Continue documenting use_pokeblock

This commit is contained in:
GriffinR 2020-08-10 17:05:42 -04:00
parent e947729d65
commit 4f615b65e6
12 changed files with 466 additions and 419 deletions

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@ -191,18 +191,30 @@
#define CHAR_NO 0x08
#define CHAR_UNDERSCORE 0x09
#define EXT_CTRL_CODE_COLOR 0x1
#define EXT_CTRL_CODE_HIGHLIGHT 0x2
#define EXT_CTRL_CODE_SHADOW 0x3
//
#define EXT_CTRL_CODE_UNKNOWN_7 0x7
//
#define EXT_CTRL_CODE_CLEAR 0x11
//
#define EXT_CTRL_CODE_CLEAR_TO 0x13
#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
#define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16
#define EXT_CTRL_CODE_COLOR 0x1
#define EXT_CTRL_CODE_HIGHLIGHT 0x2
#define EXT_CTRL_CODE_SHADOW 0x3
#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x4
#define EXT_CTRL_CODE_PALETTE 0x5
#define EXT_CTRL_CODE_SIZE 0x6
#define EXT_CTRL_CODE_UNKNOWN_7 0x7
#define EXT_CTRL_CODE_PAUSE 0x8
#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x9
#define EXT_CTRL_CODE_WAIT_SE 0xA
#define EXT_CTRL_CODE_PLAY_BGM 0xB
#define EXT_CTRL_CODE_ESCAPE 0xC
#define EXT_CTRL_CODE_SHIFT_TEXT 0xD
#define EXT_CTRL_CODE_UNKNOWN_E 0xE
#define EXT_CTRL_CODE_UNKNOWN_F 0xF
#define EXT_CTRL_CODE_PLAY_SE 0x10
#define EXT_CTRL_CODE_CLEAR 0x11
#define EXT_CTRL_CODE_SKIP 0x12
#define EXT_CTRL_CODE_CLEAR_TO 0x13
#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
#define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16
#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17
#define EXT_CTRL_CODE_RESUME_MUSIC 0x18
#define TEXT_COLOR_TRANSPARENT 0x0
#define TEXT_COLOR_WHITE 0x1

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@ -6,6 +6,14 @@
#include "list_menu.h"
#include "pokemon.h"
#define TAG_SPMENU_CONDITION_MON 100
#define TAG_SPMENU_CONDITION_BALL 101
#define TAG_SPMENU_CONDITION_CANCEL 102
#define TAG_SPMENU_CONDITION_BALL_PLACEHOLDER 103
#define TAG_SPMENU_CONDITION_SPARKLE 104
#define MAX_CONDITION_SPARKLES 10
struct UnknownSubStruct_81D1ED4
{
u16 unk0;
@ -47,18 +55,18 @@ void MoveRelearnerCreateYesNoMenu(void);
u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
void InitMoveRelearnerWindows(bool8 useContextWindow);
s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);
void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
void GetConditionMenuMonConditions(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel);
void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
bool8 sub_81D312C(s16 *var);
bool8 sub_81D3150(s16 *var);
bool8 sub_81D3178(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1);
bool8 sub_81D31A4(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1);
void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal);
void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal);
void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals);
void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal);
void ResetConditionSparkleSprites(struct Sprite **sprites);
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 arg1, u8 arg2);
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 count);
void DestroyConditionSparkleSprites(struct Sprite **sprites);
void FreeConditionSparkles(struct Sprite **sprites);
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);

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@ -1312,9 +1312,9 @@ const u16 gContestResults_Tilemap[] = INCBIN_U16("graphics/contest/results_scree
// pokenav
const u16 gPokenavCondition_Pal[] = INCBIN_U16("graphics/pokenav/condition.gbapal");
const u32 gPokenavCondition_Gfx[] = INCBIN_U32("graphics/pokenav/condition.4bpp.lz");
const u32 gPokenavCondition_Tilemap[] = INCBIN_U32("graphics/pokenav/condition.bin.lz");
const u16 gPokenavCondition_Pal[] = INCBIN_U16("graphics/pokenav/condition/graph.gbapal");
const u32 gPokenavCondition_Gfx[] = INCBIN_U32("graphics/pokenav/condition/graph.4bpp.lz");
const u32 gPokenavCondition_Tilemap[] = INCBIN_U32("graphics/pokenav/condition/graph.bin.lz");
const u16 gPokenavOptions_Tilemap[] = INCBIN_U16("graphics/pokenav/options/options.bin");
const u32 gPokenavOptions_Gfx[] = INCBIN_U32("graphics/pokenav/options/options.4bpp.lz");
@ -1345,11 +1345,11 @@ const u32 gPokenavMessageBox_Tilemap[] = INCBIN_U32("graphics/pokenav/message.bi
const u16 gRegionMapCityZoomTiles_Pal[] = INCBIN_U16("graphics/pokenav/zoom_tiles.gbapal");
const u32 gRegionMapCityZoomText_Gfx[] = INCBIN_U32("graphics/pokenav/city_zoom_text.4bpp.lz");
const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/cancel.gbapal");
const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/cancel.4bpp");
const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/condition/cancel.gbapal");
const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/condition/cancel.4bpp");
const u16 gPokenavConditionMarker_Pal[] = INCBIN_U16("graphics/pokenav/marker.gbapal");
const u8 gPokenavConditionMarker_Gfx[] = INCBIN_U8("graphics/pokenav/marker.4bpp");
const u16 gPokenavConditionMarker_Pal[] = INCBIN_U16("graphics/pokenav/condition/marker.gbapal");
const u8 gPokenavConditionMarker_Gfx[] = INCBIN_U8("graphics/pokenav/condition/marker.4bpp");
const u16 gBerryBlenderMiscPalette[] = INCBIN_U16("graphics/berry_blender/misc.gbapal");

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@ -23,12 +23,11 @@
#include "text_window.h"
#include "trig.h"
#include "window.h"
#include "constants/berry.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "gba/io_reg.h"
#define TAG_CONDITION_SPARKLE 104
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
EWRAM_DATA static u8 sUnknown_0203CF48[3] = {0};
@ -879,17 +878,18 @@ s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst)
return ret;
}
static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
// Gets the name/gender/level string for the condition menu
static u8 *GetConditionMenuMonString(u8 *dst, u16 boxId, u16 monId)
{
u16 species, level, gender;
struct BoxPokemon *boxMon;
u8 *str;
*(dst++) = EXT_CTRL_CODE_BEGIN;
*(dst++) = 4;
*(dst++) = 8;
*(dst++) = 0;
*(dst++) = 9;
*(dst++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(dst++) = TEXT_COLOR_BLUE;
*(dst++) = TEXT_COLOR_TRANSPARENT;
*(dst++) = TEXT_COLOR_LIGHT_BLUE;
if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL))
{
return StringCopyPadded(dst, gText_EggNickname, 0, 12);
@ -922,8 +922,8 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 0x12;
*(str++) = 0x3C;
*(str++) = EXT_CTRL_CODE_SKIP;
*(str++) = 60;
switch (gender)
{
@ -933,28 +933,28 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
case MON_MALE:
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = EXT_CTRL_CODE_COLOR;
*(str++) = 4;
*(str++) = TEXT_COLOR_RED;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 3;
*(str++) = 5;
*(str++) = EXT_CTRL_CODE_SHADOW;
*(str++) = TEXT_COLOR_LIGHT_RED;
*(str++) = CHAR_MALE;
break;
case MON_FEMALE:
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = EXT_CTRL_CODE_COLOR;
*(str++) = 6;
*(str++) = TEXT_COLOR_GREEN;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 3;
*(str++) = 7;
*(str++) = EXT_CTRL_CODE_SHADOW;
*(str++) = TEXT_COLOR_LIGHT_GREEN;
*(str++) = CHAR_FEMALE;
break;
}
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 4;
*(str++) = 8;
*(str++) = 0;
*(str++) = 9;
*(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(str++) = TEXT_COLOR_BLUE;
*(str++) = TEXT_COLOR_TRANSPARENT;
*(str++) = TEXT_COLOR_LIGHT_BLUE;
*(str++) = CHAR_SLASH;
*(str++) = CHAR_SPECIAL_F9;
*(str++) = CHAR_LV_2;
@ -966,7 +966,8 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
}
}
static u8 *sub_81D2E7C(u8 *dst, const u8 *src, s16 n)
// Buffers the string in src to dest up to n chars. If src is less than n chars, fill with spaces
static u8 *BufferConditionMenuSpacedStringN(u8 *dst, const u8 *src, s16 n)
{
while (*src != EOS)
{
@ -980,50 +981,53 @@ static u8 *sub_81D2E7C(u8 *dst, const u8 *src, s16 n)
return dst;
}
void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7)
void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel)
{
u16 i;
if (!arg7)
arg6--;
// In this and the below 2 functions, numMons can be passed as the number of menu selections (which includes Cancel)
// To indicate that the Cancel needs to be subtracted they pass an additional bool
// Unclear why they didn't just subtract 1 when it gets passed instead
if (!excludesCancel)
numMons--;
if (arg5 != arg6)
if (partyId != numMons)
{
sub_81D2CD0(nameDst, boxId, monId);
dst[0] = EXT_CTRL_CODE_BEGIN;
dst[1] = 4;
dst[2] = 8;
dst[3] = 0;
dst[4] = 9;
GetConditionMenuMonString(nameDst, boxId, monId);
locationDst[0] = EXT_CTRL_CODE_BEGIN;
locationDst[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
locationDst[2] = TEXT_COLOR_BLUE;
locationDst[3] = TEXT_COLOR_TRANSPARENT;
locationDst[4] = TEXT_COLOR_LIGHT_BLUE;
if (boxId == TOTAL_BOXES_COUNT) // Party mon.
{
sub_81D2E7C(dst + 5, gText_InParty, 8);
BufferConditionMenuSpacedStringN(&locationDst[5], gText_InParty, 8);
}
else
{
boxId++;boxId--; // Again...Someone fix this maybe?
sub_81D2E7C(dst + 5, GetBoxNamePtr(boxId), 8);
BufferConditionMenuSpacedStringN(&locationDst[5], GetBoxNamePtr(boxId), 8);
}
}
else
{
for (i = 0; i < 12; i++)
for (i = 0; i < POKEMON_NAME_LENGTH + 2; i++)
nameDst[i] = CHAR_SPACE;
nameDst[i] = EOS;
for (i = 0; i < 8; i++)
dst[i] = CHAR_SPACE;
dst[i] = EOS;
locationDst[i] = CHAR_SPACE;
locationDst[i] = EOS;
}
}
void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8)
void GetConditionMenuMonConditions(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel)
{
u16 i;
if (!arg8)
arg7--;
if (!excludesCancel)
numMons--;
if (arg5 != arg7)
if (partyId != numMons)
{
arg0->unk0[id][0] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL);
arg0->unk0[id][1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL);
@ -1039,7 +1043,7 @@ void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 m
}
else
{
for (i = 0; i < 5; i++)
for (i = 0; i < FLAVOR_COUNT; i++)
{
arg0->unk0[id][i] = 0;
arg0->unk14[id][i].unk0 = 155;
@ -1048,12 +1052,12 @@ void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 m
}
}
void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7)
void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel)
{
if (!arg7)
arg6--;
if (!excludesCancel)
numMons--;
if (arg5 != arg6)
if (partyId != numMons)
{
u16 species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES2, NULL);
u32 trainerId = GetBoxOrPartyMonData(boxId, monId, MON_DATA_OT_ID, NULL);
@ -1155,14 +1159,15 @@ static const union AnimCmd *const sSpriteAnimTable_8625A40[] =
sSpriteAnim_8625A38
};
void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal)
// Just loads the generic data, up to the caller to load the actual sheet/pal for the specific mon
void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal)
{
struct SpriteSheet dataSheet = {NULL, 0x800, 100};
struct SpriteSheet dataSheet = {NULL, 0x800, TAG_SPMENU_CONDITION_MON};
struct SpriteTemplate dataTemplate =
{
.tileTag = 100,
.paletteTag = 100,
.tileTag = TAG_SPMENU_CONDITION_MON,
.paletteTag = TAG_SPMENU_CONDITION_MON,
.oam = &sOamData_8625A20,
.anims = gDummySpriteAnimTable,
.images = NULL,
@ -1170,7 +1175,7 @@ void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, str
.callback = SpriteCallbackDummy,
};
struct SpritePalette dataPal = {NULL, 100};
struct SpritePalette dataPal = {NULL, TAG_SPMENU_CONDITION_MON};
*sheet = dataSheet;
*template = dataTemplate;
@ -1183,23 +1188,23 @@ void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTempla
struct SpriteSheet dataSheets[] =
{
{sConditionPokeball_Gfx, 0x100, 101},
{sConditionPokeballPlaceholder_Gfx, 0x20, 103},
{gPokenavConditionCancel_Gfx, 0x100, 102},
{sConditionPokeball_Gfx, 0x100, TAG_SPMENU_CONDITION_BALL},
{sConditionPokeballPlaceholder_Gfx, 0x20, TAG_SPMENU_CONDITION_BALL_PLACEHOLDER},
{gPokenavConditionCancel_Gfx, 0x100, TAG_SPMENU_CONDITION_CANCEL},
{},
};
struct SpritePalette dataPals[] =
{
{gPokenavConditionCancel_Pal, 101},
{gPokenavConditionCancel_Pal + 16, 102},
{gPokenavConditionCancel_Pal, TAG_SPMENU_CONDITION_BALL},
{gPokenavConditionCancel_Pal + 16, TAG_SPMENU_CONDITION_CANCEL},
{},
};
struct SpriteTemplate dataTemplate =
{
.tileTag = 101,
.paletteTag = 101,
.tileTag = TAG_SPMENU_CONDITION_BALL,
.paletteTag = TAG_SPMENU_CONDITION_BALL,
.oam = &sOamData_8625A28,
.anims = sSpriteAnimTable_8625A40,
.images = NULL,
@ -1218,8 +1223,8 @@ void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTempla
void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal)
{
struct SpriteSheet dataSheet = {sConditionSparkle_Pal, 0x380, TAG_CONDITION_SPARKLE};
struct SpritePalette dataPal = {sConditionSparkle_Gfx, TAG_CONDITION_SPARKLE};
struct SpriteSheet dataSheet = {sConditionSparkle_Pal, 0x380, TAG_SPMENU_CONDITION_SPARKLE};
struct SpritePalette dataPal = {sConditionSparkle_Gfx, TAG_SPMENU_CONDITION_SPARKLE};
*sheet = dataSheet;
*pal = dataPal;
@ -1292,8 +1297,8 @@ static const union AnimCmd *const *const sUnknown_08625B10 = sSpriteAnimTable_86
static const struct SpriteTemplate sSpriteTemplate_ConditionSparkle =
{
.tileTag = TAG_CONDITION_SPARKLE,
.paletteTag = TAG_CONDITION_SPARKLE,
.tileTag = TAG_SPMENU_CONDITION_SPARKLE,
.paletteTag = TAG_SPMENU_CONDITION_SPARKLE,
.oam = &sOam_ConditionSparkle,
.anims = sAnims_ConditionSparkle,
.images = NULL,
@ -1335,7 +1340,7 @@ static void sub_81D338C(u8 arg0, u8 arg1, struct Sprite **sprites)
{
u16 i;
for (i = 0; i < 10; i++)
for (i = 0; i < MAX_CONDITION_SPARKLES; i++)
{
if (sprites[i] != NULL)
{
@ -1375,11 +1380,11 @@ void ResetConditionSparkleSprites(struct Sprite **sprites)
{
u8 i;
for (i = 0; i < 10; i++)
for (i = 0; i < MAX_CONDITION_SPARKLES; i++)
sprites[i] = NULL;
}
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 arg1, u8 _count)
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 _count)
{
u16 i, spriteId, firstSpriteId = 0;
u8 count = _count;
@ -1391,7 +1396,7 @@ void CreateConditionSparkleSprites(struct Sprite **sprites, u8 arg1, u8 _count)
{
sprites[i] = &gSprites[spriteId];
sprites[i]->invisible = TRUE;
sprites[i]->data[4] = arg1;
sprites[i]->data[4] = monSpriteId;
if (i != 0)
sprites[i - 1]->data[5] = spriteId;
else
@ -1411,7 +1416,7 @@ void DestroyConditionSparkleSprites(struct Sprite **sprites)
{
u16 i;
for (i = 0; i < 10; i++)
for (i = 0; i < MAX_CONDITION_SPARKLES; i++)
{
if (sprites[i] != NULL)
{
@ -1428,8 +1433,8 @@ void DestroyConditionSparkleSprites(struct Sprite **sprites)
void FreeConditionSparkles(struct Sprite **sprites)
{
DestroyConditionSparkleSprites(sprites);
FreeSpriteTilesByTag(TAG_CONDITION_SPARKLE);
FreeSpritePaletteByTag(TAG_CONDITION_SPARKLE);
FreeSpriteTilesByTag(TAG_SPMENU_CONDITION_SPARKLE);
FreeSpritePaletteByTag(TAG_SPMENU_CONDITION_SPARKLE);
}
static void SpriteCB_ConditionSparkle(struct Sprite *sprite)

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@ -25,7 +25,7 @@ u32 sub_81CE700(s32);
BSS_DATA u8 gUnknown_030012BC;
const u16 gConditionGraphData_Pal[] = INCBIN_U16("graphics/pokenav/condition/graph_data.gbapal");
const u16 gUnknown_08623208[] = INCBIN_U16("graphics/pokenav/8623208.gbapal");
const u16 gConditionText_Pal[] = INCBIN_U16("graphics/pokenav/condition/text.gbapal");
const u32 gUnknown_08623228[] = INCBIN_U32("graphics/pokenav/8623228.4bpp.lz");
const u32 gUnknown_0862323C[] = INCBIN_U32("graphics/pokenav/862323C.bin.lz");
const u16 gUnknown_08623338[] = INCBIN_U16("graphics/pokenav/8623338.gbapal");
@ -134,7 +134,7 @@ struct Pokenav7Struct
u8 unk1823;
struct PokemonMarkMenu monMarks;
struct Sprite *unk28dc;
struct Sprite *unk28e0[10];
struct Sprite *unk28e0[MAX_CONDITION_SPARKLES];
u8 unk2908;
u8 filler2[0x38ac - 0x2909];
};
@ -226,7 +226,7 @@ u32 sub_81CDE94(s32 state)
CopyBgTilemapBufferToVram(3);
CopyPaletteIntoBufferUnfaded(gPokenavCondition_Pal, 0x10, 0x20);
CopyPaletteIntoBufferUnfaded(gUnknown_08623208, 0xF0, 0x20);
CopyPaletteIntoBufferUnfaded(gConditionText_Pal, 0xF0, 0x20);
structPtr->unk1814 = -80;
return LT_INC_AND_PAUSE;
case 4:
@ -804,7 +804,7 @@ void sub_81CED30(u8 var)
if (structPtr->unk1816 == 0xFF)
{
sub_81D31D0(&sprSheet, &sprTemplate, &sprPal);
LoadConditionMonPicTemplate(&sprSheet, &sprTemplate, &sprPal);
sprSheet.data = sub_81CDCB4(var);
sprPal.data = sub_81CDCD4(var);
structPtr->unk1818 = LoadSpritePalette(&sprPal);

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