diff --git a/src/pokemon.c b/src/pokemon.c index a6128572f..329240f99 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -3234,7 +3234,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // moves always do at least 1 damage. @@ -3281,7 +3281,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // are effects of weather negated with cloud nine or air lock