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Small change to hidden ability (#3)
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@ -1970,7 +1970,7 @@ static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId)
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if (gBaseStats[sDebugMonData->mon_speciesId].abilities[1] != ABILITY_NONE)
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abilityCount++;
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#ifdef POKEMON_EXPANSION
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if (gBaseStats[sDebugMonData->mon_speciesId].abilityHidden != ABILITY_NONE)
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if (gBaseStats[sDebugMonData->mon_speciesId].abilities[2] != ABILITY_NONE)
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abilityCount++;
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#endif
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if (gMain.newKeys & DPAD_ANY)
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