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Document Battle Pyramid
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1238
asm/battle_pyramid.s
1238
asm/battle_pyramid.s
File diff suppressed because it is too large
Load Diff
@ -506,42 +506,3 @@ gUnknown_08613EC0:: @ 8613EC0
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.4byte gUnknown_08613E9C
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.4byte gUnknown_08613EA8
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.4byte gUnknown_08613EB4
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gUnknown_08613ED8:: @ 8613ED8
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.byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04
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.align 2
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gUnknown_08613EE0:: @ 8613EE0
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.4byte sub_81A8E9C
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.4byte sub_81A8F38
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.4byte sub_81A9048
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.4byte sub_81A9134
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.4byte sub_81A917C
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.4byte sub_81A91FC
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.4byte sub_81A9254
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.4byte sub_81A9290
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.4byte sub_81A93C8
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.4byte sub_81A9414
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.4byte sub_81A9424
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.4byte sub_81A9618
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.4byte sub_81A966C
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.4byte sub_81A9684
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.4byte sub_81A975C
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.4byte sub_81A97C8
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.4byte sub_81A9828
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.4byte sub_81A9834
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.align 1
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gUnknown_08613F28:: @ 8613F28
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.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
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.align 2
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gUnknown_08613F34:: @ 8613F34
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.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
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gUnknown_08613F46:: @ 8613F46
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.byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff
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.byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff
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gUnknown_08613F86:: @ 8613F86
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.byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64
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@ -1662,7 +1662,7 @@ EventScript_271C3A:: @ 8271C3A
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waitmessage
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bufferitemnameplural 1, VAR_0x8004, 32773
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setvar VAR_0x8004, 12
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special sub_81A8E7C
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special CallBattlePyramidFunction
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compare VAR_RESULT, 1
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goto_eq EventScript_271C86
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msgbox gUnknown_08272A9A, 4
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@ -3361,7 +3361,7 @@ EventScript_2736F8:: @ 82736F8
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compare VAR_RESULT, 1
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goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222
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setvar VAR_0x8004, 12
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special sub_81A8E7C
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special CallBattlePyramidFunction
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compare VAR_RESULT, 1
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goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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compare VAR_RESULT, 2
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@ -19,7 +19,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
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setvar VAR_RESULT, 0
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
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special sub_81A8E7C
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special CallBattlePyramidFunction
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delay 2
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compare VAR_RESULT, 2
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goto_if 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77
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@ -39,7 +39,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
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BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
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setvar VAR_0x8004, 15
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 0
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special CallFrontierUtilFunc
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switch VAR_TEMP_0
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@ -68,7 +68,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
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setvar VAR_0x8004, 17
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special sub_81A8E7C
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special CallBattlePyramidFunction
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end
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
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@ -80,16 +80,16 @@ BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 7
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setvar VAR_0x8006, 255
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special sub_81A8E7C
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special CallBattlePyramidFunction
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66
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BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
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setvar VAR_0x8004, 13
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 14
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special HealPlayerParty
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warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
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waitstate
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@ -98,14 +98,14 @@ BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 1
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special SavePlayerParty
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 9
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special CallFrontierUtilFunc
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@ -121,7 +121,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
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setvar VAR_0x8004, 13
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setvar VAR_0x8005, 32
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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return
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
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@ -137,7 +137,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
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compare VAR_RESULT, 7
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goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
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setvar VAR_0x8004, 6
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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@ -155,7 +155,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
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trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
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setvar VAR_0x8004, 10
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special sub_81A8E7C
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special CallBattlePyramidFunction
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waitmessage
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waitbuttonpress
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closemessage
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@ -164,12 +164,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A
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setvar VAR_0x8004, 7
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special sub_81A8E7C
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special CallBattlePyramidFunction
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callstd 1
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compare VAR_0x8007, 0
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goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87
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setvar VAR_0x8004, 8
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special sub_81A8E7C
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special CallBattlePyramidFunction
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87
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end
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@ -35,11 +35,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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@ -69,7 +69,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
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special CallFrontierUtilFunc
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special LoadPlayerParty
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setvar VAR_0x8004, 14
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special HealPlayerParty
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message BattleFrontier_BattlePyramidLobby_Text_2519F8
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waitmessage
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@ -82,10 +82,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
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message BattleFrontier_BattlePyramidLobby_Text_251A77
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waitmessage
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setvar VAR_0x8004, 4
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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playse SE_SAVE
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waitse
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msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4
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@ -99,7 +99,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
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special CallFrontierUtilFunc
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special LoadPlayerParty
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setvar VAR_0x8004, 14
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special HealPlayerParty
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lockall
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message BattleFrontier_BattlePyramidLobby_Text_251B5A
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@ -111,10 +111,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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playse SE_SAVE
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waitse
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msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4
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@ -180,11 +180,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
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setvar VAR_0x8005, 4
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 1
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 1
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@ -194,9 +194,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
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setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 6
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 9
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special LoadPlayerParty
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closemessage
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delay 2
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@ -284,7 +284,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
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msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 5
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special sub_81A8E7C
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special CallBattlePyramidFunction
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compare VAR_RESULT, 0
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goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B53
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setvar VAR_RESULT, 0
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@ -294,7 +294,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
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BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 3
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special sub_81A8E7C
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special CallBattlePyramidFunction
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goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
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return
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@ -302,7 +302,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
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msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 6
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special sub_81A8E7C
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special CallBattlePyramidFunction
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compare VAR_RESULT, 0
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goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B91
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setvar VAR_RESULT, 0
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@ -312,7 +312,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
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BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 4
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special sub_81A8E7C
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special CallBattlePyramidFunction
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goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
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return
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@ -439,7 +439,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
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msgbox BattleFrontier_BattlePyramidLobby_Text_251569, 4
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 1
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special sub_81A8E7C
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special CallBattlePyramidFunction
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compare VAR_RESULT, 0
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goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94
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msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, 4
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@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
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setvar VAR_0x8004, 13
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setvar VAR_0x8005, 200
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setvar VAR_0x8006, 0
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_TEMP_F, 1
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end
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@ -71,14 +71,14 @@ BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
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BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 1
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special sub_81A8E7C
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special CallBattlePyramidFunction
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special SavePlayerParty
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 9
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special sub_81A8E7C
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special CallBattlePyramidFunction
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special CallFrontierUtilFunc
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|
@ -7,7 +7,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92
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BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7
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setvar VAR_0x8004, 17
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special sub_81A8E7C
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special CallBattlePyramidFunction
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end
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BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0
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|
@ -251,7 +251,7 @@ gSpecials:: @ 81DBA64
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||||
def_special CallBattleArenaFunction
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def_special CallBattleFactoryFunction
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def_special CallBattlePikeFunction
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def_special sub_81A8E7C
|
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def_special CallBattlePyramidFunction
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def_special StopMapMusic
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def_special sub_81B99B4
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def_special sub_81B9B80
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|
24
include/battle_pyramid.h
Normal file
24
include/battle_pyramid.h
Normal file
@ -0,0 +1,24 @@
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#ifndef GUARD_BATTLE_PYRAMID_H
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#define GUARD_BATTLE_PYRAMID_H
|
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|
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void CallBattlePyramidFunction(void);
|
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u16 LocalIdToPyramidTrainerId(u8 localId);
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bool8 GetBattlePyramidTrainerFlag(u8 eventId);
|
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void sub_81A9B04(void);
|
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void GenerateBattlePyramidWildMon(void);
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u8 GetPyramidRunMultiplier(void);
|
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u8 InBattlePyramid(void);
|
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bool8 InBattlePyramid_(void);
|
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void sub_81A9E90(void);
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void sub_81A9EC8(void);
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void CopyPyramidTrainerSpeechBefore(u16 trainerId);
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void CopyPyramidTrainerWinSpeech(u16 trainerId);
|
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void CopyPyramidTrainerLoseSpeech(u16 trainerId);
|
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u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId);
|
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void sub_81AA078(u16 *mapArg, u8 arg1);
|
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void sub_81AA1D8(void);
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void sub_81AA2F8(void);
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u8 sub_81AAA40(void);
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u16 GetBattlePyramidPickupItemId(void);
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#endif // GUARD_BATTLE_PYRAMID_H
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@ -135,6 +135,7 @@ enum LanguageId
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#define BAG_POKEBALLS_COUNT 16
|
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#define BAG_TMHM_COUNT 64
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#define BAG_BERRIES_COUNT 46
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#define EVENT_OBJECT_TEMPLATES_COUNT 64
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#define PYRAMID_BAG_ITEMS_COUNT 10
|
||||
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
|
||||
@ -907,7 +908,7 @@ struct SaveBlock1
|
||||
/*0x9C8*/ u16 trainerRematchStepCounter;
|
||||
/*0x9CA*/ u8 trainerRematches[100];
|
||||
/*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
|
||||
/*0xC70*/ struct EventObjectTemplate eventObjectTemplates[64];
|
||||
/*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT];
|
||||
/*0x1270*/ u8 flags[FLAGS_COUNT];
|
||||
/*0x139C*/ u16 vars[VARS_COUNT];
|
||||
/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
|
||||
|
@ -270,7 +270,6 @@ SECTIONS {
|
||||
src/battle_pike.o(.text);
|
||||
asm/battle_frontier_2.o(.text);
|
||||
src/battle_pyramid.o(.text);
|
||||
asm/battle_pyramid.o(.text);
|
||||
src/item_menu.o(.text);
|
||||
src/list_menu.o(.text);
|
||||
src/dynamic_placeholder_text_util.o(.text);
|
||||
@ -581,6 +580,7 @@ SECTIONS {
|
||||
data/battle_pike.o(.rodata);
|
||||
src/battle_pike.o(.rodata);
|
||||
data/battle_frontier_3.o(.rodata);
|
||||
src/battle_pyramid.o(.rodata);
|
||||
src/item_menu.o(.rodata);
|
||||
src/list_menu.o(.rodata);
|
||||
src/save_location.o(.rodata);
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "battle_controllers.h"
|
||||
#include "battle_interface.h"
|
||||
#include "battle_message.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_scripts.h"
|
||||
#include "battle_setup.h"
|
||||
#include "battle_tower.h"
|
||||
@ -109,10 +110,8 @@ extern const u8 gText_Love[];
|
||||
// functions
|
||||
extern void sub_81B9150(void);
|
||||
extern void sub_80B3AF8(u8 taskId); // cable club
|
||||
extern u8 sub_81A9E28(void); // battle frontier 2
|
||||
extern void sub_81B8FB0(u8, u8); // party menu
|
||||
extern u8 pokemon_order_func(u8); // party menu
|
||||
extern bool8 InBattlePyramid(void);
|
||||
|
||||
// this file's functions
|
||||
static void CB2_InitBattleInternal(void);
|
||||
@ -5604,7 +5603,7 @@ bool8 TryRunFromBattle(u8 battler)
|
||||
if (InBattlePyramid())
|
||||
{
|
||||
gBattleStruct->runTries++;
|
||||
pyramidMultiplier = sub_81A9E28();
|
||||
pyramidMultiplier = GetPyramidRunMultiplier();
|
||||
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
|
||||
if (speedVar > (Random() & 0xFF))
|
||||
{
|
||||
@ -5630,7 +5629,7 @@ bool8 TryRunFromBattle(u8 battler)
|
||||
{
|
||||
if (InBattlePyramid())
|
||||
{
|
||||
pyramidMultiplier = sub_81A9E28();
|
||||
pyramidMultiplier = GetPyramidRunMultiplier();
|
||||
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
|
||||
if (speedVar > (Random() & 0xFF))
|
||||
effect++;
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_pyramid_bag.h"
|
||||
#include "event_data.h"
|
||||
#include "battle.h"
|
||||
@ -19,9 +20,12 @@
|
||||
#include "load_save.h"
|
||||
#include "script.h"
|
||||
#include "malloc.h"
|
||||
#include "overworld.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/event_object_movement_constants.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/maps.h"
|
||||
#include "constants/moves.h"
|
||||
|
||||
extern u8 gUnknown_0203CEF8[3];
|
||||
@ -30,6 +34,7 @@ extern void door_upload_tiles(void);
|
||||
extern const struct MapLayout *const gMapLayouts[];
|
||||
|
||||
#define TOTAL_ROUNDS 20
|
||||
#define PICKUP_ITEMS_PER_ROUND 10
|
||||
|
||||
struct Struct_08613650
|
||||
{
|
||||
@ -38,47 +43,134 @@ struct Struct_08613650
|
||||
u8 unk2;
|
||||
u8 unk3;
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u8 unk6[10];
|
||||
u8 unk5[11];
|
||||
};
|
||||
|
||||
struct PyramidWildMon
|
||||
{
|
||||
u16 species;
|
||||
u8 lvl;
|
||||
u8 abilityBit;
|
||||
u16 moves[4];
|
||||
};
|
||||
|
||||
struct ClassMusic
|
||||
{
|
||||
u8 class;
|
||||
u8 music;
|
||||
};
|
||||
|
||||
extern const u16 gBattleFrontierHeldItems[];
|
||||
extern const struct FacilityMon gBattleFrontierMons[];
|
||||
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
||||
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[];
|
||||
|
||||
// This file's functions.
|
||||
void sub_81AAA7C(u8 lvlMode);
|
||||
u8 sub_81AA9E4(void);
|
||||
u16 sub_81A9AA8(u8);
|
||||
u8 sub_81A9998(s32 *, u8, u8);
|
||||
u8 sub_81AAA40(void);
|
||||
u8 InBattlePyramid(void);
|
||||
void sub_81A97DC(u8 taskId);
|
||||
void sub_81A9B44(u16 trainerId);
|
||||
void sub_81AA96C(u8 *);
|
||||
void sub_81AA33C(u8 *, u8 *);
|
||||
static void sub_81A8E9C(void);
|
||||
static void sub_81A8F38(void);
|
||||
static void sub_81A9048(void);
|
||||
static void sub_81A9134(void);
|
||||
static void sub_81A917C(void);
|
||||
static void sub_81A91FC(void);
|
||||
static void sub_81A9254(void);
|
||||
static void sub_81A9290(void);
|
||||
static void sub_81A93C8(void);
|
||||
static void sub_81A9414(void);
|
||||
static void sub_81A9424(void);
|
||||
static void sub_81A9618(void);
|
||||
static void sub_81A966C(void);
|
||||
static void sub_81A9684(void);
|
||||
static void sub_81A975C(void);
|
||||
static void sub_81A97C8(void);
|
||||
static void sub_81A9828(void);
|
||||
static void sub_81A9834(void);
|
||||
static void InitBagItems(u8 lvlMode);
|
||||
static u8 sub_81AA9E4(void);
|
||||
static u8 sub_81A9998(s32 *, u8, u8);
|
||||
static void sub_81A97DC(u8 taskId);
|
||||
static void sub_81A9B44(u16 trainerId);
|
||||
static void sub_81AA96C(u8 *mapNums);
|
||||
static void sub_81AA33C(u8 *, u8 *);
|
||||
static void sub_81AA398(u8);
|
||||
static bool8 sub_81AA4D8(u8, u8);
|
||||
static bool8 sub_81AA648(u8, u8);
|
||||
static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id);
|
||||
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id);
|
||||
|
||||
// Const rom data.
|
||||
extern void (* const gUnknown_08613EE0[])(void);
|
||||
extern const struct Struct_08613650 gUnknown_08613650[];
|
||||
extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][10];
|
||||
extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][10];
|
||||
extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
|
||||
extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
|
||||
extern const u8 gUnknown_08613ABC[63][2];
|
||||
extern const u8 gUnknown_08613B3A[];
|
||||
extern const u16 gUnknown_08613F34[9];
|
||||
extern const u16 gUnknown_08613F28[6];
|
||||
extern const u16 gUnknown_08D856C8[][16];
|
||||
extern const u8 gUnknown_08613C1C[50][2];
|
||||
extern const u8 gUnknown_08613ED8[];
|
||||
extern const u8 *const *const *const gUnknown_08613EC0[];
|
||||
extern const struct ClassMusic gUnknown_08613B44[54];
|
||||
extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[];
|
||||
extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[];
|
||||
extern const u8 gUnknown_08613794[];
|
||||
extern const u8 gUnknown_08613750[34][2];
|
||||
|
||||
static const u8 gUnknown_08613ED8[] = {3, 4, 5, 6, 7, 8, 3, 4};
|
||||
|
||||
static void (* const sBattlePyramidFunctions[])(void) =
|
||||
{
|
||||
sub_81A8E9C,
|
||||
sub_81A8F38,
|
||||
sub_81A9048,
|
||||
sub_81A9134,
|
||||
sub_81A917C,
|
||||
sub_81A91FC,
|
||||
sub_81A9254,
|
||||
sub_81A9290,
|
||||
sub_81A93C8,
|
||||
sub_81A9414,
|
||||
sub_81A9424,
|
||||
sub_81A9618,
|
||||
sub_81A966C,
|
||||
sub_81A9684,
|
||||
sub_81A975C,
|
||||
sub_81A97C8,
|
||||
sub_81A9828,
|
||||
sub_81A9834,
|
||||
};
|
||||
|
||||
static const u16 gUnknown_08613F28[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
|
||||
static const u16 gUnknown_08613F34[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
|
||||
|
||||
static const u8 gUnknown_08613F46[][4] =
|
||||
{
|
||||
{0x01, 0x04, 0xff, 0xff},
|
||||
{0x00, 0x02, 0x05, 0xff},
|
||||
{0x01, 0x03, 0x06, 0xff},
|
||||
{0x02, 0x07, 0xff, 0xff},
|
||||
{0x00, 0x05, 0x08, 0xff},
|
||||
{0x01, 0x04, 0x06, 0x09},
|
||||
{0x02, 0x05, 0x07, 0x0a},
|
||||
{0x03, 0x06, 0x0b, 0xff},
|
||||
{0x04, 0x09, 0x0c, 0xff},
|
||||
{0x05, 0x08, 0x0a, 0x0d},
|
||||
{0x06, 0x09, 0x0b, 0x0e},
|
||||
{0x07, 0x0a, 0x0f, 0xff},
|
||||
{0x08, 0x0d, 0xff, 0xff},
|
||||
{0x09, 0x0c, 0x0e, 0xff},
|
||||
{0x0a, 0x0d, 0x0f, 0xff},
|
||||
{0x0b, 0x0e, 0xff, 0xff},
|
||||
};
|
||||
|
||||
static const u8 sPickupPercentages[PICKUP_ITEMS_PER_ROUND] = {30, 40, 50, 60, 70, 80, 85, 90, 95, 100};
|
||||
|
||||
// code
|
||||
void sub_81A8E7C(void)
|
||||
void CallBattlePyramidFunction(void)
|
||||
{
|
||||
gUnknown_08613EE0[gSpecialVar_0x8004]();
|
||||
sBattlePyramidFunctions[gSpecialVar_0x8004]();
|
||||
}
|
||||
|
||||
void sub_81A8E9C(void)
|
||||
static void sub_81A8E9C(void)
|
||||
{
|
||||
bool32 isCurrent;
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
@ -94,7 +186,7 @@ void sub_81A8E9C(void)
|
||||
if (!isCurrent)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0;
|
||||
sub_81AAA7C(lvlMode);
|
||||
InitBagItems(lvlMode);
|
||||
}
|
||||
|
||||
sub_81C4EEC();
|
||||
@ -102,7 +194,7 @@ void sub_81A8E9C(void)
|
||||
gBattleOutcome = 0;
|
||||
}
|
||||
|
||||
void sub_81A8F38(void)
|
||||
static void sub_81A8F38(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
@ -135,7 +227,7 @@ void sub_81A8F38(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9048(void)
|
||||
static void sub_81A9048(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
@ -169,7 +261,7 @@ void sub_81A9048(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9134(void)
|
||||
static void sub_81A9134(void)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
|
||||
VarSet(VAR_TEMP_0, 0);
|
||||
@ -178,7 +270,7 @@ void sub_81A9134(void)
|
||||
TrySavingData(SAVE_LINK);
|
||||
}
|
||||
|
||||
void sub_81A917C(void)
|
||||
static void sub_81A917C(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
@ -188,7 +280,7 @@ void sub_81A917C(void)
|
||||
gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F28[Random() % ARRAY_COUNT(gUnknown_08613F28)];
|
||||
}
|
||||
|
||||
void sub_81A91FC(void)
|
||||
static void sub_81A91FC(void)
|
||||
{
|
||||
if (AddBagItem(gSaveBlock2Ptr->frontier.field_E18, 1) == TRUE)
|
||||
{
|
||||
@ -202,7 +294,7 @@ void sub_81A91FC(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9254(void)
|
||||
static void sub_81A9254(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
@ -212,7 +304,7 @@ void sub_81A9254(void)
|
||||
gSaveBlock2Ptr->frontier.field_E2A = 0;
|
||||
}
|
||||
|
||||
void sub_81A9290(void)
|
||||
static void sub_81A9290(void)
|
||||
{
|
||||
s32 i;
|
||||
s32 r7;
|
||||
@ -247,7 +339,7 @@ void sub_81A9290(void)
|
||||
gSpecialVar_0x8001 = 1;
|
||||
}
|
||||
|
||||
void sub_81A93C8(void)
|
||||
static void sub_81A93C8(void)
|
||||
{
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
s32 i = 0;
|
||||
@ -266,12 +358,12 @@ void sub_81A93C8(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9414(void)
|
||||
static void sub_81A9414(void)
|
||||
{
|
||||
gFacilityTrainers = gBattleFrontierTrainers;
|
||||
}
|
||||
|
||||
void sub_81A9424(void)
|
||||
static void sub_81A9424(void)
|
||||
{
|
||||
s32 i;
|
||||
s32 var_24;
|
||||
@ -279,7 +371,7 @@ void sub_81A9424(void)
|
||||
s32 class = 0;
|
||||
s32 r7 = 0;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
u16 trainerId = sub_81A9AA8(gEventObjects[gSelectedEventObject].localId);
|
||||
u16 trainerId = LocalIdToPyramidTrainerId(gEventObjects[gSelectedEventObject].localId);
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gUnknown_08613C1C); i++)
|
||||
{
|
||||
@ -341,7 +433,7 @@ void sub_81A9424(void)
|
||||
ShowFieldMessage(gUnknown_08613EC0[class][var_24][r7]);
|
||||
}
|
||||
|
||||
void sub_81A9618(void)
|
||||
static void sub_81A9618(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
@ -351,12 +443,12 @@ void sub_81A9618(void)
|
||||
gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
|
||||
}
|
||||
|
||||
void sub_81A966C(void)
|
||||
static void sub_81A966C(void)
|
||||
{
|
||||
gSpecialVar_Result = InBattlePyramid();
|
||||
}
|
||||
|
||||
void sub_81A9684(void)
|
||||
static void sub_81A9684(void)
|
||||
{
|
||||
switch (gSpecialVar_0x8006)
|
||||
{
|
||||
@ -401,7 +493,7 @@ void sub_81A9684(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A975C(void)
|
||||
static void sub_81A975C(void)
|
||||
{
|
||||
s32 i, j;
|
||||
u16 item = 0;
|
||||
@ -416,12 +508,12 @@ void sub_81A975C(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A97C8(void)
|
||||
static void sub_81A97C8(void)
|
||||
{
|
||||
CreateTask(sub_81A97DC, 0);
|
||||
}
|
||||
|
||||
void sub_81A97DC(u8 taskId)
|
||||
static void sub_81A97DC(u8 taskId)
|
||||
{
|
||||
if (gPaletteFade.active)
|
||||
{
|
||||
@ -430,12 +522,12 @@ void sub_81A97DC(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A9828(void)
|
||||
static void sub_81A9828(void)
|
||||
{
|
||||
sub_809FDD4();
|
||||
}
|
||||
|
||||
void sub_81A9834(void)
|
||||
static void sub_81A9834(void)
|
||||
{
|
||||
s32 i, j, k, l;
|
||||
|
||||
@ -467,7 +559,7 @@ void sub_81A9834(void)
|
||||
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i];
|
||||
}
|
||||
|
||||
u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2)
|
||||
static u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2)
|
||||
{
|
||||
s32 i, j;
|
||||
u8 ret = 0;
|
||||
@ -537,9 +629,9 @@ u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2)
|
||||
return ret;
|
||||
}
|
||||
|
||||
u16 sub_81A9AA8(u8 arg0)
|
||||
u16 LocalIdToPyramidTrainerId(u8 localId)
|
||||
{
|
||||
return gSaveBlock2Ptr->frontier.field_CB4[arg0 - 1];
|
||||
return gSaveBlock2Ptr->frontier.field_CB4[localId - 1];
|
||||
}
|
||||
|
||||
bool8 GetBattlePyramidTrainerFlag(u8 eventId)
|
||||
@ -557,18 +649,7 @@ void sub_81A9B04(void)
|
||||
}
|
||||
}
|
||||
|
||||
struct PyramidWildMon
|
||||
{
|
||||
u16 species;
|
||||
u8 lvl;
|
||||
u8 abilityBit;
|
||||
u16 moves[4];
|
||||
};
|
||||
|
||||
extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[];
|
||||
extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[];
|
||||
|
||||
void sub_81A9B44(u16 trainerId)
|
||||
static void sub_81A9B44(u16 trainerId)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
@ -652,7 +733,7 @@ void GenerateBattlePyramidWildMon(void)
|
||||
CalculateMonStats(&gEnemyParty[0]);
|
||||
}
|
||||
|
||||
u8 sub_81A9E28(void)
|
||||
u8 GetPyramidRunMultiplier(void)
|
||||
{
|
||||
u8 id = sub_81AA9E4();
|
||||
return gUnknown_08613650[id].unk4;
|
||||
@ -690,30 +771,21 @@ void sub_81A9EC8(void)
|
||||
DoSoftReset();
|
||||
}
|
||||
|
||||
void sub_81A9EDC(u16 trainerId)
|
||||
void CopyPyramidTrainerSpeechBefore(u16 trainerId)
|
||||
{
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
|
||||
}
|
||||
|
||||
void sub_81A9EFC(u16 trainerId)
|
||||
void CopyPyramidTrainerWinSpeech(u16 trainerId)
|
||||
{
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin);
|
||||
}
|
||||
|
||||
void sub_81A9F1C(u16 trainerId)
|
||||
void CopyPyramidTrainerLoseSpeech(u16 trainerId)
|
||||
{
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
|
||||
}
|
||||
|
||||
struct ClassMusic
|
||||
{
|
||||
u8 class;
|
||||
u8 music;
|
||||
};
|
||||
|
||||
extern const struct ClassMusic gUnknown_08613B44[54];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
|
||||
|
||||
u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
|
||||
{
|
||||
s32 i;
|
||||
@ -726,12 +798,12 @@ u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_81A9F80(void)
|
||||
static void sub_81A9F80(void)
|
||||
{
|
||||
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
|
||||
}
|
||||
|
||||
u16 sub_81A9F90(u8 count)
|
||||
static u16 sub_81A9F90(u8 count)
|
||||
{
|
||||
s32 i;
|
||||
u16 trainerId;
|
||||
@ -818,3 +890,408 @@ void sub_81AA078(u16 *mapArg, u8 arg1)
|
||||
mapheader_run_script_with_tag_x1();
|
||||
free(allocated);
|
||||
}
|
||||
|
||||
void sub_81AA1D8(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 id;
|
||||
u8 var0, var1;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
|
||||
|
||||
id = sub_81AA9E4();
|
||||
sub_81AA33C(&var0, &var1);
|
||||
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
u8 value;
|
||||
|
||||
if (i == 0)
|
||||
value = gUnknown_08613650[id].unk3;
|
||||
else
|
||||
value = gUnknown_08613650[id].unk2;
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
sub_81AA398(i);
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81AA4D8(i, var0))
|
||||
sub_81AA398(i);
|
||||
break;
|
||||
case 2:
|
||||
if (sub_81AA4D8(i, var1))
|
||||
sub_81AA398(i);
|
||||
break;
|
||||
case 3:
|
||||
if (sub_81AA648(i, var0))
|
||||
sub_81AA398(i);
|
||||
break;
|
||||
case 4:
|
||||
if (sub_81AA648(i, var1))
|
||||
sub_81AA398(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81AA2F8(void)
|
||||
{
|
||||
s32 i;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
|
||||
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
|
||||
{
|
||||
if (events[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F;
|
||||
else
|
||||
events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81AA33C(u8 *var0, u8 *var1)
|
||||
{
|
||||
*var0 = gSaveBlock2Ptr->frontier.field_E22[3] % 16;
|
||||
*var1 = gSaveBlock2Ptr->frontier.field_E22[0] % 16;
|
||||
|
||||
if (*var0 == *var1)
|
||||
{
|
||||
*var0 = (gSaveBlock2Ptr->frontier.field_E22[3] + 1 ) % 16;
|
||||
*var1 = (gSaveBlock2Ptr->frontier.field_E22[0] + 15) % 16;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81AA398(u8 arg0)
|
||||
{
|
||||
s32 i;
|
||||
s32 count;
|
||||
s32 var_28;
|
||||
s32 r4;
|
||||
u32 bits = 0;
|
||||
u8 id = sub_81AA9E4();
|
||||
u8 *allocated = AllocZeroed(0x10);
|
||||
|
||||
sub_81AA96C(allocated);
|
||||
r4 = gSaveBlock2Ptr->frontier.field_E22[2] % 16;
|
||||
if (arg0 == 0)
|
||||
{
|
||||
count = gUnknown_08613650[id].unk1;
|
||||
var_28 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
count = gUnknown_08613650[id].unk0;
|
||||
var_28 = gUnknown_08613650[id].unk1;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
do
|
||||
{
|
||||
do
|
||||
{
|
||||
if (bits & 1)
|
||||
{
|
||||
if (!(gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3]))
|
||||
bits |= 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3])
|
||||
bits |= 2;
|
||||
}
|
||||
if (++r4 >= 16)
|
||||
r4 = 0;
|
||||
|
||||
if (r4 == gSaveBlock2Ptr->frontier.field_E22[2] % 16)
|
||||
{
|
||||
if (bits & 1)
|
||||
bits |= 6;
|
||||
else
|
||||
bits |= 1;
|
||||
}
|
||||
} while (!(bits & 2));
|
||||
|
||||
} while (!(bits & 4) && sub_81AA760(arg0, allocated, r4, var_28 + i));
|
||||
bits &= 1;
|
||||
}
|
||||
free(allocated);
|
||||
}
|
||||
|
||||
static bool8 sub_81AA4D8(u8 arg0, u8 arg1)
|
||||
{
|
||||
s32 i;
|
||||
s32 var_28;
|
||||
s32 r6 = 0;
|
||||
s32 r7 = 0;
|
||||
s32 var_34 = 0;
|
||||
s32 count;
|
||||
u8 id = sub_81AA9E4();
|
||||
u8 *allocated = AllocZeroed(0x10);
|
||||
|
||||
sub_81AA96C(allocated);
|
||||
if (arg0 == 0)
|
||||
{
|
||||
count = gUnknown_08613650[id].unk1;
|
||||
var_28 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
count = gUnknown_08613650[id].unk0;
|
||||
var_28 = gUnknown_08613650[id].unk1;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (r7 == 0)
|
||||
{
|
||||
if (sub_81AA760(arg0, allocated, arg1, var_28 + i))
|
||||
r7 = 1;
|
||||
else
|
||||
var_34++;
|
||||
}
|
||||
if (r7 & 1)
|
||||
{
|
||||
if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i))
|
||||
{
|
||||
do
|
||||
{
|
||||
r6++;
|
||||
if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4)
|
||||
r6 = 0;
|
||||
r7 += 2;
|
||||
} while (r7 >> 1 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i));
|
||||
var_34++;
|
||||
}
|
||||
else
|
||||
{
|
||||
r6++;
|
||||
if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4)
|
||||
r6 = 0;
|
||||
var_34++;
|
||||
}
|
||||
}
|
||||
|
||||
if (r7 >> 1 == 4)
|
||||
break;
|
||||
|
||||
r7 &= 1;
|
||||
}
|
||||
// free(allocated); BUG: allocated memory not freed
|
||||
|
||||
return (count / 2 > var_34);
|
||||
}
|
||||
|
||||
static bool8 sub_81AA648(u8 arg0, u8 arg1)
|
||||
{
|
||||
s32 i;
|
||||
s32 var_28;
|
||||
s32 r4 = 0;
|
||||
s32 r7 = 0;
|
||||
s32 r8 = 0;
|
||||
s32 count;
|
||||
u8 id = sub_81AA9E4();
|
||||
u8 *allocated = AllocZeroed(0x10);
|
||||
|
||||
sub_81AA96C(allocated);
|
||||
if (arg0 == 0)
|
||||
{
|
||||
count = gUnknown_08613650[id].unk1;
|
||||
var_28 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
count = gUnknown_08613650[id].unk0;
|
||||
var_28 = gUnknown_08613650[id].unk1;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i))
|
||||
{
|
||||
do
|
||||
{
|
||||
r4++;
|
||||
if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4)
|
||||
r4 = 0;
|
||||
r8++;
|
||||
} while (r8 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i));
|
||||
r7++;
|
||||
}
|
||||
else
|
||||
{
|
||||
r4++;
|
||||
if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4)
|
||||
r4 = 0;
|
||||
r7++;
|
||||
}
|
||||
|
||||
if (r8 == 4)
|
||||
break;
|
||||
}
|
||||
// free(allocated); BUG: allocated memory not freed
|
||||
|
||||
return (count / 2 > r7);
|
||||
}
|
||||
|
||||
static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id)
|
||||
{
|
||||
s32 i, j;
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.field_E22[0] & 1)
|
||||
{
|
||||
s32 minus1 = -1;
|
||||
for (i = 7; i > minus1; i--)
|
||||
{
|
||||
for (j = 7; j >= 0; j--)
|
||||
{
|
||||
if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id))
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
for (j = 0; j < 8; j++)
|
||||
{
|
||||
if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id))
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id)
|
||||
{
|
||||
s32 i, j;
|
||||
const struct MapHeader *mapHeader;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), mapNums[whichMap] + MAP_NUM(BATTLE_PYRAMID_SQUARE01));
|
||||
for (i = 0; i < mapHeader->events->eventObjectCount; i++)
|
||||
{
|
||||
if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y)
|
||||
continue;
|
||||
|
||||
if (arg0 != 0 || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
|
||||
{
|
||||
if (arg0 != 1 || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
continue;
|
||||
}
|
||||
|
||||
for (j = 0; j < id; j++)
|
||||
{
|
||||
if (events[j].x == x + ((whichMap % 4) * 8) && events[j].y == y + ((whichMap / 4) * 8))
|
||||
break;
|
||||
}
|
||||
if (j != id)
|
||||
continue;
|
||||
|
||||
events[id] = mapHeader->events->eventObjects[i];
|
||||
events[id].x += ((whichMap % 4) * 8);
|
||||
events[id].y += ((whichMap / 4) * 8);
|
||||
events[id].localId = id + 1;
|
||||
if (events[id].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
|
||||
{
|
||||
i = sub_81A9F90(id);
|
||||
events[id].graphicsId = GetBattleFacilityTrainerGfxId(i);
|
||||
gSaveBlock2Ptr->frontier.field_CB4[id] = i;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_81AA96C(u8 *mapNums)
|
||||
{
|
||||
s32 i;
|
||||
s32 bits = (gSaveBlock2Ptr->frontier.field_E22[0]) | (gSaveBlock2Ptr->frontier.field_E22[1] << 16);
|
||||
u8 id = sub_81AA9E4();
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
mapNums[i] = gUnknown_08613650[id].unk5[bits & 7];
|
||||
bits >>= 3;
|
||||
if (i == 7)
|
||||
{
|
||||
bits = (gSaveBlock2Ptr->frontier.field_E22[2]) | (gSaveBlock2Ptr->frontier.field_E22[3] << 16);
|
||||
bits >>= 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static u8 sub_81AA9E4(void)
|
||||
{
|
||||
s32 i;
|
||||
s32 var = gSaveBlock2Ptr->frontier.field_E22[3] % 100;
|
||||
s32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
||||
|
||||
for (i = gUnknown_08613794[battleNum]; i < ARRAY_COUNT(gUnknown_08613750); i++)
|
||||
{
|
||||
if (var < gUnknown_08613750[i][0])
|
||||
return gUnknown_08613750[i][1];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 sub_81AAA40(void)
|
||||
{
|
||||
u8 i;
|
||||
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
if (events[i].localId == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
static void InitBagItems(u8 lvlMode)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.pyramidBag.itemId[lvlMode][i] = 0;
|
||||
gSaveBlock2Ptr->frontier.pyramidBag.quantity[lvlMode][i] = 0;
|
||||
}
|
||||
|
||||
AddPyramidBagItem(ITEM_HYPER_POTION, 1);
|
||||
AddPyramidBagItem(ITEM_ETHER, 1);
|
||||
}
|
||||
|
||||
u16 GetBattlePyramidPickupItemId(void)
|
||||
{
|
||||
s32 rand;
|
||||
u32 i;
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
s32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7);
|
||||
|
||||
if (round >= TOTAL_ROUNDS)
|
||||
round = TOTAL_ROUNDS - 1;
|
||||
|
||||
rand = Random() % 100;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(sPickupPercentages); i++)
|
||||
{
|
||||
if (sPickupPercentages[i] > rand)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i >= PICKUP_ITEMS_PER_ROUND)
|
||||
i = PICKUP_ITEMS_PER_ROUND - 1;
|
||||
|
||||
if (lvlMode != FRONTIER_LVL_50)
|
||||
return sPickupItemsLvlOpen[round][i];
|
||||
else
|
||||
return sPickupItemsLvl50[round][i];
|
||||
}
|
||||
|
@ -45,6 +45,7 @@
|
||||
#include "party_menu.h"
|
||||
#include "battle_arena.h"
|
||||
#include "battle_pike.h"
|
||||
#include "battle_pyramid.h"
|
||||
|
||||
extern u16 gBattle_BG1_X;
|
||||
extern u16 gBattle_BG1_Y;
|
||||
@ -62,11 +63,8 @@ extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokena
|
||||
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
|
||||
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
|
||||
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
|
||||
extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2
|
||||
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
|
||||
extern bool8 sub_81B1250(void); // ?
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern u16 GetBattlePyramidPickupItemId(void);
|
||||
extern u8 sub_813B21C(void);
|
||||
extern u16 get_unknown_box_id(void);
|
||||
|
||||
|
@ -34,6 +34,7 @@
|
||||
#include "battle_tower.h"
|
||||
#include "gym_leader_rematch.h"
|
||||
#include "battle_pike.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "constants/map_types.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
|
||||
@ -54,7 +55,6 @@ struct TrainerBattleParameter
|
||||
u8 ptrType;
|
||||
};
|
||||
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool32 InTrainerHill(void);
|
||||
extern bool32 FieldPoisonEffectIsRunning(void);
|
||||
extern void RestartWildEncounterImmunitySteps(void);
|
||||
@ -63,17 +63,13 @@ extern void sub_81BE72C(void);
|
||||
extern void sub_808BCF4(void);
|
||||
extern void sub_80EECC8(void);
|
||||
extern void sub_80AF6F0(void);
|
||||
extern u16 sub_81A9AA8(u8 localId);
|
||||
extern u16 sub_81D6180(u8 localId);
|
||||
extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjId);
|
||||
extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId);
|
||||
extern bool8 sub_81D5C18(void);
|
||||
extern void sub_81A9B04(void);
|
||||
extern void sub_81D639C(void);
|
||||
extern void sub_81D6384(void);
|
||||
extern void sub_81D61E8(void);
|
||||
extern void sub_80982B8(void);
|
||||
extern void sub_81A9EDC(u16 a0);
|
||||
extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1);
|
||||
|
||||
// this file's functions
|
||||
@ -1131,12 +1127,12 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
|
||||
{
|
||||
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
|
||||
SetMapVarsToTrainer();
|
||||
gTrainerBattleOpponent_A = sub_81A9AA8(gSpecialVar_LastTalked);
|
||||
gTrainerBattleOpponent_A = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked);
|
||||
}
|
||||
else
|
||||
{
|
||||
TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
|
||||
gTrainerBattleOpponent_B = sub_81A9AA8(gSpecialVar_LastTalked);
|
||||
gTrainerBattleOpponent_B = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked);
|
||||
}
|
||||
return EventScript_271362;
|
||||
case TRAINER_BATTLE_SET_TRAINER_A:
|
||||
@ -1360,9 +1356,9 @@ void ShowTrainerIntroSpeech(void)
|
||||
if (InBattlePyramid())
|
||||
{
|
||||
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
|
||||
sub_81A9EDC(sub_81A9AA8(gSpecialVar_LastTalked));
|
||||
CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gSpecialVar_LastTalked));
|
||||
else
|
||||
sub_81A9EDC(sub_81A9AA8(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
|
||||
CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
|
||||
|
||||
sub_80982B8();
|
||||
}
|
||||
|
@ -10,9 +10,9 @@
|
||||
#include "item_menu.h"
|
||||
#include "strings.h"
|
||||
#include "load_save.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_pyramid_bag.h"
|
||||
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern u16 gUnknown_0203CF30[];
|
||||
extern const struct Item gItems[];
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "overworld.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_setup.h"
|
||||
#include "berry.h"
|
||||
#include "bg.h"
|
||||
@ -113,7 +114,6 @@ extern void ShowMapNamePopup(void);
|
||||
extern bool32 InTrainerHill(void);
|
||||
extern bool32 sub_808651C(void);
|
||||
extern bool8 sub_80AF6A4(void);
|
||||
extern bool8 InBattlePyramid_(void);
|
||||
extern bool8 sub_80E909C(void);
|
||||
extern void sub_81AA1D8(void);
|
||||
extern void c2_change_map(void);
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "battle_controllers.h"
|
||||
#include "battle_message.h"
|
||||
#include "battle_pike.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "battle_setup.h"
|
||||
#include "battle_tower.h"
|
||||
#include "event_data.h"
|
||||
@ -81,9 +82,7 @@ extern u8 StorageGetCurrentBox(void);
|
||||
extern void set_unknown_box_id(u8);
|
||||
extern void sub_803FA70(u8 battlerId);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool8 sub_806F104(void);
|
||||
extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId);
|
||||
extern u8 sub_81D63C8(u16 trainerOpponentId);
|
||||
extern void SummaryScreen_SetUnknownTaskId(u8);
|
||||
|
||||
|
@ -12,11 +12,10 @@
|
||||
#include "task.h"
|
||||
#include "trainer_see.h"
|
||||
#include "util.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "constants/field_effects.h"
|
||||
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool32 InTrainerHill(void);
|
||||
extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjectId);
|
||||
extern bool8 GetTrainerHillTrainerFlag(u8 eventObjectId);
|
||||
extern void sub_809BE48(u16 npcId);
|
||||
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "link.h"
|
||||
#include "script.h"
|
||||
#include "battle_pike.h"
|
||||
#include "battle_pyramid.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/maps.h"
|
||||
|
||||
@ -26,9 +27,6 @@ extern const u8 EventScript_RepelWoreOff[];
|
||||
|
||||
#define NUM_FEEBAS_SPOTS 6
|
||||
|
||||
extern void GenerateBattlePyramidWildMon(void);
|
||||
extern bool8 InBattlePyramid(void);
|
||||
|
||||
// this file's functions
|
||||
static u16 FeebasRandom(void);
|
||||
static void FeebasSeedRng(u16 seed);
|
||||
|
Loading…
Reference in New Issue
Block a user