From 4ba2799849534d84c1d6ffdf5faf452fe30e5abc Mon Sep 17 00:00:00 2001 From: Flametix <44883711+Flametix@users.noreply.github.com> Date: Thu, 9 Jul 2020 14:52:19 -0400 Subject: [PATCH] Update pokemon.c --- src/pokemon.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pokemon.c b/src/pokemon.c index a6128572f..329240f99 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -3234,7 +3234,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // moves always do at least 1 damage. @@ -3281,7 +3281,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // are effects of weather negated with cloud nine or air lock