Document Battle Pyramid

This commit is contained in:
DizzyEggg 2018-11-18 17:52:22 +01:00
parent 40a44a8508
commit 4e37723288
20 changed files with 626 additions and 1412 deletions

File diff suppressed because it is too large Load Diff

View File

@ -506,42 +506,3 @@ gUnknown_08613EC0:: @ 8613EC0
.4byte gUnknown_08613E9C .4byte gUnknown_08613E9C
.4byte gUnknown_08613EA8 .4byte gUnknown_08613EA8
.4byte gUnknown_08613EB4 .4byte gUnknown_08613EB4
gUnknown_08613ED8:: @ 8613ED8
.byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04
.align 2
gUnknown_08613EE0:: @ 8613EE0
.4byte sub_81A8E9C
.4byte sub_81A8F38
.4byte sub_81A9048
.4byte sub_81A9134
.4byte sub_81A917C
.4byte sub_81A91FC
.4byte sub_81A9254
.4byte sub_81A9290
.4byte sub_81A93C8
.4byte sub_81A9414
.4byte sub_81A9424
.4byte sub_81A9618
.4byte sub_81A966C
.4byte sub_81A9684
.4byte sub_81A975C
.4byte sub_81A97C8
.4byte sub_81A9828
.4byte sub_81A9834
.align 1
gUnknown_08613F28:: @ 8613F28
.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
.align 2
gUnknown_08613F34:: @ 8613F34
.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
gUnknown_08613F46:: @ 8613F46
.byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff
.byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff
gUnknown_08613F86:: @ 8613F86
.byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64

View File

@ -1662,7 +1662,7 @@ EventScript_271C3A:: @ 8271C3A
waitmessage waitmessage
bufferitemnameplural 1, VAR_0x8004, 32773 bufferitemnameplural 1, VAR_0x8004, 32773
setvar VAR_0x8004, 12 setvar VAR_0x8004, 12
special sub_81A8E7C special CallBattlePyramidFunction
compare VAR_RESULT, 1 compare VAR_RESULT, 1
goto_eq EventScript_271C86 goto_eq EventScript_271C86
msgbox gUnknown_08272A9A, 4 msgbox gUnknown_08272A9A, 4
@ -3361,7 +3361,7 @@ EventScript_2736F8:: @ 82736F8
compare VAR_RESULT, 1 compare VAR_RESULT, 1
goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222
setvar VAR_0x8004, 12 setvar VAR_0x8004, 12
special sub_81A8E7C special CallBattlePyramidFunction
compare VAR_RESULT, 1 compare VAR_RESULT, 1
goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 2 compare VAR_RESULT, 2

View File

@ -19,7 +19,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
setvar VAR_RESULT, 0 setvar VAR_RESULT, 0
BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77 BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
special sub_81A8E7C special CallBattlePyramidFunction
delay 2 delay 2
compare VAR_RESULT, 2 compare VAR_RESULT, 2
goto_if 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77 goto_if 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77
@ -39,7 +39,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
setvar VAR_0x8004, 15 setvar VAR_0x8004, 15
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 0 setvar VAR_0x8004, 0
special CallFrontierUtilFunc special CallFrontierUtilFunc
switch VAR_TEMP_0 switch VAR_TEMP_0
@ -68,7 +68,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
setvar VAR_0x8004, 17 setvar VAR_0x8004, 17
special sub_81A8E7C special CallBattlePyramidFunction
end end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
@ -80,16 +80,16 @@ BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 7 setvar VAR_0x8005, 7
setvar VAR_0x8006, 255 setvar VAR_0x8006, 255
special sub_81A8E7C special CallBattlePyramidFunction
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66
BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66 BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
setvar VAR_0x8004, 13 setvar VAR_0x8004, 13
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 14 setvar VAR_0x8004, 14
special sub_81A8E7C special CallBattlePyramidFunction
special HealPlayerParty special HealPlayerParty
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate waitstate
@ -98,14 +98,14 @@ BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 1 setvar VAR_0x8005, 1
special sub_81A8E7C special CallBattlePyramidFunction
special SavePlayerParty special SavePlayerParty
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special CallFrontierUtilFunc special CallFrontierUtilFunc
setvar VAR_0x8004, 9 setvar VAR_0x8004, 9
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 3 setvar VAR_0x8005, 3
special CallFrontierUtilFunc special CallFrontierUtilFunc
@ -121,7 +121,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
setvar VAR_0x8004, 13 setvar VAR_0x8004, 13
setvar VAR_0x8005, 32 setvar VAR_0x8005, 32
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
return return
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
@ -137,7 +137,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
compare VAR_RESULT, 7 compare VAR_RESULT, 7
goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
setvar VAR_0x8004, 6 setvar VAR_0x8004, 6
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
@ -155,7 +155,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
setvar VAR_0x8004, 10 setvar VAR_0x8004, 10
special sub_81A8E7C special CallBattlePyramidFunction
waitmessage waitmessage
waitbuttonpress waitbuttonpress
closemessage closemessage
@ -164,12 +164,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A
setvar VAR_0x8004, 7 setvar VAR_0x8004, 7
special sub_81A8E7C special CallBattlePyramidFunction
callstd 1 callstd 1
compare VAR_0x8007, 0 compare VAR_0x8007, 0
goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87
setvar VAR_0x8004, 8 setvar VAR_0x8004, 8
special sub_81A8E7C special CallBattlePyramidFunction
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87
end end

View File

@ -35,11 +35,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 1 setvar VAR_0x8005, 1
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 2 setvar VAR_0x8005, 2
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
@ -69,7 +69,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
special CallFrontierUtilFunc special CallFrontierUtilFunc
special LoadPlayerParty special LoadPlayerParty
setvar VAR_0x8004, 14 setvar VAR_0x8004, 14
special sub_81A8E7C special CallBattlePyramidFunction
special HealPlayerParty special HealPlayerParty
message BattleFrontier_BattlePyramidLobby_Text_2519F8 message BattleFrontier_BattlePyramidLobby_Text_2519F8
waitmessage waitmessage
@ -82,10 +82,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
message BattleFrontier_BattlePyramidLobby_Text_251A77 message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage waitmessage
setvar VAR_0x8004, 4 setvar VAR_0x8004, 4
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
special sub_81A8E7C special CallBattlePyramidFunction
playse SE_SAVE playse SE_SAVE
waitse waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4
@ -99,7 +99,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
special CallFrontierUtilFunc special CallFrontierUtilFunc
special LoadPlayerParty special LoadPlayerParty
setvar VAR_0x8004, 14 setvar VAR_0x8004, 14
special sub_81A8E7C special CallBattlePyramidFunction
special HealPlayerParty special HealPlayerParty
lockall lockall
message BattleFrontier_BattlePyramidLobby_Text_251B5A message BattleFrontier_BattlePyramidLobby_Text_251B5A
@ -111,10 +111,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 2 setvar VAR_0x8005, 2
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
special sub_81A8E7C special CallBattlePyramidFunction
playse SE_SAVE playse SE_SAVE
waitse waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4
@ -180,11 +180,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_0x8005, 4 setvar VAR_0x8005, 4
special CallFrontierUtilFunc special CallFrontierUtilFunc
setvar VAR_0x8004, 0 setvar VAR_0x8004, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 2 setvar VAR_0x8005, 2
setvar VAR_0x8006, 1 setvar VAR_0x8006, 1
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 1 setvar VAR_0x8006, 1
@ -194,9 +194,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special CallFrontierUtilFunc special CallFrontierUtilFunc
setvar VAR_0x8004, 6 setvar VAR_0x8004, 6
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 9 setvar VAR_0x8004, 9
special sub_81A8E7C special CallBattlePyramidFunction
special LoadPlayerParty special LoadPlayerParty
closemessage closemessage
delay 2 delay 2
@ -284,7 +284,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4
setvar VAR_0x8004, 1 setvar VAR_0x8004, 1
setvar VAR_0x8005, 5 setvar VAR_0x8005, 5
special sub_81A8E7C special CallBattlePyramidFunction
compare VAR_RESULT, 0 compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B53 goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B53
setvar VAR_RESULT, 0 setvar VAR_RESULT, 0
@ -294,7 +294,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53 BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53
setvar VAR_0x8004, 1 setvar VAR_0x8004, 1
setvar VAR_0x8005, 3 setvar VAR_0x8005, 3
special sub_81A8E7C special CallBattlePyramidFunction
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4 goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return return
@ -302,7 +302,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4
setvar VAR_0x8004, 1 setvar VAR_0x8004, 1
setvar VAR_0x8005, 6 setvar VAR_0x8005, 6
special sub_81A8E7C special CallBattlePyramidFunction
compare VAR_RESULT, 0 compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B91 goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B91
setvar VAR_RESULT, 0 setvar VAR_RESULT, 0
@ -312,7 +312,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91 BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91
setvar VAR_0x8004, 1 setvar VAR_0x8004, 1
setvar VAR_0x8005, 4 setvar VAR_0x8005, 4
special sub_81A8E7C special CallBattlePyramidFunction
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4 goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return return
@ -439,7 +439,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
msgbox BattleFrontier_BattlePyramidLobby_Text_251569, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_251569, 4
setvar VAR_0x8004, 1 setvar VAR_0x8004, 1
setvar VAR_0x8005, 1 setvar VAR_0x8005, 1
special sub_81A8E7C special CallBattlePyramidFunction
compare VAR_RESULT, 0 compare VAR_RESULT, 0
goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94
msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, 4 msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, 4

View File

@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
setvar VAR_0x8004, 13 setvar VAR_0x8004, 13
setvar VAR_0x8005, 200 setvar VAR_0x8005, 200
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_TEMP_F, 1 setvar VAR_TEMP_F, 1
end end
@ -71,14 +71,14 @@ BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193 BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 1 setvar VAR_0x8005, 1
special sub_81A8E7C special CallBattlePyramidFunction
special SavePlayerParty special SavePlayerParty
setvar VAR_0x8004, 2 setvar VAR_0x8004, 2
setvar VAR_0x8005, 0 setvar VAR_0x8005, 0
setvar VAR_0x8006, 0 setvar VAR_0x8006, 0
special CallFrontierUtilFunc special CallFrontierUtilFunc
setvar VAR_0x8004, 9 setvar VAR_0x8004, 9
special sub_81A8E7C special CallBattlePyramidFunction
setvar VAR_0x8004, 3 setvar VAR_0x8004, 3
setvar VAR_0x8005, 3 setvar VAR_0x8005, 3
special CallFrontierUtilFunc special CallFrontierUtilFunc

View File

@ -7,7 +7,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7 BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7
setvar VAR_0x8004, 17 setvar VAR_0x8004, 17
special sub_81A8E7C special CallBattlePyramidFunction
end end
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0 BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0

View File

@ -251,7 +251,7 @@ gSpecials:: @ 81DBA64
def_special CallBattleArenaFunction def_special CallBattleArenaFunction
def_special CallBattleFactoryFunction def_special CallBattleFactoryFunction
def_special CallBattlePikeFunction def_special CallBattlePikeFunction
def_special sub_81A8E7C def_special CallBattlePyramidFunction
def_special StopMapMusic def_special StopMapMusic
def_special sub_81B99B4 def_special sub_81B99B4
def_special sub_81B9B80 def_special sub_81B9B80

24
include/battle_pyramid.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef GUARD_BATTLE_PYRAMID_H
#define GUARD_BATTLE_PYRAMID_H
void CallBattlePyramidFunction(void);
u16 LocalIdToPyramidTrainerId(u8 localId);
bool8 GetBattlePyramidTrainerFlag(u8 eventId);
void sub_81A9B04(void);
void GenerateBattlePyramidWildMon(void);
u8 GetPyramidRunMultiplier(void);
u8 InBattlePyramid(void);
bool8 InBattlePyramid_(void);
void sub_81A9E90(void);
void sub_81A9EC8(void);
void CopyPyramidTrainerSpeechBefore(u16 trainerId);
void CopyPyramidTrainerWinSpeech(u16 trainerId);
void CopyPyramidTrainerLoseSpeech(u16 trainerId);
u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId);
void sub_81AA078(u16 *mapArg, u8 arg1);
void sub_81AA1D8(void);
void sub_81AA2F8(void);
u8 sub_81AAA40(void);
u16 GetBattlePyramidPickupItemId(void);
#endif // GUARD_BATTLE_PYRAMID_H

View File

@ -135,6 +135,7 @@ enum LanguageId
#define BAG_POKEBALLS_COUNT 16 #define BAG_POKEBALLS_COUNT 16
#define BAG_TMHM_COUNT 64 #define BAG_TMHM_COUNT 64
#define BAG_BERRIES_COUNT 46 #define BAG_BERRIES_COUNT 46
#define EVENT_OBJECT_TEMPLATES_COUNT 64
#define PYRAMID_BAG_ITEMS_COUNT 10 #define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. #define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
@ -907,7 +908,7 @@ struct SaveBlock1
/*0x9C8*/ u16 trainerRematchStepCounter; /*0x9C8*/ u16 trainerRematchStepCounter;
/*0x9CA*/ u8 trainerRematches[100]; /*0x9CA*/ u8 trainerRematches[100];
/*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; /*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
/*0xC70*/ struct EventObjectTemplate eventObjectTemplates[64]; /*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT];
/*0x1270*/ u8 flags[FLAGS_COUNT]; /*0x1270*/ u8 flags[FLAGS_COUNT];
/*0x139C*/ u16 vars[VARS_COUNT]; /*0x139C*/ u16 vars[VARS_COUNT];
/*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS];

View File

@ -270,7 +270,6 @@ SECTIONS {
src/battle_pike.o(.text); src/battle_pike.o(.text);
asm/battle_frontier_2.o(.text); asm/battle_frontier_2.o(.text);
src/battle_pyramid.o(.text); src/battle_pyramid.o(.text);
asm/battle_pyramid.o(.text);
src/item_menu.o(.text); src/item_menu.o(.text);
src/list_menu.o(.text); src/list_menu.o(.text);
src/dynamic_placeholder_text_util.o(.text); src/dynamic_placeholder_text_util.o(.text);
@ -581,6 +580,7 @@ SECTIONS {
data/battle_pike.o(.rodata); data/battle_pike.o(.rodata);
src/battle_pike.o(.rodata); src/battle_pike.o(.rodata);
data/battle_frontier_3.o(.rodata); data/battle_frontier_3.o(.rodata);
src/battle_pyramid.o(.rodata);
src/item_menu.o(.rodata); src/item_menu.o(.rodata);
src/list_menu.o(.rodata); src/list_menu.o(.rodata);
src/save_location.o(.rodata); src/save_location.o(.rodata);

View File

@ -5,6 +5,7 @@
#include "battle_controllers.h" #include "battle_controllers.h"
#include "battle_interface.h" #include "battle_interface.h"
#include "battle_message.h" #include "battle_message.h"
#include "battle_pyramid.h"
#include "battle_scripts.h" #include "battle_scripts.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "battle_tower.h" #include "battle_tower.h"
@ -109,10 +110,8 @@ extern const u8 gText_Love[];
// functions // functions
extern void sub_81B9150(void); extern void sub_81B9150(void);
extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_80B3AF8(u8 taskId); // cable club
extern u8 sub_81A9E28(void); // battle frontier 2
extern void sub_81B8FB0(u8, u8); // party menu extern void sub_81B8FB0(u8, u8); // party menu
extern u8 pokemon_order_func(u8); // party menu extern u8 pokemon_order_func(u8); // party menu
extern bool8 InBattlePyramid(void);
// this file's functions // this file's functions
static void CB2_InitBattleInternal(void); static void CB2_InitBattleInternal(void);
@ -5604,7 +5603,7 @@ bool8 TryRunFromBattle(u8 battler)
if (InBattlePyramid()) if (InBattlePyramid())
{ {
gBattleStruct->runTries++; gBattleStruct->runTries++;
pyramidMultiplier = sub_81A9E28(); pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF)) if (speedVar > (Random() & 0xFF))
{ {
@ -5630,7 +5629,7 @@ bool8 TryRunFromBattle(u8 battler)
{ {
if (InBattlePyramid()) if (InBattlePyramid())
{ {
pyramidMultiplier = sub_81A9E28(); pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF)) if (speedVar > (Random() & 0xFF))
effect++; effect++;

View File

@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "battle_pyramid.h"
#include "battle_pyramid_bag.h" #include "battle_pyramid_bag.h"
#include "event_data.h" #include "event_data.h"
#include "battle.h" #include "battle.h"
@ -19,9 +20,12 @@
#include "load_save.h" #include "load_save.h"
#include "script.h" #include "script.h"
#include "malloc.h" #include "malloc.h"
#include "overworld.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h" #include "constants/event_object_movement_constants.h"
#include "constants/items.h"
#include "constants/maps.h"
#include "constants/moves.h" #include "constants/moves.h"
extern u8 gUnknown_0203CEF8[3]; extern u8 gUnknown_0203CEF8[3];
@ -30,6 +34,7 @@ extern void door_upload_tiles(void);
extern const struct MapLayout *const gMapLayouts[]; extern const struct MapLayout *const gMapLayouts[];
#define TOTAL_ROUNDS 20 #define TOTAL_ROUNDS 20
#define PICKUP_ITEMS_PER_ROUND 10
struct Struct_08613650 struct Struct_08613650
{ {
@ -38,47 +43,134 @@ struct Struct_08613650
u8 unk2; u8 unk2;
u8 unk3; u8 unk3;
u8 unk4; u8 unk4;
u8 unk5; u8 unk5[11];
u8 unk6[10]; };
struct PyramidWildMon
{
u16 species;
u8 lvl;
u8 abilityBit;
u16 moves[4];
};
struct ClassMusic
{
u8 class;
u8 music;
}; };
extern const u16 gBattleFrontierHeldItems[]; extern const u16 gBattleFrontierHeldItems[];
extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gBattleFrontierMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[];
// This file's functions. // This file's functions.
void sub_81AAA7C(u8 lvlMode); static void sub_81A8E9C(void);
u8 sub_81AA9E4(void); static void sub_81A8F38(void);
u16 sub_81A9AA8(u8); static void sub_81A9048(void);
u8 sub_81A9998(s32 *, u8, u8); static void sub_81A9134(void);
u8 sub_81AAA40(void); static void sub_81A917C(void);
u8 InBattlePyramid(void); static void sub_81A91FC(void);
void sub_81A97DC(u8 taskId); static void sub_81A9254(void);
void sub_81A9B44(u16 trainerId); static void sub_81A9290(void);
void sub_81AA96C(u8 *); static void sub_81A93C8(void);
void sub_81AA33C(u8 *, u8 *); static void sub_81A9414(void);
static void sub_81A9424(void);
static void sub_81A9618(void);
static void sub_81A966C(void);
static void sub_81A9684(void);
static void sub_81A975C(void);
static void sub_81A97C8(void);
static void sub_81A9828(void);
static void sub_81A9834(void);
static void InitBagItems(u8 lvlMode);
static u8 sub_81AA9E4(void);
static u8 sub_81A9998(s32 *, u8, u8);
static void sub_81A97DC(u8 taskId);
static void sub_81A9B44(u16 trainerId);
static void sub_81AA96C(u8 *mapNums);
static void sub_81AA33C(u8 *, u8 *);
static void sub_81AA398(u8);
static bool8 sub_81AA4D8(u8, u8);
static bool8 sub_81AA648(u8, u8);
static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id);
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id);
// Const rom data. // Const rom data.
extern void (* const gUnknown_08613EE0[])(void);
extern const struct Struct_08613650 gUnknown_08613650[]; extern const struct Struct_08613650 gUnknown_08613650[];
extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][10]; extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][10]; extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
extern const u8 gUnknown_08613ABC[63][2]; extern const u8 gUnknown_08613ABC[63][2];
extern const u8 gUnknown_08613B3A[]; extern const u8 gUnknown_08613B3A[];
extern const u16 gUnknown_08613F34[9];
extern const u16 gUnknown_08613F28[6];
extern const u16 gUnknown_08D856C8[][16]; extern const u16 gUnknown_08D856C8[][16];
extern const u8 gUnknown_08613C1C[50][2]; extern const u8 gUnknown_08613C1C[50][2];
extern const u8 gUnknown_08613ED8[];
extern const u8 *const *const *const gUnknown_08613EC0[]; extern const u8 *const *const *const gUnknown_08613EC0[];
extern const struct ClassMusic gUnknown_08613B44[54];
extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[];
extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[];
extern const u8 gUnknown_08613794[];
extern const u8 gUnknown_08613750[34][2];
static const u8 gUnknown_08613ED8[] = {3, 4, 5, 6, 7, 8, 3, 4};
static void (* const sBattlePyramidFunctions[])(void) =
{
sub_81A8E9C,
sub_81A8F38,
sub_81A9048,
sub_81A9134,
sub_81A917C,
sub_81A91FC,
sub_81A9254,
sub_81A9290,
sub_81A93C8,
sub_81A9414,
sub_81A9424,
sub_81A9618,
sub_81A966C,
sub_81A9684,
sub_81A975C,
sub_81A97C8,
sub_81A9828,
sub_81A9834,
};
static const u16 gUnknown_08613F28[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
static const u16 gUnknown_08613F34[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
static const u8 gUnknown_08613F46[][4] =
{
{0x01, 0x04, 0xff, 0xff},
{0x00, 0x02, 0x05, 0xff},
{0x01, 0x03, 0x06, 0xff},
{0x02, 0x07, 0xff, 0xff},
{0x00, 0x05, 0x08, 0xff},
{0x01, 0x04, 0x06, 0x09},
{0x02, 0x05, 0x07, 0x0a},
{0x03, 0x06, 0x0b, 0xff},
{0x04, 0x09, 0x0c, 0xff},
{0x05, 0x08, 0x0a, 0x0d},
{0x06, 0x09, 0x0b, 0x0e},
{0x07, 0x0a, 0x0f, 0xff},
{0x08, 0x0d, 0xff, 0xff},
{0x09, 0x0c, 0x0e, 0xff},
{0x0a, 0x0d, 0x0f, 0xff},
{0x0b, 0x0e, 0xff, 0xff},
};
static const u8 sPickupPercentages[PICKUP_ITEMS_PER_ROUND] = {30, 40, 50, 60, 70, 80, 85, 90, 95, 100};
// code // code
void sub_81A8E7C(void) void CallBattlePyramidFunction(void)
{ {
gUnknown_08613EE0[gSpecialVar_0x8004](); sBattlePyramidFunctions[gSpecialVar_0x8004]();
} }
void sub_81A8E9C(void) static void sub_81A8E9C(void)
{ {
bool32 isCurrent; bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@ -94,7 +186,7 @@ void sub_81A8E9C(void)
if (!isCurrent) if (!isCurrent)
{ {
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0;
sub_81AAA7C(lvlMode); InitBagItems(lvlMode);
} }
sub_81C4EEC(); sub_81C4EEC();
@ -102,7 +194,7 @@ void sub_81A8E9C(void)
gBattleOutcome = 0; gBattleOutcome = 0;
} }
void sub_81A8F38(void) static void sub_81A8F38(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@ -135,7 +227,7 @@ void sub_81A8F38(void)
} }
} }
void sub_81A9048(void) static void sub_81A9048(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@ -169,7 +261,7 @@ void sub_81A9048(void)
} }
} }
void sub_81A9134(void) static void sub_81A9134(void)
{ {
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0); VarSet(VAR_TEMP_0, 0);
@ -178,7 +270,7 @@ void sub_81A9134(void)
TrySavingData(SAVE_LINK); TrySavingData(SAVE_LINK);
} }
void sub_81A917C(void) static void sub_81A917C(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@ -188,7 +280,7 @@ void sub_81A917C(void)
gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F28[Random() % ARRAY_COUNT(gUnknown_08613F28)]; gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F28[Random() % ARRAY_COUNT(gUnknown_08613F28)];
} }
void sub_81A91FC(void) static void sub_81A91FC(void)
{ {
if (AddBagItem(gSaveBlock2Ptr->frontier.field_E18, 1) == TRUE) if (AddBagItem(gSaveBlock2Ptr->frontier.field_E18, 1) == TRUE)
{ {
@ -202,7 +294,7 @@ void sub_81A91FC(void)
} }
} }
void sub_81A9254(void) static void sub_81A9254(void)
{ {
s32 i; s32 i;
@ -212,7 +304,7 @@ void sub_81A9254(void)
gSaveBlock2Ptr->frontier.field_E2A = 0; gSaveBlock2Ptr->frontier.field_E2A = 0;
} }
void sub_81A9290(void) static void sub_81A9290(void)
{ {
s32 i; s32 i;
s32 r7; s32 r7;
@ -247,7 +339,7 @@ void sub_81A9290(void)
gSpecialVar_0x8001 = 1; gSpecialVar_0x8001 = 1;
} }
void sub_81A93C8(void) static void sub_81A93C8(void)
{ {
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
s32 i = 0; s32 i = 0;
@ -266,12 +358,12 @@ void sub_81A93C8(void)
} }
} }
void sub_81A9414(void) static void sub_81A9414(void)
{ {
gFacilityTrainers = gBattleFrontierTrainers; gFacilityTrainers = gBattleFrontierTrainers;
} }
void sub_81A9424(void) static void sub_81A9424(void)
{ {
s32 i; s32 i;
s32 var_24; s32 var_24;
@ -279,7 +371,7 @@ void sub_81A9424(void)
s32 class = 0; s32 class = 0;
s32 r7 = 0; s32 r7 = 0;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
u16 trainerId = sub_81A9AA8(gEventObjects[gSelectedEventObject].localId); u16 trainerId = LocalIdToPyramidTrainerId(gEventObjects[gSelectedEventObject].localId);
for (i = 0; i < ARRAY_COUNT(gUnknown_08613C1C); i++) for (i = 0; i < ARRAY_COUNT(gUnknown_08613C1C); i++)
{ {
@ -341,7 +433,7 @@ void sub_81A9424(void)
ShowFieldMessage(gUnknown_08613EC0[class][var_24][r7]); ShowFieldMessage(gUnknown_08613EC0[class][var_24][r7]);
} }
void sub_81A9618(void) static void sub_81A9618(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@ -351,12 +443,12 @@ void sub_81A9618(void)
gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
} }
void sub_81A966C(void) static void sub_81A966C(void)
{ {
gSpecialVar_Result = InBattlePyramid(); gSpecialVar_Result = InBattlePyramid();
} }
void sub_81A9684(void) static void sub_81A9684(void)
{ {
switch (gSpecialVar_0x8006) switch (gSpecialVar_0x8006)
{ {
@ -401,7 +493,7 @@ void sub_81A9684(void)
} }
} }
void sub_81A975C(void) static void sub_81A975C(void)
{ {
s32 i, j; s32 i, j;
u16 item = 0; u16 item = 0;
@ -416,12 +508,12 @@ void sub_81A975C(void)
} }
} }
void sub_81A97C8(void) static void sub_81A97C8(void)
{ {
CreateTask(sub_81A97DC, 0); CreateTask(sub_81A97DC, 0);
} }
void sub_81A97DC(u8 taskId) static void sub_81A97DC(u8 taskId)
{ {
if (gPaletteFade.active) if (gPaletteFade.active)
{ {
@ -430,12 +522,12 @@ void sub_81A97DC(u8 taskId)
} }
} }
void sub_81A9828(void) static void sub_81A9828(void)
{ {
sub_809FDD4(); sub_809FDD4();
} }
void sub_81A9834(void) static void sub_81A9834(void)
{ {
s32 i, j, k, l; s32 i, j, k, l;
@ -467,7 +559,7 @@ void sub_81A9834(void)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i];
} }
u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) static u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2)
{ {
s32 i, j; s32 i, j;
u8 ret = 0; u8 ret = 0;
@ -537,9 +629,9 @@ u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2)
return ret; return ret;
} }
u16 sub_81A9AA8(u8 arg0) u16 LocalIdToPyramidTrainerId(u8 localId)
{ {
return gSaveBlock2Ptr->frontier.field_CB4[arg0 - 1]; return gSaveBlock2Ptr->frontier.field_CB4[localId - 1];
} }
bool8 GetBattlePyramidTrainerFlag(u8 eventId) bool8 GetBattlePyramidTrainerFlag(u8 eventId)
@ -557,18 +649,7 @@ void sub_81A9B04(void)
} }
} }
struct PyramidWildMon static void sub_81A9B44(u16 trainerId)
{
u16 species;
u8 lvl;
u8 abilityBit;
u16 moves[4];
};
extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[];
extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[];
void sub_81A9B44(u16 trainerId)
{ {
s32 i; s32 i;
@ -652,7 +733,7 @@ void GenerateBattlePyramidWildMon(void)
CalculateMonStats(&gEnemyParty[0]); CalculateMonStats(&gEnemyParty[0]);
} }
u8 sub_81A9E28(void) u8 GetPyramidRunMultiplier(void)
{ {
u8 id = sub_81AA9E4(); u8 id = sub_81AA9E4();
return gUnknown_08613650[id].unk4; return gUnknown_08613650[id].unk4;
@ -690,30 +771,21 @@ void sub_81A9EC8(void)
DoSoftReset(); DoSoftReset();
} }
void sub_81A9EDC(u16 trainerId) void CopyPyramidTrainerSpeechBefore(u16 trainerId)
{ {
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
} }
void sub_81A9EFC(u16 trainerId) void CopyPyramidTrainerWinSpeech(u16 trainerId)
{ {
FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin);
} }
void sub_81A9F1C(u16 trainerId) void CopyPyramidTrainerLoseSpeech(u16 trainerId)
{ {
FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
} }
struct ClassMusic
{
u8 class;
u8 music;
};
extern const struct ClassMusic gUnknown_08613B44[54];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId) u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
{ {
s32 i; s32 i;
@ -726,12 +798,12 @@ u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
return 0; return 0;
} }
void sub_81A9F80(void) static void sub_81A9F80(void)
{ {
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88); ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
} }
u16 sub_81A9F90(u8 count) static u16 sub_81A9F90(u8 count)
{ {
s32 i; s32 i;
u16 trainerId; u16 trainerId;
@ -818,3 +890,408 @@ void sub_81AA078(u16 *mapArg, u8 arg1)
mapheader_run_script_with_tag_x1(); mapheader_run_script_with_tag_x1();
free(allocated); free(allocated);
} }
void sub_81AA1D8(void)
{
s32 i;
u8 id;
u8 var0, var1;
for (i = 0; i < 8; i++)
gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
id = sub_81AA9E4();
sub_81AA33C(&var0, &var1);
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
for (i = 0; i < 2; i++)
{
u8 value;
if (i == 0)
value = gUnknown_08613650[id].unk3;
else
value = gUnknown_08613650[id].unk2;
switch (value)
{
case 0:
sub_81AA398(i);
break;
case 1:
if (sub_81AA4D8(i, var0))
sub_81AA398(i);
break;
case 2:
if (sub_81AA4D8(i, var1))
sub_81AA398(i);
break;
case 3:
if (sub_81AA648(i, var0))
sub_81AA398(i);
break;
case 4:
if (sub_81AA648(i, var1))
sub_81AA398(i);
break;
}
}
}
void sub_81AA2F8(void)
{
s32 i;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
if (events[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F;
else
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A;
}
}
static void sub_81AA33C(u8 *var0, u8 *var1)
{
*var0 = gSaveBlock2Ptr->frontier.field_E22[3] % 16;
*var1 = gSaveBlock2Ptr->frontier.field_E22[0] % 16;
if (*var0 == *var1)
{
*var0 = (gSaveBlock2Ptr->frontier.field_E22[3] + 1 ) % 16;
*var1 = (gSaveBlock2Ptr->frontier.field_E22[0] + 15) % 16;
}
}
static void sub_81AA398(u8 arg0)
{
s32 i;
s32 count;
s32 var_28;
s32 r4;
u32 bits = 0;
u8 id = sub_81AA9E4();
u8 *allocated = AllocZeroed(0x10);
sub_81AA96C(allocated);
r4 = gSaveBlock2Ptr->frontier.field_E22[2] % 16;
if (arg0 == 0)
{
count = gUnknown_08613650[id].unk1;
var_28 = 0;
}
else
{
count = gUnknown_08613650[id].unk0;
var_28 = gUnknown_08613650[id].unk1;
}
for (i = 0; i < count; i++)
{
do
{
do
{
if (bits & 1)
{
if (!(gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3]))
bits |= 2;
}
else
{
if (gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3])
bits |= 2;
}
if (++r4 >= 16)
r4 = 0;
if (r4 == gSaveBlock2Ptr->frontier.field_E22[2] % 16)
{
if (bits & 1)
bits |= 6;
else
bits |= 1;
}
} while (!(bits & 2));
} while (!(bits & 4) && sub_81AA760(arg0, allocated, r4, var_28 + i));
bits &= 1;
}
free(allocated);
}
static bool8 sub_81AA4D8(u8 arg0, u8 arg1)
{
s32 i;
s32 var_28;
s32 r6 = 0;
s32 r7 = 0;
s32 var_34 = 0;
s32 count;
u8 id = sub_81AA9E4();
u8 *allocated = AllocZeroed(0x10);
sub_81AA96C(allocated);
if (arg0 == 0)
{
count = gUnknown_08613650[id].unk1;
var_28 = 0;
}
else
{
count = gUnknown_08613650[id].unk0;
var_28 = gUnknown_08613650[id].unk1;
}
for (i = 0; i < count; i++)
{
if (r7 == 0)
{
if (sub_81AA760(arg0, allocated, arg1, var_28 + i))
r7 = 1;
else
var_34++;
}
if (r7 & 1)
{
if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i))
{
do
{
r6++;
if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4)
r6 = 0;
r7 += 2;
} while (r7 >> 1 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i));
var_34++;
}
else
{
r6++;
if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4)
r6 = 0;
var_34++;
}
}
if (r7 >> 1 == 4)
break;
r7 &= 1;
}
// free(allocated); BUG: allocated memory not freed
return (count / 2 > var_34);
}
static bool8 sub_81AA648(u8 arg0, u8 arg1)
{
s32 i;
s32 var_28;
s32 r4 = 0;
s32 r7 = 0;
s32 r8 = 0;
s32 count;
u8 id = sub_81AA9E4();
u8 *allocated = AllocZeroed(0x10);
sub_81AA96C(allocated);
if (arg0 == 0)
{
count = gUnknown_08613650[id].unk1;
var_28 = 0;
}
else
{
count = gUnknown_08613650[id].unk0;
var_28 = gUnknown_08613650[id].unk1;
}
for (i = 0; i < count; i++)
{
if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i))
{
do
{
r4++;
if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4)
r4 = 0;
r8++;
} while (r8 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i));
r7++;
}
else
{
r4++;
if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4)
r4 = 0;
r7++;
}
if (r8 == 4)
break;
}
// free(allocated); BUG: allocated memory not freed
return (count / 2 > r7);
}
static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id)
{
s32 i, j;
if (gSaveBlock2Ptr->frontier.field_E22[0] & 1)
{
s32 minus1 = -1;
for (i = 7; i > minus1; i--)
{
for (j = 7; j >= 0; j--)
{
if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id))
return FALSE;
}
}
}
else
{
for (i = 0; i < 8; i++)
{
for (j = 0; j < 8; j++)
{
if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id))
return FALSE;
}
}
}
return TRUE;
}
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id)
{
s32 i, j;
const struct MapHeader *mapHeader;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), mapNums[whichMap] + MAP_NUM(BATTLE_PYRAMID_SQUARE01));
for (i = 0; i < mapHeader->events->eventObjectCount; i++)
{
if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y)
continue;
if (arg0 != 0 || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
{
if (arg0 != 1 || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
continue;
}
for (j = 0; j < id; j++)
{
if (events[j].x == x + ((whichMap % 4) * 8) && events[j].y == y + ((whichMap / 4) * 8))
break;
}
if (j != id)
continue;
events[id] = mapHeader->events->eventObjects[i];
events[id].x += ((whichMap % 4) * 8);
events[id].y += ((whichMap / 4) * 8);
events[id].localId = id + 1;
if (events[id].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
{
i = sub_81A9F90(id);
events[id].graphicsId = GetBattleFacilityTrainerGfxId(i);
gSaveBlock2Ptr->frontier.field_CB4[id] = i;
}
return FALSE;
}
return TRUE;
}
static void sub_81AA96C(u8 *mapNums)
{
s32 i;
s32 bits = (gSaveBlock2Ptr->frontier.field_E22[0]) | (gSaveBlock2Ptr->frontier.field_E22[1] << 16);
u8 id = sub_81AA9E4();
for (i = 0; i < 16; i++)
{
mapNums[i] = gUnknown_08613650[id].unk5[bits & 7];
bits >>= 3;
if (i == 7)
{
bits = (gSaveBlock2Ptr->frontier.field_E22[2]) | (gSaveBlock2Ptr->frontier.field_E22[3] << 16);
bits >>= 8;
}
}
}
static u8 sub_81AA9E4(void)
{
s32 i;
s32 var = gSaveBlock2Ptr->frontier.field_E22[3] % 100;
s32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
for (i = gUnknown_08613794[battleNum]; i < ARRAY_COUNT(gUnknown_08613750); i++)
{
if (var < gUnknown_08613750[i][0])
return gUnknown_08613750[i][1];
}
return 0;
}
u8 sub_81AAA40(void)
{
u8 i;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < 16; i++)
{
if (events[i].localId == 0)
break;
}
return i;
}
static void InitBagItems(u8 lvlMode)
{
s32 i;
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
{
gSaveBlock2Ptr->frontier.pyramidBag.itemId[lvlMode][i] = 0;
gSaveBlock2Ptr->frontier.pyramidBag.quantity[lvlMode][i] = 0;
}
AddPyramidBagItem(ITEM_HYPER_POTION, 1);
AddPyramidBagItem(ITEM_ETHER, 1);
}
u16 GetBattlePyramidPickupItemId(void)
{
s32 rand;
u32 i;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
s32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7);
if (round >= TOTAL_ROUNDS)
round = TOTAL_ROUNDS - 1;
rand = Random() % 100;
for (i = 0; i < ARRAY_COUNT(sPickupPercentages); i++)
{
if (sPickupPercentages[i] > rand)
break;
}
if (i >= PICKUP_ITEMS_PER_ROUND)
i = PICKUP_ITEMS_PER_ROUND - 1;
if (lvlMode != FRONTIER_LVL_50)
return sPickupItemsLvlOpen[round][i];
else
return sPickupItemsLvl50[round][i];
}

View File

@ -45,6 +45,7 @@
#include "party_menu.h" #include "party_menu.h"
#include "battle_arena.h" #include "battle_arena.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h"
extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y; extern u16 gBattle_BG1_Y;
@ -62,11 +63,8 @@ extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokena
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
extern bool8 sub_81B1250(void); // ? extern bool8 sub_81B1250(void); // ?
extern bool8 InBattlePyramid(void);
extern u16 GetBattlePyramidPickupItemId(void);
extern u8 sub_813B21C(void); extern u8 sub_813B21C(void);
extern u16 get_unknown_box_id(void); extern u16 get_unknown_box_id(void);

View File

@ -34,6 +34,7 @@
#include "battle_tower.h" #include "battle_tower.h"
#include "gym_leader_rematch.h" #include "gym_leader_rematch.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h"
#include "constants/map_types.h" #include "constants/map_types.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"
@ -54,7 +55,6 @@ struct TrainerBattleParameter
u8 ptrType; u8 ptrType;
}; };
extern bool8 InBattlePyramid(void);
extern bool32 InTrainerHill(void); extern bool32 InTrainerHill(void);
extern bool32 FieldPoisonEffectIsRunning(void); extern bool32 FieldPoisonEffectIsRunning(void);
extern void RestartWildEncounterImmunitySteps(void); extern void RestartWildEncounterImmunitySteps(void);
@ -63,17 +63,13 @@ extern void sub_81BE72C(void);
extern void sub_808BCF4(void); extern void sub_808BCF4(void);
extern void sub_80EECC8(void); extern void sub_80EECC8(void);
extern void sub_80AF6F0(void); extern void sub_80AF6F0(void);
extern u16 sub_81A9AA8(u8 localId);
extern u16 sub_81D6180(u8 localId); extern u16 sub_81D6180(u8 localId);
extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjId);
extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId);
extern bool8 sub_81D5C18(void); extern bool8 sub_81D5C18(void);
extern void sub_81A9B04(void);
extern void sub_81D639C(void); extern void sub_81D639C(void);
extern void sub_81D6384(void); extern void sub_81D6384(void);
extern void sub_81D61E8(void); extern void sub_81D61E8(void);
extern void sub_80982B8(void); extern void sub_80982B8(void);
extern void sub_81A9EDC(u16 a0);
extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1); extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1);
// this file's functions // this file's functions
@ -1131,12 +1127,12 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
{ {
TrainerBattleLoadArgs(sOrdinaryBattleParams, data); TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
SetMapVarsToTrainer(); SetMapVarsToTrainer();
gTrainerBattleOpponent_A = sub_81A9AA8(gSpecialVar_LastTalked); gTrainerBattleOpponent_A = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked);
} }
else else
{ {
TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data); TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
gTrainerBattleOpponent_B = sub_81A9AA8(gSpecialVar_LastTalked); gTrainerBattleOpponent_B = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked);
} }
return EventScript_271362; return EventScript_271362;
case TRAINER_BATTLE_SET_TRAINER_A: case TRAINER_BATTLE_SET_TRAINER_A:
@ -1360,9 +1356,9 @@ void ShowTrainerIntroSpeech(void)
if (InBattlePyramid()) if (InBattlePyramid())
{ {
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1) if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
sub_81A9EDC(sub_81A9AA8(gSpecialVar_LastTalked)); CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gSpecialVar_LastTalked));
else else
sub_81A9EDC(sub_81A9AA8(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId)); CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
sub_80982B8(); sub_80982B8();
} }

View File

@ -10,9 +10,9 @@
#include "item_menu.h" #include "item_menu.h"
#include "strings.h" #include "strings.h"
#include "load_save.h" #include "load_save.h"
#include "battle_pyramid.h"
#include "battle_pyramid_bag.h" #include "battle_pyramid_bag.h"
extern bool8 InBattlePyramid(void);
extern u16 gUnknown_0203CF30[]; extern u16 gUnknown_0203CF30[];
extern const struct Item gItems[]; extern const struct Item gItems[];

View File

@ -1,5 +1,6 @@
#include "global.h" #include "global.h"
#include "overworld.h" #include "overworld.h"
#include "battle_pyramid.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "berry.h" #include "berry.h"
#include "bg.h" #include "bg.h"
@ -113,7 +114,6 @@ extern void ShowMapNamePopup(void);
extern bool32 InTrainerHill(void); extern bool32 InTrainerHill(void);
extern bool32 sub_808651C(void); extern bool32 sub_808651C(void);
extern bool8 sub_80AF6A4(void); extern bool8 sub_80AF6A4(void);
extern bool8 InBattlePyramid_(void);
extern bool8 sub_80E909C(void); extern bool8 sub_80E909C(void);
extern void sub_81AA1D8(void); extern void sub_81AA1D8(void);
extern void c2_change_map(void); extern void c2_change_map(void);

View File

@ -4,6 +4,7 @@
#include "battle_controllers.h" #include "battle_controllers.h"
#include "battle_message.h" #include "battle_message.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "battle_tower.h" #include "battle_tower.h"
#include "event_data.h" #include "event_data.h"
@ -81,9 +82,7 @@ extern u8 StorageGetCurrentBox(void);
extern void set_unknown_box_id(u8); extern void set_unknown_box_id(u8);
extern void sub_803FA70(u8 battlerId); extern void sub_803FA70(u8 battlerId);
extern u8 sav1_map_get_name(void); extern u8 sav1_map_get_name(void);
extern bool8 InBattlePyramid(void);
extern bool8 sub_806F104(void); extern bool8 sub_806F104(void);
extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId);
extern u8 sub_81D63C8(u16 trainerOpponentId); extern u8 sub_81D63C8(u16 trainerOpponentId);
extern void SummaryScreen_SetUnknownTaskId(u8); extern void SummaryScreen_SetUnknownTaskId(u8);

View File

@ -12,11 +12,10 @@
#include "task.h" #include "task.h"
#include "trainer_see.h" #include "trainer_see.h"
#include "util.h" #include "util.h"
#include "battle_pyramid.h"
#include "constants/field_effects.h" #include "constants/field_effects.h"
extern bool8 InBattlePyramid(void);
extern bool32 InTrainerHill(void); extern bool32 InTrainerHill(void);
extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjectId);
extern bool8 GetTrainerHillTrainerFlag(u8 eventObjectId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjectId);
extern void sub_809BE48(u16 npcId); extern void sub_809BE48(u16 npcId);

View File

@ -19,6 +19,7 @@
#include "link.h" #include "link.h"
#include "script.h" #include "script.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/maps.h" #include "constants/maps.h"
@ -26,9 +27,6 @@ extern const u8 EventScript_RepelWoreOff[];
#define NUM_FEEBAS_SPOTS 6 #define NUM_FEEBAS_SPOTS 6
extern void GenerateBattlePyramidWildMon(void);
extern bool8 InBattlePyramid(void);
// this file's functions // this file's functions
static u16 FeebasRandom(void); static u16 FeebasRandom(void);
static void FeebasSeedRng(u16 seed); static void FeebasSeedRng(u16 seed);