mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Implemented Wind Rider's effect
This commit is contained in:
parent
ca656b63b9
commit
4dc44150c5
@ -6589,6 +6589,26 @@ BattleScript_TailwindEnds::
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
end2
|
||||
|
||||
BattleScript_WindRiderActivatesEnd2::
|
||||
setbyte gBattlerTarget, 0
|
||||
BattleScript_WindRiderLoop:
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
jumpifability BS_TARGET, ABILITY_WIND_RIDER, BattleScript_WindRiderLoop_Cont
|
||||
goto BattleScript_WindRiderIncrement
|
||||
BattleScript_WindRiderLoop_Cont:
|
||||
jumpifsideaffecting BS_TARGET, SIDE_STATUS_TAILWIND, BattleScript_WindRider_Activate
|
||||
goto BattleScript_WindRiderIncrement
|
||||
BattleScript_WindRider_Activate:
|
||||
call BattleScript_AbilityPopUp
|
||||
pause B_WAIT_TIME_MED
|
||||
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_WindRiderIncrement, ANIM_ON
|
||||
BattleScript_WindRiderIncrement:
|
||||
addbyte gBattlerTarget, 1
|
||||
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_WindRiderLoop
|
||||
BattleScript_WindRiderEnd:
|
||||
destroyabilitypopup
|
||||
end2
|
||||
|
||||
BattleScript_TrickRoomEnds::
|
||||
printstring STRINGID_TRICKROOMENDS
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
@ -9812,6 +9832,17 @@ BattleScript_WellBakedBodyActivates::
|
||||
BattleScript_WellBakedBodyEnd:
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_WindRiderActivatesMoveEnd::
|
||||
attackstring
|
||||
ppreduce
|
||||
showabilitypopup BS_TARGET
|
||||
pause B_WAIT_TIME_MED
|
||||
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_WindRiderActivatesMoveEnd_End, ANIM_ON
|
||||
BattleScript_WindRiderActivatesMoveEnd_End:
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_PastelVeilActivates::
|
||||
setbyte gBattleCommunication, 0
|
||||
setbyte gBattleCommunication + 1, 0
|
||||
|
@ -436,6 +436,8 @@ extern const u8 BattleScript_TargetAbilityStatRaiseRet[];
|
||||
extern const u8 BattleScript_SeedSowerActivates[];
|
||||
extern const u8 BattleScript_AngerShellActivates[];
|
||||
extern const u8 BattleScript_WellBakedBodyActivates[];
|
||||
extern const u8 BattleScript_WindRiderActivatesEnd2[];
|
||||
extern const u8 BattleScript_WindRiderActivatesMoveEnd[];
|
||||
|
||||
// zmoves
|
||||
extern const u8 BattleScript_ZMoveActivateDamaging[];
|
||||
|
@ -235,6 +235,7 @@
|
||||
#define FLAG_THAW_USER (1 << 25)
|
||||
#define FLAG_HIT_IN_SUBSTITUTE (1 << 26) // Hyperspace Fury
|
||||
#define FLAG_TWO_STRIKES (1 << 27) // A move with this flag will strike twice, and may apply its effect on each hit
|
||||
#define FLAG_WIND_MOVE (1 << 28)
|
||||
|
||||
// Split defines.
|
||||
#define SPLIT_PHYSICAL 0x0
|
||||
|
@ -2373,6 +2373,11 @@ u8 DoFieldEndTurnEffects(void)
|
||||
BattleScriptExecute(BattleScript_TailwindEnds);
|
||||
effect++;
|
||||
}
|
||||
if (IsAbilityOnSide(gActiveBattler, ABILITY_WIND_RIDER))
|
||||
{
|
||||
BattleScriptExecute(BattleScript_WindRiderActivatesEnd2);
|
||||
effect++;
|
||||
}
|
||||
}
|
||||
gBattleStruct->turnSideTracker++;
|
||||
if (effect != 0)
|
||||
@ -5115,6 +5120,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
|
||||
gBattlescriptCurrInstr = BattleScript_WellBakedBodyActivates;
|
||||
effect = 1;
|
||||
}
|
||||
else if (targetAbility == ABILITY_WIND_RIDER && gBattleMoves[gCurrentMove].flags & FLAG_WIND_MOVE && !(moveTarget & MOVE_TARGET_USER))
|
||||
{
|
||||
gBattlescriptCurrInstr = BattleScript_WindRiderActivatesMoveEnd;
|
||||
effect = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ABILITYEFFECT_ABSORBING: // 3
|
||||
|
@ -272,7 +272,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_2X_IN_AIR,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_2X_IN_AIR | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 100,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -298,7 +298,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_6
|
||||
.accuracy = 0,
|
||||
.flags = FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.flags = FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_WIND_MOVE,
|
||||
#elif B_UPDATED_MOVE_DATA == GEN_5
|
||||
.accuracy = 100,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
@ -1073,7 +1073,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 10,
|
||||
.target = MOVE_TARGET_BOTH,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
},
|
||||
@ -3531,7 +3531,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_BOTH,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 100,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -3633,7 +3633,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_ALL_BATTLERS,
|
||||
.priority = 0,
|
||||
.flags = 0,
|
||||
.flags = FLAG_WIND_MOVE,
|
||||
.split = SPLIT_STATUS,
|
||||
.zMovePower = 0,
|
||||
.zMoveEffect = Z_EFFECT_SPD_UP_1,
|
||||
@ -4290,7 +4290,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
[MOVE_TWISTER] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_5
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_2X_IN_AIR,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_2X_IN_AIR | FLAG_WIND_MOVE,
|
||||
#else
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_2X_IN_AIR,
|
||||
#endif
|
||||
@ -4663,7 +4663,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 10,
|
||||
.target = MOVE_TARGET_BOTH,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
},
|
||||
@ -5656,7 +5656,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_BOTH,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
},
|
||||
@ -6613,7 +6613,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_USER,
|
||||
.priority = 0,
|
||||
.flags = FLAG_SNATCH_AFFECTED,
|
||||
.flags = FLAG_SNATCH_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_STATUS,
|
||||
.zMovePower = 0,
|
||||
.zMoveEffect = Z_EFFECT_BOOST_CRITS,
|
||||
@ -9691,7 +9691,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 30,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_IN_AIR,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_IN_AIR | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
},
|
||||
@ -10201,7 +10201,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_FOES_AND_ALLY,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_PHYSICAL,
|
||||
.zMovePower = 175,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -10400,7 +10400,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 100,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -13308,7 +13308,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 30,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 175,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -13548,7 +13548,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 175,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -13564,7 +13564,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 175,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
@ -13580,7 +13580,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.zMovePower = 175,
|
||||
.zMoveEffect = Z_EFFECT_NONE,
|
||||
|
Loading…
Reference in New Issue
Block a user