(u8);
@ -4082,14 +4082,14 @@ static void CreateMoveSelectorSprites(u8 idArrayStart)
else else
StartSpriteAnim(&gSprites[spriteIds[i]], 6); // middle StartSpriteAnim(&gSprites[spriteIds[i]], 6); // middle
gSprites[spriteIds[i]].callback = SpriteCb_MoveSelector; gSprites[spriteIds[i]].callback = SpriteCB_MoveSelector;
gSprites[spriteIds[i]].data[0] = idArrayStart; gSprites[spriteIds[i]].data[0] = idArrayStart;
gSprites[spriteIds[i]].data[1] = 0; gSprites[spriteIds[i]].data[1] = 0;
} }
} }
} }
static void SpriteCb_MoveSelector(struct Sprite *sprite) static void SpriteCB_MoveSelector(struct Sprite *sprite)
{ {
if (sprite->animNum > 3 && sprite->animNum < 7) if (sprite->animNum > 3 && sprite->animNum < 7)
{ {

View File

@ -2811,7 +2811,7 @@ class Renderer {
if ((bc.flags & Bytecode::Flag::ValueMask) != Bytecode::Flag::ValuePop) { if ((bc.flags & Bytecode::Flag::ValueMask) != Bytecode::Flag::ValuePop) {
popArgs -= 1; popArgs -= 1;
} }
for (unsigned int i = 0; i < popArgs; ++i) { for (unsigned int i = 0; i < popArgs; i++) {
m_stack.pop_back(); m_stack.pop_back();
} }
} }
@ -2925,7 +2925,7 @@ class Renderer {
void render_to(std::ostream& os, const Template& tmpl, const json& data) { void render_to(std::ostream& os, const Template& tmpl, const json& data) {
m_data = &data; m_data = &data;
for (size_t i = 0; i < tmpl.bytecodes.size(); ++i) { for (size_t i = 0; i < tmpl.bytecodes.size(); i++) {
const auto& bc = tmpl.bytecodes[i]; const auto& bc = tmpl.bytecodes[i];
switch (bc.op) { switch (bc.op) {

View File

@ -1438,7 +1438,7 @@ auto from_json_array_impl(const BasicJsonType& j, std::array<T, N>& arr,
priority_tag<2> /*unused*/) priority_tag<2> /*unused*/)
-> decltype(j.template get<T>(), void()) -> decltype(j.template get<T>(), void())
{ {
for (std::size_t i = 0; i < N; ++i) for (std::size_t i = 0; i < N; i++)
{ {
arr[i] = j.at(i).template get<T>(); arr[i] = j.at(i).template get<T>();
} }
@ -4301,7 +4301,7 @@ class binary_reader
if (len != std::size_t(-1)) if (len != std::size_t(-1))
{ {
for (std::size_t i = 0; i < len; ++i) for (std::size_t i = 0; i < len; i++)
{ {
if (JSON_UNLIKELY(not parse_cbor_internal())) if (JSON_UNLIKELY(not parse_cbor_internal()))
{ {
@ -4338,7 +4338,7 @@ class binary_reader
string_t key; string_t key;
if (len != std::size_t(-1)) if (len != std::size_t(-1))
{ {
for (std::size_t i = 0; i < len; ++i) for (std::size_t i = 0; i < len; i++)
{ {
get(); get();
if (JSON_UNLIKELY(not get_cbor_string(key) or not sax->key(key))) if (JSON_UNLIKELY(not get_cbor_string(key) or not sax->key(key)))
@ -4832,7 +4832,7 @@ class binary_reader
return false; return false;
} }
for (std::size_t i = 0; i < len; ++i) for (std::size_t i = 0; i < len; i++)
{ {
if (JSON_UNLIKELY(not parse_msgpack_internal())) if (JSON_UNLIKELY(not parse_msgpack_internal()))
{ {
@ -4855,7 +4855,7 @@ class binary_reader
} }
string_t key; string_t key;
for (std::size_t i = 0; i < len; ++i) for (std::size_t i = 0; i < len; i++)
{ {
get(); get();
if (JSON_UNLIKELY(not get_msgpack_string(key) or not sax->key(key))) if (JSON_UNLIKELY(not get_msgpack_string(key) or not sax->key(key)))
@ -5190,7 +5190,7 @@ class binary_reader
{ {
if (size_and_type.second != 'N') if (size_and_type.second != 'N')
{ {
for (std::size_t i = 0; i < size_and_type.first; ++i) for (std::size_t i = 0; i < size_and_type.first; i++)
{ {
if (JSON_UNLIKELY(not get_ubjson_value(size_and_type.second))) if (JSON_UNLIKELY(not get_ubjson_value(size_and_type.second)))
{ {
@ -5201,7 +5201,7 @@ class binary_reader
} }
else else
{ {
for (std::size_t i = 0; i < size_and_type.first; ++i) for (std::size_t i = 0; i < size_and_type.first; i++)
{ {
if (JSON_UNLIKELY(not parse_ubjson_internal())) if (JSON_UNLIKELY(not parse_ubjson_internal()))
{ {
@ -5251,7 +5251,7 @@ class binary_reader
if (size_and_type.second != 0) if (size_and_type.second != 0)
{ {
for (std::size_t i = 0; i < size_and_type.first; ++i) for (std::size_t i = 0; i < size_and_type.first; i++)
{ {
if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key))) if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key)))
{ {
@ -5266,7 +5266,7 @@ class binary_reader
} }
else else
{ {
for (std::size_t i = 0; i < size_and_type.first; ++i) for (std::size_t i = 0; i < size_and_type.first; i++)
{ {
if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key))) if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key)))
{ {
@ -5356,7 +5356,7 @@ class binary_reader
{ {
// step 1: read input into array with system's byte order // step 1: read input into array with system's byte order
std::array<std::uint8_t, sizeof(NumberType)> vec; std::array<std::uint8_t, sizeof(NumberType)> vec;
for (std::size_t i = 0; i < sizeof(NumberType); ++i) for (std::size_t i = 0; i < sizeof(NumberType); i++)
{ {
get(); get();
if (JSON_UNLIKELY(not unexpect_eof(format, "number"))) if (JSON_UNLIKELY(not unexpect_eof(format, "number")))
@ -6705,7 +6705,7 @@ scan_number_done:
token_type return_type) token_type return_type)
{ {
assert(current == literal_text[0]); assert(current == literal_text[0]);
for (std::size_t i = 1; i < length; ++i) for (std::size_t i = 1; i < length; i++)
{ {
if (JSON_UNLIKELY(get() != literal_text[i])) if (JSON_UNLIKELY(get() != literal_text[i]))
{ {
@ -9235,7 +9235,7 @@ class json_pointer
else else
{ {
// iterate array and use index as reference string // iterate array and use index as reference string
for (std::size_t i = 0; i < value.m_value.array->size(); ++i) for (std::size_t i = 0; i < value.m_value.array->size(); i++)
{ {
flatten(reference_string + "/" + std::to_string(i), flatten(reference_string + "/" + std::to_string(i),
value.m_value.array->operator[](i), result); value.m_value.array->operator[](i), result);
@ -12183,7 +12183,7 @@ class serializer
// first n-1 elements // first n-1 elements
for (auto i = val.m_value.array->cbegin(); for (auto i = val.m_value.array->cbegin();
i != val.m_value.array->cend() - 1; ++i) i != val.m_value.array->cend() - 1; i++)
{ {
o->write_characters(indent_string.c_str(), new_indent); o->write_characters(indent_string.c_str(), new_indent);
dump(*i, true, ensure_ascii, indent_step, new_indent); dump(*i, true, ensure_ascii, indent_step, new_indent);
@ -12205,7 +12205,7 @@ class serializer
// first n-1 elements // first n-1 elements
for (auto i = val.m_value.array->cbegin(); for (auto i = val.m_value.array->cbegin();
i != val.m_value.array->cend() - 1; ++i) i != val.m_value.array->cend() - 1; i++)
{ {
dump(*i, false, ensure_ascii, indent_step, current_indent); dump(*i, false, ensure_ascii, indent_step, current_indent);
o->write_character(','); o->write_character(',');
@ -12302,7 +12302,7 @@ class serializer
std::size_t bytes_after_last_accept = 0; std::size_t bytes_after_last_accept = 0;
std::size_t undumped_chars = 0; std::size_t undumped_chars = 0;
for (std::size_t i = 0; i < s.size(); ++i) for (std::size_t i = 0; i < s.size(); i++)
{ {
const auto byte = static_cast<uint8_t>(s[i]); const auto byte = static_cast<uint8_t>(s[i]);