Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
11
.github/workflows/build.yml
vendored
@ -29,7 +29,7 @@ jobs:
|
||||
repository: pret/agbcc
|
||||
|
||||
- name: Install binutils
|
||||
run: sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi
|
||||
run: sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi libelf-dev
|
||||
# build-essential, git, and libpng-dev are already installed
|
||||
# gcc-arm-none-eabi is only needed for the modern build
|
||||
# as an alternative to dkP
|
||||
@ -41,10 +41,15 @@ jobs:
|
||||
working-directory: agbcc
|
||||
|
||||
- name: Agbcc
|
||||
run: make -j${nproc} all
|
||||
run: make -j${nproc} -O all
|
||||
|
||||
- name: Modern
|
||||
env:
|
||||
MODERN: 1
|
||||
COMPARE: 0
|
||||
run: make -j${nproc} all
|
||||
run: make -j${nproc} -O all
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
make -j${nproc} -O pokeemerald-test.elf
|
||||
make -j${nproc} check
|
||||
|
@ -9,7 +9,7 @@ If you run into trouble, ask for help on Discord or IRC (see [README.md](README.
|
||||
|
||||
## Windows
|
||||
Windows has instructions for building with three possible terminals, providing 3 different options in case the user stumbles upon unexpected errors.
|
||||
- [Windows 10 (WSL1)](#windows-10-wsl1) (**Fastest, highly recommended**, Windows 10 only)
|
||||
- [Windows 10/11 (WSL1)](#windows-1011-wsl1) (**Fastest, highly recommended**, Windows 10 and 11 only)
|
||||
- [Windows (msys2)](#windows-msys2) (Second fastest)
|
||||
- [Windows (Cygwin)](#windows-cygwin) (Slowest)
|
||||
|
||||
@ -26,7 +26,7 @@ All of the Windows instructions assume that the default drive is C:\\. If this d
|
||||
|
||||
**A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions.
|
||||
|
||||
## Windows 10 (WSL1)
|
||||
## Windows 10/11 (WSL1)
|
||||
WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL).
|
||||
- If WSL (Debian or Ubuntu) is **not installed**, then go to [Installing WSL1](#Installing-WSL1).
|
||||
- Otherwise, if WSL is installed, but it **hasn't previously been set up for another decompilation project**, then go to [Setting up WSL1](#Setting-up-WSL1).
|
||||
|
51
Makefile
@ -79,6 +79,9 @@ ELF = $(ROM:.gba=.elf)
|
||||
MAP = $(ROM:.gba=.map)
|
||||
SYM = $(ROM:.gba=.sym)
|
||||
|
||||
TESTELF = $(ROM:.gba=-test.elf)
|
||||
HEADLESSELF = $(ROM:.gba=-test-headless.elf)
|
||||
|
||||
C_SUBDIR = src
|
||||
GFLIB_SUBDIR = gflib
|
||||
ASM_SUBDIR = asm
|
||||
@ -88,6 +91,7 @@ SONG_SUBDIR = sound/songs
|
||||
MID_SUBDIR = sound/songs/midi
|
||||
SAMPLE_SUBDIR = sound/direct_sound_samples
|
||||
CRY_SUBDIR = sound/direct_sound_samples/cries
|
||||
TEST_SUBDIR = test
|
||||
|
||||
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
||||
GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR)
|
||||
@ -95,6 +99,7 @@ ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
||||
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
||||
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
|
||||
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
|
||||
TEST_BUILDDIR = $(OBJ_DIR)/$(TEST_SUBDIR)
|
||||
|
||||
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
|
||||
|
||||
@ -131,10 +136,13 @@ RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
|
||||
FIX := tools/gbafix/gbafix$(EXE)
|
||||
MAPJSON := tools/mapjson/mapjson$(EXE)
|
||||
JSONPROC := tools/jsonproc/jsonproc$(EXE)
|
||||
PATCHELF := tools/patchelf/patchelf$(EXE)
|
||||
ROMTEST ?= $(shell { command -v mgba-rom-test || command -v tools/mgba/mgba-rom-test$(EXE); } 2>/dev/null)
|
||||
ROMTESTHYDRA := tools/mgba-rom-test-hydra/mgba-rom-test-hydra$(EXE)
|
||||
|
||||
PERL := perl
|
||||
|
||||
TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
|
||||
TOOLDIRS := $(filter-out tools/mgba tools/agbcc tools/binutils,$(wildcard tools/*))
|
||||
TOOLBASE = $(TOOLDIRS:tools/%=%)
|
||||
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
|
||||
|
||||
@ -150,7 +158,7 @@ MAKEFLAGS += --no-print-directory
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) libagbsyscall modern tidymodern tidynonmodern
|
||||
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) libagbsyscall modern tidymodern tidynonmodern check
|
||||
|
||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||
|
||||
@ -158,7 +166,7 @@ infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst
|
||||
# Disable dependency scanning for clean/tidy/tools
|
||||
# Use a separate minimal makefile for speed
|
||||
# Since we don't need to reload most of this makefile
|
||||
ifeq (,$(filter-out all rom compare modern libagbsyscall syms,$(MAKECMDGOALS)))
|
||||
ifeq (,$(filter-out all rom compare modern check libagbsyscall syms,$(MAKECMDGOALS)))
|
||||
$(call infoshell, $(MAKE) -f make_tools.mk)
|
||||
else
|
||||
NODEP ?= 1
|
||||
@ -182,6 +190,11 @@ C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
TEST_SRCS_IN := $(wildcard $(TEST_SUBDIR)/*.c $(TEST_SUBDIR)/*/*.c $(TEST_SUBDIR)/*/*/*.c)
|
||||
TEST_SRCS := $(foreach src,$(TEST_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
||||
TEST_OBJS := $(patsubst $(TEST_SUBDIR)/%.c,$(TEST_BUILDDIR)/%.o,$(TEST_SRCS))
|
||||
TEST_OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(TEST_OBJS))
|
||||
|
||||
GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c)
|
||||
GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS))
|
||||
|
||||
@ -206,7 +219,7 @@ MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||
SUBDIRS := $(sort $(dir $(OBJS) $(dir $(TEST_OBJS))))
|
||||
$(shell mkdir -p $(SUBDIRS))
|
||||
endif
|
||||
|
||||
@ -407,6 +420,14 @@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
|
||||
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
||||
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
||||
|
||||
# NOTE: Based on C_DEP above, but without NODEP and KEEP_TEMPS handling.
|
||||
define TEST_DEP
|
||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib -I test $2)
|
||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) $$< charmap.txt -i | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
||||
endef
|
||||
$(foreach src, $(TEST_SRCS), $(eval $(call TEST_DEP,$(patsubst $(TEST_SUBDIR)/%.c,$(TEST_BUILDDIR)/%.o,$(src)),$(src),$(patsubst $(TEST_SUBDIR)/%.c,%,$(src)))))
|
||||
|
||||
ifeq ($(MODERN),0)
|
||||
LD_SCRIPT := ld_script.txt
|
||||
LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
||||
@ -429,6 +450,28 @@ $(ROM): $(ELF)
|
||||
|
||||
modern: all
|
||||
|
||||
LD_SCRIPT_TEST := ld_script_test.txt
|
||||
|
||||
$(OBJ_DIR)/ld_script_test.ld: $(LD_SCRIPT_TEST) $(LD_SCRIPT_DEPS)
|
||||
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT_TEST) > ld_script_test.ld
|
||||
|
||||
$(TESTELF): $(OBJ_DIR)/ld_script_test.ld $(OBJS) $(TEST_OBJS) libagbsyscall
|
||||
@echo "cd $(OBJ_DIR) && $(LD) -T ld_script_test.ld -o ../../$@ <objects> <test-objects> <lib>"
|
||||
@cd $(OBJ_DIR) && $(LD) $(TESTLDFLAGS) -T ld_script_test.ld -o ../../$@ $(OBJS_REL) $(TEST_OBJS_REL) $(LIB)
|
||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
$(PATCHELF) pokeemerald-test.elf gTestRunnerArgv "$(TESTS)\0"
|
||||
|
||||
ifeq ($(GITHUB_REPOSITORY_OWNER),rh-hideout)
|
||||
TEST_SKIP_IS_FAIL := \x01
|
||||
else
|
||||
TEST_SKIP_IS_FAIL := \x00
|
||||
endif
|
||||
|
||||
check: $(TESTELF)
|
||||
@cp $< $(HEADLESSELF)
|
||||
$(PATCHELF) $(HEADLESSELF) gTestRunnerHeadless '\x01' gTestRunnerSkipIsFail "$(TEST_SKIP_IS_FAIL)"
|
||||
$(ROMTESTHYDRA) $(ROMTEST) $(HEADLESSELF)
|
||||
|
||||
libagbsyscall:
|
||||
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
|
||||
|
||||
|
@ -1311,6 +1311,13 @@
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro jumpifholdeffect battler:req, holdEffect:req, ptr:req
|
||||
callnative BS_JumpIfHoldEffect
|
||||
.byte \battler
|
||||
.2byte \holdEffect
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ various command changed to more readable macros
|
||||
.macro cancelmultiturnmoves battler:req
|
||||
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
|
||||
@ -1899,11 +1906,6 @@
|
||||
various \battler, VARIOUS_TRY_END_NEUTRALIZING_GAS
|
||||
.endm
|
||||
|
||||
.macro trytoapplymimicry battler:req, ptr:req
|
||||
various \battler, VARIOUS_TRY_TO_APPLY_MIMICRY
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro trynoretreat battler:req, ptr:req
|
||||
various \battler, VARIOUS_TRY_NO_RETREAT
|
||||
.4byte \ptr
|
||||
@ -2024,7 +2026,6 @@
|
||||
.byte \counter
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro swapstats stat:req
|
||||
various BS_ATTACKER, VARIOUS_SWAP_STATS
|
||||
.byte \stat
|
||||
@ -2043,6 +2044,11 @@
|
||||
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
|
||||
.endm
|
||||
|
||||
.macro jumpifnovalidtargets ptr:req
|
||||
various BS_ATTACKER, VARIOUS_JUMP_IF_NO_VALID_TARGETS
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat:req, stages:req, down:req
|
||||
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
|
||||
@ -2231,3 +2237,8 @@
|
||||
.endif
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
.endm
|
||||
|
||||
.macro jumpifemergencyexited battler:req, ptr:req
|
||||
various \battler, VARIOUS_JUMP_IF_EMERGENCY_EXITED
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
@ -7,3 +7,4 @@ gIntrTable
|
||||
gLinkVSyncDisabled
|
||||
IntrMain_Buffer
|
||||
gPcmDmaCounter
|
||||
gAgbMainLoop_sp
|
||||
|
@ -1069,7 +1069,7 @@ Move_HAMMER_ARM:
|
||||
Move_GYRO_BALL:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
|
||||
waitplaysewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 8
|
||||
@ -1245,7 +1245,7 @@ Move_METAL_BURST:
|
||||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||||
loadspritegfx ANIM_TAG_RED_ORB
|
||||
loopsewithpan SE_M_TRI_ATTACK, -64, 18, 3
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_DefenseCurlDeformMon, 5
|
||||
waitforvisualfinish
|
||||
setarg 7, -1
|
||||
@ -1260,7 +1260,7 @@ Move_METAL_BURST:
|
||||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 20, 192
|
||||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -3097,7 +3097,7 @@ Move_ZEN_HEADBUTT:
|
||||
|
||||
Move_MIRROR_SHOT:
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
|
||||
@ -3161,7 +3161,7 @@ Move_FLASH_CANNON:
|
||||
playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_Flash, 2
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 16, 0, 0x1f
|
||||
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
end
|
||||
@ -3632,7 +3632,7 @@ Move_IRON_HEAD:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||||
playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
|
||||
@ -3646,7 +3646,7 @@ Move_IRON_HEAD:
|
||||
createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -4621,18 +4621,18 @@ ShadowForcePrep:
|
||||
monbg ANIM_ATTACKER
|
||||
playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER,
|
||||
createsprite gSimplePaletteBlendSpriteTemplate ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, FALSE
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
|
||||
createvisualtask AnimTask_AttackerFadeToInvisible, 2, 1
|
||||
delay 80
|
||||
createsprite gSimplePaletteBlendSpriteTemplate ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, TRUE
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
invisible 0
|
||||
@ -4648,7 +4648,7 @@ ShadowForceAttack:
|
||||
playsewithpan SOUND_PAN_ATTACKER, 192
|
||||
createvisualtask AnimTask_NightShadeClone, 5, 85
|
||||
delay 70
|
||||
createvisualtask AnimTask_ShakeMon2 2, 1, 2, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMon2 2, ANIM_TARGET, 2, 0, 12, 1
|
||||
createvisualtask AnimTask_BlendColorCycle 2, 4, 0, 2, 0, 13, 0
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
@ -5010,7 +5010,7 @@ Move_HEAVY_SLAM:
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
@ -5095,7 +5095,7 @@ Move_ELECTRO_BALL:
|
||||
createsprite gElectroBallCannonBallTemplate, ANIM_TARGET, 2, 16, 16, 8
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_ShakeMon2, 0x2, ANIM_TARGET, 0x4, 0x0, 0x8, 0x1
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
|
||||
call ElectricityEffect
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
@ -5118,7 +5118,7 @@ Move_SOAK:
|
||||
playsewithpan SE_M_BUBBLE, 192
|
||||
delay 30
|
||||
playsewithpan SE_M_WATERFALL, 63
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
|
||||
createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB_BLUE
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||||
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
|
||||
@ -10079,7 +10079,7 @@ Move_LIGHT_OF_RUIN::
|
||||
panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0
|
||||
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xF 0x6B1F
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 0x10, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call LightOfRuinBeam
|
||||
call LightOfRuinBeam
|
||||
call LightOfRuinBeam
|
||||
@ -12217,7 +12217,7 @@ Move_FLEUR_CANNON::
|
||||
waitforvisualfinish
|
||||
panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 16, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call FleurCannonBeam
|
||||
call FleurCannonBeam
|
||||
call FleurCannonBeam
|
||||
@ -12750,7 +12750,7 @@ Move_MOONGEIST_BEAM::
|
||||
delay 0x20
|
||||
createsoundtask SoundTask_LoopSEAdjustPanning, 0x7, 0xCC, 0xffc0, SOUND_PAN_TARGET, 0x1, 0xf, 0x0, 0x5
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 0x10, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call MoongeistBeamOrbs
|
||||
call MoongeistBeamOrbs
|
||||
call MoongeistBeamOrbs
|
||||
@ -14106,7 +14106,7 @@ Move_ETERNA_BEAM::
|
||||
Move_STEEL_BEAM::
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
delay 48
|
||||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
@ -15494,11 +15494,11 @@ FuryCutterStrongest:
|
||||
Move_SELF_DESTRUCT:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 1, 0, 9, RGB_RED
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 6, 0, 38, 1
|
||||
call SelfDestructExplode
|
||||
call SelfDestructExplode
|
||||
waitforvisualfinish
|
||||
@ -15660,11 +15660,11 @@ RisingWaterHitEffect:
|
||||
Move_EXPLOSION:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 9, RGB(26, 8, 8), 8, RGB_BLACK, 8
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 8, 0, 40, 1
|
||||
call Explosion1
|
||||
call Explosion1
|
||||
waitforvisualfinish
|
||||
@ -15693,12 +15693,12 @@ Explosion1:
|
||||
Move_DEFENSE_CURL:
|
||||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||||
loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_DefenseCurlDeformMon, 5
|
||||
waitforvisualfinish
|
||||
createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -17952,22 +17952,22 @@ Move_LUSTER_PURGE:
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
|
||||
waitforvisualfinish
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
|
||||
@ -18392,7 +18392,7 @@ Move_AERIAL_ACE:
|
||||
|
||||
Move_IRON_DEFENSE:
|
||||
loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 2, RGB_WHITEALPHA, 14, RGB_WHITEALPHA, 0
|
||||
waitforvisualfinish
|
||||
end
|
||||
@ -18405,7 +18405,7 @@ Move_BLOCK:
|
||||
|
||||
Move_HOWL:
|
||||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||||
createvisualtask AnimTask_DeepInhale, 2, 0
|
||||
createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER
|
||||
delay 12
|
||||
call RoarEffect
|
||||
createvisualtask SoundTask_PlayCryHighPitch, 2, ANIM_ATTACKER, 3
|
||||
@ -18604,7 +18604,7 @@ Move_SHOCK_WAVE:
|
||||
|
||||
Move_HARDEN:
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -19665,7 +19665,7 @@ HydroPumpBeams:
|
||||
createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
|
||||
delay 1
|
||||
return
|
||||
HydroPumpHitSplats :
|
||||
HydroPumpHitSplats:
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 15, ANIM_TARGET, 1
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, -15, ANIM_TARGET, 1
|
||||
return
|
||||
@ -21239,7 +21239,7 @@ Move_STEEL_WING:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_DEF_PARTNER
|
||||
splitbgprio ANIM_TARGET
|
||||
@ -21265,7 +21265,7 @@ Move_STEEL_WING:
|
||||
Move_IRON_TAIL:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
@ -21275,7 +21275,7 @@ Move_IRON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
waitforvisualfinish
|
||||
@ -21295,7 +21295,7 @@ Move_POISON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
call PoisonBubblesEffect
|
||||
@ -21305,7 +21305,7 @@ Move_POISON_TAIL:
|
||||
Move_METAL_CLAW:
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||||
delay 2
|
||||
@ -21967,16 +21967,16 @@ Move_PERISH_SONG:
|
||||
panse SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||||
delay 80
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 0, 16, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, FALSE
|
||||
delay 100
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 16, 0, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -22122,7 +22122,7 @@ Move_ENCORE:
|
||||
loadspritegfx ANIM_TAG_SPOTLIGHT
|
||||
loadspritegfx ANIM_TAG_TAG_HAND
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
|
||||
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
|
||||
@ -22133,7 +22133,7 @@ Move_ENCORE:
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -22384,7 +22384,7 @@ Move_HYPER_BEAM:
|
||||
delay 30
|
||||
createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
@ -22428,7 +22428,7 @@ Move_FLATTER:
|
||||
loadspritegfx ANIM_TAG_CONFETTI
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
|
||||
delay 0
|
||||
@ -22459,7 +22459,7 @@ Move_FLATTER:
|
||||
delay 5
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -23740,10 +23740,10 @@ Move_TWISTER:
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, ANIM_TARGET, 3
|
||||
@ -24949,7 +24949,7 @@ General_StrongWinds::
|
||||
General_PrimalReversion::
|
||||
launchtask AnimTask_PrimalReversion 0x5 0x0
|
||||
jumpargeq 0x0, ITEM_RED_ORB, General_PrimalReversion_Omega
|
||||
jumpargeq 0x1, ITEM_BLUE_ORB, General_PrimalReversion_Alpha
|
||||
jumpargeq 0x0, ITEM_BLUE_ORB, General_PrimalReversion_Alpha
|
||||
General_PrimalReversion_Alpha:
|
||||
loadspritegfx ANIM_TAG_ALPHA_STONE
|
||||
loadspritegfx ANIM_TAG_MEGA_PARTICLES
|
||||
|
@ -301,7 +301,6 @@ gBattleScriptsForMoveEffects::
|
||||
.4byte BattleScript_EffectQuiverDance @ EFFECT_QUIVER_DANCE
|
||||
.4byte BattleScript_EffectCoil @ EFFECT_COIL
|
||||
.4byte BattleScript_EffectElectrify @ EFFECT_ELECTRIFY
|
||||
.4byte BattleScript_EffectBurnHit @ EFFECT_SCALD
|
||||
.4byte BattleScript_EffectReflectType @ EFFECT_REFLECT_TYPE
|
||||
.4byte BattleScript_EffectSoak @ EFFECT_SOAK
|
||||
.4byte BattleScript_EffectGrowth @ EFFECT_GROWTH
|
||||
@ -2596,23 +2595,6 @@ BattleScript_EffectPsychicTerrain:
|
||||
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
||||
call BattleScript_ActivateTerrainAbilities
|
||||
call BattleScript_TerrainSeedLoop
|
||||
jumpifabilitypresent ABILITY_MIMICRY, BattleScript_ApplyMimicry
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_ApplyMimicry::
|
||||
savetarget
|
||||
setbyte gBattlerTarget, 0
|
||||
BattleScript_MimicryLoopIter:
|
||||
copybyte sBATTLER, gBattlerTarget
|
||||
trytoapplymimicry BS_TARGET, BattleScript_MimicryLoop_NextBattler
|
||||
copybyte gBattlerAbility, sBATTLER
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_BATTLERTYPECHANGEDTO
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
BattleScript_MimicryLoop_NextBattler:
|
||||
addbyte gBattlerTarget, 0x1
|
||||
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_MimicryLoopIter
|
||||
restoretarget
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_EffectTopsyTurvy:
|
||||
@ -3143,6 +3125,7 @@ BattleScript_EffectHitEscape:
|
||||
jumpifbyte CMP_NOT_EQUAL gBattleOutcome 0, BattleScript_HitEscapeEnd
|
||||
jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_HitEscapeEnd
|
||||
jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_HitEscapeEnd
|
||||
jumpifemergencyexited BS_TARGET, BattleScript_HitEscapeEnd
|
||||
openpartyscreen BS_ATTACKER, BattleScript_HitEscapeEnd
|
||||
switchoutabilities BS_ATTACKER
|
||||
waitstate
|
||||
@ -6796,12 +6779,14 @@ BattleScript_OverworldWeatherStarts::
|
||||
printfromtable gWeatherStartsStringIds
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
playanimation_var BS_ATTACKER, sB_ANIM_ARG1
|
||||
call BattleScript_WeatherFormChanges
|
||||
end3
|
||||
|
||||
BattleScript_OverworldTerrain::
|
||||
printfromtable gTerrainStringIds
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
||||
call BattleScript_TerrainSeedLoop
|
||||
end3
|
||||
|
||||
BattleScript_SideStatusWoreOff::
|
||||
@ -7258,6 +7243,7 @@ BattleScript_GulpMissileGulping::
|
||||
tryfaintmon BS_ATTACKER
|
||||
getbattlerfainted BS_ATTACKER
|
||||
jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifholdeffect BS_ATTACKER, HOLD_EFFECT_CLEAR_AMULET, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_CLEAR_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_FULL_METAL_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_WHITE_SMOKE, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
@ -7894,6 +7880,35 @@ BattleScript_TargetFormChange::
|
||||
handleformchange BS_TARGET, 2
|
||||
return
|
||||
|
||||
BattleScript_TargetFormChangeWithString::
|
||||
pause 5
|
||||
copybyte gBattlerAbility, gBattlerTarget
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
waitmessage 1
|
||||
handleformchange BS_TARGET, 0
|
||||
handleformchange BS_TARGET, 1
|
||||
playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL
|
||||
waitanimation
|
||||
handleformchange BS_TARGET, 2
|
||||
printstring STRINGID_PKMNTRANSFORMED
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
return
|
||||
|
||||
BattleScript_BattlerFormChangeWithStringEnd3::
|
||||
pause 5
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
waitmessage 1
|
||||
handleformchange BS_SCRIPTING, 0
|
||||
handleformchange BS_SCRIPTING, 1
|
||||
playanimation BS_SCRIPTING, B_ANIM_FORM_CHANGE, NULL
|
||||
waitanimation
|
||||
handleformchange BS_SCRIPTING, 2
|
||||
printstring STRINGID_PKMNTRANSFORMED
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
end3
|
||||
|
||||
BattleScript_IllusionOff::
|
||||
spriteignore0hp TRUE
|
||||
playanimation BS_TARGET, B_ANIM_ILLUSION_OFF
|
||||
@ -8537,6 +8552,7 @@ BattleScript_TryAdrenalineOrbRet:
|
||||
return
|
||||
|
||||
BattleScript_IntimidateActivates::
|
||||
jumpifnovalidtargets BattleScript_IntimidateEnd
|
||||
showabilitypopup BS_ATTACKER
|
||||
pause B_WAIT_TIME_LONG
|
||||
destroyabilitypopup
|
||||
@ -8545,6 +8561,7 @@ BattleScript_IntimidateLoop:
|
||||
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_IntimidateLoopIncrement
|
||||
jumpiftargetally BattleScript_IntimidateLoopIncrement
|
||||
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_IntimidateLoopIncrement
|
||||
jumpifholdeffect BS_TARGET, HOLD_EFFECT_CLEAR_AMULET, BattleScript_IntimidatePrevented_Item
|
||||
jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
|
||||
jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
|
||||
jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
|
||||
@ -8575,6 +8592,7 @@ BattleScript_IntimidateEnd:
|
||||
BattleScript_IntimidatePrevented:
|
||||
call BattleScript_AbilityPopUp
|
||||
pause B_WAIT_TIME_LONG
|
||||
BattleScript_IntimidatePrevented_Item:
|
||||
setbyte gBattleCommunication STAT_ATK
|
||||
stattextbuffer BS_TARGET
|
||||
printstring STRINGID_STATWASNOTLOWERED
|
||||
@ -8690,6 +8708,13 @@ BattleScript_AttackWeakenedByStrongWinds::
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
return
|
||||
|
||||
BattleScript_MimicryActivates_End3::
|
||||
pause B_WAIT_TIME_SHORT
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_BATTLERTYPECHANGEDTO
|
||||
waitmessage B_WAIT_TIME_SHORT
|
||||
end3
|
||||
|
||||
BattleScript_SnowWarningActivates::
|
||||
pause B_WAIT_TIME_SHORT
|
||||
call BattleScript_AbilityPopUp
|
||||
@ -8710,6 +8735,7 @@ BattleScript_TerrainSeedLoop_NextBattler:
|
||||
addbyte gBattlerTarget, 0x1
|
||||
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TerrainSeedLoopIter
|
||||
restoretarget
|
||||
call BattleScript_ActivateSwitchInAbilities
|
||||
return
|
||||
|
||||
BattleScript_ActivateSwitchInAbilities:
|
||||
@ -8950,6 +8976,16 @@ BattleScript_SoundproofProtected::
|
||||
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_IceFaceNullsDamage::
|
||||
attackstring
|
||||
attackanimation
|
||||
waitanimation
|
||||
effectivenesssound
|
||||
hitanimation BS_TARGET
|
||||
waitstate
|
||||
call BattleScript_TargetFormChangeWithString
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_DazzlingProtected::
|
||||
attackstring
|
||||
ppreduce
|
||||
@ -9008,12 +9044,6 @@ BattleScript_ColorChangeActivates::
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
return
|
||||
|
||||
BattleScript_MimicryActivatesEnd3::
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_BATTLERTYPECHANGEDTO
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
end3
|
||||
|
||||
BattleScript_ProteanActivates::
|
||||
pause B_WAIT_TIME_SHORTEST
|
||||
call BattleScript_AbilityPopUp
|
||||
|
@ -411,7 +411,13 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeLinkMultisChallenge::
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
@ The command tower_save ultimately calls TrySavingData(SAVE_LINK), which writes data in SaveBlock1 and SaveBlock2
|
||||
@ to the flash, but not data in PokemonStorage. The SaveGame script that follows asks the player to do a full save,
|
||||
@ which they can opt out of. As a result the player can save their party and quit without having saved the PC.
|
||||
@ This allows players to clone pokemon and their held items by withdrawing them (or erase them by despositing).
|
||||
.ifndef BUGFIX
|
||||
tower_save 0
|
||||
.endif
|
||||
call Common_EventScript_SaveGame
|
||||
setvar VAR_TEMP_0, 255
|
||||
goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed
|
||||
|
@ -19,6 +19,7 @@ EventScript_RepelUseAnother:
|
||||
lock
|
||||
msgbox Text_UseAnotherRepel, MSGBOX_YESNO
|
||||
.if I_REPEL_LURE_MENU == TRUE
|
||||
goto_if_eq VAR_RESULT, NO, EventScript_RepelWoreOff_End
|
||||
callnative TryDrawRepelMenu
|
||||
goto_if_eq VAR_RESULT, FALSE, EventScript_RepelWoreOff_Chose
|
||||
waitstate
|
||||
@ -68,6 +69,7 @@ EventScript_LureUseAnother:
|
||||
lock
|
||||
msgbox Text_UseAnotherLure, MSGBOX_YESNO
|
||||
.if I_REPEL_LURE_MENU == TRUE
|
||||
goto_if_eq VAR_RESULT, NO, EventScript_LureWoreOff_End
|
||||
callnative TryDrawLureMenu
|
||||
goto_if_eq VAR_RESULT, FALSE, EventScript_LureWoreOff_Chose
|
||||
waitstate
|
||||
|
@ -258,7 +258,7 @@ gSpecials::
|
||||
def_special CallSlateportTentFunction
|
||||
def_special ChoosePartyForBattleFrontier
|
||||
def_special ValidateEReaderTrainer
|
||||
def_special GetBestBattleTowerStreak
|
||||
def_special GetBattleTowerSinglesStreak
|
||||
def_special ReducePlayerPartyToSelectedMons
|
||||
def_special BedroomPC
|
||||
def_special PlayerPC
|
||||
@ -430,7 +430,7 @@ gSpecials::
|
||||
def_special ShowWirelessCommunicationScreen
|
||||
def_special InitUnionRoom
|
||||
def_special BufferUnionRoomPlayerName
|
||||
def_special RetrieveWonderNewsVal
|
||||
def_special WonderNews_GetRewardInfo
|
||||
def_special ChooseMonForWirelessMinigame
|
||||
def_special Script_ResetUnionRoomTrade
|
||||
def_special IsBadEggInParty
|
||||
|
@ -1053,7 +1053,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
CopyTileMapEntry(&firstTileNum, &((u16 *)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
|
||||
firstTileNum = (firstTileNum & (MAPGRID_COLLISION_MASK | MAPGRID_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & MAPGRID_METATILE_ID_MASK);
|
||||
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1064,7 +1064,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
((u8 *)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
|
||||
firstTileNum = (firstTileNum & (MAPGRID_COLLISION_MASK | MAPGRID_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & MAPGRID_METATILE_ID_MASK);
|
||||
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -1615,7 +1615,7 @@ void LoadSpritePalettes(const struct SpritePalette *palettes)
|
||||
|
||||
void DoLoadSpritePalette(const u16 *src, u16 paletteOffset)
|
||||
{
|
||||
LoadPalette(src, paletteOffset + 0x100, 32);
|
||||
LoadPalette(src, OBJ_PLTT_OFFSET + paletteOffset, PLTT_SIZE_4BPP);
|
||||
}
|
||||
|
||||
u8 AllocSpritePalette(u16 tag)
|
||||
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 275 B After Width: | Height: | Size: 284 B |
BIN
graphics/battle_interface/ball_caught_indicator.png
Normal file
After Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 103 B |
BIN
graphics/battle_interface/status.png
Normal file
After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
@ -1,147 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
144
|
||||
98 172 180
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
156 213 189
|
||||
123 180 156
|
||||
222 156 255
|
||||
172 123 222
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
156 148 172
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
255 238 0
|
||||
230 189 0
|
||||
180 180 180
|
||||
139 139 139
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
156 148 172
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
197 213 246
|
||||
255 255 255
|
||||
238 238 246
|
||||
205 205 213
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
255 180 255
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
148 222 164
|
||||
156 189 222
|
||||
197 213 246
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
0 0 0
|
||||
148 222 164
|
||||
164 230 172
|
||||
180 238 189
|
||||
197 246 205
|
||||
213 255 222
|
||||
238 255 238
|
||||
255 255 255
|
||||
65 180 238
|
||||
255 255 255
|
||||
0 197 57
|
||||
255 255 255
|
||||
246 213 0
|
||||
255 0 255
|
||||
246 238 205
|
||||
139 123 74
|
||||
255 164 106
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
115 156 189
|
||||
156 189 222
|
||||
197 213 246
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
0 0 0
|
||||
148 222 164
|
||||
164 230 172
|
||||
180 238 189
|
||||
197 246 205
|
||||
213 255 222
|
||||
238 255 238
|
||||
255 255 255
|
||||
189 65 255
|
||||
255 255 255
|
||||
123 123 123
|
||||
255 0 255
|
||||
246 238 205
|
||||
139 123 74
|
||||
180 189 189
|
||||
255 255 255
|
||||
0 0 255
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
115 156 189
|
||||
156 189 222
|
||||
148 222 164
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
98 172 180
|
||||
41 41 57
|
||||
213 213 222
|
||||
205 205 205
|
||||
238 238 238
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.4 KiB |
@ -1,67 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
64
|
||||
0 0 0
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
255 230 139
|
||||
238 205 123
|
||||
222 189 115
|
||||
205 172 106
|
||||
189 156 98
|
||||
180 139 90
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
0 0 0
|
||||
189 255 148
|
||||
156 222 98
|
||||
131 197 74
|
||||
106 164 49
|
||||
82 115 24
|
||||
57 82 0
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
0 0 0
|
||||
213 238 255
|
||||
189 230 255
|
||||
164 222 255
|
||||
139 213 255
|
||||
115 205 255
|
||||
98 205 255
|
||||
197 205 222
|
||||
189 189 197
|
||||
180 164 164
|
||||
156 131 131
|
||||
131 90 90
|
||||
123 65 65
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
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@ -1,179 +0,0 @@
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JASC-PAL
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@ -2,18 +2,18 @@ JASC-PAL
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0100
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Before Width: | Height: | Size: 981 B After Width: | Height: | Size: 935 B |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.3 KiB |
@ -2,18 +2,18 @@ JASC-PAL
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0100
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Before Width: | Height: | Size: 997 B After Width: | Height: | Size: 950 B |
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@ -3,16 +3,16 @@ JASC-PAL
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16
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.4 KiB |
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@ -3,17 +3,17 @@ JASC-PAL
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16
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
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@ -3,17 +3,17 @@ JASC-PAL
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16
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||||
0 0 0
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 661 B After Width: | Height: | Size: 628 B |
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
152 208 160
|
||||
120 72 128
|
||||
88 32 96
|
||||
184 128 192
|
||||
152 96 184
|
||||
16 16 16
|
||||
152 136 104
|
||||
208 184 128
|
||||
248 232 176
|
||||
128 64 168
|
||||
80 32 104
|
||||
184 120 216
|
||||
160 88 192
|
||||
0 0 0
|
||||
184 136 96
|
||||
216 176 112
|
||||
248 232 160
|
||||
248 248 248
|
||||
80 144 152
|
||||
40 104 120
|
||||
120 104 72
|
||||
168 168 160
|
||||
88 88 88
|
||||
136 104 64
|
||||
192 192 192
|
||||
0 0 0
|
||||
0 0 0
|
||||
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 967 B After Width: | Height: | Size: 922 B |
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
152 208 160
|
||||
120 96 24
|
||||
240 208 88
|
||||
192 160 56
|
||||
112 88 8
|
||||
248 232 24
|
||||
200 176 16
|
||||
16 16 16
|
||||
248 232 168
|
||||
104 72 80
|
||||
56 32 48
|
||||
248 240 168
|
||||
104 72 64
|
||||
72 48 64
|
||||
200 184 168
|
||||
160 128 112
|
||||
152 120 120
|
||||
88 88 88
|
||||
248 248 248
|
||||
176 176 168
|
||||
216 216 208
|
||||
216 216 216
|
||||
96 96 88
|
||||
112 88 8
|
||||
80 48 8
|
||||
|
Before Width: | Height: | Size: 879 B After Width: | Height: | Size: 842 B |
Before Width: | Height: | Size: 629 B After Width: | Height: | Size: 588 B |
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
152 208 160
|
||||
136 72 96
|
||||
248 192 200
|
||||
176 96 112
|
||||
136 64 96
|
||||
248 184 184
|
||||
192 88 120
|
||||
16 16 16
|
||||
96 56 72
|
||||
232 144 168
|
||||
224 120 152
|
||||
96 56 64
|
||||
248 136 168
|
||||
240 112 128
|
||||
248 232 240
|
||||
248 208 224
|
||||
200 144 152
|
||||
16 32 56
|
||||
48 72 112
|
||||
192 144 88
|
||||
224 136 152
|
||||
0 40 48
|
||||
0 80 96
|
||||
152 136 16
|
||||
248 248 248
|
||||
136 64 96
|
||||
0 0 0
|
||||
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 889 B After Width: | Height: | Size: 786 B |
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
152 208 160
|
||||
40 120 152
|
||||
16 16 16
|
||||
48 160 200
|
||||
112 200 240
|
||||
40 88 112
|
||||
160 224 248
|
||||
72 96 144
|
||||
0 0 0
|
||||
16 152 200
|
||||
88 192 248
|
||||
40 56 88
|
||||
152 216 248
|
||||
248 248 248
|
||||
120 136 168
|
||||
208 224 240
|
||||
112 112 152
|
||||
216 224 232
|
||||
168 176 192
|
||||
192 200 232
|
||||
173 90 140
|
||||
239 165 206
|
||||
200 200 224
|
||||
224 104 120
|
||||
168 56 80
|
||||
0 0 0
|
||||
0 0 0
|
||||
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1003 B After Width: | Height: | Size: 970 B |
@ -2,17 +2,17 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
152 208 160
|
||||
128 56 56
|
||||
168 72 72
|
||||
240 104 104
|
||||
112 72 64
|
||||
168 80 64
|
||||
248 112 88
|
||||
16 16 16
|
||||
208 176 120
|
||||
248 224 160
|
||||
120 104 64
|
||||
56 40 88
|
||||
112 72 136
|
||||
168 120 184
|
||||
136 96 160
|
||||
216 184 112
|
||||
248 232 160
|
||||
136 104 64
|
||||
80 32 104
|
||||
128 56 168
|
||||
176 96 224
|
||||
152 72 192
|
||||
168 144 96
|
||||
248 248 248
|
||||
168 168 160
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 798 B After Width: | Height: | Size: 752 B |
@ -3,17 +3,17 @@ JASC-PAL
|
||||
16
|
||||
152 208 160
|
||||
136 112 88
|
||||
72 56 48
|
||||
16 16 16
|
||||
184 200 176
|
||||
96 80 64
|
||||
144 144 120
|
||||
160 56 80
|
||||
208 88 120
|
||||
64 48 48
|
||||
0 0 0
|
||||
200 192 192
|
||||
96 72 64
|
||||
152 144 128
|
||||
168 48 96
|
||||
216 80 136
|
||||
184 184 200
|
||||
96 40 56
|
||||
240 160 200
|
||||
176 112 136
|
||||
40 32 40
|
||||
104 48 72
|
||||
248 168 200
|
||||
216 136 160
|
||||
40 24 24
|
||||
0 0 0
|
||||
0 0 0
|
||||
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 802 B After Width: | Height: | Size: 699 B |
@ -4,16 +4,16 @@ JASC-PAL
|
||||
152 208 160
|
||||
16 16 16
|
||||
88 80 88
|
||||
208 160 48
|
||||
168 128 40
|
||||
112 88 40
|
||||
208 48 72
|
||||
248 208 72
|
||||
224 88 112
|
||||
248 192 16
|
||||
200 136 16
|
||||
128 88 48
|
||||
192 0 0
|
||||
248 232 72
|
||||
248 32 32
|
||||
248 248 248
|
||||
136 24 40
|
||||
184 168 176
|
||||
232 224 216
|
||||
168 0 0
|
||||
176 176 176
|
||||
224 224 224
|
||||
248 176 160
|
||||
127 63 75
|
||||
198 121 121
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 714 B After Width: | Height: | Size: 669 B |
@ -3,17 +3,17 @@ JASC-PAL
|
||||
16
|
||||
0 176 232
|
||||
16 16 16
|
||||
168 176 184
|
||||
96 96 96
|
||||
144 176 152
|
||||
120 152 112
|
||||
136 56 56
|
||||
232 104 112
|
||||
208 72 80
|
||||
192 216 200
|
||||
176 176 184
|
||||
104 104 120
|
||||
136 168 136
|
||||
112 136 112
|
||||
112 56 64
|
||||
248 80 80
|
||||
216 48 72
|
||||
168 200 168
|
||||
216 216 216
|
||||
248 248 248
|
||||
88 112 80
|
||||
88 112 88
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
|