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Typo fix
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@ -1,5 +1,5 @@
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// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the
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// non-trasparent area of pixels the sprite actually occupies are.
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// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame
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// the sprite's non-transparent pixels actually are.
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// .size is the dimensions of this drawn pixel area.
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// .y_offset is the number of pixels between the drawn pixel area and the bottom edge.
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const struct MonCoords gMonBackPicCoords[] =
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@ -1,5 +1,5 @@
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// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the
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// non-trasparent area of pixels the sprite actually occupies are.
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// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame
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// the sprite's non-transparent pixels actually are.
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// .size is the dimensions of this drawn pixel area.
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// .y_offset is the number of pixels between the drawn pixel area and the bottom edge.
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const struct MonCoords gMonFrontPicCoords[] =
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