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Add instructions for installing libpng on macOS
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INSTALL.md
21
INSTALL.md
@ -234,13 +234,28 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for
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xcode-select --install
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```
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2. - If devkitPro is **not installed**, then go to [Installing devkitPro (macOS)](#installing-devkitpro-macos).
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- Otherwise, **open the Terminal** and go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos)
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2. - If libpng is **not installed**, then go to [Installing libpng (macOS)](#installing-libpng-macos).
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- If devkitPro is **not installed**, then go to [Installing devkitPro (macOS)](#installing-devkitpro-macos).
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- Otherwise, **open the Terminal** and go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos)
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### Installing libpng (macOS)
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> Note for advanced users: This guide installs libpng via Homebrew as it is the easiest method, however advanced users can install libpng through other means if they so desire.
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1. Open the Terminal.
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2. If Homebrew is not installed, then install [Homebrew](https://brew.sh/) by following the instructions on the website.
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3. Run the following command to install libpng.
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```bash
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brew install libpng
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```
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libpng is now installed.
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Continue to [Installing devkitPro (macOS)](#installing-devkitpro-macos) if **devkitARM is not installed**, otherwise, go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos).
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### Installing devkitPro (macOS)
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1. Download the `devkitpro-pacman-installer.pkg` package from [here](https://github.com/devkitPro/pacman/releases).
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2. Open the package to install devkitPro pacman.
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3. devkitPro must be configured with the tools required for GBA development. Run the following commands:
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3. devkitPro must be configured with the tools required for GBA development. In the Terminal, run the following commands:
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```bash
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sudo dkp-pacman -Sy
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