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Rename unused frontier pass tilemap
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@ -173,7 +173,7 @@ static const u32 sHeads_Gfx[] = INCBIN_U32("graphics/frontier
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static const u32 sMapCursor_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
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static const u32 sMapScreen_Tilemap[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
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static const u32 sMapAndCard_ZoomedOut_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
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static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier_pass/unused.bin");
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static const u32 sCardBall_Filled_Tilemap[] = INCBIN_U32("graphics/frontier_pass/card_ball_filled.bin"); // Unused
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static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
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static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");
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