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https://github.com/Ninjdai1/pokeemerald.git
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Fix event constant file names
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parent
86c08330c4
commit
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@ -13,7 +13,7 @@
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#include "constants/decorations.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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#include "constants/field_poison.h"
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#include "constants/field_specials.h"
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@ -1,5 +1,5 @@
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#include "constants/bg_event_constants.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_bg.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_objects.h"
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#include "constants/flags.h"
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#include "constants/items.h"
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@ -1,5 +1,5 @@
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#ifndef GUARD_CONSTANTS_BG_EVENT_H
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#define GUARD_CONSTANTS_BG_EVENT_H
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#ifndef GUARD_CONSTANTS_EVENT_BG_H
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#define GUARD_CONSTANTS_EVENT_BG_H
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#define BG_EVENT_PLAYER_FACING_ANY 0
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#define BG_EVENT_PLAYER_FACING_NORTH 1
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@ -10,4 +10,4 @@
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#define BG_EVENT_HIDDEN_ITEM 7
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#define BG_EVENT_SECRET_BASE 8
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#endif // GUARD_CONSTANTS_BG_EVENT_H
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#endif // GUARD_CONSTANTS_EVENT_BG_H
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@ -29,7 +29,7 @@
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#include "constants/battle_frontier.h"
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#include "constants/battle_pyramid.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/items.h"
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#include "constants/layouts.h"
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#include "constants/maps.h"
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@ -12,7 +12,7 @@
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#include "string_util.h"
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#include "text.h"
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#include "constants/berry.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/items.h"
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static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
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@ -22,7 +22,7 @@
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#include "trainer_see.h"
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#include "trainer_hill.h"
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#include "util.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_objects.h"
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#include "constants/field_effects.h"
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#include "constants/items.h"
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@ -28,7 +28,7 @@
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#include "trainer_see.h"
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#include "trainer_hill.h"
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#include "wild_encounter.h"
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#include "constants/bg_event_constants.h"
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#include "constants/event_bg.h"
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#include "constants/event_objects.h"
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#include "constants/map_types.h"
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#include "constants/maps.h"
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@ -27,7 +27,7 @@
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#include "trig.h"
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#include "util.h"
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#include "constants/field_effects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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@ -23,7 +23,7 @@
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#include "wild_encounter.h"
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#include "constants/abilities.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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@ -27,7 +27,7 @@
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#include "start_menu.h"
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#include "task.h"
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#include "text.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/songs.h"
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#include "constants/rgb.h"
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#include "trainer_hill.h"
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@ -14,7 +14,7 @@
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#include "sprite.h"
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#include "task.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_specials.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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@ -48,7 +48,7 @@
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#include "constants/battle_frontier.h"
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#include "constants/decorations.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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#include "constants/field_specials.h"
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#include "constants/items.h"
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@ -13,7 +13,7 @@
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_objects.h"
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#include "constants/field_effects.h"
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#include "constants/map_types.h"
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@ -34,7 +34,7 @@
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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#include "constants/bg_event_constants.h"
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#include "constants/event_bg.h"
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#include "constants/event_objects.h"
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#include "constants/flags.h"
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#include "constants/item_effects.h"
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@ -4,7 +4,7 @@
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#include "malloc.h"
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#include "rotating_tile_puzzle.h"
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#include "script_movement.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_objects.h"
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#include "constants/metatile_labels.h"
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@ -4,7 +4,7 @@
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#include "task.h"
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#include "util.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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// static functions
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static void ScriptMovement_StartMoveObjects(u8 priority);
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@ -33,7 +33,7 @@
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#include "task.h"
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#include "tv.h"
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#include "window.h"
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#include "constants/bg_event_constants.h"
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#include "constants/event_bg.h"
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#include "constants/decorations.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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@ -23,7 +23,7 @@
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#include "window.h"
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#include "util.h"
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#include "constants/battle_ai.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/layouts.h"
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@ -15,7 +15,7 @@
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#include "battle_pyramid.h"
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#include "constants/battle_setup.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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// this file's functions
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@ -7,7 +7,7 @@
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#include "task.h"
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#include "union_room.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement.h"
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#include "constants/flags.h"
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EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
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